3:17:20 PM  (Reporting)  Processing  1000001 France
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  AI Process done in  67 ms
3:17:20 PM  (Reporting)  Processing  1000002 Great Britain
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:17:20 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:17:20 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:17:20 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:17:20 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:17:20 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:17:20 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:17:20 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:17:20 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:17:20 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:17:20 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:17:20 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
3:17:20 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 358 India
3:17:20 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 7758 OppPow Land: 0 OwnPow Nav : 3948 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
3:17:20 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 919 OppPow Land: 1277 OwnPow Nav : 4311 OppPow Nav : 1399
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.54 Ratio Nav/NavCore: 1.96 0.20 Reg Count: 186 > 226
3:17:20 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 7511 OwnPow Nav : 3354 OppPow Nav : 2260
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.95 0.20 Reg Count: 283 > 352
3:17:20 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1213 OppPow Land: 2964 OwnPow Nav : 0 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.28 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 136 > 198
3:17:20 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1150 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:17:20 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1472 OwnPow Nav : 0 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:17:20 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1914 OwnPow Nav : 844 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
3:17:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2965 OppPow Land: 193 OwnPow Nav : 2 OppPow Nav : 8
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
3:17:20 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:17:20 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 107 OwnPow Nav : 2647 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:17:20 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 478 OwnPow Nav : 137 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:17:20 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 312 OppPow Land: 1 OwnPow Nav : 538 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:17:20 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 642 OppPow Land: 345 OwnPow Nav : 2047 OppPow Nav : 459
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 1.19 1.30 Ratio Nav/NavCore: 2.84 1.31 Reg Count: 7 > 11
3:17:20 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 42 OwnPow Nav : 744 OppPow Nav : 141
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.21 Ratio Nav/NavCore: 3.36 0.31 Reg Count: 3 > 6
3:17:20 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1482 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
3:17:20 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:17:20 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6657 OppPow Land: 9126 OwnPow Nav : 14614 OppPow Nav : 3123
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 1.49 5.00 Reg Count: 199 > 506
3:17:20 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 478 OwnPow Nav : 1983 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
3:17:20 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 760 OppPow Land: 1101 OwnPow Nav : 2687 OppPow Nav : 991
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.20 Ratio Nav/NavCore: 0.86 0.20 Reg Count: 200 > 526
3:17:20 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1267 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
3:17:20 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 42 OwnPow Nav : 1482 OppPow Nav : 141
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.35 0.20 Reg Count: 11 > 34
3:17:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1407 ms
3:17:20 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 7500 Expected 130 Balance -32
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 3750 Expected 91 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Average Stock 105 Expected 91 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Very High Stock 300 Expected 91 Balance -21
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 1000 Expected 65 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 48 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 60 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 26 Balance 0
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:17:20 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
3:17:20 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3035
3:17:20 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:17:20 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1360
3:17:20 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:17:20 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:17:20 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:17:20 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 919 Overall power (enemies): 1277 Ratio: 0.46
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6371
3:17:20 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 187 Total EnemyOwnerVal: 27552 Discard %: 15
3:17:20 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 3       Force Need:  220     Threat: 163         
3:17:20 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 9       Force Need:  220     Threat: 163         
3:17:20 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 100     Force Need:  220     Threat: 163         
3:17:20 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 11      Force Need:  220     Threat: 163         
3:17:20 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 3       Force Need:  220     Threat: 163         
3:17:20 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 7       Force Need:  220     Threat: 163         
3:17:20 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 63      Force Need:  158     Threat: 117         
3:17:20 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4311 Overall power (enemies): 1399 Nav Ratio: 1.96
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2965 Overall power (enemies): 193 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  465
3:17:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 161 Total EnemyOwnerVal: 5396 Discard %: 15
3:17:20 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 33      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 10      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 14      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 71      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 28      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 59      Force Need:  277     Threat: 205         
3:17:20 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 100     Force Need:  54      Threat: 40          
3:17:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 8 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 7511 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2280
3:17:20 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 164 Total EnemyOwnerVal: 43464 Discard %: 15
3:17:20 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 31      Force Need:  738     Threat: 375         
3:17:20 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 7       Force Need:  869     Threat: 644         
3:17:20 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 3354 Overall power (enemies): 2260 Nav Ratio: 0.95
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1213 Overall power (enemies): 2964 Ratio: 0.26
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5539
3:17:20 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 2677 Discard %: 15
3:17:20 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 6       Force Need:  387     Threat: 287         
3:17:20 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 7       Force Need:  387     Threat: 287         
3:17:20 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 63      Force Need:  387     Threat: 287         
3:17:20 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 32      Force Need:  387     Threat: 287         
3:17:20 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 5       Force Need:  387     Threat: 287         
3:17:20 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  387     Threat: 287         
3:17:20 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 642 Overall power (enemies): 345 Ratio: 1.19
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  902
3:17:20 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 740 Total EnemyOwnerVal: 2962 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 13      Force Need:  170     Threat: 75          
3:17:20 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 3       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  208     Threat: 154         
3:17:20 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2047 Overall power (enemies): 459 Nav Ratio: 2.84
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 57      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 45      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1482 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 1914 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  292
3:17:20 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 145 Total EnemyOwnerVal: 4712 Discard %: 15
3:17:20 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 21      Force Need:  639     Threat: 375         
3:17:20 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 14      Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 844 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 7758 Overall power (enemies): 0 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 34      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 31      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 3948 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 107 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
3:17:20 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 97 Total EnemyOwnerVal: 291 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  252     Threat: 187         
3:17:20 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 2647 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1150 Overall power (enemies): 0 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 312 Overall power (enemies): 1 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
3:17:20 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 220 Total EnemyOwnerVal: 220 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 46      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 538 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 42 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  34
3:17:20 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 455 Total EnemyOwnerVal: 455 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 744 Overall power (enemies): 141 Nav Ratio: 3.36
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 478 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1343
3:17:20 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 638 Total EnemyOwnerVal: 1914 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
3:17:20 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 1472 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1482 Overall power (enemies): 141 Nav Ratio: 3.35
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1267 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 2687 Overall power (enemies): 991 Nav Ratio: 0.86
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1983 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14614 Overall power (enemies): 3123 Nav Ratio: 1.49
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4311 Overall power (enemies): 1399 Nav Ratio: 1.96
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 8 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 3354 Overall power (enemies): 2260 Nav Ratio: 0.95
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2047 Overall power (enemies): 459 Nav Ratio: 2.84
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1482 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 844 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 3948 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 2647 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 538 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 744 Overall power (enemies): 141 Nav Ratio: 3.36
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1482 Overall power (enemies): 141 Nav Ratio: 3.35
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1267 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 2687 Overall power (enemies): 991 Nav Ratio: 0.86
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1983 Overall power (enemies): 0 Nav Ratio: 5.00
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14614 Overall power (enemies): 3123 Nav Ratio: 1.49
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Land Theaters Special Regions ***
3:17:20 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 149 Lisboa Max pick: Lisboa Max need: Bayonne Max Val: Lisboa Naval Gathering: 211 Gibraltar
3:17:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
3:17:20 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
3:17:20 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Torino Max Val: Valetta Naval Gathering: 718 Valetta
3:17:20 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3908 Barbados
3:17:20 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:17:20 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Antwerpen Max need: Dunkerque Max Val: Antwerpen Naval Gathering: <None>
3:17:20 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:17:20 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
3:17:20 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 149 Lisboa Max pick: Ceuta Max need: Melilla Max Val: Ceuta Naval Gathering: <None>
3:17:20 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:17:20 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3891 Maine
3:17:20 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Mascareignes Max Val: West Africa Naval Gathering: 3912 West Africa
3:17:20 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
3:17:20 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Besancon Naval Gathering: <None>
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
3:17:20 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
3:17:20 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
3:17:20 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Ended InitAndDumpData Great Britain 2087 ms
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 21 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  Checking wars, we have 2 underway
3:17:20 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:17:20 PM  (Reporting)  In the war vs 1000006 Spain WS is 0 waiting for loser to propose instead, skipping eval.
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Proposing to 1000043 Maharattas
3:17:20 PM  (Reporting)  Checking 50 Degrade Relationship
3:17:20 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:17:20 PM  (Reporting)  Checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Still checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance 39
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Kingdom of Sicily chance 39
3:17:20 PM  (Reporting)  Proposing to 1000027 Morocco
3:17:20 PM  (Reporting)  Checking 23 Request Supply Right
3:17:20 PM  (Reporting)  Still checking 23 Request Supply Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance -3
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward Morocco chance -3
3:17:20 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:17:20 PM  (Reporting)  Checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Still checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance 39
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Kingdom of Sicily chance 39
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2318 Maarat
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3099 Lukhiv
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 760 Arlon
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1825 Turtucaia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 207 target region was 4292 Cape Trafalgar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 195 Cea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4252 Estonian Coast
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4080 North Minch
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4417 Hammamett Bay
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2770 Khmelnik
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 44 % to be played in 105 Birmingham
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3347 Michurinsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 869 Magdeburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1675 Mostar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2548 Sebez
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3727 Fes
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4468 Eastern Mediterranean Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1493 Odda
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 776 Kappellen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4180 Helgoland
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1597 Lindholmen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 390 Eygerande
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 120 Yarmouth
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 4538 Central Black Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1184 Trbovlje
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2042 Emirgazi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 578 Mulhouse
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2108 Kizkalezi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2448 Shavli
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1244 Gyor
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3813 Sabratah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2298 Tadjura
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 857 Sultingen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3453 Jirnovsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2616 Volozhba
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3397 Romodanovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3264 Baki
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 4062 Strait of Iceland
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3087 Chaplyznoe
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4275 Costa Verde
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 2852 Nikopol
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4162 Western Skagerrak
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4384 Golfo di Taranto
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1883 Constantinople
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 4063 Eastern Icelandic Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3871 Simbirsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3893 New York
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1866 Stara Zagora
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1237 Dolina
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 315 Calatrava
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1708 Smoljinac
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3792 Monastir
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 44 Elgin
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 4128 Isle of Wight
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2676 Rudnya
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1944 Bursa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 3769 Ain Mila
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2557 Pernau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3124 Valky
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 95 Aberystwyth
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3425 Rasskanovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1239 Goverla
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 3862 Limassol
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4430 South Lybian Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2166 Batman
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1746 Kikinda
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 193 Pistorga
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1390 Otwok
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2892 Kalyta
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 513 Le Mans
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 320 Orthez
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2683 Ruba
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2389 Mahabad
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3088 Oboian
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1274 Ofen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1406 Pultusk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 3798 Sfax
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 139 Margate
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3807 Zarzis
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 3306 Piana
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3082 Chtchigry
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3393 Ghagino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 433 Montlimar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3798 Sfax
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1422 Elbing
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2337 Nazareth
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2904 Zadneprovsky
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4184 East Bank
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1617 Lovisa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1561 Falerum
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1166 Zeil
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 1363 Lezajsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2174 Khoy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2779 Volynsky
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1501 Farsund
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2477 Varena
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3246 Shakyuna
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 442 Vienne
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3035 Sasovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 3185 Ienakeve
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1207 Kremnitz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1191 Kapfenberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4141 Tyne Coast
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3729 Taza
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4084 Barra Head
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2945 Zubtsov
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1568 Habo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 142 target region was 517 Jersey
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 514 Laval
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2686 Pochinok
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 1446 Pregel
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2742 Glinska
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2852 Nikopol
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3004 Kazarinovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2650 Seredka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1070 Neuenburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3745 Relizane
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 4120 Lizzard Point
3:17:20 PM  (Reporting)  Ended HandleRegionsDecisions 1894 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 1000
3:17:20 PM  (Reporting)  Money Level 6 Amount 7500
3:17:20 PM  (Reporting)  Conscripts Level 3 Amount 300
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 88
3:17:20 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 25
3:17:20 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 20
3:17:20 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 25
3:17:20 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 20
3:17:20 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 64
3:17:20 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 35
3:17:20 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 20
3:17:20 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 21
3:17:20 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
3:17:20 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 75
3:17:20 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 100
3:17:20 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
3:17:20 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
3:17:20 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:17:20 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
3:17:20 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
3:17:20 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 26
3:17:20 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 54
3:17:20 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 38
3:17:20 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:17:20 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 50
3:17:20 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 196
3:17:20 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 34
3:17:20 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
3:17:20 PM  (Reporting)  Number of Draw 74
3:17:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:17:20 PM  (Reporting)  On Map 10 Requested 0 In Pool 25
3:17:20 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 21
3:17:20 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area British Isles
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 0 In Pool 98
3:17:20 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 506 WSU 1000 179 Money 7500 1062
3:17:20 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:17:20 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 466 WSU 1000 179 Money 7500 1238
3:17:20 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:17:20 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 666 WSU 1000 843 Money 7500 1871
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 516 WSU 1000 199 Money 7500 1170
3:17:20 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 516 WSU 1000 199 Money 7500 1170
3:17:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:17:20 PM  (Reporting)  On Map 10 Requested 1 In Pool 24
3:17:20 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 1000 307 Money 7500 1561
3:17:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:17:20 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 306 WSU 1000 399 Money 7500 1563
3:17:20 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 604 WSU 1000 311 Money 7500 1609
3:17:20 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 604 WSU 1000 311 Money 7500 1609
3:17:20 PM  (Reporting)  Picking 126 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 291 Money 7500 1501
3:17:20 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:17:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
3:17:20 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 530 WSU 1000 699 Money 7500 2005
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:17:20 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 354 WSU 1000 471 Money 7500 1733
3:17:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:17:20 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 354 WSU 1000 471 Money 7500 1733
3:17:20 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1671
3:17:20 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 126 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1671
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 795 Money 7500 2153
3:17:20 PM  (Reporting)  Picking 96 Rifles Brigade 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 648 WSU 1000 379 Money 7500 1787
3:17:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 795 Money 7500 2153
3:17:20 PM  (Reporting)  Picking 101 West Indian Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 530 WSU 1000 699 Money 7500 2005
3:17:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:17:20 PM  (Reporting)  On Map 10 Requested 2 In Pool 23
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 370 WSU 1000 475 Money 7500 1966
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 96 Rifles Brigade 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 648 WSU 1000 379 Money 7500 1787
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1671
3:17:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 795 Money 7500 2153
3:17:20 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:17:20 PM  (Reporting)  On Map 21 Requested 1 In Pool 18
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 435 Money 7500 1697
3:17:20 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 648 WSU 1000 379 Money 7500 1827
3:17:20 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 408 WSU 1000 379 Money 7500 1731
3:17:20 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:17:20 PM  (Reporting)  On Map 31 Requested 0 In Pool 17
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 379 Money 7500 1649
3:17:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 795 Money 7500 2153
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 530 WSU 1000 699 Money 7500 2005
3:17:20 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 650 WSU 1000 851 Money 7500 2229
3:17:20 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:17:20 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 802 WSU 1000 1027 Money 7500 2480
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:17:20 PM  (Reporting)  On Map 10 Requested 2 In Pool 23
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 370 WSU 1000 475 Money 7500 1966
3:17:20 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:17:20 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 602 WSU 1000 363 Money 7500 1847
3:17:20 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:17:20 PM  (Reporting)  On Map 21 Requested 1 In Pool 18
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 330 WSU 1000 435 Money 7500 1697
3:17:20 PM  (Reporting)  Picking 138 Pioneer Rgt
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 363 Money 7500 1627
3:17:20 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:17:20 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 802 WSU 1000 1027 Money 7500 2480
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 378 WSU 1000 507 Money 7500 1813
3:17:20 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 98 KGL Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 27
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 594 WSU 1000 795 Money 7500 2153
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 650 WSU 1000 851 Money 7500 2229
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 132 Supply Brigade 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 522 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:17:20 PM  (Reporting)  On Map 12 Requested 1 In Pool 97
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 314 WSU 1000 382 Money 7500 1802
3:17:20 PM  (Reporting)  Picking 101 West Indian Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1707
3:17:20 PM  (Reporting)  Picking 106 Sailors Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 642 WSU 1000 363 Money 7500 1767
3:17:20 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 652 WSU 1000 383 Money 7500 1779
3:17:20 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 402 WSU 1000 363 Money 7500 1671
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 5 627 ms
3:17:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:17:20 PM  (Reporting)  _MFC_ Merging 1007952 Thames Flotilla into 1007551 Thames Squadron
3:17:20 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1007551 Thames Squadron 8 Riverine: 1013291 II. Fleet 2
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007586 Portsmouth Squadron
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007527 Medway Squadron
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007870 American Squadron
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007791 Jamaca Squadron
3:17:20 PM  (Reporting)  Ended ManageFleetsComposition 400 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:17:20 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002698 Jamaica Force, 3903 Jamaica, Pow:216, Count: 9(l 1/L 6/S 2) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003065 Plymouth Garrison, 126 Plymouth, Pow:56, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:80, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003002 Dover Garrison, 140 Dover, Pow:91, Count: 4(l 0/L 3/S 1) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002355 Kent Force, 140 Dover, Pow:151, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003016 Cardiff Garrison, 98 Cardiff, Pow:56, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002578 Disposable Force, 32 Cork, Pow:302, Count: 12(l 3/L 6/S 3) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003041 Yarmouth Garrison, 120 Yarmouth, Pow:53, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002320 Harwich Force, 120 Yarmouth, Pow:249, Count: 11(l 1/L 8/S 2) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003025 Liverpool Garrison, 87 Liverpool, Pow:53, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:106, Count: 6(l 1/L 3/S 2) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002953 Hull Garrison, 84 Hull, Pow:43, Count: 3(l 0/L 2/S 1) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002479 Hannover Expedition, 84 Hull, Pow:196, Count: 4(l 3/L 2/S 1) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:57, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1003033 Newcastle Garrison, 70 Newcastle, Pow:46, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002504 Scotland Force, 62 Glasgow, Pow:161, Count: 10(l 1/L 7/S 2) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002919 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002927 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002535 Highlands Force, 51 Aberdeen, Pow:74, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
3:17:20 PM  (Reporting)  1002931 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:17:20 PM  (Reporting)  Ended CallFleet 3 ms
3:17:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:17:20 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:96, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:245, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:118, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:241, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:140, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:245, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:757, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010063 Valetta Garrison, 718 Valetta, Pow:253, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1013, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:270, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002423 Home guard Command, 132 Reading, Pow:232, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:270, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:257, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:270, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:257, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:17:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:17:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:17:20 PM  (Reporting)  Ended GarrisonBorders 21 ms
3:17:20 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:17:20 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
3:17:20 PM  (Reporting)  _ESR_ Amphibious Staging Region: 822 Emden Preparing a Landing on: 852 Bremen
3:17:20 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
3:17:20 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:17:20 PM  (Reporting)  Ended ProcessAgents Great Britain 359 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 1 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1002620 Sir Samuel Auchmuty is now in Privileged Combine in 1002619 Gibraltar Force 211 Gibraltar
3:17:20 PM  (Reporting)  _PCO_ Nightingall's Brigade has been merged into 1002620 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002619 Gibraltar Force 211 Gibraltar
3:17:20 PM  (Reporting)  _PCO_ Lawson Bty has been merged into 1002620 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002619 Gibraltar Force 211 Gibraltar
3:17:20 PM  (Reporting)  _PCO_ 2nd Gibraltar Bde has been merged into 1002620 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002619 Gibraltar Force 211 Gibraltar
3:17:20 PM  (Reporting)  _PCO_ 3rd Gibraltar Bde has been merged into 1002620 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002619 Gibraltar Force 211 Gibraltar
3:17:20 PM  (Reporting)  _PCO_ 4th Gibraltar Bde has been merged into 1002620 Sir Samuel Auchmuty(Sir Samuel Auchmuty) in 1002619 Gibraltar Force 211 Gibraltar
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 63 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 3 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 1 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 37 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 1 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:17:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
3:17:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  CheckForLandResupply Gibraltar Force will resupply, in region 211 Gibraltar
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 2 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 4 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 2 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 77 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 46 ms
3:17:20 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:17:20 PM  (Reporting)  _AMS_ Staging region 822 Emden  - Landing Region: 852 Bremen Base AINeed (x1): 277
3:17:20 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:17:20 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:17:20 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:17:20 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:17:20 PM  (Reporting)  Ended AmpibiousStaging 29 ms
3:17:20 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:17:20 PM  (Reporting)  _AML_ Staging region 822 Emden  - Landing Region: 852 Bremen Base AINeed (x1): 277 Gathered 0
3:17:20 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:17:20 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:17:20 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 2 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 2 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1002548 Sir Archibald Campbell is now in Privileged Combine in 1002547 Anglo-Norman Islands Force 517 Jersey
3:17:20 PM  (Reporting)  _PCO_ Guernesey Bde has been merged into 1002548 Sir Archibald Campbell(Sir Archibald Campbell) in 1002547 Anglo-Norman Islands Force 517 Jersey
3:17:20 PM  (Reporting)  _PCO_ Campbell Bty has been merged into 1002548 Sir Archibald Campbell(Sir Archibald Campbell) in 1002547 Anglo-Norman Islands Force 517 Jersey
3:17:20 PM  (Reporting)  _PCO_ 1002548 Sir Archibald Campbell 4 has his Privileged Combine status revoked 1002547 Anglo-Norman Islands Force 517 Jersey
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 48 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 3 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 1 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 56 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 1 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4500, Region: 517 Jersey
3:17:20 PM  (Reporting)  Ended KeepPosition 2 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 8 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 1 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1002647 Sir John Stuart is now in Privileged Combine in 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  _PCO_ 1002649 Francis de Rottenburg is now in Privileged Combine in 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  _PCO_ 2nd Malta Bde has been merged into 1002647 Sir John Stuart(Sir John Stuart) in 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  _PCO_ Malta Rangers has been merged into 1002647 Sir John Stuart(Sir John Stuart) in 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  _PCO_ 1st Malta Bde has been merged into 1002647 Sir John Stuart(Sir John Stuart) in 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  _PCO_ Malta Light Bde has been merged into 1002647 Sir John Stuart(Sir John Stuart) in 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  _PCO_ 1002649 Francis de Rottenburg 1 has his Privileged Combine status revoked 1002644 Malta Force 718 Valetta
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 66 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 2 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 1 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 27 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir James Henry Craig in Valetta has been detached from group 1002644 Stuart' Force
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Francis de Rottenburg in Valetta has been detached from group 1002644 Stuart' Force
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013295 Francis de Rottenburg 718 Valetta toward 1010063 Valetta Garrison, 718 Valetta, Pow:253, Count: 4(l 0/L 1/S 3)
3:17:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:17:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:17:20 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:17:20 PM  (Reporting)  Ended Check Leaders 59 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:17:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:17:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:161, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7286, Region: 718 Valetta
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 4 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1002737 Sir Georges Beckwith is now in Privileged Combine in 1002736 Barbados Force 3908 Barbados
3:17:20 PM  (Reporting)  _PCO_ 2nd West Indian Bde has been merged into 1002737 Sir Georges Beckwith(Sir Georges Beckwith) in 1002736 Barbados Force 3908 Barbados
3:17:20 PM  (Reporting)  _PCO_ Wilson's Bty has been merged into 1002737 Sir Georges Beckwith(Sir Georges Beckwith) in 1002736 Barbados Force 3908 Barbados
3:17:20 PM  (Reporting)  _PCO_ Lowell's Bde has been merged into 1002737 Sir Georges Beckwith(Sir Georges Beckwith) in 1002736 Barbados Force 3908 Barbados
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 39 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013296 British Detachment, 3903 Jamaica, Pow:173, Count: 5(l 0/L 5/S 0) created
3:17:20 PM  (Reporting)  Ended SplitGroups 44 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 2 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Eyre Coote in Jamaica has been detached from group 1002698 II. British Detachment
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013297 Eyre Coote 3903 Jamaica toward 1013296 British Detachment, 3903 Jamaica, Pow:173, Count: 5(l 0/L 5/S 0)
3:17:20 PM  (Reporting)  Ended Check Leaders 9 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 71 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFA_ 1013298 Sultane Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFA_ 1013299 Daphne  Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013300 Topaze Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -30 failed.
3:17:20 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 8750, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  _BDA_ - Build Depot 1013301 British Detachment, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Jamaica
3:17:20 PM  (Reporting)  Agenda: Build Depot, Value: 24000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_West_Indies
3:17:20 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 8 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  CheckForLandResupply II. British Detachment will resupply, in region 3903 Jamaica
3:17:20 PM  (Reporting)  CheckForLandResupply Coote' Force will resupply, in region 3903 Jamaica
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:109, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5378, Region: 3908 Barbados
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 42 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 2 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 0 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 40524, Region: 4563 Coast of Coromandel
3:17:20 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 21250, Region: 3915 West India
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 126 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:17:20 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
3:17:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  _PGS_ Gathered this stack 1002209 English Home Army, 134 Winchester, Pow:757, Count: 24(l 7/L 15/S 6)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 1 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 3rd London Bde has been merged into 1002237 Sir Rowland Hill(Sir Rowland Hill) in 1002209 English Home Army 134 Winchester
3:17:20 PM  (Reporting)  _PCO_ 2nd Union Brigade has been merged into 1002237 Sir Rowland Hill(Sir Rowland Hill) in 1002209 English Home Army 134 Winchester
3:17:20 PM  (Reporting)  _PCO_ RFA H. Bty Res. has been merged into 1002237 Sir Rowland Hill(Sir Rowland Hill) in 1002209 English Home Army 134 Winchester
3:17:20 PM  (Reporting)  _PCO_ 1st London Bde has been merged into 1002262 1st British Guards Div.(Sir George Cooke) in 1002209 English Home Army 134 Winchester
3:17:20 PM  (Reporting)  _PCO_ 1st Household Brg. has been merged into 1002262 1st British Guards Div.(Sir George Cooke) in 1002209 English Home Army 134 Winchester
3:17:20 PM  (Reporting)  _PCO_ 1st Heavy Brigade has been merged into 1002250 1st British Infantry Div.(Sir Charles Colville) in 1002209 English Home Army 134 Winchester
3:17:20 PM  (Reporting)  _PCO_ Lancaster Yeomanry has been merged into 1002452 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002449 Lancaster Force 78 Lancaster
3:17:20 PM  (Reporting)  _PCO_ Frasers Brigade has been merged into 1002452 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002449 Lancaster Force 78 Lancaster
3:17:20 PM  (Reporting)  _PCO_ 10th Light Brigade has been merged into 1002452 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002449 Lancaster Force 78 Lancaster
3:17:20 PM  (Reporting)  _PCO_ Stalwart Bty has been merged into 1002452 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002449 Lancaster Force 78 Lancaster
3:17:20 PM  (Reporting)  _PCO_ Lancaster Bde has been merged into 1002452 Alexander Mackenzie Fraser(Alexander Mackenzie Fraser) in 1002449 Lancaster Force 78 Lancaster
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 333 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013306 British Detachment, 122 Colchester, Pow:48, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013307 British Detachment, 137 Brighton, Pow:225, Count: 6(l 0/L 6/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013308 British Detachment, 134 Winchester, Pow:50, Count: 2(l 0/L 2/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013310 British Detachment, 133 Portsmouth, Pow:67, Count: 2(l 0/L 2/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013311 British Detachment, 126 Plymouth, Pow:39, Count: 2(l 0/L 2/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013312 British Detachment, 108 Leicester, Pow:43, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013313 British Detachment, 118 London, Pow:139, Count: 4(l 0/L 4/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013314 British Detachment, 120 Yarmouth, Pow:46, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013315 British Detachment, 87 Liverpool, Pow:46, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013316 British Detachment, 112 Norwich, Pow:38, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013318 British Detachment, 62 Glasgow, Pow:140, Count: 6(l 0/L 6/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013321 British Detachment, 28 Limerick, Pow:38, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013322 British Detachment, 79 Manchester, Pow:38, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  Ended SplitGroups 193 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 4 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  _GAO_ Step 1 1003057 Birmingham Garrison, 105 Birmingham, Pow:46, Count: 2(l 0/L 2/S 0) is garrisoning region 105 Birmingham SelfVal 724
3:17:20 PM  (Reporting)  Agenda: Garrison, Value: 20750, Region: 105 Birmingham
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 27 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir Peregrine Maitland in Lancaster has been detached from group 1002449 Alexander Mackenzie Fraser
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Lord Cathcart in Hull has been detached from group 1002479 Hannover Expedition
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir David Baird in Cork has been detached from group 1002578 Disposable Force
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Thomas Douglas, Lord Selkirk in Winchester has been detached from group 1002209 English Home Army
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Colin Halkett in Winchester has been detached from group 1002209 English Home Army
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Sir George Murray in Brighton has been detached from group 1002374 Paget E.' Force
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013326 Thomas Douglas, Lord Selkirk 134 Winchester toward 1013307 British Detachment, 137 Brighton, Pow:225, Count: 6(l 0/L 6/S 0) Relocating
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013327 Sir Colin Halkett 134 Winchester toward 1013313 British Detachment, 118 London, Pow:139, Count: 4(l 0/L 4/S 0) Relocating
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013325 Sir David Baird 32 Cork toward 1002907 Cork Garrison, 32 Cork, Pow:14, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013324 Lord Cathcart 84 Hull toward 1002953 Hull Garrison, 84 Hull, Pow:43, Count: 3(l 0/L 2/S 1)
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013323 Sir Peregrine Maitland 78 Lancaster toward 1002935 Leeds Garrison, 80 Leeds, Pow:63, Count: 3(l 0/L 2/S 1) Relocating
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013328 Sir George Murray 137 Brighton toward 1003002 Dover Garrison, 140 Dover, Pow:91, Count: 4(l 0/L 3/S 1) Relocating
3:17:20 PM  (Reporting)  Ended Check Leaders 179 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 0 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 76 in Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFA_ 1013329 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ Adding supply transport 1013329 3rd Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFA_ 1013330 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ Adding commerce 1013330 4th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFA_ 1013331 14th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 70 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007551 Thames Squadron chance: 0 failed.
3:17:20 PM  (Reporting)  _AFA_ 1007551 Thames Squadron has been given the mission Agenda: Naval Calling, Value: 6110, Region: 140 Dover
3:17:20 PM  (Reporting)  _AFA_ 1013333 Galloway Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 63 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFA_ 1013334 Liverpool Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 59 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 11396, Region: 4179 Deutsche Bucht
3:17:20 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 5022, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  _AFA_ 1013335 8th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 54 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013336 Cydnus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6200, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron Auto success as amphib is planned and Probability was 90 %
3:17:20 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 25896, Region: 4110 Bristol Channel
3:17:20 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 9835, Region: 16 Dublin
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 276 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 329
3:17:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1003086 London Garrison in 118 London
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  CheckForLandResupply Plymouth Garrison will resupply, in region 126 Plymouth
3:17:20 PM  (Reporting)  CheckForLandResupply Portsmouth Garrison will resupply, in region 133 Portsmouth
3:17:20 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 133 Portsmouth
3:17:20 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 140 Dover
3:17:20 PM  (Reporting)  CheckForLandResupply Winchester Garrison will resupply, in region 133 Portsmouth
3:17:20 PM  (Reporting)  CheckForLandResupply English Home Army will resupply, in region 133 Portsmouth
3:17:20 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
3:17:20 PM  (Reporting)  CheckForLandResupply Disposable Force will resupply, in region 32 Cork
3:17:20 PM  (Reporting)  CheckForLandResupply Birmingham Garrison will resupply, in region 105 Birmingham
3:17:20 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 80 Leeds
3:17:20 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 87 Liverpool
3:17:20 PM  (Reporting)  CheckForLandResupply Belfast Garrison will resupply, in region 8 Belfast
3:17:20 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
3:17:20 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
3:17:20 PM  (Reporting)  CheckForLandResupply Scotland Force will resupply, in region 57 Edinburgh
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
3:17:20 PM  (Reporting)  CheckForLandResupply Douglas' Force will resupply, in region 133 Portsmouth
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 126 Plymouth
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 108 Leicester
3:17:20 PM  (Reporting)  CheckForLandResupply Halkett' Force will resupply, in region 118 London
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 87 Liverpool
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 112 Norwich
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 16 Dublin
3:17:20 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 79 Manchester
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 65 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 2 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 3 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 1 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 9 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 48 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 0 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 2 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  _SPG_ Small Force Segment II 1013337 British Detachment, 3890 Nova Scotia, Pow:19, Count: 1(l 0/L 1/S 0) created
3:17:20 PM  (Reporting)  Ended SplitGroups 7 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 3 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 0 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 0 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013338 Amphitrite Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007870 American Squadron chance: 0 failed.
3:17:20 PM  (Reporting)  _AFA_ 1007870 American Squadron has been given the mission Agenda: Naval Docking, Value: 3885, Region: 130 Bristol
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:17:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
3:17:20 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 74 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
3:17:20 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 1 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 2 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22892 AllOppPowLand: 27051 AllOwnPowNav: 42130 AllOppPowNav 8522
3:17:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 51 Land Ratio: 0.46 Land Core Ratio: 0.54  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1002619 Gibraltar Force (Pow.224)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1407 Need 220  no group candidate found
3:17:20 PM  (Reporting)  Primary Region 211 Gibraltar Pick 63 has enough garrison (Value: 1013) - evaluation skipped
3:17:20 PM  (Reporting)  Region 183 Almeida Pick 7 SelfVal 190 Need 220  no group candidate found
3:17:20 PM  (Reporting)  Region 156 Oporto Pick 11 SelfVal 263 Need 220  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 11 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Region 818 Mainz Pick 71 SelfVal 91 Need 101  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
3:17:20 PM  (Reporting)  Region 534 Paris Pick 31 SelfVal 50 Need 738  no group candidate found
3:17:20 PM  (Reporting)  Region 576 Strasbourg Pick 7 SelfVal 16 Need 506  no group candidate found
3:17:20 PM  (Reporting)  Region 476 Dijon Pick 4 SelfVal 11 Need 506  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 14 Land Ratio: 0.26 Land Core Ratio: 0.28  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:17:20 PM  (Reporting)  1002644 Stuart' Force (Pow.161)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 414) - evaluation skipped
3:17:20 PM  (Reporting)  Region 708 Palermo Pick 32 SelfVal 369 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 678 Napoli Pick 63 SelfVal 617 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 90 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 109 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 124 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 106 Need 387  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 7 Enemy armies: 8 Land Ratio: 1.19 Land Core Ratio: 1.30  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1002736 Barbados Force (Pow.109)
3:17:20 PM  (Reporting)  1013301 Jamaica Supply (Pow.0)
3:17:20 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:17:20 PM  (Reporting)  1002698 II. British Detachment (Pow.74)
3:17:20 PM  (Reporting)  1013296 Coote' Force (Pow.193)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 338) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3902 Cuba Pick 13 SelfVal 77 Need 170  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 27 Need 101  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 90 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1003065 Plymouth Garrison (Pow.29)
3:17:20 PM  (Reporting)  1013311 III. British Detachment (Pow.39)
3:17:20 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.29)
3:17:20 PM  (Reporting)  1013310 IV. British Detachment (Pow.67)
3:17:20 PM  (Reporting)  1002414 Portsmouth Force (Pow.55)
3:17:20 PM  (Reporting)  1002374 Paget E.' Force (Pow.111)
3:17:20 PM  (Reporting)  1013307 Douglas' Force (Pow.281)
3:17:20 PM  (Reporting)  1003002 Dover Garrison (Pow.142)
3:17:20 PM  (Reporting)  1002355 Kent Force (Pow.151)
3:17:20 PM  (Reporting)  1002970 Winchester Garrison (Pow.70)
3:17:20 PM  (Reporting)  1013308 VI. British Detachment (Pow.50)
3:17:20 PM  (Reporting)  1002209 English Home Army (Pow.943)
3:17:20 PM  (Reporting)  1003086 London Garrison (Pow.99)
3:17:20 PM  (Reporting)  1003016 Cardiff Garrison (Pow.56)
3:17:20 PM  (Reporting)  1013313 Halkett' Force (Pow.165)
3:17:20 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013306 Colchester Brigade (Pow.48)
3:17:20 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:17:20 PM  (Reporting)  1002578 Disposable Force (Pow.282)
3:17:20 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013309 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.46)
3:17:20 PM  (Reporting)  1002320 Harwich Force (Pow.249)
3:17:20 PM  (Reporting)  1003057 Birmingham Garrison (Pow.46)
3:17:20 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013321 Limerick Brigade (Pow.38)
3:17:20 PM  (Reporting)  1002962 Norwich Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013316 Norwich Brigade (Pow.38)
3:17:20 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013312 Leicester Brigade (Pow.43)
3:17:20 PM  (Reporting)  1003025 Liverpool Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013315 Liverpool Brigade (Pow.46)
3:17:20 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:17:20 PM  (Reporting)  1002558 Ireland Force (Pow.106)
3:17:20 PM  (Reporting)  1002945 Manchester Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013320 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013322 Manchester Brigade (Pow.38)
3:17:20 PM  (Reporting)  1002953 Hull Garrison (Pow.68)
3:17:20 PM  (Reporting)  1002479 Hannover Expedition (Pow.195)
3:17:20 PM  (Reporting)  1002935 Leeds Garrison (Pow.95)
3:17:20 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.282)
3:17:20 PM  (Reporting)  1002892 Belfast Garrison (Pow.57)
3:17:20 PM  (Reporting)  1002993 Carlisle Garrison (Pow.61)
3:17:20 PM  (Reporting)  1013319 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1003033 Newcastle Garrison (Pow.47)
3:17:20 PM  (Reporting)  1013317 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013305 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013318 VII. British Force (Pow.140)
3:17:20 PM  (Reporting)  1002504 Scotland Force (Pow.56)
3:17:20 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.14)
3:17:20 PM  (Reporting)  1002923 Perth Garrison (Pow.18)
3:17:20 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
3:17:20 PM  (Reporting)  1002535 Highlands Force (Pow.74)
3:17:20 PM  (Reporting)  1002931 Inverness Garrison (Pow.18)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 126 Plymouth Pick 31 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 270) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 257) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 87 Liverpool Pick 34 has enough garrison (Value: 270) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 31 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 105 Birmingham Pick 20 has enough garrison (Value: 46) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 98 Cardiff Pick 17 has enough garrison (Value: 270) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1002684 Upper Canada Force (Pow.40)
3:17:20 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.19)
3:17:20 PM  (Reporting)  1002689 Nova Scotia Force (Pow.56)
3:17:20 PM  (Reporting)  1002668 Lower Canada Force (Pow.101)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 46 has enough garrison (Value: 214) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 27 Land Ratio: 0.22 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:17:20 PM  (Reporting)  1002644 Stuart' Force (Pow.161)
3:17:20 PM  (Reporting)  1002619 Gibraltar Force (Pow.224)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 414) - evaluation skipped
3:17:20 PM  (Reporting)  Region 211 Gibraltar Pick 63 SelfVal 741 Need 0  no group candidate found
3:17:20 PM  (Reporting)  Region 708 Palermo Pick 32 SelfVal 369 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 678 Napoli Pick 63 SelfVal 617 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 124 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 106 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 90 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 420 Toulon Pick 10 SelfVal 21 Need 506  no group candidate found
3:17:20 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 109 Need 387  no group candidate found
3:17:20 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 252  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 83 Enemy armies: 43 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1002619 Gibraltar Force (Pow.224)
3:17:20 PM  (Reporting)  1002736 Barbados Force (Pow.109)
3:17:20 PM  (Reporting)  1013301 Jamaica Supply (Pow.0)
3:17:20 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:17:20 PM  (Reporting)  1002698 II. British Detachment (Pow.74)
3:17:20 PM  (Reporting)  1013296 Coote' Force (Pow.193)
3:17:20 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:17:20 PM  (Reporting)  1003065 Plymouth Garrison (Pow.29)
3:17:20 PM  (Reporting)  1013311 III. British Detachment (Pow.39)
3:17:20 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.29)
3:17:20 PM  (Reporting)  1013310 IV. British Detachment (Pow.67)
3:17:20 PM  (Reporting)  1002414 Portsmouth Force (Pow.55)
3:17:20 PM  (Reporting)  1002374 Paget E.' Force (Pow.111)
3:17:20 PM  (Reporting)  1013307 Douglas' Force (Pow.281)
3:17:20 PM  (Reporting)  1003002 Dover Garrison (Pow.142)
3:17:20 PM  (Reporting)  1002355 Kent Force (Pow.151)
3:17:20 PM  (Reporting)  1003016 Cardiff Garrison (Pow.56)
3:17:20 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013306 Colchester Brigade (Pow.48)
3:17:20 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:17:20 PM  (Reporting)  1002578 Disposable Force (Pow.282)
3:17:20 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013309 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.46)
3:17:20 PM  (Reporting)  1002320 Harwich Force (Pow.249)
3:17:20 PM  (Reporting)  1002962 Norwich Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013316 Norwich Brigade (Pow.38)
3:17:20 PM  (Reporting)  1003025 Liverpool Garrison (Pow.14)
3:17:20 PM  (Reporting)  1013315 Liverpool Brigade (Pow.46)
3:17:20 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:17:20 PM  (Reporting)  1002558 Ireland Force (Pow.106)
3:17:20 PM  (Reporting)  1002953 Hull Garrison (Pow.68)
3:17:20 PM  (Reporting)  1002479 Hannover Expedition (Pow.195)
3:17:20 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.282)
3:17:20 PM  (Reporting)  1002892 Belfast Garrison (Pow.57)
3:17:20 PM  (Reporting)  1002993 Carlisle Garrison (Pow.61)
3:17:20 PM  (Reporting)  1013319 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1003033 Newcastle Garrison (Pow.47)
3:17:20 PM  (Reporting)  1013317 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013305 British Detachment (Pow.14)
3:17:20 PM  (Reporting)  1013318 VII. British Force (Pow.140)
3:17:20 PM  (Reporting)  1002504 Scotland Force (Pow.56)
3:17:20 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.14)
3:17:20 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
3:17:20 PM  (Reporting)  1002535 Highlands Force (Pow.74)
3:17:20 PM  (Reporting)  1002931 Inverness Garrison (Pow.18)
3:17:20 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.19)
3:17:20 PM  (Reporting)  1002689 Nova Scotia Force (Pow.56)
3:17:20 PM  (Reporting)  1002668 Lower Canada Force (Pow.101)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 126 Plymouth Pick 31 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Region 156 Oporto Pick 11 SelfVal 263 Need 220  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 15 has enough garrison (Value: 257) - evaluation skipped
3:17:20 PM  (Reporting)  Region 852 Bremen Pick 59 SelfVal 79 Need 277  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 270) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 338) - evaluation skipped
3:17:20 PM  (Reporting)  Region 149 Lisboa Pick 100 SelfVal 1407 Need 220  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 31 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 46 has enough garrison (Value: 214) - evaluation skipped
3:17:20 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 252 AINeed 60
3:17:20 PM  (Reporting)  Agenda: Defend, Value: 13104, Region: 517 Jersey
3:17:20 PM  (Reporting)  Secondary Region 98 Cardiff Pick 17 has enough garrison (Value: 270) - evaluation skipped
3:17:20 PM  (Reporting)  Region 211 Gibraltar Pick 63 SelfVal 741 Need 0  no group candidate found
3:17:20 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 337 Need 506  no group candidate found
3:17:20 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 87 Liverpool Pick 34 has enough garrison (Value: 270) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3902 Cuba Pick 13 SelfVal 77 Need 170  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 70 Newcastle Pick 12 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Region 497 Brest Pick 7 SelfVal 16 Need 869  no group candidate found
3:17:20 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 159 Braga Pick 3 SelfVal 109 Need 220  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 62 Glasgow Pick 14 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 27 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 252  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 693 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013339 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ Adding commerce 1013339 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 120 %
3:17:20 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 24557, Region: 4302 Coast of Africa
3:17:20 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Docking, Value: 8959, Region: 3912 West Africa
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 45 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013340 Clyde Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7100, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 44 in Commerce
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007447 Boulogne Observers chance: -30 failed.
3:17:20 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Docking, Value: 8507, Region: 156 Oporto
3:17:20 PM  (Reporting)  _AFA_ 1013341 Forte Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8500, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFA_ 1013342 1st Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 122 %
3:17:20 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 71017, Region: 4179 Deutsche Bucht
3:17:20 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Docking, Value: 21750, Region: 156 Oporto
3:17:20 PM  (Reporting)  _AFA_ 1013343 St George Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8300, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in North Sea Trade
3:17:20 PM  (Reporting)  _AFA_ 1013344 Severn Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 122 %
3:17:20 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 54940, Region: 4275 Costa Verde
3:17:20 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Docking, Value: 18530, Region: 156 Oporto
3:17:20 PM  (Reporting)  _AFA_ 1013345 Glory Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 34 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 57 failed.
3:17:20 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Docking, Value: 6991, Region: 156 Oporto
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -10 failed.
3:17:20 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Docking, Value: 10664, Region: 156 Oporto
3:17:20 PM  (Reporting)  _AFA_ 1013346 Menelaus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 30 in Commerce
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 122 %
3:17:20 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 45709, Region: 4558 Rio de La Plata Estuary
3:17:20 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Docking, Value: 15624, Region: 156 Oporto
3:17:20 PM  (Reporting)  _AFA_ 1013347 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  _AFO_ Adding commerce 1013347 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:17:20 PM  (Reporting)  _AFA_ 1013348 Montrose Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:17:20 PM  (Reporting)  _AFA_ 1013350 Sirius Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 122 %
3:17:20 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 104664, Region: 4287 South Lusitanian Sea
3:17:20 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Docking, Value: 37236, Region: 156 Oporto
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 1232 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:17:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:17:20 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 678 Napoli
3:17:20 PM  (Reporting)  Ended Collect Leaders 2 ms
3:17:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:17:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:3.35) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.86) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.49) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.46 - Core:0.54 - Nav:1.96) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 149 Lisboa in theater 336 Spanish Peninsula
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:17:20 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:17:20 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013346 Menelaus Sq., 4278 El Ferrol, Pow:62, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  1013346-Menelaus Sq. Power:62 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 211 Gibraltar, Pow:224, Count: 2(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 211 Gibraltar
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 211 Gibraltar
3:17:20 PM  (Reporting)  1002619-Gibraltar Force Power:224 Health:100% Gibraltar>Gibraltar Mission:Resupply Fitness:100% Need:0 Threat:117 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4292 Cape Trafalgar, Pow:2486, Count: 18(l 2/L 14/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4291 Costa de la Luz
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 104664, Region: 4287 South Lusitanian Sea
3:17:20 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 37236, Region: 156 Oporto
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4291 Costa de la Luz
3:17:20 PM  (Reporting)  1007685-Mediterranean Fleet Power:2486 Health:100% Cape Trafalgar>Costa de la Luz Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013349 British Detachment is doing nothing in Cape Trafalgar  Power: 85  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013350 Sirius Sq., 4292 Cape Trafalgar, Pow:76, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  1013350-Sirius Sq. Power:76 Health:100% Cape Trafalgar>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013348 Montrose Sq., 4292 Cape Trafalgar, Pow:71, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013348-Montrose Sq. Power:71 Health:100% Cape Trafalgar>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013347 17th Transport Sq., 4292 Cape Trafalgar, Pow:14, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  1013347-17th Transport Sq. Power:14 Health:100% Cape Trafalgar>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.95) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:598, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
3:17:20 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:598, Count: 7(l 1/L 3/S 3)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:17:20 PM  (Reporting)  1007447-Boulogne Observers Power:598 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013340 Clyde Sq., 4135 Pas de Calais, Pow:71, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  1013340-Clyde Sq. Power:71 Health:100% Pas de Calais>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4500, Region: 517 Jersey
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13104, Region: 517 Jersey
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13104, Region: 517 Jersey
3:17:20 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 13104
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:17:20 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:17:20 PM  (Reporting)  1007478-Channel Fleet Power:1260 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013343 St George Sq., 4259 Pointe du Raz, Pow:83, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8300, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8300, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  1013343-St George Sq. Power:83 Health:100% Pointe du Raz>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8300
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013344 Severn Sq., 4259 Pointe du Raz, Pow:76, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013344-Severn Sq. Power:76 Health:100% Pointe du Raz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:17:20 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:17:20 PM  (Reporting)  1007626-Rochefort Blockade Power:509 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013345 Glory Sq., 4270 Pointe de Grave, Pow:129, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:17:20 PM  (Reporting)  1013345-Glory Sq. Power:129 Health:100% Pointe de Grave>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12900
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.26 - Core:0.28 - Nav:0.20) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  _ATG__ 1013294 Sir James Henry Craig Napoli Going against objective: 718 Valetta
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:161, Count: 2(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7286, Region: 718 Valetta
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7286, Region: 718 Valetta
3:17:20 PM  (Reporting)  1002644-Stuart' Force Power:161 Health:100% Valetta>Valetta Mission:Keep Position Fitness:59% Need:0 Threat:0 GoalValue: 7286
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.19 - Core:1.30 - Nav:2.84) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:17:20 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:17:20 PM  (Reporting)  _GTU_ Finished merge 1 now
3:17:20 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
3:17:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Ended AI Gather Units 0 ms
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:193, Count: 6(l 1/L 5/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  1013296-Coote' Force Power:193 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013298 Sultane Sq., 3903 Jamaica, Pow:76, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013298-Sultane Sq. Power:76 Health:100% Jamaica>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013299 Daphne  Sq., 3903 Jamaica, Pow:76, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  1013299-Daphne  Sq. Power:76 Health:100% Jamaica>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:74, Count: 2(l 0/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  1002698-II. British Detachment Power:74 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013300 Topaze Sq., 3903 Jamaica, Pow:62, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  1013300-Topaze Sq. Power:62 Health:100% Jamaica>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013301 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 24000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 24000, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  1013301-Jamaica Supply Power:0 Health:100% Jamaica>Jamaica Mission:Build Depot Fitness:48% Need:0 Threat:0 GoalValue: 24000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) Keeping only the Garrison goal for 3903 Jamaica
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 3903 Jamaica, Pow:509, Count: 7(l 1/L 3/S 3)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4554 Jamaican Sea
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 8750, Region: 3903 Jamaica
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4554 Jamaican Sea
3:17:20 PM  (Reporting)  1007791-Jamaca Squadron Power:509 Health:100% Jamaica>Jamaican Sea Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:719, Count: 11(l 1/L 5/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:17:20 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:719, Count: 11(l 1/L 5/S 5)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:17:20 PM  (Reporting)  1007829-West Indies Squadron Power:719 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:109, Count: 2(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5378, Region: 3908 Barbados
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5378, Region: 3908 Barbados
3:17:20 PM  (Reporting)  1002736-Barbados Force Power:109 Health:100% Barbados>Barbados Mission:Keep Position Fitness:31% Need:0 Threat:154 GoalValue: 5378
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  _ATG__ 1013302 British Detachment West India Going against objective: 3917 Bengale
3:17:20 PM  (Reporting)  _ATG__ 1013304 British Detachment West India Going against objective: 3917 Bengale
3:17:20 PM  (Reporting)  _ATG__ 1013303 British Detachment West India Going against objective: 3917 Bengale
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 3915 West India, Pow:1227, Count: 16(l 2/L 9/S 5)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 40524, Region: 4563 Coast of Coromandel
3:17:20 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 21250, Region: 3915 West India
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 40524, Region: 4563 Coast of Coromandel
3:17:20 PM  (Reporting)  1007892-Indian Squadron Power:1227 Health:100% West India>Coast of Coromandel Mission:Naval Superiority Fitness:66% Need:0 Threat:0 GoalValue: 40524
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013303 British Detachment is doing nothing in West India  Power: 76  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013304 British Detachment is doing nothing in West India  Power: 71  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013302 British Detachment is doing nothing in West India  Power: 28  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Arty 1003086 London Garrison, 118 London, Pow:99, Count: 3(l 0/L 1/S 2) in reserve
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:17:20 PM  (Reporting)  _RCA_ Artillery 1003086 London Garrison, 118 London, Pow:99, Count: 3(l 0/L 1/S 2) relocating toward 1003057 Birmingham Garrison, 105 Birmingham, Pow:46, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:17:20 PM  (Reporting)  _GTU_ 1013310 IV. British Detachment, 133 Portsmouth, Pow:67, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002355 Kent Force, 140 Dover, Pow:151, Count: 5(l 1/L 3/S 1) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002984 Colchester Garrison, 122 Colchester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002320 Harwich Force, 120 Yarmouth, Pow:249, Count: 11(l 1/L 8/S 2) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002962 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1003049 Leicester Garrison, 108 Leicester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1003025 Liverpool Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:106, Count: 6(l 1/L 3/S 2) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002945 Manchester Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002953 Hull Garrison, 84 Hull, Pow:68, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002479 Hannover Expedition, 84 Hull, Pow:195, Count: 3(l 2/L 2/S 1) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002923 Perth Garrison, 53 Perth, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002535 Highlands Force, 51 Aberdeen, Pow:74, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1002931 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ Starting merge 21 at start
3:17:20 PM  (Reporting)  _GTU_ Finished merge 20 now
3:17:20 PM  (Reporting)  _GTU_ Hannover Expedition gathering toward primary region (long distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 100, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ Harwich Force gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ Norwich Garrison gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ Ireland Force A transport fleet is heading toward the group, setting it to Wait for load
3:17:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
3:17:20 PM  (Reporting)  _GTU_ 1002535 Highlands Force, 51 Aberdeen, Pow:74, Count: 4(l 1/L 2/S 1) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ Kent Force A transport fleet is heading toward the group, setting it to Wait for load
3:17:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:17:20 PM  (Reporting)  _GTU_ 1002923 Perth Garrison, 53 Perth, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ IV. British Detachment gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ Portsmouth Force A transport fleet is heading toward the group, setting it to Wait for load
3:17:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  _GTU_ 1002931 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ Colchester Garrison gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ Dublin Garrison A transport fleet is heading toward the group, setting it to Wait for load
3:17:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
3:17:20 PM  (Reporting)  _GTU_ 1002945 Manchester Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1003025 Liverpool Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ Leicester Garrison gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:17:20 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  Ended AI Gather Units 97 ms
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1003025 Liverpool Garrison Liverpool Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1002945 Manchester Garrison Manchester Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1013320 British Detachment Manchester Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1013319 British Detachment Carlisle Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1013317 British Detachment Newcastle Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1013305 British Detachment Newcastle Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1002919 Edinburgh Garrison Edinburgh Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1002923 Perth Garrison Perth Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1002927 Aberdeen Garrison Aberdeen Going against objective: 118 London
3:17:20 PM  (Reporting)  _ATG__ 1002931 Inverness Garrison Inverness Going against objective: 118 London
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 4 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002931 Inverness Garrison is doing nothing in Inverness  Power: 18  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002535 Highlands Force is doing nothing in Aberdeen  Power: 74  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002927 Aberdeen Garrison is doing nothing in Aberdeen  Power: 18  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002923 Perth Garrison is doing nothing in Perth  Power: 18  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002919 Edinburgh Garrison is doing nothing in Edinburgh  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002504 Scotland Force, 62 Glasgow, Pow:56, Count: 4(l 1/L 1/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:17:20 PM  (Reporting)  1002504-Scotland Force Power:56 Health:100% Glasgow>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013318 VII. British Force, 62 Glasgow, Pow:140, Count: 6(l 0/L 6/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:17:20 PM  (Reporting)  1013318-VII. British Force Power:140 Health:100% Glasgow>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013305 British Detachment is doing nothing in Newcastle  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013317 British Detachment is doing nothing in Newcastle  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 70 Newcastle, Pow:47, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:17:20 PM  (Reporting)  1003033-Newcastle Garrison Power:47 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013319 British Detachment is doing nothing in Carlisle  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 72 Carlisle, Pow:61, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:17:20 PM  (Reporting)  1002993-Carlisle Garrison Power:61 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002892 Belfast Garrison, 8 Belfast, Pow:57, Count: 3(l 0/L 3/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 8 Belfast
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 8 Belfast
3:17:20 PM  (Reporting)  1002892-Belfast Garrison Power:57 Health:100% Belfast>Belfast Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 78 Lancaster, Pow:282, Count: 1(l 1/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:17:20 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:282 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002935 Leeds Garrison, 80 Leeds, Pow:95, Count: 4(l 1/L 2/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:17:20 PM  (Reporting)  1002935-Leeds Garrison Power:95 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 84 Hull, Pow:270, Count: 7(l 3/L 4/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 100, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 100, Region: 118 London
3:17:20 PM  (Reporting)  1002479-Hannover Expedition Power:270 Health:100% Hull>London Mission:Gather to GHQ Fitness:40% Need:0 Threat:0 GoalValue: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013322 Manchester Brigade, 79 Manchester, Pow:38, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:17:20 PM  (Reporting)  1013322-Manchester Brigade Power:38 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013320 British Detachment is doing nothing in Manchester  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002945 Manchester Garrison is doing nothing in Manchester  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002558 Ireland Force, 16 Dublin, Pow:106, Count: 6(l 1/L 3/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
3:17:20 PM  (Reporting)  1002558-Ireland Force Power:106 Health:100% Dublin>Dublin Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 16 Dublin
3:17:20 PM  (Reporting)  1002903-Dublin Garrison Power:14 Health:100% Dublin>Dublin Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013315 Liverpool Brigade, 87 Liverpool, Pow:46, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:17:20 PM  (Reporting)  1013315-Liverpool Brigade Power:46 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1003025 Liverpool Garrison is doing nothing in Liverpool  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013312 Leicester Brigade, 108 Leicester, Pow:43, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:17:20 PM  (Reporting)  1013312-Leicester Brigade Power:43 Health:100% Leicester>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003049 Leicester Garrison, 108 Leicester, Pow:14, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  1003049-Leicester Garrison Power:14 Health:100% Leicester>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013316 Norwich Brigade, 112 Norwich, Pow:38, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:17:20 PM  (Reporting)  1013316-Norwich Brigade Power:38 Health:100% Norwich>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002962 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:17:20 PM  (Reporting)  1002962-Norwich Garrison Power:14 Health:100% Norwich>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 28 Limerick, Pow:38, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 16 Dublin
3:17:20 PM  (Reporting)  1013321-Limerick Brigade Power:38 Health:100% Limerick>Dublin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003057 Birmingham Garrison, 105 Birmingham, Pow:145, Count: 5(l 0/L 3/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20750, Region: 105 Birmingham
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:17:20 PM  (Reporting)  1003057-Birmingham Garrison Power:145 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:14 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002320 Harwich Force, 120 Yarmouth, Pow:249, Count: 11(l 1/L 8/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  1002320-Harwich Force Power:249 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013314 Yarmouth Brigade, 120 Yarmouth, Pow:46, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:17:20 PM  (Reporting)  1013314-Yarmouth Brigade Power:46 Health:100% Yarmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  1003041-Yarmouth Garrison Power:14 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002578 Disposable Force, 32 Cork, Pow:282, Count: 11(l 2/L 6/S 3)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 32 Cork
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 32 Cork
3:17:20 PM  (Reporting)  1002578-Disposable Force Power:282 Health:100% Cork>Cork Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 19  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013306 Colchester Brigade, 122 Colchester, Pow:48, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:17:20 PM  (Reporting)  1013306-Colchester Brigade Power:48 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 122 Colchester, Pow:14, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:17:20 PM  (Reporting)  1002984-Colchester Garrison Power:14 Health:100% Colchester>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 118 London, Pow:53, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  1013332-Vengeance Sq. Power:53 Health:100% London>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013331 14th Transport Sq., 118 London, Pow:30, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013331-14th Transport Sq. Power:30 Health:100% London>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013330 4th Transport Sq., 118 London, Pow:8, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  1013330-4th Transport Sq. Power:8 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013329 3rd Transport Sq., 118 London, Pow:5, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  1013329-3rd Transport Sq. Power:5 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013291 II. Fleet is doing nothing in London  Power: 4  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013313 Halkett' Force, 118 London, Pow:165, Count: 5(l 1/L 4/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:17:20 PM  (Reporting)  1013313-Halkett' Force Power:165 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 98 Cardiff, Pow:56, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:17:20 PM  (Reporting)  1003016-Cardiff Garrison Power:56 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1007551 Thames Squadron, 118 London, Pow:165, Count: 4(l 0/L 4/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 6110, Region: 140 Dover
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 6110, Region: 140 Dover
3:17:20 PM  (Reporting)  1007551-Thames Squadron Power:165 Health:100% London>Dover Mission:Naval Calling Fitness:94% Need:0 Threat:0 GoalValue: 6110
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002209 English Home Army, 134 Winchester, Pow:943, Count: 16(l 5/L 10/S 5)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1002209-English Home Army Power:943 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013308 VI. British Detachment, 134 Winchester, Pow:50, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1013308-VI. British Detachment Power:50 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 134 Winchester, Pow:70, Count: 2(l 0/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1002970-Winchester Garrison Power:70 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002355 Kent Force, 140 Dover, Pow:151, Count: 5(l 1/L 3/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:17:20 PM  (Reporting)  1002355-Kent Force Power:151 Health:100% Dover>Dover Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013334 Liverpool Sq., 140 Dover, Pow:76, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  1013334-Liverpool Sq. Power:76 Health:100% Dover>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013333 Galloway Sq., 140 Dover, Pow:71, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013333-Galloway Sq. Power:71 Health:100% Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 140 Dover, Pow:142, Count: 5(l 1/L 3/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
3:17:20 PM  (Reporting)  1003002-Dover Garrison Power:142 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1666, Count: 15(l 2/L 12/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:17:20 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1666, Count: 15(l 2/L 12/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:17:20 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1666, Count: 15(l 2/L 12/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:17:20 PM  (Reporting)  1007380-Home Fleet Power:1666 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013341 Forte Sq., 4134 Strait of Dover, Pow:85, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8500, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8500, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013341-Forte Sq. Power:85 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013342 1st Transport Sq., 4134 Strait of Dover, Pow:30, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  1013342-1st Transport Sq. Power:30 Health:100% Strait of Dover>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013307 Douglas' Force, 137 Brighton, Pow:281, Count: 7(l 1/L 6/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1013307-Douglas' Force Power:281 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002374 Paget E.' Force, 137 Brighton, Pow:111, Count: 4(l 1/L 2/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1002374-Paget E.' Force Power:111 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007527 Medway Squadron, 140 Dover, Pow:254, Count: 5(l 1/L 4/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:17:20 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 140 Dover, Pow:254, Count: 5(l 1/L 4/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4129 Beachy Head
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 11396, Region: 4179 Deutsche Bucht
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4129 Beachy Head
3:17:20 PM  (Reporting)  1007527-Medway Squadron Power:254 Health:100% Dover>Beachy Head Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1002414-Portsmouth Force Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013336 Cydnus Sq., 133 Portsmouth, Pow:62, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013336-Cydnus Sq. Power:62 Health:100% Portsmouth>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013335 8th Transport Sq., 133 Portsmouth, Pow:30, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013335-8th Transport Sq. Power:30 Health:100% Portsmouth>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013310 IV. British Detachment, 133 Portsmouth, Pow:67, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:17:20 PM  (Reporting)  1013310-IV. British Detachment Power:67 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 133 Portsmouth, Pow:621, Count: 9(l 1/L 7/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4128 Isle of Wight
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 25896, Region: 4110 Bristol Channel
3:17:20 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 9835, Region: 16 Dublin
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4128 Isle of Wight
3:17:20 PM  (Reporting)  1007586-Portsmouth Squadron Power:621 Health:100% Portsmouth>Isle of Wight Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:29, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:17:20 PM  (Reporting)  1003075-Portsmouth Garrison Power:29 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013311 III. British Detachment, 126 Plymouth, Pow:39, Count: 2(l 0/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:17:20 PM  (Reporting)  1013311-III. British Detachment Power:39 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003065 Plymouth Garrison, 126 Plymouth, Pow:29, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:17:20 PM  (Reporting)  1003065-Plymouth Garrison Power:29 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:17:20 PM  (Reporting)  _GTU_ 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:19, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:17:20 PM  (Reporting)  _GTU_ Finished merge 1 now
3:17:20 PM  (Reporting)  _GTU_ Nova Scotia Militia gathering toward primary region (short distance)
3:17:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
3:17:20 PM  (Reporting)  Ended AI Gather Units 1 ms
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 101  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013338 Amphitrite Sq., 3890 Nova Scotia, Pow:76, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:17:20 PM  (Reporting)  1013338-Amphitrite Sq. Power:76 Health:100% Nova Scotia>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:56, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:17:20 PM  (Reporting)  1002689-Nova Scotia Force Power:56 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:19, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
3:17:20 PM  (Reporting)  1013337-Nova Scotia Militia Power:19 Health:100% Nova Scotia>Lower Canada Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1007870 American Squadron, 3890 Nova Scotia, Pow:306, Count: 5(l 1/L 2/S 2)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3885, Region: 130 Bristol
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
3:17:20 PM  (Reporting)  1007870-American Squadron Power:306 Health:100% Nova Scotia>Caraibbean Sea Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:40, Count: 2(l 1/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:17:20 PM  (Reporting)  1002684-Upper Canada Force Power:40 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.21 - Nav:3.36) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:515, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:17:20 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:515, Count: 6(l 1/L 5/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:17:20 PM  (Reporting)  1007764-African Squadron Power:515 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013339 9th Transport Sq., 4559 Gulf of Guinea, Pow:28, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:17:20 PM  (Reporting)  1013339-9th Transport Sq. Power:28 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:3.35) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.22 - Core:0.20 - Nav:0.86) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.23 - Core:0.20 - Nav:1.49) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  _ATG__ 1013349 British Detachment Cape Trafalgar Going against objective: 16 Dublin
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:17:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:17:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 9 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Adding stack 1013296 Coote' Force, 3903 Jamaica, Pow:193, Count: 6(l 1/L 5/S 0)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 13 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Adding stack 1013307 Douglas' Force, 137 Brighton, Pow:281, Count: 7(l 1/L 6/S 0)
3:17:20 PM  (Reporting)  Adding stack 1002209 English Home Army, 134 Winchester, Pow:943, Count: 16(l 5/L 10/S 5)
3:17:20 PM  (Reporting)  Adding stack 1013313 Halkett' Force, 118 London, Pow:165, Count: 5(l 1/L 4/S 0)
3:17:20 PM  (Reporting)  Adding stack 1002578 Disposable Force, 32 Cork, Pow:282, Count: 11(l 2/L 6/S 3)
3:17:20 PM  (Reporting)  Adding stack 1002320 Harwich Force, 120 Yarmouth, Pow:249, Count: 11(l 1/L 8/S 2)
3:17:20 PM  (Reporting)  Adding stack 1013318 VII. British Force, 62 Glasgow, Pow:140, Count: 6(l 0/L 6/S 0)
3:17:20 PM  (Reporting)  Splitting stack 1002209 English Home Army, 134 Winchester, Pow:943, Count: 16(l 5/L 10/S 5) Leader 1002237 Sir Rowland Hill
3:17:20 PM  (Reporting)  _SLS_ (Split LargeStack) 1002237 Sir Rowland Hill will form a stack from 1002209 English Home Army
3:17:20 PM  (Reporting)  Ended splitting stack 1002209 English Home Army, 134 Winchester, Pow:140, Count: 5(l 2/L 3/S 1)
3:17:20 PM  (Reporting)  _SLS_  1013351 British Detachment, 134 Winchester, Pow:908, Count: 11(l 3/L 7/S 4) formed
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 174 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:17:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda AutoMerge
3:17:20 PM  (Reporting)  1013299 Daphne  Sq. will be merged into 1013300 Topaze Sq. in region Jamaica
3:17:20 PM  (Reporting)  AI Process done in  13610 ms
3:17:20 PM  (Reporting)  Processing  1000003 Russia
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 2200 Expected 150 Balance -15
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 3000 Expected 105 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 1000 Expected 105 Balance -12
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 75 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 20 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 600 Expected 30 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 11 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Proposing to 1000004 Austria
3:17:20 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:17:20 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:17:20 PM  (Reporting)  Item is a Various entry, chance 28
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Austria chance 28
3:17:20 PM  (Reporting)  Proposing to 1000034 Azeria
3:17:20 PM  (Reporting)  Checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Proposing to 1000026 Moldavia
3:17:20 PM  (Reporting)  Proposing to 1000039 Chechenia
3:17:20 PM  (Reporting)  Checking 66 Request Foreign Access
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 123 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 685 Potenza
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1182 Mariazell
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 155 target region was 2736 Azierchina
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 72 target region was 1397 Lukow
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3113 Lubny
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2220 Busayrah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 996 Weimar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2821 Demidove
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 849 Helgoland Island
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4263 Atlantic Ocean
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 176 Toreno
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3894 East Coast
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2440 Kursenai
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2324 Hims
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3535 Izobilnyi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2230 Hindiyah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 742 Chiavenna
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4196 North Oresund
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2483 Asmiany
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4327 Algerian Coast
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2929 Olenino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 3524 Novo Sukhokumsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3003 Buy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1619 Hamina
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 2139 Bulanik
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4303 Canary Islands
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2117 Darende
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4308 Golfo de Mazarron
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1824 Rushuk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4229 Visby Bay
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 542 Amiens
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2215 Ar Raqqah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3951 Confluent du Lot
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2471 Jonava
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 550 Boulogne
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3069 Kromy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2224 Al Hadithah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2031 Kargi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2049 Havza
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2999 Vologda
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 3001 Griazovets
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 635 Trieste
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2473 Prienai
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2941 Loukhnov
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4003 Iron Gates
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3141 Kupiansk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2604 Kolpino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4130 The Channel
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3125 Merefa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1986 Akdag
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2256 Nasiryah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3719 Larache
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1935 Gythion
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1249 Aszod
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2298 Tadjura
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1392 Deblin
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2933 Vyazma
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2515 Tcherven
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4082 Sea of the Hebrides
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 4250 Gulf of Finland
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1198 Komarno
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2490 Masty
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 2338 Tiberiad
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1533 Varberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2868 Seversk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 3437 Privolsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2713 Ivanava
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2414 Rasheed
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2471 Jonava
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 2416 Alexandria
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2673 Novo Sokol
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2871 Rechikov
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2931 Toupik
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 2702 Brest Litovsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 4347 Costa di Lucania
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 1765 Craiova
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 854 Stade
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4431 West Cyrenaican Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3986 Oder
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 555 Charleville Mezieres
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1326 Andrychow
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4542 Black Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 914 Nuernberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2863 Oleksandria
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2869 Shkalava
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 155 target region was 3122 Mashivka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4515 Kertch Straits
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1155 Salzburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1521 Moss
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3903 Jamaica
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3417 Kuznetsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 1124 Ostrau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4332 Cote du Languedoc
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3874 Tetyushi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4270 Pointe de Grave
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 185 target region was 1400 Siedlce
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4546 South Caspian Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 4481 Sea of Cyprus
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 974 Potsdam
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2083 Trapzon
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1524 Halden
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 2190 Tal Afar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3792 Monastir
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 185 target region was 2871 Rechikov
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 221 Cordoba
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2487 Suprasi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2975 Ozery
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 185 target region was 3811 Nalut
3:17:20 PM  (Reporting)  Ended HandleRegionsDecisions 2630 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 300
3:17:20 PM  (Reporting)  Money Level 6 Amount 2200
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 1000
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:17:20 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
3:17:20 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 56
3:17:20 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 243
3:17:20 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 37
3:17:20 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 149
3:17:20 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 46
3:17:20 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 448
3:17:20 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
3:17:20 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 60
3:17:20 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
3:17:20 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 179 Guard Heavy Cavalry Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
3:17:20 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 35
3:17:20 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
3:17:20 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
3:17:20 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
3:17:20 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
3:17:20 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 222
3:17:20 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 33
3:17:20 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
3:17:20 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:17:20 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:17:20 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:17:20 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:17:20 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
3:17:20 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
3:17:20 PM  (Reporting)  Number of Draw 9
3:17:20 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
3:17:20 PM  (Reporting)  On Map 32 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  _BNU Buying Unit Musketeer Brigade 1805 Family ID Militia Area Recruitment Area: Russia
3:17:20 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
3:17:20 PM  (Reporting)  On Map 32 Requested 1 In Pool 2
3:17:20 PM  (Reporting)  _BNU Buying Unit Musketeer Brigade 1805 Family ID Militia Area Recruitment Area: Russia
3:17:20 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:17:20 PM  (Reporting)  On Map 19 Requested 0 In Pool 14
3:17:20 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
3:17:20 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 26
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 1000 1006 WSU 300 96 Money 2200 888
3:17:20 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 1000 1340 WSU 300 40 Money 2200 836
3:17:20 PM  (Reporting)  Picking 204 Pioneer Rgt
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 1000 1012 WSU 300 40 Money 2200 784
3:17:20 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 1000 1350 WSU 300 60 Money 2200 936
3:17:20 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 26
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 1000 1006 WSU 300 96 Money 2200 888
3:17:20 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 1000 1350 WSU 300 60 Money 2200 936
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 3 65 ms
3:17:20 PM  (Reporting)  AI Process done in  3140 ms
3:17:20 PM  (Reporting)  Processing  1000004 Austria
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 2500 Expected 124 Balance -8
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 2500 Expected 87 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Very High Stock 300 Expected 87 Balance -11
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 62 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 15 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 25 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 5 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Proposing to 1000007 Ottoman
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance 3
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Ottoman chance 3
3:17:20 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
3:17:20 PM  (Reporting)  Proposing to 1000012 Baden
3:17:20 PM  (Reporting)  Checking 23 Request Supply Right
3:17:20 PM  (Reporting)  Still checking 23 Request Supply Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance 0
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Baden chance 0
3:17:20 PM  (Reporting)  Proposing to 1000003 Russia
3:17:20 PM  (Reporting)  Checking 29 Give Passage Right
3:17:20 PM  (Reporting)  Still checking 29 Give Passage Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance 21
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Russia chance 21
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 33 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 197 Santander
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3707 Marrakech
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3836 Marawah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4536 Black Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1757 Petroseni
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3977 Elbe Estuary
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1533 Varberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3644 Kutaisi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 326 Bordeaux
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3141 Kupiansk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2604 Kolpino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3975 Bas Rhin
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2839 Pomitchna
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1144 Wagram
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4277 Cabo Ortegal
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 619 Verona
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 838 Kassel
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3154 Rogonoie
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2096 Erzerum
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1814 Braila
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1339 Drogobytch
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1719 Golija
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 682 Calitri
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3191 Amvrosiivska
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 681 Benevento
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3166 Mistky
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4504 Bay of Burgas
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3104 Sumy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1565 Norkoping
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1351 Kattowice
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3300 Yadrin
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3500 Tsarevo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1208 Ruzemberok
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3184 Makeievka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4008 Danube Estuary
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1192 Wiener Neustadt
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 840 Arnsberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1141 Korneburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 989 Dessau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4351 Capo Linaro
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2677 Sumilina
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 634 Gorizia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1249 Aszod
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1755 Orsova
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2237 Jalula
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1721 Sjenica
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1764 Tirgu Jiu
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1614 Esbo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3677 Agstafa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1583 Vaelberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 274 Castellon
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4543 Dogu Karedeniz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1967 Bodrum
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2423 Libau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4157 Kragefjord
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4208 Pommern Bucht
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2595 Plyussa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 288 Siguenza
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3812 Gharyan
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4236 Gulf of Riga
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1388 Warszawa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 81 Sheffield
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3947 Guadalquivir
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1311 Pietrosul
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2361 Al Arad
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 994 Torgau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2902 Pereiaslav
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2348 As Salt
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2754 Manevychi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1335 Jaworov
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1410 Lipno
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2888 Buryn
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 276 Madrid
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1898 Kastoria
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4300 Morrocan Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 152 Castelo Branco
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2584 Kunda
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2924 Andreapol
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2120 Malatya
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4299 Ras Essaouira
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1028 Glatz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 716 Catania
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1863 Haskovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1142 Stockenau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3928 Western Mediterranean Trade
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 1158 Linz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2478 Druskinika
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3558 Salsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1155 Salzburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2892 Kalyta
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3254 Usta
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1511 Drammen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 83 Scarborough
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1126 Littau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1918 Lamia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3802 Mareth
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3344 Galovonsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2254 Al Hamzah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3586 Novoselitskoye
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1130 Jens
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3010 Nekrasovskoye
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3951 Confluent du Lot
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 102 Northampton
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3393 Ghagino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4069 Shetland Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3565 Taman
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 147 Abrantes
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 97 Swansea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3936 Shannon Estuary
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3521 Kopanovka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3703 Asni
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2140 Malzgirt
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4674 Corte
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3007 Nefedovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4421 Coast of Tripoli
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1759 Virful Peleagia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 614 Piacenza
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 196 Costa
3:17:20 PM  (Reporting)  Ended HandleRegionsDecisions 2299 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 300
3:17:20 PM  (Reporting)  Money Level 6 Amount 2500
3:17:20 PM  (Reporting)  Conscripts Level 5 Amount 300
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:17:20 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:17:20 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 792
3:17:20 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 1224
3:17:20 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 576
3:17:20 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 1584
3:17:20 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
3:17:20 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 144
3:17:20 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
3:17:20 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:17:20 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
3:17:20 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:17:20 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
3:17:20 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
3:17:20 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
3:17:20 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:17:20 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:17:20 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 495
3:17:20 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 126
3:17:20 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:17:20 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
3:17:20 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
3:17:20 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
3:17:20 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
3:17:20 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:17:20 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:17:20 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:17:20 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
3:17:20 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
3:17:20 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
3:17:20 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
3:17:20 PM  (Reporting)  Number of Draw 8
3:17:20 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 370 WSU 300 20 Money 2500 252
3:17:20 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 2500 152
3:17:20 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 16
3:17:20 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
3:17:20 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 386 WSU 300 56 Money 2500 356
3:17:20 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:17:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 386 WSU 300 56 Money 2500 384
3:17:20 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 396 WSU 300 76 Money 2500 456
3:17:20 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 386 WSU 300 56 Money 2500 356
3:17:20 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:17:20 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Austria
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 2 38 ms
3:17:20 PM  (Reporting)  AI Process done in  2565 ms
3:17:20 PM  (Reporting)  Processing  1000005 Prussia
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:17:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 5777 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
3:17:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 400 ms
3:17:20 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1800 Expected 92 Balance -7
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 2500 Expected 64 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 300 Expected 64 Balance -7
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 46 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 10 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 18 Balance 0
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5777 Overall power (enemies): 0 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3917
3:17:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 36      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 14      Force Need:  60      Threat: 37          
3:17:20 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 7       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 19      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 9       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
3:17:20 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 37          
3:17:20 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 34      Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
3:17:20 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 37      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 37          
3:17:20 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 51      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Land Theaters Special Regions ***
3:17:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Final Gather Region for  342 Germany : 838 Kassel
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Ended InitAndDumpData Prussia 1010 ms
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 5 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Proposing to 1000003 Russia
3:17:20 PM  (Reporting)  Checking 35 Propose Mutual Passage
3:17:20 PM  (Reporting)  Still checking 35 Propose Mutual Passage
3:17:20 PM  (Reporting)  Item is a Various entry, chance 27
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Russia chance 27
3:17:20 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance 2
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Wrttemberg chance 2
3:17:20 PM  (Reporting)  Proposing to 1000013 Bavaria
3:17:20 PM  (Reporting)  Checking 13 Declare  War
3:17:20 PM  (Reporting)  Still checking 13 Declare  War
3:17:20 PM  (Reporting)  Is a War, DOW chance 26
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Bavaria chance 26
3:17:20 PM  (Reporting)  Proposing to 1000017 Saxony
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance 58
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Saxony chance 58
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1080 Wrezsnia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3511 Kamyzyak
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3093 Rylsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3153 Zadonsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1432 Gross Jaegersdorf
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 841 Siegen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 331 Auch
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 982 Frankfurt Oder
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3708 Rabat
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3487 Novo Rogachek
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1413 Strasburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 118 London
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2830 Vinnytsa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2741 Loiev
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2204 Chamchamal
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1510 Tonsberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 369 Chatellereault
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4547 Persian Gulf
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2297 Tadmur
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3647 Poti
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2942 Aleksandrino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4384 Golfo di Taranto
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3827 El Agheila
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1808 Pechea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1912 Vonitsa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 116 Cambridge
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1524 Halden
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1235 Beskid
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 1379 Radomsko
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4386 Northwestern Ionian Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 958 Rathenow
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2973 Maloiaroslovets
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 663 Roma
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1346 Cernowitz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3878 Privolzshkiy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3630 Sukhumi
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2064 Bunyan
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 228 Cuevas
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 367 La Fleche
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 932 Regensburg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3255 Ouren
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1445 Weylau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 427 Sisteron
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3809 Zuwara
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3730 Melilla
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3196 Dobropole
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3035 Sasovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4036 Doubovka Curve
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2013 Sivrihisar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1890 Drama
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1477 Limfjord
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2372 Digma
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 299 Lerida
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1810 Galatz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 227 target region was 1883 Constantinople
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4324 Cap Ferrat
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 576 Strasbourg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3351 Chatsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1024 Bunzlau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1606 Visby
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2478 Druskinika
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1097 Eger
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3897 Detroit
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 376 Romorantin
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3893 New York
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2504 Stowbtsy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1056 Grunwald
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1465 Vejle
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 304 Urgel
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1220 Presov
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3439 Pokrovsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3618 Makhatchkala
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3224 Krasnoperekovsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 832 Hamm
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1960 Gebeler
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2038 Keskin
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1405 Nasielsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 348 Libourne
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1932 Kyparissia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3282 Navashino
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2920 Yartzevo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1261 Portej Magyare
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2777 Kostopil
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1765 Craiova
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1987 Adalia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3839 Bir Harraga
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2893 Nijyn
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3743 Tihert
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 394 Thiers
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1377 Mazowiecki
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4437 South Ionian Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2369 El Kuntilla
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1905 Grevena
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1970 Cameli
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1397 Lukow
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 418 Aix
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3270 Yoshka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3094 Shotska
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3276 Medvedevo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1098 Pilsen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 277 Alcala de Henares
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3900 Florida
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3672 Ganca
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1169 Lienz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3988 Vistula
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3640 Tskhinvali
3:17:20 PM  (Reporting)  Ended HandleRegionsDecisions 1773 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 300
3:17:20 PM  (Reporting)  Money Level 6 Amount 1800
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 300
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:17:20 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:17:20 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:17:20 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 288
3:17:20 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 1152
3:17:20 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 144
3:17:20 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 864
3:17:20 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:17:20 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
3:17:20 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
3:17:20 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:17:20 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:17:20 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
3:17:20 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:17:20 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:17:20 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
3:17:20 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:17:20 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:17:20 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 90
3:17:20 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 945
3:17:20 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 855
3:17:20 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:17:20 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
3:17:20 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 144
3:17:20 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:17:20 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:17:20 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 54
3:17:20 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
3:17:20 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:17:20 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:17:20 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:17:20 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
3:17:20 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
3:17:20 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 300 0 Money 1800 180
3:17:20 PM  (Reporting)  Picking 389 Pioneer Rgt
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Prussia
3:17:20 PM  (Reporting)  Picking 375 Depot Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 392 WSU 300 0 Money 1800 244
3:17:20 PM  (Reporting)  Picking 378 Fortress Battery 1805
3:17:20 PM  (Reporting)  On Map 15 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Prussia
3:17:20 PM  (Reporting)  Picking 354 Second Line Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 488 WSU 300 72 Money 1800 760
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 2 32 ms
3:17:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:17:20 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
3:17:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:17:20 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:135, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:75, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:47, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008574 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1005194 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:76, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004793 Knigreich Preussen, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1005186 Berlin Nachschubtruppe, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008565 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008556 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:232, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008546 Ostsee Flotte, 1419 Danzig, Pow:78, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:102, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:17:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:17:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:17:20 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:17:20 PM  (Reporting)  _DCR_ 1005123 VII. Armeekorps Reserve, 973 Berlin, Pow:345, Count: 21(l 4/L 13/S 4) will reinforce threatened border 947 Hamburg
3:17:20 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:17:20 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 994 Torgau, Pow:89, Count: 6(l 1/L 3/S 2) will reinforce threatened border 913 Bayreuth
3:17:20 PM  (Reporting)  Ended GarrisonBorders 444 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 973 Berlin, Pow:369, Count: 9(l 4/L 3/S 2)
3:17:20 PM  (Reporting)  _PGS_ Adding this stack 1004903 II. Armeekorps Westprussen, 973 Berlin, Pow:167, Count: 9(l 2/L 4/S 3)
3:17:20 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004798 Preussen Armee, 973 Berlin, Pow:513, Count: 18(l 6/L 7/S 5)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 116 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 1 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1004932 Oldwig von Natzmer is now in Privileged Combine in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 1004934 Jung-Larish is now in Privileged Combine in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 1004930 Wrtemberg is now in Privileged Combine in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 1005106 Lecoq is now in Privileged Combine in 1005105 Lecoq 'Korps' 994 Torgau
3:17:20 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 1005074 Arnim is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 1005070 Gebhard Leberecht von Blcher is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 1004990 Karl von Hirschfeld is now in Privileged Combine in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 1004988 Julius von Grawert is now in Privileged Combine in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 1005130 Orange is now in Privileged Combine in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ Dolffs-Heising has been merged into 1004930 III. Armeekorps Sudpr.(Wrtemberg) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 3. Brigade has been merged into 1004930 III. Armeekorps Sudpr.(Wrtemberg) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ Schack has been merged into 1004930 III. Armeekorps Sudpr.(Wrtemberg) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004930 III. Armeekorps Sudpr.(Wrtemberg) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 5. Brigade has been merged into 1004930 III. Armeekorps Sudpr.(Wrtemberg) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 11. Bte has been merged into 1004930 III. Armeekorps Sudpr.(Wrtemberg) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ Wurtemberg-Pletz has been merged into 1004932 Oldwig von Natzmer(Oldwig von Natzmer) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ Voss-Brusewitz has been merged into 1004932 Oldwig von Natzmer(Oldwig von Natzmer) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 12 Reitende Bte has been merged into 1004932 Oldwig von Natzmer(Oldwig von Natzmer) in 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ Charcot has been merged into 1005106 Lecoq Korps(Lecoq) in 1005105 Lecoq 'Korps' 994 Torgau
3:17:20 PM  (Reporting)  _PCO_ ErbPrinz Artillerie has been merged into 1005106 Lecoq Korps(Lecoq) in 1005105 Lecoq 'Korps' 994 Torgau
3:17:20 PM  (Reporting)  _PCO_ Lettow has been merged into 1005106 Lecoq Korps(Lecoq) in 1005105 Lecoq 'Korps' 994 Torgau
3:17:20 PM  (Reporting)  _PCO_ Osten has been merged into 1005106 Lecoq Korps(Lecoq) in 1005105 Lecoq 'Korps' 994 Torgau
3:17:20 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1005070 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 3. Brigade has been merged into 1005070 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1005070 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ Wobeser has been merged into 1005070 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 21 Reitende Bte has been merged into 1005070 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ Borstell has been merged into 1005070 VI. Armeekorps Westfalen(Gebhard Leberecht von Blcher) in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ Eberhard has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 13. Bte has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ Schimmelpfenning has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 15 Reitende Bte has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ Bunting has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1004988 IV. Armeekorps Oberschlesien(Julius von Grawert) in 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ 26-27 Reitende Bte has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ Pfalz has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ 5. Brigade has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ 4. Brigade has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ Schleintz Kurassier has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ 6. Brigade has been merged into 1005130 Orange(Orange) in 1005123 VII. Armeekorps Reserve 973 Berlin
3:17:20 PM  (Reporting)  _PCO_ 1004934 Jung-Larish 1 has his Privileged Combine status revoked 1004929 III. Armeekorps Sudprussen 1025 Breslau
3:17:20 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 1005074 Arnim 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:17:20 PM  (Reporting)  _PCO_ 1004990 Karl von Hirschfeld 1 has his Privileged Combine status revoked 1004987 IV. Armeekorps Oberschlesien 1037 Kuestrin
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 623 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013352 Prussian Detachment, 1419 Danzig, Pow:169, Count: 6(l 0/L 6/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013353 Prussian Detachment, 973 Berlin, Pow:328, Count: 7(l 2/L 6/S 0) created
3:17:20 PM  (Reporting)  _SPG_ Large Force Segment 1013354 Prussian Detachment, 968 Stettin, Pow:153, Count: 7(l 1/L 6/S 0) created
3:17:20 PM  (Reporting)  Ended SplitGroups 371 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 3 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Ernst von Rchel in Danzig has been detached from group 1004827 Sachs-Weimar' Force
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Friedrich von Kalckreuth in Stettin has been detached from group 1005020 Blose' Force
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Anton von L'Estocq in Berlin has been detached from group 1004798 Preussen Armee
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Siegmund von Prittwitz in Berlin has been detached from group 1004798 Preussen Armee
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Bogislav von Tauentzien in Berlin has been detached from group 1004798 Preussen Armee
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) August Neidhardt von Gneisenau in Berlin has been detached from group 1004798 Preussen Armee
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Karl von Braunschweig in Berlin has been detached from group 1005123 Wartensleben' Force
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Karl von Hirschfeld in Kuestrin has been detached from group 1004987 IV. Armeekorps Oberschlesien
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Magdeburg has been detached from group 1005069 VI. Armeekorps Westfalen
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013360 August Neidhardt von Gneisenau 973 Berlin toward 1013353 Prussian Detachment, 973 Berlin, Pow:328, Count: 7(l 2/L 6/S 0)
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013362 Karl von Hirschfeld 1037 Kuestrin toward 1013354 Prussian Detachment, 968 Stettin, Pow:153, Count: 7(l 1/L 6/S 0) Relocating
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013359 Bogislav von Tauentzien 973 Berlin toward 1005020 Blose' Force, 968 Stettin, Pow:171, Count: 8(l 1/L 4/S 3) Relocating
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013357 Anton von L'Estocq 973 Berlin toward 1004798 Preussen Armee, 973 Berlin, Pow:513, Count: 14(l 2/L 7/S 5)
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013356 Friedrich von Kalckreuth 968 Stettin toward 1013354 Kuhnheim' Force, 968 Stettin, Pow:153, Count: 8(l 2/L 6/S 0)
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013361 Karl von Braunschweig 973 Berlin toward 1005020 Tauentzien' Force, 968 Stettin, Pow:206, Count: 9(l 2/L 4/S 3) Relocating
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013355 Ernst von Rchel 1419 Danzig toward 1013352 Prussian Detachment, 1419 Danzig, Pow:169, Count: 6(l 0/L 6/S 0)
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1013358 Siegmund von Prittwitz 973 Berlin toward 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:290, Count: 12(l 2/L 5/S 5) Relocating
3:17:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1013363 Arnim 869 Magdeburg toward 1013353 Gneisenau' Force 973 Berlin Affinity 72 Relocating
3:17:20 PM  (Reporting)  Ended Check Leaders 324 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 1 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:17:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 156
3:17:20 PM  (Reporting)  _BDA_ 11 groups can build a depot in theater Theater_Germany
3:17:20 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 239 ms
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  CheckForLandResupply Lecoq 'Korps' will resupply, in region 869 Magdeburg
3:17:20 PM  (Reporting)  CheckForLandResupply Preussen Armee will resupply, in region 973 Berlin
3:17:20 PM  (Reporting)  CheckForLandResupply Braunschweig' Force will resupply, in region 968 Stettin
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 5 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5777 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
3:17:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 27 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004929 III. Armeekorps Sudprussen (Pow.425)
3:17:20 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.106)
3:17:20 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.252)
3:17:20 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.213)
3:17:20 PM  (Reporting)  1005123 Wartensleben' Force (Pow.89)
3:17:20 PM  (Reporting)  1013353 Gneisenau' Force (Pow.499)
3:17:20 PM  (Reporting)  1004798 Preussen Armee (Pow.513)
3:17:20 PM  (Reporting)  1005020 Braunschweig' Force (Pow.199)
3:17:20 PM  (Reporting)  1013354 Kalckreuth' Force (Pow.208)
3:17:20 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.308)
3:17:20 PM  (Reporting)  1013352 Rchel' Force (Pow.193)
3:17:20 PM  (Reporting)  1004892 Ostpreussen K. (Pow.97)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 94) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1006 Dresden Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 102) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 36 has enough garrison (Value: 76) - evaluation skipped
3:17:20 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 199 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 932 Regensburg Pick 7 SelfVal 202 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 934 Muenchen Pick 34 SelfVal 627 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Primary Region 1419 Danzig Pick 51 has enough garrison (Value: 232) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1456 Memel Pick 8 has enough garrison (Value: 75) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1072 Posen Pick 21 has enough garrison (Value: 76) - evaluation skipped
3:17:20 PM  (Reporting)  Region 914 Nuernberg Pick 19 SelfVal 522 Need 60  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 968 Stettin Pick 21 has enough garrison (Value: 212) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1025 Breslau Pick 31 has enough garrison (Value: 135) - evaluation skipped
3:17:20 PM  (Reporting)  Region 908 Rothenburg Pick 2 SelfVal 101 Need 60  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 999 Leipzig Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Region 888 Frankfurt Pick 15 SelfVal 330 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 346 Need 60  no group candidate found
3:17:20 PM  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 317 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 947 Hamburg Pick 37 has enough garrison (Value: 420) - evaluation skipped
3:17:20 PM  (Reporting)  Region 900 Ulm Pick 19 SelfVal 397 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 16 has enough garrison (Value: 92) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 8 has enough garrison (Value: 103) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 994 Torgau Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Region 901 Stuttgart Pick 9 SelfVal 233 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 1030 Kossel Pick 2 has enough garrison (Value: 92) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 1019 Glogau Pick 11 has enough garrison (Value: 75) - evaluation skipped
3:17:20 PM  (Reporting)  Region 909 Wuerzburg Pick 6 SelfVal 168 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 838 Kassel Pick 17 SelfVal 373 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 827 Minden Pick 9 SelfVal 239 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 870 Braunschweig Pick 14 SelfVal 406 Need 60  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 988 Cottbus Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 77 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 81 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 87 Need 101  no group candidate found
3:17:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 203 ms
3:17:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:17:20 PM  (Reporting)  Ended Collect Leaders 0 ms
3:17:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:17:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 838 Kassel in theater 342 Germany
3:17:20 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:425, Count: 9(l 3/L 6/S 2) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:252, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:213, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1013353 Gneisenau' Force, 973 Berlin, Pow:499, Count: 9(l 4/L 6/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1013354 Kalckreuth' Force, 968 Stettin, Pow:208, Count: 9(l 3/L 6/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:308, Count: 13(l 3/L 5/S 5) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:193, Count: 7(l 1/L 6/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:97, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
3:17:20 PM  (Reporting)  _GTU_ Starting merge 8 at start
3:17:20 PM  (Reporting)  _GTU_ Finished merge 8 now
3:17:20 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:425, Count: 9(l 3/L 6/S 2) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:252, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1013353 Gneisenau' Force, 973 Berlin, Pow:499, Count: 9(l 4/L 6/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1013354 Kalckreuth' Force, 968 Stettin, Pow:208, Count: 9(l 3/L 6/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:308, Count: 13(l 3/L 5/S 5) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:193, Count: 7(l 1/L 6/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:213, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:97, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
3:17:20 PM  (Reporting)  Ended AI Gather Units 11 ms
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  _GTG_ 1004793 Knigreich Preussen, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is garrisoning 973 Berlin and will absorb 1005186 Berlin Nachschubtruppe
3:17:20 PM  (Reporting)  Ended GatherGarrisons 1 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  _ATG__ 1004929 III. Armeekorps Sudprussen Breslau Going against objective: 900 Ulm
3:17:20 PM  (Reporting)  _ATG__ 1005069 VI. Armeekorps Westfalen Magdeburg Going against objective: 934 Muenchen
3:17:20 PM  (Reporting)  _ATG__ 1004987 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 934 Muenchen
3:17:20 PM  (Reporting)  _ATG__ 1013353 Gneisenau' Force Berlin Going against objective: 934 Muenchen
3:17:20 PM  (Reporting)  _ATG__ 1013354 Kalckreuth' Force Stettin Going against objective: 934 Muenchen
3:17:20 PM  (Reporting)  _ATG__ 1004827 Sachs-Weimar' Force Danzig Going against objective: 900 Ulm
3:17:20 PM  (Reporting)  _ATG__ 1013352 Rchel' Force Danzig Going against objective: 934 Muenchen
3:17:20 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Koenigsberg Going against objective: 932 Regensburg
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 31 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Koenigsberg  Power: 97  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008546 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013352 Rchel' Force is doing nothing in Danzig  Power: 193  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1004827 Sachs-Weimar' Force is doing nothing in Danzig  Power: 308  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008556 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013354 Kalckreuth' Force is doing nothing in Stettin  Power: 208  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1005020 Braunschweig' Force, 968 Stettin, Pow:199, Count: 10(l 3/L 4/S 3)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 968 Stettin
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 968 Stettin
3:17:20 PM  (Reporting)  1005020-Braunschweig' Force Power:199 Health:100% Stettin>Stettin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008565 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1004798 Preussen Armee, 973 Berlin, Pow:513, Count: 15(l 3/L 7/S 5)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 973 Berlin
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 973 Berlin
3:17:20 PM  (Reporting)  1004798-Preussen Armee Power:513 Health:100% Berlin>Berlin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013353 Gneisenau' Force is doing nothing in Berlin  Power: 499  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1005123 Wartensleben' Force, 973 Berlin, Pow:89, Count: 5(l 1/L 1/S 3)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:17:20 PM  (Reporting)  1005123-Wartensleben' Force Power:89 Health:100% Berlin>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 213  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1005069 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 252  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 994 Torgau, Pow:106, Count: 2(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:17:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
3:17:20 PM  (Reporting)  1005105-Lecoq 'Korps' Power:106 Health:100% Torgau>Magdeburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1004929 III. Armeekorps Sudprussen is doing nothing in Breslau  Power: 425  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:17:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Adding stack 1013352 Rchel' Force, 1419 Danzig, Pow:193, Count: 7(l 1/L 6/S 0)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:17:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda AutoMerge
3:17:20 PM  (Reporting)  1013354 Kalckreuth' Force will be merged into 1005020 Braunschweig' Force in region Stettin
3:17:20 PM  (Reporting)  AI Process done in  6280 ms
3:17:20 PM  (Reporting)  Processing  1000006 Spain
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:17:20 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
3:17:20 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:17:20 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 336 Spanish Peninsula
3:17:20 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
3:17:20 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:17:20 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 1584 OppPow Land: 317 OwnPow Nav : 2098 OppPow Nav : 2610
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 4.14 5.00 Ratio Nav/NavCore: 0.67 5.00 Reg Count: 186 > 226
3:17:20 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3600 OppPow Land: 30 OwnPow Nav : 1130 OppPow Nav : 2236
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 3.82 3.99 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:17:20 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:17:20 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 66 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1765
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:17:20 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:17:20 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 337 OppPow Land: 472 OwnPow Nav : 666 OppPow Nav : 1365
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.61 Ratio Nav/NavCore: 0.31 0.67 Reg Count: 7 > 11
3:17:20 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5364 OppPow Land: 4602 OwnPow Nav : 4097 OppPow Nav : 9401
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:17:20 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 822 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 1185
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 2.91 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:17:20 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 878 OppPow Land: 503 OwnPow Nav : 853 OppPow Nav : 1765
3:17:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
3:17:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 760 ms
3:17:20 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1750 Expected 102 Balance -12
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 2000 Expected 72 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 72 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 300 Expected 72 Balance -8
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 200 Expected 51 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 5 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 300 Expected 20 Balance 0
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2850
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2849
3:17:20 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
3:17:20 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:17:20 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:17:20 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:17:20 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:17:20 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3600 Overall power (enemies): 30 Ratio: 3.82
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
3:17:20 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 78 Total EnemyOwnerVal: 156 Discard %: 15
3:17:20 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 24      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 32      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 69      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 16      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1130 Overall power (enemies): 2236 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1584 Overall power (enemies): 317 Ratio: 4.14
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19971
3:17:20 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1045 Total EnemyOwnerVal: 1045 Discard %: 15
3:17:20 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 5       Force Need:  1256    Threat: 930         
3:17:20 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  805     Threat: 596         
3:17:20 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 62      Force Need:  144     Threat: 107         
3:17:20 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2098 Overall power (enemies): 2610 Nav Ratio: 0.67
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 337 Overall power (enemies): 472 Ratio: 0.46
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  311
3:17:20 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 400 Total EnemyOwnerVal: 801 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 12      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 5       Force Need:  157     Threat: 116         
3:17:20 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 666 Overall power (enemies): 1365 Nav Ratio: 0.31
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 66 Overall power (enemies): 0 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 34      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 70      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1765 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:17:20 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 696 Overall power (enemies): 0 Ratio: 5.00
3:17:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:17:20 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:17:20 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 10      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:17:20 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 853 Overall power (enemies): 1765 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1185 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:17:20 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4097 Overall power (enemies): 9401 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1130 Overall power (enemies): 2236 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 2098 Overall power (enemies): 2610 Nav Ratio: 0.67
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 666 Overall power (enemies): 1365 Nav Ratio: 0.31
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 1765 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 853 Overall power (enemies): 1765 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1185 Nav Ratio: 0.20
3:17:20 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4097 Overall power (enemies): 9401 Nav Ratio: 0.20
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Land Theaters Special Regions ***
3:17:20 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
3:17:20 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 212 Cadiz
3:17:20 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:17:20 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:17:20 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:17:20 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
3:17:20 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:17:20 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Ended InitAndDumpData Spain 1605 ms
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 8 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  Checking wars, we have 1 underway
3:17:20 PM  (Reporting)  In the war vs 1000002 Great Britain WS is 0 waiting for loser to propose instead, skipping eval.
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Proposing to 1000041 United States of America
3:17:20 PM  (Reporting)  Checking 3 Promise Local Support
3:17:20 PM  (Reporting)  Still checking 3 Promise Local Support
3:17:20 PM  (Reporting)  Item is a Various entry, chance 6
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Promise Local Support toward United States of America chance 6
3:17:20 PM  (Reporting)  Proposing to 1000001 France
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance 34
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward France chance 34
3:17:20 PM  (Reporting)  Proposing to 1000028 Algeria
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance -4
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Algeria chance -4
3:17:20 PM  (Reporting)  Proposing to 1000024 Portugal
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance 12
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Portugal chance 12
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2269 Um Qasr
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1538 Malmoe
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1652 Jacje
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3348 Glzosk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 266 Albacete
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3499 Cherniy Yar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2590 Kingisepp
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3364 Levoberezhnyy
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 488 Saint Dizier
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1897 Florina
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4058 Right Nile
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2685 Janavici
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2021 Manavgat
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 403 Rodez
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1414 Drweca
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 167 Ponferrada
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 3632 Tyrniaouz
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 706 Trapani
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2819 Nikolaiev
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4120 Lizzard Point
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 938 Passau
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 867 Schnakkenberg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3503 Tsagan
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3761 Setif
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1939 Zante
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2370 El Quseima
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2241 Ilam
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1868 Jambol
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 229 Caravaca
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1843 Sofia
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 34 Wick
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 217 Ecija
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2756 Lutsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 142 Faro
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 229 Caravaca
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2233 Baghdad
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 248 Caceres
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3223 Armyansk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4514 Taman Bay
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 173 Gijon
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 4471 Coast of Samaria
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 17 Kilrush
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3369 Verknihy Mamon
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4541 Black Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1001 Suhl
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2445 Kovno
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1721 Sjenica
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4453 Cyclades
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2886 Sudzha
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1123 Klostzen
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1398 Biala
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4502 Bosphore
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2401 Saqqarah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1251 Gyongyoess
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 25 target region was 1447 Neman
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2730 David Haradok
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 25 target region was 1387 Wielogora
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2197 Soran
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 632 Grado
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4196 North Oresund
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 3219 Khakhovka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 148 Elvas
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 3363 Voronej
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1847 Stip
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4157 Kragefjord
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2401 Saqqarah
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 39 % to be played in 185 Salamanca
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1572 Karlsborg
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1997 Sakarya
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2301 Anbar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1246 Erd
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 2777 Kostopil
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2717 Liuban
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 856 Delmenhorst
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 201 Miranda
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2003 Devrek
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 8 Belfast
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2622 Tosno
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 289 Tarazona
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2347 Jerusalem
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3202 Pershotravensk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 736 Interlaken
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1555 Jonkoping
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3491 Nikolaevsk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3570 Belorechensk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1883 Constantinople
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 3649 Supsa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3501 Baskunchak
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 234 Huelva
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1193 Moedling
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3904 Saint Domingue
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 291 Calatayud
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 277 Alcala de Henares
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3144 Izyum
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2285 Al Qusayr
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 4560 Cape of Good Hope
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4520 Mouth of the Don
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4300 Morrocan Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4034 Volga Estuary
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1611 Hangoe
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2619 Lyuban
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3917 Bengale
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 482 Montbard
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2391 Al Ghafar
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3415 Kuzovatovo
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2761 Dubno
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4069 Shetland Sea
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 307 Barcelona
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2253 Diwaniya
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 53 Perth
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1723 Leskovac
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2531 Ogre
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3430 Zerdhevka
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3070 Mtsensk
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2345 Jaffa
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 533 Versailles
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 271 Cuenca
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2352 Ashquelon
3:17:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 162 Compostela
3:17:20 PM  (Reporting)  Ended HandleRegionsDecisions 2221 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 200
3:17:20 PM  (Reporting)  Money Level 6 Amount 1750
3:17:20 PM  (Reporting)  Conscripts Level 4 Amount 300
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 187
3:17:20 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 46
3:17:20 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 35
3:17:20 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 47
3:17:20 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 205
3:17:20 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 112
3:17:20 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 35
3:17:20 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 149
3:17:20 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
3:17:20 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 198
3:17:20 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 140
3:17:20 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
3:17:20 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
3:17:20 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
3:17:20 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
3:17:20 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
3:17:20 PM  (Reporting)  Number of Draw 12
3:17:20 PM  (Reporting)  Picking 1251 Supply Depot 1805
3:17:20 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 320 WSU 200 0 Money 1750 320
3:17:20 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 144
3:17:20 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 180
3:17:20 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 180
3:17:20 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 180
3:17:20 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 144
3:17:20 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 124
3:17:20 PM  (Reporting)  Picking 229 Walloon Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 180
3:17:20 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 180
3:17:20 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 144
3:17:20 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 124
3:17:20 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 300 360 WSU 200 0 Money 1750 124
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 46 ms
3:17:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008363 Escuadra de Cadiz
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
3:17:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008454 Escuadra de Cuba
3:17:20 PM  (Reporting)  Ended ManageFleetsComposition 209 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:17:20 PM  (Reporting)  Ended CallFleet 0 ms
3:17:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:17:20 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:64, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004169 Guarnicin Sevilla, 215 Sevilla, Pow:79, Count: 4(l 1/L 3/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004209 Guarnicin Badajoz, 241 Badajoz, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:30, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:60, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:141, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:429, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  _LFG_ 1004036 Gobernor de Florida, 3900 Florida, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:17:20 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:17:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:17:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:17:20 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 3905 Santo Domingo
3:17:20 PM  (Reporting)  _DCR_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0) will reinforce threatened border 3905 Santo Domingo
3:17:20 PM  (Reporting)  Agenda: Garrison, Value: 17400, Region: 3722 Ceuta
3:17:20 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:54, Count: 4(l 1/L 2/S 1) will reinforce threatened border 3722 Ceuta
3:17:20 PM  (Reporting)  Ended GarrisonBorders 668 ms
3:17:20 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:17:20 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:17:20 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
3:17:20 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:17:20 PM  (Reporting)  Ended ProcessAgents Spain 275 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 1 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 2 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 1 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 57 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 3 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Mediterranean Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.98968754895061
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 276 Madrid, Pow:4, Count: 3(l 1/L 0/S 2)
3:17:20 PM  (Reporting)  _PGS_ Adding this stack 1003851 Guardia Real, 276 Madrid, Pow:102, Count: 5(l 1/L 4/S 0)
3:17:20 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003842 Esercito de Espana, 276 Madrid, Pow:110, Count: 8(l 2/L 4/S 2)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 26 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1003933 Marques de La Romana is now in Privileged Combine in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ 1003935 Don Juan de Kindelan is now in Privileged Combine in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ 1003931 Teodoro Reding von Biberegg is now in Privileged Combine in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ 1003965 Benito San Juan is now in Privileged Combine in 1003964 Cuerpo Oriental 269 Valencia
3:17:20 PM  (Reporting)  _PCO_ 1003986 Don Francisco Castanos y Aragorri is now in Privileged Combine in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ 1003852 Duque de Infantado is now in Privileged Combine in 1003842 Esercito de Espana 276 Madrid
3:17:20 PM  (Reporting)  _PCO_ 1003897 Don Juan Caraffa is now in Privileged Combine in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1003895 Jose Palafox y Melci is now in Privileged Combine in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1003867 Tranco is now in Privileged Combine in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1003865 Don Joaquin Blake y Joyes is now in Privileged Combine in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1003867 Tranco has been transferred into 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Sevilla has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ Brigada Jaen has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ 2a Batteria has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ Brigada Granada has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ Brigada Reding has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ Brigada Borbon has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ Brigada Cordoba has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ Brigada Calatrava has been merged into 1003965 Cuerpo Oriental(Benito San Juan) in 1003964 Cuerpo Oriental 269 Valencia
3:17:20 PM  (Reporting)  _PCO_ 4a Batteria has been merged into 1003965 Cuerpo Oriental(Benito San Juan) in 1003964 Cuerpo Oriental 269 Valencia
3:17:20 PM  (Reporting)  _PCO_ Brigada Murcia has been merged into 1003965 Cuerpo Oriental(Benito San Juan) in 1003964 Cuerpo Oriental 269 Valencia
3:17:20 PM  (Reporting)  _PCO_ Brigada Valencia has been merged into 1003965 Cuerpo Oriental(Benito San Juan) in 1003964 Cuerpo Oriental 269 Valencia
3:17:20 PM  (Reporting)  _PCO_ Brigada Mallorca has been merged into 1003965 Cuerpo Oriental(Benito San Juan) in 1003964 Cuerpo Oriental 269 Valencia
3:17:20 PM  (Reporting)  _PCO_ Brigada Villaviciosa has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ 1a Brigada Madrid has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ Brigada Guadalajara has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ 2a Brigada Madrid has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ Brigada Malaga has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ 3a Batteria a Caballo has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 263 Toledo
3:17:20 PM  (Reporting)  _PCO_ Guardia Infanteria has been merged into 1003852 Guardia Real(Duque de Infantado) in 1003842 Esercito de Espana 276 Madrid
3:17:20 PM  (Reporting)  _PCO_ Guardia Walona has been merged into 1003852 Guardia Real(Duque de Infantado) in 1003842 Esercito de Espana 276 Madrid
3:17:20 PM  (Reporting)  _PCO_ Guardia Caballeria has been merged into 1003852 Guardia Real(Duque de Infantado) in 1003842 Esercito de Espana 276 Madrid
3:17:20 PM  (Reporting)  _PCO_ Guardia Cazadores has been merged into 1003852 Guardia Real(Duque de Infantado) in 1003842 Esercito de Espana 276 Madrid
3:17:20 PM  (Reporting)  _PCO_ Brigada Cantabria has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1a Brigada Navarra has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 2a Batteria a Caballo has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Castilla Vieja has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Principe has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Zaragoza has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1a Brigada Aragn has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Asturias has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Burgos has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 2a Batteria has been merged into 1003895 Cuerpo Norte(Jose Palafox y Melci) in 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Zamora has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1a Batteria has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Corona has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1a Batteria a Caballo has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Leon has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ Brigada Reale has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1003933 Marques de La Romana 1 has his Privileged Combine status revoked 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ 1003935 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003930 Cuerpo Sur 223 Granada
3:17:20 PM  (Reporting)  _PCO_ 1003897 Don Juan Caraffa 1 has his Privileged Combine status revoked 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  _PCO_ 1003867 Tranco 1 has his Privileged Combine status revoked 1003894 Cuerpo Norte 182 Leon
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 378 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 3 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 1 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 38 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 1 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 31 ms
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Mediterranean Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1008393 Escuadra de El Ferrol has been given the mission Agenda: Naval Superiority, Value: 2855, Region: 4331 Golfe du Lion
3:17:20 PM  (Reporting)  _AFA_ 1013371 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013372 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 510, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 12 failed.
3:17:20 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 6256, Region: 226 Almeria
3:17:20 PM  (Reporting)  _AFA_ 1013373 S. Trinidad Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 12400, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Western Mediterranean Trade
3:17:20 PM  (Reporting)  _AFA_ 1013374 Adventoria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1013375 Ceres Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:17:20 PM  (Reporting)  _AFA_ 1008363 Escuadra de Cadiz has been given the mission Agenda: Naval Superiority, Value: 12474, Region: 4280 Ria de Vigo
3:17:20 PM  (Reporting)  _AFA_ 1008363 Escuadra de Cadiz has been given the mission Agenda: Naval Docking, Value: 3605, Region: 364 Nantes
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 495 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 131
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  _BDA_ - Build Depot 1013376 Spanish Detachment, 182 Leon, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Leon
3:17:20 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 182 Leon
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  _BDA_ - Build Depot 1013377 Spanish Detachment, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Toledo
3:17:20 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 263 Toledo
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  _BDA_ - Build Depot 1013378 Spanish Detachment, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Valencia
3:17:20 PM  (Reporting)  Agenda: Build Depot, Value: 27500, Region: 269 Valencia
3:17:20 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Spanish_Peninsula
3:17:20 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 169 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  _SSP_ Created Supply Reserve:  1013380 Provisiones Real in 276 Madrid
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  CheckForLandResupply Cuerpo Oriental will resupply, in region 269 Valencia
3:17:20 PM  (Reporting)  CheckForLandResupply Cuerpo Occidental will resupply, in region 184 Ciudad Rodrigo
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 9 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99864339906298
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1004071 Marques de Villacampo is now in Privileged Combine in 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:17:20 PM  (Reporting)  _PCO_ 1004042 Don Tomas de Zerain is now in Privileged Combine in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ 1004040 Salazar is now in Privileged Combine in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004071 Marques de Villacampo(Marques de Villacampo) in 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:17:20 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004071 Marques de Villacampo(Marques de Villacampo) in 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:17:20 PM  (Reporting)  _PCO_ Brigada Havana has been merged into 1004040 Salazar(Salazar) in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ Brigada Santiago has been merged into 1004040 Salazar(Salazar) in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ Art. de Cuba has been merged into 1004040 Salazar(Salazar) in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ Brigada Cuba has been merged into 1004040 Salazar(Salazar) in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ Brigada Mil. 17a has been merged into 1004040 Salazar(Salazar) in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ Brigada de Lanceros has been merged into 1004042 Don Tomas de Zerain(Don Tomas de Zerain) in 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  _PCO_ 1004071 Marques de Villacampo 5 has his Privileged Combine status revoked 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:17:20 PM  (Reporting)  _PCO_ 1004042 Don Tomas de Zerain 3 has his Privileged Combine status revoked 1004039 Cuerpo Cuba 3902 Cuba
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 83 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 2 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 0 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
3:17:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:17:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Western Mediterranean Trade
3:17:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
3:17:20 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 13 failed.
3:17:20 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 6346, Region: 510 Saint Malo
3:17:20 PM  (Reporting)  Ended AssignFleetsOperations 119 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 18
3:17:20 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
3:17:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 1 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1004023 Francisco Ballesteros is now in Privileged Combine in 1004022 Cuerpo Africa 3722 Ceuta
3:17:20 PM  (Reporting)  _PCO_ Brigada Mil. 8a has been merged into 1004023 Francisco Ballesteros(Francisco Ballesteros) in 1004022 Cuerpo Africa 3722 Ceuta
3:17:20 PM  (Reporting)  _PCO_ Brigada Ceuta has been merged into 1004023 Francisco Ballesteros(Francisco Ballesteros) in 1004022 Cuerpo Africa 3722 Ceuta
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 13 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  Ended SplitGroups 1 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 35 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 36 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  Ended Check Leaders 0 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 0 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:17:20 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
3:17:20 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 24 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 1 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Ended ReinforceFront 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:17:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:17:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:17:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:17:20 PM  (Reporting)  Ended ManageGHQ 0 ms
3:17:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:17:20 PM  (Reporting)  _PCO_ 1004082 Don Gaspar Vigodet is now in Privileged Combine in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ 1004080 Don Miguel de La Pena is now in Privileged Combine in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ Brigada Nuevo Aragon has been merged into 1004080 Don Miguel de La Pena(Don Miguel de La Pena) in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ Brigada Mil. 20a has been merged into 1004080 Don Miguel de La Pena(Don Miguel de La Pena) in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ Brigada La Plata has been merged into 1004080 Don Miguel de La Pena(Don Miguel de La Pena) in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ Brigada Buenos Aires has been merged into 1004080 Don Miguel de La Pena(Don Miguel de La Pena) in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ Art. de La Plata has been merged into 1004080 Don Miguel de La Pena(Don Miguel de La Pena) in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ Brigada Frontera 1a has been merged into 1004082 Don Gaspar Vigodet(Don Gaspar Vigodet) in 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  _PCO_ 1004082 Don Gaspar Vigodet 4 has his Privileged Combine status revoked 1004079 Cuerpo La Plata 3911 La Plata
3:17:20 PM  (Reporting)  Ended PrivilegedCombine 72 ms
3:17:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:17:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:17:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:17:20 PM  (Reporting)  _SPG_ Small Force Segment I 1013385 Don Miguel de La Pena, 3911 La Plata, Pow:136, Count: 1(l 1/L 1/S 0) created
3:17:20 PM  (Reporting)  Ended SplitGroups 18 ms
3:17:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:17:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:17:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:17:20 PM  (Reporting)  Ended Damaged Units 0 ms
3:17:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:17:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:17:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:17:20 PM  (Reporting)  Ended CheckBesieging 2 ms
3:17:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:17:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:17:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:17:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:17:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:17:20 PM  (Reporting)  _CLD_ Leader (Split Segment II) Don Gaspar Vigodet in La Plata has been detached from group 1004079 I. Spanish Detachment
3:17:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013386 Don Gaspar Vigodet 3911 La Plata toward 1004079 I. Spanish Detachment, 3911 La Plata, Pow:292, Count: 8(l 0/L 7/S 1)
3:17:20 PM  (Reporting)  Ended Check Leaders 16 ms
3:17:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:17:20 PM  (Reporting)  Ended Make Superior Group 0 ms
3:17:20 PM  (Reporting)  Entering Build Depots Assets
3:17:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:17:20 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
3:17:20 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
3:17:20 PM  (Reporting)  Ended Build Depots Assets 7 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:17:20 PM  (Reporting)  Ended Split Supports
3:17:20 PM  (Reporting)  Start of AI Check for Land Resupply
3:17:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:17:20 PM  (Reporting)  Ended KeepPosition 0 ms
3:17:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:17:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:17:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:17:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 36 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:17:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:17:20 PM  (Reporting)  Ended DistantGarrison 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 13347 AllOppPowLand: 5933 AllOwnPowNav: 8844 AllOppPowNav 20327
3:17:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.82 Land Core Ratio: 3.99  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 534 Paris Pick 69 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 49 Enemy armies: 2 Land Ratio: 4.14 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1003930 Cuerpo Sur (Pow.174)
3:17:20 PM  (Reporting)  1013378 Provisiones Valencia (Pow.0)
3:17:20 PM  (Reporting)  1003964 Cuerpo Oriental (Pow.108)
3:17:20 PM  (Reporting)  1013377 Provisiones Toledo (Pow.0)
3:17:20 PM  (Reporting)  1003985 Cuerpo Centro (Pow.231)
3:17:20 PM  (Reporting)  1013380 Provisiones Real (Pow.0)
3:17:20 PM  (Reporting)  1003842 Esercito de Espana (Pow.110)
3:17:20 PM  (Reporting)  1013376 Provisiones Leon (Pow.0)
3:17:20 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.175)
3:17:20 PM  (Reporting)  1003894 Cuerpo Norte (Pow.233)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 247) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 276 Madrid Pick 35 has enough garrison (Value: 55) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 215 Sevilla Pick 62 has enough garrison (Value: 108) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 289) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 223 Granada Pick 9 has enough garrison (Value: 35) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 21) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 4 has enough garrison (Value: 30) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 307 Barcelona Pick 13 has enough garrison (Value: 200) - evaluation skipped
3:17:20 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 238 Need 1256  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 230 Cartagena Pick 10 has enough garrison (Value: 225) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 30) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 263 Toledo Pick 5 has enough garrison (Value: 9) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 153) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 7 Land Ratio: 0.46 Land Core Ratio: 0.61  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.39)
3:17:20 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.192)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 429) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 180) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3906 Winward Islands Pick 5 SelfVal 210 Need 157  no group candidate found
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004022 Cuerpo Africa (Pow.50)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 269) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 70 has enough garrison (Value: 215) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3730 Melilla Pick 34 has enough garrison (Value: 215) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:17:20 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.136)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 15 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004022 Cuerpo Africa (Pow.50)
3:17:20 PM  (Reporting)  1013378 Provisiones Valencia (Pow.0)
3:17:20 PM  (Reporting)  1003964 Cuerpo Oriental (Pow.108)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 420 Toulon Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 21) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 269) - evaluation skipped
3:17:20 PM  (Reporting)  Region 3739 Mers El Kebir Pick 70 SelfVal 56 Need 0  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 417 Marseille Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3730 Melilla Pick 34 has enough garrison (Value: 215) - evaluation skipped
3:17:20 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 238 Need 1256  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 230 Cartagena Pick 10 has enough garrison (Value: 225) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 2.91 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:17:20 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.136)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 82 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:17:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:17:20 PM  (Reporting)  1004022 Cuerpo Africa (Pow.50)
3:17:20 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:17:20 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.136)
3:17:20 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.39)
3:17:20 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.192)
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 141) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 497 Brest Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 429) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 247) - evaluation skipped
3:17:20 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2186 Need 516  no group candidate found
3:17:20 PM  (Reporting)  Secondary Region 357 Rochefort Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 180) - evaluation skipped
3:17:20 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 269) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 500 Lorient Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 255) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:17:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 341 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:17:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:17:20 PM  (Reporting)  Ended CheckLocalOpportunities 35 ms
3:17:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:17:20 PM  (Reporting)  Ended Collect Leaders 0 ms
3:17:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:17:20 PM  (Reporting)  _RWI__A 1008363 Escuadra de Cadiz, 212 Cadiz, Pow:291, Count: 5(l 2/L 3/S 0) was targeting 364 Nantes interest 5 , aborting an agenda.
3:17:20 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 3902 Cuba, Pow:414, Count: 8(l 1/L 6/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
3:17:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.82 - Core:3.99 - Nav:0.20) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.14 - Core:5.00 - Nav:0.67) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supply 1013380 Provisiones Real, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:17:20 PM  (Reporting)  _RCA_ Resupplying 1013380 Provisiones Real, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 182 Leon, Pow:233, Count: 4(l 3/L 1/S 1)
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  _GTG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:29, Count: 2(l 0/L 2/S 0) is garrisoning 215 Sevilla and will absorb 1004169 Guarnicin Sevilla
3:17:20 PM  (Reporting)  _GTG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:65, Count: 3(l 1/L 2/S 0) is garrisoning 241 Badajoz and will absorb 1004209 Guarnicin Badajoz
3:17:20 PM  (Reporting)  Ended GatherGarrisons 16 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Leon Going against objective: 211 Gibraltar
3:17:20 PM  (Reporting)  _ATG__ 1013368 Spanish Detachment Coruna Going against objective: 307 Barcelona
3:17:20 PM  (Reporting)  _ATG__ 1013370 Spanish Detachment Coruna Going against objective: 212 Cadiz
3:17:20 PM  (Reporting)  _ATG__ 1013367 Spanish Detachment Coruna Going against objective: 212 Cadiz
3:17:20 PM  (Reporting)  _ATG__ 1013369 Spanish Detachment Coruna Going against objective: 276 Madrid
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013369 Spanish Detachment is doing nothing in Coruna  Power: 62  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013367 Spanish Detachment is doing nothing in Coruna  Power: 51  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013370 Spanish Detachment is doing nothing in Coruna  Power: 51  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013368 Spanish Detachment is doing nothing in Coruna  Power: 26  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:568, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:17:20 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:568, Count: 10(l 2/L 8/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:17:20 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:568 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Leon  Power: 233  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003864 Cuerpo Occidental, 182 Leon, Pow:175, Count: 2(l 1/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
3:17:20 PM  (Reporting)  1003864-Cuerpo Occidental Power:175 Health:100% Leon>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:30 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013376 Provisiones Leon, 182 Leon, Pow:0, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 182 Leon
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 182 Leon
3:17:20 PM  (Reporting)  1013376-Provisiones Leon Power:0 Health:100% Leon>Leon Mission:Build Depot Fitness:85% Need:51 Threat:0 GoalValue: 42500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Madrid  Power: 110  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 263 Toledo, Pow:231, Count: 5(l 1/L 4/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 30000, Region: 212 Cadiz
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 30000, Region: 212 Cadiz
3:17:20 PM  (Reporting)  1003985-Cuerpo Centro Power:231 Health:100% Toledo>Cadiz Mission:Attack Fitness:30% Need:516 Threat:596 GoalValue: 30000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013377 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 263 Toledo
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 263 Toledo
3:17:20 PM  (Reporting)  1013377-Provisiones Toledo Power:0 Health:100% Toledo>Toledo Mission:Build Depot Fitness:85% Need:51 Threat:0 GoalValue: 42500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1003964 Cuerpo Oriental, 269 Valencia, Pow:108, Count: 1(l 1/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 269 Valencia
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 269 Valencia
3:17:20 PM  (Reporting)  1003964-Cuerpo Oriental Power:108 Health:100% Valencia>Valencia Mission:Resupply Fitness:100% Need:39 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013378 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 27500, Region: 269 Valencia
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 27500, Region: 269 Valencia
3:17:20 PM  (Reporting)  1013378-Provisiones Valencia Power:0 Health:100% Valencia>Valencia Mission:Build Depot Fitness:55% Need:39 Threat:0 GoalValue: 27500
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1003930 Cuerpo Sur is doing nothing in Granada  Power: 174  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:17:20 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
3:17:20 PM  (Reporting)  1008428-Escuadra de Cartagena Power:309 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013372 Covadonga Sq., 230 Cartagena, Pow:51, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 510, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 510, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013372-Covadonga Sq. Power:51 Health:100% Cartagena>Commerce Mission:Hunt Convoy Fleet Fitness:10% Need:0 Threat:0 GoalValue: 510
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013371 Juno Sq., 230 Cartagena, Pow:25, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3928 Western Mediterranean Trade
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013371 Juno Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:17:20 PM  (Reporting)  1013371-Juno Sq. Power:25 Health:100% Cartagena>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1008363 Escuadra de Cadiz, 212 Cadiz, Pow:291, Count: 5(l 2/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 212 Cadiz
3:17:20 PM  (Reporting)  List of Agendas for 1008363 Escuadra de Cadiz, 212 Cadiz, Pow:291, Count: 5(l 2/L 3/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 212 Cadiz
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 212 Cadiz
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008363 Escuadra de Cadiz , destination,  is not in friendly water and the mission is not ignoring threats. 212 Cadiz
3:17:20 PM  (Reporting)  1008363-Escuadra de Cadiz Power:291 Health:100% Cadiz>Cadiz Mission:Attack Fitness:100% Need:516 Threat:596 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013373 S. Trinidad Sq., 212 Cadiz, Pow:124, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12400, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12400, Region: 3934 Commerce
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013373 S. Trinidad Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:17:20 PM  (Reporting)  1013373-S. Trinidad Sq. Power:124 Health:100% Cadiz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12400
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013375 Ceres Sq., 212 Cadiz, Pow:62, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013375-Ceres Sq. Power:62 Health:100% Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1013374 Adventoria Sq., 212 Cadiz, Pow:51, Count: 1(l 0/L 1/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5100, Region: 3934 Commerce
3:17:20 PM  (Reporting)  1013374-Adventoria Sq. Power:51 Health:100% Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.61 - Nav:0.31) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:192, Count: 5(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:17:20 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:192, Count: 5(l 2/L 3/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:17:20 PM  (Reporting)  1004039-Cuerpo Cuba Power:192 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 3902 Cuba, Pow:414, Count: 8(l 1/L 6/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4553 Sea of Cuba
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4553 Sea of Cuba
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:17:20 PM  (Reporting)  1008454-Escuadra de Cuba Power:414 Health:100% Cuba>Sea of Cuba Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:39, Count: 3(l 1/L 2/S 0)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 3905 Santo Domingo
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 3905 Santo Domingo
3:17:20 PM  (Reporting)  1004070-Cuerpo Hispaniola Power:39 Health:100% Santo Domingo>Santo Domingo Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:50, Count: 2(l 1/L 1/S 1)
3:17:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17400, Region: 3722 Ceuta
3:17:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17400, Region: 3722 Ceuta
3:17:20 PM  (Reporting)  1004022-Cuerpo Africa Power:50 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17400
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:17:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Arties
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:17:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:17:20 PM  (Reporting)  Ended Receive Supplies
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:17:20 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:17:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:17:20 PM  (Reporting)  End of AI Gather Units
3:17:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:17:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 136  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:2.91 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:17:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:17:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:17:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:17:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:17:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:17:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:17:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:17:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:17:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:17:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:17:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:17:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:17:20 PM  (Reporting)   
3:17:20 PM  (Reporting)  ApplyAgenda AutoMerge
3:17:20 PM  (Reporting)  1013374 Adventoria Sq. will be merged into 1013375 Ceres Sq. in region Cadiz
3:17:20 PM  (Reporting)  AI Process done in  9107 ms
3:17:20 PM  (Reporting)  Processing  1000007 Ottoman
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1000 Expected 67 Balance -7
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 1500 Expected 47 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 47 Balance -4
3:17:20 PM  (Reporting)  War supplies Availability Very High Stock 100 Expected 34 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 20 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 5 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 500 Expected 13 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 5 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 100
3:17:20 PM  (Reporting)  Money Level 5 Amount 1000
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 500
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 242
3:17:20 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
3:17:20 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 31
3:17:20 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
3:17:20 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
3:17:20 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
3:17:20 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 47
3:17:20 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 93
3:17:20 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:17:20 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
3:17:20 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
3:17:20 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:17:20 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
3:17:20 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
3:17:20 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:17:20 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
3:17:20 PM  (Reporting)  Number of Draw 8
3:17:20 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  _BNU Buying Unit Janissary Brigade 1805 Family ID Militia Area Thrace
3:17:20 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 1 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 100 0 Money 1000 360
3:17:20 PM  (Reporting)  Picking 415 Artillery Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:17:20 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Thrace
3:17:20 PM  (Reporting)  Picking 446 Sloop Squadron 1805
3:17:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 500 442 WSU 100 140 Money 1000 608
3:17:20 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 1 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 500 754 WSU 100 68 Money 1000 608
3:17:20 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:17:20 PM  (Reporting)  On Map 6 Requested 1 In Pool 12
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 500 754 WSU 100 68 Money 1000 608
3:17:20 PM  (Reporting)  Picking 412 Marine Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 500 754 WSU 100 68 Money 1000 668
3:17:20 PM  (Reporting)  Picking 1252 Supply Depot 1805
3:17:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 500 714 WSU 100 68 Money 1000 748
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 2 32 ms
3:17:20 PM  (Reporting)  AI Process done in  224 ms
3:17:20 PM  (Reporting)  Processing  1000008 Nassau
3:17:20 PM  (Reporting)  Processing  1000009 Brunswick
3:17:20 PM  (Reporting)  Processing  1000010 Hannover
3:17:20 PM  (Reporting)  Processing  1000011 Hessen
3:17:20 PM  (Reporting)  Processing  1000012 Baden
3:17:20 PM  (Reporting)  Processing  1000013 Bavaria
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 800 Expected 32 Balance -1
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 22 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 22 Balance -1
3:17:20 PM  (Reporting)  War supplies Availability Very High Stock 50 Expected 16 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 2 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 50
3:17:20 PM  (Reporting)  Money Level 4 Amount 800
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 250
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
3:17:20 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
3:17:20 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
3:17:20 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 667 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 144
3:17:20 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 180
3:17:20 PM  (Reporting)  Picking 668 Depot Garrison 1805
3:17:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 128
3:17:20 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 180
3:17:20 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 50 0 Money 800 124
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:17:20 PM  (Reporting)  AI Process done in  61 ms
3:17:20 PM  (Reporting)  Processing  1000014 Wrttemberg
3:17:20 PM  (Reporting)  Processing  1000015 Oldenburg
3:17:20 PM  (Reporting)  Processing  1000016 Mecklemburg
3:17:20 PM  (Reporting)  Processing  1000017 Saxony
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 750 Expected 34 Balance -1
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 24 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 350 Expected 24 Balance -1
3:17:20 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 17 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 2 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 20
3:17:20 PM  (Reporting)  Money Level 4 Amount 750
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 350
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
3:17:20 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:17:20 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
3:17:20 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:17:20 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:17:20 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 619 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 144
3:17:20 PM  (Reporting)  Picking 619 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 144
3:17:20 PM  (Reporting)  Picking 620 Depot Garrison 1805
3:17:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 128
3:17:20 PM  (Reporting)  Picking 619 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 144
3:17:20 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 350 360 WSU 20 0 Money 750 180
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:17:20 PM  (Reporting)  AI Process done in  59 ms
3:17:20 PM  (Reporting)  Processing  1000018 Denmark
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1500 Expected 32 Balance -6
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 600 Expected 23 Balance -3
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 16 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 250 Expected 6 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 2 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 300
3:17:20 PM  (Reporting)  Money Level 6 Amount 1500
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 600
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:17:20 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:17:20 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
3:17:20 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:17:20 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
3:17:20 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:17:20 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
3:17:20 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 696 Mixed Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  _BNU Buying Unit Mixed Brigade 1805 Family ID Militia Area Recruitment Area: Denmark
3:17:20 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 600 666 WSU 300 16 Money 1500 320
3:17:20 PM  (Reporting)  Picking 728 Merchantman Squadron 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:17:20 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:17:20 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 600 674 WSU 300 480 Money 1500 1320
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 3 9 ms
3:17:20 PM  (Reporting)  AI Process done in  80 ms
3:17:20 PM  (Reporting)  Processing  1000019 Sweden
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 2000 Expected 40 Balance -7
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 28 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 800 Expected 28 Balance -4
3:17:20 PM  (Reporting)  War supplies Availability Plentiful Stock 300 Expected 20 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 350 Expected 8 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 3 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 300
3:17:20 PM  (Reporting)  Money Level 6 Amount 2000
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 800
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 80
3:17:20 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
3:17:20 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
3:17:20 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:17:20 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:17:20 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:17:20 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
3:17:20 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:17:20 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Sweden
3:17:20 PM  (Reporting)  Picking 732 Mixed Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  _BNU Buying Unit Mixed Brigade 1805 Family ID Militia Area Recruitment Area: Sweden
3:17:20 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 1 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 800 1026 WSU 300 16 Money 2000 500
3:17:20 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 800 978 WSU 300 448 Money 2000 1036
3:17:20 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
3:17:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 3 10 ms
3:17:20 PM  (Reporting)  AI Process done in  98 ms
3:17:20 PM  (Reporting)  Processing  1000020 Tuscany
3:17:20 PM  (Reporting)  Processing  1000021 Papacy
3:17:20 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 800 Expected 38 Balance -1
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 26 Balance -1
3:17:20 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 19 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 8 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 2 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 20
3:17:20 PM  (Reporting)  Money Level 4 Amount 800
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 250
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:17:20 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:17:20 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:17:20 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 861 Swiss Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 180
3:17:20 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 180
3:17:20 PM  (Reporting)  Picking 869 Cavalry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 120 WSU 20 0 Money 800 144
3:17:20 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:17:20 PM  (Reporting)  Picking 870 Line Garrison 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 144
3:17:20 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 20 0 Money 800 180
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:17:20 PM  (Reporting)  AI Process done in  57 ms
3:17:20 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:17:20 PM  (Reporting)  Processing  1000024 Portugal
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1500 Expected 38 Balance -7
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 26 Balance -5
3:17:20 PM  (Reporting)  War supplies Availability High Stock 30 Expected 19 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 8 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 3 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:17:20 PM  (Reporting)  Sending proposal: *we can*
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Proposing to 1000006 Spain
3:17:20 PM  (Reporting)  Checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Still checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance -2
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:17:20 PM  (Reporting)  Proposing to 1000006 Spain
3:17:20 PM  (Reporting)  Checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Still checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance -2
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:17:20 PM  (Reporting)  Proposing to 1000006 Spain
3:17:20 PM  (Reporting)  Checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Still checking 0 Propose State Visit
3:17:20 PM  (Reporting)  Item is a Various entry, chance 12
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
3:17:20 PM  (Reporting)  Proposing to 1000006 Spain
3:17:20 PM  (Reporting)  Checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Still checking 32 Request Passage Right
3:17:20 PM  (Reporting)  Item is a Various entry, chance -2
3:17:20 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 30
3:17:20 PM  (Reporting)  Money Level 6 Amount 1500
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 250
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:17:20 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:17:20 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:17:20 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:17:20 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:17:20 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:17:20 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:17:20 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:17:20 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 200
3:17:20 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 200
3:17:20 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 200
3:17:20 PM  (Reporting)  Picking 958 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 360 WSU 30 0 Money 1500 180
3:17:20 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 250 248 WSU 30 336 Money 1500 504
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:17:20 PM  (Reporting)  AI Process done in  87 ms
3:17:20 PM  (Reporting)  Processing  1000025 Wallachia
3:17:20 PM  (Reporting)  Processing  1000026 Moldavia
3:17:20 PM  (Reporting)  Processing  1000027 Morocco
3:17:20 PM  (Reporting)  Processing  1000028 Algeria
3:17:20 PM  (Reporting)  Processing  1000029 Tunisia
3:17:20 PM  (Reporting)  Processing  1000030 Tripolitania
3:17:20 PM  (Reporting)  Processing  1000031 Cyrenaica
3:17:20 PM  (Reporting)  Processing  1000032 Egypt
3:17:20 PM  (Reporting)  Processing  1000033 Persia
3:17:20 PM  (Reporting)  Processing  1000034 Azeria
3:17:20 PM  (Reporting)  Processing  1000035 Inguchia
3:17:20 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:17:20 PM  (Reporting)  Processing  1000037 Armenia
3:17:20 PM  (Reporting)  Processing  1000038 Georgia
3:17:20 PM  (Reporting)  Processing  1000039 Chechenia
3:17:20 PM  (Reporting)  Processing  1000040 Kuban
3:17:20 PM  (Reporting)  Processing  1000041 United States of America
3:17:20 PM  (Reporting)  Processing  1000042 Haitians
3:17:20 PM  (Reporting)  Processing  1000043 Maharattas
3:17:20 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1000 Expected 50 Balance -4
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 35 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 35 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Very High Stock 100 Expected 35 Balance -2
3:17:20 PM  (Reporting)  War supplies Availability Average Stock 30 Expected 25 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 10 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 2 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:17:20 PM  (Reporting)  Sending proposal: we can't
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 30
3:17:20 PM  (Reporting)  Money Level 5 Amount 1000
3:17:20 PM  (Reporting)  Conscripts Level 5 Amount 100
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 32
3:17:20 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:17:20 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 30
3:17:20 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 32
3:17:20 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:17:20 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:17:20 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:17:20 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:17:20 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:17:20 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 458 Infantry Reserve Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 1000 124
3:17:20 PM  (Reporting)  Picking 486 Brig Squadron 1805
3:17:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 72 WSU 30 108 Money 1000 216
3:17:20 PM  (Reporting)  Picking 461 Militia Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 1000 96
3:17:20 PM  (Reporting)  Picking 456 Infantry Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 1000 180
3:17:20 PM  (Reporting)  Picking 457 Mixed Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 306 WSU 30 16 Money 1000 224
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:17:20 PM  (Reporting)  AI Process done in  78 ms
3:17:20 PM  (Reporting)  Processing  1000045 Belgium
3:17:20 PM  (Reporting)  Processing  1000046 Berg
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 18 Balance 0
3:17:20 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 1 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:17:20 PM  (Reporting)  Sending proposal: we can't
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 30
3:17:20 PM  (Reporting)  Money Level 2 Amount 300
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 100
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 16
3:17:20 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
3:17:20 PM  (Reporting)  Number of Draw 0
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 1 ms
3:17:20 PM  (Reporting)  AI Process done in  41 ms
3:17:20 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:17:20 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:17:20 PM  (Reporting)  Processing  1000049 Westphalia
3:17:20 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:17:20 PM  (Reporting)  Processing  1000051 Switzerland
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 29 Balance 0
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 20 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 20 Balance 0
3:17:20 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 1 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:17:20 PM  (Reporting)  Sending proposal: we can't
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 30
3:17:20 PM  (Reporting)  Money Level 2 Amount 300
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 100
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 24
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
3:17:20 PM  (Reporting)  Picking 795 Line Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 370 WSU 30 20 Money 300 252
3:17:20 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
3:17:20 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
3:17:20 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:17:20 PM  (Reporting)  AI Process done in  52 ms
3:17:20 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:17:20 PM  (Reporting)  
3:17:20 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant YES Turn: 0 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:17:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:17:20 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: no AtWarThreat: no At PeaceThreat: no
3:17:20 PM  (Reporting)  Pounds Availability Plentiful Stock 750 Expected 36 Balance 0
3:17:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:17:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:17:20 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 25 Balance 0
3:17:20 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
3:17:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 25 Balance 0
3:17:20 PM  (Reporting)  War supplies Availability High Stock 30 Expected 18 Balance 0
3:17:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:17:20 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 7 Balance 0
3:17:20 PM  (Reporting)  *** Faction-wide algorithms ***
3:17:20 PM  (Reporting)  Ended BuildReplacements 2 ms
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:17:20 PM  (Reporting)  Sending proposal: we can't
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:17:20 PM  (Reporting)  Steel Level 6 Amount 30
3:17:20 PM  (Reporting)  Money Level 4 Amount 750
3:17:20 PM  (Reporting)  Conscripts Level 6 Amount 100
3:17:20 PM  (Reporting)  _BNU_ Emergency build ON
3:17:20 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 112
3:17:20 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 56
3:17:20 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 80
3:17:20 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 56
3:17:20 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 96
3:17:20 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:17:20 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:17:20 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:17:20 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 55
3:17:20 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 40
3:17:20 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:17:20 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:17:20 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:17:20 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:17:20 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:17:20 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
3:17:20 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
3:17:20 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:17:20 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:17:20 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
3:17:20 PM  (Reporting)  Number of Draw 5
3:17:20 PM  (Reporting)  Picking 805 Line Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 370 WSU 30 20 Money 750 252
3:17:20 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 248 WSU 30 336 Money 750 504
3:17:20 PM  (Reporting)  Picking 827 Garnison Line 1805
3:17:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 750 144
3:17:20 PM  (Reporting)  Picking 808 Mixed Brigade 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 300 WSU 30 0 Money 750 192
3:17:20 PM  (Reporting)  Picking 840 Brig Squadron 1805
3:17:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:17:20 PM  (Reporting)  Too costly compared to National assets, skipped
3:17:20 PM  (Reporting)  Assets/Costs: Conscripts 100 72 WSU 30 108 Money 750 216
3:17:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:17:20 PM  (Reporting)  AI Process done in  57 ms
3:17:20 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:17:20 PM  (Reporting)  Processing  1000054 French Spanish
3:17:20 PM  (Reporting)  Processing  1000055 Serbia
3:17:20 PM  (Reporting)  Processing  1000056 Greece
3:17:20 PM  (Reporting)  Processing  1000057 Terek
3:17:20 PM  (Reporting)  Processing  1000058 Nogai
3:17:20 PM  (Reporting)  Processing  1000059 Indians
3:17:20 PM  (Reporting)  Processing  1000060 Rebels
3:17:20 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:17:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:17:20 PM  (Reporting)  Sending proposal: we can't
3:17:20 PM  (Reporting)  *** Checking new proposals ***
3:17:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:17:20 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:21:42 PM  (Reporting)  Processing  1000001 France
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  AI Process done in  37 ms
3:21:42 PM  (Reporting)  Processing  1000002 Great Britain
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:21:42 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:21:42 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:21:42 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:21:42 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
3:21:42 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:21:42 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
3:21:42 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
3:21:42 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:21:42 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:21:42 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8299 OppPow Land: 0 OwnPow Nav : 2938 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
3:21:42 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1116 OppPow Land: 1572 OwnPow Nav : 3261 OppPow Nav : 1228
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.52 Ratio Nav/NavCore: 1.69 0.21 Reg Count: 186 > 226
3:21:42 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 7977 OwnPow Nav : 2563 OppPow Nav : 2260
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.72 0.20 Reg Count: 283 > 352
3:21:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1393 OppPow Land: 3061 OwnPow Nav : 182 OppPow Nav : 4
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.31 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:21:42 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1283 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:21:42 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:21:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2156 OwnPow Nav : 640 OppPow Nav : 362
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.13 0.20 Reg Count: 59 > 91
3:21:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3450 OppPow Land: 240 OwnPow Nav : 2 OppPow Nav : 12
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
3:21:42 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:21:42 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:21:42 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:21:42 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:21:42 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 37 OppPow Nav : 51
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.46 0.20 Reg Count: 157 > 189
3:21:42 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 137 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:21:42 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 475 OppPow Land: 1 OwnPow Nav : 459 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 13 > 18
3:21:42 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 822 OppPow Land: 428 OwnPow Nav : 1833 OppPow Nav : 503
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 1.22 1.32 Ratio Nav/NavCore: 2.32 0.20 Reg Count: 7 > 11
3:21:42 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 296 OwnPow Nav : 636 OppPow Nav : 141
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.88 0.20 Reg Count: 3 > 6
3:21:42 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1314 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
3:21:42 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 150 OwnPow Nav : 0 OppPow Nav : 419
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:21:42 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 574 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:21:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 8696 OppPow Land: 9784 OwnPow Nav : 12884 OppPow Nav : 3430
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.20 Ratio Nav/NavCore: 1.20 5.00 Reg Count: 199 > 506
3:21:42 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 756 OwnPow Nav : 1866 OppPow Nav : 44
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
3:21:42 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1056 OppPow Land: 1478 OwnPow Nav : 222 OppPow Nav : 991
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
3:21:42 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1635 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
3:21:42 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 192 OwnPow Nav : 1314 OppPow Nav : 560
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.75 5.00 Reg Count: 11 > 34
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1647 ms
3:21:42 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 7679 Expected 130 Balance -32
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 3920 Expected 91 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Average Stock 115 Expected 91 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Very High Stock 263 Expected 91 Balance -21
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 813 Expected 65 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 51 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 74 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 415 Expected 26 Balance 0
3:21:42 PM  (Reporting)    1007892 Indian Squadron Agenda Kept Agenda: Naval Superiority, Value: 40524, Region: 4563 Coast of Coromandel EndTurn 2643
3:21:42 PM  (Reporting)    1013339 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013347 17th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013350 Sirius Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013300 III. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013345 Glory Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013298 Sultane Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1013334 Liverpool Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013333 Galloway Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1013332 Vengeance Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013342 1st Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013335 8th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1013336 Cydnus Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6200, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1013340 Clyde Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7100, Region: 3927 Southeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013341 Forte Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 8500, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1013331 14th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1007551 Thames Squadron Agenda Kept Agenda: Naval Calling, Value: 6110, Region: 140 Dover EndTurn 2643
3:21:42 PM  (Reporting)    1013308 VI. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2643
3:21:42 PM  (Reporting)    1013330 4th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013321 Limerick Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 16 Dublin EndTurn 2643
3:21:42 PM  (Reporting)    1013329 3rd Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2643
3:21:42 PM  (Reporting)    1013318 VII. British Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2643
3:21:42 PM  (Reporting)    1002504 Scotland Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2643
3:21:42 PM  (Reporting)    1013338 Amphitrite Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade EndTurn 2643
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:21:42 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4600
3:21:42 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 3022
3:21:42 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:21:42 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1360
3:21:42 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:21:42 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:21:42 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:21:42 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:21:42 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1116 Overall power (enemies): 1572 Ratio: 0.45
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4416
3:21:42 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 19589 Discard %: 15
3:21:42 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  224     Threat: 166         
3:21:42 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 12      Force Need:  224     Threat: 166         
3:21:42 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 51      Force Need:  224     Threat: 166         
3:21:42 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  224     Threat: 166         
3:21:42 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  224     Threat: 166         
3:21:42 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 11      Force Need:  224     Threat: 166         
3:21:42 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  158     Threat: 117         
3:21:42 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3261 Overall power (enemies): 1228 Nav Ratio: 1.69
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3450 Overall power (enemies): 240 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  566
3:21:42 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 4751 Discard %: 15
3:21:42 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 9       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 4       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 5       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 39      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 12      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 6       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 48      Force Need:  332     Threat: 246         
3:21:42 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 100     Force Need:  59      Threat: 44          
3:21:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 7977 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1772
3:21:42 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 29954 Discard %: 15
3:21:42 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 2       Force Need:  956     Threat: 708         
3:21:42 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2563 Overall power (enemies): 2260 Nav Ratio: 0.72
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1393 Overall power (enemies): 3061 Ratio: 0.29
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3505
3:21:42 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5588 Discard %: 15
3:21:42 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 6       Force Need:  350     Threat: 259         
3:21:42 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 8       Force Need:  350     Threat: 259         
3:21:42 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 46      Force Need:  173     Threat: 128         
3:21:42 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 32      Force Need:  350     Threat: 259         
3:21:42 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  350     Threat: 259         
3:21:42 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  350     Threat: 259         
3:21:42 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 4 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 822 Overall power (enemies): 428 Ratio: 1.22
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  879
3:21:42 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 639 Total EnemyOwnerVal: 2558 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  216     Threat: 160         
3:21:42 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1833 Overall power (enemies): 503 Nav Ratio: 2.32
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 55      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 52      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1314 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2156 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  445
3:21:42 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 124 Total EnemyOwnerVal: 6825 Discard %: 15
3:21:42 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 19      Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 640 Overall power (enemies): 362 Nav Ratio: 1.13
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8299 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 53      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 37      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 57      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2938 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
3:21:42 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 76 Total EnemyOwnerVal: 228 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 37 Overall power (enemies): 51 Nav Ratio: 0.46
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1283 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 475 Overall power (enemies): 1 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
3:21:42 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 459 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 296 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
3:21:42 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 295 Total EnemyOwnerVal: 591 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 636 Overall power (enemies): 141 Nav Ratio: 2.88
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  848
3:21:42 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 510 Total EnemyOwnerVal: 1532 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
3:21:42 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 62 Total EnemyOwnerVal: 1825 Discard %: 15
3:21:42 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 150 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
3:21:42 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 439 Total EnemyOwnerVal: 878 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1314 Overall power (enemies): 560 Nav Ratio: 0.75
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1635 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 222 Overall power (enemies): 991 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 1866 Overall power (enemies): 44 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 12884 Overall power (enemies): 3430 Nav Ratio: 1.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3261 Overall power (enemies): 1228 Nav Ratio: 1.69
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2563 Overall power (enemies): 2260 Nav Ratio: 0.72
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 4 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1833 Overall power (enemies): 503 Nav Ratio: 2.32
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1314 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 640 Overall power (enemies): 362 Nav Ratio: 1.13
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2938 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 37 Overall power (enemies): 51 Nav Ratio: 0.46
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 459 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 636 Overall power (enemies): 141 Nav Ratio: 2.88
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 419 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1314 Overall power (enemies): 560 Nav Ratio: 0.75
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1635 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 222 Overall power (enemies): 991 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 1866 Overall power (enemies): 44 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 12884 Overall power (enemies): 3430 Nav Ratio: 1.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:21:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
3:21:42 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
3:21:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
3:21:42 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3908 Barbados
3:21:42 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:21:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Wesel Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 133 Portsmouth
3:21:42 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:21:42 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:21:42 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
3:21:42 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
3:21:42 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
3:21:42 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
3:21:42 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Great Britain 2445 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 26 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  Checking wars, we have 6 underway
3:21:42 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:21:42 PM  (Reporting)  Checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Still checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance 36
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward Kingdom of Sicily chance 36
3:21:42 PM  (Reporting)  Proposing to 1000041 United States of America
3:21:42 PM  (Reporting)  Checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Still checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Item is a Various entry, chance 12
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward United States of America chance 12
3:21:42 PM  (Reporting)  Proposing to 1000043 Maharattas
3:21:42 PM  (Reporting)  Checking 32 Request Passage Right
3:21:42 PM  (Reporting)  Still checking 32 Request Passage Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance -4
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -4
3:21:42 PM  (Reporting)  Proposing to 1000001 France
3:21:42 PM  (Reporting)  Checking 17 Offer Peace
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2672 Novo Polotsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2393 Quistah
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3091 Lgov
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1413 Strasburg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 169 target region was 3798 Sfax
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 139 Margate
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 464 Tavaux
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1349 Czestochowa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4532 SouthWestern Black Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2331 An Nabk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2882 Kozelets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 481 Nevers
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1006 Dresden
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 169 target region was 3255 Ouren
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3486 Kotelnikovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2202 Bayji
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 897 Baden Baden
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 144 target region was 2671 Jarkovski
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 169 target region was 277 Alcala de Henares
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1441 Szuczyn
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 169 target region was 3745 Relizane
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1744 Veles
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2779 Volynsky
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1492 Myrda
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2467 Svedasai
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3235 Bilohirsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 444 Annecy
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3035 Sasovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3215 Enerodar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1198 Komarno
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1191 Kapfenberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4145 Kinnairds Head
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3728 Boulemane
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4087 Firth of Clyde
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2885 Krolevets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1558 Naessjoe
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 144 target region was 517 Jersey
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 513 Le Mans
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2675 Iezeritche
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 144 target region was 1446 Pregel
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2733 Oubort
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2903 Zolotonoscha
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2998 Paprikha
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2491 Zelva
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1061 Warten
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2929 Olenino
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1465 Vejle
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3526 Ulan Erghe
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2556 Kihnu
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4491 Skyros
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4147 Western Scottish Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3693 Micnavan
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3182 Lutuhine
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3694 Kajaran
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1629 Savonlinaa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2018 Seydisehir
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 144 target region was 3318 Volovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1156 Gmunden
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1140 Trebitsch
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3021 Sodinka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1607 Marieham
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4506 Delta Dunarea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 804 Kleve
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3953 Estuaire de la Loire
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 85 Caernavon
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 44 Strip Guns from ships has 5 % to be played in 78 Lancaster
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4082 Sea of the Hebrides
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3702 Tansift
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 144 target region was 3134 Sashnoye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4460 Egyptian Coast
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2705 Ratne
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 18 target region was 313 Palma
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2440 Kursenai
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 422 Frejus
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2502 Baranovitch
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1084 Lowics
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 378 Briare
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2594 Gdov
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1041 Kosslin
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4275 Costa Verde
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2125 Maras
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 74 Cumberland
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2329 Zahle
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2130 Kilis
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 781 Breda
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2030 Tosya
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2557 Pernau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3256 Vetlousky
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1263 Zelena
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2993 Moskwa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1816 Stintu Gheorghe
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1546 Torsas
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2191 Mosul
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2658 Opochka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 189 target region was 626 Trevisa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1738 Valona
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 686 Brindisi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1793 Iasy
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1141 Korneburg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 234 Huelva
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3083 Prokhorovka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1205 Trnava
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1929 Patras
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2820 Berezvika
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 2801 Kiev
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2996 Sessna
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4075 Norwegian Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4093 West Rockall
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 497 Brest
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2814 Razdelnaia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1263 Zelena
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 144 target region was 4447 Santorini Channel
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3677 Agstafa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 154 Coimbra
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3021 Sodinka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4169 Tjoern Island
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2671 Jarkovski
3:21:42 PM  (Reporting)  Ended HandleRegionsDecisions 1955 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 813
3:21:42 PM  (Reporting)  Money Level 6 Amount 7679
3:21:42 PM  (Reporting)  Conscripts Level 3 Amount 263
3:21:42 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
3:21:42 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
3:21:42 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 13
3:21:42 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
3:21:42 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
3:21:42 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
3:21:42 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:21:42 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
3:21:42 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:21:42 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
3:21:42 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
3:21:42 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:21:42 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
3:21:42 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:21:42 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:21:42 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:21:42 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 60
3:21:42 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 194
3:21:42 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:21:42 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
3:21:42 PM  (Reporting)  Number of Draw 78
3:21:42 PM  (Reporting)  Picking 147 Frigate Squadron 1805
3:21:42 PM  (Reporting)  On Map 26 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:21:42 PM  (Reporting)  Picking 106 Sailors Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 492 WSU 813 212 Money 7679 566
3:21:42 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 502 WSU 813 232 Money 7679 578
3:21:42 PM  (Reporting)  Picking 147 Frigate Squadron 1805
3:21:42 PM  (Reporting)  On Map 26 Requested 1 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 264 WSU 813 424 Money 7679 652
3:21:42 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:21:42 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area British Isles
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:21:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 778 WSU 813 892 Money 7679 1483
3:21:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 570 WSU 813 660 Money 7679 1156
3:21:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 570 WSU 813 660 Money 7679 1156
3:21:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 306 WSU 813 300 Money 7679 700
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 330 WSU 813 336 Money 7679 736
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 570 WSU 813 660 Money 7679 1156
3:21:42 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 626 WSU 813 716 Money 7679 1232
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 570 WSU 813 660 Money 7679 1156
3:21:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:21:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 244 Money 7679 652
3:21:42 PM  (Reporting)  Picking 137 Signals Rgt
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 298 WSU 813 228 Money 7679 610
3:21:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 330 WSU 813 336 Money 7679 736
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 330 WSU 813 336 Money 7679 736
3:21:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 570 WSU 813 660 Money 7679 1156
3:21:42 PM  (Reporting)  Picking 126 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 710
3:21:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 330 WSU 813 336 Money 7679 736
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 506 WSU 813 564 Money 7679 1008
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 306 WSU 813 300 Money 7679 700
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 122 Lancers Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 444 WSU 813 244 Money 7679 806
3:21:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:21:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 244 Money 7679 652
3:21:42 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 624 WSU 813 244 Money 7679 830
3:21:42 PM  (Reporting)  Picking 132 Supply Brigade 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 498 WSU 813 228 Money 7679 710
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:21:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 244 Money 7679 652
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 100 Foreign Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 710
3:21:42 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 306 WSU 813 300 Money 7679 700
3:21:42 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 506 WSU 813 564 Money 7679 1008
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:21:42 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 244 Money 7679 652
3:21:42 PM  (Reporting)  Picking 126 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 710
3:21:42 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 570 WSU 813 660 Money 7679 1156
3:21:42 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 284 WSU 813 276 Money 7679 734
3:21:42 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 330 WSU 813 336 Money 7679 736
3:21:42 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 402 WSU 813 460 Money 7679 888
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 126 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 618 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 330 WSU 813 336 Money 7679 736
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 626 WSU 813 716 Money 7679 1232
3:21:42 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 346 WSU 813 340 Money 7679 969
3:21:42 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
3:21:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 287 WSU 813 288 Money 7679 746
3:21:42 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 378 WSU 813 228 Money 7679 674
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:21:42 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 578 WSU 813 228 Money 7679 850
3:21:42 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:21:42 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 354 WSU 813 300 Money 7679 1010
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 290 WSU 813 247 Money 7679 805
3:21:42 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 263 506 WSU 813 564 Money 7679 1008
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 2 753 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013291 II. Fleet
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013343 St George Sq.
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013346 Menelaus Sq.
3:21:42 PM  (Reporting)  _MFC_ Merging 1013348 Montrose Sq. into 1013344 Severn Sq.
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013344 IV. Fleet
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 406 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:21:42 PM  (Reporting)  1013301 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:74, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:193, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1003065 Plymouth Garrison, 126 Plymouth, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013311 III. British Detachment, 126 Plymouth, Pow:39, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:69, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002374 Paget E.' Force, 133 Portsmouth, Pow:95, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013307 Douglas' Force, 133 Portsmouth, Pow:246, Count: 7(l 1/L 6/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002209 English Home Army, 133 Portsmouth, Pow:140, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:811, Count: 11(l 3/L 7/S 4) is calling fleet this turn.
3:21:42 PM  (Reporting)  1003002 Dover Garrison, 140 Dover, Pow:142, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002355 Kent Force, 140 Dover, Pow:153, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1003016 Cardiff Garrison, 98 Cardiff, Pow:57, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002578 Disposable Force, 32 Cork, Pow:282, Count: 11(l 2/L 6/S 3) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013315 Liverpool Brigade, 87 Liverpool, Pow:46, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002449 Alexander Mackenzie Fraser, 87 Liverpool, Pow:246, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:116, Count: 6(l 1/L 3/S 2) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002479 Hannover Expedition, 84 Hull, Pow:270, Count: 7(l 3/L 4/S 2) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:66, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1003033 Newcastle Garrison, 70 Newcastle, Pow:47, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002927 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002931 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:56, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:102, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  Ended CallFleet 4 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:122, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:265, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:144, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:808, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1013856 VIII. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:25, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:37, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:219, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002423 Home guard Command, 132 Reading, Pow:236, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:272, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:258, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:271, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:258, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 15 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  _SSU_ 1013519 1st RFA, 57 Edinburgh, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:21:42 PM  (Reporting)  Ended GarrisonBorders 26 ms
3:21:42 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:21:42 PM  (Reporting)  _ESR_ 335 Theater_British_Isles 133 Portsmouth Staging Value: 1274
3:21:42 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
3:21:42 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
3:21:42 PM  (Reporting)  _ESR_ Amphibious Staging Region: 133 Portsmouth Preparing a Landing on: 789 Amsterdam
3:21:42 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:21:42 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:21:42 PM  (Reporting)  Ended ProcessAgents Great Britain 95 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 2 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 3 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 37 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 1 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:21:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
3:21:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 72 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 3 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 4 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 2 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 15 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 77 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 51 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 3 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 2 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 4 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 56 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 2 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 2000, Region: 517 Jersey
3:21:42 PM  (Reporting)  Ended KeepPosition 2 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 8 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 1 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 16 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 2 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 27 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
3:21:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
3:21:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:21:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:21:42 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:21:42 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:21:42 PM  (Reporting)  Ended Check Leaders 100 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:21:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:21:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:161, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8645, Region: 718 Valetta
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 4 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 11 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013857 British Detachment, 3903 Jamaica, Pow:202, Count: 4(l 0/L 4/S 0) created
3:21:42 PM  (Reporting)  Ended SplitGroups 30 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 2 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 118 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:21:42 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
3:21:42 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 5 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013301 Jamaica Supply in 3903 Jamaica
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  CheckForLandResupply II. British Detachment will resupply, in region 3903 Jamaica
3:21:42 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 3903 Jamaica
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:109, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 5456, Region: 3908 Barbados
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 71 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 2 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:21:42 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
3:21:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  _PGS_ Gathered this stack 1002209 English Home Army, 133 Portsmouth, Pow:140, Count: 5(l 2/L 3/S 1)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1002374 Paget E.' Force, 133 Portsmouth, Pow:95, Count: 4(l 1/L 2/S 1)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002209 English Home Army, 133 Portsmouth, Pow:252, Count: 9(l 3/L 5/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1013307 Douglas' Force, 133 Portsmouth, Pow:246, Count: 7(l 1/L 6/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1002209 English Home Army, 133 Portsmouth, Pow:484, Count: 16(l 4/L 11/S 2)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 143 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 1 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  _PCO_ 1st London Bde has been merged into 1002250 1st British Infantry Div.(Sir Charles Colville) in 1013351 Hill' Force 133 Portsmouth
3:21:42 PM  (Reporting)  _PCO_ Hull Brigade has been merged into 1002482 KGL Division(Sir George Don) in 1002479 Hannover Expedition 84 Hull
3:21:42 PM  (Reporting)  _PCO_ Knowles' Bty has been merged into 1002482 KGL Division(Sir George Don) in 1002479 Hannover Expedition 84 Hull
3:21:42 PM  (Reporting)  _PCO_ Hull HG has been merged into 1002482 KGL Division(Sir George Don) in 1002479 Hannover Expedition 84 Hull
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 90 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013858 British Detachment, 117 St Albans, Pow:166, Count: 6(l 0/L 6/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013859 British Detachment, 70 Newcastle, Pow:55, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013860 British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013861 British Detachment, 133 Portsmouth, Pow:49, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013862 British Detachment, 126 Plymouth, Pow:46, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Large Force Segment 1013863 British Detachment, 117 St Albans, Pow:55, Count: 2(l 0/L 1/S 1) created
3:21:42 PM  (Reporting)  Ended SplitGroups 88 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  _DDU_ British Detachment created in region Greenock with 1 unit(s), Health: 100 %
3:21:42 PM  (Reporting)  _DDU_ Scotland Force 1002504 has now 3 units, Health: 100 %
3:21:42 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013864 British Detachment in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 50
3:21:42 PM  (Reporting)  Ended Damaged Units 15 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  _GAO_ Step 2 1013865 British Detachment, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 37
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 15750, Region: 105 Birmingham
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 12 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 26 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 2 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:21:42 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:29, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1002209 English Home Army, 133 Portsmouth, Pow:484, Count: 16(l 4/L 11/S 2) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:69, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:1033, Count: 10(l 3/L 6/S 4) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013861 British Detachment, 133 Portsmouth, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AMS_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506
3:21:42 PM  (Reporting)  _AMS_ Already Gathered/ en route: 1719 cbt pts Supply Elts: 3 Hvy Elts: 22
3:21:42 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:21:42 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:21:42 PM  (Reporting)  Ended AmpibiousStaging 27 ms
3:21:42 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:21:42 PM  (Reporting)  _AML_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506 Gathered 1719
3:21:42 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:21:42 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 1719 but no transport capacity.
3:21:42 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  _AFA_ 1013514 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
3:21:42 PM  (Reporting)  _AFA_ 1013502 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:21:42 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Prep. Amphibious, Value: 4452, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013496 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
3:21:42 PM  (Reporting)  _AFA_ 1013508 2nd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:21:42 PM  (Reporting)  _AFA_ 1013330 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013330 4th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 74 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 327
3:21:42 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  _SSP_ Created Arty Reserve:  1013866 Gibbs's Bty in 105 Birmingham
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  CheckForLandResupply IV. British Detachment will resupply, in region 133 Portsmouth
3:21:42 PM  (Reporting)  CheckForLandResupply VI. British Detachment will resupply, in region 133 Portsmouth
3:21:42 PM  (Reporting)  CheckForLandResupply Yarmouth Brigade will resupply, in region 118 London
3:21:42 PM  (Reporting)  CheckForLandResupply Colchester Brigade will resupply, in region 118 London
3:21:42 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
3:21:42 PM  (Reporting)  CheckForLandResupply Harwich Force will resupply, in region 118 London
3:21:42 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
3:21:42 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 112 Norwich
3:21:42 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 108 Leicester
3:21:42 PM  (Reporting)  CheckForLandResupply Limerick Brigade will resupply, in region 16 Dublin
3:21:42 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 87 Liverpool
3:21:42 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
3:21:42 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
3:21:42 PM  (Reporting)  CheckForLandResupply VII. British Force will resupply, in region 57 Edinburgh
3:21:42 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 53 Perth
3:21:42 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
3:21:42 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
3:21:42 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 43 Inverness
3:21:42 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
3:21:42 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
3:21:42 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 118 London
3:21:42 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 45 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 2 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 17 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 3 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 10 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 48 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 2 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 3 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 3 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:21:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
3:21:42 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 42 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
3:21:42 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
3:21:42 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 1 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 1 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27209 AllOppPowLand: 28741 AllOwnPowNav: 31966 AllOppPowNav 10005
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.45 Land Core Ratio: 0.52  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1002619 Gibraltar Force (Pow.224)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:21:42 PM  (Reporting)  Region 183 Almeida Pick 11 SelfVal 179 Need 224  no group candidate found
3:21:42 PM  (Reporting)  CheckRegionForOperation 1002619 Gibraltar Force, 211 Gibraltar, Pow:224, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 51 SelfVal 565 AINeed 224
3:21:42 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:21:42 PM  (Reporting)  CheckRegionForOperation 1002619 Gibraltar Force, 211 Gibraltar, Pow:224, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 5 SelfVal 107 AINeed 224
3:21:42 PM  (Reporting)  Agenda: Defend, Value: 5350, Region: 144 Beija
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 163 Need 59  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 65 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 821 Landau Pick 12 SelfVal 33 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Region 534 Paris Pick 5 SelfVal 20 Need 506  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.29 Land Core Ratio: 0.31  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:21:42 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:21:42 PM  (Reporting)  1002644 Stuart' Force (Pow.161)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Region 678 Napoli Pick 46 SelfVal 457 Need 173  no group candidate found
3:21:42 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 418) - evaluation skipped
3:21:42 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 63 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 708 Palermo Pick 32 SelfVal 271 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 64 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 95 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 82 Need 350  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 8 Enemy armies: 9 Land Ratio: 1.22 Land Core Ratio: 1.32  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1002736 Barbados Force (Pow.109)
3:21:42 PM  (Reporting)  1013301 Jamaica Supply (Pow.0)
3:21:42 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:21:42 PM  (Reporting)  1002698 II. British Detachment (Pow.74)
3:21:42 PM  (Reporting)  1013857 IX. British Force (Pow.202)
3:21:42 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 338) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 24 has enough garrison (Value: 214) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 97 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1013311 Cornwall HG (Pow.14)
3:21:42 PM  (Reporting)  1003065 Plymouth Garrison (Pow.29)
3:21:42 PM  (Reporting)  1013862 Cornwall Rifles (Pow.46)
3:21:42 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.29)
3:21:42 PM  (Reporting)  1002970 Winchester Garrison (Pow.69)
3:21:42 PM  (Reporting)  1002209 English Home Army (Pow.484)
3:21:42 PM  (Reporting)  1013310 Wessex HG (Pow.10)
3:21:42 PM  (Reporting)  1013861 Wessex Rifles (Pow.49)
3:21:42 PM  (Reporting)  1002414 Portsmouth Force (Pow.55)
3:21:42 PM  (Reporting)  1013351 Hill' Force (Pow.1033)
3:21:42 PM  (Reporting)  1003002 Dover Garrison (Pow.142)
3:21:42 PM  (Reporting)  1002355 Kent Force (Pow.153)
3:21:42 PM  (Reporting)  1013308 III. British Detachment (Pow.50)
3:21:42 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.40)
3:21:42 PM  (Reporting)  1013306 Colchester Brigade (Pow.42)
3:21:42 PM  (Reporting)  1013313 Halkett' Force (Pow.165)
3:21:42 PM  (Reporting)  1003016 Cardiff Garrison (Pow.57)
3:21:42 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
3:21:42 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:21:42 PM  (Reporting)  1002578 Disposable Force (Pow.282)
3:21:42 PM  (Reporting)  1013863 IV. British Detachment (Pow.55)
3:21:42 PM  (Reporting)  1013858 VI. British Force (Pow.166)
3:21:42 PM  (Reporting)  1002320 Harwich Force (Pow.70)
3:21:42 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013865 Birmingham HG (Pow.14)
3:21:42 PM  (Reporting)  1013866 Gibbs's Bty (Pow.39)
3:21:42 PM  (Reporting)  1003057 Birmingham Garrison (Pow.129)
3:21:42 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013316 Norwich Brigade (Pow.38)
3:21:42 PM  (Reporting)  1002962 Norwich Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013312 Leicester Brigade (Pow.43)
3:21:42 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013321 Limerick Brigade (Pow.32)
3:21:42 PM  (Reporting)  1003025 Liverpool Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013315 Liverpool Brigade (Pow.46)
3:21:42 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.246)
3:21:42 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:21:42 PM  (Reporting)  1002558 Ireland Force (Pow.116)
3:21:42 PM  (Reporting)  1002945 Manchester Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013322 Manchester Brigade (Pow.38)
3:21:42 PM  (Reporting)  1002479 Hannover Expedition (Pow.219)
3:21:42 PM  (Reporting)  1002935 Leeds Garrison (Pow.95)
3:21:42 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:21:42 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:21:42 PM  (Reporting)  1002993 Carlisle Garrison (Pow.61)
3:21:42 PM  (Reporting)  1003033 Newcastle Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013859 Newcastle Brigade (Pow.55)
3:21:42 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013519 1st RFA (Pow.0)
3:21:42 PM  (Reporting)  1013864 1st Scotland Bde (Pow.25)
3:21:42 PM  (Reporting)  1013318 VII. British Force (Pow.125)
3:21:42 PM  (Reporting)  1002504 Scotland Force (Pow.13)
3:21:42 PM  (Reporting)  1002923 Perth Garrison (Pow.18)
3:21:42 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
3:21:42 PM  (Reporting)  1002535 Highlands Force (Pow.62)
3:21:42 PM  (Reporting)  1002931 Inverness Garrison (Pow.18)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 98 Cardiff Pick 31 has enough garrison (Value: 272) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 126 Plymouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 87 Liverpool Pick 53 has enough garrison (Value: 271) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 133 Portsmouth Pick 57 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 16 Dublin Pick 50 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 105 Birmingham Pick 37 has enough garrison (Value: 14) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 271) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 62 Glasgow Pick 19 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1002684 Upper Canada Force (Pow.40)
3:21:42 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.19)
3:21:42 PM  (Reporting)  1002689 Nova Scotia Force (Pow.56)
3:21:42 PM  (Reporting)  1002668 Lower Canada Force (Pow.102)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:21:42 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:21:42 PM  (Reporting)  1002644 Stuart' Force (Pow.161)
3:21:42 PM  (Reporting)  1002619 Gibraltar Force (Pow.224)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 418) - evaluation skipped
3:21:42 PM  (Reporting)  Region 708 Palermo Pick 32 SelfVal 271 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 95 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 678 Napoli Pick 46 SelfVal 457 Need 173  no group candidate found
3:21:42 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 82 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 64 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 63 Need 350  no group candidate found
3:21:42 PM  (Reporting)  Region 420 Toulon Pick 3 SelfVal 14 Need 506  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 86 Enemy armies: 49 Land Ratio: 0.28 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1002619 Gibraltar Force (Pow.224)
3:21:42 PM  (Reporting)  1002736 Barbados Force (Pow.109)
3:21:42 PM  (Reporting)  1013301 Jamaica Supply (Pow.0)
3:21:42 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:21:42 PM  (Reporting)  1002698 II. British Detachment (Pow.74)
3:21:42 PM  (Reporting)  1013857 IX. British Force (Pow.202)
3:21:42 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:21:42 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:21:42 PM  (Reporting)  1013311 Cornwall HG (Pow.14)
3:21:42 PM  (Reporting)  1003065 Plymouth Garrison (Pow.29)
3:21:42 PM  (Reporting)  1013862 Cornwall Rifles (Pow.46)
3:21:42 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.29)
3:21:42 PM  (Reporting)  1002970 Winchester Garrison (Pow.69)
3:21:42 PM  (Reporting)  1002209 English Home Army (Pow.484)
3:21:42 PM  (Reporting)  1013310 Wessex HG (Pow.10)
3:21:42 PM  (Reporting)  1013861 Wessex Rifles (Pow.49)
3:21:42 PM  (Reporting)  1002414 Portsmouth Force (Pow.55)
3:21:42 PM  (Reporting)  1013351 Hill' Force (Pow.1033)
3:21:42 PM  (Reporting)  1003002 Dover Garrison (Pow.142)
3:21:42 PM  (Reporting)  1002355 Kent Force (Pow.153)
3:21:42 PM  (Reporting)  1003016 Cardiff Garrison (Pow.57)
3:21:42 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
3:21:42 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:21:42 PM  (Reporting)  1002578 Disposable Force (Pow.282)
3:21:42 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013316 Norwich Brigade (Pow.38)
3:21:42 PM  (Reporting)  1002962 Norwich Garrison (Pow.14)
3:21:42 PM  (Reporting)  1003025 Liverpool Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013315 Liverpool Brigade (Pow.46)
3:21:42 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.246)
3:21:42 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:21:42 PM  (Reporting)  1002558 Ireland Force (Pow.116)
3:21:42 PM  (Reporting)  1002479 Hannover Expedition (Pow.219)
3:21:42 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:21:42 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:21:42 PM  (Reporting)  1002993 Carlisle Garrison (Pow.61)
3:21:42 PM  (Reporting)  1003033 Newcastle Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013859 Newcastle Brigade (Pow.55)
3:21:42 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.14)
3:21:42 PM  (Reporting)  1013519 1st RFA (Pow.0)
3:21:42 PM  (Reporting)  1013864 1st Scotland Bde (Pow.25)
3:21:42 PM  (Reporting)  1013318 VII. British Force (Pow.125)
3:21:42 PM  (Reporting)  1002504 Scotland Force (Pow.13)
3:21:42 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
3:21:42 PM  (Reporting)  1002931 Inverness Garrison (Pow.18)
3:21:42 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.19)
3:21:42 PM  (Reporting)  1002689 Nova Scotia Force (Pow.56)
3:21:42 PM  (Reporting)  1002668 Lower Canada Force (Pow.102)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Region 87 Liverpool Pick 53 SelfVal 454 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 338) - evaluation skipped
3:21:42 PM  (Reporting)  Region 789 Amsterdam Pick 19 SelfVal 19 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 210 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 62 Glasgow Pick 19 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 16 Dublin Pick 50 SelfVal 438 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:21:42 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 371 AINeed 60
3:21:42 PM  (Reporting)  Agenda: Defend, Value: 19292, Region: 517 Jersey
3:21:42 PM  (Reporting)  Region 133 Portsmouth Pick 57 SelfVal 487 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 24 has enough garrison (Value: 214) - evaluation skipped
3:21:42 PM  (Reporting)  Region 852 Bremen Pick 48 SelfVal 94 Need 332  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
3:21:42 PM  (Reporting)  CheckRegionForOperation 1002619 Gibraltar Force, 211 Gibraltar, Pow:224, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 51 SelfVal 565 AINeed 224
3:21:42 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:21:42 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 258) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 271) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 98 Cardiff Pick 31 has enough garrison (Value: 272) - evaluation skipped
3:21:42 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 101 Need 224  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 126 Plymouth Pick 56 SelfVal 477 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
3:21:42 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 127 Need 224  no group candidate found
3:21:42 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 596 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Southeast Atlantic Trade
3:21:42 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 8217, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1013868 Nayaden Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
3:21:42 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 3 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 13680, Region: 3917 Bengale
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 82 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:21:42 PM  (Reporting)  _AFA_ 1013344 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9150, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:21:42 PM  (Reporting)  _AFA_ 1013346 Menelaus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4125, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  _AFA_ 1013870 Monarch Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 80 %
3:21:42 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 16080, Region: 4302 Coast of Africa
3:21:42 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Docking, Value: 5841, Region: 3912 West Africa
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007870 American Squadron chance: -20 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007870 American Squadron has been given the mission Agenda: Naval Calling, Value: 4275, Region: 3889 Lower Canada
3:21:42 PM  (Reporting)  _AFA_ 1013338 Amphitrite Sq. has been given the mission Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013338 Amphitrite Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013329 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013329 3rd Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007447 Boulogne Observers chance: -30 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 9506, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 114 %
3:21:42 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 64525, Region: 4185 Zuiderzee
3:21:42 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 24589, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007551 Thames Squadron chance: 54 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007551 Thames Squadron has been given the mission Agenda: Naval Calling, Value: 6305, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013331 14th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013331 14th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron chance: 64 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 5243, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013341 Forte Sq. has been given the mission Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013341 Forte Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013340 Clyde Sq. has been given the mission Agenda: Convoy Transport, Value: 3100, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013340 Clyde Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013336 Cydnus Sq. has been given the mission Agenda: Convoy Transport, Value: 2650, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013336 Cydnus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron Auto success as amphib is planned and Probability was 89 %
3:21:42 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 23968, Region: 4185 Zuiderzee
3:21:42 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 10543, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013335 8th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013335 8th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013342 1st Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013342 1st Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013332 Vengeance Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013333 Galloway Sq. has been given the mission Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013333 Galloway Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013334 Liverpool Sq. has been given the mission Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013334 Liverpool Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013343 St George Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5775, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  _AFA_ 1013298 Sultane Sq. has been given the mission Agenda: Convoy Transport, Value: 3300, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013298 Sultane Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 114 %
3:21:42 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 50641, Region: 4278 El Ferrol
3:21:42 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 18095, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -30 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 6519, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013345 Glory Sq. has been given the mission Agenda: Convoy Transport, Value: 5300, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013345 Glory Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1013300 III. Fleet chance: 34 failed.
3:21:42 PM  (Reporting)  _AFA_ 1013300 III. Fleet has been given the mission Agenda: Naval Calling, Value: 1914, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 49 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6975, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -10 failed.
3:21:42 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11911, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 114 %
3:21:42 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 39422, Region: 4555 Haitian Sea
3:21:42 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 13468, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013350 Sirius Sq. has been given the mission Agenda: Convoy Transport, Value: 3100, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding supply transport 1013350 Sirius Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 114 %
3:21:42 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 73183, Region: 4559 Gulf of Guinea
3:21:42 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 26418, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  _AFA_ 1013347 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding commerce 1013347 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  _AFA_ 1013339 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  _AFO_ Adding commerce 1013339 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 1262 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 6 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 678 Napoli
3:21:42 PM  (Reporting)  Leader 1010063 Valetta Garrison relocated to 678 Napoli
3:21:42 PM  (Reporting)  Ended Collect Leaders 4 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.75) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.45 - Core:0.52 - Nav:1.69) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013882 British Detachment is doing nothing in El Ferrol  Power: 67  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:849, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:21:42 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:849, Count: 8(l 1/L 7/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:21:42 PM  (Reporting)  1007651-Atlantic Fleet Power:849 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013350 Sirius Sq., 4278 El Ferrol, Pow:62, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3100, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  1013350-Sirius Sq. Power:62 Health:100% El Ferrol>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013883 British Detachment is doing nothing in Costa de la Luz  Power: 94  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013884 British Detachment is doing nothing in Costa de la Luz  Power: 72  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013885 British Detachment is doing nothing in Costa de la Luz  Power: 68  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 211 Gibraltar, Pow:224, Count: 2(l 1/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5350, Region: 144 Beija
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:21:42 PM  (Reporting)  1002619-Gibraltar Force Power:224 Health:100% Gibraltar>Lisboa Mission:Defend Fitness:50% Need:224 Threat:166 GoalValue: 25000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1805, Count: 18(l 2/L 14/S 2) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
3:21:42 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1805, Count: 18(l 2/L 14/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:21:42 PM  (Reporting)  1007685-Mediterranean Fleet Power:1805 Health:94% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.72) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:570, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
3:21:42 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:570, Count: 7(l 1/L 3/S 3)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:21:42 PM  (Reporting)  1007447-Boulogne Observers Power:570 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013342 1st Transport Sq., 4123 Channel Islands, Pow:25, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  1013342-1st Transport Sq. Power:25 Health:100% Channel Islands>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 2000, Region: 517 Jersey
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19292, Region: 517 Jersey
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19292, Region: 517 Jersey
3:21:42 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 19292
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013334 Liverpool Sq., 4125 Golfe de St Malo, Pow:65, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3250, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  1013334-Liverpool Sq. Power:65 Health:100% Golfe de St Malo>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013876 British Detachment is doing nothing in Pointe du Raz  Power: 66  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013875 British Detachment is doing nothing in Pointe du Raz  Power: 56  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013877 British Detachment is doing nothing in Pointe du Raz  Power: 56  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1107, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:21:42 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1107, Count: 11(l 2/L 8/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:21:42 PM  (Reporting)  1007478-Channel Fleet Power:1107 Health:99% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013879 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:445, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:21:42 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:445, Count: 6(l 1/L 4/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:21:42 PM  (Reporting)  1007626-Rochefort Blockade Power:445 Health:99% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.29 - Core:0.31 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:161, Count: 2(l 1/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8645, Region: 718 Valetta
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8645, Region: 718 Valetta
3:21:42 PM  (Reporting)  1002644-Stuart' Force Power:161 Health:100% Valetta>Valetta Mission:Keep Position Fitness:65% Need:0 Threat:0 GoalValue: 8645
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.22 - Core:1.32 - Nav:2.32) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supply 1013301 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:21:42 PM  (Reporting)  _RCA_ Resupplying 1013301 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1013857 IX. British Force, 3903 Jamaica, Pow:202, Count: 4(l 0/L 4/S 0)
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:21:42 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:21:42 PM  (Reporting)  _GTU_ Finished merge 2 now
3:21:42 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  Ended AI Gather Units 5 ms
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013298 Sultane Sq., 4553 Sea of Cuba, Pow:66, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3300, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013298-Sultane Sq. Power:66 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013296 Coote' Force is doing nothing in Jamaica  Power: 50  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013857 IX. British Force, 3903 Jamaica, Pow:202, Count: 5(l 0/L 4/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:21:42 PM  (Reporting)  1013857-IX. British Force Power:202 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:74, Count: 2(l 0/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3903 Jamaica
3:21:42 PM  (Reporting)  1002698-II. British Detachment Power:74 Health:100% Jamaica>Jamaica Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002732 Jamaica Fencibles is doing nothing in Jamaica  Power: 15  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:462, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:21:42 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:462, Count: 7(l 1/L 3/S 3)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:21:42 PM  (Reporting)  1007791-Jamaca Squadron Power:462 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013878 British Detachment is doing nothing in Haitian Sea  Power: 66  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013300 III. Fleet, 4555 Haitian Sea, Pow:121, Count: 2(l 0/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1914, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1914, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013300-III. Fleet Power:121 Health:100% Haitian Sea>Portsmouth Mission:Naval Calling Fitness:87% Need:0 Threat:0 GoalValue: 1914
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013880 British Detachment is doing nothing in Caraibbean Sea  Power: 68  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013881 British Detachment is doing nothing in Caraibbean Sea  Power: 56  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:807, Count: 11(l 1/L 5/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:21:42 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:807, Count: 11(l 1/L 5/S 5)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:21:42 PM  (Reporting)  1007829-West Indies Squadron Power:807 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:109, Count: 2(l 1/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5456, Region: 3908 Barbados
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5456, Region: 3908 Barbados
3:21:42 PM  (Reporting)  1002736-Barbados Force Power:109 Health:100% Barbados>Barbados Mission:Keep Position Fitness:31% Need:0 Threat:160 GoalValue: 5456
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 4564 Sea of Ceylon, Pow:83, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 8217, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 8217, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  1013867-Gloire Sq. Power:83 Health:100% Sea of Ceylon>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:99% Need:0 Threat:0 GoalValue: 8217
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013868 Nayaden Sq., 4564 Sea of Ceylon, Pow:64, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013868-Nayaden Sq. Power:64 Health:100% Sea of Ceylon>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6400
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4564 Sea of Ceylon, Pow:56, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade
3:21:42 PM  (Reporting)  1013869-Undauted Sq. Power:56 Health:100% Sea of Ceylon>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:74% Need:0 Threat:0 GoalValue: 4144
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4564 Sea of Ceylon, Pow:834, Count: 13(l 2/L 6/S 5)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 40524, Region: 4563 Coast of Coromandel
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 13680, Region: 3917 Bengale
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 80000, Region: 4304 Coast of Carnatic
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007892 Indian Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4304 Coast of Carnatic
3:21:42 PM  (Reporting)  1007892-Indian Squadron Power:834 Health:100% Sea of Ceylon>Coast of Carnatic Mission:Attack Fitness:80% Need:0 Threat:0 GoalValue: 80000
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:1.13) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Arty 1013866 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:21:42 PM  (Reporting)  _RCA_ Artillery 1013866 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1013865 Birmingham HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:21:42 PM  (Reporting)  _GTU_ 1013311 Cornwall HG, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1003065 Plymouth Garrison, 126 Plymouth, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013862 Cornwall Rifles, 126 Plymouth, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1003002 Dover Garrison, 140 Dover, Pow:142, Count: 5(l 1/L 3/S 1) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002355 Kent Force, 140 Dover, Pow:153, Count: 5(l 1/L 3/S 1) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1003016 Cardiff Garrison, 98 Cardiff, Pow:57, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002578 Disposable Force, 32 Cork, Pow:282, Count: 11(l 2/L 6/S 3) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1003057 Birmingham Garrison, 105 Birmingham, Pow:129, Count: 3(l 0/L 2/S 1) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013316 Norwich Brigade, 112 Norwich, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013312 Leicester Brigade, 108 Leicester, Pow:43, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013315 Liverpool Brigade, 87 Liverpool, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002449 Alexander Mackenzie Fraser, 87 Liverpool, Pow:246, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:116, Count: 6(l 1/L 3/S 2) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013322 Manchester Brigade, 79 Manchester, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002479 Hannover Expedition, 84 Hull, Pow:219, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002935 Leeds Garrison, 80 Leeds, Pow:95, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 72 Carlisle, Pow:61, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 70 Newcastle, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1013859 Newcastle Brigade, 70 Newcastle, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ Starting merge 24 at start
3:21:42 PM  (Reporting)  _GTU_ Finished merge 24 now
3:21:42 PM  (Reporting)  _GTU_ 1002578 Disposable Force, 32 Cork, Pow:282, Count: 11(l 2/L 6/S 3) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:116, Count: 6(l 1/L 3/S 2) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ Hannover Expedition gathering toward a group near primary region 1013306 Colchester Brigade, 118 London, Pow:42, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1013306 Colchester Brigade in region: London
3:21:42 PM  (Reporting)  _GTU_ Kent Force A transport fleet is heading toward the group, setting it to Wait for load
3:21:42 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:21:42 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1002935 Leeds Garrison, 80 Leeds, Pow:95, Count: 4(l 1/L 2/S 1) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ Birmingham Garrison gathering toward primary region (short distance)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
3:21:42 PM  (Reporting)  _GTU_ Dover Garrison A transport fleet is heading toward the group, setting it to Wait for load
3:21:42 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:21:42 PM  (Reporting)  _GTU_ Liverpool Brigade gathering toward a group near primary region 1013865 XI. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 105 Birmingham Seek Strong Group 1013865 XI. British Detachment in region: Birmingham
3:21:42 PM  (Reporting)  _GTU_ Cardiff Garrison gathering toward primary region (short distance)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 118 London Gather to region: 118 London
3:21:42 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser gathering toward primary region (long distance)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 100, Region: 118 London Gather to region: 118 London
3:21:42 PM  (Reporting)  _GTU_ Leicester Brigade gathering toward primary region (short distance)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:21:42 PM  (Reporting)  _GTU_ 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 70 Newcastle, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1013311 Cornwall HG, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ Norwich Brigade gathering toward primary region (short distance)
3:21:42 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
3:21:42 PM  (Reporting)  _GTU_ 1013322 Manchester Brigade, 79 Manchester, Pow:38, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1013859 Newcastle Brigade, 70 Newcastle, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1003065 Plymouth Garrison, 126 Plymouth, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1013862 Cornwall Rifles, 126 Plymouth, Pow:46, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 72 Carlisle, Pow:61, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  Ended AI Gather Units 96 ms
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
3:21:42 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
3:21:42 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
3:21:42 PM  (Reporting)  _ATG__ 1002935 Leeds Garrison Leeds Going against objective: 118 London
3:21:42 PM  (Reporting)  _ATG__ 1013860 X. British Detachment Belfast Going against objective: 118 London
3:21:42 PM  (Reporting)  _ATG__ 1002993 Carlisle Garrison Carlisle Going against objective: 118 London
3:21:42 PM  (Reporting)  _ATG__ 1003033 Newcastle Garrison Newcastle Going against objective: 133 Portsmouth
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 5 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 43 Inverness, Pow:18, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:21:42 PM  (Reporting)  1002931-Inverness Garrison Power:18 Health:100% Inverness>Inverness Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002535 Highlands Force, 50 Balmoral, Pow:62, Count: 4(l 1/L 2/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  1002535-Highlands Force Power:62 Health:100% Balmoral>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 51 Aberdeen, Pow:18, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:21:42 PM  (Reporting)  1002927-Aberdeen Garrison Power:18 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 53 Perth, Pow:18, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
3:21:42 PM  (Reporting)  1002923-Perth Garrison Power:18 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002504 Scotland Force, 59 Greenock, Pow:13, Count: 3(l 1/L 0/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  1002504-Scotland Force Power:13 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013318 VII. British Force, 59 Greenock, Pow:125, Count: 6(l 0/L 6/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  1013318-VII. British Force Power:125 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 59 Greenock, Pow:25, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  1013864-1st Scotland Bde Power:25 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:21:42 PM  (Reporting)  1002919-Edinburgh Garrison Power:14 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013859 Newcastle Brigade is doing nothing in Newcastle  Power: 55  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1003033 Newcastle Garrison is doing nothing in Newcastle  Power: 14  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002993 Carlisle Garrison is doing nothing in Carlisle  Power: 61  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013860 X. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002935 Leeds Garrison is doing nothing in Leeds  Power: 95  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 84 Hull, Pow:219, Count: 4(l 3/L 2/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
3:21:42 PM  (Reporting)  1002479 Hannover Expedition Hull Health: 100 % will target  1013306 Colchester Brigade
3:21:42 PM  (Reporting)  1002479-Hannover Expedition Power:219 Health:100% Hull>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013514 1st Scouting Squadron, 84 Hull, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in Manchester  Power: 38  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:21:42 PM  (Reporting)  1002945-Manchester Garrison Power:14 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 116  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 87 Liverpool, Pow:246, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 100, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 100, Region: 118 London
3:21:42 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:246 Health:100% Liverpool>London Mission:Gather to GHQ Fitness:40% Need:0 Threat:0 GoalValue: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013315 Liverpool Brigade, 87 Liverpool, Pow:46, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 105 Birmingham
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 105 Birmingham
3:21:42 PM  (Reporting)  1013315 Liverpool Brigade Liverpool Health: 100 % will target  1013865 XI. British Detachment
3:21:42 PM  (Reporting)  1013315-Liverpool Brigade Power:46 Health:100% Liverpool>Birmingham Mission:Merge (slave) Fitness:80% Need:46 Threat:0 GoalValue: 200
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003025 Liverpool Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:21:42 PM  (Reporting)  1003025-Liverpool Garrison Power:14 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 22 Carlow, Pow:32, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 16 Dublin
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 16 Dublin
3:21:42 PM  (Reporting)  1013321-Limerick Brigade Power:32 Health:100% Carlow>Dublin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003049 Leicester Garrison, 108 Leicester, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:21:42 PM  (Reporting)  1003049-Leicester Garrison Power:14 Health:100% Leicester>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013312 Leicester Brigade, 108 Leicester, Pow:43, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:21:42 PM  (Reporting)  1013312-Leicester Brigade Power:43 Health:100% Leicester>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002962 Norwich Garrison, 112 Norwich, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:21:42 PM  (Reporting)  1002962-Norwich Garrison Power:14 Health:100% Norwich>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013316 Norwich Brigade, 112 Norwich, Pow:38, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:21:42 PM  (Reporting)  1013316-Norwich Brigade Power:38 Health:100% Norwich>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003057 Birmingham Garrison, 105 Birmingham, Pow:129, Count: 3(l 0/L 2/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:21:42 PM  (Reporting)  1003057-Birmingham Garrison Power:129 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013865 XI. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15750, Region: 105 Birmingham
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15750, Region: 105 Birmingham
3:21:42 PM  (Reporting)  1013865-XI. British Detachment Power:49 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:63% Need:46 Threat:0 GoalValue: 15750
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:21:42 PM  (Reporting)  1003041-Yarmouth Garrison Power:14 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013502 1st Transport Squadron, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002320 Harwich Force, 117 St Albans, Pow:70, Count: 3(l 1/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  1002320-Harwich Force Power:70 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013858 VI. British Force, 117 St Albans, Pow:166, Count: 6(l 0/L 6/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  1013858-VI. British Force Power:166 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013863 IV. British Detachment, 117 St Albans, Pow:55, Count: 2(l 0/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  1013863-IV. British Detachment Power:55 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002578 Disposable Force is doing nothing in Cork  Power: 282  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 19  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 122 Colchester, Pow:14, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  1002984-Colchester Garrison Power:14 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 98 Cardiff, Pow:57, Count: 2(l 0/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 118 London
3:21:42 PM  (Reporting)  1003016-Cardiff Garrison Power:57 Health:100% Cardiff>London Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 118 London, Pow:4, Count: 2(l 0/L 0/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4452, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4452, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% London>Portsmouth Mission:Prep. Amphibious Fitness:84% Need:0 Threat:0 GoalValue: 4452
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013496 1st Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013496 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013313 Halkett' Force is doing nothing in London  Power: 165  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013306 Colchester Brigade, 118 London, Pow:42, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  1013306-Colchester Brigade Power:42 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013314 Yarmouth Brigade, 118 London, Pow:40, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:21:42 PM  (Reporting)  1013314-Yarmouth Brigade Power:40 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013508 2nd Transport Squadron, 130 Bristol, Pow:0, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013330 4th Transport Sq., 3938 Medway, Pow:7, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 90000, Region: 4135 Pas de Calais
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4135 Pas de Calais
3:21:42 PM  (Reporting)  1013330 4th Transport Sq. Medway Health: 100 % will target  1007447 Boulogne Observers
3:21:42 PM  (Reporting)  1013330-4th Transport Sq. Power:7 Health:100% Medway>Pas de Calais Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013308 III. British Detachment, 134 Winchester, Pow:50, Count: 2(l 0/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013308-III. British Detachment Power:50 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002355 Kent Force, 140 Dover, Pow:153, Count: 5(l 1/L 3/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:21:42 PM  (Reporting)  1002355-Kent Force Power:153 Health:100% Dover>Dover Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 140 Dover, Pow:142, Count: 5(l 1/L 3/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 140 Dover
3:21:42 PM  (Reporting)  1003002-Dover Garrison Power:142 Health:100% Dover>Dover Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013871 British Detachment is doing nothing in Strait of Dover  Power: 56  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013872 British Detachment is doing nothing in Strait of Dover  Power: 26  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1448, Count: 15(l 2/L 12/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:21:42 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1448, Count: 15(l 2/L 12/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:21:42 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1448, Count: 15(l 2/L 12/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:21:42 PM  (Reporting)  1007380-Home Fleet Power:1448 Health:99% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1007551 Thames Squadron, 4134 Strait of Dover, Pow:142, Count: 4(l 0/L 4/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 6110, Region: 140 Dover
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 6305, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
3:21:42 PM  (Reporting)  1007551 Thames Squadron Strait of Dover Health: 100 % will target  1007527 Medway Squadron
3:21:42 PM  (Reporting)  1007551-Thames Squadron Power:142 Health:100% Strait of Dover>Beachy Head Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013331 14th Transport Sq., 4134 Strait of Dover, Pow:26, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013331-14th Transport Sq. Power:26 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:1033, Count: 10(l 3/L 6/S 4)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013351-Hill' Force Power:1033 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1002414-Portsmouth Force Power:55 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013861 Wessex Rifles, 133 Portsmouth, Pow:49, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013861-Wessex Rifles Power:49 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013310 Wessex HG, 133 Portsmouth, Pow:10, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1013310-Wessex HG Power:10 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002209 English Home Army, 133 Portsmouth, Pow:484, Count: 16(l 4/L 11/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1002209-English Home Army Power:484 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:69, Count: 2(l 0/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1002970-Winchester Garrison Power:69 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:29, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:21:42 PM  (Reporting)  1003075-Portsmouth Garrison Power:29 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013862 Cornwall Rifles is doing nothing in Plymouth  Power: 46  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1003065 Plymouth Garrison is doing nothing in Plymouth  Power: 29  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013311 Cornwall HG is doing nothing in Plymouth  Power: 14  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:220, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:21:42 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:220, Count: 5(l 1/L 4/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:21:42 PM  (Reporting)  1007527-Medway Squadron Power:220 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013873 British Detachment is doing nothing in Isle of Wight  Power: 67  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013874 British Detachment is doing nothing in Isle of Wight  Power: 37  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:549, Count: 9(l 1/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:21:42 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:549, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:21:42 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:549, Count: 9(l 1/L 7/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:21:42 PM  (Reporting)  1007586-Portsmouth Squadron Power:549 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013335 8th Transport Sq., 4127 Lyme Bay, Pow:26, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013335-8th Transport Sq. Power:26 Health:100% Lyme Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.46) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013339 9th Transport Sq., 4301 Cap Rhir, Pow:25, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013339-9th Transport Sq. Power:25 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 102  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:56, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:21:42 PM  (Reporting)  1002689-Nova Scotia Force Power:56 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:19, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:21:42 PM  (Reporting)  1013337-Nova Scotia Militia Power:19 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1007870 American Squadron, 4549 Massachussetts Bay, Pow:262, Count: 5(l 1/L 2/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4275, Region: 3889 Lower Canada
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10000, Region: 4556 Caraibbean Sea
3:21:42 PM  (Reporting)  1007870-American Squadron Power:262 Health:100% Massachussetts Bay>Caraibbean Sea Mission:Attack Fitness:10% Need:0 Threat:0 GoalValue: 10000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013338 Amphitrite Sq., 4549 Massachussetts Bay, Pow:64, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  1013338-Amphitrite Sq. Power:64 Health:100% Massachussetts Bay>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:40, Count: 2(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:21:42 PM  (Reporting)  1002684-Upper Canada Force Power:40 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.88) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013870 Monarch Sq., 4559 Gulf of Guinea, Pow:95, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013870-Monarch Sq. Power:95 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:333, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:21:42 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:333, Count: 5(l 1/L 4/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:21:42 PM  (Reporting)  1007764-African Squadron Power:333 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.75) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013344 IV. Fleet, 3934 Commerce, Pow:122, Count: 2(l 0/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4549 Massachussetts Bay
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 9150, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9150, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013344-IV. Fleet Power:122 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9150
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013341 Forte Sq., 4115 Northwestern Approaches, Pow:71, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8500, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8500, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013341-Forte Sq. Power:71 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013340 Clyde Sq., 4115 Northwestern Approaches, Pow:62, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3100, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  1013340-Clyde Sq. Power:62 Health:100% Northwestern Approaches>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013336 Cydnus Sq., 4115 Northwestern Approaches, Pow:53, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2650, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013336-Cydnus Sq. Power:53 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013347 17th Transport Sq., 4293 Middle Atlantic, Pow:12, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013347-17th Transport Sq. Power:12 Health:100% Middle Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.23 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013346 Menelaus Sq., 3927 Southeast Atlantic Trade, Pow:55, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 4125, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4125, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  1013346-Menelaus Sq. Power:55 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4125
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.28 - Core:0.20 - Nav:1.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  _ATG__ 1013885 British Detachment Costa de la Luz Going against objective: 3889 Lower Canada
3:21:42 PM  (Reporting)  _ATG__ 1013884 British Detachment Costa de la Luz Going against objective: 149 Lisboa
3:21:42 PM  (Reporting)  _ATG__ 1013883 British Detachment Costa de la Luz Going against objective: 133 Portsmouth
3:21:42 PM  (Reporting)  _ATG__ 1013882 British Detachment El Ferrol Going against objective: 211 Gibraltar
3:21:42 PM  (Reporting)  _ATG__ 1013881 British Detachment Caraibbean Sea Going against objective: 126 Plymouth
3:21:42 PM  (Reporting)  _ATG__ 1013880 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
3:21:42 PM  (Reporting)  _ATG__ 1013879 British Detachment Pointe de Grave Going against objective: 149 Lisboa
3:21:42 PM  (Reporting)  _ATG__ 1013878 British Detachment Haitian Sea Going against objective: 133 Portsmouth
3:21:42 PM  (Reporting)  _ATG__ 1013877 British Detachment Pointe du Raz Going against objective: 3889 Lower Canada
3:21:42 PM  (Reporting)  _ATG__ 1013875 British Detachment Pointe du Raz Going against objective: 126 Plymouth
3:21:42 PM  (Reporting)  _ATG__ 1013876 British Detachment Pointe du Raz Going against objective: 149 Lisboa
3:21:42 PM  (Reporting)  _ATG__ 1013874 British Detachment Isle of Wight Going against objective: 16 Dublin
3:21:42 PM  (Reporting)  _ATG__ 1013873 British Detachment Isle of Wight Going against objective: 211 Gibraltar
3:21:42 PM  (Reporting)  _ATG__ 1013872 British Detachment Strait of Dover Going against objective: 149 Lisboa
3:21:42 PM  (Reporting)  _ATG__ 1013871 British Detachment Strait of Dover Going against objective: 16 Dublin
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 12 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013329 3rd Transport Sq., 4189 Dogger Bank, Pow:4, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013329-3rd Transport Sq. Power:4 Health:100% Dogger Bank>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 4120 Lizzard Point, Pow:45, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013332-Vengeance Sq. Power:45 Health:100% Lizzard Point>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013333 Galloway Sq., 4119 Channel Entrance, Pow:61, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  1013333-Galloway Sq. Power:61 Health:100% Channel Entrance>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3050
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013343 St George Sq., 3926 Northeast Atlantic Trade, Pow:77, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5775, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5775, Region: 3926 Northeast Atlantic Trade
3:21:42 PM  (Reporting)  1013343-St George Sq. Power:77 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 5775
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013345 Glory Sq., 4263 Atlantic Ocean, Pow:106, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 5300, Region: 3925 Western Approaches Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  1013345-Glory Sq. Power:106 Health:100% Atlantic Ocean>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12900
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 10 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Adding stack 1013857 IX. British Force, 3903 Jamaica, Pow:202, Count: 5(l 0/L 4/S 1)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 18 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Adding stack 1002209 English Home Army, 133 Portsmouth, Pow:484, Count: 16(l 4/L 11/S 2)
3:21:42 PM  (Reporting)  Adding stack 1013313 Halkett' Force, 118 London, Pow:165, Count: 5(l 1/L 4/S 0)
3:21:42 PM  (Reporting)  Adding stack 1002578 Disposable Force, 32 Cork, Pow:282, Count: 11(l 2/L 6/S 3)
3:21:42 PM  (Reporting)  Adding stack 1013858 VI. British Force, 117 St Albans, Pow:166, Count: 6(l 0/L 6/S 0)
3:21:42 PM  (Reporting)  Adding stack 1013318 VII. British Force, 59 Greenock, Pow:125, Count: 6(l 0/L 6/S 0)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  1013341 Forte Sq. will be merged into 1013336 Cydnus Sq. in region Northwestern Approaches
3:21:42 PM  (Reporting)  AI Process done in  12512 ms
3:21:42 PM  (Reporting)  Processing  1000003 Russia
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1859 Expected 150 Balance -16
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 3101 Expected 105 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 564 Expected 105 Balance -12
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 419 Expected 75 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 28 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 860 Expected 30 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 11 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000005 Prussia
3:21:42 PM  (Reporting)  Checking 3 Promise Local Support
3:21:42 PM  (Reporting)  Still checking 3 Promise Local Support
3:21:42 PM  (Reporting)  Item is a Various entry, chance 5
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Promise Local Support toward Prussia chance 5
3:21:42 PM  (Reporting)  Proposing to 1000034 Azeria
3:21:42 PM  (Reporting)  Checking 50 Degrade Relationship
3:21:42 PM  (Reporting)  Proposing to 1000026 Moldavia
3:21:42 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
3:21:42 PM  (Reporting)  Checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 118 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 2049 Havza
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2999 Vologda
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3001 Griazovets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 635 Trieste
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2473 Prienai
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3778 Tabarka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2875 Shostka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2124 Pazarcik
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3616 Argun
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3201 Pavlograd
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3727 Fes
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1579 Toeckfors
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3453 Jirnovsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1496 Tonstad
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1723 Leskovac
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4114 Irish Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3436 Balakovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 2832 Ilintsy
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2120 Malatya
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4389 Otranto Channel
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4082 Sea of the Hebrides
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4250 Gulf of Finland
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 388 Tulle
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 294 Caspe
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3346 Venady
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3134 Sashnoye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1533 Varberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2868 Seversk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1792 Moldva
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 772 Bruxelles
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 2966 Yaroslav
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 2414 Rasheed
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 690 Metaponto
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3406 Ruzaevka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3021 Sodinka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2931 Toupik
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 2854 Ekaterinoslav
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4347 Costa di Lucania
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2754 Manevychi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4061 Icelandic Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 306 Villanueva
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1044 Lauenburg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3646 Zugdidi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2267 Al Basra
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 914 Nuernberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2463 Ponewjez
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3148 Dvorichna
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1871 Veliko Tarnovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 3122 Mashivka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4515 Kertch Straits
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1566 Oexelosund
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1507 Risoer
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 3903 Jamaica
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2267 Al Basra
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3545 Azov
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2142 Hani
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 4051 Tigris
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 232 Cieza
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1700 Peterwardein
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 731 Martigny
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1575 Grumms
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3215 Enerodar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 79 Manchester
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4262 Baie de Bourgneuf
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1662 Cerknica
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2895 Sevchenkove
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1497 Evje
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2084 Akincilar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 221 Cordoba
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2487 Suprasi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2975 Ozery
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 3811 Nalut
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1341 Chodorov
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 10 Volunteers has 156 % to be played in 2815 Odessa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3631 Karatchaievsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 102 Northampton
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 869 Magdeburg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2885 Krolevets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2793 Koziatyn
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3495 Derbety
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2665 Velikie Luki
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2237 Jalula
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3057 Beleye Berega
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 3726 Ouezzane
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3587 Zelenokumsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1983 Fethiye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 3189 Rostov
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 339 Montpellier
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2259 Al Amarah
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 800 Groningen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2029 Taskopru
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3041 Novomichurinsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 991 Sondershausen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1239 Goverla
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 186 target region was 2834 Haysin
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2425 Medze
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1020 Sprottau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4236 Gulf of Riga
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 4019 Dniepr Bend
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4119 Channel Entrance
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1337 Lemberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2143 Silvan
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4158 Oslofjord
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 650 Elba
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 186 target region was 1840 Tzaribrod
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4129 Beachy Head
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2135 Kars
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1932 Kyparissia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 559 Vouziers
3:21:42 PM  (Reporting)  Ended HandleRegionsDecisions 4049 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 419
3:21:42 PM  (Reporting)  Money Level 6 Amount 1859
3:21:42 PM  (Reporting)  Conscripts Level 5 Amount 564
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:21:42 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
3:21:42 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 19
3:21:42 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 243
3:21:42 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 37
3:21:42 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 149
3:21:42 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 46
3:21:42 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 448
3:21:42 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
3:21:42 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 61
3:21:42 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
3:21:42 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
3:21:42 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 19
3:21:42 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
3:21:42 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
3:21:42 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
3:21:42 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
3:21:42 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 221
3:21:42 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
3:21:42 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
3:21:42 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:21:42 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:21:42 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:21:42 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:21:42 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 4
3:21:42 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 44
3:21:42 PM  (Reporting)  Number of Draw 9
3:21:42 PM  (Reporting)  Picking 1248 Supply Depot 1805
3:21:42 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:21:42 PM  (Reporting)  _BNU Buying Unit Supply Depot 1805 Family ID Supply Train no Area
3:21:42 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 680 WSU 419 0 Money 1859 472
3:21:42 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
3:21:42 PM  (Reporting)  Picking 192 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 806 WSU 419 16 Money 1859 668
3:21:42 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 806 WSU 419 16 Money 1859 676
3:21:42 PM  (Reporting)  Picking 222 Galley Flotilla 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 566 WSU 419 40 Money 1859 764
3:21:42 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 746 WSU 419 16 Money 1859 716
3:21:42 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 816 WSU 419 36 Money 1859 776
3:21:42 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:21:42 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 564 566 WSU 419 16 Money 1859 668
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 2 69 ms
3:21:42 PM  (Reporting)  AI Process done in  4552 ms
3:21:42 PM  (Reporting)  Processing  1000004 Austria
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2737 OppPow Land: 0 OwnPow Nav : 182 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:21:42 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3585 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 383 ms
3:21:42 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1974 Expected 124 Balance -9
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 2578 Expected 87 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 411 Expected 87 Balance -11
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 291 Expected 62 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 27 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 509 Expected 25 Balance 0
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2737 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1091
3:21:42 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 42      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3585 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 55      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 53      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 45      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 29      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
3:21:42 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Trente Max Val: Wien Naval Gathering: 635 Trieste
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
3:21:42 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Austria 808 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 7 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000025 Wallachia
3:21:42 PM  (Reporting)  Proposing to 1000020 Tuscany
3:21:42 PM  (Reporting)  Checking 26 Propose Mutual Supply
3:21:42 PM  (Reporting)  Still checking 26 Propose Mutual Supply
3:21:42 PM  (Reporting)  Item is a Various entry, chance 18
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Austria sent Propose Mutual Supply toward Tuscany
3:21:42 PM  (Reporting)  Proposing to 1000020 Tuscany
3:21:42 PM  (Reporting)  Checking 50 Degrade Relationship
3:21:42 PM  (Reporting)  Proposing to 1000020 Tuscany
3:21:42 PM  (Reporting)  Checking 66 Request Foreign Access
3:21:42 PM  (Reporting)  Still checking 66 Request Foreign Access
3:21:42 PM  (Reporting)  Item is a Various entry, chance 16
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Foreign Access toward Tuscany chance 16
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 66 Dumfries
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3529 Troitskoye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2408 Gizeh
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 92 % to be played in 1280 Debrecen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 957 Parchim
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2902 Pereiaslav
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2348 As Salt
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2720 Zlobyn
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2579 Haapsalu
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1501 Farsund
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3405 Insar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 1354 Radkowice
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2472 Vilnius
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 180 target region was 1313 Sedia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1684 Metkovic
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3773 Annaba
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3438 Marks
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3529 Troitskoye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 936 Rosenheim
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 462 Moret
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1415 Mlawa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1452 Lipsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1944 Bursa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4263 Atlantic Ocean
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3928 Western Mediterranean Trade
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2599 Gatchina
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2478 Druskinika
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 150 target region was 1171 Badgastein
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2754 Manevychi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3254 Usta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1511 Drammen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 83 Scarborough
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 1126 Littau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1597 Lindholmen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3960 Bouches du Rhne
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3868 Novospasskoye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3941 Lower Tago
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 260 Orgaz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2147 Cinar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2101 Divrigi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3010 Nekrasovskoye
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3951 Confluent du Lot
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 79 Manchester
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3393 Ghagino
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4093 West Rockall
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3565 Taman
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 147 Abrantes
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 150 target region was 917 Ravensburg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2682 Vitebsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3007 Nefedovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1133 Welsen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3350 Morchansk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3397 Romodanovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1714 Krusevac
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 625 Chiogga
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1839 Mihatlovgrad
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 123 Penzance
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3165 Tchertkovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 27 target region was 1118 Prag
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 8 Belfast
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4007 Prut Confluent
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2648 Serbino
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 354 Angoulme
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 2496 Jabrinka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4004 Iskar Confluent
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2247 Dehloran
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1772 Corabia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2528 Polotsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2341 Otaybah
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 934 Muenchen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 403 Rodez
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3514 Krasnydar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 820 Zweibrucken
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3722 Ceuta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 156 Oporto
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 175 Reinosa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4526 Cape Civa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4424 West Lybian Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 961 Guestrow
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1169 Lienz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2957 Babaevo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3303 Arzama
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2543 Prejli
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3736 Beni Saf
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1732 Kukes
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4206 Bornholm
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2281 As Salman
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1255 Ujgorod
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4299 Ras Essaouira
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 598 Imperia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4452 Saronic Gulf
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 453 Oyonax
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3535 Izobilnyi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3619 Tuapse
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2391 Al Ghafar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2859 Bobrynets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3670 Sagarejo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3668 Akhmeta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2816 Rozdilna
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2425 Medze
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1509 Skien
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4197 South Oresund
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 777 Bergen op Zoom
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1072 Posen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4488 Sporades
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 4471 Coast of Samaria
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1940 Uskudar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1466 Esbjerg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2177 Saray
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4019 Dniepr Bend
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1488 Gedser
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4337 Ligurian Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1724 Vranje
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3525 Yuzhno
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2623 Siverskii
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3740 Oran
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2448 Shavli
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 486 Joigny
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 346 Agen
3:21:42 PM  (Reporting)  Ended HandleRegionsDecisions 3353 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 291
3:21:42 PM  (Reporting)  Money Level 6 Amount 1974
3:21:42 PM  (Reporting)  Conscripts Level 5 Amount 411
3:21:42 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:21:42 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:21:42 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
3:21:42 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:21:42 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 198
3:21:42 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
3:21:42 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
3:21:42 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
3:21:42 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:21:42 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
3:21:42 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:21:42 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
3:21:42 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
3:21:42 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
3:21:42 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:21:42 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:21:42 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:21:42 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:21:42 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:21:42 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
3:21:42 PM  (Reporting)  Adding 324 Signals Rgt Coeff: 9
3:21:42 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
3:21:42 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:21:42 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:21:42 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:21:42 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
3:21:42 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
3:21:42 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
3:21:42 PM  (Reporting)  Number of Draw 8
3:21:42 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 22
3:21:42 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Austria
3:21:42 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:21:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 411 456 WSU 291 72 Money 1974 632
3:21:42 PM  (Reporting)  Picking 324 Signals Rgt
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  _BNU Buying Unit Signals Rgt Family ID Service Asset Area Recruitment Area: Austria
3:21:42 PM  (Reporting)  Picking 310 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 411 760 WSU 291 0 Money 1974 376
3:21:42 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:21:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 411 760 WSU 291 0 Money 1974 412
3:21:42 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 411 520 WSU 291 0 Money 1974 376
3:21:42 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:21:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 411 640 WSU 291 0 Money 1974 412
3:21:42 PM  (Reporting)  Picking 325 Pioneer Rgt
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 411 432 WSU 291 0 Money 1974 332
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 2 37 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:92, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:81, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:147, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004778 Temesvar Grenzer, 1747 Temesvar, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004696 Stadtgarnison Trieste, 635 Trieste, Pow:55, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004788 Walachische Grenzer, 1300 Karslburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004686 Stadtgarnison Graz, 1189 Graz, Pow:77, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010889 Stadtgarnison Salzburg, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004482 Stadtgarnison Memmingen, 926 Memmingen, Pow:80, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:18, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004276 Knigreich Oesterreich, 1194 Wien, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004528 Osterreichisch Kavallerie, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004496 Stadtgarnison Wien, 1194 Wien, Pow:183, Count: 10(l 1/L 6/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010894 Stadtgarnison Linz, 1158 Linz, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004525 Bohemisch Reserve, 1118 Prag, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:81, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  _SSU_ 1013546 Fu.AR. 1, 1158 Linz, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:21:42 PM  (Reporting)  _SSU_ 1013541 Fs.AB. 1, 1346 Cernowitz, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 39200, Region: 1152 Innsbruck
3:21:42 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:284, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
3:21:42 PM  (Reporting)  _DCR_ 1004399 Riesch Korps, 1158 Linz, Pow:383, Count: 6(l 4/L 3/S 2) will reinforce threatened border 1158 Linz
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 926 Memmingen
3:21:42 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:284, Count: 3(l 3/L 2/S 0) will reinforce threatened border 926 Memmingen
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
3:21:42 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:284, Count: 3(l 3/L 2/S 0) will reinforce threatened border 899 Ueberlingen
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 36500, Region: 1155 Salzburg
3:21:42 PM  (Reporting)  _DCR_ 1004342 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) will reinforce threatened border 1155 Salzburg
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 16200, Region: 623 Padova
3:21:42 PM  (Reporting)  _DCR_ 1004585 Rechtsseitig Div., 626 Trevisa, Pow:244, Count: 1(l 1/L 1/S 0) will reinforce threatened border 623 Padova
3:21:42 PM  (Reporting)  Ended GarrisonBorders 85 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 626 Trevisa, Pow:109, Count: 3(l 1/L 0/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004566 Mitte Div., 626 Trevisa, Pow:280, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 626 Trevisa, Pow:400, Count: 4(l 2/L 1/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004629 1. Reserve Div., 626 Trevisa, Pow:218, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 626 Trevisa, Pow:610, Count: 5(l 3/L 2/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004604 1. Linksseitig Div., 626 Trevisa, Pow:192, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 626 Trevisa, Pow:813, Count: 6(l 4/L 3/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004554 Avantgarde Div., 626 Trevisa, Pow:140, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 626 Trevisa, Pow:954, Count: 7(l 5/L 4/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004645 2. Reserve Div., 626 Trevisa, Pow:130, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 626 Trevisa, Pow:1080, Count: 8(l 6/L 5/S 2)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004656 Reiterei Reserve Div., 626 Trevisa, Pow:93, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 626 Trevisa, Pow:1168, Count: 9(l 7/L 6/S 2)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 91 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 2 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
3:21:42 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:21:42 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 59 ms
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  _PGS_ Gathered this stack 1004279 Bayerische Armee, 1158 Linz, Pow:100, Count: 5(l 2/L 0/S 3)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004300 Wernek Korps, 1158 Linz, Pow:335, Count: 10(l 4/L 5/S 3)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004279 Bayerische Armee, 1158 Linz, Pow:474, Count: 15(l 6/L 5/S 6)
3:21:42 PM  (Reporting)  _PGS_ Adding this stack 1004362 Schwarzenberg Korps, 1158 Linz, Pow:326, Count: 5(l 3/L 2/S 2)
3:21:42 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004279 Bayerische Armee, 1158 Linz, Pow:666, Count: 20(l 9/L 7/S 8)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 280 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 1152 Innsbruck
3:21:42 PM  (Reporting)  _PCO_ 1004465 Michael von Kienmayer is now in Privileged Combine in 1004464 Kienmayer 1194 Wien
3:21:42 PM  (Reporting)  _PCO_ 1004446 Franz von Jellachich de Buzin is now in Privileged Combine in 1004445 Jellachich Korps 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Nostitz has been merged into 1004465 Kienmayer Korps(Michael von Kienmayer) in 1004464 Kienmayer 1194 Wien
3:21:42 PM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004465 Kienmayer Korps(Michael von Kienmayer) in 1004464 Kienmayer 1194 Wien
3:21:42 PM  (Reporting)  _PCO_ Hager Cav. has been merged into 1004465 Kienmayer Korps(Michael von Kienmayer) in 1004464 Kienmayer 1194 Wien
3:21:42 PM  (Reporting)  _PCO_ Thelen-Hager Gre. has been merged into 1004465 Kienmayer Korps(Michael von Kienmayer) in 1004464 Kienmayer 1194 Wien
3:21:42 PM  (Reporting)  _PCO_ K. Reitende Bte has been merged into 1004465 Kienmayer Korps(Michael von Kienmayer) in 1004464 Kienmayer 1194 Wien
3:21:42 PM  (Reporting)  _PCO_ Richter has been merged into 1004446 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004445 Jellachich Korps 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Rohan has been merged into 1004446 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004445 Jellachich Korps 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Wolfskeel Gre. has been merged into 1004446 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004445 Jellachich Korps 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Wolfskeel Cav. has been merged into 1004446 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004445 Jellachich Korps 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Aspre Reintende Bte has been merged into 1004322 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004279 Bayerische Armee 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Aspre Leichte Inf. has been merged into 1004322 Hohenzollern DIV.(von Hohenzollern-Echingen) in 1004279 Bayerische Armee 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ Aspre Cav. has been merged into 1004310 Kerpen DIV.(Wilhelm von Kerpen) in 1004279 Bayerische Armee 1158 Linz
3:21:42 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 1152 Innsbruck
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 180 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 4 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 2 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  _CLD_ Leader (Split Segment IV) von Schwarzenberg in Linz has been detached from group 1004279 Bayerische Armee
3:21:42 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013887 von Schwarzenberg 1158 Linz toward 1004528 Osterreichisch Kavallerie, 1194 Wien, Pow:61, Count: 3(l 0/L 3/S 0) Relocating
3:21:42 PM  (Reporting)  Ended Check Leaders 49 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:21:42 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 127 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 120
3:21:42 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
3:21:42 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 207 ms
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 6 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6322 AllOppPowLand: 0 AllOwnPowNav: 312 AllOppPowNav 0
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1004621 2. Linksseitig Div. (Pow.49)
3:21:42 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.244)
3:21:42 PM  (Reporting)  1004539 Italienische Armee (Pow.1168)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 627 Venezia Pick 42 has enough garrison (Value: 228) - evaluation skipped
3:21:42 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 271 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 186 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 626 Trevisa Pick 20 has enough garrison (Value: 80) - evaluation skipped
3:21:42 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 421 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 163 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 336) - evaluation skipped
3:21:42 PM  (Reporting)  Region 649 Livorno Pick 7 SelfVal 55 Need 101  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 37 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.284)
3:21:42 PM  (Reporting)  1004704 Tirolerische Armee (Pow.51)
3:21:42 PM  (Reporting)  1004342 Stadtgarnison Salzburg (Pow.267)
3:21:42 PM  (Reporting)  1004464 Kienmayer (Pow.153)
3:21:42 PM  (Reporting)  1013546 Fu.AR. 1 (Pow.0)
3:21:42 PM  (Reporting)  1004445 Jellachich Korps (Pow.227)
3:21:42 PM  (Reporting)  1004399 Riesch Korps (Pow.383)
3:21:42 PM  (Reporting)  1004279 Bayerische Armee (Pow.829)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 244) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1189 Graz Pick 23 has enough garrison (Value: 77) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 37 has enough garrison (Value: 59) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 168) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1274 Ofen Pick 53 has enough garrison (Value: 26) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 1158 Linz Pick 55 has enough garrison (Value: 408) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 25 has enough garrison (Value: 292) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 25) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 85) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 26) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 635 Trieste Pick 25 has enough garrison (Value: 55) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 310) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1275 Pest Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1183 Laibach Pick 12 has enough garrison (Value: 25) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 5 has enough garrison (Value: 40) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 85) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 40) - evaluation skipped
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 77 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
3:21:42 PM  (Reporting)  _GTU_ 1004621 2. Linksseitig Div., 626 Trevisa, Pow:49, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 626 Trevisa, Pow:1168, Count: 9(l 7/L 6/S 2) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:21:42 PM  (Reporting)  _GTU_ Finished merge 1 now
3:21:42 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 626 Trevisa, Pow:1217, Count: 10(l 8/L 7/S 2) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  Ended AI Gather Units 26 ms
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  _ATG__ 1004539 Italienische Armee Trevisa Going against objective: 648 Firenze
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004539 Italienische Armee is doing nothing in Trevisa  Power: 1217  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1004585 Rechtsseitig Div., 626 Trevisa, Pow:244, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16200, Region: 623 Padova
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16200, Region: 623 Padova
3:21:42 PM  (Reporting)  1004585-Rechtsseitig Div. Power:244 Health:100% Trevisa>Padova Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 16200
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
3:21:42 PM  (Reporting)  _GTU_ 1004445 Jellachich Korps, 1158 Linz, Pow:227, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ 1004279 Bayerische Armee, 1158 Linz, Pow:829, Count: 16(l 8/L 5/S 7) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:21:42 PM  (Reporting)  _GTU_ Finished merge 1 now
3:21:42 PM  (Reporting)  _GTU_ 1004279 Bayerische Armee, 1158 Linz, Pow:913, Count: 17(l 9/L 6/S 7) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 0, Region: 934 Muenchen Going against objective: 934 Muenchen
3:21:42 PM  (Reporting)  Ended AI Gather Units 39 ms
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  _GTG_ 1010889 Stadtgarnison Salzburg, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 1155 Salzburg and will absorb 1004342 Stadtgarnison Salzburg
3:21:42 PM  (Reporting)  _GTG_ 1010894 Stadtgarnison Linz, 1158 Linz, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 1158 Linz and will absorb 1004399 Riesch Korps
3:21:42 PM  (Reporting)  _GTG_ 1004276 Knigreich Oesterreich, 1194 Wien, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 1194 Wien and will absorb 1004528 Osterreichisch Kavallerie
3:21:42 PM  (Reporting)  _GTG_ 1004276 Knigreich Oesterreich, 1194 Wien, Pow:83, Count: 5(l 2/L 3/S 0) is garrisoning 1194 Wien and will absorb 1004496 Stadtgarnison Wien
3:21:42 PM  (Reporting)  _GTG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 1300 Karslburg and will absorb 1004788 Walachische Grenzer
3:21:42 PM  (Reporting)  _GTG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 1747 Temesvar and will absorb 1004778 Temesvar Grenzer
3:21:42 PM  (Reporting)  Ended GatherGarrisons 177 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  _ATG__ 1004704 Tirolerische Armee Innsbruck Going against objective: 1194 Wien
3:21:42 PM  (Reporting)  _ATG__ 1008528 Nord Donau Flotte Wien Going against objective: 1274 Ofen
3:21:42 PM  (Reporting)  _ATG__ 1004279 Bayerische Armee Linz Going against objective: 934 Muenchen
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004279 Bayerische Armee is doing nothing in Linz  Power: 913  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004464 Kienmayer is doing nothing in Wien  Power: 153  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004704 Tirolerische Armee is doing nothing in Innsbruck  Power: 51  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:284, Count: 3(l 3/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 39200, Region: 1152 Innsbruck
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 10000, Region: 926 Memmingen
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 10000, Region: 899 Ueberlingen
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 926 Memmingen
3:21:42 PM  (Reporting)  1004716-Tirolerisch Korps Power:284 Health:100% Innsbruck>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 10000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 635 Trieste, Pow:78, Count: 2(l 0/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2716, Region: 627 Venezia
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008518 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 627 Venezia
3:21:42 PM  (Reporting)  1008518-Adria Geshwader Power:78 Health:100% Trieste>Venezia Mission:Naval Docking Fitness:97% Need:0 Threat:0 GoalValue: 2716
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  AI Process done in  6538 ms
3:21:42 PM  (Reporting)  Processing  1000005 Prussia
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1399 Expected 92 Balance -7
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 2549 Expected 64 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 327 Expected 64 Balance -7
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 289 Expected 46 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 18 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 488 Expected 18 Balance 0
3:21:42 PM  (Reporting)    1005105 Lecoq 'Korps' Agenda Kept Agenda: Resupply, Value: 100000, Region: 869 Magdeburg EndTurn 2643
3:21:42 PM  (Reporting)    1005123 Wartensleben' Force Agenda Kept Agenda: Garrison, Value: 50000, Region: 947 Hamburg EndTurn 2642
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 6 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000018 Denmark
3:21:42 PM  (Reporting)  Checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Still checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance 0
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Denmark chance 0
3:21:42 PM  (Reporting)  Proposing to 1000017 Saxony
3:21:42 PM  (Reporting)  Checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Still checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Item is a Various entry, chance 58
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Propose State Visit toward Saxony
3:21:42 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:21:42 PM  (Reporting)  Checking 32 Request Passage Right
3:21:42 PM  (Reporting)  Still checking 32 Request Passage Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance 0
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Mecklemburg chance 0
3:21:42 PM  (Reporting)  Proposing to 1000003 Russia
3:21:42 PM  (Reporting)  Checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Still checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance 25
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Russia chance 25
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2632 Proletariy
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2021 Manavgat
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 728 Zurich
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 600 Genova
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 184 Ciudad Rodrigo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3616 Argun
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 706 Trapani
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2819 Nikolaiev
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4120 Lizzard Point
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 938 Passau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 745 St Moritz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4495 Thasos
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3503 Tsagan
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3623 Karachaevsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2395 Hurgadda
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2325 El Hormel
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1818 Tulcea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 229 Caravaca
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 2859 Bobrynets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 29 Dungarvan
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 755 Chimay
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2764 Zalitch
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 497 Brest
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 979 Luckenwalde
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3411 Penza
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 597 San Remo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 996 Weimar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2003 Devrek
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2465 Obeliai
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 772 Bruxelles
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1646 Karlobag
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 874 Goslar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2652 Lyubyatovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2003 Devrek
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2963 Poshekone
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 61 Dunbar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1403 Zegrze
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2535 Gauja
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4358 Golfo di Policastro
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3806 Djerba
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 592 Coni
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1908 Kitros
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3276 Medvedevo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2836 Tetiv
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3705 Boughreda
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2935 Volosta Pianitsa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 1989 Isparta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 1118 Prag
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3008 Lyubim
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2797 Popilnya
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3571 Krymsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3778 Tabarka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2426 Pawilotsa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2855 Taromsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1883 Constantinople
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 508 Guerande
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3012 Yurevets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 678 Napoli
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2013 Sivrihisar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2325 El Hormel
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1246 Erd
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2777 Kostopil
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2520 Kroupki
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 834 Essen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 212 Cadiz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2003 Devrek
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 7 Armagh
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2622 Tosno
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1071 Wapno
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2347 Jerusalem
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3210 Mariopol
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 718 Valetta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1535 Knaered
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3828 Marsa El Brega
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3527 Ketchenery
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2882 Kozelets
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3635 Java
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3536 Priutnoie
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 960 Barth
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1115 Limmetz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3904 Saint Domingue
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1074 Leisen
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1060 Schwarzberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3152 Ieletsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2279 Jalibah
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4560 Cape of Good Hope
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4511 Gulf of Sevastopol
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4322 Ras Tarf
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4036 Doubovka Curve
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1628 Saimaa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2615 Tikhvin
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3821 Abu Qurayn
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2059 Nevsehir
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3181 Aksay
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3415 Kuzovatovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2769 Krasyliv
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4074 Hardangerfjord
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1113 Koniggraetz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 302 Andorra
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4086 Sea of Ireland
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4071 Eastern Orkneys
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4261 Baie de Quiberon
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1794 Umgelhi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1124 Ostrau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3137 Novy Oskol
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4435 Bay of Darnah
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 533 Versailles
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1404 Segrja
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2275 Zubayr
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 225 Velez
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 861 Hannover
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 786 Rotterdam
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3072 Severniyi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 771 Aalst
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 20 Nenagh
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1890 Drama
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2990 Zagorsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1142 Stockenau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 4535 Black Sea
3:21:42 PM  (Reporting)  Ended HandleRegionsDecisions 2463 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 289
3:21:42 PM  (Reporting)  Money Level 5 Amount 1399
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 327
3:21:42 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:21:42 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:21:42 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:21:42 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:21:42 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:21:42 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:21:42 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
3:21:42 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
3:21:42 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:21:42 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:21:42 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
3:21:42 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:21:42 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
3:21:42 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:21:42 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:21:42 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:21:42 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:21:42 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
3:21:42 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:21:42 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:21:42 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 45
3:21:42 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
3:21:42 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:21:42 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:21:42 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
3:21:42 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 375 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 327 360 WSU 289 0 Money 1399 144
3:21:42 PM  (Reporting)  Picking 348 Guard Grenadier Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 327 370 WSU 289 20 Money 1399 400
3:21:42 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Prussia
3:21:42 PM  (Reporting)  Picking 1250 Supply Depot 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 327 440 WSU 289 0 Money 1399 472
3:21:42 PM  (Reporting)  Picking 374 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 327 480 WSU 289 0 Money 1399 296
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 1 26 ms
3:21:42 PM  (Reporting)  AI Process done in  2728 ms
3:21:42 PM  (Reporting)  Processing  1000006 Spain
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
3:21:42 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
3:21:42 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:21:42 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:21:42 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:21:42 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:21:42 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:21:42 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
3:21:42 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:21:42 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
3:21:42 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 5994 OwnPow Nav : 0 OppPow Nav : 1959
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:21:42 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2026 OppPow Land: 393 OwnPow Nav : 1842 OppPow Nav : 1910
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 4.27 4.97 Ratio Nav/NavCore: 0.80 5.00 Reg Count: 186 > 226
3:21:42 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3832 OppPow Land: 30 OwnPow Nav : 1130 OppPow Nav : 1709
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 4.07 4.24 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:21:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1836 OppPow Land: 243 OwnPow Nav : 184 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 4.82 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:21:42 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 132 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:21:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1007 OppPow Land: 0 OwnPow Nav : 181 OppPow Nav : 427
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.27 5.00 Reg Count: 59 > 91
3:21:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2007 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.19 Reg Count: 392 > 494
3:21:42 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 274 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:21:42 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:21:42 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:21:42 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:21:42 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:21:42 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 76 OppPow Nav : 25
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.94 0.20 Reg Count: 157 > 189
3:21:42 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:21:42 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 359 OwnPow Nav : 310 OppPow Nav : 306
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.65 5.00 Reg Count: 13 > 18
3:21:42 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 457 OppPow Land: 591 OwnPow Nav : 666 OppPow Nav : 1222
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.49 0.62 Ratio Nav/NavCore: 0.35 5.00 Reg Count: 7 > 11
3:21:42 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 738 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:21:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5802 OppPow Land: 5911 OwnPow Nav : 3955 OppPow Nav : 8202
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:21:42 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 22 OppPow Nav : 1107
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:21:42 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1196 OppPow Land: 636 OwnPow Nav : 1036 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.18 Reg Count: 200 > 526
3:21:42 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:21:42 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 1104
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1770 ms
3:21:42 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 2196 Expected 102 Balance -11
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 2077 Expected 72 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Average Stock 91 Expected 72 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 731 Expected 72 Balance -9
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 301 Expected 51 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 15 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 477 Expected 20 Balance 0
3:21:42 PM  (Reporting)    1013372 Covadonga Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 510, Region: 3934 Commerce EndTurn 2643
3:21:42 PM  (Reporting)    1003864 Cuerpo Occidental Agenda Kept Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo EndTurn 2643
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2856
3:21:42 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:21:42 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2677
3:21:42 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2138
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:21:42 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:21:42 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:21:42 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:21:42 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2007 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
3:21:42 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 60      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 67      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:21:42 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2026 Overall power (enemies): 393 Ratio: 4.27
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17395
3:21:42 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1001 Total EnemyOwnerVal: 1001 Discard %: 15
3:21:42 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 7       Force Need:  1355    Threat: 1004        
3:21:42 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  871     Threat: 645         
3:21:42 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 54      Force Need:  157     Threat: 116         
3:21:42 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  142     Threat: 105         
3:21:42 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 314 Port Mahon (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1842 Overall power (enemies): 1910 Nav Ratio: 0.80
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 457 Overall power (enemies): 591 Ratio: 0.49
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  318
3:21:42 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 352 Total EnemyOwnerVal: 705 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  173     Threat: 128         
3:21:42 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 22          
3:21:42 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 666 Overall power (enemies): 1222 Nav Ratio: 0.35
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3832 Overall power (enemies): 30 Ratio: 4.07
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
3:21:42 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
3:21:42 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 15      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1130 Overall power (enemies): 1709 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 5994 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  900
3:21:42 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 16963 Discard %: 15
3:21:42 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 15      Force Need:  604     Threat: 375         
3:21:42 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 8       Force Need:  506     Threat: 375         
3:21:42 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1959 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1836 Overall power (enemies): 243 Ratio: 4.82
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1342
3:21:42 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 793 Total EnemyOwnerVal: 793 Discard %: 15
3:21:42 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 90      Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 21      Force Need:  340     Threat: 75          
3:21:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 359 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
3:21:42 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 486 Total EnemyOwnerVal: 1945 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 306 Nav Ratio: 0.65
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 274 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 132 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 86      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 49      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 78      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 76 Overall power (enemies): 25 Nav Ratio: 1.94
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1007 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 181 Overall power (enemies): 427 Nav Ratio: 0.27
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 1104 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1036 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 22 Overall power (enemies): 1107 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3955 Overall power (enemies): 8202 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1842 Overall power (enemies): 1910 Nav Ratio: 0.80
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 666 Overall power (enemies): 1222 Nav Ratio: 0.35
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1130 Overall power (enemies): 1709 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1959 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 306 Nav Ratio: 0.65
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 76 Overall power (enemies): 25 Nav Ratio: 1.94
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 181 Overall power (enemies): 427 Nav Ratio: 0.27
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 1104 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1036 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 22 Overall power (enemies): 1107 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3955 Overall power (enemies): 8202 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
3:21:42 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
3:21:42 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:21:42 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
3:21:42 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:21:42 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:21:42 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:21:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
3:21:42 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:21:42 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
3:21:42 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
3:21:42 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:21:42 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
3:21:42 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:21:42 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:21:42 PM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
3:21:42 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Spain 2881 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 8 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  Checking wars, we have 1 underway
3:21:42 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
3:21:42 PM  (Reporting)  AcceptChance 21 Rolled 96
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000041 United States of America
3:21:42 PM  (Reporting)  Checking 3 Promise Local Support
3:21:42 PM  (Reporting)  Still checking 3 Promise Local Support
3:21:42 PM  (Reporting)  Item is a Various entry, chance 5
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Promise Local Support toward United States of America chance 5
3:21:42 PM  (Reporting)  Proposing to 1000001 France
3:21:42 PM  (Reporting)  Checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Still checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Item is a Various entry, chance 34
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward France
3:21:42 PM  (Reporting)  Proposing to 1000024 Portugal
3:21:42 PM  (Reporting)  Checking 32 Request Passage Right
3:21:42 PM  (Reporting)  Still checking 32 Request Passage Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance -3
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
3:21:42 PM  (Reporting)  Proposing to 1000042 Haitians
3:21:42 PM  (Reporting)  Checking 13 Declare  War
3:21:42 PM  (Reporting)  Still checking 13 Declare  War
3:21:42 PM  (Reporting)  Is a War, DOW chance 0
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Haitians chance 0
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 31 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2946 Staritsa
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3896 Upper Canada
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 1630 Lappeenranta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1648 Sibenik
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 746 Bormio
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3479 Kalitva
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 3593 Gheorgievsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1358 Starachowice
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4253 Bay of Kotka
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3924 North Sea Trade
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1769 Pitesti
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2238 Kalar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 133 Portsmouth
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 712 Enna
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 1035 Soldin
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1148 Landeck
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 1295 Arad
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 129 Weymouth
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3655 Borjomi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2685 Janavici
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 905 Ansbach
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 310 Ribas
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3562 Ust Labinsk
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4499 Bay of Chesme
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 175 target region was 192 Medina del Campo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4334 Cote Azur
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2827 Falechti
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1747 Temesvar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2670 Velizh
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2986 Uglich
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4041 Viatka Confluent
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1812 Sarat
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4269 Pertuis Breton
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 118 London
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1878 Enez
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 202 Vitoria
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4256 Neva Mouth
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 507 Belle Isle
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2240 Baharan
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 25 target region was 1512 Fiesberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1130 Jens
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4326 Cap Tenes
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2178 Urmia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 1662 Cerknica
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 527 Evreux
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3890 Nova Scotia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2420 Sidi Barrani
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1142 Stockenau
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 116 Cambridge
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 151 Santarem
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3302 Mukhtolovo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 979 Luckenwalde
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 625 Chiogga
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3616 Argun
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4364 Golfo di Cagliari
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 718 Valetta
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3960 Bouches du Rhne
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 308 Llobregat
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2545 Skrudaliena
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1049 Schneidemuehl
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 297 Zuera
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2444 Wileia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1216 Tatras
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 4247 Gulf of Bjornborg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1152 Innsbruck
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 965 Anklam
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 161 Carballo
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 288 Siguenza
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1297 Vrsac
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 156 Oporto
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2860 Krivoi Rog
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1257 Ungvar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2809 Bielgorod Dnestrovsky
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2555 Muhu
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2308 Manbij
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1328 Krakow
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 1143 Brunn
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1648 Sibenik
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3942 Tago
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4478 Gulf of Paphos
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 61 target region was 3932 Aegean Sea Trade
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 867 Schnakkenberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3283 Gorbatkva
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 500 Lorient
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2027 Inebolu
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 304 Urgel
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 504 Rennes
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3197 Lozova
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4171 Vigso Bay
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3741 Relidia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2233 Baghdad
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4539 Black Sea
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2134 Sarikamis
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3640 Tskhinvali
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 3656 Gori
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2115 Afsin
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3061 Lyubokhna
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4045 Kliazma Confluent
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 494 Chateaudun
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3080 Kurchatov
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 2406 Damahour
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 947 Hamburg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 233 Andujar
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 729 Luzern
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 273 Nulles
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1632 Kouvolla
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1284 Gyula
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1112 Reichenberg
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 420 Toulon
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3218 Melitopol
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2560 Ainazi
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1346 Cernowitz
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 772 Bruxelles
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 185 Salamanca
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 1464 Fredericia
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 3414 Veshkayma
3:21:42 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4269 Pertuis Breton
3:21:42 PM  (Reporting)  Ended HandleRegionsDecisions 2393 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 301
3:21:42 PM  (Reporting)  Money Level 6 Amount 2196
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 731
3:21:42 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
3:21:42 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 26
3:21:42 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
3:21:42 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
3:21:42 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
3:21:42 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
3:21:42 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
3:21:42 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
3:21:42 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
3:21:42 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 21
3:21:42 PM  (Reporting)  Number of Draw 12
3:21:42 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  _BNU Buying Unit Light Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Spain
3:21:42 PM  (Reporting)  Picking 275 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
3:21:42 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 768 WSU 301 72 Money 2196 512
3:21:42 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 768 WSU 301 72 Money 2196 504
3:21:42 PM  (Reporting)  Picking 1251 Supply Depot 1805
3:21:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  _BNU Buying Unit Supply Depot 1805 Family ID Supply Train no Area
3:21:42 PM  (Reporting)  Picking 276 Privateer Squadron 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 824 WSU 301 216 Money 2196 980
3:21:42 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 1088 WSU 301 72 Money 2196 824
3:21:42 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 848 WSU 301 72 Money 2196 824
3:21:42 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 1088 WSU 301 72 Money 2196 824
3:21:42 PM  (Reporting)  Picking 245 Lancers Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 848 WSU 301 72 Money 2196 824
3:21:42 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 816 WSU 301 184 Money 2196 1144
3:21:42 PM  (Reporting)  Picking 1251 Supply Depot 1805
3:21:42 PM  (Reporting)  On Map 5 Requested 1 In Pool 8
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 731 1048 WSU 301 72 Money 2196 1000
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 3 49 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
3:21:42 PM  (Reporting)  _MFC_ Merging 1008363 Escuadra de Cadiz into 1013375 I. Fleet
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013375 Gravina's Fleet
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013371 Juno Sq.
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 449 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:21:42 PM  (Reporting)  1004022 Cuerpo Africa, 3722 Ceuta, Pow:50, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  1013378 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:21:42 PM  (Reporting)  1003964 Cuerpo Oriental, 269 Valencia, Pow:108, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
3:21:42 PM  (Reporting)  Ended CallFleet 1 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1004036 Gobernor de Florida, 3900 Florida, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:21:42 PM  (Reporting)  Ended GarrisonBorders 429 ms
3:21:42 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:21:42 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 624
3:21:42 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
3:21:42 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 312
3:21:42 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
3:21:42 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:21:42 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:21:42 PM  (Reporting)  Ended ProcessAgents Spain 23 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 1 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 11 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 3 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 81 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 1 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 276 Madrid, Pow:110, Count: 3(l 2/L 1/S 1)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  _PCO_ 1003935 Don Juan de Kindelan is now in Privileged Combine in 1003930 Cuerpo Sur 223 Granada
3:21:42 PM  (Reporting)  _PCO_ Brigada Malaga has been merged into 1003931 Cuerpo Sul(Teodoro Reding von Biberegg) in 1003930 Cuerpo Sur 223 Granada
3:21:42 PM  (Reporting)  _PCO_ 5a Batteria has been merged into 1003986 Cuerpo Centro(Don Francisco Castanos y Aragorri) in 1003985 Cuerpo Centro 315 Calatrava
3:21:42 PM  (Reporting)  _PCO_ 1a Brigada Extremadura has been merged into 1003865 Cuerpo Occidental(Don Joaquin Blake y Joyes) in 1003864 Cuerpo Occidental 180 Zamora
3:21:42 PM  (Reporting)  _PCO_ 1003935 Don Juan de Kindelan 1 has his Privileged Combine status revoked 1003930 Cuerpo Sur 223 Granada
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 49 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 14 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 2 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 37 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 1 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 42 ms
3:21:42 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:21:42 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0) Agenda: Prep. Amphibious, Value: 33900, Region: 230 Cartagena
3:21:42 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1355
3:21:42 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:21:42 PM  (Reporting)  _AMS_ Transports points gathered: 40 and en route: 0
3:21:42 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 40 Allowed Land strength: 339
3:21:42 PM  (Reporting)  1003964 Cuerpo Oriental, 269 Valencia, Pow:108, Count: 1(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena
3:21:42 PM  (Reporting)  1003842 Esercito de Espana, 276 Madrid, Pow:110, Count: 3(l 2/L 1/S 1) Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena
3:21:42 PM  (Reporting)  _AMS_ Also Gathering: 218 additional cbt pts
3:21:42 PM  (Reporting)  Ended AmpibiousStaging 39 ms
3:21:42 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:21:42 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1355 Gathered 0
3:21:42 PM  (Reporting)  _AML_ Transports points gathered: 40 and en route: 0
3:21:42 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 Capacity: 40
3:21:42 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1008393 Escuadra de El Ferrol chance: 20 failed.
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena Auto success as amphib is planned and Probability was 110 %
3:21:42 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 14976, Region: 4305 Strait of Gibraltar
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1013375 Gravina's Fleet chance: 14 failed.
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 169 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 130
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  _BDA_ - Build Depot 1013376 Provisiones Leon, 182 Leon, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Leon
3:21:42 PM  (Reporting)  Agenda: Build Depot, Value: 37500, Region: 182 Leon
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  _BDA_ - Build Depot 1013377 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Toledo
3:21:42 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 263 Toledo
3:21:42 PM  (Reporting)  _BDA_ 6 groups can build a depot in theater Theater_Spanish_Peninsula
3:21:42 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1003894 Cuerpo Norte, 182 Leon, Pow:233, Count: 5(l 3/L 1/S 2) will seek to build a depot in region 167 Ponferrada
3:21:42 PM  (Reporting)  Agenda: Build Depot, Value: 16250, Region: 167 Ponferrada
3:21:42 PM  (Reporting)  Ended Build Depots Assets 131 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013378 Provisiones Valencia in 269 Valencia
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  CheckForLandResupply Cuerpo Occidental will resupply, in region 184 Ciudad Rodrigo
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 6 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.9661737899026
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  _PCO_ 1004071 Marques de Villacampo is now in Privileged Combine in 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:21:42 PM  (Reporting)  _PCO_ Brigada Mil. 18a has been merged into 1004071 Marques de Villacampo(Marques de Villacampo) in 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:21:42 PM  (Reporting)  _PCO_ Brigada Hispaniola has been merged into 1004071 Marques de Villacampo(Marques de Villacampo) in 1004070 Cuerpo Hispaniola 3905 Santo Domingo
3:21:42 PM  (Reporting)  _PCO_ Brigada Mil. AI Cuba 1 has been merged into 1004040 Salazar(Salazar) in 1004039 Cuerpo Cuba 3902 Cuba
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 2 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
3:21:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
3:21:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 9650, Region: 3902 Cuba
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 14 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 1 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 2 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 56 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 3 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.23724980748943
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 27 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 1 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 4 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 1 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 1 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 41 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 1 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 2 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 33 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 1 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  _BDA_ - Build Depot 1013900 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
3:21:42 PM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
3:21:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 4 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 1 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 13 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 1 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:21:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Ended ReinforceFront 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 1 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 1 ms
3:21:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:21:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:21:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:21:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Entering Build Depots Assets
3:21:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:21:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
3:21:42 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
3:21:42 PM  (Reporting)  Ended Build Depots Assets 6 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:21:42 PM  (Reporting)  Ended Split Supports
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:21:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 45 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21006 AllOppPowLand: 14166 AllOwnPowNav: 9977 AllOppPowNav 17971
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 48 Enemy armies: 2 Land Ratio: 4.27 Land Core Ratio: 4.97  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1003930 Cuerpo Sur (Pow.238)
3:21:42 PM  (Reporting)  1003985 Cuerpo Centro (Pow.265)
3:21:42 PM  (Reporting)  1013892 Spanish Detachment (Pow.22)
3:21:42 PM  (Reporting)  1013891 Spanish Detachment (Pow.22)
3:21:42 PM  (Reporting)  1013890 Spanish Detachment (Pow.22)
3:21:42 PM  (Reporting)  1013889 Spanish Detachment (Pow.22)
3:21:42 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:21:42 PM  (Reporting)  1013378 Provisiones Valencia (Pow.0)
3:21:42 PM  (Reporting)  1003964 Cuerpo Oriental (Pow.108)
3:21:42 PM  (Reporting)  1013377 Provisiones Toledo (Pow.0)
3:21:42 PM  (Reporting)  1003842 Esercito de Espana (Pow.110)
3:21:42 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.200)
3:21:42 PM  (Reporting)  1013376 Provisiones Leon (Pow.0)
3:21:42 PM  (Reporting)  1003894 Cuerpo Norte (Pow.233)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 215 Sevilla Pick 54 has enough garrison (Value: 110) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 276 Madrid Pick 16 has enough garrison (Value: 55) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 201) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 182 Leon Pick 3 has enough garrison (Value: 9) - evaluation skipped
3:21:42 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 226 Need 1355  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
3:21:42 PM  (Reporting)  CheckRegionForOperation 1003985 Cuerpo Centro, 315 Calatrava, Pow:265, Count: 4(l 1/L 4/S 0) Fitness 62 PickVal 2 SelfVal 149 AINeed 142
3:21:42 PM  (Reporting)  Agenda: Defend, Value: 9238, Region: 224 Malaga
3:21:42 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 314 Port Mahon Pick 2 has enough garrison (Value: 226) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 9) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 8 Land Ratio: 0.49 Land Core Ratio: 0.62  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.47)
3:21:42 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:21:42 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:21:42 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 198 Need 173  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.07 Land Core Ratio: 4.24  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 534 Paris Pick 24 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.82 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1013900 Provisiones Ceuta (Pow.0)
3:21:42 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3722 Ceuta Pick 86 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3730 Melilla Pick 49 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 78 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 767 Liege Pick 32 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:21:42 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.136)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1013900 Provisiones Ceuta (Pow.0)
3:21:42 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:21:42 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:21:42 PM  (Reporting)  1013378 Provisiones Valencia (Pow.0)
3:21:42 PM  (Reporting)  1003964 Cuerpo Oriental (Pow.108)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Region 3739 Mers El Kebir Pick 78 SelfVal 52 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:21:42 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 425 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 3730 Melilla Pick 49 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 457 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 420 Toulon Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 3722 Ceuta Pick 86 SelfVal 57 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 676 Gaeta Pick 12 SelfVal 95 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 718 Valetta Pick 21 SelfVal 141 Need 340  no group candidate found
3:21:42 PM  (Reporting)  Region 711 Messina Pick 7 SelfVal 63 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 211 Gibraltar Pick 7 SelfVal 226 Need 1355  no group candidate found
3:21:42 PM  (Reporting)  Region 688 Taranto Pick 10 SelfVal 82 Need 101  no group candidate found
3:21:42 PM  (Reporting)  Region 717 Siracusa Pick 7 SelfVal 64 Need 101  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:21:42 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.136)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 86 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1013900 Provisiones Ceuta (Pow.0)
3:21:42 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:21:42 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:21:42 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.136)
3:21:42 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.47)
3:21:42 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Region 3722 Ceuta Pick 86 SelfVal 57 Need 0  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 49  no group candidate found
3:21:42 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:21:42 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:21:42 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:21:42 PM  (Reporting)  Region 87 Liverpool Pick 11 SelfVal 11 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1681 Need 580  no group candidate found
3:21:42 PM  (Reporting)  Region 852 Bremen Pick 60 SelfVal 194 Need 60  no group candidate found
3:21:42 PM  (Reporting)  Region 16 Dublin Pick 9 SelfVal 9 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
3:21:42 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 497 Brest Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 357 Rochefort Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 505 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1013371 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1013901 Ardilla Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Commerce
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 2 failed.
3:21:42 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 7849, Region: 3900 Florida
3:21:42 PM  (Reporting)  _AFA_ 1013372 Covadonga Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
3:21:42 PM  (Reporting)  _AFA_ 1013372 Covadonga Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 40 in Commerce
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1013372 Covadonga Sq. chance: 0 failed.
3:21:42 PM  (Reporting)  _AFA_ 1013372 Covadonga Sq. has been given the mission Agenda: Naval Docking, Value: 598, Region: 852 Bremen
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 164 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:21:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:21:42 PM  (Reporting)  Ended CheckLocalOpportunities 52 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 855 Winzen in theater 342 Germany
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.27 - Core:4.97 - Nav:0.80) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supply 1013378 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:21:42 PM  (Reporting)  _RCA_ Resupplying 1013378 Provisiones Valencia, 269 Valencia, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003930 Cuerpo Sur, 223 Granada, Pow:238, Count: 4(l 3/L 1/S 1)
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
3:21:42 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:21:42 PM  (Reporting)  _GTU_ Finished merge 1 now
3:21:42 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  Ended AI Gather Units 3 ms
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  _ATG__ 1013375 Gravina's Fleet Cadiz Going against objective: 211 Gibraltar
3:21:42 PM  (Reporting)  _ATG__ 1003930 Cuerpo Sur Granada Going against objective: 211 Gibraltar
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:568, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:21:42 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:568, Count: 10(l 2/L 8/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:21:42 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:568 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003894 Cuerpo Norte, 182 Leon, Pow:233, Count: 5(l 3/L 1/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16250, Region: 167 Ponferrada
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16250, Region: 167 Ponferrada
3:21:42 PM  (Reporting)  1003894-Cuerpo Norte Power:233 Health:100% Leon>Ponferrada Mission:Build Depot Fitness:65% Need:60 Threat:0 GoalValue: 16250
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013376 Provisiones Leon, 182 Leon, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 37500, Region: 182 Leon
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 37500, Region: 182 Leon
3:21:42 PM  (Reporting)  1013376-Provisiones Leon Power:0 Health:100% Leon>Leon Mission:Build Depot Fitness:75% Need:51 Threat:0 GoalValue: 37500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003864 Cuerpo Occidental, 180 Zamora, Pow:200, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 184 Ciudad Rodrigo
3:21:42 PM  (Reporting)  1003864-Cuerpo Occidental Power:200 Health:100% Zamora>Ciudad Rodrigo Mission:Resupply Fitness:100% Need:29 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 276 Madrid, Pow:110, Count: 3(l 2/L 1/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena
3:21:42 PM  (Reporting)  1003842-Esercito de Espana Power:110 Health:100% Madrid>Cartagena Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 67800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013377 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 263 Toledo
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 263 Toledo
3:21:42 PM  (Reporting)  1013377-Provisiones Toledo Power:0 Health:100% Toledo>Toledo Mission:Build Depot Fitness:85% Need:51 Threat:0 GoalValue: 42500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003964 Cuerpo Oriental, 269 Valencia, Pow:108, Count: 1(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena
3:21:42 PM  (Reporting)  1003964-Cuerpo Oriental Power:108 Health:100% Valencia>Cartagena Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 67800
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 315 Calatrava, Pow:265, Count: 4(l 1/L 4/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 9238, Region: 224 Malaga
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9238, Region: 224 Malaga
3:21:42 PM  (Reporting)  1003985-Cuerpo Centro Power:265 Health:100% Calatrava>Malaga Mission:Defend Fitness:62% Need:142 Threat:105 GoalValue: 9238
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1003930 Cuerpo Sur is doing nothing in Granada  Power: 238  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:21:42 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:21:42 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:21:42 PM  (Reporting)  1008428-Escuadra de Cartagena Power:309 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013375 Gravina's Fleet is doing nothing in Cadiz  Power: 420  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013372 Covadonga Sq., 4292 Cape Trafalgar, Pow:51, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 510, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 598, Region: 852 Bremen
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013372-Covadonga Sq. Power:51 Health:100% Cape Trafalgar>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5100
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.49 - Core:0.62 - Nav:0.35) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:21:42 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:47, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:21:42 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:21:42 PM  (Reporting)  _GTU_ Finished merge 1 now
3:21:42 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:47, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:21:42 PM  (Reporting)  Ended AI Gather Units 4 ms
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:21:42 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:21:42 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013901 Ardilla Sq., 4553 Sea of Cuba, Pow:51, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 Ardilla Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:21:42 PM  (Reporting)  1013901-Ardilla Sq. Power:51 Health:100% Sea of Cuba>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:420, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:21:42 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:420, Count: 7(l 1/L 5/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:21:42 PM  (Reporting)  1008454-Escuadra de Cuba Power:420 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 47  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_France (Ext:4.07 - Core:4.24 - Nav:0.20) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.82 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:0.65) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  _GTG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:11, Count: 1(l 0/L 1/S 0) is garrisoning 3900 Florida and will absorb 1004036 Gobernor de Florida
3:21:42 PM  (Reporting)  Ended GatherGarrisons 1 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:1.94) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004022 Cuerpo Africa is doing nothing in Ceuta  Power: 73  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013900 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
3:21:42 PM  (Reporting)  1013900-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:69% Need:0 Threat:0 GoalValue: 34500
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.27) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:21:42 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:21:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:21:42 PM  (Reporting)  End of AI Gather Units
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 136  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013371 Juno Sq., 3928 Western Mediterranean Trade, Pow:25, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
3:21:42 PM  (Reporting)  1013371-Juno Sq. Power:25 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  AI Process done in  10442 ms
3:21:42 PM  (Reporting)  Processing  1000007 Ottoman
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 841 Expected 67 Balance -7
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 1574 Expected 47 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability High Stock 99 Expected 47 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 473 Expected 47 Balance -4
3:21:42 PM  (Reporting)  War supplies Availability High Stock 70 Expected 34 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 14 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 561 Expected 13 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 5 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000038 Georgia
3:21:42 PM  (Reporting)  Proposing to 1000037 Armenia
3:21:42 PM  (Reporting)  Checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Still checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Item is a Various entry, chance 8
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Propose State Visit toward Armenia chance 8
3:21:42 PM  (Reporting)  Proposing to 1000003 Russia
3:21:42 PM  (Reporting)  Checking 66 Request Foreign Access
3:21:42 PM  (Reporting)  Still checking 66 Request Foreign Access
3:21:42 PM  (Reporting)  Item is a Various entry, chance -15
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Foreign Access toward Russia chance -15
3:21:42 PM  (Reporting)  Proposing to 1000026 Moldavia
3:21:42 PM  (Reporting)  Checking 60 Request Expeditionary Fleets
3:21:42 PM  (Reporting)  Still checking 60 Request Expeditionary Fleets
3:21:42 PM  (Reporting)  Item is a Various entry, chance 0
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Moldavia chance 0
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 70
3:21:42 PM  (Reporting)  Money Level 4 Amount 841
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 473
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 224
3:21:42 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
3:21:42 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
3:21:42 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
3:21:42 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
3:21:42 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 46
3:21:42 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
3:21:42 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
3:21:42 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:21:42 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
3:21:42 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
3:21:42 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
3:21:42 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:21:42 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
3:21:42 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 9
3:21:42 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:21:42 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
3:21:42 PM  (Reporting)  Number of Draw 8
3:21:42 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  _BNU Buying Unit Janissary Brigade 1805 Family ID Militia Area Thrace
3:21:42 PM  (Reporting)  Picking 442 Third Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 473 608 WSU 70 336 Money 841 684
3:21:42 PM  (Reporting)  Picking 433 Pontoon Bridges
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Thrace
3:21:42 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 473 560 WSU 70 0 Money 841 544
3:21:42 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 473 560 WSU 70 0 Money 841 544
3:21:42 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:21:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 473 536 WSU 70 72 Money 841 880
3:21:42 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:21:42 PM  (Reporting)  On Map 7 Requested 1 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 473 800 WSU 70 0 Money 841 580
3:21:42 PM  (Reporting)  Picking 441 Second Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 473 752 WSU 70 432 Money 841 1060
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 2 31 ms
3:21:42 PM  (Reporting)  AI Process done in  350 ms
3:21:42 PM  (Reporting)  Processing  1000008 Nassau
3:21:42 PM  (Reporting)  Processing  1000009 Brunswick
3:21:42 PM  (Reporting)  Processing  1000010 Hannover
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 686 ms
3:21:42 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 18 Balance 0
3:21:42 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Hannover 914 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 2 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  Checking wars, we have 5 underway
3:21:42 PM  (Reporting)  In the war vs 1000001 France WS is -5 for us as viewing faction
3:21:42 PM  (Reporting)  AcceptChance 4 Rolled 53
3:21:42 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 30
3:21:42 PM  (Reporting)  Money Level 6 Amount 300
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 100
3:21:42 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Number of Draw 6
3:21:42 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 124
3:21:42 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 124
3:21:42 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 100 26 WSU 30 56 Money 300 204
3:21:42 PM  (Reporting)  Picking 562 Hussars Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 30 0 Money 300 144
3:21:42 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 180
3:21:42 PM  (Reporting)  Picking 564 Militia Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)  AI Process done in  1379 ms
3:21:42 PM  (Reporting)  Processing  1000011 Hessen
3:21:42 PM  (Reporting)  Processing  1000012 Baden
3:21:42 PM  (Reporting)  Processing  1000013 Bavaria
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 22 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 281 Expected 22 Balance -1
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 2 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 63
3:21:42 PM  (Reporting)  Money Level 4 Amount 802
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 281
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
3:21:42 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
3:21:42 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
3:21:42 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
3:21:42 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:21:42 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 281 120 WSU 63 0 Money 802 144
3:21:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:21:42 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:21:42 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:21:42 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:21:42 PM  (Reporting)  AI Process done in  108 ms
3:21:42 PM  (Reporting)  Processing  1000014 Wrttemberg
3:21:42 PM  (Reporting)  Processing  1000015 Oldenburg
3:21:42 PM  (Reporting)  Processing  1000016 Mecklemburg
3:21:42 PM  (Reporting)  Processing  1000017 Saxony
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 760 Expected 34 Balance -1
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 502 Expected 24 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 385 Expected 24 Balance -1
3:21:42 PM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 2 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 44
3:21:42 PM  (Reporting)  Money Level 4 Amount 760
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 385
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
3:21:42 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:21:42 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 48
3:21:42 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:21:42 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:21:42 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:21:42 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  _BNU Buying Unit Landwehr Brigade 1805 Family ID Militia Area Recruitment Area: Saxony
3:21:42 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 385 720 WSU 44 0 Money 760 192
3:21:42 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 1 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 385 720 WSU 44 0 Money 760 192
3:21:42 PM  (Reporting)  Picking 611 Garde du Corps Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 385 480 WSU 44 0 Money 760 276
3:21:42 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 385 720 WSU 44 0 Money 760 276
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
3:21:42 PM  (Reporting)  AI Process done in  51 ms
3:21:42 PM  (Reporting)  Processing  1000018 Denmark
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 806 Expected 32 Balance -6
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 23 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 213 Expected 23 Balance -3
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 185 Expected 16 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 3 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 185
3:21:42 PM  (Reporting)  Money Level 4 Amount 806
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 213
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:21:42 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:21:42 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
3:21:42 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:21:42 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:21:42 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:21:42 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
3:21:42 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:21:42 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 716 Pioneer Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
3:21:42 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:21:42 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 716 Pioneer Rgt
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Denmark
3:21:42 PM  (Reporting)  Picking 708 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 213 392 WSU 185 0 Money 806 228
3:21:42 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 213 392 WSU 185 0 Money 806 196
3:21:42 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 213 392 WSU 185 0 Money 806 224
3:21:42 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 213 392 WSU 185 0 Money 806 224
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
3:21:42 PM  (Reporting)  AI Process done in  225 ms
3:21:42 PM  (Reporting)  Processing  1000019 Sweden
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1417 Expected 40 Balance -7
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 28 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 132 Expected 28 Balance -4
3:21:42 PM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 20 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 329 Expected 8 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 4 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Proposing to 1000003 Russia
3:21:42 PM  (Reporting)  Checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Still checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Item is a Various entry, chance 2
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Russia chance 2
3:21:42 PM  (Reporting)  Proposing to 1000018 Denmark
3:21:42 PM  (Reporting)  Checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Still checking 0 Propose State Visit
3:21:42 PM  (Reporting)  Item is a Various entry, chance -6
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Denmark chance -6
3:21:42 PM  (Reporting)  Proposing to 1000018 Denmark
3:21:42 PM  (Reporting)  Checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Still checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance -9
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Denmark chance -9
3:21:42 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:21:42 PM  (Reporting)  Checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Still checking 23 Request Supply Right
3:21:42 PM  (Reporting)  Item is a Various entry, chance 16
3:21:42 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Mecklemburg chance 16
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 229
3:21:42 PM  (Reporting)  Money Level 6 Amount 1417
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 132
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:21:42 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
3:21:42 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:21:42 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
3:21:42 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
3:21:42 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:21:42 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:21:42 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
3:21:42 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:21:42 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  _BNU Buying Unit Heavy Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Sweden
3:21:42 PM  (Reporting)  Picking 733 Mixed Brigade 1805
3:21:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 132 426 WSU 229 16 Money 1417 376
3:21:42 PM  (Reporting)  Picking 736 Militia Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 132 480 WSU 229 0 Money 1417 248
3:21:42 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 132 152 WSU 229 16 Money 1417 280
3:21:42 PM  (Reporting)  Picking 766 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 132 168 WSU 229 72 Money 1417 332
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
3:21:42 PM  (Reporting)  AI Process done in  244 ms
3:21:42 PM  (Reporting)  Processing  1000020 Tuscany
3:21:42 PM  (Reporting)  Processing  1000021 Papacy
3:21:42 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
3:21:42 PM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 2 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 25
3:21:42 PM  (Reporting)  Money Level 4 Amount 814
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 312
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:21:42 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:21:42 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:21:42 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:21:42 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
3:21:42 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:21:42 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:21:42 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 869 Cavalry Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 312 120 WSU 25 0 Money 814 144
3:21:42 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:21:42 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
3:21:42 PM  (Reporting)  Picking 870 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 144
3:21:42 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
3:21:42 PM  (Reporting)  Picking 870 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 144
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:21:42 PM  (Reporting)  AI Process done in  56 ms
3:21:42 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:21:42 PM  (Reporting)  Processing  1000024 Portugal
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1678 Expected 38 Balance -7
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 287 Expected 26 Balance -5
3:21:42 PM  (Reporting)  War supplies Availability Very High Stock 46 Expected 19 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 3 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:21:42 PM  (Reporting)  Sending proposal: *we can*
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 46
3:21:42 PM  (Reporting)  Money Level 6 Amount 1678
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 287
3:21:42 PM  (Reporting)  _BNU_ Emergency build ON
3:21:42 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
3:21:42 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:21:42 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:21:42 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:21:42 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:21:42 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:21:42 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:21:42 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:21:42 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:21:42 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:21:42 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 958 Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1678 180
3:21:42 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1678 200
3:21:42 PM  (Reporting)  Picking 970 Line Garrison 1805
3:21:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1678 144
3:21:42 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 287 248 WSU 46 336 Money 1678 504
3:21:42 PM  (Reporting)  Picking 958 Infantry Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1678 180
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:21:42 PM  (Reporting)  AI Process done in  85 ms
3:21:42 PM  (Reporting)  Processing  1000025 Wallachia
3:21:42 PM  (Reporting)  Processing  1000026 Moldavia
3:21:42 PM  (Reporting)  Processing  1000027 Morocco
3:21:42 PM  (Reporting)  Processing  1000028 Algeria
3:21:42 PM  (Reporting)  Processing  1000029 Tunisia
3:21:42 PM  (Reporting)  Processing  1000030 Tripolitania
3:21:42 PM  (Reporting)  Processing  1000031 Cyrenaica
3:21:42 PM  (Reporting)  Processing  1000032 Egypt
3:21:42 PM  (Reporting)  Processing  1000033 Persia
3:21:42 PM  (Reporting)  Processing  1000034 Azeria
3:21:42 PM  (Reporting)  Processing  1000035 Inguchia
3:21:42 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:21:42 PM  (Reporting)  Processing  1000037 Armenia
3:21:42 PM  (Reporting)  Processing  1000038 Georgia
3:21:42 PM  (Reporting)  Processing  1000039 Chechenia
3:21:42 PM  (Reporting)  Processing  1000040 Kuban
3:21:42 PM  (Reporting)  Processing  1000041 United States of America
3:21:42 PM  (Reporting)  Processing  1000042 Haitians
3:21:42 PM  (Reporting)  Processing  1000043 Maharattas
3:21:42 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1007 OppPow Land: 0 OwnPow Nav : 543 OppPow Nav : 427
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.81 5.00 Reg Count: 59 > 91
3:21:42 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 379
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
3:21:42 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 192 OppPow Land: 0 OwnPow Nav : 628 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
3:21:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4663 OppPow Land: 5911 OwnPow Nav : 2427 OppPow Nav : 8202
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 0.50 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 720 ms
3:21:42 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1289 Expected 50 Balance -4
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 35 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 35 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 167 Expected 35 Balance -2
3:21:42 PM  (Reporting)  War supplies Availability High Stock 47 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 58 Expected 10 Balance 0
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:21:42 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:21:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1007 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 790 Utrecht (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 543 Overall power (enemies): 427 Nav Ratio: 0.81
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  127
3:21:42 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 70 Total EnemyOwnerVal: 70 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 70      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  101     Threat: 75          
3:21:42 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 379 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 192 Overall power (enemies): 0 Ratio: 5.00
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:21:42 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:21:42 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:21:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2427 Overall power (enemies): 8202 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 543 Overall power (enemies): 427 Nav Ratio: 0.81
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 379 Nav Ratio: 0.20
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 628 Overall power (enemies): 0 Nav Ratio: 5.00
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2427 Overall power (enemies): 8202 Nav Ratio: 0.20
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Nieuport Max Val: Amsterdam Naval Gathering: 789 Amsterdam
3:21:42 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
3:21:42 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:21:42 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
3:21:42 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1041 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 3 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:21:42 PM  (Reporting)  Sending proposal: we can't
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 47
3:21:42 PM  (Reporting)  Money Level 6 Amount 1289
3:21:42 PM  (Reporting)  Conscripts Level 5 Amount 167
3:21:42 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:21:42 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:21:42 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:21:42 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:21:42 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:21:42 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:21:42 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 486 Brig Squadron 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 167 72 WSU 47 108 Money 1289 216
3:21:42 PM  (Reporting)  Picking 487 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 167 48 WSU 47 72 Money 1289 180
3:21:42 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 167 248 WSU 47 336 Money 1289 504
3:21:42 PM  (Reporting)  Picking 463 Artillery Brigade 1805
3:21:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 167 34 WSU 47 68 Money 1289 248
3:21:42 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
3:21:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 167 88 WSU 47 112 Money 1289 464
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008680 Texel Eskader
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008701 Oost-Indisch Eskader
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 63 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:10, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:14, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:215, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 14 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 33 in Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 42 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1013903 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1013904 Cato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
3:21:42 PM  (Reporting)  _AFA_ 1013905 Castor Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 39 in Commerce
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 8 failed.
3:21:42 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
3:21:42 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 33 ms
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  _SPG_ Small Force Segment I 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Small Force Segment I 1013907 Brigade Kaap, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  _SPG_ Small Force Segment I 1013908 Brigade Ile de France, 3913 Kaapstad, Pow:28, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  Ended SplitGroups 18 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  _GAO_ Step 1 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 3913 Kaapstad SelfVal 249
3:21:42 PM  (Reporting)  Agenda: Garrison, Value: 8092, Region: 3913 Kaapstad
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 1 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 39 in Commerce
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  _SPG_ Small Force Segment I 1013909 Indian Brigade, 3921 East Indies, Pow:26, Count: 1(l 0/L 1/S 0) created
3:21:42 PM  (Reporting)  Ended SplitGroups 5 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 1 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 0 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 39 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1013910 Koolonial Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 38 in Commerce
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1008701 Oost-Indisch Eskader chance: 0 failed.
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6240 AllOppPowLand: 5920 AllOwnPowNav: 3668 AllOppPowNav 9008
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:21:42 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:21:42 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:21:42 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 70 has enough garrison (Value: 36) - evaluation skipped
3:21:42 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 162 Need 101  no group candidate found
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:21:42 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:21:42 PM  (Reporting)  1005584 Oost Indische Armee (Pow.106)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 86 Land Ratio: 0.50 Land Core Ratio: 0.20  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 215) - evaluation skipped
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 103 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 38 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in North Sea Trade
3:21:42 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 9600, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in North Sea Trade
3:21:42 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Commerce
3:21:42 PM  (Reporting)  _NVS_ : Nav Supp 1008733 West-Indisch Eskader chance: 0 failed.
3:21:42 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1343, Region: 789 Amsterdam
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.81) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 792 Den Helder, Pow:192, Count: 3(l 1/L 2/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3350, Region: 792 Den Helder
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 792 Den Helder
3:21:42 PM  (Reporting)  1008680-Texel Eskader Power:192 Health:100% Den Helder>Den Helder Mission:Naval Docking Fitness:100% Need:60 Threat:0 GoalValue: 3350
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013904 Cato Sq., 792 Den Helder, Pow:86, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013904 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:21:42 PM  (Reporting)  1013904-Cato Sq. Power:86 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8600
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013905 Castor Sq., 792 Den Helder, Pow:69, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013905-Castor Sq. Power:69 Health:100% Den Helder>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013903 Vlaams Sq., 792 Den Helder, Pow:35, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:21:42 PM  (Reporting)  1013903-Vlaams Sq. Power:35 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:21:42 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8092, Region: 3913 Kaapstad
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8092, Region: 3913 Kaapstad
3:21:42 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Garrison Fitness:65% Need:24 Threat:0 GoalValue: 8092
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 106  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1013910 Koolonial Sq., 3921 East Indies, Pow:27, Count: 1(l 0/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  1013910-Koolonial Sq. Power:27 Health:100% East Indies>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  1008701 Oost-Indisch Eskader is doing nothing in East Indies  Power: 446  HealthPerc: 100
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.50 - Core:0.20 - Nav:0.20) ***
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 4556 Caraibbean Sea, Pow:50, Count: 2(l 1/L 1/S 0)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 9600, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3934 Commerce
3:21:42 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 1343, Region: 789 Amsterdam
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:21:42 PM  (Reporting)  1008733-West-Indisch Eskader Power:50 Health:100% Caraibbean Sea>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10000
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  AI Process done in  2239 ms
3:21:42 PM  (Reporting)  Processing  1000045 Belgium
3:21:42 PM  (Reporting)  Processing  1000046 Berg
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 597 ms
3:21:42 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
3:21:42 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Berg 881 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 2 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:21:42 PM  (Reporting)  Sending proposal: we can't
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 30
3:21:42 PM  (Reporting)  Money Level 6 Amount 300
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 102
3:21:42 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 540 Militia Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
3:21:42 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 102 120 WSU 30 0 Money 300 144
3:21:42 PM  (Reporting)  Picking 540 Militia Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
3:21:42 PM  (Reporting)  Picking 539 Depot Garrison 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 144
3:21:42 PM  (Reporting)  Picking 541 Fortress Battery 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 102 96 WSU 30 72 Money 300 480
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  AI Process done in  1403 ms
3:21:42 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:21:42 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:21:42 PM  (Reporting)  Processing  1000049 Westphalia
3:21:42 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:21:42 PM  (Reporting)  Processing  1000051 Switzerland
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 590 ms
3:21:42 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 29 Balance 0
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 502 Expected 20 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 20 Balance 0
3:21:42 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Switzerland 900 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 3 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:21:42 PM  (Reporting)  Sending proposal: we can't
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 30
3:21:42 PM  (Reporting)  Money Level 6 Amount 300
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 130
3:21:42 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:21:42 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:21:42 PM  (Reporting)  Picking 795 Line Brigade 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 130 370 WSU 30 20 Money 300 252
3:21:42 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  AI Process done in  1454 ms
3:21:42 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 1 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:21:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:21:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:21:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1492 OppPow Land: 243 OwnPow Nav : 6 OppPow Nav : 0
3:21:42 PM  (Reporting)  Ratio Land/LandCore: 3.91 4.12 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
3:21:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 647 ms
3:21:42 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:21:42 PM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
3:21:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
3:21:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
3:21:42 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
3:21:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:21:42 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2631
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:21:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1492 Overall power (enemies): 243 Ratio: 3.91
3:21:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  93
3:21:42 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 793 Total EnemyOwnerVal: 793 Discard %: 15
3:21:42 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:21:42 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 11      Force Need:  340     Threat: 140         
3:21:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:21:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Land Theaters Special Regions ***
3:21:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 971 ms
3:21:42 PM  (Reporting)  *** Faction-wide algorithms ***
3:21:42 PM  (Reporting)  Ended BuildReplacements 2 ms
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:21:42 PM  (Reporting)  Sending proposal: we can't
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:21:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:21:42 PM  (Reporting)  Steel Level 6 Amount 43
3:21:42 PM  (Reporting)  Money Level 6 Amount 762
3:21:42 PM  (Reporting)  Conscripts Level 6 Amount 150
3:21:42 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:21:42 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:21:42 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
3:21:42 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
3:21:42 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:21:42 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:21:42 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:21:42 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:21:42 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:21:42 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
3:21:42 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
3:21:42 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:21:42 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:21:42 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
3:21:42 PM  (Reporting)  Number of Draw 5
3:21:42 PM  (Reporting)  Picking 835 First Rank Squadron 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 150 328 WSU 43 448 Money 762 680
3:21:42 PM  (Reporting)  Picking 814 Brigade Artillerie Cheval 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 150 26 WSU 43 48 Money 762 204
3:21:42 PM  (Reporting)  Picking 831 Coastal Battery 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 43 72 Money 762 480
3:21:42 PM  (Reporting)  Picking 841 Sloop Squadron 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 150 48 WSU 43 72 Money 762 180
3:21:42 PM  (Reporting)  Picking 833 Corps QG 1805
3:21:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:21:42 PM  (Reporting)  Too costly compared to National assets, skipped
3:21:42 PM  (Reporting)  Assets/Costs: Conscripts 150 136 WSU 43 48 Money 762 640
3:21:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:21:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:21:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
3:21:42 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
3:21:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:21:42 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:235, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:21:42 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:21:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:21:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:21:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:21:42 PM  (Reporting)  Ended ManageGHQ 0 ms
3:21:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:21:42 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:21:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:21:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:21:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:21:42 PM  (Reporting)  Ended SplitGroups 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:21:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:21:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:21:42 PM  (Reporting)  Ended Damaged Units 0 ms
3:21:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:21:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:21:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:21:42 PM  (Reporting)  Ended CheckBesieging 28 ms
3:21:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:21:42 PM  (Reporting)  Ended Check Leaders 0 ms
3:21:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:21:42 PM  (Reporting)  Ended Make Superior Group 8 ms
3:21:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:21:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:21:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 42 in Commerce
3:21:42 PM  (Reporting)  _AFA_ 1008779 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:21:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:21:42 PM  (Reporting)  Start of AI Check for Land Resupply
3:21:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:21:42 PM  (Reporting)  Ended KeepPosition 0 ms
3:21:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:21:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.11620388519281
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:21:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:21:42 PM  (Reporting)  Ended DistantGarrison 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1492 AllOppPowLand: 243 AllOwnPowNav: 6 AllOppPowNav 0
3:21:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 3.91 Land Core Ratio: 4.12  ***
3:21:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Primary Region 622 Mantova Pick 79 has enough garrison (Value: 235) - evaluation skipped
3:21:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 26 ms
3:21:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:21:42 PM  (Reporting)  Ended Collect Leaders 0 ms
3:21:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:21:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  
3:21:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.91 - Core:4.12 - Nav:3.82) ***
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:21:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Arties
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:21:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:21:42 PM  (Reporting)  Ended Receive Supplies
3:21:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:21:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:21:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:21:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  List of Agendas for 1008779 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
3:21:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:21:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:21:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008779 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:21:42 PM  (Reporting)  1008779-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:21:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:21:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:21:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:21:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:21:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:21:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:21:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:21:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:21:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:21:42 PM  (Reporting)   
3:21:42 PM  (Reporting)  ApplyAgenda AutoMerge
3:21:42 PM  (Reporting)  AI Process done in  1721 ms
3:21:42 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:21:42 PM  (Reporting)  Processing  1000054 French Spanish
3:21:42 PM  (Reporting)  Processing  1000055 Serbia
3:21:42 PM  (Reporting)  Processing  1000056 Greece
3:21:42 PM  (Reporting)  Processing  1000057 Terek
3:21:42 PM  (Reporting)  Processing  1000058 Nogai
3:21:42 PM  (Reporting)  Processing  1000059 Indians
3:21:42 PM  (Reporting)  Processing  1000060 Rebels
3:21:42 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:21:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:21:42 PM  (Reporting)  Sending proposal: we can't
3:21:42 PM  (Reporting)  *** Checking new proposals ***
3:21:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:21:42 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:26:04 PM  (Reporting)  Processing  1000001 France
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  AI Process done in  131 ms
3:26:04 PM  (Reporting)  Processing  1000002 Great Britain
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:26:04 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:26:04 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:26:04 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:26:04 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
3:26:04 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:26:04 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
3:26:04 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
3:26:04 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:26:04 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:26:04 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8614 OppPow Land: 0 OwnPow Nav : 2995 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
3:26:04 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1111 OppPow Land: 1622 OwnPow Nav : 3185 OppPow Nav : 1178
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.50 Ratio Nav/NavCore: 1.72 0.21 Reg Count: 186 > 226
3:26:04 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 8009 OwnPow Nav : 2424 OppPow Nav : 2443
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.63 0.20 Reg Count: 283 > 352
3:26:04 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1493 OppPow Land: 3252 OwnPow Nav : 222 OppPow Nav : 4
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.31 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:26:04 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1348 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
3:26:04 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:26:04 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2165 OwnPow Nav : 646 OppPow Nav : 162
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.54 0.20 Reg Count: 59 > 91
3:26:04 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3572 OppPow Land: 251 OwnPow Nav : 2 OppPow Nav : 12
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
3:26:04 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:26:04 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:26:04 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:26:04 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:26:04 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 153 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:26:04 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 203 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:26:04 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 534 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
3:26:04 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 907 OppPow Land: 436 OwnPow Nav : 1533 OppPow Nav : 408
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.42 Ratio Nav/NavCore: 2.40 0.20 Reg Count: 7 > 11
3:26:04 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 770 OppPow Nav : 141
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.48 0.20 Reg Count: 3 > 6
3:26:04 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 982 OppPow Nav : 26
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
3:26:04 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 392
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:26:04 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 587 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:26:04 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 8117 OppPow Land: 9806 OwnPow Nav : 12810 OppPow Nav : 3407
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.20 Ratio Nav/NavCore: 1.20 5.00 Reg Count: 199 > 506
3:26:04 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 2125 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
3:26:04 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1131 OppPow Land: 1793 OwnPow Nav : 222 OppPow Nav : 940
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
3:26:04 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2407 OppPow Nav : 139
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.63 Reg Count: 2 > 15
3:26:04 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1279 OppPow Nav : 559
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.73 5.00 Reg Count: 11 > 34
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1664 ms
3:26:04 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 8344 Expected 130 Balance -32
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 3968 Expected 91 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Average Stock 115 Expected 91 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 91 Balance -21
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 585 Expected 65 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 51 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 88 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 349 Expected 26 Balance 0
3:26:04 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade EndTurn 2644
3:26:04 PM  (Reporting)    1013868 Nayaden Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce EndTurn 2644
3:26:04 PM  (Reporting)    1013867 Gloire Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 8217, Region: 3927 Southeast Atlantic Trade EndTurn 2644
3:26:04 PM  (Reporting)    1013870 Monarch Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)    1002619 Gibraltar Force Agenda Kept Agenda: Defend, Value: 25000, Region: 149 Lisboa EndTurn 2645
3:26:04 PM  (Reporting)    1013332 Vengeance Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)    1013298 Sultane Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce EndTurn 2643
3:26:04 PM  (Reporting)    1013331 14th Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce EndTurn 2643
3:26:04 PM  (Reporting)    1013300 III. Fleet Agenda Kept Agenda: Naval Calling, Value: 1914, Region: 133 Portsmouth EndTurn 2644
3:26:04 PM  (Reporting)    1013345 Glory Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade EndTurn 2643
3:26:04 PM  (Reporting)    1013342 1st Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2643
3:26:04 PM  (Reporting)    1013335 8th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)    1013338 Amphitrite Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade EndTurn 2643
3:26:04 PM  (Reporting)    1013347 17th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)    1013339 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)    1003075 Worthing Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2650
3:26:04 PM  (Reporting)    1002970 Winchester Garrison Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2650
3:26:04 PM  (Reporting)    1002209 English Home Army Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2650
3:26:04 PM  (Reporting)    1002414 Portsmouth Force Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2650
3:26:04 PM  (Reporting)    1013351 Hill' Force Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2650
3:26:04 PM  (Reporting)    1013310 Wessex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2644
3:26:04 PM  (Reporting)    1013291 II. Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 4452, Region: 133 Portsmouth EndTurn 2652
3:26:04 PM  (Reporting)    1002984 Essex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2644
3:26:04 PM  (Reporting)    1003049 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 108 Leicester EndTurn 2644
3:26:04 PM  (Reporting)    1003025 Liverpool HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2644
3:26:04 PM  (Reporting)    1013333 Galloway Sq. Agenda Kept Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)    1002535 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2644
3:26:04 PM  (Reporting)    1013329 3rd Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2644
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:26:04 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4600
3:26:04 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2790
3:26:04 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:26:04 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1360
3:26:04 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:26:04 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:26:04 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:26:04 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:26:04 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1111 Overall power (enemies): 1622 Ratio: 0.44
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4681
3:26:04 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 19605 Discard %: 15
3:26:04 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 5       Force Need:  232     Threat: 172         
3:26:04 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 11      Force Need:  232     Threat: 172         
3:26:04 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 48      Force Need:  232     Threat: 172         
3:26:04 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  232     Threat: 172         
3:26:04 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 5       Force Need:  232     Threat: 172         
3:26:04 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 10      Force Need:  232     Threat: 172         
3:26:04 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  171     Threat: 127         
3:26:04 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3185 Overall power (enemies): 1178 Nav Ratio: 1.72
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3572 Overall power (enemies): 251 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  579
3:26:04 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 4828 Discard %: 15
3:26:04 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 10      Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 4       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 5       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 40      Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 12      Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 7       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 51      Force Need:  340     Threat: 252         
3:26:04 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 100     Force Need:  59      Threat: 44          
3:26:04 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 8009 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1812
3:26:04 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 114 Total EnemyOwnerVal: 30318 Discard %: 15
3:26:04 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  956     Threat: 708         
3:26:04 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2424 Overall power (enemies): 2443 Nav Ratio: 0.63
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1493 Overall power (enemies): 3252 Ratio: 0.29
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3502
3:26:04 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5596 Discard %: 15
3:26:04 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 7       Force Need:  346     Threat: 256         
3:26:04 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 8       Force Need:  346     Threat: 256         
3:26:04 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 47      Force Need:  170     Threat: 126         
3:26:04 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 33      Force Need:  346     Threat: 256         
3:26:04 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 5       Force Need:  346     Threat: 256         
3:26:04 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  346     Threat: 256         
3:26:04 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 4 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 907 Overall power (enemies): 436 Ratio: 1.33
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  841
3:26:04 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 641 Total EnemyOwnerVal: 2564 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  184     Threat: 75          
3:26:04 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 3       Force Need:  121     Threat: 75          
3:26:04 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
3:26:04 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
3:26:04 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 1533 Overall power (enemies): 408 Nav Ratio: 2.40
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 55      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 51      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 982 Overall power (enemies): 26 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2165 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  445
3:26:04 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 6705 Discard %: 15
3:26:04 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 19      Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 646 Overall power (enemies): 162 Nav Ratio: 2.54
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8614 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 55      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 37      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 55      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 58      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 32      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2995 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
3:26:04 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 222 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1348 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 534 Overall power (enemies): 1 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
3:26:04 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  37
3:26:04 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 299 Total EnemyOwnerVal: 599 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  250     Threat: 185         
3:26:04 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  346     Threat: 256         
3:26:04 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 770 Overall power (enemies): 141 Nav Ratio: 3.48
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  867
3:26:04 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 511 Total EnemyOwnerVal: 1535 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 203 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
3:26:04 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1832 Discard %: 15
3:26:04 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
3:26:04 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 445 Total EnemyOwnerVal: 891 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 392 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1279 Overall power (enemies): 559 Nav Ratio: 0.73
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2407 Overall power (enemies): 139 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 222 Overall power (enemies): 940 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2125 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 12810 Overall power (enemies): 3407 Nav Ratio: 1.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3185 Overall power (enemies): 1178 Nav Ratio: 1.72
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2424 Overall power (enemies): 2443 Nav Ratio: 0.63
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 4 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 1533 Overall power (enemies): 408 Nav Ratio: 2.40
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 982 Overall power (enemies): 26 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 646 Overall power (enemies): 162 Nav Ratio: 2.54
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2995 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 153 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 770 Overall power (enemies): 141 Nav Ratio: 3.48
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 203 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 392 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1279 Overall power (enemies): 559 Nav Ratio: 0.73
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2407 Overall power (enemies): 139 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 222 Overall power (enemies): 940 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2125 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 12810 Overall power (enemies): 3407 Nav Ratio: 1.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Land Theaters Special Regions ***
3:26:04 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:26:04 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
3:26:04 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
3:26:04 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
3:26:04 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
3:26:04 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:26:04 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Wesel Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 133 Portsmouth
3:26:04 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:26:04 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Mascareignes Max Val: West Africa Naval Gathering: 3912 West Africa
3:26:04 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: La Plata Max Val: Brazil Naval Gathering: 3909 Brazil
3:26:04 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
3:26:04 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
3:26:04 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
3:26:04 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Great Britain 2677 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 25 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  Checking wars, we have 6 underway
3:26:04 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000041 United States of America
3:26:04 PM  (Reporting)  Checking 0 Propose State Visit
3:26:04 PM  (Reporting)  Still checking 0 Propose State Visit
3:26:04 PM  (Reporting)  Item is a Various entry, chance 12
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward United States of America chance 12
3:26:04 PM  (Reporting)  Proposing to 1000043 Maharattas
3:26:04 PM  (Reporting)  Checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Still checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance -4
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -4
3:26:04 PM  (Reporting)  Proposing to 1000001 France
3:26:04 PM  (Reporting)  Checking 17 Offer Peace
3:26:04 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:26:04 PM  (Reporting)  Checking 26 Propose Mutual Supply
3:26:04 PM  (Reporting)  Still checking 26 Propose Mutual Supply
3:26:04 PM  (Reporting)  Item is a Various entry, chance 41
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 41
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 16 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3092 Shalyhyne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1409 Plock
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3798 Sfax
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 1712 Kapoanic
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 464 Tavaux
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1349 Czestochowa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4529 Cape Kerempe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2334 Tyre
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2882 Kozelets
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 480 Vauzelles
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1006 Dresden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 3255 Ouren
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3490 Bykovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2205 Dokan
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 897 Baden Baden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 2671 Jarkovski
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 277 Alcala de Henares
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1441 Szuczyn
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 3745 Relizane
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1748 Sombor
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2779 Volynsky
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1495 Nottoden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2470 Sirvintos
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3240 Feodosia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 443 Chambery
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3055 Volodarskiy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 3185 Ienakeve
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1200 Zaruby
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1191 Kapfenberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3757 Alger
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3726 Ouezzane
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4089 Fair Head
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2939 Mossalsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1562 Linkoping
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 69 target region was 517 Jersey
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 514 Laval
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2678 Haradok
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 1446 Pregel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2736 Azierchina
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2903 Zolotonoscha
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2995 Baklanka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2494 Biaroza
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1063 Tuchs
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2950 Tver
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1465 Vejle
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3528 Yashkul
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2556 Kihnu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4490 Andros
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4147 Western Scottish Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3691 Dastakert
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3181 Aksay
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3702 Tansift
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1630 Lappeenranta
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2019 Cumra
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3318 Volovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1156 Gmunden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1142 Stockenau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3018 Vichuga
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1612 Ekenaes
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4506 Delta Dunarea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 904 Noerdlingen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3950 Estuaire de la Garonne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 225 Velez
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4562 Oman Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4085 Rockall
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3702 Tansift
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3134 Sashnoye
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4460 Egyptian Coast
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2708 Holoby
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 15 target region was 312 Gerona
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2443 Tauroggen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 423 Antibes
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2505 Dziatlava
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1084 Lowics
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 378 Briare
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2590 Kingisepp
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2129 Afrin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 215 Sevilla
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4531 Gulf of Karasu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2186 Midyat
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1232 Uszok
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3172 Glubokiy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 1689 Visegrad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2663 Dno
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4453 Cyclades
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 178 Braganza
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2742 Glinska
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3433 Volsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 4066 Southern Icelandic Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4552 Gulf of Mexico
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 413 Saint Etienne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3627 Sochi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 3039 Korablino
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 533 Versailles
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2534 Malpis
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2969 Gagarin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2407 El Tahweed
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 22 Carlow
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2820 Berezvika
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2798 Malyn
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2993 Moskwa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4082 Sea of the Hebrides
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4090 Lough Swilly
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 497 Brest
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2819 Nikolaiev
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1367 Kamenska
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 4447 Santorini Channel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3682 Karakoyunlu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 152 Castelo Branco
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3021 Sodinka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4167 Southern North Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2671 Jarkovski
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4159 Stromfjord
3:26:04 PM  (Reporting)  Ended HandleRegionsDecisions 2122 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 585
3:26:04 PM  (Reporting)  Money Level 6 Amount 8344
3:26:04 PM  (Reporting)  Conscripts Level 0 Amount 0
3:26:04 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
3:26:04 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
3:26:04 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
3:26:04 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
3:26:04 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
3:26:04 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
3:26:04 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:26:04 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
3:26:04 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:26:04 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
3:26:04 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
3:26:04 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:26:04 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
3:26:04 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:26:04 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
3:26:04 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:26:04 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:26:04 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 60
3:26:04 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 194
3:26:04 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:26:04 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
3:26:04 PM  (Reporting)  Number of Draw 78
3:26:04 PM  (Reporting)  Picking 95 Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 585 20 Money 8344 252
3:26:04 PM  (Reporting)  Picking 147 Frigate Squadron 1805
3:26:04 PM  (Reporting)  On Map 27 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 132 WSU 585 212 Money 8344 326
3:26:04 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 126 WSU 585 16 Money 8344 204
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:26:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 520 WSU 585 664 Money 8344 953
3:26:04 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 8344 626
3:26:04 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 8344 626
3:26:04 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 8344 170
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 8344 626
3:26:04 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 368 WSU 585 488 Money 8344 702
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 8344 626
3:26:04 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:26:04 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 8344 122
3:26:04 PM  (Reporting)  Picking 137 Signals Rgt
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 40 WSU 585 0 Money 8344 80
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 8344 626
3:26:04 PM  (Reporting)  Picking 126 Line Garrison 1805
3:26:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 180
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 8344 478
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 8344 170
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 122 Lancers Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 186 WSU 585 16 Money 8344 276
3:26:04 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:26:04 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 8344 122
3:26:04 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 366 WSU 585 16 Money 8344 300
3:26:04 PM  (Reporting)  Picking 132 Supply Brigade 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 240 WSU 585 0 Money 8344 180
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:26:04 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 8344 122
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 100 Foreign Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 180
3:26:04 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 8344 170
3:26:04 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 8344 478
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:26:04 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 8344 122
3:26:04 PM  (Reporting)  Picking 126 Line Garrison 1805
3:26:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 180
3:26:04 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 8344 626
3:26:04 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 26 WSU 585 48 Money 8344 204
3:26:04 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 144 WSU 585 232 Money 8344 358
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 126 Line Garrison 1805
3:26:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 368 WSU 585 488 Money 8344 702
3:26:04 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 8344 439
3:26:04 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 29 WSU 585 60 Money 8344 216
3:26:04 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 8344 144
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:26:04 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 320 WSU 585 0 Money 8344 320
3:26:04 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:26:04 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 72 Money 8344 480
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 8344 275
3:26:04 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 8344 478
3:26:04 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 8344 206
3:26:04 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:26:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 585 20 Money 8344 252
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 755 ms
3:26:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013291 II. Fleet
3:26:04 PM  (Reporting)  _MFC_ Merging 1013343 St George Sq. into 1013334 Liverpool Sq.
3:26:04 PM  (Reporting)  _MFC_ Merging 1013334 VII. Fleet into 1013350 Sirius Sq.
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013350 VII. Fleet
3:26:04 PM  (Reporting)  _MFC_ Merging 1013346 Menelaus Sq. into 1013340 Clyde Sq.
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013340 VIII. Fleet
3:26:04 PM  (Reporting)  _MFC_ Merging 1013344 IV. Fleet into 1013336 VI. Fleet
3:26:04 PM  (Reporting)  _MFC_ Merging 1013336 IV. Fleet into 1013333 Galloway Sq.
3:26:04 PM  (Reporting)  _MFC_ Merging 1013333 IV. Fleet into 1013347 17th Transport Sq.
3:26:04 PM  (Reporting)  _MFC_ Merging 1013347 IV. Fleet into 1013339 9th Transport Sq.
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013339 IV. Fleet
3:26:04 PM  (Reporting)  Ended ManageFleetsComposition 482 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:26:04 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:83, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013857 VIII. British Force, 3903 Jamaica, Pow:202, Count: 5(l 0/L 4/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1003065 Plymouth Garrison, 126 Plymouth, Pow:42, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013862 Cornwall Rifles, 126 Plymouth, Pow:46, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013311 Cornwall HG, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013308 III. British Detachment, 133 Portsmouth, Pow:35, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002209 English Home Army, 133 Portsmouth, Pow:484, Count: 16(l 4/L 11/S 2) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013861 Wessex Rifles, 133 Portsmouth, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:1033, Count: 10(l 3/L 6/S 4) is calling fleet this turn.
3:26:04 PM  (Reporting)  1003002 Dover Garrison, 140 Dover, Pow:172, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002355 Kent Force, 140 Dover, Pow:159, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1003016 Cardiff Garrison, 98 Cardiff, Pow:72, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002578 Disposable Force, 32 Cork, Pow:313, Count: 11(l 2/L 6/S 3) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:31, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:138, Count: 6(l 1/L 3/S 2) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013859 Newcastle Brigade, 70 Newcastle, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1003033 Newcastle Garrison, 70 Newcastle, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013864 1st Scotland Bde, 57 Edinburgh, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013318 VII. British Force, 57 Edinburgh, Pow:117, Count: 6(l 0/L 6/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002504 Scotland Force, 57 Edinburgh, Pow:13, Count: 3(l 1/L 0/S 2) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:65, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:181, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  Ended CallFleet 5 ms
3:26:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:26:04 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:126, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:269, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:150, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:833, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:27, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:40, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:233, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002423 Home guard Command, 132 Reading, Pow:244, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  _SSU_ 1014026 1st Cavalry Brigade, 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  _SSU_ 1013519 1st RFA, 57 Edinburgh, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:26:04 PM  (Reporting)  Ended GarrisonBorders 29 ms
3:26:04 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:26:04 PM  (Reporting)  _ESR_ 335 Theater_British_Isles 133 Portsmouth Staging Value: 1372
3:26:04 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
3:26:04 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
3:26:04 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
3:26:04 PM  (Reporting)  _ESR_ Amphibious Staging Region: 133 Portsmouth Preparing a Landing on: 789 Amsterdam
3:26:04 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:26:04 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:26:04 PM  (Reporting)  Ended ProcessAgents Great Britain 49 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 2 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 2 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 37 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 1 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  CheckForLandResupply Gibraltar Force will resupply, in region 148 Elvas
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 27 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:291, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 61103, Region: 214 Ronda
3:26:04 PM  (Reporting)  Ended KeepPosition 2 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 3 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 22 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 5 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 2 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 15 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 77 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 45 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 3 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 2 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 4 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 2 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 60 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 2 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4500, Region: 517 Jersey
3:26:04 PM  (Reporting)  Ended KeepPosition 2 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 9 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 17 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 3 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 30 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
3:26:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
3:26:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:26:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:26:04 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:26:04 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:26:04 PM  (Reporting)  Ended Check Leaders 125 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:218, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8613, Region: 718 Valetta
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014118 British Detachment, 3903 Jamaica, Pow:187, Count: 3(l 0/L 3/S 0) created
3:26:04 PM  (Reporting)  Ended SplitGroups 22 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 2 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 76 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:137, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7078, Region: 3908 Barbados
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 140 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 2 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 38 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014120 British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) created
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014121 British Detachment, 133 Portsmouth, Pow:372, Count: 9(l 3/L 6/S 1) created
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014123 British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0) created
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014126 British Detachment, 118 London, Pow:176, Count: 5(l 0/L 5/S 0) created
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014127 British Detachment, 105 Birmingham, Pow:67, Count: 1(l 0/L 1/S 0) created
3:26:04 PM  (Reporting)  _SPG_ Large Force Segment 1014128 British Detachment, 133 Portsmouth, Pow:50, Count: 1(l 0/L 1/S 0) created
3:26:04 PM  (Reporting)  Ended SplitGroups 239 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Edinburgh will recover in region Edinburgh % Health 100 % Cohesion 48
3:26:04 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Manchester will recover in region Manchester % Health 100 % Cohesion 48
3:26:04 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003025 Liverpool Garrison in region Stafford will recover in region Birmingham % Health 100 % Cohesion 50
3:26:04 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003049 Leicester Garrison in region Luton will recover in region London % Health 100 % Cohesion 48
3:26:04 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002984 Colchester Garrison in region Colchester will recover in region Colchester % Health 100 % Cohesion 47
3:26:04 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013310 Wessex HG in region Winchester will recover in region Portsmouth % Health 100 % Cohesion 47
3:26:04 PM  (Reporting)  Ended Damaged Units 19 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  _GAO_ Step 1 1013865 IX. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 529
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 27 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 2 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:26:04 PM  (Reporting)  1013861 Wessex Rifles, 133 Portsmouth, Pow:49, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014121 British Detachment, 133 Portsmouth, Pow:372, Count: 9(l 3/L 6/S 1) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014128 British Detachment, 133 Portsmouth, Pow:50, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AMS_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506
3:26:04 PM  (Reporting)  _AMS_ Already Gathered/ en route: 1976 cbt pts Supply Elts: 3 Hvy Elts: 22
3:26:04 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 36
3:26:04 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:26:04 PM  (Reporting)  Ended AmpibiousStaging 26 ms
3:26:04 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:26:04 PM  (Reporting)  _AML_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506 Gathered 1976
3:26:04 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 36
3:26:04 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 1976 but no transport capacity.
3:26:04 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFA_ 1013514 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
3:26:04 PM  (Reporting)  _AFA_ 1014021 1st Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)  _AFA_ 1013502 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)  _AFA_ 1013496 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
3:26:04 PM  (Reporting)  _AFA_ 1013508 2nd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 70 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 326
3:26:04 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  _SSP_ Created Arty Reserve:  1014130 Williams Bty in 57 Edinburgh
3:26:04 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014131 Scotland Supply in 57 Edinburgh
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 126 Plymouth
3:26:04 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 133 Portsmouth
3:26:04 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
3:26:04 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 122 Colchester
3:26:04 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 105 Birmingham
3:26:04 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
3:26:04 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 105 Birmingham
3:26:04 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 112 Norwich
3:26:04 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 105 Birmingham
3:26:04 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
3:26:04 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 80 Leeds
3:26:04 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
3:26:04 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 57 Edinburgh
3:26:04 PM  (Reporting)  CheckForLandResupply VII. British Force will resupply, in region 57 Edinburgh
3:26:04 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
3:26:04 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
3:26:04 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
3:26:04 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
3:26:04 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 43 Inverness
3:26:04 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 133 Portsmouth
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 43 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 2 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 3 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 2 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 51 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 2 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 3 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 4 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
3:26:04 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 1 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 2 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27459 AllOppPowLand: 29411 AllOwnPowNav: 31962 AllOppPowNav 9811
3:26:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 52 Land Ratio: 0.44 Land Core Ratio: 0.50  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1002619 Gibraltar Force (Pow.291)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 101 Need 232  no group candidate found
3:26:04 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:26:04 PM  (Reporting)  Region 183 Almeida Pick 10 SelfVal 180 Need 232  no group candidate found
3:26:04 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 130 Need 232  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Region 821 Landau Pick 12 SelfVal 32 Need 101  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 62 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Region 326 Bordeaux Pick 5 SelfVal 12 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
3:26:04 PM  (Reporting)  Region 519 Cherbourg Pick 2 SelfVal 6 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.29 Land Core Ratio: 0.31  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:26:04 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:26:04 PM  (Reporting)  1002644 Stuart' Force (Pow.218)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 475) - evaluation skipped
3:26:04 PM  (Reporting)  Region 708 Palermo Pick 33 SelfVal 274 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 678 Napoli Pick 47 SelfVal 460 Need 170  no group candidate found
3:26:04 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 64 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 66 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 96 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 83 Need 346  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 9 Enemy armies: 8 Land Ratio: 1.33 Land Core Ratio: 1.42  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1002736 Barbados Force (Pow.137)
3:26:04 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:26:04 PM  (Reporting)  1013857 VIII. British Detachment (Pow.48)
3:26:04 PM  (Reporting)  1002698 II. British Detachment (Pow.83)
3:26:04 PM  (Reporting)  1014118 XII. British Detachment (Pow.187)
3:26:04 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 366) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 26 has enough garrison (Value: 214) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 184  no group candidate found
3:26:04 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 121  no group candidate found
3:26:04 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 514  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 102 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1003065 Plymouth Garrison (Pow.42)
3:26:04 PM  (Reporting)  1013862 Cornwall Rifles (Pow.46)
3:26:04 PM  (Reporting)  1013311 Cornwall HG (Pow.14)
3:26:04 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:26:04 PM  (Reporting)  1014128 Winchester Brigade (Pow.50)
3:26:04 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:26:04 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:26:04 PM  (Reporting)  1014121 Paget E.' Force (Pow.372)
3:26:04 PM  (Reporting)  1002209 English Home Army (Pow.281)
3:26:04 PM  (Reporting)  1013861 Wessex Rifles (Pow.49)
3:26:04 PM  (Reporting)  1002414 Portsmouth Force (Pow.55)
3:26:04 PM  (Reporting)  1013351 Hill' Force (Pow.1033)
3:26:04 PM  (Reporting)  1003002 Dover Garrison (Pow.172)
3:26:04 PM  (Reporting)  1014120 III. British Detachment (Pow.82)
3:26:04 PM  (Reporting)  1002355 Kent Force (Pow.93)
3:26:04 PM  (Reporting)  1013310 Wessex HG (Pow.8)
3:26:04 PM  (Reporting)  1013858 Essex Bde (Pow.28)
3:26:04 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.47)
3:26:04 PM  (Reporting)  1013306 Colchester Brigade (Pow.53)
3:26:04 PM  (Reporting)  1013863 IV. British Detachment (Pow.54)
3:26:04 PM  (Reporting)  1014126 VI. British Force (Pow.176)
3:26:04 PM  (Reporting)  1013313 Halkett' Force (Pow.209)
3:26:04 PM  (Reporting)  1002320 Harwich Force (Pow.66)
3:26:04 PM  (Reporting)  1013312 Leicester Brigade (Pow.57)
3:26:04 PM  (Reporting)  1003057 Birmingham Garrison (Pow.121)
3:26:04 PM  (Reporting)  1003016 Cardiff Garrison (Pow.72)
3:26:04 PM  (Reporting)  1002984 Colchester Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:26:04 PM  (Reporting)  1002578 Disposable Force (Pow.313)
3:26:04 PM  (Reporting)  1013316 Norwich Brigade (Pow.48)
3:26:04 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.293)
3:26:04 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.10)
3:26:04 PM  (Reporting)  1003049 Leicester Garrison (Pow.9)
3:26:04 PM  (Reporting)  1014026 1st Cavalry Brigade (Pow.0)
3:26:04 PM  (Reporting)  1013865 IX. British Detachment (Pow.49)
3:26:04 PM  (Reporting)  1014127 Liverpool Brigade (Pow.67)
3:26:04 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
3:26:04 PM  (Reporting)  1002962 Norwich Garrison (Pow.10)
3:26:04 PM  (Reporting)  1003025 Liverpool Garrison (Pow.9)
3:26:04 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:26:04 PM  (Reporting)  1013321 Limerick Brigade (Pow.31)
3:26:04 PM  (Reporting)  1014123 XIII. British Detachment (Pow.95)
3:26:04 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:26:04 PM  (Reporting)  1013322 Manchester Brigade (Pow.55)
3:26:04 PM  (Reporting)  1002945 Manchester Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002479 Hannover Expedition (Pow.219)
3:26:04 PM  (Reporting)  1002935 Leeds Garrison (Pow.122)
3:26:04 PM  (Reporting)  1014125 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1014124 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1014119 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1014122 British Detachment (Pow.17)
3:26:04 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:26:04 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:26:04 PM  (Reporting)  1014129 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1002993 Carlisle Garrison (Pow.73)
3:26:04 PM  (Reporting)  1013859 Newcastle Brigade (Pow.55)
3:26:04 PM  (Reporting)  1003033 Newcastle Garrison (Pow.14)
3:26:04 PM  (Reporting)  1014131 Scotland Supply (Pow.0)
3:26:04 PM  (Reporting)  1013519 1st RFA (Pow.2)
3:26:04 PM  (Reporting)  1014130 Williams Bty (Pow.13)
3:26:04 PM  (Reporting)  1013864 1st Scotland Bde (Pow.25)
3:26:04 PM  (Reporting)  1013318 VII. British Force (Pow.117)
3:26:04 PM  (Reporting)  1002504 Scotland Force (Pow.0)
3:26:04 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002923 Perth Garrison (Pow.13)
3:26:04 PM  (Reporting)  1002535 Highlands Force (Pow.52)
3:26:04 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.14)
3:26:04 PM  (Reporting)  1002931 Inverness Garrison (Pow.14)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 98 Cardiff Pick 32 has enough garrison (Value: 277) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 262) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 87 Liverpool Pick 55 has enough garrison (Value: 274) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 133 Portsmouth Pick 58 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 105 Birmingham Pick 37 has enough garrison (Value: 49) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 126 Plymouth Pick 55 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 16 Dublin Pick 50 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1002684 Upper Canada Force (Pow.71)
3:26:04 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.20)
3:26:04 PM  (Reporting)  1002689 Nova Scotia Force (Pow.65)
3:26:04 PM  (Reporting)  1002668 Lower Canada Force (Pow.181)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 31 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:26:04 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:26:04 PM  (Reporting)  1002644 Stuart' Force (Pow.218)
3:26:04 PM  (Reporting)  1002619 Gibraltar Force (Pow.291)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 475) - evaluation skipped
3:26:04 PM  (Reporting)  Region 678 Napoli Pick 47 SelfVal 460 Need 170  no group candidate found
3:26:04 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:26:04 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 96 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 708 Palermo Pick 33 SelfVal 274 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 66 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 64 Need 346  no group candidate found
3:26:04 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 15 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 83 Need 346  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 88 Enemy armies: 48 Land Ratio: 0.26 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1002736 Barbados Force (Pow.137)
3:26:04 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:26:04 PM  (Reporting)  1013857 VIII. British Detachment (Pow.48)
3:26:04 PM  (Reporting)  1002698 II. British Detachment (Pow.83)
3:26:04 PM  (Reporting)  1014118 XII. British Detachment (Pow.187)
3:26:04 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:26:04 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:26:04 PM  (Reporting)  1003065 Plymouth Garrison (Pow.42)
3:26:04 PM  (Reporting)  1013862 Cornwall Rifles (Pow.46)
3:26:04 PM  (Reporting)  1013311 Cornwall HG (Pow.14)
3:26:04 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:26:04 PM  (Reporting)  1014128 Winchester Brigade (Pow.50)
3:26:04 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:26:04 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:26:04 PM  (Reporting)  1014121 Paget E.' Force (Pow.372)
3:26:04 PM  (Reporting)  1002209 English Home Army (Pow.281)
3:26:04 PM  (Reporting)  1013861 Wessex Rifles (Pow.49)
3:26:04 PM  (Reporting)  1002414 Portsmouth Force (Pow.55)
3:26:04 PM  (Reporting)  1013351 Hill' Force (Pow.1033)
3:26:04 PM  (Reporting)  1003002 Dover Garrison (Pow.172)
3:26:04 PM  (Reporting)  1014120 III. British Detachment (Pow.82)
3:26:04 PM  (Reporting)  1002355 Kent Force (Pow.93)
3:26:04 PM  (Reporting)  1003016 Cardiff Garrison (Pow.72)
3:26:04 PM  (Reporting)  1002984 Colchester Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:26:04 PM  (Reporting)  1002578 Disposable Force (Pow.313)
3:26:04 PM  (Reporting)  1013316 Norwich Brigade (Pow.48)
3:26:04 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002962 Norwich Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:26:04 PM  (Reporting)  1013321 Limerick Brigade (Pow.31)
3:26:04 PM  (Reporting)  1014123 XIII. British Detachment (Pow.95)
3:26:04 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:26:04 PM  (Reporting)  1002479 Hannover Expedition (Pow.219)
3:26:04 PM  (Reporting)  1014125 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1014124 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1014119 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1014122 British Detachment (Pow.17)
3:26:04 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:26:04 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:26:04 PM  (Reporting)  1014129 British Detachment (Pow.14)
3:26:04 PM  (Reporting)  1002993 Carlisle Garrison (Pow.73)
3:26:04 PM  (Reporting)  1013859 Newcastle Brigade (Pow.55)
3:26:04 PM  (Reporting)  1003033 Newcastle Garrison (Pow.14)
3:26:04 PM  (Reporting)  1014131 Scotland Supply (Pow.0)
3:26:04 PM  (Reporting)  1013519 1st RFA (Pow.2)
3:26:04 PM  (Reporting)  1014130 Williams Bty (Pow.13)
3:26:04 PM  (Reporting)  1013864 1st Scotland Bde (Pow.25)
3:26:04 PM  (Reporting)  1013318 VII. British Force (Pow.117)
3:26:04 PM  (Reporting)  1002504 Scotland Force (Pow.0)
3:26:04 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.10)
3:26:04 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.14)
3:26:04 PM  (Reporting)  1002931 Inverness Garrison (Pow.14)
3:26:04 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.20)
3:26:04 PM  (Reporting)  1002689 Nova Scotia Force (Pow.65)
3:26:04 PM  (Reporting)  1002668 Lower Canada Force (Pow.181)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 366) - evaluation skipped
3:26:04 PM  (Reporting)  Region 852 Bremen Pick 51 SelfVal 97 Need 340  no group candidate found
3:26:04 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 214 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 16 Dublin Pick 50 SelfVal 443 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
3:26:04 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 228 AINeed 60
3:26:04 PM  (Reporting)  Agenda: Defend, Value: 11856, Region: 517 Jersey
3:26:04 PM  (Reporting)  Region 149 Lisboa Pick 48 SelfVal 569 Need 232  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 26 has enough garrison (Value: 214) - evaluation skipped
3:26:04 PM  (Reporting)  Region 87 Liverpool Pick 55 SelfVal 475 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 184  no group candidate found
3:26:04 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:26:04 PM  (Reporting)  Region 133 Portsmouth Pick 58 SelfVal 507 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 98 Cardiff Pick 32 has enough garrison (Value: 277) - evaluation skipped
3:26:04 PM  (Reporting)  Region 126 Plymouth Pick 55 SelfVal 481 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Region 497 Brest Pick 5 SelfVal 12 Need 956  no group candidate found
3:26:04 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 130 Need 232  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
3:26:04 PM  (Reporting)  Region 789 Amsterdam Pick 19 SelfVal 19 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 262) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 121  no group candidate found
3:26:04 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Region 159 Braga Pick 5 SelfVal 101 Need 232  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 941 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 8200, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 5 failed.
3:26:04 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1319, Region: 3917 Bengale
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 3 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 13347, Region: 3917 Bengale
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFA_ 1013339 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26325, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFA_ 1013340 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8775, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFA_ 1013868 Nayaden Sq. has been given the mission Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013868 Nayaden Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Convoy Transport, Value: 2650, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013869 Undauted Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFA_ 1014134 Macedonian Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFA_ 1014135 Lively Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron chance: 40 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Docking, Value: 2920, Region: 3912 West Africa
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1013329 3rd Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013329 3rd Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007447 Boulogne Observers chance: -60 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 9797, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 114 %
3:26:04 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 66884, Region: 4185 Zuiderzee
3:26:04 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 24347, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 104 %
3:26:04 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 22560, Region: 4185 Zuiderzee
3:26:04 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 11662, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AFA_ 1013338 Amphitrite Sq. has been given the mission Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013338 Amphitrite Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFA_ 1013335 8th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013335 8th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFA_ 1013342 1st Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013342 1st Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron Auto success as amphib is planned and Probability was 89 %
3:26:04 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 25335, Region: 4185 Zuiderzee
3:26:04 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 10444, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AFA_ 1013345 Glory Sq. has been given the mission Agenda: Convoy Transport, Value: 5000, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013345 Glory Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1013300 III. Fleet chance: 34 failed.
3:26:04 PM  (Reporting)  _AFA_ 1013300 III. Fleet has been given the mission Agenda: Naval Calling, Value: 2016, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AFA_ 1013331 14th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013331 14th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFA_ 1013350 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 14325, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 114 %
3:26:04 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 47515, Region: 4293 Middle Atlantic
3:26:04 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 18001, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -30 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 6399, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007870 American Squadron chance: -20 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007870 American Squadron has been given the mission Agenda: Naval Calling, Value: 4002, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AFA_ 1013298 Sultane Sq. has been given the mission Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013298 Sultane Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 49 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6930, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -10 failed.
3:26:04 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11602, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 114 %
3:26:04 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 41419, Region: 4286 North Lusitanian Sea
3:26:04 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 13468, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013332 Vengeance Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _AFA_ 1014145 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding commerce 1014145 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 114 %
3:26:04 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 80168, Region: 3934 Commerce
3:26:04 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 26586, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  _AFA_ 1013870 Monarch Sq. has been given the mission Agenda: Convoy Transport, Value: 4650, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  _AFO_ Adding supply transport 1013870 Monarch Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 996 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:26:04 PM  (Reporting)  _CLO_ 1002698 II. British Detachment, 3903 Jamaica, Pow:83, Count: 2(l 0/L 1/S 1)
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 22 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 7 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:26:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:26:04 PM  (Reporting)  Leader 1002504 Scotland Force relocated to 118 London
3:26:04 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 708 Palermo
3:26:04 PM  (Reporting)  Leader 1010063 Valetta Garrison relocated to 708 Palermo
3:26:04 PM  (Reporting)  Ended Collect Leaders 5 ms
3:26:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:26:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.73) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.50 - Nav:1.72) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:849, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:26:04 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:849, Count: 8(l 1/L 7/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:26:04 PM  (Reporting)  1007651-Atlantic Fleet Power:849 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:291, Count: 2(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 148 Elvas
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 61103, Region: 214 Ronda
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 61103, Region: 214 Ronda
3:26:04 PM  (Reporting)  1002619-Gibraltar Force Power:291 Health:100% Ronda>Ronda Mission:Keep Position Fitness:98% Need:262 Threat:194 GoalValue: 61103
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014146 British Detachment is doing nothing in Costa de la Luz  Power: 60  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014145 16th Transport Sq., 4291 Costa de la Luz, Pow:12, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  1014145-16th Transport Sq. Power:12 Health:100% Costa de la Luz>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1818, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
3:26:04 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1818, Count: 17(l 2/L 14/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:26:04 PM  (Reporting)  1007685-Mediterranean Fleet Power:1818 Health:97% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.63) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:528, Count: 8(l 1/L 3/S 4) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
3:26:04 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:528, Count: 8(l 1/L 3/S 4)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:26:04 PM  (Reporting)  1007447-Boulogne Observers Power:528 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4500, Region: 517 Jersey
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11856, Region: 517 Jersey
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11856, Region: 517 Jersey
3:26:04 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 11856
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014140 British Detachment is doing nothing in Pointe du Raz  Power: 66  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014141 British Detachment is doing nothing in Pointe du Raz  Power: 55  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1100, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:26:04 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1100, Count: 11(l 2/L 8/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:26:04 PM  (Reporting)  1007478-Channel Fleet Power:1100 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014142 British Detachment is doing nothing in Pointe de Grave  Power: 85  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014143 British Detachment is doing nothing in Pointe de Grave  Power: 85  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:440, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:26:04 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:440, Count: 6(l 1/L 4/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:26:04 PM  (Reporting)  1007626-Rochefort Blockade Power:440 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.29 - Core:0.31 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1010063 Valetta Garrison Palermo Going against objective: 678 Napoli
3:26:04 PM  (Reporting)  _ATG__ 1013294 Sir James Henry Craig Palermo Going against objective: 678 Napoli
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Palermo  Power: 0  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Palermo  Power: 0  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:218, Count: 2(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8613, Region: 718 Valetta
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8613, Region: 718 Valetta
3:26:04 PM  (Reporting)  1002644-Stuart' Force Power:218 Health:100% Valetta>Valetta Mission:Keep Position Fitness:66% Need:0 Threat:0 GoalValue: 8613
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.33 - Core:1.42 - Nav:2.40) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:26:04 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013857 VIII. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1014118 XII. British Detachment, 3903 Jamaica, Pow:187, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ Starting merge 4 at start
3:26:04 PM  (Reporting)  _GTU_ Finished merge 4 now
3:26:04 PM  (Reporting)  _GTU_ 1013857 VIII. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1014118 XII. British Detachment, 3903 Jamaica, Pow:187, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  Ended AI Gather Units 8 ms
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013296 Coote' Force is doing nothing in Jamaica  Power: 50  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014118 XII. British Detachment is doing nothing in Jamaica  Power: 187  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:83, Count: 2(l 0/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:26:04 PM  (Reporting)  1002698-II. British Detachment Power:83 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:184 Threat:75 GoalValue: 2500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013857 VIII. British Detachment is doing nothing in Jamaica  Power: 48  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1002732 Jamaica Fencibles is doing nothing in Jamaica  Power: 15  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:458, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:26:04 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:458, Count: 7(l 1/L 3/S 3)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:26:04 PM  (Reporting)  1007791-Jamaca Squadron Power:458 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014144 British Detachment is doing nothing in Caraibbean Sea  Power: 67  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:795, Count: 11(l 1/L 5/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:26:04 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:795, Count: 11(l 1/L 5/S 5)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:26:04 PM  (Reporting)  1007829-West Indies Squadron Power:795 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:137, Count: 2(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7078, Region: 3908 Barbados
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7078, Region: 3908 Barbados
3:26:04 PM  (Reporting)  1002736-Barbados Force Power:137 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:164 GoalValue: 7078
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014132 British Detachment is doing nothing in Coast of Coromandel  Power: 59  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4563 Coast of Coromandel, Pow:813, Count: 13(l 2/L 6/S 5)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 90000, Region: 4304 Coast of Carnatic
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 13347, Region: 3917 Bengale
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 90000, Region: 4304 Coast of Carnatic
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007892 Indian Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4304 Coast of Carnatic
3:26:04 PM  (Reporting)  1007892-Indian Squadron Power:813 Health:100% Coast of Coromandel>Coast of Carnatic Mission:Attack Fitness:90% Need:0 Threat:0 GoalValue: 90000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.54) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Arty 1014130 Williams Bty, 57 Edinburgh, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
3:26:04 PM  (Reporting)  _RCA_ Artillery 1014130 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 118 London
3:26:04 PM  (Reporting)  _RCA_ Arty 1014130 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supply 1014131 Scotland Supply, 57 Edinburgh, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:26:04 PM  (Reporting)  _RCA_ Resupplying 1014131 Scotland Supply, 57 Edinburgh, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1013859 Newcastle Brigade, 70 Newcastle, Pow:55, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:26:04 PM  (Reporting)  _GTU_ 1003065 Plymouth Garrison, 126 Plymouth, Pow:42, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013862 Cornwall Rifles, 126 Plymouth, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003002 Dover Garrison, 140 Dover, Pow:172, Count: 5(l 1/L 3/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1014120 III. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002355 Kent Force, 140 Dover, Pow:93, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002578 Disposable Force, 32 Cork, Pow:313, Count: 11(l 2/L 6/S 3) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013316 Norwich Brigade, 121 Ipswich, Pow:48, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1014127 Liverpool Brigade, 105 Birmingham, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1014123 XIII. British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013322 Manchester Brigade, 79 Manchester, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002479 Hannover Expedition, 84 Hull, Pow:219, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 72 Carlisle, Pow:73, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1013859 XIV. British Detachment, 70 Newcastle, Pow:55, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ Starting merge 21 at start
3:26:04 PM  (Reporting)  _GTU_ Finished merge 21 now
3:26:04 PM  (Reporting)  _GTU_ Disposable Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Dover Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ XIII. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Plymouth Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Kent Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Carlisle Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Ireland Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Hannover Expedition seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ III. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ XIV. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Norwich Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ X. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Manchester Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Cornwall Rifles seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Liverpool Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:26:04 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
3:26:04 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Ended AI Gather Units 18 ms
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1013313 Halkett' Force London Going against objective: 16 Dublin
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 43 Inverness, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:26:04 PM  (Reporting)  1002931-Inverness Garrison Power:14 Health:100% Inverness>Inverness Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 51 Aberdeen, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:26:04 PM  (Reporting)  1002927-Aberdeen Garrison Power:14 Health:100% Aberdeen>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002535 Highlands Force, 53 Perth, Pow:52, Count: 4(l 1/L 2/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  1002535-Highlands Force Power:52 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 53 Perth, Pow:13, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  1002923-Perth Garrison Power:13 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 57 Edinburgh, Pow:10, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  1002919-Edinburgh Garrison Power:10 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013318 VII. British Force, 57 Edinburgh, Pow:117, Count: 6(l 0/L 6/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  1013318-VII. British Force Power:117 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 57 Edinburgh, Pow:25, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:26:04 PM  (Reporting)  1013864-1st Scotland Bde Power:25 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014130 Williams Bty is doing nothing in London  Power: 13  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 70 Newcastle, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:26:04 PM  (Reporting)  1003033-Newcastle Garrison Power:14 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013859 XIV. British Detachment, 70 Newcastle, Pow:55, Count: 2(l 0/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013859 XIV. British Detachment Newcastle Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1013859-XIV. British Detachment Power:55 Health:100% Newcastle>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 72 Carlisle, Pow:73, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002993 Carlisle Garrison Carlisle Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002993-Carlisle Garrison Power:73 Health:100% Carlisle>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002892 Belfast Garrison Belfast Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002892-Belfast Garrison Power:60 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013860 X. British Detachment Belfast Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1013860-X. British Detachment Power:28 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002935 Leeds Garrison, 80 Leeds, Pow:122, Count: 4(l 1/L 2/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:26:04 PM  (Reporting)  1002935-Leeds Garrison Power:122 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 84 Hull, Pow:219, Count: 4(l 3/L 2/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002479 Hannover Expedition Hull Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002479-Hannover Expedition Power:219 Health:100% Hull>Portsmouth Mission:Merge (slave) Fitness:20% Need:0 Threat:0 GoalValue: 50
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 79 Manchester, Pow:10, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 79 Manchester
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:26:04 PM  (Reporting)  1002945-Manchester Garrison Power:10 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013322 Manchester Brigade, 79 Manchester, Pow:55, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013322 Manchester Brigade Manchester Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1013322-Manchester Brigade Power:55 Health:100% Manchester>Portsmouth Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013514 1st Scouting Squadron, 84 Hull, Pow:1, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002558 Ireland Force Dublin Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002558-Ireland Force Power:51 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014123 XIII. British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014123 XIII. British Detachment Dublin Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1014123-XIII. British Detachment Power:95 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 16 Dublin, Pow:31, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013321 Limerick Brigade Dublin Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1013321-Limerick Brigade Power:31 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002903 Dublin Garrison Dublin Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002903-Dublin Garrison Power:14 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003025 Liverpool Garrison, 101 Stafford, Pow:9, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2500, Region: 105 Birmingham
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
3:26:04 PM  (Reporting)  1003025-Liverpool Garrison Power:9 Health:100% Stafford>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002962 Norwich Garrison, 112 Norwich, Pow:10, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:26:04 PM  (Reporting)  1002962-Norwich Garrison Power:10 Health:100% Norwich>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002911 Limerick Garrison Limerick Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002911-Limerick Garrison Power:14 Health:100% Limerick>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014127 Liverpool Brigade, 105 Birmingham, Pow:67, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014127 Liverpool Brigade Birmingham Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1014127-Liverpool Brigade Power:67 Health:100% Birmingham>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013865 IX. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:26:04 PM  (Reporting)  1013865-IX. British Detachment Power:49 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 16250
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003049 Leicester Garrison, 107 Luton, Pow:9, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2600, Region: 118 London
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:26:04 PM  (Reporting)  1003049-Leicester Garrison Power:9 Health:100% Luton>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:10, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)  1003041-Yarmouth Garrison Power:10 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014021 1st Frigate Squadron, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013502 1st Transport Squadron, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 106 Oxford, Pow:293, Count: 1(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:26:04 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:293 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:11 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013316 Norwich Brigade, 121 Ipswich, Pow:48, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013316 Norwich Brigade Ipswich Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1013316-Norwich Brigade Power:48 Health:100% Ipswich>Portsmouth Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002578 Disposable Force, 32 Cork, Pow:313, Count: 11(l 2/L 6/S 3)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002578 Disposable Force Cork Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002578-Disposable Force Power:313 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002907 Cork Garrison Cork Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002907-Cork Garrison Power:19 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 122 Colchester, Pow:10, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2650, Region: 122 Colchester
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 122 Colchester
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 122 Colchester
3:26:04 PM  (Reporting)  1002984-Colchester Garrison Power:10 Health:100% Colchester>Colchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 98 Cardiff, Pow:72, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:26:04 PM  (Reporting)  1003016-Cardiff Garrison Power:72 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1002504 Scotland Force is doing nothing in London  Power: 0  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 121  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 57  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 66  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013313 Halkett' Force is doing nothing in London  Power: 209  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014126 VI. British Force is doing nothing in London  Power: 176  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013863 IV. British Detachment is doing nothing in London  Power: 54  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 53  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 47  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 118 London, Pow:4, Count: 2(l 0/L 0/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 5544, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 5544, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% London>Portsmouth Mission:Prep. Amphibious Fitness:84% Need:0 Threat:0 GoalValue: 5544
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013496 1st Merchant Fleet, 118 London, Pow:1, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013496 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013508 2nd Transport Squadron, 130 Bristol, Pow:0, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013310 Wessex HG, 134 Winchester, Pow:8, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2650, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013310-Wessex HG Power:8 Health:100% Winchester>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002355 Kent Force, 140 Dover, Pow:93, Count: 3(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002355 Kent Force Dover Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1002355-Kent Force Power:93 Health:100% Dover>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014120 III. British Detachment, 140 Dover, Pow:82, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014120 III. British Detachment Dover Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1014120-III. British Detachment Power:82 Health:100% Dover>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 140 Dover, Pow:172, Count: 5(l 1/L 3/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1003002 Dover Garrison Dover Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1003002-Dover Garrison Power:172 Health:100% Dover>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014136 British Detachment is doing nothing in Strait of Dover  Power: 56  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1434, Count: 15(l 2/L 12/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:26:04 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1434, Count: 15(l 2/L 12/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:26:04 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1434, Count: 15(l 2/L 12/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:26:04 PM  (Reporting)  1007380-Home Fleet Power:1434 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:1033, Count: 10(l 3/L 6/S 4)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013351-Hill' Force Power:1033 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002414 Portsmouth Force, 133 Portsmouth, Pow:55, Count: 3(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002414-Portsmouth Force Power:55 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013861 Wessex Rifles, 133 Portsmouth, Pow:49, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013861-Wessex Rifles Power:49 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002209 English Home Army, 133 Portsmouth, Pow:281, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002209-English Home Army Power:281 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014121 Paget E.' Force, 133 Portsmouth, Pow:372, Count: 9(l 3/L 6/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014121-Paget E.' Force Power:372 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 2800
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1002970-Winchester Garrison Power:81 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014128 Winchester Brigade, 133 Portsmouth, Pow:50, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1014128-Winchester Brigade Power:50 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 126 Plymouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:26:04 PM  (Reporting)  1013311-Cornwall HG Power:14 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013862 Cornwall Rifles, 126 Plymouth, Pow:46, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013862 Cornwall Rifles Plymouth Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1013862-Cornwall Rifles Power:46 Health:100% Plymouth>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003065 Plymouth Garrison, 126 Plymouth, Pow:42, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1003065 Plymouth Garrison Plymouth Health: 100 % will target  1002209 English Home Army
3:26:04 PM  (Reporting)  1003065-Plymouth Garrison Power:42 Health:100% Plymouth>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:397, Count: 9(l 1/L 8/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:26:04 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:397, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:26:04 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:397, Count: 9(l 1/L 8/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:26:04 PM  (Reporting)  1007527-Medway Squadron Power:397 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014138 British Detachment is doing nothing in Isle of Wight  Power: 36  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014137 British Detachment is doing nothing in Isle of Wight  Power: 31  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:543, Count: 9(l 1/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:26:04 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:543, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:26:04 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:543, Count: 9(l 1/L 7/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:26:04 PM  (Reporting)  1007586-Portsmouth Squadron Power:543 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013345 Glory Sq., 4128 Isle of Wight, Pow:100, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 5000, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 12900, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  1013345-Glory Sq. Power:100 Health:100% Isle of Wight>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 12900
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013870 Monarch Sq., 4301 Cap Rhir, Pow:93, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4650, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  1013870-Monarch Sq. Power:93 Health:100% Cap Rhir>Western Approaches Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9500
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:26:04 PM  (Reporting)  _GTU_ 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:26:04 PM  (Reporting)  _GTU_ Finished merge 1 now
3:26:04 PM  (Reporting)  _GTU_ Nova Scotia Force gathering toward primary region (short distance)
3:26:04 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
3:26:04 PM  (Reporting)  Ended AI Gather Units 1 ms
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 181  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:65, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
3:26:04 PM  (Reporting)  1002689-Nova Scotia Force Power:65 Health:100% Nova Scotia>Lower Canada Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:20, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:26:04 PM  (Reporting)  1013337-Nova Scotia Militia Power:20 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:71, Count: 2(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:26:04 PM  (Reporting)  1002684-Upper Canada Force Power:71 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:3.48) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 4561 Indian Ocean, Pow:82, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 8217, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 8200, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1319, Region: 3917 Bengale
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1319, Region: 3917 Bengale
3:26:04 PM  (Reporting)  1013867-Gloire Sq. Power:82 Health:100% Indian Ocean>Bengale Mission:Naval Docking Fitness:91% Need:0 Threat:0 GoalValue: 1319
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013868 Nayaden Sq., 4560 Cape of Good Hope, Pow:63, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6400, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  1013868-Nayaden Sq. Power:63 Health:100% Cape of Good Hope>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3150
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4560 Cape of Good Hope, Pow:53, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2650, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade
3:26:04 PM  (Reporting)  1013869-Undauted Sq. Power:53 Health:100% Cape of Good Hope>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:74% Need:0 Threat:0 GoalValue: 4144
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014133 British Detachment is doing nothing in Gulf of Guinea  Power: 77  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014134 Macedonian Sq., 4559 Gulf of Guinea, Pow:77, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  1014134-Macedonian Sq. Power:77 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7700
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014135 Lively Sq., 4559 Gulf of Guinea, Pow:55, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  1014135-Lively Sq. Power:55 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:168, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:26:04 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:168, Count: 3(l 1/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:26:04 PM  (Reporting)  1007764-African Squadron Power:168 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 4282 Oceano Atlantico Sul, Pow:44, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
3:26:04 PM  (Reporting)  1013332 Vengeance Sq. Oceano Atlantico Sul Health: 100 % will target  1007764 African Squadron
3:26:04 PM  (Reporting)  1013332-Vengeance Sq. Power:44 Health:100% Oceano Atlantico Sul>Gulf of Guinea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.73) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1014132 British Detachment Coast of Coromandel Going against objective: 3917 Bengale
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013339 IV. Fleet, 3934 Commerce, Pow:351, Count: 7(l 0/L 5/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 40000, Region: 4257 Atlantic Ocean
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 26325, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26325, Region: 3934 Commerce
3:26:04 PM  (Reporting)  1013339-IV. Fleet Power:351 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26325
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013338 Amphitrite Sq., 4115 Northwestern Approaches, Pow:61, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  1013338-Amphitrite Sq. Power:61 Health:100% Northwestern Approaches>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013335 8th Transport Sq., 4115 Northwestern Approaches, Pow:25, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  1013335-8th Transport Sq. Power:25 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013342 1st Transport Sq., 4115 Northwestern Approaches, Pow:24, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  1013342-1st Transport Sq. Power:24 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013331 14th Transport Sq., 4116 Western Approaches, Pow:25, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
3:26:04 PM  (Reporting)  1013331-14th Transport Sq. Power:25 Health:100% Western Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1007870 American Squadron, 4257 Atlantic Ocean, Pow:253, Count: 5(l 1/L 2/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 80000, Region: 4556 Caraibbean Sea
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4002, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 80000, Region: 4556 Caraibbean Sea
3:26:04 PM  (Reporting)  1007870-American Squadron Power:253 Health:100% Atlantic Ocean>Caraibbean Sea Mission:Attack Fitness:80% Need:0 Threat:0 GoalValue: 80000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013298 Sultane Sq., 4257 Atlantic Ocean, Pow:64, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3200, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7600, Region: 3934 Commerce
3:26:04 PM  (Reporting)  1013298-Sultane Sq. Power:64 Health:100% Atlantic Ocean>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013340 VI. Fleet, 3927 Southeast Atlantic Trade, Pow:117, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 8775, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
3:26:04 PM  (Reporting)  1013340 VI. Fleet Southeast Atlantic Trade Health: 100 % will target  1007791 Jamaca Squadron
3:26:04 PM  (Reporting)  1013340-VI. Fleet Power:117 Health:100% Southeast Atlantic Trade>Jamaican Sea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.26 - Core:0.20 - Nav:1.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1014146 British Detachment Costa de la Luz Going against objective: 149 Lisboa
3:26:04 PM  (Reporting)  _ATG__ 1014144 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
3:26:04 PM  (Reporting)  _ATG__ 1014143 British Detachment Pointe de Grave Going against objective: 4134 Strait of Dover
3:26:04 PM  (Reporting)  _ATG__ 1014142 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
3:26:04 PM  (Reporting)  _ATG__ 1014141 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
3:26:04 PM  (Reporting)  _ATG__ 1014140 British Detachment Pointe du Raz Going against objective: 149 Lisboa
3:26:04 PM  (Reporting)  _ATG__ 1014139 British Detachment Lizzard Point Going against objective: 4130 The Channel
3:26:04 PM  (Reporting)  _ATG__ 1014137 British Detachment Isle of Wight Going against objective: 16 Dublin
3:26:04 PM  (Reporting)  _ATG__ 1014138 British Detachment Isle of Wight Going against objective: 149 Lisboa
3:26:04 PM  (Reporting)  _ATG__ 1014136 British Detachment Strait of Dover Going against objective: 16 Dublin
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 8 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013329 3rd Transport Sq., 4147 Western Scottish Sea, Pow:3, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:26:04 PM  (Reporting)  1013329-3rd Transport Sq. Power:3 Health:88% Western Scottish Sea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1014139 British Detachment is doing nothing in Lizzard Point  Power: 53  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013300 III. Fleet, 4120 Lizzard Point, Pow:116, Count: 2(l 0/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1914, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2016, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2016, Region: 133 Portsmouth
3:26:04 PM  (Reporting)  1013300-III. Fleet Power:116 Health:100% Lizzard Point>Portsmouth Mission:Naval Calling Fitness:96% Need:0 Threat:0 GoalValue: 2016
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013350 VII. Fleet, 3926 Northeast Atlantic Trade, Pow:191, Count: 3(l 0/L 3/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 14325, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 14325, Region: 3926 Northeast Atlantic Trade
3:26:04 PM  (Reporting)  1013350-VII. Fleet Power:191 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 14325
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 10 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 35 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Adding stack 1014126 VI. British Force, 118 London, Pow:176, Count: 5(l 0/L 5/S 0)
3:26:04 PM  (Reporting)  Adding stack 1013313 Halkett' Force, 118 London, Pow:209, Count: 5(l 1/L 4/S 0)
3:26:04 PM  (Reporting)  Adding stack 1002578 Disposable Force, 32 Cork, Pow:313, Count: 11(l 2/L 6/S 3)
3:26:04 PM  (Reporting)  Adding stack 1013318 VII. British Force, 57 Edinburgh, Pow:117, Count: 6(l 0/L 6/S 0)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:26:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda AutoMerge
3:26:04 PM  (Reporting)  1002414 Portsmouth Force will be merged into 1014121 Paget E.' Force in region Portsmouth
3:26:04 PM  (Reporting)  1013342 1st Transport Sq. will be merged into 1013335 8th Transport Sq. in region Northwestern Approaches
3:26:04 PM  (Reporting)  AI Process done in  15638 ms
3:26:04 PM  (Reporting)  Processing  1000003 Russia
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 171 OppPow Land: 0 OwnPow Nav : 450 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
3:26:04 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 422 OppPow Land: 247 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 1.09 1.10 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
3:26:04 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 9751 OppPow Land: 225 OwnPow Nav : 2067 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 862 ms
3:26:04 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1460 Expected 150 Balance -15
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 3153 Expected 105 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Average Stock 118 Expected 105 Balance -12
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 403 Expected 75 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 36 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 794 Expected 30 Balance 0
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 3030
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 9751 Overall power (enemies): 225 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  153
3:26:04 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 29 Total EnemyOwnerVal: 801 Discard %: 15
3:26:04 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 96      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 51      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 21      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 59      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 49      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 20      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 45      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 39      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 26      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 6       Force Need:  104     Threat: 77          
3:26:04 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 2067 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 422 Overall power (enemies): 247 Ratio: 1.09
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  181
3:26:04 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 51 Total EnemyOwnerVal: 1030 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 94      Force Need:  88      Threat: 65          
3:26:04 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 4           
3:26:04 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 27          
3:26:04 PM  (Reporting)  Region: 3669 Tianeti (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 43          
3:26:04 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  132     Threat: 57          
3:26:04 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 171 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 450 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 2067 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 450 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Land Theaters Special Regions ***
3:26:04 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Azerbaidjan Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Azerbaidjan Max Val: Tiflis Naval Gathering: 3627 Sochi
3:26:04 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
3:26:04 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Russia 1766 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 12 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
3:26:04 PM  (Reporting)  Checking 66 Request Foreign Access
3:26:04 PM  (Reporting)  Proposing to 1000004 Austria
3:26:04 PM  (Reporting)  Checking 66 Request Foreign Access
3:26:04 PM  (Reporting)  Still checking 66 Request Foreign Access
3:26:04 PM  (Reporting)  Item is a Various entry, chance 37
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Russia sent Request Foreign Access toward Austria
3:26:04 PM  (Reporting)  Proposing to 1000005 Prussia
3:26:04 PM  (Reporting)  Checking 20 Give Supply Right
3:26:04 PM  (Reporting)  Still checking 20 Give Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 18
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Give Supply Right toward Prussia chance 18
3:26:04 PM  (Reporting)  Proposing to 1000040 Kuban
3:26:04 PM  (Reporting)  Checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 119 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 671 Foggia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1979 Alasehir
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2750 Luhyny
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3533 Zimovniki
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1703 Smederovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 3905 Santo Domingo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3918 Carnatic
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 111 target region was 3001 Griazovets
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1530 Gothenburg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2473 Prienai
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3777 El Tarf
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2875 Shostka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2185 Sirnak
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3616 Argun
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3200 Novomoskovsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3721 Tanger
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1579 Toeckfors
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3453 Jirnovsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1496 Tonstad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1723 Leskovac
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4114 Irish Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3436 Balakovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2832 Ilintsy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2120 Malatya
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4389 Otranto Channel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4082 Sea of the Hebrides
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 4250 Gulf of Finland
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1956 Akhisar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 388 Tulle
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 294 Caspe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3346 Venady
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3134 Sashnoye
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1533 Varberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2868 Seversk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1792 Moldva
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 772 Bruxelles
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2232 Al Hilla
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1654 Bukojno
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 36 target region was 2625 Luga
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 118 London
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3406 Ruzaevka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3003 Buy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4288 Bahia de Setubal
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 2854 Ekaterinoslav
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 4347 Costa di Lucania
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2754 Manevychi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 4061 Icelandic Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 306 Villanueva
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4192 Coast of Zeeland
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1042 Schlawe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3646 Zugdidi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2266 Abadan
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4471 Coast of Samaria
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2221 Ash Sharqat
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 568 Morhange
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3148 Dvorichna
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1871 Veliko Tarnovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 111 target region was 3122 Mashivka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4515 Kertch Straits
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1286 Kaposvar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1507 Risoer
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 3903 Jamaica
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2267 Al Basra
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3545 Azov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2142 Hani
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3874 Tetyushi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 232 Cieza
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1700 Peterwardein
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 731 Martigny
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1574 Amael
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3215 Enerodar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 81 Sheffield
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4255 Gulf of Kronstad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 1662 Cerknica
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2895 Sevchenkove
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1497 Evje
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2084 Akincilar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 222 Loja
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2487 Suprasi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2975 Ozery
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 3811 Nalut
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1340 Stryj
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 111 % to be played in 2815 Odessa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3631 Karatchaievsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 102 Northampton
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1118 Prag
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2885 Krolevets
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2793 Koziatyn
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3495 Derbety
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2665 Velikie Luki
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2236 Aziziyah
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3057 Beleye Berega
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 3726 Ouezzane
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3586 Novoselitskoye
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1983 Fethiye
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3971 Rhein
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 125 Barnstaple
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3662 Gyumri
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1134 Crudin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 111 target region was 3456 Elizavetovka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 111 target region was 3024 Kovrov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 874 Goslar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2095 Ispir
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1238 Slavskoie
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2834 Haysin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2411 Al Burj
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1020 Sprottau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 4236 Gulf of Riga
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 111 target region was 4019 Dniepr Bend
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4119 Channel Entrance
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1337 Lemberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2872 Novozybkov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4158 Oslofjord
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 648 Firenze
3:26:04 PM  (Reporting)  Ended HandleRegionsDecisions 5064 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 403
3:26:04 PM  (Reporting)  Money Level 6 Amount 1460
3:26:04 PM  (Reporting)  Conscripts Level 2 Amount 118
3:26:04 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:26:04 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
3:26:04 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
3:26:04 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
3:26:04 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 28
3:26:04 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 60
3:26:04 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 42
3:26:04 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
3:26:04 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 17
3:26:04 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
3:26:04 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
3:26:04 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
3:26:04 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
3:26:04 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
3:26:04 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 44
3:26:04 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
3:26:04 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
3:26:04 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:26:04 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:26:04 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:26:04 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:26:04 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 4
3:26:04 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
3:26:04 PM  (Reporting)  Number of Draw 8
3:26:04 PM  (Reporting)  Picking 177 Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 18
3:26:04 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
3:26:04 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:26:04 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 118 154 WSU 403 68 Money 1460 392
3:26:04 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 118 404 WSU 403 88 Money 1460 500
3:26:04 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
3:26:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
3:26:04 PM  (Reporting)  Picking 192 Line Garrison 1805
3:26:04 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 118 414 WSU 403 100 Money 1460 476
3:26:04 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 26
3:26:04 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
3:26:04 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 118 380 WSU 403 156 Money 1460 728
3:26:04 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 10 Requested 0 In Pool 12
3:26:04 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 4 57 ms
3:26:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008267 Adriatic Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008163 Baltic Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008293 Dnepr Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008306 Don Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008328 S. Volga Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008319 N. Volga Fleet
3:26:04 PM  (Reporting)  Ended ManageFleetsComposition 296 ms
3:26:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:26:04 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1003466 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1003118 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010253 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  _SSU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  _SSU_ 1014031 1-ya Kazach'ya Brigada, 3363 Voronej, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  _SSU_ 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  _SSU_ 1014036 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  _SSU_ 1013536 1-i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 15100, Region: 3569 Ekaterinodar
3:26:04 PM  (Reporting)  _DCR_ 1003767 Kubanskaya, 3579 Stavropol, Pow:117, Count: 3(l 1/L 2/S 0) will reinforce threatened border 3569 Ekaterinodar
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 39000, Region: 3579 Stavropol
3:26:04 PM  (Reporting)  _DCR_ 1003767 Kubanskaya, 3579 Stavropol, Pow:117, Count: 3(l 1/L 2/S 0) will reinforce threatened border 3579 Stavropol
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 3567 Novorossiysk
3:26:04 PM  (Reporting)  _DCR_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) will reinforce threatened border 3567 Novorossiysk
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _DCR_ 1003180 S-Peterburskaya, 2608 Saint Petersburg, Pow:474, Count: 7(l 4/L 3/S 3) will reinforce threatened border 2608 Saint Petersburg
3:26:04 PM  (Reporting)  Ended GarrisonBorders 74 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2608 Saint Petersburg, Pow:45, Count: 5(l 2/L 0/S 3)
3:26:04 PM  (Reporting)  _PGS_ Adding this stack 1013827 Pomerov Bde, 2608 Saint Petersburg, Pow:50, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003121 Russian Army, 2608 Saint Petersburg, Pow:102, Count: 6(l 2/L 1/S 3)
3:26:04 PM  (Reporting)  _PGS_ Adding this stack 1003138 Gvardeiskii Korpus, 2608 Saint Petersburg, Pow:474, Count: 10(l 4/L 4/S 3)
3:26:04 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003121 Russian Army, 2608 Saint Petersburg, Pow:550, Count: 16(l 6/L 5/S 6)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 153 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  _GHQ_ 1013826 Army of the Danube has been formed up into an army
3:26:04 PM  (Reporting)  Ended ManageGHQ 4 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3579 Stavropol
3:26:04 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3509 Astrakhan
3:26:04 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003783 Taganrog Kazachi 3188 Taganrog
3:26:04 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1003774 Dnepr Kazachi 2854 Ekaterinoslav
3:26:04 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
3:26:04 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003747 Kutaisov Brig. 3129 Kharkov
3:26:04 PM  (Reporting)  _PCO_ 1003715 Korff is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ 1003218 Petr Christianovich Wittgenstein is now in Privileged Combine in 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ 1003124 Alexander Ivanovich Osterman-Tolstoy is now in Privileged Combine in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003166 Kologrivov is now in Privileged Combine in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 2-i Chernoyskii has been merged into 1003483 Borozdin Diviziya(Borozdin) in 1003469 Krymskaya 3238 Sevastopol
3:26:04 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3579 Stavropol
3:26:04 PM  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3579 Stavropol
3:26:04 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3509 Astrakhan
3:26:04 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3509 Astrakhan
3:26:04 PM  (Reporting)  _PCO_ Hussars Brigade 1805 has been merged into 1003418 Rozen Diviziya(Gregor von Rosen) in 1003407 Dnestrovskaya 2815 Odessa
3:26:04 PM  (Reporting)  _PCO_ 5i-Kav Bya Otdelnaya has been merged into 1003418 Rozen Diviziya(Gregor von Rosen) in 1003407 Dnestrovskaya 2815 Odessa
3:26:04 PM  (Reporting)  _PCO_ Titov Brigada has been merged into 1003434 Ertell Diviziya(Ertel) in 1003407 Dnestrovskaya 2815 Odessa
3:26:04 PM  (Reporting)  _PCO_ Chaplygin Brigada has been merged into 1003434 Ertell Diviziya(Ertel) in 1003407 Dnestrovskaya 2815 Odessa
3:26:04 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003784 Likhachev(Likhachev) in 1003783 Taganrog Kazachi 3188 Taganrog
3:26:04 PM  (Reporting)  _PCO_ 6i-Kav Bya Otdelnaya has been merged into 1003522 Sivers Diviziya(Egor Karlovich Sivers) in 1003503 Kavkazskaya 3189 Rostov
3:26:04 PM  (Reporting)  _PCO_ Pushkin Brigada has been merged into 1003522 Sivers Diviziya(Egor Karlovich Sivers) in 1003503 Kavkazskaya 3189 Rostov
3:26:04 PM  (Reporting)  _PCO_ Dragoon Brigade 1805 has been merged into 1003514 Stroganov Diviziya(Tchourtchaninov) in 1003503 Kavkazskaya 3189 Rostov
3:26:04 PM  (Reporting)  _PCO_ Nemirov Brigada has been merged into 1003376 Maltits Diviziya(Maltits) in 1003365 Ukrainskaya 2831 Nemirov
3:26:04 PM  (Reporting)  _PCO_ 2-i Bugskie has been merged into 1003376 Maltits Diviziya(Maltits) in 1003365 Ukrainskaya 2831 Nemirov
3:26:04 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003775 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003774 Dnepr Kazachi 2854 Ekaterinoslav
3:26:04 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
3:26:04 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
3:26:04 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003747 Kutaisov Brig. 3129 Kharkov
3:26:04 PM  (Reporting)  _PCO_ Tobolsk Brigada has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 2i-Uralskii Kazachi has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ Lavrov Brigada has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ Irkutsk Brigada has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ Kupfershmit Brigada has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ Tomsk Brigada has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 14. Otdelnaya has been merged into 1003715 Korff(Korff) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003717 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 2i-Kav Bya Otdelnaya has been merged into 1003314 Lanzheron Diviziya(Alexandre Louis Andrault de Langron) in 1003303 Brestskaya 2702 Brest Litovsk
3:26:04 PM  (Reporting)  _PCO_ Ratiev Brigada has been merged into 1003314 Lanzheron Diviziya(Alexandre Louis Andrault de Langron) in 1003303 Brestskaya 2702 Brest Litovsk
3:26:04 PM  (Reporting)  _PCO_ Kozen Brigada has been merged into 1003322 Miloradovich Diviziya(Mikhail Andreevich Miloradovich) in 1003303 Brestskaya 2702 Brest Litovsk
3:26:04 PM  (Reporting)  _PCO_ Bezobrazov Brigada has been merged into 1003263 Kamensky Diviziya(Sergei Mikhailovich Kamensky) in 1003252 Litovskaya 2472 Vilnius
3:26:04 PM  (Reporting)  _PCO_ 1i-Kav Bya Otdelnaya has been merged into 1003263 Kamensky Diviziya(Sergei Mikhailovich Kamensky) in 1003252 Litovskaya 2472 Vilnius
3:26:04 PM  (Reporting)  _PCO_ Kishinski Brigada has been merged into 1003278 Kreutz Brigada(Kreutz) in 1003252 Litovskaya 2472 Vilnius
3:26:04 PM  (Reporting)  _PCO_ Sacken Brigada has been merged into 1003218 Liflandskaya(Petr Christianovich Wittgenstein) in 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ Khotuntsev Brigada has been merged into 1003218 Liflandskaya(Petr Christianovich Wittgenstein) in 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ Essen Brigada has been merged into 1003218 Liflandskaya(Petr Christianovich Wittgenstein) in 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ Musketeer Brigade 1805 has been merged into 1003218 Liflandskaya(Petr Christianovich Wittgenstein) in 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ Knorring Brigada has been merged into 1003686 Kulnev Kaz. Polk(Jacob Petrovich Kulnev) in 1003680 Uralskaya 3883 Urals
3:26:04 PM  (Reporting)  _PCO_ Ivanovich has been merged into 1003139 Gvardeiskii Korpus(Grand Duke Constantine) in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ Gvardeiskii Horse Bya Otdelnaya has been merged into 1003151 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ Gvard.Kazachi has been merged into 1003151 Gvardeiskii Diviziya(Nickolay Ivanovich Depreradovich) in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ Guard Heavy Cavalry Brigade 1805 has been merged into 1003166 Gvardeiskii Kavalerya(Kologrivov) in 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 5 has his Privileged Combine status revoked 1003767 Kubanskaya 3579 Stavropol
3:26:04 PM  (Reporting)  _PCO_ 1003760 Vulch 4 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3509 Astrakhan
3:26:04 PM  (Reporting)  _PCO_ 1003459 Chaplits Brigada 5 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2815 Odessa
3:26:04 PM  (Reporting)  _PCO_ 1003784 Likhachev 3 has his Privileged Combine status revoked 1003783 Taganrog Kazachi 3188 Taganrog
3:26:04 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 2854 Ekaterinoslav
3:26:04 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
3:26:04 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003747 Kutaisov Brig. 3129 Kharkov
3:26:04 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
3:26:04 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003217 Liflandskaya 2529 Riga
3:26:04 PM  (Reporting)  _PCO_ 1003139 Gvardeiskii Korpus 3 has his Privileged Combine status revoked 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003141 Lambert 1 has his Privileged Combine status revoked 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003124 Alexander Ivanovich Osterman-Tolstoy 1 has his Privileged Combine status revoked 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _PCO_ 1003166 Gvardeiskii Kavalerya 2 has his Privileged Combine status revoked 1003121 Russian Army 2608 Saint Petersburg
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 797 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 25 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 7 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  _GAO_ Step 1 1003752 Novgorod Brig., 3129 Kharkov, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 522
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
3:26:04 PM  (Reporting)  _GAO_ Step 1 1003747 Kutaisov Brig., 3129 Kharkov, Pow:36, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 522
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
3:26:04 PM  (Reporting)  _GAO_ Step 2 1014162 Russian Detachment, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan New PickVal 27
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 6630, Region: 3509 Astrakhan
3:26:04 PM  (Reporting)  _GAO_ Step 2 1014163 Russian Detachment, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) is garrisoning region 2815 Odessa New PickVal 49
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2815 Odessa
3:26:04 PM  (Reporting)  _GAO_ Step 2 1014164 Russian Detachment, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 16
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 6032, Region: 2831 Nemirov
3:26:04 PM  (Reporting)  _GAO_ Step 2 1014165 Russian Detachment, 2472 Vilnius, Pow:46, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 38
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 11830, Region: 2472 Vilnius
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 114 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  _CLD_ Leader (Split Segment V) Lambert in Saint Petersburg has been detached from group 1003121 Russian Army
3:26:04 PM  (Reporting)  _CLD_ Leader (Split Segment V) Alexander Ivanovich Osterman-Tolstoy in Saint Petersburg has been detached from group 1003121 Russian Army
3:26:04 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014167 Alexander Ivanovich Osterman-Tolstoy 2608 Saint Petersburg toward 1010253 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
3:26:04 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:26:04 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
3:26:04 PM  (Reporting)  _CLD_ Leader 1014166 Lambert redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
3:26:04 PM  (Reporting)  Ended Check Leaders 69 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  _MSG_ gathered 47 cbt pts, needing: 83
3:26:04 PM  (Reporting)  _MSG_ 1003792 Vladikavkaz Kazachi abort its operation against 1006773 Chechen Tribes not enough forces gathered
3:26:04 PM  (Reporting)  Ended Make Superior Group 55 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1008328 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3159, Region: 3509 Astrakhan
3:26:04 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev
3:26:04 PM  (Reporting)  _AFA_ 1008209 Black Sea Fleet has been given the mission Agenda: Naval Docking, Value: 13152, Region: 2819 Nikolaiev
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 408 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 231
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  _BDA_ - Build Depot 1014168 Russian Detachment, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Urals
3:26:04 PM  (Reporting)  Agenda: Build Depot, Value: 19000, Region: 3883 Urals
3:26:04 PM  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
3:26:04 PM  (Reporting)  _BDA_ 84  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 526 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  CheckForLandResupply Army of the Danube will resupply, in region 3238 Sevastopol
3:26:04 PM  (Reporting)  CheckForLandResupply Russian Army will resupply, in region 2608 Saint Petersburg
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 10 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 3 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1014166 Lambert 3639 Vladikavkaz
3:26:04 PM  (Reporting)  _PCO_ Voevodski Brigada has been merged into 1003826 Bakhmetyev Brigada(Aleksey Bakhmetyev) in 1003817 Georgia Expedition 3664 Tiflis
3:26:04 PM  (Reporting)  _PCO_ 1003141 Lambert 1 has his Privileged Combine status revoked 1014166 Lambert 3639 Vladikavkaz
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 2 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  _CBG_ 1003792 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:47, Count: 1(l 0/L 1/S 0) Will wait for help
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014166 Lambert selected
3:26:04 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014166 Lambert 3639 Vladikavkaz toward 1003792 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:47, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Ended Check Leaders 3 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  _MSG_ gathered 56 cbt pts, needing: 83
3:26:04 PM  (Reporting)  _MSG_ 1003792 Vladikavkaz Kazachi abort its operation against 1006773 Chechen Tribes not enough forces gathered
3:26:04 PM  (Reporting)  Ended Make Superior Group 42 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
3:26:04 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3610 Petrovska
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 11 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  _PCO_ 1003797 Adam Ivanovitch Ansio is now in Privileged Combine in 1003796 Corfu Garnizon 1938 Corfu
3:26:04 PM  (Reporting)  _PCO_ 3-i Chern.Marine has been merged into 1003797 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003796 Corfu Garnizon 1938 Corfu
3:26:04 PM  (Reporting)  _PCO_ Macedonian Legion has been merged into 1003797 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003796 Corfu Garnizon 1938 Corfu
3:26:04 PM  (Reporting)  _PCO_ Legion of Riflemen has been merged into 1003797 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003796 Corfu Garnizon 1938 Corfu
3:26:04 PM  (Reporting)  _PCO_ Backolz Pos. has been merged into 1003797 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003796 Corfu Garnizon 1938 Corfu
3:26:04 PM  (Reporting)  _PCO_ Septinsular Militia has been merged into 1003797 Adam Ivanovitch Ansio(Adam Ivanovitch Ansio) in 1003796 Corfu Garnizon 1938 Corfu
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 32 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 3 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 1 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 75 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:26:04 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 4 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10344 AllOppPowLand: 472 AllOwnPowNav: 2517 AllOppPowNav 0
3:26:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 76 Enemy armies: 4 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1003792 Vladikavkaz Kazachi (Pow.56)
3:26:04 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
3:26:04 PM  (Reporting)  1013826 Army of the Danube (Pow.62)
3:26:04 PM  (Reporting)  1003469 Krymskaya (Pow.370)
3:26:04 PM  (Reporting)  1003767 Kubanskaya (Pow.117)
3:26:04 PM  (Reporting)  1014162 Kutaisov Brigada (Pow.9)
3:26:04 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.49)
3:26:04 PM  (Reporting)  1014163 Tschaplitz' Force (Pow.48)
3:26:04 PM  (Reporting)  1003407 Dnestrovskaya (Pow.612)
3:26:04 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.1)
3:26:04 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
3:26:04 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
3:26:04 PM  (Reporting)  1003503 Kavkazskaya (Pow.375)
3:26:04 PM  (Reporting)  1014164 1-i Bugskie (Pow.41)
3:26:04 PM  (Reporting)  1003365 Ukrainskaya (Pow.302)
3:26:04 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.60)
3:26:04 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.23)
3:26:04 PM  (Reporting)  1003701 Orenburgskaya (Pow.71)
3:26:04 PM  (Reporting)  1003752 Novgorod Brig. (Pow.23)
3:26:04 PM  (Reporting)  1003747 Kutaisov Brig. (Pow.36)
3:26:04 PM  (Reporting)  1003582 Kievskaya (Pow.682)
3:26:04 PM  (Reporting)  1003714 Sibirskaya (Pow.240)
3:26:04 PM  (Reporting)  1014031 1-ya Kazach'ya Brigada (Pow.0)
3:26:04 PM  (Reporting)  1003347 Uvarov Diviziya (Pow.226)
3:26:04 PM  (Reporting)  1003303 Brestskaya (Pow.462)
3:26:04 PM  (Reporting)  1014165 Mikhail Leontievich Bulatov (Pow.46)
3:26:04 PM  (Reporting)  1003252 Litovskaya (Pow.523)
3:26:04 PM  (Reporting)  1003545 Smolenskaya (Pow.343)
3:26:04 PM  (Reporting)  1003217 Liflandskaya (Pow.267)
3:26:04 PM  (Reporting)  1014168 UR-1i Oboznyi Polk (Pow.0)
3:26:04 PM  (Reporting)  1003680 Uralskaya (Pow.169)
3:26:04 PM  (Reporting)  1003638 Moskovskaya (Pow.408)
3:26:04 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.1)
3:26:04 PM  (Reporting)  1014036 1-i Oboznyi (Pow.0)
3:26:04 PM  (Reporting)  1013536 1-i Oboznyi Polk (Pow.0)
3:26:04 PM  (Reporting)  1003180 S-Peterburskaya (Pow.474)
3:26:04 PM  (Reporting)  1003121 Russian Army (Pow.550)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 3066 Orel Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 2801 Kiev Pick 59 has enough garrison (Value: 236) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 39 has enough garrison (Value: 367) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 100) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 236) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2815 Odessa Pick 49 has enough garrison (Value: 48) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3125 Merefa Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 707) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 43 has enough garrison (Value: 100) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3880 Kazan Pick 28 has enough garrison (Value: 10) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 233) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3363 Voronej Pick 28 has enough garrison (Value: 10) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 14 has enough garrison (Value: 10) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3883 Urals Pick 33 has enough garrison (Value: 259) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3189 Rostov Pick 26 has enough garrison (Value: 236) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3639 Vladikavkaz Pick 94 SelfVal 181 Need 41  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 45 has enough garrison (Value: 59) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 26 has enough garrison (Value: 233) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 233) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 105) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2651 Pskov Pick 15 has enough garrison (Value: 10) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2445 Kovno Pick 35 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 19) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 51 has enough garrison (Value: 15) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 239) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 21 has enough garrison (Value: 117) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3884 Sibir Pick 27 has enough garrison (Value: 130) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 41) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2664 Khalm Pick 20 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 38 has enough garrison (Value: 46) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2999 Vologda Pick 11 has enough garrison (Value: 1) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3885 Steppes Pick 18 has enough garrison (Value: 102) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2870 Gomel Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3608 Grozny Pick 6 SelfVal 58 Need 104  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 3119 Poltava Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 22 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2847 Kherson Pick 19 has enough garrison (Value: 236) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3081 Kursk Pick 15 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 11 has enough garrison (Value: 12) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3411 Penza Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3407 Saransk Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 117) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 1.09 Land Core Ratio: 1.10  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1003817 Georgia Expedition (Pow.203)
3:26:04 PM  (Reporting)  1003792 Vladikavkaz Kazachi (Pow.56)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3664 Tiflis, Pow:203, Count: 6(l 3/L 2/S 2) Fitness 40 PickVal 100 SelfVal 343 AINeed 60
3:26:04 PM  (Reporting)  Agenda: Defend, Value: 13720, Region: 3664 Tiflis
3:26:04 PM  (Reporting)  Region 3639 Vladikavkaz Pick 94 SelfVal 181 Need 41  no group candidate found
3:26:04 PM  (Reporting)  Region 3667 Martkopi Pick 5 SelfVal 27 Need 60  no group candidate found
3:26:04 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 12 Need 132  no group candidate found
3:26:04 PM  (Reporting)  Region 3669 Tianeti Pick 2 SelfVal 11 Need 60  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1003796 Corfu Garnizon (Pow.117)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
3:26:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 238 ms
3:26:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:26:04 PM  (Reporting)  Ended Collect Leaders 0 ms
3:26:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:26:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
3:26:04 PM  (Reporting)  _GTU_ 1003469 Krymskaya, 3238 Sevastopol, Pow:370, Count: 7(l 3/L 3/S 3) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2815 Odessa, Pow:612, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3189 Rostov, Pow:375, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:302, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:71, Count: 4(l 1/L 2/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2801 Kiev, Pow:682, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003714 Sibirskaya, 3884 Sibir, Pow:240, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003347 Uvarov Diviziya, 2702 Brest Litovsk, Pow:226, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2702 Brest Litovsk, Pow:462, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2472 Vilnius, Pow:523, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2906 Smolensk, Pow:343, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003217 Liflandskaya, 2529 Riga, Pow:267, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3883 Urals, Pow:169, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ 1003638 Moskovskaya, 2993 Moskwa, Pow:408, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ Starting merge 19 at start
3:26:04 PM  (Reporting)  _GTU_ Finished merge 18 now
3:26:04 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2472 Vilnius, Pow:523, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003217 Liflandskaya, 2529 Riga, Pow:267, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2801 Kiev, Pow:682, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2815 Odessa, Pow:612, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2702 Brest Litovsk, Pow:655, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:302, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003638 Moskovskaya, 2993 Moskwa, Pow:408, Count: 7(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3189 Rostov, Pow:375, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003469 Krymskaya, 3238 Sevastopol, Pow:370, Count: 7(l 3/L 3/S 3) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003714 Sibirskaya, 3884 Sibir, Pow:240, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3883 Urals, Pow:169, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:71, Count: 4(l 1/L 2/S 1) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2906 Smolensk, Pow:343, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  Ended AI Gather Units 41 ms
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  _GTG_ 1003118 Petersburg Governor, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1003180 S-Peterburskaya
3:26:04 PM  (Reporting)  _GTG_ 1003466 Odessa Governor, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2815 Odessa and will absorb 1014163 Tschaplitz' Force
3:26:04 PM  (Reporting)  _GTG_ 1003752 Novgorod Brig., 3129 Kharkov, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning 3129 Kharkov and will absorb 1003747 Kutaisov Brig.
3:26:04 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1014162 Kutaisov Brigada
3:26:04 PM  (Reporting)  Ended GatherGarrisons 81 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1003469 Krymskaya Sevastopol Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1008258 Caspian Fleet Astrakhan Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003759 Astrakhan Brig. Astrakhan Going against objective: 3608 Grozny
3:26:04 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Odessa Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003779 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003783 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Rostov Going against objective: 3608 Grozny
3:26:04 PM  (Reporting)  _ATG__ 1003365 Ukrainskaya Nemirov Going against objective: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003755 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003701 Orenburgskaya Steppes Going against objective: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _ATG__ 1008293 Dnepr Fleet Kiev Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003582 Kievskaya Kiev Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003714 Sibirskaya Sibir Going against objective: 2993 Moskwa
3:26:04 PM  (Reporting)  _ATG__ 1003303 Brestskaya Brest Litovsk Going against objective: 3608 Grozny
3:26:04 PM  (Reporting)  _ATG__ 1003252 Litovskaya Vilnius Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003545 Smolenskaya Smolensk Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1008319 N. Volga Fleet Kazan Going against objective: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  _ATG__ 1003217 Liflandskaya Riga Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1003680 Uralskaya Urals Going against objective: 3608 Grozny
3:26:04 PM  (Reporting)  _ATG__ 1003638 Moskovskaya Moskwa Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  _ATG__ 1008163 Baltic Fleet Saint Petersburg Going against objective: 3886 Azerbaidjan
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 33 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2608 Saint Petersburg, Pow:550, Count: 12(l 4/L 4/S 5)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
3:26:04 PM  (Reporting)  1003121-Russian Army Power:550 Health:100% Saint Petersburg>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008163 Baltic Fleet is doing nothing in Saint Petersburg  Power: 724  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:1, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 2999 Vologda
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003638 Moskovskaya is doing nothing in Moskwa  Power: 408  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003680 Uralskaya is doing nothing in Urals  Power: 169  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014168 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 19000, Region: 3883 Urals
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 19000, Region: 3883 Urals
3:26:04 PM  (Reporting)  1014168-UR-1i Oboznyi Polk Power:0 Health:100% Urals>Urals Mission:Build Depot Fitness:38% Need:0 Threat:0 GoalValue: 19000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003217 Liflandskaya is doing nothing in Riga  Power: 267  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008319 N. Volga Fleet is doing nothing in Kazan  Power: 4  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003545 Smolenskaya is doing nothing in Smolensk  Power: 343  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003252 Litovskaya is doing nothing in Vilnius  Power: 523  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014165 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:46, Count: 1(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11830, Region: 2472 Vilnius
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11830, Region: 2472 Vilnius
3:26:04 PM  (Reporting)  1014165-Mikhail Leontievich Bulatov Power:46 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:14 Threat:0 GoalValue: 11830
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003303 Brestskaya is doing nothing in Brest Litovsk  Power: 655  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003714 Sibirskaya is doing nothing in Sibir  Power: 240  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003582 Kievskaya is doing nothing in Kiev  Power: 682  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008293 Dnepr Fleet is doing nothing in Kiev  Power: 19  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003752 Novgorod Brig., 3129 Kharkov, Pow:69, Count: 3(l 1/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
3:26:04 PM  (Reporting)  1003752-Novgorod Brig. Power:69 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:52% Need:1 Threat:0 GoalValue: 13000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Steppes  Power: 71  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003755 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 23  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008328 S. Volga Fleet, 3469 Tzaritsyn, Pow:19, Count: 3(l 0/L 1/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3159, Region: 3509 Astrakhan
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3159, Region: 3509 Astrakhan
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008328 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
3:26:04 PM  (Reporting)  1008328-S. Volga Fleet Power:19 Health:100% Tzaritsyn>Astrakhan Mission:Naval Docking Fitness:89% Need:41 Threat:0 GoalValue: 3159
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003365 Ukrainskaya is doing nothing in Nemirov  Power: 302  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6032, Region: 2831 Nemirov
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6032, Region: 2831 Nemirov
3:26:04 PM  (Reporting)  1014164-1-i Bugskie Power:41 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:52% Need:19 Threat:0 GoalValue: 6032
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Rostov  Power: 375  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 3189 Rostov, Pow:19, Count: 3(l 0/L 1/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008306 Don Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
3:26:04 PM  (Reporting)  1008306-Don Fleet Power:19 Health:100% Rostov>Nikolaiev Mission:Naval Docking Fitness:69% Need:60 Threat:0 GoalValue: 2449
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003783 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Odessa  Power: 612  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003759 Astrakhan Brig. is doing nothing in Astrakhan  Power: 49  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008258 Caspian Fleet is doing nothing in Astrakhan  Power: 64  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003767 Kubanskaya, 3579 Stavropol, Pow:117, Count: 3(l 1/L 2/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15100, Region: 3569 Ekaterinodar
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 39000, Region: 3579 Stavropol
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 39000, Region: 3579 Stavropol
3:26:04 PM  (Reporting)  1003767-Kubanskaya Power:117 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 39000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008209 Black Sea Fleet, 3238 Sevastopol, Pow:713, Count: 12(l 2/L 10/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 13152, Region: 2819 Nikolaiev
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 13152, Region: 2819 Nikolaiev
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008209 Black Sea Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2819 Nikolaiev
3:26:04 PM  (Reporting)  1008209-Black Sea Fleet Power:713 Health:100% Sevastopol>Nikolaiev Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 13152
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003469 Krymskaya is doing nothing in Sevastopol  Power: 370  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013826 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3238 Sevastopol
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3238 Sevastopol
3:26:04 PM  (Reporting)  1013826-Army of the Danube Power:62 Health:100% Sevastopol>Sevastopol Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 3567 Novorossiysk
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12300, Region: 3567 Novorossiysk
3:26:04 PM  (Reporting)  1003788-Novorossyisk Kazachi Power:47 Health:100% Novorossiysk>Novorossiysk Mission:Garrison Fitness:100% Need:13 Threat:0 GoalValue: 12300
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.09 - Core:1.10 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003792 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 9050, Region: 3639 Vladikavkaz
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 9050, Region: 3639 Vladikavkaz
3:26:04 PM  (Reporting)  1003792-Vladikavkaz Kazachi Power:56 Health:100% Vladikavkaz>Vladikavkaz Mission:Wait for help Fitness:100% Need:41 Threat:65 GoalValue: 9050
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:203, Count: 6(l 3/L 2/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 13720, Region: 3664 Tiflis
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
3:26:04 PM  (Reporting)  1003817-Georgia Expedition Power:203 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:4 GoalValue: 100000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 117  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 1938 Corfu, Pow:329, Count: 7(l 2/L 4/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008267 Adriatic Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 2815 Odessa
3:26:04 PM  (Reporting)  1008267-Adriatic Fleet Power:329 Health:100% Corfu>Odessa Mission:Naval Docking Fitness:81% Need:12 Threat:0 GoalValue: 5791
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 9 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:26:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda AutoMerge
3:26:04 PM  (Reporting)  1014165 Mikhail Leontievich Bulatov will be merged into 1003252 Litovskaya in region Vilnius
3:26:04 PM  (Reporting)  AI Process done in  11935 ms
3:26:04 PM  (Reporting)  Processing  1000004 Austria
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1942 Expected 124 Balance -8
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 2621 Expected 87 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Very Low Stock 11 Expected 87 Balance -11
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 291 Expected 62 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 39 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 509 Expected 25 Balance 0
3:26:04 PM  (Reporting)    1004716 Tirolerisch Korps Agenda Kept Agenda: Garrison, Value: 10000, Region: 926 Memmingen EndTurn 2643
3:26:04 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Attack, Value: 0, Region: 934 Muenchen EndTurn 2645
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 6 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000003 Russia
3:26:04 PM  (Reporting)  Checking 50 Degrade Relationship
3:26:04 PM  (Reporting)  Proposing to 1000003 Russia
3:26:04 PM  (Reporting)  Checking 50 Degrade Relationship
3:26:04 PM  (Reporting)  Proposing to 1000003 Russia
3:26:04 PM  (Reporting)  Checking 66 Request Foreign Access
3:26:04 PM  (Reporting)  Still checking 66 Request Foreign Access
3:26:04 PM  (Reporting)  Item is a Various entry, chance 27
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Austria sent Request Foreign Access toward Russia
3:26:04 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:26:04 PM  (Reporting)  Checking 0 Propose State Visit
3:26:04 PM  (Reporting)  Still checking 0 Propose State Visit
3:26:04 PM  (Reporting)  Item is a Various entry, chance 8
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Wrttemberg chance 8
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 34 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1979 Alasehir
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2778 Berezne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1497 Evje
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2769 Krasyliv
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4074 Hardangerfjord
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1849 Petrich
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 280 Guadalajara
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4279 Cabo Fisterra
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4071 Eastern Orkneys
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4261 Baie de Quiberon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1794 Umgelhi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1086 Klozberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3197 Lozova
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4481 Sea of Cyprus
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 519 Cherbourg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1404 Segrja
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2352 Ashquelon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 130 Bristol
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 897 Baden Baden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 786 Rotterdam
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3072 Severniyi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 771 Aalst
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 20 Nenagh
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1878 Enez
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2990 Zagorsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1142 Stockenau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3632 Tyrniaouz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3386 Donskoe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2366 Abu Zenina
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2581 Kuusalu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 373 Limoges
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1467 Ribe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3185 Ienakeve
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2337 Nazareth
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4539 Black Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 3243 Kertch
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3115 Hlobyne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1258 Lunca
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4126 Cap de la Hague
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 51 target region was 1123 Klostzen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4390 Golfo di Manfredonia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2916 Desnogorsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1240 Szombathely
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3513 Kharabali
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2947 Redkino
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 31 target region was 2427 Windau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1135 Zwittau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4514 Taman Bay
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4030 Oskol Confluent
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4534 Black Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4168 Southeastern North Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 400 Aurillac
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 684 Salerno
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3785 Hammamet
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 332 Toulouse
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3788 Tebessa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 722 Bienne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3850 Al Jaghbub
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2472 Vilnius
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2119 Alem
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3297 Demiask
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 128 Exeter
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 502 Saint Brieuc
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4404 South Adriatic Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 367 La Fleche
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2478 Druskinika
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 582 Ajaccio
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 753 Mons
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2136 Karakurt
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1311 Pietrosul
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 430 Manosque
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2289 Gammas
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 22 Carlow
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4560 Cape of Good Hope
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 1553 Boras
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2573 Pajusi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4208 Pommern Bucht
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2806 Korsun
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4357 Golfo di Napoli
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2204 Chamchamal
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 196 Costa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 2197 Soran
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2961 Pestovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 552 Soissons
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3140 Pechenishy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 213 Jerez
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 8 Belfast
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 415 Privas
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3421 Khopev
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 815 Sarrelouis
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 49 Aviemore
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1323 Covasna
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 848 Wiesbaden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1072 Posen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4353 Golfo di Gaeta
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3820 Taworgha
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2557 Pernau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2433 Engure
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2581 Kuusalu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4313 Costa Brava
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 92 % to be played in 1180 Leoben
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 56 target region was 1142 Stockenau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4365 Capo del Falcone
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 491 Pithiviers
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 757 Givet
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1643 Ogulin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 168 Orense
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 305 Tarragona
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4143 Firth of Forth
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 886 Fulda
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2921 Safonovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3643 Zar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1630 Lappeenranta
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1774 Arges
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 729 Luzern
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3479 Kalitva
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2360 El Awdja
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1176 Caporetto
3:26:04 PM  (Reporting)  Ended HandleRegionsDecisions 2851 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 291
3:26:04 PM  (Reporting)  Money Level 6 Amount 1942
3:26:04 PM  (Reporting)  Conscripts Level 1 Amount 11
3:26:04 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:26:04 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:26:04 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
3:26:04 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:26:04 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
3:26:04 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
3:26:04 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
3:26:04 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
3:26:04 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:26:04 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
3:26:04 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:26:04 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
3:26:04 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
3:26:04 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
3:26:04 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:26:04 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:26:04 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:26:04 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:26:04 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:26:04 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
3:26:04 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
3:26:04 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
3:26:04 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:26:04 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:26:04 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:26:04 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
3:26:04 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
3:26:04 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
3:26:04 PM  (Reporting)  Number of Draw 8
3:26:04 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 1942 152
3:26:04 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 370 WSU 291 20 Money 1942 252
3:26:04 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 370 WSU 291 20 Money 1942 252
3:26:04 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 1942 216
3:26:04 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 34 WSU 291 68 Money 1942 248
3:26:04 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 370 WSU 291 20 Money 1942 252
3:26:04 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 120 WSU 291 0 Money 1942 152
3:26:04 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:26:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 11 96 WSU 291 72 Money 1942 480
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
3:26:04 PM  (Reporting)  AI Process done in  3224 ms
3:26:04 PM  (Reporting)  Processing  1000005 Prussia
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1247 Expected 92 Balance -7
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 2575 Expected 64 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Very High Stock 207 Expected 64 Balance -7
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 289 Expected 46 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 26 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 424 Expected 18 Balance 0
3:26:04 PM  (Reporting)    1005105 Lecoq 'Korps' Agenda Kept Agenda: Resupply, Value: 100000, Region: 869 Magdeburg EndTurn 2643
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 6 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000004 Austria
3:26:04 PM  (Reporting)  Checking 35 Propose Mutual Passage
3:26:04 PM  (Reporting)  Still checking 35 Propose Mutual Passage
3:26:04 PM  (Reporting)  Item is a Various entry, chance 14
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Austria chance 14
3:26:04 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:26:04 PM  (Reporting)  Checking 50 Degrade Relationship
3:26:04 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:26:04 PM  (Reporting)  Checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Still checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance -13
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Wrttemberg chance -13
3:26:04 PM  (Reporting)  Proposing to 1000003 Russia
3:26:04 PM  (Reporting)  Checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Still checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 28
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Request Passage Right toward Russia
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 532 Gisors
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 561 Chalons sur Marne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 971 Schwedt
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 1805 Kiliia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 384 Montlucon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3654 Khulo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3900 Florida
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3494 Sarepta
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2233 Baghdad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4539 Black Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2134 Sarikamis
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3691 Dastakert
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3656 Gori
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2100 Kovancilar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2935 Volosta Pianitsa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4057 Left Nile
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1380 Piotrkow
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3119 Poltava
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 2406 Damahour
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2284 Al Qasim
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 952 Ludwigshut
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 2202 Bayji
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1055 Drossen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2734 Vladimirov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1475 Skive
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 2428 Dundaga
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 740 Schwyz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3182 Lutuhine
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2596 Lyadye
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2816 Rozdilna
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 772 Bruxelles
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 643 Ancona
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1464 Fredericia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2593 Slantsy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4269 Pertuis Breton
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 534 Paris
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4376 Capo Scaramia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 343 Moissac
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 576 Strasbourg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 2880 Chernigov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3970 Waal
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1536 Helsingborg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1921 Levadia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 43 target region was 1821 Silistra
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3387 Alatyr
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 3252 Ponazyrevo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 30 target region was 1120 Pardubice
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4092 Blacksod Bay
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1255 Ujgorod
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2921 Safonovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4445 Cape Matapan
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1571 Mariestad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2330 Jalat Musa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 626 Trevisa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 827 Minden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2378 Ras Howeitat
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 415 Privas
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 752 Courtrai
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2138 Diyadin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1068 Chelmnitz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3234 Simferopol
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3908 Barbados
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3835 Al Marj
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3852 Candia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1231 Putnok
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3688 Vayk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4459 Coast of Cirta
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2309 Dayr Hafir
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2482 Astraviec
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 289 Tarazona
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4121 Ouessant
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2590 Kingisepp
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4217 Gulf of Danzig
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2314 Idlib
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 2071 Dogansar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4406 Bouches de Kotor
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3600 Prokhladnyy
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3805 Kebili
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 374 Bellac
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2834 Haysin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1439 Niedenburg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 494 Chateaudun
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1461 Heckerhoerde
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 615 Parma
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3914 Mascareignes
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4020 Samara Confluent
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4371 Straits of Sicily
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 1658 Pazin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1863 Haskovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 256 Talavera
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 909 Wuerzburg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 155 target region was 1454 Osewiecz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4046 Lake Ilmen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2033 Ayas
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1470 Holstebro
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3209 Manhush
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 790 Utrecht
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 143 Sines
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3458 Mikhailovka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3678 Vanadzor
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 505 Auray
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 263 Toledo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1936 Argos
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4544 Southeastern Black Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 428 Digne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2728 Rokytne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 738 Bellinzona
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3787 Beja
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 130 target region was 3639 Vladikavkaz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2880 Chernigov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 737 Airolo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3208 Volnovakha
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3916 Central India
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3748 Blida
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2462 Rokiskis
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 653 Sienna
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 483 Auxerre
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 856 Delmenhorst
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3244 Syava
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 155 target region was 1049 Schneidemuehl
3:26:04 PM  (Reporting)  Ended HandleRegionsDecisions 3134 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 289
3:26:04 PM  (Reporting)  Money Level 5 Amount 1247
3:26:04 PM  (Reporting)  Conscripts Level 5 Amount 207
3:26:04 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:26:04 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:26:04 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:26:04 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:26:04 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:26:04 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:26:04 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:26:04 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
3:26:04 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 171
3:26:04 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:26:04 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:26:04 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 72
3:26:04 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
3:26:04 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:26:04 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:26:04 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
3:26:04 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:26:04 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:26:04 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:26:04 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:26:04 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:26:04 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:26:04 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
3:26:04 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:26:04 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:26:04 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 45
3:26:04 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
3:26:04 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:26:04 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:26:04 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
3:26:04 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:26:04 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
3:26:04 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 207 360 WSU 289 0 Money 1247 180
3:26:04 PM  (Reporting)  Picking 348 Guard Grenadier Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 207 370 WSU 289 20 Money 1247 400
3:26:04 PM  (Reporting)  Picking 363 Cuirassiers Brigade 1805
3:26:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  _BNU Buying Unit Cuirassiers Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Prussia
3:26:04 PM  (Reporting)  Picking 389 Pioneer Rgt
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Prussia
3:26:04 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 19
3:26:04 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 3 32 ms
3:26:04 PM  (Reporting)  AI Process done in  3385 ms
3:26:04 PM  (Reporting)  Processing  1000006 Spain
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
3:26:04 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
3:26:04 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:26:04 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:26:04 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:26:04 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:26:04 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:26:04 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:26:04 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
3:26:04 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:26:04 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6239 OwnPow Nav : 0 OppPow Nav : 1997
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:26:04 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2101 OppPow Land: 380 OwnPow Nav : 1767 OppPow Nav : 1859
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 4.58 5.00 Ratio Nav/NavCore: 0.79 5.00 Reg Count: 186 > 226
3:26:04 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3848 OppPow Land: 30 OwnPow Nav : 1221 OppPow Nav : 1616
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 4.09 4.25 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:26:04 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1926 OppPow Land: 301 OwnPow Nav : 184 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 4.08 4.29 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:26:04 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 146 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:26:04 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1009 OppPow Land: 0 OwnPow Nav : 81 OppPow Nav : 431
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
3:26:04 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2086 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.19 Reg Count: 392 > 494
3:26:04 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 284 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:26:04 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:26:04 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:26:04 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:26:04 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:26:04 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 102
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:26:04 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 44
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:26:04 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 398 OwnPow Nav : 310 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:26:04 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 648 OwnPow Nav : 568 OppPow Nav : 1022
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.58 Ratio Nav/NavCore: 0.35 5.00 Reg Count: 7 > 11
3:26:04 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 754 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:26:04 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5828 OppPow Land: 5505 OwnPow Nav : 3939 OppPow Nav : 8153
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:26:04 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 0 OppPow Nav : 1280
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:26:04 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1640 OppPow Land: 681 OwnPow Nav : 959 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.18 Reg Count: 200 > 526
3:26:04 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:26:04 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 166 OppPow Nav : 1619
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1745 ms
3:26:04 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1621 Expected 102 Balance -11
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 2119 Expected 72 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Average Stock 92 Expected 72 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 72 Balance -9
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 51 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 25 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 477 Expected 20 Balance 0
3:26:04 PM  (Reporting)    1003985 Cuerpo Centro Agenda Kept Agenda: Defend, Value: 9238, Region: 224 Malaga EndTurn 2645
3:26:04 PM  (Reporting)    1003964 Cuerpo Oriental Agenda Kept Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena EndTurn 2650
3:26:04 PM  (Reporting)    1003842 Esercito de Espana Agenda Kept Agenda: Prep. Amphibious, Value: 67800, Region: 230 Cartagena EndTurn 2650
3:26:04 PM  (Reporting)    1013901 Ardilla Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce EndTurn 2644
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:26:04 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:26:04 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2666
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2663
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2525
3:26:04 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:26:04 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:26:04 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:26:04 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2086 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
3:26:04 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 72      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 67      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:26:04 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 468 Overall power (enemies): 648 Ratio: 0.46
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  329
3:26:04 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 345 Total EnemyOwnerVal: 690 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  181     Threat: 134         
3:26:04 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
3:26:04 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 568 Overall power (enemies): 1022 Nav Ratio: 0.35
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3848 Overall power (enemies): 30 Ratio: 4.09
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
3:26:04 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
3:26:04 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1221 Overall power (enemies): 1616 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2101 Overall power (enemies): 380 Ratio: 4.58
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20974
3:26:04 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1000 Total EnemyOwnerVal: 1000 Discard %: 15
3:26:04 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1235    Threat: 915         
3:26:04 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  894     Threat: 662         
3:26:04 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 64      Force Need:  362     Threat: 268         
3:26:04 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 4           
3:26:04 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  316     Threat: 234         
3:26:04 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1767 Overall power (enemies): 1859 Nav Ratio: 0.79
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1926 Overall power (enemies): 301 Ratio: 4.08
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1345
3:26:04 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 795 Total EnemyOwnerVal: 795 Discard %: 15
3:26:04 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 90      Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
3:26:04 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6239 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  908
3:26:04 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 123 Total EnemyOwnerVal: 17153 Discard %: 15
3:26:04 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 12      Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 15      Force Need:  632     Threat: 375         
3:26:04 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
3:26:04 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1997 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 398 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
3:26:04 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 482 Total EnemyOwnerVal: 1931 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 284 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 146 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 83      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 50      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 78      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 102 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1009 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 57      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 431 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 166 Overall power (enemies): 1619 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 959 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1280 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3939 Overall power (enemies): 8153 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 568 Overall power (enemies): 1022 Nav Ratio: 0.35
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1221 Overall power (enemies): 1616 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1767 Overall power (enemies): 1859 Nav Ratio: 0.79
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 184 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1997 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 102 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 81 Overall power (enemies): 431 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 166 Overall power (enemies): 1619 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 959 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 1280 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3939 Overall power (enemies): 8153 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Land Theaters Special Regions ***
3:26:04 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
3:26:04 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:26:04 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
3:26:04 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 230 Cartagena
3:26:04 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:26:04 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:26:04 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:26:04 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
3:26:04 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:26:04 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
3:26:04 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:26:04 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
3:26:04 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
3:26:04 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:26:04 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:26:04 PM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
3:26:04 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Spain 2990 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 9 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  Checking wars, we have 1 underway
3:26:04 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
3:26:04 PM  (Reporting)  AcceptChance 22 Rolled 7
3:26:04 PM  (Reporting)  We propose peace as loser
3:26:04 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -7
3:26:04 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -2
3:26:04 PM  (Reporting)  Proposing reparations total value 38
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000028 Algeria
3:26:04 PM  (Reporting)  Checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Still checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 0
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Algeria chance 0
3:26:04 PM  (Reporting)  Proposing to 1000042 Haitians
3:26:04 PM  (Reporting)  Checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Still checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance -5
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Haitians chance -5
3:26:04 PM  (Reporting)  Proposing to 1000041 United States of America
3:26:04 PM  (Reporting)  Checking 20 Give Supply Right
3:26:04 PM  (Reporting)  Still checking 20 Give Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 2
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Give Supply Right toward United States of America chance 2
3:26:04 PM  (Reporting)  Proposing to 1000024 Portugal
3:26:04 PM  (Reporting)  Checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Still checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance -3
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1310 Balan
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3621 Neftegorsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 862 Verden
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2659 Loknia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4396 Golfo di Trieste
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 838 Kassel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 267 Jucar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1429 Braunsberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1238 Slavskoie
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1567 Ulricehamm
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1889 Serrai
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 705 Cagliari
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1019 Glogau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1559 Oskarhamm
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 51 target region was 315 Calatrava
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 365 Saumur
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1994 Kaymaz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2683 Ruba
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4445 Cape Matapan
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 814 Bingen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4316 Cabo de Formentor
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 57 % to be played in 3730 Melilla
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 607 Varese
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 947 Hamburg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3604 Terek
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3655 Borjomi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1794 Umgelhi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2405 Cairo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1411 Thorn
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2994 Tcherepovets
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2925 Osthashkov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4344 Mediterranean Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1765 Craiova
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1248 Verseg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 288 Siguenza
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 594 Asti
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1451 Sakia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3287 Bogorodsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4380 Central Mediterranean Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2030 Tosya
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3847 El Azeim
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 109 Boston
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3116 Krementjug
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2331 An Nabk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2778 Berezne
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1768 Rimnicu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3160 Alekseevska
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1345 Stanislau
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1503 Vennesla
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1813 Namalosa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 853 Achim
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 160 Vigo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1841 Dragoman
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2637 Kuvshinovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1525 Stroemstad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 262 Trujilo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4134 Strait of Dover
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 148 Elvas
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4531 Gulf of Karasu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 34 Wick
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3688 Vayk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3200 Novomoskovsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 165 Lugo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 2405 Cairo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4284 Cabo Mondego
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3697 Tata
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1456 Memel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3991 Vaennern
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 285 Medinacelli
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1725 Osogov
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 250 Plasencia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2597 Volossovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 687 Otranto
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3546 Zernograd
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3919 Coromandel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 441 Romans
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 578 Mulhouse
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1544 Ronneby
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 952 Ludwigshut
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2634 Lyubitino
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2634 Lyubitino
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 156 Oporto
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3725 Al Hoceima
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 347 Montsgur
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 839 Luedenscheid
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1846 Blagoevgrad
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 578 Mulhouse
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1094 Pirna
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1485 Kobenhavn
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4442 Southwestern Cretan Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3672 Ganca
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 781 Breda
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1763 Calafat
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2002 Zonguldak
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1223 Zvolen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4498 Northern Aegean
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3786 Sousse
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2743 Mozyr
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 649 Livorno
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2538 Cesis
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 381 Vierzon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 849 Helgoland Island
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1990 Afyonkarahisar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1569 Vaennersborg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2581 Kuusalu
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 137 Brighton
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4161 Skagerrak
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 855 Winzen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 246 Herrera del Duque
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1653 Zenica
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 181 Benavente
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 898 Tuebingen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4443 South Cretan Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 433 Montlimar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3893 New York
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3526 Ulan Erghe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3623 Karachaevsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1986 Akdag
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 856 Delmenhorst
3:26:04 PM  (Reporting)  Ended HandleRegionsDecisions 2298 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 229
3:26:04 PM  (Reporting)  Money Level 6 Amount 1621
3:26:04 PM  (Reporting)  Conscripts Level 1 Amount 3
3:26:04 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
3:26:04 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
3:26:04 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
3:26:04 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
3:26:04 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
3:26:04 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
3:26:04 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
3:26:04 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
3:26:04 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
3:26:04 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
3:26:04 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
3:26:04 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
3:26:04 PM  (Reporting)  Number of Draw 11
3:26:04 PM  (Reporting)  Picking 276 Privateer Squadron 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 229 144 Money 1621 300
3:26:04 PM  (Reporting)  Picking 226 Walloon Guard Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 240
3:26:04 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 144
3:26:04 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 144
3:26:04 PM  (Reporting)  Picking 264 Pioneer Rgt
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 32 WSU 229 0 Money 1621 100
3:26:04 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 144
3:26:04 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 26 WSU 229 48 Money 1621 204
3:26:04 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 152
3:26:04 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 24 WSU 229 0 Money 1621 64
3:26:04 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 144
3:26:04 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1621 180
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 39 ms
3:26:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013375 Gravina's Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013371 Juno Sq.
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013372 Covadonga Sq.
3:26:04 PM  (Reporting)  Ended ManageFleetsComposition 422 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:26:04 PM  (Reporting)  1013900 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
3:26:04 PM  (Reporting)  1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1003964 Cuerpo Oriental, 230 Cartagena, Pow:148, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:26:04 PM  (Reporting)  Ended CallFleet 1 ms
3:26:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:26:04 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  _SSU_ 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 15500, Region: 3722 Ceuta
3:26:04 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0) will reinforce threatened border 3722 Ceuta
3:26:04 PM  (Reporting)  Ended GarrisonBorders 375 ms
3:26:04 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:26:04 PM  (Reporting)  _ESR_ 336 Theater_Spanish_Peninsula 230 Cartagena Staging Value: 728
3:26:04 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
3:26:04 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 312
3:26:04 PM  (Reporting)  _ESR_ Amphibious Staging Region: 230 Cartagena Preparing a Landing on: 211 Gibraltar
3:26:04 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:26:04 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:26:04 PM  (Reporting)  Ended ProcessAgents Spain 11 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 2 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 77 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 1 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 2 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10250, Region: 3902 Cuba
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 2 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 56 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 3 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.25424997524177
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 11 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 13 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 2 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 37 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 1 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 68 ms
3:26:04 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:26:04 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:309, Count: 5(l 1/L 4/S 0) Agenda: Prep. Amphibious, Value: 34400, Region: 230 Cartagena
3:26:04 PM  (Reporting)  _AMS_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1235
3:26:04 PM  (Reporting)  _AMS_ Already Gathered/ en route: 299 cbt pts Supply Elts: 0 Hvy Elts: 4
3:26:04 PM  (Reporting)  _AMS_ Transports points gathered: 40 and en route: 0
3:26:04 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 40 Allowed Land strength: 384
3:26:04 PM  (Reporting)  _AMS_ Also Gathering: 299 additional cbt pts
3:26:04 PM  (Reporting)  Ended AmpibiousStaging 41 ms
3:26:04 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:26:04 PM  (Reporting)  _AML_ Staging region 230 Cartagena  - Landing Region: 211 Gibraltar Base AINeed (x1): 1235 Gathered 148
3:26:04 PM  (Reporting)  _AML_ Transports points gathered: 40 and en route: 0
3:26:04 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 148 Capacity: 40
3:26:04 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1008393 Escuadra de El Ferrol chance: 20 failed.
3:26:04 PM  (Reporting)  _AFA_ 1014176 R. Luisa Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6900, Region: 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena Auto success as amphib is planned and Probability was 100 %
3:26:04 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 11472, Region: 4305 Strait of Gibraltar
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1013375 Gravina's Fleet chance: 14 failed.
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 167 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 134
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014178 Provisiones Castilla in 167 Ponferrada
3:26:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013376 Provisiones Leon in 182 Leon
3:26:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013377 Provisiones Toledo in 263 Toledo
3:26:04 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014179 Provisiones Castilla in 223 Granada
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  CheckForLandResupply Cuerpo Centro will resupply, in region 215 Sevilla
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 17 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 27 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 1 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.28671133806494
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 3 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 42 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 1 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 1 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 33 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 1 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1013900 Provisiones Ceuta in 3722 Ceuta
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 1 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 13 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 1 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Ended ReinforceFront 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 4 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 1 ms
3:26:04 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:26:04 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:26:04 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:26:04 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Entering Build Depots Assets
3:26:04 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:26:04 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:26:04 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:26:04 PM  (Reporting)  Ended Split Supports
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:26:04 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 161 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21789 AllOppPowLand: 14191 AllOwnPowNav: 9770 AllOppPowNav 18123
3:26:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 861 Hannover Pick 67 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 9 Land Ratio: 0.46 Land Core Ratio: 0.58  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.47)
3:26:04 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
3:26:04 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 198 Need 181  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.09 Land Core Ratio: 4.25  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 440 Grenoble Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 50 Enemy armies: 2 Land Ratio: 4.58 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1003985 Cuerpo Centro (Pow.255)
3:26:04 PM  (Reporting)  1014179 Provisiones Castilla (Pow.0)
3:26:04 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
3:26:04 PM  (Reporting)  1003964 Cuerpo Oriental (Pow.148)
3:26:04 PM  (Reporting)  1003842 Esercito de Espana (Pow.151)
3:26:04 PM  (Reporting)  1014174 Spanish Detachment (Pow.22)
3:26:04 PM  (Reporting)  1014173 Spanish Detachment (Pow.22)
3:26:04 PM  (Reporting)  1014172 Spanish Detachment (Pow.22)
3:26:04 PM  (Reporting)  1014171 Spanish Detachment (Pow.22)
3:26:04 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:26:04 PM  (Reporting)  1013377 Provisiones Toledo (Pow.0)
3:26:04 PM  (Reporting)  1014059 1 Tiradores (Pow.0)
3:26:04 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.182)
3:26:04 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:26:04 PM  (Reporting)  1013376 Provisiones Leon (Pow.0)
3:26:04 PM  (Reporting)  1014178 Provisiones Castilla (Pow.0)
3:26:04 PM  (Reporting)  1003894 Cuerpo Norte (Pow.299)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 215 Sevilla Pick 64 has enough garrison (Value: 110) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 55) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 256) - evaluation skipped
3:26:04 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 229 Need 1235  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 9) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 307 Barcelona Pick 9 has enough garrison (Value: 203) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
3:26:04 PM  (Reporting)  CheckRegionForOperation 1003930 Cuerpo Sur, 223 Granada, Pow:245, Count: 4(l 3/L 1/S 1) Fitness 52 PickVal 2 SelfVal 150 AINeed 316
3:26:04 PM  (Reporting)  Agenda: Defend, Value: 7800, Region: 224 Malaga
3:26:04 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.08 Land Core Ratio: 4.29  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 460 Need 101  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1013900 Provisiones Ceuta (Pow.0)
3:26:04 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 78 has enough garrison (Value: 215) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 3730 Melilla Pick 50 has enough garrison (Value: 215) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 3722 Ceuta Pick 83 has enough garrison (Value: 288) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:26:04 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 18 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1013900 Provisiones Ceuta (Pow.0)
3:26:04 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:26:04 PM  (Reporting)  1003985 Cuerpo Centro (Pow.255)
3:26:04 PM  (Reporting)  1003964 Cuerpo Oriental (Pow.148)
3:26:04 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:26:04 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Region 3739 Mers El Kebir Pick 78 SelfVal 52 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Region 3730 Melilla Pick 50 SelfVal 33 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 460 Need 101  no group candidate found
3:26:04 PM  (Reporting)  Region 3722 Ceuta Pick 83 SelfVal 55 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 711 Messina Pick 7 SelfVal 64 Need 101  no group candidate found
3:26:04 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 427 Need 101  no group candidate found
3:26:04 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 66 Need 101  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 417 Marseille Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 136 Need 421  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 307 Barcelona Pick 9 has enough garrison (Value: 203) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:26:04 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 229 Need 1235  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:26:04 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 86 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1013900 Provisiones Ceuta (Pow.0)
3:26:04 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:26:04 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:26:04 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:26:04 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.47)
3:26:04 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Region 3722 Ceuta Pick 83 SelfVal 55 Need 0  no group candidate found
3:26:04 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 497 Brest Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 48  no group candidate found
3:26:04 PM  (Reporting)  Region 87 Liverpool Pick 12 SelfVal 12 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1715 Need 603  no group candidate found
3:26:04 PM  (Reporting)  Region 126 Plymouth Pick 9 SelfVal 9 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Region 852 Bremen Pick 72 SelfVal 220 Need 60  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 856 Delmenhorst Pick 3 SelfVal 14 Need 60  no group candidate found
3:26:04 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
3:26:04 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 807 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1013372 Covadonga Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1013371 Juno Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 2 failed.
3:26:04 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 7849, Region: 3900 Florida
3:26:04 PM  (Reporting)  _AFA_ 1013901 Ardilla Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:26:04 PM  (Reporting)  _AFA_ 1013901 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in North Sea Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1013901 Ardilla Sq. chance: 0 failed.
3:26:04 PM  (Reporting)  _AFA_ 1013901 Ardilla Sq. has been given the mission Agenda: Naval Docking, Value: 702, Region: 852 Bremen
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 178 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:26:04 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:26:04 PM  (Reporting)  Ended CheckLocalOpportunities 52 ms
3:26:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:26:04 PM  (Reporting)  Ended Collect Leaders 0 ms
3:26:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:26:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 855 Winzen in theater 342 Germany
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.58 - Nav:0.35) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:26:04 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:47, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:26:04 PM  (Reporting)  _GTU_ Finished merge 1 now
3:26:04 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:47, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  Ended AI Gather Units 4 ms
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:26:04 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:26:04 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:420, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:26:04 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:420, Count: 7(l 1/L 5/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:26:04 PM  (Reporting)  1008454-Escuadra de Cuba Power:420 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 47  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_France (Ext:4.09 - Core:4.25 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.58 - Core:5.00 - Nav:0.79) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supply 1014178 Provisiones Castilla, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  _RCS_ Supply 1013376 Provisiones Leon, 182 Leon, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  _RCS_ Supply 1013377 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  _RCS_ Supply 1014179 Provisiones Castilla, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  4 in core Area
3:26:04 PM  (Reporting)  _RCA_ Resupplying 1013376 Provisiones Leon, 182 Leon, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003864 Cuerpo Occidental, 184 Ciudad Rodrigo, Pow:182, Count: 1(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  _RCA_ Resupplying 1014179 Provisiones Castilla, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003964 Cuerpo Oriental, 230 Cartagena, Pow:148, Count: 1(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  _RCA_ Resupplying 1013377 Provisiones Toledo, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003842 Esercito de Espana, 266 Albacete, Pow:151, Count: 3(l 2/L 1/S 1)
3:26:04 PM  (Reporting)  _RCA_ Resupplying 1014178 Provisiones Castilla, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 167 Ponferrada, Pow:299, Count: 4(l 3/L 1/S 1)
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
3:26:04 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:26:04 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:26:04 PM  (Reporting)  _GTU_ Finished merge 1 now
3:26:04 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:26:04 PM  (Reporting)  Ended AI Gather Units 4 ms
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  _ATG__ 1013375 Gravina's Fleet Cadiz Going against objective: 211 Gibraltar
3:26:04 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
3:26:04 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:568, Count: 10(l 2/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:26:04 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:568, Count: 10(l 2/L 8/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:26:04 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:568 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 299  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 228  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 266 Albacete, Pow:151, Count: 4(l 2/L 1/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 84800, Region: 230 Cartagena
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 84800, Region: 230 Cartagena
3:26:04 PM  (Reporting)  1003842-Esercito de Espana Power:151 Health:100% Albacete>Cartagena Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 84800
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014176 R. Luisa Sq., 230 Cartagena, Pow:69, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6900, Region: 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6900, Region: 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)  1014176-R. Luisa Sq. Power:69 Health:100% Cartagena>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6900
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003964 Cuerpo Oriental, 230 Cartagena, Pow:161, Count: 2(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 84800, Region: 230 Cartagena
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 84800, Region: 230 Cartagena
3:26:04 PM  (Reporting)  1003964-Cuerpo Oriental Power:161 Health:100% Cartagena>Cartagena Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 84800
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 223 Granada, Pow:245, Count: 4(l 3/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7800, Region: 224 Malaga
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7800, Region: 224 Malaga
3:26:04 PM  (Reporting)  1003930-Cuerpo Sur Power:245 Health:100% Granada>Malaga Mission:Defend Fitness:52% Need:316 Threat:234 GoalValue: 7800
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:26:04 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:26:04 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:26:04 PM  (Reporting)  1008428-Escuadra de Cartagena Power:233 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 225 Velez, Pow:255, Count: 4(l 1/L 4/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 9238, Region: 224 Malaga
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 215 Sevilla
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 215 Sevilla
3:26:04 PM  (Reporting)  1003985-Cuerpo Centro Power:255 Health:100% Velez>Sevilla Mission:Resupply Fitness:100% Need:252 Threat:268 GoalValue: 100000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013375 Gravina's Fleet is doing nothing in Cadiz  Power: 420  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.08 - Core:4.29 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supply 1013900 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:26:04 PM  (Reporting)  _RCA_ Resupplying 1013900 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15500, Region: 3722 Ceuta
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15500, Region: 3722 Ceuta
3:26:04 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 15500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:26:04 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:26:04 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:26:04 PM  (Reporting)  End of AI Gather Units
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013372 Covadonga Sq., 3934 Commerce, Pow:48, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013372 Covadonga Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:26:04 PM  (Reporting)  1013372-Covadonga Sq. Power:48 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013901 Ardilla Sq., 4257 Atlantic Ocean, Pow:49, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  Agenda  3  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 702, Region: 852 Bremen
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  1013901-Ardilla Sq. Power:49 Health:100% Atlantic Ocean>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013371 Juno Sq., 3928 Western Mediterranean Trade, Pow:25, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3928 Western Mediterranean Trade
3:26:04 PM  (Reporting)  1013371-Juno Sq. Power:25 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:26:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda AutoMerge
3:26:04 PM  (Reporting)  AI Process done in  12793 ms
3:26:04 PM  (Reporting)  Processing  1000007 Ottoman
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 526 Expected 67 Balance -7
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 1615 Expected 47 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability High Stock 98 Expected 47 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Low Stock 33 Expected 47 Balance -4
3:26:04 PM  (Reporting)  War supplies Availability High Stock 70 Expected 34 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Engagment Points Availability Plentiful Stock 23 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 561 Expected 13 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 5 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1745 Skopje
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4026 Berezina
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2342 Jaramanah
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2362 Beersheba
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2238 Kalar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 864 Luneburg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 272 Utiel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1645 Gospic
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3521 Kopanovka
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1816 Stintu Gheorghe
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2257 Al Shafi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1747 Temesvar
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2359 Rafah
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1274 Ofen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 430 Manosque
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 843 Solingen
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 173 Gijon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 96 Shrewsbury
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2004 Bartin
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2431 Talsi
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 542 Amiens
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1188 Leibnitz
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1216 Tatras
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 308 Llobregat
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3787 Beja
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4362 South Thyrrenean Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1676 Konjic
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1601 Dannelora
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1903 Igoumentsa
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2134 Sarikamis
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4138 The Wash
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3510 Oserodok
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3633 Tsageri
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 2416 Alexandria
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4468 Eastern Mediterranean Sea
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4154 Odin Bank
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3153 Zadonsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 1932 Kyparissia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 760 Arlon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3014 Ivanovo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 21 target region was 3793 Mahdia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3947 Guadalquivir
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4293 Middle Atlantic
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3351 Chatsk
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1512 Fiesberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4213 GotlandChannel
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 567 Thionville
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 867 Schnakkenberg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2475 Alytus
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 617 Brescia
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 482 Montbard
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2279 Jalibah
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4320 Minorca
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2620 Pupishevo
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4371 Straits of Sicily
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 978 Burg
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 669 Chieti
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1911 Metsovon
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4049 Shatt Al Arab
3:26:04 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1688 Tara
3:26:04 PM  (Reporting)  Ended HandleRegionsDecisions 2765 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 70
3:26:04 PM  (Reporting)  Money Level 3 Amount 526
3:26:04 PM  (Reporting)  Conscripts Level 1 Amount 33
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 205
3:26:04 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
3:26:04 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 17
3:26:04 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
3:26:04 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
3:26:04 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
3:26:04 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
3:26:04 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 47
3:26:04 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 81
3:26:04 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
3:26:04 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:26:04 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
3:26:04 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
3:26:04 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
3:26:04 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:26:04 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
3:26:04 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
3:26:04 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:26:04 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
3:26:04 PM  (Reporting)  Number of Draw 8
3:26:04 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 120 WSU 70 0 Money 526 144
3:26:04 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:26:04 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 360 WSU 70 0 Money 526 180
3:26:04 PM  (Reporting)  Picking 437 Tartar Cavalry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 120 WSU 70 0 Money 526 144
3:26:04 PM  (Reporting)  Picking 449 Merchantman Squadron 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:26:04 PM  (Reporting)  Picking 446 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 80 WSU 70 88 Money 526 308
3:26:04 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:26:04 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 128 WSU 70 88 Money 526 608
3:26:04 PM  (Reporting)  Picking 417 Household Cavalry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 158 WSU 70 32 Money 526 332
3:26:04 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 33 152 WSU 70 16 Money 526 280
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 1 30 ms
3:26:04 PM  (Reporting)  AI Process done in  3115 ms
3:26:04 PM  (Reporting)  Processing  1000008 Nassau
3:26:04 PM  (Reporting)  Processing  1000009 Brunswick
3:26:04 PM  (Reporting)  Processing  1000010 Hannover
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 253 ms
3:26:04 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 18 Balance 0
3:26:04 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Hannover 509 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 3 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  Checking wars, we have 5 underway
3:26:04 PM  (Reporting)  In the war vs 1000001 France WS is -10 for us as viewing faction
3:26:04 PM  (Reporting)  AcceptChance 6 Rolled 52
3:26:04 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 30
3:26:04 PM  (Reporting)  Money Level 6 Amount 300
3:26:04 PM  (Reporting)  Conscripts Level 6 Amount 100
3:26:04 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Number of Draw 6
3:26:04 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 124
3:26:04 PM  (Reporting)  Picking 563 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 144
3:26:04 PM  (Reporting)  Picking 562 Hussars Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 30 0 Money 300 144
3:26:04 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 180
3:26:04 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 100 26 WSU 30 56 Money 300 204
3:26:04 PM  (Reporting)  Picking 564 Militia Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 96
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:26:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:26:04 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:26:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:26:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:26:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:26:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:26:04 PM  (Reporting)  Ended Collect Leaders 0 ms
3:26:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:26:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:26:04 PM  (Reporting)  AI Process done in  1397 ms
3:26:04 PM  (Reporting)  Processing  1000011 Hessen
3:26:04 PM  (Reporting)  Processing  1000012 Baden
3:26:04 PM  (Reporting)  Processing  1000013 Bavaria
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 22 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 281 Expected 22 Balance -1
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 2 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 63
3:26:04 PM  (Reporting)  Money Level 4 Amount 802
3:26:04 PM  (Reporting)  Conscripts Level 6 Amount 281
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
3:26:04 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
3:26:04 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
3:26:04 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
3:26:04 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 669 Militia Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 96
3:26:04 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:26:04 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 124
3:26:04 PM  (Reporting)  Picking 668 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 128
3:26:04 PM  (Reporting)  Picking 670 Fortress Battery 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 281 96 WSU 63 72 Money 802 480
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:26:04 PM  (Reporting)  AI Process done in  196 ms
3:26:04 PM  (Reporting)  Processing  1000014 Wrttemberg
3:26:04 PM  (Reporting)  Processing  1000015 Oldenburg
3:26:04 PM  (Reporting)  Processing  1000016 Mecklemburg
3:26:04 PM  (Reporting)  Processing  1000017 Saxony
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 664 Expected 34 Balance -1
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 503 Expected 24 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Average Stock 25 Expected 24 Balance -1
3:26:04 PM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 2 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:26:04 PM  (Reporting)  Checking Propose State Visit sent by 1000005 Prussia rels 76
3:26:04 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
3:26:04 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 71
3:26:04 PM  (Reporting)  Accepted!
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 44
3:26:04 PM  (Reporting)  Money Level 4 Amount 664
3:26:04 PM  (Reporting)  Conscripts Level 4 Amount 25
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
3:26:04 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:26:04 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:26:04 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:26:04 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:26:04 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 180
3:26:04 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 96
3:26:04 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 180
3:26:04 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 180
3:26:04 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 180
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:26:04 PM  (Reporting)  AI Process done in  77 ms
3:26:04 PM  (Reporting)  Processing  1000018 Denmark
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 806 Expected 32 Balance -6
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 23 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 181 Expected 23 Balance -3
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 185 Expected 16 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 3 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000001 France
3:26:04 PM  (Reporting)  Checking 20 Give Supply Right
3:26:04 PM  (Reporting)  Still checking 20 Give Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 0
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Give Supply Right toward France chance 0
3:26:04 PM  (Reporting)  Proposing to 1000019 Sweden
3:26:04 PM  (Reporting)  Checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Still checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance -9
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Sweden chance -9
3:26:04 PM  (Reporting)  Proposing to 1000001 France
3:26:04 PM  (Reporting)  Checking 63 Give Foreign Access
3:26:04 PM  (Reporting)  Still checking 63 Give Foreign Access
3:26:04 PM  (Reporting)  Item is a Various entry, chance 0
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Give Foreign Access toward France chance 0
3:26:04 PM  (Reporting)  Proposing to 1000019 Sweden
3:26:04 PM  (Reporting)  Checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Still checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance -9
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Sweden chance -9
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 185
3:26:04 PM  (Reporting)  Money Level 4 Amount 806
3:26:04 PM  (Reporting)  Conscripts Level 6 Amount 181
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:26:04 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:26:04 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
3:26:04 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:26:04 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:26:04 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:26:04 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
3:26:04 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:26:04 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
3:26:04 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:26:04 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 725 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
3:26:04 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 181 296 WSU 185 408 Money 806 684
3:26:04 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 181 408 WSU 185 72 Money 806 304
3:26:04 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 181 296 WSU 185 408 Money 806 684
3:26:04 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 181 408 WSU 185 72 Money 806 304
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
3:26:04 PM  (Reporting)  AI Process done in  190 ms
3:26:04 PM  (Reporting)  Processing  1000019 Sweden
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1364 Expected 40 Balance -7
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 28 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 28 Balance -4
3:26:04 PM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 20 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 265 Expected 8 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 4 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 229
3:26:04 PM  (Reporting)  Money Level 5 Amount 1364
3:26:04 PM  (Reporting)  Conscripts Level 2 Amount 12
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:26:04 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
3:26:04 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:26:04 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
3:26:04 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
3:26:04 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:26:04 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:26:04 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
3:26:04 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:26:04 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 766 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 229 72 Money 1364 180
3:26:04 PM  (Reporting)  Picking 747 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 229 0 Money 1364 128
3:26:04 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 229 16 Money 1364 128
3:26:04 PM  (Reporting)  Picking 765 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 229 108 Money 1364 216
3:26:04 PM  (Reporting)  Picking 733 Mixed Brigade 1805
3:26:04 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 12 306 WSU 229 16 Money 1364 224
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:26:04 PM  (Reporting)  AI Process done in  184 ms
3:26:04 PM  (Reporting)  Processing  1000020 Tuscany
3:26:04 PM  (Reporting)  Processing  1000021 Papacy
3:26:04 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 506 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
3:26:04 PM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 2 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Proposing to 1000021 Papacy
3:26:04 PM  (Reporting)  Checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Still checking 23 Request Supply Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 27
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Supply Right toward Papacy chance 27
3:26:04 PM  (Reporting)  Proposing to 1000021 Papacy
3:26:04 PM  (Reporting)  Checking 35 Propose Mutual Passage
3:26:04 PM  (Reporting)  Still checking 35 Propose Mutual Passage
3:26:04 PM  (Reporting)  Item is a Various entry, chance 27
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Propose Mutual Passage toward Papacy chance 27
3:26:04 PM  (Reporting)  Proposing to 1000002 Great Britain
3:26:04 PM  (Reporting)  Checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Still checking 32 Request Passage Right
3:26:04 PM  (Reporting)  Item is a Various entry, chance 45
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Request Passage Right toward Great Britain
3:26:04 PM  (Reporting)  Proposing to 1000002 Great Britain
3:26:04 PM  (Reporting)  Checking 4 Offer Defensive Treaty
3:26:04 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
3:26:04 PM  (Reporting)  Item is a Various entry, chance 33
3:26:04 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Offer Defensive Treaty toward Great Britain chance 33
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 25
3:26:04 PM  (Reporting)  Money Level 4 Amount 814
3:26:04 PM  (Reporting)  Conscripts Level 6 Amount 312
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:26:04 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:26:04 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:26:04 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:26:04 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
3:26:04 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:26:04 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:26:04 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:26:04 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
3:26:04 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 312 248 WSU 25 336 Money 814 504
3:26:04 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 180
3:26:04 PM  (Reporting)  Picking 882 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 312 72 WSU 25 108 Money 814 216
3:26:04 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 312 248 WSU 25 336 Money 814 504
3:26:04 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 312 360 WSU 25 0 Money 814 124
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:26:04 PM  (Reporting)  AI Process done in  79 ms
3:26:04 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:26:04 PM  (Reporting)  Processing  1000024 Portugal
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1720 Expected 38 Balance -7
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 287 Expected 26 Balance -5
3:26:04 PM  (Reporting)  War supplies Availability Very High Stock 46 Expected 19 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 3 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:26:04 PM  (Reporting)  Sending proposal: *we can*
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 46
3:26:04 PM  (Reporting)  Money Level 6 Amount 1720
3:26:04 PM  (Reporting)  Conscripts Level 6 Amount 287
3:26:04 PM  (Reporting)  _BNU_ Emergency build ON
3:26:04 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
3:26:04 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:26:04 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:26:04 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:26:04 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:26:04 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:26:04 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:26:04 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:26:04 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
3:26:04 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:26:04 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
3:26:04 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:26:04 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1720 128
3:26:04 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1720 200
3:26:04 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1720 200
3:26:04 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1720 128
3:26:04 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1720 128
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:26:04 PM  (Reporting)  AI Process done in  105 ms
3:26:04 PM  (Reporting)  Processing  1000025 Wallachia
3:26:04 PM  (Reporting)  Processing  1000026 Moldavia
3:26:04 PM  (Reporting)  Processing  1000027 Morocco
3:26:04 PM  (Reporting)  Processing  1000028 Algeria
3:26:04 PM  (Reporting)  Processing  1000029 Tunisia
3:26:04 PM  (Reporting)  Processing  1000030 Tripolitania
3:26:04 PM  (Reporting)  Processing  1000031 Cyrenaica
3:26:04 PM  (Reporting)  Processing  1000032 Egypt
3:26:04 PM  (Reporting)  Processing  1000033 Persia
3:26:04 PM  (Reporting)  Processing  1000034 Azeria
3:26:04 PM  (Reporting)  Processing  1000035 Inguchia
3:26:04 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:26:04 PM  (Reporting)  Processing  1000037 Armenia
3:26:04 PM  (Reporting)  Processing  1000038 Georgia
3:26:04 PM  (Reporting)  Processing  1000039 Chechenia
3:26:04 PM  (Reporting)  Processing  1000040 Kuban
3:26:04 PM  (Reporting)  Processing  1000041 United States of America
3:26:04 PM  (Reporting)  Processing  1000042 Haitians
3:26:04 PM  (Reporting)  Processing  1000043 Maharattas
3:26:04 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3848 OppPow Land: 30 OwnPow Nav : 1404 OppPow Nav : 1616
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.55 5.00 Reg Count: 283 > 352
3:26:04 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1009 OppPow Land: 0 OwnPow Nav : 243 OppPow Nav : 431
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.36 5.00 Reg Count: 59 > 91
3:26:04 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 70 OppPow Nav : 468
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
3:26:04 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 588 OppPow Nav : 0
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
3:26:04 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4671 OppPow Land: 5505 OwnPow Nav : 2396 OppPow Nav : 8153
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.54 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:26:04 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 226 OwnPow Nav : 697 OppPow Nav : 853
3:26:04 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 0.52 0.20 Reg Count: 11 > 34
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 567 ms
3:26:04 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 1462 Expected 50 Balance -4
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 35 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 35 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 167 Expected 35 Balance -2
3:26:04 PM  (Reporting)  War supplies Availability High Stock 47 Expected 25 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 58 Expected 10 Balance 0
3:26:04 PM  (Reporting)    1013910 Koolonial Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2644
3:26:04 PM  (Reporting)    1008733 West-Indisch Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade EndTurn 2644
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:26:04 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:26:04 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:26:04 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:26:04 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3848 Overall power (enemies): 30 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
3:26:04 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
3:26:04 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 70      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 40      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 53      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 59      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1404 Overall power (enemies): 1616 Nav Ratio: 0.55
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1009 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 790 Utrecht (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 243 Overall power (enemies): 431 Nav Ratio: 0.36
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
3:26:04 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 71 Total EnemyOwnerVal: 71 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
3:26:04 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 54      Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 468 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:26:04 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
3:26:04 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:26:04 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:26:04 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:26:04 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 588 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 697 Overall power (enemies): 853 Nav Ratio: 0.52
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:26:04 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2396 Overall power (enemies): 8153 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1404 Overall power (enemies): 1616 Nav Ratio: 0.55
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 243 Overall power (enemies): 431 Nav Ratio: 0.36
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 70 Overall power (enemies): 468 Nav Ratio: 0.20
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 588 Overall power (enemies): 0 Nav Ratio: 5.00
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 697 Overall power (enemies): 853 Nav Ratio: 0.52
3:26:04 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2396 Overall power (enemies): 8153 Nav Ratio: 0.20
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Land Theaters Special Regions ***
3:26:04 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
3:26:04 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
3:26:04 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
3:26:04 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:26:04 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:26:04 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
3:26:04 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1190 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 4 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:26:04 PM  (Reporting)  Sending proposal: we can't
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 47
3:26:04 PM  (Reporting)  Money Level 6 Amount 1462
3:26:04 PM  (Reporting)  Conscripts Level 5 Amount 167
3:26:04 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:26:04 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:26:04 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:26:04 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:26:04 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:26:04 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:26:04 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:26:04 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:26:04 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:26:04 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
3:26:04 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
3:26:04 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 486 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 167 72 WSU 47 108 Money 1462 216
3:26:04 PM  (Reporting)  Picking 473 Coastal Battery 1805
3:26:04 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 167 96 WSU 47 72 Money 1462 480
3:26:04 PM  (Reporting)  Picking 460 Marine Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 167 360 WSU 47 0 Money 1462 240
3:26:04 PM  (Reporting)  Picking 486 Brig Squadron 1805
3:26:04 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 167 72 WSU 47 108 Money 1462 216
3:26:04 PM  (Reporting)  Picking 487 Sloop Squadron 1805
3:26:04 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 167 48 WSU 47 72 Money 1462 180
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:26:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:26:04 PM  (Reporting)  _MFC_ Merging 1013904 Cato Sq. into 1013905 Castor Sq.
3:26:04 PM  (Reporting)  _MFC_ Merging 1013905 I. Fleet into 1013903 Vlaams Sq.
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013903 I. Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008680 Texel Eskader
3:26:04 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008701 Oost-Indisch Eskader
3:26:04 PM  (Reporting)  Ended ManageFleetsComposition 130 ms
3:26:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:26:04 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:21, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:26:04 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:26:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 57 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 2 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 32 in Commerce
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Commerce
3:26:04 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in North Sea Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1013903 I. Fleet chance: 4 failed.
3:26:04 PM  (Reporting)  _AFA_ 1013903 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 85 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 12 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Commerce
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5500, Region: 3934 Commerce
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Superiority, Value: 6811, Region: 4185 Zuiderzee
3:26:04 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
3:26:04 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 24 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  _GAO_ Step 1 1013907 Brigade Kaap, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 3913 Kaapstad SelfVal 241
3:26:04 PM  (Reporting)  Agenda: Garrison, Value: 7832, Region: 3913 Kaapstad
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 1 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in North Sea Trade
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:26:04 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:26:04 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:26:04 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:26:04 PM  (Reporting)  Ended ManageGHQ 0 ms
3:26:04 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:26:04 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:26:04 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:26:04 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:26:04 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:26:04 PM  (Reporting)  Ended SplitGroups 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:26:04 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:26:04 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:26:04 PM  (Reporting)  Ended Damaged Units 0 ms
3:26:04 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:26:04 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:26:04 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:26:04 PM  (Reporting)  Ended CheckBesieging 1 ms
3:26:04 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:26:04 PM  (Reporting)  Ended Check Leaders 0 ms
3:26:04 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:26:04 PM  (Reporting)  Ended Make Superior Group 0 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
3:26:04 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 30 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1014184 Vrede Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4028, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1014185 Eendragt Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in North Sea Trade
3:26:04 PM  (Reporting)  _AFA_ 1014186 Pallas Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4200, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _AFA_ 1008701 Oost-Indisch Eskader has been given the mission Agenda: Naval Superiority, Value: 12298, Region: 4567 South China Sea
3:26:04 PM  (Reporting)  _AFA_ 1008701 Oost-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 4356, Region: 3914 Mascareignes
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
3:26:04 PM  (Reporting)  Start of AI Check for Land Resupply
3:26:04 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:26:04 PM  (Reporting)  Ended KeepPosition 0 ms
3:26:04 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:26:04 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:26:04 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:26:04 PM  (Reporting)  Ended DistantGarrison 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10326 AllOppPowLand: 5770 AllOwnPowNav: 5398 AllOppPowNav 11521
3:26:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 37 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:26:04 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:26:04 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:26:04 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 47) - evaluation skipped
3:26:04 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 54 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:26:04 PM  (Reporting)  1005584 Oost Indische Armee (Pow.106)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 225) - evaluation skipped
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:26:04 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:26:04 PM  (Reporting)  1005584 Oost Indische Armee (Pow.106)
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 225) - evaluation skipped
3:26:04 PM  (Reporting)  Region 3914 Mascareignes Pick 54 SelfVal 165 Need 60  no group candidate found
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 86 Land Ratio: 0.54 Land Core Ratio: 0.20  ***
3:26:04 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Secondary Region 792 Den Helder Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:26:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 318 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 3 failed.
3:26:04 PM  (Reporting)  _AFA_ 1013910 Koolonial Sq. has been given the mission Agenda: Naval Docking, Value: 1665, Region: 3913 Kaapstad
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:26:04 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:26:04 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:26:04 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:26:04 PM  (Reporting)  _NVS_ : Nav Supp 1008733 West-Indisch Eskader chance: 0 failed.
3:26:04 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1564, Region: 550 Boulogne
3:26:04 PM  (Reporting)  Ended AssignFleetsOperations 30 ms
3:26:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:26:04 PM  (Reporting)  Ended Collect Leaders 0 ms
3:26:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:26:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.52) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.55) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 550 Boulogne, Pow:63, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:26:04 PM  (Reporting)  1014181-Castor Sq. Power:63 Health:100% Boulogne>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6300
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 550 Boulogne, Pow:33, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  1014182-Vlaams Sq. Power:33 Health:100% Boulogne>North Sea Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 550 Boulogne, Pow:78, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 510 Saint Malo
3:26:04 PM  (Reporting)  1013903-Cato Sq. Power:78 Health:100% Boulogne>Saint Malo Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 1330
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.36) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 792 Den Helder, Pow:55, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5500, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5500, Region: 3934 Commerce
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:26:04 PM  (Reporting)  1014183-Prints Maurits Sq. Power:55 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5500
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 792 Den Helder, Pow:117, Count: 2(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 6811, Region: 4185 Zuiderzee
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2050, Region: 792 Den Helder
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 6811, Region: 4185 Zuiderzee
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 4185 Zuiderzee
3:26:04 PM  (Reporting)  1008680-Texel Eskader Power:117 Health:100% Den Helder>Zuiderzee Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 6811
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:26:04 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013906 Brigade Janssens is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013907 Brigade Kaap, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7832, Region: 3913 Kaapstad
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7832, Region: 3913 Kaapstad
3:26:04 PM  (Reporting)  1013907-Brigade Kaap Power:26 Health:100% Kaapstad>Kaapstad Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 7832
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:26:04 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Arties
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:26:04 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:26:04 PM  (Reporting)  Ended Receive Supplies
3:26:04 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:26:04 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 106  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014185 Eendragt Sq., 3921 East Indies, Pow:64, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  1014185-Eendragt Sq. Power:64 Health:100% East Indies>North Sea Trade Mission:Hunt Convoy Fleet Fitness:88% Need:0 Threat:0 GoalValue: 5632
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014184 Vrede Sq., 3921 East Indies, Pow:53, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4028, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4028, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014184 Vrede Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:26:04 PM  (Reporting)  1014184-Vrede Sq. Power:53 Health:100% East Indies>North Sea Trade Mission:Patrol Convoy Box Fitness:76% Need:0 Threat:0 GoalValue: 4028
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1014186 Pallas Sq., 3921 East Indies, Pow:25, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4200, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4200, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  1014186-Pallas Sq. Power:25 Health:100% East Indies>North Sea Trade Mission:Hunt Convoy Fleet Fitness:84% Need:0 Threat:0 GoalValue: 4200
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008701 Oost-Indisch Eskader, 3921 East Indies, Pow:285, Count: 5(l 2/L 2/S 1)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 12298, Region: 4567 South China Sea
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4356, Region: 3914 Mascareignes
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 12298, Region: 4567 South China Sea
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Oost-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 4567 South China Sea
3:26:04 PM  (Reporting)  1008701-Oost-Indisch Eskader Power:285 Health:100% East Indies>South China Sea Mission:Naval Superiority Fitness:86% Need:0 Threat:0 GoalValue: 12298
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.59 - Core:0.20 - Nav:0.52) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1013910 Koolonial Sq., 4564 Sea of Ceylon, Pow:26, Count: 1(l 0/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1665, Region: 3913 Kaapstad
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:26:04 PM  (Reporting)  1013910-Koolonial Sq. Power:26 Health:100% Sea of Ceylon>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.54 - Core:0.20 - Nav:0.20) ***
3:26:04 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:26:04 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 4117 Southwestern Approaches, Pow:47, Count: 2(l 1/L 1/S 0)
3:26:04 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1564, Region: 550 Boulogne
3:26:04 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:26:04 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:26:04 PM  (Reporting)  1008733-West-Indisch Eskader Power:47 Health:100% Southwestern Approaches>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10000
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:26:04 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:26:04 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:26:04 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:26:04 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:26:04 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:26:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:26:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda AutoMerge
3:26:04 PM  (Reporting)  1014184 Vrede Sq. will be merged into 1014186 Pallas Sq. in region East Indies
3:26:04 PM  (Reporting)  AI Process done in  3847 ms
3:26:04 PM  (Reporting)  Processing  1000045 Belgium
3:26:04 PM  (Reporting)  Processing  1000046 Berg
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 256 ms
3:26:04 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
3:26:04 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Land Theaters Special Regions ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Berg 576 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:26:04 PM  (Reporting)  Ended BuildReplacements 2 ms
3:26:04 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:26:04 PM  (Reporting)  Sending proposal: we can't
3:26:04 PM  (Reporting)  *** Checking new proposals ***
3:26:04 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:26:04 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:26:04 PM  (Reporting)  Steel Level 6 Amount 30
3:26:04 PM  (Reporting)  Money Level 6 Amount 300
3:26:04 PM  (Reporting)  Conscripts Level 6 Amount 102
3:26:04 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:26:04 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:26:04 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
3:26:04 PM  (Reporting)  Number of Draw 5
3:26:04 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 124
3:26:04 PM  (Reporting)  Picking 541 Fortress Battery 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 102 96 WSU 30 72 Money 300 480
3:26:04 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 102 120 WSU 30 0 Money 300 144
3:26:04 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
3:26:04 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:26:04 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:26:04 PM  (Reporting)  Too costly compared to National assets, skipped
3:26:04 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
3:26:04 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:26:04 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:26:04 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:26:04 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:26:04 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:26:04 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:26:04 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:26:04 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:26:04 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:26:04 PM  (Reporting)  Ended Collect Leaders 0 ms
3:26:04 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:26:04 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:26:04 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:26:04 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:26:04 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  ApplyAgenda AutoMerge
3:26:04 PM  (Reporting)  AI Process done in  1569 ms
3:26:04 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:26:04 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:26:04 PM  (Reporting)  Processing  1000049 Westphalia
3:26:04 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:26:04 PM  (Reporting)  Processing  1000051 Switzerland
3:26:04 PM  (Reporting)  
3:26:04 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:26:04 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:26:04 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:26:04 PM  (Reporting)  _FIT_ Ended AIInitTheaters 254 ms
3:26:04 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:26:04 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 29 Balance 0
3:26:04 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:26:04 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:26:04 PM  (Reporting)  Victory points Availability Plentiful Stock 503 Expected 20 Balance 0
3:26:04 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:26:04 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 20 Balance 0
3:26:04 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
3:26:04 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:26:04 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  *** Land Theaters Special Regions ***
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)   
3:26:04 PM  (Reporting)  Ended InitAndDumpData Switzerland 579 ms
3:26:04 PM  (Reporting)  *** Faction-wide algorithms ***
3:34:48 PM  (Reporting)  Ended BuildReplacements 2 ms
3:34:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:34:48 PM  (Reporting)  Sending proposal: we can't
3:34:48 PM  (Reporting)  *** Checking new proposals ***
3:34:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:34:48 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:34:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:34:48 PM  (Reporting)  Steel Level 6 Amount 30
3:34:48 PM  (Reporting)  Money Level 6 Amount 300
3:34:48 PM  (Reporting)  Conscripts Level 6 Amount 130
3:34:48 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:34:48 PM  (Reporting)  Number of Draw 5
3:34:48 PM  (Reporting)  Picking 795 Line Brigade 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 130 370 WSU 30 20 Money 300 252
3:34:48 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:34:48 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:34:48 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:34:48 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:34:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:34:48 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:34:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:34:48 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:34:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:34:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:34:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:34:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:34:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:34:48 PM  (Reporting)  Ended Collect Leaders 0 ms
3:34:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:34:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:34:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:34:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  ApplyAgenda AutoMerge
3:34:48 PM  (Reporting)  AI Process done in  1633 ms
3:34:48 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:34:48 PM  (Reporting)  
3:34:48 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 2 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:34:48 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:34:48 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:34:48 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1575 OppPow Land: 301 OwnPow Nav : 6 OppPow Nav : 0
3:34:48 PM  (Reporting)  Ratio Land/LandCore: 3.34 3.53 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 136 > 198
3:34:48 PM  (Reporting)  _FIT_ Ended AIInitTheaters 321 ms
3:34:48 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:34:48 PM  (Reporting)  Pounds Availability Plentiful Stock 762 Expected 36 Balance 0
3:34:48 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:34:48 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:34:48 PM  (Reporting)  Victory points Availability Plentiful Stock 511 Expected 25 Balance 0
3:34:48 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
3:34:48 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 25 Balance 0
3:34:48 PM  (Reporting)  War supplies Availability Very High Stock 43 Expected 18 Balance 0
3:34:48 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:34:48 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3088
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:34:48 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1575 Overall power (enemies): 301 Ratio: 3.34
3:34:48 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  101
3:34:48 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 795 Total EnemyOwnerVal: 795 Discard %: 15
3:34:48 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:34:48 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 9       Force Need:  421     Threat: 178         
3:34:48 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:34:48 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  *** Land Theaters Special Regions ***
3:34:48 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 737 ms
3:34:48 PM  (Reporting)  *** Faction-wide algorithms ***
3:34:48 PM  (Reporting)  Ended BuildReplacements 3 ms
3:34:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:34:48 PM  (Reporting)  Sending proposal: we can't
3:34:48 PM  (Reporting)  *** Checking new proposals ***
3:34:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:34:48 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:34:48 PM  (Reporting)  Steel Level 6 Amount 43
3:34:48 PM  (Reporting)  Money Level 6 Amount 762
3:34:48 PM  (Reporting)  Conscripts Level 6 Amount 150
3:34:48 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
3:34:48 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
3:34:48 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
3:34:48 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
3:34:48 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
3:34:48 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
3:34:48 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:34:48 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
3:34:48 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:34:48 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:34:48 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:34:48 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:34:48 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:34:48 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:34:48 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
3:34:48 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
3:34:48 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
3:34:48 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:34:48 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:34:48 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:34:48 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:34:48 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:34:48 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:34:48 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
3:34:48 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:34:48 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:34:48 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:34:48 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
3:34:48 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:34:48 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:34:48 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:34:48 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:34:48 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 4
3:34:48 PM  (Reporting)  Number of Draw 5
3:34:48 PM  (Reporting)  Picking 814 Brigade Artillerie Cheval 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 150 26 WSU 43 48 Money 762 204
3:34:48 PM  (Reporting)  Picking 805 Line Brigade 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 150 370 WSU 43 20 Money 762 252
3:34:48 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 43 0 Money 762 180
3:34:48 PM  (Reporting)  Picking 840 Brig Squadron 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:34:48 PM  (Reporting)  Too costly compared to National assets, skipped
3:34:48 PM  (Reporting)  Assets/Costs: Conscripts 150 72 WSU 43 108 Money 762 216
3:34:48 PM  (Reporting)  Picking 845 River Gunboat Squadron 1805
3:34:48 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:34:48 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
3:34:48 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
3:34:48 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:34:48 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
3:34:48 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
3:34:48 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:34:48 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:34:48 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:34:48 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:34:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:34:48 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:34:48 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:34:48 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:34:48 PM  (Reporting)  Ended ManageGHQ 0 ms
3:34:48 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:34:48 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:34:48 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:34:48 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:34:48 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:34:48 PM  (Reporting)  Ended SplitGroups 0 ms
3:34:48 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:34:48 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:34:48 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:34:48 PM  (Reporting)  Ended Damaged Units 0 ms
3:34:48 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:34:48 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:34:48 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:34:48 PM  (Reporting)  Ended CheckBesieging 27 ms
3:34:48 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:34:48 PM  (Reporting)  Ended Check Leaders 0 ms
3:34:48 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:34:48 PM  (Reporting)  Ended Make Superior Group 8 ms
3:34:48 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:34:48 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:34:48 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:34:48 PM  (Reporting)  _AFA_ 1008779 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:34:48 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:34:48 PM  (Reporting)  Start of AI Check for Land Resupply
3:34:48 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:34:48 PM  (Reporting)  Ended KeepPosition 0 ms
3:34:48 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:34:48 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.52848811955061
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:34:48 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:34:48 PM  (Reporting)  Ended DistantGarrison 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1575 AllOppPowLand: 301 AllOwnPowNav: 6 AllOppPowNav 0
3:34:48 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 3.34 Land Core Ratio: 3.53  ***
3:34:48 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Secondary Region 587 Torino Pick 33 has enough garrison (Value: 0) - evaluation skipped
3:34:48 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 49 ms
3:34:48 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:34:48 PM  (Reporting)  Ended Collect Leaders 0 ms
3:34:48 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:34:48 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  
3:34:48 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.34 - Core:3.53 - Nav:3.82) ***
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:34:48 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:34:48 PM  (Reporting)  Ended Receive Arties
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:34:48 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:34:48 PM  (Reporting)  Ended Receive Supplies
3:34:48 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:34:48 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:34:48 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:34:48 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  List of Agendas for 1008779 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
3:34:48 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:34:48 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:34:48 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008779 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:34:48 PM  (Reporting)  1008779-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:34:48 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:34:48 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:34:48 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:34:48 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:34:48 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:34:48 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:34:48 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:34:48 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:34:48 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:34:48 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:34:48 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:34:48 PM  (Reporting)   
3:34:48 PM  (Reporting)  ApplyAgenda AutoMerge
3:34:48 PM  (Reporting)  AI Process done in  2168 ms
3:34:48 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:34:48 PM  (Reporting)  Processing  1000054 French Spanish
3:34:48 PM  (Reporting)  Processing  1000055 Serbia
3:34:48 PM  (Reporting)  Processing  1000056 Greece
3:34:48 PM  (Reporting)  Processing  1000057 Terek
3:34:48 PM  (Reporting)  Processing  1000058 Nogai
3:34:48 PM  (Reporting)  Processing  1000059 Indians
3:34:48 PM  (Reporting)  Processing  1000060 Rebels
3:34:48 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:34:48 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:34:48 PM  (Reporting)  Sending proposal: we can't
3:34:48 PM  (Reporting)  *** Checking new proposals ***
3:34:48 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:34:48 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:39:10 PM  (Reporting)  Processing  1000001 France
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  AI Process done in  139 ms
3:39:10 PM  (Reporting)  Processing  1000002 Great Britain
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:39:10 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:39:10 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:39:10 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:39:10 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
3:39:10 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:39:10 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
3:39:10 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
3:39:10 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:39:10 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
3:39:10 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8611 OppPow Land: 0 OwnPow Nav : 2986 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
3:39:10 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1168 OppPow Land: 1652 OwnPow Nav : 3144 OppPow Nav : 1109
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.51 Ratio Nav/NavCore: 1.81 0.23 Reg Count: 186 > 226
3:39:10 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 8045 OwnPow Nav : 2386 OppPow Nav : 2411
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.63 0.20 Reg Count: 283 > 352
3:39:10 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1499 OppPow Land: 3362 OwnPow Nav : 222 OppPow Nav : 5
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.30 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:39:10 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1379 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
3:39:10 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:39:10 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 2171 OwnPow Nav : 636 OppPow Nav : 157
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.58 0.20 Reg Count: 59 > 91
3:39:10 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3615 OppPow Land: 255 OwnPow Nav : 2 OppPow Nav : 12
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
3:39:10 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:39:10 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:39:10 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:39:10 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:39:10 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 112 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:39:10 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 202 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:39:10 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 526 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
3:39:10 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 909 OppPow Land: 436 OwnPow Nav : 2022 OppPow Nav : 408
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.42 Ratio Nav/NavCore: 3.16 0.20 Reg Count: 7 > 11
3:39:10 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 438 OppPow Nav : 166
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.68 0.20 Reg Count: 3 > 6
3:39:10 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1077 OppPow Nav : 133
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
3:39:10 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 239
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:39:10 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 588 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:39:10 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 8011 OppPow Land: 9849 OwnPow Nav : 12866 OppPow Nav : 3396
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.20 Ratio Nav/NavCore: 1.21 5.00 Reg Count: 199 > 506
3:39:10 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 2196 OppPow Nav : 25
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
3:39:10 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1188 OppPow Land: 1912 OwnPow Nav : 222 OppPow Nav : 936
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
3:39:10 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1887 OppPow Nav : 134
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.49 1.72 Reg Count: 2 > 15
3:39:10 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1077 OppPow Nav : 538
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.64 0.86 Reg Count: 11 > 34
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1638 ms
3:39:10 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 9844 Expected 130 Balance -32
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 4016 Expected 91 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Average Stock 115 Expected 91 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 91 Balance -21
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 585 Expected 65 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 51 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 102 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 349 Expected 26 Balance 0
3:39:10 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade EndTurn 2644
3:39:10 PM  (Reporting)    1013868 Nayaden Sq. Agenda Kept Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade EndTurn 2645
3:39:10 PM  (Reporting)    1013867 Gloire Sq. Agenda Kept Agenda: Naval Docking, Value: 1319, Region: 3917 Bengale EndTurn 2645
3:39:10 PM  (Reporting)    1014134 Macedonian Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade EndTurn 2645
3:39:10 PM  (Reporting)    1014135 Lively Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3927 Southeast Atlantic Trade EndTurn 2645
3:39:10 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2644
3:39:10 PM  (Reporting)    1014145 16th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2645
3:39:10 PM  (Reporting)    1003075 Worthing Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth EndTurn 2650
3:39:10 PM  (Reporting)    1002970 Winchester Garrison Agenda Kept Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth EndTurn 2650
3:39:10 PM  (Reporting)    1014121 Paget E.' Force Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2651
3:39:10 PM  (Reporting)    1002209 English Home Army Agenda Kept Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth EndTurn 2650
3:39:10 PM  (Reporting)    1013861 Wessex Rifles Agenda Kept Agenda: Prep. Amphibious, Value: 2800, Region: 133 Portsmouth EndTurn 2651
3:39:10 PM  (Reporting)    1013351 Hill' Force Agenda Kept Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth EndTurn 2650
3:39:10 PM  (Reporting)    1013310 Wessex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2645
3:39:10 PM  (Reporting)    1013291 II. Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 5544, Region: 133 Portsmouth EndTurn 2652
3:39:10 PM  (Reporting)    1002984 Essex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 122 Colchester EndTurn 2645
3:39:10 PM  (Reporting)    1003041 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2645
3:39:10 PM  (Reporting)    1002962 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 112 Norwich EndTurn 2645
3:39:10 PM  (Reporting)    1003049 Leicester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 108 Leicester EndTurn 2644
3:39:10 PM  (Reporting)    1002449 Alexander Mackenzie Fraser Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2645
3:39:10 PM  (Reporting)    1003025 Liverpool HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2644
3:39:10 PM  (Reporting)    1013870 Monarch Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade EndTurn 2644
3:39:10 PM  (Reporting)    1002945 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2645
3:39:10 PM  (Reporting)    1002935 Leeds Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2645
3:39:10 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2645
3:39:10 PM  (Reporting)    1002923 Perth Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2645
3:39:10 PM  (Reporting)    1002535 Highlands Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2645
3:39:10 PM  (Reporting)    1002931 Highlands Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 43 Inverness EndTurn 2645
3:39:10 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2645
3:39:10 PM  (Reporting)    1013337 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2645
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:39:10 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4600
3:39:10 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2784
3:39:10 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:39:10 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1360
3:39:10 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:39:10 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:39:10 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:39:10 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:39:10 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1168 Overall power (enemies): 1652 Ratio: 0.45
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6338
3:39:10 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 134 Total EnemyOwnerVal: 19448 Discard %: 15
3:39:10 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  224     Threat: 166         
3:39:10 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  224     Threat: 166         
3:39:10 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 24      Force Need:  224     Threat: 166         
3:39:10 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  224     Threat: 166         
3:39:10 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  224     Threat: 166         
3:39:10 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 5       Force Need:  224     Threat: 166         
3:39:10 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  227     Threat: 168         
3:39:10 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3144 Overall power (enemies): 1109 Nav Ratio: 1.81
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3615 Overall power (enemies): 255 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  605
3:39:10 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 4921 Discard %: 15
3:39:10 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 10      Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 5       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 5       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 41      Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 12      Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 7       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 54      Force Need:  354     Threat: 262         
3:39:10 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 100     Force Need:  61      Threat: 45          
3:39:10 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 8045 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1809
3:39:10 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 114 Total EnemyOwnerVal: 30259 Discard %: 15
3:39:10 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  958     Threat: 710         
3:39:10 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2386 Overall power (enemies): 2411 Nav Ratio: 0.63
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1499 Overall power (enemies): 3362 Ratio: 0.28
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3875
3:39:10 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5624 Discard %: 15
3:39:10 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 7       Force Need:  356     Threat: 264         
3:39:10 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 8       Force Need:  356     Threat: 264         
3:39:10 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 63      Force Need:  356     Threat: 264         
3:39:10 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 23      Force Need:  176     Threat: 130         
3:39:10 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 4       Force Need:  356     Threat: 264         
3:39:10 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  356     Threat: 264         
3:39:10 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 5 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 909 Overall power (enemies): 436 Ratio: 1.33
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  849
3:39:10 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 643 Total EnemyOwnerVal: 2573 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  184     Threat: 75          
3:39:10 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 3       Force Need:  121     Threat: 75          
3:39:10 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
3:39:10 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
3:39:10 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2022 Overall power (enemies): 408 Nav Ratio: 3.16
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 55      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 51      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1077 Overall power (enemies): 133 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 2171 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  448
3:39:10 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 6751 Discard %: 15
3:39:10 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 636 Overall power (enemies): 157 Nav Ratio: 2.58
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8611 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 53      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 38      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 55      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2986 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
3:39:10 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 223 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 112 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1379 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 526 Overall power (enemies): 1 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
3:39:10 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  68
3:39:10 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 304 Total EnemyOwnerVal: 608 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 438 Overall power (enemies): 166 Nav Ratio: 1.68
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  866
3:39:10 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 512 Total EnemyOwnerVal: 1537 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 202 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
3:39:10 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1839 Discard %: 15
3:39:10 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
3:39:10 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 452 Total EnemyOwnerVal: 904 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 239 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1077 Overall power (enemies): 538 Nav Ratio: 0.64
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1887 Overall power (enemies): 134 Nav Ratio: 4.49
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 222 Overall power (enemies): 936 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2196 Overall power (enemies): 25 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 12866 Overall power (enemies): 3396 Nav Ratio: 1.21
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3144 Overall power (enemies): 1109 Nav Ratio: 1.81
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2386 Overall power (enemies): 2411 Nav Ratio: 0.63
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 5 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2022 Overall power (enemies): 408 Nav Ratio: 3.16
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1077 Overall power (enemies): 133 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 636 Overall power (enemies): 157 Nav Ratio: 2.58
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2986 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 112 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 438 Overall power (enemies): 166 Nav Ratio: 1.68
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 202 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 239 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1077 Overall power (enemies): 538 Nav Ratio: 0.64
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1887 Overall power (enemies): 134 Nav Ratio: 4.49
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 222 Overall power (enemies): 936 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2196 Overall power (enemies): 25 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 12866 Overall power (enemies): 3396 Nav Ratio: 1.21
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Land Theaters Special Regions ***
3:39:10 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:39:10 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
3:39:10 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Boulogne Max Val: Jersey Naval Gathering: 517 Jersey
3:39:10 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
3:39:10 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
3:39:10 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:39:10 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Dunkerque Max Val: Wesel Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 133 Portsmouth
3:39:10 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:39:10 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:39:10 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Brazil Max Val: Brazil Naval Gathering: 3909 Brazil
3:39:10 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
3:39:10 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
3:39:10 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
3:39:10 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Great Britain 2698 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 29 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:39:10 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
3:39:10 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
3:39:10 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 44
3:39:10 PM  (Reporting)  Refused and we don't reply because we really hate you!
3:39:10 PM  (Reporting)  Checking Request Passage Right sent by 1000022 Kingdom of Sicily rels 92
3:39:10 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  15 %
3:39:10 PM  (Reporting)  Modified Chance after bias vs nation 23 % rolled 5
3:39:10 PM  (Reporting)  Accepted!
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  Checking wars, we have 6 underway
3:39:10 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:39:10 PM  (Reporting)  Checking 26 Propose Mutual Supply
3:39:10 PM  (Reporting)  Still checking 26 Propose Mutual Supply
3:39:10 PM  (Reporting)  Item is a Various entry, chance 39
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 39
3:39:10 PM  (Reporting)  Proposing to 1000043 Maharattas
3:39:10 PM  (Reporting)  Checking 50 Degrade Relationship
3:39:10 PM  (Reporting)  Proposing to 1000006 Spain
3:39:10 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:39:10 PM  (Reporting)  Checking 3 Promise Local Support
3:39:10 PM  (Reporting)  Still checking 3 Promise Local Support
3:39:10 PM  (Reporting)  Item is a Various entry, chance 1
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Promise Local Support toward Kingdom of Sicily
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1266 Toplita
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1725 Osogov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3698 Ouarzazate
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3801 Gabes
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3306 Piana
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3078 Dmitryev Lgovsky
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3387 Alatyr
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 433 Montlimar
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3793 Mahdia
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1446 Pregel
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2329 Zahle
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2904 Zadneprovsky
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4178 Nordfriesiche Inseln
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1641 Crikvenika
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1553 Boras
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1363 Lezajsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2174 Khoy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3387 Alatyr
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2197 Soran
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3025 Sudogda
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2479 Voranava
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1021 Penzig
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1076 Bratz
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1993 Balat
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2953 Khvoynaya
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3358 Tsna
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 218 El Pedroso
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 670 Vieste
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4008 Danube Estuary
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3233 Saky
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3091 Lgov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1481 Svendborg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2361 Al Arad
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3153 Zadonsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1645 Gospic
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2540 Nitau
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3556 Kanevskaia
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1068 Chelmnitz
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2997 Kirilov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2643 Shimsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1107 Prachatiz
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3737 Sidi Bel Abbes
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4120 Lizzard Point
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3360 Novaya Usman
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4492 Euboa Channel
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3688 Vayk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3178 Biryukove
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3716 Meknes
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1634 Tampere
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2023 Bozkir
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3318 Volovo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1156 Gmunden
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1141 Korneburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3016 Kinechma
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1610 Salo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4510 Eupatoria Bay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 904 Noerdlingen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3948 Ebro Estuary
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 225 Velez
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 77 target region was 4559 Gulf of Guinea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4087 Firth of Clyde
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3712 Settat
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3134 Sashnoye
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4456 Karphatos
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2707 Volodomyr Volinsky
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 18 target region was 313 Palma
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2442 Rossieny
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 421 Draguignan
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2504 Stowbtsy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1084 Lowics
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 379 Gien
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2588 Valvara
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 997 Merseburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2140 Malzgirt
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 215 Sevilla
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4529 Cape Kerempe
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2185 Sirnak
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1231 Putnok
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3169 Sieverodonetsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 1689 Visegrad
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2662 Volot
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4455 Dodecanese
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 178 Braganza
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2742 Glinska
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3433 Volsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4066 Southern Icelandic Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4557 Coast of Brazil
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 413 Saint Etienne
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3624 Polyana
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3039 Korablino
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 532 Gisors
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3226 Tsurupinsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2966 Yaroslav
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2406 Damahour
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 22 Carlow
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2820 Berezvika
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2795 Berdidchev
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2990 Zagorsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4092 Blacksod Bay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4088 Northern Channel
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 497 Brest
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2817 Berezanska
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1366 Tomaszow Lubelski
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 4447 Santorini Channel
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3682 Karakoyunlu
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 152 Castelo Branco
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3018 Vichuga
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4166 Southwestern North Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2671 Jarkovski
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4157 Kragefjord
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3298 Kokshaysk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2664 Khalm
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3382 Nurlaty
3:39:10 PM  (Reporting)  Ended HandleRegionsDecisions 2602 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 585
3:39:10 PM  (Reporting)  Money Level 6 Amount 9844
3:39:10 PM  (Reporting)  Conscripts Level 0 Amount 0
3:39:10 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
3:39:10 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
3:39:10 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
3:39:10 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
3:39:10 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
3:39:10 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:39:10 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
3:39:10 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:39:10 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
3:39:10 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
3:39:10 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:39:10 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
3:39:10 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:39:10 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:39:10 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:39:10 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 60
3:39:10 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 194
3:39:10 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:39:10 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
3:39:10 PM  (Reporting)  Number of Draw 78
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 9844 626
3:39:10 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 368 WSU 585 488 Money 9844 702
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 9844 626
3:39:10 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 9844 122
3:39:10 PM  (Reporting)  Picking 137 Signals Rgt
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 40 WSU 585 0 Money 9844 80
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 9844 626
3:39:10 PM  (Reporting)  Picking 126 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 180
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 9844 478
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:39:10 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 9844 170
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 180 WSU 585 0 Money 9844 216
3:39:10 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 9844 122
3:39:10 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 366 WSU 585 16 Money 9844 300
3:39:10 PM  (Reporting)  Picking 132 Supply Brigade 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 240 WSU 585 0 Money 9844 180
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 9844 122
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 100 Foreign Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 180
3:39:10 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:39:10 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 9844 170
3:39:10 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 9844 478
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 9844 122
3:39:10 PM  (Reporting)  Picking 126 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:39:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 180
3:39:10 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 9844 626
3:39:10 PM  (Reporting)  Picking 126 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 26 WSU 585 48 Money 9844 204
3:39:10 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 144 WSU 585 232 Money 9844 358
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 126 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 368 WSU 585 488 Money 9844 702
3:39:10 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 9844 439
3:39:10 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 29 WSU 585 60 Money 9844 216
3:39:10 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:39:10 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 320 WSU 585 0 Money 9844 320
3:39:10 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:39:10 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 72 Money 9844 480
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 9844 478
3:39:10 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 9844 206
3:39:10 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 585 20 Money 9844 252
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 126 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 9844 144
3:39:10 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 9844 478
3:39:10 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 585 20 Money 9844 252
3:39:10 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:39:10 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 9844 275
3:39:10 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 144 Money 9844 286
3:39:10 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 144 Money 9844 286
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 759 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013300 III. Fleet
3:39:10 PM  (Reporting)  _MFC_ Merging 1013335 VIII. Fleet into 1013329 3rd Transport Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013329 VIII. Fleet
3:39:10 PM  (Reporting)  _MFC_ Merging 1013350 VII. Fleet into 1013338 Amphitrite Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013338 VII. Fleet
3:39:10 PM  (Reporting)  _MFC_ Merging 1013339 IV. Fleet into 1013298 Sultane Sq.
3:39:10 PM  (Reporting)  _MFC_ Merging 1013298 IV. Fleet into 1013331 14th Transport Sq.
3:39:10 PM  (Reporting)  _MFC_ Merging 1013331 IV. Fleet into 1014145 16th Transport Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014145 IV. Fleet
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 565 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:39:10 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013857 VIII. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1014118 XI. British Detachment, 3903 Jamaica, Pow:187, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1014128 Winchester Brigade, 133 Portsmouth, Pow:50, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1014121 Paget E.' Force, 133 Portsmouth, Pow:424, Count: 12(l 4/L 7/S 2) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013861 Wessex Rifles, 133 Portsmouth, Pow:64, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:1041, Count: 10(l 3/L 6/S 4) is calling fleet this turn.
3:39:10 PM  (Reporting)  1003002 Dover Garrison, 140 Dover, Pow:172, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002578 Disposable Force, 32 Cork, Pow:348, Count: 11(l 2/L 6/S 3) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1014123 XII. British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013859 XIII. British Detachment, 75 Hartlepool, Pow:51, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013864 1st Scotland Bde, 57 Edinburgh, Pow:44, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013318 VII. British Force, 57 Edinburgh, Pow:158, Count: 6(l 0/L 6/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:189, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  Ended CallFleet 5 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:134, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:275, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:154, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:848, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002423 Home guard Command, 132 Reading, Pow:253, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:20, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  _SSU_ 1014026 1st Cavalry Brigade, 105 Birmingham, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:39:10 PM  (Reporting)  _SSU_ 1013519 1st RFA, 57 Edinburgh, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:39:10 PM  (Reporting)  Ended GarrisonBorders 27 ms
3:39:10 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:39:10 PM  (Reporting)  _ESR_ 335 Theater_British_Isles 133 Portsmouth Staging Value: 1584
3:39:10 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
3:39:10 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
3:39:10 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
3:39:10 PM  (Reporting)  _ESR_ Amphibious Staging Region: 133 Portsmouth Preparing a Landing on: 789 Amsterdam
3:39:10 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
3:39:10 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:39:10 PM  (Reporting)  Ended ProcessAgents Great Britain 42 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 2 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 2 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 38 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 1 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:287, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 62128, Region: 214 Ronda
3:39:10 PM  (Reporting)  Ended KeepPosition 2 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 6 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 3 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 24 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 5 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 3 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 16 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 83 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 87 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 36 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 3 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 2 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 20 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 5 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 2 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 59 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 2 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4455, Region: 517 Jersey
3:39:10 PM  (Reporting)  Ended KeepPosition 3 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 9 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 3 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 29 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
3:39:10 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
3:39:10 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:39:10 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:39:10 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:39:10 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:39:10 PM  (Reporting)  Ended Check Leaders 99 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8896, Region: 718 Valetta
3:39:10 PM  (Reporting)  Ended KeepPosition 1 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 14 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  _SPG_ Large Force Segment 1014380 British Detachment, 3903 Jamaica, Pow:118, Count: 2(l 0/L 2/S 0) created
3:39:10 PM  (Reporting)  Ended SplitGroups 14 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 2 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 78 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7408, Region: 3908 Barbados
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 205 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 2 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 39 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  _SPG_ Large Force Segment 1014381 British Detachment, 32 Cork, Pow:226, Count: 5(l 0/L 5/S 0) created
3:39:10 PM  (Reporting)  _SPG_ Large Force Segment 1014383 British Detachment, 57 Edinburgh, Pow:148, Count: 5(l 0/L 5/S 0) created
3:39:10 PM  (Reporting)  _SPG_ Large Force Segment 1014384 British Detachment, 118 London, Pow:116, Count: 3(l 0/L 3/S 0) created
3:39:10 PM  (Reporting)  _SPG_ Large Force Segment 1014385 British Detachment, 118 London, Pow:78, Count: 1(l 0/L 1/S 0) created
3:39:10 PM  (Reporting)  _SPG_ Large Force Segment 1014386 British Detachment, 137 Brighton, Pow:62, Count: 1(l 0/L 1/S 0) created
3:39:10 PM  (Reporting)  Ended SplitGroups 130 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Fort William will recover in region Edinburgh % Health 100 % Cohesion 45
3:39:10 PM  (Reporting)  _DDU_ British Detachment created in region Greenock with 2 unit(s), Health: 100 %
3:39:10 PM  (Reporting)  _DDU_ Highlands Force 1002535 has now 2 units, Health: 100 %
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014388 British Detachment in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 46
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 42
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 28
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Stockport will recover in region Birmingham % Health 100 % Cohesion 30
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003025 Liverpool Garrison in region Birmingham will recover in region Birmingham % Health 100 % Cohesion 30
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003049 Leicester Garrison in region Luton will recover in region London % Health 100 % Cohesion 27
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002962 Norwich Garrison in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 32
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003041 Yarmouth Garrison in region Ipswich will recover in region Ipswich % Health 100 % Cohesion 28
3:39:10 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013310 Wessex HG in region Guildford will recover in region London % Health 100 % Cohesion 27
3:39:10 PM  (Reporting)  Ended Damaged Units 77 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  _GAO_ Step 1 1003025 Liverpool Garrison, 105 Birmingham, Pow:4, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 544
3:39:10 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 105 Birmingham
3:39:10 PM  (Reporting)  _GAO_ Step 1 1013865 IX. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 544
3:39:10 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 28 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  _CLD_ Leader (Split Segment V) James Caitlin Craufurd in Cork has been detached from group 1002578 Fane' Force
3:39:10 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1002504 Scotland Force selected
3:39:10 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1002504 Scotland Force 118 London toward 1014126 VI. British Force, 118 London, Pow:176, Count: 5(l 0/L 5/S 0)
3:39:10 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014389 James Caitlin Craufurd 32 Cork toward 1014381 British Detachment, 32 Cork, Pow:226, Count: 5(l 0/L 5/S 0)
3:39:10 PM  (Reporting)  Ended Check Leaders 19 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:39:10 PM  (Reporting)  1014128 Winchester Brigade, 133 Portsmouth, Pow:50, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013300 III. Fleet, 133 Portsmouth, Pow:112, Count: 2(l 0/L 2/S 0) Agenda: Prep. Amphibious, Value: 3000, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AMS_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506
3:39:10 PM  (Reporting)  _AMS_ Already Gathered/ en route: 2045 cbt pts Supply Elts: 3 Hvy Elts: 22
3:39:10 PM  (Reporting)  _AMS_ Transports points gathered: 6 and en route: 30
3:39:10 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:39:10 PM  (Reporting)  Ended AmpibiousStaging 27 ms
3:39:10 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:39:10 PM  (Reporting)  _AML_ Staging region 133 Portsmouth  - Landing Region: 789 Amsterdam Base AINeed (x1): 506 Gathered 2045
3:39:10 PM  (Reporting)  _AML_ Transports points gathered: 6 and en route: 30
3:39:10 PM  (Reporting)  _AML_ All fleets gathered into 1013300 III. Fleet, 133 Portsmouth, Pow:112, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  _AML_ Invasion force gathered into 1013300 III. Fleet, 133 Portsmouth, Pow:128, Count: 4(l 0/L 4/S 0)
3:39:10 PM  (Reporting)  1013300 III. Fleet, 133 Portsmouth, Pow:128, Count: 4(l 0/L 4/S 0) Agenda: Amphib. Operation, Value: 8000, Region: 4185 Zuiderzee
3:39:10 PM  (Reporting)  Ended AmphibiousLaunching 487 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1013514 1st Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 84 Hull
3:39:10 PM  (Reporting)  _AFA_ 1013502 1st Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  _AFA_ 1014021 1st Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  _AFA_ 1013496 1st Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
3:39:10 PM  (Reporting)  _AFA_ 1013508 2nd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 65 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 325
3:39:10 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002578 Fane' Force in 32 Cork
3:39:10 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014130 Williams Bty in 118 London
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 126 Plymouth
3:39:10 PM  (Reporting)  CheckForLandResupply III. British Detachment will resupply, in region 133 Portsmouth
3:39:10 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 140 Dover
3:39:10 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 118 London
3:39:10 PM  (Reporting)  CheckForLandResupply Norwich Brigade will resupply, in region 118 London
3:39:10 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 98 Cardiff
3:39:10 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 121 Ipswich
3:39:10 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 120 Yarmouth
3:39:10 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 118 London
3:39:10 PM  (Reporting)  CheckForLandResupply Liverpool Garrison will resupply, in region 105 Birmingham
3:39:10 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 79 Manchester
3:39:10 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 79 Manchester
3:39:10 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
3:39:10 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
3:39:10 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
3:39:10 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
3:39:10 PM  (Reporting)  CheckForLandResupply Highlands Force will resupply, in region 57 Edinburgh
3:39:10 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 53 Perth
3:39:10 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
3:39:10 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 28 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 1 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 2 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 17 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 3 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 10 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 48 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 2 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 3 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 3 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
3:39:10 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3889 Lower Canada
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 1 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 1 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27539 AllOppPowLand: 29759 AllOwnPowNav: 31479 AllOppPowNav 9669
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 51 Land Ratio: 0.45 Land Core Ratio: 0.51  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1002619 Gibraltar Force (Pow.287)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:39:10 PM  (Reporting)  Region 144 Beija Pick 2 SelfVal 108 Need 224  no group candidate found
3:39:10 PM  (Reporting)  Region 183 Almeida Pick 5 SelfVal 181 Need 224  no group candidate found
3:39:10 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 191 Need 224  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Region 830 Wesel Pick 7 SelfVal 21 Need 101  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 67 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
3:39:10 PM  (Reporting)  Region 569 Metz Pick 4 SelfVal 10 Need 506  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 576 Strasbourg Pick 5 SelfVal 11 Need 506  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.28 Land Core Ratio: 0.30  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:39:10 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:39:10 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Region 678 Napoli Pick 63 SelfVal 464 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Region 708 Palermo Pick 23 SelfVal 276 Need 176  no group candidate found
3:39:10 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 97 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
3:39:10 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 68 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 65 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 85 Need 356  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 10 Enemy armies: 8 Land Ratio: 1.33 Land Core Ratio: 1.42  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1002736 Barbados Force (Pow.147)
3:39:10 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:39:10 PM  (Reporting)  1013857 VIII. British Detachment (Pow.48)
3:39:10 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
3:39:10 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
3:39:10 PM  (Reporting)  1014380 XI. British Detachment (Pow.118)
3:39:10 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 26 has enough garrison (Value: 214) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 121  no group candidate found
3:39:10 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 17 Need 514  no group candidate found
3:39:10 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 184  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 103 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1013311 Cornwall HG (Pow.11)
3:39:10 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:39:10 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:39:10 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:39:10 PM  (Reporting)  1014121 Paget E.' Force (Pow.424)
3:39:10 PM  (Reporting)  1002209 English Home Army (Pow.330)
3:39:10 PM  (Reporting)  1013351 Hill' Force (Pow.1041)
3:39:10 PM  (Reporting)  1014382 British Detachment (Pow.23)
3:39:10 PM  (Reporting)  1014120 Kent Bde (Pow.23)
3:39:10 PM  (Reporting)  1014386 Dundee's Brigade (Pow.62)
3:39:10 PM  (Reporting)  1002355 Kent Force (Pow.88)
3:39:10 PM  (Reporting)  1003002 Dover Garrison (Pow.172)
3:39:10 PM  (Reporting)  1013310 Wessex HG (Pow.4)
3:39:10 PM  (Reporting)  1014127 Liverpool Brigade (Pow.63)
3:39:10 PM  (Reporting)  1013858 Essex Bde (Pow.28)
3:39:10 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
3:39:10 PM  (Reporting)  1002320 Harwich Force (Pow.96)
3:39:10 PM  (Reporting)  1014126 Dalhousie' Force (Pow.210)
3:39:10 PM  (Reporting)  1014130 Williams Bty (Pow.13)
3:39:10 PM  (Reporting)  1013316 Norwich Brigade (Pow.46)
3:39:10 PM  (Reporting)  1013312 Leicester Brigade (Pow.59)
3:39:10 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
3:39:10 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
3:39:10 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
3:39:10 PM  (Reporting)  1014385 London Rifles (Pow.78)
3:39:10 PM  (Reporting)  1014384 IV. British Detachment (Pow.116)
3:39:10 PM  (Reporting)  1013313 Halkett' Force (Pow.90)
3:39:10 PM  (Reporting)  1003016 Cardiff Garrison (Pow.65)
3:39:10 PM  (Reporting)  1002984 Colchester Garrison (Pow.6)
3:39:10 PM  (Reporting)  1002578 Fane' Force (Pow.94)
3:39:10 PM  (Reporting)  1014381 Craufurd J. C.' Force (Pow.253)
3:39:10 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:39:10 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.6)
3:39:10 PM  (Reporting)  1002962 Norwich Garrison (Pow.7)
3:39:10 PM  (Reporting)  1003049 Leicester Garrison (Pow.7)
3:39:10 PM  (Reporting)  1014026 1st Cavalry Brigade (Pow.2)
3:39:10 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.276)
3:39:10 PM  (Reporting)  1003025 Liverpool Garrison (Pow.4)
3:39:10 PM  (Reporting)  1013865 IX. British Detachment (Pow.49)
3:39:10 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
3:39:10 PM  (Reporting)  1013322 Manchester Brigade (Pow.51)
3:39:10 PM  (Reporting)  1002945 Manchester Garrison (Pow.6)
3:39:10 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:39:10 PM  (Reporting)  1013321 Limerick Brigade (Pow.51)
3:39:10 PM  (Reporting)  1014123 XII. British Detachment (Pow.95)
3:39:10 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:39:10 PM  (Reporting)  1002935 Leeds Garrison (Pow.109)
3:39:10 PM  (Reporting)  1002479 Hannover Expedition (Pow.203)
3:39:10 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:39:10 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:39:10 PM  (Reporting)  1014387 British Detachment (Pow.12)
3:39:10 PM  (Reporting)  1002993 Carlisle Garrison (Pow.68)
3:39:10 PM  (Reporting)  1013859 XIII. British Detachment (Pow.51)
3:39:10 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.6)
3:39:10 PM  (Reporting)  1003033 Newcastle Garrison (Pow.11)
3:39:10 PM  (Reporting)  1013519 1st RFA (Pow.4)
3:39:10 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.36)
3:39:10 PM  (Reporting)  1013864 1st Scotland Bde (Pow.44)
3:39:10 PM  (Reporting)  1014383 VII. British Force (Pow.148)
3:39:10 PM  (Reporting)  1002923 Perth Garrison (Pow.10)
3:39:10 PM  (Reporting)  1014388 XIV. British Detachment (Pow.25)
3:39:10 PM  (Reporting)  1002535 Highlands Force (Pow.12)
3:39:10 PM  (Reporting)  1002931 Inverness Garrison (Pow.10)
3:39:10 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.11)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 87 Liverpool Pick 53 has enough garrison (Value: 274) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 98 Cardiff Pick 31 has enough garrison (Value: 277) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 126 Plymouth Pick 55 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 264) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 16 Dublin Pick 51 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 105 Birmingham Pick 38 has enough garrison (Value: 55) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
3:39:10 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.10)
3:39:10 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
3:39:10 PM  (Reporting)  1002668 Lower Canada Force (Pow.189)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 32 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:39:10 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:39:10 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
3:39:10 PM  (Reporting)  1002619 Gibraltar Force (Pow.287)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Region 678 Napoli Pick 63 SelfVal 464 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 97 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:39:10 PM  (Reporting)  Region 708 Palermo Pick 23 SelfVal 276 Need 176  no group candidate found
3:39:10 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 15 Need 506  no group candidate found
3:39:10 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 85 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Region 711 Messina Pick 4 SelfVal 65 Need 356  no group candidate found
3:39:10 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 68 Need 356  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 84 Enemy armies: 48 Land Ratio: 0.26 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1002736 Barbados Force (Pow.147)
3:39:10 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:39:10 PM  (Reporting)  1013857 VIII. British Detachment (Pow.48)
3:39:10 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
3:39:10 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
3:39:10 PM  (Reporting)  1014380 XI. British Detachment (Pow.118)
3:39:10 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:39:10 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:39:10 PM  (Reporting)  1013311 Cornwall HG (Pow.11)
3:39:10 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:39:10 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:39:10 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:39:10 PM  (Reporting)  1014121 Paget E.' Force (Pow.424)
3:39:10 PM  (Reporting)  1002209 English Home Army (Pow.330)
3:39:10 PM  (Reporting)  1013351 Hill' Force (Pow.1041)
3:39:10 PM  (Reporting)  1014382 British Detachment (Pow.23)
3:39:10 PM  (Reporting)  1014120 Kent Bde (Pow.23)
3:39:10 PM  (Reporting)  1014386 Dundee's Brigade (Pow.62)
3:39:10 PM  (Reporting)  1002355 Kent Force (Pow.88)
3:39:10 PM  (Reporting)  1003002 Dover Garrison (Pow.172)
3:39:10 PM  (Reporting)  1003016 Cardiff Garrison (Pow.65)
3:39:10 PM  (Reporting)  1002578 Fane' Force (Pow.94)
3:39:10 PM  (Reporting)  1014381 Craufurd J. C.' Force (Pow.253)
3:39:10 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:39:10 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.6)
3:39:10 PM  (Reporting)  1002962 Norwich Garrison (Pow.7)
3:39:10 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:39:10 PM  (Reporting)  1013321 Limerick Brigade (Pow.51)
3:39:10 PM  (Reporting)  1014123 XII. British Detachment (Pow.95)
3:39:10 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:39:10 PM  (Reporting)  1002479 Hannover Expedition (Pow.203)
3:39:10 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:39:10 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:39:10 PM  (Reporting)  1014387 British Detachment (Pow.12)
3:39:10 PM  (Reporting)  1002993 Carlisle Garrison (Pow.68)
3:39:10 PM  (Reporting)  1013859 XIII. British Detachment (Pow.51)
3:39:10 PM  (Reporting)  1003033 Newcastle Garrison (Pow.11)
3:39:10 PM  (Reporting)  1013519 1st RFA (Pow.4)
3:39:10 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.36)
3:39:10 PM  (Reporting)  1013864 1st Scotland Bde (Pow.44)
3:39:10 PM  (Reporting)  1014383 VII. British Force (Pow.148)
3:39:10 PM  (Reporting)  1002923 Perth Garrison (Pow.10)
3:39:10 PM  (Reporting)  1014388 XIV. British Detachment (Pow.25)
3:39:10 PM  (Reporting)  1002535 Highlands Force (Pow.12)
3:39:10 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.10)
3:39:10 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
3:39:10 PM  (Reporting)  1002668 Lower Canada Force (Pow.189)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
3:39:10 PM  (Reporting)  Region 126 Plymouth Pick 55 SelfVal 491 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
3:39:10 PM  (Reporting)  Region 87 Liverpool Pick 53 SelfVal 467 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 26 has enough garrison (Value: 214) - evaluation skipped
3:39:10 PM  (Reporting)  Region 16 Dublin Pick 51 SelfVal 458 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 217 Need 506  no group candidate found
3:39:10 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 228 AINeed 60
3:39:10 PM  (Reporting)  Agenda: Defend, Value: 14820, Region: 517 Jersey
3:39:10 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 264) - evaluation skipped
3:39:10 PM  (Reporting)  Region 852 Bremen Pick 54 SelfVal 101 Need 354  no group candidate found
3:39:10 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
3:39:10 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 98 Cardiff Pick 31 has enough garrison (Value: 277) - evaluation skipped
3:39:10 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 133 Need 224  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 48 Need 184  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
3:39:10 PM  (Reporting)  Region 497 Brest Pick 5 SelfVal 12 Need 958  no group candidate found
3:39:10 PM  (Reporting)  Region 3905 Santo Domingo Pick 3 SelfVal 26 Need 121  no group candidate found
3:39:10 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 500 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 506  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:39:10 PM  (Reporting)  Region 149 Lisboa Pick 24 SelfVal 573 Need 224  no group candidate found
3:39:10 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 15 Need 101  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 913 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 2 failed.
3:39:10 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 12878, Region: 3917 Bengale
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 4 failed.
3:39:10 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1372, Region: 3917 Bengale
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014145 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 50 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014400 Nayaden Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron chance: 40 failed.
3:39:10 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Docking, Value: 2871, Region: 3912 West Africa
3:39:10 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Convoy Transport, Value: 2550, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ Adding supply transport 1013869 Undauted Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 18 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 40 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1013329 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFA_ 1013345 Glory Sq. has been given the mission Agenda: Convoy Transport, Value: 4800, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ Adding supply transport 1013345 Glory Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFA_ 1013870 Monarch Sq. has been given the mission Agenda: Convoy Transport, Value: 4400, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ Adding supply transport 1013870 Monarch Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFA_ 1014401 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ Adding supply transport 1014401 4th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _AFA_ 1014402 Glasgow Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014403 Dedalus Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
3:39:10 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5383, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AFA_ 1014404 Harriett Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5400, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in North Sea Trade
3:39:10 PM  (Reporting)  _AFA_ 1014405 Phaeton Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7300, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 31 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 115 %
3:39:10 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 56693, Region: 4185 Zuiderzee
3:39:10 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 21243, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AFA_ 1014406 Active Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6500, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in North Sea Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 95 %
3:39:10 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 19530, Region: 4185 Zuiderzee
3:39:10 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 10731, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AFA_ 1014407 Actaeon Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron Auto success as amphib is planned and Probability was 80 %
3:39:10 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 22185, Region: 4185 Zuiderzee
3:39:10 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 9504, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AFA_ 1013338 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18900, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 115 %
3:39:10 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 45612, Region: 4297 Cote de Larrache
3:39:10 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 17766, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -30 failed.
3:39:10 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 6273, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 50 failed.
3:39:10 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 6840, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -10 failed.
3:39:10 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 11653, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007870 American Squadron chance: -20 failed.
3:39:10 PM  (Reporting)  _AFA_ 1007870 American Squadron has been given the mission Agenda: Naval Calling, Value: 3698, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1013340 VI. Fleet chance: 35 failed.
3:39:10 PM  (Reporting)  _AFA_ 1013340 VI. Fleet has been given the mission Agenda: Naval Calling, Value: 1806, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 115 %
3:39:10 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 39900, Region: 4293 Middle Atlantic
3:39:10 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 13240, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AFA_ 1014135 Lively Sq. has been given the mission Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ Adding supply transport 1014135 Lively Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 115 %
3:39:10 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 85399, Region: 3945 Guadalquivir Estuary
3:39:10 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 26460, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  _AFA_ 1014134 Macedonian Sq. has been given the mission Agenda: Convoy Transport, Value: 3750, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  _AFO_ Adding supply transport 1014134 Macedonian Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1013332 Vengeance Sq. chance: 20 failed.
3:39:10 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Naval Docking, Value: 819, Region: 156 Oporto
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 989 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  _CLO_ 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  _CLO_ 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  _CLO_ 1014380 XI. British Detachment, 3903 Jamaica, Pow:118, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 7 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 678 Napoli
3:39:10 PM  (Reporting)  Leader 1010063 Valetta Garrison relocated to 678 Napoli
3:39:10 PM  (Reporting)  Ended Collect Leaders 4 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.64) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.49) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.21) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.45 - Core:0.51 - Nav:1.81) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:834, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:39:10 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:834, Count: 8(l 1/L 7/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:39:10 PM  (Reporting)  1007651-Atlantic Fleet Power:834 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:287, Count: 2(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 62128, Region: 214 Ronda
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 62128, Region: 214 Ronda
3:39:10 PM  (Reporting)  1002619-Gibraltar Force Power:287 Health:100% Ronda>Ronda Mission:Keep Position Fitness:97% Need:622 Threat:461 GoalValue: 62128
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014414 British Detachment is doing nothing in Costa de la Luz  Power: 57  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014415 British Detachment is doing nothing in Costa de la Luz  Power: 51  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1808, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
3:39:10 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:1808, Count: 17(l 2/L 14/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:39:10 PM  (Reporting)  1007685-Mediterranean Fleet Power:1808 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.63) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014403 Dedalus Sq., 4135 Pas de Calais, Pow:77, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  1014403-Dedalus Sq. Power:77 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7700
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014402 Glasgow Sq., 4135 Pas de Calais, Pow:74, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014402-Glasgow Sq. Power:74 Health:100% Pas de Calais>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014401 4th Transport Sq., 4135 Pas de Calais, Pow:6, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  1014401-4th Transport Sq. Power:6 Health:100% Pas de Calais>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:327, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
3:39:10 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:327, Count: 5(l 1/L 1/S 3)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:39:10 PM  (Reporting)  1007447-Boulogne Observers Power:327 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4455, Region: 517 Jersey
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14820, Region: 517 Jersey
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14820, Region: 517 Jersey
3:39:10 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 14820
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014409 British Detachment is doing nothing in Pointe du Raz  Power: 149  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014408 British Detachment is doing nothing in Pointe du Raz  Power: 55  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1084, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:39:10 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1084, Count: 11(l 2/L 8/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:39:10 PM  (Reporting)  1007478-Channel Fleet Power:1084 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014411 British Detachment is doing nothing in Pointe de Grave  Power: 84  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:434, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:39:10 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:434, Count: 6(l 1/L 4/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:39:10 PM  (Reporting)  1007626-Rochefort Blockade Power:434 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.28 - Core:0.30 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8896, Region: 718 Valetta
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8896, Region: 718 Valetta
3:39:10 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:64% Need:0 Threat:0 GoalValue: 8896
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.33 - Core:1.42 - Nav:3.16) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:39:10 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013857 VIII. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ Starting merge 3 at start
3:39:10 PM  (Reporting)  _GTU_ Finished merge 3 now
3:39:10 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:39:10 PM  (Reporting)  _GTU_ 1013857 VIII. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
3:39:10 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:39:10 PM  (Reporting)  Ended AI Gather Units 11 ms
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013296 Coote' Force is doing nothing in Jamaica  Power: 50  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014380 XI. British Detachment, 3903 Jamaica, Pow:118, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  1014380-XI. British Detachment Power:118 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:184 Threat:75 GoalValue: 2500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:184 Threat:75 GoalValue: 2500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  1014118-McArthur's Bde Power:79 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:184 Threat:75 GoalValue: 2500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013857 VIII. British Detachment is doing nothing in Jamaica  Power: 48  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1002732 Jamaica Fencibles is doing nothing in Jamaica  Power: 15  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014410 British Detachment is doing nothing in Jamaican Sea  Power: 83  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:443, Count: 7(l 1/L 3/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:39:10 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:443, Count: 7(l 1/L 3/S 3)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:39:10 PM  (Reporting)  1007791-Jamaca Squadron Power:443 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014412 British Detachment is doing nothing in Caraibbean Sea  Power: 66  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014413 British Detachment is doing nothing in Caraibbean Sea  Power: 59  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:787, Count: 11(l 1/L 5/S 5) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:787, Count: 11(l 1/L 5/S 5)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  1007829-West Indies Squadron Power:787 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007870 American Squadron, 4556 Caraibbean Sea, Pow:244, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  List of Agendas for 1007870 American Squadron, 4556 Caraibbean Sea, Pow:244, Count: 5(l 1/L 2/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  1007870-American Squadron Power:244 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013340 VI. Fleet, 4556 Caraibbean Sea, Pow:115, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 4554 Jamaican Sea
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1806, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4554 Jamaican Sea
3:39:10 PM  (Reporting)  1013340 VI. Fleet Caraibbean Sea Health: 100 % will target  1007791 Jamaca Squadron
3:39:10 PM  (Reporting)  1013340-VI. Fleet Power:115 Health:100% Caraibbean Sea>Jamaican Sea Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7408, Region: 3908 Barbados
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7408, Region: 3908 Barbados
3:39:10 PM  (Reporting)  1002736-Barbados Force Power:147 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:164 GoalValue: 7408
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014399 British Detachment is doing nothing in Coast of Carnatic  Power: 64  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014398 British Detachment is doing nothing in Coast of Carnatic  Power: 57  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:792, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
3:39:10 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:792, Count: 13(l 2/L 6/S 5)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007892 Indian Squadron , destination,  is not in friendly water and the mission is not ignoring threats. 4304 Coast of Carnatic
3:39:10 PM  (Reporting)  1007892-Indian Squadron Power:792 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 4564 Sea of Ceylon, Pow:79, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1319, Region: 3917 Bengale
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1372, Region: 3917 Bengale
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1319, Region: 3917 Bengale
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013867 Gloire Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3917 Bengale
3:39:10 PM  (Reporting)  1013867-Gloire Sq. Power:79 Health:100% Sea of Ceylon>Bengale Mission:Naval Docking Fitness:91% Need:0 Threat:0 GoalValue: 1319
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.58) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Arty 1002578 Fane' Force, 32 Cork, Pow:94, Count: 5(l 1/L 1/S 3) in reserve
3:39:10 PM  (Reporting)  _RCA_ Arty 1014130 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) in reserve
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
3:39:10 PM  (Reporting)  _RCA_ Artillery 1014130 Williams Bty, 118 London, Pow:13, Count: 1(l 0/L 0/S 1) relocating toward 1013865 IX. British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1)
3:39:10 PM  (Reporting)  _RCA_ Artillery 1002578 Fane' Force, 118 London, Pow:94, Count: 5(l 1/L 1/S 3) relocating toward 118 London
3:39:10 PM  (Reporting)  _RCA_ Arty 1002578 Fane' Force, 118 London, Pow:94, Count: 5(l 1/L 1/S 3) had one RCA agenda removed.
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:39:10 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1014386 Dundee's Brigade, 137 Brighton, Pow:62, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002355 Kent Force, 137 Brighton, Pow:88, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1014127 Liverpool Brigade, 131 Bath, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013322 Manchester Brigade, 102 Northampton, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1014123 XII. British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002479 Hannover Expedition, 84 Hull, Pow:203, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013859 XIII. British Detachment, 75 Hartlepool, Pow:51, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013318 3rd Scotland Bde, 57 Edinburgh, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1013864 1st Scotland Bde, 57 Edinburgh, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ 1014383 VII. British Force, 57 Edinburgh, Pow:148, Count: 5(l 0/L 5/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ Starting merge 19 at start
3:39:10 PM  (Reporting)  _GTU_ Finished merge 19 now
3:39:10 PM  (Reporting)  _GTU_ Craufurd J. C.' Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Kent Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ VII. British Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Hannover Expedition seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ XIII. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Ireland Force seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Dundee's Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ X. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Cork Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Liverpool Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Manchester Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ 3rd Scotland Bde seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ XII. British Detachment seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ 1st Scotland Bde seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1002209 English Home Army in region: Portsmouth
3:39:10 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
3:39:10 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Ended AI Gather Units 19 ms
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  _GTG_ 1013865 IX. British Detachment, 105 Birmingham, Pow:56, Count: 3(l 0/L 1/S 2) is garrisoning 105 Birmingham and will absorb 1003025 Liverpool Garrison
3:39:10 PM  (Reporting)  Ended GatherGarrisons 2 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  _ATG__ 1014384 IV. British Detachment London Going against objective: 133 Portsmouth
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 50 Balmoral, Pow:11, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:39:10 PM  (Reporting)  1002927-Aberdeen Garrison Power:11 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 48 Fort William, Pow:10, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2750, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
3:39:10 PM  (Reporting)  1002931-Inverness Garrison Power:10 Health:100% Fort William>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002535 Highlands Force, 59 Greenock, Pow:12, Count: 2(l 1/L 0/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  1002535-Highlands Force Power:12 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014388 XIV. British Detachment, 59 Greenock, Pow:25, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  1014388-XIV. British Detachment Power:25 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 59 Greenock, Pow:10, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2900, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  1002923-Perth Garrison Power:10 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014383 VII. British Force, 57 Edinburgh, Pow:148, Count: 5(l 0/L 5/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014383 VII. British Force Edinburgh Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1014383-VII. British Force Power:148 Health:100% Edinburgh>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 57 Edinburgh, Pow:44, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013864 1st Scotland Bde Edinburgh Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1013864-1st Scotland Bde Power:44 Health:100% Edinburgh>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013318 3rd Scotland Bde, 57 Edinburgh, Pow:36, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013318 3rd Scotland Bde Edinburgh Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1013318-3rd Scotland Bde Power:36 Health:100% Edinburgh>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 70 Newcastle, Pow:11, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:39:10 PM  (Reporting)  1003033-Newcastle Garrison Power:11 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 67 Peebles, Pow:6, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3600, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:39:10 PM  (Reporting)  1002919-Edinburgh Garrison Power:6 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013859 XIII. British Detachment, 75 Hartlepool, Pow:51, Count: 2(l 0/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013859 XIII. British Detachment Hartlepool Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1013859-XIII. British Detachment Power:51 Health:100% Hartlepool>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 72 Carlisle, Pow:68, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:39:10 PM  (Reporting)  1002993-Carlisle Garrison Power:68 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002892 Belfast Garrison Belfast Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002892-Belfast Garrison Power:60 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013860 X. British Detachment Belfast Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1013860-X. British Detachment Power:28 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 84 Hull, Pow:203, Count: 4(l 3/L 2/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002479 Hannover Expedition Hull Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002479-Hannover Expedition Power:203 Health:100% Hull>Portsmouth Mission:Merge (slave) Fitness:20% Need:0 Threat:0 GoalValue: 50
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002935 Leeds Garrison, 79 Manchester, Pow:109, Count: 4(l 1/L 2/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:39:10 PM  (Reporting)  1002935-Leeds Garrison Power:109 Health:100% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013514 1st Scouting Squadron, 84 Hull, Pow:2, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 84 Hull
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 84 Hull
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002558 Ireland Force Dublin Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002558-Ireland Force Power:51 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014123 XII. British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014123 XII. British Detachment Dublin Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1014123-XII. British Detachment Power:95 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 16 Dublin, Pow:51, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013321 Limerick Brigade Dublin Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1013321-Limerick Brigade Power:51 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002903 Dublin Garrison Dublin Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002903-Dublin Garrison Power:14 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 89 Stockport, Pow:6, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3500, Region: 105 Birmingham
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:39:10 PM  (Reporting)  1002945-Manchester Garrison Power:6 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013322 Manchester Brigade, 102 Northampton, Pow:51, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013322 Manchester Brigade Northampton Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1013322-Manchester Brigade Power:51 Health:100% Northampton>Portsmouth Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002911 Limerick Garrison Limerick Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002911-Limerick Garrison Power:14 Health:100% Limerick>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013865 IX. British Detachment, 105 Birmingham, Pow:60, Count: 4(l 0/L 2/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:39:10 PM  (Reporting)  1013865-IX. British Detachment Power:60 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:5 Threat:0 GoalValue: 16250
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 118 London, Pow:276, Count: 1(l 1/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:39:10 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:276 Health:100% London>Birmingham Mission:Resupply Fitness:100% Need:5 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003049 Leicester Garrison, 107 Luton, Pow:7, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3650, Region: 118 London
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:39:10 PM  (Reporting)  1003049-Leicester Garrison Power:7 Health:100% Luton>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002962 Norwich Garrison, 120 Yarmouth, Pow:7, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3400, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:39:10 PM  (Reporting)  1002962-Norwich Garrison Power:7 Health:100% Yarmouth>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013502 1st Transport Squadron, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014021 1st Frigate Squadron, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:6, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3600, Region: 121 Ipswich
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:39:10 PM  (Reporting)  1003041-Yarmouth Garrison Power:6 Health:100% Ipswich>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002907 Cork Garrison Cork Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002907-Cork Garrison Power:19 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014381 Craufurd J. C.' Force Cork Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1014381-Craufurd J. C.' Force Power:253 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1002578 Fane' Force is doing nothing in London  Power: 94  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 118 London, Pow:6, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 122 Colchester
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 122 Colchester
3:39:10 PM  (Reporting)  1002984-Colchester Garrison Power:6 Health:100% London>Colchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 98 Cardiff, Pow:65, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:39:10 PM  (Reporting)  1003016-Cardiff Garrison Power:65 Health:100% Cardiff>Cardiff Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013313 Halkett' Force is doing nothing in London  Power: 90  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014384 IV. British Detachment is doing nothing in London  Power: 116  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013316 Norwich Brigade, 118 London, Pow:46, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:39:10 PM  (Reporting)  1013316-Norwich Brigade Power:46 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014126 Dalhousie' Force is doing nothing in London  Power: 210  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 96  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013496 1st Merchant Fleet, 118 London, Pow:1, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013496 1st Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014127 Liverpool Brigade, 131 Bath, Pow:63, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014127 Liverpool Brigade Bath Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1014127-Liverpool Brigade Power:63 Health:100% Bath>Portsmouth Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 3938 Medway, Pow:4, Count: 2(l 0/L 0/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 6888, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 6888, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Medway>Portsmouth Mission:Prep. Amphibious Fitness:84% Need:0 Threat:0 GoalValue: 6888
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013310 Wessex HG, 135 Guildford, Pow:4, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3650, Region: 118 London
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013310-Wessex HG Power:4 Health:100% Guildford>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013508 2nd Transport Squadron, 130 Bristol, Pow:0, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 130 Bristol
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 140 Dover, Pow:172, Count: 5(l 1/L 3/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
3:39:10 PM  (Reporting)  1003002-Dover Garrison Power:172 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014405 Phaeton Sq., 4134 Strait of Dover, Pow:73, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7300, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7300, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  1014405-Phaeton Sq. Power:73 Health:100% Strait of Dover>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7300
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014404 Harriett Sq., 4134 Strait of Dover, Pow:54, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5400, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5400, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014404-Harriett Sq. Power:54 Health:100% Strait of Dover>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1253, Count: 13(l 2/L 10/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:39:10 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1253, Count: 13(l 2/L 10/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:39:10 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1253, Count: 13(l 2/L 10/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:39:10 PM  (Reporting)  1007380-Home Fleet Power:1253 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002355 Kent Force, 137 Brighton, Pow:88, Count: 3(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002355 Kent Force Brighton Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1002355-Kent Force Power:88 Health:100% Brighton>Portsmouth Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014386 Dundee's Brigade, 137 Brighton, Pow:62, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 225, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014386 Dundee's Brigade Brighton Health: 100 % will target  1002209 English Home Army
3:39:10 PM  (Reporting)  1014386-Dundee's Brigade Power:62 Health:100% Brighton>Portsmouth Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 225
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014120 Kent Bde, 137 Brighton, Pow:23, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014120-Kent Bde Power:23 Health:100% Brighton>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:1041, Count: 10(l 3/L 6/S 4)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013351-Hill' Force Power:1041 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002209 English Home Army, 133 Portsmouth, Pow:330, Count: 9(l 1/L 7/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002209-English Home Army Power:330 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014121 Paget E.' Force, 133 Portsmouth, Pow:424, Count: 12(l 4/L 7/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1014121-Paget E.' Force Power:424 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 3500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1002970-Winchester Garrison Power:81 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 4400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:39:10 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013300 III. Fleet, 133 Portsmouth, Pow:128, Count: 4(l 0/L 4/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Amphib. Operation, Value: 8000, Region: 4185 Zuiderzee
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Amphib. Operation, Value: 8000, Region: 4185 Zuiderzee
3:39:10 PM  (Reporting)  1013300-III. Fleet Power:128 Health:100% Portsmouth>Zuiderzee Mission:Amphib. Operation Fitness:100% Need:0 Threat:0 GoalValue: 8000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014406 Active Sq., 4129 Beachy Head, Pow:65, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6500, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014406-Active Sq. Power:65 Health:100% Beachy Head>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 126 Plymouth, Pow:11, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:39:10 PM  (Reporting)  1013311-Cornwall HG Power:11 Health:100% Plymouth>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:306, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:39:10 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:306, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:39:10 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:306, Count: 8(l 1/L 7/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:39:10 PM  (Reporting)  1007527-Medway Squadron Power:306 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014407 Actaeon Sq., 4128 Isle of Wight, Pow:36, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  1014407-Actaeon Sq. Power:36 Health:100% Isle of Wight>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:490, Count: 8(l 1/L 6/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:39:10 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:490, Count: 8(l 1/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:39:10 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:490, Count: 8(l 1/L 6/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:39:10 PM  (Reporting)  1007586-Portsmouth Squadron Power:490 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014134 Macedonian Sq., 4301 Cap Rhir, Pow:75, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7700, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3750, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3750, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  1014134-Macedonian Sq. Power:75 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3750
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:39:10 PM  (Reporting)  _GTU_ 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:73, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:39:10 PM  (Reporting)  _GTU_ Finished merge 1 now
3:39:10 PM  (Reporting)  _GTU_ Nova Scotia Force gathering toward primary region (short distance)
3:39:10 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
3:39:10 PM  (Reporting)  Ended AI Gather Units 1 ms
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 189  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:73, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
3:39:10 PM  (Reporting)  1002689-Nova Scotia Force Power:73 Health:100% Nova Scotia>Lower Canada Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:10, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:39:10 PM  (Reporting)  1013337-Nova Scotia Militia Power:10 Health:100% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:39:10 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.68) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014400 Nayaden Sq., 4559 Gulf of Guinea, Pow:61, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014400-Nayaden Sq. Power:61 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:165, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:39:10 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:165, Count: 3(l 1/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:39:10 PM  (Reporting)  1007764-African Squadron Power:165 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4559 Gulf of Guinea, Pow:51, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4144, Region: 3931 Eastern Mediterranean Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2550, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2550, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  1013869-Undauted Sq. Power:51 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2550
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 4303 Canary Islands, Pow:43, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 819, Region: 156 Oporto
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 819, Region: 156 Oporto
3:39:10 PM  (Reporting)  1013332-Vengeance Sq. Power:43 Health:100% Canary Islands>Oporto Mission:Naval Docking Fitness:91% Need:224 Threat:166 GoalValue: 819
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.64) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  _ATG__ 1014398 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:39:10 PM  (Reporting)  _ATG__ 1014399 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.49) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014145 IV. Fleet, 3934 Commerce, Pow:467, Count: 10(l 0/L 7/S 3)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 40000, Region: 4556 Caraibbean Sea
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  1014145-IV. Fleet Power:467 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014135 Lively Sq., 4287 South Lusitanian Sea, Pow:52, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014135-Lively Sq. Power:52 Health:100% South Lusitanian Sea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5500
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.26 - Core:0.20 - Nav:1.21) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  _ATG__ 1014415 British Detachment Costa de la Luz Going against objective: 126 Plymouth
3:39:10 PM  (Reporting)  _ATG__ 1014414 British Detachment Costa de la Luz Going against objective: 149 Lisboa
3:39:10 PM  (Reporting)  _ATG__ 1014413 British Detachment Caraibbean Sea Going against objective: 16 Dublin
3:39:10 PM  (Reporting)  _ATG__ 1014412 British Detachment Caraibbean Sea Going against objective: 856 Delmenhorst
3:39:10 PM  (Reporting)  _ATG__ 1014411 British Detachment Pointe de Grave Going against objective: 16 Dublin
3:39:10 PM  (Reporting)  _ATG__ 1014410 British Detachment Jamaican Sea Going against objective: 16 Dublin
3:39:10 PM  (Reporting)  _ATG__ 1014408 British Detachment Pointe du Raz Going against objective: 211 Gibraltar
3:39:10 PM  (Reporting)  _ATG__ 1014409 British Detachment Pointe du Raz Going against objective: 126 Plymouth
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 9 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013329 VIII. Fleet, 3925 Western Approaches Trade, Pow:49, Count: 3(l 0/L 2/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  1013329-VIII. Fleet Power:49 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013345 Glory Sq., 4167 Southern North Sea, Pow:96, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 4800, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 4800, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  1013345-Glory Sq. Power:96 Health:100% Southern North Sea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 4800
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013870 Monarch Sq., 4095 North Atlantic, Pow:88, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4400, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9500, Region: 3925 Western Approaches Trade
3:39:10 PM  (Reporting)  1013870-Monarch Sq. Power:88 Health:100% North Atlantic>Western Approaches Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 9500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013338 VII. Fleet, 3926 Northeast Atlantic Trade, Pow:252, Count: 4(l 0/L 4/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18900, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18900, Region: 3926 Northeast Atlantic Trade
3:39:10 PM  (Reporting)  1013338-VII. Fleet Power:252 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18900
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 11 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 4 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 8 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 39 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Adding stack 1014126 Dalhousie' Force, 118 London, Pow:210, Count: 6(l 1/L 5/S 0)
3:39:10 PM  (Reporting)  Adding stack 1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0)
3:39:10 PM  (Reporting)  Adding stack 1014383 VII. British Force, 57 Edinburgh, Pow:148, Count: 5(l 0/L 5/S 0)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:39:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda AutoMerge
3:39:10 PM  (Reporting)  1013313 Halkett' Force will be merged into 1002320 Harwich Force in region London
3:39:10 PM  (Reporting)  1007870 American Squadron will be merged into 1007829 West Indies Squadron in region Caraibbean Sea
3:39:10 PM  (Reporting)  AI Process done in  17344 ms
3:39:10 PM  (Reporting)  Processing  1000003 Russia
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 845 Expected 150 Balance -15
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 3195 Expected 105 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Very Low Stock 7 Expected 105 Balance -12
3:39:10 PM  (Reporting)  War supplies Availability Very High Stock 199 Expected 75 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 44 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 788 Expected 30 Balance 0
3:39:10 PM  (Reporting)    1008267 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa EndTurn 2645
3:39:10 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev EndTurn 2645
3:39:10 PM  (Reporting)    1008328 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3159, Region: 3509 Astrakhan EndTurn 2645
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 12 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:39:10 PM  (Reporting)  Checking Request Foreign Access sent by 1000004 Austria rels 79
3:39:10 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  26 %
3:39:10 PM  (Reporting)  Modified Chance after bias vs nation 46 % rolled 45
3:39:10 PM  (Reporting)  Accepted!
3:39:10 PM  (Reporting)  Checking Request Passage Right sent by 1000005 Prussia rels 73
3:39:10 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  24 %
3:39:10 PM  (Reporting)  Modified Chance after bias vs nation 36 % rolled 18
3:39:10 PM  (Reporting)  Accepted!
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000034 Azeria
3:39:10 PM  (Reporting)  Checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Proposing to 1000026 Moldavia
3:39:10 PM  (Reporting)  Proposing to 1000004 Austria
3:39:10 PM  (Reporting)  Checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Still checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Item is a Various entry, chance 31
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Russia sent Request Passage Right toward Austria
3:39:10 PM  (Reporting)  Proposing to 1000007 Ottoman
3:39:10 PM  (Reporting)  Checking 50 Degrade Relationship
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 124 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2827 Falechti
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3003 Buy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4288 Bahia de Setubal
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 2854 Ekaterinoslav
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4347 Costa di Lucania
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 1551 Alvesta
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4061 Icelandic Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 306 Villanueva
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1042 Schlawe
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3646 Zugdidi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2267 Al Basra
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4471 Coast of Samaria
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2221 Ash Sharqat
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 568 Morhange
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3148 Dvorichna
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1871 Veliko Tarnovo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 3122 Mashivka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4515 Kertch Straits
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1282 Bekecsaba
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1507 Risoer
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3903 Jamaica
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3429 Ouvarovo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2720 Zlobyn
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3545 Azov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2143 Silvan
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3874 Tetyushi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 232 Cieza
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1700 Peterwardein
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 731 Martigny
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1574 Amael
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3214 Berdjiansk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 81 Sheffield
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4255 Gulf of Kronstad
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1662 Cerknica
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2895 Sevchenkove
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1497 Evje
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2084 Akincilar
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 222 Loja
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2483 Asmiany
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2946 Staritsa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3811 Nalut
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1340 Stryj
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 61 target region was 2815 Odessa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2472 Vilnius
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 572 Saint Die
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3286 Vorsma
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2203 Kirkuk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4069 Shetland Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4514 Taman Bay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3495 Derbety
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2665 Velikie Luki
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2237 Jalula
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3057 Beleye Berega
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 3726 Ouezzane
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3587 Zelenokumsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1983 Fethiye
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1184 Trbovlje
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3971 Rhein
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 125 Barnstaple
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3663 Dalarik
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1134 Crudin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 3456 Elizavetovka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3204 Pokrovskoe
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 870 Braunschweig
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2084 Akincilar
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1238 Slavskoie
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2834 Haysin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2411 Al Burj
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1020 Sprottau
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4236 Gulf of Riga
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4019 Dniepr Bend
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4119 Channel Entrance
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2784 Naroditchy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2872 Novozybkov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4159 Stromfjord
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 648 Firenze
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1840 Tzaribrod
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4129 Beachy Head
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2350 Az Zarka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 559 Vouziers
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3996 Inn Confluent
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4512 Cape Sarytch
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 4429 Central Lybian Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 61 target region was 2633 Krettsy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 564 Verdun
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2405 Cairo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2334 Tyre
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3377 Arkhangelskoie
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 199 Guernica
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3707 Marrakech
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2367 Hasna
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 504 Rennes
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 836 Lippstadt
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3800 La Skhirra
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 280 Guadalajara
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 402 Mende
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 522 Saint Lo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 916 Erlaengen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 542 Amiens
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 236 Ardila
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4341 Mediterranean Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 368 Ruffec
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1157 Steyr
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1 Londonderry
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 840 Arnsberg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2095 Ispir
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2103 Bezen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 453 Oyonax
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 613 Milano
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4011 Niemen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1322 Kronstadt
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 775 Antwerpen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2010 Cayirhan
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3311 Kugesi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2832 Ilintsy
3:39:10 PM  (Reporting)  Ended HandleRegionsDecisions 6113 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 199
3:39:10 PM  (Reporting)  Money Level 4 Amount 845
3:39:10 PM  (Reporting)  Conscripts Level 1 Amount 7
3:39:10 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:39:10 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
3:39:10 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
3:39:10 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
3:39:10 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
3:39:10 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
3:39:10 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
3:39:10 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
3:39:10 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 17
3:39:10 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
3:39:10 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
3:39:10 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
3:39:10 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
3:39:10 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
3:39:10 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
3:39:10 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
3:39:10 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:39:10 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:39:10 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:39:10 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:39:10 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 5
3:39:10 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
3:39:10 PM  (Reporting)  Number of Draw 8
3:39:10 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:39:10 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 240 WSU 199 0 Money 845 180
3:39:10 PM  (Reporting)  Picking 211 Third Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 248 WSU 199 336 Money 845 504
3:39:10 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 120 WSU 199 0 Money 845 144
3:39:10 PM  (Reporting)  Picking 184 Hussars Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 120 WSU 199 0 Money 845 144
3:39:10 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 126 WSU 199 16 Money 845 204
3:39:10 PM  (Reporting)  Picking 204 Pioneer Rgt
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 32 WSU 199 0 Money 845 100
3:39:10 PM  (Reporting)  Picking 205 Engineer Rgt
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 40 WSU 199 0 Money 845 80
3:39:10 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 199 0 Money 845 152
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 56 ms
3:39:10 PM  (Reporting)  AI Process done in  6701 ms
3:39:10 PM  (Reporting)  Processing  1000004 Austria
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 2092 Expected 124 Balance -8
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 2664 Expected 87 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Very Low Stock 11 Expected 87 Balance -10
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 291 Expected 62 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 51 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 509 Expected 25 Balance 0
3:39:10 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Attack, Value: 0, Region: 934 Muenchen EndTurn 2645
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 7 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:39:10 PM  (Reporting)  Checking Request Foreign Access sent by 1000003 Russia rels 79
3:39:10 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  85 %
3:39:10 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 84
3:39:10 PM  (Reporting)  Accepted!
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000025 Wallachia
3:39:10 PM  (Reporting)  Proposing to 1000026 Moldavia
3:39:10 PM  (Reporting)  Proposing to 1000025 Wallachia
3:39:10 PM  (Reporting)  Proposing to 1000013 Bavaria
3:39:10 PM  (Reporting)  Checking 0 Propose State Visit
3:39:10 PM  (Reporting)  Still checking 0 Propose State Visit
3:39:10 PM  (Reporting)  Item is a Various entry, chance -12
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Bavaria chance -12
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 41 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2095 Ispir
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3012 Yurevets
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3951 Confluent du Lot
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 110 Peterborough
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3393 Ghagino
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4069 Shetland Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3565 Taman
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 132 Reading
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 56 target region was 917 Ravensburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2682 Vitebsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3007 Nefedovo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1133 Welsen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3350 Morchansk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3397 Romodanovo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1714 Krusevac
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 543 Abbeville
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3346 Venady
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2149 Ergani
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1470 Holstebro
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 205 Logrono
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2017 Obruk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4028 Donets Confluent
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 926 Memmingen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 354 Angoulme
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2253 Diwaniya
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3975 Bas Rhin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2245 Al Gharbi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 1772 Corabia
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2528 Polotsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2341 Otaybah
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 932 Regensburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 403 Rodez
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3514 Krasnydar
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 820 Zweibrucken
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3722 Ceuta
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 422 Frejus
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 175 Reinosa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4530 Bay of Asmara
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4424 West Lybian Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 961 Guestrow
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 56 target region was 1291 Szeged
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2957 Babaevo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3309 Bosra
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3671 Telavi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3736 Beni Saf
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1714 Krusevac
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4197 South Oresund
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2281 As Salman
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1255 Ujgorod
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4299 Ras Essaouira
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 547 Saint Omer
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4452 Saronic Gulf
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 389 Ussel
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3064 Arsenevo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 860 Celle
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3619 Tuapse
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2396 El Minya
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2812 Novaia Ivanovka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 56 target region was 1115 Limmetz
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1415 Mlawa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1430 Preussisch Eylan
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3272 Kazamev
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1906 Kozani
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2949 Dubna
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3656 Gori
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 224 Malaga
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4541 Black Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3220 Nova Khakhovka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3119 Poltava
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 755 Chimay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 863 Wittingen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 56 target region was 1253 Miskolc
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1403 Zegrze
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1865 Radnevo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2176 Baskale
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 809 Bad Godesberg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2401 Saqqarah
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1795 Roman
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2114 Goksuen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2229 Karbala
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 510 Saint Malo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 1025 Breslau
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1776 Cimpina
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3708 Rabat
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2347 Jerusalem
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2231 Musayib
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 265 Tomelloso
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2830 Vinnytsa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2741 Loiev
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3156 Kazachok
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1510 Tonsberg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 149 Lisboa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4544 Southeastern Black Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2297 Tadmur
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4025 Berezina Confluent
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2944 Rjev
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4384 Golfo di Taranto
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3827 El Agheila
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2927 Peno
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1912 Vonitsa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 116 Cambridge
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1524 Halden
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1381 Zgierc
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 1379 Radomsko
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4386 Northwestern Ionian Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 686 Brindisi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4547 Persian Gulf
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 828 Muenster
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 128 Exeter
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 31 target region was 3119 Poltava
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2965 Tutaev
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4280 Ria de Vigo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4419 Tunisian Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1558 Naessjoe
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 87 Liverpool
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2288 Nadjaf
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2108 Kizkalezi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1803 Bolgrad
3:39:10 PM  (Reporting)  Ended HandleRegionsDecisions 3504 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 291
3:39:10 PM  (Reporting)  Money Level 6 Amount 2092
3:39:10 PM  (Reporting)  Conscripts Level 1 Amount 11
3:39:10 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:39:10 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:39:10 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
3:39:10 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:39:10 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
3:39:10 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
3:39:10 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
3:39:10 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
3:39:10 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
3:39:10 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:39:10 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
3:39:10 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
3:39:10 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
3:39:10 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:39:10 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:39:10 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:39:10 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:39:10 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:39:10 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
3:39:10 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
3:39:10 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
3:39:10 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:39:10 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:39:10 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:39:10 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
3:39:10 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
3:39:10 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
3:39:10 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
3:39:10 PM  (Reporting)  Number of Draw 8
3:39:10 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 370 WSU 291 20 Money 2092 252
3:39:10 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 240 WSU 291 0 Money 2092 180
3:39:10 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 34 WSU 291 68 Money 2092 248
3:39:10 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 26 WSU 291 48 Money 2092 204
3:39:10 PM  (Reporting)  Picking 310 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 2092 144
3:39:10 PM  (Reporting)  Picking 1249 Supply Depot 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 320 WSU 291 0 Money 2092 320
3:39:10 PM  (Reporting)  Picking 306 Hussars Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 120 WSU 291 0 Money 2092 144
3:39:10 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 11 120 WSU 291 0 Money 2092 144
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
3:39:10 PM  (Reporting)  AI Process done in  3810 ms
3:39:10 PM  (Reporting)  Processing  1000005 Prussia
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 783 Expected 92 Balance -7
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 2601 Expected 64 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Low Stock 29 Expected 64 Balance -7
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 233 Expected 46 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 34 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 360 Expected 18 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 6 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000018 Denmark
3:39:10 PM  (Reporting)  Checking 50 Degrade Relationship
3:39:10 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:39:10 PM  (Reporting)  Checking 23 Request Supply Right
3:39:10 PM  (Reporting)  Still checking 23 Request Supply Right
3:39:10 PM  (Reporting)  Item is a Various entry, chance -12
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Wrttemberg chance -12
3:39:10 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
3:39:10 PM  (Reporting)  Checking 0 Propose State Visit
3:39:10 PM  (Reporting)  Still checking 0 Propose State Visit
3:39:10 PM  (Reporting)  Item is a Various entry, chance 12
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Holy Roman Empire chance 12
3:39:10 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:39:10 PM  (Reporting)  Checking 50 Degrade Relationship
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3039 Korablino
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4421 Coast of Tripoli
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3054 Bryansk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2079 Giresun
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 455 Villefranche
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 197 Santander
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1327 Teschen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3776 Ain Beda
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2698 Unechav
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 741 Feldkirch
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3979 Havel Confluent
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2659 Loknia
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3405 Insar
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3929 Adriatic Sea Trade
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2550 Pytalawa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 121 target region was 2702 Brest Litovsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 1826 Razgrad
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 468 Belfort
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3492 Balikley
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 646 Arezzo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3058 Fokinskiy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3098 Khostin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3446 Rtishevo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3246 Shakyuna
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2658 Opochka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1163 Mayrhofen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3485 Tsimliansk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 179 Sabor
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1801 Gheorghe
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1995 Bozan
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2952 Goritsy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3440 Rovnoye
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2245 Al Gharbi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3907 Leeward Islands
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4334 Cote Azur
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3067 Zavodskoy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1461 Heckerhoerde
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 905 Ansbach
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1172 Hallein
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4314 Cabo Creus
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3126 Zmiev
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4455 Dodecanese
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4059 Nile
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4544 Southeastern Black Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1424 Osterode
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1175 St Poelten
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4461 Eastern Mediterranean Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3387 Alatyr
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 16 Dublin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3046 Kaluga
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2764 Zalitch
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3507 Zavetnoie
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3506 Starista
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3181 Aksay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2553 Salme
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1015 Seftenberg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4386 Northwestern Ionian Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1878 Enez
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1078 Kutno
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2911 Kilmovitchy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2504 Stowbtsy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1062 Regenz
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4147 Western Scottish Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1129 Tabor
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2311 Hajin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4388 Puglian Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 487 Troyes
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 414 Annonay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 513 Le Mans
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4391 Testa del Gargano
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1488 Gedser
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 538 Senlis
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3714 Rommani
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3056 Jidzra
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1077 Neumark
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2113 Kadirli
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2821 Demidove
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1060 Schwarzberg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2391 Al Ghafar
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4417 Hammamett Bay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2336 Haifa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 563 Montmedy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 109 Boston
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1692 Krsko
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2646 Schlam
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 81 target region was 1387 Wielogora
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1048 Rummelsburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1285 Ineu
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2362 Beersheba
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1796 Tirgu Oena
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 641 Rimini
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1617 Lovisa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2804 Bila Tsverka
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4218 Wisla Haf
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2635 Volotchek
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3063 Lokot
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 68 Hawick
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2873 Staroslav
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1971 Aydin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1175 St Poelten
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4277 Cabo Ortegal
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3677 Agstafa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2014 Kaman
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 46 % to be played in 1040 Kolberg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2862 Smila
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2512 Sloutsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3781 Tunis
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 39 Portree
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1146 Serfaus
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 610 Aequi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3365 Liski
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3817 Misratah
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2412 Damietta
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2793 Koziatyn
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1244 Gyor
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3243 Kertch
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2254 Al Hamzah
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4539 Black Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2304 Haditha
3:39:10 PM  (Reporting)  Ended HandleRegionsDecisions 3196 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 233
3:39:10 PM  (Reporting)  Money Level 4 Amount 783
3:39:10 PM  (Reporting)  Conscripts Level 2 Amount 29
3:39:10 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:39:10 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:39:10 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:39:10 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:39:10 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:39:10 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:39:10 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
3:39:10 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
3:39:10 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:39:10 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:39:10 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
3:39:10 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
3:39:10 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:39:10 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:39:10 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
3:39:10 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:39:10 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:39:10 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:39:10 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:39:10 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:39:10 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:39:10 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
3:39:10 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:39:10 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:39:10 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
3:39:10 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
3:39:10 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:39:10 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:39:10 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
3:39:10 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:39:10 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
3:39:10 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 29 360 WSU 233 0 Money 783 152
3:39:10 PM  (Reporting)  Picking 1250 Supply Depot 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 29 320 WSU 233 0 Money 783 320
3:39:10 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 29 120 WSU 233 0 Money 783 144
3:39:10 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 29 360 WSU 233 0 Money 783 216
3:39:10 PM  (Reporting)  Picking 361 Siege Artillery Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 29 96 WSU 233 120 Money 783 480
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
3:39:10 PM  (Reporting)  AI Process done in  3467 ms
3:39:10 PM  (Reporting)  Processing  1000006 Spain
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
3:39:10 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
3:39:10 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:39:10 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:39:10 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:39:10 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:39:10 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:39:10 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:39:10 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
3:39:10 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:39:10 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6296 OwnPow Nav : 0 OppPow Nav : 1991
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:39:10 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2146 OppPow Land: 418 OwnPow Nav : 1663 OppPow Nav : 1832
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 4.25 4.91 Ratio Nav/NavCore: 0.75 5.00 Reg Count: 186 > 226
3:39:10 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3866 OppPow Land: 30 OwnPow Nav : 1205 OppPow Nav : 1591
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 4.11 4.27 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:39:10 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1961 OppPow Land: 301 OwnPow Nav : 185 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 4.15 4.40 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:39:10 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:39:10 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1012 OppPow Land: 0 OwnPow Nav : 78 OppPow Nav : 424
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
3:39:10 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 272 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.27 Reg Count: 392 > 494
3:39:10 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 287 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:39:10 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:39:10 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:39:10 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:39:10 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:39:10 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 75
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:39:10 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 43
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:39:10 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 393 OwnPow Nav : 310 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:39:10 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 649 OwnPow Nav : 568 OppPow Nav : 1348
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.58 Ratio Nav/NavCore: 0.27 5.00 Reg Count: 7 > 11
3:39:10 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 167 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:39:10 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 5852 OppPow Land: 5364 OwnPow Nav : 3931 OppPow Nav : 8190
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:39:10 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 12 OppPow Nav : 1327
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:39:10 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1832 OppPow Land: 719 OwnPow Nav : 953 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.30 Reg Count: 200 > 526
3:39:10 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:39:10 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 161 OppPow Nav : 1272
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1787 ms
3:39:10 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 1727 Expected 102 Balance -11
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 2161 Expected 72 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Average Stock 93 Expected 72 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 72 Balance -9
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 51 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 35 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 477 Expected 20 Balance 0
3:39:10 PM  (Reporting)    1003964 Cuerpo Oriental Agenda Kept Agenda: Prep. Amphibious, Value: 84800, Region: 230 Cartagena EndTurn 2650
3:39:10 PM  (Reporting)    1003842 Esercito de Espana Agenda Kept Agenda: Prep. Amphibious, Value: 84800, Region: 230 Cartagena EndTurn 2650
3:39:10 PM  (Reporting)    1013901 Ardilla Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2645
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2867
3:39:10 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:39:10 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2654
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2480
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
3:39:10 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:39:10 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:39:10 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:39:10 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 272 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
3:39:10 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 80      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 68      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:39:10 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2146 Overall power (enemies): 418 Ratio: 4.25
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21675
3:39:10 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 779 Total EnemyOwnerVal: 1543 Discard %: 15
3:39:10 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1261    Threat: 934         
3:39:10 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  925     Threat: 685         
3:39:10 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 67      Force Need:  393     Threat: 291         
3:39:10 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 4           
3:39:10 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  343     Threat: 254         
3:39:10 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1663 Overall power (enemies): 1832 Nav Ratio: 0.75
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 468 Overall power (enemies): 649 Ratio: 0.46
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  332
3:39:10 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 349 Total EnemyOwnerVal: 699 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  181     Threat: 134         
3:39:10 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
3:39:10 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 568 Overall power (enemies): 1348 Nav Ratio: 0.27
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3866 Overall power (enemies): 30 Ratio: 4.11
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
3:39:10 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
3:39:10 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 16      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1205 Overall power (enemies): 1591 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1961 Overall power (enemies): 301 Ratio: 4.15
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1357
3:39:10 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 798 Total EnemyOwnerVal: 798 Discard %: 15
3:39:10 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 90      Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
3:39:10 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6296 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  912
3:39:10 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 124 Total EnemyOwnerVal: 17313 Discard %: 15
3:39:10 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  646     Threat: 375         
3:39:10 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
3:39:10 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1991 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 393 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
3:39:10 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 484 Total EnemyOwnerVal: 1939 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 287 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 82      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 50      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 79      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 75 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1012 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 57      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 78 Overall power (enemies): 424 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 43 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 161 Overall power (enemies): 1272 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 953 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 12 Overall power (enemies): 1327 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3931 Overall power (enemies): 8190 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1663 Overall power (enemies): 1832 Nav Ratio: 0.75
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 568 Overall power (enemies): 1348 Nav Ratio: 0.27
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1205 Overall power (enemies): 1591 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1991 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 75 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 78 Overall power (enemies): 424 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 43 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 161 Overall power (enemies): 1272 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 953 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 12 Overall power (enemies): 1327 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3931 Overall power (enemies): 8190 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Land Theaters Special Regions ***
3:39:10 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
3:39:10 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
3:39:10 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:39:10 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 550 Boulogne
3:39:10 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:39:10 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:39:10 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:39:10 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 749 Brugge
3:39:10 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:39:10 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
3:39:10 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
3:39:10 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:39:10 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
3:39:10 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:39:10 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:39:10 PM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
3:39:10 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Spain 3074 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 9 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  Checking wars, we have 1 underway
3:39:10 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
3:39:10 PM  (Reporting)  AcceptChance 22 Rolled 4
3:39:10 PM  (Reporting)  We propose peace as loser
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000024 Portugal
3:39:10 PM  (Reporting)  Checking 13 Declare  War
3:39:10 PM  (Reporting)  Still checking 13 Declare  War
3:39:10 PM  (Reporting)  Is a War, DOW chance 0
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Portugal chance 0
3:39:10 PM  (Reporting)  Proposing to 1000002 Great Britain
3:39:10 PM  (Reporting)  Checking 18 Offer Peace
3:39:10 PM  (Reporting)  Proposing to 1000041 United States of America
3:39:10 PM  (Reporting)  Checking 13 Declare  War
3:39:10 PM  (Reporting)  Still checking 13 Declare  War
3:39:10 PM  (Reporting)  Is a War, DOW chance 0
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward United States of America chance 0
3:39:10 PM  (Reporting)  Proposing to 1000002 Great Britain
3:39:10 PM  (Reporting)  Checking 18 Offer Peace
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 48 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 339 Montpellier
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 75 Hartlepool
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 428 Digne
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4562 Oman Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2083 Trapzon
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3799 Gafsa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 337 Castelnaudary
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 26 target region was 731 Martigny
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1435 Intersburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1385 Nowy Dor
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 254 Avila
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3228 Skadovsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2008 Gerede
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 774 St Niklaas
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3621 Neftegorsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 128 Exeter
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2061 Nigde
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2093 Torul
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 282 Teruel
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1176 Caporetto
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 17 Kilrush
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 51 target region was 229 Caravaca
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 16 Dublin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3607 Mozdok
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2308 Manbij
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 971 Schwedt
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1582 Sunne
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3675 Imkir
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1565 Norkoping
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1705 Paracin
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1206 Nitra
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 4366 Golfo di Oristano
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2942 Aleksandrino
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4070 Northern Orkneys
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3896 Upper Canada
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 995 Erfurt
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 443 Chambery
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 767 Liege
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2665 Velikie Luki
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3094 Shotska
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 51 target region was 255 Oropesa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1614 Esbo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 3032 Ryazan
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 332 Toulouse
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3024 Kovrov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 767 Liege
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1340 Stryj
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1027 Schweidnitz
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3404 Kovylkino
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 231 Alicante
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 511 Avranches
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1912 Vonitsa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3478 Morozovsk
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 16 target region was 2096 Erzerum
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 370 Poitiers
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1438 Lotzen
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 51 target region was 184 Ciudad Rodrigo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1254 Tokaj
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3487 Novo Rogachek
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1803 Bolgrad
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 906 Donauwoerth
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3309 Bosra
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2626 Oredezh
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1203 Prerov
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 4112 Lands End
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 276 Madrid
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 579 Calvi
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3994 Maelaren
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3640 Tskhinvali
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2829 Soroca
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2634 Lyubitino
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 176 Toreno
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2140 Malzgirt
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3816 Al Kuhms
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 3730 Melilla
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 947 Hamburg
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 145 Evora
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3838 Sawinnu
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1006 Dresden
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3199 Mohyliv
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4537 Black Sea
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 46 target region was 266 Albacete
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4471 Coast of Samaria
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 17 Kilrush
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3346 Venady
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1978 Eskisehir
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3629 Lidzava
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 35 Durness
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1403 Zegrze
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2533 Sigulden
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 4364 Golfo di Cagliari
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3783 Kelibia
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 597 San Remo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1879 Malkara
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3276 Medvedevo
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2811 Tighina
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3684 Nazik
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 270 Almansa
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3067 Zavodskoy
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 628 Bassano
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 26 target region was 4196 North Oresund
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2459 Zarasala
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 148 Elvas
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3370 Belogoroye
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2861 Dolynska
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3910 Uruguay
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3187 Snejnoie
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 84 Hull
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 284 Soria
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 493 Segre
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 427 Sisteron
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1038 Zornsdorf
3:39:10 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1729 Lovcen
3:39:10 PM  (Reporting)  Ended HandleRegionsDecisions 2884 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 229
3:39:10 PM  (Reporting)  Money Level 6 Amount 1727
3:39:10 PM  (Reporting)  Conscripts Level 1 Amount 3
3:39:10 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
3:39:10 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
3:39:10 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
3:39:10 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
3:39:10 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
3:39:10 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
3:39:10 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
3:39:10 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
3:39:10 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
3:39:10 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 4
3:39:10 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
3:39:10 PM  (Reporting)  Number of Draw 11
3:39:10 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 229 0 Money 1727 144
3:39:10 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1727 124
3:39:10 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1727 180
3:39:10 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 229 0 Money 1727 144
3:39:10 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 229 112 Money 1727 464
3:39:10 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1727 180
3:39:10 PM  (Reporting)  Picking 274 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 72 WSU 229 108 Money 1727 216
3:39:10 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 229 0 Money 1727 144
3:39:10 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 88 WSU 229 112 Money 1727 464
3:39:10 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1727 144
3:39:10 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 229 0 Money 1727 144
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 45 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013375 Gravina's Fleet
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
3:39:10 PM  (Reporting)  _MFC_ Merging 1013371 Juno Sq. into 1014176 R. Luisa Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014176 I. Fleet
3:39:10 PM  (Reporting)  _MFC_ Merging 1013372 Covadonga Sq. into 1013901 Ardilla Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013901 II. Fleet
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 451 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:39:10 PM  (Reporting)  1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1003964 Cuerpo Oriental, 230 Cartagena, Pow:161, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
3:39:10 PM  (Reporting)  1003842 Esercito de Espana, 230 Cartagena, Pow:148, Count: 4(l 2/L 1/S 2) is calling fleet this turn.
3:39:10 PM  (Reporting)  1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:39:10 PM  (Reporting)  Ended CallFleet 1 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:39:10 PM  (Reporting)  _SSU_ 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:39:10 PM  (Reporting)  Agenda: Garrison, Value: 15400, Region: 3722 Ceuta
3:39:10 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
3:39:10 PM  (Reporting)  Ended GarrisonBorders 363 ms
3:39:10 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:39:10 PM  (Reporting)  _ESR_ 338 Theater_Italia 678 Napoli Staging Value: 440
3:39:10 PM  (Reporting)  _ESR_ 352 Theater_North_Africa 3722 Ceuta Staging Value: 312
3:39:10 PM  (Reporting)  _ESR_ Amphibious Staging Region: 678 Napoli Preparing a Landing on: 718 Valetta
3:39:10 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:39:10 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:39:10 PM  (Reporting)  Ended ProcessAgents Spain 10 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 2 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 83 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 1 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 1 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:148, Count: 4(l 2/L 1/S 2)
3:39:10 PM  (Reporting)  _PGS_ Adding this stack 1003964 Cuerpo Oriental, 230 Cartagena, Pow:161, Count: 2(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003842 Esercito de Espana, 230 Cartagena, Pow:305, Count: 6(l 3/L 2/S 3)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 23 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 13 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 15 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 2 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 39 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 1 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  _MSG_ gathered 206 cbt pts, needing: 523
3:39:10 PM  (Reporting)  _MSG_ 1003985 Cuerpo Centro abort its operation against 1002619 Gibraltar Force not enough forces gathered
3:39:10 PM  (Reporting)  Ended Make Superior Group 173 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:39:10 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1008393 Escuadra de El Ferrol has been given the mission Agenda: Naval Superiority, Value: 2520, Region: 4331 Golfe du Lion
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena Auto success as amphib is planned and Probability was 100 %
3:39:10 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 10635, Region: 4376 Capo Scaramia
3:39:10 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Calling, Value: 5100, Region: 230 Cartagena
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1013375 Gravina's Fleet chance: 14 failed.
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 224 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 132
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014422 Provisiones Real in 167 Ponferrada
3:39:10 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014423 Provisiones Toledo in 230 Cartagena
3:39:10 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014424 Provisiones Castilla in 230 Cartagena
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  CheckForLandResupply Cuerpo Centro will resupply, in region 215 Sevilla
3:39:10 PM  (Reporting)  CheckForLandResupply Provisiones Toledo will resupply, in region 230 Cartagena
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:223, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 11850, Region: 224 Malaga
3:39:10 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:206, Count: 4(l 1/L 4/S 0) Agenda: Keep Position, Value: 15350, Region: 215 Sevilla
3:39:10 PM  (Reporting)  Ended KeepPosition 2 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.90707263472796
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 2 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10500, Region: 3902 Cuba
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 2 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 56 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 3 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 1 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.27337494921478
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 27 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 1 ms
3:39:10 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:39:10 PM  (Reporting)  _AMS_ Staging region 678 Napoli  - Landing Region: 718 Valetta Base AINeed (x1): 421
3:39:10 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:39:10 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:39:10 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:39:10 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:39:10 PM  (Reporting)  Ended AmpibiousStaging 20 ms
3:39:10 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:39:10 PM  (Reporting)  _AML_ Staging region 678 Napoli  - Landing Region: 718 Valetta Base AINeed (x1): 421 Gathered 0
3:39:10 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:39:10 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:39:10 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.40319772308013
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 3 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 40 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 1 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 1 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 1 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 33 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 1 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 1 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 14 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 1 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Ended ReinforceFront 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 11 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 2 ms
3:39:10 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:39:10 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:39:10 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:39:10 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Entering Build Depots Assets
3:39:10 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:39:10 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:39:10 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:39:10 PM  (Reporting)  Ended Split Supports
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:39:10 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 160 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19562 AllOppPowLand: 14179 AllOwnPowNav: 9641 AllOppPowNav 18093
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 48 Enemy armies: 2 Land Ratio: 4.25 Land Core Ratio: 4.91  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1003930 Cuerpo Sur (Pow.223)
3:39:10 PM  (Reporting)  1003985 Cuerpo Centro (Pow.206)
3:39:10 PM  (Reporting)  1003842 Esercito de Espana (Pow.305)
3:39:10 PM  (Reporting)  1014424 Provisiones Castilla (Pow.0)
3:39:10 PM  (Reporting)  1014423 Provisiones Toledo (Pow.0)
3:39:10 PM  (Reporting)  1014419 Spanish Detachment (Pow.22)
3:39:10 PM  (Reporting)  1014418 Spanish Detachment (Pow.22)
3:39:10 PM  (Reporting)  1014417 Spanish Detachment (Pow.22)
3:39:10 PM  (Reporting)  1014416 Spanish Detachment (Pow.22)
3:39:10 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:39:10 PM  (Reporting)  1014059 1 Tiradores (Pow.1)
3:39:10 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.228)
3:39:10 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:39:10 PM  (Reporting)  1014422 Provisiones Real (Pow.0)
3:39:10 PM  (Reporting)  1003894 Cuerpo Norte (Pow.301)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 215 Sevilla Pick 67 has enough garrison (Value: 316) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 56) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 223) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 307 Barcelona Pick 9 has enough garrison (Value: 203) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 223 Granada Pick 6 has enough garrison (Value: 35) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 317 Bayonne Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
3:39:10 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 220 Need 1261  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 9) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 10 Land Ratio: 0.46 Land Core Ratio: 0.58  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
3:39:10 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 199 Need 181  no group candidate found
3:39:10 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.11 Land Core Ratio: 4.27  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 534 Paris Pick 25 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.15 Land Core Ratio: 4.40  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3722 Ceuta Pick 82 has enough garrison (Value: 288) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 3730 Melilla Pick 50 has enough garrison (Value: 215) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 79 has enough garrison (Value: 215) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 57 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:39:10 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:39:10 PM  (Reporting)  1003930 Cuerpo Sur (Pow.223)
3:39:10 PM  (Reporting)  1003842 Esercito de Espana (Pow.305)
3:39:10 PM  (Reporting)  1014424 Provisiones Castilla (Pow.0)
3:39:10 PM  (Reporting)  1014423 Provisiones Toledo (Pow.0)
3:39:10 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:39:10 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 430 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 85 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 464 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Region 3739 Mers El Kebir Pick 79 SelfVal 52 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 97 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 138 Need 421  no group candidate found
3:39:10 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 220 Need 1261  no group candidate found
3:39:10 PM  (Reporting)  Region 3722 Ceuta Pick 82 SelfVal 54 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3730 Melilla Pick 50 SelfVal 33 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 711 Messina Pick 7 SelfVal 65 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 307 Barcelona Pick 9 has enough garrison (Value: 203) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 68 Need 101  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:39:10 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:39:10 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:39:10 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:39:10 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
3:39:10 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1691 Need 634  no group candidate found
3:39:10 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:39:10 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 48  no group candidate found
3:39:10 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3722 Ceuta Pick 82 SelfVal 54 Need 0  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 852 Bremen Pick 80 SelfVal 242 Need 60  no group candidate found
3:39:10 PM  (Reporting)  Secondary Region 357 Rochefort Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 497 Brest Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 87 Liverpool Pick 11 SelfVal 11 Need 506  no group candidate found
3:39:10 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 220 Need 1261  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 841 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1013901 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014176 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 33 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 32 in North Sea Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 2 failed.
3:39:10 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5796, Region: 550 Boulogne
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 119 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:39:10 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:39:10 PM  (Reporting)  Ended CheckLocalOpportunities 54 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Ended Collect Leaders 0 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) was targeting 550 Boulogne interest 5 , aborting an agenda.
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 855 Winzen in theater 342 Germany
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.25 - Core:4.91 - Nav:0.75) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supply 1014422 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  _RCS_ Supply 1014423 Provisiones Toledo, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  _RCS_ Supply 1014424 Provisiones Castilla, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
3:39:10 PM  (Reporting)  _RCA_ Resupplying 1014422 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 167 Ponferrada, Pow:301, Count: 4(l 3/L 1/S 1)
3:39:10 PM  (Reporting)  _RCA_ Resupplying 1014424 Provisiones Castilla, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003930 Cuerpo Sur, 224 Malaga, Pow:223, Count: 4(l 3/L 1/S 1)
3:39:10 PM  (Reporting)  _RCS_ Supply 1014423 Provisiones Toledo, 212 Cadiz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 212 Cadiz
3:39:10 PM  (Reporting)  _RCS_ Supply 1014423 Provisiones Toledo, 212 Cadiz, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
3:39:10 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:39:10 PM  (Reporting)  _GTU_ Finished merge 1 now
3:39:10 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:39:10 PM  (Reporting)  Ended AI Gather Units 17 ms
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  _ATG__ 1013375 Gravina's Fleet Cadiz Going against objective: 211 Gibraltar
3:39:10 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
3:39:10 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
3:39:10 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:1, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:39:10 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:39:10 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:501 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 163 Coruna, Pow:62, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014420-Morroco Sq. Power:62 Health:100% Coruna>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 301  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 228  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 305  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014423 Provisiones Toledo, 212 Cadiz, Pow:0, Count: 1(l 0/L 0/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 230 Cartagena
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 230 Cartagena
3:39:10 PM  (Reporting)  1014423-Provisiones Toledo Power:0 Health:100% Cadiz>Cartagena Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:206, Count: 4(l 1/L 4/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 215 Sevilla
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 15350, Region: 215 Sevilla
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 215 Sevilla
3:39:10 PM  (Reporting)  1003985-Cuerpo Centro Power:206 Health:98% Sevilla>Sevilla Mission:Resupply Fitness:100% Need:283 Threat:291 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:39:10 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:39:10 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:39:10 PM  (Reporting)  1008428-Escuadra de Cartagena Power:233 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:240, Count: 5(l 3/L 1/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 11850, Region: 224 Malaga
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 11850, Region: 224 Malaga
3:39:10 PM  (Reporting)  1003930-Cuerpo Sur Power:240 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:343 Threat:254 GoalValue: 11850
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013375 Gravina's Fleet is doing nothing in Cadiz  Power: 420  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.58 - Nav:0.27) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:39:10 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:39:10 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:39:10 PM  (Reporting)  _GTU_ Finished merge 1 now
3:39:10 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:39:10 PM  (Reporting)  Ended AI Gather Units 3 ms
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:39:10 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:39:10 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014427 Spanish Detachment is doing nothing in Sea of Cuba  Power: 69  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 4553 Sea of Cuba, Pow:69, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014428-Sirena Sq. Power:69 Health:100% Sea of Cuba>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014425 Spanish Detachment is doing nothing in Sea of Cuba  Power: 26  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1014426 Spanish Detachment is doing nothing in Sea of Cuba  Power: 26  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:39:10 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:39:10 PM  (Reporting)  1008454-Escuadra de Cuba Power:340 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_France (Ext:4.11 - Core:4.27 - Nav:0.20) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.15 - Core:4.40 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15400, Region: 3722 Ceuta
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15400, Region: 3722 Ceuta
3:39:10 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 15400
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:39:10 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:39:10 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:39:10 PM  (Reporting)  End of AI Gather Units
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013901 II. Fleet, 3934 Commerce, Pow:95, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:39:10 PM  (Reporting)  1013901-II. Fleet Power:95 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014176 I. Fleet, 3928 Western Mediterranean Trade, Pow:89, Count: 2(l 0/L 2/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:39:10 PM  (Reporting)  1014176-I. Fleet Power:89 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  _ATG__ 1014426 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
3:39:10 PM  (Reporting)  _ATG__ 1014425 Spanish Detachment Sea of Cuba Going against objective: 3902 Cuba
3:39:10 PM  (Reporting)  _ATG__ 1014427 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:39:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda AutoMerge
3:39:10 PM  (Reporting)  AI Process done in  14423 ms
3:39:10 PM  (Reporting)  Processing  1000007 Ottoman
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 483 Expected 67 Balance -7
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 1656 Expected 47 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability High Stock 99 Expected 47 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 47 Balance -4
3:39:10 PM  (Reporting)  War supplies Availability High Stock 54 Expected 34 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Engagment Points Availability Plentiful Stock 32 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 611 Expected 13 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 6 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 54
3:39:10 PM  (Reporting)  Money Level 3 Amount 483
3:39:10 PM  (Reporting)  Conscripts Level 1 Amount 1
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 205
3:39:10 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
3:39:10 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
3:39:10 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
3:39:10 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
3:39:10 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
3:39:10 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 46
3:39:10 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 82
3:39:10 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
3:39:10 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:39:10 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
3:39:10 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
3:39:10 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
3:39:10 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:39:10 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
3:39:10 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
3:39:10 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
3:39:10 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
3:39:10 PM  (Reporting)  Number of Draw 8
3:39:10 PM  (Reporting)  Picking 1252 Supply Depot 1805
3:39:10 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 320 WSU 54 0 Money 483 320
3:39:10 PM  (Reporting)  Picking 421 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 9 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 483 144
3:39:10 PM  (Reporting)  Picking 422 Depot Garrison 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 483 144
3:39:10 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 483 180
3:39:10 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 54 0 Money 483 144
3:39:10 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:39:10 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 54 72 Money 483 480
3:39:10 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:39:10 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 483 180
3:39:10 PM  (Reporting)  Picking 424 Fortress Battery 1805
3:39:10 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 54 72 Money 483 480
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 29 ms
3:39:10 PM  (Reporting)  AI Process done in  327 ms
3:39:10 PM  (Reporting)  Processing  1000008 Nassau
3:39:10 PM  (Reporting)  Processing  1000009 Brunswick
3:39:10 PM  (Reporting)  Processing  1000010 Hannover
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 282 ms
3:39:10 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 100 Expected 18 Balance 0
3:39:10 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Hannover 567 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  Checking wars, we have 5 underway
3:39:10 PM  (Reporting)  In the war vs 1000001 France WS is -15 for us as viewing faction
3:39:10 PM  (Reporting)  AcceptChance 8 Rolled 60
3:39:10 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 30
3:39:10 PM  (Reporting)  Money Level 6 Amount 300
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 100
3:39:10 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Number of Draw 6
3:39:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 180
3:39:10 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 124
3:39:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 180
3:39:10 PM  (Reporting)  Picking 565 Fortress Battery 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 100 96 WSU 30 72 Money 300 480
3:39:10 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 30 0 Money 300 180
3:39:10 PM  (Reporting)  Picking 562 Hussars Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 30 0 Money 300 144
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Ended Collect Leaders 0 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)  AI Process done in  1553 ms
3:39:10 PM  (Reporting)  Processing  1000011 Hessen
3:39:10 PM  (Reporting)  Processing  1000012 Baden
3:39:10 PM  (Reporting)  Processing  1000013 Bavaria
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 802 Expected 32 Balance -1
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 22 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 281 Expected 22 Balance -1
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 63 Expected 16 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 3 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000005 Prussia
3:39:10 PM  (Reporting)  Checking 0 Propose State Visit
3:39:10 PM  (Reporting)  Still checking 0 Propose State Visit
3:39:10 PM  (Reporting)  Item is a Various entry, chance 3
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose State Visit toward Prussia chance 3
3:39:10 PM  (Reporting)  Proposing to 1000011 Hessen
3:39:10 PM  (Reporting)  Checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Still checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Item is a Various entry, chance 0
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Passage Right toward Hessen chance 0
3:39:10 PM  (Reporting)  Proposing to 1000051 Switzerland
3:39:10 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
3:39:10 PM  (Reporting)  Checking 3 Promise Local Support
3:39:10 PM  (Reporting)  Still checking 3 Promise Local Support
3:39:10 PM  (Reporting)  Item is a Various entry, chance 1
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Promise Local Support toward Holy Roman Empire chance 1
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 63
3:39:10 PM  (Reporting)  Money Level 4 Amount 802
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 281
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
3:39:10 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
3:39:10 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
3:39:10 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:39:10 PM  (Reporting)  Picking 669 Militia Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 96
3:39:10 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:39:10 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 180
3:39:10 PM  (Reporting)  Picking 667 Line Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 281 360 WSU 63 0 Money 802 144
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:39:10 PM  (Reporting)  AI Process done in  272 ms
3:39:10 PM  (Reporting)  Processing  1000014 Wrttemberg
3:39:10 PM  (Reporting)  Processing  1000015 Oldenburg
3:39:10 PM  (Reporting)  Processing  1000016 Mecklemburg
3:39:10 PM  (Reporting)  Processing  1000017 Saxony
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 664 Expected 34 Balance -1
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 24 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Average Stock 25 Expected 24 Balance -1
3:39:10 PM  (Reporting)  War supplies Availability Very High Stock 44 Expected 17 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
3:39:10 PM  (Reporting)  Checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Still checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Item is a Various entry, chance -5
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Holy Roman Empire chance -5
3:39:10 PM  (Reporting)  Proposing to 1000004 Austria
3:39:10 PM  (Reporting)  Checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Still checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Item is a Various entry, chance 10
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Austria chance 10
3:39:10 PM  (Reporting)  Proposing to 1000011 Hessen
3:39:10 PM  (Reporting)  Checking 3 Promise Local Support
3:39:10 PM  (Reporting)  Still checking 3 Promise Local Support
3:39:10 PM  (Reporting)  Item is a Various entry, chance 12
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Saxony sent Promise Local Support toward Hessen
3:39:10 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
3:39:10 PM  (Reporting)  Checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Still checking 32 Request Passage Right
3:39:10 PM  (Reporting)  Item is a Various entry, chance -5
3:39:10 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Holy Roman Empire chance -5
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 44
3:39:10 PM  (Reporting)  Money Level 4 Amount 664
3:39:10 PM  (Reporting)  Conscripts Level 4 Amount 25
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
3:39:10 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:39:10 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:39:10 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:39:10 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 96
3:39:10 PM  (Reporting)  Picking 615 Chevaux Leger Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 25 120 WSU 44 0 Money 664 144
3:39:10 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 180
3:39:10 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 96
3:39:10 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 25 360 WSU 44 0 Money 664 180
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:39:10 PM  (Reporting)  AI Process done in  99 ms
3:39:10 PM  (Reporting)  Processing  1000018 Denmark
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 726 Expected 32 Balance -6
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 23 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 133 Expected 23 Balance -3
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 113 Expected 16 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 3 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 113
3:39:10 PM  (Reporting)  Money Level 4 Amount 726
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 133
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:39:10 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
3:39:10 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:39:10 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:39:10 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
3:39:10 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:39:10 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
3:39:10 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:39:10 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 12
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 133 360 WSU 113 0 Money 726 124
3:39:10 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 133 360 WSU 113 0 Money 726 96
3:39:10 PM  (Reporting)  Picking 728 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 3 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:39:10 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 133 120 WSU 113 128 Money 726 592
3:39:10 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 133 280 WSU 113 352 Money 726 632
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 10 ms
3:39:10 PM  (Reporting)  AI Process done in  228 ms
3:39:10 PM  (Reporting)  Processing  1000019 Sweden
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 1463 Expected 40 Balance -7
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 527 Expected 28 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 28 Balance -4
3:39:10 PM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 20 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 265 Expected 8 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 4 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 229
3:39:10 PM  (Reporting)  Money Level 6 Amount 1463
3:39:10 PM  (Reporting)  Conscripts Level 2 Amount 12
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
3:39:10 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:39:10 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
3:39:10 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
3:39:10 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:39:10 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
3:39:10 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:39:10 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 736 Militia Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 229 0 Money 1463 96
3:39:10 PM  (Reporting)  Picking 765 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 229 108 Money 1463 216
3:39:10 PM  (Reporting)  Picking 733 Mixed Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 12 306 WSU 229 16 Money 1463 224
3:39:10 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 229 0 Money 1463 124
3:39:10 PM  (Reporting)  Picking 733 Mixed Brigade 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 12 306 WSU 229 16 Money 1463 224
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
3:39:10 PM  (Reporting)  AI Process done in  222 ms
3:39:10 PM  (Reporting)  Processing  1000020 Tuscany
3:39:10 PM  (Reporting)  Processing  1000021 Papacy
3:39:10 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 814 Expected 38 Balance -1
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 312 Expected 26 Balance -1
3:39:10 PM  (Reporting)  War supplies Availability Average Stock 25 Expected 19 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 5 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 25
3:39:10 PM  (Reporting)  Money Level 4 Amount 814
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 312
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:39:10 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:39:10 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:39:10 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
3:39:10 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:39:10 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 886 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:39:10 PM  (Reporting)  Picking 873 Fortress Battery 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 312 128 WSU 25 88 Money 814 608
3:39:10 PM  (Reporting)  Picking 884 Privateer Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 312 128 WSU 25 160 Money 814 428
3:39:10 PM  (Reporting)  Picking 872 Militia Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 312 392 WSU 25 16 Money 814 224
3:39:10 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 312 392 WSU 25 16 Money 814 308
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
3:39:10 PM  (Reporting)  AI Process done in  84 ms
3:39:10 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:39:10 PM  (Reporting)  Processing  1000024 Portugal
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 1762 Expected 38 Balance -5
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 287 Expected 26 Balance -5
3:39:10 PM  (Reporting)  War supplies Availability Very High Stock 46 Expected 19 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 11 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 3 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:39:10 PM  (Reporting)  Sending proposal: *we can*
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 46
3:39:10 PM  (Reporting)  Money Level 6 Amount 1762
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 287
3:39:10 PM  (Reporting)  _BNU_ Emergency build ON
3:39:10 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
3:39:10 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:39:10 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:39:10 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:39:10 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:39:10 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:39:10 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:39:10 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:39:10 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:39:10 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:39:10 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 958 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1762 180
3:39:10 PM  (Reporting)  Picking 972 Militia Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1762 96
3:39:10 PM  (Reporting)  Picking 984 Brig Squadron 1805
3:39:10 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 287 72 WSU 46 108 Money 1762 216
3:39:10 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1762 200
3:39:10 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 287 360 WSU 46 0 Money 1762 200
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:39:10 PM  (Reporting)  AI Process done in  115 ms
3:39:10 PM  (Reporting)  Processing  1000025 Wallachia
3:39:10 PM  (Reporting)  Processing  1000026 Moldavia
3:39:10 PM  (Reporting)  Processing  1000027 Morocco
3:39:10 PM  (Reporting)  Processing  1000028 Algeria
3:39:10 PM  (Reporting)  Processing  1000029 Tunisia
3:39:10 PM  (Reporting)  Processing  1000030 Tripolitania
3:39:10 PM  (Reporting)  Processing  1000031 Cyrenaica
3:39:10 PM  (Reporting)  Processing  1000032 Egypt
3:39:10 PM  (Reporting)  Processing  1000033 Persia
3:39:10 PM  (Reporting)  Processing  1000034 Azeria
3:39:10 PM  (Reporting)  Processing  1000035 Inguchia
3:39:10 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:39:10 PM  (Reporting)  Processing  1000037 Armenia
3:39:10 PM  (Reporting)  Processing  1000038 Georgia
3:39:10 PM  (Reporting)  Processing  1000039 Chechenia
3:39:10 PM  (Reporting)  Processing  1000040 Kuban
3:39:10 PM  (Reporting)  Processing  1000041 United States of America
3:39:10 PM  (Reporting)  Processing  1000042 Haitians
3:39:10 PM  (Reporting)  Processing  1000043 Maharattas
3:39:10 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3866 OppPow Land: 30 OwnPow Nav : 1356 OppPow Nav : 1591
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.54 5.00 Reg Count: 283 > 352
3:39:10 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1012 OppPow Land: 0 OwnPow Nav : 235 OppPow Nav : 424
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.35 5.00 Reg Count: 59 > 91
3:39:10 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 108 OppPow Nav : 247
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.28 5.00 Reg Count: 3 > 6
3:39:10 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 358 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 4
3:39:10 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 4692 OppPow Land: 5364 OwnPow Nav : 2383 OppPow Nav : 8190
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.56 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:39:10 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 107 OppPow Nav : 1272
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:39:10 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 226 OwnPow Nav : 666 OppPow Nav : 718
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 0.59 0.53 Reg Count: 11 > 34
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 593 ms
3:39:10 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 1607 Expected 50 Balance -4
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 523 Expected 35 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 35 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 167 Expected 35 Balance -2
3:39:10 PM  (Reporting)  War supplies Availability High Stock 47 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 58 Expected 10 Balance 0
3:39:10 PM  (Reporting)    1014185 Eendragt Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade EndTurn 2645
3:39:10 PM  (Reporting)    1014186 I. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4200, Region: 3924 North Sea Trade EndTurn 2645
3:39:10 PM  (Reporting)    1013910 Koolonial Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2644
3:39:10 PM  (Reporting)    1008701 Oost-Indisch Eskader Agenda Kept Agenda: Naval Superiority, Value: 12298, Region: 4567 South China Sea EndTurn 2645
3:39:10 PM  (Reporting)    1008733 West-Indisch Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade EndTurn 2644
3:39:10 PM  (Reporting)    1014181 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce EndTurn 2645
3:39:10 PM  (Reporting)    1014183 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5500, Region: 3934 Commerce EndTurn 2645
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:39:10 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:39:10 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:39:10 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3866 Overall power (enemies): 30 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
3:39:10 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
3:39:10 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 43      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 70      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 40      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 56      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 61      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1356 Overall power (enemies): 1591 Nav Ratio: 0.54
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1012 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 790 Utrecht (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 235 Overall power (enemies): 424 Nav Ratio: 0.35
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
3:39:10 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 71 Total EnemyOwnerVal: 71 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
3:39:10 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 55      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 108 Overall power (enemies): 247 Nav Ratio: 0.28
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:39:10 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:39:10 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 358 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 666 Overall power (enemies): 718 Nav Ratio: 0.59
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 107 Overall power (enemies): 1272 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:39:10 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2383 Overall power (enemies): 8190 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1356 Overall power (enemies): 1591 Nav Ratio: 0.54
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 235 Overall power (enemies): 424 Nav Ratio: 0.35
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 108 Overall power (enemies): 247 Nav Ratio: 0.28
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 358 Overall power (enemies): 0 Nav Ratio: 5.00
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 666 Overall power (enemies): 718 Nav Ratio: 0.59
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 107 Overall power (enemies): 1272 Nav Ratio: 0.20
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2383 Overall power (enemies): 8190 Nav Ratio: 0.20
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Land Theaters Special Regions ***
3:39:10 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 550 Boulogne
3:39:10 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 749 Brugge
3:39:10 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
3:39:10 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:39:10 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:39:10 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
3:39:10 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1250 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 4 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:39:10 PM  (Reporting)  Sending proposal: we can't
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 47
3:39:10 PM  (Reporting)  Money Level 6 Amount 1607
3:39:10 PM  (Reporting)  Conscripts Level 5 Amount 167
3:39:10 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:39:10 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:39:10 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:39:10 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:39:10 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:39:10 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:39:10 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 470 Depot Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 167 360 WSU 47 0 Money 1607 144
3:39:10 PM  (Reporting)  Picking 456 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 167 360 WSU 47 0 Money 1607 180
3:39:10 PM  (Reporting)  Picking 490 Merchantman Squadron 1805
3:39:10 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:39:10 PM  (Reporting)  Picking 487 Sloop Squadron 1805
3:39:10 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 167 80 WSU 47 88 Money 1607 308
3:39:10 PM  (Reporting)  Picking 460 Marine Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 167 392 WSU 47 16 Money 1607 368
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013903 Cato Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014183 Prints Maurits Sq.
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014182 Vlaams Sq.
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 120 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 58 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 2 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1013903 Cato Sq. chance: 4 failed.
3:39:10 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 1235, Region: 550 Boulogne
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 61 ms
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 13 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1014183 Prints Maurits Sq. chance: 4 failed.
3:39:10 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 792 Den Helder
3:39:10 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 1 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 1 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 0 ms
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 10368 AllOppPowLand: 5629 AllOwnPowNav: 5213 AllOppPowNav 12442
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:39:10 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:39:10 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:39:10 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
3:39:10 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 55 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:39:10 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:39:10 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:39:10 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:39:10 PM  (Reporting)  Region 3914 Mascareignes Pick 55 SelfVal 168 Need 60  no group candidate found
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 83 Land Ratio: 0.56 Land Core Ratio: 0.20  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 24 has enough garrison (Value: 0) - evaluation skipped
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 319 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1008701 Oost-Indisch Eskader chance: 9 failed.
3:39:10 PM  (Reporting)  _AFA_ 1008701 Oost-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 4116, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  _AFA_ 1013910 Koolonial Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 3 failed.
3:39:10 PM  (Reporting)  _AFA_ 1013910 Koolonial Sq. has been given the mission Agenda: Naval Docking, Value: 1794, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  _AFA_ 1014430 Pallas Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1014186 I. Fleet chance: 3 failed.
3:39:10 PM  (Reporting)  _AFA_ 1014186 I. Fleet has been given the mission Agenda: Naval Docking, Value: 837, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Eendragt Sq. chance: 3 failed.
3:39:10 PM  (Reporting)  _AFA_ 1014185 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 976, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 15 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1008733 West-Indisch Eskader chance: 0 failed.
3:39:10 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1547, Region: 510 Saint Malo
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:39:10 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 1 failed.
3:39:10 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1980, Region: 789 Amsterdam
3:39:10 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 31 in Western Approaches Trade
3:39:10 PM  (Reporting)  _NVS_ : Nav Supp 1014181 Castor Sq. chance: 0 failed.
3:39:10 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Ended Collect Leaders 0 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.59) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.54) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 4126 Cap de la Hague, Pow:61, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1067, Region: 550 Boulogne
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:39:10 PM  (Reporting)  1014181-Castor Sq. Power:61 Health:100% Cap de la Hague>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6300
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 510 Saint Malo, Pow:74, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1235, Region: 550 Boulogne
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1235, Region: 550 Boulogne
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
3:39:10 PM  (Reporting)  1013903-Cato Sq. Power:74 Health:100% Saint Malo>Boulogne Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 1235
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.35) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 792 Den Helder, Pow:55, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5500, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 950, Region: 792 Den Helder
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:39:10 PM  (Reporting)  1014183-Prints Maurits Sq. Power:55 Health:100% Den Helder>Commerce Mission:Patrol Convoy Box Fitness:99% Need:0 Threat:0 GoalValue: 5445
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 4185 Zuiderzee, Pow:114, Count: 2(l 1/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1980, Region: 789 Amsterdam
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:39:10 PM  (Reporting)  1008680-Texel Eskader Power:114 Health:100% Zuiderzee>Commerce Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 11172
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:39:10 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.28) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013906 Brigade Janssens is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1013910 Koolonial Sq., 4561 Indian Ocean, Pow:25, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1794, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1794, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  1013910-Koolonial Sq. Power:25 Health:100% Indian Ocean>Kaapstad Mission:Naval Docking Fitness:97% Need:29 Threat:0 GoalValue: 1794
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1008701 Oost-Indisch Eskader, 4566 Sea of Java, Pow:282, Count: 5(l 2/L 2/S 1)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 12298, Region: 4567 South China Sea
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4116, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 12298, Region: 4567 South China Sea
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Oost-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 4567 South China Sea
3:39:10 PM  (Reporting)  1008701-Oost-Indisch Eskader Power:282 Health:100% Sea of Java>South China Sea Mission:Naval Superiority Fitness:86% Need:0 Threat:0 GoalValue: 12298
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.59 - Core:0.20 - Nav:0.59) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014430 Pallas Sq., 4564 Sea of Ceylon, Pow:24, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:39:10 PM  (Reporting)  1014430-Pallas Sq. Power:24 Health:100% Sea of Ceylon>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014185 Eendragt Sq., 4564 Sea of Ceylon, Pow:59, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 976, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  1014185-Eendragt Sq. Power:59 Health:100% Sea of Ceylon>North Sea Trade Mission:Hunt Convoy Fleet Fitness:88% Need:0 Threat:0 GoalValue: 5632
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014186 I. Fleet, 4564 Sea of Ceylon, Pow:50, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4200, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 3913 Kaapstad
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4200, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  1014186-I. Fleet Power:50 Health:100% Sea of Ceylon>North Sea Trade Mission:Hunt Convoy Fleet Fitness:84% Need:0 Threat:0 GoalValue: 4200
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3935 Blockade, Pow:46, Count: 2(l 1/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1547, Region: 510 Saint Malo
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10000, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:39:10 PM  (Reporting)  1008733-West-Indisch Eskader Power:46 Health:100% Blockade>North Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10000
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.56 - Core:0.20 - Nav:0.20) ***
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 3924 North Sea Trade, Pow:31, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014182 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:39:10 PM  (Reporting)  1014182-Vlaams Sq. Power:31 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:39:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda AutoMerge
3:39:10 PM  (Reporting)  1014186 Vrede Sq. will be merged into 1014185 Eendragt Sq. in region Sea of Ceylon
3:39:10 PM  (Reporting)  AI Process done in  4271 ms
3:39:10 PM  (Reporting)  Processing  1000045 Belgium
3:39:10 PM  (Reporting)  Processing  1000046 Berg
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 248 ms
3:39:10 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 102 Expected 18 Balance 0
3:39:10 PM  (Reporting)  War supplies Availability Very High Stock 30 Expected 12 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Land Theaters Special Regions ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Berg 589 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:39:10 PM  (Reporting)  Sending proposal: we can't
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 30
3:39:10 PM  (Reporting)  Money Level 6 Amount 300
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 102
3:39:10 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
3:39:10 PM  (Reporting)  Picking 541 Fortress Battery 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 102 96 WSU 30 72 Money 300 480
3:39:10 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 102 26 WSU 30 56 Money 300 204
3:39:10 PM  (Reporting)  Picking 540 Militia Garrison 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 96
3:39:10 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 102 360 WSU 30 0 Money 300 180
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Ended Collect Leaders 0 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:39:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda AutoMerge
3:39:10 PM  (Reporting)  AI Process done in  1700 ms
3:39:10 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:39:10 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:39:10 PM  (Reporting)  Processing  1000049 Westphalia
3:39:10 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:39:10 PM  (Reporting)  Processing  1000051 Switzerland
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 252 ms
3:39:10 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 300 Expected 29 Balance 0
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 504 Expected 20 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 20 Balance 0
3:39:10 PM  (Reporting)  War supplies Availability High Stock 30 Expected 14 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Land Theaters Special Regions ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Switzerland 587 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:39:10 PM  (Reporting)  Sending proposal: we can't
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 30
3:39:10 PM  (Reporting)  Money Level 6 Amount 300
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 130
3:39:10 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:39:10 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:39:10 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 30 0 Money 300 96
3:39:10 PM  (Reporting)  Picking 795 Line Brigade 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 370 WSU 30 20 Money 300 252
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Ended Collect Leaders 0 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:39:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda AutoMerge
3:39:10 PM  (Reporting)  AI Process done in  1708 ms
3:39:10 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 3 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:39:10 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:39:10 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:39:10 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1610 OppPow Land: 301 OwnPow Nav : 7 OppPow Nav : 0
3:39:10 PM  (Reporting)  Ratio Land/LandCore: 3.41 3.64 Ratio Nav/NavCore: 4.46 4.46 Reg Count: 136 > 198
3:39:10 PM  (Reporting)  _FIT_ Ended AIInitTheaters 307 ms
3:39:10 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:39:10 PM  (Reporting)  Pounds Availability Plentiful Stock 678 Expected 36 Balance 0
3:39:10 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
3:39:10 PM  (Reporting)  Conscripts Availability Plentiful Stock 130 Expected 25 Balance 0
3:39:10 PM  (Reporting)  War supplies Availability Low Stock 11 Expected 18 Balance 0
3:39:10 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:39:10 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3021
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:39:10 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1610 Overall power (enemies): 301 Ratio: 3.41
3:39:10 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  103
3:39:10 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 798 Total EnemyOwnerVal: 798 Discard %: 15
3:39:10 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:39:10 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 10      Force Need:  421     Threat: 178         
3:39:10 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:39:10 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Land Theaters Special Regions ***
3:39:10 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 700 ms
3:39:10 PM  (Reporting)  *** Faction-wide algorithms ***
3:39:10 PM  (Reporting)  Ended BuildReplacements 2 ms
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:39:10 PM  (Reporting)  Sending proposal: we can't
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:39:10 PM  (Reporting)  Steel Level 6 Amount 11
3:39:10 PM  (Reporting)  Money Level 6 Amount 678
3:39:10 PM  (Reporting)  Conscripts Level 6 Amount 130
3:39:10 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:39:10 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:39:10 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
3:39:10 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
3:39:10 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:39:10 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:39:10 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:39:10 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:39:10 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
3:39:10 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:39:10 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
3:39:10 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:39:10 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:39:10 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 2
3:39:10 PM  (Reporting)  Number of Draw 5
3:39:10 PM  (Reporting)  Picking 823 Cavalry Brigade Chasseurs 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 120 WSU 11 0 Money 678 144
3:39:10 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:39:10 PM  (Reporting)  Picking 841 Sloop Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 48 WSU 11 72 Money 678 180
3:39:10 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 360 WSU 11 0 Money 678 180
3:39:10 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 88 WSU 11 112 Money 678 464
3:39:10 PM  (Reporting)  Picking 836 Second Rank Squadron 1805
3:39:10 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:39:10 PM  (Reporting)  Too costly compared to National assets, skipped
3:39:10 PM  (Reporting)  Assets/Costs: Conscripts 130 312 WSU 11 432 Money 678 660
3:39:10 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
3:39:10 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:39:10 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
3:39:10 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
3:39:10 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:39:10 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:39:10 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:39:10 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:39:10 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:39:10 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:39:10 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:39:10 PM  (Reporting)  Ended ManageGHQ 0 ms
3:39:10 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:39:10 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:39:10 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:39:10 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:39:10 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:39:10 PM  (Reporting)  Ended SplitGroups 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:39:10 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:39:10 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:39:10 PM  (Reporting)  Ended Damaged Units 0 ms
3:39:10 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:39:10 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:39:10 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:39:10 PM  (Reporting)  Ended CheckBesieging 28 ms
3:39:10 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:39:10 PM  (Reporting)  Ended Check Leaders 0 ms
3:39:10 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:39:10 PM  (Reporting)  Ended Make Superior Group 8 ms
3:39:10 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:39:10 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:39:10 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
3:39:10 PM  (Reporting)  _AFA_ 1008779 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:39:10 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:39:10 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Naval Docking, Value: 40, Region: 622 Mantova
3:39:10 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:39:10 PM  (Reporting)  Start of AI Check for Land Resupply
3:39:10 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:39:10 PM  (Reporting)  Ended KeepPosition 0 ms
3:39:10 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:39:10 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.64497484816318
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:39:10 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:39:10 PM  (Reporting)  Ended DistantGarrison 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1610 AllOppPowLand: 301 AllOwnPowNav: 7 AllOppPowNav 0
3:39:10 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 3.41 Land Core Ratio: 3.64  ***
3:39:10 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
3:39:10 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 52 ms
3:39:10 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:39:10 PM  (Reporting)  Ended Collect Leaders 0 ms
3:39:10 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:39:10 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  
3:39:10 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.41 - Core:3.64 - Nav:4.46) ***
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:39:10 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Arties
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:39:10 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:39:10 PM  (Reporting)  Ended Receive Supplies
3:39:10 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:39:10 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:39:10 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:39:10 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1008779 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008779 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:39:10 PM  (Reporting)  1008779-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:0, Count: 1(l 0/L 1/S 0)
3:39:10 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:39:10 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 622 Mantova
3:39:10 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:39:10 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:39:10 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:39:10 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:39:10 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:39:10 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:39:10 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:39:10 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:39:10 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:39:10 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:39:10 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:39:10 PM  (Reporting)   
3:39:10 PM  (Reporting)  ApplyAgenda AutoMerge
3:39:10 PM  (Reporting)  AI Process done in  2177 ms
3:39:10 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:39:10 PM  (Reporting)  Processing  1000054 French Spanish
3:39:10 PM  (Reporting)  Processing  1000055 Serbia
3:39:10 PM  (Reporting)  Processing  1000056 Greece
3:39:10 PM  (Reporting)  Processing  1000057 Terek
3:39:10 PM  (Reporting)  Processing  1000058 Nogai
3:39:10 PM  (Reporting)  Processing  1000059 Indians
3:39:10 PM  (Reporting)  Processing  1000060 Rebels
3:39:10 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:39:10 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:39:10 PM  (Reporting)  Sending proposal: we can't
3:39:10 PM  (Reporting)  *** Checking new proposals ***
3:39:10 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:39:10 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:43:32 PM  (Reporting)  Processing  1000001 France
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:43:32 PM  (Reporting)  AI Process done in  189 ms
3:43:32 PM  (Reporting)  Processing  1000002 Great Britain
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:43:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:43:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:43:32 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:43:32 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:43:32 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
3:43:32 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:43:32 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:43:32 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:43:32 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:43:32 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:43:32 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:43:32 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
3:43:32 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:43:32 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:43:32 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:43:32 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:43:32 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:43:32 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:43:32 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8344 OppPow Land: 0 OwnPow Nav : 3043 OppPow Nav : 37
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
3:43:32 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1177 OppPow Land: 1711 OwnPow Nav : 4056 OppPow Nav : 1114
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.50 Ratio Nav/NavCore: 2.32 0.24 Reg Count: 186 > 226
3:43:32 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 8679 OwnPow Nav : 2509 OppPow Nav : 2487
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.64 0.20 Reg Count: 283 > 352
3:43:32 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1499 OppPow Land: 3191 OwnPow Nav : 222 OppPow Nav : 5
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.30 0.32 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:43:32 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1393 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
3:43:32 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:43:32 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 205 OppPow Land: 4323 OwnPow Nav : 673 OppPow Nav : 4
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
3:43:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3637 OppPow Land: 254 OwnPow Nav : 2 OppPow Nav : 12
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 392 > 494
3:43:32 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:43:32 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 6 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 3.82 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:43:32 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:43:32 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:43:32 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:43:32 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:43:32 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 93 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:43:32 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 137 OppPow Nav : 60
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.46 5.00 Reg Count: 4 > 10
3:43:32 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 501 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
3:43:32 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 909 OppPow Land: 436 OwnPow Nav : 2350 OppPow Nav : 339
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.42 Ratio Nav/NavCore: 4.42 0.20 Reg Count: 7 > 11
3:43:32 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 384 OppPow Nav : 295
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.83 0.20 Reg Count: 3 > 6
3:43:32 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1282 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
3:43:32 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 224
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:43:32 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 591 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:43:32 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 7556 OppPow Land: 2377 OwnPow Nav : 15429 OppPow Nav : 3370
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 1.01 5.00 Ratio Nav/NavCore: 1.46 5.00 Reg Count: 199 > 506
3:43:32 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 2247 OppPow Nav : 214
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.35 1.20 Reg Count: 5 > 24
3:43:32 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1197 OppPow Land: 1795 OwnPow Nav : 315 OppPow Nav : 934
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 0.20 0.33 Reg Count: 200 > 526
3:43:32 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:43:32 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2418 OppPow Nav : 277
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.78 2.79 Reg Count: 2 > 15
3:43:32 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1282 OppPow Nav : 492
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.83 1.62 Reg Count: 11 > 34
3:43:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1983 ms
3:43:32 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:43:32 PM  (Reporting)  Pounds Availability Plentiful Stock 11283 Expected 130 Balance -32
3:43:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
3:43:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
3:43:32 PM  (Reporting)  Victory points Availability Plentiful Stock 4069 Expected 91 Balance 0
3:43:32 PM  (Reporting)  Morale Points Availability Average Stock 115 Expected 91 Balance 0
3:43:32 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 91 Balance -20
3:43:32 PM  (Reporting)  War supplies Availability Plentiful Stock 585 Expected 65 Balance 0
3:43:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 49 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 116 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Horses Availability Plentiful Stock 349 Expected 26 Balance 0
3:43:32 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Convoy Transport, Value: 2550, Region: 3925 Western Approaches Trade EndTurn 2646
3:43:32 PM  (Reporting)    1014400 Nayaden Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:43:32 PM  (Reporting)    1013332 Vengeance Sq. Agenda Kept Agenda: Naval Docking, Value: 819, Region: 156 Oporto EndTurn 2646
3:43:32 PM  (Reporting)    1014406 Active Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6500, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:43:32 PM  (Reporting)    1014402 Glasgow Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:43:32 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2645
3:43:32 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2645
3:43:32 PM  (Reporting)    1014380 XI. British Detachment Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2645
3:43:32 PM  (Reporting)    1014404 Harriett Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5400, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:43:32 PM  (Reporting)    1013291 II. Fleet Agenda Kept Agenda: Prep. Amphibious, Value: 6888, Region: 133 Portsmouth EndTurn 2652
3:43:32 PM  (Reporting)    1013311 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 126 Plymouth EndTurn 2646
3:43:32 PM  (Reporting)    1003075 Worthing Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth EndTurn 2650
3:43:32 PM  (Reporting)    1002970 Winchester Garrison Agenda Kept Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth EndTurn 2650
3:43:32 PM  (Reporting)    1014121 Paget E.' Force Agenda Kept Agenda: Prep. Amphibious, Value: 3500, Region: 133 Portsmouth EndTurn 2651
3:43:32 PM  (Reporting)    1002209 English Home Army Agenda Kept Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth EndTurn 2650
3:43:32 PM  (Reporting)    1013351 Hill' Force Agenda Kept Agenda: Prep. Amphibious, Value: 4400, Region: 133 Portsmouth EndTurn 2650
3:43:32 PM  (Reporting)    1013310 Wessex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2645
3:43:32 PM  (Reporting)    1013316 Norwich Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
3:43:32 PM  (Reporting)    1002984 Essex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 122 Colchester EndTurn 2645
3:43:32 PM  (Reporting)    1014401 4th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2646
3:43:32 PM  (Reporting)    1003016 Cardiff Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 98 Cardiff EndTurn 2646
3:43:32 PM  (Reporting)    1003041 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2645
3:43:32 PM  (Reporting)    1002449 Alexander Mackenzie Fraser Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2645
3:43:32 PM  (Reporting)    1002962 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 112 Norwich EndTurn 2645
3:43:32 PM  (Reporting)    1014134 Macedonian Sq. Agenda Kept Agenda: Convoy Transport, Value: 3750, Region: 3925 Western Approaches Trade EndTurn 2646
3:43:32 PM  (Reporting)    1002945 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2645
3:43:32 PM  (Reporting)    1002935 Leeds Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2645
3:43:32 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2646
3:43:32 PM  (Reporting)    1002923 Perth Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2646
3:43:32 PM  (Reporting)    1002931 Highlands Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2646
3:43:32 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2646
3:43:32 PM  (Reporting)    1013345 Glory Sq. Agenda Kept Agenda: Convoy Transport, Value: 4800, Region: 3925 Western Approaches Trade EndTurn 2646
3:43:32 PM  (Reporting)    1013337 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2645
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4700
3:43:32 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:43:32 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2784
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2614
3:43:32 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:43:32 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
3:43:32 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:43:32 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:43:32 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:43:32 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:43:32 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:43:32 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1177 Overall power (enemies): 1711 Ratio: 0.44
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9677
3:43:32 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 185 Total EnemyOwnerVal: 27130 Discard %: 15
3:43:32 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  231     Threat: 171         
3:43:32 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  231     Threat: 171         
3:43:32 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 53      Force Need:  231     Threat: 171         
3:43:32 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 6       Force Need:  231     Threat: 171         
3:43:32 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  231     Threat: 171         
3:43:32 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  232     Threat: 172         
3:43:32 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4056 Overall power (enemies): 1114 Nav Ratio: 2.32
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3637 Overall power (enemies): 254 Ratio: 5.00
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  706
3:43:32 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 154 Total EnemyOwnerVal: 5645 Discard %: 15
3:43:32 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 21      Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 7       Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 9       Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 46      Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 17      Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 7       Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 65      Force Need:  351     Threat: 260         
3:43:32 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 100     Force Need:  59      Threat: 44          
3:43:32 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1499 Overall power (enemies): 3191 Ratio: 0.30
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4274
3:43:32 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 166 Total EnemyOwnerVal: 7176 Discard %: 15
3:43:32 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 8       Force Need:  338     Threat: 250         
3:43:32 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 9       Force Need:  338     Threat: 250         
3:43:32 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 54      Force Need:  167     Threat: 124         
3:43:32 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 38      Force Need:  338     Threat: 250         
3:43:32 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  338     Threat: 250         
3:43:32 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 7       Force Need:  338     Threat: 250         
3:43:32 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 5 Nav Ratio: 5.00
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 8679 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2148
3:43:32 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 163 Total EnemyOwnerVal: 43144 Discard %: 15
3:43:32 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 26      Force Need:  723     Threat: 375         
3:43:32 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  960     Threat: 711         
3:43:32 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2509 Overall power (enemies): 2487 Nav Ratio: 0.64
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 909 Overall power (enemies): 436 Ratio: 1.33
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  912
3:43:32 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 744 Total EnemyOwnerVal: 2977 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 15      Force Need:  214     Threat: 75          
3:43:32 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  109     Threat: 75          
3:43:32 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
3:43:32 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
3:43:32 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2350 Overall power (enemies): 339 Nav Ratio: 4.42
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 6 Overall power (enemies): 0 Ratio: 3.82
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 56      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 43      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1282 Overall power (enemies): 0 Nav Ratio: 5.00
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 205 Overall power (enemies): 4323 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  433
3:43:32 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 163 Total EnemyOwnerVal: 8910 Discard %: 15
3:43:32 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 21      Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 14      Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 8       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 24      Force Need:  221     Threat: 164         
3:43:32 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  53      Threat: 1           
3:43:32 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 673 Overall power (enemies): 4 Nav Ratio: 5.00
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8344 Overall power (enemies): 0 Ratio: 5.00
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 34      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 21      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 3043 Overall power (enemies): 37 Nav Ratio: 5.00
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  16
3:43:32 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 99 Total EnemyOwnerVal: 298 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  285     Threat: 211         
3:43:32 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1393 Overall power (enemies): 0 Ratio: 5.00
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 501 Overall power (enemies): 1 Ratio: 5.00
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
3:43:32 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 220 Total EnemyOwnerVal: 220 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 52      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
3:43:32 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
3:43:32 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 439 Total EnemyOwnerVal: 879 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:43:32 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 384 Overall power (enemies): 295 Nav Ratio: 0.83
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1395
3:43:32 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 620 Total EnemyOwnerVal: 1861 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 60 Nav Ratio: 1.46
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:43:32 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:43:32 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
3:43:32 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 75 Total EnemyOwnerVal: 2188 Discard %: 15
3:43:32 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:43:32 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
3:43:32 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
3:43:32 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 683 Total EnemyOwnerVal: 1367 Discard %: 15
3:43:32 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 10      Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
3:43:32 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 224 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1282 Overall power (enemies): 492 Nav Ratio: 0.83
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2418 Overall power (enemies): 277 Nav Ratio: 2.78
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 315 Overall power (enemies): 934 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2247 Overall power (enemies): 214 Nav Ratio: 3.35
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15429 Overall power (enemies): 3370 Nav Ratio: 1.46
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:43:32 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4056 Overall power (enemies): 1114 Nav Ratio: 2.32
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 5 Nav Ratio: 5.00
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2509 Overall power (enemies): 2487 Nav Ratio: 0.64
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2350 Overall power (enemies): 339 Nav Ratio: 4.42
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1282 Overall power (enemies): 0 Nav Ratio: 5.00
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 673 Overall power (enemies): 4 Nav Ratio: 5.00
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 3043 Overall power (enemies): 37 Nav Ratio: 5.00
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 384 Overall power (enemies): 295 Nav Ratio: 0.83
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 60 Nav Ratio: 1.46
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 224 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1282 Overall power (enemies): 492 Nav Ratio: 0.83
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2418 Overall power (enemies): 277 Nav Ratio: 2.78
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 315 Overall power (enemies): 934 Nav Ratio: 0.20
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2247 Overall power (enemies): 214 Nav Ratio: 3.35
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15429 Overall power (enemies): 3370 Nav Ratio: 1.46
3:43:32 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Land Theaters Special Regions ***
3:43:32 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:43:32 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
3:43:32 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
3:43:32 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
3:43:32 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
3:43:32 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:43:32 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
3:43:32 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Melilla Max Val: Ceuta Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:43:32 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:43:32 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
3:43:32 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
3:43:32 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
3:43:32 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
3:43:32 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
3:43:32 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
3:43:32 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Ended InitAndDumpData Great Britain 3189 ms
3:43:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:43:32 PM  (Reporting)  Ended BuildReplacements 29 ms
3:43:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:43:32 PM  (Reporting)  Sending proposal: *we can*
3:43:32 PM  (Reporting)  Checking wars, we have 6 underway
3:43:32 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:43:32 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
3:43:32 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:43:32 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:43:32 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:43:32 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:43:32 PM  (Reporting)  *** Checking new proposals ***
3:43:32 PM  (Reporting)  Proposing to 1000006 Spain
3:43:32 PM  (Reporting)  Checking 17 Offer Peace
3:43:32 PM  (Reporting)  Proposing to 1000006 Spain
3:43:32 PM  (Reporting)  Checking 17 Offer Peace
3:43:32 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
3:43:32 PM  (Reporting)  Checking 0 Propose State Visit
3:43:32 PM  (Reporting)  Still checking 0 Propose State Visit
3:43:32 PM  (Reporting)  Item is a Various entry, chance 76
3:43:32 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward Kingdom of Sicily chance 76
3:43:32 PM  (Reporting)  Proposing to 1000041 United States of America
3:43:32 PM  (Reporting)  Checking 0 Propose State Visit
3:43:32 PM  (Reporting)  Still checking 0 Propose State Visit
3:43:32 PM  (Reporting)  Item is a Various entry, chance 12
3:43:32 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward United States of America chance 12
3:43:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
3:43:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 11 Boyle
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1266 Toplita
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1725 Osogov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3698 Ouarzazate
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3798 Sfax
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3306 Piana
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3077 Kolpny
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3388 Shumerlya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 433 Montlimar
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3790 Kairwan
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1444 Elk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2330 Jalat Musa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2904 Zadneprovsky
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4179 Deutsche Bucht
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1640 Fiume
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1554 Limmared
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1137 Olmuetz
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1363 Lezajsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2174 Khoy
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3387 Alatyr
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2197 Soran
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3025 Sudogda
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2480 Lida
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1022 Hirschberg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1074 Leisen
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1993 Balat
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2953 Khvoynaya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3355 Donskoye
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 189 Sahagun
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 670 Vieste
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4008 Danube Estuary
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3235 Bilohirsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3091 Lgov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1481 Svendborg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2359 Rafah
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3150 Efremovsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1645 Gospic
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2540 Nitau
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3556 Kanevskaia
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1069 Gnesen
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2997 Kirilov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2643 Shimsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1105 Pisek
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3737 Sidi Bel Abbes
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4120 Lizzard Point
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3366 Novo Vornejvski
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4492 Euboa Channel
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3685 Nakchivan
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3177 Kamenskaya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3713 Beni Mellal
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4141 Tyne Coast
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3958 Estuaire de la Seine
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1752 Becej
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3422 Serdobsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2777 Kostopil
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 468 Belfort
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2477 Varena
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4079 Cape Wrath
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 44 Strip Guns from ships has 5 % to be played in 67 Peebles
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 905 Ansbach
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3943 Douro Estuary
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 225 Velez
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4559 Gulf of Guinea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4087 Firth of Clyde
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3712 Settat
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3134 Sashnoye
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4457 Kara Burun
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2707 Volodomyr Volinsky
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 18 target region was 313 Palma
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2442 Rossieny
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 421 Draguignan
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2504 Stowbtsy
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1084 Lowics
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 380 Lamotte Beuvron
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1152 Innsbruck
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 997 Merseburg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4276 Cabo de Penas
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2146 Diyarbakir
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 215 Sevilla
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4530 Bay of Asmara
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2186 Midyat
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1232 Uszok
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3167 Starobilsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 138 Hastings
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2662 Volot
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4455 Dodecanese
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 207 target region was 149 Lisboa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2742 Glinska
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3433 Volsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4066 Southern Icelandic Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4557 Coast of Brazil
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 412 Ales
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3621 Neftegorsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3039 Korablino
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 532 Gisors
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 3226 Tsurupinsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2964 Danilov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2406 Damahour
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 22 Carlow
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2820 Berezvika
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2793 Koziatyn
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2988 Suzdal
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4098 Dingle Bay
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3707 Marrakech
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 15 target region was 440 Grenoble
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2818 Nechayane
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1367 Kamenska
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 4447 Santorini Channel
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3682 Karakoyunlu
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 153 Viseu
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3017 Shuya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4164 North Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2725 Alsany
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4159 Stromfjord
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3297 Demiask
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2664 Khalm
3:43:32 PM  (Reporting)  Ended HandleRegionsDecisions 2956 ms
3:43:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:43:32 PM  (Reporting)  Steel Level 6 Amount 585
3:43:32 PM  (Reporting)  Money Level 6 Amount 11283
3:43:32 PM  (Reporting)  Conscripts Level 0 Amount 0
3:43:32 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:43:32 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
3:43:32 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
3:43:32 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
3:43:32 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
3:43:32 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
3:43:32 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
3:43:32 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
3:43:32 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
3:43:32 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
3:43:32 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
3:43:32 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
3:43:32 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:43:32 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
3:43:32 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:43:32 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
3:43:32 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
3:43:32 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:43:32 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:43:32 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
3:43:32 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:43:32 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
3:43:32 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
3:43:32 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
3:43:32 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:43:32 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:43:32 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 60
3:43:32 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 194
3:43:32 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:43:32 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
3:43:32 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
3:43:32 PM  (Reporting)  Number of Draw 86
3:43:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 11283 626
3:43:32 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:43:32 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 11283 170
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 11283 626
3:43:32 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 123 Hussars Brigade 1805
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 368 WSU 585 488 Money 11283 702
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 11283 626
3:43:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:43:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 11283 122
3:43:32 PM  (Reporting)  Picking 137 Signals Rgt
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 40 WSU 585 0 Money 11283 80
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 11283 626
3:43:32 PM  (Reporting)  Picking 126 Line Garrison 1805
3:43:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
3:43:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 180
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 11283 478
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:43:32 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 11283 170
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
3:43:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 180 WSU 585 0 Money 11283 216
3:43:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:43:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 11283 122
3:43:32 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 366 WSU 585 16 Money 11283 300
3:43:32 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:43:32 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 72 Money 11283 480
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:43:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 11283 122
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 100 Foreign Brigade 1805
3:43:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 180
3:43:32 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:43:32 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 585 72 Money 11283 170
3:43:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 11283 478
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:43:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 11283 122
3:43:32 PM  (Reporting)  Picking 126 Line Garrison 1805
3:43:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:43:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 180
3:43:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 11283 626
3:43:32 PM  (Reporting)  Picking 126 Line Garrison 1805
3:43:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 26 WSU 585 48 Money 11283 204
3:43:32 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 144 WSU 585 232 Money 11283 358
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 126 Line Garrison 1805
3:43:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 368 WSU 585 488 Money 11283 702
3:43:32 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:43:32 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 585 112 Money 11283 439
3:43:32 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
3:43:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 29 WSU 585 60 Money 11283 216
3:43:32 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:43:32 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 320 WSU 585 0 Money 11283 320
3:43:32 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:43:32 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 72 Money 11283 480
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 11283 478
3:43:32 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 72 WSU 585 108 Money 11283 206
3:43:32 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:43:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 585 20 Money 11283 252
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 126 Line Garrison 1805
3:43:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 248 WSU 585 336 Money 11283 478
3:43:32 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:43:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 585 20 Money 11283 252
3:43:32 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:43:32 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 19 Money 11283 275
3:43:32 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 144 Money 11283 286
3:43:32 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 585 144 Money 11283 286
3:43:32 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:43:32 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 585 432 Money 11283 626
3:43:32 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:43:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 180
3:43:32 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 585 0 Money 11283 144
3:43:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:43:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 11283 122
3:43:32 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:43:32 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 585 16 Money 11283 122
3:43:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 813 ms
3:43:32 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:43:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
3:43:32 PM  (Reporting)  _MFC_ Merging 1014405 Phaeton Sq. into 1014407 Actaeon Sq.
3:43:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VIII. Fleet
3:43:32 PM  (Reporting)  _MFC_ Merging 1013329 VII. Fleet into 1013870 Monarch Sq.
3:43:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013870 VII. Fleet
3:43:32 PM  (Reporting)  _MFC_ Merging 1013338 VI. Fleet into 1014403 Dedalus Sq.
3:43:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014403 VI. Fleet
3:43:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014135 Lively Sq.
3:43:32 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014145 IV. Fleet
3:43:32 PM  (Reporting)  Ended ManageFleetsComposition 486 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:43:32 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013857 VI. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014380 VIII. British Detachment, 3903 Jamaica, Pow:118, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014120 Kent Bde, 133 Portsmouth, Pow:21, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014121 Paget E.' Force, 133 Portsmouth, Pow:424, Count: 12(l 4/L 7/S 2) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002209 English Home Army, 133 Portsmouth, Pow:508, Count: 14(l 2/L 10/S 2) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:1041, Count: 10(l 3/L 6/S 4) is calling fleet this turn.
3:43:32 PM  (Reporting)  1003002 Dover Garrison, 140 Dover, Pow:162, Count: 5(l 1/L 3/S 1) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013316 Norwich Brigade, 133 Portsmouth, Pow:42, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014123 XI. British Detachment, 16 Dublin, Pow:95, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
3:43:32 PM  (Reporting)  1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1014388 XIII. British Detachment, 57 Edinburgh, Pow:24, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002535 Highlands Force, 57 Edinburgh, Pow:12, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:69, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:43:32 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:189, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
3:43:32 PM  (Reporting)  Ended CallFleet 5 ms
3:43:32 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:43:32 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:134, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:276, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:154, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:851, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002423 Home guard Command, 132 Reading, Pow:253, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:43:32 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:43:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:43:32 PM  (Reporting)  _SSU_ 1014026 1st Cavalry Brigade, 105 Birmingham, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:43:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:43:32 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:43:32 PM  (Reporting)  Ended GarrisonBorders 36 ms
3:43:32 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:43:32 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
3:43:32 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
3:43:32 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 160
3:43:32 PM  (Reporting)  _ESR_ Amphibious Staging Region: 822 Emden Preparing a Landing on: 852 Bremen
3:43:32 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
3:43:32 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:43:32 PM  (Reporting)  Ended ProcessAgents Great Britain 26 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 20 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 37 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  Ended Check Leaders 1 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:43:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:325, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 45727, Region: 214 Ronda
3:43:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 3 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 24 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 5 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 15 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 85 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 92 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  Ended Make Superior Group 34 ms
3:43:32 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:43:32 PM  (Reporting)  _AMS_ Staging region 822 Emden  - Landing Region: 852 Bremen Base AINeed (x1): 351
3:43:32 PM  (Reporting)  _AMS_ Already Gathered/ en route: 0 cbt pts Supply Elts: 0 Hvy Elts: 0
3:43:32 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:43:32 PM  (Reporting)  _AMS_ Transport pts in or going to staging: 0 Allowed Land strength: 0
3:43:32 PM  (Reporting)  _AMS_ Also Gathering: 0 additional cbt pts
3:43:32 PM  (Reporting)  Ended AmpibiousStaging 30 ms
3:43:32 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:43:32 PM  (Reporting)  _AML_ Staging region 822 Emden  - Landing Region: 852 Bremen Base AINeed (x1): 351 Gathered 0
3:43:32 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:43:32 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 0 but no transport capacity.
3:43:32 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 3 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 1 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 29 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
3:43:32 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
3:43:32 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:43:32 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:43:32 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:43:32 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:43:32 PM  (Reporting)  Ended Check Leaders 127 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:43:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 9179, Region: 718 Valetta
3:43:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 4 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 56 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  Ended Check Leaders 2 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4455, Region: 517 Jersey
3:43:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 8 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 11 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014586 British Detachment, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) created
3:43:32 PM  (Reporting)  Ended SplitGroups 7 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 2 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  Ended Make Superior Group 72 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:43:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7920, Region: 3908 Barbados
3:43:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 262 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 55 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 2 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 8 failed.
3:43:32 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1400, Region: 3917 Bengale
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:43:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  _PGS_ Gathered this stack 1002209 English Home Army, 133 Portsmouth, Pow:508, Count: 14(l 2/L 10/S 2)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 1 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 34 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014587 British Detachment, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) created
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014588 British Detachment, 118 London, Pow:103, Count: 2(l 0/L 2/S 0) created
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014589 British Detachment, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) created
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014590 British Detachment, 72 Carlisle, Pow:61, Count: 1(l 0/L 1/S 0) created
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014591 British Detachment, 133 Portsmouth, Pow:277, Count: 7(l 1/L 6/S 0) created
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014593 British Detachment, 133 Portsmouth, Pow:65, Count: 1(l 0/L 1/S 0) created
3:43:32 PM  (Reporting)  _SPG_ Large Force Segment 1014594 British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1) created
3:43:32 PM  (Reporting)  Ended SplitGroups 179 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Fort William will recover in region Edinburgh % Health 100 % Cohesion 33
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 28
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Newcastle will recover in region Newcastle % Health 100 % Cohesion 38
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 8
3:43:32 PM  (Reporting)  _DDU_ British Detachment created in region Manchester with 1 unit(s), Health: 100 %
3:43:32 PM  (Reporting)  _DDU_ Leeds Garrison 1002935 has now 3 units, Health: 100 %
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 British Detachment in region Manchester will recover in region Manchester % Health 100 % Cohesion 43
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Stockport will recover in region Birmingham % Health 100 % Cohesion 10
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002962 Norwich Garrison in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 14
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003041 Yarmouth Garrison in region Ipswich will recover in region Ipswich % Health 100 % Cohesion 10
3:43:32 PM  (Reporting)  _DDU_ British Detachment created in region Hereford with 1 unit(s), Health: 100 %
3:43:32 PM  (Reporting)  _DDU_ Cardiff Garrison 1003016 has now 1 units, Health: 100 %
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014596 British Detachment in region Hereford will recover in region Birmingham % Health 100 % Cohesion 40
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003049 Leicester Garrison in region Bedford will recover in region London % Health 100 % Cohesion 8
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013310 Wessex HG in region Guildford will recover in region London % Health 100 % Cohesion 8
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Exeter will recover in region Plymouth % Health 100 % Cohesion 40
3:43:32 PM  (Reporting)  Ended Damaged Units 84 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  _GAO_ Step 1 1013865 IX. British Detachment, 105 Birmingham, Pow:22, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 784
3:43:32 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  _GAO_ Step 1 1014594 British Detachment, 105 Birmingham, Pow:49, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 784
3:43:32 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 27 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  Ended Check Leaders 2 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1013502 1st Transport Squadron chance: 20 failed.
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1014021 1st Frigate Squadron chance: 20 failed.
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1013508 2nd Transport Squadron chance: 20 failed.
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 69 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 321
3:43:32 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002535 Highlands Force in 57 Edinburgh
3:43:32 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013519 1st RFA in 57 Edinburgh
3:43:32 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002578 Fane' Force in 118 London
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 126 Plymouth
3:43:32 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 140 Dover
3:43:32 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 118 London
3:43:32 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
3:43:32 PM  (Reporting)  CheckForLandResupply Manchester Brigade will resupply, in region 118 London
3:43:32 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 118 London
3:43:32 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 105 Birmingham
3:43:32 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 121 Ipswich
3:43:32 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 106 Oxford
3:43:32 PM  (Reporting)  CheckForLandResupply Norwich Garrison will resupply, in region 120 Yarmouth
3:43:32 PM  (Reporting)  CheckForLandResupply IX. British Detachment will resupply, in region 105 Birmingham
3:43:32 PM  (Reporting)  CheckForLandResupply Hannover Expedition will resupply, in region 108 Leicester
3:43:32 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
3:43:32 PM  (Reporting)  CheckForLandResupply Leeds Garrison will resupply, in region 79 Manchester
3:43:32 PM  (Reporting)  CheckForLandResupply XII. British Detachment will resupply, in region 80 Leeds
3:43:32 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
3:43:32 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 57 Edinburgh
3:43:32 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
3:43:32 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 57 Edinburgh
3:43:32 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
3:43:32 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 43 Inverness
3:43:32 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 51 Aberdeen
3:43:32 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 57 Edinburgh
3:43:32 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 72 Carlisle
3:43:32 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 79 Manchester
3:43:32 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 44 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 1 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 2 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 3 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 2 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 10 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 51 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 2 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 2 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013337 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 29
3:43:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 3 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:43:32 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:43:32 PM  (Reporting)  Ended Check Leaders 0 ms
3:43:32 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:43:32 PM  (Reporting)  Ended Make Superior Group 0 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:43:32 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
3:43:32 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
3:43:32 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3889 Lower Canada
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 0 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 1 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:43:32 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:43:32 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:43:32 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:43:32 PM  (Reporting)  Ended ManageGHQ 0 ms
3:43:32 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:43:32 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:43:32 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:43:32 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:43:32 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:43:32 PM  (Reporting)  Ended SplitGroups 44 ms
3:43:32 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:43:32 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:43:32 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:43:32 PM  (Reporting)  Ended Damaged Units 0 ms
3:43:32 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:43:32 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:43:32 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:43:32 PM  (Reporting)  Ended CheckBesieging 2 ms
3:43:32 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:43:32 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:43:32 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:43:32 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:43:32 PM  (Reporting)  Entering Build Depots Assets
3:43:32 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:43:32 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:43:32 PM  (Reporting)  Ended Split Supports
3:43:32 PM  (Reporting)  Start of AI Check for Land Resupply
3:43:32 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:43:32 PM  (Reporting)  Ended KeepPosition 0 ms
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:43:32 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:43:32 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:43:32 PM  (Reporting)  Ended ReinforceFront 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:43:32 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:43:32 PM  (Reporting)  Ended DistantGarrison 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27060 AllOppPowLand: 24843 AllOwnPowNav: 36446 AllOppPowNav 9864
3:43:32 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.44 Land Core Ratio: 0.50  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1002619 Gibraltar Force (Pow.325)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:43:32 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 240 Need 231  no group candidate found
3:43:32 PM  (Reporting)  Region 149 Lisboa Pick 53 SelfVal 1423 Need 231  no group candidate found
3:43:32 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 194 Need 231  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 14 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Region 852 Bremen Pick 65 SelfVal 122 Need 351  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.30 Land Core Ratio: 0.32  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:43:32 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:43:32 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
3:43:32 PM  (Reporting)  Region 678 Napoli Pick 54 SelfVal 631 Need 167  no group candidate found
3:43:32 PM  (Reporting)  Region 676 Gaeta Pick 9 SelfVal 128 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 708 Palermo Pick 38 SelfVal 379 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 717 Siracusa Pick 7 SelfVal 112 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 688 Taranto Pick 8 SelfVal 115 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 95 Need 338  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 64 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 516 Guernesey Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)  Region 420 Toulon Pick 9 SelfVal 22 Need 506  no group candidate found
3:43:32 PM  (Reporting)  Region 534 Paris Pick 26 SelfVal 46 Need 723  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.33 Land Core Ratio: 1.42  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1002736 Barbados Force (Pow.147)
3:43:32 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:43:32 PM  (Reporting)  1013857 VI. British Detachment (Pow.48)
3:43:32 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
3:43:32 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
3:43:32 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
3:43:32 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
3:43:32 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 35 has enough garrison (Value: 214) - evaluation skipped
3:43:32 PM  (Reporting)  Region 3902 Cuba Pick 15 SelfVal 80 Need 214  no group candidate found
3:43:32 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
3:43:32 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 29 Need 109  no group candidate found
3:43:32 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 19 Need 514  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 3.82 Land Core Ratio: 5.00  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Region 772 Bruxelles Pick 14 SelfVal 14 Need 506  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 106 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1013311 Cornwall HG (Pow.8)
3:43:32 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:43:32 PM  (Reporting)  1014120 Kent Bde (Pow.21)
3:43:32 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:43:32 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
3:43:32 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:43:32 PM  (Reporting)  1014591 Dundas F.' Force (Pow.277)
3:43:32 PM  (Reporting)  1014121 Paget E.' Force (Pow.424)
3:43:32 PM  (Reporting)  1002209 English Home Army (Pow.224)
3:43:32 PM  (Reporting)  1013351 Hill' Force (Pow.1041)
3:43:32 PM  (Reporting)  1003002 Dover Garrison (Pow.162)
3:43:32 PM  (Reporting)  1013310 Wessex HG (Pow.4)
3:43:32 PM  (Reporting)  1013858 Essex Bde (Pow.28)
3:43:32 PM  (Reporting)  1013316 Norwich Brigade (Pow.42)
3:43:32 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
3:43:32 PM  (Reporting)  1014126 Dalhousie' Force (Pow.210)
3:43:32 PM  (Reporting)  1002320 Harwich Force (Pow.194)
3:43:32 PM  (Reporting)  1014384 Anglia HG (Pow.14)
3:43:32 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
3:43:32 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
3:43:32 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
3:43:32 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
3:43:32 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
3:43:32 PM  (Reporting)  1014385 London Rifles (Pow.78)
3:43:32 PM  (Reporting)  1014588 IV. British Detachment (Pow.103)
3:43:32 PM  (Reporting)  1002578 Fane' Force (Pow.94)
3:43:32 PM  (Reporting)  1013322 Manchester Brigade (Pow.49)
3:43:32 PM  (Reporting)  1003049 Leicester Garrison (Pow.2)
3:43:32 PM  (Reporting)  1014596 Wales HG (Pow.5)
3:43:32 PM  (Reporting)  1003016 Cardiff Garrison (Pow.54)
3:43:32 PM  (Reporting)  1014381 Craufurd J. C.' Force (Pow.253)
3:43:32 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:43:32 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.4)
3:43:32 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.297)
3:43:32 PM  (Reporting)  1002962 Norwich Garrison (Pow.4)
3:43:32 PM  (Reporting)  1014026 1st Cavalry Brigade (Pow.5)
3:43:32 PM  (Reporting)  1013865 VIII. British Detachment (Pow.22)
3:43:32 PM  (Reporting)  1014594 IX. British Detachment (Pow.49)
3:43:32 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
3:43:32 PM  (Reporting)  1002479 Hannover Expedition (Pow.180)
3:43:32 PM  (Reporting)  1002945 Manchester Garrison (Pow.4)
3:43:32 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:43:32 PM  (Reporting)  1014123 Munster Bde (Pow.28)
3:43:32 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
3:43:32 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
3:43:32 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:43:32 PM  (Reporting)  1014595 Leeds HG (Pow.6)
3:43:32 PM  (Reporting)  1002935 Leeds Garrison (Pow.86)
3:43:32 PM  (Reporting)  1013859 XI. British Detachment (Pow.50)
3:43:32 PM  (Reporting)  1014592 British Detachment (Pow.17)
3:43:32 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:43:32 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:43:32 PM  (Reporting)  1002993 Carlisle Garrison (Pow.9)
3:43:32 PM  (Reporting)  1014590 Carlisle Brigade (Pow.61)
3:43:32 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.4)
3:43:32 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.35)
3:43:32 PM  (Reporting)  1013864 1st Scotland Bde (Pow.48)
3:43:32 PM  (Reporting)  1014383 VII. British Force (Pow.139)
3:43:32 PM  (Reporting)  1003033 Newcastle Garrison (Pow.8)
3:43:32 PM  (Reporting)  1013519 1st RFA (Pow.10)
3:43:32 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.28)
3:43:32 PM  (Reporting)  1014589 5th Scotland Bde (Pow.29)
3:43:32 PM  (Reporting)  1002535 Highlands Force (Pow.12)
3:43:32 PM  (Reporting)  1002923 Perth Garrison (Pow.7)
3:43:32 PM  (Reporting)  1002931 Inverness Garrison (Pow.7)
3:43:32 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.8)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Secondary Region 126 Plymouth Pick 29 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 105 Birmingham Pick 21 has enough garrison (Value: 76) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 62 Glasgow Pick 13 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 14 has enough garrison (Value: 260) - evaluation skipped
3:43:32 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 274) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 98 Cardiff Pick 16 has enough garrison (Value: 277) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 87 Liverpool Pick 34 has enough garrison (Value: 274) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 29 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 70 Newcastle Pick 11 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 79 Manchester Pick 8 has enough garrison (Value: 102) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
3:43:32 PM  (Reporting)  1002689 Nova Scotia Force (Pow.69)
3:43:32 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.17)
3:43:32 PM  (Reporting)  1002668 Lower Canada Force (Pow.189)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:43:32 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 52 has enough garrison (Value: 214) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:43:32 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:43:32 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
3:43:32 PM  (Reporting)  1002619 Gibraltar Force (Pow.325)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Region 420 Toulon Pick 9 SelfVal 22 Need 506  no group candidate found
3:43:32 PM  (Reporting)  Region 708 Palermo Pick 38 SelfVal 379 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
3:43:32 PM  (Reporting)  Region 678 Napoli Pick 54 SelfVal 631 Need 167  no group candidate found
3:43:32 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:43:32 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 95 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 688 Taranto Pick 8 SelfVal 115 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 676 Gaeta Pick 9 SelfVal 128 Need 338  no group candidate found
3:43:32 PM  (Reporting)  Region 717 Siracusa Pick 7 SelfVal 112 Need 338  no group candidate found
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 85 Enemy armies: 40 Land Ratio: 1.01 Land Core Ratio: 5.00  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:43:32 PM  (Reporting)  1002736 Barbados Force (Pow.147)
3:43:32 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:43:32 PM  (Reporting)  1013857 VI. British Detachment (Pow.48)
3:43:32 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
3:43:32 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
3:43:32 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
3:43:32 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
3:43:32 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:43:32 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:43:32 PM  (Reporting)  1013311 Cornwall HG (Pow.8)
3:43:32 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:43:32 PM  (Reporting)  1014120 Kent Bde (Pow.21)
3:43:32 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:43:32 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
3:43:32 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:43:32 PM  (Reporting)  1014591 Dundas F.' Force (Pow.277)
3:43:32 PM  (Reporting)  1014121 Paget E.' Force (Pow.424)
3:43:32 PM  (Reporting)  1002209 English Home Army (Pow.224)
3:43:32 PM  (Reporting)  1013351 Hill' Force (Pow.1041)
3:43:32 PM  (Reporting)  1003002 Dover Garrison (Pow.162)
3:43:32 PM  (Reporting)  1013316 Norwich Brigade (Pow.42)
3:43:32 PM  (Reporting)  1014596 Wales HG (Pow.5)
3:43:32 PM  (Reporting)  1003016 Cardiff Garrison (Pow.54)
3:43:32 PM  (Reporting)  1014381 Craufurd J. C.' Force (Pow.253)
3:43:32 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:43:32 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.4)
3:43:32 PM  (Reporting)  1002962 Norwich Garrison (Pow.4)
3:43:32 PM  (Reporting)  1002479 Hannover Expedition (Pow.180)
3:43:32 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:43:32 PM  (Reporting)  1014123 Munster Bde (Pow.28)
3:43:32 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
3:43:32 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
3:43:32 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:43:32 PM  (Reporting)  1014592 British Detachment (Pow.17)
3:43:32 PM  (Reporting)  1013860 X. British Detachment (Pow.28)
3:43:32 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:43:32 PM  (Reporting)  1002993 Carlisle Garrison (Pow.9)
3:43:32 PM  (Reporting)  1014590 Carlisle Brigade (Pow.61)
3:43:32 PM  (Reporting)  1003033 Newcastle Garrison (Pow.8)
3:43:32 PM  (Reporting)  1013519 1st RFA (Pow.10)
3:43:32 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.28)
3:43:32 PM  (Reporting)  1014589 5th Scotland Bde (Pow.29)
3:43:32 PM  (Reporting)  1002535 Highlands Force (Pow.12)
3:43:32 PM  (Reporting)  1002923 Perth Garrison (Pow.7)
3:43:32 PM  (Reporting)  1002689 Nova Scotia Force (Pow.69)
3:43:32 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.17)
3:43:32 PM  (Reporting)  1002668 Lower Canada Force (Pow.189)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 351 Need 506  no group candidate found
3:43:32 PM  (Reporting)  Region 852 Bremen Pick 65 SelfVal 122 Need 351  no group candidate found
3:43:32 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 29 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Region 3890 Nova Scotia Pick 52 SelfVal 154 Need 0  no group candidate found
3:43:32 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:43:32 PM  (Reporting)  Region 149 Lisboa Pick 53 SelfVal 1423 Need 231  no group candidate found
3:43:32 PM  (Reporting)  Secondary Region 87 Liverpool Pick 34 has enough garrison (Value: 274) - evaluation skipped
3:43:32 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
3:43:32 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:43:32 PM  (Reporting)  Region 784 Vlissingen Pick 6 SelfVal 6 Need 506  no group candidate found
3:43:32 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 270 AINeed 60
3:43:32 PM  (Reporting)  Agenda: Defend, Value: 17550, Region: 517 Jersey
3:43:32 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 126 Plymouth Pick 29 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Region 789 Amsterdam Pick 24 SelfVal 24 Need 221  no group candidate found
3:43:32 PM  (Reporting)  Secondary Region 130 Bristol Pick 24 has enough garrison (Value: 274) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 35 has enough garrison (Value: 214) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 16 Dublin Pick 21 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 70 Newcastle Pick 11 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 62 Glasgow Pick 13 has enough garrison (Value: 232) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 516 Guernesey Pick 14 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 14 has enough garrison (Value: 260) - evaluation skipped
3:43:32 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 274 Need 231  no group candidate found
3:43:32 PM  (Reporting)  Region 3902 Cuba Pick 15 SelfVal 80 Need 214  no group candidate found
3:43:32 PM  (Reporting)  Secondary Region 98 Cardiff Pick 16 has enough garrison (Value: 277) - evaluation skipped
3:43:32 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 29 Need 109  no group candidate found
3:43:32 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 16 Need 960  no group candidate found
3:43:32 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
3:43:32 PM  (Reporting)  Secondary Region 84 Hull Pick 5 has enough garrison (Value: 0) - evaluation skipped
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:43:32 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1345 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 3 failed.
3:43:32 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _AFA_ 1014145 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3934 Commerce
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 0 failed.
3:43:32 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 828, Region: 156 Oporto
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 68 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _AFA_ 1014135 Lively Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3900, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron chance: 40 failed.
3:43:32 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Docking, Value: 2871, Region: 3912 West Africa
3:43:32 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1013332 Vengeance Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
3:43:32 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:43:32 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _AFA_ 1013345 Glory Sq. has been given the mission Agenda: Convoy Transport, Value: 4100, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1013345 Glory Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFA_ 1013870 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 15000, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFA_ 1014407 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
3:43:32 PM  (Reporting)  _AFA_ 1014134 Macedonian Sq. has been given the mission Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1014134 Macedonian Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  Disembark: British Detachment created in region Zuiderzee
3:43:32 PM  (Reporting)  _PFD_ Prepare for Disembark 1014599 XII. British Detachment, 4185 Zuiderzee, Pow:109, Count: 2(l 0/L 2/S 0) will land in 788 Leyden from 1013300 III. Fleet
3:43:32 PM  (Reporting)  Agenda: Landing, Value: 200, Region: 788 Leyden
3:43:32 PM  (Reporting)  _AFA_ 1013300 III. Fleet has been given the mission Agenda: Naval Calling, Value: 2350, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _AFA_ 1014401 4th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1014401 4th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5335, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _AFA_ 1014602 Revenge Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 11600, Region: 3926 Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Southeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 121 %
3:43:32 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 59265, Region: 4179 Deutsche Bucht
3:43:32 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 22116, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 101 %
3:43:32 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 19035, Region: 4179 Deutsche Bucht
3:43:32 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 10731, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2597, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _AFA_ 1014404 Harriett Sq. has been given the mission Agenda: Convoy Transport, Value: 2650, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1014404 Harriett Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFA_ 1014605 Clyde Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 8500, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron Auto success as amphib is planned and Probability was 76 %
3:43:32 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 20768, Region: 4179 Deutsche Bucht
3:43:32 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 9009, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _AFA_ 1014403 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27975, Region: 3926 Northeast Atlantic Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 121 %
3:43:32 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 49640, Region: 4278 El Ferrol
3:43:32 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 17766, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _AFA_ 1014402 Glasgow Sq. has been given the mission Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1014402 Glasgow Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _AFA_ 1014406 Active Sq. has been given the mission Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1014406 Active Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
3:43:32 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9436, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 21672, Region: 4134 Strait of Dover
3:43:32 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7788, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -30 failed.
3:43:32 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 18105, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 121 %
3:43:32 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 45756, Region: 4555 Haitian Sea
3:43:32 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 15288, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  _AFA_ 1014400 Nayaden Sq. has been given the mission Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  _AFO_ Adding supply transport 1014400 Nayaden Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:43:32 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 121 %
3:43:32 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 104076, Region: 4272 Euskadian Coast
3:43:32 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35700, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  Ended AssignFleetsOperations 1298 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  _CLO_ 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  _CLO_ 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 497 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:43:32 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:43:32 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:43:32 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:43:32 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 708 Palermo
3:43:32 PM  (Reporting)  Leader 1010063 Valetta Garrison relocated to 708 Palermo
3:43:32 PM  (Reporting)  Ended Collect Leaders 3 ms
3:43:32 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:43:32 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.83) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.78) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:3.35) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.46) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.50 - Nav:2.32) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014612 British Detachment is doing nothing in El Ferrol  Power: 60  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:43:32 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:43:32 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:325, Count: 2(l 1/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 45727, Region: 214 Ronda
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 45727, Region: 214 Ronda
3:43:32 PM  (Reporting)  1002619-Gibraltar Force Power:325 Health:100% Ronda>Ronda Mission:Keep Position Fitness:65% Need:664 Threat:492 GoalValue: 45727
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014614 British Detachment is doing nothing in Costa de la Luz  Power: 86  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014615 British Detachment is doing nothing in Costa de la Luz  Power: 76  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014613 British Detachment is doing nothing in Costa de la Luz  Power: 69  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2470, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
3:43:32 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2470, Count: 17(l 2/L 14/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:43:32 PM  (Reporting)  1007685-Mediterranean Fleet Power:2470 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4305 Strait of Gibraltar, Pow:50, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2550, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 828, Region: 156 Oporto
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 828, Region: 156 Oporto
3:43:32 PM  (Reporting)  1013869-Undauted Sq. Power:50 Health:100% Strait of Gibraltar>Oporto Mission:Naval Docking Fitness:92% Need:231 Threat:171 GoalValue: 828
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.30 - Core:0.32 - Nav:5.00) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  _ATG__ 1010063 Valetta Garrison Palermo Going against objective: 678 Napoli
3:43:32 PM  (Reporting)  _ATG__ 1013294 Sir James Henry Craig Palermo Going against objective: 678 Napoli
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Palermo  Power: 0  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Palermo  Power: 0  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9179, Region: 718 Valetta
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9179, Region: 718 Valetta
3:43:32 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:67% Need:0 Threat:0 GoalValue: 9179
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.64) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:326, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
3:43:32 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:326, Count: 5(l 1/L 1/S 3)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:43:32 PM  (Reporting)  1007447-Boulogne Observers Power:326 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4455, Region: 517 Jersey
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 17550, Region: 517 Jersey
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17550, Region: 517 Jersey
3:43:32 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 17550
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1084, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:43:32 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1084, Count: 11(l 2/L 8/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:43:32 PM  (Reporting)  1007478-Channel Fleet Power:1084 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014608 British Detachment is doing nothing in Pointe de Grave  Power: 95  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014610 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014609 British Detachment is doing nothing in Pointe de Grave  Power: 76  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:43:32 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:43:32 PM  (Reporting)  1007626-Rochefort Blockade Power:509 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.33 - Core:1.42 - Nav:4.42) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:43:32 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013857 VI. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ Starting merge 4 at start
3:43:32 PM  (Reporting)  _GTU_ Finished merge 4 now
3:43:32 PM  (Reporting)  _GTU_ 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1013857 VI. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  Ended AI Gather Units 14 ms
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013296 Coote' Force is doing nothing in Jamaica  Power: 50  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:214 Threat:75 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  1014118-McArthur's Bde Power:79 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:214 Threat:75 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:43:32 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Cuba Mission:Attack Fitness:50% Need:214 Threat:75 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014586 Jamaica Brigade is doing nothing in Jamaica  Power: 66  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013857 VI. British Detachment is doing nothing in Jamaica  Power: 48  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002732 Jamaica Fencibles is doing nothing in Jamaica  Power: 15  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014607 British Detachment is doing nothing in Jamaican Sea  Power: 71  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014606 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:43:32 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:43:32 PM  (Reporting)  1007791-Jamaca Squadron Power:673 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014611 British Detachment is doing nothing in Caraibbean Sea  Power: 85  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1242, Count: 16(l 2/L 7/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:43:32 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1242, Count: 16(l 2/L 7/S 7)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:43:32 PM  (Reporting)  1007829-West Indies Squadron Power:1242 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7920, Region: 3908 Barbados
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7920, Region: 3908 Barbados
3:43:32 PM  (Reporting)  1002736-Barbados Force Power:147 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:164 GoalValue: 7920
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:3.82 - Core:5.00 - Nav:0.20) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:78, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1400, Region: 3917 Bengale
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1400, Region: 3917 Bengale
3:43:32 PM  (Reporting)  1013867-Gloire Sq. Power:78 Health:100% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1400
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014597 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014598 British Detachment is doing nothing in Coast of Carnatic  Power: 76  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
3:43:32 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:43:32 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014600 British Detachment is doing nothing in Zuiderzee  Power: 76  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013300 III. Fleet, 4185 Zuiderzee, Pow:138, Count: 2(l 0/L 2/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2350, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
3:43:32 PM  (Reporting)  1013300 III. Fleet Zuiderzee Health: 100 % will target  1007447 Boulogne Observers
3:43:32 PM  (Reporting)  1013300-III. Fleet Power:138 Health:100% Zuiderzee>Pas de Calais Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Arty 1002535 Highlands Force, 57 Edinburgh, Pow:12, Count: 2(l 1/L 0/S 1) in reserve
3:43:32 PM  (Reporting)  _RCA_ Arty 1013519 1st RFA, 57 Edinburgh, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
3:43:32 PM  (Reporting)  _RCA_ Arty 1002578 Fane' Force, 118 London, Pow:94, Count: 5(l 1/L 1/S 3) in reserve
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
3:43:32 PM  (Reporting)  _RCA_ Artillery 1002578 Fane' Force, 118 London, Pow:94, Count: 5(l 1/L 1/S 3) relocating toward 1013865 VIII. British Detachment, 105 Birmingham, Pow:22, Count: 2(l 0/L 1/S 1)
3:43:32 PM  (Reporting)  _RCA_ Artillery 1002535 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) relocating toward 118 London
3:43:32 PM  (Reporting)  _RCA_ Arty 1002535 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
3:43:32 PM  (Reporting)  _RCA_ Artillery 1013519 1st RFA, 118 London, Pow:26, Count: 1(l 0/L 0/S 1) relocating toward 118 London
3:43:32 PM  (Reporting)  _RCA_ Arty 1013519 1st RFA, 118 London, Pow:26, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:43:32 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014120 Kent Bde, 133 Portsmouth, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014593 Dundee's Brigade, 133 Portsmouth, Pow:65, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014591 Dundas F.' Force, 133 Portsmouth, Pow:277, Count: 7(l 1/L 6/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014121 Paget E.' Force, 133 Portsmouth, Pow:424, Count: 12(l 4/L 7/S 2) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002209 English Home Army, 133 Portsmouth, Pow:224, Count: 6(l 1/L 3/S 2) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:1042, Count: 10(l 3/L 6/S 4) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013318 3rd Scotland Bde, 67 Peebles, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1013864 1st Scotland Bde, 67 Peebles, Pow:48, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014383 VII. British Force, 67 Peebles, Pow:139, Count: 5(l 0/L 5/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ 1014388 2nd Scotland Bde, 57 Edinburgh, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:43:32 PM  (Reporting)  _GTU_ Starting merge 23 at start
3:43:32 PM  (Reporting)  _GTU_ Finished merge 22 now
3:43:32 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
3:43:32 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
3:43:32 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _GTU_ 1014383 VII. British Force, 67 Peebles, Pow:139, Count: 5(l 0/L 5/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ Dundas F.' Force gathering toward primary region (short distance)
3:43:32 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:43:32 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1013860 X. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1014388 2nd Scotland Bde, 57 Edinburgh, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1013318 3rd Scotland Bde, 67 Peebles, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
3:43:32 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _GTU_ Dundee's Brigade gathering toward primary region (short distance)
3:43:32 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:43:32 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
3:43:32 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _GTU_ 1013864 1st Scotland Bde, 67 Peebles, Pow:48, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ Kent Bde A transport fleet is heading toward the group, setting it to Wait for load
3:43:32 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
3:43:32 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:43:32 PM  (Reporting)  Ended AI Gather Units 295 ms
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  _GTG_ 1013865 Fane' Force, 105 Birmingham, Pow:104, Count: 7(l 1/L 2/S 4) is garrisoning 105 Birmingham and will absorb 1014594 IX. British Detachment
3:43:32 PM  (Reporting)  Ended GatherGarrisons 8 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  _ATG__ 1013508 2nd Transport Squadron Bristol Going against objective: 133 Portsmouth
3:43:32 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
3:43:32 PM  (Reporting)  _ATG__ 1014021 1st Frigate Squadron Yarmouth Going against objective: 118 London
3:43:32 PM  (Reporting)  _ATG__ 1013502 1st Transport Squadron Yarmouth Going against objective: 118 London
3:43:32 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
3:43:32 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
3:43:32 PM  (Reporting)  _ATG__ 1013514 1st Scouting Squadron Hull Going against objective: 118 London
3:43:32 PM  (Reporting)  _ATG__ 1013860 X. British Detachment Belfast Going against objective: 118 London
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 8 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 50 Balmoral, Pow:8, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:43:32 PM  (Reporting)  1002927-Aberdeen Garrison Power:8 Health:100% Balmoral>Aberdeen Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 48 Fort William, Pow:7, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3350, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:43:32 PM  (Reporting)  1002931-Inverness Garrison Power:7 Health:100% Fort William>Inverness Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 59 Greenock, Pow:7, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3600, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  1002923-Perth Garrison Power:7 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002535 Highlands Force is doing nothing in London  Power: 15  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  1014589-5th Scotland Bde Power:29 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in Edinburgh  Power: 28  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013519 1st RFA, 118 London, Pow:26, Count: 1(l 0/L 0/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  1013519-1st RFA Power:26 Health:100% London>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 70 Newcastle, Pow:8, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3100, Region: 70 Newcastle
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:43:32 PM  (Reporting)  1003033-Newcastle Garrison Power:8 Health:100% Newcastle>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014383 VII. British Force is doing nothing in Peebles  Power: 139  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in Peebles  Power: 48  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013318 3rd Scotland Bde is doing nothing in Peebles  Power: 35  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 67 Peebles, Pow:4, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4600, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:43:32 PM  (Reporting)  1002919-Edinburgh Garrison Power:4 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 72 Carlisle, Pow:61, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:43:32 PM  (Reporting)  1014590-Carlisle Brigade Power:61 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 72 Carlisle, Pow:9, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:43:32 PM  (Reporting)  1002993-Carlisle Garrison Power:9 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013860 X. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013859 XI. British Detachment, 80 Leeds, Pow:50, Count: 2(l 0/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:43:32 PM  (Reporting)  1013859-XI. British Detachment Power:50 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002935 Leeds Garrison, 79 Manchester, Pow:86, Count: 3(l 1/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:43:32 PM  (Reporting)  1002935-Leeds Garrison Power:86 Health:100% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 79 Manchester, Pow:6, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2850, Region: 79 Manchester
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:43:32 PM  (Reporting)  1014595-Leeds HG Power:6 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013514 1st Scouting Squadron is doing nothing in Hull  Power: 2  HealthPerc: 50
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 79  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 89 Stockport, Pow:4, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
3:43:32 PM  (Reporting)  1002945-Manchester Garrison Power:4 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 90 Lincoln, Pow:180, Count: 4(l 3/L 2/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 108 Leicester
3:43:32 PM  (Reporting)  1002479-Hannover Expedition Power:180 Health:100% Lincoln>Leicester Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013865 Fane' Force, 105 Birmingham, Pow:158, Count: 9(l 1/L 3/S 5)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  1013865-Fane' Force Power:158 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002962 Norwich Garrison, 120 Yarmouth, Pow:4, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4300, Region: 120 Yarmouth
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 112 Norwich
3:43:32 PM  (Reporting)  1002962-Norwich Garrison Power:4 Health:100% Yarmouth>Norwich Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013502 1st Transport Squadron is doing nothing in Yarmouth  Power: 0  HealthPerc: 43
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014021 1st Frigate Squadron is doing nothing in Yarmouth  Power: 0  HealthPerc: 36
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 106 Oxford, Pow:297, Count: 1(l 1/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:297 Health:100% Oxford>Birmingham Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:4, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4500, Region: 121 Ipswich
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
3:43:32 PM  (Reporting)  1003041-Yarmouth Garrison Power:4 Health:100% Ipswich>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 19  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014381 Craufurd J. C.' Force is doing nothing in Cork  Power: 253  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 100 Hereford, Pow:54, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 98 Cardiff
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  1003016-Cardiff Garrison Power:54 Health:100% Hereford>Birmingham Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014596 Wales HG, 100 Hereford, Pow:5, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:43:32 PM  (Reporting)  1014596-Wales HG Power:5 Health:100% Hereford>Birmingham Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1003049 Leicester Garrison, 115 Bedford, Pow:2, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4600, Region: 118 London
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  1003049-Leicester Garrison Power:2 Health:100% Bedford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013322 Manchester Brigade, 114 Swindon, Pow:49, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  1013322-Manchester Brigade Power:49 Health:100% Swindon>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014401 4th Transport Sq., 4109 Milford Haven, Pow:6, Count: 1(l 0/L 0/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  1014401-4th Transport Sq. Power:6 Health:100% Milford Haven>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014588 IV. British Detachment is doing nothing in London  Power: 103  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 118 London, Pow:14, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 122 Colchester
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 122 Colchester
3:43:32 PM  (Reporting)  1002984-Colchester Garrison Power:14 Health:100% London>Colchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 194  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014126 Dalhousie' Force is doing nothing in London  Power: 210  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013316 Norwich Brigade, 133 Portsmouth, Pow:42, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  1013316-Norwich Brigade Power:42 Health:100% Portsmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013496 1st Merchant Fleet is doing nothing in London  Power: 4  HealthPerc: 60
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013310 Wessex HG, 135 Guildford, Pow:4, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4600, Region: 118 London
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1013310-Wessex HG Power:4 Health:100% Guildford>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1013508 2nd Transport Squadron is doing nothing in Bristol  Power: 0  HealthPerc: 43
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 140 Dover, Pow:162, Count: 5(l 1/L 3/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
3:43:32 PM  (Reporting)  1003002-Dover Garrison Power:162 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014602 Revenge Sq., 4134 Strait of Dover, Pow:116, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 11600, Region: 3926 Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 11600, Region: 3926 Northeast Atlantic Trade
3:43:32 PM  (Reporting)  1014602-Revenge Sq. Power:116 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 11600
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014601 British Detachment is doing nothing in Strait of Dover  Power: 95  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:43:32 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:43:32 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:43:32 PM  (Reporting)  1007380-Home Fleet Power:1312 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:1042, Count: 10(l 3/L 6/S 4)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1013351-Hill' Force Power:1042 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002209 English Home Army, 133 Portsmouth, Pow:487, Count: 18(l 5/L 10/S 4)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1002209-English Home Army Power:487 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014591 Dundas F.' Force, 133 Portsmouth, Pow:277, Count: 7(l 1/L 6/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:43:32 PM  (Reporting)  1014591-Dundas F.' Force Power:277 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1002970-Winchester Garrison Power:81 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014593 Dundee's Brigade, 133 Portsmouth, Pow:65, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:43:32 PM  (Reporting)  1014593-Dundee's Brigade Power:65 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014120 Kent Bde, 133 Portsmouth, Pow:21, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1014120-Kent Bde Power:21 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 128 Exeter, Pow:8, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3000, Region: 126 Plymouth
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:43:32 PM  (Reporting)  1013311-Cornwall HG Power:8 Health:100% Exeter>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:306, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:43:32 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:306, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:43:32 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:306, Count: 8(l 1/L 7/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:43:32 PM  (Reporting)  1007527-Medway Squadron Power:306 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 4129 Beachy Head, Pow:4, Count: 2(l 0/L 0/S 2)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2597, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2597, Region: 133 Portsmouth
3:43:32 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Beachy Head>Portsmouth Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2597
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014603 British Detachment is doing nothing in Isle of Wight  Power: 85  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014605 Clyde Sq., 4128 Isle of Wight, Pow:85, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 8500, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 8500, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  1014605-Clyde Sq. Power:85 Health:100% Isle of Wight>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 8500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014604 British Detachment is doing nothing in Isle of Wight  Power: 30  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:467, Count: 7(l 1/L 5/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:43:32 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:467, Count: 7(l 1/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:43:32 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:467, Count: 7(l 1/L 5/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:43:32 PM  (Reporting)  1007586-Portsmouth Squadron Power:467 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 189  HealthPerc: 100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:17, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3550, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
3:43:32 PM  (Reporting)  1013337-Nova Scotia Militia Power:17 Health:100% Lower Canada>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:69, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:43:32 PM  (Reporting)  1002689-Nova Scotia Force Power:69 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:43:32 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.83) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:165, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:43:32 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:165, Count: 3(l 1/L 2/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:43:32 PM  (Reporting)  1007764-African Squadron Power:165 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 4559 Gulf of Guinea, Pow:42, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 819, Region: 156 Oporto
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  1013332-Vengeance Sq. Power:42 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:1.46) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:43:32 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:43:32 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:43:32 PM  (Reporting)  End of AI Gather Units
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.83) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  _ATG__ 1014598 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:43:32 PM  (Reporting)  _ATG__ 1014597 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.78) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014145 IV. Fleet, 3934 Commerce, Pow:467, Count: 10(l 0/L 7/S 3)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3934 Commerce
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3934 Commerce
3:43:32 PM  (Reporting)  1014145-IV. Fleet Power:467 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014404 Harriett Sq., 4115 Northwestern Approaches, Pow:53, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5400, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2650, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5400, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  1014404-Harriett Sq. Power:53 Health:100% Northwestern Approaches>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5400
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014402 Glasgow Sq., 4117 Southwestern Approaches, Pow:72, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7400, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  1014402-Glasgow Sq. Power:72 Health:100% Southwestern Approaches>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014406 Active Sq., 4117 Southwestern Approaches, Pow:63, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6500, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  1014406-Active Sq. Power:63 Health:100% Southwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3150
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014400 Nayaden Sq., 4287 South Lusitanian Sea, Pow:59, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  1014400-Nayaden Sq. Power:59 Health:100% South Lusitanian Sea>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.21 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:3.35) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014135 Lively Sq., 3927 Southeast Atlantic Trade, Pow:52, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3900, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3900, Region: 3927 Southeast Atlantic Trade
3:43:32 PM  (Reporting)  1014135-Lively Sq. Power:52 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3900
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.01 - Core:5.00 - Nav:1.46) ***
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:43:32 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Arties
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:43:32 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:43:32 PM  (Reporting)  Ended Receive Supplies
3:43:32 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:43:32 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  _ATG__ 1014613 British Detachment Costa de la Luz Going against objective: 16 Dublin
3:43:32 PM  (Reporting)  _ATG__ 1014615 British Detachment Costa de la Luz Going against objective: 211 Gibraltar
3:43:32 PM  (Reporting)  _ATG__ 1014614 British Detachment Costa de la Luz Going against objective: 149 Lisboa
3:43:32 PM  (Reporting)  _ATG__ 1014612 British Detachment El Ferrol Going against objective: 16 Dublin
3:43:32 PM  (Reporting)  _ATG__ 1014611 British Detachment Caraibbean Sea Going against objective: 211 Gibraltar
3:43:32 PM  (Reporting)  _ATG__ 1014609 British Detachment Pointe de Grave Going against objective: 149 Lisboa
3:43:32 PM  (Reporting)  _ATG__ 1014610 British Detachment Pointe de Grave Going against objective: 856 Delmenhorst
3:43:32 PM  (Reporting)  _ATG__ 1014608 British Detachment Pointe de Grave Going against objective: 211 Gibraltar
3:43:32 PM  (Reporting)  _ATG__ 1014606 British Detachment Jamaican Sea Going against objective: 126 Plymouth
3:43:32 PM  (Reporting)  _ATG__ 1014607 British Detachment Jamaican Sea Going against objective: 149 Lisboa
3:43:32 PM  (Reporting)  _ATG__ 1014604 British Detachment Isle of Wight Going against objective: 211 Gibraltar
3:43:32 PM  (Reporting)  _ATG__ 1014603 British Detachment Isle of Wight Going against objective: 149 Lisboa
3:43:32 PM  (Reporting)  _ATG__ 1014601 British Detachment Strait of Dover Going against objective: 4130 The Channel
3:43:32 PM  (Reporting)  _ATG__ 1014600 British Detachment Zuiderzee Going against objective: 149 Lisboa
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 11 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013345 Glory Sq., 4077 Southeastern Orkneys, Pow:82, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 4800, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4100, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 4100, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  1013345-Glory Sq. Power:82 Health:100% Southeastern Orkneys>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 4100
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1013870 VII. Fleet, 3925 Western Approaches Trade, Pow:163, Count: 4(l 0/L 3/S 1)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 15000, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 15000, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  1013870-VII. Fleet Power:163 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 15000
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014407 VIII. Fleet, 3924 North Sea Trade, Pow:127, Count: 2(l 0/L 2/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
3:43:32 PM  (Reporting)  1014407-VIII. Fleet Power:127 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014134 Macedonian Sq., 4095 North Atlantic, Pow:72, Count: 1(l 0/L 1/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3750, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3600, Region: 3925 Western Approaches Trade
3:43:32 PM  (Reporting)  1014134-Macedonian Sq. Power:72 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3600
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  1014599 XII. British Detachment, 4185 Zuiderzee, Pow:109, Count: 2(l 0/L 2/S 0) Keeping only Disembark goal.
3:43:32 PM  (Reporting)  List of Agendas for 1014599 XII. British Detachment, 4185 Zuiderzee, Pow:109, Count: 2(l 0/L 2/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Landing, Value: 200, Region: 788 Leyden
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 200, Region: 788 Leyden
3:43:32 PM  (Reporting)  1014599-XII. British Detachment Power:109 Health:100% Zuiderzee>Leyden Mission:Landing Fitness:100% Need:23 Threat:98 GoalValue: 200
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  List of Agendas for 1014403 VI. Fleet, 3926 Northeast Atlantic Trade, Pow:373, Count: 5(l 0/L 5/S 0)
3:43:32 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27975, Region: 3926 Northeast Atlantic Trade
3:43:32 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27975, Region: 3926 Northeast Atlantic Trade
3:43:32 PM  (Reporting)  1014403-VI. Fleet Power:373 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27975
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:43:32 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:43:32 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:43:32 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:43:32 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 10 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 8 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 43 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Adding stack 1014591 Dundas F.' Force, 133 Portsmouth, Pow:277, Count: 7(l 1/L 6/S 0)
3:43:32 PM  (Reporting)  Adding stack 1002209 English Home Army, 133 Portsmouth, Pow:487, Count: 18(l 5/L 10/S 4)
3:43:32 PM  (Reporting)  Adding stack 1014126 Dalhousie' Force, 118 London, Pow:210, Count: 6(l 1/L 5/S 0)
3:43:32 PM  (Reporting)  Adding stack 1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0)
3:43:32 PM  (Reporting)  Adding stack 1014383 VII. British Force, 67 Peebles, Pow:139, Count: 5(l 0/L 5/S 0)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:43:32 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:43:32 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:43:32 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:43:32 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:43:32 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:43:32 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:43:32 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:43:32 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:43:32 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  ApplyAgenda AutoMerge
3:43:32 PM  (Reporting)  AI Process done in  23027 ms
3:43:32 PM  (Reporting)  Processing  1000003 Russia
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:43:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:43:32 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: no AtWarThreat: no At PeaceThreat: no
3:43:32 PM  (Reporting)  Pounds Availability Plentiful Stock 970 Expected 150 Balance -15
3:43:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
3:43:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
3:43:32 PM  (Reporting)  Victory points Availability Plentiful Stock 3252 Expected 105 Balance 0
3:43:32 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
3:43:32 PM  (Reporting)  Conscripts Availability Average Stock 157 Expected 105 Balance -11
3:43:32 PM  (Reporting)  War supplies Availability Very High Stock 199 Expected 75 Balance 0
3:43:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 52 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Horses Availability Plentiful Stock 788 Expected 30 Balance 0
3:43:32 PM  (Reporting)    1008267 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 5791, Region: 2815 Odessa EndTurn 2645
3:43:32 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2449, Region: 2819 Nikolaiev EndTurn 2645
3:43:32 PM  (Reporting)    1008328 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3159, Region: 3509 Astrakhan EndTurn 2645
3:43:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:43:32 PM  (Reporting)  Ended BuildReplacements 13 ms
3:43:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:43:32 PM  (Reporting)  Sending proposal: *we can*
3:43:32 PM  (Reporting)  *** Checking new proposals ***
3:43:32 PM  (Reporting)  Proposing to 1000007 Ottoman
3:43:32 PM  (Reporting)  Checking 23 Request Supply Right
3:43:32 PM  (Reporting)  Still checking 23 Request Supply Right
3:43:32 PM  (Reporting)  Item is a Various entry, chance 0
3:43:32 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Ottoman chance 0
3:43:32 PM  (Reporting)  Proposing to 1000039 Chechenia
3:43:32 PM  (Reporting)  Checking 23 Request Supply Right
3:43:32 PM  (Reporting)  Proposing to 1000034 Azeria
3:43:32 PM  (Reporting)  Checking 50 Degrade Relationship
3:43:32 PM  (Reporting)  Proposing to 1000019 Sweden
3:43:32 PM  (Reporting)  Checking 23 Request Supply Right
3:43:32 PM  (Reporting)  Still checking 23 Request Supply Right
3:43:32 PM  (Reporting)  Item is a Various entry, chance 0
3:43:32 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Sweden chance 0
3:43:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 125 ms
3:43:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2022 Alanya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 112 target region was 3437 Privolsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2712 Drahicin
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 1654 Bukojno
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 37 target region was 2625 Luga
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 118 London
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3406 Ruzaevka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3003 Buy
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4288 Bahia de Setubal
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 10 target region was 2854 Ekaterinoslav
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4347 Costa di Lucania
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2754 Manevychi
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 4061 Icelandic Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 306 Villanueva
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1042 Schlawe
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3646 Zugdidi
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2267 Al Basra
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4471 Coast of Samaria
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2221 Ash Sharqat
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 568 Morhange
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3148 Dvorichna
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1871 Veliko Tarnovo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 112 target region was 3122 Mashivka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4515 Kertch Straits
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1284 Gyula
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1507 Risoer
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3903 Jamaica
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3429 Ouvarovo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2720 Zlobyn
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3533 Zimovniki
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3133 Stoipel
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 594 Asti
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4276 Cabo de Penas
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 112 target region was 1400 Siedlce
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4546 South Caspian Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4481 Sea of Cyprus
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 14 target region was 947 Hamburg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3337 Dryazgy
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1523 Fredrikstad
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2190 Tal Afar
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3792 Monastir
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2871 Rechikov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2437 Grobin
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1061 Warten
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3743 Tihert
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2946 Staritsa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3811 Nalut
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1340 Stryj
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You already have another decision with an attribute that must be unique within the region: . . Success Chance was 112 target region was 2815 Odessa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2472 Vilnius
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 572 Saint Die
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3286 Vorsma
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2203 Kirkuk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 4069 Shetland Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4514 Taman Bay
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3495 Derbety
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2665 Velikie Luki
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2237 Jalula
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3057 Beleye Berega
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3726 Ouezzane
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3587 Zelenokumsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1984 Kalkan
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1184 Trbovlje
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3971 Rhein
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 125 Barnstaple
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3663 Dalarik
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1134 Crudin
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 112 target region was 3456 Elizavetovka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 112 target region was 3024 Kovrov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 870 Braunschweig
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2084 Akincilar
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1238 Slavskoie
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2834 Haysin
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2411 Al Burj
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1020 Sprottau
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 4236 Gulf of Riga
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 4019 Dniepr Bend
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4119 Channel Entrance
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2784 Naroditchy
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2872 Novozybkov
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4159 Stromfjord
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 648 Firenze
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1840 Tzaribrod
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4129 Beachy Head
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2367 Hasna
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 807 Koeln
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 559 Vouziers
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4085 Rockall
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4512 Cape Sarytch
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 4429 Central Lybian Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 112 target region was 2633 Krettsy
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 566 Briey
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2405 Cairo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 973 Berlin
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3377 Arkhangelskoie
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 199 Guernica
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4072 Sea of Norway
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2367 Hasna
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 504 Rennes
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 836 Lippstadt
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3800 La Skhirra
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 280 Guadalajara
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 402 Mende
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 522 Saint Lo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 916 Erlaengen
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1242 Veszprem
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 236 Ardila
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4332 Cote du Languedoc
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 368 Ruffec
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1157 Steyr
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1 Londonderry
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 840 Arnsberg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2095 Ispir
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2104 Sariz
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 453 Oyonax
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 613 Milano
3:43:32 PM  (Reporting)  Ended HandleRegionsDecisions 8169 ms
3:43:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:43:32 PM  (Reporting)  Steel Level 6 Amount 199
3:43:32 PM  (Reporting)  Money Level 5 Amount 970
3:43:32 PM  (Reporting)  Conscripts Level 2 Amount 157
3:43:32 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:43:32 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
3:43:32 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
3:43:32 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
3:43:32 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
3:43:32 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
3:43:32 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
3:43:32 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
3:43:32 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
3:43:32 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
3:43:32 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
3:43:32 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 10
3:43:32 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
3:43:32 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 17
3:43:32 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
3:43:32 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 25
3:43:32 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
3:43:32 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
3:43:32 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
3:43:32 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 44
3:43:32 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
3:43:32 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
3:43:32 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
3:43:32 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:43:32 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:43:32 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:43:32 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:43:32 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 4
3:43:32 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:43:32 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
3:43:32 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:43:32 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:43:32 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
3:43:32 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
3:43:32 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:43:32 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
3:43:32 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
3:43:32 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
3:43:32 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:43:32 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
3:43:32 PM  (Reporting)  Number of Draw 8
3:43:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 157 360 WSU 199 0 Money 970 152
3:43:32 PM  (Reporting)  Picking 186 Opolchenye Brigade 1805
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 157 180 WSU 199 0 Money 970 216
3:43:32 PM  (Reporting)  Picking 197 Supply Brigade 1805
3:43:32 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 157 240 WSU 199 0 Money 970 180
3:43:32 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
3:43:32 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 157 370 WSU 199 20 Money 970 264
3:43:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 157 360 WSU 199 0 Money 970 152
3:43:32 PM  (Reporting)  Picking 207 Balloon Observation Bn
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:43:32 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Recruitment Area: Russia
3:43:32 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:43:32 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 157 372 WSU 199 0 Money 970 352
3:43:32 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
3:43:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
3:43:32 PM  (Reporting)  Ended BuildNewUnits Bought: 2 61 ms
3:43:32 PM  (Reporting)  AI Process done in  8888 ms
3:43:32 PM  (Reporting)  Processing  1000004 Austria
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:43:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:43:32 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: no AtWarThreat: no At PeaceThreat: no
3:43:32 PM  (Reporting)  Pounds Availability Plentiful Stock 2092 Expected 124 Balance -8
3:43:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
3:43:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
3:43:32 PM  (Reporting)  Victory points Availability Plentiful Stock 2708 Expected 87 Balance 0
3:43:32 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
3:43:32 PM  (Reporting)  Conscripts Availability Very Low Stock 11 Expected 87 Balance -10
3:43:32 PM  (Reporting)  War supplies Availability Plentiful Stock 291 Expected 62 Balance 0
3:43:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 63 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Horses Availability Plentiful Stock 509 Expected 25 Balance 0
3:43:32 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Attack, Value: 0, Region: 934 Muenchen EndTurn 2645
3:43:32 PM  (Reporting)  *** Faction-wide algorithms ***
3:43:32 PM  (Reporting)  Ended BuildReplacements 7 ms
3:43:32 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:43:32 PM  (Reporting)  Checking Request Passage Right sent by 1000003 Russia rels 81
3:43:32 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  86 %
3:43:32 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 91
3:43:32 PM  (Reporting)  Accepted!
3:43:32 PM  (Reporting)  Sending proposal: *we can*
3:43:32 PM  (Reporting)  *** Checking new proposals ***
3:43:32 PM  (Reporting)  Proposing to 1000005 Prussia
3:43:32 PM  (Reporting)  Checking 50 Degrade Relationship
3:43:32 PM  (Reporting)  Proposing to 1000007 Ottoman
3:43:32 PM  (Reporting)  Checking 43 Forge Casus-Belli
3:43:32 PM  (Reporting)  Still checking 43 Forge Casus-Belli
3:43:32 PM  (Reporting)  Is a CB, chance 9
3:43:32 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Ottoman chance 9
3:43:32 PM  (Reporting)  Proposing to 1000026 Moldavia
3:43:32 PM  (Reporting)  Proposing to 1000005 Prussia
3:43:32 PM  (Reporting)  Checking 20 Give Supply Right
3:43:32 PM  (Reporting)  Still checking 20 Give Supply Right
3:43:32 PM  (Reporting)  Item is a Various entry, chance 6
3:43:32 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Supply Right toward Prussia chance 6
3:43:32 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
3:43:32 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4218 Wisla Haf
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2388 Naghadeh
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3430 Zerdhevka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1918 Lamia
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3802 Mareth
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3344 Galovonsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2254 Al Hamzah
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3573 Goriatch
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 949 Luebeck
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 851 Bremerhaven
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 22 Carlow
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 254 Avila
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3868 Novospasskoye
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3779 Bizerte
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3873 Buinsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 983 Eisenach
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2082 Akcaabat
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 91 Grimsby
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3937 Shannon
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3521 Kopanovka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3726 Ouezzane
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1946 Karacabey
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 4674 Corte
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3007 Nefedovo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4425 Misuratah Bay
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2042 Emirgazi
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 123 Penzance
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3165 Tchertkovo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2507 Hlusk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 8 Belfast
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4007 Prut Confluent
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2653 Petchory
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 354 Angoulme
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2253 Diwaniya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3975 Bas Rhin
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2248 Sush
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1772 Corabia
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2528 Polotsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2341 Otaybah
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 934 Muenchen
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 403 Rodez
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3514 Krasnydar
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 820 Zweibrucken
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3722 Ceuta
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 422 Frejus
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 175 Reinosa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4531 Gulf of Karasu
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4424 West Lybian Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 961 Guestrow
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 57 target region was 1291 Szeged
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2961 Pestovo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3313 Riajsk
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3671 Telavi
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 3736 Beni Saf
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1717 Priboj
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4197 South Oresund
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2281 As Salman
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1255 Ujgorod
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4299 Ras Essaouira
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 547 Saint Omer
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4452 Saronic Gulf
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 389 Ussel
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3064 Arsenevo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 860 Celle
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3619 Tuapse
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2399 El Fayum
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2812 Novaia Ivanovka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 57 target region was 1115 Limmetz
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1415 Mlawa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1430 Preussisch Eylan
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3272 Kazamev
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1906 Kozani
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2949 Dubna
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3656 Gori
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 225 Velez
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4541 Black Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3220 Nova Khakhovka
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3119 Poltava
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 755 Chimay
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 863 Wittingen
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 57 target region was 1253 Miskolc
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1403 Zegrze
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1865 Radnevo
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2176 Baskale
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 809 Bad Godesberg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2401 Saqqarah
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1843 Sofia
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2114 Goksuen
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2229 Karbala
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 223 Granada
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2425 Medze
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1778 Buzau
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3708 Rabat
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3476 Oblivskaya
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2231 Musayib
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 265 Tomelloso
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2830 Vinnytsa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2741 Loiev
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3156 Kazachok
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1510 Tonsberg
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 401 Aumont
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4544 Southeastern Black Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2297 Tadmur
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4025 Berezina Confluent
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2944 Rjev
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4384 Golfo di Taranto
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 3827 El Agheila
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2927 Peno
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1912 Vonitsa
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 116 Cambridge
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1524 Halden
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1382 Zurardow
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 1379 Radomsko
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4386 Northwestern Ionian Sea
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 686 Brindisi
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4547 Persian Gulf
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 828 Muenster
3:43:32 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 129 Weymouth
3:43:32 PM  (Reporting)  Ended HandleRegionsDecisions 4163 ms
3:43:32 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:43:32 PM  (Reporting)  Steel Level 6 Amount 291
3:43:32 PM  (Reporting)  Money Level 6 Amount 2092
3:43:32 PM  (Reporting)  Conscripts Level 1 Amount 11
3:43:32 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:43:32 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:43:32 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:43:32 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
3:43:32 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:43:32 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
3:43:32 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:43:32 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
3:43:32 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
3:43:32 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
3:43:32 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:43:32 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
3:43:32 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:43:32 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
3:43:32 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
3:43:32 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
3:43:32 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:43:32 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:43:32 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:43:32 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:43:32 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:43:32 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
3:43:32 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
3:43:32 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
3:43:32 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:43:32 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:43:32 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:43:32 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:43:32 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 0
3:43:32 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
3:43:32 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
3:43:32 PM  (Reporting)  Number of Draw 8
3:43:32 PM  (Reporting)  Picking 313 Fortress Battery 1805
3:43:32 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 96 WSU 291 72 Money 2092 480
3:43:32 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
3:43:32 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 2092 180
3:43:32 PM  (Reporting)  Picking 314 Coastal Battery 1805
3:43:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 96 WSU 291 72 Money 2092 480
3:43:32 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:43:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 26 WSU 291 56 Money 2092 204
3:43:32 PM  (Reporting)  Picking 310 Line Garrison 1805
3:43:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 2092 144
3:43:32 PM  (Reporting)  Picking 296 Landwehr Infantry Brigade 1805
3:43:32 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 2092 96
3:43:32 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
3:43:32 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 360 WSU 291 0 Money 2092 152
3:43:32 PM  (Reporting)  Picking 323 Field Hospital
3:43:32 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:43:32 PM  (Reporting)  Too costly compared to National assets, skipped
3:43:32 PM  (Reporting)  Assets/Costs: Conscripts 11 80 WSU 291 0 Money 2092 160
3:43:32 PM  (Reporting)  Ended BuildNewUnits Bought: 0 35 ms
3:43:32 PM  (Reporting)  AI Process done in  4529 ms
3:43:32 PM  (Reporting)  Processing  1000005 Prussia
3:43:32 PM  (Reporting)  
3:43:32 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:43:32 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:43:32 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:43:32 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7300 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
3:43:32 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
3:43:32 PM  (Reporting)  _FIT_ Ended AIInitTheaters 431 ms
3:43:32 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
3:43:32 PM  (Reporting)  Pounds Availability Plentiful Stock 783 Expected 92 Balance -6
3:43:32 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
3:43:32 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
3:43:32 PM  (Reporting)  Victory points Availability Plentiful Stock 2627 Expected 64 Balance 0
3:43:32 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
3:43:32 PM  (Reporting)  Conscripts Availability Low Stock 29 Expected 64 Balance -6
3:43:32 PM  (Reporting)  War supplies Availability Plentiful Stock 233 Expected 46 Balance 0
3:43:32 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Engagment Points Availability Plentiful Stock 42 Expected 0 Balance 0
3:43:32 PM  (Reporting)  Horses Availability Plentiful Stock 360 Expected 18 Balance 0
3:43:32 PM  (Reporting)   
3:43:32 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7300 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3813
3:52:17 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 13      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 24      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 53      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Final Gather Region for  342 Germany : 838 Kassel
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Prussia 1346 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 7 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Proposing to 1000004 Austria
3:52:17 PM  (Reporting)  Checking 35 Propose Mutual Passage
3:52:17 PM  (Reporting)  Still checking 35 Propose Mutual Passage
3:52:17 PM  (Reporting)  Item is a Various entry, chance 14
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Austria chance 14
3:52:17 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:52:17 PM  (Reporting)  Checking 13 Declare  War
3:52:17 PM  (Reporting)  Still checking 13 Declare  War
3:52:17 PM  (Reporting)  Is a War, DOW chance -1
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Mecklemburg chance -1
3:52:17 PM  (Reporting)  Proposing to 1000001 France
3:52:17 PM  (Reporting)  Checking 32 Request Passage Right
3:52:17 PM  (Reporting)  Still checking 32 Request Passage Right
3:52:17 PM  (Reporting)  Item is a Various entry, chance 0
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward France chance 0
3:52:17 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
3:52:17 PM  (Reporting)  Checking 50 Degrade Relationship
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
3:52:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1201 Austerlitz
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3996 Inn Confluent
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3640 Tskhinvali
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2436 Saldus
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3973 Main Confluent
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 971 Schwedt
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2741 Loiev
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 4522 Bay of Sochi
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3039 Korablino
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4422 Tripolitanian Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3909 Brazil
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2079 Giresun
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 455 Villefranche
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 198 Bilbao
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1327 Teschen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 3776 Ain Beda
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2698 Unechav
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 741 Feldkirch
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3979 Havel Confluent
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2659 Loknia
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3401 Zemetchino
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1908 Kitros
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 896 Donaueschingen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 10 Volunteers has 71 % to be played in 1072 Posen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 1826 Razgrad
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 470 Gray
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3497 Kapustin
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 646 Arezzo
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3061 Lyubokhna
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3098 Khostin
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 432 Orange
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1758 Mehadia
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 867 Schnakkenberg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3089 Shumakovo
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1972 Nazilli
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 763 Bastogne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2105 Kozan
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 892 Karlsruhe
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3494 Sarepta
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1986 Akdag
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 81 target region was 4673 Usedom
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4021 Psel Confluent
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1048 Rummelsburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1461 Heckerhoerde
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 905 Ansbach
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1172 Hallein
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 623 Padova
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 544 Lens
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3413 Syzgan
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1173 Bad Ischl
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1159 Melk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4490 Andros
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1177 Bled
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4461 Eastern Mediterranean Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3391 Buturlino
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 16 Dublin
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3046 Kaluga
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2767 Lanivtsy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3507 Zavetnoie
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3506 Starista
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3181 Aksay
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2553 Salme
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1015 Seftenberg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4386 Northwestern Ionian Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1878 Enez
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1078 Kutno
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2911 Kilmovitchy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2504 Stowbtsy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1062 Regenz
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4147 Western Scottish Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1131 Neuhaus
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2311 Hajin
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4388 Puglian Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 487 Troyes
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 414 Annonay
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 513 Le Mans
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4391 Testa del Gargano
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1490 Bergen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 539 Beauvais
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3719 Larache
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3059 Navlya
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1077 Neumark
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2116 Darica
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2821 Demidove
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2710 Pinsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1061 Warten
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2322 Masyaf
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3709 Casablanca
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1520 Vestby
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 563 Montmedy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 109 Boston
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1692 Krsko
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2646 Schlam
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 81 target region was 1387 Wielogora
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1048 Rummelsburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1285 Ineu
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2362 Beersheba
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1796 Tirgu Oena
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2359 Rafah
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1298 Resita
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2784 Naroditchy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3961 Bas Rhne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1862 Khardzali
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3358 Tsna
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2468 Utena
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 206 Arga
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1235 Beskid
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3187 Snejnoie
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1188 Leibnitz
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 802 Eupen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1117 Nimburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3340 Usman
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2862 Smila
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2512 Sloutsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3781 Tunis
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 37 Ullapool
3:52:17 PM  (Reporting)  Ended HandleRegionsDecisions 3205 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 233
3:52:17 PM  (Reporting)  Money Level 4 Amount 783
3:52:17 PM  (Reporting)  Conscripts Level 2 Amount 29
3:52:17 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:52:17 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:52:17 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:52:17 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:52:17 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:52:17 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:52:17 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:52:17 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
3:52:17 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
3:52:17 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:52:17 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:52:17 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
3:52:17 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
3:52:17 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:52:17 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:52:17 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
3:52:17 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:52:17 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:52:17 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:52:17 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:52:17 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:52:17 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:52:17 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
3:52:17 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:52:17 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:52:17 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
3:52:17 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
3:52:17 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:52:17 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:52:17 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
3:52:17 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:52:17 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
3:52:17 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
3:52:17 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
3:52:17 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 29 120 WSU 233 0 Money 783 144
3:52:17 PM  (Reporting)  Picking 361 Siege Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 29 96 WSU 233 120 Money 783 480
3:52:17 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 29 120 WSU 233 0 Money 783 144
3:52:17 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 29 120 WSU 233 0 Money 783 144
3:52:17 PM  (Reporting)  Picking 380 Supply Brigade 1805
3:52:17 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 29 240 WSU 233 0 Money 783 180
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:138, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:84, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:47, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008574 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1005194 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:78, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:78, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004793 Knigreich Preussen, 973 Berlin, Pow:0, Count: 3(l 2/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008565 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008556 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008546 Ostsee Flotte, 1419 Danzig, Pow:78, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:234, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:113, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  _SSU_ 1013551 Abt. I/Gd.Res.Fu.AR. 1, 1388 Warszawa, Pow:6, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  _SSU_ 1014300 Fu.AR. 1, 1072 Posen, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  _SSU_ 1013556 PB. 1 und PB. 2, 973 Berlin, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  _SSU_ 1014297 PB. 3 und PB. 4, 1419 Danzig, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  _SSU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  _SSU_ 1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:52:17 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:52:17 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 973 Berlin, Pow:573, Count: 9(l 4/L 6/S 0) will reinforce threatened border 947 Hamburg
3:52:17 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:52:17 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 989 Dessau, Pow:169, Count: 2(l 1/L 1/S 1) will reinforce threatened border 913 Bayreuth
3:52:17 PM  (Reporting)  Ended GarrisonBorders 117 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 973 Berlin, Pow:558, Count: 15(l 3/L 7/S 5)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:52:17 PM  (Reporting)  _PCO_ 1005126 Friedrich von Schmettau is now in Privileged Combine in 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1004801 August Neidhardt von Gneisenau is now in Privileged Combine in 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1005074 Arnim is now in Privileged Combine in 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1004803 Louis Ferdinand von Preussen is now in Privileged Combine in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ Werder has been merged into 1004801 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ Leibgarde has been merged into 1004803 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ Usedom Brigade has been merged into 1004803 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ Garde Bte has been merged into 1004803 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1. Brigade has been merged into 1004803 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 2. Brigade has been merged into 1004803 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 10 Reitende Bte has been merged into 1004803 Louis Ferdinand von Preussen(Louis Ferdinand von Preussen) in 1004798 Preussen Armee 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 869 Magdeburg
3:52:17 PM  (Reporting)  _PCO_ 1004801 August Neidhardt von Gneisenau 4 has his Privileged Combine status revoked 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1005074 Arnim 1 has his Privileged Combine status revoked 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  _PCO_ 1005126 Friedrich von Schmettau 1 has his Privileged Combine status revoked 1013353 Gneisenau' Force 973 Berlin
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 187 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014621 Prussian Detachment, 1419 Danzig, Pow:169, Count: 5(l 0/L 5/S 0) created
3:52:17 PM  (Reporting)  Ended SplitGroups 38 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 4 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Friedrich von Kalckreuth in Stettin has been detached from group 1005020 V. Armeekorps Pommern
3:52:17 PM  (Reporting)  _CLD_ Leader (Split Segment V) Kuhnheim in Stettin has been detached from group 1005020 V. Armeekorps Pommern
3:52:17 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Berlin has been detached from group 1013353 Gneisenau' Force
3:52:17 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014622 Friedrich von Kalckreuth 968 Stettin toward 1005020 V. Armeekorps Pommern, 968 Stettin, Pow:423, Count: 17(l 4/L 10/S 3)
3:52:17 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1014623 Kuhnheim 968 Stettin toward 1014621 Prussian Detachment, 1419 Danzig, Pow:169, Count: 5(l 0/L 5/S 0) Relocating
3:52:17 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
3:52:17 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1014624 Arnim 973 Berlin toward 1013353 Gneisenau' Force 973 Berlin Affinity 138
3:52:17 PM  (Reporting)  Ended Check Leaders 238 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 1 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 154
3:52:17 PM  (Reporting)  _BDA_ 9 groups can build a depot in theater Theater_Germany
3:52:17 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1014627 Prussian Detachment, 989 Dessau, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 1019 Glogau
3:52:17 PM  (Reporting)  Agenda: Build Depot, Value: 16250, Region: 1019 Glogau
3:52:17 PM  (Reporting)  Ended Build Depots Assets 286 ms
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  CheckForLandResupply Wartensleben' Force will resupply, in region 973 Berlin
3:52:17 PM  (Reporting)  CheckForLandResupply Prussian Detachment will resupply, in region 869 Magdeburg
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 11 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 7300 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 30 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004929 III. Armeekorps Sudprussen (Pow.597)
3:52:17 PM  (Reporting)  1014627 Lecoq Naschbub (Pow.0)
3:52:17 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.169)
3:52:17 PM  (Reporting)  1014300 Fu.AR. 1 (Pow.2)
3:52:17 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.355)
3:52:17 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.296)
3:52:17 PM  (Reporting)  1013556 PB. 1 und PB. 2 (Pow.2)
3:52:17 PM  (Reporting)  1013353 Gneisenau' Force (Pow.573)
3:52:17 PM  (Reporting)  1004798 Preussen Armee (Pow.558)
3:52:17 PM  (Reporting)  1005123 Wartensleben' Force (Pow.122)
3:52:17 PM  (Reporting)  1005020 V. Armeekorps Pommern (Pow.423)
3:52:17 PM  (Reporting)  1014297 PB. 3 und PB. 4 (Pow.1)
3:52:17 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.2)
3:52:17 PM  (Reporting)  1014621 Kuhnheim' Force (Pow.200)
3:52:17 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.382)
3:52:17 PM  (Reporting)  1013352 Rchel' Force (Pow.45)
3:52:17 PM  (Reporting)  1014305 2. Kavallerie-Brigade (Pow.0)
3:52:17 PM  (Reporting)  1004892 Ostpreussen K. (Pow.104)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 827 Minden Pick 7 SelfVal 251 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 1419 Danzig Pick 53 has enough garrison (Value: 237) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 96) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 24 has enough garrison (Value: 78) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 113) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 968 Stettin Pick 15 has enough garrison (Value: 212) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 1072 Posen Pick 14 has enough garrison (Value: 80) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 947 Hamburg Pick 26 has enough garrison (Value: 648) - evaluation skipped
3:52:17 PM  (Reporting)  Region 932 Regensburg Pick 5 SelfVal 207 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 5 SelfVal 203 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 1025 Breslau Pick 21 has enough garrison (Value: 138) - evaluation skipped
3:52:17 PM  (Reporting)  Region 934 Muenchen Pick 24 SelfVal 637 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 75) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 1019 Glogau Pick 8 has enough garrison (Value: 84) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 870 Braunschweig Pick 10 SelfVal 424 Need 60  no group candidate found
3:52:17 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 173 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 988 Cottbus Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 901 Stuttgart Pick 6 SelfVal 240 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 888 Frankfurt Pick 5 SelfVal 217 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 914 Nuernberg Pick 7 SelfVal 347 Need 60  no group candidate found
3:52:17 PM  (Reporting)  Region 835 Dortmund Pick 10 SelfVal 328 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 999 Leipzig Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 11 has enough garrison (Value: 92) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 1006 Dresden Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 838 Kassel Pick 12 SelfVal 384 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 900 Ulm Pick 13 SelfVal 403 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 6 has enough garrison (Value: 103) - evaluation skipped
3:52:17 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 358 Need 60  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 220 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 838 Kassel in theater 342 Germany
3:52:17 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:597, Count: 9(l 3/L 6/S 2) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:355, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:296, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:558, Count: 9(l 3/L 4/S 3) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1005020 V. Armeekorps Pommern, 968 Stettin, Pow:423, Count: 18(l 5/L 10/S 3) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014621 Kuhnheim' Force, 1419 Danzig, Pow:200, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:382, Count: 13(l 3/L 5/S 5) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:45, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:104, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ Starting merge 9 at start
3:52:17 PM  (Reporting)  _GTU_ Finished merge 9 now
3:52:17 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:558, Count: 9(l 3/L 4/S 3) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:355, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:382, Count: 13(l 3/L 5/S 5) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1005020 V. Armeekorps Pommern, 968 Stettin, Pow:423, Count: 18(l 5/L 10/S 3) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:296, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:45, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:597, Count: 9(l 3/L 6/S 2) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1014621 Kuhnheim' Force, 1419 Danzig, Pow:200, Count: 6(l 1/L 5/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:104, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  Ended AI Gather Units 16 ms
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  _ATG__ 1004929 III. Armeekorps Sudprussen Breslau Going against objective: 900 Ulm
3:52:17 PM  (Reporting)  _ATG__ 1005069 VI. Armeekorps Westfalen Magdeburg Going against objective: 914 Nuernberg
3:52:17 PM  (Reporting)  _ATG__ 1004987 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 901 Stuttgart
3:52:17 PM  (Reporting)  _ATG__ 1004798 Preussen Armee Berlin Going against objective: 934 Muenchen
3:52:17 PM  (Reporting)  _ATG__ 1005020 V. Armeekorps Pommern Stettin Going against objective: 914 Nuernberg
3:52:17 PM  (Reporting)  _ATG__ 1014621 Kuhnheim' Force Danzig Going against objective: 934 Muenchen
3:52:17 PM  (Reporting)  _ATG__ 1004827 Sachs-Weimar' Force Danzig Going against objective: 934 Muenchen
3:52:17 PM  (Reporting)  _ATG__ 1013352 Rchel' Force Danzig Going against objective: 900 Ulm
3:52:17 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Koenigsberg Going against objective: 914 Nuernberg
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 45 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Koenigsberg  Power: 104  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013352 Rchel' Force is doing nothing in Danzig  Power: 45  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004827 Sachs-Weimar' Force is doing nothing in Danzig  Power: 382  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014621 Kuhnheim' Force is doing nothing in Danzig  Power: 200  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008546 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008556 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1005020 V. Armeekorps Pommern is doing nothing in Stettin  Power: 423  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008565 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1005123 Wartensleben' Force, 966 Neuruppin, Pow:122, Count: 5(l 1/L 1/S 3)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 973 Berlin
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 973 Berlin
3:52:17 PM  (Reporting)  1005123-Wartensleben' Force Power:122 Health:100% Neuruppin>Berlin Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004798 Preussen Armee is doing nothing in Berlin  Power: 558  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 973 Berlin, Pow:573, Count: 9(l 4/L 6/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
3:52:17 PM  (Reporting)  1013353-Gneisenau' Force Power:573 Health:100% Berlin>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 296  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1005069 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 355  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 989 Dessau, Pow:169, Count: 1(l 1/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
3:52:17 PM  (Reporting)  1005105-Lecoq 'Korps' Power:169 Health:100% Dessau>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12300
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014627 Lecoq Naschbub, 989 Dessau, Pow:0, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16250, Region: 1019 Glogau
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
3:52:17 PM  (Reporting)  1014627-Lecoq Naschbub Power:0 Health:100% Dessau>Magdeburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004929 III. Armeekorps Sudprussen is doing nothing in Breslau  Power: 597  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Adding stack 1005020 V. Armeekorps Pommern, 968 Stettin, Pow:423, Count: 18(l 5/L 10/S 3)
3:52:17 PM  (Reporting)  Adding stack 1014621 Kuhnheim' Force, 1419 Danzig, Pow:200, Count: 6(l 1/L 5/S 0)
3:52:17 PM  (Reporting)  Splitting stack 1005020 V. Armeekorps Pommern, 968 Stettin, Pow:423, Count: 18(l 5/L 10/S 3) Leader 1005021 Friedrich von Kalckreuth
3:52:17 PM  (Reporting)  _SLS_ (Split LargeStack) 1005021 Friedrich von Kalckreuth will form a stack from 1005020 V. Armeekorps Pommern
3:52:17 PM  (Reporting)  Ended splitting stack 1005020 V. Armeekorps Pommern, 968 Stettin, Pow:131, Count: 6(l 2/L 4/S 0)
3:52:17 PM  (Reporting)  _SLS_  1014628 Prussian Detachment, 968 Stettin, Pow:413, Count: 12(l 3/L 6/S 3) formed
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 177 ms
3:52:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:52:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda AutoMerge
3:52:17 PM  (Reporting)  AI Process done in  7991 ms
3:52:17 PM  (Reporting)  Processing  1000006 Spain
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
3:52:17 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:52:17 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 354 South America
3:52:17 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6176 OwnPow Nav : 18 OppPow Nav : 2029
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:52:17 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2235 OppPow Land: 424 OwnPow Nav : 1671 OppPow Nav : 2440
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 4.37 5.00 Ratio Nav/NavCore: 0.57 5.00 Reg Count: 186 > 226
3:52:17 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 4183 OppPow Land: 30 OwnPow Nav : 1243 OppPow Nav : 1673
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 4.44 4.61 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:52:17 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1855 OppPow Land: 301 OwnPow Nav : 185 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 3.93 4.22 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:52:17 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:52:17 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2088 OppPow Land: 137 OwnPow Nav : 2 OppPow Nav : 449
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 59 > 91
3:52:17 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 272 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.91 Reg Count: 392 > 494
3:52:17 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 294 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:52:17 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:52:17 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:52:17 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:52:17 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:52:17 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 62
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:52:17 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 90 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 4 > 10
3:52:17 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 376 OwnPow Nav : 310 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:52:17 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 649 OwnPow Nav : 464 OppPow Nav : 1567
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.58 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
3:52:17 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 167 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.64 0.20 Reg Count: 57 > 184
3:52:17 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2123 OppPow Land: 5104 OwnPow Nav : 3914 OppPow Nav : 9899
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:52:17 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 167 OppPow Nav : 1361
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:52:17 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1778 OppPow Land: 725 OwnPow Nav : 952 OppPow Nav : 62
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.49 0.20 Reg Count: 200 > 526
3:52:17 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:52:17 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 358 OppPow Nav : 1626
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1790 ms
3:52:17 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1724 Expected 102 Balance -11
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 2203 Expected 72 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Average Stock 93 Expected 72 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 72 Balance -8
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 229 Expected 51 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Engagment Points Availability Plentiful Stock 45 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 527 Expected 20 Balance 0
3:52:17 PM  (Reporting)    1014423 Provisiones Toledo Agenda Kept Agenda: Resupply, Value: 100000, Region: 230 Cartagena EndTurn 2646
3:52:17 PM  (Reporting)    1014420 Morroco Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:52:17 PM  (Reporting)    1014428 Sirena Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:52:17 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2793
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2622
3:52:17 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2453
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
3:52:17 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:52:17 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:52:17 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:52:17 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 272 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
3:52:17 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 47      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 86      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 65      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:52:17 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 468 Overall power (enemies): 649 Ratio: 0.46
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  357
3:52:17 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 426 Total EnemyOwnerVal: 853 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 12      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 5       Force Need:  181     Threat: 134         
3:52:17 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 464 Overall power (enemies): 1567 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2235 Overall power (enemies): 424 Ratio: 4.37
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26210
3:52:17 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 811 Total EnemyOwnerVal: 1605 Discard %: 15
3:52:17 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 8       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 5       Force Need:  1265    Threat: 937         
3:52:17 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
3:52:17 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 82      Force Need:  396     Threat: 293         
3:52:17 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 4           
3:52:17 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  347     Threat: 257         
3:52:17 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1671 Overall power (enemies): 2440 Nav Ratio: 0.57
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1855 Overall power (enemies): 301 Ratio: 3.93
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1690
3:52:17 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 970 Total EnemyOwnerVal: 970 Discard %: 15
3:52:17 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 80      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 18      Force Need:  421     Threat: 75          
3:52:17 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 4183 Overall power (enemies): 30 Ratio: 4.44
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
3:52:17 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 80 Total EnemyOwnerVal: 161 Discard %: 15
3:52:17 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 25      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 63      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1243 Overall power (enemies): 1673 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6176 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1345
3:52:17 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 205 Total EnemyOwnerVal: 28591 Discard %: 15
3:52:17 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 12      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 22      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 15      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 112 Norwich (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 50      Force Need:  1020    Threat: 375         
3:52:17 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 16      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 18      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 18 Overall power (enemies): 2029 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 376 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  98
3:52:17 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 577 Total EnemyOwnerVal: 2309 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 294 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 40      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 80      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 62 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2088 Overall power (enemies): 137 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 44      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 45      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 2 Overall power (enemies): 449 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 90 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 358 Overall power (enemies): 1626 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 952 Overall power (enemies): 62 Nav Ratio: 0.49
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 167 Overall power (enemies): 1361 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3914 Overall power (enemies): 9899 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 464 Overall power (enemies): 1567 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1671 Overall power (enemies): 2440 Nav Ratio: 0.57
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1243 Overall power (enemies): 1673 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 18 Overall power (enemies): 2029 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 62 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 2 Overall power (enemies): 449 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 90 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 358 Overall power (enemies): 1626 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 952 Overall power (enemies): 62 Nav Ratio: 0.49
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 167 Overall power (enemies): 1361 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3914 Overall power (enemies): 9899 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
3:52:17 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:52:17 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
3:52:17 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:52:17 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 497 Brest
3:52:17 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:52:17 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:52:17 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
3:52:17 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
3:52:17 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
3:52:17 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
3:52:17 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:52:17 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:52:17 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:52:17 PM  (Reporting)  Final Gather Region for  341 Low Countries : 775 Antwerpen
3:52:17 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Spain 3173 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 8 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  Checking wars, we have 1 underway
3:52:17 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
3:52:17 PM  (Reporting)  AcceptChance 22 Rolled 95
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Proposing to 1000042 Haitians
3:52:17 PM  (Reporting)  Checking 66 Request Foreign Access
3:52:17 PM  (Reporting)  Still checking 66 Request Foreign Access
3:52:17 PM  (Reporting)  Item is a Various entry, chance -5
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
3:52:17 PM  (Reporting)  Proposing to 1000001 France
3:52:17 PM  (Reporting)  Checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Still checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Item is a Various entry, chance 34
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward France chance 34
3:52:17 PM  (Reporting)  Proposing to 1000027 Morocco
3:52:17 PM  (Reporting)  Checking 23 Request Supply Right
3:52:17 PM  (Reporting)  Still checking 23 Request Supply Right
3:52:17 PM  (Reporting)  Item is a Various entry, chance -3
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
3:52:17 PM  (Reporting)  Proposing to 1000002 Great Britain
3:52:17 PM  (Reporting)  Checking 18 Offer Peace
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
3:52:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2810 Comrat
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4119 Channel Entrance
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1849 Petrich
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 338 Carcassonne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4279 Cabo Fisterra
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4071 Eastern Orkneys
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4261 Baie de Quiberon
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 1794 Umgelhi
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1078 Kutno
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 3197 Lozova
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4481 Sea of Cyprus
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 546 Cambrai
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1404 Segrja
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 2352 Ashquelon
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 130 Bristol
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 897 Baden Baden
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 786 Rotterdam
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 3072 Severniyi
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 892 Karlsruhe
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 20 Nenagh
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1864 Unzukoppru
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3077 Kolpny
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 842 Dillenburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4534 Black Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3103 Bilopillia
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4120 Lizzard Point
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1548 Tingsryd
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 743 Andermatt
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2528 Polotsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2104 Sariz
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2242 Mandali
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1643 Ogulin
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3409 Surskoye
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 1892 Lagina
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 3807 Zarzis
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1642 Brinje
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2466 Zarasaj
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 556 Sedan
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4392 Golfo di Pescara
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3308 Sundryn
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3115 Hlobyne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1460 Husum
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2068 Sivas
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4179 Deutsche Bucht
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1852 Vitosa
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4532 SouthWestern Black Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4097 Galway Bay
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4527 Bay of Samsun
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4157 Kragefjord
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 47 target region was 169 Chaves
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 692 Cosenza
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3836 Marawah
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 387 Uzerche
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3742 Saida
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 722 Bienne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3803 Gharsa
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2472 Vilnius
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2119 Alem
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3449 Tourki
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 128 Exeter
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 10 Volunteers has 47 % to be played in 212 Cadiz
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4047 Lac Van
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2686 Pochinok
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2608 Saint Petersburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3129 Kharkov
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2719 Glousk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1628 Saimaa
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1431 Koenigsberg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3133 Stoipel
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1924 Karistos
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2951 Likoshlav
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3442 Zolotoye
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 3198 Barvinkove
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3681 Igdir
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 169 Chaves
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3038 Spassk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2275 Zubayr
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3371 Pavlovsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1375 Radom
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 223 Granada
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3164 Bylokurakine
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 213 Jerez
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 8 Belfast
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 126 Plymouth
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3421 Khopev
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 735 Thun
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 49 Aviemore
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 2492 Slonim
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 373 Limoges
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1072 Posen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4353 Golfo di Gaeta
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3820 Taworgha
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 3677 Agstafa
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2402 Barahiya
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2581 Kuusalu
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4310 Golfo de Valencia
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 1389 Skierniewice
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1930 Tripolis
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2426 Pawilotsa
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3538 Divnoie
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1893 Thessaloniki
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 476 Dijon
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1394 Grojec
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 299 Lerida
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1103 Beroun
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 206 Arga
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2936 Bytosh
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3868 Novospasskoye
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1630 Lappeenranta
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1607 Marieham
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 746 Bormio
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3479 Kalitva
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3095 Korenovo
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 1358 Starachowice
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3892 New England
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 3917 Bengale
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1716 Lim
3:52:17 PM  (Reporting)  Ended HandleRegionsDecisions 3172 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 229
3:52:17 PM  (Reporting)  Money Level 6 Amount 1724
3:52:17 PM  (Reporting)  Conscripts Level 1 Amount 3
3:52:17 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
3:52:17 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
3:52:17 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
3:52:17 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
3:52:17 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
3:52:17 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
3:52:17 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
3:52:17 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
3:52:17 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
3:52:17 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
3:52:17 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
3:52:17 PM  (Reporting)  Number of Draw 11
3:52:17 PM  (Reporting)  Picking 266 Pontoon Bridges
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 80 WSU 229 0 Money 1724 220
3:52:17 PM  (Reporting)  Picking 236 Marine Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1724 240
3:52:17 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1724 152
3:52:17 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1724 180
3:52:17 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1724 180
3:52:17 PM  (Reporting)  Picking 226 Walloon Guard Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1724 240
3:52:17 PM  (Reporting)  Picking 245 Lancers Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 229 0 Money 1724 144
3:52:17 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 229 0 Money 1724 180
3:52:17 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 229 0 Money 1724 144
3:52:17 PM  (Reporting)  Picking 268 Flagship Squadron 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 460 WSU 229 624 Money 1724 944
3:52:17 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 3 26 WSU 229 48 Money 1724 204
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 0 40 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013375 Gravina's Fleet
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014176 I. Fleet
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013901 II. Fleet
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 425 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:52:17 PM  (Reporting)  Ended CallFleet 1 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 1 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  _SSU_ 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:52:17 PM  (Reporting)  Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
3:52:17 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
3:52:17 PM  (Reporting)  Ended GarrisonBorders 526 ms
3:52:17 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:52:17 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:52:17 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
3:52:17 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:52:17 PM  (Reporting)  Ended ProcessAgents Spain 10 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 1 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 6 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 77 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 1 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 2 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:305, Count: 4(l 3/L 2/S 1)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 14 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 2 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 37 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 103 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1008393 Escuadra de El Ferrol chance: 20 failed.
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 24 failed.
3:52:17 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 4947, Region: 226 Almeria
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1013375 Gravina's Fleet chance: 14 failed.
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 202 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 132
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014633 Provisiones Real in 167 Ponferrada
3:52:17 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014634 Provisiones Castilla in 224 Malaga
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 14000, Region: 224 Malaga
3:52:17 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:257, Count: 4(l 1/L 4/S 0) Agenda: Keep Position, Value: 17800, Region: 215 Sevilla
3:52:17 PM  (Reporting)  Ended KeepPosition 2 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 4 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 28 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 1 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.22317330987483
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 1 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 56 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 3 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.61018765895664
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 3 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 1 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 42 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 34 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 1 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 12 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 1 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 7 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 1 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 58 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17162 AllOppPowLand: 13931 AllOwnPowNav: 9951 AllOppPowNav 21168
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.46 Land Core Ratio: 0.58  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
3:52:17 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 12 has enough garrison (Value: 142) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3906 Winward Islands Pick 5 SelfVal 212 Need 181  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 48 Enemy armies: 2 Land Ratio: 4.37 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1014634 Provisiones Castilla (Pow.0)
3:52:17 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
3:52:17 PM  (Reporting)  1003985 Cuerpo Centro (Pow.257)
3:52:17 PM  (Reporting)  1014423 Provisiones Toledo (Pow.0)
3:52:17 PM  (Reporting)  1003842 Esercito de Espana (Pow.305)
3:52:17 PM  (Reporting)  1014632 Spanish Detachment (Pow.22)
3:52:17 PM  (Reporting)  1014631 Spanish Detachment (Pow.22)
3:52:17 PM  (Reporting)  1014630 Spanish Detachment (Pow.22)
3:52:17 PM  (Reporting)  1014629 Spanish Detachment (Pow.22)
3:52:17 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:52:17 PM  (Reporting)  1014059 1 Tiradores (Pow.2)
3:52:17 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.249)
3:52:17 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:52:17 PM  (Reporting)  1014633 Provisiones Real (Pow.0)
3:52:17 PM  (Reporting)  1003894 Cuerpo Norte (Pow.301)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 276 Madrid Pick 35 has enough garrison (Value: 57) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 230 Cartagena Pick 11 has enough garrison (Value: 226) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 215 Sevilla Pick 82 has enough garrison (Value: 367) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 9) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 263 Toledo Pick 6 has enough garrison (Value: 9) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 269 Valencia Pick 9 has enough garrison (Value: 22) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 256) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 223 Granada Pick 10 has enough garrison (Value: 35) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 8 has enough garrison (Value: 248) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:52:17 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 233 Need 1265  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 245) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 203) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 148) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 3.93 Land Core Ratio: 4.22  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 631 Need 101  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.44 Land Core Ratio: 4.61  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 364 Nantes Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 80 has enough garrison (Value: 215) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3730 Melilla Pick 40 has enough garrison (Value: 215) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:52:17 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:52:17 PM  (Reporting)  1014634 Provisiones Castilla (Pow.0)
3:52:17 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
3:52:17 PM  (Reporting)  1003842 Esercito de Espana (Pow.305)
3:52:17 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:52:17 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 708 Palermo Pick 80 SelfVal 532 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 269 Valencia Pick 9 has enough garrison (Value: 22) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 420 Toulon Pick 33 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 203) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3730 Melilla Pick 40 has enough garrison (Value: 215) - evaluation skipped
3:52:17 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 631 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 3739 Mers El Kebir Pick 80 SelfVal 60 Need 0  no group candidate found
3:52:17 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 172 Need 421  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 417 Marseille Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 688 Taranto Pick 10 SelfVal 115 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:52:17 PM  (Reporting)  Region 717 Siracusa Pick 10 SelfVal 112 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 676 Gaeta Pick 12 SelfVal 128 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 230 Cartagena Pick 11 has enough garrison (Value: 226) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 424 Nice Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 339 Montpellier Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:52:17 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:52:17 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:52:17 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:52:17 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
3:52:17 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 8 has enough garrison (Value: 248) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 497 Brest Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 852 Bremen Pick 86 SelfVal 294 Need 60  no group candidate found
3:52:17 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:52:17 PM  (Reporting)  Region 133 Portsmouth Pick 16 SelfVal 16 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 500 Lorient Pick 17 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 256) - evaluation skipped
3:52:17 PM  (Reporting)  Region 126 Plymouth Pick 16 SelfVal 16 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2024 Need 636  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 856 Delmenhorst Pick 3 SelfVal 14 Need 60  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 12 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1114 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFA_ 1013901 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFA_ 1014176 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 2 failed.
3:52:17 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5865, Region: 510 Saint Malo
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1014428 Sirena Sq. chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Naval Docking, Value: 912, Region: 852 Bremen
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1014420 Morroco Sq. chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Naval Docking, Value: 814, Region: 852 Bremen
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 208 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 43 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.49) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.64) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 855 Winzen in theater 342 Germany
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.58 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:52:17 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:52:17 PM  (Reporting)  _GTU_ Finished merge 1 now
3:52:17 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  Ended AI Gather Units 4 ms
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:52:17 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:52:17 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014635 Spanish Detachment is doing nothing in Sea of Cuba  Power: 26  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014636 Spanish Detachment is doing nothing in Sea of Cuba  Power: 26  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:52:17 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:52:17 PM  (Reporting)  1008454-Escuadra de Cuba Power:340 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.37 - Core:5.00 - Nav:0.57) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supply 1014633 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  _RCS_ Supply 1014634 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
3:52:17 PM  (Reporting)  _RCA_ Resupplying 1014634 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003842 Esercito de Espana, 230 Cartagena, Pow:305, Count: 4(l 3/L 2/S 1)
3:52:17 PM  (Reporting)  _RCA_ Resupplying 1014633 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 167 Ponferrada, Pow:301, Count: 4(l 3/L 1/S 1)
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
3:52:17 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:52:17 PM  (Reporting)  _GTU_ Finished merge 1 now
3:52:17 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  Ended AI Gather Units 5 ms
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  _ATG__ 1013375 Gravina's Fleet Cadiz Going against objective: 211 Gibraltar
3:52:17 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
3:52:17 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
3:52:17 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 4278 El Ferrol, Pow:66, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 912, Region: 852 Bremen
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  1014428-Sirena Sq. Power:66 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:1, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:52:17 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:52:17 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:501 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 301  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 249  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 317  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014423 Provisiones Toledo, 215 Sevilla, Pow:0, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 230 Cartagena
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 230 Cartagena
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014423 Provisiones Toledo unable to reach Cartagena (can be too much threat along the path)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:257, Count: 4(l 1/L 4/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17800, Region: 215 Sevilla
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17800, Region: 215 Sevilla
3:52:17 PM  (Reporting)  1003985-Cuerpo Centro Power:257 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:293 GoalValue: 17800
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:52:17 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:233, Count: 4(l 1/L 3/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
3:52:17 PM  (Reporting)  1008428-Escuadra de Cartagena Power:233 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 14000, Region: 224 Malaga
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 14000, Region: 224 Malaga
3:52:17 PM  (Reporting)  1003930-Cuerpo Sur Power:245 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 14000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013375 Gravina's Fleet is doing nothing in Cadiz  Power: 420  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.93 - Core:4.22 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_France (Ext:4.44 - Core:4.61 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
3:52:17 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 4282 Oceano Atlantico Sul, Pow:60, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 814, Region: 852 Bremen
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 814, Region: 852 Bremen
3:52:17 PM  (Reporting)  1014420-Morroco Sq. Power:60 Health:100% Oceano Atlantico Sul>Bremen Mission:Naval Docking Fitness:74% Need:60 Threat:0 GoalValue: 814
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013901 II. Fleet, 3934 Commerce, Pow:95, Count: 2(l 0/L 2/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:52:17 PM  (Reporting)  1013901-II. Fleet Power:95 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.49) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014176 I. Fleet, 3928 Western Mediterranean Trade, Pow:89, Count: 2(l 0/L 2/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014176 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:52:17 PM  (Reporting)  1014176-I. Fleet Power:89 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  _ATG__ 1014636 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
3:52:17 PM  (Reporting)  _ATG__ 1014635 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.64) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:52:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda AutoMerge
3:52:17 PM  (Reporting)  AI Process done in  17249 ms
3:52:17 PM  (Reporting)  Processing  1000007 Ottoman
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 569 Expected 67 Balance -7
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 1697 Expected 47 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Very Low Stock 1 Expected 47 Balance -4
3:52:17 PM  (Reporting)  War supplies Availability High Stock 54 Expected 34 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 23 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Engagment Points Availability Plentiful Stock 41 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 611 Expected 13 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 6 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 54
3:52:17 PM  (Reporting)  Money Level 3 Amount 569
3:52:17 PM  (Reporting)  Conscripts Level 1 Amount 1
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 205
3:52:17 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 11
3:52:17 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 17
3:52:17 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
3:52:17 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
3:52:17 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
3:52:17 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 47
3:52:17 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 81
3:52:17 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
3:52:17 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:52:17 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
3:52:17 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
3:52:17 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
3:52:17 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:52:17 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
3:52:17 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
3:52:17 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:52:17 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
3:52:17 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
3:52:17 PM  (Reporting)  Number of Draw 8
3:52:17 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 120 WSU 54 0 Money 569 144
3:52:17 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 569 180
3:52:17 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 569 180
3:52:17 PM  (Reporting)  Picking 424 Fortress Battery 1805
3:52:17 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 96 WSU 54 72 Money 569 480
3:52:17 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 569 180
3:52:17 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 360 WSU 54 0 Money 569 180
3:52:17 PM  (Reporting)  Picking 415 Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 54 68 Money 569 248
3:52:17 PM  (Reporting)  Picking 415 Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 1 34 WSU 54 68 Money 569 248
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 0 29 ms
3:52:17 PM  (Reporting)  AI Process done in  396 ms
3:52:17 PM  (Reporting)  Processing  1000008 Nassau
3:52:17 PM  (Reporting)  Processing  1000009 Brunswick
3:52:17 PM  (Reporting)  Processing  1000010 Hannover
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 260 ms
3:52:17 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Hannover 537 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 2 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  Checking wars, we have 5 underway
3:52:17 PM  (Reporting)  In the war vs 1000001 France WS is -20 for us as viewing faction
3:52:17 PM  (Reporting)  AcceptChance 12 Rolled 44
3:52:17 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 230
3:52:17 PM  (Reporting)  Money Level 6 Amount 450
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 500
3:52:17 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Number of Draw 6
3:52:17 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  _BNU Buying Unit Landwehr Brigade 1805 Family ID Militia Area Hannover
3:52:17 PM  (Reporting)  Picking 563 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 240
3:52:17 PM  (Reporting)  Picking 564 Militia Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 192
3:52:17 PM  (Reporting)  Picking 562 Hussars Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 240
3:52:17 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:52:17 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
3:52:17 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Hannover
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 2 6 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)  AI Process done in  1960 ms
3:52:17 PM  (Reporting)  Processing  1000011 Hessen
3:52:17 PM  (Reporting)  Processing  1000012 Baden
3:52:17 PM  (Reporting)  Processing  1000013 Bavaria
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1202 Expected 32 Balance -1
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 22 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 881 Expected 22 Balance -1
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 363 Expected 16 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 2 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 363
3:52:17 PM  (Reporting)  Money Level 5 Amount 1202
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 881
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
3:52:17 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
3:52:17 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 30
3:52:17 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 45
3:52:17 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 668 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Bavaria
3:52:17 PM  (Reporting)  Picking 667 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:52:17 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Bavaria
3:52:17 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 881 1080 WSU 363 0 Money 1202 452
3:52:17 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 881 1080 WSU 363 0 Money 1202 452
3:52:17 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 881 1080 WSU 363 0 Money 1202 452
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 2 8 ms
3:52:17 PM  (Reporting)  AI Process done in  365 ms
3:52:17 PM  (Reporting)  Processing  1000014 Wrttemberg
3:52:17 PM  (Reporting)  Processing  1000015 Oldenburg
3:52:17 PM  (Reporting)  Processing  1000016 Mecklemburg
3:52:17 PM  (Reporting)  Processing  1000017 Saxony
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1064 Expected 34 Balance -1
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 505 Expected 24 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 425 Expected 24 Balance -1
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 344 Expected 17 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 3 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 344
3:52:17 PM  (Reporting)  Money Level 5 Amount 1064
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 425
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
3:52:17 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:52:17 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:52:17 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 45
3:52:17 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:52:17 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 620 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  _BNU Buying Unit Depot Garrison 1805 Family ID Line Infantry Area Recruitment Area: Saxony
3:52:17 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 425 720 WSU 344 0 Money 1064 308
3:52:17 PM  (Reporting)  Picking 604 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 425 720 WSU 344 0 Money 1064 308
3:52:17 PM  (Reporting)  Picking 604 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 425 720 WSU 344 0 Money 1064 308
3:52:17 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 425 720 WSU 344 0 Money 1064 308
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
3:52:17 PM  (Reporting)  AI Process done in  142 ms
3:52:17 PM  (Reporting)  Processing  1000018 Denmark
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1448 Expected 32 Balance -6
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 23 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 901 Expected 23 Balance -3
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 297 Expected 16 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 229 Expected 6 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 3 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 297
3:52:17 PM  (Reporting)  Money Level 6 Amount 1448
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 901
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:52:17 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 72
3:52:17 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:52:17 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:52:17 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
3:52:17 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:52:17 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
3:52:17 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:52:17 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 699 Militia Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:52:17 PM  (Reporting)  _BNU Buying Unit Militia Brigade 1805 Family ID Militia Area Recruitment Area: Denmark
3:52:17 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Denmark
3:52:17 PM  (Reporting)  Picking 699 Militia Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 1 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 901 1080 WSU 297 0 Money 1448 316
3:52:17 PM  (Reporting)  Picking 708 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 901 1080 WSU 297 0 Money 1448 348
3:52:17 PM  (Reporting)  Picking 699 Militia Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 1 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 901 1080 WSU 297 0 Money 1448 316
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 2 11 ms
3:52:17 PM  (Reporting)  AI Process done in  203 ms
3:52:17 PM  (Reporting)  Processing  1000019 Sweden
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 2562 Expected 40 Balance -7
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 28 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 812 Expected 28 Balance -4
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 429 Expected 20 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 13 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 265 Expected 8 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 4 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 429
3:52:17 PM  (Reporting)  Money Level 6 Amount 2562
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 812
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 64
3:52:17 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:52:17 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
3:52:17 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 55
3:52:17 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:52:17 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:52:17 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
3:52:17 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:52:17 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 770 River Gunboat Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
3:52:17 PM  (Reporting)  Picking 745 Heavy Cavalry Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  _BNU Buying Unit Heavy Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Sweden
3:52:17 PM  (Reporting)  Picking 746 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Sweden
3:52:17 PM  (Reporting)  Picking 732 Mixed Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  _BNU Buying Unit Mixed Brigade 1805 Family ID Militia Area Recruitment Area: Sweden
3:52:17 PM  (Reporting)  Picking 732 Mixed Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 1 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 812 1112 WSU 429 64 Money 2562 884
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 4 12 ms
3:52:17 PM  (Reporting)  AI Process done in  197 ms
3:52:17 PM  (Reporting)  Processing  1000020 Tuscany
3:52:17 PM  (Reporting)  Processing  1000021 Papacy
3:52:17 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1186 Expected 38 Balance -1
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 680 Expected 26 Balance -1
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 209 Expected 19 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 8 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 2 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 209
3:52:17 PM  (Reporting)  Money Level 5 Amount 1186
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 680
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:52:17 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:52:17 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
3:52:17 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:52:17 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Neapolitans
3:52:17 PM  (Reporting)  Picking 863 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 680 720 WSU 209 0 Money 1186 304
3:52:17 PM  (Reporting)  Picking 870 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 680 720 WSU 209 0 Money 1186 268
3:52:17 PM  (Reporting)  Picking 871 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 680 720 WSU 209 0 Money 1186 252
3:52:17 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 680 608 WSU 209 336 Money 1186 628
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
3:52:17 PM  (Reporting)  AI Process done in  163 ms
3:52:17 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:52:17 PM  (Reporting)  Processing  1000024 Portugal
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 2204 Expected 38 Balance -5
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 687 Expected 26 Balance -5
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 346 Expected 19 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 14 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 172 Expected 8 Balance 0
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 3 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Proposing to 1000006 Spain
3:52:17 PM  (Reporting)  Checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Still checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Item is a Various entry, chance 12
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
3:52:17 PM  (Reporting)  Proposing to 1000006 Spain
3:52:17 PM  (Reporting)  Checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Still checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Item is a Various entry, chance 12
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
3:52:17 PM  (Reporting)  Proposing to 1000006 Spain
3:52:17 PM  (Reporting)  Checking 32 Request Passage Right
3:52:17 PM  (Reporting)  Still checking 32 Request Passage Right
3:52:17 PM  (Reporting)  Item is a Various entry, chance -2
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:52:17 PM  (Reporting)  Proposing to 1000006 Spain
3:52:17 PM  (Reporting)  Checking 32 Request Passage Right
3:52:17 PM  (Reporting)  Still checking 32 Request Passage Right
3:52:17 PM  (Reporting)  Item is a Various entry, chance -2
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 346
3:52:17 PM  (Reporting)  Money Level 6 Amount 2204
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 687
3:52:17 PM  (Reporting)  _BNU_ Emergency build ON
3:52:17 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
3:52:17 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:52:17 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 72
3:52:17 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:52:17 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:52:17 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:52:17 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:52:17 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:52:17 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:52:17 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  _BNU Buying Unit Cacadores Brigade 1805 Family ID Militia Area Portugal
3:52:17 PM  (Reporting)  Picking 971 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 687 720 WSU 346 0 Money 2204 328
3:52:17 PM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 687 720 WSU 346 0 Money 2204 380
3:52:17 PM  (Reporting)  Picking 983 Frigate Squadron 1805
3:52:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
3:52:17 PM  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 1 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 687 852 WSU 346 212 Money 2204 744
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 2 10 ms
3:52:17 PM  (Reporting)  AI Process done in  147 ms
3:52:17 PM  (Reporting)  Processing  1000025 Wallachia
3:52:17 PM  (Reporting)  Processing  1000026 Moldavia
3:52:17 PM  (Reporting)  Processing  1000027 Morocco
3:52:17 PM  (Reporting)  Processing  1000028 Algeria
3:52:17 PM  (Reporting)  Processing  1000029 Tunisia
3:52:17 PM  (Reporting)  Processing  1000030 Tripolitania
3:52:17 PM  (Reporting)  Processing  1000031 Cyrenaica
3:52:17 PM  (Reporting)  Processing  1000032 Egypt
3:52:17 PM  (Reporting)  Processing  1000033 Persia
3:52:17 PM  (Reporting)  Processing  1000034 Azeria
3:52:17 PM  (Reporting)  Processing  1000035 Inguchia
3:52:17 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:52:17 PM  (Reporting)  Processing  1000037 Armenia
3:52:17 PM  (Reporting)  Processing  1000038 Georgia
3:52:17 PM  (Reporting)  Processing  1000039 Chechenia
3:52:17 PM  (Reporting)  Processing  1000040 Kuban
3:52:17 PM  (Reporting)  Processing  1000041 United States of America
3:52:17 PM  (Reporting)  Processing  1000042 Haitians
3:52:17 PM  (Reporting)  Processing  1000043 Maharattas
3:52:17 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 4183 OppPow Land: 30 OwnPow Nav : 1472 OppPow Nav : 1673
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.56 5.00 Reg Count: 283 > 352
3:52:17 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 2088 OppPow Land: 137 OwnPow Nav : 6 OppPow Nav : 449
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 3.82 Reg Count: 59 > 91
3:52:17 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 301 OppPow Nav : 211
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.91 5.00 Reg Count: 3 > 6
3:52:17 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 336 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 4
3:52:17 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 956 OppPow Land: 5104 OwnPow Nav : 2348 OppPow Nav : 9899
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:52:17 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 261 OppPow Nav : 1361
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.44 Reg Count: 5 > 24
3:52:17 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 226 OwnPow Nav : 597 OppPow Nav : 855
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 0.45 0.28 Reg Count: 11 > 34
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 588 ms
3:52:17 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1924 Expected 50 Balance -4
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 529 Expected 35 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 35 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 335 Expected 35 Balance -2
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 131 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 58 Expected 10 Balance 0
3:52:17 PM  (Reporting)    1014430 Pallas Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2646
3:52:17 PM  (Reporting)    1014185 I. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade EndTurn 2645
3:52:17 PM  (Reporting)    1014183 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce EndTurn 2646
3:52:17 PM  (Reporting)    1008680 Texel Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce EndTurn 2646
3:52:17 PM  (Reporting)    1014181 Castor Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce EndTurn 2645
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:52:17 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:52:17 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 4183 Overall power (enemies): 30 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
3:52:17 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 80 Total EnemyOwnerVal: 161 Discard %: 15
3:52:17 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 7       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 30      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1472 Overall power (enemies): 1673 Nav Ratio: 0.56
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 2088 Overall power (enemies): 137 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 45      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 30      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 790 Utrecht (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 449 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
3:52:17 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 186 Total EnemyOwnerVal: 186 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 11      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 90      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 301 Overall power (enemies): 211 Nav Ratio: 0.91
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 336 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 597 Overall power (enemies): 855 Nav Ratio: 0.45
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 261 Overall power (enemies): 1361 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2348 Overall power (enemies): 9899 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1472 Overall power (enemies): 1673 Nav Ratio: 0.56
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 449 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 301 Overall power (enemies): 211 Nav Ratio: 0.91
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 336 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 597 Overall power (enemies): 855 Nav Ratio: 0.45
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 261 Overall power (enemies): 1361 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2348 Overall power (enemies): 9899 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 497 Brest
3:52:17 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: 775 Antwerpen
3:52:17 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
3:52:17 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
3:52:17 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:52:17 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
3:52:17 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1291 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 3 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:52:17 PM  (Reporting)  Sending proposal: we can't
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 131
3:52:17 PM  (Reporting)  Money Level 6 Amount 1924
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 335
3:52:17 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:52:17 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:52:17 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:52:17 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:52:17 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:52:17 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 471 Militia Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 335 448 WSU 131 112 Money 1924 560
3:52:17 PM  (Reporting)  Picking 461 Militia Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 335 448 WSU 131 112 Money 1924 560
3:52:17 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 1 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 335 176 WSU 131 224 Money 1924 928
3:52:17 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 335 336 WSU 131 448 Money 1924 968
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 1 14 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013903 Cato Sq.
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014182 Vlaams Sq.
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 124 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 56 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 2 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1013903 Cato Sq. chance: 4 failed.
3:52:17 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 63 ms
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 12 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 1 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 2 failed.
3:52:17 PM  (Reporting)  _AFA_ 1013910 Koolonial Sq. has been given the mission Agenda: Naval Docking, Value: 1221, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 1 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 8647 AllOppPowLand: 5515 AllOwnPowNav: 5321 AllOppPowNav 14448
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 364 Nantes Pick 23 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 17 has enough garrison (Value: 225) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:52:17 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:52:17 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:52:17 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 90 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 27 Need 101  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:52:17 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:52:17 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 3914 Mascareignes Pick 90 SelfVal 282 Need 60  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:52:17 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:52:17 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:52:17 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 274 AINeed 29
3:52:17 PM  (Reporting)  Agenda: Defend, Value: 17810, Region: 3913 Kaapstad
3:52:17 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 27 Need 101  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 546 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1008701 Oost-Indisch Eskader chance: 5 failed.
3:52:17 PM  (Reporting)  _AFA_ 1008701 Oost-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 3542, Region: 3913 Kaapstad
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1014185 I. Fleet chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1014185 I. Fleet has been given the mission Agenda: Naval Docking, Value: 950, Region: 3914 Mascareignes
3:52:17 PM  (Reporting)  _AFA_ 1014430 Pallas Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1014430 Pallas Sq. chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1014430 Pallas Sq. has been given the mission Agenda: Naval Docking, Value: 807, Region: 3914 Mascareignes
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 51 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 27 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1008733 West-Indisch Eskader chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1479, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1014181 Castor Sq. chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Naval Docking, Value: 945, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 10200, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 1 failed.
3:52:17 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1692, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1014183 Prints Maurits Sq. chance: 1 failed.
3:52:17 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 92 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.45) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.56) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 550 Boulogne, Pow:78, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 510 Saint Malo
3:52:17 PM  (Reporting)  1013903-Cato Sq. Power:78 Health:100% Boulogne>Saint Malo Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 1330
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 4126 Cap de la Hague, Pow:102, Count: 2(l 1/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10200, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1692, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader unable to reach Commerce (can be too much threat along the path)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 4126 Cap de la Hague, Pow:50, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. unable to reach Commerce (can be too much threat along the path)
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:52:17 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.91) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 17810, Region: 3913 Kaapstad
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17810, Region: 3913 Kaapstad
3:52:17 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 17810
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013910 Koolonial Sq., 3913 Kaapstad, Pow:24, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1221, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1221, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013910 Koolonial Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:52:17 PM  (Reporting)  1013910-Koolonial Sq. Power:24 Health:100% Kaapstad>Amsterdam Mission:Naval Docking Fitness:66% Need:0 Threat:0 GoalValue: 1221
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014638 Vrede Sq., 4560 Cape of Good Hope, Pow:48, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 Vrede Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:52:17 PM  (Reporting)  1014638-Vrede Sq. Power:48 Health:100% Cape of Good Hope>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:74% Need:0 Threat:0 GoalValue: 3700
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014185 I. Fleet, 4560 Cape of Good Hope, Pow:56, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 950, Region: 3914 Mascareignes
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5632, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  1014185-I. Fleet Power:56 Health:100% Cape of Good Hope>North Sea Trade Mission:Hunt Convoy Fleet Fitness:88% Need:0 Threat:0 GoalValue: 5632
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014430 Pallas Sq., 4560 Cape of Good Hope, Pow:23, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 807, Region: 3914 Mascareignes
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  1014430-Pallas Sq. Power:23 Health:100% Cape of Good Hope>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1008701 Oost-Indisch Eskader, 4567 South China Sea, Pow:265, Count: 5(l 2/L 2/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3542, Region: 3913 Kaapstad
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3542, Region: 3913 Kaapstad
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Oost-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3913 Kaapstad
3:52:17 PM  (Reporting)  1008701-Oost-Indisch Eskader Power:265 Health:100% South China Sea>Kaapstad Mission:Naval Docking Fitness:77% Need:29 Threat:0 GoalValue: 3542
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.59 - Core:0.20 - Nav:0.45) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 4082 Sea of the Hebrides, Pow:42, Count: 2(l 1/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1479, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  1008733-West-Indisch Eskader Power:42 Health:100% Sea of the Hebrides>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 3924 North Sea Trade, Pow:30, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014182 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:52:17 PM  (Reporting)  1014182-Vlaams Sq. Power:30 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 4115 Northwestern Approaches, Pow:57, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 945, Region: 789 Amsterdam
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6300, Region: 3934 Commerce
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:52:17 PM  (Reporting)  1014181-Castor Sq. Power:57 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6300
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:52:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda AutoMerge
3:52:17 PM  (Reporting)  AI Process done in  5673 ms
3:52:17 PM  (Reporting)  Processing  1000045 Belgium
3:52:17 PM  (Reporting)  Processing  1000046 Berg
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 267 ms
3:52:17 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 302 Expected 18 Balance 0
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 12 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Berg 694 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 3 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:52:17 PM  (Reporting)  Sending proposal: we can't
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 130
3:52:17 PM  (Reporting)  Money Level 6 Amount 500
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 302
3:52:17 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 2
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 541 Fortress Battery 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Berg
3:52:17 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 302 122 WSU 130 128 Money 500 684
3:52:17 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 302 456 WSU 130 72 Money 500 660
3:52:17 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 302 456 WSU 130 72 Money 500 660
3:52:17 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 302 456 WSU 130 72 Money 500 604
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 1 5 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:52:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda AutoMerge
3:52:17 PM  (Reporting)  AI Process done in  2342 ms
3:52:17 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:52:17 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:52:17 PM  (Reporting)  Processing  1000049 Westphalia
3:52:17 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:52:17 PM  (Reporting)  Processing  1000051 Switzerland
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
3:52:17 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 29 Balance 0
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 505 Expected 20 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 330 Expected 20 Balance 0
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Switzerland 646 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 2 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:52:17 PM  (Reporting)  Sending proposal: we can't
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 130
3:52:17 PM  (Reporting)  Money Level 6 Amount 500
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 330
3:52:17 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 360 WSU 130 0 Money 500 96
3:52:17 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 360 WSU 130 0 Money 500 96
3:52:17 PM  (Reporting)  Picking 795 Line Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 370 WSU 130 20 Money 500 252
3:52:17 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 360 WSU 130 0 Money 500 96
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:52:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda AutoMerge
3:52:17 PM  (Reporting)  AI Process done in  2282 ms
3:52:17 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 4 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1504 OppPow Land: 301 OwnPow Nav : 7 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 3.19 3.46 Ratio Nav/NavCore: 4.46 4.46 Reg Count: 136 > 198
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 310 ms
3:52:17 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 1078 Expected 36 Balance 0
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Plentiful Stock 330 Expected 25 Balance 0
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 111 Expected 18 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 61 Expected 7 Balance 0
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3234
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1504 Overall power (enemies): 301 Ratio: 3.19
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  144
3:52:17 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 970 Total EnemyOwnerVal: 970 Discard %: 15
3:52:17 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 67      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 11      Force Need:  421     Threat: 178         
3:52:17 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 600 Genova
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 783 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 3 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:52:17 PM  (Reporting)  Sending proposal: we can't
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 111
3:52:17 PM  (Reporting)  Money Level 6 Amount 1078
3:52:17 PM  (Reporting)  Conscripts Level 6 Amount 330
3:52:17 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
3:52:17 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:52:17 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:52:17 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:52:17 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
3:52:17 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:52:17 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:52:17 PM  (Reporting)  Adding 845 River Gunboat Squadron 1805 Coeff: 2
3:52:17 PM  (Reporting)  Number of Draw 5
3:52:17 PM  (Reporting)  Picking 828 Garnison Depot 1805
3:52:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 360 WSU 111 0 Money 1078 128
3:52:17 PM  (Reporting)  Picking 827 Garnison Line 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 360 WSU 111 0 Money 1078 144
3:52:17 PM  (Reporting)  Picking 844 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 845 River Gunboat Squadron 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:52:17 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
3:52:17 PM  (Reporting)  Picking 839 Frigate Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 330 184 WSU 111 260 Money 1078 556
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 2 10 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 28 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 9 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 29 in Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1008779 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:52:17 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:52:17 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Naval Docking, Value: 90, Region: 622 Mantova
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.46495043495789
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1504 AllOppPowLand: 301 AllOwnPowNav: 7 AllOppPowNav 0
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 3.19 Land Core Ratio: 3.46  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 84 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Ended Collect Leaders 0 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.19 - Core:3.46 - Nav:4.46) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1008779 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008779 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:52:17 PM  (Reporting)  1008779-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 90, Region: 622 Mantova
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:52:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:52:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:52:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:52:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:52:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:52:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:52:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:52:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ApplyAgenda AutoMerge
3:52:17 PM  (Reporting)  AI Process done in  3021 ms
3:52:17 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:52:17 PM  (Reporting)  Processing  1000054 French Spanish
3:52:17 PM  (Reporting)  Processing  1000055 Serbia
3:52:17 PM  (Reporting)  Processing  1000056 Greece
3:52:17 PM  (Reporting)  Processing  1000057 Terek
3:52:17 PM  (Reporting)  Processing  1000058 Nogai
3:52:17 PM  (Reporting)  Processing  1000059 Indians
3:52:17 PM  (Reporting)  Processing  1000060 Rebels
3:52:17 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:52:17 PM  (Reporting)  Sending proposal: we can't
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:52:17 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
3:52:17 PM  (Reporting)  Processing  1000001 France
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  AI Process done in  151 ms
3:52:17 PM  (Reporting)  Processing  1000002 Great Britain
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:52:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:52:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:52:17 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
3:52:17 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
3:52:17 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
3:52:17 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
3:52:17 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
3:52:17 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:52:17 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:52:17 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8284 OppPow Land: 0 OwnPow Nav : 2883 OppPow Nav : 35
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
3:52:17 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1182 OppPow Land: 1714 OwnPow Nav : 3963 OppPow Nav : 1049
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.50 Ratio Nav/NavCore: 2.41 0.24 Reg Count: 186 > 226
3:52:17 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 6939 OwnPow Nav : 2509 OppPow Nav : 2486
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.64 0.20 Reg Count: 283 > 352
3:52:17 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1500 OppPow Land: 3148 OwnPow Nav : 222 OppPow Nav : 6
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.30 0.33 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:52:17 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1408 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
3:52:17 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
3:52:17 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 178 OppPow Land: 2993 OwnPow Nav : 673 OppPow Nav : 4
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
3:52:17 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3675 OppPow Land: 257 OwnPow Nav : 2 OppPow Nav : 12
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.43 Reg Count: 392 > 494
3:52:17 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
3:52:17 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 7 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 4.46 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:52:17 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:52:17 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:52:17 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
3:52:17 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:52:17 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 168 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
3:52:17 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 137 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
3:52:17 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 487 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
3:52:17 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 910 OppPow Land: 436 OwnPow Nav : 2350 OppPow Nav : 339
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.43 Ratio Nav/NavCore: 4.42 0.20 Reg Count: 7 > 11
3:52:17 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 305 OppPow Nav : 288
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.68 0.20 Reg Count: 3 > 6
3:52:17 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1282 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
3:52:17 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 210
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
3:52:17 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 599 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
3:52:17 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6479 OppPow Land: 2378 OwnPow Nav : 15390 OppPow Nav : 3482
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.87 0.20 Ratio Nav/NavCore: 1.41 5.00 Reg Count: 199 > 506
3:52:17 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 2379 OppPow Nav : 210
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.61 1.09 Reg Count: 5 > 24
3:52:17 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1197 OppPow Land: 1168 OwnPow Nav : 312 OppPow Nav : 933
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.20 Ratio Nav/NavCore: 0.20 0.32 Reg Count: 200 > 526
3:52:17 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:52:17 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2175 OppPow Nav : 185
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.75 1.75 Reg Count: 2 > 15
3:52:17 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1282 OppPow Nav : 377
3:52:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.08 1.73 Reg Count: 11 > 34
3:52:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1985 ms
3:52:17 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:52:17 PM  (Reporting)  Pounds Availability Plentiful Stock 12959 Expected 130 Balance -32
3:52:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
3:52:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
3:52:17 PM  (Reporting)  Victory points Availability Plentiful Stock 4164 Expected 91 Balance 0
3:52:17 PM  (Reporting)  Morale Points Availability Average Stock 115 Expected 91 Balance 0
3:52:17 PM  (Reporting)  Conscripts Availability Very High Stock 284 Expected 91 Balance -20
3:52:17 PM  (Reporting)  War supplies Availability Plentiful Stock 782 Expected 65 Balance 0
3:52:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 53 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Engagment Points Availability Plentiful Stock 130 Expected 0 Balance 0
3:52:17 PM  (Reporting)  Horses Availability Plentiful Stock 427 Expected 26 Balance 0
3:52:17 PM  (Reporting)    1013332 Vengeance Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2647
3:52:17 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Naval Docking, Value: 828, Region: 156 Oporto EndTurn 2647
3:52:17 PM  (Reporting)    1014605 Clyde Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 8500, Region: 3927 Southeast Atlantic Trade EndTurn 2647
3:52:17 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Attack, Value: 2500, Region: 3902 Cuba EndTurn 2646
3:52:17 PM  (Reporting)    1013311 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 126 Plymouth EndTurn 2646
3:52:17 PM  (Reporting)    1003002 Dover Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2647
3:52:17 PM  (Reporting)    1013316 Norwich Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2646
3:52:17 PM  (Reporting)    1013322 Manchester Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2647
3:52:17 PM  (Reporting)    1003016 Cardiff Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
3:52:17 PM  (Reporting)    1014596 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
3:52:17 PM  (Reporting)    1013519 1st RFA Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2647
3:52:17 PM  (Reporting)    1013859 IX. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2647
3:52:17 PM  (Reporting)    1014406 Active Sq. Agenda Kept Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade EndTurn 2647
3:52:17 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2646
3:52:17 PM  (Reporting)    1003033 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 70 Newcastle EndTurn 2647
3:52:17 PM  (Reporting)    1002931 Highlands Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 43 Inverness EndTurn 2647
3:52:17 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 51 Aberdeen EndTurn 2647
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4700
3:52:17 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
3:52:17 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2781
3:52:17 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2241
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
3:52:17 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
3:52:17 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:52:17 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
3:52:17 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
3:52:17 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
3:52:17 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:52:17 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1182 Overall power (enemies): 1714 Ratio: 0.44
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6843
3:52:17 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 19603 Discard %: 15
3:52:17 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  231     Threat: 171         
3:52:17 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  231     Threat: 171         
3:52:17 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 22      Force Need:  231     Threat: 171         
3:52:17 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  231     Threat: 171         
3:52:17 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  231     Threat: 171         
3:52:17 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  231     Threat: 171         
3:52:17 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  232     Threat: 172         
3:52:17 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3963 Overall power (enemies): 1049 Nav Ratio: 2.41
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3675 Overall power (enemies): 257 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  608
3:52:17 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 136 Total EnemyOwnerVal: 4945 Discard %: 15
3:52:17 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 10      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 4       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 5       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 42      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 13      Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 7       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 54      Force Need:  354     Threat: 262         
3:52:17 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 100     Force Need:  61      Threat: 45          
3:52:17 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1500 Overall power (enemies): 3148 Ratio: 0.30
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3651
3:52:17 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5714 Discard %: 15
3:52:17 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 7       Force Need:  333     Threat: 247         
3:52:17 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 9       Force Need:  333     Threat: 247         
3:52:17 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 69      Force Need:  333     Threat: 247         
3:52:17 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 25      Force Need:  165     Threat: 122         
3:52:17 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 5       Force Need:  333     Threat: 247         
3:52:17 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  333     Threat: 247         
3:52:17 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 6 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 6939 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1695
3:52:17 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 116 Total EnemyOwnerVal: 30800 Discard %: 15
3:52:17 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  960     Threat: 711         
3:52:17 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2509 Overall power (enemies): 2486 Nav Ratio: 0.64
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 910 Overall power (enemies): 436 Ratio: 1.33
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  846
3:52:17 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 647 Total EnemyOwnerVal: 2588 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  185     Threat: 75          
3:52:17 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  121     Threat: 75          
3:52:17 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
3:52:17 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
3:52:17 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2350 Overall power (enemies): 339 Nav Ratio: 4.42
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 54      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1282 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 7 Overall power (enemies): 0 Ratio: 4.46
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 178 Overall power (enemies): 2993 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  364
3:52:17 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 124 Total EnemyOwnerVal: 6857 Discard %: 15
3:52:17 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  524     Threat: 193         
3:52:17 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 673 Overall power (enemies): 4 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8284 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 52      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 59      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 38      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 32      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2883 Overall power (enemies): 35 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
3:52:17 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 222 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 168 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1408 Overall power (enemies): 0 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 487 Overall power (enemies): 1 Ratio: 5.00
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
3:52:17 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
3:52:17 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
3:52:17 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 312 Total EnemyOwnerVal: 624 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:52:17 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 288 Nav Ratio: 0.68
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  900
3:52:17 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 498 Total EnemyOwnerVal: 1494 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:52:17 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:52:17 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
3:52:17 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 63 Total EnemyOwnerVal: 1855 Discard %: 15
3:52:17 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:52:17 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
3:52:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  38
3:52:17 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 464 Total EnemyOwnerVal: 929 Discard %: 15
3:52:17 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
3:52:17 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 210 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1282 Overall power (enemies): 377 Nav Ratio: 1.08
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2175 Overall power (enemies): 185 Nav Ratio: 3.75
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 312 Overall power (enemies): 933 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2379 Overall power (enemies): 210 Nav Ratio: 3.61
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15390 Overall power (enemies): 3482 Nav Ratio: 1.41
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:52:17 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3963 Overall power (enemies): 1049 Nav Ratio: 2.41
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 222 Overall power (enemies): 6 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2509 Overall power (enemies): 2486 Nav Ratio: 0.64
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2350 Overall power (enemies): 339 Nav Ratio: 4.42
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1282 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 673 Overall power (enemies): 4 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2883 Overall power (enemies): 35 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 168 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 288 Nav Ratio: 0.68
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 210 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1282 Overall power (enemies): 377 Nav Ratio: 1.08
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2175 Overall power (enemies): 185 Nav Ratio: 3.75
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 312 Overall power (enemies): 933 Nav Ratio: 0.20
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2379 Overall power (enemies): 210 Nav Ratio: 3.61
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15390 Overall power (enemies): 3482 Nav Ratio: 1.41
3:52:17 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Land Theaters Special Regions ***
3:52:17 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
3:52:17 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
3:52:17 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
3:52:17 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Brest Max Val: Jersey Naval Gathering: 517 Jersey
3:52:17 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
3:52:17 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
3:52:17 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Amsterdam Max Val: Wesel Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 133 Portsmouth
3:52:17 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
3:52:17 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
3:52:17 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
3:52:17 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
3:52:17 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Final Gather Region for  342 Germany : 517 Jersey
3:52:17 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
3:52:17 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
3:52:17 PM  (Reporting)  Final Gather Region for  339 Austria : 718 Valetta
3:52:17 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended InitAndDumpData Great Britain 3117 ms
3:52:17 PM  (Reporting)  *** Faction-wide algorithms ***
3:52:17 PM  (Reporting)  Ended BuildReplacements 28 ms
3:52:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
3:52:17 PM  (Reporting)  Sending proposal: *we can*
3:52:17 PM  (Reporting)  Checking wars, we have 6 underway
3:52:17 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:52:17 PM  (Reporting)  *** Checking new proposals ***
3:52:17 PM  (Reporting)  Proposing to 1000006 Spain
3:52:17 PM  (Reporting)  Checking 17 Offer Peace
3:52:17 PM  (Reporting)  Proposing to 1000027 Morocco
3:52:17 PM  (Reporting)  Checking 50 Degrade Relationship
3:52:17 PM  (Reporting)  Proposing to 1000001 France
3:52:17 PM  (Reporting)  Checking 17 Offer Peace
3:52:17 PM  (Reporting)  Proposing to 1000041 United States of America
3:52:17 PM  (Reporting)  Checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Still checking 0 Propose State Visit
3:52:17 PM  (Reporting)  Item is a Various entry, chance 12
3:52:17 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward United States of America chance 12
3:52:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
3:52:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4533 Black Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2337 Nazareth
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2938 Mechtchov
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 466 Besancon
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1006 Dresden
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3255 Ouren
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3491 Nikolaevsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2206 Sar Dasht
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 902 Heilbronn
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 2671 Jarkovski
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 277 Alcala de Henares
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1464 Fredericia
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3745 Relizane
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1750 Kiskunhalas
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2779 Volynsky
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1497 Evje
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2471 Jonava
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3242 Luhove
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 442 Vienne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3053 Belev
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2464 Subacius
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1202 Ludenburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1297 Vrsac
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3725 Al Hoceima
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4096 North Atlantic
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2941 Loukhnov
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1564 Motala
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 171 target region was 517 Jersey
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 515 Chateaubriand
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2680 Liepiel
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 1446 Pregel
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2737 Vassilevitchy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2870 Gomel
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3000 Vokhtoga
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2645 Soltsy
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1106 Ceske
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3739 Mers El Kebir
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 4120 Lizzard Point
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3368 Rosshosh
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4493 Gulf of Salonica
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4146 Moray Firth
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3177 Kamenskaya
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3713 Beni Mellal
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4146 Moray Firth
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 3958 Estuaire de la Seine
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1754 Bazias
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3424 Belinski
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2779 Volynsky
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 468 Belfort
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2479 Voranava
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 4079 Cape Wrath
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 44 Strip Guns from ships has 5 % to be played in 67 Peebles
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 907 Erbach
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3947 Guadalquivir
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 15 Smuggle Goods has 5 % to be played in 226 Almeria
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 44 Strip Guns from ships has 5 % to be played in 77 Douglas
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4089 Fair Head
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3714 Rommani
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 3134 Sashnoye
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4455 Dodecanese
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2709 Kovel
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 18 target region was 313 Palma
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2444 Wileia
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 421 Draguignan
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2506 Navahrudak
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1084 Lowics
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 379 Gien
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2569 Viljandi
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 997 Merseburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4276 Cabo de Penas
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2147 Cinar
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 216 Bailen
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4529 Cape Kerempe
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2188 Al Quamish
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 46 target region was 1124 Ostrau
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3170 Hirske
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 138 Hastings
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2664 Khalm
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4456 Karphatos
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 148 Elvas
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2742 Glinska
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 3433 Volsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 4066 Southern Icelandic Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4558 Rio de La Plata Estuary
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 413 Saint Etienne
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3625 Teberda
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 3039 Korablino
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 532 Gisors
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 146 target region was 3226 Tsurupinsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2966 Yaroslav
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2408 Gizeh
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 22 Carlow
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2820 Berezvika
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1328 Krakow
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2991 Noghinsk
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4114 Irish Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4066 Southern Icelandic Sea
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 15 target region was 440 Grenoble
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2821 Demidove
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1369 Zulow
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 4447 Santorini Channel
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3684 Nazik
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 152 Castelo Branco
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3017 Shuya
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4169 Tjoern Island
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 2725 Alsany
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4158 Oslofjord
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3297 Demiask
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2666 Luvat
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3381 Tyurlema
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 626 Trevisa
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 363 Paimboeuf
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 276 Madrid
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4026 Berezina
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1427 Neidenburg
3:52:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1711 Zajecar
3:52:17 PM  (Reporting)  Ended HandleRegionsDecisions 3541 ms
3:52:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:52:17 PM  (Reporting)  Steel Level 6 Amount 782
3:52:17 PM  (Reporting)  Money Level 6 Amount 12959
3:52:17 PM  (Reporting)  Conscripts Level 3 Amount 284
3:52:17 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
3:52:17 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
3:52:17 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
3:52:17 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
3:52:17 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
3:52:17 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
3:52:17 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
3:52:17 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
3:52:17 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
3:52:17 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
3:52:17 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 5
3:52:17 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
3:52:17 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
3:52:17 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
3:52:17 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
3:52:17 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
3:52:17 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
3:52:17 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
3:52:17 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
3:52:17 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
3:52:17 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 40
3:52:17 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
3:52:17 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
3:52:17 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 60
3:52:17 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 194
3:52:17 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 56
3:52:17 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
3:52:17 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
3:52:17 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
3:52:17 PM  (Reporting)  Number of Draw 86
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 0 In Pool 28
3:52:17 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 137 Signals Rgt
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  _BNU Buying Unit Signals Rgt Family ID Service Asset Area British Isles
3:52:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:52:17 PM  (Reporting)  On Map 20 Requested 0 In Pool 20
3:52:17 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 0 In Pool 30
3:52:17 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:52:17 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 304 WSU 782 344 Money 12959 1053
3:52:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 544 WSU 782 668 Money 12959 1473
3:52:17 PM  (Reporting)  Picking 126 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 592 WSU 782 236 Money 12959 991
3:52:17 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 592 WSU 782 236 Money 12959 1027
3:52:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:52:17 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 304 WSU 782 344 Money 12959 1053
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 1 In Pool 29
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 320 WSU 782 348 Money 12959 1286
3:52:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 480 WSU 782 572 Money 12959 1325
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 97
3:52:17 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:52:17 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:52:17 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 312 WSU 782 327 Money 12959 1292
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 122 Lancers Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 450 WSU 782 271 Money 12959 1398
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 105 Marines Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 630 WSU 782 271 Money 12959 1422
3:52:17 PM  (Reporting)  Picking 132 Supply Brigade 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 504 WSU 782 255 Money 12959 1302
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 100 Foreign Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1302
3:52:17 PM  (Reporting)  Picking 149 Sloop Squadron 1805
3:52:17 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 312 WSU 782 327 Money 12959 1292
3:52:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 512 WSU 782 591 Money 12959 1600
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 1 In Pool 29
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 352 WSU 782 367 Money 12959 1561
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 126 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 1 In Pool 29
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 352 WSU 782 367 Money 12959 1561
3:52:17 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
3:52:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1302
3:52:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 576 WSU 782 687 Money 12959 1748
3:52:17 PM  (Reporting)  Picking 126 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 290 WSU 782 303 Money 12959 1326
3:52:17 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:52:17 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 336 WSU 782 363 Money 12959 1328
3:52:17 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 408 WSU 782 487 Money 12959 1480
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 126 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 384 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:52:17 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 336 WSU 782 363 Money 12959 1328
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 384 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 143 First Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 632 WSU 782 743 Money 12959 1824
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 1 In Pool 29
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 352 WSU 782 367 Money 12959 1561
3:52:17 PM  (Reporting)  Picking 114 Siege Artillery Brigade 1805
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 360 WSU 782 375 Money 12959 1602
3:52:17 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 384 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 384 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 1247 Supply Depot 1805
3:52:17 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 584 WSU 782 255 Money 12959 1442
3:52:17 PM  (Reporting)  Picking 131 Coastal Battery 1805
3:52:17 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 360 WSU 782 327 Money 12959 1602
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 512 WSU 782 591 Money 12959 1600
3:52:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
3:52:17 PM  (Reporting)  On Map 20 Requested 1 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 336 WSU 782 363 Money 12959 1328
3:52:17 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:52:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 634 WSU 782 275 Money 12959 1374
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 126 Line Garrison 1805
3:52:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 512 WSU 782 591 Money 12959 1600
3:52:17 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
3:52:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 634 WSU 782 275 Money 12959 1374
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 360 WSU 782 399 Money 12959 1408
3:52:17 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 360 WSU 782 399 Money 12959 1408
3:52:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 576 WSU 782 687 Money 12959 1748
3:52:17 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
3:52:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1302
3:52:17 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 384 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:52:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 784 WSU 782 919 Money 12959 2075
3:52:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
3:52:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 576 WSU 782 687 Money 12959 1748
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 142 Flagship Squadron 1805
3:52:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 784 WSU 782 919 Money 12959 2075
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
3:52:17 PM  (Reporting)  On Map 13 Requested 1 In Pool 96
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 274 Money 12959 1397
3:52:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
3:52:17 PM  (Reporting)  On Map 31 Requested 1 In Pool 27
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 296 WSU 782 271 Money 12959 1244
3:52:17 PM  (Reporting)  Picking 127 Depot Garrison 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 624 WSU 782 255 Money 12959 1266
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 1 In Pool 29
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 352 WSU 782 367 Money 12959 1561
3:52:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
3:52:17 PM  (Reporting)  On Map 12 Requested 1 In Pool 29
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 352 WSU 782 367 Money 12959 1561
3:52:17 PM  (Reporting)  Picking 150 Privateer Squadron 1805
3:52:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 360 WSU 782 399 Money 12959 1408
3:52:17 PM  (Reporting)  Picking 139 Engineer Rgt
3:52:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
3:52:17 PM  (Reporting)  Too costly compared to National assets, skipped
3:52:17 PM  (Reporting)  Assets/Costs: Conscripts 284 304 WSU 782 255 Money 12959 1202
3:52:17 PM  (Reporting)  Ended BuildNewUnits Bought: 5 938 ms
3:52:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013514 1st Scouting Squadron
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013496 1st Merchant Fleet
3:52:17 PM  (Reporting)  _MFC_ Merging 1013502 1st Transport Squadron into 1014021 1st Frigate Squadron
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014021 IX. Fleet
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013508 2nd Transport Squadron
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013291 II. Fleet
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VIII. Fleet
3:52:17 PM  (Reporting)  _MFC_ Merging 1013870 VII. Fleet into 1014134 Macedonian Sq.
3:52:17 PM  (Reporting)  _MFC_ Merging 1014134 VII. Fleet into 1014401 4th Transport Sq.
3:52:17 PM  (Reporting)  _MFC_ Merging 1014401 VII. Fleet into 1013345 Glory Sq.
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013345 VII. Fleet
3:52:17 PM  (Reporting)  _MFC_ Merging 1014403 VI. Fleet into 1014602 Revenge Sq.
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014602 VI. Fleet
3:52:17 PM  (Reporting)  _MFC_ Merging 1014135 Lively Sq. into 1014400 Nayaden Sq.
3:52:17 PM  (Reporting)  _MFC_ Merging 1014400 X. Fleet into 1014402 Glasgow Sq.
3:52:17 PM  (Reporting)  _MFC_ Merging 1014402 X. Fleet into 1014404 Harriett Sq.
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014404 X. Fleet
3:52:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014145 IV. Fleet
3:52:17 PM  (Reporting)  Ended ManageFleetsComposition 536 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:52:17 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013857 VI. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014120 Kent Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002209 English Home Army, 133 Portsmouth, Pow:487, Count: 18(l 5/L 10/S 4) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:1042, Count: 10(l 3/L 6/S 4) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013322 Manchester Brigade, 133 Portsmouth, Pow:44, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014381 Craufurd J. C.' Force, 32 Cork, Pow:253, Count: 6(l 1/L 5/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
3:52:17 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002923 Perth Garrison, 57 Edinburgh, Pow:3, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1014589 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:63, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
3:52:17 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:189, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
3:52:17 PM  (Reporting)  Ended CallFleet 5 ms
3:52:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:52:17 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:134, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:276, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:154, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:851, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002423 Home guard Command, 132 Reading, Pow:253, Count: 7(l 1/L 5/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:52:17 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:52:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:52:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:52:17 PM  (Reporting)  Ended GarrisonBorders 28 ms
3:52:17 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:52:17 PM  (Reporting)  _ESR_ 342 Theater_Germany 822 Emden Staging Value: 210
3:52:17 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
3:52:17 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
3:52:17 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
3:52:17 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 5 ms
3:52:17 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:52:17 PM  (Reporting)  Ended ProcessAgents Great Britain 32 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 2 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 20 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 1 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 8 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 39 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 1 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:52:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 63112, Region: 214 Ronda
3:52:17 PM  (Reporting)  Ended KeepPosition 3 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 6 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 3 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 3 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 23 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 5 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 2 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 15 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 77 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 40 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 3 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 3 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 19 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 1 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 27 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
3:52:17 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
3:52:17 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
3:52:17 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
3:52:17 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:52:17 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Valetta to theater Theater_Austria  in region 718 Valetta
3:52:17 PM  (Reporting)  Ended Check Leaders 93 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
3:52:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 9452, Region: 718 Valetta
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 5 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 2 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 18 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 4 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 2 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 56 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 2 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4455, Region: 517 Jersey
3:52:17 PM  (Reporting)  Ended KeepPosition 2 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 8 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 14 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 4 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 2 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 80 ms
3:52:17 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
3:52:17 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1013857 VI. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 185
3:52:17 PM  (Reporting)  _AMS_ Already Gathered/ en route: 403 cbt pts Supply Elts: 3 Hvy Elts: 4
3:52:17 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
3:52:17 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
3:52:17 PM  (Reporting)  Ended AmpibiousStaging 26 ms
3:52:17 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
3:52:17 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 185 Gathered 403
3:52:17 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
3:52:17 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 403 but no transport capacity.
3:52:17 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
3:52:17 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
3:52:17 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 5 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7887, Region: 3908 Barbados
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 276 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 2 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Superiority, Value: 4801, Region: 4565 Gulf of Bengale
3:52:17 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 18 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
3:52:17 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
3:52:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 2 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 20 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 3 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 2 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 57 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 2 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 4 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 10 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 13 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 6 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 10 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  _PGS_ Gathered this stack 1002209 English Home Army, 133 Portsmouth, Pow:487, Count: 18(l 5/L 10/S 4)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 1 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 35 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014822 British Detachment, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014823 British Detachment, 118 London, Pow:136, Count: 4(l 0/L 4/S 0) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014824 British Detachment, 135 Guildford, Pow:176, Count: 5(l 0/L 5/S 0) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014825 British Detachment, 105 Birmingham, Pow:81, Count: 4(l 0/L 2/S 2) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014826 British Detachment, 133 Portsmouth, Pow:362, Count: 10(l 4/L 6/S 1) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014827 British Detachment, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014828 British Detachment, 133 Portsmouth, Pow:45, Count: 2(l 0/L 1/S 1) created
3:52:17 PM  (Reporting)  _SPG_ Large Force Segment 1014829 British Detachment, 133 Portsmouth, Pow:95, Count: 2(l 0/L 1/S 1) created
3:52:17 PM  (Reporting)  Ended SplitGroups 333 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Dundee will recover in region Edinburgh % Health 100 % Cohesion 9
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Perth will recover in region Perth % Health 100 % Cohesion 6
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Hawick will recover in region Newcastle % Health 100 % Cohesion 14
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Hawick will recover in region Newcastle % Health 94 % Cohesion 0
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002993 Carlisle Garrison in region Carlisle will recover in region Carlisle % Health 100 % Cohesion 42
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Leicester will recover in region Leicester % Health 100 % Cohesion 45
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Northampton will recover in region Birmingham % Health 94 % Cohesion 0
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002962 Norwich Garrison in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 0
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003041 Yarmouth Garrison in region Ipswich will recover in region Ipswich % Health 100 % Cohesion 0
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014596 Wales HG in region Hereford will recover in region Birmingham % Health 100 % Cohesion 12
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003049 Leicester Garrison in region London will recover in region London % Health 94 % Cohesion 12
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013310 Wessex HG in region Guildford will recover in region London % Health 94 % Cohesion 0
3:52:17 PM  (Reporting)  _DDU_ British Detachment created in region Hastings with 1 unit(s), Health: 100 %
3:52:17 PM  (Reporting)  _DDU_ Dover Garrison 1003002 has now 4 units, Health: 100 %
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014830 British Detachment in region Hastings will recover in region Portsmouth % Health 100 % Cohesion 26
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Exeter will recover in region Plymouth % Health 100 % Cohesion 20
3:52:17 PM  (Reporting)  Ended Damaged Units 55 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  _GAO_ Step 1 1014026 1st Cavalry Brigade, 105 Birmingham, Pow:13, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 550
3:52:17 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 105 Birmingham
3:52:17 PM  (Reporting)  _GAO_ Step 1 1014830 British Detachment, 138 Hastings, Pow:3, Count: 1(l 0/L 1/S 0) is garrisoning region 138 Hastings SelfVal 53
3:52:17 PM  (Reporting)  Agenda: Garrison, Value: 662, Region: 138 Hastings
3:52:17 PM  (Reporting)  _GAO_ Step 2 1014831 British Detachment, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 38
3:52:17 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 11 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 29 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  _CSL_ 1013351 Hill' Force, 133 Portsmouth, Pow:1042, Count: 10(l 3/L 6/S 4) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Hill' Force trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Transport, Value: 10300, Region: 4272 Euskadian Coast
3:52:17 PM  (Reporting)  _CSL_ 1013291 II. Fleet has now 5 units (was: 2 ), Transporting to: 4272 Euskadian Coast
3:52:17 PM  (Reporting)  _CSL_ 1014827 British Detachment, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ British Detachment trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1014829 British Detachment, 133 Portsmouth, Pow:95, Count: 2(l 0/L 1/S 1) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ British Detachment trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Winchester HG trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1014120 Kent Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Kent Bde trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1013322 Manchester Brigade, 133 Portsmouth, Pow:44, Count: 1(l 0/L 1/S 0) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Manchester Brigade trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Portsmouth Garrison trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1014826 British Detachment, 133 Portsmouth, Pow:362, Count: 10(l 4/L 6/S 1) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ British Detachment trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1002209 English Home Army, 133 Portsmouth, Pow:60, Count: 3(l 1/L 1/S 1) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ English Home Army trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1014828 British Detachment, 133 Portsmouth, Pow:45, Count: 2(l 0/L 1/S 1) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ British Detachment trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Winchester Garrison trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _CSL_ 1002962 Norwich Garrison, 120 Yarmouth, Pow:2, Count: 1(l 0/L 1/S 0) Loading Chance: 125
3:52:17 PM  (Reporting)  _CSL_ Norwich Garrison trying transportation (no further message if not possible)
3:52:17 PM  (Reporting)  _AFA_ 1014021 IX. Fleet has been given the mission Agenda: Transport, Value: 7200, Region: 4305 Strait of Gibraltar
3:52:17 PM  (Reporting)  _CSL_ 1014021 IX. Fleet has now 3 units (was: 2 ), Transporting to: 4305 Strait of Gibraltar
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 689 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Edward Paget in Portsmouth has been detached from group 1014826 Douglas' Force
3:52:17 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014845 Sir Edward Paget 133 Portsmouth toward 1014824 British Detachment, 135 Guildford, Pow:176, Count: 5(l 0/L 5/S 0) Relocating
3:52:17 PM  (Reporting)  Ended Check Leaders 22 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1013514 1st Scouting Squadron has been given the mission Agenda: Naval Calling, Value: 368, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _AFA_ 1014021 IX. Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 120 Yarmouth
3:52:17 PM  (Reporting)  _AFA_ 1013496 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ Adding commerce 1013496 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFA_ 1013508 2nd Transport Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ Adding supply transport 1013508 2nd Transport Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 61 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 14 Nb of CPs of Regular/Militia/Cavalry/Artillery: 321
3:52:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014825 British Detachment in 105 Birmingham
3:52:17 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013865 Fane' Force in 105 Birmingham
3:52:17 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1002535 Highlands Force in 118 London
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 126 Plymouth
3:52:17 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 133 Portsmouth
3:52:17 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 118 London
3:52:17 PM  (Reporting)  CheckForLandResupply Norwich Brigade will resupply, in region 118 London
3:52:17 PM  (Reporting)  CheckForLandResupply Leicester Garrison will resupply, in region 118 London
3:52:17 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
3:52:17 PM  (Reporting)  CheckForLandResupply Cardiff Garrison will resupply, in region 118 London
3:52:17 PM  (Reporting)  CheckForLandResupply Wales HG will resupply, in region 105 Birmingham
3:52:17 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 121 Ipswich
3:52:17 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 106 Oxford
3:52:17 PM  (Reporting)  CheckForLandResupply 1st Cavalry Brigade will resupply, in region 105 Birmingham
3:52:17 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
3:52:17 PM  (Reporting)  CheckForLandResupply 3rd Scotland Bde will resupply, in region 80 Leeds
3:52:17 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 80 Leeds
3:52:17 PM  (Reporting)  CheckForLandResupply VII. British Force will resupply, in region 80 Leeds
3:52:17 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 72 Carlisle
3:52:17 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 70 Newcastle
3:52:17 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 70 Newcastle
3:52:17 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 57 Edinburgh
3:52:17 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
3:52:17 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 53 Perth
3:52:17 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 53 Perth
3:52:17 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 140 Dover
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 53 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 1 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 2 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 17 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 3 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 2 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 10 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 48 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 2 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 2 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 8 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 3 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013337 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 11
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 3 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:52:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:52:17 PM  (Reporting)  Ended Check Leaders 0 ms
3:52:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:52:17 PM  (Reporting)  Ended Make Superior Group 0 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
3:52:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
3:52:17 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:52:17 PM  (Reporting)  Ended Build Depots Assets 43 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
3:52:17 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
3:52:17 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3889 Lower Canada
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 1 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:52:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:52:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:52:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:52:17 PM  (Reporting)  Ended ManageGHQ 0 ms
3:52:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:52:17 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:52:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:52:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:52:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:52:17 PM  (Reporting)  Ended SplitGroups 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:52:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:52:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:52:17 PM  (Reporting)  Ended Damaged Units 0 ms
3:52:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:52:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:52:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:52:17 PM  (Reporting)  Ended CheckBesieging 1 ms
3:52:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:52:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:52:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:52:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Entering Build Depots Assets
3:52:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:52:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:52:17 PM  (Reporting)  Ended Split Supports
3:52:17 PM  (Reporting)  Start of AI Check for Land Resupply
3:52:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:52:17 PM  (Reporting)  Ended KeepPosition 0 ms
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:52:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:52:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:52:17 PM  (Reporting)  Ended ReinforceFront 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:52:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:52:17 PM  (Reporting)  Ended DistantGarrison 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25951 AllOppPowLand: 21110 AllOwnPowNav: 36036 AllOppPowNav 9616
3:52:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.44 Land Core Ratio: 0.50  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 581 Need 231  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:52:17 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 183 Need 231  no group candidate found
3:52:17 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 195 Need 231  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 15 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 861 Hannover Pick 100 SelfVal 161 Need 61  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.30 Land Core Ratio: 0.33  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:52:17 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:52:17 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
3:52:17 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 68 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 678 Napoli Pick 69 SelfVal 470 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 71 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 708 Palermo Pick 25 SelfVal 281 Need 165  no group candidate found
3:52:17 PM  (Reporting)  Region 676 Gaeta Pick 9 SelfVal 99 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 88 Need 333  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 64 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 15 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Region 576 Strasbourg Pick 5 SelfVal 11 Need 506  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.33 Land Core Ratio: 1.43  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1002736 Barbados Force (Pow.147)
3:52:17 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:52:17 PM  (Reporting)  1013857 VI. British Detachment (Pow.48)
3:52:17 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
3:52:17 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
3:52:17 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
3:52:17 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
3:52:17 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 49 Need 185  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 121  no group candidate found
3:52:17 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 514  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 4.46 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1014599 X. British Detachment (Pow.88)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 781 Breda Pick 6 SelfVal 6 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 524  no group candidate found
3:52:17 PM  (Reporting)  Region 772 Bruxelles Pick 11 SelfVal 11 Need 506  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 112 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1013311 Cornwall HG (Pow.5)
3:52:17 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:52:17 PM  (Reporting)  1014120 Kent Bde (Pow.28)
3:52:17 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
3:52:17 PM  (Reporting)  1014828 XII. British Detachment (Pow.45)
3:52:17 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:52:17 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:52:17 PM  (Reporting)  1014829 XIII. British Detachment (Pow.95)
3:52:17 PM  (Reporting)  1014826 Douglas' Force (Pow.361)
3:52:17 PM  (Reporting)  1002209 English Home Army (Pow.60)
3:52:17 PM  (Reporting)  1013351 Hill' Force (Pow.1093)
3:52:17 PM  (Reporting)  1014830 Kent HG (Pow.3)
3:52:17 PM  (Reporting)  1003002 Dover Garrison (Pow.144)
3:52:17 PM  (Reporting)  1013310 Wessex HG (Pow.1)
3:52:17 PM  (Reporting)  1013316 Norwich Brigade (Pow.49)
3:52:17 PM  (Reporting)  1014593 Dundee's Brigade (Pow.63)
3:52:17 PM  (Reporting)  1014591 Dundas F.' Force (Pow.71)
3:52:17 PM  (Reporting)  1014824 Paget E.' Force (Pow.209)
3:52:17 PM  (Reporting)  1003049 Leicester Garrison (Pow.0)
3:52:17 PM  (Reporting)  1013858 Essex Bde (Pow.28)
3:52:17 PM  (Reporting)  1013322 Manchester Brigade (Pow.44)
3:52:17 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
3:52:17 PM  (Reporting)  1014823 XIV. British Force (Pow.136)
3:52:17 PM  (Reporting)  1014126 Dalhousie' Force (Pow.69)
3:52:17 PM  (Reporting)  1002320 Harwich Force (Pow.194)
3:52:17 PM  (Reporting)  1002984 Colchester Garrison (Pow.12)
3:52:17 PM  (Reporting)  1014384 Anglia HG (Pow.14)
3:52:17 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
3:52:17 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
3:52:17 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
3:52:17 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
3:52:17 PM  (Reporting)  1014385 London Rifles (Pow.78)
3:52:17 PM  (Reporting)  1014588 IV. British Detachment (Pow.103)
3:52:17 PM  (Reporting)  1002535 Highlands Force (Pow.15)
3:52:17 PM  (Reporting)  1003016 Cardiff Garrison (Pow.51)
3:52:17 PM  (Reporting)  1014596 Wales HG (Pow.5)
3:52:17 PM  (Reporting)  1014381 Craufurd J. C.' Force (Pow.64)
3:52:17 PM  (Reporting)  1014822 XV. British Force (Pow.180)
3:52:17 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:52:17 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.1)
3:52:17 PM  (Reporting)  1013519 1st RFA (Pow.24)
3:52:17 PM  (Reporting)  1014026 1st Cavalry Brigade (Pow.13)
3:52:17 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.289)
3:52:17 PM  (Reporting)  1014831 Birmingham HG (Pow.14)
3:52:17 PM  (Reporting)  1014825 XVI. British Detachment (Pow.68)
3:52:17 PM  (Reporting)  1013865 Fane' Force (Pow.78)
3:52:17 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
3:52:17 PM  (Reporting)  1013859 IX. British Detachment (Pow.45)
3:52:17 PM  (Reporting)  1002945 Manchester Garrison (Pow.0)
3:52:17 PM  (Reporting)  1002479 Hannover Expedition (Pow.153)
3:52:17 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:52:17 PM  (Reporting)  1014123 Munster Bde (Pow.28)
3:52:17 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
3:52:17 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
3:52:17 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:52:17 PM  (Reporting)  1014595 Leeds HG (Pow.6)
3:52:17 PM  (Reporting)  1002935 Leeds Garrison (Pow.85)
3:52:17 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.31)
3:52:17 PM  (Reporting)  1013864 1st Scotland Bde (Pow.40)
3:52:17 PM  (Reporting)  1014383 VII. British Force (Pow.118)
3:52:17 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
3:52:17 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:52:17 PM  (Reporting)  1002993 Carlisle Garrison (Pow.9)
3:52:17 PM  (Reporting)  1014590 Carlisle Brigade (Pow.61)
3:52:17 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
3:52:17 PM  (Reporting)  1003033 Newcastle Garrison (Pow.3)
3:52:17 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.24)
3:52:17 PM  (Reporting)  1002923 Perth Garrison (Pow.3)
3:52:17 PM  (Reporting)  1014589 5th Scotland Bde (Pow.29)
3:52:17 PM  (Reporting)  1002931 Inverness Garrison (Pow.3)
3:52:17 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.3)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 87 Liverpool Pick 59 has enough garrison (Value: 274) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 126 Plymouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 79 Manchester Pick 9 has enough garrison (Value: 102) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 16 Dublin Pick 52 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 105 Birmingham Pick 38 has enough garrison (Value: 27) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 260) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 98 Cardiff Pick 32 has enough garrison (Value: 277) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 16) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
3:52:17 PM  (Reporting)  1002689 Nova Scotia Force (Pow.63)
3:52:17 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.7)
3:52:17 PM  (Reporting)  1002668 Lower Canada Force (Pow.189)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.33 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
3:52:17 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
3:52:17 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
3:52:17 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Region 676 Gaeta Pick 9 SelfVal 99 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 678 Napoli Pick 69 SelfVal 470 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
3:52:17 PM  (Reporting)  Region 708 Palermo Pick 25 SelfVal 281 Need 165  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:52:17 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 88 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 15 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Region 711 Messina Pick 5 SelfVal 68 Need 333  no group candidate found
3:52:17 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 71 Need 333  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 85 Enemy armies: 40 Land Ratio: 0.87 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:52:17 PM  (Reporting)  1002736 Barbados Force (Pow.147)
3:52:17 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
3:52:17 PM  (Reporting)  1013857 VI. British Detachment (Pow.48)
3:52:17 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
3:52:17 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
3:52:17 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
3:52:17 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
3:52:17 PM  (Reporting)  1013296 Coote' Force (Pow.50)
3:52:17 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
3:52:17 PM  (Reporting)  1013311 Cornwall HG (Pow.5)
3:52:17 PM  (Reporting)  1013308 Winchester HG (Pow.14)
3:52:17 PM  (Reporting)  1014120 Kent Bde (Pow.28)
3:52:17 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
3:52:17 PM  (Reporting)  1014828 XII. British Detachment (Pow.45)
3:52:17 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
3:52:17 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
3:52:17 PM  (Reporting)  1014829 XIII. British Detachment (Pow.95)
3:52:17 PM  (Reporting)  1014826 Douglas' Force (Pow.361)
3:52:17 PM  (Reporting)  1002209 English Home Army (Pow.60)
3:52:17 PM  (Reporting)  1013351 Hill' Force (Pow.1093)
3:52:17 PM  (Reporting)  1014830 Kent HG (Pow.3)
3:52:17 PM  (Reporting)  1003002 Dover Garrison (Pow.144)
3:52:17 PM  (Reporting)  1013322 Manchester Brigade (Pow.44)
3:52:17 PM  (Reporting)  1014596 Wales HG (Pow.5)
3:52:17 PM  (Reporting)  1014381 Craufurd J. C.' Force (Pow.64)
3:52:17 PM  (Reporting)  1014822 XV. British Force (Pow.180)
3:52:17 PM  (Reporting)  1002907 Cork Garrison (Pow.19)
3:52:17 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.1)
3:52:17 PM  (Reporting)  1014599 X. British Detachment (Pow.88)
3:52:17 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
3:52:17 PM  (Reporting)  1014123 Munster Bde (Pow.28)
3:52:17 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
3:52:17 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
3:52:17 PM  (Reporting)  1002558 Ireland Force (Pow.51)
3:52:17 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
3:52:17 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
3:52:17 PM  (Reporting)  1002993 Carlisle Garrison (Pow.9)
3:52:17 PM  (Reporting)  1014590 Carlisle Brigade (Pow.61)
3:52:17 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
3:52:17 PM  (Reporting)  1003033 Newcastle Garrison (Pow.3)
3:52:17 PM  (Reporting)  1002923 Perth Garrison (Pow.3)
3:52:17 PM  (Reporting)  1014589 5th Scotland Bde (Pow.29)
3:52:17 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.3)
3:52:17 PM  (Reporting)  1002689 Nova Scotia Force (Pow.63)
3:52:17 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.7)
3:52:17 PM  (Reporting)  1002668 Lower Canada Force (Pow.189)
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
3:52:17 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 524  no group candidate found
3:52:17 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 228 AINeed 60
3:52:17 PM  (Reporting)  Agenda: Defend, Value: 14820, Region: 517 Jersey
3:52:17 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
3:52:17 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 504 Need 0  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 98 Cardiff Pick 32 has enough garrison (Value: 277) - evaluation skipped
3:52:17 PM  (Reporting)  Region 852 Bremen Pick 54 SelfVal 101 Need 354  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
3:52:17 PM  (Reporting)  Region 87 Liverpool Pick 59 SelfVal 510 Need 0  no group candidate found
3:52:17 PM  (Reporting)  Region 126 Plymouth Pick 56 SelfVal 506 Need 0  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 27 has enough garrison (Value: 214) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 224 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
3:52:17 PM  (Reporting)  Region 16 Dublin Pick 52 SelfVal 468 Need 0  no group candidate found
3:52:17 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 581 Need 231  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 29 has enough garrison (Value: 260) - evaluation skipped
3:52:17 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 121  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 49 Need 185  no group candidate found
3:52:17 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:52:17 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
3:52:17 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
3:52:17 PM  (Reporting)  Region 497 Brest Pick 5 SelfVal 12 Need 960  no group candidate found
3:52:17 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 139 Need 231  no group candidate found
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:52:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1146 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 10 failed.
3:52:17 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1014145 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 0 failed.
3:52:17 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 968, Region: 688 Taranto
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 55 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1014404 X. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 20625, Region: 3927 Southeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron chance: 40 failed.
3:52:17 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 2311, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
3:52:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:52:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFA_ 1013345 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
3:52:17 PM  (Reporting)  _AFA_ 1014406 Active Sq. has been given the mission Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ Adding supply transport 1014406 Active Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFA_ 1014407 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
3:52:17 PM  (Reporting)  _AFA_ 1014849 Daphne  Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1013300 III. Fleet chance: 20 failed.
3:52:17 PM  (Reporting)  _AFA_ 1013300 III. Fleet has been given the mission Agenda: Naval Calling, Value: 1034, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 6208, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 120 %
3:52:17 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 57904, Region: 4099 Bantry Bay
3:52:17 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 22116, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 100 %
3:52:17 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 19497, Region: 3938 Medway
3:52:17 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 10731, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _AFA_ 1014850 Prince Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 9100, Region: 3926 Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 55 failed.
3:52:17 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6930, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _AFA_ 1014602 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 29625, Region: 3926 Northeast Atlantic Trade
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 120 %
3:52:17 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 53805, Region: 4553 Sea of Cuba
3:52:17 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20492, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
3:52:17 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11533, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  _AFA_ 1014605 Clyde Sq. has been given the mission Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ Adding supply transport 1014605 Clyde Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 21630, Region: 4553 Sea of Cuba
3:52:17 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7965, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -30 failed.
3:52:17 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 19596, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 120 %
3:52:17 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 44896, Region: 4553 Sea of Cuba
3:52:17 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14952, Region: 3889 Lower Canada
3:52:17 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 120 %
3:52:17 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 100602, Region: 4555 Haitian Sea
3:52:17 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 34850, Region: 3889 Lower Canada
3:52:17 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
3:52:17 PM  (Reporting)  _AFO_ Adding supply transport 1013332 Vengeance Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
3:52:17 PM  (Reporting)  Ended AssignFleetsOperations 915 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 282 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:52:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:52:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:52:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:52:17 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 678 Napoli
3:52:17 PM  (Reporting)  Leader 1010063 Valetta Garrison relocated to 678 Napoli
3:52:17 PM  (Reporting)  Ended Collect Leaders 4 ms
3:52:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:52:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.08) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.75) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:3.61) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.41) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.50 - Nav:2.41) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:52:17 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
3:52:17 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
3:52:17 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 63112, Region: 214 Ronda
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 63112, Region: 214 Ronda
3:52:17 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:85% Need:664 Threat:492 GoalValue: 63112
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014855 British Detachment is doing nothing in Costa de la Luz  Power: 62  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2470, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
3:52:17 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2470, Count: 17(l 2/L 14/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
3:52:17 PM  (Reporting)  1007685-Mediterranean Fleet Power:2470 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.30 - Core:0.33 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Napoli  Power: 0  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 9452, Region: 718 Valetta
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 9452, Region: 718 Valetta
3:52:17 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:68% Need:0 Threat:0 GoalValue: 9452
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.64) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:378, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
3:52:17 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:378, Count: 5(l 1/L 1/S 3)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
3:52:17 PM  (Reporting)  1007447-Boulogne Observers Power:378 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4455, Region: 517 Jersey
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14820, Region: 517 Jersey
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14820, Region: 517 Jersey
3:52:17 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 14820
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014852 British Detachment is doing nothing in Pointe du Raz  Power: 85  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014851 British Detachment is doing nothing in Pointe du Raz  Power: 76  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:52:17 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
3:52:17 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
3:52:17 PM  (Reporting)  1007478-Channel Fleet Power:1260 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014853 British Detachment is doing nothing in Pointe de Grave  Power: 95  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
3:52:17 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
3:52:17 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
3:52:17 PM  (Reporting)  1007626-Rochefort Blockade Power:509 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.33 - Core:1.43 - Nav:4.42) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
3:52:17 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:52:17 PM  (Reporting)  _GTU_ Finished merge 1 now
3:52:17 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
3:52:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Ended AI Gather Units 0 ms
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3902 Cuba
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1014118-McArthur's Bde Power:79 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013857 VI. British Detachment, 3903 Jamaica, Pow:48, Count: 2(l 0/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1013857-VI. British Detachment Power:48 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7400
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
3:52:17 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) Keeping only the Garrison goal for 3903 Jamaica
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
3:52:17 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
3:52:17 PM  (Reporting)  1007791-Jamaca Squadron Power:673 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014854 British Detachment is doing nothing in Caraibbean Sea  Power: 129  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1242, Count: 16(l 2/L 7/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
3:52:17 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1242, Count: 16(l 2/L 7/S 7)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
3:52:17 PM  (Reporting)  1007829-West Indies Squadron Power:1242 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7887, Region: 3908 Barbados
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7887, Region: 3908 Barbados
3:52:17 PM  (Reporting)  1002736-Barbados Force Power:147 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:164 GoalValue: 7887
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:95, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4801, Region: 4565 Gulf of Bengale
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4801, Region: 4565 Gulf of Bengale
3:52:17 PM  (Reporting)  1013867-Gloire Sq. Power:95 Health:100% Bengale>Gulf of Bengale Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 4801
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014847 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014846 British Detachment is doing nothing in Coast of Carnatic  Power: 28  HealthPerc: 100
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
3:52:17 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
3:52:17 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:4.46 - Core:5.00 - Nav:0.20) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
3:52:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:52:17 PM  (Reporting)  End of AI Gather Units
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 341 Low Countries
3:52:17 PM  (Reporting)  _GTU_ 1014599 X. British Detachment, 788 Leyden, Pow:88, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:52:17 PM  (Reporting)  _GTU_ Finished merge 1 now
3:52:17 PM  (Reporting)  _GTU_ 1014599 X. British Detachment, 788 Leyden, Pow:88, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  Ended AI Gather Units 6 ms
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1014849 Daphne  Sq., 4185 Zuiderzee, Pow:76, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
3:52:17 PM  (Reporting)  1014849-Daphne  Sq. Power:76 Health:100% Zuiderzee>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7600
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  List of Agendas for 1013300 III. Fleet, 4185 Zuiderzee, Pow:62, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
3:52:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 1034, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
3:52:17 PM  (Reporting)  1013300 III. Fleet Zuiderzee Health: 100 % will target  1007447 Boulogne Observers
3:52:17 PM  (Reporting)  1013300-III. Fleet Power:62 Health:100% Zuiderzee>Pas de Calais Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  1014599 X. British Detachment is doing nothing in Leyden  Power: 88  HealthPerc: 100
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:52:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:52:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:52:17 PM  (Reporting)  
3:52:17 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:52:17 PM  (Reporting)  _RCA_ Arty 1013865 Fane' Force, 105 Birmingham, Pow:78, Count: 5(l 1/L 1/S 3) in reserve
3:52:17 PM  (Reporting)  _RCA_ Arty 1014825 XVI. British Detachment, 105 Birmingham, Pow:68, Count: 3(l 0/L 1/S 2) in reserve
3:52:17 PM  (Reporting)  _RCA_ Arty 1002535 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) in reserve
3:52:17 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
3:52:17 PM  (Reporting)  _RCA_ Artillery 1014825 XVI. British Detachment, 105 Birmingham, Pow:68, Count: 3(l 0/L 1/S 2) relocating toward 1014831 Birmingham HG, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  _RCA_ Artillery 1002535 Highlands Force, 118 London, Pow:15, Count: 2(l 1/L 0/S 1) relocating toward 1014830 Kent HG, 138 Hastings, Pow:3, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  _RCA_ Artillery 1013865 Fane' Force, 105 Birmingham, Pow:78, Count: 5(l 1/L 1/S 3) relocating toward 1014026 1st Cavalry Brigade, 105 Birmingham, Pow:13, Count: 1(l 0/L 1/S 0)
3:52:17 PM  (Reporting)  Ended Receive Arties
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:52:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:52:17 PM  (Reporting)  Ended Receive Supplies
3:52:17 PM  (Reporting)   
3:52:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:52:17 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
3:52:17 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014120 Kent Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014827 6th Light Brigade, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014828 XII. British Detachment, 133 Portsmouth, Pow:45, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014829 XIII. British Detachment, 133 Portsmouth, Pow:95, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014826 Douglas' Force, 133 Portsmouth, Pow:361, Count: 9(l 3/L 6/S 1) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002209 English Home Army, 133 Portsmouth, Pow:60, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:1093, Count: 7(l 3/L 4/S 3) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014593 Dundee's Brigade, 135 Guildford, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014591 Dundas F.' Force, 135 Guildford, Pow:71, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014824 Paget E.' Force, 135 Guildford, Pow:209, Count: 6(l 1/L 5/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014381 Craufurd J. C.' Force, 32 Cork, Pow:64, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014822 XV. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:19, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002449 Alexander Mackenzie Fraser, 105 Birmingham, Pow:289, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014595 Leeds HG, 79 Manchester, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002935 Leeds Garrison, 80 Leeds, Pow:85, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014590 Carlisle Brigade, 72 Carlisle, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ 1014589 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
3:52:17 PM  (Reporting)  _GTU_ Starting merge 29 at start
3:52:17 PM  (Reporting)  _GTU_ Finished merge 27 now
3:52:17 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ XIII. British Detachment gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
3:52:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _GTU_ Paget E.' Force gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ Dundas F.' Force gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ Douglas' Force gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ Dundee's Brigade gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
3:52:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _GTU_ 1014822 XV. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ Carlisle Brigade gathering toward primary region (long distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 25, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ Leeds Garrison gathering toward a group near primary region 1013519 1st RFA, 106 Oxford, Pow:24, Count: 1(l 0/L 0/S 1)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 106 Oxford Seek Strong Group 1013519 1st RFA in region: Oxford
3:52:17 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ Kent Bde A transport fleet is heading toward the group, setting it to Wait for load
3:52:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
3:52:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 6th Light Brigade gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ XII. British Detachment gathering toward primary region (short distance)
3:52:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
3:52:17 PM  (Reporting)  _GTU_ 1014589 5th Scotland Bde, 57 Edinburgh, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1014595 Leeds HG, 79 Manchester, Pow:6, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
3:52:17 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
3:52:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:52:17 PM  (Reporting)  Ended AI Gather Units 188 ms
3:52:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:52:17 PM  (Reporting)  _GTG_ 1014026 Fane' Force, 105 Birmingham, Pow:103, Count: 6(l 1/L 2/S 3) is garrisoning 105 Birmingham and will absorb 1014831 XVI. British Detachment
3:56:39 PM  (Reporting)  Ended GatherGarrisons 17 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
3:56:39 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
3:56:39 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
3:56:39 PM  (Reporting)  _ATG__ 1014595 Leeds HG Manchester Going against objective: 118 London
3:56:39 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 7 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 55 Dundee, Pow:3, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 51 Aberdeen
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4550, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
3:56:39 PM  (Reporting)  1002927-Aberdeen Garrison Power:3 Health:100% Dundee>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 53 Perth, Pow:3, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 43 Inverness
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4700, Region: 53 Perth
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
3:56:39 PM  (Reporting)  1002931-Inverness Garrison Power:3 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014589 5th Scotland Bde is doing nothing in Edinburgh  Power: 29  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 57 Edinburgh, Pow:3, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  1002923-Perth Garrison Power:3 Health:94% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014388 2nd Scotland Bde, 67 Peebles, Pow:24, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  1014388-2nd Scotland Bde Power:24 Health:100% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 68 Hawick, Pow:3, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4300, Region: 70 Newcastle
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:56:39 PM  (Reporting)  1003033-Newcastle Garrison Power:3 Health:100% Hawick>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 68 Hawick, Pow:0, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 70 Newcastle
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Hawick>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 72 Carlisle, Pow:61, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 25, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 25, Region: 118 London
3:56:39 PM  (Reporting)  1014590-Carlisle Brigade Power:61 Health:100% Carlisle>London Mission:Gather to GHQ Fitness:10% Need:0 Threat:0 GoalValue: 25
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 72 Carlisle, Pow:9, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2900, Region: 72 Carlisle
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 72 Carlisle
3:56:39 PM  (Reporting)  1002993-Carlisle Garrison Power:9 Health:100% Carlisle>Carlisle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014383 VII. British Force, 80 Leeds, Pow:118, Count: 5(l 0/L 5/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  1014383-VII. British Force Power:118 Health:97% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 80 Leeds, Pow:40, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  1013864-1st Scotland Bde Power:40 Health:94% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013318 3rd Scotland Bde, 80 Leeds, Pow:31, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  1013318-3rd Scotland Bde Power:31 Health:100% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002935 Leeds Garrison, 80 Leeds, Pow:85, Count: 3(l 1/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 106 Oxford
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 106 Oxford
3:56:39 PM  (Reporting)  1002935 Leeds Garrison Leeds Health: 100 % will target  1013519 1st RFA
3:56:39 PM  (Reporting)  1002935-Leeds Garrison Power:85 Health:100% Leeds>Oxford Mission:Merge (slave) Fitness:60% Need:42 Threat:0 GoalValue: 150
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014595 Leeds HG is doing nothing in Manchester  Power: 6  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013514 1st Scouting Squadron, 84 Hull, Pow:35, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 368, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 368, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  1013514-1st Scouting Squadron Power:35 Health:100% Hull>Portsmouth Mission:Naval Calling Fitness:92% Need:0 Threat:0 GoalValue: 368
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 79  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 108 Leicester, Pow:153, Count: 4(l 3/L 2/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 108 Leicester
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 108 Leicester
3:56:39 PM  (Reporting)  1002479-Hannover Expedition Power:153 Health:100% Leicester>Leicester Mission:Recover Fitness:55% Need:60 Threat:0 GoalValue: 2750
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 102 Northampton, Pow:0, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  1002945-Manchester Garrison Power:0 Health:94% Northampton>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013859 IX. British Detachment, 101 Stafford, Pow:45, Count: 2(l 0/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
3:56:39 PM  (Reporting)  1013859-IX. British Detachment Power:45 Health:100% Stafford>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 105 Birmingham, Pow:289, Count: 1(l 1/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
3:56:39 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:289 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014026 Fane' Force, 105 Birmingham, Pow:194, Count: 10(l 1/L 4/S 5)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  1014026-Fane' Force Power:194 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014021 IX. Fleet, 120 Yarmouth, Pow:102, Count: 3(l 0/L 3/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 7200, Region: 4305 Strait of Gibraltar
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 30000, Region: 120 Yarmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 120 Yarmouth
3:56:39 PM  (Reporting)  1014021-IX. Fleet Power:102 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 30000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013519 1st RFA, 106 Oxford, Pow:24, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
3:56:39 PM  (Reporting)  1013519-1st RFA Power:24 Health:100% Oxford>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:1, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 121 Ipswich
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
3:56:39 PM  (Reporting)  1003041-Yarmouth Garrison Power:1 Health:100% Ipswich>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014822 XV. British Force is doing nothing in Cork  Power: 180  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014596 Wales HG, 100 Hereford, Pow:5, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4400, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  1014596-Wales HG Power:5 Health:100% Hereford>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 115 Bedford, Pow:51, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
3:56:39 PM  (Reporting)  1003016-Cardiff Garrison Power:51 Health:100% Bedford>Birmingham Mission:Resupply Fitness:100% Need:33 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014588 IV. British Detachment is doing nothing in London  Power: 103  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 118 London, Pow:12, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  1002984-Colchester Garrison Power:12 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 194  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014126 Dalhousie' Force is doing nothing in London  Power: 69  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014823 XIV. British Force is doing nothing in London  Power: 136  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013322 Manchester Brigade, 133 Portsmouth, Pow:44, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  1013322-Manchester Brigade Power:44 Health:96% Portsmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003049 Leicester Garrison, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4400, Region: 118 London
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  1003049-Leicester Garrison Power:0 Health:94% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013496 1st Merchant Fleet, 118 London, Pow:17, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  1013496-1st Merchant Fleet Power:17 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014824 Paget E.' Force, 135 Guildford, Pow:209, Count: 6(l 1/L 5/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:56:39 PM  (Reporting)  1014824-Paget E.' Force Power:209 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014591 Dundas F.' Force, 135 Guildford, Pow:71, Count: 2(l 1/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:56:39 PM  (Reporting)  1014591-Dundas F.' Force Power:71 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014593 Dundee's Brigade, 135 Guildford, Pow:63, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
3:56:39 PM  (Reporting)  1014593-Dundee's Brigade Power:63 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013316 Norwich Brigade, 135 Guildford, Pow:49, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  1013316-Norwich Brigade Power:49 Health:100% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013310 Wessex HG, 135 Guildford, Pow:1, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
3:56:39 PM  (Reporting)  1013310-Wessex HG Power:1 Health:94% Guildford>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013508 2nd Transport Squadron, 130 Bristol, Pow:12, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  1013508-2nd Transport Squadron Power:12 Health:100% Bristol>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 138 Hastings, Pow:144, Count: 4(l 1/L 2/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
3:56:39 PM  (Reporting)  1003002-Dover Garrison Power:144 Health:100% Hastings>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014830 Ferguson' Force, 138 Hastings, Pow:20, Count: 3(l 1/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3700, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 662, Region: 138 Hastings
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 140 Dover
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
3:56:39 PM  (Reporting)  1014830-Ferguson' Force Power:20 Health:100% Hastings>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
3:56:39 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
3:56:39 PM  (Reporting)  1007380-Home Fleet Power:1312 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013351 English Home Army, 133 Portsmouth, Pow:1054, Count: 10(l 4/L 5/S 4)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  1013351-English Home Army Power:1054 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014826 Douglas' Force, 133 Portsmouth, Pow:361, Count: 9(l 3/L 6/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  1014826-Douglas' Force Power:361 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014829 XIII. British Detachment, 133 Portsmouth, Pow:95, Count: 2(l 0/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  1014829-XIII. British Detachment Power:95 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  1002970-Winchester Garrison Power:81 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014828 XII. British Detachment, 133 Portsmouth, Pow:45, Count: 2(l 0/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  1014828-XII. British Detachment Power:45 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014827 6th Light Brigade, 133 Portsmouth, Pow:36, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
3:56:39 PM  (Reporting)  1014827-6th Light Brigade Power:36 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014120 Kent Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  1014120-Kent Bde Power:28 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
3:56:39 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 128 Exeter, Pow:5, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4000, Region: 126 Plymouth
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 126 Plymouth
3:56:39 PM  (Reporting)  1013311-Cornwall HG Power:5 Health:100% Exeter>Plymouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 133 Portsmouth, Pow:4, Count: 5(l 0/L 2/S 3)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Transport, Value: 10300, Region: 4272 Euskadian Coast
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Transport, Value: 10300, Region: 4272 Euskadian Coast
3:56:39 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Portsmouth>Euskadian Coast Mission:Transport Fitness:100% Need:0 Threat:0 GoalValue: 10300
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:367, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
3:56:39 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:367, Count: 8(l 1/L 7/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
3:56:39 PM  (Reporting)  1007527-Medway Squadron Power:367 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014850 Prince Sq., 4128 Isle of Wight, Pow:91, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9100, Region: 3926 Northeast Atlantic Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9100, Region: 3926 Northeast Atlantic Trade
3:56:39 PM  (Reporting)  1014850-Prince Sq. Power:91 Health:100% Isle of Wight>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 9100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:344, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
3:56:39 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:344, Count: 6(l 1/L 4/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
3:56:39 PM  (Reporting)  1007586-Portsmouth Squadron Power:344 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4329 Baie Alger, Pow:60, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 828, Region: 156 Oporto
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 968, Region: 688 Taranto
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 828, Region: 156 Oporto
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. unable to reach Oporto (can be too much threat along the path)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 4301 Cap Rhir, Pow:52, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  1013332-Vengeance Sq. Power:52 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2600
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 339 Austria
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 189  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:7, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4450, Region: 3889 Lower Canada
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
3:56:39 PM  (Reporting)  1013337-Nova Scotia Militia Power:7 Health:100% Lower Canada>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:63, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
3:56:39 PM  (Reporting)  1002689-Nova Scotia Force Power:63 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
3:56:39 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.68) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014848 British Detachment is doing nothing in Gulf of Guinea  Power: 89  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:193, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
3:56:39 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:193, Count: 3(l 1/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
3:56:39 PM  (Reporting)  1007764-African Squadron Power:193 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.08) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1014846 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:56:39 PM  (Reporting)  _ATG__ 1014847 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.75) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014145 IV. Fleet, 3934 Commerce, Pow:535, Count: 10(l 0/L 7/S 3)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
3:56:39 PM  (Reporting)  1014145-IV. Fleet Power:535 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 40125
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014605 Clyde Sq., 4257 Atlantic Ocean, Pow:81, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 8500, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4050, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 8500, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  1014605-Clyde Sq. Power:81 Health:100% Atlantic Ocean>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 8500
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.33 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:3.61) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014404 X. Fleet, 3927 Southeast Atlantic Trade, Pow:275, Count: 4(l 0/L 4/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 20625, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 20625, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  1014404-X. Fleet Power:275 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 20625
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.87 - Core:0.20 - Nav:1.41) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1014855 British Detachment Costa de la Luz Going against objective: 133 Portsmouth
3:56:39 PM  (Reporting)  _ATG__ 1014854 British Detachment Caraibbean Sea Going against objective: 149 Lisboa
3:56:39 PM  (Reporting)  _ATG__ 1014853 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
3:56:39 PM  (Reporting)  _ATG__ 1014851 British Detachment Pointe du Raz Going against objective: 211 Gibraltar
3:56:39 PM  (Reporting)  _ATG__ 1014852 British Detachment Pointe du Raz Going against objective: 4130 The Channel
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 4 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013345 VII. Fleet, 3925 Western Approaches Trade, Pow:330, Count: 7(l 0/L 5/S 2)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  1013345-VII. Fleet Power:330 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26250
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014406 Active Sq., 4086 Sea of Ireland, Pow:74, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3150, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3700, Region: 3925 Western Approaches Trade
3:56:39 PM  (Reporting)  1014406-Active Sq. Power:74 Health:100% Sea of Ireland>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3700
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014407 VIII. Fleet, 3924 North Sea Trade, Pow:127, Count: 2(l 0/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
3:56:39 PM  (Reporting)  1014407-VIII. Fleet Power:127 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014602 VI. Fleet, 3926 Northeast Atlantic Trade, Pow:395, Count: 6(l 0/L 6/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 29625, Region: 3926 Northeast Atlantic Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 29625, Region: 3926 Northeast Atlantic Trade
3:56:39 PM  (Reporting)  1014602-VI. Fleet Power:395 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 29625
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 5 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 10 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 3 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 7 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 49 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Adding stack 1014824 Paget E.' Force, 135 Guildford, Pow:209, Count: 6(l 1/L 5/S 0)
3:56:39 PM  (Reporting)  Adding stack 1014823 XIV. British Force, 118 London, Pow:136, Count: 4(l 0/L 4/S 0)
3:56:39 PM  (Reporting)  Adding stack 1014822 XV. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0)
3:56:39 PM  (Reporting)  Adding stack 1014026 Fane' Force, 105 Birmingham, Pow:194, Count: 10(l 1/L 4/S 5)
3:56:39 PM  (Reporting)  Adding stack 1014383 VII. British Force, 80 Leeds, Pow:118, Count: 5(l 0/L 5/S 0)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 6 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 2 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  1014126 Dalhousie' Force will be merged into 1002320 Harwich Force in region London
3:56:39 PM  (Reporting)  AI Process done in  21353 ms
3:56:39 PM  (Reporting)  Processing  1000003 Russia
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1082 Expected 150 Balance -15
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 3358 Expected 105 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 975 Expected 105 Balance -11
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 326 Expected 75 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 60 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 898 Expected 30 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 12 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Proposing to 1000034 Azeria
3:56:39 PM  (Reporting)  Checking 66 Request Foreign Access
3:56:39 PM  (Reporting)  Proposing to 1000026 Moldavia
3:56:39 PM  (Reporting)  Proposing to 1000040 Kuban
3:56:39 PM  (Reporting)  Checking 50 Degrade Relationship
3:56:39 PM  (Reporting)  Proposing to 1000034 Azeria
3:56:39 PM  (Reporting)  Checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 130 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1005 Freiberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3442 Zolotoye
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 276 Madrid
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1919 Volos
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4294 Northwestern Gulf of Cadiz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 152 Castelo Branco
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2648 Serbino
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3774 Souk Ahras
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 936 Rosenheim
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 463 Pontarlier
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1398 Biala
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1863 Haskovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 1060 Schwarzberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1797 Vaslui
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 103 Coventry
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4115 Northwestern Approaches
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 3817 Misratah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2334 Tyre
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3433 Volsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 121 % to be played in 3238 Sevastopol
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4218 Wisla Haf
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2388 Naghadeh
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3401 Zemetchino
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 3960 Bouches du Rhne
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3871 Simbirsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2279 Jalibah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3573 Goriatch
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 949 Luebeck
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 851 Bremerhaven
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 22 Carlow
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 257 Romangordo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3868 Novospasskoye
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3775 Bir El Atei
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3873 Buinsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 202 target region was 149 Lisboa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 917 Ravensburg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2682 Vitebsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2999 Vologda
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1145 Trente
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3407 Saransk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4674 Corte
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 3007 Nefedovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4421 Coast of Tripoli
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1818 Tulcea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 123 Penzance
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3165 Tchertkovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2507 Hlusk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 8 Belfast
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4005 Danube
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2637 Kuvshinovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1883 Constantinople
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3416 Barych
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 710 Milazzo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 3143 Balaklia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4434 Coast of Cyrene
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 1860 Bratsigovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2534 Malpis
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2220 Busayrah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1373 Lublin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1713 Nish
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 88 target region was 3893 New York
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 272 Utiel
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1388 Warszawa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1042 Schlawe
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2002 Zonguldak
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3438 Marks
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2352 Ashquelon
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1127 Krems
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 886 Fulda
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2463 Ponewjez
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2821 Demidove
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1716 Lim
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 21 target region was 3884 Sibir
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2286 Shabakah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1255 Ujgorod
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4294 Northwestern Gulf of Cadiz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 577 Colmar
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3884 Sibir
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 389 Ussel
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 38 target region was 3064 Arsenevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 870 Braunschweig
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3625 Teberda
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2387 Marageh
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2812 Novaia Ivanovka
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 1115 Limmetz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1431 Koenigsberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1445 Weylau
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 2825 Bender
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 1906 Kozani
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 2949 Dubna
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3652 Kashuri
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 244 Almaden
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 38 target region was 4541 Black Sea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3213 Prymorsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3113 Lubny
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 755 Chimay
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 863 Wittingen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 1253 Miskolc
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1406 Pultusk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1865 Radnevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2175 Salmas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 809 Bad Godesberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2427 Windau
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 3740 Oran
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 188 target region was 2448 Shavli
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2439 Teshe
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 148 Elvas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 928 Kaufbeuren
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1583 Vaelberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 356 Ile d'Olron
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1870 Burgas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 912 Bamberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3734 Bouarfa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1328 Krakow
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4228 Braviken
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 51 Aberdeen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 188 target region was 2043 Ayranci
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3718 Azrou
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 393 Clermont
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
3:56:39 PM  (Reporting)  Ended HandleRegionsDecisions 9700 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 326
3:56:39 PM  (Reporting)  Money Level 5 Amount 1082
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 975
3:56:39 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
3:56:39 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
3:56:39 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 56
3:56:39 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
3:56:39 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
3:56:39 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
3:56:39 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 26
3:56:39 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 26
3:56:39 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
3:56:39 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 45
3:56:39 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
3:56:39 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
3:56:39 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
3:56:39 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
3:56:39 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
3:56:39 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
3:56:39 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
3:56:39 PM  (Reporting)  Number of Draw 8
3:56:39 PM  (Reporting)  Picking 209 First Rank Squadron 1805
3:56:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 975 328 WSU 326 448 Money 1082 680
3:56:39 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
3:56:39 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Russia
3:56:39 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  _BNU Buying Unit Uhlans Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
3:56:39 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
3:56:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  _BNU Buying Unit Cuirassiers Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Russia
3:56:39 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
3:56:39 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  _BNU Buying Unit Don Cossacks Pulk 1805 Family ID Cavalry Area Recruitment Area: Cossacks
3:56:39 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
3:56:39 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
3:56:39 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 975 1116 WSU 326 76 Money 1082 1056
3:56:39 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 1 In Pool 24
3:56:39 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 6 70 ms
3:56:39 PM  (Reporting)  AI Process done in  10379 ms
3:56:39 PM  (Reporting)  Processing  1000004 Austria
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2810 OppPow Land: 0 OwnPow Nav : 301 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:56:39 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3930 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
3:56:39 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6156 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 580 ms
3:56:39 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 2262 Expected 124 Balance -8
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 2786 Expected 87 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Very High Stock 248 Expected 87 Balance -10
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 411 Expected 62 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 39 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 75 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 568 Expected 25 Balance 0
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6156 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2845
3:56:39 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 80      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 20      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 68      Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 25      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 41      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 85      Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 17      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 88      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2810 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1122
3:56:39 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3930 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 58      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 52      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 45      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 34      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 37      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 27      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Land Theaters Special Regions ***
3:56:39 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
3:56:39 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
3:56:39 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Final Gather Region for  342 Germany : 888 Frankfurt
3:56:39 PM  (Reporting)  Final Gather Region for  338 Italia : 648 Firenze
3:56:39 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Austria 1357 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 7 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
3:56:39 PM  (Reporting)  Proposing to 1000012 Baden
3:56:39 PM  (Reporting)  Checking 13 Declare  War
3:56:39 PM  (Reporting)  Still checking 13 Declare  War
3:56:39 PM  (Reporting)  Is a War, DOW chance 16
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Austria sent Declare  War toward Baden
3:56:39 PM  (Reporting)  Proposing to 1000025 Wallachia
3:56:39 PM  (Reporting)  Proposing to 1000026 Moldavia
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 45 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3094 Shotska
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3272 Kazamev
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1073 Grozberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 254 Avila
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3900 Florida
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2600 Pouchkin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 246 Herrera del Duque
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1106 Ceske
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3640 Tskhinvali
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2436 Saldus
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3974 Rhin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 803 Aachen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 2 Suspend Habeas Corpus has 15 % to be played in 1322 Kronstadt
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4224 Ost See
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 970 Spandau
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 373 Limoges
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2208 Marivan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4024 Prypiat Confluent
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1020 Sprottau
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3763 Beskra
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2840 Lysyanka
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3410 Ardatov
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3522 Liman
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3703 Asni
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3671 Telavi
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3157 Stary Oskol
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4497 Lemnos
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3929 Adriatic Sea Trade
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2559 Salis
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2708 Holoby
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1826 Razgrad
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 467 Montbeliard
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3498 Sadovoie
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 646 Arezzo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3064 Arsenevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3098 Khostin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3446 Rtishevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3244 Syava
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2658 Opochka
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3485 Tsimliansk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 179 Sabor
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1798 Visniovea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1995 Bozan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2959 Soz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3440 Rovnoye
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2245 Al Gharbi
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3907 Leeward Islands
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4334 Cote Azur
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3073 Novossil
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1461 Heckerhoerde
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 905 Ansbach
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 157 target region was 1172 Hallein
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4314 Cabo Creus
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3132 Pristen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 3916 Central India
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4059 Nile
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4545 North Caspian Sea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1421 Marienburg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 526 Honfleur
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4004 Iskar Confluent
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1229 Dobsina
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3638 Alagir
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1772 Corabia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1214 Nowy Targ
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2709 Kovel
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3082 Chtchigry
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2830 Vinnytsa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3422 Serdobsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1015 Seftenberg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4387 Calabrian Sea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1983 Fethiye
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1704 Valjevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2911 Kilmovitchy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2504 Stowbtsy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 94 % to be played in 1194 Wien
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 939 Bruensbuettel
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2908 Sloboda
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3276 Medvedevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3507 Zavetnoie
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2912 Klintsy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3705 Boughreda
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1388 Warszawa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 799 Drachten
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1325 Oswiecim
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 336 Perpignan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1279 Gyoma
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 77 Douglas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1008 Plauen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1868 Jambol
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 347 Montsgur
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1057 Schwiebus
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3105 Krasnopilya
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 565 Longwy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4417 Hammamett Bay
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2336 Haifa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 563 Montmedy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 109 Boston
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1692 Krsko
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2646 Schlam
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1387 Wielogora
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1048 Rummelsburg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1923 Khalkis
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2012 Emirdag
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1834 Lorn
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2459 Zarasala
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2364 Maan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1298 Resita
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3525 Yuzhno
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3961 Bas Rhne
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2957 Babaevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3358 Tsna
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2468 Utena
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 206 Arga
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 157 target region was 1235 Beskid
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 103 target region was 3189 Rostov
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1188 Leibnitz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 802 Eupen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 157 target region was 1117 Nimburg
3:56:39 PM  (Reporting)  Ended HandleRegionsDecisions 5874 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 411
3:56:39 PM  (Reporting)  Money Level 6 Amount 2262
3:56:39 PM  (Reporting)  Conscripts Level 4 Amount 248
3:56:39 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
3:56:39 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
3:56:39 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
3:56:39 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
3:56:39 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
3:56:39 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
3:56:39 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
3:56:39 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
3:56:39 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
3:56:39 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
3:56:39 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
3:56:39 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
3:56:39 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
3:56:39 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
3:56:39 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
3:56:39 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
3:56:39 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
3:56:39 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
3:56:39 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
3:56:39 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 108
3:56:39 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
3:56:39 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
3:56:39 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
3:56:39 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
3:56:39 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
3:56:39 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
3:56:39 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
3:56:39 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
3:56:39 PM  (Reporting)  Number of Draw 8
3:56:39 PM  (Reporting)  Picking 315 Supply Brigade 1805
3:56:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
3:56:39 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train no Area
3:56:39 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
3:56:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 360 WSU 411 0 Money 2262 324
3:56:39 PM  (Reporting)  Picking 323 Field Hospital
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 320 WSU 411 0 Money 2262 340
3:56:39 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
3:56:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 360 WSU 411 0 Money 2262 324
3:56:39 PM  (Reporting)  Picking 299 Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 274 WSU 411 68 Money 2262 428
3:56:39 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
3:56:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 360 WSU 411 0 Money 2262 324
3:56:39 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 266 WSU 411 48 Money 2262 384
3:56:39 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 266 WSU 411 56 Money 2262 384
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 34 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 152 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004696 Stadtgarnison Trieste, 635 Trieste, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004686 Stadtgarnison Graz, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004482 Stadtgarnison Memmingen, 926 Memmingen, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1014859 Kaiser Franz' Force, 1194 Wien, Pow:301, Count: 14(l 2/L 9/S 3) created in region and fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1014860 IR 12, 1158 Linz, Pow:28, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 150 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:56:39 PM  (Reporting)  _SSU_ 1013541 Fs.AB. 1, 1346 Cernowitz, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:56:39 PM  (Reporting)  _SSU_ 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:56:39 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
3:56:39 PM  (Reporting)  _DCR_ 1004279 Bayerische Armee, 1158 Linz, Pow:1005, Count: 17(l 9/L 6/S 7) will reinforce threatened border 1158 Linz
3:56:39 PM  (Reporting)  Agenda: Garrison, Value: 16100, Region: 1699 Eszek
3:56:39 PM  (Reporting)  _DCR_ 1004279 Bayerische Armee, 1158 Linz, Pow:1005, Count: 17(l 9/L 6/S 7) will reinforce threatened border 1699 Eszek
3:56:39 PM  (Reporting)  Agenda: Garrison, Value: 11300, Region: 899 Ueberlingen
3:56:39 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 929 Oberammergau, Pow:302, Count: 3(l 3/L 2/S 0) will reinforce threatened border 899 Ueberlingen
3:56:39 PM  (Reporting)  Agenda: Garrison, Value: 40400, Region: 1152 Innsbruck
3:56:39 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 929 Oberammergau, Pow:302, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
3:56:39 PM  (Reporting)  Agenda: Garrison, Value: 11200, Region: 926 Memmingen
3:56:39 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 929 Oberammergau, Pow:302, Count: 3(l 3/L 2/S 0) will reinforce threatened border 926 Memmingen
3:56:39 PM  (Reporting)  Ended GarrisonBorders 123 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 929 Oberammergau
3:56:39 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 929 Oberammergau
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 2 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 1 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 1 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 9 Nb of CPs of Regular/Militia/Cavalry/Artillery: 89
3:56:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
3:56:39 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)  Ended Build Depots Assets 28 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 1152 Innsbruck
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 5 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 1 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 626 Trevisa, Pow:1329, Count: 10(l 8/L 7/S 2)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 25 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 2 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 1 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 2 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:56:39 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 131 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
3:56:39 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
3:56:39 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)  Ended Build Depots Assets 69 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  _PCO_ 1004363 von Schwarzenberg is now in Privileged Combine in 1004276 Kaiser Franz' Force 1194 Wien
3:56:39 PM  (Reporting)  _PCO_ 1004424 Laudon DIV. has been transferred into 1010894 Riesch' Force 1158 Linz
3:56:39 PM  (Reporting)  _PCO_ 1004409 Gyulay DIV. has been transferred into 1010894 Riesch' Force 1158 Linz
3:56:39 PM  (Reporting)  _PCO_ 1004436 Hesse-Hombourg DIV. has been transferred into 1010894 Riesch' Force 1158 Linz
3:56:39 PM  (Reporting)  _PCO_ Mixed Light Cavalry Brigade 1805 has been merged into 1004446 Jellachich Korps Hauptquartier(Franz von Jellachich de Buzin) in 1004279 Bayerische Armee 1158 Linz
3:56:39 PM  (Reporting)  _PCO_ 1004363 von Schwarzenberg 1 has his Privileged Combine status revoked 1004276 Kaiser Franz' Force 1194 Wien
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 212 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  _SPG_ Large Force Segment 1014862 Austrian Detachment, 1158 Linz, Pow:1148, Count: 11(l 11/L 8/S 0) created
3:56:39 PM  (Reporting)  Ended SplitGroups 383 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 2 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  _CLD_ Leader (Split Segment I) Franz von Werneck in Linz has been detached from group 1014862 Bayerische Armee
3:56:39 PM  (Reporting)  _CLD_ Leader (Split Segment I) Konstantin dAspre von Hoobreuck in Linz has been detached from group 1014862 Bayerische Armee
3:56:39 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004276 Kaiser Franz' Force selected
3:56:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1014863 Franz von Werneck 1158 Linz toward 1014859 Kaiser Franz' Force, 1194 Wien, Pow:301, Count: 14(l 2/L 9/S 3) Relocating
3:56:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004276 Knigreich Oesterreich 1194 Wien toward 1014859 Kaiser Franz' Force, 1194 Wien, Pow:301, Count: 15(l 3/L 9/S 3)
3:56:39 PM  (Reporting)  _CLD_ Find Phase, Max Dist =8, 1014864 Konstantin dAspre von Hoobreuck 1158 Linz toward 1004696 Stadtgarnison Trieste, 635 Trieste, Pow:84, Count: 2(l 0/L 2/S 0) Relocating
3:56:39 PM  (Reporting)  Ended Check Leaders 165 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 61 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 118
3:56:39 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Austria
3:56:39 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)  Ended Build Depots Assets 173 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 2 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 6 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 12896 AllOppPowLand: 0 AllOwnPowNav: 319 AllOppPowNav 0
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 21 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1004704 Tirolerische Armee (Pow.51)
3:56:39 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.302)
3:56:39 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.267)
3:56:39 PM  (Reporting)  1004464 Kienmayer (Pow.174)
3:56:39 PM  (Reporting)  1013546 Fu.AR. 1 (Pow.19)
3:56:39 PM  (Reporting)  1010894 Stadtgarnison Linz (Pow.20)
3:56:39 PM  (Reporting)  1004279 Bayerische Armee (Pow.137)
3:56:39 PM  (Reporting)  1014862 Bayerische Armee (Pow.1148)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Region 909 Wuerzburg Pick 11 SelfVal 74 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 1118 Prag Pick 88 has enough garrison (Value: 51) - evaluation skipped
3:56:39 PM  (Reporting)  Region 838 Kassel Pick 43 SelfVal 207 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 1006 Dresden Pick 85 SelfVal 447 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Region 900 Ulm Pick 68 SelfVal 378 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 20 SelfVal 114 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 30) - evaluation skipped
3:56:39 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 301) - evaluation skipped
3:56:39 PM  (Reporting)  Region 888 Frankfurt Pick 80 SelfVal 334 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 35) - evaluation skipped
3:56:39 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 503 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Region 999 Leipzig Pick 26 SelfVal 143 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 74 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Region 932 Regensburg Pick 22 SelfVal 123 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 901 Stuttgart Pick 25 SelfVal 138 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 925 Augsburg Pick 2 SelfVal 27 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 332) - evaluation skipped
3:56:39 PM  (Reporting)  Region 835 Dortmund Pick 13 SelfVal 83 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 994 Torgau Pick 11 SelfVal 76 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 59 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 1158 Linz Pick 58 SelfVal 534 Need 0  no group candidate found
3:56:39 PM  (Reporting)  Region 988 Cottbus Pick 20 SelfVal 115 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 892 Karlsruhe Pick 4 SelfVal 39 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 109) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
3:56:39 PM  (Reporting)  1004539 Italienische Armee (Pow.1330)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 436 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 627 Venezia Pick 40 has enough garrison (Value: 249) - evaluation skipped
3:56:39 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 282 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 169 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 193 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 101) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 626 Trevisa Pick 19 has enough garrison (Value: 90) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 34 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.0)
3:56:39 PM  (Reporting)  1004704 Tirolerische Armee (Pow.51)
3:56:39 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.302)
3:56:39 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.267)
3:56:39 PM  (Reporting)  1004464 Kienmayer (Pow.174)
3:56:39 PM  (Reporting)  1013546 Fu.AR. 1 (Pow.19)
3:56:39 PM  (Reporting)  1010894 Stadtgarnison Linz (Pow.20)
3:56:39 PM  (Reporting)  1004279 Bayerische Armee (Pow.137)
3:56:39 PM  (Reporting)  1014862 Bayerische Armee (Pow.1148)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 1158 Linz Pick 58 has enough garrison (Value: 1033) - evaluation skipped
3:56:39 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 301) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1274 Ofen Pick 52 has enough garrison (Value: 35) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 35) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 27 has enough garrison (Value: 25) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 29 has enough garrison (Value: 332) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 37 has enough garrison (Value: 86) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1183 Laibach Pick 12 has enough garrison (Value: 25) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 34 has enough garrison (Value: 59) - evaluation skipped
3:56:39 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 503 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 1275 Pest Pick 45 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1189 Graz Pick 22 has enough garrison (Value: 83) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 30) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 1033) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 59) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 27 has enough garrison (Value: 173) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 635 Trieste Pick 24 has enough garrison (Value: 84) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 94) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 5 has enough garrison (Value: 59) - evaluation skipped
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 340 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 888 Frankfurt in theater 342 Germany
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 929 Oberammergau, Pow:302, Count: 3(l 3/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11300, Region: 899 Ueberlingen
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 40400, Region: 1152 Innsbruck
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 11200, Region: 926 Memmingen
3:56:39 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
3:56:39 PM  (Reporting)  1004716-Tirolerisch Korps Power:302 Health:96% Oberammergau>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 648 Firenze in theater 338 Italia
3:56:39 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:56:39 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 626 Trevisa, Pow:1330, Count: 10(l 8/L 7/S 2) has no agenda for now, trying to gather
3:56:39 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:56:39 PM  (Reporting)  _GTU_ Finished merge 2 now
3:56:39 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 626 Trevisa, Pow:1330, Count: 10(l 8/L 7/S 2) no gathering goal found, will be iddle this turn.
3:56:39 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:56:39 PM  (Reporting)  Ended AI Gather Units 6 ms
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1004539 Italienische Armee is doing nothing in Trevisa  Power: 1330  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 627 Venezia, Pow:78, Count: 2(l 0/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008518 Adria Geshwader , destination,  is not in friendly water and the mission is not ignoring threats. 1640 Fiume
3:56:39 PM  (Reporting)  1008518-Adria Geshwader Power:78 Health:100% Venezia>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
3:56:39 PM  (Reporting)  _GTU_ 1010889 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:56:39 PM  (Reporting)  _GTU_ 1014862 Bayerische Armee, 1158 Linz, Pow:1148, Count: 9(l 9/L 8/S 0) has no agenda for now, trying to gather
3:56:39 PM  (Reporting)  _GTU_ Starting merge 2 at start
3:56:39 PM  (Reporting)  _GTU_ Finished merge 2 now
3:56:39 PM  (Reporting)  _GTU_ 1014862 Bayerische Armee, 1158 Linz, Pow:1148, Count: 9(l 9/L 8/S 0) no gathering goal found, will be iddle this turn.
3:56:39 PM  (Reporting)  _GTU_ 1010889 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:56:39 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 10060, Region: 934 Muenchen Going against objective: 934 Muenchen
3:56:39 PM  (Reporting)  Ended AI Gather Units 7 ms
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  _GTG_ 1004279 Bayerische Armee, 1158 Linz, Pow:137, Count: 8(l 1/L 0/S 7) is garrisoning 1158 Linz and will absorb 1014860 IR 12
3:56:39 PM  (Reporting)  Ended GatherGarrisons 7 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
3:56:39 PM  (Reporting)  _ATG__ 1004704 Tirolerische Armee Innsbruck Going against objective: 1194 Wien
3:56:39 PM  (Reporting)  _ATG__ 1010889 Stadtgarnison Salzburg Salzburg Going against objective: 934 Muenchen
3:56:39 PM  (Reporting)  _ATG__ 1013546 Fu.AR. 1 Linz Going against objective: 1274 Ofen
3:56:39 PM  (Reporting)  _ATG__ 1010894 Stadtgarnison Linz Linz Going against objective: 1194 Wien
3:56:39 PM  (Reporting)  _ATG__ 1014862 Bayerische Armee Linz Going against objective: 934 Muenchen
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 3 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014862 Bayerische Armee is doing nothing in Linz  Power: 1148  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1004279 Bayerische Armee, 1158 Linz, Pow:167, Count: 9(l 1/L 1/S 7)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16100, Region: 1699 Eszek
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1010894 Stadtgarnison Linz is doing nothing in Linz  Power: 20  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013546 Fu.AR. 1 is doing nothing in Linz  Power: 19  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 1194 Wien, Pow:174, Count: 2(l 1/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10060, Region: 934 Muenchen
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10060, Region: 934 Muenchen
3:56:39 PM  (Reporting)  1004464-Kienmayer Power:174 Health:100% Wien>Muenchen Mission:Attack Fitness:40% Need:60 Threat:37 GoalValue: 10060
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1010889 Stadtgarnison Salzburg is doing nothing in Salzburg  Power: 267  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1004704 Tirolerische Armee is doing nothing in Innsbruck  Power: 51  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Adding stack 1014862 Bayerische Armee, 1158 Linz, Pow:1148, Count: 9(l 9/L 8/S 0)
3:56:39 PM  (Reporting)  Splitting stack 1014862 Bayerische Armee, 1158 Linz, Pow:1148, Count: 9(l 9/L 8/S 0) Leader 1004446 Jellachich Korps Hauptquartier
3:56:39 PM  (Reporting)  _SLS_ (Split LargeStack) 1004446 Jellachich Korps Hauptquartier will form a stack from 1014862 Bayerische Armee
3:56:39 PM  (Reporting)  Ended splitting stack 1014862 Bayerische Armee, 1158 Linz, Pow:601, Count: 5(l 5/L 4/S 0)
3:56:39 PM  (Reporting)  _SLS_  1014867 Austrian Detachment, 1158 Linz, Pow:793, Count: 4(l 4/L 4/S 0) formed
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 86 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  AI Process done in  11528 ms
3:56:39 PM  (Reporting)  Processing  1000005 Prussia
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 966 Expected 92 Balance -7
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 2671 Expected 64 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Very High Stock 192 Expected 64 Balance -7
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 294 Expected 46 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 50 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 398 Expected 18 Balance 0
3:56:39 PM  (Reporting)    1005105 Lecoq Korps Agenda Kept Agenda: Garrison, Value: 12300, Region: 913 Bayreuth EndTurn 2646
3:56:39 PM  (Reporting)    1013353 Gneisenau' Force Agenda Kept Agenda: Garrison, Value: 50000, Region: 947 Hamburg EndTurn 2646
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 6 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:56:39 PM  (Reporting)  Checking 0 Propose State Visit
3:56:39 PM  (Reporting)  Still checking 0 Propose State Visit
3:56:39 PM  (Reporting)  Item is a Various entry, chance 3
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Mecklemburg chance 3
3:56:39 PM  (Reporting)  Proposing to 1000019 Sweden
3:56:39 PM  (Reporting)  Checking 23 Request Supply Right
3:56:39 PM  (Reporting)  Still checking 23 Request Supply Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance 0
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Sweden chance 0
3:56:39 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:56:39 PM  (Reporting)  Checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Still checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance 0
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Mecklemburg chance 0
3:56:39 PM  (Reporting)  Proposing to 1000014 Wrttemberg
3:56:39 PM  (Reporting)  Checking 13 Declare  War
3:56:39 PM  (Reporting)  Still checking 13 Declare  War
3:56:39 PM  (Reporting)  Is a War, DOW chance 43
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Wrttemberg chance 43
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1282 Bekecsaba
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 276 Madrid
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2444 Wileia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1194 Wien
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 4257 Atlantic Ocean
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1152 Innsbruck
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 965 Anklam
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 116 Cambridge
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1071 Wapno
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1485 Kobenhavn
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 135 Guildford
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2860 Krivoi Rog
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2513 Stary Darochi
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2810 Comrat
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2519 Borisov
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2163 Mardin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1500 Stavanger
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3981 Middle Elbe
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2268 Bubiyan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1068 Chelmnitz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3814 Az Zawiyah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 544 Lens
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 561 Chalons sur Marne
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 995 Erfurt
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2456 Cupiskis
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3241 Prymorsky
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2384 Kamaneh
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2677 Sumilina
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 310 Ribas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3717 Boudnib
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 128 Exeter
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 888 Frankfurt
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2088 Rize
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1201 Austerlitz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3841 Bir Halzin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2641 Volodinsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 713 Agrigento
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2861 Dolynska
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2284 Al Qasim
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 952 Ludwigshut
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2202 Bayji
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1055 Drossen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2734 Vladimirov
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1475 Skive
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2428 Dundaga
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 740 Schwyz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3182 Lutuhine
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2596 Lyadye
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2820 Berezvika
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1766 Hermanstadt
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 643 Ancona
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1464 Fredericia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2593 Slantsy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4269 Pertuis Breton
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 534 Paris
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4375 Gozzo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 347 Montsgur
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 588 Susa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2877 Berezna
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3970 Waal
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1536 Helsingborg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1939 Zante
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1826 Razgrad
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3387 Alatyr
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3252 Ponazyrevo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 31 target region was 1120 Pardubice
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4092 Blacksod Bay
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1255 Ujgorod
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2921 Safonovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4447 Santorini Channel
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1577 Arjaeng
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2329 Zahle
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 626 Trevisa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 827 Minden
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2378 Ras Howeitat
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 427 Sisteron
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 763 Bastogne
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2138 Diyadin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1068 Chelmnitz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3234 Simferopol
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3908 Barbados
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3834 Cyrene
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3852 Candia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1231 Putnok
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3688 Vayk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4459 Coast of Cirta
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2309 Dayr Hafir
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2482 Astraviec
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 289 Tarazona
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4123 Channel Islands
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2594 Gdov
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4217 Gulf of Danzig
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2314 Idlib
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 2071 Dogansar
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4406 Bouches de Kotor
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3600 Prokhladnyy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3805 Kebili
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 374 Bellac
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2834 Haysin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1445 Weylau
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 494 Chateaudun
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1461 Heckerhoerde
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 615 Parma
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 171 target region was 3917 Bengale
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4020 Samara Confluent
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4371 Straits of Sicily
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1658 Pazin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1863 Haskovo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 266 Albacete
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 909 Wuerzburg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 156 target region was 1454 Osewiecz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4040 Volga Bend
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2033 Ayas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1470 Holstebro
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3209 Manhush
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 790 Utrecht
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 143 Sines
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3458 Mikhailovka
3:56:39 PM  (Reporting)  Ended HandleRegionsDecisions 4032 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 294
3:56:39 PM  (Reporting)  Money Level 5 Amount 966
3:56:39 PM  (Reporting)  Conscripts Level 5 Amount 192
3:56:39 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
3:56:39 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
3:56:39 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
3:56:39 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
3:56:39 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
3:56:39 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
3:56:39 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
3:56:39 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
3:56:39 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
3:56:39 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
3:56:39 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
3:56:39 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
3:56:39 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 99
3:56:39 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
3:56:39 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
3:56:39 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
3:56:39 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
3:56:39 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
3:56:39 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
3:56:39 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
3:56:39 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
3:56:39 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
3:56:39 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
3:56:39 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
3:56:39 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
3:56:39 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
3:56:39 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 27
3:56:39 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
3:56:39 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
3:56:39 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
3:56:39 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
3:56:39 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
3:56:39 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 360 WSU 294 0 Money 966 180
3:56:39 PM  (Reporting)  Picking 376 Invalid Garrison 1805
3:56:39 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 360 WSU 294 0 Money 966 144
3:56:39 PM  (Reporting)  Picking 390 Engineer Rgt
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Prussia
3:56:39 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Prussia
3:56:39 PM  (Reporting)  Picking 375 Depot Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 520 WSU 294 0 Money 966 376
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 2 34 ms
3:56:39 PM  (Reporting)  AI Process done in  4462 ms
3:56:39 PM  (Reporting)  Processing  1000006 Spain
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
3:56:39 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
3:56:39 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
3:56:39 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
3:56:39 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
3:56:39 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
3:56:39 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
3:56:39 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
3:56:39 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
3:56:39 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
3:56:39 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6191 OwnPow Nav : 17 OppPow Nav : 1922
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
3:56:39 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2239 OppPow Land: 424 OwnPow Nav : 1573 OppPow Nav : 2378
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 4.38 5.00 Ratio Nav/NavCore: 0.55 5.00 Reg Count: 186 > 226
3:56:39 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3313 OppPow Land: 30 OwnPow Nav : 1243 OppPow Nav : 1673
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 3.52 3.69 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
3:56:39 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1814 OppPow Land: 301 OwnPow Nav : 185 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 3.84 4.18 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:56:39 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
3:56:39 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1423 OppPow Land: 119 OwnPow Nav : 2 OppPow Nav : 449
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 59 > 91
3:56:39 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 275 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.91 Reg Count: 392 > 494
3:56:39 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 306 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
3:56:39 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
3:56:39 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
3:56:39 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
3:56:39 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
3:56:39 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 112
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
3:56:39 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
3:56:39 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 367 OwnPow Nav : 310 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
3:56:39 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 650 OwnPow Nav : 464 OppPow Nav : 1567
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
3:56:39 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 144 OppPow Nav : 158
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.58 5.00 Reg Count: 3 > 6
3:56:39 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 168 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.64 0.20 Reg Count: 57 > 184
3:56:39 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2136 OppPow Land: 4431 OwnPow Nav : 3964 OppPow Nav : 9873
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:56:39 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 168 OppPow Nav : 1449
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
3:56:39 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1465 OppPow Land: 725 OwnPow Nav : 952 OppPow Nav : 60
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.51 0.20 Reg Count: 200 > 526
3:56:39 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
3:56:39 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 186 OppPow Nav : 1464
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:56:39 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 188 OppPow Nav : 855
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1785 ms
3:56:39 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 2246 Expected 102 Balance -11
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 2279 Expected 72 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Average Stock 94 Expected 72 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Very High Stock 248 Expected 72 Balance -8
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 325 Expected 51 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 55 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 597 Expected 20 Balance 0
3:56:39 PM  (Reporting)    1014423 Provisiones Toledo Agenda Kept Agenda: Resupply, Value: 100000, Region: 230 Cartagena EndTurn 2646
3:56:39 PM  (Reporting)    1014420 Morroco Sq. Agenda Kept Agenda: Naval Docking, Value: 814, Region: 852 Bremen EndTurn 2647
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
3:56:39 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3097
3:56:39 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2788
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2681
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
3:56:39 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
3:56:39 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
3:56:39 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
3:56:39 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:56:39 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 275 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
3:56:39 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 77      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 70      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
3:56:39 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3313 Overall power (enemies): 30 Ratio: 3.52
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
3:56:39 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
3:56:39 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1243 Overall power (enemies): 1673 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 468 Overall power (enemies): 650 Ratio: 0.46
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  333
3:56:39 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 349 Total EnemyOwnerVal: 699 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  181     Threat: 134         
3:56:39 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
3:56:39 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 464 Overall power (enemies): 1567 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2239 Overall power (enemies): 424 Ratio: 4.38
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22018
3:56:39 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 779 Total EnemyOwnerVal: 1538 Discard %: 15
3:56:39 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1265    Threat: 937         
3:56:39 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
3:56:39 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 67      Force Need:  396     Threat: 293         
3:56:39 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 4           
3:56:39 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  347     Threat: 257         
3:56:39 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1573 Overall power (enemies): 2378 Nav Ratio: 0.55
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1814 Overall power (enemies): 301 Ratio: 3.84
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1371
3:56:39 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 803 Total EnemyOwnerVal: 803 Discard %: 15
3:56:39 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 90      Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
3:56:39 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6191 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  932
3:56:39 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 126 Total EnemyOwnerVal: 17676 Discard %: 15
3:56:39 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  625     Threat: 375         
3:56:39 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
3:56:39 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 17 Overall power (enemies): 1922 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 367 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
3:56:39 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 488 Total EnemyOwnerVal: 1953 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 306 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 83      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 50      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 78      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 112 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1423 Overall power (enemies): 119 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 2 Overall power (enemies): 449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
3:56:39 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
3:56:39 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 144 Overall power (enemies): 158 Nav Ratio: 0.58
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 188 Overall power (enemies): 855 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 186 Overall power (enemies): 1464 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 952 Overall power (enemies): 60 Nav Ratio: 0.51
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 168 Overall power (enemies): 1449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3964 Overall power (enemies): 9873 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1243 Overall power (enemies): 1673 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 464 Overall power (enemies): 1567 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1573 Overall power (enemies): 2378 Nav Ratio: 0.55
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 17 Overall power (enemies): 1922 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 112 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 2 Overall power (enemies): 449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 144 Overall power (enemies): 158 Nav Ratio: 0.58
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 188 Overall power (enemies): 855 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 186 Overall power (enemies): 1464 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 952 Overall power (enemies): 60 Nav Ratio: 0.51
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 168 Overall power (enemies): 1449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3964 Overall power (enemies): 9873 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Land Theaters Special Regions ***
3:56:39 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
3:56:39 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 497 Brest
3:56:39 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
3:56:39 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
3:56:39 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
3:56:39 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
3:56:39 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
3:56:39 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
3:56:39 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
3:56:39 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
3:56:39 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
3:56:39 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
3:56:39 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
3:56:39 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
3:56:39 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
3:56:39 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
3:56:39 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
3:56:39 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Spain 3224 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 9 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  Checking wars, we have 1 underway
3:56:39 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
3:56:39 PM  (Reporting)  AcceptChance 23 Rolled 99
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Proposing to 1000028 Algeria
3:56:39 PM  (Reporting)  Checking 66 Request Foreign Access
3:56:39 PM  (Reporting)  Still checking 66 Request Foreign Access
3:56:39 PM  (Reporting)  Item is a Various entry, chance -7
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Algeria chance -7
3:56:39 PM  (Reporting)  Proposing to 1000027 Morocco
3:56:39 PM  (Reporting)  Checking 23 Request Supply Right
3:56:39 PM  (Reporting)  Still checking 23 Request Supply Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance -3
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
3:56:39 PM  (Reporting)  Proposing to 1000024 Portugal
3:56:39 PM  (Reporting)  Checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Still checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance -3
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
3:56:39 PM  (Reporting)  Proposing to 1000028 Algeria
3:56:39 PM  (Reporting)  Checking 13 Declare  War
3:56:39 PM  (Reporting)  Still checking 13 Declare  War
3:56:39 PM  (Reporting)  Is a War, DOW chance 0
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Algeria chance 0
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 22 target region was 3812 Gharyan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3332 Lipetsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3587 Zelenokumsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1328 Krakow
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3125 Merefa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3551 Eysk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 621 Cremona
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4329 Baie Alger
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 177 Astorga
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 861 Hannover
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3668 Akhmeta
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1977 Kuetahya
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4384 Golfo di Taranto
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 332 Toulouse
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 689 Matera
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 4309 Costa Blanca
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2829 Soroca
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1390 Otwok
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 999 Leipzig
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1626 Sortavallaa
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2996 Sessna
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2605 Schisselburg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2619 Lyuban
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3759 Bejaia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 27 target region was 4497 Lemnos
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3200 Novomoskovsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3309 Bosra
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2010 Cayirhan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 164 Monforte
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 961 Guestrow
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3272 Kazamev
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3041 Novomichurinsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3621 Neftegorsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 943 Kiel
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1757 Petroseni
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 654 Urbino
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 101 Stafford
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3545 Azov
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3933 Black Sea Trade
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 224 target region was 766 Namur
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3345 Streltsy
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4460 Egyptian Coast
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 792 Den Helder
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 2034 Ankara
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 732 Sion
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1716 Lim
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3899 Georgia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2333 Maaloula
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 852 Bremen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2841 Olviopol
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3362 Raman
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 920 Peignitz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4026 Berezina
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 276 Madrid
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2283 Samawah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3562 Ust Labinsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2181 Orumiye
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 3655 Borjomi
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1794 Umgelhi
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 3188 Taganrog
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 1411 Thorn
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2986 Uglich
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4338 Mediterranean Sea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1765 Craiova
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1228 Kosice
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 323 Mont de Marsan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 61 target region was 600 Genova
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 1451 Sakia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 3707 Marrakech
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 27 target region was 4380 Central Mediterranean Sea
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2030 Tosya
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3804 Tozeur
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 109 Boston
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3116 Krementjug
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2342 Jaramanah
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1346 Cernowitz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1722 Mitrovica
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3160 Alekseevska
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 576 Strasbourg
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 643 Ancona
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1786 Calarasi
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 856 Delmenhorst
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 204 Casalareina
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3669 Tianeti
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 1700 Peterwardein
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2776 Rowno
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4037 Samara Bend
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1802 Oituz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3975 Bas Rhin
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4361 Capo Gallo
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1029 Neisse
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1789 Botosani
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2888 Buryn
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 275 Aranjuez
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2492 Slonim
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1754 Bazias
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 520 Alencon
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3774 Souk Ahras
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2515 Tcherven
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3690 Kapan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3561 Korenovsk
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2818 Nechayane
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1555 Jonkoping
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 775 Antwerpen
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4227 Gotland
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1314 Alba Julia
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 310 Ribas
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 924 Bregenz
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3414 Veshkayma
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 223 Granada
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 57 Edinburgh
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 152 target region was 333 Lannemezan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3829 Al Zueidina
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2066 Cayiralan
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4060 Cataractes
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4235 Saarema
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3911 La Plata
3:56:39 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 534 Paris
3:56:39 PM  (Reporting)  Ended HandleRegionsDecisions 3864 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 325
3:56:39 PM  (Reporting)  Money Level 6 Amount 2246
3:56:39 PM  (Reporting)  Conscripts Level 3 Amount 248
3:56:39 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
3:56:39 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
3:56:39 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
3:56:39 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
3:56:39 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
3:56:39 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
3:56:39 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
3:56:39 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 5
3:56:39 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
3:56:39 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
3:56:39 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
3:56:39 PM  (Reporting)  Number of Draw 11
3:56:39 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 360 WSU 325 0 Money 2246 144
3:56:39 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 360 WSU 325 0 Money 2246 180
3:56:39 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
3:56:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Picking 251 Depot Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 448 WSU 325 112 Money 2246 608
3:56:39 PM  (Reporting)  Picking 252 Invalid Garrison 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 448 WSU 325 112 Money 2246 608
3:56:39 PM  (Reporting)  Picking 276 Privateer Squadron 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  _BNU Buying Unit Privateer Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 544 WSU 325 256 Money 2246 944
3:56:39 PM  (Reporting)  Picking 268 Flagship Squadron 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 644 WSU 325 880 Money 2246 1708
3:56:39 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:56:39 PM  (Reporting)  _BNU Buying Unit Colonial  Lancers Brigade 1805 Family ID Raider Area Recruitment Area: Spanish Colonies
3:56:39 PM  (Reporting)  Picking 264 Pioneer Rgt
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  _BNU Buying Unit Pioneer Rgt Family ID Engineer Area Recruitment Area: Spain
3:56:39 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 248 266 WSU 325 304 Money 2246 1132
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 4 45 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013375 Gravina's Fleet
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014176 I. Fleet
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013901 II. Fleet
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 429 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating CallFleet (_CLF_)
3:56:39 PM  (Reporting)  Ended CallFleet 1 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 2 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
3:56:39 PM  (Reporting)  Agenda: Garrison, Value: 15500, Region: 3722 Ceuta
3:56:39 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
3:56:39 PM  (Reporting)  Ended GarrisonBorders 548 ms
3:56:39 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
3:56:39 PM  (Reporting)  _ESR_ No theater can have a staging region.
3:56:39 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
3:56:39 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
3:56:39 PM  (Reporting)  Ended ProcessAgents Spain 11 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 9 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 2 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 1 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 7 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 79 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 1 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 7 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 2 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 1 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 57 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 3 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 1 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.6858124280057
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 1 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 2 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
3:56:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
3:56:39 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 15 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:317, Count: 5(l 3/L 2/S 2)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 12 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 14 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 2 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 5 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 37 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 92 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1008393 Escuadra de El Ferrol chance: 20 failed.
3:56:39 PM  (Reporting)  _AFA_ 1014872 3rd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 20 failed.
3:56:39 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 3492, Region: 226 Almeria
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1013375 Gravina's Fleet chance: 14 failed.
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 194 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 132
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  _BDA_ - Build Depot 1014873 Spanish Detachment, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ponferrada
3:56:39 PM  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 167 Ponferrada
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  _BDA_ - Build Depot 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Barcelona
3:56:39 PM  (Reporting)  Agenda: Build Depot, Value: 33000, Region: 307 Barcelona
3:56:39 PM  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Spanish_Peninsula
3:56:39 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1014874 Spanish Detachment, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 160 Vigo
3:56:39 PM  (Reporting)  Agenda: Build Depot, Value: 16500, Region: 160 Vigo
3:56:39 PM  (Reporting)  Ended Build Depots Assets 188 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  _SSP_ Created Supply Reserve:  1014875 Provisiones Castilla in 230 Cartagena
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 3 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 15550, Region: 224 Malaga
3:56:39 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:307, Count: 4(l 1/L 4/S 0) Agenda: Keep Position, Value: 19800, Region: 215 Sevilla
3:56:39 PM  (Reporting)  Ended KeepPosition 2 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 5 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 1 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 29 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 1 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.17869600294699
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 4 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 1 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 1 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 4 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 41 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 1 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 1 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 1 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 6 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 1 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 1 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 3 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 36 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 1 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  _BDA_ - Build Depot 1014876 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
3:56:39 PM  (Reporting)  Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
3:56:39 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)  Ended Build Depots Assets 4 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 1 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 1 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 14 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Ended ReinforceFront 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 3 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 4 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 1 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
3:56:39 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
3:56:39 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
3:56:39 PM  (Reporting)  Ended Build Depots Assets 6 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 2 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 1 ms
3:56:39 PM  (Reporting)  Entering Evacuate Force (_EVA_)
3:56:39 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
3:56:39 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
3:56:39 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Entering Build Depots Assets
3:56:39 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
3:56:39 PM  (Reporting)  Ended Build Depots Assets 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Start of AI Split Supports (_SSP_)
3:56:39 PM  (Reporting)  Ended Split Supports
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
3:56:39 PM  (Reporting)  Ended Concentrate Stacks 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 190 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 15502 AllOppPowLand: 13482 AllOwnPowNav: 9973 AllOppPowNav 21960
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 861 Hannover Pick 70 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.52 Land Core Ratio: 3.69  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 18 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.46 Land Core Ratio: 0.57  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
3:56:39 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 200 Need 181  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 48 Enemy armies: 2 Land Ratio: 4.38 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
3:56:39 PM  (Reporting)  1003985 Cuerpo Centro (Pow.307)
3:56:39 PM  (Reporting)  1014423 Provisiones Toledo (Pow.0)
3:56:39 PM  (Reporting)  1014875 Provisiones Castilla (Pow.0)
3:56:39 PM  (Reporting)  1003842 Esercito de Espana (Pow.317)
3:56:39 PM  (Reporting)  1014871 Spanish Detachment (Pow.22)
3:56:39 PM  (Reporting)  1014870 Spanish Detachment (Pow.22)
3:56:39 PM  (Reporting)  1014869 Spanish Detachment (Pow.22)
3:56:39 PM  (Reporting)  1014868 Spanish Detachment (Pow.22)
3:56:39 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:56:39 PM  (Reporting)  1014059 1 Tiradores (Pow.3)
3:56:39 PM  (Reporting)  1014874 Provisiones Leon (Pow.0)
3:56:39 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.249)
3:56:39 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:56:39 PM  (Reporting)  1014873 Provisiones Real (Pow.0)
3:56:39 PM  (Reporting)  1003894 Cuerpo Norte (Pow.301)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 203) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 215 Sevilla Pick 67 has enough garrison (Value: 417) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 58) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 9) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 223 Granada Pick 5 has enough garrison (Value: 35) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
3:56:39 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 245) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 3.84 Land Core Ratio: 4.18  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1014876 Provisiones Ceuta (Pow.0)
3:56:39 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 78 has enough garrison (Value: 215) - evaluation skipped
3:56:39 PM  (Reporting)  Primary Region 3722 Ceuta Pick 83 has enough garrison (Value: 288) - evaluation skipped
3:56:39 PM  (Reporting)  Primary Region 3730 Melilla Pick 50 has enough garrison (Value: 215) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 767 Liege Pick 34 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:56:39 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 173 Need 60  no group candidate found
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1014876 Provisiones Ceuta (Pow.0)
3:56:39 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:56:39 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
3:56:39 PM  (Reporting)  1014875 Provisiones Castilla (Pow.0)
3:56:39 PM  (Reporting)  1003842 Esercito de Espana (Pow.317)
3:56:39 PM  (Reporting)  1013804 Palma Milita (Pow.38)
3:56:39 PM  (Reporting)  1014064 1o Suministros (Pow.0)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 420 Toulon Pick 23 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3739 Mers El Kebir Pick 78 SelfVal 52 Need 0  no group candidate found
3:56:39 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 435 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 3722 Ceuta Pick 83 SelfVal 55 Need 0  no group candidate found
3:56:39 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 137 Need 421  no group candidate found
3:56:39 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 470 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 3730 Melilla Pick 50 SelfVal 33 Need 0  no group candidate found
3:56:39 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 88 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 600 Genova Pick 21 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 99 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 203) - evaluation skipped
3:56:39 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
3:56:39 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 71 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 68 Need 101  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:56:39 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1014876 Provisiones Ceuta (Pow.0)
3:56:39 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
3:56:39 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
3:56:39 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
3:56:39 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
3:56:39 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Region 852 Bremen Pick 77 SelfVal 243 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
3:56:39 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 543 Need 48  no group candidate found
3:56:39 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3722 Ceuta Pick 83 SelfVal 55 Need 0  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 200 Need 181  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1710 Need 636  no group candidate found
3:56:39 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 357 Rochefort Pick 11 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Region 57 Edinburgh Pick 5 SelfVal 5 Need 506  no group candidate found
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1017 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1013901 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014176 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4725, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1014420 Morroco Sq. chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Naval Docking, Value: 790, Region: 852 Bremen
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 2 failed.
3:56:39 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5865, Region: 510 Saint Malo
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 142 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 54 ms
3:56:39 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
3:56:39 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.51) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.64) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.52 - Core:3.69 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.57 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
3:56:39 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
3:56:39 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:56:39 PM  (Reporting)  _GTU_ Finished merge 1 now
3:56:39 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
3:56:39 PM  (Reporting)  Ended AI Gather Units 3 ms
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
3:56:39 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
3:56:39 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1014877 Spanish Detachment is doing nothing in Sea of Cuba  Power: 26  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
3:56:39 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
3:56:39 PM  (Reporting)  1008454-Escuadra de Cuba Power:340 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.38 - Core:5.00 - Nav:0.55) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supply 1014875 Provisiones Castilla, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
3:56:39 PM  (Reporting)  _RCA_ Resupplying 1014875 Provisiones Castilla, 230 Cartagena, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1)
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
3:56:39 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
3:56:39 PM  (Reporting)  _GTU_ Starting merge 1 at start
3:56:39 PM  (Reporting)  _GTU_ Finished merge 1 now
3:56:39 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
3:56:39 PM  (Reporting)  Ended AI Gather Units 3 ms
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1013375 Gravina's Fleet Cadiz Going against objective: 211 Gibraltar
3:56:39 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
3:56:39 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
3:56:39 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 2 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:2, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
3:56:39 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
3:56:39 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:501 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 301  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014873 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 167 Ponferrada
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 167 Ponferrada
3:56:39 PM  (Reporting)  1014873-Provisiones Real Power:0 Health:100% Ponferrada>Ponferrada Mission:Build Depot Fitness:86% Need:60 Threat:0 GoalValue: 43000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 33000, Region: 307 Barcelona
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 33000, Region: 307 Barcelona
3:56:39 PM  (Reporting)  1014064-1o Suministros Power:0 Health:100% Barcelona>Barcelona Mission:Build Depot Fitness:66% Need:0 Threat:0 GoalValue: 33000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 249  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014874 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16500, Region: 160 Vigo
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16500, Region: 160 Vigo
3:56:39 PM  (Reporting)  1014874-Provisiones Leon Power:0 Health:100% Ciudad Rodrigo>Vigo Mission:Build Depot Fitness:66% Need:60 Threat:0 GoalValue: 16500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 317  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014423 Provisiones Toledo, 215 Sevilla, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 230 Cartagena
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 230 Cartagena
3:56:39 PM  (Reporting)  1014423-Provisiones Toledo Power:0 Health:100% Sevilla>Cartagena Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:307, Count: 4(l 1/L 4/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 19800, Region: 215 Sevilla
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19800, Region: 215 Sevilla
3:56:39 PM  (Reporting)  1003985-Cuerpo Centro Power:307 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:293 GoalValue: 19800
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:205, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
3:56:39 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:205, Count: 3(l 1/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
3:56:39 PM  (Reporting)  1008428-Escuadra de Cartagena Power:205 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014872 3rd Transport Sq., 230 Cartagena, Pow:26, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  1014872-3rd Transport Sq. Power:26 Health:100% Cartagena>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 5(l 3/L 1/S 2)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15550, Region: 224 Malaga
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15550, Region: 224 Malaga
3:56:39 PM  (Reporting)  1003930-Cuerpo Sur Power:245 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 15550
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013375 Gravina's Fleet is doing nothing in Cadiz  Power: 420  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.84 - Core:4.18 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15500, Region: 3722 Ceuta
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15500, Region: 3722 Ceuta
3:56:39 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 15500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014876 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 34500, Region: 3722 Ceuta
3:56:39 PM  (Reporting)  1014876-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:69% Need:0 Threat:0 GoalValue: 34500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.58) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Gather Units (_GTU_)
3:56:39 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
3:56:39 PM  (Reporting)  _GTU_ Starting merge 0 at start
3:56:39 PM  (Reporting)  End of AI Gather Units
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013901 II. Fleet, 3934 Commerce, Pow:94, Count: 2(l 0/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:56:39 PM  (Reporting)  1013901-II. Fleet Power:94 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.51) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014176 I. Fleet, 3928 Western Mediterranean Trade, Pow:89, Count: 2(l 0/L 2/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014176 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)  1014176-I. Fleet Power:89 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:63, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4725, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4725, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  1014428-Sirena Sq. Power:63 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4725
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  _ATG__ 1014877 Spanish Detachment Sea of Cuba Going against objective: 212 Cadiz
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 1 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 4120 Lizzard Point, Pow:56, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 814, Region: 852 Bremen
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 790, Region: 852 Bremen
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 814, Region: 852 Bremen
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 852 Bremen
3:56:39 PM  (Reporting)  1014420-Morroco Sq. Power:56 Health:100% Lizzard Point>Bremen Mission:Naval Docking Fitness:74% Need:60 Threat:0 GoalValue: 814
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.64) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 4 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 3 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 2 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 1 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 1 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  AI Process done in  16985 ms
3:56:39 PM  (Reporting)  Processing  1000007 Ottoman
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 839 Expected 67 Balance -7
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 1771 Expected 47 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 368 Expected 47 Balance -4
3:56:39 PM  (Reporting)  War supplies Availability Very High Stock 92 Expected 34 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Engagment Points Availability Plentiful Stock 50 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 672 Expected 13 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 5 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Proposing to 1000026 Moldavia
3:56:39 PM  (Reporting)  Checking 54 Request Expeditionary Forces
3:56:39 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
3:56:39 PM  (Reporting)  Item is a Various entry, chance 4
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Forces toward Moldavia chance 4
3:56:39 PM  (Reporting)  Proposing to 1000037 Armenia
3:56:39 PM  (Reporting)  Checking 0 Propose State Visit
3:56:39 PM  (Reporting)  Still checking 0 Propose State Visit
3:56:39 PM  (Reporting)  Item is a Various entry, chance 12
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Propose State Visit toward Armenia chance 12
3:56:39 PM  (Reporting)  Proposing to 1000038 Georgia
3:56:39 PM  (Reporting)  Proposing to 1000035 Inguchia
3:56:39 PM  (Reporting)  Checking 50 Degrade Relationship
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 92
3:56:39 PM  (Reporting)  Money Level 4 Amount 839
3:56:39 PM  (Reporting)  Conscripts Level 5 Amount 368
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 205
3:56:39 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
3:56:39 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
3:56:39 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
3:56:39 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 47
3:56:39 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 81
3:56:39 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
3:56:39 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
3:56:39 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
3:56:39 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
3:56:39 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
3:56:39 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
3:56:39 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
3:56:39 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
3:56:39 PM  (Reporting)  Number of Draw 8
3:56:39 PM  (Reporting)  Picking 406 Janissary Brigade 1805
3:56:39 PM  (Reporting)  On Map 8 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  _BNU Buying Unit Janissary Brigade 1805 Family ID Militia Area Thrace
3:56:39 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 386 WSU 92 56 Money 839 384
3:56:39 PM  (Reporting)  Picking 446 Sloop Squadron 1805
3:56:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 408 WSU 92 72 Money 839 360
3:56:39 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 92 0 Money 839 324
3:56:39 PM  (Reporting)  Picking 425 Coastal Battery 1805
3:56:39 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 456 WSU 92 72 Money 839 660
3:56:39 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
3:56:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 92 0 Money 839 324
3:56:39 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 480 WSU 92 0 Money 839 324
3:56:39 PM  (Reporting)  Picking 1252 Supply Depot 1805
3:56:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 368 680 WSU 92 0 Money 839 500
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 31 ms
3:56:39 PM  (Reporting)  AI Process done in  393 ms
3:56:39 PM  (Reporting)  Processing  1000008 Nassau
3:56:39 PM  (Reporting)  Processing  1000009 Brunswick
3:56:39 PM  (Reporting)  Processing  1000010 Hannover
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 258 ms
3:56:39 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Hannover 517 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 2 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  Checking wars, we have 5 underway
3:56:39 PM  (Reporting)  In the war vs 1000001 France WS is -25 for us as viewing faction
3:56:39 PM  (Reporting)  AcceptChance 14 Rolled 10
3:56:39 PM  (Reporting)  We propose peace as loser
3:56:39 PM  (Reporting)  Proposing reparations total value 1
3:56:39 PM  (Reporting)  Proposing reparations total value 1
3:56:39 PM  (Reporting)  Proposing reparations total value 1
3:56:39 PM  (Reporting)  Proposing reparations total value 2
3:56:39 PM  (Reporting)  Proposing reparations total value 2
3:56:39 PM  (Reporting)  Proposing reparations total value 2
3:56:39 PM  (Reporting)  Proposing reparations total value 2
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 3
3:56:39 PM  (Reporting)  Proposing reparations total value 4
3:56:39 PM  (Reporting)  Proposing reparations total value 4
3:56:39 PM  (Reporting)  Proposing reparations total value 4
3:56:39 PM  (Reporting)  Proposing reparations total value 4
3:56:39 PM  (Reporting)  Proposing reparations total value 4
3:56:39 PM  (Reporting)  Proposing reparations total value 4
3:56:39 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
3:56:39 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
3:56:39 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
3:56:39 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 23 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 230
3:56:39 PM  (Reporting)  Money Level 6 Amount 450
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 500
3:56:39 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Number of Draw 6
3:56:39 PM  (Reporting)  Picking 566 Supply Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  _BNU Buying Unit Supply Brigade 1805 Family ID Supply Train Area Hannover
3:56:39 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 500 600 WSU 230 0 Money 450 360
3:56:39 PM  (Reporting)  Picking 562 Hussars Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 500 360 WSU 230 0 Money 450 324
3:56:39 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
3:56:39 PM  (Reporting)  Picking 558 Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 500 600 WSU 230 0 Money 450 360
3:56:39 PM  (Reporting)  Picking 564 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 500 600 WSU 230 0 Money 450 276
3:56:39 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 500 600 WSU 230 0 Money 450 276
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)  AI Process done in  1642 ms
3:56:39 PM  (Reporting)  Processing  1000011 Hessen
3:56:39 PM  (Reporting)  Processing  1000012 Baden
3:56:39 PM  (Reporting)  Processing  1000013 Bavaria
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 932 Expected 32 Balance -1
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 22 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 192 Expected 22 Balance -1
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 376 Expected 16 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 2 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 376
3:56:39 PM  (Reporting)  Money Level 5 Amount 932
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 192
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
3:56:39 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
3:56:39 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 25
3:56:39 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 360 WSU 376 0 Money 932 180
3:56:39 PM  (Reporting)  Picking 655 Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 360 WSU 376 0 Money 932 180
3:56:39 PM  (Reporting)  Picking 669 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 360 WSU 376 0 Money 932 96
3:56:39 PM  (Reporting)  Picking 669 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 192 360 WSU 376 0 Money 932 96
3:56:39 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
3:56:39 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Bavaria
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
3:56:39 PM  (Reporting)  AI Process done in  294 ms
3:56:39 PM  (Reporting)  Processing  1000014 Wrttemberg
3:56:39 PM  (Reporting)  Processing  1000015 Oldenburg
3:56:39 PM  (Reporting)  Processing  1000016 Mecklemburg
3:56:39 PM  (Reporting)  Processing  1000017 Saxony
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 946 Expected 34 Balance -1
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 24 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 24 Balance -1
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 368
3:56:39 PM  (Reporting)  Money Level 5 Amount 946
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 104
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
3:56:39 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
3:56:39 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
3:56:39 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 604 Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
3:56:39 PM  (Reporting)  Picking 620 Depot Garrison 1805
3:56:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 128
3:56:39 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 96
3:56:39 PM  (Reporting)  Picking 621 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 96
3:56:39 PM  (Reporting)  Picking 619 Line Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 144
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
3:56:39 PM  (Reporting)  AI Process done in  135 ms
3:56:39 PM  (Reporting)  Processing  1000018 Denmark
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1349 Expected 32 Balance -6
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 528 Expected 23 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 220 Expected 23 Balance -3
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 326 Expected 16 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 240 Expected 6 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 326
3:56:39 PM  (Reporting)  Money Level 5 Amount 1349
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 220
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
3:56:39 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
3:56:39 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
3:56:39 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
3:56:39 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
3:56:39 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
3:56:39 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
3:56:39 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
3:56:39 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
3:56:39 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 709 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 220 360 WSU 326 0 Money 1349 96
3:56:39 PM  (Reporting)  Picking 711 Coastal Battery 1805
3:56:39 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
3:56:39 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Denmark
3:56:39 PM  (Reporting)  Picking 711 Coastal Battery 1805
3:56:39 PM  (Reporting)  On Map 3 Requested 1 In Pool 7
3:56:39 PM  (Reporting)  _BNU Buying Unit Coastal Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Denmark
3:56:39 PM  (Reporting)  Picking 722 Heavy Frigate Squadron 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 220 336 WSU 326 376 Money 1349 1336
3:56:39 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 220 552 WSU 326 144 Money 1349 1084
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 2 11 ms
3:56:39 PM  (Reporting)  AI Process done in  189 ms
3:56:39 PM  (Reporting)  Processing  1000019 Sweden
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 2275 Expected 40 Balance -7
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 547 Expected 28 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 116 Expected 28 Balance -4
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 470 Expected 20 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 180 Expected 8 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 4 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Proposing to 1000018 Denmark
3:56:39 PM  (Reporting)  Checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Still checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance -8
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Denmark chance -8
3:56:39 PM  (Reporting)  Proposing to 1000016 Mecklemburg
3:56:39 PM  (Reporting)  Checking 26 Propose Mutual Supply
3:56:39 PM  (Reporting)  Still checking 26 Propose Mutual Supply
3:56:39 PM  (Reporting)  Item is a Various entry, chance 21
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose Mutual Supply toward Mecklemburg chance 21
3:56:39 PM  (Reporting)  Proposing to 1000003 Russia
3:56:39 PM  (Reporting)  Checking 23 Request Supply Right
3:56:39 PM  (Reporting)  Still checking 23 Request Supply Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance -9
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Russia chance -9
3:56:39 PM  (Reporting)  Proposing to 1000018 Denmark
3:56:39 PM  (Reporting)  Checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Still checking 32 Request Passage Right
3:56:39 PM  (Reporting)  Item is a Various entry, chance -9
3:56:39 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Denmark chance -9
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 470
3:56:39 PM  (Reporting)  Money Level 6 Amount 2275
3:56:39 PM  (Reporting)  Conscripts Level 5 Amount 116
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
3:56:39 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
3:56:39 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
3:56:39 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
3:56:39 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
3:56:39 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
3:56:39 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
3:56:39 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
3:56:39 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
3:56:39 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
3:56:39 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 116 312 WSU 470 432 Money 2275 660
3:56:39 PM  (Reporting)  Picking 742 Hussars Brigade 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 116 120 WSU 470 0 Money 2275 144
3:56:39 PM  (Reporting)  Picking 736 Militia Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 116 360 WSU 470 0 Money 2275 96
3:56:39 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 116 360 WSU 470 0 Money 2275 124
3:56:39 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
3:56:39 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
3:56:39 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
3:56:39 PM  (Reporting)  AI Process done in  181 ms
3:56:39 PM  (Reporting)  Processing  1000020 Tuscany
3:56:39 PM  (Reporting)  Processing  1000021 Papacy
3:56:39 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1076 Expected 38 Balance -1
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 382 Expected 26 Balance -1
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 214 Expected 19 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 214
3:56:39 PM  (Reporting)  Money Level 5 Amount 1076
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 382
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
3:56:39 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
3:56:39 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
3:56:39 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
3:56:39 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
3:56:39 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
3:56:39 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
3:56:39 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 877 First Rank Squadron 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 382 328 WSU 214 448 Money 1076 680
3:56:39 PM  (Reporting)  Picking 886 Merchantman Squadron 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 382 392 WSU 214 16 Money 1076 308
3:56:39 PM  (Reporting)  Picking 882 Brig Squadron 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
3:56:39 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Picking 867 Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
3:56:39 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Neapolitans
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 3 9 ms
3:56:39 PM  (Reporting)  AI Process done in  156 ms
3:56:39 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
3:56:39 PM  (Reporting)  Processing  1000024 Portugal
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1837 Expected 38 Balance -7
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 521 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 232 Expected 26 Balance -5
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 150 Expected 19 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
3:56:39 PM  (Reporting)  Sending proposal: *we can*
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 150
3:56:39 PM  (Reporting)  Money Level 6 Amount 1837
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 232
3:56:39 PM  (Reporting)  _BNU_ Emergency build ON
3:56:39 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
3:56:39 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
3:56:39 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
3:56:39 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
3:56:39 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
3:56:39 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
3:56:39 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
3:56:39 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
3:56:39 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
3:56:39 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 20
3:56:39 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 972 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 232 360 WSU 150 0 Money 1837 96
3:56:39 PM  (Reporting)  Picking 988 Merchantman Squadron 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
3:56:39 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Picking 983 Frigate Squadron 1805
3:56:39 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 232 164 WSU 150 228 Money 1837 472
3:56:39 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 232 392 WSU 150 16 Money 1837 308
3:56:39 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 232 392 WSU 150 16 Money 1837 328
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
3:56:39 PM  (Reporting)  AI Process done in  162 ms
3:56:39 PM  (Reporting)  Processing  1000025 Wallachia
3:56:39 PM  (Reporting)  Processing  1000026 Moldavia
3:56:39 PM  (Reporting)  Processing  1000027 Morocco
3:56:39 PM  (Reporting)  Processing  1000028 Algeria
3:56:39 PM  (Reporting)  Processing  1000029 Tunisia
3:56:39 PM  (Reporting)  Processing  1000030 Tripolitania
3:56:39 PM  (Reporting)  Processing  1000031 Cyrenaica
3:56:39 PM  (Reporting)  Processing  1000032 Egypt
3:56:39 PM  (Reporting)  Processing  1000033 Persia
3:56:39 PM  (Reporting)  Processing  1000034 Azeria
3:56:39 PM  (Reporting)  Processing  1000035 Inguchia
3:56:39 PM  (Reporting)  Processing  1000036 Caucasus Tribes
3:56:39 PM  (Reporting)  Processing  1000037 Armenia
3:56:39 PM  (Reporting)  Processing  1000038 Georgia
3:56:39 PM  (Reporting)  Processing  1000039 Chechenia
3:56:39 PM  (Reporting)  Processing  1000040 Kuban
3:56:39 PM  (Reporting)  Processing  1000041 United States of America
3:56:39 PM  (Reporting)  Processing  1000042 Haitians
3:56:39 PM  (Reporting)  Processing  1000043 Maharattas
3:56:39 PM  (Reporting)  Processing  1000044 Kingdom of Holland
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1422 OppPow Land: 119 OwnPow Nav : 6 OppPow Nav : 449
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 3.82 Reg Count: 59 > 91
3:56:39 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 291 OppPow Nav : 158
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.17 5.00 Reg Count: 3 > 6
3:56:39 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 315 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 4
3:56:39 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 957 OppPow Land: 4431 OwnPow Nav : 2522 OppPow Nav : 9873
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
3:56:39 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 252 OppPow Nav : 1449
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.37 Reg Count: 5 > 24
3:56:39 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 183 OppPow Nav : 1464
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
3:56:39 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 226 OwnPow Nav : 424 OppPow Nav : 855
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 0.32 0.26 Reg Count: 11 > 34
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 453 ms
3:56:39 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1562 Expected 50 Balance -4
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 35 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Very High Stock 100 Expected 35 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 314 Expected 35 Balance -2
3:56:39 PM  (Reporting)  War supplies Availability Average Stock 36 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 66 Expected 10 Balance 0
3:56:39 PM  (Reporting)    1014430 Pallas Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2647
3:56:39 PM  (Reporting)    1014638 Vrede Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade EndTurn 2647
3:56:39 PM  (Reporting)    1013910 Koolonial Sq. Agenda Kept Agenda: Naval Docking, Value: 1221, Region: 789 Amsterdam EndTurn 2647
3:56:39 PM  (Reporting)    1008701 Oost-Indisch Eskader Agenda Kept Agenda: Naval Docking, Value: 3542, Region: 3913 Kaapstad EndTurn 2647
3:56:39 PM  (Reporting)    1014183 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce EndTurn 2646
3:56:39 PM  (Reporting)    1014183 Prints Maurits Sq. Agenda Kept Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam EndTurn 2647
3:56:39 PM  (Reporting)    1008680 Texel Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce EndTurn 2646
3:56:39 PM  (Reporting)    1008680 Texel Eskader Agenda Kept Agenda: Patrol Convoy Box, Value: 10200, Region: 3924 North Sea Trade EndTurn 2647
3:56:39 PM  (Reporting)    1008680 Texel Eskader Agenda Kept Agenda: Naval Docking, Value: 1692, Region: 789 Amsterdam EndTurn 2647
3:56:39 PM  (Reporting)    1013903 Cato Sq. Agenda Kept Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo EndTurn 2647
3:56:39 PM  (Reporting)    1008733 West-Indisch Eskader Agenda Kept Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade EndTurn 2647
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
3:56:39 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
3:56:39 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
3:56:39 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1422 Overall power (enemies): 119 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  499
3:56:39 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 9           
3:56:39 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  66      Threat: 49          
3:56:39 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  68      Threat: 50          
3:56:39 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 7           
3:56:39 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4
3:56:39 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  65      Threat: 48          
3:56:39 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 56      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 291 Overall power (enemies): 158 Nav Ratio: 1.17
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
3:56:39 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
3:56:39 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 315 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 424 Overall power (enemies): 855 Nav Ratio: 0.32
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 183 Overall power (enemies): 1464 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 252 Overall power (enemies): 1449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
3:56:39 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2522 Overall power (enemies): 9873 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 291 Overall power (enemies): 158 Nav Ratio: 1.17
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 315 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 424 Overall power (enemies): 855 Nav Ratio: 0.32
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 183 Overall power (enemies): 1464 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 252 Overall power (enemies): 1449 Nav Ratio: 0.20
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2522 Overall power (enemies): 9873 Nav Ratio: 0.20
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Land Theaters Special Regions ***
3:56:39 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
3:56:39 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
3:56:39 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
3:56:39 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
3:56:39 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 893 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
3:56:39 PM  (Reporting)  Sending proposal: we can't
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 36
3:56:39 PM  (Reporting)  Money Level 6 Amount 1562
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 314
3:56:39 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
3:56:39 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
3:56:39 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
3:56:39 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
3:56:39 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
3:56:39 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
3:56:39 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 490 Merchantman Squadron 1805
3:56:39 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
3:56:39 PM  (Reporting)  Picking 464 Siege Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 314 128 WSU 36 136 Money 1562 608
3:56:39 PM  (Reporting)  Picking 485 Frigate Squadron 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 314 164 WSU 36 228 Money 1562 472
3:56:39 PM  (Reporting)  Picking 487 Sloop Squadron 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 314 80 WSU 36 88 Money 1562 308
3:56:39 PM  (Reporting)  Picking 486 Brig Squadron 1805
3:56:39 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 314 104 WSU 36 124 Money 1562 344
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014182 Vlaams Sq.
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 66 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 1 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 13 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 16 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 1 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 6 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 1 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 0 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 6 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3799 AllOppPowLand: 4794 AllOwnPowNav: 3993 AllOppPowNav 14248
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 787 Den Haag Pick 13 has enough garrison (Value: 235) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:56:39 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:56:39 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:56:39 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 56 has enough garrison (Value: 0) - evaluation skipped
3:56:39 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
3:56:39 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 65  no group candidate found
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:56:39 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
3:56:39 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Region 3914 Mascareignes Pick 56 SelfVal 173 Need 60  no group candidate found
3:56:39 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
3:56:39 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
3:56:39 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
3:56:39 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
3:56:39 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 237 AINeed 29
3:56:39 PM  (Reporting)  Agenda: Defend, Value: 15405, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 343 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
3:56:39 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014879 Bato Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3266, Region: 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1008701 Oost-Indisch Eskader chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1008701 Oost-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 2856, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1013910 Koolonial Sq. has been given the mission Agenda: Naval Docking, Value: 1739, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Eendragt Sq. chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1014185 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 890, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1014638 Vrede Sq. chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Naval Docking, Value: 801, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1014430 Pallas Sq. chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1014430 Pallas Sq. has been given the mission Agenda: Naval Docking, Value: 756, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1008733 West-Indisch Eskader chance: 0 failed.
3:56:39 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1513, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1013903 Cato Sq. chance: 1 failed.
3:56:39 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 1330, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 1 failed.
3:56:39 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1692, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  _NVS_ : Nav Supp 1014183 Prints Maurits Sq. chance: 1 failed.
3:56:39 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 59 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.32) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
3:56:39 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:9 GoalValue: 2650
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:1.17) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15405, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15405, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 15405
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013910 Koolonial Sq., 4560 Cape of Good Hope, Pow:27, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1221, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1739, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1739, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013910 Koolonial Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3914 Mascareignes
3:56:39 PM  (Reporting)  1013910-Koolonial Sq. Power:27 Health:100% Cape of Good Hope>Mascareignes Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 1739
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014185 Eendragt Sq., 4559 Gulf of Guinea, Pow:54, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 890, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 890, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Eendragt Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3914 Mascareignes
3:56:39 PM  (Reporting)  1014185-Eendragt Sq. Power:54 Health:100% Gulf of Guinea>Mascareignes Mission:Naval Docking Fitness:89% Need:60 Threat:0 GoalValue: 890
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014638 Vrede Sq., 4559 Gulf of Guinea, Pow:46, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 801, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 Vrede Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  1014638-Vrede Sq. Power:46 Health:100% Gulf of Guinea>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:74% Need:0 Threat:0 GoalValue: 3700
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014430 Pallas Sq., 4559 Gulf of Guinea, Pow:21, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 756, Region: 3914 Mascareignes
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  1014430-Pallas Sq. Power:21 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 4566 Sea of Java, Pow:71, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3266, Region: 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3266, Region: 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
3:56:39 PM  (Reporting)  1014879-Bato Sq. Power:71 Health:100% Sea of Java>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:46% Need:0 Threat:0 GoalValue: 3266
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1008701 Oost-Indisch Eskader, 4566 Sea of Java, Pow:149, Count: 4(l 2/L 1/S 1)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3542, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2856, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3542, Region: 3913 Kaapstad
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Oost-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3913 Kaapstad
3:56:39 PM  (Reporting)  1008701-Oost-Indisch Eskader Power:149 Health:100% Sea of Java>Kaapstad Mission:Naval Docking Fitness:77% Need:29 Threat:0 GoalValue: 3542
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.59 - Core:0.20 - Nav:0.32) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 4099 Bantry Bay, Pow:40, Count: 2(l 1/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1513, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
3:56:39 PM  (Reporting)  1008733-West-Indisch Eskader Power:40 Health:100% Bantry Bay>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10000
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:56:39 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 3924 North Sea Trade, Pow:30, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014182 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:56:39 PM  (Reporting)  1014182-Vlaams Sq. Power:30 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 4133 Baie de Somme, Pow:80, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1330, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 510 Saint Malo
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. unable to reach Saint Malo (can be too much threat along the path)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 4126 Cap de la Hague, Pow:102, Count: 2(l 1/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 10200, Region: 3924 North Sea Trade
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1692, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Agenda  4  : Agenda: Naval Docking, Value: 1692, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11172, Region: 3934 Commerce
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
3:56:39 PM  (Reporting)  1008680-Texel Eskader Power:102 Health:100% Cap de la Hague>Commerce Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 11172
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 4126 Cap de la Hague, Pow:50, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5445, Region: 3934 Commerce
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 846, Region: 789 Amsterdam
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
3:56:39 PM  (Reporting)  1014183-Prints Maurits Sq. Power:50 Health:100% Cap de la Hague>Amsterdam Mission:Naval Docking Fitness:94% Need:0 Threat:50 GoalValue: 846
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  AI Process done in  3886 ms
3:56:39 PM  (Reporting)  Processing  1000045 Belgium
3:56:39 PM  (Reporting)  Processing  1000046 Berg
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 247 ms
3:56:39 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Land Theaters Special Regions ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Berg 621 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
3:56:39 PM  (Reporting)  Sending proposal: we can't
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 58
3:56:39 PM  (Reporting)  Money Level 6 Amount 20
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 208
3:56:39 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 541 Fortress Battery 1805
3:56:39 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
3:56:39 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
3:56:39 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 124
3:56:39 PM  (Reporting)  Picking 540 Militia Garrison 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
3:56:39 PM  (Reporting)  Picking 535 Infantry Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  AI Process done in  1857 ms
3:56:39 PM  (Reporting)  Processing  1000047 Rhine Confederacy
3:56:39 PM  (Reporting)  Processing  1000048 Holy Roman Empire
3:56:39 PM  (Reporting)  Processing  1000049 Westphalia
3:56:39 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
3:56:39 PM  (Reporting)  Processing  1000051 Switzerland
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 262 ms
3:56:39 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 500 Expected 29 Balance 0
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 507 Expected 20 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 360 Expected 20 Balance 0
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Land Theaters Special Regions ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Switzerland 639 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 2 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
3:56:39 PM  (Reporting)  Sending proposal: we can't
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 130
3:56:39 PM  (Reporting)  Money Level 6 Amount 500
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 360
3:56:39 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 3
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
3:56:39 PM  (Reporting)  _BNU Buying Unit Garnison Milice 1805 Family ID Militia Area Suisse
3:56:39 PM  (Reporting)  Picking 795 Line Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 730 WSU 130 20 Money 500 348
3:56:39 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 1 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 720 WSU 130 0 Money 500 192
3:56:39 PM  (Reporting)  Picking 801 Garnison Milice 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 1 In Pool 2
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 720 WSU 130 0 Money 500 192
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 3 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  AI Process done in  1899 ms
3:56:39 PM  (Reporting)  Processing  1000052 Kingdom of Italy
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 5 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
3:56:39 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
3:56:39 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
3:56:39 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1462 OppPow Land: 301 OwnPow Nav : 9 OppPow Nav : 0
3:56:39 PM  (Reporting)  Ratio Land/LandCore: 3.10 3.42 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
3:56:39 PM  (Reporting)  _FIT_ Ended AIInitTheaters 329 ms
3:56:39 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
3:56:39 PM  (Reporting)  Pounds Availability Plentiful Stock 1006 Expected 36 Balance 0
3:56:39 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
3:56:39 PM  (Reporting)  Conscripts Availability Plentiful Stock 360 Expected 25 Balance 0
3:56:39 PM  (Reporting)  War supplies Availability Plentiful Stock 92 Expected 18 Balance 0
3:56:39 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
3:56:39 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3326
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
3:56:39 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1462 Overall power (enemies): 301 Ratio: 3.10
3:56:39 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  101
3:56:39 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 803 Total EnemyOwnerVal: 803 Discard %: 15
3:56:39 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
3:56:39 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 9       Force Need:  421     Threat: 178         
3:56:39 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Land Theaters Special Regions ***
3:56:39 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 744 ms
3:56:39 PM  (Reporting)  *** Faction-wide algorithms ***
3:56:39 PM  (Reporting)  Ended BuildReplacements 3 ms
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
3:56:39 PM  (Reporting)  Sending proposal: we can't
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
3:56:39 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
3:56:39 PM  (Reporting)  Steel Level 6 Amount 92
3:56:39 PM  (Reporting)  Money Level 6 Amount 1006
3:56:39 PM  (Reporting)  Conscripts Level 6 Amount 360
3:56:39 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
3:56:39 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
3:56:39 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
3:56:39 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
3:56:39 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
3:56:39 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
3:56:39 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
3:56:39 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
3:56:39 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
3:56:39 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
3:56:39 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
3:56:39 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
3:56:39 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
3:56:39 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
3:56:39 PM  (Reporting)  Number of Draw 5
3:56:39 PM  (Reporting)  Picking 811 Brigade Depot 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
3:56:39 PM  (Reporting)  _BNU Buying Unit Brigade Depot 1805 Family ID Militia Area Recruitment Area: Kingdom Of Italy
3:56:39 PM  (Reporting)  Picking 805 Line Brigade 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 730 WSU 92 20 Money 1006 376
3:56:39 PM  (Reporting)  Picking 836 Second Rank Squadron 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 672 WSU 92 432 Money 1006 784
3:56:39 PM  (Reporting)  Picking 831 Coastal Battery 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 456 WSU 92 72 Money 1006 604
3:56:39 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
3:56:39 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
3:56:39 PM  (Reporting)  Too costly compared to National assets, skipped
3:56:39 PM  (Reporting)  Assets/Costs: Conscripts 360 720 WSU 92 0 Money 1006 304
3:56:39 PM  (Reporting)  Ended BuildNewUnits Bought: 1 14 ms
3:56:39 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
3:56:39 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
3:56:39 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
3:56:39 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
3:56:39 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
3:56:39 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
3:56:39 PM  (Reporting)  Ended LockFixedGroups 0 ms
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
3:56:39 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
3:56:39 PM  (Reporting)  Ended PoolToGHQStack 0 ms
3:56:39 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
3:56:39 PM  (Reporting)  Ended ManageGHQ 0 ms
3:56:39 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
3:56:39 PM  (Reporting)  Ended PrivilegedCombine 0 ms
3:56:39 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
3:56:39 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
3:56:39 PM  (Reporting)  Entering SplitGroups (_SPG_)
3:56:39 PM  (Reporting)  Ended SplitGroups 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
3:56:39 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
3:56:39 PM  (Reporting)  Detach Damaged Units (_DDU_)
3:56:39 PM  (Reporting)  Ended Damaged Units 0 ms
3:56:39 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
3:56:39 PM  (Reporting)  Ended GarrisonObjectives 0 ms
3:56:39 PM  (Reporting)  Entering CheckBesieging (_CBE_)
3:56:39 PM  (Reporting)  Ended CheckBesieging 28 ms
3:56:39 PM  (Reporting)  Entering Checking Leaders (_CLD_)
3:56:39 PM  (Reporting)  Ended Check Leaders 0 ms
3:56:39 PM  (Reporting)  Entering Make Superior Group (_MSG_)
3:56:39 PM  (Reporting)  Ended Make Superior Group 8 ms
3:56:39 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
3:56:39 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
3:56:39 PM  (Reporting)  _AFA_ 1008779 Flotille du Po has been given the mission Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:56:39 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:56:39 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Naval Docking, Value: 90, Region: 622 Mantova
3:56:39 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:56:39 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Naval Docking, Value: 40, Region: 622 Mantova
3:56:39 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
3:56:39 PM  (Reporting)  Start of AI Check for Land Resupply
3:56:39 PM  (Reporting)  Ended CheckForLandResupply 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering KeepPosition (_KPP_)
3:56:39 PM  (Reporting)  Ended KeepPosition 0 ms
3:56:39 PM  (Reporting)  Entering Reinforce Front (_RFF_)
3:56:39 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.41835553735442
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
3:56:39 PM  (Reporting)  Entering DistantGarrison (_DGA_)
3:56:39 PM  (Reporting)  Ended DistantGarrison 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1462 AllOppPowLand: 301 AllOwnPowNav: 9 AllOppPowNav 0
3:56:39 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 4 Enemy armies: 2 Land Ratio: 3.10 Land Core Ratio: 3.42  ***
3:56:39 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Primary Region 622 Mantova Pick 78 has enough garrison (Value: 237) - evaluation skipped
3:56:39 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 57 ms
3:56:39 PM  (Reporting)  Entering Collect Leaders (_COD_)
3:56:39 PM  (Reporting)  Ended Collect Leaders 0 ms
3:56:39 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
3:56:39 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  
3:56:39 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.10 - Core:3.42 - Nav:5.00) ***
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
3:56:39 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Arties
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
3:56:39 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
3:56:39 PM  (Reporting)  Ended Receive Supplies
3:56:39 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
3:56:39 PM  (Reporting)  Ended GatherGarrisons 0 ms
3:56:39 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
3:56:39 PM  (Reporting)  Ended AddTheaterGoal 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1008779 Flotille du Po, 622 Mantova, Pow:4, Count: 2(l 0/L 0/S 2)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 622 Mantova
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008779 Flotille du Po , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:56:39 PM  (Reporting)  1008779-Flotille du Po Power:4 Health:100% Mantova>Mantova Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 2650
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 90, Region: 622 Mantova
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:0, Count: 1(l 0/L 1/S 0)
3:56:39 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:56:39 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 622 Mantova
3:56:39 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
3:56:39 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
3:56:39 PM  (Reporting)  Ended SplitStaticUnits 0 ms
3:56:39 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
3:56:39 PM  (Reporting)  Ended ManageHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
3:56:39 PM  (Reporting)  Ended SynchHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
3:56:39 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
3:56:39 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
3:56:39 PM  (Reporting)  Ended SplitLargeStacks 0 ms
3:56:39 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
3:56:39 PM  (Reporting)  Ended PromoteLeaders 0 ms
3:56:39 PM  (Reporting)   
3:56:39 PM  (Reporting)  ApplyAgenda AutoMerge
3:56:39 PM  (Reporting)  AI Process done in  2392 ms
3:56:39 PM  (Reporting)  Processing  1000053 Kingdom of Naples
3:56:39 PM  (Reporting)  Processing  1000054 French Spanish
3:56:39 PM  (Reporting)  Processing  1000055 Serbia
3:56:39 PM  (Reporting)  Processing  1000056 Greece
3:56:39 PM  (Reporting)  Processing  1000057 Terek
3:56:39 PM  (Reporting)  Processing  1000058 Nogai
3:56:39 PM  (Reporting)  Processing  1000059 Indians
3:56:39 PM  (Reporting)  Processing  1000060 Rebels
3:56:39 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
3:56:39 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
3:56:39 PM  (Reporting)  Sending proposal: we can't
3:56:39 PM  (Reporting)  *** Checking new proposals ***
3:56:39 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
3:56:39 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
4:05:23 PM  (Reporting)  Processing  1000001 France
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:05:23 PM  (Reporting)  AI Process done in  173 ms
4:05:23 PM  (Reporting)  Processing  1000002 Great Britain
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:05:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:05:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:05:23 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:05:23 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:05:23 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:05:23 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:05:23 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
4:05:23 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:05:23 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:05:23 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:05:23 PM  (Reporting)  0 unit there, but still added, as 358 India is adjacent to 366 Indian Ocean
4:05:23 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
4:05:23 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:05:23 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8791 OppPow Land: 0 OwnPow Nav : 2691 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
4:05:23 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1188 OppPow Land: 1618 OwnPow Nav : 3963 OppPow Nav : 962
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.47 0.53 Ratio Nav/NavCore: 2.63 0.26 Reg Count: 186 > 226
4:05:23 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 6829 OwnPow Nav : 2716 OppPow Nav : 2349
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.74 0.20 Reg Count: 283 > 352
4:05:23 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1506 OppPow Land: 3389 OwnPow Nav : 182 OppPow Nav : 6
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.30 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:05:23 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1509 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:05:23 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 15 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.80 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:05:23 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 204 OppPow Land: 2144 OwnPow Nav : 559 OppPow Nav : 60
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
4:05:23 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3841 OppPow Land: 1128 OwnPow Nav : 2 OppPow Nav : 12
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 2.17 1.54 Ratio Nav/NavCore: 0.20 3.35 Reg Count: 392 > 494
4:05:23 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:05:23 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 12 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:05:23 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:05:23 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:05:23 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:05:23 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:05:23 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 125 OwnPow Nav : 93 OppPow Nav : 53
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.12 0.20 Reg Count: 157 > 189
4:05:23 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 475 OwnPow Nav : 137 OppPow Nav : 44
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.98 5.00 Reg Count: 4 > 10
4:05:23 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 516 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
4:05:23 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 912 OppPow Land: 412 OwnPow Nav : 2350 OppPow Nav : 321
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 1.41 1.51 Ratio Nav/NavCore: 4.67 0.20 Reg Count: 7 > 11
4:05:23 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 305 OppPow Nav : 167
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.16 0.20 Reg Count: 3 > 6
4:05:23 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1141 OppPow Nav : 74
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 6 > 11
4:05:23 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 23
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
4:05:23 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 613 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
4:05:23 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 5731 OppPow Land: 2217 OwnPow Nav : 15494 OppPow Nav : 3389
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.82 5.00 Ratio Nav/NavCore: 1.46 5.00 Reg Count: 199 > 506
4:05:23 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 730 OwnPow Nav : 2514 OppPow Nav : 157
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.43 Reg Count: 5 > 24
4:05:23 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1200 OppPow Land: 1123 OwnPow Nav : 315 OppPow Nav : 918
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.34 0.20 Ratio Nav/NavCore: 0.20 0.27 Reg Count: 200 > 526
4:05:23 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:05:23 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1975 OppPow Nav : 311
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.02 1.81 Reg Count: 2 > 15
4:05:23 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1141 OppPow Nav : 264
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.38 3.75 Reg Count: 11 > 34
4:05:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1973 ms
4:05:23 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:05:23 PM  (Reporting)  Pounds Availability Plentiful Stock 13248 Expected 130 Balance -32
4:05:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
4:05:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
4:05:23 PM  (Reporting)  Victory points Availability Plentiful Stock 4217 Expected 91 Balance 0
4:05:23 PM  (Reporting)  Morale Points Availability Average Stock 114 Expected 91 Balance 0
4:05:23 PM  (Reporting)  Conscripts Availability Very Low Stock 20 Expected 91 Balance -20
4:05:23 PM  (Reporting)  War supplies Availability Plentiful Stock 527 Expected 65 Balance 0
4:05:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 53 Expected 0 Balance 0
4:05:23 PM  (Reporting)  Engagment Points Availability Plentiful Stock 144 Expected 0 Balance 0
4:05:23 PM  (Reporting)  Horses Availability Plentiful Stock 427 Expected 26 Balance 0
4:05:23 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Naval Docking, Value: 828, Region: 156 Oporto EndTurn 2647
4:05:23 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Naval Docking, Value: 968, Region: 688 Taranto EndTurn 2648
4:05:23 PM  (Reporting)    1013857 VI. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica EndTurn 2654
4:05:23 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica EndTurn 2654
4:05:23 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica EndTurn 2654
4:05:23 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica EndTurn 2654
4:05:23 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica EndTurn 2654
4:05:23 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 7400, Region: 3903 Jamaica EndTurn 2654
4:05:23 PM  (Reporting)    1014849 Daphne  Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade EndTurn 2648
4:05:23 PM  (Reporting)    1013291 II. Fleet Agenda Kept Agenda: Transport, Value: 10300, Region: 4272 Euskadian Coast EndTurn 2648
4:05:23 PM  (Reporting)    1013514 1st Scouting Squadron Agenda Kept Agenda: Naval Calling, Value: 368, Region: 133 Portsmouth EndTurn 2648
4:05:23 PM  (Reporting)    1014830 Ferguson' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2648
4:05:23 PM  (Reporting)    1003002 Dover Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2647
4:05:23 PM  (Reporting)    1013496 1st Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2648
4:05:23 PM  (Reporting)    1002984 Essex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
4:05:23 PM  (Reporting)    1013859 IX. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2647
4:05:23 PM  (Reporting)    1014596 Wales HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
4:05:23 PM  (Reporting)    1003041 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2648
4:05:23 PM  (Reporting)    1003016 Cardiff Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2647
4:05:23 PM  (Reporting)    1002945 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
4:05:23 PM  (Reporting)    1013318 3rd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2648
4:05:23 PM  (Reporting)    1013864 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2648
4:05:23 PM  (Reporting)    1013332 Vengeance Sq. Agenda Kept Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade EndTurn 2648
4:05:23 PM  (Reporting)    1014383 VII. British Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2648
4:05:23 PM  (Reporting)    1013519 Maitland' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 106 Oxford EndTurn 2648
4:05:23 PM  (Reporting)    1002993 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 72 Carlisle EndTurn 2648
4:05:23 PM  (Reporting)    1003033 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 70 Newcastle EndTurn 2648
4:05:23 PM  (Reporting)    1014388 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2648
4:05:23 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2648
4:05:23 PM  (Reporting)    1002689 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2648
4:05:23 PM  (Reporting)    1013337 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada EndTurn 2648
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 10872
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7400
4:05:23 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4600
4:05:23 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2622
4:05:23 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:05:23 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
4:05:23 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 900
4:05:23 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
4:05:23 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:05:23 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
4:05:23 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3841 Overall power (enemies): 1128 Ratio: 2.17
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  354
4:05:23 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 137 Total EnemyOwnerVal: 4978 Discard %: 15
4:05:23 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 10      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 6       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 46      Force Need:  285     Threat: 75          
4:05:23 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 14      Force Need:  126     Threat: 75          
4:05:23 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 7       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 53      Force Need:  354     Threat: 262         
4:05:23 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 94      Force Need:  192     Threat: 45          
4:05:23 PM  (Reporting)  Region: 863 Wittingen (Enemy):           Pick Value: 2       Force Need:  31      Threat: 23          
4:05:23 PM  (Reporting)  Region: 865 Luckow (Enemy):              Pick Value: 2       Force Need:  4       Threat: 2           
4:05:23 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1188 Overall power (enemies): 1618 Ratio: 0.47
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6460
4:05:23 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 138 Total EnemyOwnerVal: 20030 Discard %: 15
4:05:23 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 21      Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  216     Threat: 160         
4:05:23 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3963 Overall power (enemies): 962 Nav Ratio: 2.63
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 6829 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1645
4:05:23 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 117 Total EnemyOwnerVal: 31048 Discard %: 15
4:05:23 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 8       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  281     Threat: 208         
4:05:23 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 34      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2716 Overall power (enemies): 2349 Nav Ratio: 0.74
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1506 Overall power (enemies): 3389 Ratio: 0.28
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3720
4:05:23 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5700 Discard %: 15
4:05:23 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 7       Force Need:  358     Threat: 265         
4:05:23 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 8       Force Need:  358     Threat: 265         
4:05:23 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 46      Force Need:  177     Threat: 131         
4:05:23 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 32      Force Need:  358     Threat: 265         
4:05:23 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 5       Force Need:  358     Threat: 265         
4:05:23 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 5       Force Need:  358     Threat: 265         
4:05:23 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 6 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 912 Overall power (enemies): 412 Ratio: 1.41
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  815
4:05:23 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 649 Total EnemyOwnerVal: 2596 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  174     Threat: 75          
4:05:23 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  114     Threat: 75          
4:05:23 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
4:05:23 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
4:05:23 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2350 Overall power (enemies): 321 Nav Ratio: 4.67
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1141 Overall power (enemies): 74 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 12 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 204 Overall power (enemies): 2144 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  377
4:05:23 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 125 Total EnemyOwnerVal: 6897 Discard %: 15
4:05:23 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 20      Force Need:  380     Threat: 193         
4:05:23 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 559 Overall power (enemies): 60 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8791 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 52      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 40      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2691 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 125 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
4:05:23 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 80 Total EnemyOwnerVal: 240 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 93 Overall power (enemies): 53 Nav Ratio: 1.12
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1509 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 15 Overall power (enemies): 12 Ratio: 0.80
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  42
4:05:23 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 64 Total EnemyOwnerVal: 1862 Discard %: 15
4:05:23 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 4       Force Need:  127     Threat: 94          
4:05:23 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 12      Force Need:  127     Threat: 94          
4:05:23 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 516 Overall power (enemies): 1 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
4:05:23 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
4:05:23 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 316 Total EnemyOwnerVal: 632 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 167 Nav Ratio: 1.16
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 475 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  915
4:05:23 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 500 Total EnemyOwnerVal: 1501 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 44 Nav Ratio: 1.98
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
4:05:23 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 470 Total EnemyOwnerVal: 940 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
4:05:23 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1141 Overall power (enemies): 264 Nav Ratio: 1.38
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1975 Overall power (enemies): 311 Nav Ratio: 2.02
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 315 Overall power (enemies): 918 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2514 Overall power (enemies): 157 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15494 Overall power (enemies): 3389 Nav Ratio: 1.46
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3963 Overall power (enemies): 962 Nav Ratio: 2.63
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2716 Overall power (enemies): 2349 Nav Ratio: 0.74
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 6 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2350 Overall power (enemies): 321 Nav Ratio: 4.67
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1141 Overall power (enemies): 74 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 559 Overall power (enemies): 60 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2691 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 93 Overall power (enemies): 53 Nav Ratio: 1.12
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 167 Nav Ratio: 1.16
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 44 Nav Ratio: 1.98
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 23 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1141 Overall power (enemies): 264 Nav Ratio: 1.38
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1975 Overall power (enemies): 311 Nav Ratio: 2.02
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 315 Overall power (enemies): 918 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2514 Overall power (enemies): 157 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15494 Overall power (enemies): 3389 Nav Ratio: 1.46
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Land Theaters Special Regions ***
4:05:23 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
4:05:23 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:05:23 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Lannion Max Val: Jersey Naval Gathering: 517 Jersey
4:05:23 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
4:05:23 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
4:05:23 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
4:05:23 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
4:05:23 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
4:05:23 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
4:05:23 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
4:05:23 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
4:05:23 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
4:05:23 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
4:05:23 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Ended InitAndDumpData Great Britain 3186 ms
4:05:23 PM  (Reporting)  *** Faction-wide algorithms ***
4:05:23 PM  (Reporting)  Ended BuildReplacements 27 ms
4:05:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
4:05:23 PM  (Reporting)  Sending proposal: *we can*
4:05:23 PM  (Reporting)  Checking wars, we have 6 underway
4:05:23 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is -1 for us as viewing faction
4:05:23 PM  (Reporting)  AcceptChance 0 Rolled 9
4:05:23 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  *** Checking new proposals ***
4:05:23 PM  (Reporting)  Proposing to 1000001 France
4:05:23 PM  (Reporting)  Checking 17 Offer Peace
4:05:23 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
4:05:23 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:05:23 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:05:23 PM  (Reporting)  Item is a Various entry, chance 39
4:05:23 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose Mutual Supply toward Kingdom of Sicily chance 39
4:05:23 PM  (Reporting)  Proposing to 1000043 Maharattas
4:05:23 PM  (Reporting)  Checking 50 Degrade Relationship
4:05:23 PM  (Reporting)  Proposing to 1000006 Spain
4:05:23 PM  (Reporting)  Checking 17 Offer Peace
4:05:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
4:05:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1406 Pultusk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3798 Sfax
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 1712 Kapoanic
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 592 Coni
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1349 Czestochowa
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4531 Gulf of Karasu
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2337 Nazareth
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2939 Mossalsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 466 Besancon
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1006 Dresden
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3255 Ouren
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3492 Balikley
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2207 Bane
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 901 Stuttgart
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 2671 Jarkovski
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 277 Alcala de Henares
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1464 Fredericia
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3745 Relizane
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1752 Becej
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2779 Volynsky
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1496 Tonstad
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2474 Birstonas
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3244 Syava
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 442 Vienne
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3053 Belev
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2463 Ponewjez
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1202 Ludenburg
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1296 Mures
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3724 Chefchaouene
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4098 Dingle Bay
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2942 Aleksandrino
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1566 Oexelosund
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 72 target region was 517 Jersey
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 518 Granville
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2681 Biezankovici
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 1446 Pregel
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2738 Retchytsa
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2873 Staroslav
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3001 Griazovets
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2646 Schlam
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1107 Prachatiz
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3739 Mers El Kebir
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 4120 Lizzard Point
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3370 Belogoroye
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4491 Skyros
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4144 Buchan Ness
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3177 Kamenskaya
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3713 Beni Mellal
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4143 Firth of Forth
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 3958 Estuaire de la Seine
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1756 Lugoj
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3424 Belinski
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2779 Volynsky
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 468 Belfort
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2480 Lida
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 4079 Cape Wrath
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 44 Strip Guns from ships has 5 % to be played in 67 Peebles
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 907 Erbach
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3946 Lower Guadalquivir
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 15 Smuggle Goods has 5 % to be played in 226 Almeria
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 44 Strip Guns from ships has 5 % to be played in 77 Douglas
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4088 Northern Channel
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3714 Rommani
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3134 Sashnoye
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4457 Kara Burun
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2710 Pinsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 18 target region was 313 Palma
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2446 Radziwiliski
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 421 Draguignan
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2508 Klietsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1084 Lowics
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 379 Gien
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2569 Viljandi
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 997 Merseburg
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4275 Costa Verde
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2148 Siverek
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 216 Bailen
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4530 Bay of Asmara
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2188 Al Quamish
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 47 target region was 1124 Ostrau
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3170 Hirske
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 138 Hastings
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2665 Velikie Luki
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4454 Southern Aegean
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 148 Elvas
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2742 Glinska
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 3433 Volsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 4066 Southern Icelandic Sea
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4555 Haitian Sea
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 414 Annonay
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3624 Polyana
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3039 Korablino
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 533 Versailles
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 3226 Tsurupinsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2966 Yaroslav
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2410 Tanta
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 22 Carlow
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2820 Berezvika
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1328 Krakow
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2990 Zagorsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4114 Irish Sea
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4066 Southern Icelandic Sea
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 15 target region was 440 Grenoble
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2822 Dubozary
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1369 Zulow
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 4447 Santorini Channel
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3684 Nazik
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 152 Castelo Branco
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3017 Shuya
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4166 Southwestern North Sea
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 2725 Alsany
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4160 Eastern Skagerrak
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3297 Demiask
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2667 Novosokolniki
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3380 Novo Cheboksary
4:05:23 PM  (Reporting)  Ended HandleRegionsDecisions 3596 ms
4:05:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:05:23 PM  (Reporting)  Steel Level 6 Amount 527
4:05:23 PM  (Reporting)  Money Level 6 Amount 13248
4:05:23 PM  (Reporting)  Conscripts Level 1 Amount 20
4:05:23 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
4:05:23 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
4:05:23 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
4:05:23 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
4:05:23 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
4:05:23 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
4:05:23 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
4:05:23 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
4:05:23 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
4:05:23 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
4:05:23 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
4:05:23 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
4:05:23 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
4:05:23 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
4:05:23 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
4:05:23 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
4:05:23 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
4:05:23 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
4:05:23 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
4:05:23 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
4:05:23 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
4:05:23 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
4:05:23 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
4:05:23 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
4:05:23 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
4:05:23 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
4:05:23 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
4:05:23 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
4:05:23 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
4:05:23 PM  (Reporting)  Number of Draw 85
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 147 Frigate Squadron 1805
4:05:23 PM  (Reporting)  On Map 27 Requested 0 In Pool 4
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 132 WSU 527 212 Money 13248 326
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 13248 626
4:05:23 PM  (Reporting)  Picking 122 Lancers Brigade 1805
4:05:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 186 WSU 527 16 Money 13248 276
4:05:23 PM  (Reporting)  Picking 122 Lancers Brigade 1805
4:05:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 186 WSU 527 16 Money 13248 276
4:05:23 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 368 WSU 527 488 Money 13248 702
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 13248 626
4:05:23 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:05:23 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 13248 122
4:05:23 PM  (Reporting)  Picking 136 Field Hospital
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 80 WSU 527 0 Money 13248 160
4:05:23 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:05:23 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 13248 206
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:05:23 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 13248 206
4:05:23 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 13248 626
4:05:23 PM  (Reporting)  Picking 126 Line Garrison 1805
4:05:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
4:05:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 180
4:05:23 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:05:23 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 13248 206
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 13248 626
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:05:23 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 527 72 Money 13248 170
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
4:05:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 180 WSU 527 0 Money 13248 216
4:05:23 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:05:23 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 13248 122
4:05:23 PM  (Reporting)  Picking 105 Marines Brigade 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 366 WSU 527 16 Money 13248 300
4:05:23 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:05:23 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 72 Money 13248 480
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:05:23 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 13248 122
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 100 Foreign Brigade 1805
4:05:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 180
4:05:23 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:05:23 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 527 72 Money 13248 170
4:05:23 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 13248 478
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:05:23 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 13248 122
4:05:23 PM  (Reporting)  Picking 126 Line Garrison 1805
4:05:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:05:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 180
4:05:23 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 13248 626
4:05:23 PM  (Reporting)  Picking 126 Line Garrison 1805
4:05:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 26 WSU 527 48 Money 13248 204
4:05:23 PM  (Reporting)  Picking 126 Line Garrison 1805
4:05:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:05:23 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 13248 206
4:05:23 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 13248 478
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 126 Line Garrison 1805
4:05:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:05:23 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 13248 206
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 368 WSU 527 488 Money 13248 702
4:05:23 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:05:23 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 13248 439
4:05:23 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 26 WSU 527 48 Money 13248 204
4:05:23 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 1247 Supply Depot 1805
4:05:23 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 320 WSU 527 0 Money 13248 320
4:05:23 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:05:23 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 72 Money 13248 480
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 13248 478
4:05:23 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:05:23 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 13248 206
4:05:23 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:05:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 370 WSU 527 20 Money 13248 252
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 126 Line Garrison 1805
4:05:23 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 13248 478
4:05:23 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:05:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 370 WSU 527 20 Money 13248 252
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 144 Money 13248 286
4:05:23 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 144 Money 13248 286
4:05:23 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:05:23 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 13248 626
4:05:23 PM  (Reporting)  Picking 102 Sepoy Brigade 1805
4:05:23 PM  (Reporting)  On Map 9 Requested 0 In Pool 2
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 180
4:05:23 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 13248 144
4:05:23 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:05:23 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 13248 122
4:05:23 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:05:23 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 13248 122
4:05:23 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:05:23 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 13248 275
4:05:23 PM  (Reporting)  Ended BuildNewUnits Bought: 0 817 ms
4:05:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014021 III. Fleet
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VIII. Fleet
4:05:23 PM  (Reporting)  _MFC_ Merging 1013345 VII. Fleet into 1014406 Active Sq.
4:05:23 PM  (Reporting)  _MFC_ Merging 1014406 VII. Fleet into 1013508 2nd Transport Squadron
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013508 VII. Fleet
4:05:23 PM  (Reporting)  _MFC_ Merging 1014602 VI. Fleet into 1014850 Prince Sq.
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014850 VI. Fleet
4:05:23 PM  (Reporting)  _MFC_ Merging 1014404 IX. Fleet into 1014605 Clyde Sq.
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 IX. Fleet
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014145 IV. Fleet
4:05:23 PM  (Reporting)  Ended ManageFleetsComposition 575 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:05:23 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013857 VI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014120 Kent Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013351 English Home Army, 133 Portsmouth, Pow:1054, Count: 10(l 4/L 5/S 4) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003002 Dover Garrison, 133 Portsmouth, Pow:144, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014822 XIV. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003041 Yarmouth Garrison, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002923 Perth Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:59, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  Ended CallFleet 5 ms
4:05:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:05:23 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:134, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:276, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:154, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:851, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  Ended LockFixedGroups 2 ms
4:05:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:05:23 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:05:23 PM  (Reporting)  Ended GarrisonBorders 29 ms
4:05:23 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:05:23 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
4:05:23 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
4:05:23 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
4:05:23 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:05:23 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:05:23 PM  (Reporting)  Ended ProcessAgents Great Britain 33 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 3 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 3 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 23 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 5 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 2 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 16 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 78 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 40 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 3 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 3 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 1 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 3 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 2 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 39 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  Ended Check Leaders 1 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:05:23 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
4:05:23 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:05:23 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 60885, Region: 214 Ronda
4:05:23 PM  (Reporting)  Ended KeepPosition 2 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 6 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 2 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 20 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 5 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 2 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 12 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 61 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 63 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  Ended Check Leaders 2 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4500, Region: 517 Jersey
4:05:23 PM  (Reporting)  Ended KeepPosition 2 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 9 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 1 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 18 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 3 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 1 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 28 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
4:05:23 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
4:05:23 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:05:23 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:05:23 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Hannover to theater Theater_Austria  in region 861 Hannover
4:05:23 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Hannover to theater Theater_Austria  in region 861 Hannover
4:05:23 PM  (Reporting)  Ended Check Leaders 130 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:05:23 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
4:05:23 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:05:23 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8768, Region: 718 Valetta
4:05:23 PM  (Reporting)  Ended KeepPosition 1 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 0 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 1 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 2 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  Ended Check Leaders 0 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 75 ms
4:05:23 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:05:23 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 174
4:05:23 PM  (Reporting)  _AMS_ Already Gathered/ en route: 404 cbt pts Supply Elts: 3 Hvy Elts: 4
4:05:23 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:05:23 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
4:05:23 PM  (Reporting)  Ended AmpibiousStaging 24 ms
4:05:23 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:05:23 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 174 Gathered 404
4:05:23 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:05:23 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 404 but no transport capacity.
4:05:23 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
4:05:23 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
4:05:23 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
4:05:23 PM  (Reporting)  Ended Build Depots Assets 5 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8365, Region: 3908 Barbados
4:05:23 PM  (Reporting)  Ended KeepPosition 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 0 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 2 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  Ended Check Leaders 0 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
4:05:23 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
4:05:23 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 2 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 18 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 4 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 2 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 54 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 0 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 2 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 0 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 1 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 13 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 6 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  _PGS_ Gathered this stack 1013351 English Home Army, 133 Portsmouth, Pow:1054, Count: 10(l 4/L 5/S 4)
4:05:23 PM  (Reporting)  _PGS_ Adding this stack 1014120 Kent Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  _PGS_ GHQ Stack after add: 1013351 English Home Army, 133 Portsmouth, Pow:1037, Count: 11(l 4/L 6/S 4)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 29 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 1 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  _PCO_ Goerges Bty has been merged into 1002237 Sir Rowland Hill(Sir Rowland Hill) in 1013351 English Home Army 133 Portsmouth
4:05:23 PM  (Reporting)  _PCO_ Kent Bde has been merged into 1002250 1st British Infantry Div.(Sir Charles Colville) in 1013351 English Home Army 133 Portsmouth
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 119 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  _SPG_ Large Force Segment 1015181 British Detachment, 118 London, Pow:55, Count: 1(l 0/L 1/S 0) created
4:05:23 PM  (Reporting)  _SPG_ Large Force Segment 1015182 British Detachment, 105 Birmingham, Pow:114, Count: 4(l 0/L 3/S 1) created
4:05:23 PM  (Reporting)  _SPG_ Large Force Segment 1015183 British Detachment, 118 London, Pow:160, Count: 4(l 0/L 4/S 0) created
4:05:23 PM  (Reporting)  Ended SplitGroups 83 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Dundee will recover in region Edinburgh % Health 100 % Cohesion 0
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Perth will recover in region Edinburgh % Health 100 % Cohesion 0
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Hawick will recover in region Edinburgh % Health 100 % Cohesion 1
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Hawick will recover in region Edinburgh % Health 94 % Cohesion 0
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002993 Carlisle Garrison in region Whitehaven will recover in region Liverpool % Health 100 % Cohesion 25
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Leicester will recover in region Leicester % Health 100 % Cohesion 41
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Northampton will recover in region Birmingham % Health 94 % Cohesion 0
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 36
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014596 Wales HG in region Hereford will recover in region Birmingham % Health 100 % Cohesion 0
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013310 Wessex HG in region London will recover in region London % Health 94 % Cohesion 40
4:05:23 PM  (Reporting)  _DDU_ British Detachment created in region Hastings with 1 unit(s), Health: 100 %
4:05:23 PM  (Reporting)  _DDU_ Ferguson' Force 1014830 has now 2 units, Health: 100 %
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015187 British Detachment in region Hastings will recover in region London % Health 100 % Cohesion 8
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Weymouth will recover in region Weymouth % Health 100 % Cohesion 1
4:05:23 PM  (Reporting)  Ended Damaged Units 54 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  _GAO_ Step 1 1013311 Cornwall HG, 129 Weymouth, Pow:2, Count: 1(l 0/L 1/S 0) is garrisoning region 129 Weymouth SelfVal 55
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 687, Region: 129 Weymouth
4:05:23 PM  (Reporting)  _GAO_ Step 1 1015187 British Detachment, 138 Hastings, Pow:1, Count: 1(l 0/L 1/S 0) is garrisoning region 138 Hastings SelfVal 53
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 662, Region: 138 Hastings
4:05:23 PM  (Reporting)  _GAO_ Step 2 1015188 British Detachment, 105 Birmingham, Pow:28, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 40
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 29 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Lord William Bentick in London has been detached from group 1002320 Dalhousie' Force
4:05:23 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015189 Lord William Bentick 118 London toward 1015183 British Detachment, 118 London, Pow:160, Count: 4(l 0/L 4/S 0)
4:05:23 PM  (Reporting)  Ended Check Leaders 20 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 0 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1014984 3rd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
4:05:23 PM  (Reporting)  _AFA_ 1014021 III. Fleet has been given the mission Agenda: Naval Superiority, Value: 4160, Region: 4089 Fair Head
4:05:23 PM  (Reporting)  _AFA_ 1014021 III. Fleet has been given the mission Agenda: Naval Docking, Value: 2604, Region: 84 Hull
4:05:23 PM  (Reporting)  _AFA_ 1014990 X. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 118 London
4:05:23 PM  (Reporting)  _AFA_ 1013496 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ Adding commerce 1013496 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFA_ 1015004 2nd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _AFA_ 1015004 2nd Scouting Squadron has been given the mission Agenda: Naval Calling, Value: 40, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 136 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 14 Nb of CPs of Regular/Militia/Cavalry/Artillery: 322
4:05:23 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015192 Gibbs's Bty in 105 Birmingham
4:05:23 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014026 Fane' Force in 105 Birmingham
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 129 Weymouth
4:05:23 PM  (Reporting)  CheckForLandResupply Wessex HG will resupply, in region 118 London
4:05:23 PM  (Reporting)  CheckForLandResupply Wales HG will resupply, in region 105 Birmingham
4:05:23 PM  (Reporting)  CheckForLandResupply Norwich HG will resupply, in region 120 Yarmouth
4:05:23 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 105 Birmingham
4:05:23 PM  (Reporting)  CheckForLandResupply 3rd Scotland Bde will resupply, in region 105 Birmingham
4:05:23 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 105 Birmingham
4:05:23 PM  (Reporting)  CheckForLandResupply VII. British Force will resupply, in region 105 Birmingham
4:05:23 PM  (Reporting)  CheckForLandResupply Maitland' Force will resupply, in region 79 Manchester
4:05:23 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 87 Liverpool
4:05:23 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 79 Manchester
4:05:23 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 80 Leeds
4:05:23 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 87 Liverpool
4:05:23 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
4:05:23 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 53 Perth
4:05:23 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 140 Dover
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 59 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 1 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 2 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 3 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 2 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 49 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 0 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 2 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 0 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 2 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013337 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 22
4:05:23 PM  (Reporting)  Ended Damaged Units 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 3 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  Ended Check Leaders 0 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 0 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:05:23 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
4:05:23 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:05:23 PM  (Reporting)  Ended Build Depots Assets 57 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
4:05:23 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 0 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 1 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 0 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 1 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 0 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Ended ReinforceFront 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:05:23 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:05:23 PM  (Reporting)  Ended DistantGarrison 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26083 AllOppPowLand: 20872 AllOwnPowNav: 35621 AllOppPowNav 9110
4:05:23 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 16 Land Ratio: 2.17 Land Core Ratio: 1.54  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
4:05:23 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Region 852 Bremen Pick 53 SelfVal 58 Need 354  no group candidate found
4:05:23 PM  (Reporting)  Region 861 Hannover Pick 94 SelfVal 94 Need 192  no group candidate found
4:05:23 PM  (Reporting)  Region 818 Mainz Pick 46 SelfVal 52 Need 285  no group candidate found
4:05:23 PM  (Reporting)  Region 830 Wesel Pick 7 SelfVal 13 Need 101  no group candidate found
4:05:23 PM  (Reporting)  Region 821 Landau Pick 14 SelfVal 21 Need 126  no group candidate found
4:05:23 PM  (Reporting)  Region 863 Wittingen Pick 2 SelfVal 5 Need 31  no group candidate found
4:05:23 PM  (Reporting)  Region 724 Basel Pick 4 SelfVal 4 Need 127  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 51 Land Ratio: 0.47 Land Core Ratio: 0.53  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:05:23 PM  (Reporting)  Region 149 Lisboa Pick 21 SelfVal 585 Need 216  no group candidate found
4:05:23 PM  (Reporting)  Region 144 Beija Pick 2 SelfVal 109 Need 216  no group candidate found
4:05:23 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 184 Need 216  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 63 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 516 Guernesey Pick 34 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Region 576 Strasbourg Pick 5 SelfVal 12 Need 506  no group candidate found
4:05:23 PM  (Reporting)  Region 534 Paris Pick 11 SelfVal 21 Need 506  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.28 Land Core Ratio: 0.30  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Region 708 Palermo Pick 32 SelfVal 284 Need 358  no group candidate found
4:05:23 PM  (Reporting)  Region 678 Napoli Pick 46 SelfVal 474 Need 177  no group candidate found
4:05:23 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:05:23 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 100 Need 358  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.41 Land Core Ratio: 1.51  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002736 Barbados Force (Pow.147)
4:05:23 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:05:23 PM  (Reporting)  1013857 VI. British Detachment (Pow.49)
4:05:23 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:05:23 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:05:23 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
4:05:23 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:05:23 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
4:05:23 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 174  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 29 has enough garrison (Value: 214) - evaluation skipped
4:05:23 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 19 Need 514  no group candidate found
4:05:23 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 114  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1014599 X. British Detachment (Pow.89)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Region 781 Breda Pick 6 SelfVal 6 Need 506  no group candidate found
4:05:23 PM  (Reporting)  Region 767 Liege Pick 3 SelfVal 3 Need 506  no group candidate found
4:05:23 PM  (Reporting)  Region 772 Bruxelles Pick 11 SelfVal 11 Need 506  no group candidate found
4:05:23 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 380  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 111 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1013311 Cornwall HG (Pow.2)
4:05:23 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:05:23 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:05:23 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
4:05:23 PM  (Reporting)  1013351 English Home Army (Pow.1087)
4:05:23 PM  (Reporting)  1015187 Kent HG (Pow.1)
4:05:23 PM  (Reporting)  1014830 Ferguson' Force (Pow.15)
4:05:23 PM  (Reporting)  1003002 Dover Garrison (Pow.144)
4:05:23 PM  (Reporting)  1014828 XI. British Detachment (Pow.45)
4:05:23 PM  (Reporting)  1014829 XII. British Detachment (Pow.95)
4:05:23 PM  (Reporting)  1014826 Prevost' Force (Pow.357)
4:05:23 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:05:23 PM  (Reporting)  1002423 Home guard Command (Pow.253)
4:05:23 PM  (Reporting)  1013310 Wessex HG (Pow.0)
4:05:23 PM  (Reporting)  1003049 Leicester Garrison (Pow.1)
4:05:23 PM  (Reporting)  1002984 Colchester Garrison (Pow.6)
4:05:23 PM  (Reporting)  1013858 Essex Bde (Pow.28)
4:05:23 PM  (Reporting)  1013316 Norwich Brigade (Pow.46)
4:05:23 PM  (Reporting)  1013322 Manchester Brigade (Pow.52)
4:05:23 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
4:05:23 PM  (Reporting)  1014823 XIII. British Force (Pow.136)
4:05:23 PM  (Reporting)  1002320 Dalhousie' Force (Pow.270)
4:05:23 PM  (Reporting)  1014384 Anglia HG (Pow.14)
4:05:23 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
4:05:23 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
4:05:23 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
4:05:23 PM  (Reporting)  1014593 Dundee's Brigade (Pow.60)
4:05:23 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
4:05:23 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
4:05:23 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
4:05:23 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
4:05:23 PM  (Reporting)  1014385 London Rifles (Pow.78)
4:05:23 PM  (Reporting)  1014824 Paget E.' Force (Pow.48)
4:05:23 PM  (Reporting)  1014591 Dundas F.' Force (Pow.74)
4:05:23 PM  (Reporting)  1015183 Bentick' Force (Pow.198)
4:05:23 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.335)
4:05:23 PM  (Reporting)  1013859 IV. British Detachment (Pow.44)
4:05:23 PM  (Reporting)  1014596 Wales HG (Pow.1)
4:05:23 PM  (Reporting)  1014822 IX. British Force (Pow.180)
4:05:23 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:05:23 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.0)
4:05:23 PM  (Reporting)  1015175 Norwich HG (Pow.5)
4:05:23 PM  (Reporting)  1015188 Leinster Bde (Pow.28)
4:05:23 PM  (Reporting)  1015192 Gibbs's Bty (Pow.39)
4:05:23 PM  (Reporting)  1015182 XIV. British Detachment (Pow.89)
4:05:23 PM  (Reporting)  1014026 Fane' Force (Pow.48)
4:05:23 PM  (Reporting)  1003016 Cardiff Garrison (Pow.50)
4:05:23 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
4:05:23 PM  (Reporting)  1002945 Manchester Garrison (Pow.0)
4:05:23 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.30)
4:05:23 PM  (Reporting)  1013864 1st Scotland Bde (Pow.40)
4:05:23 PM  (Reporting)  1002479 Hannover Expedition (Pow.153)
4:05:23 PM  (Reporting)  1014383 VII. British Force (Pow.119)
4:05:23 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:05:23 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:05:23 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:05:23 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:05:23 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:05:23 PM  (Reporting)  1014595 Leeds HG (Pow.13)
4:05:23 PM  (Reporting)  1014590 Carlisle Brigade (Pow.67)
4:05:23 PM  (Reporting)  1013519 Maitland' Force (Pow.131)
4:05:23 PM  (Reporting)  1002993 Carlisle Garrison (Pow.4)
4:05:23 PM  (Reporting)  1015186 British Detachment (Pow.14)
4:05:23 PM  (Reporting)  1015184 British Detachment (Pow.14)
4:05:23 PM  (Reporting)  1015185 British Detachment (Pow.17)
4:05:23 PM  (Reporting)  1015180 British Detachment (Pow.17)
4:05:23 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:05:23 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:05:23 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
4:05:23 PM  (Reporting)  1003033 Newcastle Garrison (Pow.2)
4:05:23 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.21)
4:05:23 PM  (Reporting)  1014589 5th Scotland Bde (Pow.33)
4:05:23 PM  (Reporting)  1002923 Perth Garrison (Pow.13)
4:05:23 PM  (Reporting)  1002931 Inverness Garrison (Pow.1)
4:05:23 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.1)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Primary Region 126 Plymouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 105 Birmingham Pick 40 has enough garrison (Value: 28) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 260) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 16 Dublin Pick 52 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 87 Liverpool Pick 58 has enough garrison (Value: 274) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 277) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 79 Manchester Pick 10 has enough garrison (Value: 102) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 14) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 85 Caernavon Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 15) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.80 Land Core Ratio: 0.20  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Region 728 Zurich Pick 12 SelfVal 12 Need 127  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
4:05:23 PM  (Reporting)  1002689 Nova Scotia Force (Pow.59)
4:05:23 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.1)
4:05:23 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 30 Land Ratio: 0.34 Land Core Ratio: 0.20  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:05:23 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:05:23 PM  (Reporting)  Region 708 Palermo Pick 32 SelfVal 284 Need 358  no group candidate found
4:05:23 PM  (Reporting)  Region 678 Napoli Pick 46 SelfVal 474 Need 177  no group candidate found
4:05:23 PM  (Reporting)  Region 688 Taranto Pick 7 SelfVal 89 Need 358  no group candidate found
4:05:23 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:05:23 PM  (Reporting)  Region 676 Gaeta Pick 8 SelfVal 100 Need 358  no group candidate found
4:05:23 PM  (Reporting)  Region 717 Siracusa Pick 5 SelfVal 72 Need 358  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 81 Enemy armies: 40 Land Ratio: 0.82 Land Core Ratio: 5.00  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:05:23 PM  (Reporting)  1002736 Barbados Force (Pow.147)
4:05:23 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:05:23 PM  (Reporting)  1013857 VI. British Detachment (Pow.49)
4:05:23 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:05:23 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:05:23 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
4:05:23 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:05:23 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:05:23 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
4:05:23 PM  (Reporting)  1013311 Cornwall HG (Pow.2)
4:05:23 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:05:23 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:05:23 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
4:05:23 PM  (Reporting)  1013351 English Home Army (Pow.1087)
4:05:23 PM  (Reporting)  1015187 Kent HG (Pow.1)
4:05:23 PM  (Reporting)  1014830 Ferguson' Force (Pow.15)
4:05:23 PM  (Reporting)  1003002 Dover Garrison (Pow.144)
4:05:23 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:05:23 PM  (Reporting)  1002984 Colchester Garrison (Pow.6)
4:05:23 PM  (Reporting)  1013859 IV. British Detachment (Pow.44)
4:05:23 PM  (Reporting)  1014596 Wales HG (Pow.1)
4:05:23 PM  (Reporting)  1014822 IX. British Force (Pow.180)
4:05:23 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:05:23 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.0)
4:05:23 PM  (Reporting)  1014599 X. British Detachment (Pow.89)
4:05:23 PM  (Reporting)  1015175 Norwich HG (Pow.5)
4:05:23 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:05:23 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:05:23 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:05:23 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:05:23 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:05:23 PM  (Reporting)  1002993 Carlisle Garrison (Pow.4)
4:05:23 PM  (Reporting)  1015186 British Detachment (Pow.14)
4:05:23 PM  (Reporting)  1015184 British Detachment (Pow.14)
4:05:23 PM  (Reporting)  1015185 British Detachment (Pow.17)
4:05:23 PM  (Reporting)  1015180 British Detachment (Pow.17)
4:05:23 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:05:23 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:05:23 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
4:05:23 PM  (Reporting)  1003033 Newcastle Garrison (Pow.2)
4:05:23 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.21)
4:05:23 PM  (Reporting)  1002923 Perth Garrison (Pow.13)
4:05:23 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.1)
4:05:23 PM  (Reporting)  1002689 Nova Scotia Force (Pow.59)
4:05:23 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.1)
4:05:23 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 29 has enough garrison (Value: 214) - evaluation skipped
4:05:23 PM  (Reporting)  Region 16 Dublin Pick 52 SelfVal 471 Need 0  no group candidate found
4:05:23 PM  (Reporting)  Region 789 Amsterdam Pick 20 SelfVal 20 Need 380  no group candidate found
4:05:23 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 52 PickVal 100 SelfVal 228 AINeed 60
4:05:23 PM  (Reporting)  Agenda: Defend, Value: 11856, Region: 517 Jersey
4:05:23 PM  (Reporting)  Region 852 Bremen Pick 53 SelfVal 58 Need 354  no group candidate found
4:05:23 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 228 Need 506  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
4:05:23 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:05:23 PM  (Reporting)  Region 87 Liverpool Pick 58 SelfVal 505 Need 0  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 98 Cardiff Pick 33 has enough garrison (Value: 277) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 130 Bristol Pick 33 has enough garrison (Value: 274) - evaluation skipped
4:05:23 PM  (Reporting)  Region 126 Plymouth Pick 56 SelfVal 504 Need 0  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Secondary Region 516 Guernesey Pick 34 has enough garrison (Value: 0) - evaluation skipped
4:05:23 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 510 Need 0  no group candidate found
4:05:23 PM  (Reporting)  Region 149 Lisboa Pick 21 SelfVal 585 Need 216  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 30 has enough garrison (Value: 260) - evaluation skipped
4:05:23 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
4:05:23 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
4:05:23 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 174  no group candidate found
4:05:23 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
4:05:23 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 114  no group candidate found
4:05:23 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 141 Need 216  no group candidate found
4:05:23 PM  (Reporting)  Region 497 Brest Pick 5 SelfVal 12 Need 281  no group candidate found
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:05:23 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1353 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Resupply, Value: 9900, Region: 3917 Bengale
4:05:23 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 891, Region: 3917 Bengale
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 10 failed.
4:05:23 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 46 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1014145 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 0 failed.
4:05:23 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 968, Region: 688 Taranto
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 52 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1014605 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27300, Region: 3927 Southeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 9360, Region: 4302 Coast of Africa
4:05:23 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 2311, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 31 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1013508 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  _AFA_ 1014407 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
4:05:23 PM  (Reporting)  _AFA_ 1013332 Vengeance Sq. has been given the mission Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ Adding supply transport 1013332 Vengeance Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007447 Boulogne Observers chance: -50 failed.
4:05:23 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 7517, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 121 %
4:05:23 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 57159, Region: 4182 Terschelling
4:05:23 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 22116, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _AFA_ 1015197 5th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFA_ 1015198 Urania Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 81 %
4:05:23 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 13741, Region: 4262 Baie de Bourgneuf
4:05:23 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 8036, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 17513, Region: 4098 Dingle Bay
4:05:23 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 8167, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _PFD_ PrepareForDisembark 1013291 1013291 II. Fleet, 4128 Isle of Wight, Pow:4, Count: 5(l 0/L 2/S 3) a previous landing was planned, but objective can't be reached anymore, recalculating another objective
4:05:23 PM  (Reporting)  Disembark: British Detachment created in region Isle of Wight
4:05:23 PM  (Reporting)  _PFD_ Prepare for Disembark 1015199 XVI. British Detachment, 4128 Isle of Wight, Pow:44, Count: 3(l 0/L 2/S 1) will land in 133 Portsmouth from 1013291 II. Fleet
4:05:23 PM  (Reporting)  Agenda: Landing, Value: 20400, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2623, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _AFA_ 1014849 Daphne  Sq. has been given the mission Agenda: Convoy Transport, Value: 3800, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  _AFO_ Adding supply transport 1014849 Daphne  Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:05:23 PM  (Reporting)  _AFA_ 1014850 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37200, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 121 %
4:05:23 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 53805, Region: 4553 Sea of Cuba
4:05:23 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 19620, Region: 3889 Lower Canada
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
4:05:23 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11533, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 21630, Region: 4553 Sea of Cuba
4:05:23 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7876, Region: 3889 Lower Canada
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -30 failed.
4:05:23 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 19596, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 121 %
4:05:23 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 44896, Region: 4553 Sea of Cuba
4:05:23 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 15456, Region: 3889 Lower Canada
4:05:23 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 121 %
4:05:23 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 116701, Region: 3945 Guadalquivir Estuary
4:05:23 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36125, Region: 3889 Lower Canada
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 862 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:05:23 PM  (Reporting)  _CLO_ 1015205 British Detachment, 133 Portsmouth, Pow:668, Count: 5(l 3/L 4/S 0)
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 179 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:05:23 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:05:23 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:05:23 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:05:23 PM  (Reporting)  Leader 1013294 Sir James Henry Craig relocated to 517 Jersey
4:05:23 PM  (Reporting)  Leader 1010063 Valetta Garrison relocated to 517 Jersey
4:05:23 PM  (Reporting)  Ended Collect Leaders 3 ms
4:05:23 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:05:23 PM  (Reporting)  _RWI__A 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:1, Count: 1(l 0/L 1/S 0) was targeting 3890 Nova Scotia interest 50 , aborting an agenda.
4:05:23 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.38) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.02) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.46) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:2.17 - Core:1.54 - Nav:0.20) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.47 - Core:0.53 - Nav:2.63) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:05:23 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
4:05:23 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:05:23 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 60885, Region: 214 Ronda
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 60885, Region: 214 Ronda
4:05:23 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:82% Need:625 Threat:463 GoalValue: 60885
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2470, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
4:05:23 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2470, Count: 17(l 2/L 14/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:05:23 PM  (Reporting)  1007685-Mediterranean Fleet Power:2470 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.74) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:454, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
4:05:23 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:454, Count: 6(l 1/L 2/S 3)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:05:23 PM  (Reporting)  1007447-Boulogne Observers Power:454 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Jersey  Power: 0  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4500, Region: 517 Jersey
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11856, Region: 517 Jersey
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 11856, Region: 517 Jersey
4:05:23 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:52% Need:60 Threat:0 GoalValue: 11856
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Jersey  Power: 0  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014849 Daphne  Sq., 4124 Cotes d'Armor, Pow:76, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3800, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  1014849-Daphne  Sq. Power:76 Health:100% Cotes d'Armor>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7600
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015200 British Detachment is doing nothing in Pointe du Raz  Power: 192  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015201 British Detachment is doing nothing in Pointe du Raz  Power: 176  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015202 British Detachment is doing nothing in Pointe du Raz  Power: 62  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:05:23 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
4:05:23 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:05:23 PM  (Reporting)  1007478-Channel Fleet Power:1260 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015204 British Detachment is doing nothing in Pointe de Grave  Power: 95  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:05:23 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
4:05:23 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:509, Count: 6(l 1/L 4/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:05:23 PM  (Reporting)  1007626-Rochefort Blockade Power:509 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.28 - Core:0.30 - Nav:5.00) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8768, Region: 718 Valetta
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8768, Region: 718 Valetta
4:05:23 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:64% Need:0 Threat:0 GoalValue: 8768
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.41 - Core:1.51 - Nav:4.67) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
4:05:23 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:05:23 PM  (Reporting)  _GTU_ Finished merge 1 now
4:05:23 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
4:05:23 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Ended AI Gather Units 0 ms
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1014118-McArthur's Bde Power:79 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013857 VI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1013857-VI. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:05:23 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015203 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
4:05:23 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:05:23 PM  (Reporting)  1007791-Jamaca Squadron Power:673 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1242, Count: 16(l 2/L 7/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
4:05:23 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1242, Count: 16(l 2/L 7/S 7)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:05:23 PM  (Reporting)  1007829-West Indies Squadron Power:1242 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8365, Region: 3908 Barbados
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8365, Region: 3908 Barbados
4:05:23 PM  (Reporting)  1002736-Barbados Force Power:147 Health:100% Barbados>Barbados Mission:Keep Position Fitness:35% Need:0 Threat:164 GoalValue: 8365
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 4565 Gulf of Bengale, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9900, Region: 3917 Bengale
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 891, Region: 3917 Bengale
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9900, Region: 3917 Bengale
4:05:23 PM  (Reporting)  1013867-Gloire Sq. Power:0 Health:33% Gulf of Bengale>Bengale Mission:Resupply Fitness:99% Need:0 Threat:0 GoalValue: 9900
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015194 British Detachment is doing nothing in Coast of Carnatic  Power: 76  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015193 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
4:05:23 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:05:23 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 341 Low Countries
4:05:23 PM  (Reporting)  _GTU_ 1014599 X. British Detachment, 788 Leyden, Pow:89, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:05:23 PM  (Reporting)  _GTU_ Finished merge 1 now
4:05:23 PM  (Reporting)  _GTU_ 1014599 X. British Detachment, 788 Leyden, Pow:89, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:05:23 PM  (Reporting)  Ended AI Gather Units 8 ms
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014599 X. British Detachment is doing nothing in Leyden  Power: 89  HealthPerc: 98
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Arty 1014026 Fane' Force, 105 Birmingham, Pow:48, Count: 5(l 1/L 1/S 3) in reserve
4:05:23 PM  (Reporting)  _RCA_ Arty 1015192 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
4:05:23 PM  (Reporting)  _RCA_ Artillery 1014026 Fane' Force, 105 Birmingham, Pow:48, Count: 5(l 1/L 1/S 3) relocating toward 1015205 British Detachment, 133 Portsmouth, Pow:668, Count: 5(l 3/L 4/S 0)
4:05:23 PM  (Reporting)  _RCA_ Artillery 1015192 Gibbs's Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1015188 Leinster Bde, 105 Birmingham, Pow:28, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
4:05:23 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1013351 English Home Army, 133 Portsmouth, Pow:461, Count: 4(l 1/L 1/S 3) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014828 XI. British Detachment, 135 Guildford, Pow:45, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014829 XII. British Detachment, 135 Guildford, Pow:95, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014826 Prevost' Force, 135 Guildford, Pow:357, Count: 9(l 3/L 6/S 1) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002423 Home guard Command, 132 Reading, Pow:253, Count: 7(l 1/L 5/S 1) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002449 Alexander Mackenzie Fraser, 115 Bedford, Pow:335, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014822 IX. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1015182 XIV. British Detachment, 105 Birmingham, Pow:89, Count: 3(l 0/L 2/S 1) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014595 Leeds HG, 79 Manchester, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014590 Carlisle Brigade, 79 Manchester, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1014589 5th Scotland Bde, 67 Peebles, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ 1002923 Perth Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:05:23 PM  (Reporting)  _GTU_ Starting merge 24 at start
4:05:23 PM  (Reporting)  _GTU_ Finished merge 24 now
4:05:23 PM  (Reporting)  _GTU_ Prevost' Force seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:05:23 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
4:05:23 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Home guard Command seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Ireland Force seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ XII. British Detachment seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Cork Garrison seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ IX. British Force seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:05:23 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _GTU_ VIII. British Detachment seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
4:05:23 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Munster Bde seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Carlisle Brigade seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ XIV. British Detachment seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Leeds HG seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ XI. British Detachment seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Alexander Mackenzie Fraser seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Perth Garrison seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ 5th Scotland Bde seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  _GTU_ Bentick's Brigade seeking 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015205 English Home Army in region: Portsmouth
4:05:23 PM  (Reporting)  Ended AI Gather Units 22 ms
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 5 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 55 Dundee, Pow:1, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
4:05:23 PM  (Reporting)  1002927-Aberdeen Garrison Power:1 Health:100% Dundee>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 53 Perth, Pow:1, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  1002931-Inverness Garrison Power:1 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 57 Edinburgh, Pow:13, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002923 Perth Garrison Edinburgh Health: 94 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002923-Perth Garrison Power:13 Health:94% Edinburgh>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014984 3rd Transport Squadron, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 67 Peebles, Pow:33, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014589 5th Scotland Bde Peebles Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014589-5th Scotland Bde Power:33 Health:100% Peebles>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014388 2nd Scotland Bde, 68 Hawick, Pow:21, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:05:23 PM  (Reporting)  1014388-2nd Scotland Bde Power:21 Health:100% Hawick>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 68 Hawick, Pow:2, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4950, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 70 Newcastle
4:05:23 PM  (Reporting)  1003033-Newcastle Garrison Power:2 Health:100% Hawick>Newcastle Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 68 Hawick, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:05:23 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Hawick>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002892 Belfast Garrison Belfast Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002892-Belfast Garrison Power:60 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1013860 VIII. British Detachment Belfast Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1013860-VIII. British Detachment Power:28 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 73 Whitehaven, Pow:4, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 72 Carlisle
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3750, Region: 87 Liverpool
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:05:23 PM  (Reporting)  1002993-Carlisle Garrison Power:4 Health:100% Whitehaven>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013519 Maitland' Force, 79 Manchester, Pow:131, Count: 4(l 1/L 1/S 2)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:05:23 PM  (Reporting)  1013519-Maitland' Force Power:131 Health:100% Manchester>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 79 Manchester, Pow:67, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014590 Carlisle Brigade Manchester Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014590-Carlisle Brigade Power:67 Health:100% Manchester>Portsmouth Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 79 Manchester, Pow:13, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014595 Leeds HG Manchester Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014595-Leeds HG Power:13 Health:100% Manchester>Portsmouth Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002558 Ireland Force Dublin Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002558-Ireland Force Power:51 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014587 Bentick's Brigade Dublin Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014587-Bentick's Brigade Power:79 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1013321 Limerick Brigade Dublin Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1013321-Limerick Brigade Power:55 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014123 Munster Bde Dublin Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014123-Munster Bde Power:28 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002903 Dublin Garrison Dublin Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002903-Dublin Garrison Power:14 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014383 VII. British Force, 89 Stockport, Pow:119, Count: 5(l 0/L 5/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  1014383-VII. British Force Power:119 Health:100% Stockport>Birmingham Mission:Resupply Fitness:100% Need:32 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 108 Leicester, Pow:153, Count: 4(l 3/L 2/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 108 Leicester
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 108 Leicester
4:05:23 PM  (Reporting)  1002479-Hannover Expedition Power:153 Health:100% Leicester>Leicester Mission:Recover Fitness:59% Need:60 Threat:0 GoalValue: 2950
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 102 Northampton, Pow:40, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  1013864-1st Scotland Bde Power:40 Health:94% Northampton>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013318 3rd Scotland Bde, 102 Northampton, Pow:30, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  1013318-3rd Scotland Bde Power:30 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:32 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 102 Northampton, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  1002945-Manchester Garrison Power:0 Health:94% Northampton>Birmingham Mission:Resupply Fitness:100% Need:32 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002911 Limerick Garrison Limerick Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002911-Limerick Garrison Power:14 Health:100% Limerick>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1003016 Cardiff Garrison, 118 London, Pow:50, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  1003016-Cardiff Garrison Power:50 Health:100% London>Birmingham Mission:Resupply Fitness:100% Need:32 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015182 XIV. British Detachment, 105 Birmingham, Pow:89, Count: 3(l 0/L 2/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1015182 XIV. British Detachment Birmingham Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1015182-XIV. British Detachment Power:89 Health:100% Birmingham>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015188 XVII. British Detachment, 105 Birmingham, Pow:61, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:05:23 PM  (Reporting)  1015188-XVII. British Detachment Power:61 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:32 Threat:0 GoalValue: 16250
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3200, Region: 120 Yarmouth
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:05:23 PM  (Reporting)  1015175-Norwich HG Power:5 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014021 III. Fleet, 120 Yarmouth, Pow:102, Count: 2(l 0/L 2/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 4135 Pas de Calais
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 4160, Region: 4089 Fair Head
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 2604, Region: 84 Hull
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4160, Region: 4089 Fair Head
4:05:23 PM  (Reporting)  1014021-III. Fleet Power:102 Health:100% Yarmouth>Fair Head Mission:Naval Superiority Fitness:80% Need:0 Threat:0 GoalValue: 4160
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
4:05:23 PM  (Reporting)  1003041-Yarmouth Garrison Power:0 Health:100% Yarmouth>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002907 Cork Garrison Cork Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002907-Cork Garrison Power:85 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014822 IX. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014822 IX. British Force Cork Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014822-IX. British Force Power:180 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014596 Wales HG, 100 Hereford, Pow:1, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:05:23 PM  (Reporting)  1014596-Wales HG Power:1 Health:100% Hereford>Birmingham Mission:Resupply Fitness:100% Need:32 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013859 IV. British Detachment, 113 Gloucester, Pow:44, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:05:23 PM  (Reporting)  1013859-IV. British Detachment Power:44 Health:100% Gloucester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 115 Bedford, Pow:335, Count: 1(l 1/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002449 Alexander Mackenzie Fraser Bedford Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:335 Health:100% Bedford>Portsmouth Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 198  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014591 Dundas F.' Force is doing nothing in London  Power: 74  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014824 Paget E.' Force is doing nothing in London  Power: 48  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 60  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014990 X. Fleet, 118 London, Pow:0, Count: 2(l 0/L 0/S 2)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 118 London
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 118 London
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014990 X. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1002320 Dalhousie' Force is doing nothing in London  Power: 270  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1014823 XIII. British Force is doing nothing in London  Power: 136  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 52  HealthPerc: 96
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 46  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 122 Colchester, Pow:6, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:05:23 PM  (Reporting)  1002984-Colchester Garrison Power:6 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 1  HealthPerc: 94
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013310 Wessex HG, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 118 London
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:05:23 PM  (Reporting)  1013310-Wessex HG Power:0 Health:94% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002423 Home guard Command, 132 Reading, Pow:253, Count: 7(l 1/L 5/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002423 Home guard Command Reading Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1002423-Home guard Command Power:253 Health:100% Reading>Portsmouth Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013496 1st Merchant Fleet, 3938 Medway, Pow:26, Count: 1(l 0/L 0/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  1013496-1st Merchant Fleet Power:26 Health:100% Medway>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014826 Prevost' Force, 135 Guildford, Pow:357, Count: 9(l 3/L 6/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014826 Prevost' Force Guildford Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014826-Prevost' Force Power:357 Health:100% Guildford>Portsmouth Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014829 XII. British Detachment, 135 Guildford, Pow:95, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014829 XII. British Detachment Guildford Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014829-XII. British Detachment Power:95 Health:100% Guildford>Portsmouth Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014828 XI. British Detachment, 135 Guildford, Pow:45, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1014828 XI. British Detachment Guildford Health: 100 % will target  1015205 English Home Army
4:05:23 PM  (Reporting)  1014828-XI. British Detachment Power:45 Health:100% Guildford>Portsmouth Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 133 Portsmouth, Pow:144, Count: 4(l 1/L 2/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
4:05:23 PM  (Reporting)  1003002-Dover Garrison Power:144 Health:100% Portsmouth>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015195 British Detachment is doing nothing in Strait of Dover  Power: 62  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014830 Ferguson' Force, 138 Hastings, Pow:15, Count: 2(l 1/L 0/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
4:05:23 PM  (Reporting)  1014830-Ferguson' Force Power:15 Health:100% Hastings>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 138 Hastings, Pow:1, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4600, Region: 118 London
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 662, Region: 138 Hastings
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
4:05:23 PM  (Reporting)  1015187-Kent HG Power:1 Health:100% Hastings>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
4:05:23 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:05:23 PM  (Reporting)  1007380-Home Fleet Power:1312 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015205 English Home Army, 133 Portsmouth, Pow:714, Count: 10(l 4/L 5/S 3)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:05:23 PM  (Reporting)  1015205-English Home Army Power:714 Health:100% Portsmouth>Cherbourg Mission:Attack Fitness:50% Need:506 Threat:375 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013351 English Home Army, 133 Portsmouth, Pow:461, Count: 4(l 1/L 1/S 3)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1013351-English Home Army Power:461 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015004 2nd Scouting Squadron, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 40, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1002970-Winchester Garrison Power:81 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 129 Weymouth, Pow:2, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4950, Region: 129 Weymouth
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 687, Region: 129 Weymouth
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 129 Weymouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 129 Weymouth
4:05:23 PM  (Reporting)  1013311-Cornwall HG Power:2 Health:100% Weymouth>Weymouth Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015196 British Detachment is doing nothing in Beachy Head  Power: 53  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015198 Urania Sq., 4129 Beachy Head, Pow:53, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5300, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  1015198-Urania Sq. Power:53 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5300
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1015197 5th Transport Sq., 4129 Beachy Head, Pow:30, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  1015197-5th Transport Sq. Power:30 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:262, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
4:05:23 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:262, Count: 6(l 1/L 5/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:05:23 PM  (Reporting)  1007527-Medway Squadron Power:262 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:420, Count: 7(l 1/L 4/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
4:05:23 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:420, Count: 7(l 1/L 4/S 2)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:05:23 PM  (Reporting)  1007586-Portsmouth Squadron Power:420 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 4128 Isle of Wight, Pow:4, Count: 2(l 0/L 0/S 2)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2623, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2623, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Isle of Wight>Portsmouth Mission:Naval Calling Fitness:99% Need:0 Threat:0 GoalValue: 2623
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:1.12) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4329 Baie Alger, Pow:60, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 828, Region: 156 Oporto
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 968, Region: 688 Taranto
4:05:23 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 968, Region: 688 Taranto
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 968, Region: 688 Taranto
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
4:05:23 PM  (Reporting)  1013869-Undauted Sq. Power:60 Health:100% Baie Alger>Taranto Mission:Naval Docking Fitness:88% Need:358 Threat:265 GoalValue: 968
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.80 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:1, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:05:23 PM  (Reporting)  1013337-Nova Scotia Militia Power:1 Health:100% Nova Scotia>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3889 Lower Canada, Pow:59, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:05:23 PM  (Reporting)  1002689-Nova Scotia Force Power:59 Health:100% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:05:23 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.16) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:193, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
4:05:23 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:193, Count: 3(l 1/L 2/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:05:23 PM  (Reporting)  1007764-African Squadron Power:193 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:1.98) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:05:23 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
4:05:23 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:05:23 PM  (Reporting)  End of AI Gather Units
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.38) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  _ATG__ 1015193 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:05:23 PM  (Reporting)  _ATG__ 1015194 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.02) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014145 IV. Fleet, 3934 Commerce, Pow:535, Count: 10(l 0/L 7/S 3)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
4:05:23 PM  (Reporting)  1014145-IV. Fleet Power:535 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 40125
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.34 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014605 IX. Fleet, 3927 Southeast Atlantic Trade, Pow:364, Count: 5(l 0/L 5/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27300, Region: 3927 Southeast Atlantic Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27300, Region: 3927 Southeast Atlantic Trade
4:05:23 PM  (Reporting)  1014605-IX. Fleet Power:364 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27300
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.82 - Core:5.00 - Nav:1.46) ***
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:05:23 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Arties
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:05:23 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:05:23 PM  (Reporting)  Ended Receive Supplies
4:05:23 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:05:23 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  _ATG__ 1015204 British Detachment Pointe de Grave Going against objective: 16 Dublin
4:05:23 PM  (Reporting)  _ATG__ 1015203 British Detachment Jamaican Sea Going against objective: 4130 The Channel
4:05:23 PM  (Reporting)  _ATG__ 1015202 British Detachment Pointe du Raz Going against objective: 16 Dublin
4:05:23 PM  (Reporting)  _ATG__ 1015201 British Detachment Pointe du Raz Going against objective: 149 Lisboa
4:05:23 PM  (Reporting)  _ATG__ 1015200 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
4:05:23 PM  (Reporting)  _ATG__ 1015196 British Detachment Beachy Head Going against objective: 149 Lisboa
4:05:23 PM  (Reporting)  _ATG__ 1015195 British Detachment Strait of Dover Going against objective: 16 Dublin
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 6 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013508 VII. Fleet, 3925 Western Approaches Trade, Pow:418, Count: 9(l 0/L 7/S 2)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 33750, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  1013508-VII. Fleet Power:418 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 33750
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014407 VIII. Fleet, 3924 North Sea Trade, Pow:127, Count: 2(l 0/L 2/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
4:05:23 PM  (Reporting)  1014407-VIII. Fleet Power:127 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1013332 Vengeance Sq., 4095 North Atlantic, Pow:52, Count: 1(l 0/L 1/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2600, Region: 3925 Western Approaches Trade
4:05:23 PM  (Reporting)  1013332-Vengeance Sq. Power:52 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2600
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  1015199 XVI. British Detachment, 4128 Isle of Wight, Pow:44, Count: 3(l 0/L 2/S 1) Keeping only Disembark goal.
4:05:23 PM  (Reporting)  List of Agendas for 1015199 XVI. British Detachment, 4128 Isle of Wight, Pow:44, Count: 3(l 0/L 2/S 1)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Landing, Value: 20400, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Landing, Value: 20400, Region: 133 Portsmouth
4:05:23 PM  (Reporting)  1015199-XVI. British Detachment Power:44 Health:100% Isle of Wight>Portsmouth Mission:Landing Fitness:20% Need:0 Threat:0 GoalValue: 20400
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  List of Agendas for 1014850 VI. Fleet, 3926 Northeast Atlantic Trade, Pow:496, Count: 7(l 0/L 7/S 0)
4:05:23 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37200, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37200, Region: 3926 Northeast Atlantic Trade
4:05:23 PM  (Reporting)  1014850-VI. Fleet Power:496 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37200
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:05:23 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:05:23 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:05:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:05:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 10 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 46 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Adding stack 1014823 XIII. British Force, 118 London, Pow:136, Count: 4(l 0/L 4/S 0)
4:05:23 PM  (Reporting)  Adding stack 1014822 IX. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0)
4:05:23 PM  (Reporting)  Adding stack 1014383 VII. British Force, 89 Stockport, Pow:119, Count: 5(l 0/L 5/S 0)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:05:23 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:05:23 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:05:23 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:05:23 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:05:23 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:05:23 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:05:23 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:05:23 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:05:23 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  ApplyAgenda AutoMerge
4:05:23 PM  (Reporting)  1014591 Dundas F.' Force will be merged into 1014824 Paget E.' Force in region London
4:05:23 PM  (Reporting)  1014824 Paget E.' Force will be merged into 1002320 Dalhousie' Force in region London
4:05:23 PM  (Reporting)  1015197 5th Transport Sq. will be merged into 1015198 Urania Sq. in region Beachy Head
4:05:23 PM  (Reporting)  AI Process done in  21506 ms
4:05:23 PM  (Reporting)  Processing  1000003 Russia
4:05:23 PM  (Reporting)  
4:05:23 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:05:23 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:05:23 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:05:23 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 345 Balkans
4:05:23 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
4:05:23 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
4:05:23 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
4:05:23 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:05:23 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
4:05:23 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
4:05:23 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 351 Russia
4:05:23 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 363 Mediterranean Sea
4:05:23 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
4:05:23 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 396 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
4:05:23 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
4:05:23 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1034 OppPow Land: 0 OwnPow Nav : 135 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:05:23 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1509 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:05:23 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3841 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 5.00 Reg Count: 392 > 494
4:05:23 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1434 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
4:05:23 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1498 OppPow Land: 0 OwnPow Nav : 906 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
4:05:23 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 206 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:05:23 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 436 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
4:05:23 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:05:23 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 477 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:05:23 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 431 OppPow Land: 1279 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.35 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:05:23 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:05:23 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 10344 OppPow Land: 258 OwnPow Nav : 2068 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:05:23 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:05:23 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 811 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:05:23 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 2543 OppPow Land: 0 OwnPow Nav : 909 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
4:05:23 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 690 OppPow Land: 0 OwnPow Nav : 912 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
4:05:23 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 425 OppPow Land: 0 OwnPow Nav : 611 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:05:23 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1849 OppPow Land: 86 OwnPow Nav : 1002 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:05:23 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 65 OwnPow Nav : 0 OppPow Nav : 0
4:05:23 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
4:05:23 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2446 ms
4:05:23 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:05:23 PM  (Reporting)  Pounds Availability Very High Stock 458 Expected 150 Balance -15
4:05:23 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
4:05:23 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
4:05:23 PM  (Reporting)  Victory points Availability Plentiful Stock 3415 Expected 105 Balance 0
4:05:23 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
4:05:23 PM  (Reporting)  Conscripts Availability Very High Stock 255 Expected 105 Balance -11
4:05:23 PM  (Reporting)  War supplies Availability Plentiful Stock 326 Expected 75 Balance 0
4:05:23 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
4:05:23 PM  (Reporting)  Engagment Points Availability Plentiful Stock 68 Expected 0 Balance 0
4:05:23 PM  (Reporting)  Horses Availability Plentiful Stock 706 Expected 30 Balance 0
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:05:23 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2460
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1900
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:05:23 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:05:23 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
4:05:23 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:05:23 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3841 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2032
4:05:23 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 53      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 65      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 30      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 34      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 26      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 74      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 10344 Overall power (enemies): 258 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  158
4:05:23 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 810 Discard %: 15
4:05:23 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 94      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 4       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 54      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 20      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 62      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 42      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 40      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 20      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 37      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 26      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
4:05:23 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 2068 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 436 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 691 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 396 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1034 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1431
4:05:23 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 38      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 36      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 675 Anzio (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 22      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 677 Casserta (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 85      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 206 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  284
4:05:23 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 431 Overall power (enemies): 1279 Ratio: 0.21
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  419
4:05:23 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 48 Total EnemyOwnerVal: 2416 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3680 Erevan (Enemy):             Pick Value: 2       Force Need:  471     Threat: 349         
4:05:23 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 89      Force Need:  93      Threat: 69          
4:05:23 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 5           
4:05:23 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 4       Force Need:  60      Threat: 29          
4:05:23 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  232     Threat: 172         
4:05:23 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1498 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 906 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1509 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4426
4:05:23 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 38      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 40      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 72      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 33      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 36      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 59      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 47      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 27      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 47      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 40      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1434 Overall power (enemies): 0 Ratio: 5.00
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1172
4:05:23 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 83      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 47      Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:05:23 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
4:05:23 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 0           
4:05:23 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 477 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:05:23 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:05:23 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:05:23 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 811 Ratio: 0.20
4:05:23 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
4:05:23 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 701 Total EnemyOwnerVal: 701 Discard %: 15
4:05:23 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 5       Force Need:  572     Threat: 375         
4:05:23 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 1002 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 611 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:05:23 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 909 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 2068 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 436 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 396 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 906 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 1002 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 611 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 909 Overall power (enemies): 0 Nav Ratio: 5.00
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Land Theaters Special Regions ***
4:05:23 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Kovno Naval Gathering: 888 Frankfurt
4:05:23 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
4:05:23 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
4:05:23 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
4:05:23 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
4:05:23 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 1158 Linz
4:05:23 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:05:23 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
4:05:23 PM  (Reporting)  Final Gather Region for  351 Russia : 3664 Tiflis
4:05:23 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
4:05:23 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
4:05:23 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
4:05:23 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
4:05:23 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Ended InitAndDumpData Russia 4202 ms
4:05:23 PM  (Reporting)  *** Faction-wide algorithms ***
4:05:23 PM  (Reporting)  Ended BuildReplacements 15 ms
4:05:23 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
4:05:23 PM  (Reporting)  Sending proposal: *we can*
4:05:23 PM  (Reporting)  Checking wars, we have 2 underway
4:05:23 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  In the war vs 1000037 Armenia WS is 0 waiting for loser to propose instead, skipping eval.
4:05:23 PM  (Reporting)  *** Checking new proposals ***
4:05:23 PM  (Reporting)  Proposing to 1000004 Austria
4:05:23 PM  (Reporting)  Checking 23 Request Supply Right
4:05:23 PM  (Reporting)  Still checking 23 Request Supply Right
4:05:23 PM  (Reporting)  Item is a Various entry, chance 28
4:05:23 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Austria chance 28
4:05:23 PM  (Reporting)  Proposing to 1000019 Sweden
4:05:23 PM  (Reporting)  Checking 23 Request Supply Right
4:05:23 PM  (Reporting)  Still checking 23 Request Supply Right
4:05:23 PM  (Reporting)  Item is a Various entry, chance 0
4:05:23 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Sweden chance 0
4:05:23 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
4:05:23 PM  (Reporting)  Checking 23 Request Supply Right
4:05:23 PM  (Reporting)  Proposing to 1000040 Kuban
4:05:23 PM  (Reporting)  Checking 13 Declare  War
4:05:23 PM  (Reporting)  Ended HandleAdvancedDiplomacy 135 ms
4:05:23 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2933 Vyazma
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 2515 Tcherven
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3779 Bizerte
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1642 Brinje
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 128 Exeter
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2908 Sloboda
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1215 Banska Bystrica
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2494 Biaroza
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2321 Tartus
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3026 Murom
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1533 Varberg
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2877 Berezna
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2846 Ochakov
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 800 Groningen
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2991 Noghinsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1654 Bukojno
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 2625 Luga
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3566 Anapa
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2893 Nijyn
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3714 Rommani
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4246 Bottniska Viken
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2921 Safonovo
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2282 Rumaytah
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 1765 Craiova
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 851 Bremerhaven
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4434 Coast of Cyrene
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3986 Oder
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 263 Toledo
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1326 Andrychow
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4541 Black Sea
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 107 Luton
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 48 Deep Recon has 5 % to be played in 3665 Rustavi
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2221 Ash Sharqat
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 568 Morhange
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3148 Dvorichna
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1868 Jambol
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 164 target region was 3122 Mashivka
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3918 Carnatic
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1275 Pest
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1509 Skien
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3459 Medveditsa
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3429 Ouvarovo
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2720 Zlobyn
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 8 target region was 3545 Azov
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2143 Silvan
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3874 Tetyushi
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 112 Norwich
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1700 Peterwardein
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 731 Martigny
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1574 Amael
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3214 Berdjiansk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 79 Manchester
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4255 Gulf of Kronstad
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 1662 Cerknica
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 1960 Gebeler
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1506 Tvedestrand
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2084 Akincilar
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 108 Leicester
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2487 Suprasi
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2984 Khimki
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 3811 Nalut
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 571 Nancy
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 3143 Balaklia
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2243 Badrah
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 575 Haguenau
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3286 Vorsma
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2203 Kirkuk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3507 Zavetnoie
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4514 Taman Bay
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 39 target region was 4028 Donets Confluent
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2665 Velikie Luki
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2236 Aziziyah
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3043 Tula
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1649 Plitvice
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 674 Monopoli
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3319 Bogoroditsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1245 Tatabania
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 98 Cardiff
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2016 Konya
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 768 Tirlemont
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2273 Kuwait
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1927 Corinth
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2102 Fanza
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2911 Kilmovitchy
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 991 Sondershausen
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 2489 Skiedziel
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1344 Kolomya
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3314 Skopin
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3571 Krymsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1873 Nesebar
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1906 Kozani
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3720 Sidi Kacem
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 206 Arga
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2805 Myronivka
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 740 Schwyz
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 875 Goettingen
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 663 Roma
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 4377 Capo Passero
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3278 Nijni Novogorod
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 389 Ussel
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3343 Ertil
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1530 Gothenburg
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 743 Andermatt
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1894 Kassandra
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1958 Emet
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3146 Borova
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2487 Suprasi
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2339 Irbid
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3379 Tsvilsk
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 199 Guernica
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4072 Sea of Norway
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2367 Hasna
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 504 Rennes
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 836 Lippstadt
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3800 La Skhirra
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 410 Arles
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 402 Mende
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 525 Argentan
4:05:23 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 916 Erlaengen
4:05:23 PM  (Reporting)  Ended HandleRegionsDecisions 10462 ms
4:05:23 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:05:23 PM  (Reporting)  Steel Level 6 Amount 326
4:05:23 PM  (Reporting)  Money Level 3 Amount 458
4:05:23 PM  (Reporting)  Conscripts Level 2 Amount 255
4:05:23 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
4:05:23 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
4:05:23 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 3
4:05:23 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 31
4:05:23 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
4:05:23 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
4:05:23 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
4:05:23 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
4:05:23 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
4:05:23 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
4:05:23 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 40
4:05:23 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
4:05:23 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 16
4:05:23 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 32
4:05:23 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 24
4:05:23 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
4:05:23 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
4:05:23 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
4:05:23 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 45
4:05:23 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 31
4:05:23 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
4:05:23 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
4:05:23 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
4:05:23 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
4:05:23 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
4:05:23 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
4:05:23 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
4:05:23 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
4:05:23 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 6
4:05:23 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
4:05:23 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 10
4:05:23 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
4:05:23 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
4:05:23 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
4:05:23 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
4:05:23 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
4:05:23 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
4:05:23 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
4:05:23 PM  (Reporting)  Number of Draw 16
4:05:23 PM  (Reporting)  Picking 215 Sloop Squadron 1805
4:05:23 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
4:05:23 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
4:05:23 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 17
4:05:23 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
4:05:23 PM  (Reporting)  Picking 173 Guard Horse Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 108 WSU 326 188 Money 458 668
4:05:23 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 3 Requested 1 In Pool 16
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 116 WSU 326 208 Money 458 676
4:05:23 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
4:05:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 208 WSU 326 156 Money 458 632
4:05:23 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
4:05:23 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 202 WSU 326 140 Money 458 572
4:05:23 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:05:23 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 402 WSU 326 140 Money 458 748
4:05:23 PM  (Reporting)  Picking 205 Engineer Rgt
4:05:23 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 122 WSU 326 140 Money 458 508
4:05:23 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:05:23 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 402 WSU 326 140 Money 458 748
4:05:23 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 108 WSU 326 196 Money 458 632
4:05:23 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:05:23 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 322 WSU 326 140 Money 458 608
4:05:23 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:05:23 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 452 WSU 326 160 Money 458 692
4:05:23 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
4:05:23 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 108 WSU 326 188 Money 458 632
4:05:23 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:05:23 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 402 WSU 326 140 Money 458 748
4:05:23 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:05:23 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 442 WSU 326 140 Money 458 580
4:05:23 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:05:23 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
4:05:23 PM  (Reporting)  Too costly compared to National assets, skipped
4:05:23 PM  (Reporting)  Assets/Costs: Conscripts 255 202 WSU 326 140 Money 458 572
4:05:23 PM  (Reporting)  Ended BuildNewUnits Bought: 2 108 ms
4:05:23 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008163 Baltic Fleet
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008293 Dnepr Fleet
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
4:05:23 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008319 N. Volga Fleet
4:05:23 PM  (Reporting)  _MFC_ Combat Fleet created: 1015206 Belli's Fleet 5 units in region 2608 Saint Petersburg from 1008163 Baltic Fleet
4:05:23 PM  (Reporting)  _MFC_ Combat Fleet created: 1015207 Senyavin's Fleet 5 units in region 2819 Nikolaiev from 1008209 Black Sea Fleet
4:05:23 PM  (Reporting)  Ended ManageFleetsComposition 602 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:05:23 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013826 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003469 Krymskaya, 3238 Sevastopol, Pow:373, Count: 7(l 3/L 3/S 3) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003407 Dnestrovskaya, 2815 Odessa, Pow:625, Count: 7(l 4/L 3/S 2) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003217 Liflandskaya, 2529 Riga, Pow:297, Count: 6(l 4/L 3/S 2) is calling fleet this turn.
4:05:23 PM  (Reporting)  1014036 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1013536 1-i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:05:23 PM  (Reporting)  1003121 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 12(l 4/L 4/S 5) is calling fleet this turn.
4:05:23 PM  (Reporting)  Ended CallFleet 7 ms
4:05:23 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:05:23 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1015208 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1015209 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1015210 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:05:23 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:05:23 PM  (Reporting)  Ended LockFixedGroups 26 ms
4:05:23 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:05:23 PM  (Reporting)  _SSU_ 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  _SSU_ 1015022 4-ya Kazach'ya Brigada, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  _SSU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:18, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  _SSU_ 1015014 2-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  _SSU_ 1015018 3-ya Kazach'ya Brigada, 2950 Tver, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  _SSU_ 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:18, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  _SSU_ 1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:05:23 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:05:23 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:05:23 PM  (Reporting)  Ended GarrisonBorders 210 ms
4:05:23 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:05:23 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:05:23 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 2 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 14 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 3 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 2 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 9 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 76 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:05:23 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
4:05:23 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:05:23 PM  (Reporting)  Ended Check Leaders 2 ms
4:05:23 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:05:23 PM  (Reporting)  Ended Make Superior Group 2 ms
4:05:23 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:05:23 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:05:23 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:05:23 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:05:23 PM  (Reporting)  Entering Build Depots Assets
4:05:23 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:05:23 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:05:23 PM  (Reporting)  Ended Split Supports
4:05:23 PM  (Reporting)  Start of AI Check for Land Resupply
4:05:23 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:05:23 PM  (Reporting)  Ended KeepPosition 2 ms
4:05:23 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:05:23 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:05:23 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:05:23 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)   
4:05:23 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:05:23 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:05:23 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3238 Sevastopol, Pow:62, Count: 2(l 1/L 1/S 0)
4:05:23 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 12(l 4/L 4/S 5)
4:05:23 PM  (Reporting)  _PGS_ Adding this stack 1003469 Krymskaya, 3238 Sevastopol, Pow:373, Count: 7(l 3/L 3/S 3)
4:05:23 PM  (Reporting)  _PGS_ GHQ Stack after add: 1013826 Army of the Danube, 3238 Sevastopol, Pow:425, Count: 9(l 4/L 4/S 3)
4:05:23 PM  (Reporting)  _PGS_ Adding this stack 1014036 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:05:23 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003121 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 13(l 4/L 4/S 6)
4:05:23 PM  (Reporting)  _PGS_ Adding this stack 1013536 1-i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:05:23 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003121 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 14(l 4/L 4/S 7)
4:05:23 PM  (Reporting)  _PGS_ Adding this stack 1010253 Saint Petersburg Garnizon, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0)
4:05:23 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003121 Russian Army, 2608 Saint Petersburg, Pow:592, Count: 15(l 5/L 4/S 7)
4:05:23 PM  (Reporting)  _PGS_ Adding this stack 1003118 Bagration' Force, 2608 Saint Petersburg, Pow:477, Count: 7(l 4/L 3/S 3)
4:05:23 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003121 Russian Army, 2608 Saint Petersburg, Pow:918, Count: 22(l 9/L 7/S 10)
4:05:23 PM  (Reporting)  Ended PoolToGHQStack 291 ms
4:05:23 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:05:23 PM  (Reporting)  Ended ManageGHQ 4 ms
4:05:23 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:05:23 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3238 Sevastopol
4:05:23 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3579 Stavropol
4:05:23 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3509 Astrakhan
4:05:23 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003466 Odessa Governor 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 1003444 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1003407 Dnestrovskaya 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003783 Taganrog Kazachi 3188 Taganrog
4:05:23 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003503 Kavkazskaya 3189 Rostov
4:05:23 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3189 Rostov
4:05:23 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1003774 Dnepr Kazachi 2854 Ekaterinoslav
4:05:23 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
4:05:23 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003752 Novgorod Brig. 3129 Kharkov
4:05:23 PM  (Reporting)  _PCO_ Askold Bde has been merged into 1003483 Borozdin Diviziya(Borozdin) in 1013826 Army of the Danube 3238 Sevastopol
4:05:23 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3579 Stavropol
4:05:23 PM  (Reporting)  _PCO_ Stavropolskii Kalmytski has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3579 Stavropol
4:05:23 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3509 Astrakhan
4:05:23 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003459 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1003466 Odessa Governor 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003444 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1003407 Dnestrovskaya 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003784 Likhachev(Likhachev) in 1003783 Taganrog Kazachi 3188 Taganrog
4:05:23 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003775 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003774 Dnepr Kazachi 2854 Ekaterinoslav
4:05:23 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:05:23 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:05:23 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003752 Novgorod Brig. 3129 Kharkov
4:05:23 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003752 Novgorod Brig. 3129 Kharkov
4:05:23 PM  (Reporting)  _PCO_ Pomerov Bde has been merged into 1003194 Paskevich Diviziya(Ivan Feodorovich Paskevich) in 1003121 Russian Army 2608 Saint Petersburg
4:05:23 PM  (Reporting)  _PCO_ Ivanovich has been merged into 1003194 Paskevich Diviziya(Ivan Feodorovich Paskevich) in 1003121 Russian Army 2608 Saint Petersburg
4:05:23 PM  (Reporting)  _PCO_ Guard Heavy Cavalry Brigade 1805 has been merged into 1003194 Paskevich Diviziya(Ivan Feodorovich Paskevich) in 1003121 Russian Army 2608 Saint Petersburg
4:05:23 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1013826 Army of the Danube 3238 Sevastopol
4:05:23 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 5 has his Privileged Combine status revoked 1003767 Kubanskaya 3579 Stavropol
4:05:23 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3509 Astrakhan
4:05:23 PM  (Reporting)  _PCO_ 1003459 Chaplits Brigada 3 has his Privileged Combine status revoked 1003466 Odessa Governor 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 1003444 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2815 Odessa
4:05:23 PM  (Reporting)  _PCO_ 1003784 Likhachev 3 has his Privileged Combine status revoked 1003783 Taganrog Kazachi 3188 Taganrog
4:05:23 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3189 Rostov
4:05:23 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3189 Rostov
4:05:23 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 2854 Ekaterinoslav
4:05:23 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
4:05:23 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 5 has his Privileged Combine status revoked 1003752 Novgorod Brig. 3129 Kharkov
4:05:23 PM  (Reporting)  Ended PrivilegedCombine 403 ms
4:05:23 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:05:23 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:05:23 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:05:23 PM  (Reporting)  Ended SplitGroups 31 ms
4:05:23 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:05:23 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:05:23 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:05:23 PM  (Reporting)  Ended Damaged Units 8 ms
4:05:23 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:05:23 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 351
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 8424, Region: 3509 Astrakhan
4:05:23 PM  (Reporting)  _GAO_ Step 1 1014031 1-ya Kazach'ya Brigada, 3363 Voronej, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 349
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 11342, Region: 3363 Voronej
4:05:23 PM  (Reporting)  _GAO_ Step 2 1015223 Russian Detachment, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol New PickVal 19
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 9002, Region: 3579 Stavropol
4:05:23 PM  (Reporting)  _GAO_ Step 2 1015224 Russian Detachment, 2815 Odessa, Pow:52, Count: 2(l 1/L 1/S 0) is garrisoning region 2815 Odessa New PickVal 42
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2815 Odessa
4:05:23 PM  (Reporting)  _GAO_ Step 2 1015225 Russian Detachment, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 16
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 7767, Region: 2831 Nemirov
4:05:23 PM  (Reporting)  _GAO_ Step 2 1015226 Russian Detachment, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov New PickVal 48
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:05:23 PM  (Reporting)  _GAO_ Step 2 1015227 Russian Detachment, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 39
4:05:23 PM  (Reporting)  Agenda: Garrison, Value: 12428, Region: 2472 Vilnius
4:05:23 PM  (Reporting)  Ended GarrisonObjectives 125 ms
4:05:23 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:05:23 PM  (Reporting)  Ended CheckBesieging 228 ms
4:05:23 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:05:23 PM  (Reporting)  Ended Evacuate Force (_EVA_) 231 ms
4:05:23 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 287 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Grand Duke Constantine in Saint Petersburg has been detached from group 1003121 Russian Army
4:14:07 PM  (Reporting)  _CLD_ Leader (Split Segment V) Kologrivov in Saint Petersburg has been detached from group 1003121 Russian Army
4:14:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:14:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:14:07 PM  (Reporting)  _CLD_ Leader 1015229 Kologrivov redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _CLD_ Leader 1015228 Grand Duke Constantine redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
4:14:07 PM  (Reporting)  Ended Check Leaders 125 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Kubanskaya recruiting 1015223 Russian Detachment in Stavropol
4:14:07 PM  (Reporting)  _MSG_ gathered 103 cbt pts, needing: 110
4:14:07 PM  (Reporting)  _MSG_ 1003767 Kubanskaya abort its operation against 1006740 Chechen Tribes not enough forces gathered
4:14:07 PM  (Reporting)  _MSG_ gathered 207 cbt pts, needing: 83
4:14:07 PM  (Reporting)  Agenda: Intercept (Master), Value: 21280, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  _MSG_ - MASTER 1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2) will target (enemy) 1006773 Chechen Tribes Pow.: 207 vs. 56 mustered 0 other groups
4:14:07 PM  (Reporting)  Ended Make Superior Group 527 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
4:14:07 PM  (Reporting)  _AFA_ 1015230 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4150, Region: 3923 Baltic Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
4:14:07 PM  (Reporting)  _AFA_ 1015231 Stralitat Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 1890, Region: 3933 Black Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Baltic Sea Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1015206 Belli's Fleet chance: 40 failed.
4:14:07 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 2570, Region: 2607 Kronstadt Island
4:14:07 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 20706, Region: 4236 Gulf of Riga
4:14:07 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 8342, Region: 2607 Kronstadt Island
4:14:07 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:14:07 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3124, Region: 2819 Nikolaiev
4:14:07 PM  (Reporting)  _AFA_ 1008328 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 2024, Region: 4234 Kolkasrags
4:14:07 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 4158, Region: 1681 Ragusa
4:14:07 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:14:07 PM  (Reporting)  _AFA_ 1008209 Black Sea Fleet has been given the mission Agenda: Naval Superiority, Value: 23994, Region: 4521 Anapa Bay
4:14:07 PM  (Reporting)  _AFA_ 1008209 Black Sea Fleet has been given the mission Agenda: Naval Docking, Value: 7045, Region: 1681 Ragusa
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: 0 failed.
4:14:07 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1840 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 232
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1014168 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Urals
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 24000, Region: 3883 Urals
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1015232 Russian Detachment, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Steppes
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 9000, Region: 3885 Steppes
4:14:07 PM  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
4:14:07 PM  (Reporting)  _BDA_ 84  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 662 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015235 GK HQ in 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015236 GK-1i Oboznyi Polk in 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015237 SP-1i Oboznyi Polk in 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014287 2-ya Otdelnaya Art. Brigada in 2993 Moskwa
4:14:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014282 1-ya Otdelnaya Art. Brigada in 2682 Vitebsk
4:14:07 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014292 3-ya Otdelnaya Art. Brigada in 3545 Azov
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 3545 Azov
4:14:07 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 2682 Vitebsk
4:14:07 PM  (Reporting)  CheckForLandResupply 2-ya Otdelnaya Art. Brigada will resupply, in region 2993 Moskwa
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 12 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 4 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 37 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 28 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 54 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 1 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:14:07 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
4:14:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 4 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply Corfu Garnizon will resupply, in region 1938 Corfu
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1003792 Vladikavkaz Kazachi 3639 Vladikavkaz
4:14:07 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003141 Lambert(Lambert) in 1003792 Vladikavkaz Kazachi 3639 Vladikavkaz
4:14:07 PM  (Reporting)  _PCO_ 1003141 Lambert 3 has his Privileged Combine status revoked 1003792 Vladikavkaz Kazachi 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 18 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  _CBG_ 1003792 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0) Will wait for help
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 20 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:14:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
4:14:07 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2) Agenda: Keep Position, Value: 4800, Region: 3664 Tiflis
4:14:07 PM  (Reporting)  1003792 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 6912, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 51 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 33 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:14:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26495 AllOppPowLand: 2976 AllOwnPowNav: 7420 AllOppPowNav 0
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 1113 Koniggraetz Pick 26 SelfVal 104 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 83 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003792 Vladikavkaz Kazachi (Pow.56)
4:14:07 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
4:14:07 PM  (Reporting)  1013826 Army of the Danube (Pow.421)
4:14:07 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.0)
4:14:07 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.44)
4:14:07 PM  (Reporting)  1003767 Kubanskaya (Pow.59)
4:14:07 PM  (Reporting)  1015022 4-ya Kazach'ya Brigada (Pow.0)
4:14:07 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.9)
4:14:07 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.49)
4:14:07 PM  (Reporting)  1003466 Odessa Governor (Pow.48)
4:14:07 PM  (Reporting)  1015224 Orlov-Denisov' Force (Pow.52)
4:14:07 PM  (Reporting)  1003407 Dnestrovskaya (Pow.578)
4:14:07 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.18)
4:14:07 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
4:14:07 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.9)
4:14:07 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
4:14:07 PM  (Reporting)  1003503 Kavkazskaya (Pow.386)
4:14:07 PM  (Reporting)  1014164 1-i Bugskie (Pow.41)
4:14:07 PM  (Reporting)  1015225 Liders (Pow.20)
4:14:07 PM  (Reporting)  1003365 Ukrainskaya (Pow.288)
4:14:07 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.0)
4:14:07 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.60)
4:14:07 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.23)
4:14:07 PM  (Reporting)  1015232 OR-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1003701 Orenburgskaya (Pow.71)
4:14:07 PM  (Reporting)  1015226 Anikeev Brigada (Pow.25)
4:14:07 PM  (Reporting)  1003752 Novgorod Brig. (Pow.36)
4:14:07 PM  (Reporting)  1003582 Kievskaya (Pow.690)
4:14:07 PM  (Reporting)  1003714 Sibirskaya (Pow.277)
4:14:07 PM  (Reporting)  1014031 1-ya Kazach'ya Brigada (Pow.27)
4:14:07 PM  (Reporting)  1003303 Brestskaya (Pow.682)
4:14:07 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
4:14:07 PM  (Reporting)  1003252 Litovskaya (Pow.537)
4:14:07 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.8)
4:14:07 PM  (Reporting)  1003545 Smolenskaya (Pow.348)
4:14:07 PM  (Reporting)  1003217 Liflandskaya (Pow.297)
4:14:07 PM  (Reporting)  1014168 UR-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1003680 Uralskaya (Pow.180)
4:14:07 PM  (Reporting)  1014287 2-ya Otdelnaya Art. Brigada (Pow.10)
4:14:07 PM  (Reporting)  1003638 Moskovskaya (Pow.411)
4:14:07 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.0)
4:14:07 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.18)
4:14:07 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:14:07 PM  (Reporting)  1015229 Kologrivov (Pow.0)
4:14:07 PM  (Reporting)  1015228 Grand Duke Constantine (Pow.0)
4:14:07 PM  (Reporting)  1015237 SP-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1015236 GK-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1015235 GK HQ (Pow.40)
4:14:07 PM  (Reporting)  1003121 Russian Army (Pow.969)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 105) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3043 Tula Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 2801 Kiev Pick 62 has enough garrison (Value: 236) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 236) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 40 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 26 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 54 has enough garrison (Value: 15) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 10) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2847 Kherson Pick 21 has enough garrison (Value: 236) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 26 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 94 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 367) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2445 Kovno Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 19) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3639 Vladikavkaz Pick 89 SelfVal 255 Need 37  no group candidate found
4:14:07 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 1370 Zamosc Pick 26 SelfVal 131 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 37) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 18) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 4 has enough garrison (Value: 105) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3189 Rostov Pick 25 has enough garrison (Value: 236) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3880 Kazan Pick 29 has enough garrison (Value: 10) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 48 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 44) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2664 Khalm Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 43 has enough garrison (Value: 100) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2815 Odessa Pick 42 has enough garrison (Value: 52) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3883 Urals Pick 36 has enough garrison (Value: 259) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 16 has enough garrison (Value: 20) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 39 has enough garrison (Value: 47) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 12) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 239) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3885 Steppes Pick 18 has enough garrison (Value: 102) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3884 Sibir Pick 26 has enough garrison (Value: 130) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 62 Need 104  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 16 has enough garrison (Value: 100) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1372 Chelm Pick 3 SelfVal 28 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3407 Saransk Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 320 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 1938 Corfu Pick 58 has enough garrison (Value: 236) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1682 Kotor Pick 19 SelfVal 47 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 166 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1677 Split Pick 26 SelfVal 60 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 2 Enemy armies: 12 Land Ratio: 0.21 Land Core Ratio: 0.35  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003817 Georgia Expedition (Pow.207)
4:14:07 PM  (Reporting)  1003792 Vladikavkaz Kazachi (Pow.56)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2) Fitness 40 PickVal 89 SelfVal 255 AINeed 37
4:14:07 PM  (Reporting)  Agenda: Defend, Value: 10200, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 100 has enough garrison (Value: 207) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3680 Erevan Pick 2 SelfVal 10 Need 471  no group candidate found
4:14:07 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 572  no group candidate found
4:14:07 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2) Fitness 35 PickVal 4 SelfVal 27 AINeed 60
4:14:07 PM  (Reporting)  Agenda: Defend, Value: 945, Region: 3667 Martkopi
4:14:07 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 9 Need 232  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:14:07 PM  (Reporting)  1015229 Kologrivov (Pow.0)
4:14:07 PM  (Reporting)  1015228 Grand Duke Constantine (Pow.0)
4:14:07 PM  (Reporting)  1015237 SP-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1015236 GK-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1015235 GK HQ (Pow.40)
4:14:07 PM  (Reporting)  1003121 Russian Army (Pow.969)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 698 Need 0  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 1747 Temesvar Pick 47 SelfVal 231 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003303 Brestskaya (Pow.682)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 1346 Cernowitz Pick 47 SelfVal 161 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1337 Lemberg Pick 100 SelfVal 285 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1373 Lublin Pick 78 SelfVal 302 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 1328 Krakow Pick 83 SelfVal 247 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 16 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
4:14:07 PM  (Reporting)  1013826 Army of the Danube (Pow.421)
4:14:07 PM  (Reporting)  1003466 Odessa Governor (Pow.48)
4:14:07 PM  (Reporting)  1015224 Orlov-Denisov' Force (Pow.52)
4:14:07 PM  (Reporting)  1003407 Dnestrovskaya (Pow.578)
4:14:07 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.18)
4:14:07 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
4:14:07 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.9)
4:14:07 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 367) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2815 Odessa Pick 42 has enough garrison (Value: 52) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3545 Azov Pick 17 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 627 Venezia Pick 36 SelfVal 147 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1682 Kotor Pick 19 SelfVal 47 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 320 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1938 Corfu Pick 58 SelfVal 153 Need 0  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 822 Emden Pick 5 SelfVal 31 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1003217 Liflandskaya (Pow.297)
4:14:07 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:14:07 PM  (Reporting)  1015229 Kologrivov (Pow.0)
4:14:07 PM  (Reporting)  1015228 Grand Duke Constantine (Pow.0)
4:14:07 PM  (Reporting)  1015237 SP-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1015236 GK-1i Oboznyi Polk (Pow.0)
4:14:07 PM  (Reporting)  1015235 GK HQ (Pow.40)
4:14:07 PM  (Reporting)  1003121 Russian Army (Pow.969)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 2529 Riga Pick 56 SelfVal 417 Need 0  no group candidate found
4:14:07 PM  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 698 Need 0  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 233) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 239) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 105) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2614 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:14:07 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3337, Region: 3214 Berdjiansk
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 30 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:14:07 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Superiority, Value: 15750, Region: 4415 Ionian Sea
4:14:07 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 6363, Region: 678 Napoli
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Leader 1015228 Grand Duke Constantine relocated to 3664 Tiflis
4:14:07 PM  (Reporting)  Leader 1015229 Kologrivov relocated to 3664 Tiflis
4:14:07 PM  (Reporting)  Ended Collect Leaders 3 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  _RWI__A 1008267 Adriatic Fleet, 4453 Cyclades, Pow:318, Count: 7(l 2/L 4/S 1) was targeting 4415 Ionian Sea interest 5 , aborting an agenda.
4:14:07 PM  (Reporting)  _RWI__A 1015230 Baltic Transport Sq., 2608 Saint Petersburg, Pow:26, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
4:14:07 PM  (Reporting)  _RWI__A 1015231 Stralitat Sq., 2608 Saint Petersburg, Pow:63, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Arty 1015235 GK HQ, 2608 Saint Petersburg, Pow:40, Count: 1(l 0/L 0/S 1) in reserve
4:14:07 PM  (Reporting)  _RCA_ Arty 1014287 2-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:10, Count: 1(l 0/L 0/S 1) in reserve
4:14:07 PM  (Reporting)  _RCA_ Arty 1014282 1-ya Otdelnaya Art. Brigada, 2682 Vitebsk, Pow:8, Count: 1(l 0/L 0/S 1) in reserve
4:14:07 PM  (Reporting)  _RCA_ Arty 1014292 3-ya Otdelnaya Art. Brigada, 3545 Azov, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
4:14:07 PM  (Reporting)  _RCA_ Artillery 1015235 GK HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
4:14:07 PM  (Reporting)  _RCA_ Arty 1015235 GK HQ, 3664 Tiflis, Pow:40, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:14:07 PM  (Reporting)  _RCA_ Artillery 1014287 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
4:14:07 PM  (Reporting)  _RCA_ Arty 1014287 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:14:07 PM  (Reporting)  _RCA_ Artillery 1014282 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
4:14:07 PM  (Reporting)  _RCA_ Arty 1014282 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:14:07 PM  (Reporting)  _RCA_ Artillery 1014292 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) relocating toward 3664 Tiflis
4:14:07 PM  (Reporting)  _RCA_ Arty 1014292 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supply 1015236 GK-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _RCS_ Supply 1015237 SP-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
4:14:07 PM  (Reporting)  _RCA_ Resupplying 1015237 SP-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003121 Russian Army, 2608 Saint Petersburg, Pow:969, Count: 14(l 7/L 4/S 7)
4:14:07 PM  (Reporting)  _RCA_ Resupplying 1015236 GK-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003121 Russian Army, 2608 Saint Petersburg, Pow:969, Count: 15(l 7/L 4/S 8)
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3664 Tiflis in theater 351 Russia
4:14:07 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3238 Sevastopol, Pow:421, Count: 8(l 4/L 3/S 3) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003466 Odessa Governor, 2815 Odessa, Pow:48, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2815 Odessa, Pow:578, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3189 Rostov, Pow:386, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:288, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:71, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003752 Novgorod Brig., 3129 Kharkov, Pow:36, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2801 Kiev, Pow:690, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003714 Sibirskaya, 3884 Sibir, Pow:277, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2702 Brest Litovsk, Pow:682, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2472 Vilnius, Pow:537, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2906 Smolensk, Pow:348, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003217 Liflandskaya, 2529 Riga, Pow:297, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3883 Urals, Pow:180, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003638 Moskovskaya, 2993 Moskwa, Pow:411, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2608 Saint Petersburg, Pow:969, Count: 16(l 7/L 4/S 9) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 24 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 23 now
4:14:07 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3883 Urals, Pow:180, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2608 Saint Petersburg, Pow:969, Count: 16(l 7/L 4/S 9) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003714 Sibirskaya, 3884 Sibir, Pow:277, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3238 Sevastopol, Pow:421, Count: 8(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003217 Liflandskaya, 2529 Riga, Pow:297, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2815 Odessa, Pow:626, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2801 Kiev, Pow:690, Count: 7(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2472 Vilnius, Pow:537, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2702 Brest Litovsk, Pow:682, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:288, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3189 Rostov, Pow:386, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003638 Moskovskaya, 2993 Moskwa, Pow:411, Count: 7(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003752 Novgorod Brig., 3129 Kharkov, Pow:36, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2906 Smolensk, Pow:348, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:71, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 1290 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  _GTG_ 1015209 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2815 Odessa and will absorb 1015224 Orlov-Denisov' Force
4:14:07 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1014031 1-ya Kazach'ya Brigada
4:14:07 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015208 Astrakhanskii Gar.
4:14:07 PM  (Reporting)  Ended GatherGarrisons 6 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1003788 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Sevastopol Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003759 Astrakhan Brig. Astrakhan Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Odessa Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003779 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003783 Taganrog Kazachi Taganrog Going against objective: 3608 Grozny
4:14:07 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Rostov Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1014164 1-i Bugskie Nemirov Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003365 Ukrainskaya Nemirov Going against objective: 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Ekaterinoslav Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003701 Orenburgskaya Steppes Going against objective: 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _ATG__ 1003752 Novgorod Brig. Kharkov Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003582 Kievskaya Kiev Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003714 Sibirskaya Sibir Going against objective: 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _ATG__ 1003303 Brestskaya Brest Litovsk Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003252 Litovskaya Vilnius Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003545 Smolenskaya Smolensk Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003217 Liflandskaya Riga Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003680 Uralskaya Urals Going against objective: 3608 Grozny
4:14:07 PM  (Reporting)  _ATG__ 1003638 Moskovskaya Moskwa Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1015231 Stralitat Sq. Saint Petersburg Going against objective: 3886 Azerbaidjan
4:14:07 PM  (Reporting)  _ATG__ 1003121 Russian Army Saint Petersburg Going against objective: 2993 Moskwa
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 39 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003121 Russian Army is doing nothing in Saint Petersburg  Power: 969  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 2608 Saint Petersburg, Pow:117, Count: 3(l 1/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2570, Region: 2607 Kronstadt Island
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2570, Region: 2607 Kronstadt Island
4:14:07 PM  (Reporting)  1015206-Belli's Fleet Power:117 Health:100% Saint Petersburg>Kronstadt Island Mission:Naval Docking Fitness:97% Need:0 Threat:0 GoalValue: 2570
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015231 Stralitat Sq. is doing nothing in Saint Petersburg  Power: 63  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015230 Baltic Transport Sq. is doing nothing in Saint Petersburg  Power: 26  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 2608 Saint Petersburg, Pow:489, Count: 7(l 2/L 5/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 20706, Region: 4236 Gulf of Riga
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 8342, Region: 2607 Kronstadt Island
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 20706, Region: 4236 Gulf of Riga
4:14:07 PM  (Reporting)  1008163-Baltic Fleet Power:489 Health:100% Saint Petersburg>Gulf of Riga Mission:Naval Superiority Fitness:84% Need:0 Threat:0 GoalValue: 20706
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003638 Moskovskaya is doing nothing in Moskwa  Power: 411  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003680 Uralskaya is doing nothing in Urals  Power: 180  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014168 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 24000, Region: 3883 Urals
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 24000, Region: 3883 Urals
4:14:07 PM  (Reporting)  1014168-UR-1i Oboznyi Polk Power:0 Health:100% Urals>Urals Mission:Build Depot Fitness:48% Need:0 Threat:0 GoalValue: 24000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003217 Liflandskaya is doing nothing in Riga  Power: 297  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:1, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 3880 Kazan, Pow:4, Count: 2(l 0/L 0/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:14:07 PM  (Reporting)  1008319-N. Volga Fleet Power:4 Health:100% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:41 Threat:0 GoalValue: 2358
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003545 Smolenskaya is doing nothing in Smolensk  Power: 348  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003252 Litovskaya is doing nothing in Vilnius  Power: 537  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12428, Region: 2472 Vilnius
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12428, Region: 2472 Vilnius
4:14:07 PM  (Reporting)  1015227-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:13 Threat:0 GoalValue: 12428
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003303 Brestskaya is doing nothing in Brest Litovsk  Power: 682  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003714 Sibirskaya is doing nothing in Sibir  Power: 277  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003582 Kievskaya is doing nothing in Kiev  Power: 690  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 2801 Kiev, Pow:19, Count: 3(l 0/L 1/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3124, Region: 2819 Nikolaiev
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3124, Region: 2819 Nikolaiev
4:14:07 PM  (Reporting)  1008293-Dnepr Fleet Power:19 Health:100% Kiev>Nikolaiev Mission:Naval Docking Fitness:88% Need:60 Threat:0 GoalValue: 3124
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003752 Novgorod Brig. is doing nothing in Kharkov  Power: 36  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015226 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:14:07 PM  (Reporting)  1015226-Anikeev Brigada Power:25 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:35 Threat:0 GoalValue: 16250
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Steppes  Power: 71  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015232 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 9000, Region: 3885 Steppes
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 9000, Region: 3885 Steppes
4:14:07 PM  (Reporting)  1015232-OR-1i Oboznyi Polk Power:0 Health:100% Steppes>Steppes Mission:Build Depot Fitness:18% Need:0 Threat:0 GoalValue: 9000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003755 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 23  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003365 Ukrainskaya is doing nothing in Nemirov  Power: 288  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015225 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7767, Region: 2831 Nemirov
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7767, Region: 2831 Nemirov
4:14:07 PM  (Reporting)  1015225-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 7767
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1014164 1-i Bugskie is doing nothing in Nemirov  Power: 41  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008328 S. Volga Fleet, 4035 Lower Volga, Pow:18, Count: 3(l 0/L 1/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3443, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008328 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:14:07 PM  (Reporting)  1008328-S. Volga Fleet Power:18 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:97% Need:41 Threat:0 GoalValue: 3443
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Rostov  Power: 386  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003783 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 2819 Nikolaiev, Pow:182, Count: 5(l 1/L 4/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2024, Region: 4234 Kolkasrags
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4158, Region: 1681 Ragusa
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4158, Region: 1681 Ragusa
4:14:07 PM  (Reporting)  1015207-Senyavin's Fleet Power:182 Health:100% Nikolaiev>Ragusa Mission:Naval Docking Fitness:77% Need:101 Threat:75 GoalValue: 4158
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:1, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 4520 Mouth of the Don, Pow:18, Count: 3(l 0/L 1/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3337, Region: 3214 Berdjiansk
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3337, Region: 3214 Berdjiansk
4:14:07 PM  (Reporting)  1008306-Don Fleet Power:18 Health:100% Mouth of the Don>Berdjiansk Mission:Naval Docking Fitness:94% Need:42 Threat:0 GoalValue: 3337
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 2819 Nikolaiev, Pow:513, Count: 7(l 1/L 6/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 23994, Region: 4521 Anapa Bay
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 7045, Region: 1681 Ragusa
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 23994, Region: 4521 Anapa Bay
4:14:07 PM  (Reporting)  1008209-Chichagov's Fleet Power:513 Health:100% Nikolaiev>Anapa Bay Mission:Naval Superiority Fitness:93% Need:0 Threat:0 GoalValue: 23994
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Odessa  Power: 626  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003759 Astrakhan Brig. is doing nothing in Astrakhan  Power: 49  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:18, Count: 2(l 0/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8424, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8424, Region: 3509 Astrakhan
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
4:14:07 PM  (Reporting)  1008258-Caspian Fleet Power:64 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:11 GoalValue: 2619
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015223 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9002, Region: 3579 Stavropol
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9002, Region: 3579 Stavropol
4:14:07 PM  (Reporting)  1015223-Stavropolskii Kalmytski Power:44 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 9002
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Sevastopol  Power: 421  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 4453 Cyclades, Pow:318, Count: 7(l 2/L 4/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6363, Region: 678 Napoli
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6363, Region: 678 Napoli
4:14:07 PM  (Reporting)  1008267-Adriatic Fleet Power:318 Health:100% Cyclades>Napoli Mission:Naval Docking Fitness:89% Need:101 Threat:75 GoalValue: 6363
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1938 Corfu
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1938 Corfu
4:14:07 PM  (Reporting)  1003796-Corfu Garnizon Power:129 Health:100% Corfu>Corfu Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.21 - Core:0.35 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015235 GK HQ is doing nothing in Tiflis  Power: 40  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014287 2-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:27, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
4:14:07 PM  (Reporting)  1014287-2-ya Otdelnaya Art. Brigada Power:27 Health:100% Tiflis>Moskwa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014282 1-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:22, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
4:14:07 PM  (Reporting)  1014282-1-ya Otdelnaya Art. Brigada Power:22 Health:100% Tiflis>Vitebsk Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014292 3-ya Otdelnaya Art. Brigada, 3664 Tiflis, Pow:23, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:14:07 PM  (Reporting)  1014292-3-ya Otdelnaya Art. Brigada Power:23 Health:100% Tiflis>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1003792 Vladikavkaz Kazachi, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 12750, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:14:07 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6912, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:14:07 PM  (Reporting)  1003792-Vladikavkaz Kazachi Power:56 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:5 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 21280, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:14:07 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4800, Region: 3664 Tiflis
4:14:07 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 10200, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 945, Region: 3667 Martkopi
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 21280, Region: 3639 Vladikavkaz
4:14:07 PM  (Reporting)  1003817-Georgia Expedition Power:207 Health:100% Tiflis>Vladikavkaz Mission:Intercept (Master) Inguch Raiders Fitness:95% Need:37 Threat:69 GoalValue: 21280
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015228 Grand Duke Constantine is doing nothing in Tiflis  Power: 0  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015229 Kologrivov is doing nothing in Tiflis  Power: 0  HealthPerc: 100
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 30 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 11 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  1015230 Baltic Transport Sq. will be merged into 1015231 Stralitat Sq. in region Saint Petersburg
4:14:07 PM  (Reporting)  1015225 Liders will be merged into 1003365 Ukrainskaya in region Nemirov
4:14:07 PM  (Reporting)  AI Process done in  32559 ms
4:14:07 PM  (Reporting)  Processing  1000004 Austria
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:14:07 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:14:07 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:14:07 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
4:14:07 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:14:07 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
4:14:07 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
4:14:07 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
4:14:07 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
4:14:07 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
4:14:07 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 15 OppPow Land: 70 OwnPow Nav : 905 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
4:14:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2821 OppPow Land: 0 OwnPow Nav : 182 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:14:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 4229 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:14:07 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:14:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 68 OppPow Land: 0 OwnPow Nav : 186 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
4:14:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6545 OppPow Land: 70 OwnPow Nav : 6 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
4:14:07 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 740 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
4:14:07 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 484 OppPow Land: 0 OwnPow Nav : 302 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
4:14:07 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 102 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:14:07 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 3393 OppPow Land: 0 OwnPow Nav : 689 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:14:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1241 OppPow Land: 0 OwnPow Nav : 303 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
4:14:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1703 OppPow Land: 0 OwnPow Nav : 4964 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
4:14:07 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 0 OwnPow Nav : 477 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1802 ms
4:14:07 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 2282 Expected 124 Balance -8
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 2779 Expected 87 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Very Low Stock 8 Expected 87 Balance -10
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 411 Expected 62 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 87 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 568 Expected 25 Balance 0
4:14:07 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Attack, Value: 10060, Region: 934 Muenchen EndTurn 2649
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:14:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 600
4:14:07 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6545 Overall power (enemies): 70 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2801
4:14:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 1056 Discard %: 15
4:14:07 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 80      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 9       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 68      Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 25      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 41      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 86      Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 17      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 87      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 3393 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17396
4:14:07 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 42      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 45      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 57      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 38      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 31      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 78      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 55      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 45      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 31      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 22      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 42      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 70      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 51      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 41      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 28      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 31      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 28      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 28      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 9       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 689 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 15 Overall power (enemies): 70 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 905 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2821 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1128
4:14:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 39      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 102 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  232
4:14:07 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 484 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 302 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 4229 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 49      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 30      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 68 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 186 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 740 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  477
4:14:07 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 88      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 60      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 13      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 45 Overall power (enemies): 70 Ratio: 0.41
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 477 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4964 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 303 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 689 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 905 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 302 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 186 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 477 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4964 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 303 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
4:14:07 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
4:14:07 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
4:14:07 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1938 Corfu
4:14:07 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
4:14:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:14:07 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
4:14:07 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Austria 3417 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 6 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  Checking wars, we have 1 underway
4:14:07 PM  (Reporting)  In the war vs 1000012 Baden WS is 0 waiting for loser to propose instead, skipping eval.
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Proposing to 1000003 Russia
4:14:07 PM  (Reporting)  Checking 20 Give Supply Right
4:14:07 PM  (Reporting)  Still checking 20 Give Supply Right
4:14:07 PM  (Reporting)  Item is a Various entry, chance 21
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Austria sent Give Supply Right toward Russia
4:14:07 PM  (Reporting)  Proposing to 1000003 Russia
4:14:07 PM  (Reporting)  Checking 43 Forge Casus-Belli
4:14:07 PM  (Reporting)  Still checking 43 Forge Casus-Belli
4:14:07 PM  (Reporting)  Is a CB, chance 0
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Russia chance 0
4:14:07 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
4:14:07 PM  (Reporting)  Proposing to 1000017 Saxony
4:14:07 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:14:07 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:14:07 PM  (Reporting)  Item is a Various entry, chance 0
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Supply toward Saxony chance 0
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
4:14:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3102 Stretskivka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1015 Seftenberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 394 Thiers
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3533 Zimovniki
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2832 Ilintsy
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2625 Luga
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 678 Napoli
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4179 Deutsche Bucht
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2785 Borodyanka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2819 Nikolaiev
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 483 Auxerre
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3924 North Sea Trade
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3610 Petrovska
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1962 Turgutlu
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4388 Puglian Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3878 Privolzshkiy
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3470 Markivka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3717 Boudnib
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1038 Zornsdorf
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 300 Huesca
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2003 Devrek
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2323 Tarabulus
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1558 Naessjoe
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 739 Brienz
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2458 Bauska
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2162 Ceylanpinar
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3829 Al Zueidina
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3627 Sochi
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2541 Livani
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1053 Landsberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3915 West India
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 948 Oldesloe
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1738 Valona
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 57 % to be played in 1197 Presburg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4247 Gulf of Bjornborg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1152 Innsbruck
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 965 Anklam
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 116 Cambridge
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1612 Ekenaes
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1478 Aalborg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 85 target region was 135 Guildford
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2860 Krivoi Rog
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2513 Stary Darochi
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2809 Bielgorod Dnestrovsky
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2515 Tcherven
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3131 Vostochnyyi Okrug
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1497 Evje
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3983 Oder Estuary
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2268 Bubiyan
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1061 Warten
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3105 Krasnopilya
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 789 Amsterdam
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 542 Amiens
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 539 Beauvais
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 995 Erfurt
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2456 Cupiskis
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3241 Prymorsky
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2384 Kamaneh
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2677 Sumilina
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3845 Tobruk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 310 Ribas
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3717 Boudnib
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 128 Exeter
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 888 Frankfurt
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2088 Rize
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1201 Austerlitz
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3841 Bir Halzin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2641 Volodinsk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2512 Sloutsk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 713 Agrigento
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2860 Krivoi Rog
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2284 Al Qasim
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 952 Ludwigshut
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2202 Bayji
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1426 Tannenberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2734 Vladimirov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1468 Horsens
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2428 Dundaga
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 741 Feldkirch
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3181 Aksay
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2596 Lyadye
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2820 Berezvika
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1766 Hermanstadt
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 372 Chateauroux
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1464 Fredericia
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3414 Veshkayma
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4269 Pertuis Breton
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 535 Melun
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4376 Capo Scaramia
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 349 Marmande
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 586 Verbania
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 2880 Chernigov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4212 Kalmar Straits
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2768 Proskurov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1939 Zante
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1823 Mangalia
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3384 Kiria
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3252 Ponazyrevo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 32 target region was 1120 Pardubice
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4092 Blacksod Bay
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1255 Ujgorod
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2921 Safonovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4445 Cape Matapan
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1573 Bengtfors
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2330 Jalat Musa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 627 Venezia
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 79 target region was 3920 Ceylon
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 956 Wittenberge
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 800 Groningen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1885 Sulfi
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2729 Olevsk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3634 Oni
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2945 Zubtsov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3174 Lyssytchansk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3407 Saransk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3852 Candia
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1223 Zvolen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3688 Vayk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4459 Coast of Cirta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2304 Haditha
4:14:07 PM  (Reporting)  Ended HandleRegionsDecisions 5698 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 411
4:14:07 PM  (Reporting)  Money Level 6 Amount 2282
4:14:07 PM  (Reporting)  Conscripts Level 1 Amount 8
4:14:07 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
4:14:07 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
4:14:07 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
4:14:07 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
4:14:07 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
4:14:07 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
4:14:07 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
4:14:07 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
4:14:07 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
4:14:07 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
4:14:07 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
4:14:07 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
4:14:07 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
4:14:07 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
4:14:07 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
4:14:07 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
4:14:07 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
4:14:07 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
4:14:07 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
4:14:07 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
4:14:07 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
4:14:07 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
4:14:07 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
4:14:07 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
4:14:07 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
4:14:07 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
4:14:07 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
4:14:07 PM  (Reporting)  Number of Draw 15
4:14:07 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:14:07 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 240 WSU 411 0 Money 2282 180
4:14:07 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 144
4:14:07 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 411 72 Money 2282 480
4:14:07 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 152
4:14:07 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 144
4:14:07 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 370 WSU 411 20 Money 2282 252
4:14:07 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 180
4:14:07 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 26 WSU 411 56 Money 2282 204
4:14:07 PM  (Reporting)  Picking 310 Line Garrison 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 144
4:14:07 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 26 WSU 411 56 Money 2282 204
4:14:07 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:14:07 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 240 WSU 411 0 Money 2282 180
4:14:07 PM  (Reporting)  Picking 299 Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 34 WSU 411 68 Money 2282 248
4:14:07 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 411 72 Money 2282 480
4:14:07 PM  (Reporting)  Picking 1249 Supply Depot 1805
4:14:07 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 320 WSU 411 0 Money 2282 320
4:14:07 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 144
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 44 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 475 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:14:07 PM  (Reporting)  Ended CallFleet 0 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:84, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004686 Stadtgarnison Graz, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1015241 Kaiser Franz' Force, 1194 Wien, Pow:286, Count: 11(l 2/L 6/S 3) created in region and fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1015242 IR 12, 1158 Linz, Pow:28, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 124 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  _SSU_ 1015026 Train-Abteilung 1, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  _SSU_ 1013541 Fs.AB. 1, 1346 Cernowitz, Pow:15, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  _SSU_ 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:14:07 PM  (Reporting)  _DCR_ 1004482 Stadtgarnison Memmingen, 926 Memmingen, Pow:85, Count: 2(l 0/L 2/S 0) will reinforce threatened border 926 Memmingen
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:14:07 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:793, Count: 4(l 4/L 4/S 0) will reinforce threatened border 1158 Linz
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 41000, Region: 1152 Innsbruck
4:14:07 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:297, Count: 3(l 3/L 2/S 0) will reinforce threatened border 1152 Innsbruck
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 16200, Region: 1699 Eszek
4:14:07 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:793, Count: 4(l 4/L 4/S 0) will reinforce threatened border 1699 Eszek
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 40600, Region: 1155 Salzburg
4:14:07 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:793, Count: 4(l 4/L 4/S 0) will reinforce threatened border 1155 Salzburg
4:14:07 PM  (Reporting)  Ended GarrisonBorders 275 ms
4:14:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:14:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:14:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  _SPG_ Large Force Segment 1015244 Austrian Detachment, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0) created
4:14:07 PM  (Reporting)  Ended SplitGroups 13 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 716
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 1118 Prag
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 78 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 88
4:14:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
4:14:07 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 55 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 3 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 24 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 8 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 4 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 18 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 227 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 231 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 234 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 2 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 4 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 56 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 626 Trevisa, Pow:1330, Count: 10(l 8/L 7/S 2)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 27 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
4:14:07 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
4:14:07 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 62 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 52 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  _PGS_ Gathered this stack 1014862 Bayerische Armee, 1158 Linz, Pow:601, Count: 5(l 5/L 4/S 0)
4:14:07 PM  (Reporting)  _PGS_ Adding this stack 1013546 Fu.AR. 1, 1158 Linz, Pow:35, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1014862 Bayerische Armee, 1158 Linz, Pow:646, Count: 6(l 5/L 4/S 1)
4:14:07 PM  (Reporting)  _PGS_ Adding this stack 1004279 Bayerische Armee, 1158 Linz, Pow:140, Count: 8(l 1/L 0/S 7)
4:14:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1014862 Bayerische Armee, 1158 Linz, Pow:743, Count: 14(l 6/L 4/S 8)
4:14:07 PM  (Reporting)  _PGS_ Adding this stack 1010894 Stadtgarnison Linz, 1158 Linz, Pow:20, Count: 3(l 1/L 0/S 2)
4:14:07 PM  (Reporting)  _PGS_ GHQ Stack after add: 1014862 Bayerische Armee, 1158 Linz, Pow:763, Count: 17(l 7/L 4/S 10)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 265 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1004696 Stadtgarnison Trieste 635 Trieste
4:14:07 PM  (Reporting)  _PCO_ Fu.AR. 1 has been merged into 1004310 Kerpen DIV.(Wilhelm von Kerpen) in 1014862 Bayerische Armee 1158 Linz
4:14:07 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1004696 Stadtgarnison Trieste 635 Trieste
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 76 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 5 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 2 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 50 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Johann von Riesch in Linz has been detached from group 1014862 Bayerische Armee
4:14:07 PM  (Reporting)  _CLD_ Leader (Split Segment IV) von Schwarzenberg in Wien has been detached from group 1014859 Werneck' Force
4:14:07 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004696 Stadtgarnison Trieste selected
4:14:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015250 von Schwarzenberg 1194 Wien toward 1004686 Stadtgarnison Graz, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) Relocating
4:14:07 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:14:07 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:14:07 PM  (Reporting)  _CLD_ Leader 1004696 Konstantin dAspre von Hoobreuck redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
4:14:07 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Corfu to theater Theater_Balkans  in region 1938 Corfu
4:14:07 PM  (Reporting)  Ended Check Leaders 194 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
4:14:07 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 495 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 118
4:14:07 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Austria
4:14:07 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 254 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015252 Riesch Korps HQ in 1158 Linz
4:14:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015253 B-A Nachschub 1 in 1158 Linz
4:14:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015254 Riesch Nachschub in 1158 Linz
4:14:07 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015255 T-A HQ in 1152 Innsbruck
4:14:07 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015256 A-T Nachschub in 1152 Innsbruck
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply Werneck' Force will resupply, in region 1194 Wien
4:14:07 PM  (Reporting)  CheckForLandResupply Kienmayer will resupply, in region 1158 Linz
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 9 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 12 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1004696 Stadtgarnison Trieste 2502 Baranovitch
4:14:07 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1004696 Stadtgarnison Trieste 2502 Baranovitch
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 31 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
4:14:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
4:14:07 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 39 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 340 Alpes
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 6 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 22 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 22082 AllOppPowLand: 210 AllOwnPowNav: 8144 AllOppPowNav 0
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 23 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.297)
4:14:07 PM  (Reporting)  1015256 A-T Nachschub (Pow.0)
4:14:07 PM  (Reporting)  1015255 T-A HQ (Pow.46)
4:14:07 PM  (Reporting)  1004704 Tirolerische Armee (Pow.0)
4:14:07 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.267)
4:14:07 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.28)
4:14:07 PM  (Reporting)  1015244 Spranger (Pow.68)
4:14:07 PM  (Reporting)  1015247 Austrian Detachment (Pow.8)
4:14:07 PM  (Reporting)  1015243 Austrian Detachment (Pow.8)
4:14:07 PM  (Reporting)  1015246 Austrian Detachment (Pow.19)
4:14:07 PM  (Reporting)  1015245 Austrian Detachment (Pow.19)
4:14:07 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:14:07 PM  (Reporting)  1015026 Train-Abteilung 1 (Pow.0)
4:14:07 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:14:07 PM  (Reporting)  1015254 Riesch Nachschub (Pow.0)
4:14:07 PM  (Reporting)  1015253 B-A Nachschub 1 (Pow.0)
4:14:07 PM  (Reporting)  1015252 Riesch Korps HQ (Pow.18)
4:14:07 PM  (Reporting)  1014867 Jellachich' Force (Pow.793)
4:14:07 PM  (Reporting)  1014862 Bayerische Armee (Pow.740)
4:14:07 PM  (Reporting)  1004464 Kienmayer (Pow.156)
4:14:07 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 506 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 109) - evaluation skipped
4:14:07 PM  (Reporting)  Region 988 Cottbus Pick 20 SelfVal 118 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 901 Stuttgart Pick 25 SelfVal 139 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1006 Dresden Pick 86 SelfVal 451 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1118 Prag Pick 87 has enough garrison (Value: 51) - evaluation skipped
4:14:07 PM  (Reporting)  Region 838 Kassel Pick 43 SelfVal 209 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 888 Frankfurt Pick 80 SelfVal 335 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 900 Ulm Pick 68 SelfVal 379 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 914 Nuernberg Pick 41 SelfVal 200 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 32 has enough garrison (Value: 327) - evaluation skipped
4:14:07 PM  (Reporting)  Region 994 Torgau Pick 11 SelfVal 76 Need 101  no group candidate found
4:14:07 PM  (Reporting)  CheckRegionForOperation 1015255 T-A HQ, 1152 Innsbruck, Pow:46, Count: 1(l 0/L 0/S 1) Fitness 61 PickVal 2 SelfVal 27 AINeed 60
4:14:07 PM  (Reporting)  Agenda: Defend, Value: 1647, Region: 925 Augsburg
4:14:07 PM  (Reporting)  Region 932 Regensburg Pick 22 SelfVal 124 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 68 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2445 Kovno Pick 40 SelfVal 252 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 30) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1158 Linz Pick 65 SelfVal 554 Need 0  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1097 Eger Pick 12 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 286) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 9 SelfVal 65 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 818) - evaluation skipped
4:14:07 PM  (Reporting)  Region 999 Leipzig Pick 27 SelfVal 146 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 827 Minden Pick 20 SelfVal 117 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 59 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 36 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 909 Wuerzburg Pick 11 SelfVal 75 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1197 Presburg Pick 27 has enough garrison (Value: 35) - evaluation skipped
4:14:07 PM  (Reporting)  Region 835 Dortmund Pick 13 SelfVal 84 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 74 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 38 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 890 Darmstadt Pick 2 SelfVal 25 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1008 Plauen Pick 2 SelfVal 27 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 30) - evaluation skipped
4:14:07 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 2950 Tver Pick 18 SelfVal 139 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2702 Brest Litovsk Pick 45 SelfVal 278 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2665 Velikie Luki Pick 19 SelfVal 146 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2529 Riga Pick 57 SelfVal 332 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 9 SelfVal 65 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
4:14:07 PM  (Reporting)  1004539 Italienische Armee (Pow.1337)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 627 Venezia Pick 39 has enough garrison (Value: 249) - evaluation skipped
4:14:07 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 284 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 440 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 170 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 101) - evaluation skipped
4:14:07 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 194 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:14:07 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.15)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 1681 Ragusa Pick 68 has enough garrison (Value: 148) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1677 Split Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1346 Cernowitz Pick 50 SelfVal 181 Need 15  no group candidate found
4:14:07 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 303 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 173) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 2608 Saint Petersburg Pick 78 SelfVal 423 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 36 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.1)
4:14:07 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.297)
4:14:07 PM  (Reporting)  1015256 A-T Nachschub (Pow.0)
4:14:07 PM  (Reporting)  1015255 T-A HQ (Pow.46)
4:14:07 PM  (Reporting)  1004704 Tirolerische Armee (Pow.0)
4:14:07 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.267)
4:14:07 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.28)
4:14:07 PM  (Reporting)  1015244 Spranger (Pow.68)
4:14:07 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:14:07 PM  (Reporting)  1015026 Train-Abteilung 1 (Pow.0)
4:14:07 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:14:07 PM  (Reporting)  1015254 Riesch Nachschub (Pow.0)
4:14:07 PM  (Reporting)  1015253 B-A Nachschub 1 (Pow.0)
4:14:07 PM  (Reporting)  1015252 Riesch Korps HQ (Pow.18)
4:14:07 PM  (Reporting)  1014867 Jellachich' Force (Pow.793)
4:14:07 PM  (Reporting)  1014862 Bayerische Armee (Pow.740)
4:14:07 PM  (Reporting)  1004464 Kienmayer (Pow.156)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 37 has enough garrison (Value: 59) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 83) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 286) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 1158 Linz Pick 65 has enough garrison (Value: 821) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1183 Laibach Pick 15 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 30) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 32 has enough garrison (Value: 327) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 173) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 635 Trieste Pick 27 has enough garrison (Value: 84) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1275 Pest Pick 49 has enough garrison (Value: 1) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1274 Ofen Pick 56 has enough garrison (Value: 35) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 506 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1197 Presburg Pick 27 has enough garrison (Value: 35) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 818) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1287 Pecs Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 86) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 59) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 821) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 36 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.15)
4:14:07 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.10)
4:14:07 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 2702 Brest Litovsk Pick 45 SelfVal 278 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2502 Baranovitch Pick 13 SelfVal 40 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 1328 Krakow Pick 88 has enough garrison (Value: 28) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 30) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1373 Lublin Pick 60 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 50 has enough garrison (Value: 45) - evaluation skipped
4:14:07 PM  (Reporting)  Region 2774 Netyshin Pick 4 SelfVal 17 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2489 Skiedziel Pick 4 SelfVal 17 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2770 Khmelnik Pick 2 SelfVal 12 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 2773 Ostroh Pick 6 SelfVal 27 Need 60  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 1 Enemy armies: 2 Land Ratio: 0.41 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 9 SelfVal 65 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 194 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 1681 Ragusa Pick 68 SelfVal 326 Need 0  no group candidate found
4:14:07 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 170 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 2580 Reval Pick 38 SelfVal 242 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2106 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  _CLO_ 1015244 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Leader 1004696 Stadtgarnison Trieste relocated to 1194 Wien
4:14:07 PM  (Reporting)  Leader 1004704 Tirolerische Armee relocated to 1194 Wien
4:14:07 PM  (Reporting)  Ended Collect Leaders 2 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  _RWI__B 1015255 T-A HQ, 1152 Innsbruck, Pow:46, Count: 1(l 0/L 0/S 1) was targeting 925 Augsburg which is a neutral territory without enemy, aborting an agenda.
4:14:07 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 1159 Melk, Pow:156, Count: 2(l 1/L 2/S 0) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
4:14:07 PM  (Reporting)  _GTU_ 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 1 now
4:14:07 PM  (Reporting)  _GTU_ Stadtgarnison Ludwigshafen gathering toward a group near primary region 1015244 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 926 Memmingen Seek Strong Group 1015244 Spranger in region: Memmingen
4:14:07 PM  (Reporting)  Ended AI Gather Units 16 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 1118 Prag
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 1118 Prag
4:14:07 PM  (Reporting)  1004525-Bohemisch Reserve Power:23 Health:100% Prag>Prag Mission:Garrison Fitness:52% Need:9 Threat:0 GoalValue: 13000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 926 Memmingen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 926 Memmingen
4:14:07 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen Ueberlingen Health: 100 % will target  1015244 Spranger
4:14:07 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:24 Health:100% Ueberlingen>Memmingen Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015244 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  1015244-Spranger Power:68 Health:100% Memmingen>Freiburg Brisgau Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004482 Stadtgarnison Memmingen, 926 Memmingen, Pow:28, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:14:07 PM  (Reporting)  1004482-Stadtgarnison Memmingen Power:28 Health:100% Memmingen>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11800
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
4:14:07 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 626 Trevisa, Pow:1337, Count: 10(l 8/L 7/S 2) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 2 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 2 now
4:14:07 PM  (Reporting)  _GTU_ Italienische Armee gathering toward a group near primary region 1015244 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 926 Memmingen Seek Strong Group 1015244 Spranger in region: Memmingen
4:14:07 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 16 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 626 Trevisa, Pow:1337, Count: 10(l 8/L 7/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 926 Memmingen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 926 Memmingen
4:14:07 PM  (Reporting)  1004539 Italienische Armee Trevisa Health: 100 % will target  1015244 Spranger
4:14:07 PM  (Reporting)  1004539-Italienische Armee Power:1337 Health:100% Trevisa>Memmingen Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1015249 Johann von Riesch Corfu Going against objective: 1681 Ragusa
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Corfu  Power: 0  HealthPerc: 100
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Arty 1015252 Riesch Korps HQ, 1158 Linz, Pow:18, Count: 1(l 0/L 0/S 1) in reserve
4:14:07 PM  (Reporting)  _RCA_ Arty 1015255 T-A HQ, 1152 Innsbruck, Pow:46, Count: 1(l 0/L 0/S 1) in reserve
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
4:14:07 PM  (Reporting)  _RCA_ Artillery 1015255 T-A HQ, 1152 Innsbruck, Pow:46, Count: 1(l 0/L 0/S 1) relocating toward 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:297, Count: 3(l 3/L 2/S 0)
4:14:07 PM  (Reporting)  _RCA_ Artillery 1015252 Riesch Korps HQ, 1158 Linz, Pow:18, Count: 1(l 0/L 0/S 1) relocating toward 1014867 Jellachich' Force, 1158 Linz, Pow:793, Count: 4(l 4/L 4/S 0)
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supply 1015253 B-A Nachschub 1, 1158 Linz, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _RCS_ Supply 1015254 Riesch Nachschub, 1158 Linz, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _RCS_ Supply 1015256 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
4:14:07 PM  (Reporting)  _RCA_ Resupplying 1015254 Riesch Nachschub, 1158 Linz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014867 Jellachich' Force, 1158 Linz, Pow:791, Count: 5(l 4/L 4/S 1)
4:14:07 PM  (Reporting)  _RCA_ Resupplying 1015256 A-T Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:350, Count: 4(l 3/L 2/S 1)
4:14:07 PM  (Reporting)  _RCA_ Resupplying 1015253 B-A Nachschub 1, 1158 Linz, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014862 Bayerische Armee, 1158 Linz, Pow:740, Count: 12(l 6/L 4/S 6)
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
4:14:07 PM  (Reporting)  _GTU_ 1010889 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1014862 Bayerische Armee, 1158 Linz, Pow:740, Count: 13(l 6/L 4/S 7) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 2 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 2 now
4:14:07 PM  (Reporting)  _GTU_ Bayerische Armee gathering toward a group near primary region 1015244 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 75, Region: 926 Memmingen Seek Strong Group 1015244 Spranger in region: Memmingen
4:14:07 PM  (Reporting)  _GTU_ Stadtgarnison Salzburg gathering toward a group near primary region 1015244 Spranger, 926 Memmingen, Pow:68, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 926 Memmingen Seek Strong Group 1015244 Spranger in region: Memmingen
4:14:07 PM  (Reporting)  Ended AI Gather Units 8 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:791, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1015242 IR 12
4:14:07 PM  (Reporting)  Ended GatherGarrisons 15 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1004696 Stadtgarnison Trieste Wien Going against objective: 1274 Ofen
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 1159 Melk, Pow:156, Count: 2(l 1/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:14:07 PM  (Reporting)  1004464-Kienmayer Power:156 Health:100% Melk>Linz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 1158 Linz, Pow:740, Count: 13(l 6/L 4/S 7)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 75, Region: 926 Memmingen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 75, Region: 926 Memmingen
4:14:07 PM  (Reporting)  1014862 Bayerische Armee Linz Health: 100 % will target  1015244 Spranger
4:14:07 PM  (Reporting)  1014862-Bayerische Armee Power:740 Health:100% Linz>Memmingen Mission:Gather to GHQ Fitness:30% Need:0 Threat:0 GoalValue: 75
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:823, Count: 7(l 4/L 5/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16200, Region: 1699 Eszek
4:14:07 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 40600, Region: 1155 Salzburg
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1004704 Tirolerische Armee is doing nothing in Wien  Power: 0  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1004696 Stadtgarnison Trieste is doing nothing in Wien  Power: 0  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:14:07 PM  (Reporting)  1014859-Werneck' Force Power:87 Health:100% Wien>Wien Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1010889 Stadtgarnison Salzburg, 1155 Salzburg, Pow:267, Count: 1(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 926 Memmingen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 926 Memmingen
4:14:07 PM  (Reporting)  1010889 Stadtgarnison Salzburg Salzburg Health: 100 % will target  1015244 Spranger
4:14:07 PM  (Reporting)  1010889-Stadtgarnison Salzburg Power:267 Health:100% Salzburg>Memmingen Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:350, Count: 5(l 3/L 2/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41000, Region: 1152 Innsbruck
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41000, Region: 1152 Innsbruck
4:14:07 PM  (Reporting)  1004716-Tirolerisch Korps Power:350 Health:96% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 41000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 1640 Fiume, Pow:76, Count: 2(l 0/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
4:14:07 PM  (Reporting)  1008518-Adria Geshwader Power:76 Health:100% Fiume>Ancona Mission:Naval Docking Fitness:96% Need:101 Threat:75 GoalValue: 2688
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.41 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 10 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  19533 ms
4:14:07 PM  (Reporting)  Processing  1000005 Prussia
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 734 Expected 92 Balance -7
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 2697 Expected 64 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Low Stock 32 Expected 64 Balance -7
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 294 Expected 46 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 58 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 334 Expected 18 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 7 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
4:14:07 PM  (Reporting)  Checking 13 Declare  War
4:14:07 PM  (Reporting)  Still checking 13 Declare  War
4:14:07 PM  (Reporting)  Is a War, DOW chance -3
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Holy Roman Empire chance -3
4:14:07 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
4:14:07 PM  (Reporting)  Checking 0 Propose State Visit
4:14:07 PM  (Reporting)  Still checking 0 Propose State Visit
4:14:07 PM  (Reporting)  Item is a Various entry, chance 12
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Holy Roman Empire chance 12
4:14:07 PM  (Reporting)  Proposing to 1000016 Mecklemburg
4:14:07 PM  (Reporting)  Checking 50 Degrade Relationship
4:14:07 PM  (Reporting)  Proposing to 1000018 Denmark
4:14:07 PM  (Reporting)  Checking 50 Degrade Relationship
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
4:14:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 3887 Persis
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 982 Frankfurt Oder
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2273 Kuwait
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 860 Celle
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2123 Kharamanmahras
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1371 Belzec
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2260 Minar Al Kabir
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2427 Windau
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 4307 Golfo de Almeria
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 231 target region was 118 London
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1593 Helgoe
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3934 Commerce
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2688 Sianno
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 168 Orense
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 514 Laval
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1037 Kuestrin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1255 Ujgorod
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1067 Bromberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2773 Ostroh
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1397 Lukow
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 99 Newtown
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 3019 Vladimir
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1450 Sejni
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3191 Amvrosiivska
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2647 Porkhov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1920 Amfissa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 124 Falmouth
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3729 Taza
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1643 Ogulin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1796 Tirgu Oena
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2863 Oleksandria
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 979 Luckenwalde
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4349 Arcipelago Toscano
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 4554 Jamaican Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4469 Coast of Sinai
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 388 Tulle
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1503 Vennesla
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4143 Firth of Forth
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3084 Yastrebovka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1163 Mayrhofen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 629 Belluno
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 243 La Serena
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 370 Poitiers
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3122 Mashivka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 899 Ueberlingen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2243 Badrah
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1474 Nykobing
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 118 London
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 1848 Strumica
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4427 East Gulf of Syrta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 57 Edinburgh
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4133 Baie de Somme
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4105 Call of Man
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1828 Osaim
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1727 Kumanovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 10 Galway
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2460 Jakobsburg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 566 Briey
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 639 Futa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4488 Sporades
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3363 Voronej
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4427 East Gulf of Syrta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1466 Esbjerg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 935 Freising
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2440 Kursenai
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 531 Rouen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 1188 Leibnitz
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1240 Szombathely
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 308 Llobregat
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3794 Tamerza
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4407 Albanian Coast
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1690 Zvornik
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 560 Reims
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4223 Hoburgen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3393 Ghagino
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2002 Zonguldak
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4541 Black Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 457 Roanne
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 764 Dinant
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 631 Eraclea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1166 Zeil
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 395 Ambert
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1706 Pozarevac
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 760 Arlon
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3014 Ivanovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3247 Kotelnich
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 4398 Golfo di Fiume
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 256 target region was 4291 Costa de la Luz
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3361 Pereleshino
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1502 Kristiansand
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4215 West Baltic Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 567 Thionville
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 832 Hamm
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2459 Zarasala
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 617 Brescia
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 537 Pontoise
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 3239 Yalta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4490 Andros
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1334 Przesmyl
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3687 Hrazdan
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3097 Sudja
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3133 Stoipel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4345 Golfe d'Ajaccio
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2033 Ayas
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2870 Gomel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2807 Skvyra
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2302 Ansar
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4146 Moray Firth
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4241 Baltic Channel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 332 Toulouse
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3548 Ghigant
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 114 Swindon
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4337 Ligurian Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3 Westport
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1040 Kolberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4340 Mediterranean Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 3317 Izmailovka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1322 Kronstadt
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2317 Lattakiah
4:14:07 PM  (Reporting)  Ended HandleRegionsDecisions 3730 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 294
4:14:07 PM  (Reporting)  Money Level 4 Amount 734
4:14:07 PM  (Reporting)  Conscripts Level 2 Amount 32
4:14:07 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
4:14:07 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
4:14:07 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
4:14:07 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
4:14:07 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
4:14:07 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
4:14:07 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
4:14:07 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
4:14:07 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
4:14:07 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
4:14:07 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
4:14:07 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
4:14:07 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
4:14:07 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
4:14:07 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
4:14:07 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
4:14:07 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
4:14:07 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
4:14:07 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
4:14:07 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
4:14:07 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
4:14:07 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
4:14:07 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
4:14:07 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
4:14:07 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
4:14:07 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
4:14:07 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
4:14:07 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
4:14:07 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
4:14:07 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
4:14:07 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 376 Invalid Garrison 1805
4:14:07 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 32 360 WSU 294 0 Money 734 144
4:14:07 PM  (Reporting)  Picking 376 Invalid Garrison 1805
4:14:07 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 32 360 WSU 294 0 Money 734 144
4:14:07 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 32 120 WSU 294 0 Money 734 152
4:14:07 PM  (Reporting)  Picking 363 Cuirassiers Brigade 1805
4:14:07 PM  (Reporting)  On Map 5 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 32 120 WSU 294 0 Money 734 160
4:14:07 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 32 120 WSU 294 0 Money 734 144
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
4:14:07 PM  (Reporting)  AI Process done in  4209 ms
4:14:07 PM  (Reporting)  Processing  1000006 Spain
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
4:14:07 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
4:14:07 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
4:14:07 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 361 North Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:14:07 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:14:07 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:14:07 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
4:14:07 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:14:07 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:14:07 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
4:14:07 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6306 OwnPow Nav : 0 OppPow Nav : 1794
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
4:14:07 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2118 OppPow Land: 424 OwnPow Nav : 1443 OppPow Nav : 2378
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 4.14 4.74 Ratio Nav/NavCore: 0.50 5.00 Reg Count: 186 > 226
4:14:07 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3258 OppPow Land: 30 OwnPow Nav : 1174 OppPow Nav : 1811
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 3.46 3.63 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
4:14:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2016 OppPow Land: 301 OwnPow Nav : 185 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 4.27 4.44 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:14:07 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
4:14:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 999 OppPow Land: 136 OwnPow Nav : 30 OppPow Nav : 373
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 4.68 4.98 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
4:14:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 716 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 1.91 Reg Count: 392 > 494
4:14:07 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 310 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
4:14:07 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:14:07 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:14:07 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:14:07 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:14:07 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 102 OppPow Land: 0 OwnPow Nav : 26 OppPow Nav : 62
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.27 0.20 Reg Count: 157 > 189
4:14:07 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 693 OppPow Land: 0 OwnPow Nav : 22 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 4 > 10
4:14:07 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 386 OwnPow Nav : 310 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:14:07 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 439 OppPow Land: 651 OwnPow Nav : 437 OppPow Nav : 1567
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.54 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
4:14:07 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 83 OppPow Nav : 158
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.33 5.00 Reg Count: 3 > 6
4:14:07 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 174 OppPow Land: 0 OwnPow Nav : 1 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.64 0.20 Reg Count: 57 > 184
4:14:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2016 OppPow Land: 3966 OwnPow Nav : 3836 OppPow Nav : 9942
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:14:07 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 819 OppPow Land: 9 OwnPow Nav : 138 OppPow Nav : 1539
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 2.90 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:14:07 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1409 OppPow Land: 725 OwnPow Nav : 926 OppPow Nav : 62
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.48 0.20 Reg Count: 200 > 526
4:14:07 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:14:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 244 OppPow Nav : 1331
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
4:14:07 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 132 OppPow Nav : 761
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1807 ms
4:14:07 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1488 Expected 102 Balance -11
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 2321 Expected 72 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Average Stock 95 Expected 72 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Very Low Stock 17 Expected 72 Balance -8
4:14:07 PM  (Reporting)  War supplies Availability Average Stock 69 Expected 51 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 65 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 597 Expected 20 Balance 0
4:14:07 PM  (Reporting)    1014420 Morroco Sq. Agenda Kept Agenda: Naval Docking, Value: 814, Region: 852 Bremen EndTurn 2647
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:14:07 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3149
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2971
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
4:14:07 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2412
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
4:14:07 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:14:07 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:14:07 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 833
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:14:07 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:14:07 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 716 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:14:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 75      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 70      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:14:07 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3258 Overall power (enemies): 30 Ratio: 3.46
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
4:14:07 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
4:14:07 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1174 Overall power (enemies): 1811 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2118 Overall power (enemies): 424 Ratio: 4.14
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22191
4:14:07 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 779 Total EnemyOwnerVal: 1538 Discard %: 15
4:14:07 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1265    Threat: 937         
4:14:07 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
4:14:07 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 68      Force Need:  396     Threat: 293         
4:14:07 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 4           
4:14:07 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  347     Threat: 257         
4:14:07 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1443 Overall power (enemies): 2378 Nav Ratio: 0.50
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 439 Overall power (enemies): 651 Ratio: 0.43
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  334
4:14:07 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 343 Total EnemyOwnerVal: 686 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  181     Threat: 134         
4:14:07 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
4:14:07 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 437 Overall power (enemies): 1567 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2016 Overall power (enemies): 301 Ratio: 4.27
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1383
4:14:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 806 Total EnemyOwnerVal: 806 Discard %: 15
4:14:07 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 89      Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
4:14:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6306 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  932
4:14:07 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 17680 Discard %: 15
4:14:07 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  634     Threat: 375         
4:14:07 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1794 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 386 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  78
4:14:07 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 489 Total EnemyOwnerVal: 1957 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 310 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 102 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 66      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 26 Overall power (enemies): 62 Nav Ratio: 0.27
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 999 Overall power (enemies): 136 Ratio: 4.68
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 55      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 30 Overall power (enemies): 373 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 693 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:14:07 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 83 Overall power (enemies): 158 Nav Ratio: 0.33
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 132 Overall power (enemies): 761 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 244 Overall power (enemies): 1331 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 926 Overall power (enemies): 62 Nav Ratio: 0.48
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 138 Overall power (enemies): 1539 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3836 Overall power (enemies): 9942 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1174 Overall power (enemies): 1811 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1443 Overall power (enemies): 2378 Nav Ratio: 0.50
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 437 Overall power (enemies): 1567 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 185 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1794 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 26 Overall power (enemies): 62 Nav Ratio: 0.27
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 30 Overall power (enemies): 373 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 83 Overall power (enemies): 158 Nav Ratio: 0.33
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 132 Overall power (enemies): 761 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 244 Overall power (enemies): 1331 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 926 Overall power (enemies): 62 Nav Ratio: 0.48
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 138 Overall power (enemies): 1539 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3836 Overall power (enemies): 9942 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 1 Overall power (enemies): 0 Nav Ratio: 0.64
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
4:14:07 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 534 Paris
4:14:07 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
4:14:07 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
4:14:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
4:14:07 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
4:14:07 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
4:14:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
4:14:07 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:14:07 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
4:14:07 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
4:14:07 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
4:14:07 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
4:14:07 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
4:14:07 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
4:14:07 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
4:14:07 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
4:14:07 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Spain 3246 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 10 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  Checking wars, we have 1 underway
4:14:07 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
4:14:07 PM  (Reporting)  AcceptChance 23 Rolled 3
4:14:07 PM  (Reporting)  We propose peace as loser
4:14:07 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -7
4:14:07 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -2
4:14:07 PM  (Reporting)  Proposing reparations total value 38
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Proposing to 1000042 Haitians
4:14:07 PM  (Reporting)  Checking 23 Request Supply Right
4:14:07 PM  (Reporting)  Still checking 23 Request Supply Right
4:14:07 PM  (Reporting)  Item is a Various entry, chance -7
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Haitians chance -7
4:14:07 PM  (Reporting)  Proposing to 1000001 France
4:14:07 PM  (Reporting)  Checking 0 Propose State Visit
4:14:07 PM  (Reporting)  Still checking 0 Propose State Visit
4:14:07 PM  (Reporting)  Item is a Various entry, chance 35
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward France
4:14:07 PM  (Reporting)  Proposing to 1000041 United States of America
4:14:07 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:14:07 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:14:07 PM  (Reporting)  Item is a Various entry, chance 14
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Supply toward United States of America chance 14
4:14:07 PM  (Reporting)  Proposing to 1000041 United States of America
4:14:07 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:14:07 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:14:07 PM  (Reporting)  Item is a Various entry, chance 13
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Supply toward United States of America chance 13
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 66 ms
4:14:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 402 Mende
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 97 Swansea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1028 Glatz
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2762 Trembolaw
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1197 Presburg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4081 Little Minch
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3043 Tula
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3942 Tago
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1171 Badgastein
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2299 Rawa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 4071 Eastern Orkneys
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2090 Artvin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 113 Gloucester
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3343 Ertil
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 878 Bebra
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1187 Launsdorf
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2418 El Alamein
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4282 Oceano Atlantico Sul
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 97 Swansea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4201 Kiel Bucht
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 57 % to be played in 3739 Mers El Kebir
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3477 Surovikino
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 908 Rothenburg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4447 Santorini Channel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3369 Verknihy Mamon
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3874 Tetyushi
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 988 Cottbus
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1181 Eisererz
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4113 Celtic Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 259 Almodovar
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3788 Tebessa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4215 West Baltic Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4366 Golfo di Oristano
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 2299 Rawa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1275 Pest
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1645 Gospic
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 444 Annecy
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2368 Nashl
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2580 Reval
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3188 Taganrog
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4559 Gulf of Guinea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4130 The Channel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1286 Kaposvar
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 917 Ravensburg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 517 Jersey
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1419 Danzig
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1426 Tannenberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 684 Salerno
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1121 Kolin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2208 Marivan
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1822 Constanta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2115 Afsin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3424 Belinski
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 366 Tours
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2608 Saint Petersburg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1213 Zakopane
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 53 target region was 217 Ecija
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1185 Klagenfurt
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3304 Sosnovka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1822 Constanta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 4211 Smaland Passage
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3566 Anapa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4489 Khios
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4243 Stockholm Sund
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3856 Moudros
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3258 Pradvinsk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 427 Sisteron
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3031 Zaraysk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 881 Gotha
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2746 Lyelcikov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 304 Urgel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1735 Tirana
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 934 Muenchen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3091 Lgov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3381 Tyurlema
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3102 Stretskivka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4147 Western Scottish Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2401 Saqqarah
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3987 Vistula Estuary
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 42 Invergarry
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2233 Baghdad
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2438 Rutzau
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1850 Vihren
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1390 Otwok
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2597 Volossovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3091 Lgov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4526 Cape Civa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4300 Morrocan Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1496 Tonstad
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1871 Veliko Tarnovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1323 Covasna
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1448 Kapsukas
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3763 Beskra
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 50 Balmoral
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 988 Cottbus
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1914 Arta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3396 Lukoyanov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3928 Western Mediterranean Trade
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 728 Zurich
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1816 Stintu Gheorghe
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 192 Medina del Campo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3730 Melilla
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 418 Aix
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1369 Zulow
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2955 Pikalevo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3705 Boughreda
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2222 Tharthar
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3630 Sukhumi
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1481 Svendborg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1250 Salgotarjan
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4311 Costa del Azahar
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4505 Cape Kaliakas
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2502 Baranovitch
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3329 Chilovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1915 Preveza
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1285 Ineu
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1144 Wagram
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2443 Tauroggen
4:14:07 PM  (Reporting)  Ended HandleRegionsDecisions 3579 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 69
4:14:07 PM  (Reporting)  Money Level 6 Amount 1488
4:14:07 PM  (Reporting)  Conscripts Level 1 Amount 17
4:14:07 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
4:14:07 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
4:14:07 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
4:14:07 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
4:14:07 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
4:14:07 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
4:14:07 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
4:14:07 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
4:14:07 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
4:14:07 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
4:14:07 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
4:14:07 PM  (Reporting)  Number of Draw 11
4:14:07 PM  (Reporting)  Picking 252 Invalid Garrison 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 360 WSU 69 0 Money 1488 144
4:14:07 PM  (Reporting)  Picking 268 Flagship Squadron 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 460 WSU 69 624 Money 1488 944
4:14:07 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 360 WSU 69 0 Money 1488 144
4:14:07 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 360 WSU 69 0 Money 1488 180
4:14:07 PM  (Reporting)  Picking 245 Lancers Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 120 WSU 69 0 Money 1488 144
4:14:07 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 120 WSU 69 0 Money 1488 144
4:14:07 PM  (Reporting)  Picking 255 Fortress Battery 1805
4:14:07 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 96 WSU 69 72 Money 1488 480
4:14:07 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 120 WSU 69 0 Money 1488 144
4:14:07 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 360 WSU 69 0 Money 1488 180
4:14:07 PM  (Reporting)  Picking 276 Privateer Squadron 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 96 WSU 69 144 Money 1488 300
4:14:07 PM  (Reporting)  Picking 265 Engineer Rgt
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 17 40 WSU 69 0 Money 1488 80
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 42 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013375 Gravina's Fleet
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
4:14:07 PM  (Reporting)  _MFC_ Merging 1014176 I. Fleet into 1014872 3rd Transport Sq.
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013901 II. Fleet
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 435 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:14:07 PM  (Reporting)  Ended CallFleet 1 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 2 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
4:14:07 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0) will reinforce threatened border 3722 Ceuta
4:14:07 PM  (Reporting)  Ended GarrisonBorders 628 ms
4:14:07 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:14:07 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:14:07 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:14:07 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:14:07 PM  (Reporting)  Ended ProcessAgents Spain 16 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 2 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 83 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 60 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 3 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.62737544657371
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:317, Count: 4(l 3/L 2/S 1)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 14 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 2 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 37 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 1 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Cuerpo Centro recruiting 1003930 Cuerpo Sur in Malaga
4:14:07 PM  (Reporting)  _MSG_ gathered 552 cbt pts, needing: 641
4:14:07 PM  (Reporting)  _MSG_ 1003985 Cuerpo Centro abort its operation against 1002619 Gibraltar Force not enough forces gathered
4:14:07 PM  (Reporting)  Ended Make Superior Group 55 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1008393 Escuadra de El Ferrol chance: 20 failed.
4:14:07 PM  (Reporting)  _AFA_ 1008393 Escuadra de El Ferrol has been given the mission Agenda: Naval Docking, Value: 8372, Region: 269 Valencia
4:14:07 PM  (Reporting)  _AFA_ 1015038 III. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:14:07 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Superiority, Value: 9612, Region: 4283 Costa de Oporto
4:14:07 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 3492, Region: 226 Almeria
4:14:07 PM  (Reporting)  _AFA_ 1015262 Adventoria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4750, Region: 3930 Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1013375 Gravina's Fleet chance: 12 failed.
4:14:07 PM  (Reporting)  _AFA_ 1013375 Gravina's Fleet has been given the mission Agenda: Naval Docking, Value: 5551, Region: 269 Valencia
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 378 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 134
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1014873 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ponferrada
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 167 Ponferrada
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1014874 Provisiones Leon, 185 Salamanca, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Salamanca
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 185 Salamanca
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1014423 Provisiones Toledo, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Granada
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 223 Granada
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1015263 Spanish Detachment, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Malaga
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 224 Malaga
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  _BDA_ - Build Depot 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Barcelona
4:14:07 PM  (Reporting)  Agenda: Build Depot, Value: 32500, Region: 307 Barcelona
4:14:07 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_Spanish_Peninsula
4:14:07 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 140 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply Provisiones Leon will resupply, in region 185 Salamanca
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:230, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 15850, Region: 224 Malaga
4:14:07 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:307, Count: 4(l 1/L 4/S 0) Agenda: Keep Position, Value: 21250, Region: 215 Sevilla
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.73794850492252
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 2 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
4:14:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
4:14:07 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10573, Region: 3902 Cuba
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 16 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 28 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.43920294931857
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 3 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 40 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 33 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 1 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
4:14:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
4:14:07 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 19 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014876 Provisiones Ceuta in 3722 Ceuta
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 13 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.98281249320731
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 1 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 1 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:14:07 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
4:14:07 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
4:14:07 PM  (Reporting)  Ended Build Depots Assets 26 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 1 ms
4:14:07 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:14:07 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:14:07 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:14:07 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Entering Build Depots Assets
4:14:07 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:14:07 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:14:07 PM  (Reporting)  Ended Split Supports
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:14:07 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 39 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 15265 AllOppPowLand: 13169 AllOwnPowNav: 9563 AllOppPowNav 21778
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 852 Bremen Pick 75 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.46 Land Core Ratio: 3.63  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 548 Lille Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 49 Enemy armies: 2 Land Ratio: 4.14 Land Core Ratio: 4.74  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1015263 Provisiones Valencia (Pow.0)
4:14:07 PM  (Reporting)  1003930 Cuerpo Sur (Pow.230)
4:14:07 PM  (Reporting)  1003985 Cuerpo Centro (Pow.307)
4:14:07 PM  (Reporting)  1014423 Provisiones Toledo (Pow.0)
4:14:07 PM  (Reporting)  1003842 Esercito de Espana (Pow.317)
4:14:07 PM  (Reporting)  1015261 Spanish Detachment (Pow.20)
4:14:07 PM  (Reporting)  1015260 Spanish Detachment (Pow.20)
4:14:07 PM  (Reporting)  1015259 Spanish Detachment (Pow.20)
4:14:07 PM  (Reporting)  1015258 Spanish Detachment (Pow.20)
4:14:07 PM  (Reporting)  1013804 Palma Milita (Pow.36)
4:14:07 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.0)
4:14:07 PM  (Reporting)  1014059 1 Tiradores (Pow.6)
4:14:07 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.249)
4:14:07 PM  (Reporting)  1014874 Provisiones Leon (Pow.0)
4:14:07 PM  (Reporting)  1014064 1o Suministros (Pow.0)
4:14:07 PM  (Reporting)  1014873 Provisiones Real (Pow.0)
4:14:07 PM  (Reporting)  1003894 Cuerpo Norte (Pow.301)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 215 Sevilla Pick 68 has enough garrison (Value: 417) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:14:07 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 216 Need 1265  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 223 Granada Pick 5 has enough garrison (Value: 35) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 203) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 61) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 230) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 31) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 263 Toledo Pick 4 has enough garrison (Value: 9) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.43 Land Core Ratio: 0.54  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
4:14:07 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 201 Need 181  no group candidate found
4:14:07 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.27 Land Core Ratio: 4.44  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 437 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1014876 Provisiones Ceuta (Pow.0)
4:14:07 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3730 Melilla Pick 39 has enough garrison (Value: 215) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 66 has enough garrison (Value: 215) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.68 Land Core Ratio: 4.98  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 774 St Niklaas Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
4:14:07 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 174 Need 60  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1014876 Provisiones Ceuta (Pow.0)
4:14:07 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:14:07 PM  (Reporting)  1015263 Provisiones Valencia (Pow.0)
4:14:07 PM  (Reporting)  1003930 Cuerpo Sur (Pow.230)
4:14:07 PM  (Reporting)  1003842 Esercito de Espana (Pow.317)
4:14:07 PM  (Reporting)  1013804 Palma Milita (Pow.36)
4:14:07 PM  (Reporting)  1014064 1o Suministros (Pow.0)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 474 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 437 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 420 Toulon Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 336 Perpignan Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 89 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Region 717 Siracusa Pick 8 SelfVal 72 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 3730 Melilla Pick 39 has enough garrison (Value: 215) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3739 Mers El Kebir Pick 66 SelfVal 52 Need 0  no group candidate found
4:14:07 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 216 Need 1265  no group candidate found
4:14:07 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 140 Need 421  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 417 Marseille Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:14:07 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 100 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 203) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 22) - evaluation skipped
4:14:07 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 69 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 2.90 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
4:14:07 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1014876 Provisiones Ceuta (Pow.0)
4:14:07 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:14:07 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
4:14:07 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
4:14:07 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
4:14:07 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1729 Need 636  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 142) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
4:14:07 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 57 Edinburgh Pick 5 SelfVal 5 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 856 Delmenhorst Pick 3 SelfVal 14 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 852 Bremen Pick 75 SelfVal 243 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 216 Need 1265  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 850 Cuxhaven Pick 3 SelfVal 10 Need 101  no group candidate found
4:14:07 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1170 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1013901 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4725, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Central Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1014420 Morroco Sq. chance: 0 failed.
4:14:07 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Naval Docking, Value: 921, Region: 852 Bremen
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 2 failed.
4:14:07 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5934, Region: 510 Saint Malo
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 117 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 55 ms
4:14:07 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:14:07 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.48) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.64) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:4.46) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.46 - Core:3.63 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.14 - Core:4.74 - Nav:0.50) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
4:14:07 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:36, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 1 now
4:14:07 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:36, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 3 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
4:14:07 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
4:14:07 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:3, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
4:14:07 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:501, Count: 9(l 2/L 7/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
4:14:07 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:501 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 301  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014873 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 167 Ponferrada
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 167 Ponferrada
4:14:07 PM  (Reporting)  1014873-Provisiones Real Power:0 Health:100% Ponferrada>Ponferrada Mission:Build Depot Fitness:85% Need:60 Threat:0 GoalValue: 42500
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 32500, Region: 307 Barcelona
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 32500, Region: 307 Barcelona
4:14:07 PM  (Reporting)  1014064-1o Suministros Power:0 Health:100% Barcelona>Barcelona Mission:Build Depot Fitness:65% Need:0 Threat:0 GoalValue: 32500
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015038 III. Fleet, 307 Barcelona, Pow:0, Count: 2(l 0/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014874 Provisiones Leon, 185 Salamanca, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 185 Salamanca
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 185 Salamanca
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 185 Salamanca
4:14:07 PM  (Reporting)  1014874-Provisiones Leon Power:0 Health:100% Salamanca>Salamanca Mission:Resupply Fitness:100% Need:29 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 249  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 36  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 317  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014423 Provisiones Toledo, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 223 Granada
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 223 Granada
4:14:07 PM  (Reporting)  1014423-Provisiones Toledo Power:0 Health:100% Granada>Granada Mission:Build Depot Fitness:85% Need:25 Threat:4 GoalValue: 42500
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:307, Count: 4(l 1/L 4/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 21250, Region: 215 Sevilla
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 21250, Region: 215 Sevilla
4:14:07 PM  (Reporting)  1003985-Cuerpo Centro Power:307 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:293 GoalValue: 21250
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:205, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
4:14:07 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:205, Count: 3(l 1/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
4:14:07 PM  (Reporting)  1008428-Escuadra de Cartagena Power:205 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:230, Count: 4(l 3/L 1/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15850, Region: 224 Malaga
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15850, Region: 224 Malaga
4:14:07 PM  (Reporting)  1003930-Cuerpo Sur Power:230 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 15850
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015263 Provisiones Valencia, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 224 Malaga
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 224 Malaga
4:14:07 PM  (Reporting)  1015263-Provisiones Valencia Power:0 Health:100% Malaga>Malaga Mission:Build Depot Fitness:85% Need:347 Threat:257 GoalValue: 42500
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1013375 Gravina's Fleet, 212 Cadiz, Pow:342, Count: 6(l 2/L 4/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5551, Region: 269 Valencia
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5551, Region: 269 Valencia
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013375 Gravina's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 269 Valencia
4:14:07 PM  (Reporting)  1013375-Gravina's Fleet Power:342 Health:100% Cadiz>Valencia Mission:Naval Docking Fitness:91% Need:38 Threat:0 GoalValue: 5551
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015262 Adventoria Sq., 212 Cadiz, Pow:48, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4750, Region: 3930 Central Mediterranean Trade
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4750, Region: 3930 Central Mediterranean Trade
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015262 Adventoria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:14:07 PM  (Reporting)  1015262-Adventoria Sq. Power:48 Health:100% Cadiz>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:95% Need:0 Threat:0 GoalValue: 4750
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.43 - Core:0.54 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
4:14:07 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 1 now
4:14:07 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 4 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
4:14:07 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:14:07 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
4:14:07 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:340, Count: 6(l 1/L 4/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:14:07 PM  (Reporting)  1008454-Escuadra de Cuba Power:340 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.27 - Core:4.44 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.27) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supply 1014876 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:14:07 PM  (Reporting)  _RCA_ Resupplying 1014876 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:68, Count: 2(l 1/L 1/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
4:14:07 PM  (Reporting)  1004022-Cuerpo Africa Power:68 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:4.68 - Core:4.98 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 356  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.33) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1013901 II. Fleet, 3934 Commerce, Pow:94, Count: 2(l 0/L 2/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:14:07 PM  (Reporting)  1013901-II. Fleet Power:94 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.48) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:108, Count: 3(l 0/L 3/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:14:07 PM  (Reporting)  1014872-I. Fleet Power:108 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:2.90 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:63, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4725, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4725, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  1014428-Sirena Sq. Power:63 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4725
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 4184 East Bank, Pow:53, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 814, Region: 852 Bremen
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 921, Region: 852 Bremen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 921, Region: 852 Bremen
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 852 Bremen
4:14:07 PM  (Reporting)  1014420-Morroco Sq. Power:53 Health:100% East Bank>Bremen Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 921
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.64) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  17991 ms
4:14:07 PM  (Reporting)  Processing  1000007 Ottoman
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 682 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:14:07 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 2056 OppPow Land: 0 OwnPow Nav : 1413 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 236 > 310
4:14:07 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 388 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:14:07 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 153 OppPow Land: 0 OwnPow Nav : 21 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 147 > 179
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 453 ms
4:14:07 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 744 Expected 67 Balance -7
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 1812 Expected 47 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability High Stock 99 Expected 47 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Very Low Stock 8 Expected 47 Balance -4
4:14:07 PM  (Reporting)  War supplies Availability Very High Stock 92 Expected 34 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Engagment Points Availability Plentiful Stock 59 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 672 Expected 13 Balance 0
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1080
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 140
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 120
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 682 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 1674 Sarajevo (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1671 Sabac (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1702 Belgrade (AtPeace):         Pick Value: 80      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1713 Nish (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1735 Tirana (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1745 Skopje (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1893 Thessaloniki (AtPeace):     Pick Value: 87      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1783 Bucuresti (AtPeace):        Pick Value: 69      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1793 Iasy (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1806 Ismail (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1810 Galatz (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1821 Silistra (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1824 Rushuk (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1829 Plevna (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1835 Nikopolis (AtPeace):        Pick Value: 59      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1872 Varna (AtPeace):            Pick Value: 45      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1843 Sofia (AtPeace):            Pick Value: 69      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1859 Philippopoli (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1888 Kavala (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1913 Ioanina (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1926 Athina (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 2056 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 1876 Edirne (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1883 Constantinople (AtPeace):   Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1877 Gelibolu (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1941 Izmit (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1944 Bursa (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3859 Rodos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1961 Smyrna (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 1987 Adalia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2016 Konya (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2034 Ankara (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2047 Sinope (AtPeace):           Pick Value: 35      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2083 Trapzon (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2096 Erzerum (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2135 Kars (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2127 Alexandretta (AtPeace):     Pick Value: 6       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3852 Candia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3864 Famagusta (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 1413 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 388 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 2131 Gaziantep (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2315 Aleppo (AtPeace):           Pick Value: 39      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2323 Tarabulus (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2340 Dimashq (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2335 Acre (AtPeace):             Pick Value: 77      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2345 Jaffa (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2347 Jerusalem (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 153 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 2146 Diyarbakir (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2191 Mosul (AtPeace):            Pick Value: 71      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2160 Urfa (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2233 Baghdad (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 2267 Al Basra (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 1413 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1824 Rushuk Max pick: Rushuk Max need: Bihac Max Val: Rushuk Naval Gathering: 1893 Thessaloniki
4:14:07 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 1883 Constantinople Max pick: Constantinople Max need: Khardzali Max Val: Constantinople Naval Gathering: 1883 Constantinople
4:14:07 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 2340 Dimashq Max pick: Dimashq Max need: Kharamanmahras Max Val: Dimashq Naval Gathering: 2335 Acre
4:14:07 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 2233 Baghdad Max pick: Baghdad Max need: Pazarcik Max Val: Baghdad Naval Gathering: 2233 Baghdad
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Final Gather Region for  345 Balkans : 1824 Rushuk
4:14:07 PM  (Reporting)  Final Gather Region for  346 Ottoman : 1883 Constantinople
4:14:07 PM  (Reporting)  Final Gather Region for  347 Middle East : 2340 Dimashq
4:14:07 PM  (Reporting)  Final Gather Region for  348 Mesopotamia : 2233 Baghdad
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Ottoman 1160 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 6 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4183 Waddenzee
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 96 Shrewsbury
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2449 Dobele
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2361 Al Arad
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 153 Viseu
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1198 Komarno
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1094 Pirna
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4148 South Norwegian Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 48 target region was 2176 Baskale
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3356 Tambov
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3010 Nekrasovskoye
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1613 Porkkala
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 1783 Bucuresti
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 18 target region was 2451 Jelgava
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 80 target region was 2235 Bakuba
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 974 Potsdam
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1468 Horsens
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2967 Rodionovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 263 Toledo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 620 Vicenza
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2991 Noghinsk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3112 Semenovka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2652 Lyubyatovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3431 Shikany
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 33 Kirkwall
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 109 Boston
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4538 Central Black Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3348 Glzosk
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1708 Smoljinac
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2629 Ogorele
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2637 Kuvshinovo
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1939 Zante
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2873 Staroslav
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 142 Faro
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1683 Budva
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 990 Muelhausen
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3077 Kolpny
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1961 Smyrna
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1032 Wollin
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1585 Kristinehamm
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3934 Commerce
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 914 Nuernberg
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 392 Riom
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2864 Pavlivka
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 640 Ravenna
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4156 Grimstad Cape
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2067 Akdagmadeni
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1380 Piotrkow
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4338 Mediterranean Sea
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2213 Kifn
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 92 % to be played in 3864 Famagusta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4459 Coast of Cirta
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2023 Bozkir
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1349 Czestochowa
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2133 Selim
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2012 Emirdag
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 1924 Karistos
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3124 Valky
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2208 Marivan
4:14:07 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 23 target region was 1256 Mukhatchevo
4:14:07 PM  (Reporting)  Ended HandleRegionsDecisions 6949 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 92
4:14:07 PM  (Reporting)  Money Level 4 Amount 744
4:14:07 PM  (Reporting)  Conscripts Level 1 Amount 8
4:14:07 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
4:14:07 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
4:14:07 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
4:14:07 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
4:14:07 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
4:14:07 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
4:14:07 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
4:14:07 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
4:14:07 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
4:14:07 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
4:14:07 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
4:14:07 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
4:14:07 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
4:14:07 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
4:14:07 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
4:14:07 PM  (Reporting)  Number of Draw 7
4:14:07 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 26 WSU 92 56 Money 744 204
4:14:07 PM  (Reporting)  Picking 422 Depot Garrison 1805
4:14:07 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 92 0 Money 744 144
4:14:07 PM  (Reporting)  Picking 425 Coastal Battery 1805
4:14:07 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 92 72 Money 744 480
4:14:07 PM  (Reporting)  Picking 426 Supply Brigade 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 240 WSU 92 0 Money 744 180
4:14:07 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 744 144
4:14:07 PM  (Reporting)  Picking 438 Arab Cavalry Brigade 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 744 144
4:14:07 PM  (Reporting)  Picking 450 River Gunboat Squadron 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 8 20 WSU 92 32 Money 744 84
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008630 Karadeniz Filosu
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008656 Tigris Fleet
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008645 Akdeniz Filosu
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 159 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1011255 Acre Garnizon, 2335 Acre, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011299 Famagusta Garnizon, 3864 Famagusta, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011268 Candia Garnizon, 3852 Candia, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011286 Rodos Garnizon, 3859 Rodos, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011223 Smyrna Garnizon, 1961 Smyrna, Pow:153, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008674 Agean Sea Trade, 3932 Aegean Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011395 Ankara Garnizon, 2034 Ankara, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011212 Gallipoli Garnizon, 1877 Gelibolu, Pow:178, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011390 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011186 Constantinople Garrison, 1883 Constantinople, Pow:390, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011385 Edirne Garnizon, 1876 Edirne, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011237 Sinope Garnizon, 2047 Sinope, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1013820 Plevna Garnizon, 1829 Plevna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011375 Nikopolis Garnizon, 1835 Nikopolis, Pow:25, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008668 Black Sea Trade, 3933 Black Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011343 Rushuk Garnizon, 1824 Rushuk, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011370 Silistra Garnizon, 1821 Silistra, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011356 Schabacz Garnizon, 1671 Sabac, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011312 Belgrade Garnizon, 1702 Belgrade, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011330 Ismail Garnizon, 1806 Ismail, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011365 Galatz Garnizon, 1810 Galatz, Pow:24, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1015051 3.Yeniceri Tugay, 1883 Constantinople, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  _SSU_ 1014070 II. Ottoman Detachment, 1883 Constantinople, Pow:9, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  _SSU_ 1015265 1.Yeniceri Tugay, 1883 Constantinople, Pow:7, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 2 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 1 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  _PCO_ 1005364 Mula Yusuf is now in Privileged Combine in 1005363 Hellas 1926 Athina
4:14:07 PM  (Reporting)  _PCO_ 1005344 Kuchuk Ali Pasha is now in Privileged Combine in 1005343 Makedonia 1893 Thessaloniki
4:14:07 PM  (Reporting)  _PCO_ 1005354 Murad Pasha is now in Privileged Combine in 1005353 Albania 1735 Tirana
4:14:07 PM  (Reporting)  _PCO_ 1005316 Mehmed-beg Kulenovic is now in Privileged Combine in 1005315 Bolgaria 1843 Sofia
4:14:07 PM  (Reporting)  _PCO_ 1005328 Osman Pazvantoglu is now in Privileged Combine in 1005325 Rumelia 1872 Varna
4:14:07 PM  (Reporting)  _PCO_ 1005326 Mehmet Pasha is now in Privileged Combine in 1005325 Rumelia 1872 Varna
4:14:07 PM  (Reporting)  _PCO_ 1005296 Hadzi-Mustafa is now in Privileged Combine in 1005295 Bosna 1674 Sarajevo
4:14:07 PM  (Reporting)  _PCO_ 1005306 Mehmet-Aga Fotcic is now in Privileged Combine in 1005305 Serbia 1702 Belgrade
4:14:07 PM  (Reporting)  _PCO_ Hellas Timar has been merged into 1005364 Mula Yusuf(Mula Yusuf) in 1005363 Hellas 1926 Athina
4:14:07 PM  (Reporting)  _PCO_ Makedonia Timar has been merged into 1005344 Kuchuk Ali Pasha(Kuchuk Ali Pasha) in 1005343 Makedonia 1893 Thessaloniki
4:14:07 PM  (Reporting)  _PCO_ Sekicinci Bashi-bazouk has been merged into 1005344 Kuchuk Ali Pasha(Kuchuk Ali Pasha) in 1005343 Makedonia 1893 Thessaloniki
4:14:07 PM  (Reporting)  _PCO_ Dokuzuncu Bashi-bazouk has been merged into 1005354 Murad Pasha(Murad Pasha) in 1005353 Albania 1735 Tirana
4:14:07 PM  (Reporting)  _PCO_ Albania Timar has been merged into 1005354 Murad Pasha(Murad Pasha) in 1005353 Albania 1735 Tirana
4:14:07 PM  (Reporting)  _PCO_ Bulgaria Timar has been merged into 1005316 Mehmed-beg Kulenovic(Mehmed-beg Kulenovic) in 1005315 Bolgaria 1843 Sofia
4:14:07 PM  (Reporting)  _PCO_ nc Bashi-bazouk has been merged into 1005316 Mehmed-beg Kulenovic(Mehmed-beg Kulenovic) in 1005315 Bolgaria 1843 Sofia
4:14:07 PM  (Reporting)  _PCO_ Rumelia Timar has been merged into 1005326 Mehmet Pasha(Mehmet Pasha) in 1005325 Rumelia 1872 Varna
4:14:07 PM  (Reporting)  _PCO_ Besinci Bashi-bazouk has been merged into 1005326 Mehmet Pasha(Mehmet Pasha) in 1005325 Rumelia 1872 Varna
4:14:07 PM  (Reporting)  _PCO_ Yedinci Bashi-bazouk has been merged into 1005328 Osman Pazvantoglu(Osman Pazvantoglu) in 1005325 Rumelia 1872 Varna
4:14:07 PM  (Reporting)  _PCO_ Bosna Timar has been merged into 1005296 Hadzi-Mustafa(Hadzi-Mustafa) in 1005295 Bosna 1674 Sarajevo
4:14:07 PM  (Reporting)  _PCO_ Birinci Bashi-bazouk has been merged into 1005296 Hadzi-Mustafa(Hadzi-Mustafa) in 1005295 Bosna 1674 Sarajevo
4:14:07 PM  (Reporting)  _PCO_ Bosna Timar has been merged into 1005306 Mehmet-Aga Fotcic(Mehmet-Aga Fotcic) in 1005305 Serbia 1702 Belgrade
4:14:07 PM  (Reporting)  _PCO_ Birinci Bashi-bazouk has been merged into 1005306 Mehmet-Aga Fotcic(Mehmet-Aga Fotcic) in 1005305 Serbia 1702 Belgrade
4:14:07 PM  (Reporting)  _PCO_ 1005364 Mula Yusuf 4 has his Privileged Combine status revoked 1005363 Hellas 1926 Athina
4:14:07 PM  (Reporting)  _PCO_ 1005328 Osman Pazvantoglu 3 has his Privileged Combine status revoked 1005325 Rumelia 1872 Varna
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 65 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
4:14:07 PM  (Reporting)  _RAR_ 1015268 Yedinci Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015269 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015268 Yedinci Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015269 Drdnc Bashi-bazouk
4:14:07 PM  (Reporting)  Ended ReconAndRaids 13 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  _SPG_ Large Force Segment 1015270 Ottoman Detachment, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) created
4:14:07 PM  (Reporting)  Ended SplitGroups 20 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  _GAO_ Step 1 1005363 Hellas, 1926 Athina, Pow:29, Count: 2(l 1/L 1/S 0) is garrisoning region 1926 Athina SelfVal 183
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 4758, Region: 1926 Athina
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  _CLD_ Leader (Split Segment I) Osman Pazvantoglu in Varna has been detached from group 1005325 Rumelia
4:14:07 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015271 Osman Pazvantoglu 1872 Varna toward 1015270 Ottoman Detachment, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Ended Check Leaders 5 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply Hellas will resupply, in region 1926 Athina
4:14:07 PM  (Reporting)  CheckForLandResupply Albania will resupply, in region 1735 Tirana
4:14:07 PM  (Reporting)  CheckForLandResupply Serbia will resupply, in region 1702 Belgrade
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  _GHQ_ 1005420 Army of the Caucasus has been formed up into an army
4:14:07 PM  (Reporting)  Ended ManageGHQ 4 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  _PCO_ 1005456 Aganli Pasha is now in Privileged Combine in 1005455 Adalia 1987 Adalia
4:14:07 PM  (Reporting)  _PCO_ 1005397 Sulejman is now in Privileged Combine in 1005396 Asya 1961 Smyrna
4:14:07 PM  (Reporting)  _PCO_ 1005371 Ali Pasha is now in Privileged Combine in 1005370 Anatolia 2034 Ankara
4:14:07 PM  (Reporting)  _PCO_ 1005446 Mustafa Pasha is now in Privileged Combine in 1005445 Trapzon 2083 Trapzon
4:14:07 PM  (Reporting)  _PCO_ Adalia Timar has been merged into 1005456 Aganli Pasha(Aganli Pasha) in 1005455 Adalia 1987 Adalia
4:14:07 PM  (Reporting)  _PCO_ On Ikinci Bashi-bazouk has been merged into 1005456 Aganli Pasha(Aganli Pasha) in 1005455 Adalia 1987 Adalia
4:14:07 PM  (Reporting)  _PCO_ On nc Bashi-bazouk has been merged into 1005397 Sulejman(Sulejman) in 1005396 Asya 1961 Smyrna
4:14:07 PM  (Reporting)  _PCO_ 5. Topu Alayi has been merged into 1005397 Sulejman(Sulejman) in 1005396 Asya 1961 Smyrna
4:14:07 PM  (Reporting)  _PCO_ Izmir Timar has been merged into 1005397 Sulejman(Sulejman) in 1005396 Asya 1961 Smyrna
4:14:07 PM  (Reporting)  _PCO_ Sivas Timar has been merged into 1005371 Ali Pasha(Ali Pasha) in 1005370 Anatolia 2034 Ankara
4:14:07 PM  (Reporting)  _PCO_ 5. Suvarileri Brigade has been merged into 1005371 Ali Pasha(Ali Pasha) in 1005370 Anatolia 2034 Ankara
4:14:07 PM  (Reporting)  _PCO_ Konya Timar has been merged into 1005371 Ali Pasha(Ali Pasha) in 1005370 Anatolia 2034 Ankara
4:14:07 PM  (Reporting)  _PCO_ Ankara Timar has been merged into 1005371 Ali Pasha(Ali Pasha) in 1005370 Anatolia 2034 Ankara
4:14:07 PM  (Reporting)  _PCO_ 3. Topu Alayi has been merged into 1005371 Ali Pasha(Ali Pasha) in 1005370 Anatolia 2034 Ankara
4:14:07 PM  (Reporting)  _PCO_ Trabzon Timar has been merged into 1005446 Mustafa Pasha(Mustafa Pasha) in 1005445 Trapzon 2083 Trapzon
4:14:07 PM  (Reporting)  _PCO_ On Birinci Bashi-bazouk has been merged into 1005446 Mustafa Pasha(Mustafa Pasha) in 1005445 Trapzon 2083 Trapzon
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 63 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
4:14:07 PM  (Reporting)  _RAR_ 1015272 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015273 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015274 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015275 On Drdnc Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015276 2. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015277 3. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015278 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015279 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015280 2. Sipahi Brigade, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015281 Tatar Brigade, 1883 Constantinople, Pow:41, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015282 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015280 2. Sipahi Brigade, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) will join in same region 1015281 Tatar Brigade
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015279 4. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1015281 V. Ottoman Detachment
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015278 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1015281 V. Ottoman Detachment
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015276 2. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1015277 3. Suvarileri Brigade
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015274 On Yedinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015275 On Drdnc Bashi-bazouk
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015273 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015275 VII. Ottoman Detachment
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015272 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) will join in same region 1015275 VII. Ottoman Detachment
4:14:07 PM  (Reporting)  Ended ReconAndRaids 67 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  _SPG_ Large Force Segment 1015283 Ottoman Detachment, 2135 Kars, Pow:84, Count: 3(l 0/L 3/S 0) created
4:14:07 PM  (Reporting)  _SPG_ Large Force Segment 1015284 Ottoman Detachment, 1883 Constantinople, Pow:89, Count: 3(l 0/L 3/S 0) created
4:14:07 PM  (Reporting)  Ended SplitGroups 83 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 1 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  _GAO_ Step 2 1015285 Ottoman Detachment, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) is garrisoning region 2135 Kars New PickVal 25
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2135 Kars
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 1 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  CheckForLandResupply Army of the Caucasus will resupply, in region 2135 Kars
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 1 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
4:14:07 PM  (Reporting)  _RAR_ 1015286 Dimashq Akinci, 2340 Dimashq, Pow:36, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015287 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ 1015288 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  _RAR_ - GatherForRecon 1015287 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) will join in same region 1015288 Alep Akinci
4:14:07 PM  (Reporting)  Ended ReconAndRaids 13 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  _SPG_ Large Force Segment 1015289 Ottoman Detachment, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) created
4:14:07 PM  (Reporting)  Ended SplitGroups 17 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
4:14:07 PM  (Reporting)  _RAR_ 1015290 Bagdad Akinci, 2233 Baghdad, Pow:36, Count: 1(l 0/L 1/S 0) created in region
4:14:07 PM  (Reporting)  Ended ReconAndRaids 8 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  _SPG_ Small Force Segment I 1015291 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0) created
4:14:07 PM  (Reporting)  Ended SplitGroups 14 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  _GAO_ Step 1 1015291 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2233 Baghdad SelfVal 356
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 69 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 10764, Region: 2191 Mosul
4:14:07 PM  (Reporting)  _DGA_ 1005485 Iraqya, 2233 Baghdad, Pow:43, Count: 3(l 2/L 0/S 1) will garrison region 2191 Mosul
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
4:14:07 PM  (Reporting)  _DGA_ 1005475 Kurdiya, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0) will garrison region 2233 Baghdad
4:14:07 PM  (Reporting)  Ended DistantGarrison 99 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3279 AllOppPowLand: 0 AllOwnPowNav: 1434 AllOppPowNav 0
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 18 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1005363 Hellas (Pow.29)
4:14:07 PM  (Reporting)  1005343 Makedonia (Pow.67)
4:14:07 PM  (Reporting)  1005353 Albania (Pow.62)
4:14:07 PM  (Reporting)  1005315 Bolgaria (Pow.67)
4:14:07 PM  (Reporting)  1015269 Drdnc Bashi-bazouk (Pow.31)
4:14:07 PM  (Reporting)  1015270 Pazvantoglu' Force (Pow.40)
4:14:07 PM  (Reporting)  1005325 Rumelia (Pow.73)
4:14:07 PM  (Reporting)  1005295 Bosna (Pow.64)
4:14:07 PM  (Reporting)  1005305 Serbia (Pow.64)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 1824 Rushuk Pick 100 has enough garrison (Value: 229) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1843 Sofia Pick 69 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1835 Nikopolis Pick 59 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1713 Nish Pick 51 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1893 Thessaloniki Pick 87 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1783 Bucuresti Pick 69 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1821 Silistra Pick 42 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1872 Varna Pick 45 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 1702 Belgrade Pick 80 has enough garrison (Value: 237) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1829 Plevna Pick 33 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1674 Sarajevo Pick 33 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1735 Tirana Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1810 Galatz Pick 10 has enough garrison (Value: 24) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1806 Ismail Pick 36 has enough garrison (Value: 224) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1745 Skopje Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1671 Sabac Pick 4 has enough garrison (Value: 109) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1926 Athina Pick 15 has enough garrison (Value: 29) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1913 Ioanina Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1859 Philippopoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1888 Kavala Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1793 Iasy Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 346 Theater_Ottoman Owned armies (extended): 32 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1005455 Adalia (Pow.67)
4:14:07 PM  (Reporting)  1005396 Asya (Pow.104)
4:14:07 PM  (Reporting)  1005370 Anatolia (Pow.145)
4:14:07 PM  (Reporting)  1005445 Trapzon (Pow.64)
4:14:07 PM  (Reporting)  1015285 On Yedinci Bashi-bazouk (Pow.31)
4:14:07 PM  (Reporting)  1015275 On Besinci Bashi-bazouk (Pow.31)
4:14:07 PM  (Reporting)  1015283 VII. Ottoman Detachment (Pow.56)
4:14:07 PM  (Reporting)  1005420 Army of the Caucasus (Pow.71)
4:14:07 PM  (Reporting)  1015051 3.Yeniceri Tugay (Pow.0)
4:14:07 PM  (Reporting)  1015265 1.Yeniceri Tugay (Pow.7)
4:14:07 PM  (Reporting)  1014070 II. Ottoman Detachment (Pow.9)
4:14:07 PM  (Reporting)  1013559 1.Sahra Topcusu (Pow.37)
4:14:07 PM  (Reporting)  1015281 1. Suvarileri Brigade (Pow.27)
4:14:07 PM  (Reporting)  1005290 Marine (Pow.46)
4:14:07 PM  (Reporting)  1015277 III. Ottoman Detachment (Pow.47)
4:14:07 PM  (Reporting)  1015284 V. Ottoman Detachment (Pow.89)
4:14:07 PM  (Reporting)  1005269 Kazak Tugayi (Pow.52)
4:14:07 PM  (Reporting)  1005249 Birinci Kolordu (Pow.78)
4:14:07 PM  (Reporting)  1005199 Sultan (Pow.176)
4:14:07 PM  (Reporting)  1005216 Yeni Ceri Kodorlu (Pow.200)
4:14:07 PM  (Reporting)  1015282 Sekicinci Bashi-bazouk (Pow.31)
4:14:07 PM  (Reporting)  1005410 Sinope (Pow.29)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 3859 Rodos Pick 4 has enough garrison (Value: 237) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3852 Candia Pick 8 has enough garrison (Value: 237) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1961 Smyrna Pick 20 has enough garrison (Value: 153) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 1883 Constantinople Pick 100 has enough garrison (Value: 406) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2096 Erzerum Pick 28 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2047 Sinope Pick 35 has enough garrison (Value: 229) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2135 Kars Pick 25 has enough garrison (Value: 56) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1877 Gelibolu Pick 11 has enough garrison (Value: 178) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3864 Famagusta Pick 8 has enough garrison (Value: 237) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2034 Ankara Pick 16 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2016 Konya Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1944 Bursa Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 25) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1941 Izmit Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 1987 Adalia Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2083 Trapzon Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 347 Theater_Middle_East Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1005515 Akko (Pow.34)
4:14:07 PM  (Reporting)  1015286 Dimashq Akinci (Pow.36)
4:14:07 PM  (Reporting)  1005501 Surya (Pow.74)
4:14:07 PM  (Reporting)  1015289 Mosul Akinci (Pow.36)
4:14:07 PM  (Reporting)  1015288 Alep Akinci (Pow.36)
4:14:07 PM  (Reporting)  1005475 Kurdiya (Pow.29)
4:14:07 PM  (Reporting)  1005465 Djezzire (Pow.29)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 2315 Aleppo Pick 39 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2340 Dimashq Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2347 Jerusalem Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 2335 Acre Pick 77 has enough garrison (Value: 237) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2345 Jaffa Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2323 Tarabulus Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 348 Theater_Mesopotamia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1015291 Bagdad Timar (Pow.22)
4:14:07 PM  (Reporting)  1015290 Bagdad Akinci (Pow.36)
4:14:07 PM  (Reporting)  1005485 Iraqya (Pow.43)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 2233 Baghdad Pick 100 has enough garrison (Value: 51) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2267 Al Basra Pick 26 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2191 Mosul Pick 71 has enough garrison (Value: 43) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2160 Urfa Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 284 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 1824 Rushuk in theater 345 Balkans
4:14:07 PM  (Reporting)  _GTU_ 1005343 Makedonia, 1893 Thessaloniki, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005315 Bolgaria, 1843 Sofia, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015269 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015270 Pazvantoglu' Force, 1872 Varna, Pow:40, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005325 Rumelia, 1872 Varna, Pow:73, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005295 Bosna, 1674 Sarajevo, Pow:64, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 6 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 5 now
4:14:07 PM  (Reporting)  _GTU_ 1005325 Rumelia, 1872 Varna, Pow:115, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005315 Bolgaria, 1843 Sofia, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1015269 Drdnc Bashi-bazouk, 1872 Varna, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005343 Makedonia, 1893 Thessaloniki, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005295 Bosna, 1674 Sarajevo, Pow:64, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 6 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1005343 Makedonia Thessaloniki Going against objective: 1783 Bucuresti
4:14:07 PM  (Reporting)  _ATG__ 1005315 Bolgaria Sofia Going against objective: 1783 Bucuresti
4:14:07 PM  (Reporting)  _ATG__ 1015269 Drdnc Bashi-bazouk Varna Going against objective: 1783 Bucuresti
4:14:07 PM  (Reporting)  _ATG__ 1005325 Rumelia Varna Going against objective: 1783 Bucuresti
4:14:07 PM  (Reporting)  _ATG__ 1005295 Bosna Sarajevo Going against objective: 1783 Bucuresti
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 4 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1005305 Serbia, 1702 Belgrade, Pow:64, Count: 1(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1702 Belgrade
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1702 Belgrade
4:14:07 PM  (Reporting)  1005305-Serbia Power:64 Health:100% Belgrade>Belgrade Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005295 Bosna is doing nothing in Sarajevo  Power: 64  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005325 Rumelia is doing nothing in Varna  Power: 115  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015269 Drdnc Bashi-bazouk is doing nothing in Varna  Power: 31  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005315 Bolgaria is doing nothing in Sofia  Power: 67  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1005353 Albania, 1735 Tirana, Pow:62, Count: 1(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1735 Tirana
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1735 Tirana
4:14:07 PM  (Reporting)  1005353-Albania Power:62 Health:100% Tirana>Tirana Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005343 Makedonia is doing nothing in Thessaloniki  Power: 67  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1005363 Hellas, 1926 Athina, Pow:29, Count: 2(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4758, Region: 1926 Athina
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1926 Athina
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1926 Athina
4:14:07 PM  (Reporting)  1005363-Hellas Power:29 Health:100% Athina>Athina Mission:Resupply Fitness:100% Need:31 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 1883 Constantinople in theater 346 Ottoman
4:14:07 PM  (Reporting)  _GTU_ 1005455 Adalia, 1987 Adalia, Pow:67, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005396 Asya, 1961 Smyrna, Pow:104, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005370 Anatolia, 2034 Ankara, Pow:145, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005445 Trapzon, 2083 Trapzon, Pow:64, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015275 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015283 VII. Ottoman Detachment, 2135 Kars, Pow:56, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015282 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005410 Sinope, 2047 Sinope, Pow:29, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 8 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 8 now
4:14:07 PM  (Reporting)  _GTU_ 1015283 VII. Ottoman Detachment, 2135 Kars, Pow:56, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005410 Sinope, 2047 Sinope, Pow:29, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005370 Anatolia, 2034 Ankara, Pow:145, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1015282 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005396 Asya, 1961 Smyrna, Pow:104, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005445 Trapzon, 2083 Trapzon, Pow:64, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005455 Adalia, 1987 Adalia, Pow:67, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1015275 On Besinci Bashi-bazouk, 2135 Kars, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 4 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  _GTG_ 1011390 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2135 Kars and will absorb 1015285 On Yedinci Bashi-bazouk
4:14:07 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  _ATG__ 1014309 1.Ticari Filo Smyrna Going against objective: 1883 Constantinople
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 9 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008630 Karadeniz Filosu is doing nothing in Sinope  Power: 148  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005410 Sinope is doing nothing in Sinope  Power: 29  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015282 Sekicinci Bashi-bazouk is doing nothing in Sinope  Power: 31  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005216 Yeni Ceri Kodorlu is doing nothing in Constantinople  Power: 200  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005199 Sultan is doing nothing in Constantinople  Power: 176  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005249 Birinci Kolordu is doing nothing in Constantinople  Power: 78  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005269 Kazak Tugayi is doing nothing in Constantinople  Power: 52  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015284 V. Ottoman Detachment is doing nothing in Constantinople  Power: 89  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015277 III. Ottoman Detachment is doing nothing in Constantinople  Power: 47  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005290 Marine is doing nothing in Constantinople  Power: 46  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015281 1. Suvarileri Brigade is doing nothing in Constantinople  Power: 27  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013559 1.Sahra Topcusu is doing nothing in Constantinople  Power: 37  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1005420 Army of the Caucasus, 2135 Kars, Pow:71, Count: 4(l 2/L 1/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2135 Kars
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2135 Kars
4:14:07 PM  (Reporting)  1005420-Army of the Caucasus Power:71 Health:100% Kars>Kars Mission:Resupply Fitness:100% Need:4 Threat:0 GoalValue: 100000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015283 VII. Ottoman Detachment is doing nothing in Kars  Power: 56  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015275 On Besinci Bashi-bazouk is doing nothing in Kars  Power: 31  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008583 Bogazici Filosu is doing nothing in Constantinople  Power: 794  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005445 Trapzon is doing nothing in Trapzon  Power: 64  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005370 Anatolia is doing nothing in Ankara  Power: 145  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005396 Asya is doing nothing in Smyrna  Power: 104  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1014309 1.Ticari Filo is doing nothing in Smyrna  Power: 0  HealthPerc: 20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005455 Adalia is doing nothing in Adalia  Power: 67  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008645 Akdeniz Filosu is doing nothing in Candia  Power: 88  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 2340 Dimashq in theater 347 Middle East
4:14:07 PM  (Reporting)  _GTU_ 1005515 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015289 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1015288 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ 1005465 Djezzire, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:14:07 PM  (Reporting)  _GTU_ Starting merge 4 at start
4:14:07 PM  (Reporting)  _GTU_ Finished merge 4 now
4:14:07 PM  (Reporting)  _GTU_ 1005515 Akko, 2335 Acre, Pow:34, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1015288 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1005465 Djezzire, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  _GTU_ 1015289 Mosul Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:14:07 PM  (Reporting)  Ended AI Gather Units 2 ms
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005465 Djezzire is doing nothing in Aleppo  Power: 29  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1005475 Kurdiya, 2315 Aleppo, Pow:29, Count: 2(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
4:14:07 PM  (Reporting)  1005475-Kurdiya Power:29 Health:100% Aleppo>Baghdad Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 11570
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015288 Alep Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015289 Mosul Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005501 Surya is doing nothing in Dimashq  Power: 74  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015286 Dimashq Akinci is doing nothing in Dimashq  Power: 36  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005515 Akko is doing nothing in Acre  Power: 34  HealthPerc: 100
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:14:07 PM  (Reporting)  _GTU_ Gathering Region 2233 Baghdad in theater 348 Mesopotamia
4:14:07 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:14:07 PM  (Reporting)  End of AI Gather Units
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1005485 Iraqya, 2233 Baghdad, Pow:43, Count: 3(l 2/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10764, Region: 2191 Mosul
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10764, Region: 2191 Mosul
4:14:07 PM  (Reporting)  1005485-Iraqya Power:43 Health:100% Baghdad>Mosul Mission:Garrison Fitness:78% Need:17 Threat:0 GoalValue: 10764
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1015290 Bagdad Akinci is doing nothing in Baghdad  Power: 36  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015291 Bagdad Timar, 2233 Baghdad, Pow:22, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11570, Region: 2233 Baghdad
4:14:07 PM  (Reporting)  1015291-Bagdad Timar Power:22 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 11570
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008656 Tigris Fleet is doing nothing in Baghdad  Power: 14  HealthPerc: 100
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  1005199 Sultan will be merged into 1005216 Yeni Ceri Kodorlu in region Constantinople
4:14:07 PM  (Reporting)  AI Process done in  11812 ms
4:14:07 PM  (Reporting)  Processing  1000008 Nassau
4:14:07 PM  (Reporting)  Processing  1000009 Brunswick
4:14:07 PM  (Reporting)  Processing  1000010 Hannover
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 259 ms
4:14:07 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Hannover 551 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  Checking wars, we have 5 underway
4:14:07 PM  (Reporting)  In the war vs 1000001 France WS is -30 for us as viewing faction
4:14:07 PM  (Reporting)  AcceptChance 18 Rolled 36
4:14:07 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:14:07 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:14:07 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:14:07 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 230
4:14:07 PM  (Reporting)  Money Level 6 Amount 450
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 500
4:14:07 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Number of Draw 6
4:14:07 PM  (Reporting)  Picking 565 Fortress Battery 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 500 96 WSU 230 72 Money 450 480
4:14:07 PM  (Reporting)  Picking 561 Foot Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Hannover
4:14:07 PM  (Reporting)  Picking 558 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Hannover
4:14:07 PM  (Reporting)  Picking 562 Hussars Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 500 506 WSU 230 56 Money 450 528
4:14:07 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 500 746 WSU 230 56 Money 450 480
4:14:07 PM  (Reporting)  Picking 564 Militia Garrison 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 500 746 WSU 230 56 Money 450 480
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 2 7 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)  AI Process done in  2018 ms
4:14:07 PM  (Reporting)  Processing  1000011 Hessen
4:14:07 PM  (Reporting)  Processing  1000012 Baden
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 710 OppPow Land: 2653 OwnPow Nav : 4 OppPow Nav : 4
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 2.50 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 875 ms
4:14:07 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 554 Expected 28 Balance 0
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 19 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 520 Expected 19 Balance 0
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 14 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 7400
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 710 Overall power (enemies): 2653 Ratio: 0.20
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1064
4:14:07 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 97 Total EnemyOwnerVal: 5541 Discard %: 15
4:14:07 PM  (Reporting)  Region: 891 Heidelberg (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 893 Rastatt (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 3           
4:14:07 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 6           
4:14:07 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 3           
4:14:07 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 23          
4:14:07 PM  (Reporting)  Region: 897 Baden Baden (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 6           
4:14:07 PM  (Reporting)  Region: 898 Tuebingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 24          
4:14:07 PM  (Reporting)  Region: 1097 Eger (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 1098 Pilsen (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 1113 Koniggraetz (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 20      Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 14      Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Region: 1143 Brunn (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
4:14:07 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Stain Max Val: Freiburg Brisgau Naval Gathering: <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Baden 1326 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  Checking wars, we have 1 underway
4:14:07 PM  (Reporting)  In the war vs 1000004 Austria WS is 0 waiting for loser to propose instead, skipping eval.
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 232
4:14:07 PM  (Reporting)  Money Level 6 Amount 554
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 520
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 646 Horse Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 650 Depot Garrison 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 651 Militia Garrison 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  _BNU Buying Unit Militia Garrison 1805 Family ID Militia Area Baden
4:14:07 PM  (Reporting)  Picking 645 Light Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 520 720 WSU 232 0 Money 554 276
4:14:07 PM  (Reporting)  Picking 645 Light Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 520 720 WSU 232 0 Money 554 276
4:14:07 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 520 720 WSU 232 0 Money 554 276
4:14:07 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 520 720 WSU 232 0 Money 554 276
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 87 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  _DCR_ 1011522 Stadtgarnison Freiburg, 895 Freiburg Brisgau, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
4:14:07 PM  (Reporting)  Agenda: Garrison, Value: 49000, Region: 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  _DCR_ 1005679 Badische Armee, 895 Freiburg Brisgau, Pow:66, Count: 5(l 1/L 2/S 2) will reinforce threatened capital 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 3 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 3 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 79 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  1005679 Badische Armee, 895 Freiburg Brisgau, Pow:66, Count: 5(l 1/L 2/S 2) Agenda: Keep Position, Value: 5220, Region: 895 Freiburg Brisgau
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Ended ReinforceFront 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 710 AllOppPowLand: 2653 AllOwnPowNav: 4 AllOppPowNav 4
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 2.50  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1011522 Stadtgarnison Freiburg (Pow.8)
4:14:07 PM  (Reporting)  1005679 Badische Armee (Pow.66)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 140) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 892 Karlsruhe Pick 27 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 1098 Pilsen Pick 3 SelfVal 16 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 1118 Prag Pick 20 SelfVal 56 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 1143 Brunn Pick 2 SelfVal 11 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 1137 Olmuetz Pick 14 SelfVal 44 Need 506  no group candidate found
4:14:07 PM  (Reporting)  Region 898 Tuebingen Pick 2 SelfVal 22 Need 60  no group candidate found
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 101 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.20 - Core:2.50 - Nav:0.64) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  _GTG_ 1011522 Stadtgarnison Freiburg, 895 Freiburg Brisgau, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning 895 Freiburg Brisgau and will absorb 1005679 Badische Armee
4:14:07 PM  (Reporting)  Ended GatherGarrisons 10 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1011522-Harrant' Force Power:74 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Garrison Fitness:100% Need:0 Threat:3 GoalValue: 100000
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  3378 ms
4:14:07 PM  (Reporting)  Processing  1000013 Bavaria
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 728 Expected 32 Balance -1
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 22 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 166 Expected 22 Balance -1
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 328 Expected 16 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 2 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 328
4:14:07 PM  (Reporting)  Money Level 4 Amount 728
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 166
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 80
4:14:07 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 32
4:14:07 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 25
4:14:07 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 655 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 180
4:14:07 PM  (Reporting)  Picking 668 Depot Garrison 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 128
4:14:07 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 180
4:14:07 PM  (Reporting)  Picking 667 Line Garrison 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 144
4:14:07 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 124
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:14:07 PM  (Reporting)  AI Process done in  336 ms
4:14:07 PM  (Reporting)  Processing  1000014 Wrttemberg
4:14:07 PM  (Reporting)  Processing  1000015 Oldenburg
4:14:07 PM  (Reporting)  Processing  1000016 Mecklemburg
4:14:07 PM  (Reporting)  Processing  1000017 Saxony
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 946 Expected 34 Balance -1
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 24 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 24 Balance -1
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 368
4:14:07 PM  (Reporting)  Money Level 5 Amount 946
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 104
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
4:14:07 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
4:14:07 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
4:14:07 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
4:14:07 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 604 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:14:07 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 96
4:14:07 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:14:07 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:14:07 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 7 ms
4:14:07 PM  (Reporting)  AI Process done in  158 ms
4:14:07 PM  (Reporting)  Processing  1000018 Denmark
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 490 Expected 32 Balance -6
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 532 Expected 23 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 23 Balance -3
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 182 Expected 16 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 240 Expected 6 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Proposing to 1000019 Sweden
4:14:07 PM  (Reporting)  Checking 32 Request Passage Right
4:14:07 PM  (Reporting)  Still checking 32 Request Passage Right
4:14:07 PM  (Reporting)  Item is a Various entry, chance -8
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Sweden chance -8
4:14:07 PM  (Reporting)  Proposing to 1000005 Prussia
4:14:07 PM  (Reporting)  Checking 32 Request Passage Right
4:14:07 PM  (Reporting)  Still checking 32 Request Passage Right
4:14:07 PM  (Reporting)  Item is a Various entry, chance -3
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Passage Right toward Prussia chance -3
4:14:07 PM  (Reporting)  Proposing to 1000001 France
4:14:07 PM  (Reporting)  Checking 23 Request Supply Right
4:14:07 PM  (Reporting)  Still checking 23 Request Supply Right
4:14:07 PM  (Reporting)  Item is a Various entry, chance 6
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward France chance 6
4:14:07 PM  (Reporting)  Proposing to 1000015 Oldenburg
4:14:07 PM  (Reporting)  Checking 4 Offer Defensive Treaty
4:14:07 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
4:14:07 PM  (Reporting)  Item is a Various entry, chance 36
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Denmark sent Offer Defensive Treaty toward Oldenburg
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 182
4:14:07 PM  (Reporting)  Money Level 3 Amount 490
4:14:07 PM  (Reporting)  Conscripts Level 4 Amount 28
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
4:14:07 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
4:14:07 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
4:14:07 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
4:14:07 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
4:14:07 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
4:14:07 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
4:14:07 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
4:14:07 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
4:14:07 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 490 124
4:14:07 PM  (Reporting)  Picking 728 Merchantman Squadron 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 32 WSU 182 16 Money 490 128
4:14:07 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 248 WSU 182 336 Money 490 504
4:14:07 PM  (Reporting)  Picking 724 Brig Squadron 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 72 WSU 182 108 Money 490 216
4:14:07 PM  (Reporting)  Picking 696 Mixed Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 306 WSU 182 16 Money 490 224
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:14:07 PM  (Reporting)  AI Process done in  193 ms
4:14:07 PM  (Reporting)  Processing  1000019 Sweden
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1911 Expected 40 Balance -7
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 554 Expected 28 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 28 Balance -4
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 358 Expected 20 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 180 Expected 8 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 4 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 358
4:14:07 PM  (Reporting)  Money Level 6 Amount 1911
4:14:07 PM  (Reporting)  Conscripts Level 3 Amount 28
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
4:14:07 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
4:14:07 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
4:14:07 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
4:14:07 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
4:14:07 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
4:14:07 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
4:14:07 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
4:14:07 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
4:14:07 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 766 Sloop Squadron 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 48 WSU 358 72 Money 1911 180
4:14:07 PM  (Reporting)  Picking 747 Depot Garrison 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 1911 128
4:14:07 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 1911 124
4:14:07 PM  (Reporting)  Picking 732 Mixed Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 306 WSU 358 16 Money 1911 252
4:14:07 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 1911 124
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
4:14:07 PM  (Reporting)  AI Process done in  181 ms
4:14:07 PM  (Reporting)  Processing  1000020 Tuscany
4:14:07 PM  (Reporting)  Processing  1000021 Papacy
4:14:07 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 484 Expected 38 Balance -1
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 244 Expected 26 Balance -1
4:14:07 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 2 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Proposing to 1000021 Papacy
4:14:07 PM  (Reporting)  Checking 23 Request Supply Right
4:14:07 PM  (Reporting)  Still checking 23 Request Supply Right
4:14:07 PM  (Reporting)  Item is a Various entry, chance 25
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Request Supply Right toward Papacy chance 25
4:14:07 PM  (Reporting)  Proposing to 1000002 Great Britain
4:14:07 PM  (Reporting)  Checking 4 Offer Defensive Treaty
4:14:07 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
4:14:07 PM  (Reporting)  Item is a Various entry, chance 32
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Offer Defensive Treaty toward Great Britain
4:14:07 PM  (Reporting)  Proposing to 1000002 Great Britain
4:14:07 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:14:07 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:14:07 PM  (Reporting)  Item is a Various entry, chance 40
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose Mutual Passage toward Great Britain
4:14:07 PM  (Reporting)  Proposing to 1000002 Great Britain
4:14:07 PM  (Reporting)  Checking 0 Propose State Visit
4:14:07 PM  (Reporting)  Still checking 0 Propose State Visit
4:14:07 PM  (Reporting)  Item is a Various entry, chance 66
4:14:07 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose State Visit toward Great Britain
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 22
4:14:07 PM  (Reporting)  Money Level 3 Amount 484
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 244
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
4:14:07 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
4:14:07 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
4:14:07 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
4:14:07 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
4:14:07 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
4:14:07 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
4:14:07 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 872 Militia Garrison 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 244 360 WSU 22 0 Money 484 96
4:14:07 PM  (Reporting)  Picking 861 Swiss Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 244 360 WSU 22 0 Money 484 180
4:14:07 PM  (Reporting)  Picking 870 Line Garrison 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 244 360 WSU 22 0 Money 484 144
4:14:07 PM  (Reporting)  Picking 880 Heavy Frigate Squadron 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 244 144 WSU 22 232 Money 484 376
4:14:07 PM  (Reporting)  Picking 863 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 244 360 WSU 22 0 Money 484 180
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:14:07 PM  (Reporting)  AI Process done in  181 ms
4:14:07 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
4:14:07 PM  (Reporting)  Processing  1000024 Portugal
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1752 Expected 38 Balance -7
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 200 Expected 26 Balance -5
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 134 Expected 19 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
4:14:07 PM  (Reporting)  Sending proposal: *we can*
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 134
4:14:07 PM  (Reporting)  Money Level 6 Amount 1752
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 200
4:14:07 PM  (Reporting)  _BNU_ Emergency build ON
4:14:07 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
4:14:07 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
4:14:07 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
4:14:07 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
4:14:07 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
4:14:07 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
4:14:07 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
4:14:07 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
4:14:07 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
4:14:07 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 18
4:14:07 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 988 Merchantman Squadron 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:14:07 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:14:07 PM  (Reporting)  Picking 987 Troop Transport Squadron 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  _BNU Buying Unit Troop Transport Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
4:14:07 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 200 480 WSU 134 128 Money 1752 792
4:14:07 PM  (Reporting)  Picking 984 Brig Squadron 1805
4:14:07 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 200 192 WSU 134 236 Money 1752 808
4:14:07 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 200 368 WSU 134 464 Money 1752 1096
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 2 12 ms
4:14:07 PM  (Reporting)  AI Process done in  186 ms
4:14:07 PM  (Reporting)  Processing  1000025 Wallachia
4:14:07 PM  (Reporting)  Processing  1000026 Moldavia
4:14:07 PM  (Reporting)  Processing  1000027 Morocco
4:14:07 PM  (Reporting)  Processing  1000028 Algeria
4:14:07 PM  (Reporting)  Processing  1000029 Tunisia
4:14:07 PM  (Reporting)  Processing  1000030 Tripolitania
4:14:07 PM  (Reporting)  Processing  1000031 Cyrenaica
4:14:07 PM  (Reporting)  Processing  1000032 Egypt
4:14:07 PM  (Reporting)  Processing  1000033 Persia
4:14:07 PM  (Reporting)  Processing  1000034 Azeria
4:14:07 PM  (Reporting)  Processing  1000035 Inguchia
4:14:07 PM  (Reporting)  Processing  1000036 Caucasus Tribes
4:14:07 PM  (Reporting)  Processing  1000037 Armenia
4:14:07 PM  (Reporting)  Processing  1000038 Georgia
4:14:07 PM  (Reporting)  Processing  1000039 Chechenia
4:14:07 PM  (Reporting)  Processing  1000040 Kuban
4:14:07 PM  (Reporting)  Processing  1000041 United States of America
4:14:07 PM  (Reporting)  Processing  1000042 Haitians
4:14:07 PM  (Reporting)  Processing  1000043 Maharattas
4:14:07 PM  (Reporting)  Processing  1000044 Kingdom of Holland
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 997 OppPow Land: 136 OwnPow Nav : 90 OppPow Nav : 373
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 4.67 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
4:14:07 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 109 OppPow Nav : 158
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.44 5.00 Reg Count: 3 > 6
4:14:07 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 34 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 4
4:14:07 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 883 OppPow Land: 3966 OwnPow Nav : 2464 OppPow Nav : 9942
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:14:07 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 609 OppPow Land: 9 OwnPow Nav : 175 OppPow Nav : 1539
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:14:07 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 377 OppPow Nav : 1331
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
4:14:07 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 226 OwnPow Nav : 255 OppPow Nav : 761
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 0.21 0.20 Reg Count: 11 > 34
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 451 ms
4:14:07 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 1491 Expected 50 Balance -4
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 546 Expected 35 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Very High Stock 101 Expected 35 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 282 Expected 35 Balance -2
4:14:07 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 66 Expected 10 Balance 0
4:14:07 PM  (Reporting)    1014638 Vrede Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade EndTurn 2647
4:14:07 PM  (Reporting)    1014185 Eendragt Sq. Agenda Kept Agenda: Naval Docking, Value: 890, Region: 3914 Mascareignes EndTurn 2648
4:14:07 PM  (Reporting)    1008733 West-Indisch Eskader Agenda Kept Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade EndTurn 2647
4:14:07 PM  (Reporting)    1013903 Cato Sq. Agenda Kept Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo EndTurn 2647
4:14:07 PM  (Reporting)    1013903 Cato Sq. Agenda Kept Agenda: Naval Docking, Value: 1330, Region: 789 Amsterdam EndTurn 2648
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 835
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:14:07 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
4:14:07 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:14:07 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 997 Overall power (enemies): 136 Ratio: 4.67
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  541
4:14:07 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 9           
4:14:07 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  72      Threat: 53          
4:14:07 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  73      Threat: 54          
4:14:07 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 7           
4:14:07 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 90 Overall power (enemies): 373 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:14:07 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
4:14:07 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 56      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 109 Overall power (enemies): 158 Nav Ratio: 0.44
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:14:07 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:14:07 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 34 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 255 Overall power (enemies): 761 Nav Ratio: 0.21
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 377 Overall power (enemies): 1331 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 175 Overall power (enemies): 1539 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:14:07 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2464 Overall power (enemies): 9942 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 90 Overall power (enemies): 373 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 109 Overall power (enemies): 158 Nav Ratio: 0.44
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 34 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 255 Overall power (enemies): 761 Nav Ratio: 0.21
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 377 Overall power (enemies): 1331 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 175 Overall power (enemies): 1539 Nav Ratio: 0.20
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2464 Overall power (enemies): 9942 Nav Ratio: 0.20
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
4:14:07 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
4:14:07 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
4:14:07 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
4:14:07 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 882 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
4:14:07 PM  (Reporting)  Sending proposal: we can't
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 20
4:14:07 PM  (Reporting)  Money Level 6 Amount 1491
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 282
4:14:07 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
4:14:07 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
4:14:07 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
4:14:07 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
4:14:07 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
4:14:07 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
4:14:07 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
4:14:07 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 463 Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 282 34 WSU 20 68 Money 1491 248
4:14:07 PM  (Reporting)  Picking 455 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 20 0 Money 1491 180
4:14:07 PM  (Reporting)  Picking 464 Siege Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 282 96 WSU 20 120 Money 1491 480
4:14:07 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 282 248 WSU 20 336 Money 1491 504
4:14:07 PM  (Reporting)  Picking 457 Mixed Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 282 306 WSU 20 16 Money 1491 224
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014183 Prints Maurits Sq.
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014182 Vlaams Sq.
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014430 Pallas Sq.
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 70 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 13 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 15 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1014183 Prints Maurits Sq. chance: 4 failed.
4:14:07 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 900, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 1 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 2 failed.
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 1 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 0 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 6 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3287 AllOppPowLand: 4346 AllOwnPowNav: 3504 AllOppPowNav 14104
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 4.67 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 781 Breda Pick 15 has enough garrison (Value: 115) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:14:07 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:14:07 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:14:07 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 56 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
4:14:07 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
4:14:07 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:14:07 PM  (Reporting)  Region 3914 Mascareignes Pick 56 SelfVal 174 Need 60  no group candidate found
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:14:07 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:14:07 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:14:07 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 239 AINeed 29
4:14:07 PM  (Reporting)  Agenda: Defend, Value: 15535, Region: 3913 Kaapstad
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 83 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 453 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1008701 Oost-Indisch Eskader has been given the mission Agenda: Resupply, Value: 39600, Region: 3921 East Indies
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1014879 Bato Sq. chance: 1 failed.
4:14:07 PM  (Reporting)  _AFA_ 1014879 Bato Sq. has been given the mission Agenda: Naval Docking, Value: 1068, Region: 3913 Kaapstad
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014430 Pallas Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:14:07 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in North Sea Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 1 failed.
4:14:07 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1277, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1013903 Cato Sq. chance: 1 failed.
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1008733 West-Indisch Eskader chance: 0 failed.
4:14:07 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Naval Docking, Value: 1122, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Eendragt Sq. chance: 0 failed.
4:14:07 PM  (Reporting)  _AFA_ 1014185 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  _NVS_ : Nav Supp 1014638 Vrede Sq. chance: 0 failed.
4:14:07 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Naval Docking, Value: 603, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 147 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.21) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:4.67 - Core:5.00 - Nav:0.20) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 789 Amsterdam, Pow:47, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 900, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 900, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)  1014183-Prints Maurits Sq. Power:47 Health:100% Amsterdam>Amsterdam Mission:Naval Docking Fitness:100% Need:0 Threat:54 GoalValue: 900
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
4:14:07 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:9 GoalValue: 2650
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.44) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15535, Region: 3913 Kaapstad
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15535, Region: 3913 Kaapstad
4:14:07 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 15535
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 24  HealthPerc: 100
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008701 Oost-Indisch Eskader, 4566 Sea of Java, Pow:26, Count: 4(l 2/L 1/S 1)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 39600, Region: 3921 East Indies
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 39600, Region: 3921 East Indies
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008701 Oost-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3921 East Indies
4:14:07 PM  (Reporting)  1008701-Oost-Indisch Eskader Power:26 Health:94% Sea of Java>East Indies Mission:Resupply Fitness:99% Need:0 Threat:0 GoalValue: 39600
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.59 - Core:0.20 - Nav:0.21) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 4564 Sea of Ceylon, Pow:67, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1068, Region: 3913 Kaapstad
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1068, Region: 3913 Kaapstad
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3913 Kaapstad
4:14:07 PM  (Reporting)  1014879-Bato Sq. Power:67 Health:100% Sea of Ceylon>Kaapstad Mission:Naval Docking Fitness:89% Need:29 Threat:0 GoalValue: 1068
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:14:07 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 4115 Northwestern Approaches, Pow:100, Count: 2(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1277, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1277, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)  1008680-Texel Eskader Power:100 Health:100% Northwestern Approaches>Amsterdam Mission:Naval Docking Fitness:73% Need:0 Threat:54 GoalValue: 1277
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 4287 South Lusitanian Sea, Pow:38, Count: 2(l 1/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1122, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  1008733-West-Indisch Eskader Power:38 Health:100% South Lusitanian Sea>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10000
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014185 Eendragt Sq., 4301 Cap Rhir, Pow:53, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 890, Region: 3914 Mascareignes
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Eendragt Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)  1014185-Eendragt Sq. Power:53 Health:100% Cap Rhir>Amsterdam Mission:Naval Docking Fitness:66% Need:0 Threat:54 GoalValue: 627
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014430 Pallas Sq., 3927 Southeast Atlantic Trade, Pow:19, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014430 Pallas Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:14:07 PM  (Reporting)  1014430-Pallas Sq. Power:19 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014638 Vrede Sq., 4303 Canary Islands, Pow:44, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 603, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3700, Region: 3923 Baltic Sea Trade
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 Vrede Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:14:07 PM  (Reporting)  1014638-Vrede Sq. Power:44 Health:100% Canary Islands>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:74% Need:0 Threat:0 GoalValue: 3700
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 3924 North Sea Trade, Pow:30, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014182 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:14:07 PM  (Reporting)  1014182-Vlaams Sq. Power:30 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 4133 Baie de Somme, Pow:80, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1330, Region: 510 Saint Malo
4:14:07 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1330, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1330, Region: 789 Amsterdam
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:14:07 PM  (Reporting)  1013903-Cato Sq. Power:80 Health:100% Baie de Somme>Amsterdam Mission:Naval Docking Fitness:95% Need:0 Threat:54 GoalValue: 1330
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  4383 ms
4:14:07 PM  (Reporting)  Processing  1000045 Belgium
4:14:07 PM  (Reporting)  Processing  1000046 Berg
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 248 ms
4:14:07 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Berg 654 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
4:14:07 PM  (Reporting)  Sending proposal: we can't
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 58
4:14:07 PM  (Reporting)  Money Level 6 Amount 20
4:14:07 PM  (Reporting)  Conscripts Level 6 Amount 208
4:14:07 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
4:14:07 PM  (Reporting)  Picking 539 Depot Garrison 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 144
4:14:07 PM  (Reporting)  Picking 541 Fortress Battery 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
4:14:07 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
4:14:07 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  2147 ms
4:14:07 PM  (Reporting)  Processing  1000047 Rhine Confederacy
4:14:07 PM  (Reporting)  Processing  1000048 Holy Roman Empire
4:14:07 PM  (Reporting)  Processing  1000049 Westphalia
4:14:07 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
4:14:07 PM  (Reporting)  Processing  1000051 Switzerland
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 254 ms
4:14:07 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 508 Expected 20 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 20 Balance 0
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Switzerland 622 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 2 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
4:14:07 PM  (Reporting)  Sending proposal: we can't
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 130
4:14:07 PM  (Reporting)  Money Level 6 Amount 404
4:14:07 PM  (Reporting)  Conscripts Level 0 Amount 0
4:14:07 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 130 0 Money 404 96
4:14:07 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:14:07 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 130 0 Money 404 96
4:14:07 PM  (Reporting)  Picking 795 Line Brigade 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 130 20 Money 404 252
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1015105 1er Brigade de garnison, 728 Zurich, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  2104 ms
4:14:07 PM  (Reporting)  Processing  1000052 Kingdom of Italy
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 6 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:14:07 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:14:07 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:14:07 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1663 OppPow Land: 301 OwnPow Nav : 9 OppPow Nav : 0
4:14:07 PM  (Reporting)  Ratio Land/LandCore: 3.52 3.68 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:14:07 PM  (Reporting)  _FIT_ Ended AIInitTheaters 334 ms
4:14:07 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:14:07 PM  (Reporting)  Pounds Availability Plentiful Stock 882 Expected 36 Balance 0
4:14:07 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
4:14:07 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
4:14:07 PM  (Reporting)  War supplies Availability Plentiful Stock 92 Expected 18 Balance 0
4:14:07 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:14:07 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2924
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:14:07 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1663 Overall power (enemies): 301 Ratio: 3.52
4:14:07 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  107
4:14:07 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 806 Total EnemyOwnerVal: 806 Discard %: 15
4:14:07 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 60      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:14:07 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 10      Force Need:  421     Threat: 178         
4:14:07 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Land Theaters Special Regions ***
4:14:07 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 798 ms
4:14:07 PM  (Reporting)  *** Faction-wide algorithms ***
4:14:07 PM  (Reporting)  Ended BuildReplacements 3 ms
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
4:14:07 PM  (Reporting)  Sending proposal: we can't
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:14:07 PM  (Reporting)  Steel Level 6 Amount 92
4:14:07 PM  (Reporting)  Money Level 6 Amount 882
4:14:07 PM  (Reporting)  Conscripts Level 0 Amount 0
4:14:07 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
4:14:07 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
4:14:07 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
4:14:07 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
4:14:07 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
4:14:07 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
4:14:07 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
4:14:07 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
4:14:07 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
4:14:07 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
4:14:07 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
4:14:07 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
4:14:07 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
4:14:07 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
4:14:07 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
4:14:07 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
4:14:07 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
4:14:07 PM  (Reporting)  Number of Draw 5
4:14:07 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 92 0 Money 882 144
4:14:07 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 26 WSU 92 56 Money 882 204
4:14:07 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 26 WSU 92 56 Money 882 204
4:14:07 PM  (Reporting)  Picking 844 Merchantman Squadron 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 32 WSU 92 16 Money 882 128
4:14:07 PM  (Reporting)  Picking 829 Garnison Milice 1805
4:14:07 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:14:07 PM  (Reporting)  Too costly compared to National assets, skipped
4:14:07 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 92 0 Money 882 96
4:14:07 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
4:14:07 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:14:07 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
4:14:07 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
4:14:07 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:14:07 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:14:07 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:14:07 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  _SSU_ 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:14:07 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:14:07 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:14:07 PM  (Reporting)  Ended ManageGHQ 0 ms
4:14:07 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:14:07 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:14:07 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:14:07 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:14:07 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:14:07 PM  (Reporting)  Ended SplitGroups 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:14:07 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:14:07 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:14:07 PM  (Reporting)  Ended Damaged Units 0 ms
4:14:07 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:14:07 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:14:07 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:14:07 PM  (Reporting)  Ended CheckBesieging 27 ms
4:14:07 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:14:07 PM  (Reporting)  Ended Check Leaders 0 ms
4:14:07 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:14:07 PM  (Reporting)  Ended Make Superior Group 8 ms
4:14:07 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:14:07 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:14:07 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:14:07 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:14:07 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
4:14:07 PM  (Reporting)  Start of AI Check for Land Resupply
4:14:07 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:14:07 PM  (Reporting)  Ended KeepPosition 0 ms
4:14:07 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:14:07 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.67674386225824
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:14:07 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:14:07 PM  (Reporting)  Ended DistantGarrison 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1663 AllOppPowLand: 301 AllOwnPowNav: 9 AllOppPowNav 0
4:14:07 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 3.52 Land Core Ratio: 3.68  ***
4:14:07 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:14:07 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.0)
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 600 Genova Pick 60 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Secondary Region 587 Torino Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:14:07 PM  (Reporting)  Primary Region 622 Mantova Pick 77 has enough garrison (Value: 237) - evaluation skipped
4:14:07 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 69 ms
4:14:07 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:14:07 PM  (Reporting)  Ended Collect Leaders 0 ms
4:14:07 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:14:07 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  
4:14:07 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.52 - Core:3.68 - Nav:5.00) ***
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:14:07 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Arties
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:14:07 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:14:07 PM  (Reporting)  Ended Receive Supplies
4:14:07 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:14:07 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:14:07 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:14:07 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
4:14:07 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:14:07 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:14:07 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:14:07 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:14:07 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:14:07 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:14:07 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:14:07 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:14:07 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:14:07 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:14:07 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:14:07 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:14:07 PM  (Reporting)   
4:14:07 PM  (Reporting)  ApplyAgenda AutoMerge
4:14:07 PM  (Reporting)  AI Process done in  2783 ms
4:14:07 PM  (Reporting)  Processing  1000053 Kingdom of Naples
4:14:07 PM  (Reporting)  Processing  1000054 French Spanish
4:14:07 PM  (Reporting)  Processing  1000055 Serbia
4:14:07 PM  (Reporting)  Processing  1000056 Greece
4:14:07 PM  (Reporting)  Processing  1000057 Terek
4:14:07 PM  (Reporting)  Processing  1000058 Nogai
4:14:07 PM  (Reporting)  Processing  1000059 Indians
4:14:07 PM  (Reporting)  Processing  1000060 Rebels
4:14:07 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
4:14:07 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
4:14:07 PM  (Reporting)  Sending proposal: we can't
4:14:07 PM  (Reporting)  *** Checking new proposals ***
4:14:07 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:14:07 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
4:22:52 PM  (Reporting)  Processing  1000001 France
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  AI Process done in  149 ms
4:22:52 PM  (Reporting)  Processing  1000002 Great Britain
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:22:52 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:22:52 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:22:52 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
4:22:52 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
4:22:52 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8623 OppPow Land: 0 OwnPow Nav : 2224 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
4:22:52 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1190 OppPow Land: 1723 OwnPow Nav : 3727 OppPow Nav : 1025
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.50 Ratio Nav/NavCore: 2.32 0.25 Reg Count: 186 > 226
4:22:52 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 6864 OwnPow Nav : 2206 OppPow Nav : 2344
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.60 0.20 Reg Count: 283 > 352
4:22:52 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1467 OppPow Land: 3491 OwnPow Nav : 309 OppPow Nav : 7
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:22:52 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1986 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
4:22:52 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 641 OppPow Land: 13 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:22:52 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 211 OppPow Land: 2109 OwnPow Nav : 289 OppPow Nav : 66
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.79 0.20 Reg Count: 59 > 91
4:22:52 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3770 OppPow Land: 2269 OwnPow Nav : 2 OppPow Nav : 60
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 1.06 1.29 Ratio Nav/NavCore: 0.20 0.38 Reg Count: 392 > 494
4:22:52 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:22:52 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:22:52 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:22:52 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:22:52 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:22:52 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:22:52 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:22:52 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 137 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
4:22:52 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 504 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
4:22:52 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 913 OppPow Land: 436 OwnPow Nav : 2212 OppPow Nav : 307
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.43 Ratio Nav/NavCore: 4.59 0.20 Reg Count: 7 > 11
4:22:52 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 290 OppPow Nav : 237
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.78 0.20 Reg Count: 3 > 6
4:22:52 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1077 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
4:22:52 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 45
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
4:22:52 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 618 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
4:22:52 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6712 OppPow Land: 2299 OwnPow Nav : 14438 OppPow Nav : 3338
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.93 0.20 Ratio Nav/NavCore: 1.38 5.00 Reg Count: 199 > 506
4:22:52 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 2394 OppPow Nav : 180
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.24 2.36 Reg Count: 5 > 24
4:22:52 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1202 OppPow Land: 1208 OwnPow Nav : 309 OppPow Nav : 929
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.32 0.20 Ratio Nav/NavCore: 0.20 0.26 Reg Count: 200 > 526
4:22:52 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:22:52 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1882 OppPow Nav : 187
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.21 1.37 Reg Count: 2 > 15
4:22:52 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1077 OppPow Nav : 282
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.22 4.93 Reg Count: 11 > 34
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1988 ms
4:22:52 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 14653 Expected 130 Balance -32
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 4270 Expected 91 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Average Stock 116 Expected 91 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very Low Stock 20 Expected 91 Balance -20
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 527 Expected 65 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 53 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Engagment Points Availability Plentiful Stock 158 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 427 Expected 26 Balance 0
4:22:52 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Naval Docking, Value: 968, Region: 688 Taranto EndTurn 2649
4:22:52 PM  (Reporting)    1013857 VI. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica EndTurn 2654
4:22:52 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica EndTurn 2654
4:22:52 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica EndTurn 2654
4:22:52 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica EndTurn 2654
4:22:52 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica EndTurn 2654
4:22:52 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 9200, Region: 3903 Jamaica EndTurn 2654
4:22:52 PM  (Reporting)    1015205 English Home Army Agenda Kept Agenda: Attack, Value: 2500, Region: 519 Cherbourg EndTurn 2648
4:22:52 PM  (Reporting)    1015187 Kent HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 140 Dover EndTurn 2649
4:22:52 PM  (Reporting)    1002984 Essex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2648
4:22:52 PM  (Reporting)    1002945 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2648
4:22:52 PM  (Reporting)    1014383 VII. British Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
4:22:52 PM  (Reporting)    1003041 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2648
4:22:52 PM  (Reporting)    1013318 3rd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2649
4:22:52 PM  (Reporting)    1013519 Maitland' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 106 Oxford EndTurn 2648
4:22:52 PM  (Reporting)    1014021 III. Fleet Agenda Kept Agenda: Naval Superiority, Value: 4160, Region: 4089 Fair Head EndTurn 2649
4:22:52 PM  (Reporting)    1014388 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2649
4:22:52 PM  (Reporting)    1013864 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2648
4:22:52 PM  (Reporting)    1013496 1st Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2649
4:22:52 PM  (Reporting)    1002993 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2649
4:22:52 PM  (Reporting)    1003033 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 70 Newcastle EndTurn 2648
4:22:52 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2649
4:22:52 PM  (Reporting)    1002931 Highlands Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2649
4:22:52 PM  (Reporting)    1013337 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada EndTurn 2648
4:22:52 PM  (Reporting)    1002689 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2648
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 22281
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
4:22:52 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
4:22:52 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2772
4:22:52 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:22:52 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
4:22:52 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
4:22:52 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
4:22:52 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:22:52 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
4:22:52 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3770 Overall power (enemies): 2269 Ratio: 1.06
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  229
4:22:52 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 138 Total EnemyOwnerVal: 5019 Discard %: 15
4:22:52 PM  (Reporting)  Region: 803 Aachen (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 804 Kleve (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 805 Krefeld (Enemy):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 806 Neuss (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 16      Force Need:  110     Threat: 75          
4:22:52 PM  (Reporting)  Region: 808 Bonn (Enemy):                Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 809 Bad Godesberg (Enemy):       Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 10      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 815 Sarrelouis (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 11      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 49      Force Need:  364     Threat: 75          
4:22:52 PM  (Reporting)  Region: 819 Worms (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 19      Force Need:  161     Threat: 75          
4:22:52 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 12      Force Need:  111     Threat: 75          
4:22:52 PM  (Reporting)  Region: 831 Duesseldorf (Enemy):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 843 Solingen (Enemy):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 24      Force Need:  369     Threat: 273         
4:22:52 PM  (Reporting)  Region: 859 Hameln (Enemy):              Pick Value: 3       Force Need:  20      Threat: 15          
4:22:52 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 52      Force Need:  251     Threat: 47          
4:22:52 PM  (Reporting)  Region: 863 Wittingen (Enemy):           Pick Value: 3       Force Need:  31      Threat: 23          
4:22:52 PM  (Reporting)  Region: 865 Luckow (Enemy):              Pick Value: 3       Force Need:  5       Threat: 2           
4:22:52 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 60 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1190 Overall power (enemies): 1723 Ratio: 0.44
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6867
4:22:52 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 138 Total EnemyOwnerVal: 20060 Discard %: 15
4:22:52 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  230     Threat: 170         
4:22:52 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  230     Threat: 170         
4:22:52 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 22      Force Need:  230     Threat: 170         
4:22:52 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  230     Threat: 170         
4:22:52 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  230     Threat: 170         
4:22:52 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  230     Threat: 170         
4:22:52 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  232     Threat: 172         
4:22:52 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3727 Overall power (enemies): 1025 Nav Ratio: 2.32
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 6864 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1650
4:22:52 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 118 Total EnemyOwnerVal: 31280 Discard %: 15
4:22:52 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 8       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  250     Threat: 185         
4:22:52 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2206 Overall power (enemies): 2344 Nav Ratio: 0.60
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1467 Overall power (enemies): 3491 Ratio: 0.27
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4493
4:22:52 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 127 Total EnemyOwnerVal: 5494 Discard %: 15
4:22:52 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 6       Force Need:  378     Threat: 280         
4:22:52 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 7       Force Need:  378     Threat: 280         
4:22:52 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 54      Force Need:  378     Threat: 280         
4:22:52 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 28      Force Need:  378     Threat: 280         
4:22:52 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 3       Force Need:  186     Threat: 138         
4:22:52 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 4       Force Need:  378     Threat: 280         
4:22:52 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 309 Overall power (enemies): 7 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 913 Overall power (enemies): 436 Ratio: 1.33
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  845
4:22:52 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 651 Total EnemyOwnerVal: 2604 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  185     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  121     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
4:22:52 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
4:22:52 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2212 Overall power (enemies): 307 Nav Ratio: 4.59
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 50      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1077 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 14 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 211 Overall power (enemies): 2109 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  387
4:22:52 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 126 Total EnemyOwnerVal: 6950 Discard %: 15
4:22:52 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 12      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 21      Force Need:  377     Threat: 193         
4:22:52 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 289 Overall power (enemies): 66 Nav Ratio: 2.79
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8623 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 54      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 38      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 54      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 54      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 32      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2224 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
4:22:52 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 79 Total EnemyOwnerVal: 238 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1986 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 504 Overall power (enemies): 1 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
4:22:52 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
4:22:52 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 318 Total EnemyOwnerVal: 637 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 290 Overall power (enemies): 237 Nav Ratio: 0.78
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  926
4:22:52 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 503 Total EnemyOwnerVal: 1509 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 641 Overall power (enemies): 13 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:22:52 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 64 Total EnemyOwnerVal: 1870 Discard %: 15
4:22:52 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 50      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
4:22:52 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 475 Total EnemyOwnerVal: 951 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 45 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1077 Overall power (enemies): 282 Nav Ratio: 1.22
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1882 Overall power (enemies): 187 Nav Ratio: 3.21
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 309 Overall power (enemies): 929 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2394 Overall power (enemies): 180 Nav Ratio: 4.24
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14438 Overall power (enemies): 3338 Nav Ratio: 1.38
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 60 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3727 Overall power (enemies): 1025 Nav Ratio: 2.32
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2206 Overall power (enemies): 2344 Nav Ratio: 0.60
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 309 Overall power (enemies): 7 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2212 Overall power (enemies): 307 Nav Ratio: 4.59
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1077 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 289 Overall power (enemies): 66 Nav Ratio: 2.79
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2224 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 290 Overall power (enemies): 237 Nav Ratio: 0.78
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 45 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1077 Overall power (enemies): 282 Nav Ratio: 1.22
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1882 Overall power (enemies): 187 Nav Ratio: 3.21
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 309 Overall power (enemies): 929 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2394 Overall power (enemies): 180 Nav Ratio: 4.24
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14438 Overall power (enemies): 3338 Nav Ratio: 1.38
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Thionville Max Val: Hannover Naval Gathering: 822 Emden
4:22:52 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:22:52 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
4:22:52 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
4:22:52 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
4:22:52 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
4:22:52 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 517 Jersey Max pick: Amsterdam Max need: Cambrai Max Val: Amsterdam Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
4:22:52 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
4:22:52 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
4:22:52 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
4:22:52 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
4:22:52 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
4:22:52 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
4:22:52 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Great Britain 3191 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 25 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
4:22:52 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
4:22:52 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
4:22:52 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 9
4:22:52 PM  (Reporting)  Refused and we don't reply because we really hate you!
4:22:52 PM  (Reporting)  Checking Offer Defensive Treaty sent by 1000022 Kingdom of Sicily rels 92
4:22:52 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  15 %
4:22:52 PM  (Reporting)  Modified Chance after bias vs nation 30 % rolled 63
4:22:52 PM  (Reporting)  Refused!
4:22:52 PM  (Reporting)  Checking Propose Mutual Passage sent by 1000022 Kingdom of Sicily rels 92
4:22:52 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  10 %
4:22:52 PM  (Reporting)  Modified Chance after bias vs nation 15 % rolled 52
4:22:52 PM  (Reporting)  Refused!
4:22:52 PM  (Reporting)  Checking Propose State Visit sent by 1000022 Kingdom of Sicily rels 92
4:22:52 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  22 %
4:22:52 PM  (Reporting)  Modified Chance after bias vs nation 22 % rolled 3
4:22:52 PM  (Reporting)  Accepted!
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 6 underway
4:22:52 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000006 Spain WS is 10 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 1 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
4:22:52 PM  (Reporting)  Checking 7 Offer Coalition Membership
4:22:52 PM  (Reporting)  Still checking 7 Offer Coalition Membership
4:22:52 PM  (Reporting)  Item is a Various entry, chance 36
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Offer Coalition Membership toward Kingdom of Sicily
4:22:52 PM  (Reporting)  Proposing to 1000041 United States of America
4:22:52 PM  (Reporting)  Checking 13 Declare  War
4:22:52 PM  (Reporting)  Still checking 13 Declare  War
4:22:52 PM  (Reporting)  Is a War, DOW chance 0
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward United States of America chance 0
4:22:52 PM  (Reporting)  Proposing to 1000001 France
4:22:52 PM  (Reporting)  Checking 17 Offer Peace
4:22:52 PM  (Reporting)  Proposing to 1000041 United States of America
4:22:52 PM  (Reporting)  Checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Still checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Item is a Various entry, chance 12
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward United States of America chance 12
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4532 SouthWestern Black Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2183 Hakkari
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2882 Kozelets
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 480 Vauzelles
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1067 Bromberg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2580 Reval
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3492 Balikley
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1943 Bilecik
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 1617 Lovisa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1556 Husqvarna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 112 Norwich
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1750 Kiskunhalas
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2779 Volynsky
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1497 Evje
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2331 An Nabk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3245 Sharya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 433 Montlimar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 3035 Sasovo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4373 Pantelleria
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1090 Krappitz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1191 Kapfenberg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3705 Boughreda
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4028 Donets Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1366 Tomaszow Lubelski
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 45 Banff
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 514 Laval
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 2667 Novosokolniki
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 118 London
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3559 Slaviasnk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 712 Enna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2275 Zubayr
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 1070 Neuenburg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3726 Ouezzane
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3507 Zavetnoie
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2556 Kihnu
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4488 Sporades
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3691 Dastakert
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3172 Glubokiy
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3726 Ouezzane
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 4128 Isle of Wight
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 47 target region was 3958 Estuaire de la Seine
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1754 Bazias
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3401 Zemetchino
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2761 Dubno
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 456 Macon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2338 Tiberiad
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4508 Gulf of Odessa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 804 Kleve
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 85 Caernavon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4560 Cape of Good Hope
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4059 Nile
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3702 Tansift
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 1004 Chemnitz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2803 Fastiv
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4041 Viatka Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2711 Lyubeshiv
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4478 Gulf of Paphos
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2278 Al Khidhir
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4223 Hoburgen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 1134 Crudin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 337 Castelnaudary
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 393 Clermont
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2216 Al Hasakah
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3519 Kharba
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2018 Seydisehir
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 74 Cumberland
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2185 Sirnak
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1235 Beskid
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3152 Ieletsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4161 Skagerrak
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2595 Plyussa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4448 Cape Lithinon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 178 Braganza
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2754 Manevychi
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2877 Berezna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1900 Berat
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2622 Tosno
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 626 Trevisa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1513 Kongsberg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 517 Jersey
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 47 target region was 3226 Tsurupinsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 67 target region was 2948 Konakovo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2262 Dezful
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 67 target region was 24 Wicklow
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4457 Kara Burun
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 424 Nice
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 750 Ypres
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3483 Solenovskaya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4090 Lough Swilly
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 335 Prades
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2823 Tiraspol
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1263 Zelena
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4364 Golfo di Cagliari
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3672 Ganca
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 187 Tordesillas
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2974 Klimovsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4171 Vigso Bay
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2597 Volossovo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4158 Oslofjord
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3298 Kokshaysk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2667 Novosokolniki
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3392 Perezov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 72 target region was 587 Torino
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 230 Cartagena
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2510 Asipovich
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 472 Chateau Chinon
4:22:52 PM  (Reporting)  Ended HandleRegionsDecisions 3693 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 527
4:22:52 PM  (Reporting)  Money Level 6 Amount 14653
4:22:52 PM  (Reporting)  Conscripts Level 1 Amount 20
4:22:52 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
4:22:52 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
4:22:52 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
4:22:52 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
4:22:52 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
4:22:52 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
4:22:52 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
4:22:52 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
4:22:52 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
4:22:52 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
4:22:52 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
4:22:52 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
4:22:52 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
4:22:52 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
4:22:52 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
4:22:52 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
4:22:52 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
4:22:52 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
4:22:52 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
4:22:52 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
4:22:52 PM  (Reporting)  Number of Draw 85
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 14653 626
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 136 Field Hospital
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 80 WSU 527 0 Money 14653 160
4:22:52 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 14653 206
4:22:52 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 14653 439
4:22:52 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 14653 206
4:22:52 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 14653 626
4:22:52 PM  (Reporting)  Picking 126 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 180
4:22:52 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 14653 206
4:22:52 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 14653 439
4:22:52 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 14653 626
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:22:52 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 527 72 Money 14653 170
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 180 WSU 527 0 Money 14653 216
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 105 Marines Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 366 WSU 527 16 Money 14653 300
4:22:52 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:22:52 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 72 Money 14653 480
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 100 Foreign Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 180
4:22:52 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:22:52 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 48 WSU 527 72 Money 14653 170
4:22:52 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 14653 478
4:22:52 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 14653 439
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 126 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 14653 439
4:22:52 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 180
4:22:52 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 14653 626
4:22:52 PM  (Reporting)  Picking 126 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 26 WSU 527 48 Money 14653 204
4:22:52 PM  (Reporting)  Picking 126 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 14653 206
4:22:52 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 14653 478
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 126 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 14653 206
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 368 WSU 527 488 Money 14653 702
4:22:52 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 14653 439
4:22:52 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 29 WSU 527 60 Money 14653 216
4:22:52 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 1247 Supply Depot 1805
4:22:52 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 320 WSU 527 0 Money 14653 320
4:22:52 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:22:52 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 72 Money 14653 480
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 14653 478
4:22:52 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 72 WSU 527 108 Money 14653 206
4:22:52 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:22:52 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 370 WSU 527 20 Money 14653 252
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 126 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 248 WSU 527 336 Money 14653 478
4:22:52 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:22:52 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 370 WSU 527 20 Money 14653 252
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 144 Money 14653 286
4:22:52 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 96 WSU 527 144 Money 14653 286
4:22:52 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 14653 626
4:22:52 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 180
4:22:52 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 120 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:22:52 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 520 WSU 527 664 Money 14653 953
4:22:52 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 312 WSU 527 432 Money 14653 626
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:22:52 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 520 WSU 527 664 Money 14653 953
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:22:52 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 19 Money 14653 275
4:22:52 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 32 WSU 527 16 Money 14653 122
4:22:52 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 360 WSU 527 0 Money 14653 144
4:22:52 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 20 88 WSU 527 112 Money 14653 439
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 828 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013291 II. Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VIII. Fleet
4:22:52 PM  (Reporting)  _MFC_ Merging 1013508 VII. Fleet into 1013332 Vengeance Sq.
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013332 V. Fleet
4:22:52 PM  (Reporting)  _MFC_ Merging 1014850 VI. Fleet into 1014849 Daphne  Sq.
4:22:52 PM  (Reporting)  _MFC_ Merging 1014849 VI. Fleet into 1015198 XI. Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015198 VI. Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 IX. Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014145 IV. Fleet
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 592 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:22:52 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1013857 VI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1015199 XI. British Detachment, 133 Portsmouth, Pow:33, Count: 3(l 0/L 2/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:461, Count: 4(l 1/L 1/S 3) is calling fleet this turn.
4:22:52 PM  (Reporting)  1015205 English Home Army, 133 Portsmouth, Pow:1169, Count: 30(l 8/L 18/S 7) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014830 Ferguson' Force, 140 Dover, Pow:15, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014822 IX. British Force, 32 Cork, Pow:180, Count: 4(l 0/L 4/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1015175 Norwich HG, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
4:22:52 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002923 Perth Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  Ended CallFleet 5 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:278, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:154, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:853, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 3 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:22:52 PM  (Reporting)  Ended GarrisonBorders 33 ms
4:22:52 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:22:52 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
4:22:52 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
4:22:52 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
4:22:52 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:22:52 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:22:52 PM  (Reporting)  Ended ProcessAgents Great Britain 38 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 3 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 3 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 25 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 3 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 16 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 81 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 87 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 45 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 3 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 3 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 22 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 39 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:22:52 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 62900, Region: 214 Ronda
4:22:52 PM  (Reporting)  Ended KeepPosition 2 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 6 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 2 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 2 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 56 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
4:22:52 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:22:52 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:22:52 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
4:22:52 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
4:22:52 PM  (Reporting)  Ended Check Leaders 168 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:22:52 PM  (Reporting)  Ended KeepPosition 2 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 8 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 18 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 27 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:22:52 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8340, Region: 718 Valetta
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 2 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 72 ms
4:22:52 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:22:52 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 185
4:22:52 PM  (Reporting)  _AMS_ Already Gathered/ en route: 404 cbt pts Supply Elts: 3 Hvy Elts: 4
4:22:52 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:22:52 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
4:22:52 PM  (Reporting)  Ended AmpibiousStaging 24 ms
4:22:52 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:22:52 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 185 Gathered 404
4:22:52 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:22:52 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 404 but no transport capacity.
4:22:52 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  _BDA_ - Build Depot 1015431 British Detachment, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Jamaica
4:22:52 PM  (Reporting)  Agenda: Build Depot, Value: 19000, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_West_Indies
4:22:52 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 8 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7887, Region: 3908 Barbados
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 10 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 2 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 3917 Bengale
4:22:52 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 900, Region: 3917 Bengale
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
4:22:52 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 2 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 2 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 55 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 2 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 13 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 6 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ Raines Bty has been merged into 1002262 1st British Guards Div.(Sir George Cooke) in 1015205 English Home Army 133 Portsmouth
4:22:52 PM  (Reporting)  _PCO_ Sympher Bty has been merged into 1002262 1st British Guards Div.(Sir George Cooke) in 1015205 English Home Army 133 Portsmouth
4:22:52 PM  (Reporting)  _PCO_ Williams Bty has been merged into 1002250 1st British Infantry Div.(Sir Charles Colville) in 1015205 English Home Army 133 Portsmouth
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 196 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  _SPG_ Large Force Segment 1015432 British Detachment, 32 Cork, Pow:126, Count: 3(l 0/L 3/S 0) created
4:22:52 PM  (Reporting)  _SPG_ Large Force Segment 1015433 British Detachment, 118 London, Pow:91, Count: 3(l 0/L 3/S 0) created
4:22:52 PM  (Reporting)  Ended SplitGroups 47 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Perth will recover in region Edinburgh % Health 100 % Cohesion 0
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 0
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Hawick will recover in region Edinburgh % Health 94 % Cohesion 0
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Cumberland will recover in region Manchester % Health 100 % Cohesion 0
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002993 Carlisle Garrison in region Whitehaven will recover in region Liverpool % Health 100 % Cohesion 5
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Leicester will recover in region Leicester % Health 100 % Cohesion 35
4:22:52 PM  (Reporting)  _DDU_ British Detachment created in region Northampton with 1 unit(s), Health: 100 %
4:22:52 PM  (Reporting)  _DDU_ Maitland' Force 1013519 has now 3 units, Health: 100 %
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015435 British Detachment in region Northampton will recover in region Birmingham % Health 100 % Cohesion 41
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013859 IV. British Detachment in region Stafford will recover in region Liverpool % Health 100 % Cohesion 48
4:22:52 PM  (Reporting)  _DDU_ British Detachment created in region Oxford with 1 unit(s), Health: 100 %
4:22:52 PM  (Reporting)  _DDU_ VII. British Force 1014383 has now 4 units, Health: 100 %
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015436 British Detachment in region Oxford will recover in region Oxford % Health 100 % Cohesion 40
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Oxford will recover in region Oxford % Health 100 % Cohesion 0
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015187 Kent HG in region Hastings will recover in region Dover % Health 100 % Cohesion 0
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Weymouth will recover in region Weymouth % Health 100 % Cohesion 0
4:22:52 PM  (Reporting)  Ended Damaged Units 66 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  _GAO_ Step 1 1013311 Cornwall HG, 129 Weymouth, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning region 129 Weymouth SelfVal 55
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 687, Region: 129 Weymouth
4:22:52 PM  (Reporting)  _GAO_ Step 1 1015187 Kent HG, 138 Hastings, Pow:1, Count: 1(l 0/L 1/S 0) is garrisoning region 138 Hastings SelfVal 53
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 662, Region: 138 Hastings
4:22:52 PM  (Reporting)  _GAO_ Step 1 1014596 Wales HG, 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 558
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 105 Birmingham
4:22:52 PM  (Reporting)  _GAO_ Step 1 1003016 Cardiff Garrison, 105 Birmingham, Pow:58, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 558
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 26 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Colin Halkett in London has been detached from group 1002320 Harwich Force
4:22:52 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Edward Paget in London has been detached from group 1002320 Harwich Force
4:22:52 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir Henry Fane in Portsmouth has been detached from group 1015205 English Home Army
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015437 Sir Colin Halkett 118 London toward 1015433 British Detachment, 118 London, Pow:91, Count: 3(l 0/L 3/S 0)
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015438 Sir Edward Paget 118 London toward 1014383 VII. British Force, 106 Oxford, Pow:90, Count: 4(l 0/L 4/S 0) Relocating
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015439 Sir Henry Fane 133 Portsmouth toward 1015182 XIV. British Detachment, 105 Birmingham, Pow:89, Count: 3(l 0/L 2/S 1) Relocating
4:22:52 PM  (Reporting)  Ended Check Leaders 91 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1014984 3rd Transport Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
4:22:52 PM  (Reporting)  _AFA_ 1014990 X. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 118 London
4:22:52 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2650, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _AFA_ 1015004 2nd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _AFA_ 1015004 2nd Scouting Squadron has been given the mission Agenda: Naval Calling, Value: 90, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 28 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 315
4:22:52 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014830 Ferguson' Force in 140 Dover
4:22:52 PM  (Reporting)  _SSP_ Created Arty Reserve:  1015440 Home Army HQ in 133 Portsmouth
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 129 Weymouth
4:22:52 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 140 Dover
4:22:52 PM  (Reporting)  CheckForLandResupply Dover Garrison will resupply, in region 118 London
4:22:52 PM  (Reporting)  CheckForLandResupply Alexander Mackenzie Fraser will resupply, in region 118 London
4:22:52 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
4:22:52 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 106 Oxford
4:22:52 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 106 Oxford
4:22:52 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
4:22:52 PM  (Reporting)  CheckForLandResupply Wales HG will resupply, in region 105 Birmingham
4:22:52 PM  (Reporting)  CheckForLandResupply 3rd Scotland Bde will resupply, in region 118 London
4:22:52 PM  (Reporting)  CheckForLandResupply Fane' Force will resupply, in region 105 Birmingham
4:22:52 PM  (Reporting)  CheckForLandResupply Carlisle Brigade will resupply, in region 105 Birmingham
4:22:52 PM  (Reporting)  CheckForLandResupply Maitland' Force will resupply, in region 105 Birmingham
4:22:52 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 79 Manchester
4:22:52 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 79 Manchester
4:22:52 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 79 Manchester
4:22:52 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 87 Liverpool
4:22:52 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 79 Manchester
4:22:52 PM  (Reporting)  CheckForLandResupply 5th Scotland Bde will resupply, in region 87 Liverpool
4:22:52 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 70 Newcastle
4:22:52 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
4:22:52 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
4:22:52 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 57 Edinburgh
4:22:52 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
4:22:52 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 106 Oxford
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 64 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 2 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 2 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 50 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 52 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 2 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013337 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 12
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 3 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:22:52 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
4:22:52 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 74 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
4:22:52 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27896 AllOppPowLand: 22477 AllOwnPowNav: 32577 AllOppPowNav 9007
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 17 Land Ratio: 1.06 Land Core Ratio: 1.29  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 861 Hannover Pick 52 SelfVal 52 Need 251  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.44 Land Core Ratio: 0.50  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
4:22:52 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:22:52 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:22:52 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 589 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 143 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 102 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 185 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 199 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Region 144 Beija Pick 2 SelfVal 110 Need 230  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 62 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 548 Lille Pick 3 SelfVal 9 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Region 534 Paris Pick 12 SelfVal 22 Need 506  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 678 Napoli Pick 54 SelfVal 477 Need 378  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:22:52 PM  (Reporting)  Region 708 Palermo Pick 28 SelfVal 286 Need 378  no group candidate found
4:22:52 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 101 Need 378  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.33 Land Core Ratio: 1.43  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1002736 Barbados Force (Pow.147)
4:22:52 PM  (Reporting)  1015431 Jamaica Supply (Pow.0)
4:22:52 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:22:52 PM  (Reporting)  1013857 Fanning's Bde (Pow.49)
4:22:52 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:22:52 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:22:52 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
4:22:52 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:22:52 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 185  no group candidate found
4:22:52 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 121  no group candidate found
4:22:52 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 514  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1014599 X. British Detachment (Pow.109)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 781 Breda Pick 6 SelfVal 6 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 377  no group candidate found
4:22:52 PM  (Reporting)  Region 775 Antwerpen Pick 15 SelfVal 15 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Region 800 Groningen Pick 2 SelfVal 2 Need 506  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 109 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
4:22:52 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:22:52 PM  (Reporting)  1015434 British Detachment (Pow.17)
4:22:52 PM  (Reporting)  1015199 VI. British Detachment (Pow.39)
4:22:52 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:22:52 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
4:22:52 PM  (Reporting)  1015440 Home Army HQ (Pow.92)
4:22:52 PM  (Reporting)  1013351 Hill' Force (Pow.360)
4:22:52 PM  (Reporting)  1015205 English Home Army (Pow.1177)
4:22:52 PM  (Reporting)  1015187 Kent HG (Pow.1)
4:22:52 PM  (Reporting)  1003002 Dover Garrison (Pow.155)
4:22:52 PM  (Reporting)  1014830 Ferguson' Force (Pow.15)
4:22:52 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.298)
4:22:52 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:22:52 PM  (Reporting)  1013310 Wessex HG (Pow.5)
4:22:52 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
4:22:52 PM  (Reporting)  1013858 Essex Bde (Pow.28)
4:22:52 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
4:22:52 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
4:22:52 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
4:22:52 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
4:22:52 PM  (Reporting)  1002320 Harwich Force (Pow.356)
4:22:52 PM  (Reporting)  1014384 Anglia HG (Pow.14)
4:22:52 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
4:22:52 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
4:22:52 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
4:22:52 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
4:22:52 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
4:22:52 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
4:22:52 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
4:22:52 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
4:22:52 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
4:22:52 PM  (Reporting)  1014385 London Rifles (Pow.78)
4:22:52 PM  (Reporting)  1015183 Bentick' Force (Pow.198)
4:22:52 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
4:22:52 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
4:22:52 PM  (Reporting)  1015432 IX. British Detachment (Pow.126)
4:22:52 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:22:52 PM  (Reporting)  1002945 Manchester Garrison (Pow.0)
4:22:52 PM  (Reporting)  1015436 1st Scotland Bde (Pow.10)
4:22:52 PM  (Reporting)  1014383 Paget E.' Force (Pow.114)
4:22:52 PM  (Reporting)  1015175 Norwich HG (Pow.5)
4:22:52 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.13)
4:22:52 PM  (Reporting)  1014596 Wales HG (Pow.0)
4:22:52 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.27)
4:22:52 PM  (Reporting)  1003016 Cardiff Garrison (Pow.58)
4:22:52 PM  (Reporting)  1015188 XI. British Detachment (Pow.61)
4:22:52 PM  (Reporting)  1015182 Fane' Force (Pow.106)
4:22:52 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
4:22:52 PM  (Reporting)  1013859 IV. British Detachment (Pow.39)
4:22:52 PM  (Reporting)  1015435 1st RFA (Pow.17)
4:22:52 PM  (Reporting)  1014590 Carlisle Brigade (Pow.61)
4:22:52 PM  (Reporting)  1013519 Maitland' Force (Pow.94)
4:22:52 PM  (Reporting)  1002479 Hannover Expedition (Pow.151)
4:22:52 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:22:52 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:22:52 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:22:52 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:22:52 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:22:52 PM  (Reporting)  1014595 Leeds HG (Pow.14)
4:22:52 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.15)
4:22:52 PM  (Reporting)  1013864 1st Scotland Bde (Pow.37)
4:22:52 PM  (Reporting)  1002993 Carlisle Garrison (Pow.3)
4:22:52 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:22:52 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:22:52 PM  (Reporting)  1003033 Newcastle Garrison (Pow.0)
4:22:52 PM  (Reporting)  1014589 5th Scotland Bde (Pow.29)
4:22:52 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
4:22:52 PM  (Reporting)  1002923 Perth Garrison (Pow.17)
4:22:52 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
4:22:52 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 130 Bristol Pick 32 has enough garrison (Value: 274) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 32 has enough garrison (Value: 260) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 126 Plymouth Pick 54 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 87 Liverpool Pick 58 has enough garrison (Value: 274) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 105 Birmingham Pick 38 has enough garrison (Value: 58) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 16 Dublin Pick 54 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 98 Cardiff Pick 32 has enough garrison (Value: 277) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 133 Portsmouth Pick 54 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 79 Manchester Pick 10 has enough garrison (Value: 102) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 14) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 85 Caernavon Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
4:22:52 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.5)
4:22:52 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
4:22:52 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 723 Delemont Pick 2 SelfVal 3 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.32 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:22:52 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
4:22:52 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:22:52 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:22:52 PM  (Reporting)  Region 717 Siracusa Pick 4 SelfVal 72 Need 378  no group candidate found
4:22:52 PM  (Reporting)  Region 678 Napoli Pick 54 SelfVal 477 Need 378  no group candidate found
4:22:52 PM  (Reporting)  Region 708 Palermo Pick 28 SelfVal 286 Need 378  no group candidate found
4:22:52 PM  (Reporting)  Region 420 Toulon Pick 8 SelfVal 16 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Region 711 Messina Pick 3 SelfVal 70 Need 186  no group candidate found
4:22:52 PM  (Reporting)  Region 676 Gaeta Pick 7 SelfVal 101 Need 378  no group candidate found
4:22:52 PM  (Reporting)  Region 688 Taranto Pick 6 SelfVal 90 Need 378  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 80 Enemy armies: 40 Land Ratio: 0.93 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
4:22:52 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:22:52 PM  (Reporting)  1002736 Barbados Force (Pow.147)
4:22:52 PM  (Reporting)  1015431 Jamaica Supply (Pow.0)
4:22:52 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:22:52 PM  (Reporting)  1013857 Fanning's Bde (Pow.49)
4:22:52 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:22:52 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:22:52 PM  (Reporting)  1014118 McArthur's Bde (Pow.79)
4:22:52 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:22:52 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:22:52 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
4:22:52 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
4:22:52 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:22:52 PM  (Reporting)  1015434 British Detachment (Pow.17)
4:22:52 PM  (Reporting)  1015199 VI. British Detachment (Pow.39)
4:22:52 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:22:52 PM  (Reporting)  1002970 Winchester Garrison (Pow.81)
4:22:52 PM  (Reporting)  1015440 Home Army HQ (Pow.92)
4:22:52 PM  (Reporting)  1013351 Hill' Force (Pow.360)
4:22:52 PM  (Reporting)  1015205 English Home Army (Pow.1177)
4:22:52 PM  (Reporting)  1015187 Kent HG (Pow.1)
4:22:52 PM  (Reporting)  1003002 Dover Garrison (Pow.155)
4:22:52 PM  (Reporting)  1014830 Ferguson' Force (Pow.15)
4:22:52 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:22:52 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
4:22:52 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
4:22:52 PM  (Reporting)  1015432 IX. British Detachment (Pow.126)
4:22:52 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:22:52 PM  (Reporting)  1014599 X. British Detachment (Pow.109)
4:22:52 PM  (Reporting)  1015175 Norwich HG (Pow.5)
4:22:52 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.13)
4:22:52 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:22:52 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:22:52 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:22:52 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:22:52 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:22:52 PM  (Reporting)  1002993 Carlisle Garrison (Pow.3)
4:22:52 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:22:52 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:22:52 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
4:22:52 PM  (Reporting)  1002923 Perth Garrison (Pow.17)
4:22:52 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
4:22:52 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.5)
4:22:52 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
4:22:52 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 784 Vlissingen Pick 5 SelfVal 5 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 376) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 27 Need 121  no group candidate found
4:22:52 PM  (Reporting)  Region 126 Plymouth Pick 54 SelfVal 500 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 231 Need 506  no group candidate found
4:22:52 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 229 AINeed 60
4:22:52 PM  (Reporting)  Agenda: Defend, Value: 14885, Region: 517 Jersey
4:22:52 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 589 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 130 Bristol Pick 32 has enough garrison (Value: 274) - evaluation skipped
4:22:52 PM  (Reporting)  Region 133 Portsmouth Pick 54 SelfVal 496 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 98 Cardiff Pick 32 has enough garrison (Value: 277) - evaluation skipped
4:22:52 PM  (Reporting)  Region 87 Liverpool Pick 58 SelfVal 512 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Region 16 Dublin Pick 54 SelfVal 501 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 28 has enough garrison (Value: 214) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Region 789 Amsterdam Pick 21 SelfVal 21 Need 377  no group candidate found
4:22:52 PM  (Reporting)  Region 852 Bremen Pick 24 SelfVal 24 Need 369  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 32 has enough garrison (Value: 260) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 50 Need 185  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 70 Newcastle Pick 18 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 84 Hull Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 143 Need 230  no group candidate found
4:22:52 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 497 Brest Pick 5 SelfVal 12 Need 250  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1206 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 10 failed.
4:22:52 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 14288, Region: 3917 Bengale
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 61 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1014145 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 0 failed.
4:22:52 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 997, Region: 688 Taranto
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1014605 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27300, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 7917, Region: 4279 Cabo Fisterra
4:22:52 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 2173, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 53 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1013332 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:22:52 PM  (Reporting)  _AFA_ 1014407 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8925, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1013496 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:22:52 PM  (Reporting)  _AFO_ Adding commerce 1013496 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1014021 III. Fleet chance: 39 failed.
4:22:52 PM  (Reporting)  _AFA_ 1014021 III. Fleet has been given the mission Agenda: Naval Calling, Value: 2660, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007447 Boulogne Observers chance: -50 failed.
4:22:52 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5044, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 119 %
4:22:52 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 55930, Region: 3934 Commerce
4:22:52 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 22116, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _AFA_ 1015447 12th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 12348, Region: 4136 Thames Estuary
4:22:52 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 6174, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _AFA_ 1015449 7th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 20 failed.
4:22:52 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6138, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _AFA_ 1015198 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45600, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 119 %
4:22:52 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 53805, Region: 4553 Sea of Cuba
4:22:52 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20492, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
4:22:52 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 10890, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 20202, Region: 4553 Sea of Cuba
4:22:52 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 7260, Region: 3889 Lower Canada
4:22:52 PM  (Reporting)  _AFA_ 1015452 Euphrates Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
4:22:52 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 17250, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 119 %
4:22:52 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 42044, Region: 4553 Sea of Cuba
4:22:52 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14378, Region: 3889 Lower Canada
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 119 %
4:22:52 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 105287, Region: 4301 Cap Rhir
4:22:52 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 33474, Region: 3889 Lower Canada
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 907 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:22:52 PM  (Reporting)  _CLO_ 1015456 British Detachment, 133 Portsmouth, Pow:714, Count: 5(l 3/L 4/S 0)
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 247 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.22) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.21) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:4.24) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.38) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.06 - Core:1.29 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.50 - Nav:2.32) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1010063 Valetta Garrison Gibraltar Going against objective: 149 Lisboa
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015453 British Detachment is doing nothing in El Ferrol  Power: 56  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:908, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:22:52 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:908, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
4:22:52 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:908, Count: 8(l 1/L 7/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:22:52 PM  (Reporting)  1007651-Atlantic Fleet Power:908 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 62900, Region: 214 Ronda
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 62900, Region: 214 Ronda
4:22:52 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:85% Need:666 Threat:493 GoalValue: 62900
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015454 British Detachment is doing nothing in Costa de la Luz  Power: 79  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2310, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
4:22:52 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2310, Count: 17(l 2/L 14/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:22:52 PM  (Reporting)  1007685-Mediterranean Fleet Power:2310 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.60) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:236, Count: 6(l 1/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
4:22:52 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:236, Count: 6(l 1/L 2/S 3)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:22:52 PM  (Reporting)  1007447-Boulogne Observers Power:236 Health:98% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14885, Region: 517 Jersey
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:22:52 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Keep Position Fitness:45% Need:60 Threat:0 GoalValue: 4545
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:22:52 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
4:22:52 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:22:52 PM  (Reporting)  1007478-Channel Fleet Power:1260 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015451 British Detachment is doing nothing in Pointe de Grave  Power: 89  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:475, Count: 6(l 1/L 4/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:22:52 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:475, Count: 6(l 1/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
4:22:52 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:475, Count: 6(l 1/L 4/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:22:52 PM  (Reporting)  1007626-Rochefort Blockade Power:475 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4359 Straits of Messina, Pow:58, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 968, Region: 688 Taranto
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 997, Region: 688 Taranto
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 997, Region: 688 Taranto
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
4:22:52 PM  (Reporting)  1013869-Undauted Sq. Power:58 Health:100% Straits of Messina>Taranto Mission:Naval Docking Fitness:95% Need:378 Threat:280 GoalValue: 997
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8340, Region: 718 Valetta
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8340, Region: 718 Valetta
4:22:52 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:60% Need:0 Threat:0 GoalValue: 8340
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.33 - Core:1.43 - Nav:4.59) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
4:22:52 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
4:22:52 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Ended AI Gather Units 0 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:79, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1014118-McArthur's Bde Power:79 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013857 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1013857-Fanning's Bde Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015431 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 19000, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 19000, Region: 3903 Jamaica
4:22:52 PM  (Reporting)  1015431-Jamaica Supply Power:0 Health:100% Jamaica>Jamaica Mission:Build Depot Fitness:38% Need:0 Threat:0 GoalValue: 19000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015450 British Detachment is doing nothing in Jamaican Sea  Power: 58  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:632, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
4:22:52 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:632, Count: 9(l 1/L 5/S 3)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:22:52 PM  (Reporting)  1007791-Jamaca Squadron Power:632 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015452 Euphrates Sq., 4556 Caraibbean Sea, Pow:59, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  1015452-Euphrates Sq. Power:59 Health:100% Caraibbean Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5900
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1096, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
4:22:52 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1096, Count: 15(l 2/L 6/S 7)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:22:52 PM  (Reporting)  1007829-West Indies Squadron Power:1096 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:147, Count: 2(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7887, Region: 3908 Barbados
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7887, Region: 3908 Barbados
4:22:52 PM  (Reporting)  1002736-Barbados Force Power:147 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:164 GoalValue: 7887
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:1, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3917 Bengale
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 900, Region: 3917 Bengale
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3917 Bengale
4:22:52 PM  (Reporting)  1013867-Gloire Sq. Power:1 Health:41% Bengale>Bengale Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015443 British Detachment is doing nothing in Coast of Carnatic  Power: 109  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015442 British Detachment is doing nothing in Coast of Carnatic  Power: 58  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015441 British Detachment is doing nothing in Coast of Carnatic  Power: 24  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:884, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
4:22:52 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:884, Count: 13(l 2/L 6/S 5)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:22:52 PM  (Reporting)  1007892-Indian Squadron Power:884 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.79) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 341 Low Countries
4:22:52 PM  (Reporting)  _GTU_ 1014599 X. British Detachment, 788 Leyden, Pow:109, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ 1014599 X. British Detachment, 788 Leyden, Pow:109, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  Ended AI Gather Units 12 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014599 X. British Detachment is doing nothing in Leyden  Power: 109  HealthPerc: 100
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Arty 1014830 Ferguson' Force, 140 Dover, Pow:15, Count: 2(l 1/L 0/S 1) in reserve
4:22:52 PM  (Reporting)  _RCA_ Arty 1015440 Home Army HQ, 133 Portsmouth, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
4:22:52 PM  (Reporting)  _RCA_ Artillery 1015440 Home Army HQ, 133 Portsmouth, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 1015205 English Home Army, 133 Portsmouth, Pow:724, Count: 21(l 4/L 14/S 4)
4:22:52 PM  (Reporting)  _RCA_ Artillery 1014830 Ferguson' Force, 140 Dover, Pow:15, Count: 2(l 1/L 0/S 1) relocating toward 1015456 British Detachment, 133 Portsmouth, Pow:714, Count: 5(l 3/L 4/S 0)
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
4:22:52 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:39, Count: 3(l 0/L 2/S 1) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:360, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1015432 IX. British Detachment, 32 Cork, Pow:126, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1015175 Norwich HG, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1015188 XI. British Detachment, 105 Birmingham, Pow:61, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 18 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 18 now
4:22:52 PM  (Reporting)  _GTU_ Ireland Force seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
4:22:52 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
4:22:52 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _GTU_ XI. British Detachment seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Cork Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Munster Bde seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Norwich HG seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:22:52 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _GTU_ IX. British Detachment seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ VIII. British Detachment seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
4:22:52 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Bentick's Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Fane's Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:22:52 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:22:52 PM  (Reporting)  Ended AI Gather Units 18 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  _GTG_ 1014596 Wales HG, 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is garrisoning 105 Birmingham and will absorb 1003016 Cardiff Garrison
4:22:52 PM  (Reporting)  Ended GatherGarrisons 2 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 5 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 53 Perth, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  1002927-Aberdeen Garrison Power:0 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 59 Greenock, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 57 Edinburgh, Pow:17, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  1002923-Perth Garrison Power:17 Health:94% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014984 3rd Transport Squadron, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 68 Hawick, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:22:52 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Hawick>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 74 Cumberland, Pow:29, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:22:52 PM  (Reporting)  1014589-5th Scotland Bde Power:29 Health:100% Cumberland>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 70 Newcastle
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 79 Manchester
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  1003033-Newcastle Garrison Power:0 Health:100% Cumberland>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1002892 Belfast Garrison Belfast Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1002892-Belfast Garrison Power:60 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1013860 VIII. British Detachment Belfast Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1013860-VIII. British Detachment Power:28 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 73 Whitehaven, Pow:3, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4750, Region: 87 Liverpool
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:22:52 PM  (Reporting)  1002993-Carlisle Garrison Power:3 Health:100% Whitehaven>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 79 Manchester, Pow:37, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  1013864-1st Scotland Bde Power:37 Health:94% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014388 2nd Scotland Bde, 79 Manchester, Pow:15, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  1014388-2nd Scotland Bde Power:15 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:22:52 PM  (Reporting)  1014595-Leeds HG Power:14 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1002558 Ireland Force Dublin Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1002558-Ireland Force Power:51 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1014587 Bentick's Brigade Dublin Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1014587-Bentick's Brigade Power:79 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1013321 Limerick Brigade Dublin Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1013321-Limerick Brigade Power:55 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1014123 Munster Bde Dublin Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1014123-Munster Bde Power:28 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1002903 Dublin Garrison Dublin Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1002903-Dublin Garrison Power:14 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 108 Leicester, Pow:151, Count: 4(l 3/L 2/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3250, Region: 108 Leicester
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3250, Region: 108 Leicester
4:22:52 PM  (Reporting)  1002479-Hannover Expedition Power:151 Health:100% Leicester>Leicester Mission:Recover Fitness:65% Need:60 Threat:0 GoalValue: 3250
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013519 Maitland' Force, 102 Northampton, Pow:94, Count: 3(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  1013519-Maitland' Force Power:94 Health:100% Northampton>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 102 Northampton, Pow:61, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  1014590-Carlisle Brigade Power:61 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015435 1st RFA, 102 Northampton, Pow:17, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  1015435-1st RFA Power:17 Health:100% Northampton>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013859 IV. British Detachment, 101 Stafford, Pow:39, Count: 2(l 0/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 87 Liverpool
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 87 Liverpool
4:22:52 PM  (Reporting)  1013859-IV. British Detachment Power:39 Health:100% Stafford>Liverpool Mission:Recover Fitness:52% Need:0 Threat:0 GoalValue: 2600
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1002911 Limerick Garrison Limerick Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1002911-Limerick Garrison Power:14 Health:100% Limerick>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015182 Fane' Force, 105 Birmingham, Pow:106, Count: 4(l 1/L 2/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  1015182-Fane' Force Power:106 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015188 XI. British Detachment, 105 Birmingham, Pow:61, Count: 2(l 0/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1015188 XI. British Detachment Birmingham Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1015188-XI. British Detachment Power:61 Health:100% Birmingham>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013318 3rd Scotland Bde, 118 London, Pow:27, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  1013318-3rd Scotland Bde Power:27 Health:100% London>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014596 XII. British Detachment, 105 Birmingham, Pow:66, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6250, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  1014596-XII. British Detachment Power:66 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:13, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:22:52 PM  (Reporting)  1003041-Yarmouth Garrison Power:13 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 120 Yarmouth, Pow:5, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1015175 Norwich HG Yarmouth Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1015175-Norwich HG Power:5 Health:100% Yarmouth>Portsmouth Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014383 Paget E.' Force, 106 Oxford, Pow:114, Count: 5(l 1/L 4/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  1014383-Paget E.' Force Power:114 Health:100% Oxford>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015436 1st Scotland Bde, 106 Oxford, Pow:10, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 106 Oxford
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  1015436-1st Scotland Bde Power:10 Health:100% Oxford>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 106 Oxford, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 106 Oxford
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:22:52 PM  (Reporting)  1002945-Manchester Garrison Power:0 Health:100% Oxford>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1002907 Cork Garrison Cork Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1002907-Cork Garrison Power:85 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015432 IX. British Detachment, 32 Cork, Pow:126, Count: 3(l 0/L 3/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1015432 IX. British Detachment Cork Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1015432-IX. British Detachment Power:126 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1014822 Fane's Brigade Cork Health: 100 % will target  1015456 English Home Army
4:22:52 PM  (Reporting)  1014822-Fane's Brigade Power:61 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 122 Colchester, Pow:14, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  1002984-Colchester Garrison Power:14 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 198  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 5  HealthPerc: 94
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014990 IX. Fleet, 118 London, Pow:1, Count: 2(l 0/L 0/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 118 London
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 118 London
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014990 IX. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 131 Bath, Pow:298, Count: 1(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:298 Health:100% Bath>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 138 Hastings, Pow:155, Count: 4(l 1/L 2/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:22:52 PM  (Reporting)  1003002-Dover Garrison Power:155 Health:100% Hastings>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 138 Hastings, Pow:1, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 140 Dover
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 662, Region: 138 Hastings
4:22:52 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 662, Region: 138 Hastings
4:22:52 PM  (Reporting)  1015187-Kent HG Power:1 Health:100% Hastings>Hastings Mission:Garrison Fitness:25% Need:46 Threat:0 GoalValue: 662
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
4:22:52 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:1312, Count: 12(l 2/L 9/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:22:52 PM  (Reporting)  1007380-Home Fleet Power:1312 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:22:52 PM  (Reporting)  1015456-English Home Army Power:728 Health:100% Portsmouth>Cherbourg Mission:Attack Fitness:50% Need:506 Threat:375 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015205 Moore' Force, 133 Portsmouth, Pow:762, Count: 22(l 4/L 14/S 5)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:22:52 PM  (Reporting)  1015205-Moore' Force Power:762 Health:100% Portsmouth>Cherbourg Mission:Attack Fitness:50% Need:506 Threat:375 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:360, Count: 3(l 1/L 1/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1013351-Hill' Force Power:360 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:81, Count: 2(l 0/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1002970-Winchester Garrison Power:81 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:39, Count: 3(l 0/L 2/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1015199-VI. British Detachment Power:39 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 133 Portsmouth, Pow:4, Count: 2(l 0/L 0/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4128 Isle of Wight
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2650, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4128 Isle of Wight
4:22:52 PM  (Reporting)  1013291 II. Fleet Portsmouth Health: 100 % will target  1007586 Portsmouth Squadron
4:22:52 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Portsmouth>Isle of Wight Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015004 2nd Scouting Squadron, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 90, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 129 Weymouth, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 129 Weymouth
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 687, Region: 129 Weymouth
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 129 Weymouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 129 Weymouth
4:22:52 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Weymouth>Weymouth Mission:Resupply Fitness:100% Need:47 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015445 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015446 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015447 12th Transport Sq., 4129 Beachy Head, Pow:28, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  1015447-12th Transport Sq. Power:28 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:212, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
4:22:52 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:212, Count: 5(l 1/L 4/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:22:52 PM  (Reporting)  1007527-Medway Squadron Power:212 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015448 British Detachment is doing nothing in Isle of Wight  Power: 28  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015449 7th Transport Sq., 4128 Isle of Wight, Pow:28, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  1015449-7th Transport Sq. Power:28 Health:100% Isle of Wight>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:359, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
4:22:52 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:359, Count: 6(l 1/L 3/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:22:52 PM  (Reporting)  1007586-Portsmouth Squadron Power:359 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:22:52 PM  (Reporting)  1002689-Nova Scotia Force Power:73 Health:100% Lower Canada>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:5, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4400, Region: 3890 Nova Scotia
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:22:52 PM  (Reporting)  1013337-Nova Scotia Militia Power:5 Health:100% Nova Scotia>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:22:52 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.78) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015444 British Detachment is doing nothing in Gulf of Guinea  Power: 57  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:180, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
4:22:52 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:180, Count: 3(l 1/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:22:52 PM  (Reporting)  1007764-African Squadron Power:180 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.22) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1015441 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:22:52 PM  (Reporting)  _ATG__ 1015442 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:22:52 PM  (Reporting)  _ATG__ 1015443 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.21) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014145 IV. Fleet, 3934 Commerce, Pow:535, Count: 10(l 0/L 7/S 3)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 40125, Region: 3934 Commerce
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
4:22:52 PM  (Reporting)  1014145 IV. Fleet Commerce Health: 100 % will target  1007764 African Squadron
4:22:52 PM  (Reporting)  1014145-IV. Fleet Power:535 Health:100% Commerce>Gulf of Guinea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.32 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:4.24) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014605 VII. Fleet, 3927 Southeast Atlantic Trade, Pow:364, Count: 5(l 0/L 5/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27300, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27300, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  1014605-VII. Fleet Power:364 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27300
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.93 - Core:0.20 - Nav:1.38) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1015454 British Detachment Costa de la Luz Going against objective: 4130 The Channel
4:22:52 PM  (Reporting)  _ATG__ 1015453 British Detachment El Ferrol Going against objective: 3889 Lower Canada
4:22:52 PM  (Reporting)  _ATG__ 1015451 British Detachment Pointe de Grave Going against objective: 149 Lisboa
4:22:52 PM  (Reporting)  _ATG__ 1015450 British Detachment Jamaican Sea Going against objective: 133 Portsmouth
4:22:52 PM  (Reporting)  _ATG__ 1015448 British Detachment Isle of Wight Going against objective: 126 Plymouth
4:22:52 PM  (Reporting)  _ATG__ 1015446 British Detachment Beachy Head Going against objective: 211 Gibraltar
4:22:52 PM  (Reporting)  _ATG__ 1015445 British Detachment Beachy Head Going against objective: 211 Gibraltar
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 6 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013332 V. Fleet, 3925 Western Approaches Trade, Pow:449, Count: 10(l 0/L 8/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:22:52 PM  (Reporting)  1013332-V. Fleet Power:449 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014407 VIII. Fleet, 3924 North Sea Trade, Pow:119, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8925, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8925, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  1014407-VIII. Fleet Power:119 Health:96% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8925
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013496 1st Merchant Fleet, 4188 Western Dogger Bank, Pow:24, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
4:22:52 PM  (Reporting)  1013496 1st Merchant Fleet Western Dogger Bank Health: 100 % will target  1007447 Boulogne Observers
4:22:52 PM  (Reporting)  1013496-1st Merchant Fleet Power:24 Health:100% Western Dogger Bank>Pas de Calais Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014021 III. Fleet, 4189 Dogger Bank, Pow:92, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4160, Region: 4089 Fair Head
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 60000, Region: 4129 Beachy Head
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 2660, Region: 133 Portsmouth
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4129 Beachy Head
4:22:52 PM  (Reporting)  1014021 III. Fleet Dogger Bank Health: 100 % will target  1007527 Medway Squadron
4:22:52 PM  (Reporting)  1014021-III. Fleet Power:92 Health:100% Dogger Bank>Beachy Head Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015198 VI. Fleet, 3926 Northeast Atlantic Trade, Pow:608, Count: 10(l 0/L 10/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45600, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45600, Region: 3926 Northeast Atlantic Trade
4:22:52 PM  (Reporting)  1015198-VI. Fleet Power:608 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45600
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 11 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 8 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 60 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Adding stack 1015205 Moore' Force, 133 Portsmouth, Pow:762, Count: 22(l 4/L 14/S 5)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  20451 ms
4:22:52 PM  (Reporting)  Processing  1000003 Russia
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 345 Balkans
4:22:52 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
4:22:52 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
4:22:52 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
4:22:52 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:22:52 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
4:22:52 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
4:22:52 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
4:22:52 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 693 OppPow Land: 0 OwnPow Nav : 397 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
4:22:52 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
4:22:52 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 996 OppPow Land: 0 OwnPow Nav : 592 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:22:52 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1986 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
4:22:52 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3770 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 5.00 Reg Count: 392 > 494
4:22:52 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1400 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
4:22:52 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 705 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
4:22:52 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 208 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:22:52 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 222 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
4:22:52 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:22:52 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 477 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:22:52 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 572 OppPow Land: 1107 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.58 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:22:52 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:22:52 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 10209 OppPow Land: 263 OwnPow Nav : 1057 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:22:52 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:22:52 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 892 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:22:52 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 2031 OppPow Land: 0 OwnPow Nav : 870 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:22:52 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 912 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
4:22:52 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 427 OppPow Land: 0 OwnPow Nav : 814 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:22:52 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 1768 OppPow Land: 86 OwnPow Nav : 957 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:22:52 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 96 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2452 ms
4:22:52 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Average Stock 155 Expected 150 Balance -16
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 3471 Expected 105 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Average Stock 163 Expected 105 Balance -12
4:22:52 PM  (Reporting)  War supplies Availability Very High Stock 186 Expected 75 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Engagment Points Availability Plentiful Stock 76 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 706 Expected 30 Balance 0
4:22:52 PM  (Reporting)    1008267 Adriatic Fleet Agenda Kept Agenda: Naval Docking, Value: 6363, Region: 678 Napoli EndTurn 2649
4:22:52 PM  (Reporting)    1015207 Senyavin's Fleet Agenda Kept Agenda: Naval Docking, Value: 4158, Region: 1681 Ragusa EndTurn 2649
4:22:52 PM  (Reporting)    1014282 1-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk EndTurn 2649
4:22:52 PM  (Reporting)    1014292 3-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3545 Azov EndTurn 2649
4:22:52 PM  (Reporting)    1014287 2-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2993 Moskwa EndTurn 2649
4:22:52 PM  (Reporting)    1008209 Chichagov's Fleet Agenda Kept Agenda: Naval Superiority, Value: 23994, Region: 4521 Anapa Bay EndTurn 2649
4:22:52 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 3124, Region: 2819 Nikolaiev EndTurn 2649
4:22:52 PM  (Reporting)    1008319 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan EndTurn 2649
4:22:52 PM  (Reporting)    1008163 Baltic Fleet Agenda Kept Agenda: Naval Superiority, Value: 20706, Region: 4236 Gulf of Riga EndTurn 2649
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:22:52 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2700
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:22:52 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
4:22:52 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3770 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2052
4:22:52 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 51      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 62      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 29      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 33      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 25      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 70      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 10209 Overall power (enemies): 263 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  157
4:22:52 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 812 Discard %: 15
4:22:52 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 57      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 93      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 63      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 39      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 21      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 37      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
4:22:52 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1057 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 222 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 705 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 693 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 572 Overall power (enemies): 1107 Ratio: 0.33
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  746
4:22:52 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 59 Total EnemyOwnerVal: 1831 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  308     Threat: 228         
4:22:52 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 10          
4:22:52 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3886 Azerbaidjan (Enemy):        Pick Value: 2       Force Need:  153     Threat: 112         
4:22:52 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 996 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1413
4:22:52 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 48      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 41      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 675 Anzio (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 677 Casserta (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 85      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 592 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 208 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
4:22:52 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 27      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 60      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1986 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4407
4:22:52 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 41      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 40      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 74      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 34      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 38      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 40      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 59      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 49      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 27      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 49      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 41      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1400 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1161
4:22:52 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 82      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 47      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 477 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 892 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
4:22:52 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 675 Total EnemyOwnerVal: 675 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  572     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 957 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 814 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 870 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1057 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 222 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 705 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 592 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 957 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 814 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 870 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Kovno Naval Gathering: 888 Frankfurt
4:22:52 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
4:22:52 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
4:22:52 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
4:22:52 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 1158 Linz
4:22:52 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
4:22:52 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
4:22:52 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
4:22:52 PM  (Reporting)  Final Gather Region for  339 Austria : 1194 Wien
4:22:52 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Russia 4281 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 14 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 1 underway
4:22:52 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000034 Azeria
4:22:52 PM  (Reporting)  Checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Proposing to 1000040 Kuban
4:22:52 PM  (Reporting)  Checking 13 Declare  War
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 46 Propose Commercial Agreement
4:22:52 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
4:22:52 PM  (Reporting)  Item is a Various entry, chance 51
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Commercial Agreement toward Austria chance 51
4:22:52 PM  (Reporting)  Proposing to 1000007 Ottoman
4:22:52 PM  (Reporting)  Checking 43 Forge Casus-Belli
4:22:52 PM  (Reporting)  Still checking 43 Forge Casus-Belli
4:22:52 PM  (Reporting)  Is a CB, chance 25
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Russia sent Forge Casus-Belli toward Ottoman
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 130 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4340 Mediterranean Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4321 Formentara
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 590 Saluces
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4272 Euskadian Coast
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2710 Pinsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 4547 Persian Gulf
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4039 Syzran Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 989 Dessau
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2083 Trapzon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1522 Sarpsborg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2962 Ustyuzhna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 3792 Monastir
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3160 Alekseevska
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3999 Middle Danube
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1049 Schneidemuehl
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 3954 Basse Loire
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2809 Bielgorod Dnestrovsky
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3432 Kvahlinsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1357 Lagow
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 39 target region was 2815 Odessa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2262 Dezful
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 574 Sarreguemines
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1941 Izmit
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 2203 Kirkuk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 39 target region was 4069 Shetland Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 14 target region was 4514 Taman Bay
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4028 Donets Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 14 target region was 1129 Tabor
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 114 % to be played in 2665 Velikie Luki
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4055 Khabur Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2323 Tarabulus
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3408 Sura
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 3599 Chegem
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4360 Isole Eolie
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 39 target region was 204 Casalareina
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 98 Cardiff
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2015 Aksehir
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 339 Montpellier
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2268 Bubiyan
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1911 Metsovon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2098 Askale
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 2906 Smolensk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 991 Sondershausen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4024 Prypiat Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 99 target region was 1344 Kolomya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 3314 Skopin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3571 Krymsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1873 Nesebar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1905 Grevena
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3717 Boudnib
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 206 Arga
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 2805 Myronivka
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 740 Schwyz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 878 Bebra
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 114 target region was 1585 Kristinehamm
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3763 Beskra
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3280 Zavolzhe
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 405 St Afrique
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 39 target region was 3503 Tsagan
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 114 target region was 2987 Kolchugino
4:22:52 PM  (Reporting)  Ended HandleRegionsDecisions 11601 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 186
4:22:52 PM  (Reporting)  Money Level 2 Amount 155
4:22:52 PM  (Reporting)  Conscripts Level 2 Amount 163
4:22:52 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
4:22:52 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
4:22:52 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
4:22:52 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
4:22:52 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
4:22:52 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
4:22:52 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 37
4:22:52 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
4:22:52 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 17
4:22:52 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
4:22:52 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
4:22:52 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
4:22:52 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
4:22:52 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 44
4:22:52 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 31
4:22:52 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
4:22:52 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
4:22:52 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
4:22:52 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 14
4:22:52 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
4:22:52 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
4:22:52 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
4:22:52 PM  (Reporting)  Number of Draw 16
4:22:52 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 26 WSU 186 56 Money 155 204
4:22:52 PM  (Reporting)  Picking 192 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 360 WSU 186 0 Money 155 144
4:22:52 PM  (Reporting)  Picking 205 Engineer Rgt
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Russia
4:22:52 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 66 WSU 186 56 Money 155 284
4:22:52 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:22:52 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 360 WSU 186 0 Money 155 400
4:22:52 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 66 WSU 186 56 Money 155 284
4:22:52 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:22:52 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 410 WSU 186 20 Money 155 344
4:22:52 PM  (Reporting)  Picking 192 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 400 WSU 186 0 Money 155 224
4:22:52 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 410 WSU 186 20 Money 155 332
4:22:52 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:22:52 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 280 WSU 186 0 Money 155 260
4:22:52 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 160 WSU 186 0 Money 155 224
4:22:52 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 74 WSU 186 68 Money 155 328
4:22:52 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 352 WSU 186 432 Money 155 740
4:22:52 PM  (Reporting)  Picking 192 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 400 WSU 186 0 Money 155 224
4:22:52 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 410 WSU 186 20 Money 155 332
4:22:52 PM  (Reporting)  Picking 213 Frigate Squadron 1805
4:22:52 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 163 172 WSU 186 212 Money 155 424
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 1 120 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015206 Belli's Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015231 I. Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008306 Don Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008328 S. Volga Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 547 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:22:52 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:22:52 PM  (Reporting)  1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:22:52 PM  (Reporting)  Ended CallFleet 6 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015457 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015459 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:106, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015210 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 8 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1015022 4-ya Kazach'ya Brigada, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:21, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1015014 2-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1015399 4-ya Otdelnaya Art. Brigada, 3880 Kazan, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1015018 3-ya Kazach'ya Brigada, 2950 Tver, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:21, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _DCR_ 1003121 Russian Army, 2603 Petrodvortsov, Pow:954, Count: 15(l 7/L 4/S 8) will reinforce threatened border 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Ended GarrisonBorders 246 ms
4:22:52 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:22:52 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:22:52 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 2 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 15 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 2 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 77 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 2 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 2 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3230 Djankoi, Pow:416, Count: 8(l 4/L 3/S 3)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 4 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3579 Stavropol
4:22:52 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3230 Djankoi
4:22:52 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3509 Astrakhan
4:22:52 PM  (Reporting)  _PCO_ 1003444 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1015209 Orlov-Denisov' Force 2815 Odessa
4:22:52 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2816 Rozdilna
4:22:52 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2816 Rozdilna
4:22:52 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003783 Taganrog Kazachi 3188 Taganrog
4:22:52 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003503 Kavkazskaya 3189 Rostov
4:22:52 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3189 Rostov
4:22:52 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1003774 Dnepr Kazachi 2854 Ekaterinoslav
4:22:52 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
4:22:52 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003752 Novgorod Brig. 3129 Kharkov
4:22:52 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3579 Stavropol
4:22:52 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3509 Astrakhan
4:22:52 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003444 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1015209 Orlov-Denisov' Force 2815 Odessa
4:22:52 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003459 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1003407 Dnestrovskaya 2816 Rozdilna
4:22:52 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003784 Likhachev(Likhachev) in 1003783 Taganrog Kazachi 3188 Taganrog
4:22:52 PM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003504 Kavkazskaya(Michail Semenovich Vorontsov) in 1003503 Kavkazskaya 3189 Rostov
4:22:52 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003775 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003774 Dnepr Kazachi 2854 Ekaterinoslav
4:22:52 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:22:52 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:22:52 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003752 Novgorod Brig. 3129 Kharkov
4:22:52 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3579 Stavropol
4:22:52 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1013826 Army of the Danube 3230 Djankoi
4:22:52 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3509 Astrakhan
4:22:52 PM  (Reporting)  _PCO_ 1003444 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1015209 Orlov-Denisov' Force 2815 Odessa
4:22:52 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2816 Rozdilna
4:22:52 PM  (Reporting)  _PCO_ 1003459 Chaplits Brigada 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2816 Rozdilna
4:22:52 PM  (Reporting)  _PCO_ 1003784 Likhachev 3 has his Privileged Combine status revoked 1003783 Taganrog Kazachi 3188 Taganrog
4:22:52 PM  (Reporting)  _PCO_ 1003504 Kavkazskaya 3 has his Privileged Combine status revoked 1003503 Kavkazskaya 3189 Rostov
4:22:52 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3189 Rostov
4:22:52 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 2854 Ekaterinoslav
4:22:52 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
4:22:52 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003752 Novgorod Brig. 3129 Kharkov
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 427 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 32 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 9 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 345
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 8625, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  _GAO_ Step 1 1015226 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 563
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:22:52 PM  (Reporting)  _GAO_ Step 1 1003752 Novgorod Brig., 3129 Kharkov, Pow:36, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 563
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:22:52 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 348
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 9048, Region: 3363 Voronej
4:22:52 PM  (Reporting)  _GAO_ Step 1 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 483
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 12558, Region: 2472 Vilnius
4:22:52 PM  (Reporting)  _GAO_ Step 2 1015470 Russian Detachment, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov New PickVal 15
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 7735, Region: 2831 Nemirov
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 39 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 238 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 243 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 248 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 4 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ gathered 194 cbt pts, needing: 110
4:22:52 PM  (Reporting)  Agenda: Intercept (Master), Value: 26208, Region: 3608 Grozny
4:22:52 PM  (Reporting)  _MSG_ - MASTER 1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:194, Count: 6(l 3/L 2/S 2) will target (enemy) 1006740 Chechen Tribes Pow.: 194 vs. 72 mustered 0 other groups
4:22:52 PM  (Reporting)  Ended Make Superior Group 485 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:22:52 PM  (Reporting)  _AFA_ 1015471 Stralitat Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5985, Region: 3923 Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1015231 I. Fleet chance: 20 failed.
4:22:52 PM  (Reporting)  _AFA_ 1015231 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1813, Region: 2607 Kronstadt Island
4:22:52 PM  (Reporting)  _AFA_ 1015472 Minerva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3465, Region: 3933 Black Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1015206 Belli's Fleet chance: 20 failed.
4:22:52 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Calling, Value: 1666, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:22:52 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan
4:22:52 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3372, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  _AFA_ 1008328 S. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 3017, Region: 3880 Kazan
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: -10 failed.
4:22:52 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1085 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 35 Nb of CPs of Regular/Militia/Cavalry/Artillery: 237
4:22:52 PM  (Reporting)  _BDA_ 19 groups can build a depot in theater Theater_Russia
4:22:52 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1015474 Russian Detachment, 2603 Petrodvortsov, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2651 Pskov
4:22:52 PM  (Reporting)  Agenda: Build Depot, Value: 17000, Region: 2651 Pskov
4:22:52 PM  (Reporting)  Ended Build Depots Assets 627 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015239 1-i Oboznyi in 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014168 UR-1i Oboznyi Polk in 3883 Urals
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015232 OR-1i Oboznyi Polk in 3885 Steppes
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
4:22:52 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2529 Riga
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 17 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 4 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 38 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ 1003166 Kologrivov is now in Privileged Combine in 1015229 Kologrivov 3664 Tiflis
4:22:52 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1003792 Vladikavkaz Kazachi 3664 Tiflis
4:22:52 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015228 Grand Duke Constantine 3664 Tiflis
4:22:52 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003141 Lambert(Lambert) in 1003792 Vladikavkaz Kazachi 3664 Tiflis
4:22:52 PM  (Reporting)  _PCO_ 1003166 Kologrivov 1 has his Privileged Combine status revoked 1015229 Kologrivov 3664 Tiflis
4:22:52 PM  (Reporting)  _PCO_ 1003141 Lambert 3 has his Privileged Combine status revoked 1003792 Vladikavkaz Kazachi 3664 Tiflis
4:22:52 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015228 Grand Duke Constantine 3664 Tiflis
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 28 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 21 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015228 Grand Duke Constantine selected
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015229 Kologrivov selected
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015228 Grand Duke Constantine 3664 Tiflis toward 1015235 GK HQ 3664 Tiflis Affinity 120
4:22:52 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:22:52 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:22:52 PM  (Reporting)  _CLD_ Idle Leader 1015229 Kologrivov in Tiflis merged into 1006779 Georgian Revolt
4:22:52 PM  (Reporting)  Ended Check Leaders 86 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  CheckForLandResupply Constantin' Force will resupply, in region 3664 Tiflis
4:22:52 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
4:22:52 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 17 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1003792 Vladikavkaz Kazachi, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 6549, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:194, Count: 6(l 3/L 2/S 2) Agenda: Keep Position, Value: 6253, Region: 3639 Vladikavkaz
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 27 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 54 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:22:52 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 4 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 52 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 34 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24751 AllOppPowLand: 2895 AllOwnPowNav: 6628 AllOppPowNav 0
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 827 Minden Pick 51 SelfVal 182 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 82 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.18)
4:22:52 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.19)
4:22:52 PM  (Reporting)  1014287 2-ya Otdelnaya Art. Brigada (Pow.23)
4:22:52 PM  (Reporting)  1003817 Georgia Expedition (Pow.194)
4:22:52 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
4:22:52 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.0)
4:22:52 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.44)
4:22:52 PM  (Reporting)  1003767 Kubanskaya (Pow.59)
4:22:52 PM  (Reporting)  1013826 Army of the Danube (Pow.409)
4:22:52 PM  (Reporting)  1015022 4-ya Kazach'ya Brigada (Pow.0)
4:22:52 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.9)
4:22:52 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.49)
4:22:52 PM  (Reporting)  1015209 Orlov-Denisov' Force (Pow.53)
4:22:52 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.21)
4:22:52 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
4:22:52 PM  (Reporting)  1003407 Dnestrovskaya (Pow.605)
4:22:52 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
4:22:52 PM  (Reporting)  1003503 Kavkazskaya (Pow.390)
4:22:52 PM  (Reporting)  1014164 1-i Bugskie (Pow.41)
4:22:52 PM  (Reporting)  1015470 Liders (Pow.20)
4:22:52 PM  (Reporting)  1003365 Ukrainskaya (Pow.290)
4:22:52 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.2)
4:22:52 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.60)
4:22:52 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.23)
4:22:52 PM  (Reporting)  1015232 OR-1i Oboznyi Polk (Pow.0)
4:22:52 PM  (Reporting)  1003701 Orenburgskaya (Pow.71)
4:22:52 PM  (Reporting)  1015226 Anikeev Brigada (Pow.25)
4:22:52 PM  (Reporting)  1003752 Novgorod Brig. (Pow.36)
4:22:52 PM  (Reporting)  1003582 Kievskaya (Pow.664)
4:22:52 PM  (Reporting)  1003714 Sibirskaya (Pow.256)
4:22:52 PM  (Reporting)  1003303 Brestskaya (Pow.662)
4:22:52 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
4:22:52 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
4:22:52 PM  (Reporting)  1003252 Litovskaya (Pow.513)
4:22:52 PM  (Reporting)  1003545 Smolenskaya (Pow.351)
4:22:52 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.0)
4:22:52 PM  (Reporting)  1003217 Liflandskaya (Pow.276)
4:22:52 PM  (Reporting)  1014168 UR-1i Oboznyi Polk (Pow.0)
4:22:52 PM  (Reporting)  1003680 Uralskaya (Pow.180)
4:22:52 PM  (Reporting)  1003638 Moskovskaya (Pow.412)
4:22:52 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.1)
4:22:52 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.21)
4:22:52 PM  (Reporting)  1015474 RA-1i Oboznyi Polk (Pow.0)
4:22:52 PM  (Reporting)  1003121 Russian Army (Pow.944)
4:22:52 PM  (Reporting)  1015239 1-i Oboznyi (Pow.0)
4:22:52 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 30 has enough garrison (Value: 194) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 2801 Kiev Pick 63 has enough garrison (Value: 236) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 2529 Riga Pick 57 has enough garrison (Value: 236) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2445 Kovno Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2517 Minsk Pick 39 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2815 Odessa Pick 41 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 39 has enough garrison (Value: 2) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 239) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 11) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 52 has enough garrison (Value: 15) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 100) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 61) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 60) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 93 has enough garrison (Value: 1187) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2664 Khalm Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 25 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 39 has enough garrison (Value: 47) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3880 Kazan Pick 27 has enough garrison (Value: 10) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 1370 Zamosc Pick 26 SelfVal 131 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3189 Rostov Pick 24 has enough garrison (Value: 236) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 26 has enough garrison (Value: 19) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 10) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 25 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 20) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3883 Urals Pick 42 has enough garrison (Value: 259) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 367) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 100) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 62 Need 104  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 130) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2999 Vologda Pick 9 has enough garrison (Value: 21) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2847 Kherson Pick 20 has enough garrison (Value: 236) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3885 Steppes Pick 23 has enough garrison (Value: 102) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 4 has enough garrison (Value: 105) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 12) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2880 Chernigov Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 9 Land Ratio: 0.33 Land Core Ratio: 0.58  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015229 Kologrivov (Pow.0)
4:22:52 PM  (Reporting)  1003792 Vladikavkaz Kazachi (Pow.56)
4:22:52 PM  (Reporting)  1015235 Constantin' Force (Pow.44)
4:22:52 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.18)
4:22:52 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.19)
4:22:52 PM  (Reporting)  1014287 2-ya Otdelnaya Art. Brigada (Pow.23)
4:22:52 PM  (Reporting)  1003817 Georgia Expedition (Pow.194)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 75 has enough garrison (Value: 56) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 209 Need 308  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 30 has enough garrison (Value: 194) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3886 Azerbaidjan Pick 2 SelfVal 12 Need 153  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 572  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 708 Palermo Pick 85 SelfVal 286 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 164 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 1938 Corfu Pick 60 has enough garrison (Value: 236) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1700 Peterwardein Pick 41 SelfVal 203 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1677 Split Pick 27 SelfVal 60 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 1194 Wien Pick 100 SelfVal 398 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1003303 Brestskaya (Pow.662)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 1337 Lemberg Pick 100 SelfVal 285 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1328 Krakow Pick 82 SelfVal 245 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1373 Lublin Pick 77 SelfVal 301 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 2761 Dubno Pick 11 SelfVal 67 Need 60  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 14 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
4:22:52 PM  (Reporting)  1013826 Army of the Danube (Pow.409)
4:22:52 PM  (Reporting)  1015209 Orlov-Denisov' Force (Pow.53)
4:22:52 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.21)
4:22:52 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
4:22:52 PM  (Reporting)  1003407 Dnestrovskaya (Pow.605)
4:22:52 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 2815 Odessa Pick 41 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 37 has enough garrison (Value: 367) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 708 Palermo Pick 85 SelfVal 286 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 164 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 324 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 635 Trieste Pick 41 SelfVal 201 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 822 Emden Pick 5 SelfVal 31 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015474 RA-1i Oboznyi Polk (Pow.0)
4:22:52 PM  (Reporting)  1003121 Russian Army (Pow.944)
4:22:52 PM  (Reporting)  1015239 1-i Oboznyi (Pow.0)
4:22:52 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 2608 Saint Petersburg Pick 93 SelfVal 711 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Region 2529 Riga Pick 57 SelfVal 434 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 233) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 239) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1409 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2050, Region: 3923 Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Black Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 21264, Region: 4523 Coast of Abkhazia
4:22:52 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 7410, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 87 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5900, Region: 3933 Black Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 10048, Region: 4502 Bosphore
4:22:52 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 3738, Region: 678 Napoli
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1008267 Adriatic Fleet chance: 70 failed.
4:22:52 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 6864, Region: 678 Napoli
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 83 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 2 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 21574, Region: 4245 Gulf of Bothnia
4:22:52 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 7507, Region: 2557 Pernau
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 91 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 16 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Leader 1015229 Kologrivov relocated to 3639 Vladikavkaz
4:22:52 PM  (Reporting)  Ended Collect Leaders 2 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  _RWI__A 1015478 Argus sq., 4501 Sea of Marmara, Pow:59, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
4:22:52 PM  (Reporting)  _RWI__A 1015477 Lilia Sq., 4539 Black Sea, Pow:50, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
4:22:52 PM  (Reporting)  _RWI__A 1015471 Stralitat Sq., 2608 Saint Petersburg, Pow:63, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
4:22:52 PM  (Reporting)  _RWI__A 1015472 Minerva Sq., 2607 Kronstadt Island, Pow:63, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supply 1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1014168 UR-1i Oboznyi Polk, 3883 Urals, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1015232 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
4:22:52 PM  (Reporting)  _RCA_ Resupplying 1015232 OR-1i Oboznyi Polk, 3885 Steppes, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  _RCS_ Supply 1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _RCS_ Supply 1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
4:22:52 PM  (Reporting)  _RCS_ Supply 1014168 UR-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _RCS_ Supply 1014168 UR-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:22:52 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3230 Djankoi, Pow:409, Count: 8(l 4/L 3/S 3) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1015209 Orlov-Denisov' Force, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2816 Rozdilna, Pow:605, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3189 Rostov, Pow:390, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:290, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:71, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2898 Boryspil, Pow:664, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2704 Malaryta, Pow:662, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2469 Ukmerge, Pow:513, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2906 Smolensk, Pow:351, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3883 Urals, Pow:180, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ 1003638 Moskovskaya, 2993 Moskwa, Pow:412, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 21 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 21 now
4:22:52 PM  (Reporting)  _GTU_ Kievskaya seeking 1003121 Russian Army, 2603 Petrodvortsov, Pow:944, Count: 14(l 7/L 4/S 7)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2603 Petrodvortsov Seek Strong Group 1003121 Russian Army in region: Petrodvortsov
4:22:52 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3230 Djankoi, Pow:409, Count: 8(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ Moskovskaya gathering toward primary region (long distance)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _GTU_ Smolenskaya gathering toward primary region (long distance)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2704 Malaryta, Pow:662, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 2854 Ekaterinoslav, Pow:60, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3189 Rostov, Pow:390, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:290, Count: 5(l 3/L 2/S 2) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:71, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ Litovskaya gathering toward primary region (long distance)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _GTU_ Astrakhan Brig. gathering toward primary region (long distance)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2816 Rozdilna, Pow:605, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1015209 Orlov-Denisov' Force, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3883 Urals, Pow:180, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  Ended AI Gather Units 1129 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  _GTG_ 1003752 Novgorod Brig., 3129 Kharkov, Pow:36, Count: 2(l 1/L 1/S 0) is garrisoning 3129 Kharkov and will absorb 1015226 Anikeev Brigada
4:22:52 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1015459 Voronezhskii Gar.
4:22:52 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015457 Astrakhanskii Gar.
4:22:52 PM  (Reporting)  Ended GatherGarrisons 5 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1003788 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1015223 Stavropolskii Kalmytski Stavropol Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Djankoi Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1015209 Orlov-Denisov' Force Odessa Going against objective: 3608 Grozny
4:22:52 PM  (Reporting)  _ATG__ 1003779 Ochakov Kazachi Ochakov Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Rozdilna Going against objective: 3608 Grozny
4:22:52 PM  (Reporting)  _ATG__ 1003783 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Rostov Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1014164 1-i Bugskie Nemirov Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1003365 Ukrainskaya Nemirov Going against objective: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Ekaterinoslav Going against objective: 3608 Grozny
4:22:52 PM  (Reporting)  _ATG__ 1003755 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1003701 Orenburgskaya Steppes Going against objective: 2815 Odessa
4:22:52 PM  (Reporting)  _ATG__ 1003303 Brestskaya Malaryta Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1003680 Uralskaya Urals Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1015239 1-i Oboznyi Saint Petersburg Going against objective: 2815 Odessa
4:22:52 PM  (Reporting)  _ATG__ 1015471 Stralitat Sq. Saint Petersburg Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  _ATG__ 1015472 Minerva Sq. Kronstadt Island Going against objective: 3886 Azerbaidjan
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 30 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015472 Minerva Sq. is doing nothing in Kronstadt Island  Power: 63  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015471 Stralitat Sq. is doing nothing in Saint Petersburg  Power: 63  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015231 Baltic Transport Sq., 2608 Saint Petersburg, Pow:26, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1813, Region: 2607 Kronstadt Island
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1813, Region: 2607 Kronstadt Island
4:22:52 PM  (Reporting)  1015231-Baltic Transport Sq. Power:26 Health:100% Saint Petersburg>Kronstadt Island Mission:Naval Docking Fitness:98% Need:0 Threat:0 GoalValue: 1813
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015239 1-i Oboznyi is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 2607 Kronstadt Island, Pow:48, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 1666, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 1666, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  1015206-Belli's Fleet Power:48 Health:100% Kronstadt Island>Saint Petersburg Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 1666
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2603 Petrodvortsov, Pow:944, Count: 14(l 7/L 4/S 7)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  1003121-Russian Army Power:944 Health:100% Petrodvortsov>Saint Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015474 RA-1i Oboznyi Polk, 2603 Petrodvortsov, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17000, Region: 2651 Pskov
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17000, Region: 2651 Pskov
4:22:52 PM  (Reporting)  1015474-RA-1i Oboznyi Polk Power:0 Health:100% Petrodvortsov>Pskov Mission:Build Depot Fitness:68% Need:50 Threat:0 GoalValue: 17000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 4256 Neva Mouth, Pow:468, Count: 7(l 2/L 5/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 20706, Region: 4236 Gulf of Riga
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 21574, Region: 4245 Gulf of Bothnia
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 7507, Region: 2557 Pernau
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 21574, Region: 4245 Gulf of Bothnia
4:22:52 PM  (Reporting)  1008163-Baltic Fleet Power:468 Health:100% Neva Mouth>Gulf of Bothnia Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 21574
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2993 Moskwa, Pow:412, Count: 7(l 5/L 4/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  1003638-Moskovskaya Power:412 Health:100% Moskwa>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003680 Uralskaya is doing nothing in Urals  Power: 180  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014168 UR-1i Oboznyi Polk is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:2, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003217 Liflandskaya, 2531 Ogre, Pow:276, Count: 6(l 4/L 3/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:22:52 PM  (Reporting)  1003217-Liflandskaya Power:276 Health:100% Ogre>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2906 Smolensk, Pow:351, Count: 5(l 3/L 2/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  1003545-Smolenskaya Power:351 Health:100% Smolensk>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2469 Ukmerge, Pow:513, Count: 6(l 3/L 3/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  1003252-Litovskaya Power:513 Health:100% Ukmerge>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12558, Region: 2472 Vilnius
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12558, Region: 2472 Vilnius
4:22:52 PM  (Reporting)  1015227-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:13 Threat:0 GoalValue: 12558
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 4039 Syzran Confluent, Pow:4, Count: 2(l 0/L 0/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2517, Region: 3880 Kazan
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:22:52 PM  (Reporting)  1008319-N. Volga Fleet Power:4 Health:100% Syzran Confluent>Astrakhan Mission:Naval Docking Fitness:89% Need:41 Threat:0 GoalValue: 2358
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:58, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9048, Region: 3363 Voronej
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9048, Region: 3363 Voronej
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003303 Brestskaya is doing nothing in Malaryta  Power: 662  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:256, Count: 4(l 2/L 2/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
4:22:52 PM  (Reporting)  1003714-Sibirskaya Power:256 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2898 Boryspil, Pow:664, Count: 7(l 4/L 3/S 3)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2603 Petrodvortsov
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2603 Petrodvortsov
4:22:52 PM  (Reporting)  1003582 Kievskaya Boryspil Health: 100 % will target  1003121 Russian Army
4:22:52 PM  (Reporting)  1003582-Kievskaya Power:664 Health:100% Boryspil>Petrodvortsov Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003752 Novgorod Brig., 3129 Kharkov, Pow:69, Count: 3(l 1/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:22:52 PM  (Reporting)  1003752-Novgorod Brig. Power:69 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Steppes  Power: 71  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003755 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 23  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Ekaterinoslav  Power: 60  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003365 Ukrainskaya is doing nothing in Nemirov  Power: 290  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7735, Region: 2831 Nemirov
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7735, Region: 2831 Nemirov
4:22:52 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 7735
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1014164 1-i Bugskie is doing nothing in Nemirov  Power: 41  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4019 Dniepr Bend, Pow:18, Count: 3(l 0/L 1/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3124, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3372, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3124, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  1008293-Dnepr Fleet Power:18 Health:100% Dniepr Bend>Nikolaiev Mission:Naval Docking Fitness:88% Need:60 Threat:0 GoalValue: 3124
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Rostov  Power: 390  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003783 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Rozdilna  Power: 605  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Ochakov  Power: 47  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:1, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015209 Orlov-Denisov' Force is doing nothing in Odessa  Power: 53  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 3214 Berdjiansk, Pow:18, Count: 3(l 0/L 1/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  1008306-Don Fleet Power:18 Health:100% Berdjiansk>Nikolaiev Mission:Naval Docking Fitness:75% Need:60 Threat:0 GoalValue: 2662
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3509 Astrakhan, Pow:49, Count: 3(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:22:52 PM  (Reporting)  1003759-Astrakhan Brig. Power:49 Health:100% Astrakhan>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:18, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8625, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8625, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008328 S. Volga Fleet, 3509 Astrakhan, Pow:18, Count: 3(l 0/L 1/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3017, Region: 3880 Kazan
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3017, Region: 3880 Kazan
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008328 S. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
4:22:52 PM  (Reporting)  1008328-S. Volga Fleet Power:18 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:85% Need:50 Threat:0 GoalValue: 3017
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Djankoi  Power: 409  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015223 Stavropolskii Kalmytski is doing nothing in Stavropol  Power: 44  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3610 Petrovska, Pow:63, Count: 2(l 0/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:22:52 PM  (Reporting)  1008258-Caspian Fleet Power:63 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:41 Threat:0 GoalValue: 2619
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015478 Argus sq. is doing nothing in Sea of Marmara  Power: 59  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 4501 Sea of Marmara, Pow:103, Count: 4(l 1/L 3/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4158, Region: 1681 Ragusa
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 10048, Region: 4502 Bosphore
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 3738, Region: 678 Napoli
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 10048, Region: 4502 Bosphore
4:22:52 PM  (Reporting)  1015207-Senyavin's Fleet Power:103 Health:100% Sea of Marmara>Bosphore Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 10048
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.33 - Core:0.58 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1015229 Kologrivov Vladikavkaz Going against objective: 3664 Tiflis
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:194, Count: 6(l 3/L 2/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 26208, Region: 3608 Grozny
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 6253, Region: 3639 Vladikavkaz
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  1003817-Georgia Expedition Power:194 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015229 Kologrivov is doing nothing in Vladikavkaz  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014287 2-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:23, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014287 2-ya Otdelnaya Art. Brigada unable to reach Moskwa (can be too much threat along the path)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014292 3-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:19, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014292 3-ya Otdelnaya Art. Brigada unable to reach Azov (can be too much threat along the path)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014282 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:18, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014282 1-ya Otdelnaya Art. Brigada unable to reach Vitebsk (can be too much threat along the path)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  1015235-Constantin' Force Power:44 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003792 Vladikavkaz Kazachi, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6549, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:22:52 PM  (Reporting)  1003792-Vladikavkaz Kazachi Power:56 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 4378 Golfo di Catania, Pow:306, Count: 7(l 2/L 4/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6363, Region: 678 Napoli
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6864, Region: 678 Napoli
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6363, Region: 678 Napoli
4:22:52 PM  (Reporting)  1008267-Adriatic Fleet Power:306 Health:100% Golfo di Catania>Napoli Mission:Naval Docking Fitness:89% Need:101 Threat:75 GoalValue: 6363
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
4:22:52 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  Ended AI Gather Units 10 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015477 Lilia Sq. is doing nothing in Black Sea  Power: 50  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4539 Black Sea, Pow:439, Count: 6(l 1/L 5/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 23994, Region: 4521 Anapa Bay
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 21264, Region: 4523 Coast of Abkhazia
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 7410, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7410, Region: 2819 Nikolaiev
4:22:52 PM  (Reporting)  1008209-Chichagov's Fleet Power:439 Health:100% Black Sea>Nikolaiev Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 7410
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 12 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  31555 ms
4:22:52 PM  (Reporting)  Processing  1000004 Austria
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:22:52 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:22:52 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 339 Austria
4:22:52 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:22:52 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
4:22:52 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
4:22:52 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 15 OppPow Land: 70 OwnPow Nav : 735 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
4:22:52 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2702 OppPow Land: 0 OwnPow Nav : 469 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:22:52 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5658 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:22:52 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1923 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:22:52 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 70 OppPow Land: 0 OwnPow Nav : 96 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
4:22:52 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6306 OppPow Land: 70 OwnPow Nav : 6 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
4:22:52 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 740 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.64 Reg Count: 145 > 218
4:22:52 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 235 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
4:22:52 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:22:52 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 74 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
4:22:52 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 3403 OppPow Land: 0 OwnPow Nav : 352 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:22:52 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1089 OppPow Land: 0 OwnPow Nav : 290 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:22:52 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1983 OppPow Land: 0 OwnPow Nav : 4612 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
4:22:52 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 698 OppPow Land: 0 OwnPow Nav : 543 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:22:52 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 589 OppPow Land: 0 OwnPow Nav : 319 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2135 ms
4:22:52 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 2282 Expected 124 Balance -8
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 2813 Expected 87 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very Low Stock 8 Expected 87 Balance -11
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 411 Expected 62 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Engagment Points Availability Plentiful Stock 99 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 568 Expected 25 Balance 0
4:22:52 PM  (Reporting)    1015244 Spranger Agenda Kept Agenda: Attack, Value: 2500, Region: 895 Freiburg Brisgau EndTurn 2648
4:22:52 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Resupply, Value: 100000, Region: 1158 Linz EndTurn 2649
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:22:52 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1280
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6306 Overall power (enemies): 70 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2613
4:22:52 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 1059 Discard %: 15
4:22:52 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 48      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 89      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 7       Force Need:  97      Threat: 72          
4:22:52 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 76      Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 46      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 23      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 30      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 96      Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 19      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 46      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 3403 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17506
4:22:52 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 39      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 41      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 41      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 59      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 37      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 31      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 78      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 18      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 44      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 30      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 40      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 20      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 17      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 71      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 50      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 41      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 27      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 28      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 27      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 24      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 352 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 15 Overall power (enemies): 70 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 735 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2702 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  976
4:22:52 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 469 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  117
4:22:52 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 94      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 74 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 235 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5658 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 66      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 57      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 49      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 40      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 30      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 70 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 740 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  476
4:22:52 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 87      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 60      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 51      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 13      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1923 Overall power (enemies): 70 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 319 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 543 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4612 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 290 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 352 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 735 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 469 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 74 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 235 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 319 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 543 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4612 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 290 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Prag Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
4:22:52 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 3189 Rostov
4:22:52 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
4:22:52 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Zante Max Val: Ragusa Naval Gathering: 1938 Corfu
4:22:52 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
4:22:52 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
4:22:52 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
4:22:52 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
4:22:52 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
4:22:52 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
4:22:52 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Austria 4048 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 7 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 1 underway
4:22:52 PM  (Reporting)  In the war vs 1000012 Baden WS is 1 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000005 Prussia
4:22:52 PM  (Reporting)  Checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Still checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance 13
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Prussia chance 13
4:22:52 PM  (Reporting)  Proposing to 1000005 Prussia
4:22:52 PM  (Reporting)  Checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Still checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance 16
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Passage Right toward Prussia chance 16
4:22:52 PM  (Reporting)  Proposing to 1000012 Baden
4:22:52 PM  (Reporting)  Checking 17 Offer Peace
4:22:52 PM  (Reporting)  Proposing to 1000012 Baden
4:22:52 PM  (Reporting)  Checking 17 Offer Peace
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 34 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2268 Bubiyan
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1065 Starogard
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3114 Orzhytsya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 791 Alkmaar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 555 Charleville Mezieres
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 589 Pinerolo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 979 Luckenwalde
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1318 Sibiu
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3241 Prymorsky
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2390 Torshavn
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2668 Putoshka
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 301 Jaca
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3730 Melilla
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 120 Yarmouth
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1123 Klostzen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2509 Jalizava
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2115 Afsin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2928 Toropets
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4262 Baie de Bourgneuf
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4220 Bay of Memel
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3125 Merefa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2465 Obeliai
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1276 Masja
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2459 Zarasala
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 72 target region was 1329 Wieliczka
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2239 Halabjah
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3976 Bodensee
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2322 Masyaf
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 3840 Girmah
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4403 Palagruzza
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 462 Moret
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 353 Perigeux
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 397 Murat
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 372 Chateauroux
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1464 Fredericia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 3414 Veshkayma
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4254 Gulf of Narva
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 534 Paris
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4377 Capo Passero
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 284 Soria
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 885 Gemuenden
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 47 target region was 1388 Warszawa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2517 Minsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2560 Ainazi
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 582 Ajaccio
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1836 Vraca
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3398 Temnikov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3194 Selydove
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1223 Zvolen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 121 Ipswich
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1917 Missolonghi
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 1842 Samokov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 984 Herzberg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1622 Karjala
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4383 Capo Rizzuto
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3516 Narimanov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3907 Leeward Islands
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 956 Wittenberge
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 785 Nijmegen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1884 Cerkezkoy
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 72 target region was 1365 Gorodok
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3634 Oni
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3013 Nerekhta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3171 Novoaidar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3405 Insar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3903 Jamaica
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1215 Banska Bystrica
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2584 Kunda
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4459 Coast of Cirta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2314 Idlib
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2473 Prienai
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 624 Rovigo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4112 Lands End
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2590 Kingisepp
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4227 Gotland
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2480 Lida
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1982 Karamanli
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4407 Albanian Coast
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3608 Grozny
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3805 Kebili
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 261 Ciudad Real
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2827 Falechti
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1464 Fredericia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2899 Pryluky
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3532 Tikhyi
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2705 Ratne
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 45 % to be played in 626 Trevisa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4030 Oskol Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4371 Straits of Sicily
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 1658 Pazin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1852 Vitosa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 265 Tomelloso
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1125 Troppau
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1188 Leibnitz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4051 Tigris
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2033 Ayas
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1190 Koeflach
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3203 Zaporoje
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 790 Utrecht
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 143 Sines
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3446 Rtishevo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3674 Chambarak
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 505 Auray
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 272 Utiel
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 2131 Gaziantep
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4564 Sea of Ceylon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 455 Villefranche
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2728 Rokytne
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 728 Zurich
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3765 Chelia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3639 Vladikavkaz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2883 Nizhyn
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 748 Nieuport
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3208 Volnovakha
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3916 Central India
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2727 Sarny
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 10 target region was 2469 Ukmerge
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 567 Thionville
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3428 Karian Stroganovo
4:22:52 PM  (Reporting)  Ended HandleRegionsDecisions 6110 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 411
4:22:52 PM  (Reporting)  Money Level 6 Amount 2282
4:22:52 PM  (Reporting)  Conscripts Level 1 Amount 8
4:22:52 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
4:22:52 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
4:22:52 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
4:22:52 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
4:22:52 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
4:22:52 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
4:22:52 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
4:22:52 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
4:22:52 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
4:22:52 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
4:22:52 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
4:22:52 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
4:22:52 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
4:22:52 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
4:22:52 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
4:22:52 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
4:22:52 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
4:22:52 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
4:22:52 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
4:22:52 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
4:22:52 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
4:22:52 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
4:22:52 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
4:22:52 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
4:22:52 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
4:22:52 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
4:22:52 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
4:22:52 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
4:22:52 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
4:22:52 PM  (Reporting)  Number of Draw 15
4:22:52 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 26 WSU 411 56 Money 2282 204
4:22:52 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 411 72 Money 2282 480
4:22:52 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 144
4:22:52 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 152
4:22:52 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 180
4:22:52 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 152
4:22:52 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 180
4:22:52 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 152
4:22:52 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 411 120 Money 2282 480
4:22:52 PM  (Reporting)  Picking 314 Coastal Battery 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 411 72 Money 2282 480
4:22:52 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 411 0 Money 2282 144
4:22:52 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 180
4:22:52 PM  (Reporting)  Picking 335 Sloop Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 48 WSU 411 72 Money 2282 180
4:22:52 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 411 0 Money 2282 152
4:22:52 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 26 WSU 411 56 Money 2282 204
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 48 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 492 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:22:52 PM  (Reporting)  Ended CallFleet 1 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015479 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015241 Kaiser Franz' Force, 1194 Wien, Pow:286, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1015480 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 36 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1015026 Train-Abteilung 1, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1013541 Fs.AB. 1, 1346 Cernowitz, Pow:25, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:10, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:22:52 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:860, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 40700, Region: 1152 Innsbruck
4:22:52 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:350, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1152 Innsbruck
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:22:52 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1154 Trauenstein, Pow:691, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 40000, Region: 1155 Salzburg
4:22:52 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1154 Trauenstein, Pow:691, Count: 13(l 6/L 4/S 7) will reinforce threatened border 1155 Salzburg
4:22:52 PM  (Reporting)  Ended GarrisonBorders 239 ms
4:22:52 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:22:52 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:22:52 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 12 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 733
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 1118 Prag
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 78 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Spranger recruiting 1004491 Stadtgarnison Ludwigshafen in Ueberlingen
4:22:52 PM  (Reporting)  _MSG_ gathered 84 cbt pts, needing: 160
4:22:52 PM  (Reporting)  _MSG_ 1015244 Spranger abort its operation against 1011522 Harrant' Force not enough forces gathered
4:22:52 PM  (Reporting)  Ended Make Superior Group 105 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 86
4:22:52 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
4:22:52 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 50 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 1152 Innsbruck
4:22:52 PM  (Reporting)  CheckForLandResupply Spranger will resupply, in region 900 Ulm
4:22:52 PM  (Reporting)  CheckForLandResupply Kienmayer will resupply, in region 1158 Linz
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 23 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1015244 Spranger, 896 Donaueschingen, Pow:61, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 9850, Region: 896 Donaueschingen
4:22:52 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:23, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 5400, Region: 899 Ueberlingen
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 4 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 25 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 8 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 4 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 19 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 237 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 241 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 245 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 4 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 4 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 59 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 28 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
4:22:52 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 119 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
4:22:52 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
4:22:52 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 23 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 1938 Corfu
4:22:52 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 1938 Corfu
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 53 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
4:22:52 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:22:52 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Saint Petersburg to theater Theater_Russia  in region 2608 Saint Petersburg
4:22:52 PM  (Reporting)  Ended Check Leaders 54 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 1145 Trente, Pow:1254, Count: 10(l 8/L 7/S 2)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ 1004363 von Schwarzenberg is now in Privileged Combine in 1004686 Stadtgarnison Graz 1189 Graz
4:22:52 PM  (Reporting)  _PCO_ 1004363 von Schwarzenberg 1 has his Privileged Combine status revoked 1004686 Stadtgarnison Graz 1189 Graz
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 55 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 4 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 48 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004704 Tirolerische Armee selected
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004696 Stadtgarnison Trieste selected
4:22:52 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004686 Stadtgarnison Graz selected
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004704 Tirolerische Armee 1194 Wien toward 1015241 Kaiser Franz' Force, 1194 Wien, Pow:286, Count: 11(l 2/L 6/S 3)
4:22:52 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:22:52 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:22:52 PM  (Reporting)  _CLD_ Leader 1004696 Konstantin dAspre von Hoobreuck redeployed from Corfu to theater Theater_Balkans  in region 1938 Corfu
4:22:52 PM  (Reporting)  _CLD_ Leader 1004686 von Schwarzenberg redeployed from Baranovitch to theater Theater_Poland  in region 2502 Baranovitch
4:22:52 PM  (Reporting)  Ended Check Leaders 161 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 339 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 13 Nb of CPs of Regular/Militia/Cavalry/Artillery: 136
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  _BDA_ - Build Depot 1015485 Austrian Detachment, 1145 Trente, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Trente
4:22:52 PM  (Reporting)  Agenda: Build Depot, Value: 43000, Region: 1145 Trente
4:22:52 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Austria
4:22:52 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 243 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  CheckForLandResupply Bayerische Armee will resupply, in region 1155 Salzburg
4:22:52 PM  (Reporting)  CheckForLandResupply Werneck' Force will resupply, in region 1194 Wien
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 9 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 13 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ 1004363 von Schwarzenberg is now in Privileged Combine in 1004686 Stadtgarnison Graz 2502 Baranovitch
4:22:52 PM  (Reporting)  _PCO_ 1004363 von Schwarzenberg 1 has his Privileged Combine status revoked 1004686 Stadtgarnison Graz 2502 Baranovitch
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 31 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
4:22:52 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
4:22:52 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 17 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ gathered 23 cbt pts, needing: 160
4:22:52 PM  (Reporting)  _MSG_ 1004491 Stadtgarnison Ludwigshafen abort its operation against 1011522 Harrant' Force not enough forces gathered
4:22:52 PM  (Reporting)  Ended Make Superior Group 41 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 6 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 23 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25284 AllOppPowLand: 210 AllOwnPowNav: 7743 AllOppPowNav 0
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 20 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.350)
4:22:52 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.248)
4:22:52 PM  (Reporting)  1015244 Spranger (Pow.61)
4:22:52 PM  (Reporting)  1014862 Bayerische Armee (Pow.691)
4:22:52 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.28)
4:22:52 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.23)
4:22:52 PM  (Reporting)  1015483 Austrian Detachment (Pow.8)
4:22:52 PM  (Reporting)  1015481 Austrian Detachment (Pow.8)
4:22:52 PM  (Reporting)  1015484 Austrian Detachment (Pow.18)
4:22:52 PM  (Reporting)  1015482 Austrian Detachment (Pow.18)
4:22:52 PM  (Reporting)  1015026 Train-Abteilung 1 (Pow.0)
4:22:52 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:22:52 PM  (Reporting)  1014867 Jellachich' Force (Pow.860)
4:22:52 PM  (Reporting)  1004464 Kienmayer (Pow.124)
4:22:52 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 914 Nuernberg Pick 46 SelfVal 202 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 900 Ulm Pick 76 SelfVal 381 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 888 Frankfurt Pick 89 SelfVal 336 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1118 Prag Pick 100 has enough garrison (Value: 51) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 46 has enough garrison (Value: 30) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 32 has enough garrison (Value: 380) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1097 Eger Pick 13 has enough garrison (Value: 25) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1006 Dresden Pick 96 SelfVal 455 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 932 Regensburg Pick 25 SelfVal 129 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 988 Cottbus Pick 23 SelfVal 120 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 909 Wuerzburg Pick 15 SelfVal 85 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 838 Kassel Pick 48 SelfVal 211 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 827 Minden Pick 22 SelfVal 118 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 999 Leipzig Pick 30 SelfVal 148 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 286) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1158 Linz Pick 66 SelfVal 552 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 30) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 716) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 934 Muenchen Pick 57 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 2445 Kovno Pick 39 SelfVal 255 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 19 has enough garrison (Value: 109) - evaluation skipped
4:22:52 PM  (Reporting)  Region 890 Darmstadt Pick 3 SelfVal 25 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 994 Torgau Pick 13 SelfVal 77 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1014 Gorlitz Pick 9 SelfVal 75 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 845 Nassau Pick 9 SelfVal 59 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 835 Dortmund Pick 15 SelfVal 85 Need 101  no group candidate found
4:22:52 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 896 Donaueschingen, Pow:61, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 2 SelfVal 27 AINeed 60
4:22:52 PM  (Reporting)  Agenda: Defend, Value: 1404, Region: 925 Augsburg
4:22:52 PM  (Reporting)  Mobilizing auxiliary group 1004482 Stadtgarnison Memmingen
4:22:52 PM  (Reporting)  Secondary Region 1197 Presburg Pick 28 has enough garrison (Value: 35) - evaluation skipped
4:22:52 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 52 Need 97  no group candidate found
4:22:52 PM  (Reporting)  Region 901 Stuttgart Pick 28 SelfVal 140 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 69 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 36 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 908 Rothenburg Pick 5 SelfVal 37 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 1008 Plauen Pick 2 SelfVal 27 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004686 Stadtgarnison Graz (Pow.0)
4:22:52 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 2445 Kovno Pick 39 SelfVal 255 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3545 Azov Pick 15 SelfVal 126 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3188 Taganrog Pick 13 SelfVal 113 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 2801 Kiev Pick 100 SelfVal 521 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3227 Kimburn Pick 2 SelfVal 26 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3356 Tambov Pick 12 SelfVal 105 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3363 Voronej Pick 28 SelfVal 198 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 52 Need 97  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
4:22:52 PM  (Reporting)  1015485 A-I Nachschub (Pow.0)
4:22:52 PM  (Reporting)  1004539 Italienische Armee (Pow.1254)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 444 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 172 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 287 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 626 Trevisa Pick 24 has enough garrison (Value: 90) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 627 Venezia Pick 41 has enough garrison (Value: 249) - evaluation skipped
4:22:52 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 643 Ancona Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 101) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:22:52 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.25)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 303 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 1681 Ragusa Pick 94 has enough garrison (Value: 148) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 226) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 173) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1346 Cernowitz Pick 51 SelfVal 172 Need 5  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 33 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015485 A-I Nachschub (Pow.0)
4:22:52 PM  (Reporting)  1004539 Italienische Armee (Pow.1254)
4:22:52 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.1)
4:22:52 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.350)
4:22:52 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.248)
4:22:52 PM  (Reporting)  1014862 Bayerische Armee (Pow.691)
4:22:52 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.28)
4:22:52 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.23)
4:22:52 PM  (Reporting)  1015026 Train-Abteilung 1 (Pow.0)
4:22:52 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:22:52 PM  (Reporting)  1014867 Jellachich' Force (Pow.860)
4:22:52 PM  (Reporting)  1004464 Kienmayer (Pow.124)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 1287 Pecs Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 286) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 32 has enough garrison (Value: 380) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1197 Presburg Pick 28 has enough garrison (Value: 35) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 1158 Linz Pick 66 has enough garrison (Value: 889) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 38 has enough garrison (Value: 59) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1274 Ofen Pick 57 has enough garrison (Value: 35) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 46 has enough garrison (Value: 30) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 40 has enough garrison (Value: 86) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1183 Laibach Pick 14 has enough garrison (Value: 25) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 716) - evaluation skipped
4:22:52 PM  (Reporting)  Region 934 Muenchen Pick 57 SelfVal 496 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 83) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1275 Pest Pick 49 has enough garrison (Value: 1) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 59) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 173) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 84) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 28) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 36 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.25)
4:22:52 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.10)
4:22:52 PM  (Reporting)  1004686 Stadtgarnison Graz (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 2761 Dubno Pick 52 has enough garrison (Value: 10) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1375 Radom Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 51 has enough garrison (Value: 55) - evaluation skipped
4:22:52 PM  (Reporting)  Region 2502 Baranovitch Pick 13 SelfVal 39 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1328 Krakow Pick 87 has enough garrison (Value: 28) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 23 has enough garrison (Value: 83) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1392 Deblin Pick 6 SelfVal 27 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 30) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1399 Wolin Pick 4 SelfVal 17 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 2501 Ivazvitch Pick 4 SelfVal 17 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015485 A-I Nachschub (Pow.0)
4:22:52 PM  (Reporting)  1004539 Italienische Armee (Pow.1254)
4:22:52 PM  (Reporting)  1015244 Spranger (Pow.61)
4:22:52 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.23)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 52 Need 97  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 2819 Nikolaiev Pick 14 SelfVal 115 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 1677 Split Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 1681 Ragusa Pick 94 SelfVal 324 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 172 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 627 Venezia Pick 41 has enough garrison (Value: 249) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 2589 Narva Pick 31 SelfVal 215 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 2607 Kronstadt Island Pick 9 SelfVal 83 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 2529 Riga Pick 59 SelfVal 351 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 2608 Saint Petersburg Pick 78 SelfVal 433 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2030 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Leader 1004686 Stadtgarnison Graz relocated to 1194 Wien
4:22:52 PM  (Reporting)  Ended Collect Leaders 2 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  _RWI__B 1015244 Spranger, 896 Donaueschingen, Pow:61, Count: 1(l 0/L 1/S 0) was targeting 925 Augsburg which is a neutral territory without enemy, aborting an agenda.
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 1118 Prag
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 1118 Prag
4:22:52 PM  (Reporting)  1004525-Bohemisch Reserve Power:23 Health:100% Prag>Prag Mission:Garrison Fitness:52% Need:9 Threat:0 GoalValue: 13000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 938 Passau, Pow:124, Count: 2(l 1/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:22:52 PM  (Reporting)  1004464-Kienmayer Power:124 Health:98% Passau>Linz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:23, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5400, Region: 899 Ueberlingen
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5400, Region: 899 Ueberlingen
4:22:52 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:23 Health:100% Ueberlingen>Ueberlingen Mission:Keep Position Fitness:100% Need:60 Threat:6 GoalValue: 5400
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004482 Stadtgarnison Memmingen, 926 Memmingen, Pow:28, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2808, Region: 896 Donaueschingen
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2808, Region: 896 Donaueschingen
4:22:52 PM  (Reporting)  1004482 Stadtgarnison Memmingen Memmingen Health: 100 % will target  1015244 Spranger
4:22:52 PM  (Reporting)  1004482-Stadtgarnison Memmingen Power:28 Health:100% Memmingen>Donaueschingen Mission:Merge (slave) Fitness:52% Need:57 Threat:42 GoalValue: 2808
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015244 Spranger, 896 Donaueschingen, Pow:61, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 895 Freiburg Brisgau
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 9850, Region: 896 Donaueschingen
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:22:52 PM  (Reporting)  1015244-Spranger Power:61 Health:100% Donaueschingen>Ulm Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1010889 Stadtgarnison Salzburg, 936 Rosenheim, Pow:248, Count: 1(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:22:52 PM  (Reporting)  1010889-Stadtgarnison Salzburg Power:248 Health:100% Rosenheim>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1015249 Johann von Riesch Saint Petersburg Going against objective: 2801 Kiev
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
4:22:52 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  Ended AI Gather Units 10 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 643 Ancona, Pow:77, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
4:22:52 PM  (Reporting)  1008518-Adria Geshwader Power:77 Health:100% Ancona>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1004696 Stadtgarnison Trieste Corfu Going against objective: 1681 Ragusa
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1004696 Stadtgarnison Trieste is doing nothing in Corfu  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
4:22:52 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 1145 Trente, Pow:1254, Count: 9(l 8/L 7/S 1) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ Italienische Armee gathering toward a group near primary region 1015244 Spranger, 896 Donaueschingen, Pow:61, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 896 Donaueschingen Seek Strong Group 1015244 Spranger in region: Donaueschingen
4:22:52 PM  (Reporting)  Ended AI Gather Units 9 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:860, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1015480 IR 12
4:22:52 PM  (Reporting)  Ended GatherGarrisons 16 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:893, Count: 7(l 4/L 5/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1004686 Stadtgarnison Graz is doing nothing in Wien  Power: 0  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:22:52 PM  (Reporting)  1014859-Werneck' Force Power:87 Health:100% Wien>Wien Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 1154 Trauenstein, Pow:691, Count: 13(l 6/L 4/S 7)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 40000, Region: 1155 Salzburg
4:22:52 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
4:22:52 PM  (Reporting)  1014862-Bayerische Armee Power:691 Health:100% Trauenstein>Salzburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:350, Count: 5(l 3/L 2/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 40700, Region: 1152 Innsbruck
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 40700, Region: 1152 Innsbruck
4:22:52 PM  (Reporting)  1004716-Tirolerisch Korps Power:350 Health:96% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 40700
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1145 Trente, Pow:1254, Count: 9(l 8/L 7/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 896 Donaueschingen
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 896 Donaueschingen
4:22:52 PM  (Reporting)  1004539 Italienische Armee Trente Health: 100 % will target  1015244 Spranger
4:22:52 PM  (Reporting)  1004539-Italienische Armee Power:1254 Health:100% Trente>Donaueschingen Mission:Gather to GHQ Fitness:50% Need:57 Threat:42 GoalValue: 125
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015485 A-I Nachschub, 1145 Trente, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43000, Region: 1145 Trente
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43000, Region: 1145 Trente
4:22:52 PM  (Reporting)  1015485-A-I Nachschub Power:0 Health:100% Trente>Trente Mission:Build Depot Fitness:86% Need:60 Threat:0 GoalValue: 43000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 10 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 13 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  19607 ms
4:22:52 PM  (Reporting)  Processing  1000005 Prussia
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 1084 Expected 92 Balance -7
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 2721 Expected 64 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very High Stock 182 Expected 64 Balance -7
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 294 Expected 46 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Engagment Points Availability Plentiful Stock 66 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 334 Expected 18 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 6 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
4:22:52 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -15
4:22:52 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  15 %
4:22:52 PM  (Reporting)  Modified Chance after bias vs nation 15 % rolled 100
4:22:52 PM  (Reporting)  Refused and we don't reply because we really hate you!
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
4:22:52 PM  (Reporting)  Checking 13 Declare  War
4:22:52 PM  (Reporting)  Still checking 13 Declare  War
4:22:52 PM  (Reporting)  Is a War, DOW chance -2
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Holy Roman Empire chance -2
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Still checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Item is a Various entry, chance 36
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Austria chance 36
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Still checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance 14
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Austria chance 14
4:22:52 PM  (Reporting)  Proposing to 1000016 Mecklemburg
4:22:52 PM  (Reporting)  Checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Still checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance 0
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Mecklemburg chance 0
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 31 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 125 Barnstaple
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3731 Oujda
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1655 Travnik
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1805 Kiliia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2863 Oleksandria
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 893 Rastatt
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4347 Costa di Lucania
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4554 Jamaican Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4474 Coast of Syria
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 405 St Afrique
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1520 Vestby
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4115 Northwestern Approaches
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3084 Yastrebovka
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1034 Stargard
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2838 Holovensky
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 532 Gisors
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3844 Al Quazarba
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4394 Foci del Po
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1745 Skopje
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4420 Coast of Djerba
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3646 Zugdidi
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2362 Beersheba
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2178 Urmia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 857 Sultingen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 272 Utiel
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1634 Tampere
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3498 Sadovoie
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 976 Eberswalde
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 10 Galway
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2460 Jakobsburg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 575 Haguenau
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 652 Volterra
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4492 Euboa Channel
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3354 Viryatino
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4427 East Gulf of Syrta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1466 Esbjerg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3081 Kursk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4038 Irgiz Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2872 Novozybkov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3622 Tcherkessk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3499 Cherniy Yar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1530 Gothenburg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1973 Odemis
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4363 Sardinian Channel
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 563 Montmedy
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1601 Dannelora
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1891 Kilkis
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2134 Sarikamis
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4544 Southeastern Black Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 457 Roanne
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 764 Dinant
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4020 Samara Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1154 Trauenstein
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 395 Ambert
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1588 Nykoping
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2944 Rjev
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 153 Viseu
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2574 Jageva
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2335 Acre
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1090 Krappitz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 900 Ulm
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4170 Grenen Cape
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4118 Scilly Islands
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3364 Levoberezhnyy
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3797 Mahres
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3933 Black Sea Trade
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4557 Coast of Brazil
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3145 Rubjine
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3736 Beni Saf
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 3239 Yalta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4493 Gulf of Salonica
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1977 Kuetahya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3702 Tansift
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3092 Shalyhyne
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3135 Korotcha
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4062 Strait of Iceland
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3833 Al Bayda
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2807 Skvyra
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2342 Jaramanah
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4141 Tyne Coast
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 726 Saint Gall
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3561 Korenovsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 120 Yarmouth
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4337 Ligurian Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3 Westport
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4187 Northern Dogger Bank
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2916 Desnogorsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4095 North Atlantic
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1314 Alba Julia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1596 Nasby
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4446 Gulf of Suda
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4030 Oskol Confluent
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2357 El Sabil
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1339 Drogobytch
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2330 Jalat Musa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1225 Lucenec
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3801 Gabes
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3805 Kebili
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1679 Makarska
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3547 Kugoyeyskaya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1970 Cameli
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2148 Siverek
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 496 Chartres
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2283 Samawah
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 694 Catanzaro
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 532 Gisors
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 335 Prades
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3727 Fes
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3033 Melenki
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 965 Anklam
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1104 Pribram
4:22:52 PM  (Reporting)  Ended HandleRegionsDecisions 4833 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 294
4:22:52 PM  (Reporting)  Money Level 5 Amount 1084
4:22:52 PM  (Reporting)  Conscripts Level 5 Amount 182
4:22:52 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
4:22:52 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
4:22:52 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
4:22:52 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
4:22:52 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
4:22:52 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
4:22:52 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
4:22:52 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
4:22:52 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 162
4:22:52 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
4:22:52 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
4:22:52 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
4:22:52 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
4:22:52 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
4:22:52 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
4:22:52 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
4:22:52 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
4:22:52 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
4:22:52 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
4:22:52 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
4:22:52 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
4:22:52 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
4:22:52 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
4:22:52 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
4:22:52 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
4:22:52 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
4:22:52 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
4:22:52 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
4:22:52 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
4:22:52 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
4:22:52 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
4:22:52 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
4:22:52 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 18
4:22:52 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
4:22:52 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 182 386 WSU 294 56 Money 1084 384
4:22:52 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 182 386 WSU 294 56 Money 1084 356
4:22:52 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 182 386 WSU 294 56 Money 1084 384
4:22:52 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 1 In Pool 17
4:22:52 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 2 33 ms
4:22:52 PM  (Reporting)  AI Process done in  5251 ms
4:22:52 PM  (Reporting)  Processing  1000006 Spain
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 336 Spanish Peninsula
4:22:52 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
4:22:52 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:22:52 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
4:22:52 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:22:52 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
4:22:52 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6144 OwnPow Nav : 0 OppPow Nav : 1483
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
4:22:52 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2253 OppPow Land: 424 OwnPow Nav : 1537 OppPow Nav : 2220
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 4.40 5.00 Ratio Nav/NavCore: 0.57 5.00 Reg Count: 186 > 226
4:22:52 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3275 OppPow Land: 30 OwnPow Nav : 1172 OppPow Nav : 1471
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 3.48 3.65 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
4:22:52 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2069 OppPow Land: 301 OwnPow Nav : 186 OppPow Nav : 58
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 4.38 4.55 Ratio Nav/NavCore: 2.04 5.00 Reg Count: 136 > 198
4:22:52 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
4:22:52 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:22:52 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 981 OppPow Land: 141 OwnPow Nav : 33 OppPow Nav : 193
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 4.44 4.72 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
4:22:52 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1292 OppPow Land: 0 OwnPow Nav : 80 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
4:22:52 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
4:22:52 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 313 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
4:22:52 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:22:52 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:22:52 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:22:52 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:22:52 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1221 > 1315
4:22:52 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:22:52 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
4:22:52 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 378 OwnPow Nav : 310 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:22:52 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 652 OwnPow Nav : 416 OppPow Nav : 1475
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.57 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
4:22:52 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 118 OppPow Nav : 148
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.51 5.00 Reg Count: 3 > 6
4:22:52 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 180 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.27 0.20 Reg Count: 57 > 184
4:22:52 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2103 OppPow Land: 4527 OwnPow Nav : 3844 OppPow Nav : 9238
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:22:52 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 149 OppPow Nav : 1459
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:22:52 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1490 OppPow Land: 725 OwnPow Nav : 943 OppPow Nav : 58
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.52 0.20 Reg Count: 200 > 526
4:22:52 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:22:52 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 182 OppPow Nav : 1269
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
4:22:52 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 141 OppPow Nav : 718
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2605 ms
4:22:52 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 1496 Expected 102 Balance -11
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 2363 Expected 72 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Average Stock 95 Expected 72 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 72 Balance -8
4:22:52 PM  (Reporting)  War supplies Availability Average Stock 69 Expected 51 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Engagment Points Availability Plentiful Stock 75 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 597 Expected 20 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 6100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:22:52 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3132
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2816
4:22:52 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2351
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2200
4:22:52 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:22:52 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:22:52 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 1000
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 879
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
4:22:52 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:22:52 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1070
4:22:52 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3571 Krymsk (AtPeace):           Pick Value: 8       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3572 Abinsk (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3573 Goriatch (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3574 Apsheronsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3575 Maikop (AtPeace):           Pick Value: 23      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3576 Labinsk (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3577 Kurganinsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3578 Armavir (AtPeace):          Pick Value: 8       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3580 Mostovskoy (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3581 Otradnaya (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3598 Baksan (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3619 Tuapse (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3620 Lazarevskaya (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3621 Neftegorsk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3622 Tcherkessk (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3623 Karachaevsk (AtPeace):      Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3624 Polyana (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3626 Elbruz (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3631 Karatchaievsk (AtPeace):    Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3599 Chegem (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3600 Prokhladnyy (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3601 Zolskaya (AtPeace):         Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3602 Nalchik (AtPeace):          Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3603 Nartkala (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3605 Mayiskiy (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3606 Malgobek (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3607 Mozdok (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 36      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3609 Gudermes (AtPeace):         Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3611 Khasavyurt (AtPeace):       Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3613 Beslan (AtPeace):           Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3614 Urus Martan (AtPeace):      Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3615 Shali (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3616 Argun (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3617 Kizilyurt (AtPeace):        Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 3618 Makhatchkala (AtPeace):     Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1292 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:22:52 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 75      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 71      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 80 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3275 Overall power (enemies): 30 Ratio: 3.48
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
4:22:52 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
4:22:52 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1172 Overall power (enemies): 1471 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2253 Overall power (enemies): 424 Ratio: 4.40
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22664
4:22:52 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 779 Total EnemyOwnerVal: 1538 Discard %: 15
4:22:52 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1265    Threat: 937         
4:22:52 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
4:22:52 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 66      Force Need:  396     Threat: 293         
4:22:52 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 4           
4:22:52 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 2       Force Need:  347     Threat: 257         
4:22:52 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1537 Overall power (enemies): 2220 Nav Ratio: 0.57
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 468 Overall power (enemies): 652 Ratio: 0.46
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  338
4:22:52 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 353 Total EnemyOwnerVal: 706 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 7       Force Need:  182     Threat: 135         
4:22:52 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
4:22:52 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 416 Overall power (enemies): 1475 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2069 Overall power (enemies): 301 Ratio: 4.38
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1390
4:22:52 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 807 Total EnemyOwnerVal: 807 Discard %: 15
4:22:52 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 90      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
4:22:52 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 186 Overall power (enemies): 58 Nav Ratio: 2.04
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6144 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  931
4:22:52 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 17785 Discard %: 15
4:22:52 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  628     Threat: 375         
4:22:52 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 9       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
4:22:52 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1483 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 378 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
4:22:52 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 492 Total EnemyOwnerVal: 1971 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 313 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 68      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 981 Overall power (enemies): 141 Ratio: 4.44
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 33 Overall power (enemies): 193 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:22:52 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 118 Overall power (enemies): 148 Nav Ratio: 0.51
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 141 Overall power (enemies): 718 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 182 Overall power (enemies): 1269 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 943 Overall power (enemies): 58 Nav Ratio: 0.52
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 149 Overall power (enemies): 1459 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3844 Overall power (enemies): 9238 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 80 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1172 Overall power (enemies): 1471 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1537 Overall power (enemies): 2220 Nav Ratio: 0.57
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 416 Overall power (enemies): 1475 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 186 Overall power (enemies): 58 Nav Ratio: 2.04
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1483 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 33 Overall power (enemies): 193 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 118 Overall power (enemies): 148 Nav Ratio: 0.51
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 141 Overall power (enemies): 718 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 182 Overall power (enemies): 1269 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 943 Overall power (enemies): 58 Nav Ratio: 0.52
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 149 Overall power (enemies): 1459 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3844 Overall power (enemies): 9238 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 3608 Grozny Max pick: Grozny Max need: Krymsk Max Val: Grozny Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
4:22:52 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 510 Saint Malo
4:22:52 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
4:22:52 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
4:22:52 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
4:22:52 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
4:22:52 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
4:22:52 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Cambrai Max Val: Antwerpen Naval Gathering: 775 Antwerpen
4:22:52 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
4:22:52 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  342 Germany : 3608 Grozny
4:22:52 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
4:22:52 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
4:22:52 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 3608 Grozny
4:22:52 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
4:22:52 PM  (Reporting)  Final Gather Region for  341 Low Countries : 534 Paris
4:22:52 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
4:22:52 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Spain 4093 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 8 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 1 underway
4:22:52 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -10 for us as viewing faction
4:22:52 PM  (Reporting)  AcceptChance 23 Rolled 90
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000024 Portugal
4:22:52 PM  (Reporting)  Checking 66 Request Foreign Access
4:22:52 PM  (Reporting)  Still checking 66 Request Foreign Access
4:22:52 PM  (Reporting)  Item is a Various entry, chance -2
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Portugal chance -2
4:22:52 PM  (Reporting)  Proposing to 1000042 Haitians
4:22:52 PM  (Reporting)  Checking 13 Declare  War
4:22:52 PM  (Reporting)  Still checking 13 Declare  War
4:22:52 PM  (Reporting)  Is a War, DOW chance 0
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Haitians chance 0
4:22:52 PM  (Reporting)  Proposing to 1000027 Morocco
4:22:52 PM  (Reporting)  Checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Still checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance -2
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Morocco chance -2
4:22:52 PM  (Reporting)  Proposing to 1000027 Morocco
4:22:52 PM  (Reporting)  Checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Still checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance -3
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 30 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2766 Khotyn
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3555 Pavlovskaya
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3717 Boudnib
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 3533 Zimovniki
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 15 target region was 3924 North Sea Trade
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 120 Yarmouth
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1368 Busk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 260 Orgaz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 123 target region was 162 Compostela
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2790 Polonne
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2496 Jabrinka
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3525 Yuzhno
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 363 Paimboeuf
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 653 Sienna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 383 Saint Amand
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4136 Thames Estuary
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4346 Bouches de Bonifacio
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3788 Tebessa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3967 Scheldt Estuary
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4359 Straits of Messina
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 1904 Kotsivas
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 261 Ciudad Real
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1783 Bucuresti
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 191 Segovia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4257 Atlantic Ocean
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2582 Tapa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3188 Taganrog
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 15 target region was 4554 Jamaican Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4155 Lindesness
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1023 Liegnitz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 535 Melun
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1596 Nasby
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1438 Lotzen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 134 target region was 263 Toledo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 249 Alcantara
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2235 Bakuba
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1771 Goicea Mare
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2142 Hani
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3389 Pilna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 814 Bingen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3682 Karakoyunlu
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1411 Thorn
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 28 target region was 217 Ecija
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 254 Avila
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3195 Mezova
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1771 Goicea Mare
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4211 Smaland Passage
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3566 Anapa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4503 Thracian Coast
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3542 Semikarakorski
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3176 Lugansk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 133 Portsmouth
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2142 Hani
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 901 Stuttgart
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1658 Pazin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 53 target region was 265 Tomelloso
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3592 Stepnoye
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 788 Leyden
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 269 Valencia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3404 Kovylkino
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3099 Lukhiv
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 4147 Western Scottish Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2427 Windau
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3735 Tilimsen
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 62 Glasgow
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3389 Pilna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2464 Subacius
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1960 Gebeler
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1390 Otwok
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1158 Linz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3091 Lgov
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4543 Dogu Karedeniz
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4300 Morrocan Sea
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1496 Tonstad
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1899 Ohrid
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1323 Covasna
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1469 Skanderborg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3763 Beskra
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 50 Balmoral
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 236 Ardila
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1914 Arta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3390 Poretskoie
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3839 Bir Harraga
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1680 Ploce
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1655 Travnik
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 588 Susa
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3687 Hrazdan
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 439 Lans en Vercors
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 269 Valencia
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2173 Van
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1546 Torsas
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3156 Kazachok
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3668 Akhmeta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3201 Pavlograd
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1151 Brenner
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3864 Famagusta
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1414 Drweca
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 28 target region was 1241 Sopron
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2760 Radivilyv
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3873 Buinsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 388 Tulle
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 612 Bergamo
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1616 Sveaborg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 28 target region was 4085 Rockall
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 842 Dillenburg
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2663 Dno
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3150 Efremovsk
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 2633 Krettsy
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 3971 Rhein
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1720 Novi Pazar
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2347 Jerusalem
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1986 Akdag
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3128 Lyubotin
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3902 Cuba
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:22:52 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3972 Moselle Confluent
4:22:52 PM  (Reporting)  Ended HandleRegionsDecisions 3875 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 69
4:22:52 PM  (Reporting)  Money Level 6 Amount 1496
4:22:52 PM  (Reporting)  Conscripts Level 1 Amount 2
4:22:52 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
4:22:52 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 11
4:22:52 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
4:22:52 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 39
4:22:52 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
4:22:52 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
4:22:52 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
4:22:52 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
4:22:52 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
4:22:52 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 18
4:22:52 PM  (Reporting)  Number of Draw 11
4:22:52 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 180
4:22:52 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 144
4:22:52 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
4:22:52 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 69 0 Money 1496 144
4:22:52 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 124
4:22:52 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 144
4:22:52 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 144
4:22:52 PM  (Reporting)  Picking 271 Third Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 248 WSU 69 336 Money 1496 504
4:22:52 PM  (Reporting)  Picking 275 Sloop Squadron 1805
4:22:52 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 48 WSU 69 72 Money 1496 180
4:22:52 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 180
4:22:52 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 69 0 Money 1496 144
4:22:52 PM  (Reporting)  Picking 255 Fortress Battery 1805
4:22:52 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 69 72 Money 1496 480
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 41 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
4:22:52 PM  (Reporting)  _MFC_ Merging 1013375 Gravina's Fleet into 1015262 Adventoria Sq.
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015262 Gravina's Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013901 II. Fleet
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 519 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:22:52 PM  (Reporting)  Ended CallFleet 1 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:202, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:202, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:202, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:212, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:103, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:212, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:109, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:52, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:221, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:43, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:52, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:136, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:134, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:29, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:41, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:28, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:212, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:134, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:404, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 1 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
4:22:52 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:68, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
4:22:52 PM  (Reporting)  Ended GarrisonBorders 771 ms
4:22:52 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:22:52 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:22:52 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:22:52 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:22:52 PM  (Reporting)  Ended ProcessAgents Spain 16 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 82 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ Adding supply transport 1014420 Morroco Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 59 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 3 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 2 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.645437673839
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:298, Count: 4(l 3/L 2/S 1)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 13 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 2 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 37 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Cuerpo Centro recruiting 1003930 Cuerpo Sur in Malaga
4:22:52 PM  (Reporting)  _MSG_ gathered 522 cbt pts, needing: 641
4:22:52 PM  (Reporting)  _MSG_ 1003985 Cuerpo Centro abort its operation against 1002619 Gibraltar Force not enough forces gathered
4:22:52 PM  (Reporting)  Ended Make Superior Group 55 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:22:52 PM  (Reporting)  _AFA_ 1015490 2nd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1015491 S.Maria Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1008393 Escuadra de El Ferrol has been given the mission Agenda: Naval Superiority, Value: 20709, Region: 4280 Ria de Vigo
4:22:52 PM  (Reporting)  _AFA_ 1008393 Escuadra de El Ferrol has been given the mission Agenda: Naval Docking, Value: 6290, Region: 269 Valencia
4:22:52 PM  (Reporting)  _AFA_ 1015038 III. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 21 failed.
4:22:52 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 3298, Region: 226 Almeria
4:22:52 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1015262 Gravina's Fleet chance: 12 failed.
4:22:52 PM  (Reporting)  _AFA_ 1015262 Gravina's Fleet has been given the mission Agenda: Naval Docking, Value: 5642, Region: 269 Valencia
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 461 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 132
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014873 Provisiones Real in 167 Ponferrada
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014064 1o Suministros in 307 Barcelona
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014874 Provisiones Leon in 185 Salamanca
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014423 Provisiones Toledo in 223 Granada
4:22:52 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015263 Provisiones Valencia in 224 Malaga
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:230, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 16500, Region: 224 Malaga
4:22:52 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:292, Count: 4(l 1/L 4/S 0) Agenda: Keep Position, Value: 20550, Region: 215 Sevilla
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 2 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:255, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 15 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 32 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.55145415298253
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 4 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 43 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 1 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 1 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 34 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 1 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 13 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.72473443674096
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 10 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:22:52 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:22:52 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:22:52 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:22:52 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Entering Build Depots Assets
4:22:52 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:22:52 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:22:52 PM  (Reporting)  Ended Split Supports
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:22:52 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 39 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 16319 AllOppPowLand: 13566 AllOwnPowNav: 9682 AllOppPowNav 19790
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.48 Land Core Ratio: 3.65  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 382 Bourges Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 48 Enemy armies: 2 Land Ratio: 4.40 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015263 Provisiones Valencia (Pow.0)
4:22:52 PM  (Reporting)  1003930 Cuerpo Sur (Pow.230)
4:22:52 PM  (Reporting)  1003985 Cuerpo Centro (Pow.292)
4:22:52 PM  (Reporting)  1014423 Provisiones Toledo (Pow.0)
4:22:52 PM  (Reporting)  1003842 Esercito de Espana (Pow.298)
4:22:52 PM  (Reporting)  1015489 Spanish Detachment (Pow.22)
4:22:52 PM  (Reporting)  1015488 Spanish Detachment (Pow.22)
4:22:52 PM  (Reporting)  1015487 Spanish Detachment (Pow.22)
4:22:52 PM  (Reporting)  1015486 Spanish Detachment (Pow.22)
4:22:52 PM  (Reporting)  1013804 Palma Milita (Pow.38)
4:22:52 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.1)
4:22:52 PM  (Reporting)  1014059 1 Tiradores (Pow.8)
4:22:52 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.235)
4:22:52 PM  (Reporting)  1014874 Provisiones Leon (Pow.0)
4:22:52 PM  (Reporting)  1014064 1o Suministros (Pow.0)
4:22:52 PM  (Reporting)  1014873 Provisiones Real (Pow.0)
4:22:52 PM  (Reporting)  1003894 Cuerpo Norte (Pow.284)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 215 Sevilla Pick 66 has enough garrison (Value: 395) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 273) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 60) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 212) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 223 Granada Pick 7 has enough garrison (Value: 34) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 232) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 29) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 240) - evaluation skipped
4:22:52 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 5 has enough garrison (Value: 29) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 10) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 20) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 138) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 273) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 224 Malaga Pick 2 has enough garrison (Value: 230) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 190) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 71) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 29) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 20) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.46 Land Core Ratio: 0.57  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.48)
4:22:52 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.255)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 659) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 134) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 3906 Winward Islands Pick 7 SelfVal 202 Need 182  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.38 Land Core Ratio: 4.55  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 477 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004022 Cuerpo Africa (Pow.68)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 270) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 68 has enough garrison (Value: 202) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3730 Melilla Pick 37 has enough garrison (Value: 202) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 4.44 Land Core Ratio: 4.72  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
4:22:52 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.146)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 134) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 175 Need 60  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004022 Cuerpo Africa (Pow.68)
4:22:52 PM  (Reporting)  1015263 Provisiones Valencia (Pow.0)
4:22:52 PM  (Reporting)  1003930 Cuerpo Sur (Pow.230)
4:22:52 PM  (Reporting)  1003842 Esercito de Espana (Pow.298)
4:22:52 PM  (Reporting)  1013804 Palma Milita (Pow.38)
4:22:52 PM  (Reporting)  1014064 1o Suministros (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 273) - evaluation skipped
4:22:52 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 477 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 270) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 708 Palermo Pick 90 SelfVal 440 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3739 Mers El Kebir Pick 68 SelfVal 52 Need 0  no group candidate found
4:22:52 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 70 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3730 Melilla Pick 37 has enough garrison (Value: 202) - evaluation skipped
4:22:52 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 101 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 141 Need 421  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 212) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 269 Valencia Pick 8 has enough garrison (Value: 20) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 190) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 20) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
4:22:52 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.146)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 134) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 79 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1004022 Cuerpo Africa (Pow.68)
4:22:52 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
4:22:52 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.146)
4:22:52 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.48)
4:22:52 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.255)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 852 Bremen Pick 75 SelfVal 244 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 659) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 270) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 134) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 357 Rochefort Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
4:22:52 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1800 Need 654  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 18 has enough garrison (Value: 134) - evaluation skipped
4:22:52 PM  (Reporting)  Region 98 Cardiff Pick 9 SelfVal 9 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 905 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1013901 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4500, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Aegean Sea Trade
4:22:52 PM  (Reporting)  _AFA_ 1015493 Astrea Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4350, Region: 3932 Aegean Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Aegean Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 1 failed.
4:22:52 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5015, Region: 510 Saint Malo
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 94 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 56 ms
4:22:52 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:22:52 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.52) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.27) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 342 Germany
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 852 Bremen, Pow:43, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:22:52 PM  (Reporting)  1014420-Morroco Sq. Power:43 Health:100% Bremen>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.48 - Core:3.65 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.40 - Core:5.00 - Nav:0.57) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supply 1014873 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1014064 1o Suministros, 307 Barcelona, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1014874 Provisiones Leon, 185 Salamanca, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1014423 Provisiones Toledo, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1015263 Provisiones Valencia, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  5 in core Area
4:22:52 PM  (Reporting)  _RCA_ Resupplying 1015263 Provisiones Valencia, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003930 Cuerpo Sur, 224 Malaga, Pow:230, Count: 4(l 3/L 1/S 1)
4:22:52 PM  (Reporting)  _RCA_ Resupplying 1014423 Provisiones Toledo, 223 Granada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003985 Cuerpo Centro, 215 Sevilla, Pow:292, Count: 4(l 1/L 4/S 0)
4:22:52 PM  (Reporting)  _RCA_ Resupplying 1014874 Provisiones Leon, 185 Salamanca, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003864 Cuerpo Occidental, 184 Ciudad Rodrigo, Pow:235, Count: 1(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  _RCA_ Resupplying 1014873 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 167 Ponferrada, Pow:284, Count: 4(l 3/L 1/S 1)
4:22:52 PM  (Reporting)  _RCS_ Supply 1014064 1o Suministros, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 534 Paris
4:22:52 PM  (Reporting)  _RCS_ Supply 1014064 1o Suministros, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
4:22:52 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  Ended AI Gather Units 2 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
4:22:52 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
4:22:52 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:3, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:420, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
4:22:52 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:420, Count: 7(l 2/L 5/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
4:22:52 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:420 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015491 S.Maria Sq., 163 Coruna, Pow:50, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  1015491-S.Maria Sq. Power:50 Health:100% Coruna>Western Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015490 2nd Transport Sq., 163 Coruna, Pow:26, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015490 2nd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:22:52 PM  (Reporting)  1015490-2nd Transport Sq. Power:26 Health:100% Coruna>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:89% Need:0 Threat:0 GoalValue: 4450
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 301  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015038 III. Fleet, 307 Barcelona, Pow:0, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 249  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 298  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 5(l 1/L 4/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 20550, Region: 215 Sevilla
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 20550, Region: 215 Sevilla
4:22:52 PM  (Reporting)  1003985-Cuerpo Centro Power:309 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:293 Threat:293 GoalValue: 20550
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:103, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:194, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
4:22:52 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:194, Count: 3(l 1/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
4:22:52 PM  (Reporting)  1008428-Escuadra de Cartagena Power:194 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 5(l 3/L 1/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 16500, Region: 224 Malaga
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 16500, Region: 224 Malaga
4:22:52 PM  (Reporting)  1003930-Cuerpo Sur Power:245 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 16500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015262 Gravina's Fleet, 212 Cadiz, Pow:349, Count: 6(l 2/L 4/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5642, Region: 269 Valencia
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5642, Region: 269 Valencia
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015262 Gravina's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 269 Valencia
4:22:52 PM  (Reporting)  1015262-Gravina's Fleet Power:349 Health:100% Cadiz>Valencia Mission:Naval Docking Fitness:91% Need:40 Threat:0 GoalValue: 5642
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 212 Cadiz, Pow:62, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade
4:22:52 PM  (Reporting)  1015492-Ceres Sq. Power:62 Health:100% Cadiz>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.46 - Core:0.57 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
4:22:52 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:48, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:22:52 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:22:52 PM  (Reporting)  _GTU_ Finished merge 1 now
4:22:52 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:48, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:22:52 PM  (Reporting)  Ended AI Gather Units 3 ms
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:255, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
4:22:52 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:255, Count: 6(l 2/L 4/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:22:52 PM  (Reporting)  1004039-Cuerpo Cuba Power:255 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015493 Astrea Sq., 4553 Sea of Cuba, Pow:22, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4350, Region: 3932 Aegean Sea Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4350, Region: 3932 Aegean Sea Trade
4:22:52 PM  (Reporting)  1015493-Astrea Sq. Power:22 Health:100% Sea of Cuba>Aegean Sea Trade Mission:Hunt Convoy Fleet Fitness:87% Need:0 Threat:0 GoalValue: 4350
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:280, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
4:22:52 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:280, Count: 5(l 1/L 3/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:22:52 PM  (Reporting)  1008454-Escuadra de Cuba Power:280 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 48  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.38 - Core:4.55 - Nav:2.04) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3608 Grozny in theater 344 Scandinavia
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:68, Count: 2(l 1/L 1/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17000, Region: 3722 Ceuta
4:22:52 PM  (Reporting)  1004022-Cuerpo Africa Power:68 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:4.44 - Core:4.72 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 341 Low Countries
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 146  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.51) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:22:52 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
4:22:52 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:22:52 PM  (Reporting)  End of AI Gather Units
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013901 II. Fleet, 3934 Commerce, Pow:89, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:22:52 PM  (Reporting)  1013901-II. Fleet Power:89 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.52) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:108, Count: 3(l 0/L 3/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)  1014872-I. Fleet Power:108 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:60, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4500, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4500, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  1014428-Sirena Sq. Power:60 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4500
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.27) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  17980 ms
4:22:52 PM  (Reporting)  Processing  1000007 Ottoman
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 779 Expected 67 Balance -7
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 1853 Expected 47 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very Low Stock 8 Expected 47 Balance -4
4:22:52 PM  (Reporting)  War supplies Availability Very High Stock 92 Expected 34 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Engagment Points Availability Plentiful Stock 68 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 722 Expected 13 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 6 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 92
4:22:52 PM  (Reporting)  Money Level 4 Amount 779
4:22:52 PM  (Reporting)  Conscripts Level 1 Amount 8
4:22:52 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
4:22:52 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
4:22:52 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
4:22:52 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
4:22:52 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
4:22:52 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
4:22:52 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
4:22:52 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
4:22:52 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
4:22:52 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
4:22:52 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
4:22:52 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
4:22:52 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
4:22:52 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
4:22:52 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
4:22:52 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
4:22:52 PM  (Reporting)  Number of Draw 7
4:22:52 PM  (Reporting)  Picking 424 Fortress Battery 1805
4:22:52 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 92 72 Money 779 480
4:22:52 PM  (Reporting)  Picking 1252 Supply Depot 1805
4:22:52 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 320 WSU 92 0 Money 779 320
4:22:52 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
4:22:52 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 779 144
4:22:52 PM  (Reporting)  Picking 421 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 9 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 92 0 Money 779 144
4:22:52 PM  (Reporting)  Picking 426 Supply Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 240 WSU 92 0 Money 779 180
4:22:52 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 779 144
4:22:52 PM  (Reporting)  Picking 422 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 92 0 Money 779 144
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
4:22:52 PM  (Reporting)  AI Process done in  332 ms
4:22:52 PM  (Reporting)  Processing  1000008 Nassau
4:22:52 PM  (Reporting)  Processing  1000009 Brunswick
4:22:52 PM  (Reporting)  Processing  1000010 Hannover
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 284 ms
4:22:52 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Hannover 568 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 6 underway
4:22:52 PM  (Reporting)  In the war vs 1000001 France WS is -35 for us as viewing faction
4:22:52 PM  (Reporting)  AcceptChance 22 Rolled 43
4:22:52 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 230
4:22:52 PM  (Reporting)  Money Level 6 Amount 450
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 500
4:22:52 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Number of Draw 6
4:22:52 PM  (Reporting)  Picking 565 Fortress Battery 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 500 96 WSU 230 72 Money 450 480
4:22:52 PM  (Reporting)  Picking 558 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Hannover
4:22:52 PM  (Reporting)  Picking 562 Hussars Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 324
4:22:52 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:22:52 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 276
4:22:52 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
4:22:52 PM  (Reporting)  Picking 562 Hussars Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 324
4:22:52 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 1 6 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)  AI Process done in  1659 ms
4:22:52 PM  (Reporting)  Processing  1000011 Hessen
4:22:52 PM  (Reporting)  Processing  1000012 Baden
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1279 OppPow Land: 2627 OwnPow Nav : 4 OppPow Nav : 4
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.31 1.01 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 377 ms
4:22:52 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 458 Expected 28 Balance 0
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 19 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 19 Balance 0
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 14 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9600
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1279 Overall power (enemies): 2627 Ratio: 0.31
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  556
4:22:52 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 98 Total EnemyOwnerVal: 5599 Discard %: 15
4:22:52 PM  (Reporting)  Region: 891 Heidelberg (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 893 Rastatt (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 11          
4:22:52 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
4:22:52 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 36          
4:22:52 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 3       Force Need:  112     Threat: 83          
4:22:52 PM  (Reporting)  Region: 897 Baden Baden (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 9           
4:22:52 PM  (Reporting)  Region: 898 Tuebingen (AtPeace):         Pick Value: 2       Force Need:  69      Threat: 51          
4:22:52 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Stain Max Val: Freiburg Brisgau Naval Gathering: <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Baden 752 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 1 underway
4:22:52 PM  (Reporting)  In the war vs 1000004 Austria WS is -1 for us as viewing faction
4:22:52 PM  (Reporting)  AcceptChance 2 Rolled 89
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 232
4:22:52 PM  (Reporting)  Money Level 6 Amount 458
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 160
4:22:52 PM  (Reporting)  _BNU_ Emergency build ON
4:22:52 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 646 Horse Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 650 Depot Garrison 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 643 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 160 360 WSU 232 0 Money 458 180
4:22:52 PM  (Reporting)  Picking 651 Militia Garrison 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 160 360 WSU 232 0 Money 458 96
4:22:52 PM  (Reporting)  Picking 643 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 160 360 WSU 232 0 Money 458 180
4:22:52 PM  (Reporting)  Picking 645 Light Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 160 360 WSU 232 0 Money 458 180
4:22:52 PM  (Reporting)  Picking 651 Militia Garrison 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 160 360 WSU 232 0 Money 458 96
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  _DCR_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) will garrison capital
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 81 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Agenda: Keep Position, Value: 10815, Region: 895 Freiburg Brisgau
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1279 AllOppPowLand: 2627 AllOwnPowNav: 4 AllOppPowNav 4
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 19 Land Ratio: 0.31 Land Core Ratio: 1.01  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1011522 Harrant' Force (Pow.74)
4:22:52 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.0)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 148) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 892 Karlsruhe Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Region 894 Offenburg Pick 3 SelfVal 55 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 896 Donaueschingen Pick 3 SelfVal 51 Need 112  no group candidate found
4:22:52 PM  (Reporting)  Region 898 Tuebingen Pick 2 SelfVal 39 Need 69  no group candidate found
4:22:52 PM  (Reporting)  Region 893 Rastatt Pick 3 SelfVal 55 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Secondary Region 891 Heidelberg Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 83 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.31 - Core:1.01 - Nav:0.64) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1011522-Harrant' Force Power:74 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Garrison Fitness:100% Need:0 Threat:36 GoalValue: 100000
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  2385 ms
4:22:52 PM  (Reporting)  Processing  1000013 Bavaria
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2110 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 931 ms
4:22:52 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 728 Expected 32 Balance -1
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 22 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 166 Expected 22 Balance -1
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 328 Expected 16 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2110 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:22:52 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 49      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Bavaria 1466 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 1 underway
4:22:52 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000014 Wrttemberg
4:22:52 PM  (Reporting)  Checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Still checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance 2
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Passage Right toward Wrttemberg chance 2
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 50 Degrade Relationship
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Still checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Item is a Various entry, chance -3
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Propose State Visit toward Austria chance -3
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Still checking 23 Request Supply Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance -4
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Supply Right toward Austria chance -4
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 328
4:22:52 PM  (Reporting)  Money Level 6 Amount 728
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 166
4:22:52 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 668 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 128
4:22:52 PM  (Reporting)  Picking 667 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 166 360 WSU 328 0 Money 728 144
4:22:52 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 166 120 WSU 328 0 Money 728 144
4:22:52 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:22:52 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Bavaria
4:22:52 PM  (Reporting)  Picking 669 Militia Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 166 386 WSU 328 48 Money 728 300
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 81 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1014737 1. Kavallerie-Brigade, 934 Muenchen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1015056 Reit.AR. 1, 934 Muenchen, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  _SSU_ 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  _PCO_ 1005639 3. Bay. Brigade 5 has his Privileged Combine status revoked 1005604 Bayerishe Korps 934 Muenchen
4:22:52 PM  (Reporting)  _PCO_ 1005647 4. Bay. Brigade 5 has his Privileged Combine status revoked 1005604 Bayerishe Korps 934 Muenchen
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 81 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  _DCR_ 1011513 Stadtgarnison Mnchen, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) will garrison capital
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 4 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  _GAO_ Step 1 1011516 Stadtgarnison Regensburg, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 347
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 9022, Region: 932 Regensburg
4:22:52 PM  (Reporting)  _GAO_ Step 2 1015499 Bavarian Detachment, 934 Muenchen, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 934 Muenchen New PickVal 100
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 934 Muenchen
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 23 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 84 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Bernhard von Deroy in Muenchen has been detached from group 1005604 Bayerishe Korps
4:22:52 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005604 Bayerishe Korps
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015500 Bernhard von Deroy 934 Muenchen toward 1015499 Bavarian Detachment, 934 Muenchen, Pow:42, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015501 Mezzanelli 934 Muenchen toward 1014737 1. Kavallerie-Brigade, 934 Muenchen, Pow:1, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Ended Check Leaders 32 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2110 AllOppPowLand: 0 AllOwnPowNav: 4 AllOppPowNav 0
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015056 Reit.AR. 1 (Pow.2)
4:22:52 PM  (Reporting)  1011513 Stadtgarnison Mnchen (Pow.25)
4:22:52 PM  (Reporting)  1014737 Mezzanelli' Force (Pow.2)
4:22:52 PM  (Reporting)  1015499 Deroy' Force (Pow.53)
4:22:52 PM  (Reporting)  1005604 Bayerishe Korps (Pow.333)
4:22:52 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.1)
4:22:52 PM  (Reporting)  1011516 Stadtgarnison Regensburg (Pow.27)
4:22:52 PM  (Reporting)  1005667 Sibein Gr. (Pow.104)
4:22:52 PM  (Reporting)  1011519 Stadtgarnison Wrzburg (Pow.27)
4:22:52 PM  (Reporting)  1005655 Rechberg Gr. (Pow.97)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 818 Mainz Pick 41 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 70) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 861 Hannover Pick 29 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 932 Regensburg Pick 49 has enough garrison (Value: 28) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 852 Bremen Pick 31 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 30 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 66 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1005655 Rechberg Gr. is doing nothing in Wuerzburg  Power: 97  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1011519 Stadtgarnison Wrzburg is doing nothing in Wuerzburg  Power: 27  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1005667 Sibein Gr. is doing nothing in Regensburg  Power: 104  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1011516 Stadtgarnison Regensburg, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9022, Region: 932 Regensburg
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9022, Region: 932 Regensburg
4:22:52 PM  (Reporting)  1011516-Stadtgarnison Regensburg Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:52% Need:32 Threat:0 GoalValue: 9022
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 333  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015499 Deroy' Force, 934 Muenchen, Pow:53, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 934 Muenchen
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 934 Muenchen
4:22:52 PM  (Reporting)  1015499-Deroy' Force Power:53 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:52% Need:0 Threat:0 GoalValue: 13000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1011513-Stadtgarnison Mnchen Power:25 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  1005655 Rechberg Gr. will be merged into 1011519 Stadtgarnison Wrzburg in region Wuerzburg
4:22:52 PM  (Reporting)  1005667 Sibein Gr. will be merged into 1011516 Stadtgarnison Regensburg in region Regensburg
4:22:52 PM  (Reporting)  1015499 Deroy' Force will be merged into 1005604 Bayerishe Korps in region Muenchen
4:22:52 PM  (Reporting)  1011513 Stadtgarnison Mnchen will be merged into 1005604 Bayerishe Korps in region Muenchen
4:22:52 PM  (Reporting)  AI Process done in  3284 ms
4:22:52 PM  (Reporting)  Processing  1000014 Wrttemberg
4:22:52 PM  (Reporting)  Processing  1000015 Oldenburg
4:22:52 PM  (Reporting)  Processing  1000016 Mecklemburg
4:22:52 PM  (Reporting)  Processing  1000017 Saxony
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 946 Expected 34 Balance -1
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 24 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 24 Balance -1
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 2 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000013 Bavaria
4:22:52 PM  (Reporting)  Checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Still checking 32 Request Passage Right
4:22:52 PM  (Reporting)  Item is a Various entry, chance -5
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Bavaria chance -5
4:22:52 PM  (Reporting)  Proposing to 1000004 Austria
4:22:52 PM  (Reporting)  Checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Still checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Item is a Various entry, chance 22
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose State Visit toward Austria chance 22
4:22:52 PM  (Reporting)  Proposing to 1000005 Prussia
4:22:52 PM  (Reporting)  Checking 46 Propose Commercial Agreement
4:22:52 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
4:22:52 PM  (Reporting)  Item is a Various entry, chance 28
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose Commercial Agreement toward Prussia chance 28
4:22:52 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
4:22:52 PM  (Reporting)  Checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Still checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Item is a Various entry, chance 8
4:22:52 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Propose State Visit toward Holy Roman Empire chance 8
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 368
4:22:52 PM  (Reporting)  Money Level 5 Amount 946
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 104
4:22:52 PM  (Reporting)  _BNU_ Emergency build ON
4:22:52 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
4:22:52 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
4:22:52 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
4:22:52 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
4:22:52 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
4:22:52 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
4:22:52 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
4:22:52 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 604 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:22:52 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:22:52 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:22:52 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 96
4:22:52 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
4:22:52 PM  (Reporting)  AI Process done in  253 ms
4:22:52 PM  (Reporting)  Processing  1000018 Denmark
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 589 Expected 32 Balance -6
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 23 Balance -3
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 182 Expected 16 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 240 Expected 6 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 182
4:22:52 PM  (Reporting)  Money Level 3 Amount 589
4:22:52 PM  (Reporting)  Conscripts Level 4 Amount 28
4:22:52 PM  (Reporting)  _BNU_ Emergency build ON
4:22:52 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
4:22:52 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
4:22:52 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
4:22:52 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
4:22:52 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
4:22:52 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
4:22:52 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
4:22:52 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
4:22:52 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 696 Mixed Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 306 WSU 182 16 Money 589 224
4:22:52 PM  (Reporting)  Picking 707 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 589 144
4:22:52 PM  (Reporting)  Picking 709 Militia Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 589 96
4:22:52 PM  (Reporting)  Picking 709 Militia Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 589 96
4:22:52 PM  (Reporting)  Picking 694 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 589 180
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:22:52 PM  (Reporting)  AI Process done in  173 ms
4:22:52 PM  (Reporting)  Processing  1000019 Sweden
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 2011 Expected 40 Balance -7
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 561 Expected 28 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 28 Balance -4
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 358 Expected 20 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 180 Expected 8 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 4 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 358
4:22:52 PM  (Reporting)  Money Level 6 Amount 2011
4:22:52 PM  (Reporting)  Conscripts Level 3 Amount 28
4:22:52 PM  (Reporting)  _BNU_ Emergency build ON
4:22:52 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
4:22:52 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
4:22:52 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
4:22:52 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
4:22:52 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
4:22:52 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
4:22:52 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
4:22:52 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
4:22:52 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
4:22:52 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 771 Riverine Transport Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 36 WSU 358 0 Money 2011 48
4:22:52 PM  (Reporting)  Picking 733 Mixed Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 306 WSU 358 16 Money 2011 224
4:22:52 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 2011 124
4:22:52 PM  (Reporting)  Picking 765 Brig Squadron 1805
4:22:52 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 72 WSU 358 108 Money 2011 216
4:22:52 PM  (Reporting)  Picking 747 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 2011 128
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
4:22:52 PM  (Reporting)  AI Process done in  167 ms
4:22:52 PM  (Reporting)  Processing  1000020 Tuscany
4:22:52 PM  (Reporting)  Processing  1000021 Papacy
4:22:52 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 484 Expected 38 Balance -1
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 244 Expected 26 Balance -1
4:22:52 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 8 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 22
4:22:52 PM  (Reporting)  Money Level 3 Amount 484
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 244
4:22:52 PM  (Reporting)  _BNU_ Emergency build ON
4:22:52 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
4:22:52 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
4:22:52 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
4:22:52 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
4:22:52 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
4:22:52 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 869 Cavalry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Neapolitans
4:22:52 PM  (Reporting)  Picking 886 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:22:52 PM  (Reporting)  Picking 884 Privateer Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 244 248 WSU 22 160 Money 484 572
4:22:52 PM  (Reporting)  Picking 870 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 244 512 WSU 22 16 Money 484 416
4:22:52 PM  (Reporting)  Picking 875 Supply Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 244 392 WSU 22 16 Money 484 452
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 2 10 ms
4:22:52 PM  (Reporting)  AI Process done in  182 ms
4:22:52 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
4:22:52 PM  (Reporting)  Processing  1000024 Portugal
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 1203 Expected 38 Balance -7
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 527 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very High Stock 80 Expected 26 Balance -5
4:22:52 PM  (Reporting)  War supplies Availability Low Stock 6 Expected 19 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 6
4:22:52 PM  (Reporting)  Money Level 5 Amount 1203
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 80
4:22:52 PM  (Reporting)  _BNU_ Emergency build ON
4:22:52 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
4:22:52 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
4:22:52 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
4:22:52 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
4:22:52 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
4:22:52 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
4:22:52 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
4:22:52 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
4:22:52 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
4:22:52 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 989 River Gunboat Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 80 20 WSU 6 32 Money 1203 84
4:22:52 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1203 200
4:22:52 PM  (Reporting)  Picking 970 Line Garrison 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1203 144
4:22:52 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1203 200
4:22:52 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 80 248 WSU 6 336 Money 1203 504
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:22:52 PM  (Reporting)  AI Process done in  183 ms
4:22:52 PM  (Reporting)  Processing  1000025 Wallachia
4:22:52 PM  (Reporting)  Processing  1000026 Moldavia
4:22:52 PM  (Reporting)  Processing  1000027 Morocco
4:22:52 PM  (Reporting)  Processing  1000028 Algeria
4:22:52 PM  (Reporting)  Processing  1000029 Tunisia
4:22:52 PM  (Reporting)  Processing  1000030 Tripolitania
4:22:52 PM  (Reporting)  Processing  1000031 Cyrenaica
4:22:52 PM  (Reporting)  Processing  1000032 Egypt
4:22:52 PM  (Reporting)  Processing  1000033 Persia
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1201 OppPow Land: 476 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 1.61 0.69 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:22:52 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1201 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 827 ms
4:22:52 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 712 Expected 33 Balance -1
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 560 Expected 23 Balance -1
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 334 Expected 16 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2052
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1201 Overall power (enemies): 476 Ratio: 1.61
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  247
4:22:52 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 48 Total EnemyOwnerVal: 1118 Discard %: 15
4:22:52 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 49      Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 27      Force Need:  60      Threat: 8           
4:22:52 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1201 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
4:22:52 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Persia 1194 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
4:22:52 PM  (Reporting)  Sending proposal: *we can*
4:22:52 PM  (Reporting)  Checking wars, we have 2 underway
4:22:52 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Proposing to 1000037 Armenia
4:22:52 PM  (Reporting)  Proposing to 1000037 Armenia
4:22:52 PM  (Reporting)  Proposing to 1000034 Azeria
4:22:52 PM  (Reporting)  Checking 0 Propose State Visit
4:22:52 PM  (Reporting)  Proposing to 1000007 Ottoman
4:22:52 PM  (Reporting)  Checking 50 Degrade Relationship
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 334
4:22:52 PM  (Reporting)  Money Level 6 Amount 712
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 560
4:22:52 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 1102 Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area OMB_Persis
4:22:52 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area OMB_Persis
4:22:52 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 560 274 WSU 334 68 Money 712 544
4:22:52 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
4:22:52 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area OMB_Persis
4:22:52 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 560 540 WSU 334 116 Money 712 784
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 3 12 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 27 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  _SPG_ Large Force Segment 1015502 Persian Detachment, 2385 Tabriz, Pow:183, Count: 6(l 0/L 6/S 0) created
4:22:52 PM  (Reporting)  Ended SplitGroups 74 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  _GAO_ Step 2 1015503 Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz New PickVal 100
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 9698, Region: 2385 Tabriz
4:22:52 PM  (Reporting)  _GAO_ Step 2 1015504 Persian Detachment, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz New PickVal 100
4:22:52 PM  (Reporting)  Agenda: Garrison, Value: 9698, Region: 2385 Tabriz
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 15 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 22 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 280 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Ended ReinforceFront 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  _SPG_ Large Force Segment 1015505 Persian Detachment, 3887 Persis, Pow:145, Count: 6(l 0/L 6/S 0) created
4:22:52 PM  (Reporting)  _SPG_ Large Force Segment 1015506 Persian Detachment, 3887 Persis, Pow:42, Count: 2(l 0/L 2/S 0) created
4:22:52 PM  (Reporting)  Ended SplitGroups 58 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2402 AllOppPowLand: 476 AllOwnPowNav: 0 AllOppPowNav 0
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 9 Enemy armies: 8 Land Ratio: 1.61 Land Core Ratio: 0.69  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
4:22:52 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
4:22:52 PM  (Reporting)  1015505 III. Persian Force (Pow.145)
4:22:52 PM  (Reporting)  1006645 Shah (Pow.164)
4:22:52 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
4:22:52 PM  (Reporting)  1015504 9. Timar Brigade (Pow.36)
4:22:52 PM  (Reporting)  1015502 IV. Persian Force (Pow.151)
4:22:52 PM  (Reporting)  1015116 Caucasus Army (Pow.115)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 58) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3886 Azerbaidjan Pick 27 SelfVal 120 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Region 3680 Erevan Pick 49 SelfVal 110 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3644 Kutaisi Pick 4 SelfVal 17 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3627 Sochi Pick 4 SelfVal 17 Need 101  no group candidate found
4:22:52 PM  (Reporting)  Region 3630 Sukhumi Pick 4 SelfVal 17 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
4:22:52 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
4:22:52 PM  (Reporting)  1015505 III. Persian Force (Pow.145)
4:22:52 PM  (Reporting)  1006645 Shah (Pow.164)
4:22:52 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
4:22:52 PM  (Reporting)  1015504 9. Timar Brigade (Pow.36)
4:22:52 PM  (Reporting)  1015502 IV. Persian Force (Pow.151)
4:22:52 PM  (Reporting)  1015116 Caucasus Army (Pow.115)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Region 2385 Tabriz Pick 100 SelfVal 373 Need 2  no group candidate found
4:22:52 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3886 Azerbaidjan Pick 27 SelfVal 120 Need 60  no group candidate found
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 219 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.61 - Core:0.69 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  _GTG_ 1015503 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015504 9. Timar Brigade
4:22:52 PM  (Reporting)  Ended GatherGarrisons 2 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 115  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015502 IV. Persian Force is doing nothing in Tabriz  Power: 151  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015503 V. Persian Detachment, 2385 Tabriz, Pow:52, Count: 2(l 0/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9698, Region: 2385 Tabriz
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9698, Region: 2385 Tabriz
4:22:52 PM  (Reporting)  1015503-V. Persian Detachment Power:52 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:52% Need:2 Threat:0 GoalValue: 9698
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 164  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015505 III. Persian Force is doing nothing in Persis  Power: 145  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1006668 II. Persian Detachment is doing nothing in Persis  Power: 60  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Adding stack 1015502 IV. Persian Force, 2385 Tabriz, Pow:151, Count: 5(l 0/L 5/S 0)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Adding stack 1015505 III. Persian Force, 3887 Persis, Pow:145, Count: 6(l 0/L 6/S 0)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  3382 ms
4:22:52 PM  (Reporting)  Processing  1000034 Azeria
4:22:52 PM  (Reporting)  Processing  1000035 Inguchia
4:22:52 PM  (Reporting)  Processing  1000036 Caucasus Tribes
4:22:52 PM  (Reporting)  Processing  1000037 Armenia
4:22:52 PM  (Reporting)  Processing  1000038 Georgia
4:22:52 PM  (Reporting)  Processing  1000039 Chechenia
4:22:52 PM  (Reporting)  Processing  1000040 Kuban
4:22:52 PM  (Reporting)  Processing  1000041 United States of America
4:22:52 PM  (Reporting)  Processing  1000042 Haitians
4:22:52 PM  (Reporting)  Processing  1000043 Maharattas
4:22:52 PM  (Reporting)  Processing  1000044 Kingdom of Holland
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3275 OppPow Land: 30 OwnPow Nav : 1256 OppPow Nav : 1471
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.54 5.00 Reg Count: 283 > 352
4:22:52 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 979 OppPow Land: 141 OwnPow Nav : 99 OppPow Nav : 193
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 4.43 5.00 Ratio Nav/NavCore: 0.33 5.00 Reg Count: 59 > 91
4:22:52 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 214 OppPow Nav : 148
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.92 5.00 Reg Count: 3 > 6
4:22:52 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 67 OppPow Nav : 0
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
4:22:52 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 917 OppPow Land: 4527 OwnPow Nav : 2354 OppPow Nav : 9238
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:22:52 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 211 OppPow Nav : 1459
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:22:52 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 191 OppPow Nav : 1269
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.23 Reg Count: 2 > 15
4:22:52 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 226 OwnPow Nav : 282 OppPow Nav : 718
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 0.59 0.20 Ratio Nav/NavCore: 0.25 0.20 Reg Count: 11 > 34
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 580 ms
4:22:52 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 1548 Expected 50 Balance -4
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 552 Expected 35 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Very High Stock 99 Expected 35 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 282 Expected 35 Balance -2
4:22:52 PM  (Reporting)  War supplies Availability Average Stock 20 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 66 Expected 10 Balance 0
4:22:52 PM  (Reporting)    1014879 Bato Sq. Agenda Kept Agenda: Naval Docking, Value: 1068, Region: 3913 Kaapstad EndTurn 2649
4:22:52 PM  (Reporting)    1014185 Eendragt Sq. Agenda Kept Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam EndTurn 2649
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 881
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:22:52 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
4:22:52 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3275 Overall power (enemies): 30 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
4:22:52 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 148 Discard %: 15
4:22:52 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 35      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 72      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 56      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 58      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 61      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1256 Overall power (enemies): 1471 Nav Ratio: 0.54
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 979 Overall power (enemies): 141 Ratio: 4.43
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  580
4:22:52 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 10          
4:22:52 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 13      Force Need:  76      Threat: 56          
4:22:52 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  77      Threat: 57          
4:22:52 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 7           
4:22:52 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 99 Overall power (enemies): 193 Nav Ratio: 0.33
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:22:52 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 72 Total EnemyOwnerVal: 72 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
4:22:52 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 56      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 214 Overall power (enemies): 148 Nav Ratio: 0.92
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:22:52 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:22:52 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 67 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 282 Overall power (enemies): 718 Nav Ratio: 0.25
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 191 Overall power (enemies): 1269 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 211 Overall power (enemies): 1459 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:22:52 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2354 Overall power (enemies): 9238 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1256 Overall power (enemies): 1471 Nav Ratio: 0.54
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 99 Overall power (enemies): 193 Nav Ratio: 0.33
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 214 Overall power (enemies): 148 Nav Ratio: 0.92
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 67 Overall power (enemies): 0 Nav Ratio: 5.00
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 282 Overall power (enemies): 718 Nav Ratio: 0.25
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 191 Overall power (enemies): 1269 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 211 Overall power (enemies): 1459 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2354 Overall power (enemies): 9238 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 510 Saint Malo
4:22:52 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
4:22:52 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
4:22:52 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Final Gather Region for  337 France : 534 Paris
4:22:52 PM  (Reporting)  Final Gather Region for  341 Low Countries : 789 Amsterdam
4:22:52 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
4:22:52 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1276 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 4 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
4:22:52 PM  (Reporting)  Sending proposal: we can't
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 20
4:22:52 PM  (Reporting)  Money Level 6 Amount 1548
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 282
4:22:52 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
4:22:52 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
4:22:52 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
4:22:52 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
4:22:52 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
4:22:52 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
4:22:52 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 457 Mixed Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 282 306 WSU 20 16 Money 1548 224
4:22:52 PM  (Reporting)  Picking 461 Militia Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 282 360 WSU 20 0 Money 1548 96
4:22:52 PM  (Reporting)  Picking 473 Coastal Battery 1805
4:22:52 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 282 96 WSU 20 72 Money 1548 480
4:22:52 PM  (Reporting)  Picking 485 Frigate Squadron 1805
4:22:52 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 282 132 WSU 20 212 Money 1548 344
4:22:52 PM  (Reporting)  Picking 490 Merchantman Squadron 1805
4:22:52 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014183 Prints Maurits Sq.
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008701 Oost-Indisch Eskader
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014182 Vlaams Sq.
4:22:52 PM  (Reporting)  _MFC_ Merging 1014430 Pallas Sq. into 1008733 West-Indisch Eskader
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
4:22:52 PM  (Reporting)  _MFC_ Damaged Fleet created: 1015507 Kortenaer Sq. 1 units in region 3921 East Indies from 1008701 Oost-Indisch Eskader
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 127 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 57 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 2 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 550 Boulogne
4:22:52 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 873, Region: 529 Le Havre
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 13 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 15 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1014183 Prints Maurits Sq. chance: 4 failed.
4:22:52 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 900, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 3 failed.
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 1 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 0 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
4:22:52 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1015507 Kortenaer Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 3921 East Indies
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 6 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6591 AllOppPowLand: 4942 AllOwnPowNav: 4674 AllOppPowNav 14496
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 4.43 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:22:52 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:22:52 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:22:52 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 56 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
4:22:52 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 3 Enemy armies: 8 Land Ratio: 0.59 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
4:22:52 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:22:52 PM  (Reporting)  Region 3914 Mascareignes Pick 56 SelfVal 175 Need 60  no group candidate found
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:22:52 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:22:52 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:22:52 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 242 AINeed 29
4:22:52 PM  (Reporting)  Agenda: Defend, Value: 15730, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 79 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 373 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1014879 Bato Sq. chance: 1 failed.
4:22:52 PM  (Reporting)  _AFA_ 1014879 Bato Sq. has been given the mission Agenda: Naval Docking, Value: 1104, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:22:52 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4900, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1014638 Vrede Sq. chance: 0 failed.
4:22:52 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Naval Docking, Value: 720, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 54 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:22:52 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 1 failed.
4:22:52 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1715, Region: 529 Le Havre
4:22:52 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Eendragt Sq. chance: 0 failed.
4:22:52 PM  (Reporting)  _AFA_ 1014185 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 711, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 63 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.25) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.54) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 550 Boulogne, Pow:4, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 550 Boulogne
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 873, Region: 529 Le Havre
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 550 Boulogne
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
4:22:52 PM  (Reporting)  1013903-Cato Sq. Power:4 Health:62% Boulogne>Boulogne Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 4133 Baie de Somme, Pow:90, Count: 2(l 1/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1715, Region: 529 Le Havre
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1715, Region: 529 Le Havre
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 529 Le Havre
4:22:52 PM  (Reporting)  1008680-Texel Eskader Power:90 Health:100% Baie de Somme>Le Havre Mission:Naval Docking Fitness:98% Need:60 Threat:0 GoalValue: 1715
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:4.43 - Core:5.00 - Nav:0.33) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 789 Amsterdam, Pow:50, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 900, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 900, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:22:52 PM  (Reporting)  1014183-Prints Maurits Sq. Power:50 Health:100% Amsterdam>Amsterdam Mission:Naval Docking Fitness:100% Need:0 Threat:57 GoalValue: 900
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
4:22:52 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:10 GoalValue: 2650
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.92) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15730, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15730, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 15730
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 26  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 4561 Indian Ocean, Pow:63, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1068, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1104, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1104, Region: 3913 Kaapstad
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3913 Kaapstad
4:22:52 PM  (Reporting)  1014879-Bato Sq. Power:63 Health:100% Indian Ocean>Kaapstad Mission:Naval Docking Fitness:96% Need:29 Threat:0 GoalValue: 1104
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1015507 Kortenaer Sq., 3921 East Indies, Pow:17, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3921 East Indies
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3921 East Indies
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015507 Kortenaer Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3921 East Indies
4:22:52 PM  (Reporting)  1015507-Kortenaer Sq. Power:17 Health:93% East Indies>East Indies Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 10000
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008701 Oost-Indisch Eskader is doing nothing in East Indies  Power: 29  HealthPerc: 100
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.59 - Core:0.20 - Nav:0.25) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:22:52 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014638 Vrede Sq., 3935 Blockade, Pow:43, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4900, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 720, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4900, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 Vrede Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:22:52 PM  (Reporting)  1014638-Vrede Sq. Power:43 Health:100% Blockade>North Sea Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 4900
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:22:52 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 3924 North Sea Trade, Pow:27, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014182 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:22:52 PM  (Reporting)  1014182-Vlaams Sq. Power:27 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014185 Eendragt Sq., 4120 Lizzard Point, Pow:49, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 711, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Eendragt Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:22:52 PM  (Reporting)  1014185-Eendragt Sq. Power:49 Health:100% Lizzard Point>Amsterdam Mission:Naval Docking Fitness:66% Need:0 Threat:57 GoalValue: 627
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  4555 ms
4:22:52 PM  (Reporting)  Processing  1000045 Belgium
4:22:52 PM  (Reporting)  Processing  1000046 Berg
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
4:22:52 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Berg 603 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
4:22:52 PM  (Reporting)  Sending proposal: we can't
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 58
4:22:52 PM  (Reporting)  Money Level 6 Amount 20
4:22:52 PM  (Reporting)  Conscripts Level 6 Amount 208
4:22:52 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 540 Militia Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
4:22:52 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 124
4:22:52 PM  (Reporting)  Picking 539 Depot Garrison 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 144
4:22:52 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
4:22:52 PM  (Reporting)  Picking 541 Fortress Battery 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  1735 ms
4:22:52 PM  (Reporting)  Processing  1000047 Rhine Confederacy
4:22:52 PM  (Reporting)  Processing  1000048 Holy Roman Empire
4:22:52 PM  (Reporting)  Processing  1000049 Westphalia
4:22:52 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
4:22:52 PM  (Reporting)  Processing  1000051 Switzerland
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 260 ms
4:22:52 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 509 Expected 20 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 20 Balance 0
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Switzerland 605 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
4:22:52 PM  (Reporting)  Sending proposal: we can't
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 130
4:22:52 PM  (Reporting)  Money Level 6 Amount 404
4:22:52 PM  (Reporting)  Conscripts Level 0 Amount 0
4:22:52 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 795 Line Brigade 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 130 20 Money 404 252
4:22:52 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 130 0 Money 404 96
4:22:52 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 130 0 Money 404 96
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1015105 1er Brigade de garnison, 728 Zurich, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  1753 ms
4:22:52 PM  (Reporting)  Processing  1000052 Kingdom of Italy
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 7 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:22:52 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:22:52 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:22:52 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1715 OppPow Land: 301 OwnPow Nav : 10 OppPow Nav : 58
4:22:52 PM  (Reporting)  Ratio Land/LandCore: 3.63 3.79 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 136 > 198
4:22:52 PM  (Reporting)  _FIT_ Ended AIInitTheaters 326 ms
4:22:52 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:22:52 PM  (Reporting)  Pounds Availability Plentiful Stock 882 Expected 36 Balance 0
4:22:52 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
4:22:52 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
4:22:52 PM  (Reporting)  War supplies Availability Plentiful Stock 92 Expected 18 Balance 0
4:22:52 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:22:52 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2836
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:22:52 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1715 Overall power (enemies): 301 Ratio: 3.63
4:22:52 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  109
4:22:52 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 807 Total EnemyOwnerVal: 807 Discard %: 15
4:22:52 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 60      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:22:52 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 10      Force Need:  421     Threat: 178         
4:22:52 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 10 Overall power (enemies): 58 Nav Ratio: 0.20
4:22:52 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 10 Overall power (enemies): 58 Nav Ratio: 0.20
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Land Theaters Special Regions ***
4:22:52 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 766 ms
4:22:52 PM  (Reporting)  *** Faction-wide algorithms ***
4:22:52 PM  (Reporting)  Ended BuildReplacements 3 ms
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
4:22:52 PM  (Reporting)  Sending proposal: we can't
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:22:52 PM  (Reporting)  Steel Level 6 Amount 92
4:22:52 PM  (Reporting)  Money Level 6 Amount 882
4:22:52 PM  (Reporting)  Conscripts Level 0 Amount 0
4:22:52 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
4:22:52 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
4:22:52 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
4:22:52 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
4:22:52 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
4:22:52 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
4:22:52 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
4:22:52 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
4:22:52 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
4:22:52 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
4:22:52 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
4:22:52 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
4:22:52 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
4:22:52 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
4:22:52 PM  (Reporting)  Number of Draw 5
4:22:52 PM  (Reporting)  Picking 825 Cavalry Brigade Dragons 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 92 0 Money 882 144
4:22:52 PM  (Reporting)  Picking 832 Brigade Train 1805
4:22:52 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 240 WSU 92 0 Money 882 180
4:22:52 PM  (Reporting)  Picking 842 Privateer Squadron 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 92 144 Money 882 300
4:22:52 PM  (Reporting)  Picking 815 Brigade Artillerie Garde 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 34 WSU 92 68 Money 882 280
4:22:52 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
4:22:52 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:22:52 PM  (Reporting)  Too costly compared to National assets, skipped
4:22:52 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 92 0 Money 882 180
4:22:52 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:22:52 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:22:52 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
4:22:52 PM  (Reporting)  Ended ManageFleetsComposition 38 ms
4:22:52 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:22:52 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:22:52 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:22:52 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  _SSU_ 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:22:52 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:22:52 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:22:52 PM  (Reporting)  Ended ManageGHQ 0 ms
4:22:52 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:22:52 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:22:52 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:22:52 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:22:52 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:22:52 PM  (Reporting)  Ended SplitGroups 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:22:52 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:22:52 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:22:52 PM  (Reporting)  Ended Damaged Units 0 ms
4:22:52 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:22:52 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:22:52 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:22:52 PM  (Reporting)  Ended CheckBesieging 28 ms
4:22:52 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:22:52 PM  (Reporting)  Ended Check Leaders 0 ms
4:22:52 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:22:52 PM  (Reporting)  Ended Make Superior Group 9 ms
4:22:52 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:22:52 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
4:22:52 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:22:52 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:22:52 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
4:22:52 PM  (Reporting)  Start of AI Check for Land Resupply
4:22:52 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:22:52 PM  (Reporting)  Ended KeepPosition 0 ms
4:22:52 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:22:52 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.78687713164919
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:22:52 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:22:52 PM  (Reporting)  Ended DistantGarrison 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1715 AllOppPowLand: 301 AllOwnPowNav: 10 AllOppPowNav 58
4:22:52 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 3.63 Land Core Ratio: 3.79  ***
4:22:52 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:22:52 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.1)
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Secondary Region 587 Torino Pick 36 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
4:22:52 PM  (Reporting)  Primary Region 622 Mantova Pick 75 has enough garrison (Value: 237) - evaluation skipped
4:22:52 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:22:52 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 59 ms
4:22:52 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:22:52 PM  (Reporting)  Ended Collect Leaders 0 ms
4:22:52 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:22:52 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  
4:22:52 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.63 - Core:3.79 - Nav:0.20) ***
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:22:52 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Arties
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:22:52 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:22:52 PM  (Reporting)  Ended Receive Supplies
4:22:52 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:22:52 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:22:52 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:22:52 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
4:22:52 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:22:52 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:22:52 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:22:52 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:22:52 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:22:52 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:22:52 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:22:52 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:22:52 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:22:52 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:22:52 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:22:52 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:22:52 PM  (Reporting)   
4:22:52 PM  (Reporting)  ApplyAgenda AutoMerge
4:22:52 PM  (Reporting)  AI Process done in  2360 ms
4:22:52 PM  (Reporting)  Processing  1000053 Kingdom of Naples
4:22:52 PM  (Reporting)  Processing  1000054 French Spanish
4:22:52 PM  (Reporting)  Processing  1000055 Serbia
4:22:52 PM  (Reporting)  Processing  1000056 Greece
4:22:52 PM  (Reporting)  Processing  1000057 Terek
4:22:52 PM  (Reporting)  Processing  1000058 Nogai
4:22:52 PM  (Reporting)  Processing  1000059 Indians
4:22:52 PM  (Reporting)  Processing  1000060 Rebels
4:22:52 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
4:22:52 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
4:22:52 PM  (Reporting)  Sending proposal: we can't
4:22:52 PM  (Reporting)  *** Checking new proposals ***
4:22:52 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:22:52 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
4:40:20 PM  (Reporting)  Processing  1000001 France
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:40:20 PM  (Reporting)  AI Process done in  124 ms
4:40:20 PM  (Reporting)  Processing  1000002 Great Britain
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:40:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:40:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:40:20 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:40:20 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:40:20 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
4:40:20 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
4:40:20 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
4:40:20 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
4:40:20 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
4:40:20 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8803 OppPow Land: 0 OwnPow Nav : 2532 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
4:40:20 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1192 OppPow Land: 1638 OwnPow Nav : 4009 OppPow Nav : 614
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.46 0.53 Ratio Nav/NavCore: 4.16 0.46 Reg Count: 186 > 226
4:40:20 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 78 OppPow Land: 7480 OwnPow Nav : 2641 OppPow Nav : 2386
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.71 0.20 Reg Count: 283 > 352
4:40:20 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 880 OppPow Land: 3561 OwnPow Nav : 276 OppPow Nav : 32
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:40:20 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2093 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:40:20 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 61 OppPow Land: 15 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 2.59 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:40:20 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 211 OppPow Land: 1287 OwnPow Nav : 598 OppPow Nav : 114
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.34 0.20 Reg Count: 59 > 91
4:40:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3857 OppPow Land: 2284 OwnPow Nav : 2 OppPow Nav : 12
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 1.08 0.79 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 392 > 494
4:40:20 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:40:20 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:40:20 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:40:20 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:40:20 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 126 OwnPow Nav : 801 OppPow Nav : 58
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
4:40:20 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 475 OwnPow Nav : 137 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
4:40:20 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 493 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
4:40:20 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 915 OppPow Land: 414 OwnPow Nav : 2257 OppPow Nav : 286
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 1.41 1.52 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
4:40:20 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 305 OppPow Nav : 243
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.80 0.20 Reg Count: 3 > 6
4:40:20 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1240 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
4:40:20 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 97
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
4:40:20 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 621 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 57 > 184
4:40:20 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 7429 OppPow Land: 2251 OwnPow Nav : 15646 OppPow Nav : 2975
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 1.05 0.20 Ratio Nav/NavCore: 1.68 5.00 Reg Count: 199 > 506
4:40:20 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 730 OwnPow Nav : 3225 OppPow Nav : 189
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.39 Reg Count: 5 > 24
4:40:20 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1207 OppPow Land: 1170 OwnPow Nav : 315 OppPow Nav : 976
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
4:40:20 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1267 OppPow Nav : 218
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.85 0.20 Reg Count: 2 > 15
4:40:20 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1240 OppPow Nav : 265
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.49 5.00 Reg Count: 11 > 34
4:40:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1699 ms
4:40:20 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:40:20 PM  (Reporting)  Pounds Availability Plentiful Stock 16051 Expected 130 Balance -32
4:40:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
4:40:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
4:40:20 PM  (Reporting)  Victory points Availability Plentiful Stock 4478 Expected 91 Balance 0
4:40:20 PM  (Reporting)  Morale Points Availability Average Stock 125 Expected 91 Balance 0
4:40:20 PM  (Reporting)  Conscripts Availability Very Low Stock 15 Expected 91 Balance -20
4:40:20 PM  (Reporting)  War supplies Availability Plentiful Stock 527 Expected 65 Balance 0
4:40:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 49 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 172 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Horses Availability Plentiful Stock 527 Expected 26 Balance 0
4:40:20 PM  (Reporting)    1015452 Euphrates Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade EndTurn 2650
4:40:20 PM  (Reporting)    1013857 Fanning's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica EndTurn 2654
4:40:20 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica EndTurn 2654
4:40:20 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica EndTurn 2654
4:40:20 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica EndTurn 2654
4:40:20 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica EndTurn 2654
4:40:20 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 11500, Region: 3903 Jamaica EndTurn 2654
4:40:20 PM  (Reporting)    1013311 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 129 Weymouth EndTurn 2650
4:40:20 PM  (Reporting)    1015456 English Home Army Agenda Kept Agenda: Attack, Value: 2500, Region: 519 Cherbourg EndTurn 2649
4:40:20 PM  (Reporting)    1002449 Alexander Mackenzie Fraser Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2650
4:40:20 PM  (Reporting)    1003002 Dover Garrison Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2650
4:40:20 PM  (Reporting)    1002984 Essex HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2650
4:40:20 PM  (Reporting)    1014590 Carlisle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2650
4:40:20 PM  (Reporting)    1015182 Fane' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2650
4:40:20 PM  (Reporting)    1014383 Paget E.' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 106 Oxford EndTurn 2650
4:40:20 PM  (Reporting)    1014388 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2650
4:40:20 PM  (Reporting)    1014595 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2650
4:40:20 PM  (Reporting)    1014589 5th Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2650
4:40:20 PM  (Reporting)    1013864 1st Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2650
4:40:20 PM  (Reporting)    1002993 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2650
4:40:20 PM  (Reporting)    1003033 Newcastle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2650
4:40:20 PM  (Reporting)    1002931 Highlands Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2650
4:40:20 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2650
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 21922
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7400
4:40:20 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
4:40:20 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2626
4:40:20 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:40:20 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
4:40:20 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
4:40:20 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 424
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
4:40:20 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3857 Overall power (enemies): 2284 Ratio: 1.08
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  159
4:40:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 149 Total EnemyOwnerVal: 5446 Discard %: 15
4:40:20 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 9       Force Need:  251     Threat: 75          
4:40:20 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 4       Force Need:  112     Threat: 75          
4:40:20 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 5       Force Need:  143     Threat: 75          
4:40:20 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 17      Force Need:  536     Threat: 75          
4:40:20 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 32      Force Need:  264     Threat: 75          
4:40:20 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 4       Force Need:  153     Threat: 75          
4:40:20 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 20      Force Need:  371     Threat: 273         
4:40:20 PM  (Reporting)  Region: 853 Achim (Enemy):               Pick Value: 2       Force Need:  189     Threat: 140         
4:40:20 PM  (Reporting)  Region: 855 Winzen (Enemy):              Pick Value: 2       Force Need:  53      Threat: 39          
4:40:20 PM  (Reporting)  Region: 856 Delmenhorst (Enemy):         Pick Value: 2       Force Need:  192     Threat: 142         
4:40:20 PM  (Reporting)  Region: 858 Wunstorf (Enemy):            Pick Value: 2       Force Need:  94      Threat: 70          
4:40:20 PM  (Reporting)  Region: 859 Hameln (Enemy):              Pick Value: 4       Force Need:  20      Threat: 15          
4:40:20 PM  (Reporting)  Region: 860 Celle (Enemy):               Pick Value: 2       Force Need:  207     Threat: 153         
4:40:20 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 38      Force Need:  370     Threat: 47          
4:40:20 PM  (Reporting)  Region: 863 Wittingen (Enemy):           Pick Value: 4       Force Need:  31      Threat: 23          
4:40:20 PM  (Reporting)  Region: 865 Luckow (Enemy):              Pick Value: 4       Force Need:  7       Threat: 2           
4:40:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1192 Overall power (enemies): 1638 Ratio: 0.46
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8767
4:40:20 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 188 Total EnemyOwnerVal: 27532 Discard %: 15
4:40:20 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  219     Threat: 162         
4:40:20 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 6       Force Need:  219     Threat: 162         
4:40:20 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 64      Force Need:  219     Threat: 162         
4:40:20 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 7       Force Need:  219     Threat: 162         
4:40:20 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  219     Threat: 162         
4:40:20 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  219     Threat: 162         
4:40:20 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  217     Threat: 161         
4:40:20 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4009 Overall power (enemies): 614 Nav Ratio: 4.16
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 78 Overall power (enemies): 7480 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2098
4:40:20 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 165 Total EnemyOwnerVal: 43799 Discard %: 15
4:40:20 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 7       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 26      Force Need:  648     Threat: 375         
4:40:20 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  260     Threat: 185         
4:40:20 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 7       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2641 Overall power (enemies): 2386 Nav Ratio: 0.71
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 880 Overall power (enemies): 3561 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7262
4:40:20 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 163 Total EnemyOwnerVal: 7036 Discard %: 15
4:40:20 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 45      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 23      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 3       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 4       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 276 Overall power (enemies): 32 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 915 Overall power (enemies): 414 Ratio: 1.41
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  859
4:40:20 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 713 Total EnemyOwnerVal: 2852 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 14      Force Need:  187     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  110     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
4:40:20 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
4:40:20 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 286 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 55      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 42      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1240 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 211 Overall power (enemies): 1287 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  647
4:40:20 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 172 Total EnemyOwnerVal: 9250 Discard %: 15
4:40:20 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 21      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 14      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 4       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 80      Force Need:  259     Threat: 192         
4:40:20 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 43      Force Need:  261     Threat: 193         
4:40:20 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 598 Overall power (enemies): 114 Nav Ratio: 3.34
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8803 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 45      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 38      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2532 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 126 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
4:40:20 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 104 Total EnemyOwnerVal: 313 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 801 Overall power (enemies): 58 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2093 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 493 Overall power (enemies): 1 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
4:40:20 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 221 Total EnemyOwnerVal: 221 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 51      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  90
4:40:20 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 452 Total EnemyOwnerVal: 905 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 243 Nav Ratio: 0.80
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 475 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1448
4:40:20 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 625 Total EnemyOwnerVal: 1877 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 61 Overall power (enemies): 15 Ratio: 2.59
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  105
4:40:20 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 76 Total EnemyOwnerVal: 2218 Discard %: 15
4:40:20 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 19      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 71      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  64
4:40:20 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 706 Total EnemyOwnerVal: 1413 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 10      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 97 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1240 Overall power (enemies): 265 Nav Ratio: 1.49
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1267 Overall power (enemies): 218 Nav Ratio: 1.85
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 315 Overall power (enemies): 976 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3225 Overall power (enemies): 189 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15646 Overall power (enemies): 2975 Nav Ratio: 1.68
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 12 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4009 Overall power (enemies): 614 Nav Ratio: 4.16
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2641 Overall power (enemies): 2386 Nav Ratio: 0.71
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 276 Overall power (enemies): 32 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 286 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1240 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 598 Overall power (enemies): 114 Nav Ratio: 3.34
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2532 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 801 Overall power (enemies): 58 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 305 Overall power (enemies): 243 Nav Ratio: 0.80
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 97 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1240 Overall power (enemies): 265 Nav Ratio: 1.49
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1267 Overall power (enemies): 218 Nav Ratio: 1.85
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 315 Overall power (enemies): 976 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3225 Overall power (enemies): 189 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15646 Overall power (enemies): 2975 Nav Ratio: 1.68
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Land Theaters Special Regions ***
4:40:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Mainz Max Val: Hannover Naval Gathering: 822 Emden
4:40:20 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:40:20 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Paris Max Val: Jersey Naval Gathering: 517 Jersey
4:40:20 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
4:40:20 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
4:40:20 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
4:40:20 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
4:40:20 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
4:40:20 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
4:40:20 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
4:40:20 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
4:40:20 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
4:40:20 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Ended InitAndDumpData Great Britain 2947 ms
4:40:20 PM  (Reporting)  *** Faction-wide algorithms ***
4:40:20 PM  (Reporting)  Ended BuildReplacements 25 ms
4:40:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
4:40:20 PM  (Reporting)  Sending proposal: *we can*
4:40:20 PM  (Reporting)  Checking wars, we have 6 underway
4:40:20 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 1 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  *** Checking new proposals ***
4:40:20 PM  (Reporting)  Proposing to 1000006 Spain
4:40:20 PM  (Reporting)  Checking 17 Offer Peace
4:40:20 PM  (Reporting)  Proposing to 1000043 Maharattas
4:40:20 PM  (Reporting)  Checking 50 Degrade Relationship
4:40:20 PM  (Reporting)  Proposing to 1000006 Spain
4:40:20 PM  (Reporting)  Checking 17 Offer Peace
4:40:20 PM  (Reporting)  Proposing to 1000027 Morocco
4:40:20 PM  (Reporting)  Checking 13 Declare  War
4:40:20 PM  (Reporting)  Still checking 13 Declare  War
4:40:20 PM  (Reporting)  Is a War, DOW chance 0
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Morocco chance 0
4:40:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
4:40:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1266 Toplita
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1762 Turnu
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 3698 Ouarzazate
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3799 Gafsa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 3306 Piana
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3064 Arsenevo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3393 Ghagino
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 268 Requena
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3791 El Jem
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1422 Elbing
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2250 Qalat Sukar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2911 Kilmovitchy
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4179 Deutsche Bucht
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 1617 Lovisa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1453 Osewiece
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 95 % to be played in 112 Norwich
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1749 Baja
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2704 Malaryta
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1495 Nottoden
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 2459 Zarasala
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3247 Kotelnich
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 433 Montlimar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3035 Sasovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3225 Kalanchak
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 977 Tangemunde
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1191 Kapfenberg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3705 Boughreda
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4048 Lac Ourmia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1462 Tondern
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 45 Banff
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 514 Laval
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2612 Zaredhe
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 119 Bury St Edmunds
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2738 Retchytsa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2889 Koryukivka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2974 Klimovsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2357 El Sabil
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1064 Falkenberg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2929 Olenino
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1510 Tonsberg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3517 Trusovskiy
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2485 Smarhon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4488 Sporades
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4143 Firth of Forth
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3686 Nehrem
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3169 Sieverodonetsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3708 Rabat
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 4128 Isle of Wight
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4477 Gulf of Larnaca
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1753 Bancevo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3401 Zemetchino
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 2761 Dubno
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 456 Macon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 2465 Obeliai
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3893 New York
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 67 Peebles
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3291 Moskovskiy
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 947 Hamburg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3226 Tsurupinsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 468 Belfort
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 77 Douglas
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2571 Dorpat
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3245 Sharya
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1608 Foerssa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 889 Mannheim
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2801 Kiev
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4041 Viatka Confluent
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2707 Volodomyr Volinsky
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4477 Gulf of Larnaca
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2274 Al Matla
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4222 South Baltic Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 1134 Crudin
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 337 Castelnaudary
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 393 Clermont
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2216 Al Hasakah
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3521 Kopanovka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2017 Obruk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 74 Cumberland
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2184 Siirt
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1233 Krosno
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3167 Starobilsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1798 Visniovea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2595 Plyussa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4448 Cape Lithinon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 178 Braganza
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2768 Proskurov
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 3433 Volsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3891 Maine
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4557 Coast of Brazil
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 413 Saint Etienne
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3622 Tcherkessk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 49 target region was 3039 Korablino
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 533 Versailles
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4376 Capo Scaramia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2948 Konakovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 2395 Hurgadda
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 69 target region was 24 Wicklow
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3813 Sabratah
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 424 Nice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 750 Ypres
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 3533 Zimovniki
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 275 Aranjuez
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4106 Solway Firth
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2213 Kifn
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3298 Kokshaysk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 69 target region was 1640 Fiume
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2824 Rezina
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 838 Kassel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4252 Estonian Coast
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 706 Trapani
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3710 El Jadida
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2619 Lyuban
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 108 Leicester
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3295 Volzhsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2666 Luvat
4:40:20 PM  (Reporting)  Ended HandleRegionsDecisions 4216 ms
4:40:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:40:20 PM  (Reporting)  Steel Level 6 Amount 527
4:40:20 PM  (Reporting)  Money Level 6 Amount 16051
4:40:20 PM  (Reporting)  Conscripts Level 1 Amount 15
4:40:20 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
4:40:20 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
4:40:20 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
4:40:20 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
4:40:20 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
4:40:20 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
4:40:20 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
4:40:20 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
4:40:20 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
4:40:20 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
4:40:20 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
4:40:20 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
4:40:20 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
4:40:20 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
4:40:20 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
4:40:20 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
4:40:20 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
4:40:20 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
4:40:20 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
4:40:20 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
4:40:20 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
4:40:20 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
4:40:20 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
4:40:20 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
4:40:20 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
4:40:20 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
4:40:20 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
4:40:20 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
4:40:20 PM  (Reporting)  Number of Draw 85
4:40:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 527 432 Money 16051 626
4:40:20 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:40:20 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 527 72 Money 16051 170
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 147 Frigate Squadron 1805
4:40:20 PM  (Reporting)  On Map 27 Requested 0 In Pool 4
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 132 WSU 527 212 Money 16051 326
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 527 432 Money 16051 626
4:40:20 PM  (Reporting)  Picking 122 Lancers Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 186 WSU 527 16 Money 16051 276
4:40:20 PM  (Reporting)  Picking 122 Lancers Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 186 WSU 527 16 Money 16051 276
4:40:20 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 368 WSU 527 488 Money 16051 702
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 527 432 Money 16051 626
4:40:20 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:40:20 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 16 Money 16051 122
4:40:20 PM  (Reporting)  Picking 132 Supply Brigade 1805
4:40:20 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 240 WSU 527 0 Money 16051 180
4:40:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 527 108 Money 16051 206
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 527 108 Money 16051 206
4:40:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 527 432 Money 16051 626
4:40:20 PM  (Reporting)  Picking 126 Line Garrison 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 180
4:40:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 527 108 Money 16051 206
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 527 336 Money 16051 478
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:40:20 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 527 72 Money 16051 170
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 180 WSU 527 0 Money 16051 216
4:40:20 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:40:20 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 16 Money 16051 122
4:40:20 PM  (Reporting)  Picking 105 Marines Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 366 WSU 527 16 Money 16051 300
4:40:20 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:40:20 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 527 72 Money 16051 480
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:40:20 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 16 Money 16051 122
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 100 Foreign Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 180
4:40:20 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:40:20 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 48 WSU 527 72 Money 16051 170
4:40:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 527 336 Money 16051 478
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:40:20 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 16 Money 16051 122
4:40:20 PM  (Reporting)  Picking 126 Line Garrison 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
4:40:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 180
4:40:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 527 432 Money 16051 626
4:40:20 PM  (Reporting)  Picking 126 Line Garrison 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 527 48 Money 16051 204
4:40:20 PM  (Reporting)  Picking 126 Line Garrison 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 527 108 Money 16051 206
4:40:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 527 336 Money 16051 478
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 126 Line Garrison 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 527 108 Money 16051 206
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 368 WSU 527 488 Money 16051 702
4:40:20 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:40:20 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 88 WSU 527 112 Money 16051 439
4:40:20 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 527 48 Money 16051 204
4:40:20 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 114 Siege Artillery Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 527 120 Money 16051 480
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 1247 Supply Depot 1805
4:40:20 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 320 WSU 527 0 Money 16051 320
4:40:20 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:40:20 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 527 72 Money 16051 480
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 527 336 Money 16051 478
4:40:20 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 72 WSU 527 108 Money 16051 206
4:40:20 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 370 WSU 527 20 Money 16051 252
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 126 Line Garrison 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 248 WSU 527 336 Money 16051 478
4:40:20 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 370 WSU 527 20 Money 16051 252
4:40:20 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 19 Money 16051 275
4:40:20 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 527 144 Money 16051 286
4:40:20 PM  (Reporting)  Picking 150 Privateer Squadron 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 96 WSU 527 144 Money 16051 286
4:40:20 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:40:20 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 312 WSU 527 432 Money 16051 626
4:40:20 PM  (Reporting)  Picking 102 Sepoy Brigade 1805
4:40:20 PM  (Reporting)  On Map 9 Requested 0 In Pool 2
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 180
4:40:20 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 527 0 Money 16051 144
4:40:20 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:40:20 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 15 32 WSU 527 16 Money 16051 122
4:40:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 829 ms
4:40:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013291 II. Fleet
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VIII. Fleet
4:40:20 PM  (Reporting)  _MFC_ Merging 1015449 7th Transport Sq. into 1015447 12th Transport Sq.
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015447 IX. Fleet
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 IV. Fleet
4:40:20 PM  (Reporting)  Ended ManageFleetsComposition 422 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:40:20 PM  (Reporting)  1015431 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013857 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:39, Count: 3(l 0/L 2/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:360, Count: 3(l 1/L 1/S 2) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015205 Moore' Force, 133 Portsmouth, Pow:762, Count: 22(l 4/L 14/S 5) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:728, Count: 7(l 4/L 4/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002449 Alexander Mackenzie Fraser, 133 Portsmouth, Pow:274, Count: 1(l 1/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1003002 Dover Garrison, 140 Dover, Pow:151, Count: 4(l 1/L 2/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015432 IX. British Detachment, 32 Cork, Pow:126, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015175 Norwich HG, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  Ended CallFleet 5 ms
4:40:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:40:20 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:278, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:854, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:20, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  Ended LockFixedGroups 3 ms
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:40:20 PM  (Reporting)  Ended GarrisonBorders 37 ms
4:40:20 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:40:20 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
4:40:20 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
4:40:20 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
4:40:20 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:40:20 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:40:20 PM  (Reporting)  Ended ProcessAgents Great Britain 12 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 3 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 4 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 25 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 5 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 3 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 16 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 83 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 86 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 48 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 3 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 3 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 2 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 21 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 38 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
4:40:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:40:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Jersey to theater Theater_France  in region 517 Jersey
4:40:20 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Jersey to theater Theater_France  in region 517 Jersey
4:40:20 PM  (Reporting)  Ended Check Leaders 104 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:40:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 59200, Region: 214 Ronda
4:40:20 PM  (Reporting)  Ended KeepPosition 2 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 2 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 5 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 2 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 57 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
4:40:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:40:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Leader 1010063 Francis de Rottenburg redeployed from Leyden to theater Theater_Low_Countries  in region 788 Leyden
4:40:20 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Gibraltar to theater Theater_Spanish_Peninsula  in region 211 Gibraltar
4:40:20 PM  (Reporting)  Ended Check Leaders 171 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:40:20 PM  (Reporting)  Ended KeepPosition 2 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 8 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 17 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 28 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 1 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 2 failed.
4:40:20 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 920, Region: 708 Palermo
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 55 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:40:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6165, Region: 718 Valetta
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 14 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 2 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 0 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 79 ms
4:40:20 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:40:20 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 187
4:40:20 PM  (Reporting)  _AMS_ Already Gathered/ en route: 405 cbt pts Supply Elts: 0 Hvy Elts: 4
4:40:20 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:40:20 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
4:40:20 PM  (Reporting)  Ended AmpibiousStaging 26 ms
4:40:20 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:40:20 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 187 Gathered 405
4:40:20 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:40:20 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 405 but no transport capacity.
4:40:20 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
4:40:20 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015431 Jamaica Supply in 3903 Jamaica
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:148, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8435, Region: 3908 Barbados
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 11 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 2 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 20 failed.
4:40:20 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 900, Region: 3917 Bengale
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
4:40:20 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 10 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 13 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 6 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ Rutin Bty has been merged into 1002250 1st British Infantry Div.(Sir Charles Colville) in 1015456 English Home Army 133 Portsmouth
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 55 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  _SPG_ Large Force Segment 1015674 British Detachment, 32 Cork, Pow:67, Count: 2(l 0/L 2/S 0) created
4:40:20 PM  (Reporting)  _SPG_ Large Force Segment 1015676 British Detachment, 133 Portsmouth, Pow:193, Count: 6(l 0/L 6/S 0) created
4:40:20 PM  (Reporting)  _SPG_ Large Force Segment 1015678 British Detachment, 133 Portsmouth, Pow:30, Count: 1(l 0/L 1/S 0) created
4:40:20 PM  (Reporting)  Ended SplitGroups 228 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Perth will recover in region Perth % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Greenock will recover in region Edinburgh % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Cumberland will recover in region Liverpool % Health 94 % Cohesion 0
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Cumberland will recover in region Liverpool % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013859 IV. British Detachment in region Lancaster will recover in region Lancaster % Health 100 % Cohesion 40
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002993 Carlisle Garrison in region Lancaster will recover in region Lancaster % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014388 2nd Scotland Bde in region Northampton will recover in region Birmingham % Health 100 % Cohesion 41
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003041 Yarmouth Garrison in region Yarmouth will recover in region Yarmouth % Health 100 % Cohesion 50
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Oxford will recover in region Oxford % Health 100 % Cohesion 33
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Oxford will recover in region Oxford % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Portsmouth will recover in region Portsmouth % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  Ended Damaged Units 30 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  _GAO_ Step 1 1013318 3rd Scotland Bde, 105 Birmingham, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 816
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:40:20 PM  (Reporting)  _GAO_ Step 2 1015682 British Detachment, 105 Birmingham, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham New PickVal 28
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 27 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 2 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1014984 3rd Transport Squadron chance: 20 failed.
4:40:20 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2650, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1015004 2nd Scouting Squadron chance: 20 failed.
4:40:20 PM  (Reporting)  _AFA_ 1015004 2nd Scouting Squadron has been given the mission Agenda: Naval Calling, Value: 90, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 314
4:40:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015435 1st RFA in 105 Birmingham
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 133 Portsmouth
4:40:20 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 140 Dover
4:40:20 PM  (Reporting)  CheckForLandResupply Colchester Garrison will resupply, in region 118 London
4:40:20 PM  (Reporting)  CheckForLandResupply Carlisle Brigade will resupply, in region 118 London
4:40:20 PM  (Reporting)  CheckForLandResupply VII. British Detachment will resupply, in region 105 Birmingham
4:40:20 PM  (Reporting)  CheckForLandResupply Fane' Force will resupply, in region 105 Birmingham
4:40:20 PM  (Reporting)  CheckForLandResupply Paget E.' Force will resupply, in region 118 London
4:40:20 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 106 Oxford
4:40:20 PM  (Reporting)  CheckForLandResupply 1st Scotland Bde will resupply, in region 106 Oxford
4:40:20 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 120 Yarmouth
4:40:20 PM  (Reporting)  CheckForLandResupply Norwich HG will resupply, in region 120 Yarmouth
4:40:20 PM  (Reporting)  CheckForLandResupply 1st RFA will resupply, in region 105 Birmingham
4:40:20 PM  (Reporting)  CheckForLandResupply 3rd Scotland Bde will resupply, in region 105 Birmingham
4:40:20 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 105 Birmingham
4:40:20 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 79 Manchester
4:40:20 PM  (Reporting)  CheckForLandResupply 5th Scotland Bde will resupply, in region 87 Liverpool
4:40:20 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 78 Lancaster
4:40:20 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 79 Manchester
4:40:20 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 79 Manchester
4:40:20 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
4:40:20 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
4:40:20 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 53 Perth
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 60 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 2 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 17 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 2 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 49 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 2 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013337 Nova Scotia Militia in region Nova Scotia will recover in region Nova Scotia % Health 100 % Cohesion 0
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 4 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 0 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:40:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
4:40:20 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 46 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
4:40:20 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3890 Nova Scotia
4:40:20 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3889 Lower Canada
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 1 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 2 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27840 AllOppPowLand: 22101 AllOwnPowNav: 36534 AllOppPowNav 8465
4:40:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 17 Land Ratio: 1.08 Land Core Ratio: 0.79  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 855 Winzen Pick 2 SelfVal 2 Need 53  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.46 Land Core Ratio: 0.53  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:40:20 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 149 Lisboa Pick 64 SelfVal 1439 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 283 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:40:20 PM  (Reporting)  Region 144 Beija Pick 2 SelfVal 118 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Region 148 Elvas Pick 6 SelfVal 247 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 198 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 110 Need 219  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 62 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 36) - evaluation skipped
4:40:20 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 16 Need 260  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 516 Guernesey Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 569 Metz Pick 5 SelfVal 13 Need 506  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:40:20 PM  (Reporting)  Region 678 Napoli Pick 45 SelfVal 644 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 676 Gaeta Pick 5 SelfVal 132 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 708 Palermo Pick 23 SelfVal 389 Need 506  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.41 Land Core Ratio: 1.52  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1002736 Barbados Force (Pow.148)
4:40:20 PM  (Reporting)  1015431 Jamaica Supply (Pow.0)
4:40:20 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:40:20 PM  (Reporting)  1013857 Fanning's Bde (Pow.49)
4:40:20 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:40:20 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:40:20 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
4:40:20 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:40:20 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 43 has enough garrison (Value: 214) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 377) - evaluation skipped
4:40:20 PM  (Reporting)  Region 3902 Cuba Pick 14 SelfVal 70 Need 187  no group candidate found
4:40:20 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 110  no group candidate found
4:40:20 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 20 Need 514  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1014599 X. British Detachment (Pow.108)
4:40:20 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 789 Amsterdam Pick 43 SelfVal 43 Need 261  no group candidate found
4:40:20 PM  (Reporting)  Region 766 Namur Pick 2 SelfVal 4 Need 506  no group candidate found
4:40:20 PM  (Reporting)  CheckRegionForOperation 1014599 X. British Detachment, 788 Leyden, Pow:108, Count: 2(l 0/L 2/S 0) Fitness 42 PickVal 80 SelfVal 80 AINeed 259
4:40:20 PM  (Reporting)  Agenda: Defend, Value: 3360, Region: 788 Leyden
4:40:20 PM  (Reporting)  Region 775 Antwerpen Pick 21 SelfVal 21 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 767 Liege Pick 4 SelfVal 6 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 772 Bruxelles Pick 14 SelfVal 14 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 781 Breda Pick 6 SelfVal 8 Need 506  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 111 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
4:40:20 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:40:20 PM  (Reporting)  1015677 British Detachment (Pow.20)
4:40:20 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
4:40:20 PM  (Reporting)  1015678 Anglia Yeomanry (Pow.30)
4:40:20 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:40:20 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
4:40:20 PM  (Reporting)  1015676 XIII. British Force (Pow.193)
4:40:20 PM  (Reporting)  1013351 Hill' Force (Pow.360)
4:40:20 PM  (Reporting)  1015205 Moore' Force (Pow.570)
4:40:20 PM  (Reporting)  1015456 English Home Army (Pow.729)
4:40:20 PM  (Reporting)  1015187 Kent HG (Pow.0)
4:40:20 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:40:20 PM  (Reporting)  1013310 Wessex HG (Pow.14)
4:40:20 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
4:40:20 PM  (Reporting)  1013858 Essex Bde (Pow.28)
4:40:20 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
4:40:20 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
4:40:20 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
4:40:20 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
4:40:20 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.274)
4:40:20 PM  (Reporting)  1003002 Dover Garrison (Pow.151)
4:40:20 PM  (Reporting)  1002320 Harwich Force (Pow.356)
4:40:20 PM  (Reporting)  1014384 Anglia HG (Pow.14)
4:40:20 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
4:40:20 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
4:40:20 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
4:40:20 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
4:40:20 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
4:40:20 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
4:40:20 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
4:40:20 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
4:40:20 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
4:40:20 PM  (Reporting)  1014385 London Rifles (Pow.78)
4:40:20 PM  (Reporting)  1015183 Bentick' Force (Pow.198)
4:40:20 PM  (Reporting)  1002984 Colchester Garrison (Pow.11)
4:40:20 PM  (Reporting)  1014590 Carlisle Brigade (Pow.56)
4:40:20 PM  (Reporting)  1015188 VII. British Detachment (Pow.55)
4:40:20 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
4:40:20 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
4:40:20 PM  (Reporting)  1015674 IX. British Detachment (Pow.67)
4:40:20 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:40:20 PM  (Reporting)  1015182 Fane' Force (Pow.95)
4:40:20 PM  (Reporting)  1014383 Paget E.' Force (Pow.102)
4:40:20 PM  (Reporting)  1013519 Maitland' Force (Pow.93)
4:40:20 PM  (Reporting)  1002945 Manchester Garrison (Pow.0)
4:40:20 PM  (Reporting)  1015436 1st Scotland Bde (Pow.10)
4:40:20 PM  (Reporting)  1002479 Hannover Expedition (Pow.135)
4:40:20 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.10)
4:40:20 PM  (Reporting)  1015175 Norwich HG (Pow.14)
4:40:20 PM  (Reporting)  1015682 Wales HG (Pow.14)
4:40:20 PM  (Reporting)  1015435 1st RFA (Pow.16)
4:40:20 PM  (Reporting)  1013318 3rd Scotland Bde (Pow.26)
4:40:20 PM  (Reporting)  1014596 Cardiff Brigade (Pow.66)
4:40:20 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
4:40:20 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.10)
4:40:20 PM  (Reporting)  1014595 Leeds HG (Pow.8)
4:40:20 PM  (Reporting)  1014589 5th Scotland Bde (Pow.26)
4:40:20 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:40:20 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:40:20 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:40:20 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:40:20 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:40:20 PM  (Reporting)  1013864 1st Scotland Bde (Pow.36)
4:40:20 PM  (Reporting)  1002993 Carlisle Garrison (Pow.0)
4:40:20 PM  (Reporting)  1013859 IV. British Detachment (Pow.35)
4:40:20 PM  (Reporting)  1015680 British Detachment (Pow.14)
4:40:20 PM  (Reporting)  1015679 British Detachment (Pow.14)
4:40:20 PM  (Reporting)  1015681 British Detachment (Pow.17)
4:40:20 PM  (Reporting)  1015675 British Detachment (Pow.17)
4:40:20 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:40:20 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:40:20 PM  (Reporting)  1003033 Newcastle Garrison (Pow.0)
4:40:20 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
4:40:20 PM  (Reporting)  1002923 Perth Garrison (Pow.14)
4:40:20 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
4:40:20 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 19 has enough garrison (Value: 260) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 87 Liverpool Pick 45 has enough garrison (Value: 274) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 70 Newcastle Pick 15 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 38 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 16 Dublin Pick 28 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 98 Cardiff Pick 22 has enough garrison (Value: 277) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 126 Plymouth Pick 38 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 130 Bristol Pick 31 has enough garrison (Value: 274) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 108 Leicester Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 102) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 105 Birmingham Pick 28 has enough garrison (Value: 40) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 8 Belfast Pick 2 has enough garrison (Value: 234) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 84 Hull Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 80 Leeds Pick 3 has enough garrison (Value: 102) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
4:40:20 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.3)
4:40:20 PM  (Reporting)  1002689 Nova Scotia Force (Pow.68)
4:40:20 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 51 has enough garrison (Value: 214) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 2.59 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 724 Basel Pick 19 SelfVal 20 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.33 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:40:20 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:40:20 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 678 Napoli Pick 45 SelfVal 644 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:40:20 PM  (Reporting)  Region 420 Toulon Pick 9 SelfVal 22 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 708 Palermo Pick 23 SelfVal 389 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:40:20 PM  (Reporting)  Region 676 Gaeta Pick 5 SelfVal 132 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 711 Messina Pick 3 SelfVal 99 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 717 Siracusa Pick 4 SelfVal 116 Need 506  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 84 Enemy armies: 40 Land Ratio: 1.05 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1013294 Sir James Henry Craig (Pow.0)
4:40:20 PM  (Reporting)  1002736 Barbados Force (Pow.148)
4:40:20 PM  (Reporting)  1015431 Jamaica Supply (Pow.0)
4:40:20 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:40:20 PM  (Reporting)  1013857 Fanning's Bde (Pow.49)
4:40:20 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:40:20 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:40:20 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
4:40:20 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:40:20 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:40:20 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.36)
4:40:20 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
4:40:20 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:40:20 PM  (Reporting)  1015677 British Detachment (Pow.20)
4:40:20 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
4:40:20 PM  (Reporting)  1015678 Anglia Yeomanry (Pow.30)
4:40:20 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:40:20 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
4:40:20 PM  (Reporting)  1015676 XIII. British Force (Pow.193)
4:40:20 PM  (Reporting)  1013351 Hill' Force (Pow.360)
4:40:20 PM  (Reporting)  1015205 Moore' Force (Pow.570)
4:40:20 PM  (Reporting)  1015456 English Home Army (Pow.729)
4:40:20 PM  (Reporting)  1015187 Kent HG (Pow.0)
4:40:20 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:40:20 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.274)
4:40:20 PM  (Reporting)  1003002 Dover Garrison (Pow.151)
4:40:20 PM  (Reporting)  1002984 Colchester Garrison (Pow.11)
4:40:20 PM  (Reporting)  1015188 VII. British Detachment (Pow.55)
4:40:20 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
4:40:20 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
4:40:20 PM  (Reporting)  1015674 IX. British Detachment (Pow.67)
4:40:20 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:40:20 PM  (Reporting)  1014599 X. British Detachment (Pow.108)
4:40:20 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.10)
4:40:20 PM  (Reporting)  1015175 Norwich HG (Pow.14)
4:40:20 PM  (Reporting)  1010063 Valetta Garrison (Pow.0)
4:40:20 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:40:20 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:40:20 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:40:20 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:40:20 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:40:20 PM  (Reporting)  1002993 Carlisle Garrison (Pow.0)
4:40:20 PM  (Reporting)  1013859 IV. British Detachment (Pow.35)
4:40:20 PM  (Reporting)  1015680 British Detachment (Pow.14)
4:40:20 PM  (Reporting)  1015679 British Detachment (Pow.14)
4:40:20 PM  (Reporting)  1015681 British Detachment (Pow.17)
4:40:20 PM  (Reporting)  1015675 British Detachment (Pow.17)
4:40:20 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:40:20 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:40:20 PM  (Reporting)  1002923 Perth Garrison (Pow.14)
4:40:20 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
4:40:20 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.3)
4:40:20 PM  (Reporting)  1002689 Nova Scotia Force (Pow.68)
4:40:20 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 126 Plymouth Pick 38 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 377) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 87 Liverpool Pick 45 has enough garrison (Value: 274) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1) Fitness 65 PickVal 100 SelfVal 270 AINeed 60
4:40:20 PM  (Reporting)  Agenda: Defend, Value: 17550, Region: 517 Jersey
4:40:20 PM  (Reporting)  CheckRegionForOperation 1014599 X. British Detachment, 788 Leyden, Pow:108, Count: 2(l 0/L 2/S 0) Fitness 42 PickVal 80 SelfVal 80 AINeed 259
4:40:20 PM  (Reporting)  Agenda: Defend, Value: 3360, Region: 788 Leyden
4:40:20 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 43 has enough garrison (Value: 214) - evaluation skipped
4:40:20 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 365 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 38 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Region 789 Amsterdam Pick 43 SelfVal 43 Need 261  no group candidate found
4:40:20 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:40:20 PM  (Reporting)  Region 784 Vlissingen Pick 4 SelfVal 6 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 98 Cardiff Pick 22 has enough garrison (Value: 277) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 16 Dublin Pick 28 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Region 3890 Nova Scotia Pick 51 SelfVal 153 Need 0  no group candidate found
4:40:20 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 130 Bristol Pick 31 has enough garrison (Value: 274) - evaluation skipped
4:40:20 PM  (Reporting)  Region 149 Lisboa Pick 64 SelfVal 1439 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Region 852 Bremen Pick 20 SelfVal 20 Need 371  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 70 Newcastle Pick 15 has enough garrison (Value: 232) - evaluation skipped
4:40:20 PM  (Reporting)  Region 156 Oporto Pick 7 SelfVal 283 Need 219  no group candidate found
4:40:20 PM  (Reporting)  Region 519 Cherbourg Pick 3 SelfVal 9 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Region 3902 Cuba Pick 14 SelfVal 70 Need 187  no group candidate found
4:40:20 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 516 Guernesey Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 19 has enough garrison (Value: 260) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 84 Hull Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 110  no group candidate found
4:40:20 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 16 Need 260  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1138 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 31624, Region: 4560 Cape of Good Hope
4:40:20 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 138 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 88 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFA_ 1014605 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26550, Region: 3927 Southeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFA_ 1015690 America Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 78 in Commerce
4:40:20 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 11500, Region: 3934 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 59 in Commerce
4:40:20 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 11500, Region: 3934 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 59 in Commerce
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron chance: 20 failed.
4:40:20 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 1420, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 28 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 59 in Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFA_ 1013332 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  _AFA_ 1014407 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5820, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _AFA_ 1015691 Upton Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 47 in Commerce
4:40:20 PM  (Reporting)  _AFA_ 1015692 Apollo Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 33 in Commerce
4:40:20 PM  (Reporting)  _AFA_ 1015693 Hibernia Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 83 %
4:40:20 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 33939, Region: 4555 Haitian Sea
4:40:20 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 13871, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 98 %
4:40:20 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 16507, Region: 4108 Cardigan Bay
4:40:20 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 8967, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Superiority, Value: 15053, Region: 4553 Sea of Cuba
4:40:20 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6583, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _AFA_ 1015198 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 45600, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFA_ 1015447 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 128 %
4:40:20 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 51213, Region: 4553 Sea of Cuba
4:40:20 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 19317, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _AFA_ 1015452 Euphrates Sq. has been given the mission Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ Adding supply transport 1015452 Euphrates Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
4:40:20 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 10890, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  _AFA_ 1015697 Venus Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 9500, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
4:40:20 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 16660, Region: 4553 Sea of Cuba
4:40:20 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 5963, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
4:40:20 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 18507, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 128 %
4:40:20 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 47093, Region: 4258 Mer Iroise
4:40:20 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 15456, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 128 %
4:40:20 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 111100, Region: 4280 Ria de Vigo
4:40:20 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36805, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  _AFA_ 1015704 9th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  _AFO_ Adding commerce 1015704 9th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:40:20 PM  (Reporting)  _AFA_ 1014145 III. Fleet has been given the mission Agenda: Naval Superiority, Value: 21845, Region: 4303 Canary Islands
4:40:20 PM  (Reporting)  _AFA_ 1014145 III. Fleet has been given the mission Agenda: Naval Calling, Value: 8140, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1224 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 498 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:40:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:40:20 PM  (Reporting)  Ended Collect Leaders 0 ms
4:40:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:40:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.49) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.85) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.68) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:0.20) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.08 - Core:0.79 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.46 - Core:0.53 - Nav:4.16) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1013294 Sir James Henry Craig Gibraltar Going against objective: 149 Lisboa
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015701 British Detachment is doing nothing in El Ferrol  Power: 76  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015702 British Detachment is doing nothing in El Ferrol  Power: 76  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
4:40:20 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:40:20 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 59200, Region: 214 Ronda
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 59200, Region: 214 Ronda
4:40:20 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:80% Need:630 Threat:467 GoalValue: 59200
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015703 British Detachment is doing nothing in Costa de la Luz  Power: 141  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013294 Sir James Henry Craig is doing nothing in Gibraltar  Power: 0  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2516, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
4:40:20 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2516, Count: 17(l 2/L 14/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:40:20 PM  (Reporting)  1007685-Mediterranean Fleet Power:2516 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.71) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:343, Count: 7(l 1/L 2/S 4) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
4:40:20 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:343, Count: 7(l 1/L 2/S 4)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:40:20 PM  (Reporting)  1007447-Boulogne Observers Power:343 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4545, Region: 517 Jersey
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 17550, Region: 517 Jersey
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 17550, Region: 517 Jersey
4:40:20 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:36 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 17550
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1185, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:40:20 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1185, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
4:40:20 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1185, Count: 11(l 2/L 8/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:40:20 PM  (Reporting)  1007478-Channel Fleet Power:1185 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015697 Venus Sq., 4270 Pointe de Grave, Pow:95, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 9500, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 9500, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  1015697-Venus Sq. Power:95 Health:100% Pointe de Grave>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 9500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015696 British Detachment is doing nothing in Pointe de Grave  Power: 76  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015698 British Detachment is doing nothing in Pointe de Grave  Power: 76  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:40:20 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
4:40:20 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:40:20 PM  (Reporting)  1007626-Rochefort Blockade Power:386 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 678 Napoli in theater 338 Italia
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 688 Taranto, Pow:55, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 920, Region: 708 Palermo
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 920, Region: 708 Palermo
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
4:40:20 PM  (Reporting)  1013869-Undauted Sq. Power:55 Health:100% Taranto>Palermo Mission:Naval Docking Fitness:92% Need:506 Threat:375 GoalValue: 920
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6165, Region: 718 Valetta
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6165, Region: 718 Valetta
4:40:20 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6165
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.41 - Core:1.52 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supply 1015431 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:40:20 PM  (Reporting)  _RCA_ Resupplying 1015431 Jamaica Supply, 3903 Jamaica, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1013857 Fanning's Bde, 3903 Jamaica, Pow:49, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
4:40:20 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 1 now
4:40:20 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Ended AI Gather Units 0 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 14400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 14400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1014118-McArthur's Bde Power:80 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 14400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 14400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 14400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013857 XIII. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1013857-XIII. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 14400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:40:20 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:632, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
4:40:20 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:632, Count: 9(l 1/L 5/S 3)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:40:20 PM  (Reporting)  1007791-Jamaca Squadron Power:632 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015699 British Detachment is doing nothing in Caraibbean Sea  Power: 85  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015700 British Detachment is doing nothing in Caraibbean Sea  Power: 39  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
4:40:20 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:40:20 PM  (Reporting)  1007829-West Indies Squadron Power:1166 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:148, Count: 2(l 1/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8435, Region: 3908 Barbados
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8435, Region: 3908 Barbados
4:40:20 PM  (Reporting)  1002736-Barbados Force Power:148 Health:100% Barbados>Barbados Mission:Keep Position Fitness:35% Need:0 Threat:164 GoalValue: 8435
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:6, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 900, Region: 3917 Bengale
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 900, Region: 3917 Bengale
4:40:20 PM  (Reporting)  1013867-Gloire Sq. Power:6 Health:69% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 900
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015689 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015686 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015688 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015687 British Detachment is doing nothing in Coast of Carnatic  Power: 69  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015685 British Detachment is doing nothing in Coast of Carnatic  Power: 26  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
4:40:20 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:40:20 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:3.34) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1010063 Valetta Garrison is doing nothing in Leyden  Power: 0  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014599 X. British Detachment, 788 Leyden, Pow:108, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 3360, Region: 788 Leyden
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 3360, Region: 788 Leyden
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 3360, Region: 788 Leyden
4:40:20 PM  (Reporting)  1014599-X. British Detachment Power:108 Health:100% Leyden>Leyden Mission:Defend Fitness:42% Need:259 Threat:192 GoalValue: 3360
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Arty 1015435 1st RFA, 105 Birmingham, Pow:16, Count: 1(l 0/L 0/S 1) in reserve
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:40:20 PM  (Reporting)  _RCA_ Artillery 1015435 1st RFA, 118 London, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 118 London
4:40:20 PM  (Reporting)  _RCA_ Arty 1015435 1st RFA, 118 London, Pow:35, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
4:40:20 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015678 Anglia Yeomanry, 133 Portsmouth, Pow:30, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015676 XI. British Force, 133 Portsmouth, Pow:193, Count: 6(l 0/L 6/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:360, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015205 Moore' Force, 133 Portsmouth, Pow:570, Count: 16(l 4/L 8/S 5) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015674 IX. British Detachment, 32 Cork, Pow:67, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1013519 Maitland' Force, 106 Oxford, Pow:93, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014596 Cardiff Brigade, 105 Birmingham, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 22 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 22 now
4:40:20 PM  (Reporting)  _GTU_ Moore' Force A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ XI. British Force seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Ireland Force seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Cork Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Dublin Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Maitland' Force seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ IX. British Detachment seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Limerick Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ VIII. British Detachment seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Fane's Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Cardiff Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Anglia Yeomanry seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Belfast Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Bentick's Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Munster Bde seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Limerick Garrison seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Renbows's Brigade seeking 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth Seek Strong Group 1015456 English Home Army in region: Portsmouth
4:40:20 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
4:40:20 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Ended AI Gather Units 23 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  _GTG_ 1013318 3rd Scotland Bde, 105 Birmingham, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning 105 Birmingham and will absorb 1015682 Wales HG
4:40:20 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1014984 3rd Transport Squadron Glasgow Going against objective: 118 London
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 6 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 53 Perth, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 53 Perth
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  1002927-Aberdeen Garrison Power:0 Health:100% Perth>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 59 Greenock, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Greenock>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 57 Edinburgh, Pow:14, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:40:20 PM  (Reporting)  1002923-Perth Garrison Power:14 Health:94% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014984 3rd Transport Squadron is doing nothing in Glasgow  Power: 0  HealthPerc: 43
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Cumberland>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  1003033-Newcastle Garrison Power:0 Health:100% Cumberland>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1002892 Belfast Garrison Belfast Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1002892-Belfast Garrison Power:60 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1013860 VIII. British Detachment Belfast Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1013860-VIII. British Detachment Power:28 Health:100% Belfast>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013859 IV. British Detachment, 78 Lancaster, Pow:35, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3000, Region: 78 Lancaster
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3000, Region: 78 Lancaster
4:40:20 PM  (Reporting)  1013859-IV. British Detachment Power:35 Health:100% Lancaster>Lancaster Mission:Recover Fitness:60% Need:60 Threat:0 GoalValue: 3000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 78 Lancaster, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 78 Lancaster
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 78 Lancaster
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  1002993-Carlisle Garrison Power:0 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 80 Leeds, Pow:36, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  1013864-1st Scotland Bde Power:36 Health:94% Leeds>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1002558 Ireland Force Dublin Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1002558-Ireland Force Power:51 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1014587 Bentick's Brigade Dublin Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1014587-Bentick's Brigade Power:79 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1013321 Limerick Brigade Dublin Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1013321-Limerick Brigade Power:55 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1014123 Munster Bde Dublin Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1014123-Munster Bde Power:28 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1002903 Dublin Garrison Dublin Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1002903-Dublin Garrison Power:14 Health:100% Dublin>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 89 Stockport, Pow:26, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:40:20 PM  (Reporting)  1014589-5th Scotland Bde Power:26 Health:100% Stockport>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 89 Stockport, Pow:8, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  1014595-Leeds HG Power:8 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014388 2nd Scotland Bde, 102 Northampton, Pow:10, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2950, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:40:20 PM  (Reporting)  1014388-2nd Scotland Bde Power:10 Health:100% Northampton>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1002911 Limerick Garrison Limerick Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1002911-Limerick Garrison Power:14 Health:100% Limerick>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014596 Cardiff Brigade, 105 Birmingham, Pow:66, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1014596 Cardiff Brigade Birmingham Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1014596-Cardiff Brigade Power:66 Health:100% Birmingham>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013318 XIV. British Detachment, 105 Birmingham, Pow:39, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  1013318-XIV. British Detachment Power:39 Health:100% Birmingham>Birmingham Mission:Resupply Fitness:100% Need:20 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015435 1st RFA, 118 London, Pow:35, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  1015435-1st RFA Power:35 Health:100% London>Birmingham Mission:Resupply Fitness:100% Need:20 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:40:20 PM  (Reporting)  1015175-Norwich HG Power:14 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:10, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 120 Yarmouth
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:40:20 PM  (Reporting)  1003041-Yarmouth Garrison Power:10 Health:100% Yarmouth>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 106 Oxford, Pow:135, Count: 4(l 3/L 2/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3350, Region: 106 Oxford
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3350, Region: 106 Oxford
4:40:20 PM  (Reporting)  1002479-Hannover Expedition Power:135 Health:100% Oxford>Oxford Mission:Recover Fitness:67% Need:42 Threat:0 GoalValue: 3350
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015436 1st Scotland Bde, 106 Oxford, Pow:10, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:40:20 PM  (Reporting)  1015436-1st Scotland Bde Power:10 Health:100% Oxford>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 106 Oxford, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 106 Oxford
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:40:20 PM  (Reporting)  1002945-Manchester Garrison Power:0 Health:100% Oxford>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013519 Maitland' Force, 106 Oxford, Pow:93, Count: 3(l 1/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1013519 Maitland' Force Oxford Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1013519-Maitland' Force Power:93 Health:100% Oxford>Portsmouth Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014383 Paget E.' Force, 118 London, Pow:102, Count: 5(l 1/L 4/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  1014383-Paget E.' Force Power:102 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015182 Fane' Force, 104 Worcester, Pow:95, Count: 4(l 1/L 2/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  1015182-Fane' Force Power:95 Health:100% Worcester>Birmingham Mission:Resupply Fitness:100% Need:20 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1002907 Cork Garrison Cork Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1002907-Cork Garrison Power:85 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015674 IX. British Detachment, 32 Cork, Pow:67, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1015674 IX. British Detachment Cork Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1015674-IX. British Detachment Power:67 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1015432 Renbows's Brigade Cork Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1015432-Renbows's Brigade Power:66 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1014822 Fane's Brigade Cork Health: 100 % will target  1015456 English Home Army
4:40:20 PM  (Reporting)  1014822-Fane's Brigade Power:61 Health:100% Cork>Portsmouth Mission:Merge (slave) Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015188 VII. British Detachment, 113 Gloucester, Pow:55, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  1015188-VII. British Detachment Power:55 Health:100% Gloucester>Birmingham Mission:Resupply Fitness:100% Need:20 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 114 Swindon, Pow:56, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:40:20 PM  (Reporting)  1014590-Carlisle Brigade Power:56 Health:100% Swindon>Birmingham Mission:Resupply Fitness:100% Need:20 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002984 Colchester Garrison, 122 Colchester, Pow:11, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  1002984-Colchester Garrison Power:11 Health:100% Colchester>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 198  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015684 British Detachment is doing nothing in London  Power: 17  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015683 British Detachment is doing nothing in London  Power: 3  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003002 Dover Garrison, 140 Dover, Pow:151, Count: 4(l 1/L 2/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  1003002-Dover Garrison Power:151 Health:100% Dover>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002449 Alexander Mackenzie Fraser, 133 Portsmouth, Pow:274, Count: 1(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:40:20 PM  (Reporting)  1002449-Alexander Mackenzie Fraser Power:274 Health:100% Portsmouth>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014990 VII. Fleet is doing nothing in London  Power: 20  HealthPerc: 50
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015693 Hibernia Sq., 4134 Strait of Dover, Pow:192, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:40:20 PM  (Reporting)  1015693-Hibernia Sq. Power:192 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 19200
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015692 Apollo Sq., 4134 Strait of Dover, Pow:86, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
4:40:20 PM  (Reporting)  1015692-Apollo Sq. Power:86 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8600
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015691 Upton Sq., 4134 Strait of Dover, Pow:71, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7100, Region: 3934 Commerce
4:40:20 PM  (Reporting)  1015691-Upton Sq. Power:71 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 140 Dover, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
4:40:20 PM  (Reporting)  1015187-Kent HG Power:0 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
4:40:20 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:40:20 PM  (Reporting)  1007380-Home Fleet Power:822 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:729, Count: 6(l 4/L 4/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 519 Cherbourg
4:40:20 PM  (Reporting)  1015456-English Home Army Power:729 Health:100% Portsmouth>Cherbourg Mission:Attack Fitness:50% Need:506 Threat:375 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015205 Moore' Force, 133 Portsmouth, Pow:570, Count: 16(l 4/L 8/S 5)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1015205-Moore' Force Power:570 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:360, Count: 3(l 1/L 1/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1013351-Hill' Force Power:360 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015676 XI. British Force, 133 Portsmouth, Pow:193, Count: 6(l 0/L 6/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1015676-XI. British Force Power:193 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015678 Anglia Yeomanry, 133 Portsmouth, Pow:30, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1015678-Anglia Yeomanry Power:30 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 129 Weymouth
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Portsmouth>Portsmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 133 Portsmouth, Pow:4, Count: 2(l 0/L 0/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2650, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
4:40:20 PM  (Reporting)  1013291 II. Fleet Portsmouth Health: 100 % will target  1007447 Boulogne Observers
4:40:20 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Portsmouth>Pas de Calais Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015004 2nd Scouting Squadron, 133 Portsmouth, Pow:1, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 90, Region: 133 Portsmouth
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 90, Region: 133 Portsmouth
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015694 British Detachment is doing nothing in Beachy Head  Power: 74  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:352, Count: 7(l 1/L 6/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
4:40:20 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:352, Count: 7(l 1/L 6/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:40:20 PM  (Reporting)  1007527-Medway Squadron Power:352 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015695 British Detachment is doing nothing in Isle of Wight  Power: 76  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:385, Count: 6(l 1/L 3/S 2) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:40:20 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:385, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
4:40:20 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:385, Count: 6(l 1/L 3/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:40:20 PM  (Reporting)  1007586-Portsmouth Squadron Power:385 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015704 9th Transport Sq., 4302 Coast of Africa, Pow:28, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  1015704-9th Transport Sq. Power:28 Health:100% Coast of Africa>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014145 III. Fleet, 4302 Coast of Africa, Pow:507, Count: 9(l 0/L 7/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4559 Gulf of Guinea
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 21845, Region: 4303 Canary Islands
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 8140, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 21845, Region: 4303 Canary Islands
4:40:20 PM  (Reporting)  1014145-III. Fleet Power:507 Health:100% Coast of Africa>Canary Islands Mission:Naval Superiority Fitness:85% Need:0 Threat:0 GoalValue: 21845
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3889 Lower Canada, Pow:68, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:40:20 PM  (Reporting)  1002689-Nova Scotia Force Power:68 Health:100% Lower Canada>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3890 Nova Scotia, Pow:3, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 3890 Nova Scotia
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:40:20 PM  (Reporting)  1013337-Nova Scotia Militia Power:3 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:40:20 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.80) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015690 America Sq., 4559 Gulf of Guinea, Pow:61, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
4:40:20 PM  (Reporting)  1015690-America Sq. Power:61 Health:100% Gulf of Guinea>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:115, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
4:40:20 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:115, Count: 2(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:40:20 PM  (Reporting)  1007764-African Squadron Power:115 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:2.59 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.49) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1015685 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:40:20 PM  (Reporting)  _ATG__ 1015687 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:40:20 PM  (Reporting)  _ATG__ 1015688 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:40:20 PM  (Reporting)  _ATG__ 1015686 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:40:20 PM  (Reporting)  _ATG__ 1015689 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.85) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015452 Euphrates Sq., 4117 Southwestern Approaches, Pow:55, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2750, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  1015452-Euphrates Sq. Power:55 Health:100% Southwestern Approaches>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5900
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.33 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014605 IV. Fleet, 3927 Southeast Atlantic Trade, Pow:354, Count: 5(l 0/L 5/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26550, Region: 3927 Southeast Atlantic Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26550, Region: 3927 Southeast Atlantic Trade
4:40:20 PM  (Reporting)  1014605-IV. Fleet Power:354 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26550
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.05 - Core:0.20 - Nav:1.68) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1015703 British Detachment Costa de la Luz Going against objective: 149 Lisboa
4:40:20 PM  (Reporting)  _ATG__ 1015702 British Detachment El Ferrol Going against objective: 4134 Strait of Dover
4:40:20 PM  (Reporting)  _ATG__ 1015701 British Detachment El Ferrol Going against objective: 211 Gibraltar
4:40:20 PM  (Reporting)  _ATG__ 1015700 British Detachment Caraibbean Sea Going against objective: 126 Plymouth
4:40:20 PM  (Reporting)  _ATG__ 1015699 British Detachment Caraibbean Sea Going against objective: 211 Gibraltar
4:40:20 PM  (Reporting)  _ATG__ 1015698 British Detachment Pointe de Grave Going against objective: 211 Gibraltar
4:40:20 PM  (Reporting)  _ATG__ 1015696 British Detachment Pointe de Grave Going against objective: 3889 Lower Canada
4:40:20 PM  (Reporting)  _ATG__ 1015695 British Detachment Isle of Wight Going against objective: 133 Portsmouth
4:40:20 PM  (Reporting)  _ATG__ 1015694 British Detachment Beachy Head Going against objective: 126 Plymouth
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 7 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013332 V. Fleet, 3925 Western Approaches Trade, Pow:449, Count: 10(l 0/L 8/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:40:20 PM  (Reporting)  1013332-V. Fleet Power:449 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014407 VIII. Fleet, 3924 North Sea Trade, Pow:116, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  1014407-VIII. Fleet Power:116 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8700
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015198 VI. Fleet, 3926 Northeast Atlantic Trade, Pow:608, Count: 10(l 0/L 10/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 45600, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 45600, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  1015198-VI. Fleet Power:608 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 45600
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015447 IX. Fleet, 3926 Northeast Atlantic Trade, Pow:60, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3926 Northeast Atlantic Trade
4:40:20 PM  (Reporting)  1015447-IX. Fleet Power:60 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1007961 Merchant Fleet #1 , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 11 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 4 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 72 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Adding stack 1015676 XI. British Force, 133 Portsmouth, Pow:193, Count: 6(l 0/L 6/S 0)
4:40:20 PM  (Reporting)  Adding stack 1015205 Moore' Force, 133 Portsmouth, Pow:570, Count: 16(l 4/L 8/S 5)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:40:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda AutoMerge
4:40:20 PM  (Reporting)  1015691 Upton Sq. will be merged into 1015692 Apollo Sq. in region Strait of Dover
4:40:20 PM  (Reporting)  AI Process done in  19220 ms
4:40:20 PM  (Reporting)  Processing  1000003 Russia
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:40:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:40:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:40:20 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
4:40:20 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:40:20 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
4:40:20 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
4:40:20 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
4:40:20 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 695 OppPow Land: 0 OwnPow Nav : 397 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
4:40:20 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 33 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
4:40:20 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 408 OppPow Land: 0 OwnPow Nav : 582 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:40:20 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2093 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:40:20 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 61 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:40:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3857 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 5.00 Reg Count: 392 > 494
4:40:20 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1369 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
4:40:20 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1 OppPow Land: 0 OwnPow Nav : 160 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.64 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
4:40:20 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 216 OppPow Land: 0 OwnPow Nav : 127 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
4:40:20 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 88 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
4:40:20 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:40:20 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 482 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:40:20 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 607 OppPow Land: 1121 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.35 0.61 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:40:20 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:40:20 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 9555 OppPow Land: 263 OwnPow Nav : 1648 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:40:20 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:40:20 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 906 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:40:20 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 623 OppPow Land: 0 OwnPow Nav : 838 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:40:20 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 912 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
4:40:20 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 433 OppPow Land: 0 OwnPow Nav : 838 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:40:20 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 339 OppPow Land: 86 OwnPow Nav : 844 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 3.77 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:40:20 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
4:40:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2539 ms
4:40:20 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:40:20 PM  (Reporting)  Pounds Availability Average Stock 199 Expected 150 Balance -17
4:40:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
4:40:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
4:40:20 PM  (Reporting)  Victory points Availability Plentiful Stock 3480 Expected 105 Balance 0
4:40:20 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
4:40:20 PM  (Reporting)  Conscripts Availability Average Stock 123 Expected 105 Balance -13
4:40:20 PM  (Reporting)  War supplies Availability Very High Stock 186 Expected 75 Balance 0
4:40:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 84 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Horses Availability Plentiful Stock 706 Expected 30 Balance 0
4:40:20 PM  (Reporting)    1015207 Senyavin's Fleet Agenda Kept Agenda: Naval Superiority, Value: 10048, Region: 4502 Bosphore EndTurn 2650
4:40:20 PM  (Reporting)    1014282 1-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk EndTurn 2649
4:40:20 PM  (Reporting)    1014292 3-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3545 Azov EndTurn 2649
4:40:20 PM  (Reporting)    1014287 2-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2993 Moskwa EndTurn 2649
4:40:20 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev EndTurn 2650
4:40:20 PM  (Reporting)    1008328 S. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 3017, Region: 3880 Kazan EndTurn 2650
4:40:20 PM  (Reporting)    1008209 Chichagov's Fleet Agenda Kept Agenda: Naval Docking, Value: 7410, Region: 2819 Nikolaiev EndTurn 2650
4:40:20 PM  (Reporting)    1008319 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan EndTurn 2649
4:40:20 PM  (Reporting)    1003217 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2529 Riga EndTurn 2650
4:40:20 PM  (Reporting)    1003121 Russian Army Agenda Kept Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg EndTurn 2649
4:40:20 PM  (Reporting)    1008163 Baltic Fleet Agenda Kept Agenda: Naval Superiority, Value: 21574, Region: 4245 Gulf of Bothnia EndTurn 2650
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 4800
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2480
4:40:20 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:40:20 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
4:40:20 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1 Overall power (enemies): 0 Ratio: 0.64
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 160 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3857 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2821
4:40:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 47      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 38      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 47      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 23      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 35      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 38      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 23      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 51      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 14      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 9555 Overall power (enemies): 263 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  179
4:40:20 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 32 Total EnemyOwnerVal: 857 Discard %: 15
4:40:20 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 31      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 21      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 3       Force Need:  104     Threat: 77          
4:40:20 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1648 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 88 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 695 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 33 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 607 Overall power (enemies): 1121 Ratio: 0.35
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  775
4:40:20 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 70 Total EnemyOwnerVal: 2160 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  293     Threat: 217         
4:40:20 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 24      Force Need:  60      Threat: 10          
4:40:20 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 408 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1522
4:40:20 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 44      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 66      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 21      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 24      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 16      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 20      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 582 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 216 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  356
4:40:20 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 14      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 127 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2093 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5886
4:40:20 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 32      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 19      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 26      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 30      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 17      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 20      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 26      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 26      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 17      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1369 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1315
4:40:20 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 93      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 70      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 52      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 482 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 61 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 906 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  26
4:40:20 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1090 Total EnemyOwnerVal: 1090 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 7       Force Need:  578     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 844 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 838 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 838 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 160 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1648 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 88 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 582 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 127 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 844 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 838 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 838 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Land Theaters Special Regions ***
4:40:20 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Wien Naval Gathering: 888 Frankfurt
4:40:20 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Sochi Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
4:40:20 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
4:40:20 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
4:40:20 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 635 Trieste
4:40:20 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Trente Max Val: Trente Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
4:40:20 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
4:40:20 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
4:40:20 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
4:40:20 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Ended InitAndDumpData Russia 4430 ms
4:40:20 PM  (Reporting)  *** Faction-wide algorithms ***
4:40:20 PM  (Reporting)  Ended BuildReplacements 17 ms
4:40:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
4:40:20 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -48
4:40:20 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  0 %
4:40:20 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 74
4:40:20 PM  (Reporting)  Refused and we don't reply because we really hate you!
4:40:20 PM  (Reporting)  Sending proposal: *we can*
4:40:20 PM  (Reporting)  Checking wars, we have 1 underway
4:40:20 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  *** Checking new proposals ***
4:40:20 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
4:40:20 PM  (Reporting)  Checking 13 Declare  War
4:40:20 PM  (Reporting)  Proposing to 1000004 Austria
4:40:20 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:40:20 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:40:20 PM  (Reporting)  Item is a Various entry, chance 33
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Austria chance 33
4:40:20 PM  (Reporting)  Proposing to 1000019 Sweden
4:40:20 PM  (Reporting)  Checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Still checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Item is a Various entry, chance 0
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Passage Right toward Sweden chance 0
4:40:20 PM  (Reporting)  Proposing to 1000007 Ottoman
4:40:20 PM  (Reporting)  Checking 23 Request Supply Right
4:40:20 PM  (Reporting)  Still checking 23 Request Supply Right
4:40:20 PM  (Reporting)  Item is a Various entry, chance 0
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Ottoman chance 0
4:40:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 134 ms
4:40:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:40:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:40:20 PM  (Reporting)  Steel Level 6 Amount 186
4:40:20 PM  (Reporting)  Money Level 2 Amount 199
4:40:20 PM  (Reporting)  Conscripts Level 2 Amount 123
4:40:20 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
4:40:20 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
4:40:20 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
4:40:20 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
4:40:20 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
4:40:20 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
4:40:20 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
4:40:20 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
4:40:20 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 37
4:40:20 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
4:40:20 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 16
4:40:20 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 33
4:40:20 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
4:40:20 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
4:40:20 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
4:40:20 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
4:40:20 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 44
4:40:20 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
4:40:20 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
4:40:20 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
4:40:20 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
4:40:20 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
4:40:20 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
4:40:20 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
4:40:20 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
4:40:20 PM  (Reporting)  Number of Draw 16
4:40:20 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 370 WSU 186 20 Money 199 252
4:40:20 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:40:20 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
4:40:20 PM  (Reporting)  Picking 213 Frigate Squadron 1805
4:40:20 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 252 WSU 186 212 Money 199 488
4:40:20 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:40:20 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 360 WSU 186 0 Money 199 324
4:40:20 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 486 WSU 186 16 Money 199 384
4:40:20 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:40:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 154 WSU 186 68 Money 199 392
4:40:20 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 490 WSU 186 20 Money 199 408
4:40:20 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 490 WSU 186 20 Money 199 408
4:40:20 PM  (Reporting)  Picking 214 Brig Squadron 1805
4:40:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 192 WSU 186 108 Money 199 360
4:40:20 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
4:40:20 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 240 WSU 186 0 Money 199 288
4:40:20 PM  (Reporting)  Picking 184 Hussars Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 1 In Pool 13
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 240 WSU 186 0 Money 199 288
4:40:20 PM  (Reporting)  Picking 216 Privateer Squadron 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 216 WSU 186 144 Money 199 444
4:40:20 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 490 WSU 186 20 Money 199 396
4:40:20 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
4:40:20 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 240 WSU 186 0 Money 199 288
4:40:20 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:40:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 480 WSU 186 0 Money 199 296
4:40:20 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 123 146 WSU 186 56 Money 199 348
4:40:20 PM  (Reporting)  Ended BuildNewUnits Bought: 1 111 ms
4:40:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008267 Adriatic Fleet
4:40:20 PM  (Reporting)  _MFC_ Merging 1015472 Minerva Sq. into 1015231 Baltic Transport Sq.
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015231 I. Fleet
4:40:20 PM  (Reporting)  _MFC_ Merging 1015471 Stralitat Sq. into 1015206 Belli's Fleet
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015206 Belli's Fleet
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008293 Dnepr Fleet
4:40:20 PM  (Reporting)  _MFC_ Merging 1008328 S. Volga Fleet into 1008258 Caspian Fleet
4:40:20 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008258 Caspian Fleet 2 Riverine: 1015708 II. Fleet 3
4:40:20 PM  (Reporting)  Ended ManageFleetsComposition 544 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:40:20 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015209 Orlov-Denisov' Force, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:40:20 PM  (Reporting)  1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  1014168 UR-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
4:40:20 PM  (Reporting)  Ended CallFleet 6 ms
4:40:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:40:20 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015709 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015710 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:106, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015210 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  Ended LockFixedGroups 4 ms
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  _SSU_ 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015022 4-ya Kazach'ya Brigada, 3509 Astrakhan, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015014 2-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015399 4-ya Otdelnaya Art. Brigada, 3880 Kazan, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015018 3-ya Kazach'ya Brigada, 2950 Tver, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _DCR_ 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7) will reinforce threatened border 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Ended GarrisonBorders 226 ms
4:40:20 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:40:20 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:40:20 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 2 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 15 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 2 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 76 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 2 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 2 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 2 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3224 Krasnoperekovsk, Pow:392, Count: 8(l 4/L 3/S 3)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 4 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3579 Stavropol
4:40:20 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3224 Krasnoperekovsk
4:40:20 PM  (Reporting)  _PCO_ 1003444 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1015209 Orlov-Denisov' Force 2815 Odessa
4:40:20 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3519 Kharba
4:40:20 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003783 Taganrog Kazachi 3188 Taganrog
4:40:20 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2820 Berezvika
4:40:20 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2820 Berezvika
4:40:20 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003503 Kavkazskaya 3186 Torez
4:40:20 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3186 Torez
4:40:20 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
4:40:20 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1003774 Dnepr Kazachi 3129 Kharkov
4:40:20 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003752 Novgorod Brig. 3129 Kharkov
4:40:20 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3579 Stavropol
4:40:20 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003444 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1015209 Orlov-Denisov' Force 2815 Odessa
4:40:20 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3519 Kharba
4:40:20 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003784 Likhachev(Likhachev) in 1003783 Taganrog Kazachi 3188 Taganrog
4:40:20 PM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003530 Shepelov Brigada(Dmitry Dmitrievich Shepelov) in 1003503 Kavkazskaya 3186 Torez
4:40:20 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:40:20 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:40:20 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003775 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1003774 Dnepr Kazachi 3129 Kharkov
4:40:20 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003752 Novgorod Brig. 3129 Kharkov
4:40:20 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003752 Novgorod Brig. 3129 Kharkov
4:40:20 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3579 Stavropol
4:40:20 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1013826 Army of the Danube 3224 Krasnoperekovsk
4:40:20 PM  (Reporting)  _PCO_ 1003444 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1015209 Orlov-Denisov' Force 2815 Odessa
4:40:20 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3519 Kharba
4:40:20 PM  (Reporting)  _PCO_ 1003784 Likhachev 3 has his Privileged Combine status revoked 1003783 Taganrog Kazachi 3188 Taganrog
4:40:20 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2820 Berezvika
4:40:20 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2820 Berezvika
4:40:20 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3186 Torez
4:40:20 PM  (Reporting)  _PCO_ 1003530 Shepelov Brigada 3 has his Privileged Combine status revoked 1003503 Kavkazskaya 3186 Torez
4:40:20 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
4:40:20 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3129 Kharkov
4:40:20 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 5 has his Privileged Combine status revoked 1003752 Novgorod Brig. 3129 Kharkov
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 298 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 30 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 10 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 524
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 261
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 6786, Region: 2831 Nemirov
4:40:20 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 459
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 11934, Region: 3363 Voronej
4:40:20 PM  (Reporting)  _GAO_ Step 1 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 556
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
4:40:20 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 198
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 6435, Region: 2999 Vologda
4:40:20 PM  (Reporting)  _GAO_ Step 2 1015721 Russian Detachment, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov New PickVal 25
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 30 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 226 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 230 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 235 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 4 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ Kubanskaya recruiting 1015223 Stavropolskii Kalmytski in Stavropol
4:40:20 PM  (Reporting)  _MSG_ gathered 103 cbt pts, needing: 110
4:40:20 PM  (Reporting)  _MSG_ 1003767 Kubanskaya abort its operation against 1006740 Chechen Tribes not enough forces gathered
4:40:20 PM  (Reporting)  Ended Make Superior Group 409 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1015722 Minerva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6048, Region: 3923 Baltic Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1015231 Baltic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2750, Region: 3933 Black Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Black Sea Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1015231 Baltic Transport Sq. chance: 20 failed.
4:40:20 PM  (Reporting)  _AFA_ 1015231 Baltic Transport Sq. has been given the mission Agenda: Naval Calling, Value: 1813, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1015206 Belli's Fleet chance: 40 failed.
4:40:20 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 2597, Region: 2607 Kronstadt Island
4:40:20 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:40:20 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 2597, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg
4:40:20 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)  _AFA_ 1015708 II. Fleet has been given the mission Agenda: Naval Docking, Value: 3088, Region: 3869 Syzran
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: 0 failed.
4:40:20 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2592, Region: 3610 Petrovska
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1058 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 232
4:40:20 PM  (Reporting)  _BDA_ 16 groups can build a depot in theater Theater_Russia
4:40:20 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 380 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014168 UR-1i Oboznyi Polk in 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015239 1-i Oboznyi in 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015474 RA-1i Oboznyi Polk in 2622 Tosno
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply 1-ya Pehotnoi Brigada will resupply, in region 3214 Berdjiansk
4:40:20 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
4:40:20 PM  (Reporting)  CheckForLandResupply Kievskaya will resupply, in region 2801 Kiev
4:40:20 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2472 Vilnius
4:40:20 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3880 Kazan
4:40:20 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2544 Dvinsk
4:40:20 PM  (Reporting)  CheckForLandResupply 2-ya Pehotnoi Brigada will resupply, in region 2999 Vologda
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 57 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 4 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 39 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1003792 Vladikavkaz Kazachi 3664 Tiflis
4:40:20 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3664 Tiflis
4:40:20 PM  (Reporting)  _PCO_ 1003166 Kologrivov is now in Privileged Combine in 1015229 Kologrivov 3639 Vladikavkaz
4:40:20 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003141 Lambert(Lambert) in 1003792 Vladikavkaz Kazachi 3664 Tiflis
4:40:20 PM  (Reporting)  _PCO_ 1003141 Lambert 3 has his Privileged Combine status revoked 1003792 Vladikavkaz Kazachi 3664 Tiflis
4:40:20 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3664 Tiflis
4:40:20 PM  (Reporting)  _PCO_ 1003166 Kologrivov 1 has his Privileged Combine status revoked 1015229 Kologrivov 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 37 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 4 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 21 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015229 Kologrivov selected
4:40:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015229 Kologrivov 3639 Vladikavkaz toward 1014287 2-ya Otdelnaya Art. Brigada 3639 Vladikavkaz Affinity 200
4:40:20 PM  (Reporting)  Ended Check Leaders 69 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply Vladikavkaz Kazachi will resupply, in region 3664 Tiflis
4:40:20 PM  (Reporting)  CheckForLandResupply Constantin' Force will resupply, in region 3664 Tiflis
4:40:20 PM  (Reporting)  CheckForLandResupply Georgia Expedition will resupply, in region 3664 Tiflis
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 17 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1003792 Vladikavkaz Kazachi, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 7410, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  1003817 Georgia Expedition, 3664 Tiflis, Pow:191, Count: 6(l 3/L 2/S 2) Agenda: Keep Position, Value: 6825, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 27 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 1 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 1 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Superiority, Value: 15925, Region: 4349 Arcipelago Toscano
4:40:20 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 6935, Region: 676 Gaeta
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 29 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 54 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 1 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:40:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 4 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 48 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 1 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 32 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 105 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 6 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20981 AllOppPowLand: 2928 AllOwnPowNav: 6479 AllOppPowNav 0
4:40:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 0.64 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.0)
4:40:20 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:40:20 PM  (Reporting)  1015239 1-i Oboznyi (Pow.0)
4:40:20 PM  (Reporting)  1014168 UR-1i Oboznyi Polk (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 1144) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 1097 Eger Pick 35 SelfVal 211 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 82 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.17)
4:40:20 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.18)
4:40:20 PM  (Reporting)  1014287 Kologrivov' Force (Pow.39)
4:40:20 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
4:40:20 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.2)
4:40:20 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.44)
4:40:20 PM  (Reporting)  1003767 Kubanskaya (Pow.59)
4:40:20 PM  (Reporting)  1013826 Army of the Danube (Pow.392)
4:40:20 PM  (Reporting)  1015022 4-ya Kazach'ya Brigada (Pow.2)
4:40:20 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.9)
4:40:20 PM  (Reporting)  1015209 Orlov-Denisov' Force (Pow.53)
4:40:20 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.25)
4:40:20 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
4:40:20 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.48)
4:40:20 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
4:40:20 PM  (Reporting)  1003407 Dnestrovskaya (Pow.595)
4:40:20 PM  (Reporting)  1014164 1-i Bugskie (Pow.41)
4:40:20 PM  (Reporting)  1015470 Liders (Pow.20)
4:40:20 PM  (Reporting)  1003365 Ukrainskaya (Pow.290)
4:40:20 PM  (Reporting)  1003503 Kavkazskaya (Pow.376)
4:40:20 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.4)
4:40:20 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.23)
4:40:20 PM  (Reporting)  1003701 Orenburgskaya (Pow.66)
4:40:20 PM  (Reporting)  1015721 Anikeev Brigada (Pow.25)
4:40:20 PM  (Reporting)  1003752 Novgorod Brig. (Pow.36)
4:40:20 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.58)
4:40:20 PM  (Reporting)  1003714 Sibirskaya (Pow.245)
4:40:20 PM  (Reporting)  1003582 Kievskaya (Pow.622)
4:40:20 PM  (Reporting)  1003303 Brestskaya (Pow.658)
4:40:20 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
4:40:20 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
4:40:20 PM  (Reporting)  1003252 Litovskaya (Pow.477)
4:40:20 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.2)
4:40:20 PM  (Reporting)  1003680 Uralskaya (Pow.164)
4:40:20 PM  (Reporting)  1003545 Smolenskaya (Pow.328)
4:40:20 PM  (Reporting)  1003217 Liflandskaya (Pow.252)
4:40:20 PM  (Reporting)  1003638 Moskovskaya (Pow.388)
4:40:20 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.2)
4:40:20 PM  (Reporting)  1015474 RA-1i Oboznyi Polk (Pow.0)
4:40:20 PM  (Reporting)  1003121 Russian Army (Pow.911)
4:40:20 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.25)
4:40:20 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.0)
4:40:20 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:40:20 PM  (Reporting)  1015239 1-i Oboznyi (Pow.0)
4:40:20 PM  (Reporting)  1014168 UR-1i Oboznyi Polk (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 22 has enough garrison (Value: 367) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3363 Voronej Pick 14 has enough garrison (Value: 60) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2847 Kherson Pick 9 has enough garrison (Value: 236) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 2993 Moskwa Pick 54 has enough garrison (Value: 109) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 6 has enough garrison (Value: 20) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3066 Orel Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 30 has enough garrison (Value: 15) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 25 has enough garrison (Value: 25) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 17 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2517 Minsk Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2999 Vologda Pick 4 has enough garrison (Value: 25) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3884 Sibir Pick 17 has enough garrison (Value: 130) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 21 has enough garrison (Value: 100) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3043 Tula Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 1144) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3883 Urals Pick 26 has enough garrison (Value: 259) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3356 Tambov Pick 5 has enough garrison (Value: 15) - evaluation skipped
4:40:20 PM  (Reporting)  Region 3608 Grozny Pick 3 SelfVal 82 Need 104  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 3880 Kazan Pick 18 has enough garrison (Value: 12) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3189 Rostov Pick 13 has enough garrison (Value: 236) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2529 Riga Pick 31 has enough garrison (Value: 236) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
4:40:20 PM  (Reporting)  CheckRegionForOperation 1014287 Kologrivov' Force, 3639 Vladikavkaz, Pow:39, Count: 2(l 1/L 0/S 1) Fitness 42 PickVal 24 SelfVal 149 AINeed 60
4:40:20 PM  (Reporting)  Agenda: Defend, Value: 6258, Region: 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 17 has enough garrison (Value: 47) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2815 Odessa Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 10 has enough garrison (Value: 100) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2651 Pskov Pick 6 has enough garrison (Value: 10) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3081 Kursk Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 18 has enough garrison (Value: 4) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2445 Kovno Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 14 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2870 Gomel Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 239) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2801 Kiev Pick 33 has enough garrison (Value: 236) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 17 has enough garrison (Value: 21) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2950 Tver Pick 13 has enough garrison (Value: 12) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3885 Steppes Pick 12 has enough garrison (Value: 102) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 6 has enough garrison (Value: 10) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3125 Merefa Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 6 has enough garrison (Value: 12) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 2 has enough garrison (Value: 106) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 7 has enough garrison (Value: 2) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2664 Khalm Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 1370 Zamosc Pick 22 SelfVal 135 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 7 has enough garrison (Value: 12) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 6 Enemy armies: 14 Land Ratio: 0.35 Land Core Ratio: 0.61  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1003792 Vladikavkaz Kazachi (Pow.56)
4:40:20 PM  (Reporting)  1015235 Constantin' Force (Pow.44)
4:40:20 PM  (Reporting)  1003817 Georgia Expedition (Pow.191)
4:40:20 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.17)
4:40:20 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.18)
4:40:20 PM  (Reporting)  1014287 Kologrivov' Force (Pow.39)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 230 Need 293  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 78 has enough garrison (Value: 247) - evaluation skipped
4:40:20 PM  (Reporting)  CheckRegionForOperation 1014287 Kologrivov' Force, 3639 Vladikavkaz, Pow:39, Count: 2(l 1/L 0/S 1) Fitness 42 PickVal 24 SelfVal 149 AINeed 60
4:40:20 PM  (Reporting)  Agenda: Defend, Value: 6258, Region: 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Region 3887 Persis Pick 7 SelfVal 7 Need 578  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 711 Messina Pick 16 SelfVal 99 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 1677 Split Pick 19 SelfVal 68 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 1346 Cernowitz Pick 52 SelfVal 202 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 238 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 1700 Peterwardein Pick 17 SelfVal 232 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 1143 Brunn Pick 14 SelfVal 106 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1003303 Brestskaya (Pow.658)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 1370 Zamosc Pick 22 SelfVal 135 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 1373 Lublin Pick 70 SelfVal 326 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 1328 Krakow Pick 93 SelfVal 316 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 1337 Lemberg Pick 100 SelfVal 334 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 899 Ueberlingen Pick 3 SelfVal 38 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 12 Enemy armies: 1 Land Ratio: 3.77 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.47)
4:40:20 PM  (Reporting)  1015209 Orlov-Denisov' Force (Pow.53)
4:40:20 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.25)
4:40:20 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
4:40:20 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.53)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 22 has enough garrison (Value: 367) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2815 Odessa Pick 23 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 238 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 678 Napoli Pick 52 SelfVal 491 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 717 Siracusa Pick 20 SelfVal 116 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 627 Venezia Pick 66 SelfVal 284 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 822 Emden Pick 4 SelfVal 40 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.0)
4:40:20 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:40:20 PM  (Reporting)  1015239 1-i Oboznyi (Pow.0)
4:40:20 PM  (Reporting)  1014168 UR-1i Oboznyi Polk (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 1144) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 239) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2529 Riga Pick 31 has enough garrison (Value: 236) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 233) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 367) - evaluation skipped
4:40:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1189 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 20304, Region: 4027 Don Estuary
4:40:20 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 7114, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk
4:40:20 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ Adding supply transport 1015477 Lilia Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 103 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  _AFO_ Adding supply transport 1015478 Argus sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1015207 Senyavin's Fleet chance: 60 failed.
4:40:20 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 74 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2000, Region: 3933 Black Sea Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Baltic Sea Trade
4:40:20 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 18326, Region: 4234 Kolkasrags
4:40:20 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 6419, Region: 2557 Pernau
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 122 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 13 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:40:20 PM  (Reporting)  Ended Collect Leaders 0 ms
4:40:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:40:20 PM  (Reporting)  _RWI__A 1008267 Adriatic Fleet, 678 Napoli, Pow:297, Count: 7(l 2/L 4/S 1) was targeting 4349 Arcipelago Toscano interest 5 , aborting an agenda.
4:40:20 PM  (Reporting)  _RWI__A 1015725 Strela Sq., 4236 Gulf of Riga, Pow:47, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
4:40:20 PM  (Reporting)  _RWI__A 1015231 Baltic Transport Sq., 2607 Kronstadt Island, Pow:26, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
4:40:20 PM  (Reporting)  _RWI__A 1015722 Minerva Sq., 2607 Kronstadt Island, Pow:63, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
4:40:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.64 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 2608 Saint Petersburg, Pow:117, Count: 3(l 1/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2597, Region: 2607 Kronstadt Island
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2597, Region: 2607 Kronstadt Island
4:40:20 PM  (Reporting)  1015206-Belli's Fleet Power:117 Health:100% Saint Petersburg>Kronstadt Island Mission:Naval Docking Fitness:98% Need:0 Threat:0 GoalValue: 2597
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supply 1014168 UR-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _RCS_ Supply 1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _RCS_ Supply 1015474 RA-1i Oboznyi Polk, 2622 Tosno, Pow:0, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
4:40:20 PM  (Reporting)  _RCA_ Resupplying 1015474 RA-1i Oboznyi Polk, 2622 Tosno, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003582 Kievskaya, 2895 Sevchenkove, Pow:622, Count: 7(l 4/L 3/S 3)
4:40:20 PM  (Reporting)  _RCA_ Resupplying 1015239 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003303 Brestskaya, 2704 Malaryta, Pow:658, Count: 7(l 4/L 4/S 2)
4:40:20 PM  (Reporting)  _RCA_ Resupplying 1014168 UR-1i Oboznyi Polk, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003252 Litovskaya, 2526 Vidzi, Pow:477, Count: 6(l 3/L 3/S 2)
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:40:20 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3224 Krasnoperekovsk, Pow:392, Count: 8(l 4/L 3/S 3) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015209 Orlov-Denisov' Force, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3519 Kharba, Pow:48, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2820 Berezvika, Pow:595, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:290, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3186 Torez, Pow:376, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003752 Novgorod Brig., 3129 Kharkov, Pow:36, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3129 Kharkov, Pow:58, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003714 Sibirskaya, 3884 Sibir, Pow:245, Count: 4(l 2/L 2/S 1) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2704 Malaryta, Pow:622, Count: 8(l 4/L 4/S 3) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2676 Rudnya, Pow:328, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1003638 Moskovskaya, 2982 Klin, Pow:388, Count: 7(l 5/L 4/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 19 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 18 now
4:40:20 PM  (Reporting)  _GTU_ Stavropolskii Kalmytski seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Brestskaya seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Moskovskaya seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Ukrainskaya seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Dnestrovskaya seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Ochakov Kazachi seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Smolenskaya seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ Kavkazskaya seeking 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 2622 Tosno Seek Strong Group 1003121 Russian Army in region: Tosno
4:40:20 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3224 Krasnoperekovsk, Pow:392, Count: 8(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1003714 Sibirskaya, 3884 Sibir, Pow:245, Count: 4(l 2/L 2/S 1) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ Astrakhan Brig. gathering toward primary region (long distance)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3579 Stavropol, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3129 Kharkov, Pow:90, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1015209 Orlov-Denisov' Force, 2815 Odessa, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3188 Taganrog, Pow:53, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3567 Novorossiysk, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2831 Nemirov, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  Ended AI Gather Units 834 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1015710 Voronezhskii Gar.
4:40:20 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015709 Astrakhanskii Gar.
4:40:20 PM  (Reporting)  Ended GatherGarrisons 2 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1003788 Novorossyisk Kazachi Novorossiysk Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Stavropol Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Krasnoperekovsk Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1015209 Orlov-Denisov' Force Odessa Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1003783 Taganrog Kazachi Taganrog Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1014164 1-i Bugskie Nemirov Going against objective: 3639 Vladikavkaz
4:40:20 PM  (Reporting)  _ATG__ 1003755 Tzaritsyn Brig. Tzaritsyn Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Kharkov Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  _ATG__ 1003714 Sibirskaya Sibir Going against objective: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _ATG__ 1015722 Minerva Sq. Kronstadt Island Going against objective: 3886 Azerbaidjan
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 15 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 4236 Gulf of Riga, Pow:372, Count: 6(l 2/L 4/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 21574, Region: 4245 Gulf of Bothnia
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 18326, Region: 4234 Kolkasrags
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 6419, Region: 2557 Pernau
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 18326, Region: 4234 Kolkasrags
4:40:20 PM  (Reporting)  1008163-Baltic Fleet Power:372 Health:100% Gulf of Riga>Kolkasrags Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 18326
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015722 Minerva Sq. is doing nothing in Kronstadt Island  Power: 63  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015231 Baltic Transport Sq., 2607 Kronstadt Island, Pow:26, Count: 1(l 0/L 1/S 0) had a naval docking mission but no group is waiting anymore, setting to 0 the value 2608 Saint Petersburg
4:40:20 PM  (Reporting)  1015231 Baltic Transport Sq. is doing nothing in Kronstadt Island  Power: 26  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:1, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:25, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6435, Region: 2999 Vologda
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2999 Vologda
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2999 Vologda
4:40:20 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:25 Health:100% Vologda>Vologda Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2622 Tosno, Pow:911, Count: 14(l 7/L 4/S 7)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  1003121-Russian Army Power:911 Health:100% Tosno>Saint Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2982 Klin, Pow:388, Count: 7(l 5/L 4/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003638 Moskovskaya Klin Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003638-Moskovskaya Power:388 Health:100% Klin>Tosno Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015725 Strela Sq. is doing nothing in Gulf of Riga  Power: 47  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:2, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003217 Liflandskaya, 2460 Jakobsburg, Pow:252, Count: 6(l 4/L 3/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2544 Dvinsk
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:40:20 PM  (Reporting)  1003217-Liflandskaya Power:252 Health:100% Jakobsburg>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2676 Rudnya, Pow:328, Count: 5(l 3/L 2/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003545 Smolenskaya Rudnya Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003545-Smolenskaya Power:328 Health:100% Rudnya>Tosno Mission:Merge (slave) Fitness:10% Need:60 Threat:0 GoalValue: 25
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3880 Kazan, Pow:164, Count: 2(l 2/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
4:40:20 PM  (Reporting)  1003680-Uralskaya Power:164 Health:100% Kazan>Kazan Mission:Resupply Fitness:100% Need:48 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2526 Vidzi, Pow:472, Count: 7(l 3/L 3/S 3)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
4:40:20 PM  (Reporting)  1003252-Litovskaya Power:472 Health:100% Vidzi>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
4:40:20 PM  (Reporting)  1015227-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:13 Threat:0 GoalValue: 13000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:58, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11934, Region: 3363 Voronej
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11934, Region: 3363 Voronej
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 2704 Malaryta, Pow:622, Count: 8(l 4/L 4/S 3)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003303 Brestskaya Malaryta Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003303-Brestskaya Power:622 Health:100% Malaryta>Tosno Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2895 Sevchenkove, Pow:622, Count: 8(l 4/L 3/S 4)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:40:20 PM  (Reporting)  1003582-Kievskaya Power:622 Health:100% Sevchenkove>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003714 Sibirskaya is doing nothing in Sibir  Power: 245  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Kharkov  Power: 90  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015721 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
4:40:20 PM  (Reporting)  1015721-Anikeev Brigada Power:25 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:52% Need:35 Threat:0 GoalValue: 13000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003701 Orenburgskaya, 3885 Steppes, Pow:66, Count: 3(l 1/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:40:20 PM  (Reporting)  1003701-Orenburgskaya Power:66 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003755 Tzaritsyn Brig. is doing nothing in Tzaritsyn  Power: 23  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003503 Kavkazskaya, 3186 Torez, Pow:376, Count: 7(l 4/L 3/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003503 Kavkazskaya Torez Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003503-Kavkazskaya Power:376 Health:100% Torez>Tosno Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003365 Ukrainskaya, 2831 Nemirov, Pow:290, Count: 5(l 3/L 2/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003365 Ukrainskaya Nemirov Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003365-Ukrainskaya Power:290 Health:100% Nemirov>Tosno Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6786, Region: 2831 Nemirov
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6786, Region: 2831 Nemirov
4:40:20 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:52% Need:40 Threat:0 GoalValue: 6786
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014164 1-i Bugskie is doing nothing in Nemirov  Power: 41  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 4035 Lower Volga, Pow:3, Count: 2(l 0/L 0/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2597, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2597, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:40:20 PM  (Reporting)  1008319-N. Volga Fleet Power:3 Health:100% Lower Volga>Astrakhan Mission:Naval Docking Fitness:98% Need:39 Threat:0 GoalValue: 2597
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003407 Dnestrovskaya, 2820 Berezvika, Pow:595, Count: 7(l 4/L 3/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003407 Dnestrovskaya Berezvika Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003407-Dnestrovskaya Power:595 Health:100% Berezvika>Tosno Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003783 Taganrog Kazachi is doing nothing in Taganrog  Power: 53  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3519 Kharba, Pow:48, Count: 3(l 1/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  1003759-Astrakhan Brig. Power:48 Health:100% Kharba>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003779 Ochakov Kazachi, 2846 Ochakov, Pow:47, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1003779 Ochakov Kazachi Ochakov Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1003779-Ochakov Kazachi Power:47 Health:100% Ochakov>Tosno Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4521 Anapa Bay, Pow:430, Count: 6(l 1/L 5/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7410, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 20304, Region: 4027 Don Estuary
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 7114, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 20304, Region: 4027 Don Estuary
4:40:20 PM  (Reporting)  1008209-Chichagov's Fleet Power:430 Health:100% Anapa Bay>Don Estuary Mission:Naval Superiority Fitness:94% Need:0 Threat:0 GoalValue: 20304
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 2819 Nikolaiev, Pow:17, Count: 3(l 0/L 1/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008293 Dnepr Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 1197 Presburg
4:40:20 PM  (Reporting)  1008293-Dnepr Fleet Power:17 Health:100% Nikolaiev>Presburg Mission:Naval Docking Fitness:74% Need:101 Threat:75 GoalValue: 2627
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:1, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:25, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3214 Berdjiansk
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3214 Berdjiansk
4:40:20 PM  (Reporting)  1013524-1-ya Pehotnoi Brigada Power:25 Health:100% Berdjiansk>Berdjiansk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015209 Orlov-Denisov' Force is doing nothing in Odessa  Power: 53  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015708 I. Fleet, 3509 Astrakhan, Pow:19, Count: 3(l 0/L 1/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3088, Region: 3869 Syzran
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3088, Region: 3869 Syzran
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015708 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3869 Syzran
4:40:20 PM  (Reporting)  1015708-I. Fleet Power:19 Health:100% Astrakhan>Syzran Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 3088
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:18, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 3509 Astrakhan
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Krasnoperekovsk  Power: 392  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2592, Region: 3610 Petrovska
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2592, Region: 3610 Petrovska
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
4:40:20 PM  (Reporting)  1008258-Caspian Fleet Power:64 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:96% Need:60 Threat:11 GoalValue: 2592
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 4515 Kertch Straits, Pow:18, Count: 3(l 0/L 1/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2662, Region: 2819 Nikolaiev
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk
4:40:20 PM  (Reporting)  1008306-Don Fleet Power:18 Health:100% Kertch Straits>Berdjiansk Mission:Naval Calling Fitness:96% Need:60 Threat:0 GoalValue: 3408
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Stavropol  Power: 59  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015223 Stavropolskii Kalmytski, 3579 Stavropol, Pow:44, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 2622 Tosno
4:40:20 PM  (Reporting)  1015223 Stavropolskii Kalmytski Stavropol Health: 100 % will target  1003121 Russian Army
4:40:20 PM  (Reporting)  1015223-Stavropolskii Kalmytski Power:44 Health:100% Stavropol>Tosno Mission:Merge (slave) Fitness:1% Need:60 Threat:0 GoalValue: 2
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Novorossiysk  Power: 47  HealthPerc: 100
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4501 Sea of Marmara, Pow:59, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  1015478-Argus sq. Power:59 Health:100% Sea of Marmara>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.35 - Core:0.61 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014287 Kologrivov' Force, 3639 Vladikavkaz, Pow:39, Count: 2(l 1/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 6258, Region: 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 6258, Region: 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2993 Moskwa
4:40:20 PM  (Reporting)  1014287-Kologrivov' Force Power:39 Health:100% Vladikavkaz>Moskwa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014292 3-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:18, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3545 Azov
4:40:20 PM  (Reporting)  1014292-3-ya Otdelnaya Art. Brigada Power:18 Health:100% Vladikavkaz>Azov Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014282 1-ya Otdelnaya Art. Brigada, 3639 Vladikavkaz, Pow:17, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2682 Vitebsk
4:40:20 PM  (Reporting)  1014282-1-ya Otdelnaya Art. Brigada Power:17 Health:100% Vladikavkaz>Vitebsk Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:191, Count: 6(l 3/L 2/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 6825, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  1003817-Georgia Expedition Power:191 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  1015235-Constantin' Force Power:44 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1003792 Vladikavkaz Kazachi, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7410, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
4:40:20 PM  (Reporting)  1003792-Vladikavkaz Kazachi Power:56 Health:100% Tiflis>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 678 Napoli, Pow:297, Count: 7(l 2/L 4/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6935, Region: 676 Gaeta
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6935, Region: 676 Gaeta
4:40:20 PM  (Reporting)  1008267-Adriatic Fleet Power:297 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:101 Threat:75 GoalValue: 6935
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
4:40:20 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 1 now
4:40:20 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  Ended AI Gather Units 8 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 4441 Kithira, Pow:98, Count: 4(l 1/L 3/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 10048, Region: 4502 Bosphore
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
4:40:20 PM  (Reporting)  1015207-Senyavin's Fleet Power:98 Health:100% Kithira>Napoli Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 4049
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:3.77 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4539 Black Sea, Pow:50, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:40:20 PM  (Reporting)  1015477-Lilia Sq. Power:50 Health:100% Black Sea>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  _SSU_ 1015726 1-i Oboznyi, 2704 Malaryta, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 22 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 11 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 4 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:40:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda AutoMerge
4:40:20 PM  (Reporting)  1015231 Baltic Transport Sq. will be merged into 1015722 Minerva Sq. in region Kronstadt Island
4:40:20 PM  (Reporting)  1003792 Vladikavkaz Kazachi will be merged into 1003817 Georgia Expedition in region Tiflis
4:40:20 PM  (Reporting)  AI Process done in  16493 ms
4:40:20 PM  (Reporting)  Processing  1000004 Austria
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:40:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:40:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:40:20 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:40:20 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:40:20 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:40:20 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 351 Russia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
4:40:20 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
4:40:20 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
4:40:20 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
4:40:20 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 351 Russia
4:40:20 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 114 OppPow Land: 77 OwnPow Nav : 880 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.94 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
4:40:20 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 928 OppPow Land: 0 OwnPow Nav : 363 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:40:20 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5977 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:40:20 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 184 OppPow Land: 76 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 1.54 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:40:20 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 70 OppPow Land: 0 OwnPow Nav : 199 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
4:40:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6556 OppPow Land: 77 OwnPow Nav : 6 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 5.00 Reg Count: 392 > 494
4:40:20 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 768 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 1.27 Reg Count: 145 > 218
4:40:20 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 53 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
4:40:20 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 132 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
4:40:20 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 29 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
4:40:20 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 179 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:40:20 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 3184 OppPow Land: 0 OwnPow Nav : 549 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:40:20 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 0 OwnPow Nav : 279 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:40:20 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2247 OppPow Land: 0 OwnPow Nav : 5014 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
4:40:20 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 703 OppPow Land: 0 OwnPow Nav : 553 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:40:20 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 113 OppPow Land: 0 OwnPow Nav : 281 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:40:20 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
4:40:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2211 ms
4:40:20 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:40:20 PM  (Reporting)  Pounds Availability Plentiful Stock 2282 Expected 124 Balance -8
4:40:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
4:40:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
4:40:20 PM  (Reporting)  Victory points Availability Plentiful Stock 2857 Expected 87 Balance 0
4:40:20 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
4:40:20 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 87 Balance -11
4:40:20 PM  (Reporting)  War supplies Availability Plentiful Stock 411 Expected 62 Balance 0
4:40:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 111 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Horses Availability Plentiful Stock 618 Expected 25 Balance 0
4:40:20 PM  (Reporting)    1010889 Auffenberg Division Agenda Kept Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck EndTurn 2650
4:40:20 PM  (Reporting)    1015244 Spranger Agenda Kept Agenda: Resupply, Value: 100000, Region: 900 Ulm EndTurn 2650
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 10400
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 713
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
4:40:20 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 114 Overall power (enemies): 77 Ratio: 0.94
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 880 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6556 Overall power (enemies): 77 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3409
4:40:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 163 Total EnemyOwnerVal: 1308 Discard %: 15
4:40:20 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 28      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 36      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 58      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 892 Karlsruhe (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 6       Force Need:  178     Threat: 132         
4:40:20 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 52      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 19      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 31      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 16      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 21      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 33      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 95      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 19      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 40      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 3184 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21151
4:40:20 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 21      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 27      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 37      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 26      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 56      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 22      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 16      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 51      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 8       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 17      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 32      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 7       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 17      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 29      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 23      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 19      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 8       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 7       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 30      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 549 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 928 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1321
4:40:20 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 47      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 33      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 13      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 30      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 363 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 132 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  125
4:40:20 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 90      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 53 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5977 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 25      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 16      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 70 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 184 Overall power (enemies): 76 Ratio: 1.54
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 768 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  484
4:40:20 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 96      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 55      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 54      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 48      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 13      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 179 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  204
4:40:20 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3628 Gagra (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3629 Lidzava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3632 Tyrniaouz (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3633 Tsageri (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3634 Oni (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3635 Java (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3636 Ardon (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3638 Alagir (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 27      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3642 Sachkere (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3643 Zar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3645 Martvili (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3646 Zugdidi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3647 Poti (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3648 Samtredia (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 93      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 281 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 553 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5014 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 880 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 549 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 363 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 53 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 281 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 553 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5014 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Land Theaters Special Regions ***
4:40:20 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1006 Dresden Max pick: Prag Max need: Freiburg Brisgau Max Val: Wien Naval Gathering: 1006 Dresden
4:40:20 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Terespol Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
4:40:20 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Ragusa Max need: Zante Max Val: Ragusa Naval Gathering: 1681 Ragusa
4:40:20 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Priozersk Max Val: Saint Petersburg Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 635 Trieste
4:40:20 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
4:40:20 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
4:40:20 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
4:40:20 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
4:40:20 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
4:40:20 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
4:40:20 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3639 Vladikavkaz
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Ended InitAndDumpData Austria 4219 ms
4:40:20 PM  (Reporting)  *** Faction-wide algorithms ***
4:40:20 PM  (Reporting)  Ended BuildReplacements 6 ms
4:40:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
4:40:20 PM  (Reporting)  Sending proposal: *we can*
4:40:20 PM  (Reporting)  Checking wars, we have 1 underway
4:40:20 PM  (Reporting)  In the war vs 1000012 Baden WS is 2 waiting for loser to propose instead, skipping eval.
4:40:20 PM  (Reporting)  *** Checking new proposals ***
4:40:20 PM  (Reporting)  Proposing to 1000026 Moldavia
4:40:20 PM  (Reporting)  Proposing to 1000012 Baden
4:40:20 PM  (Reporting)  Checking 17 Offer Peace
4:40:20 PM  (Reporting)  Proposing to 1000025 Wallachia
4:40:20 PM  (Reporting)  Proposing to 1000005 Prussia
4:40:20 PM  (Reporting)  Checking 50 Degrade Relationship
4:40:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
4:40:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2326 Beirut
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 53 target region was 1262 Iassinia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 94 Aberaeron
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1870 Burgas
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2571 Dorpat
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3792 Monastir
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3070 Mtsensk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2316 Salqin
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1170 Knittelfeld
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2045 Karaman
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3060 Karatchev
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2451 Jelgava
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3023 Kameshkovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2541 Livani
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2655 Vijaka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3428 Karian Stroganovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1975 Adala
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1098 Pilsen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4036 Doubovka Curve
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4284 Cabo Mondego
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1582 Sunne
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3648 Samtredia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3385 Isheevka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2365 Khamsa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2581 Kuusalu
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 374 Bellac
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4136 Thames Estuary
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 92 % to be played in 1699 Eszek
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 1643 Ogulin
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3387 Alatyr
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1892 Lagina
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3806 Djerba
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1669 Dobroj
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2483 Asmiany
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 551 Dunkerque
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4399 Dalmatian Coast
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3779 Bizerte
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3139 Chebekino
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1447 Neman
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2988 Suzdal
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4179 Deutsche Bucht
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1879 Malkara
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4517 Bay of Berdiansk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4028 Donets Confluent
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4528 Cape Ince
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4168 Southeastern North Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 219 Belmez
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4517 Bay of Berdiansk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1177 Bled
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3767 Mila
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 722 Bienne
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3827 El Agheila
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1273 Szekesfehervar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3291 Moskovskiy
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 33 target region was 128 Exeter
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 212 Cadiz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 368 Ruffec
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3643 Zar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 582 Ajaccio
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 756 Maubeuge
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2136 Karakurt
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2406 Damahour
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 430 Manosque
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 2457 Joniskis
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 22 Carlow
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4560 Cape of Good Hope
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 1776 Cimpina
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2536 Haademestee
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4185 Zuiderzee
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2798 Malyn
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4357 Golfo di Napoli
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2204 Chamchamal
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 463 Pontarlier
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1735 Tirana
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2961 Pestovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 553 Saint Quentin
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3150 Efremovsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 213 Jerez
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 20 Nenagh
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 417 Marseille
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3421 Khopev
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 627 Venezia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 49 Aviemore
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2545 Skrudaliena
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1891 Kilkis
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3640 Tskhinvali
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 95 Aberystwyth
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2699 Slawharad
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1029 Neisse
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4547 Persian Gulf
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 1692 Krsko
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1389 Skierniewice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1957 Balikesir
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2451 Jelgava
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3382 Nurlaty
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3265 Lapshanga
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1027 Schweidnitz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1413 Strasburg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 169 Chaves
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 212 Cadiz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3560 Temriuk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 886 Fulda
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2927 Peno
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3639 Vladikavkaz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1630 Lappeenranta
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1767 Vilcea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 563 Montmedy
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2794 Chudnov
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2656 Ostrov
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 602 La Spezia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4122 The Sound
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3361 Pereleshino
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2360 El Awdja
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4226 North Baltic Sea
4:40:20 PM  (Reporting)  Ended HandleRegionsDecisions 6879 ms
4:40:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:40:20 PM  (Reporting)  Steel Level 6 Amount 411
4:40:20 PM  (Reporting)  Money Level 6 Amount 2282
4:40:20 PM  (Reporting)  Conscripts Level 1 Amount 3
4:40:20 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
4:40:20 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
4:40:20 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
4:40:20 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
4:40:20 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
4:40:20 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
4:40:20 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
4:40:20 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
4:40:20 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
4:40:20 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
4:40:20 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
4:40:20 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
4:40:20 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
4:40:20 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
4:40:20 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
4:40:20 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
4:40:20 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
4:40:20 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
4:40:20 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
4:40:20 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
4:40:20 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
4:40:20 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
4:40:20 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
4:40:20 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
4:40:20 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
4:40:20 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
4:40:20 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
4:40:20 PM  (Reporting)  Number of Draw 15
4:40:20 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:40:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 411 0 Money 2282 152
4:40:20 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
4:40:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 411 0 Money 2282 180
4:40:20 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 370 WSU 411 20 Money 2282 252
4:40:20 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 411 0 Money 2282 144
4:40:20 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:40:20 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 240 WSU 411 0 Money 2282 180
4:40:20 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 411 0 Money 2282 160
4:40:20 PM  (Reporting)  Picking 1249 Supply Depot 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 320 WSU 411 0 Money 2282 320
4:40:20 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:40:20 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 240 WSU 411 0 Money 2282 180
4:40:20 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:40:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 411 0 Money 2282 152
4:40:20 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:40:20 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 411 72 Money 2282 480
4:40:20 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:40:20 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 240 WSU 411 0 Money 2282 180
4:40:20 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 411 0 Money 2282 144
4:40:20 PM  (Reporting)  Picking 299 Artillery Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 34 WSU 411 68 Money 2282 248
4:40:20 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
4:40:20 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 411 0 Money 2282 152
4:40:20 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
4:40:20 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 411 0 Money 2282 144
4:40:20 PM  (Reporting)  Ended BuildNewUnits Bought: 0 48 ms
4:40:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
4:40:20 PM  (Reporting)  Ended ManageFleetsComposition 486 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:40:20 PM  (Reporting)  Ended CallFleet 1 ms
4:40:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:40:20 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015479 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015727 Kaiser Franz' Force, 1194 Wien, Pow:260, Count: 11(l 2/L 6/S 3) created in region and fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015728 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  Ended LockFixedGroups 92 ms
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015026 Train-Abteilung 1, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:12, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 48400, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2) will reinforce threatened border 1152 Innsbruck
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 12200, Region: 926 Memmingen
4:40:20 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1155 Salzburg, Pow:673, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
4:40:20 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1155 Salzburg, Pow:673, Count: 13(l 6/L 4/S 7) will reinforce threatened border 1155 Salzburg
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:40:20 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:864, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
4:40:20 PM  (Reporting)  Ended GarrisonBorders 245 ms
4:40:20 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:40:20 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:40:20 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 59 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ gathered 25 cbt pts, needing: 163
4:40:20 PM  (Reporting)  _MSG_ 1004482 Stadtgarnison Memmingen abort its operation against 1011522 Harrant' Force not enough forces gathered
4:40:20 PM  (Reporting)  _MSG_ gathered 25 cbt pts, needing: 103
4:40:20 PM  (Reporting)  _MSG_ 1004482 Stadtgarnison Memmingen abort its operation against 1015657 Baden Detachment Freiburg im Brisgau Depot not enough forces gathered
4:40:20 PM  (Reporting)  Ended Make Superior Group 139 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 13 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 957
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 83 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 1 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  _MSG_ gathered 25 cbt pts, needing: 163
4:40:20 PM  (Reporting)  _MSG_ 1004482 Stadtgarnison Memmingen abort its operation against 1011522 Harrant' Force not enough forces gathered
4:40:20 PM  (Reporting)  _MSG_ gathered 25 cbt pts, needing: 103
4:40:20 PM  (Reporting)  _MSG_ 1004482 Stadtgarnison Memmingen abort its operation against 1015657 Baden Detachment Freiburg im Brisgau Depot not enough forces gathered
4:40:20 PM  (Reporting)  Ended Make Superior Group 72 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 86
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 1155 Salzburg
4:40:20 PM  (Reporting)  CheckForLandResupply Stadtgarnison Memmingen will resupply, in region 900 Ulm
4:40:20 PM  (Reporting)  CheckForLandResupply Spranger will resupply, in region 900 Ulm
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 78 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1004482 Stadtgarnison Memmingen, 896 Donaueschingen, Pow:25, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 8100, Region: 896 Donaueschingen
4:40:20 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 5250, Region: 899 Ueberlingen
4:40:20 PM  (Reporting)  1015244 Spranger, 895 Freiburg Brisgau, Pow:57, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 14050, Region: 895 Freiburg Brisgau
4:40:20 PM  (Reporting)  Ended KeepPosition 2 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 4 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 2608 Saint Petersburg
4:40:20 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 28 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 8 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 4 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 19 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 239 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 243 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 247 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
4:40:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Ended Check Leaders 38 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 4 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:40:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 4 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 29 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 0 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1004696 Stadtgarnison Trieste 1938 Corfu
4:40:20 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1004696 Stadtgarnison Trieste 1938 Corfu
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 56 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004696 Stadtgarnison Trieste selected
4:40:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:40:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Leader 1004696 Konstantin dAspre von Hoobreuck redeployed from Saint Petersburg to theater Theater_Russia  in region 2608 Saint Petersburg
4:40:20 PM  (Reporting)  Ended Check Leaders 59 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 21
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 1149 Bolzen, Pow:1183, Count: 9(l 8/L 7/S 1)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 1152 Innsbruck
4:40:20 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 1152 Innsbruck
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 61 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 4 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 4 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 50 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004686 Stadtgarnison Graz selected
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015241 Erz. Johann' Force selected
4:40:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:40:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Idle Leader 1004686 von Schwarzenberg in Wien merged into 1015727 Kaiser Franz' Force
4:40:20 PM  (Reporting)  _CLD_ Idle Leader 1015241 Johann in Wien merged into 1015727 Kaiser Franz' Force
4:40:20 PM  (Reporting)  Ended Check Leaders 219 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
4:40:20 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 489 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 13 Nb of CPs of Regular/Militia/Cavalry/Artillery: 134
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015485 A-I Nachschub in 1145 Trente
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply Bayerische Armee will resupply, in region 1155 Salzburg
4:40:20 PM  (Reporting)  CheckForLandResupply Werneck' Force will resupply, in region 1194 Wien
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 0 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 14 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 52 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Ended ReinforceFront 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 32 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
4:40:20 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 1346 Cernowitz
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 3639 Vladikavkaz
4:40:20 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 3639 Vladikavkaz
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 21 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 10 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 22 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21777 AllOppPowLand: 230 AllOwnPowNav: 8378 AllOppPowNav 0
4:40:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.94 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015244 Spranger (Pow.57)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 56 Need 178  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 20 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.375)
4:40:20 PM  (Reporting)  1014862 Bayerische Armee (Pow.673)
4:40:20 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.229)
4:40:20 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.25)
4:40:20 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:40:20 PM  (Reporting)  1015731 Austrian Detachment (Pow.8)
4:40:20 PM  (Reporting)  1015729 Austrian Detachment (Pow.8)
4:40:20 PM  (Reporting)  1015732 Austrian Detachment (Pow.19)
4:40:20 PM  (Reporting)  1015730 Austrian Detachment (Pow.19)
4:40:20 PM  (Reporting)  1015244 Spranger (Pow.57)
4:40:20 PM  (Reporting)  1015026 Train-Abteilung 1 (Pow.0)
4:40:20 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:40:20 PM  (Reporting)  1015241 Johann (Pow.0)
4:40:20 PM  (Reporting)  1004686 Stadtgarnison Graz (Pow.0)
4:40:20 PM  (Reporting)  1004464 Kienmayer (Pow.103)
4:40:20 PM  (Reporting)  1014867 Jellachich' Force (Pow.864)
4:40:20 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 19 has enough garrison (Value: 109) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 260) - evaluation skipped
4:40:20 PM  (Reporting)  Region 845 Nassau Pick 7 SelfVal 77 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1158 Linz Pick 37 has enough garrison (Value: 893) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1197 Presburg Pick 17 has enough garrison (Value: 35) - evaluation skipped
4:40:20 PM  (Reporting)  Region 888 Frankfurt Pick 58 SelfVal 382 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 40 has enough garrison (Value: 30) - evaluation skipped
4:40:20 PM  (Reporting)  Region 999 Leipzig Pick 33 SelfVal 251 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 949 Luebeck Pick 18 SelfVal 158 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 835 Dortmund Pick 28 SelfVal 223 Need 101  no group candidate found
4:40:20 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 895 Freiburg Brisgau, Pow:57, Count: 1(l 0/L 1/S 0) Fitness 91 PickVal 52 SelfVal 431 AINeed 60
4:40:20 PM  (Reporting)  Agenda: Attack, Value: 39221, Region: 900 Ulm
4:40:20 PM  (Reporting)  Region 1006 Dresden Pick 95 SelfVal 681 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 988 Cottbus Pick 21 SelfVal 180 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 56 Need 178  no group candidate found
4:40:20 PM  (Reporting)  Region 914 Nuernberg Pick 31 SelfVal 239 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1097 Eger Pick 24 has enough garrison (Value: 25) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 934 Muenchen Pick 58 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 2445 Kovno Pick 19 SelfVal 290 Need 101  no group candidate found
4:40:20 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2) Fitness 60 PickVal 19 SelfVal 166 AINeed 101
4:40:20 PM  (Reporting)  Agenda: Attack, Value: 9960, Region: 901 Stuttgart
4:40:20 PM  (Reporting)  Secondary Region 1118 Prag Pick 100 has enough garrison (Value: 51) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 28 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 838 Kassel Pick 36 SelfVal 264 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 827 Minden Pick 20 SelfVal 171 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 994 Torgau Pick 25 SelfVal 204 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 909 Wuerzburg Pick 14 SelfVal 129 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 892 Karlsruhe Pick 2 SelfVal 24 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 29 has enough garrison (Value: 698) - evaluation skipped
4:40:20 PM  (Reporting)  Region 1014 Gorlitz Pick 7 SelfVal 101 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 59 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 20 has enough garrison (Value: 405) - evaluation skipped
4:40:20 PM  (Reporting)  Region 908 Rothenburg Pick 2 SelfVal 36 Need 101  no group candidate found
4:40:20 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2) Fitness 60 PickVal 16 SelfVal 143 AINeed 101
4:40:20 PM  (Reporting)  Agenda: Attack, Value: 8580, Region: 932 Regensburg
4:40:20 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 30) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1129 Tabor Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 890 Darmstadt Pick 2 SelfVal 33 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:40:20 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 3332 Lipetsk Pick 5 SelfVal 106 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 2993 Moskwa Pick 51 SelfVal 611 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 3883 Urals Pick 30 SelfVal 414 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 3054 Bryansk Pick 9 SelfVal 162 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 3886 Azerbaidjan Pick 93 SelfVal 93 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 2702 Brest Litovsk Pick 26 SelfVal 371 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 2801 Kiev Pick 56 SelfVal 657 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
4:40:20 PM  (Reporting)  1015485 A-I Nachschub (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 523 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 643 Ancona Pick 33 SelfVal 226 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 705 Cagliari Pick 30 SelfVal 208 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 627 Venezia Pick 47 has enough garrison (Value: 249) - evaluation skipped
4:40:20 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 335 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 626 Trevisa Pick 22 has enough garrison (Value: 90) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 623 Padova Pick 5 has enough garrison (Value: 101) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.29)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 148) - evaluation skipped
4:40:20 PM  (Reporting)  Region 1938 Corfu Pick 90 SelfVal 325 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1682 Kotor Pick 10 has enough garrison (Value: 226) - evaluation skipped
4:40:20 PM  (Reporting)  CheckRegionForOperation 1013541 Fs.AB. 1, 1346 Cernowitz, Pow:29, Count: 1(l 0/L 0/S 1) Fitness 118 PickVal 54 SelfVal 242 AINeed 30
4:40:20 PM  (Reporting)  Agenda: Defend, Value: 28556, Region: 1346 Cernowitz
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 32 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015485 A-I Nachschub (Pow.0)
4:40:20 PM  (Reporting)  1004539 Italienische Armee (Pow.1183)
4:40:20 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.2)
4:40:20 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.375)
4:40:20 PM  (Reporting)  1014862 Bayerische Armee (Pow.673)
4:40:20 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.229)
4:40:20 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:40:20 PM  (Reporting)  1015026 Train-Abteilung 1 (Pow.0)
4:40:20 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:40:20 PM  (Reporting)  1004464 Kienmayer (Pow.103)
4:40:20 PM  (Reporting)  1014867 Jellachich' Force (Pow.864)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 260) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1699 Eszek Pick 3 has enough garrison (Value: 28) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 29 has enough garrison (Value: 698) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 635 Trieste Pick 27 has enough garrison (Value: 84) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 25 has enough garrison (Value: 59) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 20 has enough garrison (Value: 405) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1275 Pest Pick 29 has enough garrison (Value: 2) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 59) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1287 Pecs Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 40 has enough garrison (Value: 30) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 22 has enough garrison (Value: 86) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1189 Graz Pick 19 has enough garrison (Value: 83) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1197 Presburg Pick 17 has enough garrison (Value: 35) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1145 Trente Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1274 Ofen Pick 33 has enough garrison (Value: 35) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1183 Laibach Pick 8 has enough garrison (Value: 25) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1158 Linz Pick 37 has enough garrison (Value: 893) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 10 has enough garrison (Value: 109) - evaluation skipped
4:40:20 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1158 Linz, Pow:103, Count: 2(l 1/L 2/S 0) Fitness 60 PickVal 58 SelfVal 656 AINeed 60
4:40:20 PM  (Reporting)  Agenda: Attack, Value: 30000, Region: 934 Muenchen
4:40:20 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 30) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 16 has enough garrison (Value: 173) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 94) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 59 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 1.54 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015485 A-I Nachschub (Pow.0)
4:40:20 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.25)
4:40:20 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:40:20 PM  (Reporting)  1015244 Spranger (Pow.57)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 56 Need 178  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1145 Trente Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.29)
4:40:20 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.12)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 1328 Krakow Pick 96 has enough garrison (Value: 28) - evaluation skipped
4:40:20 PM  (Reporting)  Region 2502 Baranovitch Pick 13 SelfVal 44 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 2761 Dubno Pick 48 has enough garrison (Value: 12) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1373 Lublin Pick 55 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 54 has enough garrison (Value: 30) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1375 Radom Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 2498 Kobryn Pick 3 SelfVal 17 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 3886 Azerbaidjan Pick 93 SelfVal 93 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 3642 Sachkere Pick 4 SelfVal 8 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 3644 Kutaisi Pick 15 SelfVal 22 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 3639 Vladikavkaz Pick 27 SelfVal 34 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 3188 Taganrog Pick 7 SelfVal 133 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 705 Cagliari Pick 30 SelfVal 208 Need 101  no group candidate found
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Region 2589 Narva Pick 16 SelfVal 252 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 2529 Riga Pick 39 SelfVal 504 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 2580 Reval Pick 23 SelfVal 335 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 949 Luebeck Pick 18 SelfVal 158 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1668 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:40:20 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:40:20 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:40:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:40:20 PM  (Reporting)  Leader 1015249 Johann von Riesch relocated to 1194 Wien
4:40:20 PM  (Reporting)  Ended Collect Leaders 2 ms
4:40:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:40:20 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
4:40:20 PM  (Reporting)  _RWI__B 1015244 Spranger, 895 Freiburg Brisgau, Pow:57, Count: 1(l 0/L 1/S 0) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
4:40:20 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 1158 Linz, Pow:103, Count: 2(l 1/L 2/S 0) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
4:40:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.94 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:40:20 PM  (Reporting)  1004525-Bohemisch Reserve Power:23 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 16250
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1015244 Spranger, 895 Freiburg Brisgau, Pow:57, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 14050, Region: 895 Freiburg Brisgau
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:40:20 PM  (Reporting)  1015244-Spranger Power:57 Health:100% Freiburg Brisgau>Ulm Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5250, Region: 899 Ueberlingen
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5250, Region: 899 Ueberlingen
4:40:20 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:24 Health:100% Ueberlingen>Ueberlingen Mission:Keep Position Fitness:100% Need:60 Threat:12 GoalValue: 5250
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1004482 Stadtgarnison Memmingen, 896 Donaueschingen, Pow:25, Count: 1(l 0/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 8100, Region: 896 Donaueschingen
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:40:20 PM  (Reporting)  1004482-Stadtgarnison Memmingen Power:25 Health:100% Donaueschingen>Ulm Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1010889 Stadtgarnison Salzburg, 936 Rosenheim, Pow:229, Count: 1(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  1010889-Stadtgarnison Salzburg Power:229 Health:99% Rosenheim>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1004696 Stadtgarnison Trieste Saint Petersburg Going against objective: 2801 Kiev
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004696 Stadtgarnison Trieste is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
4:40:20 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 1 now
4:40:20 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  Ended AI Gather Units 10 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supply 1015485 A-I Nachschub, 1145 Trente, Pow:0, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:40:20 PM  (Reporting)  _RCA_ Resupplying 1015485 A-I Nachschub, 1145 Trente, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004539 Italienische Armee, 1149 Bolzen, Pow:1183, Count: 9(l 8/L 7/S 1)
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
4:40:20 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 1149 Bolzen, Pow:1331, Count: 10(l 8/L 7/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1004464 Kienmayer, 1158 Linz, Pow:103, Count: 2(l 1/L 2/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 2 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 2 now
4:40:20 PM  (Reporting)  _GTU_ Italienische Armee gathering toward primary region (short distance)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 1145 Trente Gather to region: 1145 Trente
4:40:20 PM  (Reporting)  _GTU_ Kienmayer gathering toward a group near primary region 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2)
4:40:20 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 1152 Innsbruck Seek Strong Group 1004716 Tirolerisch Korps in region: Innsbruck
4:40:20 PM  (Reporting)  Ended AI Gather Units 9 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:864, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1015728 IR 12
4:40:20 PM  (Reporting)  Ended GatherGarrisons 16 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:897, Count: 7(l 4/L 5/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 1158 Linz, Pow:103, Count: 2(l 1/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  1004464 Kienmayer Linz Health: 97 % will target  1004716 Tirolerisch Korps
4:40:20 PM  (Reporting)  1004464-Kienmayer Power:103 Health:97% Linz>Innsbruck Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Wien  Power: 0  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:40:20 PM  (Reporting)  1014859-Werneck' Force Power:87 Health:100% Wien>Wien Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 1155 Salzburg, Pow:673, Count: 13(l 6/L 4/S 7)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12200, Region: 926 Memmingen
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
4:40:20 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1155 Salzburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12200, Region: 926 Memmingen
4:40:20 PM  (Reporting)  1014862-Bayerische Armee Power:673 Health:100% Salzburg>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12200
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 48400, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 8580, Region: 932 Regensburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 48400, Region: 1152 Innsbruck
4:40:20 PM  (Reporting)  1004716-Tirolerisch Korps Power:375 Health:96% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 48400
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1149 Bolzen, Pow:1331, Count: 10(l 8/L 7/S 2)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 1145 Trente
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 1145 Trente
4:40:20 PM  (Reporting)  1004539-Italienische Armee Power:1331 Health:100% Bolzen>Trente Mission:Gather to GHQ Fitness:90% Need:60 Threat:0 GoalValue: 225
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 1640 Fiume, Pow:75, Count: 2(l 0/L 2/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
4:40:20 PM  (Reporting)  1008518-Adria Geshwader Power:75 Health:100% Fiume>Ancona Mission:Naval Docking Fitness:96% Need:101 Threat:75 GoalValue: 2688
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.54 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 1346 Cernowitz, Pow:29, Count: 1(l 0/L 0/S 1) in reserve
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:40:20 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:45, Count: 1(l 0/L 0/S 1) relocating toward 2502 Baranovitch
4:40:20 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:45, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:45, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28556, Region: 1346 Cernowitz
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28556, Region: 1346 Cernowitz
4:40:20 PM  (Reporting)  1013541-Fs.AB. 1 Power:45 Health:100% Baranovitch>Cernowitz Mission:Defend Fitness:118% Need:30 Threat:0 GoalValue: 28556
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 10 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 12 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:40:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda AutoMerge
4:40:20 PM  (Reporting)  AI Process done in  19576 ms
4:40:20 PM  (Reporting)  Processing  1000005 Prussia
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:40:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:40:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:40:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7695 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 392 > 494
4:40:20 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1399 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 3.82 Reg Count: 145 > 218
4:40:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 502 ms
4:40:20 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
4:40:20 PM  (Reporting)  Pounds Availability Plentiful Stock 676 Expected 92 Balance -7
4:40:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
4:40:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
4:40:20 PM  (Reporting)  Victory points Availability Plentiful Stock 2747 Expected 64 Balance 0
4:40:20 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
4:40:20 PM  (Reporting)  Conscripts Availability High Stock 130 Expected 64 Balance -7
4:40:20 PM  (Reporting)  War supplies Availability Plentiful Stock 182 Expected 46 Balance 0
4:40:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 74 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Horses Availability Plentiful Stock 434 Expected 18 Balance 0
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7695 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3883
4:40:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 13      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 23      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 53      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1399 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  478
4:40:20 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1351 Kattowice (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 6       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 1455 Grodno (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.66
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Land Theaters Special Regions ***
4:40:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
4:40:20 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Warszawa Max need: Lubartow Max Val: Breslau Naval Gathering: 1388 Warszawa
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Final Gather Region for  342 Germany : 838 Kassel
4:40:20 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Ended InitAndDumpData Prussia 1456 ms
4:40:20 PM  (Reporting)  *** Faction-wide algorithms ***
4:40:20 PM  (Reporting)  Ended BuildReplacements 7 ms
4:40:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
4:40:20 PM  (Reporting)  Sending proposal: *we can*
4:40:20 PM  (Reporting)  *** Checking new proposals ***
4:40:20 PM  (Reporting)  Proposing to 1000004 Austria
4:40:20 PM  (Reporting)  Checking 50 Degrade Relationship
4:40:20 PM  (Reporting)  Proposing to 1000014 Wrttemberg
4:40:20 PM  (Reporting)  Checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Still checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Item is a Various entry, chance -9
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Wrttemberg chance -9
4:40:20 PM  (Reporting)  Proposing to 1000013 Bavaria
4:40:20 PM  (Reporting)  Checking 66 Request Foreign Access
4:40:20 PM  (Reporting)  Still checking 66 Request Foreign Access
4:40:20 PM  (Reporting)  Item is a Various entry, chance -3
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Bavaria chance -3
4:40:20 PM  (Reporting)  Proposing to 1000014 Wrttemberg
4:40:20 PM  (Reporting)  Checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Still checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Item is a Various entry, chance -9
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward Wrttemberg chance -9
4:40:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 19 ms
4:40:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2548 Sebez
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 625 Chiogga
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1181 Eisererz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4350 Lavezzi
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1720 Novi Pazar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3968 Rhine Estuary
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4512 Cape Sarytch
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 2730 David Haradok
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3194 Selydove
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 688 Taranto
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 818 Mainz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3247 Kotelnich
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 355 Blaye
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3142 Chkalovskoe
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4201 Kiel Bucht
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 4542 Black Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2389 Mahabad
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 12 target region was 789 Amsterdam
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3464 Vechenskaia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 134 Winchester
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3363 Voronej
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3613 Beslan
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 716 Catania
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3793 Mahdia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 527 Evreux
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1442 Lyck
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3374 Anna
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4133 Baie de Somme
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2764 Zalitch
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 792 Den Helder
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 637 Bologna
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 161 Carballo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 600 Genova
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1496 Tonstad
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1931 Pyrgos
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1509 Skien
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1105 Pisek
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3370 Belogoroye
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3363 Voronej
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2613 Siastroi
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 132 target region was 1446 Pregel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1953 Mytilene
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3726 Ouezzane
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3347 Michurinsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2528 Polotsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1588 Nykoping
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 803 Aachen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2586 Ahtme
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3661 Tsaika
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 973 Berlin
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1271 Nagykanisza
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 105 Birmingham
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2990 Zagorsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3212 Huilyapole
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1799 Bacau
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1389 Skierniewice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1067 Bromberg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3341 Prigorodka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 524 Caen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4300 Morrocan Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 800 Groningen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3823 Surt
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 645 Prato
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1783 Bucuresti
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4535 Black Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4379 Malta Channel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1594 Soedertaelje
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 110 Peterborough
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3447 Arkadak
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3493 Voljski
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3864 Famagusta
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2158 Suruc
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4213 GotlandChannel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 678 Napoli
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2290 Al Khalid
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3639 Vladikavkaz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2769 Krasyliv
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1011 Grossberen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3304 Sosnovka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1765 Craiova
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 635 Trieste
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2796 Zhitomir
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 20 Nenagh
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 777 Bergen op Zoom
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 361 Cholet
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 359 Cognac
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 1504 Lilesand
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 613 Milano
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2285 Al Qusayr
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2085 Refahiye
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1565 Norkoping
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 722 Bienne
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3016 Kinechma
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 3946 Lower Guadalquivir
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1674 Sarajevo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 832 Hamm
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2889 Koryukivka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 32 Cork
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 4542 Black Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2449 Dobele
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1917 Missolonghi
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3963 Sane
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 179 Sabor
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2918 Ielnia
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3977 Elbe Estuary
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 3628 Gagra
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2940 Kondrovo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3230 Djankoi
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2847 Kherson
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 112 target region was 1617 Lovisa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 705 Cagliari
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 866 Uelzen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3914 Mascareignes
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3555 Pavlovskaya
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 3864 Famagusta
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 998 Halle
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 246 Herrera del Duque
4:40:20 PM  (Reporting)  Ended HandleRegionsDecisions 5262 ms
4:40:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:40:20 PM  (Reporting)  Steel Level 6 Amount 182
4:40:20 PM  (Reporting)  Money Level 4 Amount 676
4:40:20 PM  (Reporting)  Conscripts Level 4 Amount 130
4:40:20 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
4:40:20 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
4:40:20 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
4:40:20 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
4:40:20 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
4:40:20 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
4:40:20 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
4:40:20 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
4:40:20 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
4:40:20 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 144
4:40:20 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
4:40:20 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
4:40:20 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
4:40:20 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
4:40:20 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
4:40:20 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
4:40:20 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
4:40:20 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
4:40:20 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
4:40:20 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
4:40:20 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
4:40:20 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
4:40:20 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 63
4:40:20 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
4:40:20 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
4:40:20 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
4:40:20 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
4:40:20 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
4:40:20 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
4:40:20 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
4:40:20 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
4:40:20 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
4:40:20 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
4:40:20 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
4:40:20 PM  (Reporting)  Number of Draw 5
4:40:20 PM  (Reporting)  Picking 378 Fortress Battery 1805
4:40:20 PM  (Reporting)  On Map 16 Requested 0 In Pool 7
4:40:20 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Prussia
4:40:20 PM  (Reporting)  Picking 349 Guard Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 130 466 WSU 182 92 Money 676 800
4:40:20 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 130 216 WSU 182 72 Money 676 624
4:40:20 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 130 216 WSU 182 72 Money 676 632
4:40:20 PM  (Reporting)  Picking 375 Depot Garrison 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 130 456 WSU 182 72 Money 676 624
4:40:20 PM  (Reporting)  Ended BuildNewUnits Bought: 1 36 ms
4:40:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:40:20 PM  (Reporting)  Ended ManageFleetsComposition 112 ms
4:40:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:40:20 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:138, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:84, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:47, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:47, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008574 Weichsel Flotte, 1388 Warszawa, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:78, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:78, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015733 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) created in region and fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008565 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008556 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:212, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008546 Ostsee Flotte, 1419 Danzig, Pow:78, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:103, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:234, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:113, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:75, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  Ended LockFixedGroups 4 ms
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  _SSU_ 1015613 Fu.AR. 2, 1025 Breslau, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015034 3. Kavallerie-Brigade, 1025 Breslau, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015618 Fu.AR. 3, 982 Frankfurt Oder, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1015031 SB. 1 und SB. 2, 1419 Danzig, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1014297 PB. 3 und PB. 4, 1419 Danzig, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
4:40:20 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 966 Neuruppin, Pow:516, Count: 9(l 4/L 6/S 0) will reinforce threatened border 947 Hamburg
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
4:40:20 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 997 Merseburg, Pow:153, Count: 1(l 1/L 1/S 0) will reinforce threatened border 913 Bayreuth
4:40:20 PM  (Reporting)  Ended GarrisonBorders 128 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 973 Berlin, Pow:565, Count: 9(l 3/L 4/S 3)
4:40:20 PM  (Reporting)  _PGS_ Adding this stack 1005123 Wartensleben' Force, 973 Berlin, Pow:122, Count: 5(l 1/L 1/S 3)
4:40:20 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004798 Preussen Armee, 973 Berlin, Pow:694, Count: 14(l 4/L 5/S 6)
4:40:20 PM  (Reporting)  _PGS_ Adding this stack 1013556 PB. 1 und PB. 2, 973 Berlin, Pow:10, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004798 Preussen Armee, 973 Berlin, Pow:712, Count: 15(l 4/L 5/S 7)
4:40:20 PM  (Reporting)  _PGS_ Adding this stack 1004793 Knigreich Preussen, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1)
4:40:20 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004798 Preussen Armee, 973 Berlin, Pow:712, Count: 16(l 4/L 5/S 8)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 102 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
4:40:20 PM  (Reporting)  _PCO_ 1005128 Wartensleben is now in Privileged Combine in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ 1004904 Anton von L'Estocq is now in Privileged Combine in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ 1004801 August Neidhardt von Gneisenau is now in Privileged Combine in 1013353 Gneisenau' Force 966 Neuruppin
4:40:20 PM  (Reporting)  _PCO_ 2. Towarczys has been merged into 1004904 II. Armeekorps Westpr.(Anton von L'Estocq) in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ Krafft has been merged into 1005128 Wartensleben(Wartensleben) in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ Garde du Corps has been merged into 1005128 Wartensleben(Wartensleben) in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ 25. Bte has been merged into 1005128 Wartensleben(Wartensleben) in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ Kurassier Garde Bte has been merged into 1005128 Wartensleben(Wartensleben) in 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ Werder has been merged into 1004801 August Neidhardt von Gneisenau(August Neidhardt von Gneisenau) in 1013353 Gneisenau' Force 966 Neuruppin
4:40:20 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 869 Magdeburg
4:40:20 PM  (Reporting)  _PCO_ 1004904 II. Armeekorps Westpr. 3 has his Privileged Combine status revoked 1004798 Preussen Armee 973 Berlin
4:40:20 PM  (Reporting)  _PCO_ 1004801 August Neidhardt von Gneisenau 4 has his Privileged Combine status revoked 1013353 Gneisenau' Force 966 Neuruppin
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 209 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  _SPG_ Large Force Segment 1015736 Prussian Detachment, 1419 Danzig, Pow:136, Count: 4(l 0/L 4/S 0) created
4:40:20 PM  (Reporting)  Ended SplitGroups 29 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 4 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) Karl von Hirschfeld in Stettin has been detached from group 1014628 Kalckreuth' Force
4:40:20 PM  (Reporting)  _CLD_ Leader (Split Segment V) August Neidhardt von Gneisenau in Neuruppin has been detached from group 1013353 Orange' Force
4:40:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015738 August Neidhardt von Gneisenau 966 Neuruppin toward 1013353 Orange' Force, 966 Neuruppin, Pow:383, Count: 8(l 3/L 6/S 0)
4:40:20 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015737 Karl von Hirschfeld 968 Stettin toward 1013353 Gneisenau' Force, 966 Neuruppin, Pow:540, Count: 9(l 4/L 6/S 0) Relocating
4:40:20 PM  (Reporting)  Ended Check Leaders 90 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 1 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 155
4:40:20 PM  (Reporting)  _BDA_ 9 groups can build a depot in theater Theater_Germany
4:40:20 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 241 ms
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  CheckForLandResupply Lecoq 'Korps' will resupply, in region 869 Magdeburg
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 10 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 0 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 1 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  Ended Check Leaders 0 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 0 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 30
4:40:20 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
4:40:20 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 51 ms
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 0 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:40:20 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:40:20 PM  (Reporting)  Ended DistantGarrison 7 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9094 AllOppPowLand: 0 AllOwnPowNav: 2 AllOppPowNav 0
4:40:20 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 34 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015613 Fu.AR. 2 (Pow.0)
4:40:20 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.2)
4:40:20 PM  (Reporting)  1004929 III. Armeekorps Sudprussen (Pow.606)
4:40:20 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.153)
4:40:20 PM  (Reporting)  1014300 Fu.AR. 1 (Pow.35)
4:40:20 PM  (Reporting)  1014627 Lecoq Naschbub (Pow.0)
4:40:20 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.366)
4:40:20 PM  (Reporting)  1015618 Fu.AR. 3 (Pow.0)
4:40:20 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.304)
4:40:20 PM  (Reporting)  1004798 Preussen Armee (Pow.712)
4:40:20 PM  (Reporting)  1013353 Gneisenau' Force (Pow.540)
4:40:20 PM  (Reporting)  1005020 Braunschweig' Force (Pow.132)
4:40:20 PM  (Reporting)  1014628 Kalckreuth' Force (Pow.358)
4:40:20 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.1)
4:40:20 PM  (Reporting)  1014297 PB. 3 und PB. 4 (Pow.5)
4:40:20 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
4:40:20 PM  (Reporting)  1015736 I. Prussian Force (Pow.136)
4:40:20 PM  (Reporting)  1014621 Kuhnheim' Force (Pow.49)
4:40:20 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.391)
4:40:20 PM  (Reporting)  1013352 Rchel' Force (Pow.45)
4:40:20 PM  (Reporting)  1014305 2. Kavallerie-Brigade (Pow.15)
4:40:20 PM  (Reporting)  1004892 Ostpreussen K. (Pow.104)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Primary Region 1419 Danzig Pick 53 has enough garrison (Value: 240) - evaluation skipped
4:40:20 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 94) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 113) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1025 Breslau Pick 21 has enough garrison (Value: 140) - evaluation skipped
4:40:20 PM  (Reporting)  Region 934 Muenchen Pick 23 SelfVal 637 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 909 Wuerzburg Pick 5 SelfVal 194 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 968 Stettin Pick 16 has enough garrison (Value: 212) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 25 has enough garrison (Value: 78) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1072 Posen Pick 15 has enough garrison (Value: 78) - evaluation skipped
4:40:20 PM  (Reporting)  Region 888 Frankfurt Pick 6 SelfVal 222 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 838 Kassel Pick 12 SelfVal 396 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1006 Dresden Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 367 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 6 has enough garrison (Value: 103) - evaluation skipped
4:40:20 PM  (Reporting)  Region 835 Dortmund Pick 10 SelfVal 335 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 827 Minden Pick 7 SelfVal 257 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 947 Hamburg Pick 26 has enough garrison (Value: 591) - evaluation skipped
4:40:20 PM  (Reporting)  Region 900 Ulm Pick 13 SelfVal 410 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1019 Glogau Pick 8 has enough garrison (Value: 84) - evaluation skipped
4:40:20 PM  (Reporting)  Region 901 Stuttgart Pick 6 SelfVal 248 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 988 Cottbus Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 914 Nuernberg Pick 8 SelfVal 358 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 5 SelfVal 205 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Region 932 Regensburg Pick 5 SelfVal 214 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 999 Leipzig Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 10 has enough garrison (Value: 92) - evaluation skipped
4:40:20 PM  (Reporting)  Region 870 Braunschweig Pick 10 SelfVal 443 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 75) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 47) - evaluation skipped
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:40:20 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:40:20 PM  (Reporting)  1015613 Fu.AR. 2 (Pow.0)
4:40:20 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.2)
4:40:20 PM  (Reporting)  1004929 III. Armeekorps Sudprussen (Pow.606)
4:40:20 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.38)
4:40:20 PM  (Reporting)  1005194 Warchau Nachschubtruppe (Pow.0)
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 47) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 47) - evaluation skipped
4:40:20 PM  (Reporting)  Region 2488 Sokolka Pick 2 SelfVal 28 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 2487 Suprasi Pick 2 SelfVal 27 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 1403 Zegrze Pick 2 SelfVal 28 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 1402 Byalistock Pick 4 SelfVal 34 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Region 1390 Otwok Pick 2 SelfVal 28 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 2502 Baranovitch Pick 6 SelfVal 44 Need 101  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 2 has enough garrison (Value: 9) - evaluation skipped
4:40:20 PM  (Reporting)  Region 1391 Garwolin Pick 2 SelfVal 27 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Secondary Region 1455 Grodno Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:40:20 PM  (Reporting)  Secondary Region 1025 Breslau Pick 21 has enough garrison (Value: 140) - evaluation skipped
4:40:20 PM  (Reporting)  Region 1392 Deblin Pick 2 SelfVal 27 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Region 2489 Skiedziel Pick 2 SelfVal 27 Need 60  no group candidate found
4:40:20 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 266 ms
4:40:20 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:40:20 PM  (Reporting)  Ended Collect Leaders 0 ms
4:40:20 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:40:20 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:1.66) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 838 Kassel in theater 342 Germany
4:40:20 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:606, Count: 9(l 3/L 6/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:304, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:712, Count: 12(l 4/L 4/S 6) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1005020 Braunschweig' Force, 968 Stettin, Pow:132, Count: 6(l 2/L 4/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014628 Kalckreuth' Force, 968 Stettin, Pow:358, Count: 11(l 2/L 6/S 3) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1015736 I. Prussian Force, 1419 Danzig, Pow:136, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014621 Kuhnheim' Force, 1419 Danzig, Pow:49, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:391, Count: 13(l 3/L 5/S 5) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:45, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:104, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
4:40:20 PM  (Reporting)  _GTU_ Starting merge 13 at start
4:40:20 PM  (Reporting)  _GTU_ Finished merge 12 now
4:40:20 PM  (Reporting)  _GTU_ 1014628 Kalckreuth' Force, 968 Stettin, Pow:358, Count: 11(l 2/L 6/S 3) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:712, Count: 12(l 4/L 4/S 6) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:391, Count: 13(l 3/L 5/S 5) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:606, Count: 9(l 3/L 6/S 2) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1015736 I. Prussian Force, 1419 Danzig, Pow:136, Count: 4(l 0/L 4/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:104, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1005020 Braunschweig' Force, 968 Stettin, Pow:132, Count: 6(l 2/L 4/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:92, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:304, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:40:20 PM  (Reporting)  Ended AI Gather Units 21 ms
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1004929 III. Armeekorps Sudprussen Breslau Going against objective: 900 Ulm
4:40:20 PM  (Reporting)  _ATG__ 1014300 Fu.AR. 1 Posen Going against objective: 1435 Intersburg
4:40:20 PM  (Reporting)  _ATG__ 1014627 Lecoq Naschbub Magdeburg Going against objective: 973 Berlin
4:40:20 PM  (Reporting)  _ATG__ 1005069 VI. Armeekorps Westfalen Magdeburg Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1004987 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1004798 Preussen Armee Berlin Going against objective: 900 Ulm
4:40:20 PM  (Reporting)  _ATG__ 1005020 Braunschweig' Force Stettin Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1014628 Kalckreuth' Force Stettin Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1014050 1. Kavallerie-Brigade Danzig Going against objective: 914 Nuernberg
4:40:20 PM  (Reporting)  _ATG__ 1015736 I. Prussian Force Danzig Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1004827 Sachs-Weimar' Force Danzig Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1013352 Rchel' Force Danzig Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1014305 2. Kavallerie-Brigade Koenigsberg Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Koenigsberg Going against objective: 934 Muenchen
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 62 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Koenigsberg  Power: 104  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014305 2. Kavallerie-Brigade is doing nothing in Koenigsberg  Power: 15  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013352 Rchel' Force is doing nothing in Danzig  Power: 92  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004827 Sachs-Weimar' Force is doing nothing in Danzig  Power: 391  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1015736 I. Prussian Force is doing nothing in Danzig  Power: 136  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014050 1. Kavallerie-Brigade is doing nothing in Danzig  Power: 22  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008546 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014628 Kalckreuth' Force is doing nothing in Stettin  Power: 358  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1005020 Braunschweig' Force is doing nothing in Stettin  Power: 132  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008556 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008565 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 968 Stettin
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 966 Neuruppin, Pow:540, Count: 10(l 5/L 6/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
4:40:20 PM  (Reporting)  1013353-Gneisenau' Force Power:540 Health:95% Neuruppin>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004798 Preussen Armee is doing nothing in Berlin  Power: 712  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 304  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1005069 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 366  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014627 Lecoq Naschbub is doing nothing in Magdeburg  Power: 0  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1014300 Fu.AR. 1 is doing nothing in Posen  Power: 35  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 997 Merseburg, Pow:153, Count: 1(l 1/L 1/S 0)
4:40:20 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12300, Region: 913 Bayreuth
4:40:20 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
4:40:20 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 869 Magdeburg
4:40:20 PM  (Reporting)  1005105-Lecoq 'Korps' Power:153 Health:97% Merseburg>Magdeburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1004929 III. Armeekorps Sudprussen is doing nothing in Breslau  Power: 606  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:40:20 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Arties
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:40:20 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:40:20 PM  (Reporting)  Ended Receive Supplies
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:40:20 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
4:40:20 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:40:20 PM  (Reporting)  End of AI Gather Units
4:40:20 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:40:20 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:40:20 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:40:20 PM  (Reporting)  _ATG__ 1013551 Abt. I/Gd.Res.Fu.AR. 1 Warszawa Going against objective: 1025 Breslau
4:40:20 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1005194 Warchau Nachschubtruppe is doing nothing in Warszawa  Power: 0  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 is doing nothing in Warszawa  Power: 38  HealthPerc: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008574 Weichsel Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1388 Warszawa
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Adding stack 1015736 I. Prussian Force, 1419 Danzig, Pow:136, Count: 4(l 0/L 4/S 0)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:40:20 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:40:20 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:40:20 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:40:20 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:40:20 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:40:20 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:40:20 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:40:20 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:40:20 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  ApplyAgenda AutoMerge
4:40:20 PM  (Reporting)  AI Process done in  9521 ms
4:40:20 PM  (Reporting)  Processing  1000006 Spain
4:40:20 PM  (Reporting)  
4:40:20 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:40:20 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:40:20 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:40:20 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
4:40:20 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:40:20 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
4:40:20 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:40:20 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
4:40:20 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:40:20 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:40:20 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
4:40:20 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6313 OwnPow Nav : 0 OppPow Nav : 1688
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
4:40:20 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2148 OppPow Land: 424 OwnPow Nav : 921 OppPow Nav : 2408
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 4.20 4.80 Ratio Nav/NavCore: 0.32 5.00 Reg Count: 186 > 226
4:40:20 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3572 OppPow Land: 30 OwnPow Nav : 1193 OppPow Nav : 1761
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 3.80 3.97 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
4:40:20 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2110 OppPow Land: 301 OwnPow Nav : 199 OppPow Nav : 62
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 4.47 4.64 Ratio Nav/NavCore: 2.05 2.05 Reg Count: 136 > 198
4:40:20 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
4:40:20 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.64 0.64 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:40:20 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 568 OppPow Land: 141 OwnPow Nav : 57 OppPow Nav : 399
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 2.57 2.84 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
4:40:20 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1305 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.19 Reg Count: 392 > 494
4:40:20 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 317 OppPow Land: 0 OwnPow Nav : 569 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
4:40:20 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:40:20 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:40:20 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:40:20 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:40:20 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 103 OppPow Land: 0 OwnPow Nav : 87 OppPow Nav : 534
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:40:20 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 693 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
4:40:20 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 371 OwnPow Nav : 310 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:40:20 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 442 OppPow Land: 656 OwnPow Nav : 385 OppPow Nav : 1505
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.54 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
4:40:20 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 121 OppPow Nav : 158
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.49 5.00 Reg Count: 3 > 6
4:40:20 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 188 OppPow Land: 0 OwnPow Nav : 3 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.91 0.20 Reg Count: 57 > 184
4:40:20 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2042 OppPow Land: 5057 OwnPow Nav : 3275 OppPow Nav : 10043
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:40:20 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 819 OppPow Land: 9 OwnPow Nav : 156 OppPow Nav : 2013
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 2.90 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:40:20 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1451 OppPow Land: 725 OwnPow Nav : 1015 OppPow Nav : 62
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.52 5.00 Reg Count: 200 > 526
4:40:20 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:40:20 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 271 OppPow Nav : 859
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.38 Reg Count: 2 > 15
4:40:20 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 132 OppPow Nav : 827
4:40:20 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
4:40:20 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1857 ms
4:40:20 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:40:20 PM  (Reporting)  Pounds Availability Plentiful Stock 1803 Expected 102 Balance -9
4:40:20 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
4:40:20 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
4:40:20 PM  (Reporting)  Victory points Availability Plentiful Stock 2404 Expected 72 Balance 0
4:40:20 PM  (Reporting)  Morale Points Availability Average Stock 87 Expected 72 Balance 0
4:40:20 PM  (Reporting)  Conscripts Availability Plentiful Stock 346 Expected 72 Balance -8
4:40:20 PM  (Reporting)  War supplies Availability Average Stock 69 Expected 51 Balance 0
4:40:20 PM  (Reporting)  Diplomats Availability Plentiful Stock 24 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Engagment Points Availability Plentiful Stock 85 Expected 0 Balance 0
4:40:20 PM  (Reporting)  Horses Availability Plentiful Stock 697 Expected 20 Balance 0
4:40:20 PM  (Reporting)    1015490 2nd Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade EndTurn 2650
4:40:20 PM  (Reporting)    1015492 Ceres Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade EndTurn 2650
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2953
4:40:20 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2872
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
4:40:20 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2305
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:40:20 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1519
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:40:20 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 700
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:40:20 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:40:20 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:40:20 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1305 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:40:20 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 45      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 84      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 37          
4:40:20 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 70      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2148 Overall power (enemies): 424 Ratio: 4.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27364
4:40:20 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 812 Total EnemyOwnerVal: 1604 Discard %: 15
4:40:20 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 5       Force Need:  1265    Threat: 937         
4:40:20 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
4:40:20 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 83      Force Need:  396     Threat: 293         
4:40:20 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 4           
4:40:20 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 921 Overall power (enemies): 2408 Nav Ratio: 0.32
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3572 Overall power (enemies): 30 Ratio: 3.80
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
4:40:20 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 80 Total EnemyOwnerVal: 161 Discard %: 15
4:40:20 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 24      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 66      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1193 Overall power (enemies): 1761 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 442 Overall power (enemies): 656 Ratio: 0.43
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  366
4:40:20 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 434 Total EnemyOwnerVal: 868 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 15      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  182     Threat: 135         
4:40:20 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
4:40:20 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 385 Overall power (enemies): 1505 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2110 Overall power (enemies): 301 Ratio: 4.47
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1727
4:40:20 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 979 Total EnemyOwnerVal: 979 Discard %: 15
4:40:20 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 80      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 18      Force Need:  421     Threat: 75          
4:40:20 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 199 Overall power (enemies): 62 Nav Ratio: 2.05
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6313 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1353
4:40:20 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 203 Total EnemyOwnerVal: 28209 Discard %: 15
4:40:20 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 13      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 4       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 22      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 112 Norwich (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 45      Force Need:  867     Threat: 375         
4:40:20 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 17      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 18      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 14      Force Need:  506     Threat: 375         
4:40:20 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1688 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 371 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  98
4:40:20 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 580 Total EnemyOwnerVal: 2320 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 568 Overall power (enemies): 141 Ratio: 2.57
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
4:40:20 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 15 Total EnemyOwnerVal: 15 Discard %: 15
4:40:20 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 44      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 46      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 57 Overall power (enemies): 399 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 317 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 103 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 62      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 87 Overall power (enemies): 534 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1 Overall power (enemies): 0 Ratio: 0.64
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 693 Overall power (enemies): 0 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:40:20 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 11      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:40:20 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
4:40:20 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
4:40:20 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 187 Total EnemyOwnerVal: 187 Discard %: 15
4:40:20 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 12      Force Need:  101     Threat: 75          
4:40:20 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:40:20 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 121 Overall power (enemies): 158 Nav Ratio: 0.49
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 132 Overall power (enemies): 827 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 271 Overall power (enemies): 859 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1015 Overall power (enemies): 62 Nav Ratio: 0.52
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 156 Overall power (enemies): 2013 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3275 Overall power (enemies): 10043 Nav Ratio: 0.20
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:40:20 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 921 Overall power (enemies): 2408 Nav Ratio: 0.32
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1193 Overall power (enemies): 1761 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 385 Overall power (enemies): 1505 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 199 Overall power (enemies): 62 Nav Ratio: 2.05
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1688 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 57 Overall power (enemies): 399 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 569 Overall power (enemies): 0 Nav Ratio: 5.00
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 87 Overall power (enemies): 534 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 121 Overall power (enemies): 158 Nav Ratio: 0.49
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 132 Overall power (enemies): 827 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 271 Overall power (enemies): 859 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1015 Overall power (enemies): 62 Nav Ratio: 0.52
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 156 Overall power (enemies): 2013 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3275 Overall power (enemies): 10043 Nav Ratio: 0.20
4:40:20 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Land Theaters Special Regions ***
4:40:20 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 807 Koeln
4:40:20 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
4:40:20 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 510 Saint Malo
4:40:20 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
4:40:20 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
4:40:20 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
4:40:20 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
4:40:20 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
4:40:20 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:40:20 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
4:40:20 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
4:40:20 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
4:40:20 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
4:40:20 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
4:40:20 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
4:40:20 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
4:40:20 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Ended InitAndDumpData Spain 3404 ms
4:40:20 PM  (Reporting)  *** Faction-wide algorithms ***
4:40:20 PM  (Reporting)  Ended BuildReplacements 9 ms
4:40:20 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
4:40:20 PM  (Reporting)  Sending proposal: *we can*
4:40:20 PM  (Reporting)  Checking wars, we have 1 underway
4:40:20 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
4:40:20 PM  (Reporting)  AcceptChance 44 Rolled 92
4:40:20 PM  (Reporting)  *** Checking new proposals ***
4:40:20 PM  (Reporting)  Proposing to 1000041 United States of America
4:40:20 PM  (Reporting)  Checking 20 Give Supply Right
4:40:20 PM  (Reporting)  Still checking 20 Give Supply Right
4:40:20 PM  (Reporting)  Item is a Various entry, chance 2
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Give Supply Right toward United States of America chance 2
4:40:20 PM  (Reporting)  Proposing to 1000041 United States of America
4:40:20 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:40:20 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:40:20 PM  (Reporting)  Item is a Various entry, chance 9
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Passage toward United States of America chance 9
4:40:20 PM  (Reporting)  Proposing to 1000027 Morocco
4:40:20 PM  (Reporting)  Checking 0 Propose State Visit
4:40:20 PM  (Reporting)  Still checking 0 Propose State Visit
4:40:20 PM  (Reporting)  Item is a Various entry, chance 0
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Morocco chance 0
4:40:20 PM  (Reporting)  Proposing to 1000024 Portugal
4:40:20 PM  (Reporting)  Checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Still checking 32 Request Passage Right
4:40:20 PM  (Reporting)  Item is a Various entry, chance -3
4:40:20 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Portugal chance -3
4:40:20 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
4:40:20 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1431 Koenigsberg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 3799 Gafsa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3110 Krasnokutsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 138 Hastings
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2580 Reval
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1158 Linz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 868 Salzwedel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1457 Heidekrug
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 29 target region was 4151 Boknafjord
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1351 Kattowice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3940 Tago Estuary
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 2378 Ras Howeitat
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4382 Punta Stilo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3132 Pristen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1915 Preveza
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 826 Nienburg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2543 Prejli
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4209 Nord Bornholm
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2735 Kalinkavitchy
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1771 Goicea Mare
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1348 Pabianice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 867 Schnakkenberg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1930 Tripolis
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 55 % to be played in 214 Ronda
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 149 target region was 218 El Pedroso
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 92 Pembroke
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3145 Rubjine
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2117 Darende
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 28 Limerick
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3162 Novopskov
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1691 Uzice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3619 Tuapse
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2890 Bakhmach
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 999 Leipzig
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3238 Sevastopol
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2795 Berdidchev
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 410 Arles
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1749 Baja
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 569 Metz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 268 Requena
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1673 Kuzace
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 436 Brianon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2533 Sigulden
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4387 Calabrian Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2077 Kumru
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 738 Bellinzona
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3424 Belinski
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3455 Osered
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4000 Drava Confluent
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 894 Offenburg
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 153 Viseu
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 899 Ueberlingen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1057 Schwiebus
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4157 Kragefjord
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2176 Baskale
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 29 target region was 4132 Cap Antifer
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3019 Vladimir
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 678 Napoli
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1753 Bancevo
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2143 Silvan
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 3122 Mashivka
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 974 Potsdam
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1274 Ofen
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2976 Kolomna
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 100 Hereford
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 276 Madrid
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2959 Soz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3100 Myropilla
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2581 Kuusalu
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 560 Reims
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 24 target region was 2681 Biezankovici
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 77 Douglas
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 697 La Magdalena
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 369 Chatellereault
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 476 Dijon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 355 Blaye
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2926 Demyansk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 847 Wetzlar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3373 Babrov
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 454 Lyon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4476 Cyprus Channel
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2901 Lokhvitsa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3412 Nikolsk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3876 Nijni Vyaziovye
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 369 Chatellereault
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 1144 Wagram
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1525 Stroemstad
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3952 Garonne
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 626 Trevisa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 309 Puigcerda
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 653 Sienna
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 417 Marseille
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3864 Famagusta
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3383 Kanash
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1380 Piotrkow
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 4338 Mediterranean Sea
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3027 Touma
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 29 target region was 4373 Pantelleria
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2270 Rumaylah
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1403 Zegrze
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2936 Bytosh
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2223 Hit
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2276 Makhfar
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1774 Arges
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1076 Bratz
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2272 Al Jahra
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2666 Luvat
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1611 Hangoe
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 446 Bourg Saint Maurice
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2180 Yuksekova
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 778 Hasselt
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 107 Luton
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4372 Cap Bon
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1824 Rushuk
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 29 target region was 1335 Jaworov
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 3316 Pavelets
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 562 Bar Le Duc
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4302 Coast of Africa
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4039 Syzran Confluent
4:40:20 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1995 Bozan
4:40:20 PM  (Reporting)  Ended HandleRegionsDecisions 5682 ms
4:40:20 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:40:20 PM  (Reporting)  Steel Level 6 Amount 69
4:40:20 PM  (Reporting)  Money Level 6 Amount 1803
4:40:20 PM  (Reporting)  Conscripts Level 4 Amount 346
4:40:20 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
4:40:20 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
4:40:20 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 24
4:40:20 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
4:40:20 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
4:40:20 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
4:40:20 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
4:40:20 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 12
4:40:20 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
4:40:20 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 14
4:40:20 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
4:40:20 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
4:40:20 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
4:40:20 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
4:40:20 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
4:40:20 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 3
4:40:20 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 4
4:40:20 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
4:40:20 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
4:40:20 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
4:40:20 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
4:40:20 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
4:40:20 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 7
4:40:20 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
4:40:20 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
4:40:20 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
4:40:20 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
4:40:20 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
4:40:20 PM  (Reporting)  Number of Draw 12
4:40:20 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:40:20 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
4:40:20 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
4:40:20 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
4:40:20 PM  (Reporting)  Picking 276 Privateer Squadron 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 336 WSU 69 144 Money 1803 588
4:40:20 PM  (Reporting)  Picking 255 Fortress Battery 1805
4:40:20 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 336 WSU 69 72 Money 1803 768
4:40:20 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 600 WSU 69 0 Money 1803 412
4:40:20 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
4:40:20 PM  (Reporting)  On Map 2 Requested 1 In Pool 5
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 360 WSU 69 0 Money 1803 432
4:40:20 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 600 WSU 69 0 Money 1803 468
4:40:20 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 600 WSU 69 0 Money 1803 412
4:40:20 PM  (Reporting)  Picking 1251 Supply Depot 1805
4:40:20 PM  (Reporting)  On Map 6 Requested 0 In Pool 8
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 560 WSU 69 0 Money 1803 608
4:40:20 PM  (Reporting)  Picking 252 Invalid Garrison 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 600 WSU 69 0 Money 1803 432
4:40:20 PM  (Reporting)  Picking 252 Invalid Garrison 1805
4:40:20 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 600 WSU 69 0 Money 1803 432
4:40:20 PM  (Reporting)  Picking 251 Depot Garrison 1805
4:40:20 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
4:40:20 PM  (Reporting)  Too costly compared to National assets, skipped
4:40:20 PM  (Reporting)  Assets/Costs: Conscripts 346 600 WSU 69 0 Money 1803 432
4:40:20 PM  (Reporting)  Ended BuildNewUnits Bought: 2 51 ms
4:40:20 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008393 Escuadra de El Ferrol
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
4:40:20 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013901 II. Fleet
4:40:20 PM  (Reporting)  Ended ManageFleetsComposition 430 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:40:20 PM  (Reporting)  Ended CallFleet 1 ms
4:40:20 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:40:20 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1015671 Grandallana, 215 Sevilla, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:40:20 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:40:20 PM  (Reporting)  Ended LockFixedGroups 1 ms
4:40:20 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:40:20 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  _SSU_ 1014059 1 Tiradores, 276 Madrid, Pow:11, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:40:20 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:40:20 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:40:20 PM  (Reporting)  Agenda: Garrison, Value: 18600, Region: 3722 Ceuta
4:40:20 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
4:40:20 PM  (Reporting)  Ended GarrisonBorders 579 ms
4:40:20 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:40:20 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:40:20 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:40:20 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:40:20 PM  (Reporting)  Ended ProcessAgents Spain 39 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 2 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 78 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 1 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:40:20 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:318, Count: 4(l 3/L 2/S 1)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 13 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 15 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 2 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 37 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:40:20 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:40:20 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
4:40:20 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:40:20 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:40:20 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
4:40:20 PM  (Reporting)  Ended Check Leaders 51 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 91 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:40:20 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 8 in Central Mediterranean Trade
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:40:20 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1008393 Escuadra de El Ferrol chance: 20 failed.
4:40:20 PM  (Reporting)  _AFA_ 1015038 III. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:40:20 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
4:40:20 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 10 failed.
4:40:20 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 224 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 132
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  _BDA_ - Build Depot 1015748 Spanish Detachment, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ponferrada
4:40:20 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 167 Ponferrada
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  _BDA_ - Build Depot 1015749 Spanish Detachment, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ciudad Rodrigo
4:40:20 PM  (Reporting)  Agenda: Build Depot, Value: 37500, Region: 184 Ciudad Rodrigo
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  _BDA_ - Build Depot 1015750 Spanish Detachment, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Malaga
4:40:20 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 224 Malaga
4:40:20 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Spanish_Peninsula
4:40:20 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 220 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:231, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 16500, Region: 224 Malaga
4:40:20 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 5(l 1/L 4/S 1) Agenda: Keep Position, Value: 20550, Region: 215 Sevilla
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.79658649082397
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:40:20 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:40:20 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:40:20 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:40:20 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:40:20 PM  (Reporting)  Ended ManageGHQ 1 ms
4:40:20 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:40:20 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:40:20 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:40:20 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:40:20 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:40:20 PM  (Reporting)  Ended SplitGroups 2 ms
4:40:20 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:40:20 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:40:20 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:40:20 PM  (Reporting)  Ended Damaged Units 1 ms
4:40:20 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:40:20 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:40:20 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:40:20 PM  (Reporting)  Ended CheckBesieging 61 ms
4:40:20 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:40:20 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
4:40:20 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:40:20 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 63 ms
4:40:20 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:40:20 PM  (Reporting)  Ended Make Superior Group 4 ms
4:40:20 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:40:20 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:40:20 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:40:20 PM  (Reporting)  Entering Build Depots Assets
4:40:20 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:40:20 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
4:40:20 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
4:40:20 PM  (Reporting)  Ended Build Depots Assets 23 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:40:20 PM  (Reporting)  Ended Split Supports
4:40:20 PM  (Reporting)  Start of AI Check for Land Resupply
4:40:20 PM  (Reporting)  Ended CheckForLandResupply 5 ms
4:40:20 PM  (Reporting)   
4:40:20 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:40:20 PM  (Reporting)  Ended KeepPosition 1 ms
4:40:20 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:40:20 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.97268738119827
4:40:20 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 6 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 1 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 2 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
4:44:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
4:44:42 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10767, Region: 3902 Cuba
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 16 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 1 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 1 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 27 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 1 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:44:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 1 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.6361708367079
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 3 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:44:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 13 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 1 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 1 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 1 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 1 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 40 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
4:44:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 1 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 1 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 1 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 1 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 34 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 1 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
4:44:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_North_Africa
4:44:42 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:44:42 PM  (Reporting)  Ended Build Depots Assets 19 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 1 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 6 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 5 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 1 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
4:44:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:44:42 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:44:42 PM  (Reporting)  _CLD_ Idle Leader 1015672 Don Federico Gravina in Madrid moved to capital
4:44:42 PM  (Reporting)  Ended Check Leaders 105 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:44:42 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
4:44:42 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
4:44:42 PM  (Reporting)  Ended Build Depots Assets 28 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 1 ms
4:44:42 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:44:42 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:44:42 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:44:42 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Entering Build Depots Assets
4:44:42 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:44:42 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:44:42 PM  (Reporting)  Ended Split Supports
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:44:42 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 184 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 15955 AllOppPowLand: 14262 AllOwnPowNav: 8703 AllOppPowNav 22319
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 813 Koblenz Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 48 Enemy armies: 2 Land Ratio: 4.20 Land Core Ratio: 4.80  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1015750 Provisiones Castilla (Pow.0)
4:44:42 PM  (Reporting)  1003930 Cuerpo Sur (Pow.231)
4:44:42 PM  (Reporting)  1003985 Cuerpo Centro (Pow.309)
4:44:42 PM  (Reporting)  1003842 Esercito de Espana (Pow.318)
4:44:42 PM  (Reporting)  1015744 Spanish Detachment (Pow.21)
4:44:42 PM  (Reporting)  1015743 Spanish Detachment (Pow.21)
4:44:42 PM  (Reporting)  1015742 Spanish Detachment (Pow.21)
4:44:42 PM  (Reporting)  1015741 Spanish Detachment (Pow.21)
4:44:42 PM  (Reporting)  1013804 Palma Milita (Pow.37)
4:44:42 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.1)
4:44:42 PM  (Reporting)  1014059 1 Tiradores (Pow.11)
4:44:42 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
4:44:42 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.235)
4:44:42 PM  (Reporting)  1015749 Provisiones Leon (Pow.0)
4:44:42 PM  (Reporting)  1015748 Provisiones Real (Pow.0)
4:44:42 PM  (Reporting)  1003894 Cuerpo Norte (Pow.284)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 215 Sevilla Pick 83 has enough garrison (Value: 419) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 276 Madrid Pick 33 has enough garrison (Value: 66) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 223 Granada Pick 9 has enough garrison (Value: 35) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 263 Toledo Pick 5 has enough garrison (Value: 10) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 31) - evaluation skipped
4:44:42 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 228 Need 1265  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 230 Cartagena Pick 10 has enough garrison (Value: 226) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 198 Bilbao Pick 2 has enough garrison (Value: 9) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 4 has enough garrison (Value: 31) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 203) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 248) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 148) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 31) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 22) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 256) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 75) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.80 Land Core Ratio: 3.97  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1014064 1o Suministros (Pow.0)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 513 Le Mans Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 28 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 579 Calvi Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.43 Land Core Ratio: 0.54  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
4:44:42 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 15 has enough garrison (Value: 142) - evaluation skipped
4:44:42 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 141 Need 60  no group candidate found
4:44:42 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 215 Need 182  no group candidate found
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.47 Land Core Ratio: 4.64  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 178 Need 421  no group candidate found
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 2.57 Land Core Ratio: 2.84  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 766 Namur Pick 28 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
4:44:42 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 62 has enough garrison (Value: 215) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3730 Melilla Pick 31 has enough garrison (Value: 215) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 0.64 Land Core Ratio: 0.64  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 451 Geneve Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
4:44:42 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 287 Need 60  no group candidate found
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:44:42 PM  (Reporting)  1015750 Provisiones Castilla (Pow.0)
4:44:42 PM  (Reporting)  1003930 Cuerpo Sur (Pow.231)
4:44:42 PM  (Reporting)  1003842 Esercito de Espana (Pow.318)
4:44:42 PM  (Reporting)  1013804 Palma Milita (Pow.37)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Region 708 Palermo Pick 80 SelfVal 543 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 230 Cartagena Pick 10 has enough garrison (Value: 226) - evaluation skipped
4:44:42 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 22) - evaluation skipped
4:44:42 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 644 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Region 3739 Mers El Kebir Pick 62 SelfVal 60 Need 0  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Region 711 Messina Pick 8 SelfVal 99 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 420 Toulon Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 178 Need 421  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 417 Marseille Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 203) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3730 Melilla Pick 31 has enough garrison (Value: 215) - evaluation skipped
4:44:42 PM  (Reporting)  Region 676 Gaeta Pick 12 SelfVal 132 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 120 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Region 717 Siracusa Pick 10 SelfVal 116 Need 101  no group candidate found
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 2.90 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
4:44:42 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Region 3912 West Africa Pick 12 SelfVal 28 Need 101  no group candidate found
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 84 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:44:42 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
4:44:42 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
4:44:42 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
4:44:42 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
4:44:42 PM  (Reporting)  Region 852 Bremen Pick 84 SelfVal 296 Need 60  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
4:44:42 PM  (Reporting)  Region 70 Newcastle Pick 10 SelfVal 10 Need 506  no group candidate found
4:44:42 PM  (Reporting)  Region 62 Glasgow Pick 13 SelfVal 13 Need 506  no group candidate found
4:44:42 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
4:44:42 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2133 Need 636  no group candidate found
4:44:42 PM  (Reporting)  Region 87 Liverpool Pick 22 SelfVal 22 Need 506  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
4:44:42 PM  (Reporting)  Region 98 Cardiff Pick 14 SelfVal 14 Need 506  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 497 Brest Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Region 126 Plymouth Pick 17 SelfVal 17 Need 506  no group candidate found
4:44:42 PM  (Reporting)  Region 16 Dublin Pick 13 SelfVal 13 Need 506  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 851 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1013901 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1015492 Ceres Sq. chance: 3 failed.
4:44:42 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Naval Docking, Value: 1023, Region: 417 Marseille
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3900, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  _AFA_ 1015751 4th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 1 failed.
4:44:42 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3827, Region: 510 Saint Malo
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1015491 S.Maria Sq. chance: 0 failed.
4:44:42 PM  (Reporting)  _AFA_ 1015491 S.Maria Sq. has been given the mission Agenda: Naval Docking, Value: 693, Region: 852 Bremen
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1015493 Astrea Sq. chance: 0 failed.
4:44:42 PM  (Reporting)  _AFA_ 1015493 Astrea Sq. has been given the mission Agenda: Naval Docking, Value: 654, Region: 852 Bremen
4:44:42 PM  (Reporting)  _AFA_ 1015490 2nd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1015490 2nd Transport Sq. chance: 0 failed.
4:44:42 PM  (Reporting)  _AFA_ 1015490 2nd Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1313, Region: 852 Bremen
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 225 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 53 ms
4:44:42 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:44:42 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  _RWI__A 1015492 Ceres Sq., 4325 Cap Kramis, Pow:62, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
4:44:42 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:255, Count: 4(l 1/L 2/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.52) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.91) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.20 - Core:4.80 - Nav:0.32) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
4:44:42 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:37, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:44:42 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:44:42 PM  (Reporting)  _GTU_ Finished merge 1 now
4:44:42 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:37, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:44:42 PM  (Reporting)  Ended AI Gather Units 3 ms
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  _GTG_ 1010670 Guarnicin de Sevilla, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is garrisoning 215 Sevilla and will absorb 1015671 Grandallana
4:44:42 PM  (Reporting)  Ended GatherGarrisons 4 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
4:44:42 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
4:44:42 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015491 S.Maria Sq., 4278 El Ferrol, Pow:50, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 693, Region: 852 Bremen
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 693, Region: 852 Bremen
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 852 Bremen
4:44:42 PM  (Reporting)  1015491-S.Maria Sq. Power:50 Health:100% El Ferrol>Bremen Mission:Naval Docking Fitness:77% Need:60 Threat:0 GoalValue: 693
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015493 Astrea Sq., 4278 El Ferrol, Pow:24, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 654, Region: 852 Bremen
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 654, Region: 852 Bremen
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015493 Astrea Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 852 Bremen
4:44:42 PM  (Reporting)  1015493-Astrea Sq. Power:24 Health:100% El Ferrol>Bremen Mission:Naval Docking Fitness:77% Need:60 Threat:0 GoalValue: 654
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:4, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1008393 Escuadra de El Ferrol, 163 Coruna, Pow:395, Count: 7(l 2/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
4:44:42 PM  (Reporting)  List of Agendas for 1008393 Escuadra de El Ferrol, 163 Coruna, Pow:395, Count: 7(l 2/L 5/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008393 Escuadra de El Ferrol , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
4:44:42 PM  (Reporting)  1008393-Escuadra de El Ferrol Power:395 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 284  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015748 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 167 Ponferrada
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 167 Ponferrada
4:44:42 PM  (Reporting)  1015748-Provisiones Real Power:0 Health:100% Ponferrada>Ponferrada Mission:Build Depot Fitness:85% Need:60 Threat:0 GoalValue: 42500
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015038 III. Fleet, 307 Barcelona, Pow:1, Count: 2(l 0/L 2/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 235  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015749 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 37500, Region: 184 Ciudad Rodrigo
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 37500, Region: 184 Ciudad Rodrigo
4:44:42 PM  (Reporting)  1015749-Provisiones Leon Power:0 Health:100% Ciudad Rodrigo>Ciudad Rodrigo Mission:Build Depot Fitness:75% Need:29 Threat:0 GoalValue: 37500
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 37  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 318  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 5(l 1/L 4/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 20550, Region: 215 Sevilla
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 20550, Region: 215 Sevilla
4:44:42 PM  (Reporting)  1003985-Cuerpo Centro Power:309 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:293 GoalValue: 20550
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1010670 Moreno' Force, 215 Sevilla, Pow:104, Count: 7(l 2/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:94, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
4:44:42 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:94, Count: 2(l 1/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
4:44:42 PM  (Reporting)  1008428-Escuadra de Cartagena Power:94 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 230 Cartagena, Pow:81, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:44:42 PM  (Reporting)  1015747-S. Carlos Sq. Power:81 Health:100% Cartagena>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 7614
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:231, Count: 4(l 3/L 1/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 16500, Region: 224 Malaga
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 16500, Region: 224 Malaga
4:44:42 PM  (Reporting)  1003930-Cuerpo Sur Power:231 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 16500
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015750 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 224 Malaga
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 224 Malaga
4:44:42 PM  (Reporting)  1015750-Provisiones Castilla Power:0 Health:100% Malaga>Malaga Mission:Build Depot Fitness:85% Need:347 Threat:257 GoalValue: 42500
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.80 - Core:3.97 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.43 - Core:0.54 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
4:44:42 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:44:42 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:44:42 PM  (Reporting)  _GTU_ Finished merge 1 now
4:44:42 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:44:42 PM  (Reporting)  Ended AI Gather Units 4 ms
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
4:44:42 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:44:42 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015751 4th Transport Sq., 4553 Sea of Cuba, Pow:23, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  1015751-4th Transport Sq. Power:23 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:255, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
4:44:42 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:255, Count: 4(l 1/L 2/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:44:42 PM  (Reporting)  1008454-Escuadra de Cuba Power:255 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.47 - Core:4.64 - Nav:2.05) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.57 - Core:2.84 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 4325 Cap Kramis, Pow:62, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade
4:44:42 PM  (Reporting)  1015492-Ceres Sq. Power:62 Health:100% Cap Kramis>Eastern Mediterranean Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18600, Region: 3722 Ceuta
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18600, Region: 3722 Ceuta
4:44:42 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 18600
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.64 - Core:0.64 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 355  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.49) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:44:42 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
4:44:42 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:44:42 PM  (Reporting)  End of AI Gather Units
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1013901 II. Fleet, 3934 Commerce, Pow:89, Count: 2(l 0/L 2/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
4:44:42 PM  (Reporting)  1013901 II. Fleet Commerce Health: 100 % will target  1015751 4th Transport Sq.
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013901 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:44:42 PM  (Reporting)  1013901-II. Fleet Power:89 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.52) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:108, Count: 3(l 0/L 3/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:44:42 PM  (Reporting)  1014872-I. Fleet Power:108 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:2.90 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:59, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  1014428-Sirena Sq. Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4425
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:52, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3900, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3900, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:44:42 PM  (Reporting)  1014420-Morroco Sq. Power:52 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3900
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015490 2nd Transport Sq., 4296 Golfo de Cadiz, Pow:26, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4450, Region: 3930 Central Mediterranean Trade
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1313, Region: 852 Bremen
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  1015490-2nd Transport Sq. Power:26 Health:100% Golfo de Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.91) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  1015493 Astrea Sq. will be merged into 1015491 S.Maria Sq. in region El Ferrol
4:44:42 PM  (Reporting)  AI Process done in  17921 ms
4:44:42 PM  (Reporting)  Processing  1000007 Ottoman
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 865 Expected 67 Balance -7
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 1894 Expected 47 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Very Low Stock 8 Expected 47 Balance -4
4:44:42 PM  (Reporting)  War supplies Availability Very High Stock 92 Expected 34 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Engagment Points Availability Plentiful Stock 77 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 722 Expected 13 Balance 0
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 6 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 92
4:44:42 PM  (Reporting)  Money Level 4 Amount 865
4:44:42 PM  (Reporting)  Conscripts Level 1 Amount 8
4:44:42 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
4:44:42 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
4:44:42 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
4:44:42 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
4:44:42 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
4:44:42 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
4:44:42 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
4:44:42 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 30
4:44:42 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
4:44:42 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
4:44:42 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
4:44:42 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
4:44:42 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
4:44:42 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
4:44:42 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
4:44:42 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
4:44:42 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
4:44:42 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
4:44:42 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
4:44:42 PM  (Reporting)  Number of Draw 7
4:44:42 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 865 144
4:44:42 PM  (Reporting)  Picking 406 Janissary Brigade 1805
4:44:42 PM  (Reporting)  On Map 9 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 92 0 Money 865 180
4:44:42 PM  (Reporting)  Picking 415 Artillery Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 34 WSU 92 68 Money 865 248
4:44:42 PM  (Reporting)  Picking 422 Depot Garrison 1805
4:44:42 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 360 WSU 92 0 Money 865 144
4:44:42 PM  (Reporting)  Picking 424 Fortress Battery 1805
4:44:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 96 WSU 92 72 Money 865 480
4:44:42 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 865 152
4:44:42 PM  (Reporting)  Picking 438 Arab Cavalry Brigade 1805
4:44:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 8 120 WSU 92 0 Money 865 144
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 28 ms
4:44:42 PM  (Reporting)  AI Process done in  331 ms
4:44:42 PM  (Reporting)  Processing  1000008 Nassau
4:44:42 PM  (Reporting)  Processing  1000009 Brunswick
4:44:42 PM  (Reporting)  Processing  1000010 Hannover
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 262 ms
4:44:42 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Hannover 514 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 2 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  Checking wars, we have 6 underway
4:44:42 PM  (Reporting)  In the war vs 1000001 France WS is -40 for us as viewing faction
4:44:42 PM  (Reporting)  AcceptChance 24 Rolled 2
4:44:42 PM  (Reporting)  We propose peace as loser
4:44:42 PM  (Reporting)  Proposing reparations total value 1
4:44:42 PM  (Reporting)  Proposing reparations total value 1
4:44:42 PM  (Reporting)  Proposing reparations total value 1
4:44:42 PM  (Reporting)  Proposing reparations total value 2
4:44:42 PM  (Reporting)  Proposing reparations total value 2
4:44:42 PM  (Reporting)  Proposing reparations total value 2
4:44:42 PM  (Reporting)  Proposing reparations total value 2
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 3
4:44:42 PM  (Reporting)  Proposing reparations total value 4
4:44:42 PM  (Reporting)  Proposing reparations total value 4
4:44:42 PM  (Reporting)  Proposing reparations total value 4
4:44:42 PM  (Reporting)  Proposing reparations total value 4
4:44:42 PM  (Reporting)  Proposing reparations total value 4
4:44:42 PM  (Reporting)  Proposing reparations total value 4
4:44:42 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 24 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 230
4:44:42 PM  (Reporting)  Money Level 6 Amount 450
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 500
4:44:42 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Number of Draw 6
4:44:42 PM  (Reporting)  Picking 558 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:44:42 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Hannover
4:44:42 PM  (Reporting)  Picking 565 Fortress Battery 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 500 456 WSU 230 72 Money 450 660
4:44:42 PM  (Reporting)  Picking 564 Militia Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 276
4:44:42 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 276
4:44:42 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
4:44:42 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)  AI Process done in  1425 ms
4:44:42 PM  (Reporting)  Processing  1000011 Hessen
4:44:42 PM  (Reporting)  Processing  1000012 Baden
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1282 OppPow Land: 2790 OwnPow Nav : 4 OppPow Nav : 4
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 0.29 1.95 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 415 ms
4:44:42 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 458 Expected 28 Balance 0
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 19 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 160 Expected 19 Balance 0
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 232 Expected 14 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9200
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1282 Overall power (enemies): 2790 Ratio: 0.29
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1586
4:44:42 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 7172 Discard %: 15
4:44:42 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  94      Threat: 70          
4:44:42 PM  (Reporting)  Region: 1097 Eger (Enemy):               Pick Value: 4       Force Need:  346     Threat: 256         
4:44:42 PM  (Reporting)  Region: 1098 Pilsen (Enemy):             Pick Value: 4       Force Need:  346     Threat: 256         
4:44:42 PM  (Reporting)  Region: 1113 Koniggraetz (Enemy):        Pick Value: 2       Force Need:  346     Threat: 256         
4:44:42 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 11      Force Need:  346     Threat: 256         
4:44:42 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 5       Force Need:  346     Threat: 256         
4:44:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Stain Max Val: Freiburg Brisgau Naval Gathering: <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Baden 831 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  Checking wars, we have 1 underway
4:44:42 PM  (Reporting)  In the war vs 1000004 Austria WS is -2 for us as viewing faction
4:44:42 PM  (Reporting)  AcceptChance 5 Rolled 45
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Proposing to 1000051 Switzerland
4:44:42 PM  (Reporting)  Proposing to 1000001 France
4:44:42 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:44:42 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:44:42 PM  (Reporting)  Item is a Various entry, chance 11
4:44:42 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Propose Mutual Passage toward France chance 11
4:44:42 PM  (Reporting)  Proposing to 1000011 Hessen
4:44:42 PM  (Reporting)  Checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Still checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Item is a Various entry, chance 0
4:44:42 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Request Passage Right toward Hessen chance 0
4:44:42 PM  (Reporting)  Proposing to 1000004 Austria
4:44:42 PM  (Reporting)  Checking 18 Offer Peace
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 232
4:44:42 PM  (Reporting)  Money Level 6 Amount 458
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 160
4:44:42 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 646 Horse Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 646 Horse Artillery Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:44:42 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Baden
4:44:42 PM  (Reporting)  Picking 652 Fortress Battery 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 160 122 WSU 232 120 Money 458 684
4:44:42 PM  (Reporting)  Picking 643 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 160 386 WSU 232 48 Money 458 384
4:44:42 PM  (Reporting)  Picking 645 Light Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 160 386 WSU 232 48 Money 458 384
4:44:42 PM  (Reporting)  Picking 645 Light Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 160 386 WSU 232 48 Money 458 384
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 91 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  _LFG_ 1015657 I. Baden Detachment, 895 Freiburg Brisgau, Pow:50, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  _CBG_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Will wait for help
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 50 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 81 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Agenda: Keep Position, Value: 14190, Region: 895 Freiburg Brisgau
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1282 AllOppPowLand: 2790 AllOwnPowNav: 4 AllOppPowNav 4
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 19 Land Ratio: 0.29 Land Core Ratio: 1.95  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1011522 Harrant' Force (Pow.74)
4:44:42 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.0)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 198) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 892 Karlsruhe Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Region 1113 Koniggraetz Pick 2 SelfVal 28 Need 346  no group candidate found
4:44:42 PM  (Reporting)  Region 1097 Eger Pick 4 SelfVal 38 Need 346  no group candidate found
4:44:42 PM  (Reporting)  Region 1098 Pilsen Pick 4 SelfVal 40 Need 346  no group candidate found
4:44:42 PM  (Reporting)  Region 1137 Olmuetz Pick 5 SelfVal 48 Need 346  no group candidate found
4:44:42 PM  (Reporting)  Region 1118 Prag Pick 11 SelfVal 85 Need 346  no group candidate found
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 73 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.29 - Core:1.95 - Nav:0.64) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 895 Freiburg Brisgau
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 14190, Region: 895 Freiburg Brisgau
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 895 Freiburg Brisgau
4:44:42 PM  (Reporting)  1011522-Harrant' Force Power:74 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Wait for help Fitness:100% Need:0 Threat:70 GoalValue: 25000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015657 I. Baden Detachment, 895 Freiburg Brisgau, Pow:50, Count: 3(l 0/L 3/S 0) Keeping only the Garrison goal for 895 Freiburg Brisgau
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  AI Process done in  2370 ms
4:44:42 PM  (Reporting)  Processing  1000013 Bavaria
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2110 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 416 ms
4:44:42 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 524 Expected 32 Balance -1
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 538 Expected 22 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 140 Expected 22 Balance -1
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 280 Expected 16 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 38 Expected 6 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2110 Overall power (enemies): 0 Ratio: 5.00
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:44:42 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:44:42 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 31      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 36      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 807 Koeln
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Bavaria 907 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  Checking wars, we have 1 underway
4:44:42 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 280
4:44:42 PM  (Reporting)  Money Level 6 Amount 524
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 140
4:44:42 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
4:44:42 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Bavaria
4:44:42 PM  (Reporting)  Picking 670 Fortress Battery 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 140 122 WSU 280 120 Money 524 684
4:44:42 PM  (Reporting)  Picking 655 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 140 386 WSU 280 48 Money 524 384
4:44:42 PM  (Reporting)  Picking 659 Horse Artillery Brigade 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 1 In Pool 2
4:44:42 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Bavaria
4:44:42 PM  (Reporting)  Picking 655 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 140 412 WSU 280 96 Money 524 588
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 2 10 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 80 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  _SSU_ 1015623 Reit.AR. 2, 934 Muenchen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  _SSU_ 1015056 Reit.AR. 1, 934 Muenchen, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  _SSU_ 1015753 1. Kavallerie-Brigade, 934 Muenchen, Pow:4, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:44:42 PM  (Reporting)  _SSU_ 1015754 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:44:42 PM  (Reporting)  _SSU_ 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  _SSU_ 1015755 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:44:42 PM  (Reporting)  _SSU_ 1015756 3. Invalide Btn, 909 Wuerzburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 23 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  _PCO_ Breder Brigade has been merged into 1005628 2. Bay. Brigade(Marsigli) in 1005604 Bayerishe Korps 934 Muenchen
4:44:42 PM  (Reporting)  _PCO_ 10. Bay. Bie has been merged into 1005628 2. Bay. Brigade(Marsigli) in 1005604 Bayerishe Korps 934 Muenchen
4:44:42 PM  (Reporting)  _PCO_ 9. Bay. Bie has been merged into 1005617 1. Bay. Brigade(Minucci) in 1005604 Bayerishe Korps 934 Muenchen
4:44:42 PM  (Reporting)  _PCO_ Preysig Brigade has been merged into 1005617 1. Bay. Brigade(Minucci) in 1005604 Bayerishe Korps 934 Muenchen
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 67 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 2 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 1 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 80 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Bernhard von Deroy in Muenchen has been detached from group 1005604 Bayerishe Korps
4:44:42 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1014737 Mezzanelli' Force selected
4:44:42 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015757 Bernhard von Deroy 934 Muenchen toward 1015754 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:44:42 PM  (Reporting)  _CLD_ Idle Leader 1014737 Mezzanelli in Muenchen merged into 1005604 Bayerishe Korps
4:44:42 PM  (Reporting)  Ended Check Leaders 100 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 2 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2110 AllOppPowLand: 0 AllOwnPowNav: 4 AllOppPowNav 0
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.0)
4:44:42 PM  (Reporting)  1015056 Reit.AR. 1 (Pow.4)
4:44:42 PM  (Reporting)  1014737 Mezzanelli (Pow.0)
4:44:42 PM  (Reporting)  1015753 1. Kavallerie-Brigade (Pow.4)
4:44:42 PM  (Reporting)  1015754 Deroy' Force (Pow.29)
4:44:42 PM  (Reporting)  1005604 Bayerishe Korps (Pow.383)
4:44:42 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.2)
4:44:42 PM  (Reporting)  1015755 2. Invalide Btn (Pow.27)
4:44:42 PM  (Reporting)  1011516 Stadtgarnison Regensburg (Pow.104)
4:44:42 PM  (Reporting)  1011519 Stadtgarnison Wrzburg (Pow.97)
4:44:42 PM  (Reporting)  1015756 3. Invalide Btn (Pow.27)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 932 Regensburg Pick 36 has enough garrison (Value: 29) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 33) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 818 Mainz Pick 31 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 852 Bremen Pick 26 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 30 has enough garrison (Value: 27) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 861 Hannover Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 807 Koeln Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 816 Trier Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 51 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015756-3. Invalide Btn Power:27 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1011519 Stadtgarnison Wrzburg is doing nothing in Wuerzburg  Power: 97  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1011516 Stadtgarnison Regensburg is doing nothing in Regensburg  Power: 104  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015755-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 383  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015754-Deroy' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:27 Threat:0 GoalValue: 100000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1014737 Mezzanelli is doing nothing in Muenchen  Power: 0  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  1011519 Stadtgarnison Wrzburg will be merged into 1015756 3. Invalide Btn in region Wuerzburg
4:44:42 PM  (Reporting)  1011516 Stadtgarnison Regensburg will be merged into 1015755 2. Invalide Btn in region Regensburg
4:44:42 PM  (Reporting)  1015754 Deroy' Force will be merged into 1005604 Bayerishe Korps in region Muenchen
4:44:42 PM  (Reporting)  AI Process done in  2480 ms
4:44:42 PM  (Reporting)  Processing  1000014 Wrttemberg
4:44:42 PM  (Reporting)  Processing  1000015 Oldenburg
4:44:42 PM  (Reporting)  Processing  1000016 Mecklemburg
4:44:42 PM  (Reporting)  Processing  1000017 Saxony
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 946 Expected 34 Balance -1
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 24 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 104 Expected 24 Balance -1
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 368 Expected 17 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 2 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 368
4:44:42 PM  (Reporting)  Money Level 5 Amount 946
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 104
4:44:42 PM  (Reporting)  _BNU_ Emergency build ON
4:44:42 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
4:44:42 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
4:44:42 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
4:44:42 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
4:44:42 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
4:44:42 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
4:44:42 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
4:44:42 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:44:42 PM  (Reporting)  Picking 619 Line Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 144
4:44:42 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 96
4:44:42 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:44:42 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 104 360 WSU 368 0 Money 946 180
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
4:44:42 PM  (Reporting)  AI Process done in  236 ms
4:44:42 PM  (Reporting)  Processing  1000018 Denmark
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 689 Expected 32 Balance -6
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 23 Balance -3
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 182 Expected 16 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 240 Expected 6 Balance 0
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 4 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 182
4:44:42 PM  (Reporting)  Money Level 4 Amount 689
4:44:42 PM  (Reporting)  Conscripts Level 4 Amount 28
4:44:42 PM  (Reporting)  _BNU_ Emergency build ON
4:44:42 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
4:44:42 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
4:44:42 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
4:44:42 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
4:44:42 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
4:44:42 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
4:44:42 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
4:44:42 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
4:44:42 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
4:44:42 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 723 Frigate Squadron 1805
4:44:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 132 WSU 182 212 Money 689 344
4:44:42 PM  (Reporting)  Picking 694 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 689 180
4:44:42 PM  (Reporting)  Picking 720 Second Rank Squadron 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 312 WSU 182 432 Money 689 660
4:44:42 PM  (Reporting)  Picking 699 Militia Brigade 1805
4:44:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 689 96
4:44:42 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 182 0 Money 689 124
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
4:44:42 PM  (Reporting)  AI Process done in  185 ms
4:44:42 PM  (Reporting)  Processing  1000019 Sweden
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 2112 Expected 40 Balance -7
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 28 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Average Stock 28 Expected 28 Balance -4
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 358 Expected 20 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 16 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 180 Expected 8 Balance 0
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 5 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 358
4:44:42 PM  (Reporting)  Money Level 6 Amount 2112
4:44:42 PM  (Reporting)  Conscripts Level 3 Amount 28
4:44:42 PM  (Reporting)  _BNU_ Emergency build ON
4:44:42 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
4:44:42 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
4:44:42 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
4:44:42 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
4:44:42 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
4:44:42 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
4:44:42 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
4:44:42 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
4:44:42 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
4:44:42 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
4:44:42 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
4:44:42 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
4:44:42 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 746 Line Garrison 1805
4:44:42 PM  (Reporting)  On Map 6 Requested 0 In Pool 10
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 2112 144
4:44:42 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 2112 124
4:44:42 PM  (Reporting)  Picking 743 Light Dragoon Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 120 WSU 358 0 Money 2112 144
4:44:42 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 360 WSU 358 0 Money 2112 124
4:44:42 PM  (Reporting)  Picking 765 Brig Squadron 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 28 72 WSU 358 108 Money 2112 216
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
4:44:42 PM  (Reporting)  AI Process done in  180 ms
4:44:42 PM  (Reporting)  Processing  1000020 Tuscany
4:44:42 PM  (Reporting)  Processing  1000021 Papacy
4:44:42 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 212 Expected 38 Balance -1
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Very High Stock 92 Expected 26 Balance -1
4:44:42 PM  (Reporting)  War supplies Availability Low Stock 6 Expected 19 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Average Stock 8 Expected 8 Balance 0
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 2 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
4:44:42 PM  (Reporting)  Checking Offer Coalition Membership sent by 1000002 Great Britain rels 94
4:44:42 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  93 %
4:44:42 PM  (Reporting)  Modified Chance after bias vs nation 93 % rolled 1
4:44:42 PM  (Reporting)  Accepted!
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 2 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 6
4:44:42 PM  (Reporting)  Money Level 2 Amount 212
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 92
4:44:42 PM  (Reporting)  _BNU_ Emergency build ON
4:44:42 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
4:44:42 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
4:44:42 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
4:44:42 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
4:44:42 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
4:44:42 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
4:44:42 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
4:44:42 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 872 Militia Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 92 360 WSU 6 0 Money 212 96
4:44:42 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 92 248 WSU 6 336 Money 212 504
4:44:42 PM  (Reporting)  Picking 872 Militia Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 92 360 WSU 6 0 Money 212 96
4:44:42 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 92 360 WSU 6 0 Money 212 124
4:44:42 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 92 360 WSU 6 0 Money 212 124
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:44:42 PM  (Reporting)  AI Process done in  199 ms
4:44:42 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
4:44:42 PM  (Reporting)  Processing  1000024 Portugal
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1246 Expected 38 Balance -7
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 530 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Very High Stock 80 Expected 26 Balance -5
4:44:42 PM  (Reporting)  War supplies Availability Low Stock 6 Expected 19 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 17 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 194 Expected 8 Balance 0
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Proposing to 1000006 Spain
4:44:42 PM  (Reporting)  Checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Still checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Item is a Various entry, chance -3
4:44:42 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -3
4:44:42 PM  (Reporting)  Proposing to 1000006 Spain
4:44:42 PM  (Reporting)  Checking 0 Propose State Visit
4:44:42 PM  (Reporting)  Still checking 0 Propose State Visit
4:44:42 PM  (Reporting)  Item is a Various entry, chance 12
4:44:42 PM  (Reporting)  _HAD_ Send Treaty Portugal sent Propose State Visit toward Spain
4:44:42 PM  (Reporting)  Proposing to 1000006 Spain
4:44:42 PM  (Reporting)  Checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Still checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Item is a Various entry, chance -2
4:44:42 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
4:44:42 PM  (Reporting)  Proposing to 1000006 Spain
4:44:42 PM  (Reporting)  Checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Still checking 32 Request Passage Right
4:44:42 PM  (Reporting)  Item is a Various entry, chance -2
4:44:42 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 4 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 6
4:44:42 PM  (Reporting)  Money Level 5 Amount 1246
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 80
4:44:42 PM  (Reporting)  _BNU_ Emergency build ON
4:44:42 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
4:44:42 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
4:44:42 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
4:44:42 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
4:44:42 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
4:44:42 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
4:44:42 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
4:44:42 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
4:44:42 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
4:44:42 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
4:44:42 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 958 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1246 180
4:44:42 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1246 200
4:44:42 PM  (Reporting)  Picking 972 Militia Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1246 96
4:44:42 PM  (Reporting)  Picking 972 Militia Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 6 0 Money 1246 96
4:44:42 PM  (Reporting)  Picking 988 Merchantman Squadron 1805
4:44:42 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 80 32 WSU 6 16 Money 1246 128
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:44:42 PM  (Reporting)  AI Process done in  188 ms
4:44:42 PM  (Reporting)  Processing  1000025 Wallachia
4:44:42 PM  (Reporting)  Processing  1000026 Moldavia
4:44:42 PM  (Reporting)  Processing  1000027 Morocco
4:44:42 PM  (Reporting)  Processing  1000028 Algeria
4:44:42 PM  (Reporting)  Processing  1000029 Tunisia
4:44:42 PM  (Reporting)  Processing  1000030 Tripolitania
4:44:42 PM  (Reporting)  Processing  1000031 Cyrenaica
4:44:42 PM  (Reporting)  Processing  1000032 Egypt
4:44:42 PM  (Reporting)  Processing  1000033 Persia
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1222 OppPow Land: 495 OwnPow Nav : 0 OppPow Nav : 0
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 1.57 0.68 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:44:42 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1222 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 280 ms
4:44:42 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Very High Stock 108 Expected 33 Balance -1
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 380 Expected 23 Balance -1
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 218 Expected 16 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Very Low Stock 2 Expected 7 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2097
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1222 Overall power (enemies): 495 Ratio: 1.57
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  147
4:44:42 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 54 Total EnemyOwnerVal: 1248 Discard %: 15
4:44:42 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:44:42 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:44:42 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:44:42 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 27      Force Need:  60      Threat: 12          
4:44:42 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1222 Overall power (enemies): 0 Ratio: 5.00
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:44:42 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:44:42 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
4:44:42 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Persia 632 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
4:44:42 PM  (Reporting)  Sending proposal: *we can*
4:44:42 PM  (Reporting)  Checking wars, we have 2 underway
4:44:42 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
4:44:42 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 218
4:44:42 PM  (Reporting)  Money Level 6 Amount 108
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 380
4:44:42 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
4:44:42 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 1107 Levy Cavalry Brigade 1805
4:44:42 PM  (Reporting)  On Map 10 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 380 120 WSU 218 0 Money 108 144
4:44:42 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 380 120 WSU 218 0 Money 108 152
4:44:42 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 380 26 WSU 218 48 Money 108 204
4:44:42 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 380 360 WSU 218 0 Money 108 180
4:44:42 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 380 120 WSU 218 0 Money 108 144
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 27 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  _SSU_ 1015638 VI. Persian Detachment, 3887 Persis, Pow:0, Count: 3(l 0/L 1/S 2) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  _SPG_ Large Force Segment 1015759 Persian Detachment, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0) created
4:44:42 PM  (Reporting)  Ended SplitGroups 9 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  _GAO_ Step 1 1015503 V. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 465
4:44:42 PM  (Reporting)  Agenda: Garrison, Value: 15112, Region: 2385 Tabriz
4:44:42 PM  (Reporting)  _GAO_ Step 2 1015760 Persian Detachment, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz New PickVal 100
4:44:42 PM  (Reporting)  Agenda: Garrison, Value: 15112, Region: 2385 Tabriz
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 21 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 142 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Ended ReinforceFront 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  _SPG_ Large Force Segment 1015761 Persian Detachment, 3887 Persis, Pow:119, Count: 5(l 0/L 5/S 0) created
4:44:42 PM  (Reporting)  Ended SplitGroups 30 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 1 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2444 AllOppPowLand: 495 AllOwnPowNav: 0 AllOppPowNav 0
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 12 Enemy armies: 7 Land Ratio: 1.57 Land Core Ratio: 0.68  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.0)
4:44:42 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
4:44:42 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
4:44:42 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
4:44:42 PM  (Reporting)  1015761 III. Persian Force (Pow.119)
4:44:42 PM  (Reporting)  1006645 Shah (Pow.164)
4:44:42 PM  (Reporting)  1015758 Persian Detachment (Pow.22)
4:44:42 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
4:44:42 PM  (Reporting)  1015760 10. Timar Brigade (Pow.36)
4:44:42 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
4:44:42 PM  (Reporting)  1015502 IV. Persian Force (Pow.119)
4:44:42 PM  (Reporting)  1015116 Caucasus Army (Pow.127)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 58) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3680 Erevan Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
4:44:42 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3887 Persis, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 84 PickVal 27 SelfVal 146 AINeed 60
4:44:42 PM  (Reporting)  Agenda: Attack, Value: 12264, Region: 3886 Azerbaidjan
4:44:42 PM  (Reporting)  Region 3644 Kutaisi Pick 4 SelfVal 22 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Region 3630 Sukhumi Pick 4 SelfVal 22 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Region 3627 Sochi Pick 4 SelfVal 22 Need 101  no group candidate found
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.0)
4:44:42 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
4:44:42 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
4:44:42 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
4:44:42 PM  (Reporting)  1015761 III. Persian Force (Pow.119)
4:44:42 PM  (Reporting)  1006645 Shah (Pow.164)
4:44:42 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
4:44:42 PM  (Reporting)  1015760 10. Timar Brigade (Pow.36)
4:44:42 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
4:44:42 PM  (Reporting)  1015502 IV. Persian Force (Pow.119)
4:44:42 PM  (Reporting)  1015116 Caucasus Army (Pow.127)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
4:44:42 PM  (Reporting)  Region 2385 Tabriz Pick 100 SelfVal 465 Need 2  no group candidate found
4:44:42 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3887 Persis, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 27 SelfVal 146 AINeed 60
4:44:42 PM  (Reporting)  Agenda: Attack, Value: 9490, Region: 3886 Azerbaidjan
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 158 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.57 - Core:0.68 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  _GTG_ 1015503 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015760 10. Timar Brigade
4:44:42 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 127  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015502 IV. Persian Force is doing nothing in Tabriz  Power: 119  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015503 V. Persian Detachment, 2385 Tabriz, Pow:52, Count: 2(l 0/L 2/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15112, Region: 2385 Tabriz
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15112, Region: 2385 Tabriz
4:44:42 PM  (Reporting)  1015503-V. Persian Detachment Power:52 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:2 Threat:0 GoalValue: 15112
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 164  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015761 III. Persian Force is doing nothing in Persis  Power: 119  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1006668 II. Persian Detachment, 3887 Persis, Pow:60, Count: 3(l 0/L 1/S 2)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12264, Region: 3886 Azerbaidjan
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9490, Region: 3886 Azerbaidjan
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12264, Region: 3886 Azerbaidjan
4:44:42 PM  (Reporting)  1006668-II. Persian Detachment Power:60 Health:100% Persis>Azerbaidjan Mission:Attack Fitness:84% Need:60 Threat:12 GoalValue: 12264
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Adding stack 1015502 IV. Persian Force, 2385 Tabriz, Pow:119, Count: 4(l 0/L 4/S 0)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Adding stack 1015761 III. Persian Force, 3887 Persis, Pow:119, Count: 5(l 0/L 5/S 0)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  AI Process done in  2284 ms
4:44:42 PM  (Reporting)  Processing  1000034 Azeria
4:44:42 PM  (Reporting)  Processing  1000035 Inguchia
4:44:42 PM  (Reporting)  Processing  1000036 Caucasus Tribes
4:44:42 PM  (Reporting)  Processing  1000037 Armenia
4:44:42 PM  (Reporting)  Processing  1000038 Georgia
4:44:42 PM  (Reporting)  Processing  1000039 Chechenia
4:44:42 PM  (Reporting)  Processing  1000040 Kuban
4:44:42 PM  (Reporting)  Processing  1000041 United States of America
4:44:42 PM  (Reporting)  Processing  1000042 Haitians
4:44:42 PM  (Reporting)  Processing  1000043 Maharattas
4:44:42 PM  (Reporting)  Processing  1000044 Kingdom of Holland
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3572 OppPow Land: 30 OwnPow Nav : 1345 OppPow Nav : 1761
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.49 5.00 Reg Count: 283 > 352
4:44:42 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 562 OppPow Land: 141 OwnPow Nav : 171 OppPow Nav : 399
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 2.54 3.40 Ratio Nav/NavCore: 0.27 5.00 Reg Count: 59 > 91
4:44:42 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 223 OppPow Nav : 158
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.90 5.00 Reg Count: 3 > 6
4:44:42 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 145 OppPow Nav : 0
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
4:44:42 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 899 OppPow Land: 5057 OwnPow Nav : 2197 OppPow Nav : 10043
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:44:42 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 609 OppPow Land: 9 OwnPow Nav : 221 OppPow Nav : 2013
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:44:42 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 165 OppPow Nav : 859
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 2 > 15
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 552 ms
4:44:42 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 1478 Expected 50 Balance -4
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 558 Expected 35 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Very High Stock 99 Expected 35 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 250 Expected 35 Balance -2
4:44:42 PM  (Reporting)  War supplies Availability Very Low Stock 4 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 66 Expected 10 Balance 0
4:44:42 PM  (Reporting)    1014638 Vrede Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 4900, Region: 3924 North Sea Trade EndTurn 2650
4:44:42 PM  (Reporting)    1014185 Eendragt Sq. Agenda Kept Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam EndTurn 2649
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1535
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:44:42 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:44:42 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:44:42 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3572 Overall power (enemies): 30 Ratio: 5.00
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  9
4:44:42 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 80 Total EnemyOwnerVal: 161 Discard %: 15
4:44:42 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 4       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 26      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 32      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1345 Overall power (enemies): 1761 Nav Ratio: 0.49
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 562 Overall power (enemies): 141 Ratio: 2.54
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  754
4:44:42 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 15 Total EnemyOwnerVal: 15 Discard %: 15
4:44:42 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 10          
4:44:42 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 11      Force Need:  76      Threat: 56          
4:44:42 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  77      Threat: 57          
4:44:42 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 7           
4:44:42 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 171 Overall power (enemies): 399 Nav Ratio: 0.27
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
4:44:42 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 187 Total EnemyOwnerVal: 187 Discard %: 15
4:44:42 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 11      Force Need:  101     Threat: 75          
4:44:42 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 88      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 223 Overall power (enemies): 158 Nav Ratio: 0.90
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:44:42 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:44:42 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 145 Overall power (enemies): 0 Nav Ratio: 5.00
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:44:42 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 165 Overall power (enemies): 859 Nav Ratio: 0.20
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:44:42 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 221 Overall power (enemies): 2013 Nav Ratio: 0.20
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:44:42 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2197 Overall power (enemies): 10043 Nav Ratio: 0.20
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1345 Overall power (enemies): 1761 Nav Ratio: 0.49
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 171 Overall power (enemies): 399 Nav Ratio: 0.27
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 223 Overall power (enemies): 158 Nav Ratio: 0.90
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 145 Overall power (enemies): 0 Nav Ratio: 5.00
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 165 Overall power (enemies): 859 Nav Ratio: 0.20
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 221 Overall power (enemies): 2013 Nav Ratio: 0.20
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2197 Overall power (enemies): 10043 Nav Ratio: 0.20
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Bayonne Max Val: Paris Naval Gathering: 510 Saint Malo
4:44:42 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
4:44:42 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
4:44:42 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
4:44:42 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
4:44:42 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1297 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 4 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
4:44:42 PM  (Reporting)  Sending proposal: we can't
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 4
4:44:42 PM  (Reporting)  Money Level 6 Amount 1478
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 250
4:44:42 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
4:44:42 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
4:44:42 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
4:44:42 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
4:44:42 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
4:44:42 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
4:44:42 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
4:44:42 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 491 River Gunboat Squadron 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 250 20 WSU 4 32 Money 1478 84
4:44:42 PM  (Reporting)  Picking 487 Sloop Squadron 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 250 48 WSU 4 72 Money 1478 180
4:44:42 PM  (Reporting)  Picking 473 Coastal Battery 1805
4:44:42 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 250 96 WSU 4 72 Money 1478 480
4:44:42 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 250 312 WSU 4 432 Money 1478 660
4:44:42 PM  (Reporting)  Picking 487 Sloop Squadron 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 250 48 WSU 4 72 Money 1478 180
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008680 Texel Eskader
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013903 Cato Sq.
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014183 Prints Maurits Sq.
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014879 Bato Sq.
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
4:44:42 PM  (Reporting)  _MFC_ Merging 1008701 Oost-Indisch Eskader into 1015507 Kortenaer Sq.
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014182 Vlaams Sq.
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 129 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 57 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 11 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 550 Boulogne
4:44:42 PM  (Reporting)  _AFA_ 1013903 Cato Sq. has been given the mission Agenda: Naval Docking, Value: 873, Region: 529 Le Havre
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 4 failed.
4:44:42 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 1697, Region: 550 Boulogne
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 12 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 13 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 16 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1014183 Prints Maurits Sq. chance: 4 failed.
4:44:42 PM  (Reporting)  _AFA_ 1014183 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.39547882354901
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 1 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1014879 Bato Sq. chance: 4 failed.
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 0 failed.
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 1 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 0 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
4:44:42 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1015507 Dekker's Fleet has been given the mission Agenda: Resupply, Value: 40000, Region: 3921 East Indies
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6230 AllOppPowLand: 5246 AllOwnPowNav: 4467 AllOppPowNav 15233
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 545 Arras Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 2.54 Land Core Ratio: 3.40  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:44:42 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:44:42 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:44:42 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 28 Need 101  no group candidate found
4:44:42 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 88 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
4:44:42 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:44:42 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:44:42 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:44:42 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 28 Need 101  no group candidate found
4:44:42 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 283 AINeed 29
4:44:42 PM  (Reporting)  Agenda: Defend, Value: 18395, Region: 3913 Kaapstad
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 84 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Secondary Region 500 Lorient Pick 17 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 272 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:44:42 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1014182 Vlaams Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Eendragt Sq. chance: 0 failed.
4:44:42 PM  (Reporting)  _AFA_ 1014185 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 891, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:44:42 PM  (Reporting)  _NVS_ : Nav Supp 1014638 Vrede Sq. chance: 0 failed.
4:44:42 PM  (Reporting)  _AFA_ 1014638 Vrede Sq. has been given the mission Agenda: Naval Docking, Value: 711, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 89 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.49) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1013903 Cato Sq., 550 Boulogne, Pow:9, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 550 Boulogne
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 873, Region: 529 Le Havre
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 550 Boulogne
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013903 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
4:44:42 PM  (Reporting)  1013903-Cato Sq. Power:9 Health:68% Boulogne>Boulogne Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014638 Vrede Sq., 4123 Channel Islands, Pow:40, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4900, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 711, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4900, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  1014638-Vrede Sq. Power:40 Health:100% Channel Islands>North Sea Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 4900
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 529 Le Havre, Pow:89, Count: 2(l 1/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1697, Region: 550 Boulogne
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1697, Region: 550 Boulogne
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 550 Boulogne
4:44:42 PM  (Reporting)  1008680-Texel Eskader Power:89 Health:100% Le Havre>Boulogne Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1697
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.54 - Core:3.40 - Nav:0.27) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014185 Eendragt Sq., 4185 Zuiderzee, Pow:47, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 627, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 891, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 891, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Eendragt Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:44:42 PM  (Reporting)  1014185-Eendragt Sq. Power:47 Health:100% Zuiderzee>Amsterdam Mission:Naval Docking Fitness:99% Need:0 Threat:57 GoalValue: 891
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014183 Prints Maurits Sq., 789 Amsterdam, Pow:55, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014183 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:44:42 PM  (Reporting)  1014183-Prints Maurits Sq. Power:55 Health:100% Amsterdam>Amsterdam Mission:Naval Docking Fitness:100% Need:0 Threat:57 GoalValue: 950
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 40, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
4:44:42 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:10 GoalValue: 2650
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.90) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18395, Region: 3913 Kaapstad
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18395, Region: 3913 Kaapstad
4:44:42 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 18395
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1014879 Bato Sq. is doing nothing in Kaapstad  Power: 59  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 27  HealthPerc: 100
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1015507 Dekker's Fleet, 3921 East Indies, Pow:110, Count: 4(l 2/L 1/S 1)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 40000, Region: 3921 East Indies
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 40000, Region: 3921 East Indies
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015507 Dekker's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3921 East Indies
4:44:42 PM  (Reporting)  1015507-Dekker's Fleet Power:110 Health:100% East Indies>East Indies Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 40000
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:44:42 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:44:42 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014182 Vlaams Sq., 3924 North Sea Trade, Pow:30, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014182 Vlaams Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:44:42 PM  (Reporting)  1014182-Vlaams Sq. Power:30 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  AI Process done in  3904 ms
4:44:42 PM  (Reporting)  Processing  1000045 Belgium
4:44:42 PM  (Reporting)  Processing  1000046 Berg
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 250 ms
4:44:42 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Plentiful Stock 208 Expected 18 Balance 0
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Berg 580 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
4:44:42 PM  (Reporting)  Sending proposal: we can't
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 58
4:44:42 PM  (Reporting)  Money Level 6 Amount 20
4:44:42 PM  (Reporting)  Conscripts Level 6 Amount 208
4:44:42 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 541 Fortress Battery 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 208 96 WSU 58 72 Money 20 480
4:44:42 PM  (Reporting)  Picking 540 Militia Garrison 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 96
4:44:42 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 124
4:44:42 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 208 26 WSU 58 56 Money 20 204
4:44:42 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 208 360 WSU 58 0 Money 20 180
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  AI Process done in  1497 ms
4:44:42 PM  (Reporting)  Processing  1000047 Rhine Confederacy
4:44:42 PM  (Reporting)  Processing  1000048 Holy Roman Empire
4:44:42 PM  (Reporting)  Processing  1000049 Westphalia
4:44:42 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
4:44:42 PM  (Reporting)  Processing  1000051 Switzerland
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 266 ms
4:44:42 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 510 Expected 20 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 20 Balance 0
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Switzerland 638 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
4:44:42 PM  (Reporting)  Sending proposal: we can't
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 130
4:44:42 PM  (Reporting)  Money Level 6 Amount 404
4:44:42 PM  (Reporting)  Conscripts Level 0 Amount 0
4:44:42 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 130 0 Money 404 96
4:44:42 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 130 0 Money 404 96
4:44:42 PM  (Reporting)  Picking 795 Line Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 130 20 Money 404 252
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  _SSU_ 1015105 1er Brigade de garnison, 728 Zurich, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  AI Process done in  1654 ms
4:44:42 PM  (Reporting)  Processing  1000052 Kingdom of Italy
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 8 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:44:42 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:44:42 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:44:42 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1755 OppPow Land: 301 OwnPow Nav : 23 OppPow Nav : 62
4:44:42 PM  (Reporting)  Ratio Land/LandCore: 3.72 3.87 Ratio Nav/NavCore: 0.24 0.24 Reg Count: 136 > 198
4:44:42 PM  (Reporting)  _FIT_ Ended AIInitTheaters 321 ms
4:44:42 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:44:42 PM  (Reporting)  Pounds Availability Plentiful Stock 882 Expected 36 Balance 0
4:44:42 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Victory points Availability Plentiful Stock 538 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
4:44:42 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 25 Balance 0
4:44:42 PM  (Reporting)  War supplies Availability Plentiful Stock 92 Expected 18 Balance 0
4:44:42 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:44:42 PM  (Reporting)  Horses Availability Plentiful Stock 72 Expected 7 Balance 0
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2771
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:44:42 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1755 Overall power (enemies): 301 Ratio: 3.72
4:44:42 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  157
4:44:42 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 979 Total EnemyOwnerVal: 979 Discard %: 15
4:44:42 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 68      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 66      Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:44:42 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 12      Force Need:  421     Threat: 178         
4:44:42 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 23 Overall power (enemies): 62 Nav Ratio: 0.24
4:44:42 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 23 Overall power (enemies): 62 Nav Ratio: 0.24
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Land Theaters Special Regions ***
4:44:42 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 694 ms
4:44:42 PM  (Reporting)  *** Faction-wide algorithms ***
4:44:42 PM  (Reporting)  Ended BuildReplacements 3 ms
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
4:44:42 PM  (Reporting)  Sending proposal: we can't
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:44:42 PM  (Reporting)  Steel Level 6 Amount 92
4:44:42 PM  (Reporting)  Money Level 6 Amount 882
4:44:42 PM  (Reporting)  Conscripts Level 0 Amount 0
4:44:42 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
4:44:42 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
4:44:42 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
4:44:42 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
4:44:42 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
4:44:42 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
4:44:42 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
4:44:42 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
4:44:42 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
4:44:42 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
4:44:42 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
4:44:42 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
4:44:42 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
4:44:42 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
4:44:42 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
4:44:42 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
4:44:42 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
4:44:42 PM  (Reporting)  Number of Draw 5
4:44:42 PM  (Reporting)  Picking 805 Line Brigade 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 370 WSU 92 20 Money 882 252
4:44:42 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 92 0 Money 882 180
4:44:42 PM  (Reporting)  Picking 811 Brigade Depot 1805
4:44:42 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 92 0 Money 882 124
4:44:42 PM  (Reporting)  Picking 814 Brigade Artillerie Cheval 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 26 WSU 92 48 Money 882 204
4:44:42 PM  (Reporting)  Picking 836 Second Rank Squadron 1805
4:44:42 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:44:42 PM  (Reporting)  Too costly compared to National assets, skipped
4:44:42 PM  (Reporting)  Assets/Costs: Conscripts 0 312 WSU 92 432 Money 882 660
4:44:42 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
4:44:42 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:44:42 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
4:44:42 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
4:44:42 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:44:42 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:44:42 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:44:42 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  _SSU_ 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:44:42 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:44:42 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:44:42 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:44:42 PM  (Reporting)  Ended ManageGHQ 0 ms
4:44:42 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:44:42 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:44:42 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:44:42 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:44:42 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:44:42 PM  (Reporting)  Ended SplitGroups 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:44:42 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:44:42 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:44:42 PM  (Reporting)  Ended Damaged Units 0 ms
4:44:42 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:44:42 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:44:42 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:44:42 PM  (Reporting)  Ended CheckBesieging 29 ms
4:44:42 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:44:42 PM  (Reporting)  Ended Check Leaders 0 ms
4:44:42 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:44:42 PM  (Reporting)  Ended Make Superior Group 9 ms
4:44:42 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:44:42 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
4:44:42 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:44:42 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:44:42 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
4:44:42 PM  (Reporting)  Start of AI Check for Land Resupply
4:44:42 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:44:42 PM  (Reporting)  Ended KeepPosition 0 ms
4:44:42 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:44:42 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.87159484616671
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:44:42 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:44:42 PM  (Reporting)  Ended DistantGarrison 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1755 AllOppPowLand: 301 AllOwnPowNav: 23 AllOppPowNav 62
4:44:42 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 3.72 Land Core Ratio: 3.87  ***
4:44:42 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:44:42 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.2)
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Primary Region 622 Mantova Pick 66 has enough garrison (Value: 237) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 600 Genova Pick 68 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
4:44:42 PM  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
4:44:42 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 50 ms
4:44:42 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:44:42 PM  (Reporting)  Ended Collect Leaders 0 ms
4:44:42 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:44:42 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  
4:44:42 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.72 - Core:3.87 - Nav:0.24) ***
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:44:42 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Arties
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:44:42 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:44:42 PM  (Reporting)  Ended Receive Supplies
4:44:42 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:44:42 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:44:42 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:44:42 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:2, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
4:44:42 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:44:42 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:44:42 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:44:42 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:44:42 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:44:42 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:44:42 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:44:42 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:44:42 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:44:42 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:44:42 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:44:42 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:44:42 PM  (Reporting)   
4:44:42 PM  (Reporting)  ApplyAgenda AutoMerge
4:44:42 PM  (Reporting)  AI Process done in  2080 ms
4:44:42 PM  (Reporting)  Processing  1000053 Kingdom of Naples
4:44:42 PM  (Reporting)  Processing  1000054 French Spanish
4:44:42 PM  (Reporting)  Processing  1000055 Serbia
4:44:42 PM  (Reporting)  Processing  1000056 Greece
4:44:42 PM  (Reporting)  Processing  1000057 Terek
4:44:42 PM  (Reporting)  Processing  1000058 Nogai
4:44:42 PM  (Reporting)  Processing  1000059 Indians
4:44:42 PM  (Reporting)  Processing  1000060 Rebels
4:44:42 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
4:44:42 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
4:44:42 PM  (Reporting)  Sending proposal: we can't
4:44:42 PM  (Reporting)  *** Checking new proposals ***
4:44:42 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:44:42 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
4:53:27 PM  (Reporting)  Processing  1000001 France
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  AI Process done in  159 ms
4:53:27 PM  (Reporting)  Processing  1000002 Great Britain
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:53:27 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:53:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
4:53:27 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
4:53:27 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8964 OppPow Land: 0 OwnPow Nav : 2043 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
4:53:27 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1194 OppPow Land: 1755 OwnPow Nav : 4009 OppPow Nav : 655
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.49 Ratio Nav/NavCore: 3.90 0.45 Reg Count: 186 > 226
4:53:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 58 OppPow Land: 7534 OwnPow Nav : 2499 OppPow Nav : 2391
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.67 0.20 Reg Count: 283 > 352
4:53:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1519 OppPow Land: 3648 OwnPow Nav : 316 OppPow Nav : 10
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:53:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2052 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
4:53:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 656 OppPow Land: 17 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:53:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 205 OppPow Land: 3142 OwnPow Nav : 598 OppPow Nav : 124
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.07 0.20 Reg Count: 59 > 91
4:53:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3828 OppPow Land: 2425 OwnPow Nav : 45 OppPow Nav : 12
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 1.01 0.90 Ratio Nav/NavCore: 2.39 5.00 Reg Count: 392 > 494
4:53:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:53:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:53:27 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:53:27 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:53:27 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:53:27 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:53:27 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 96 OppPow Nav : 55
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.11 0.20 Reg Count: 157 > 189
4:53:27 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 137 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
4:53:27 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 495 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
4:53:27 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 918 OppPow Land: 436 OwnPow Nav : 2257 OppPow Nav : 252
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 1.34 1.45 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
4:53:27 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 968 OppPow Nav : 260
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.37 0.20 Reg Count: 3 > 6
4:53:27 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1240 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
4:53:27 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 117
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
4:53:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 625 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
4:53:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6979 OppPow Land: 1604 OwnPow Nav : 15709 OppPow Nav : 3018
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 1.39 0.20 Ratio Nav/NavCore: 1.66 5.00 Reg Count: 199 > 506
4:53:27 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 3087 OppPow Nav : 206
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.78 4.24 Reg Count: 5 > 24
4:53:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1218 OppPow Land: 1236 OwnPow Nav : 316 OppPow Nav : 977
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.31 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
4:53:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:53:27 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1884 OppPow Nav : 187
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.21 0.26 Reg Count: 2 > 15
4:53:27 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1240 OppPow Nav : 285
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.39 5.00 Reg Count: 11 > 34
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1992 ms
4:53:27 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 17803 Expected 130 Balance -32
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 4572 Expected 91 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Average Stock 125 Expected 91 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Very High Stock 286 Expected 91 Balance -20
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 722 Expected 65 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 50 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 186 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 605 Expected 26 Balance 0
4:53:27 PM  (Reporting)    1014145 III. Fleet Agenda Kept Agenda: Naval Superiority, Value: 21845, Region: 4303 Canary Islands EndTurn 2651
4:53:27 PM  (Reporting)    1015690 America Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce EndTurn 2651
4:53:27 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Naval Docking, Value: 920, Region: 708 Palermo EndTurn 2651
4:53:27 PM  (Reporting)    1013857 XIII. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica EndTurn 2654
4:53:27 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica EndTurn 2654
4:53:27 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica EndTurn 2654
4:53:27 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica EndTurn 2654
4:53:27 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica EndTurn 2654
4:53:27 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 14400, Region: 3903 Jamaica EndTurn 2654
4:53:27 PM  (Reporting)    1015692 XI. Fleet Agenda Kept Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce EndTurn 2651
4:53:27 PM  (Reporting)    1015693 Hibernia Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce EndTurn 2651
4:53:27 PM  (Reporting)    1015704 9th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2651
4:53:27 PM  (Reporting)    1013311 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 133 Portsmouth EndTurn 2651
4:53:27 PM  (Reporting)    1014589 5th Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2650
4:53:27 PM  (Reporting)    1015175 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2651
4:53:27 PM  (Reporting)    1015182 Fane' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2651
4:53:27 PM  (Reporting)    1002945 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 106 Oxford EndTurn 2651
4:53:27 PM  (Reporting)    1003041 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2651
4:53:27 PM  (Reporting)    1015188 VII. British Detachment Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2651
4:53:27 PM  (Reporting)    1014590 Carlisle Brigade Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2650
4:53:27 PM  (Reporting)    1014595 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2651
4:53:27 PM  (Reporting)    1014388 2nd Scotland Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2650
4:53:27 PM  (Reporting)    1002993 Carlisle HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 87 Liverpool EndTurn 2650
4:53:27 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2651
4:53:27 PM  (Reporting)    1002923 Perth Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2651
4:53:27 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2650
4:53:27 PM  (Reporting)    1013337 Nova Scotia Militia Agenda Kept Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia EndTurn 2651
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 23452
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
4:53:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2757
4:53:27 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
4:53:27 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
4:53:27 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
4:53:27 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:53:27 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
4:53:27 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3828 Overall power (enemies): 2425 Ratio: 1.01
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  154
4:53:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 134 Total EnemyOwnerVal: 4896 Discard %: 15
4:53:27 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 5       Force Need:  171     Threat: 75          
4:53:27 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 4       Force Need:  114     Threat: 75          
4:53:27 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 16      Force Need:  550     Threat: 75          
4:53:27 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 24      Force Need:  240     Threat: 75          
4:53:27 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 4       Force Need:  163     Threat: 75          
4:53:27 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 18      Force Need:  420     Threat: 311         
4:53:27 PM  (Reporting)  Region: 853 Achim (Enemy):               Pick Value: 2       Force Need:  215     Threat: 159         
4:53:27 PM  (Reporting)  Region: 855 Winzen (Enemy):              Pick Value: 2       Force Need:  61      Threat: 45          
4:53:27 PM  (Reporting)  Region: 856 Delmenhorst (Enemy):         Pick Value: 2       Force Need:  219     Threat: 162         
4:53:27 PM  (Reporting)  Region: 858 Wunstorf (Enemy):            Pick Value: 2       Force Need:  105     Threat: 78          
4:53:27 PM  (Reporting)  Region: 859 Hameln (Enemy):              Pick Value: 4       Force Need:  22      Threat: 16          
4:53:27 PM  (Reporting)  Region: 860 Celle (Enemy):               Pick Value: 2       Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 40      Force Need:  394     Threat: 50          
4:53:27 PM  (Reporting)  Region: 863 Wittingen (Enemy):           Pick Value: 4       Force Need:  35      Threat: 26          
4:53:27 PM  (Reporting)  Region: 865 Luckow (Enemy):              Pick Value: 4       Force Need:  8       Threat: 3           
4:53:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1194 Overall power (enemies): 1755 Ratio: 0.43
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6969
4:53:27 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 139 Total EnemyOwnerVal: 20170 Discard %: 15
4:53:27 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 22      Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 5       Force Need:  234     Threat: 173         
4:53:27 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  232     Threat: 172         
4:53:27 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4009 Overall power (enemies): 655 Nav Ratio: 3.90
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 58 Overall power (enemies): 7534 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1665
4:53:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 118 Total EnemyOwnerVal: 31498 Discard %: 15
4:53:27 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 8       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  278     Threat: 185         
4:53:27 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2499 Overall power (enemies): 2391 Nav Ratio: 0.67
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1519 Overall power (enemies): 3648 Ratio: 0.27
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  252
4:53:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5564 Discard %: 15
4:53:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 316 Overall power (enemies): 10 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 918 Overall power (enemies): 436 Ratio: 1.34
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  844
4:53:27 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 633 Total EnemyOwnerVal: 2532 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  174     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  125     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
4:53:27 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
4:53:27 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 252 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1240 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 205 Overall power (enemies): 3142 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  573
4:53:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 6971 Discard %: 15
4:53:27 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 15      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 10      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 83      Force Need:  259     Threat: 192         
4:53:27 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 33      Force Need:  261     Threat: 193         
4:53:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 598 Overall power (enemies): 124 Nav Ratio: 3.07
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8964 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 65      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 63      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 2043 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
4:53:27 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 80 Total EnemyOwnerVal: 242 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 96 Overall power (enemies): 55 Nav Ratio: 1.11
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2052 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 495 Overall power (enemies): 1 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
4:53:27 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 40      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
4:53:27 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 324 Total EnemyOwnerVal: 649 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 968 Overall power (enemies): 260 Nav Ratio: 2.37
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  949
4:53:27 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 505 Total EnemyOwnerVal: 1516 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 656 Overall power (enemies): 17 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:53:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 64 Total EnemyOwnerVal: 1881 Discard %: 15
4:53:27 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 50      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
4:53:27 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 485 Total EnemyOwnerVal: 971 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 117 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1240 Overall power (enemies): 285 Nav Ratio: 1.39
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1884 Overall power (enemies): 187 Nav Ratio: 3.21
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 316 Overall power (enemies): 977 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3087 Overall power (enemies): 206 Nav Ratio: 4.78
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15709 Overall power (enemies): 3018 Nav Ratio: 1.66
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4009 Overall power (enemies): 655 Nav Ratio: 3.90
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2499 Overall power (enemies): 2391 Nav Ratio: 0.67
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 316 Overall power (enemies): 10 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 252 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1240 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 598 Overall power (enemies): 124 Nav Ratio: 3.07
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 2043 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 96 Overall power (enemies): 55 Nav Ratio: 1.11
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 968 Overall power (enemies): 260 Nav Ratio: 2.37
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 117 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1240 Overall power (enemies): 285 Nav Ratio: 1.39
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1884 Overall power (enemies): 187 Nav Ratio: 3.21
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 316 Overall power (enemies): 977 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3087 Overall power (enemies): 206 Nav Ratio: 4.78
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15709 Overall power (enemies): 3018 Nav Ratio: 1.66
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Mainz Max Val: Hannover Naval Gathering: 822 Emden
4:53:27 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
4:53:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Bayonne Max Val: Jersey Naval Gathering: 517 Jersey
4:53:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
4:53:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
4:53:27 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
4:53:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
4:53:27 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
4:53:27 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
4:53:27 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
4:53:27 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
4:53:27 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
4:53:27 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Great Britain 3281 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 26 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 6 underway
4:53:27 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 1 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000043 Maharattas
4:53:27 PM  (Reporting)  Checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance -4
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Passage Right toward Maharattas chance -4
4:53:27 PM  (Reporting)  Proposing to 1000001 France
4:53:27 PM  (Reporting)  Checking 17 Offer Peace
4:53:27 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
4:53:27 PM  (Reporting)  Checking 46 Propose Commercial Agreement
4:53:27 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
4:53:27 PM  (Reporting)  Item is a Various entry, chance 67
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Great Britain sent Propose Commercial Agreement toward Kingdom of Sicily
4:53:27 PM  (Reporting)  Proposing to 1000043 Maharattas
4:53:27 PM  (Reporting)  Checking 50 Degrade Relationship
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1379 Radomsko
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3798 Sfax
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4163 Eastern North Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1398 Biala
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4532 SouthWestern Black Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2254 Al Hamzah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2882 Kozelets
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 482 Montbard
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1068 Chelmnitz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3255 Ouren
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3491 Nikolaevsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2037 Kirrikale
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 614 Piacenza
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 2671 Jarkovski
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 25 Tralee
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1441 Szuczyn
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 3745 Relizane
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1744 Veles
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2729 Olevsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1493 Odda
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 2459 Zarasala
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3241 Prymorsky
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 433 Montlimar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 3035 Sasovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3221 Akimovka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 977 Tangemunde
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1191 Kapfenberg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3728 Boulemane
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4029 Donets
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1462 Tondern
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 45 Banff
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 513 Le Mans
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2612 Zaredhe
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 119 Bury St Edmunds
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2733 Oubort
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2886 Sudzha
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2974 Klimovsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2357 El Sabil
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1063 Tuchs
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2929 Olenino
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1512 Fiesberg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3500 Tsarevo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2509 Jalizava
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4488 Sporades
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4146 Moray Firth
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3693 Micnavan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3171 Novoaidar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3708 Rabat
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 4128 Isle of Wight
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4478 Gulf of Paphos
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1749 Baja
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3401 Zemetchino
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 2761 Dubno
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 456 Macon
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 2466 Zarasaj
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3893 New York
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 67 Peebles
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3293 Voskressen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 994 Torgau
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3209 Manhush
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 468 Belfort
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 77 Douglas
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2555 Muhu
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3228 Skadovsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1609 Abo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 889 Mannheim
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2802 Vassylkiv
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4040 Volga Bend
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2713 Ivanava
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4478 Gulf of Paphos
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2279 Jalibah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4220 Bay of Memel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 1134 Crudin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 338 Carcassonne
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 392 Riom
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2216 Al Hasakah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3518 Voskhod
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2013 Sivrihisar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 74 Cumberland
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2179 Oshnaviyeh
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1231 Putnok
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3173 Slovyansk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1794 Umgelhi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2595 Plyussa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4448 Cape Lithinon
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 150 target region was 178 Braganza
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2770 Khmelnik
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4406 Bouches de Kotor
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3891 Maine
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4557 Coast of Brazil
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 412 Ales
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3629 Lidzava
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3039 Korablino
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 536 Provins
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4377 Capo Passero
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 175 target region was 2948 Konakovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2330 Jalat Musa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 150 target region was 24 Wicklow
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3811 Nalut
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 339 Montpellier
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2994 Tcherepovets
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4084 Barra Head
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4090 Lough Swilly
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 333 Lannemezan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2816 Rozdilna
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1263 Zelena
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 50 target region was 4447 Santorini Channel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 838 Kassel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4252 Estonian Coast
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 706 Trapani
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3692 Culfa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2619 Lyuban
4:53:27 PM  (Reporting)  Ended HandleRegionsDecisions 5067 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 722
4:53:27 PM  (Reporting)  Money Level 6 Amount 17803
4:53:27 PM  (Reporting)  Conscripts Level 3 Amount 286
4:53:27 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
4:53:27 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
4:53:27 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
4:53:27 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
4:53:27 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
4:53:27 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
4:53:27 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
4:53:27 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
4:53:27 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
4:53:27 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
4:53:27 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
4:53:27 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
4:53:27 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
4:53:27 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
4:53:27 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
4:53:27 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
4:53:27 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
4:53:27 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
4:53:27 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
4:53:27 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
4:53:27 PM  (Reporting)  Number of Draw 85
4:53:27 PM  (Reporting)  Picking 106 Sailors Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 360 WSU 722 0 Money 17803 240
4:53:27 PM  (Reporting)  Picking 95 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 370 WSU 722 20 Money 17803 252
4:53:27 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
4:53:27 PM  (Reporting)  On Map 12 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  _BNU Buying Unit Heavy Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
4:53:27 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:53:27 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area British Isles
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 142 Flagship Squadron 1805
4:53:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 790 WSU 722 912 Money 17803 1515
4:53:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 582 WSU 722 680 Money 17803 1188
4:53:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 582 WSU 722 680 Money 17803 1188
4:53:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 318 WSU 722 320 Money 17803 732
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 582 WSU 722 680 Money 17803 1188
4:53:27 PM  (Reporting)  Picking 123 Hussars Brigade 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 123 Hussars Brigade 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 638 WSU 722 736 Money 17803 1264
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 582 WSU 722 680 Money 17803 1188
4:53:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 264 Money 17803 684
4:53:27 PM  (Reporting)  Picking 137 Signals Rgt
4:53:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 310 WSU 722 248 Money 17803 642
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 582 WSU 722 680 Money 17803 1188
4:53:27 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 742
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 518 WSU 722 584 Money 17803 1040
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 318 WSU 722 320 Money 17803 732
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 122 Lancers Brigade 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 456 WSU 722 264 Money 17803 838
4:53:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 264 Money 17803 684
4:53:27 PM  (Reporting)  Picking 105 Marines Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 636 WSU 722 264 Money 17803 862
4:53:27 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:53:27 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 366 WSU 722 320 Money 17803 1042
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 264 Money 17803 684
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 100 Foreign Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 742
4:53:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 318 WSU 722 320 Money 17803 732
4:53:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 518 WSU 722 584 Money 17803 1040
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
4:53:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 264 Money 17803 684
4:53:27 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
4:53:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 742
4:53:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 582 WSU 722 680 Money 17803 1188
4:53:27 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 296 WSU 722 296 Money 17803 766
4:53:27 PM  (Reporting)  Picking 127 Depot Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
4:53:27 PM  (Reporting)  On Map 12 Requested 1 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 414 WSU 722 480 Money 17803 920
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 143 First Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 638 WSU 722 736 Money 17803 1264
4:53:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 358 WSU 722 360 Money 17803 1001
4:53:27 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 299 WSU 722 308 Money 17803 778
4:53:27 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 390 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 1247 Supply Depot 1805
4:53:27 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 590 WSU 722 248 Money 17803 882
4:53:27 PM  (Reporting)  Picking 131 Coastal Battery 1805
4:53:27 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 366 WSU 722 320 Money 17803 1042
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 518 WSU 722 584 Money 17803 1040
4:53:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 342 WSU 722 356 Money 17803 768
4:53:27 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 640 WSU 722 268 Money 17803 814
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Picking 126 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 630 WSU 722 248 Money 17803 706
4:53:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 518 WSU 722 584 Money 17803 1040
4:53:27 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 640 WSU 722 268 Money 17803 814
4:53:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
4:53:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 286 302 WSU 722 267 Money 17803 837
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 2 883 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014984 3rd Transport Squadron
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014990 VII. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015004 2nd Scouting Squadron
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VIII. Fleet
4:53:27 PM  (Reporting)  _MFC_ Merging 1015447 IX. Fleet into 1015452 Euphrates Sq.
4:53:27 PM  (Reporting)  _MFC_ Merging 1015452 IX. Fleet into 1015697 Venus Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015697 V. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 IV. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015704 9th Transport Sq.
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 487 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:53:27 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013857 XII. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015678 Anglia Yeomanry, 133 Portsmouth, Pow:30, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015676 XI. British Force, 133 Portsmouth, Pow:193, Count: 6(l 0/L 6/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:361, Count: 3(l 1/L 1/S 2) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015205 Moore' Force, 133 Portsmouth, Pow:570, Count: 16(l 4/L 8/S 5) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:912, Count: 10(l 5/L 6/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015187 Kent HG, 140 Dover, Pow:10, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015674 IX. British Detachment, 32 Cork, Pow:67, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1015188 VII. British Detachment, 133 Portsmouth, Pow:54, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014590 Carlisle Brigade, 133 Portsmouth, Pow:56, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:65, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  Ended CallFleet 5 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:278, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:854, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:20, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 3 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:27 PM  (Reporting)  Ended GarrisonBorders 32 ms
4:53:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:53:27 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
4:53:27 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
4:53:27 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
4:53:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:53:27 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:53:27 PM  (Reporting)  Ended ProcessAgents Great Britain 87 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 3 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 3 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 23 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 5 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 16 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 77 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 34 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 3 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 3 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 22 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 8 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 39 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Leader 1013294 Sir James Henry Craig redeployed from Jersey to theater Theater_France  in region 517 Jersey
4:53:27 PM  (Reporting)  Ended Check Leaders 55 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:53:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 64727, Region: 214 Ronda
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 6 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 19 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 5 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 12 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 59 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1013294 Sir James Henry Craig selected
4:53:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1013294 Sir James Henry Craig 517 Jersey toward 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:36, Count: 3(l 1/L 1/S 1)
4:53:27 PM  (Reporting)  Ended Check Leaders 7 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4410, Region: 517 Jersey
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 8 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 16 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 27 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:53:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8220, Region: 718 Valetta
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 17 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 11 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 52 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 71 ms
4:53:27 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
4:53:27 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 174
4:53:27 PM  (Reporting)  _AMS_ Already Gathered/ en route: 405 cbt pts Supply Elts: 3 Hvy Elts: 4
4:53:27 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
4:53:27 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
4:53:27 PM  (Reporting)  Ended AmpibiousStaging 24 ms
4:53:27 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
4:53:27 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 174 Gathered 405
4:53:27 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
4:53:27 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 405 but no transport capacity.
4:53:27 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
4:53:27 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:148, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8194, Region: 3908 Barbados
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 10 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 20 failed.
4:53:27 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
4:53:27 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 12 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010063 Valetta Garrison selected
4:53:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1010063 Valetta Garrison 788 Leyden toward 1014599 X. British Detachment, 788 Leyden, Pow:108, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Ended Check Leaders 4 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 6 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 9 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:912, Count: 10(l 5/L 6/S 1)
4:53:27 PM  (Reporting)  _PGS_ Adding this stack 1015678 Anglia Yeomanry, 133 Portsmouth, Pow:30, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  _PGS_ GHQ Stack after add: 1015456 English Home Army, 133 Portsmouth, Pow:900, Count: 11(l 5/L 7/S 1)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 22 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 36 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  _SPG_ Large Force Segment 1015893 British Detachment, 133 Portsmouth, Pow:134, Count: 5(l 0/L 5/S 0) created
4:53:27 PM  (Reporting)  _SPG_ Large Force Segment 1015894 British Detachment, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) created
4:53:27 PM  (Reporting)  Ended SplitGroups 64 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Perth will recover in region Perth % Health 100 % Cohesion 0
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Edinburgh will recover in region Edinburgh % Health 100 % Cohesion 0
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Leeds will recover in region Leeds % Health 94 % Cohesion 0
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002993 Carlisle Garrison in region Lancaster will recover in region Lancaster % Health 100 % Cohesion 0
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Manchester will recover in region Manchester % Health 100 % Cohesion 26
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Stockport will recover in region Birmingham % Health 100 % Cohesion 47
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region London will recover in region London % Health 100 % Cohesion 24
4:53:27 PM  (Reporting)  _DDU_ British Detachment created in region Worcester with 1 unit(s), Health: 100 %
4:53:27 PM  (Reporting)  _DDU_ Fane' Force 1015182 has now 3 units, Health: 100 %
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015899 British Detachment in region Worcester will recover in region Birmingham % Health 100 % Cohesion 47
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Swindon will recover in region London % Health 100 % Cohesion 31
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Winchester will recover in region Winchester % Health 100 % Cohesion 0
4:53:27 PM  (Reporting)  Ended Damaged Units 25 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  _GAO_ Step 1 1013318 X. British Detachment, 105 Birmingham, Pow:45, Count: 2(l 0/L 2/S 0) is garrisoning region 105 Birmingham SelfVal 579
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 27000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 27 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 2 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1014984 3rd Transport Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding supply transport 1014984 3rd Transport Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFA_ 1015900 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding commerce 1015900 3rd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFA_ 1014990 VII. Fleet has been given the mission Agenda: Naval Calling, Value: 376, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _AFA_ 1015004 2nd Scouting Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding supply transport 1015004 2nd Scouting Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 50 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 314
4:53:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015435 1st RFA in 105 Birmingham
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 134 Winchester
4:53:27 PM  (Reporting)  CheckForLandResupply 5th Scotland Bde will resupply, in region 118 London
4:53:27 PM  (Reporting)  CheckForLandResupply Norwich HG will resupply, in region 121 Ipswich
4:53:27 PM  (Reporting)  CheckForLandResupply Fane' Force will resupply, in region 105 Birmingham
4:53:27 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 118 London
4:53:27 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 105 Birmingham
4:53:27 PM  (Reporting)  CheckForLandResupply Newcastle Garrison will resupply, in region 79 Manchester
4:53:27 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 118 London
4:53:27 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 78 Lancaster
4:53:27 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
4:53:27 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
4:53:27 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
4:53:27 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 53 Perth
4:53:27 PM  (Reporting)  CheckForLandResupply British Detachment will resupply, in region 105 Birmingham
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 38 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 17 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 49 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013337 Nova Scotia Militia in region Lower Canada will recover in region Lower Canada % Health 100 % Cohesion 19
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 3 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:53:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
4:53:27 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 58 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
4:53:27 PM  (Reporting)  CheckForLandResupply Nova Scotia Militia will resupply, in region 3889 Lower Canada
4:53:27 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3889 Lower Canada
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 28711 AllOppPowLand: 23862 AllOwnPowNav: 36489 AllOppPowNav 8549
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 18 Land Ratio: 1.01 Land Core Ratio: 0.90  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 856 Delmenhorst Pick 2 SelfVal 2 Need 219  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 52 Land Ratio: 0.43 Land Core Ratio: 0.49  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:53:27 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 597 Need 234  no group candidate found
4:53:27 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 202 Need 234  no group candidate found
4:53:27 PM  (Reporting)  Region 183 Almeida Pick 5 SelfVal 187 Need 234  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 62 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 569 Metz Pick 5 SelfVal 11 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
4:53:27 PM  (Reporting)  Region 576 Strasbourg Pick 5 SelfVal 12 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 678 Napoli Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 708 Palermo Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.34 Land Core Ratio: 1.45  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002736 Barbados Force (Pow.148)
4:53:27 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:53:27 PM  (Reporting)  1013857 XII. British Detachment (Pow.49)
4:53:27 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:53:27 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:53:27 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
4:53:27 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:53:27 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 377) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 31 has enough garrison (Value: 214) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 125  no group candidate found
4:53:27 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 514  no group candidate found
4:53:27 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 46 Need 174  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 21 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1014599 Rottenburg' Force (Pow.160)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 789 Amsterdam Pick 33 SelfVal 33 Need 261  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0) Fitness 87 PickVal 83 SelfVal 83 AINeed 259
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 7221, Region: 788 Leyden
4:53:27 PM  (Reporting)  Region 772 Bruxelles Pick 10 SelfVal 12 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Region 775 Antwerpen Pick 15 SelfVal 16 Need 506  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 110 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:53:27 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
4:53:27 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:53:27 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
4:53:27 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
4:53:27 PM  (Reporting)  1015893 XI. British Force (Pow.134)
4:53:27 PM  (Reporting)  1013351 Hill' Force (Pow.361)
4:53:27 PM  (Reporting)  1015205 Moore' Force (Pow.570)
4:53:27 PM  (Reporting)  1015456 English Home Army (Pow.900)
4:53:27 PM  (Reporting)  1015187 Kent HG (Pow.10)
4:53:27 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
4:53:27 PM  (Reporting)  1014589 5th Scotland Bde (Pow.25)
4:53:27 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:53:27 PM  (Reporting)  1002984 Colchester Garrison (Pow.8)
4:53:27 PM  (Reporting)  1013310 Wessex HG (Pow.14)
4:53:27 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
4:53:27 PM  (Reporting)  1013858 Essex Bde (Pow.28)
4:53:27 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
4:53:27 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
4:53:27 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
4:53:27 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
4:53:27 PM  (Reporting)  1002449 Alexander Mackenzie Fraser (Pow.340)
4:53:27 PM  (Reporting)  1003002 Dover Garrison (Pow.174)
4:53:27 PM  (Reporting)  1002320 Harwich Force (Pow.356)
4:53:27 PM  (Reporting)  1014384 Anglia HG (Pow.14)
4:53:27 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
4:53:27 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
4:53:27 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
4:53:27 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
4:53:27 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
4:53:27 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
4:53:27 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
4:53:27 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
4:53:27 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
4:53:27 PM  (Reporting)  1014385 London Rifles (Pow.78)
4:53:27 PM  (Reporting)  1014383 Paget E.' Force (Pow.137)
4:53:27 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
4:53:27 PM  (Reporting)  1002479 Hannover Expedition (Pow.122)
4:53:27 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
4:53:27 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
4:53:27 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
4:53:27 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
4:53:27 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:53:27 PM  (Reporting)  1015175 Norwich HG (Pow.11)
4:53:27 PM  (Reporting)  1015899 Birmingham HG (Pow.6)
4:53:27 PM  (Reporting)  1015182 Fane' Force (Pow.95)
4:53:27 PM  (Reporting)  1002945 Manchester Garrison (Pow.0)
4:53:27 PM  (Reporting)  1015436 1st Scotland Bde (Pow.22)
4:53:27 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.7)
4:53:27 PM  (Reporting)  1015892 British Detachment (Pow.14)
4:53:27 PM  (Reporting)  1015435 1st RFA (Pow.34)
4:53:27 PM  (Reporting)  1013318 IX. British Detachment (Pow.45)
4:53:27 PM  (Reporting)  1015188 VII. British Detachment (Pow.54)
4:53:27 PM  (Reporting)  1014590 Carlisle Brigade (Pow.56)
4:53:27 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
4:53:27 PM  (Reporting)  1014595 Leeds HG (Pow.8)
4:53:27 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:53:27 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:53:27 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:53:27 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:53:27 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:53:27 PM  (Reporting)  1003033 Newcastle Garrison (Pow.0)
4:53:27 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.9)
4:53:27 PM  (Reporting)  1013864 1st Scotland Bde (Pow.46)
4:53:27 PM  (Reporting)  1013859 IV. British Detachment (Pow.36)
4:53:27 PM  (Reporting)  1002993 Carlisle Garrison (Pow.0)
4:53:27 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
4:53:27 PM  (Reporting)  1015898 British Detachment (Pow.14)
4:53:27 PM  (Reporting)  1015896 British Detachment (Pow.14)
4:53:27 PM  (Reporting)  1015897 British Detachment (Pow.17)
4:53:27 PM  (Reporting)  1015895 British Detachment (Pow.17)
4:53:27 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:53:27 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:53:27 PM  (Reporting)  1002923 Perth Garrison (Pow.11)
4:53:27 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
4:53:27 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 133 Portsmouth Pick 63 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 87 Liverpool Pick 65 has enough garrison (Value: 274) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 105 Birmingham Pick 45 has enough garrison (Value: 45) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 260) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 277) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 126 Plymouth Pick 63 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 16 Dublin Pick 61 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 130 Bristol Pick 36 has enough garrison (Value: 274) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 140 Dover Pick 2 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 102) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 85 Caernavon Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
4:53:27 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.0)
4:53:27 PM  (Reporting)  1002689 Nova Scotia Force (Pow.65)
4:53:27 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 728 Zurich Pick 50 SelfVal 50 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.31 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
4:53:27 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 678 Napoli Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 420 Toulon Pick 8 SelfVal 16 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 708 Palermo Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 80 Enemy armies: 40 Land Ratio: 1.39 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1002736 Barbados Force (Pow.148)
4:53:27 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
4:53:27 PM  (Reporting)  1013857 XII. British Detachment (Pow.49)
4:53:27 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
4:53:27 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
4:53:27 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
4:53:27 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
4:53:27 PM  (Reporting)  1013296 Coote' Force (Pow.50)
4:53:27 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
4:53:27 PM  (Reporting)  1013308 Winchester HG (Pow.14)
4:53:27 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
4:53:27 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
4:53:27 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
4:53:27 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
4:53:27 PM  (Reporting)  1015893 XI. British Force (Pow.134)
4:53:27 PM  (Reporting)  1013351 Hill' Force (Pow.361)
4:53:27 PM  (Reporting)  1015205 Moore' Force (Pow.570)
4:53:27 PM  (Reporting)  1015456 English Home Army (Pow.900)
4:53:27 PM  (Reporting)  1015187 Kent HG (Pow.10)
4:53:27 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.0)
4:53:27 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
4:53:27 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
4:53:27 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
4:53:27 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
4:53:27 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
4:53:27 PM  (Reporting)  1015175 Norwich HG (Pow.11)
4:53:27 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.7)
4:53:27 PM  (Reporting)  1014599 Rottenburg' Force (Pow.160)
4:53:27 PM  (Reporting)  1015188 VII. British Detachment (Pow.54)
4:53:27 PM  (Reporting)  1014590 Carlisle Brigade (Pow.56)
4:53:27 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
4:53:27 PM  (Reporting)  1014123 Munster Bde (Pow.28)
4:53:27 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
4:53:27 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
4:53:27 PM  (Reporting)  1002558 Ireland Force (Pow.51)
4:53:27 PM  (Reporting)  1002993 Carlisle Garrison (Pow.0)
4:53:27 PM  (Reporting)  1015898 British Detachment (Pow.14)
4:53:27 PM  (Reporting)  1015896 British Detachment (Pow.14)
4:53:27 PM  (Reporting)  1015897 British Detachment (Pow.17)
4:53:27 PM  (Reporting)  1015895 British Detachment (Pow.17)
4:53:27 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
4:53:27 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
4:53:27 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
4:53:27 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.0)
4:53:27 PM  (Reporting)  1002689 Nova Scotia Force (Pow.65)
4:53:27 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 237 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
4:53:27 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 227 AINeed 60
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 14755, Region: 517 Jersey
4:53:27 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 33 has enough garrison (Value: 260) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 516 Guernesey Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 377) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 31 has enough garrison (Value: 214) - evaluation skipped
4:53:27 PM  (Reporting)  Region 16 Dublin Pick 61 SelfVal 504 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Region 852 Bremen Pick 18 SelfVal 18 Need 420  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0) Fitness 87 PickVal 83 SelfVal 83 AINeed 259
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 7221, Region: 788 Leyden
4:53:27 PM  (Reporting)  Region 87 Liverpool Pick 65 SelfVal 514 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Region 126 Plymouth Pick 63 SelfVal 523 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
4:53:27 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 597 Need 234  no group candidate found
4:53:27 PM  (Reporting)  Region 133 Portsmouth Pick 63 SelfVal 524 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 277) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 40 has enough garrison (Value: 214) - evaluation skipped
4:53:27 PM  (Reporting)  Region 789 Amsterdam Pick 33 SelfVal 33 Need 261  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 130 Bristol Pick 36 has enough garrison (Value: 274) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 232) - evaluation skipped
4:53:27 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 146 Need 234  no group candidate found
4:53:27 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 125  no group candidate found
4:53:27 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 46 Need 174  no group candidate found
4:53:27 PM  (Reporting)  Region 784 Vlissingen Pick 3 SelfVal 5 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 13 Need 278  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1162 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 31758, Region: 4560 Cape of Good Hope
4:53:27 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 54 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1015704 9th Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6200, Region: 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 0 failed.
4:53:27 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 1023, Region: 688 Taranto
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 59 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1014605 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1015902 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding commerce 1015902 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 130 %
4:53:27 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 29520, Region: 4558 Rio de La Plata Estuary
4:53:27 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 9585, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 112 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFA_ 1014407 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1015904 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding commerce 1015904 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFA_ 1015905 Beaulieu Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 8600, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5723, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 83 %
4:53:27 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 33480, Region: 4548 Gulf of St Lawrence
4:53:27 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 13871, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _AFA_ 1015907 15th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 88 %
4:53:27 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 13472, Region: 4155 Lindesness
4:53:27 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 7350, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2597, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _AFA_ 1015693 Hibernia Sq. has been given the mission Agenda: Convoy Transport, Value: 9550, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding supply transport 1015693 Hibernia Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  _AFA_ 1015692 VI. Fleet has been given the mission Agenda: Naval Superiority, Value: 7626, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  _AFA_ 1015692 VI. Fleet has been given the mission Agenda: Naval Calling, Value: 2632, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 20 failed.
4:53:27 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 6583, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _AFA_ 1015198 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFA_ 1015697 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 16275, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 128 %
4:53:27 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 54481, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20492, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
4:53:27 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11533, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 16702, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 5896, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
4:53:27 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 18507, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 128 %
4:53:27 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 45849, Region: 4555 Haitian Sea
4:53:27 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 15288, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 128 %
4:53:27 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 106176, Region: 4272 Euskadian Coast
4:53:27 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36372, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  _AFA_ 1015690 America Sq. has been given the mission Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  _AFO_ Adding supply transport 1015690 America Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1200 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 606 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.39) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:3.21) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:4.78) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.66) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.01 - Core:0.90 - Nav:2.39) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.49 - Nav:3.90) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015919 British Detachment is doing nothing in El Ferrol  Power: 60  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
4:53:27 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
4:53:27 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 64727, Region: 214 Ronda
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 64727, Region: 214 Ronda
4:53:27 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:85% Need:666 Threat:493 GoalValue: 64727
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015920 British Detachment is doing nothing in Costa de la Luz  Power: 200  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015921 British Detachment is doing nothing in Costa de la Luz  Power: 86  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015922 British Detachment is doing nothing in Costa de la Luz  Power: 76  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2516, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
4:53:27 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2516, Count: 17(l 2/L 14/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
4:53:27 PM  (Reporting)  1007685-Mediterranean Fleet Power:2516 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.67) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015905 Beaulieu Sq., 4135 Pas de Calais, Pow:86, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 8600, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 8600, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  1015905-Beaulieu Sq. Power:86 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 8600
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015904 1st Merchant Fleet, 4135 Pas de Calais, Pow:26, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  1015904-1st Merchant Fleet Power:26 Health:100% Pas de Calais>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:349, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
4:53:27 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:349, Count: 5(l 1/L 1/S 3)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
4:53:27 PM  (Reporting)  1007447-Boulogne Observers Power:349 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4410, Region: 517 Jersey
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 14755, Region: 517 Jersey
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14755, Region: 517 Jersey
4:53:27 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 14755
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:53:27 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
4:53:27 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
4:53:27 PM  (Reporting)  1007478-Channel Fleet Power:1260 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015915 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015917 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015916 British Detachment is doing nothing in Pointe de Grave  Power: 76  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:53:27 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
4:53:27 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
4:53:27 PM  (Reporting)  1007626-Rochefort Blockade Power:386 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 4361 Capo Gallo, Pow:62, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 920, Region: 708 Palermo
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1023, Region: 688 Taranto
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  1013869-Undauted Sq. Power:62 Health:100% Capo Gallo>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8220, Region: 718 Valetta
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8220, Region: 718 Valetta
4:53:27 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:60% Need:0 Threat:0 GoalValue: 8220
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.34 - Core:1.45 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
4:53:27 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:27 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Ended AI Gather Units 0 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 18000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 18000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1014118-McArthur's Bde Power:80 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 18000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 18000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 18000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013857 XII. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1013857-XII. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 18000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
4:53:27 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015914 British Detachment is doing nothing in Jamaican Sea  Power: 71  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015912 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015913 British Detachment is doing nothing in Jamaican Sea  Power: 62  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
4:53:27 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
4:53:27 PM  (Reporting)  1007791-Jamaca Squadron Power:673 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015918 British Detachment is doing nothing in Caraibbean Sea  Power: 85  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
4:53:27 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
4:53:27 PM  (Reporting)  1007829-West Indies Squadron Power:1166 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:148, Count: 2(l 1/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8194, Region: 3908 Barbados
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8194, Region: 3908 Barbados
4:53:27 PM  (Reporting)  1002736-Barbados Force Power:148 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:0 Threat:164 GoalValue: 8194
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:67, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
4:53:27 PM  (Reporting)  1013867-Gloire Sq. Power:67 Health:69% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1200
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015901 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
4:53:27 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
4:53:27 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:3.07) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7221, Region: 788 Leyden
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7221, Region: 788 Leyden
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7221, Region: 788 Leyden
4:53:27 PM  (Reporting)  1014599-Rottenburg' Force Power:160 Health:98% Leyden>Leyden Mission:Defend Fitness:87% Need:259 Threat:192 GoalValue: 7221
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Arty 1015435 1st RFA, 105 Birmingham, Pow:34, Count: 1(l 0/L 0/S 1) in reserve
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
4:53:27 PM  (Reporting)  _RCA_ Artillery 1015435 1st RFA, 105 Birmingham, Pow:34, Count: 1(l 0/L 0/S 1) relocating toward 1013318 IX. British Detachment, 105 Birmingham, Pow:45, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
4:53:27 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015893 X. British Force, 133 Portsmouth, Pow:134, Count: 5(l 0/L 5/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:361, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015205 Moore' Force, 133 Portsmouth, Pow:571, Count: 16(l 4/L 8/S 5) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:900, Count: 11(l 5/L 7/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015187 Kent HG, 140 Dover, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015436 1st Scotland Bde, 106 Oxford, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013864 1st Scotland Bde, 79 Manchester, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013859 IV. British Detachment, 80 Leeds, Pow:36, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 26 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 26 now
4:53:27 PM  (Reporting)  _GTU_ Moore' Force A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ IV. British Detachment gathering toward a group near primary region 1002320 Harwich Force, 118 London, Pow:356, Count: 8(l 2/L 5/S 1)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 75, Region: 118 London Seek Strong Group 1002320 Harwich Force in region: London
4:53:27 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ X. British Force gathering toward primary region (short distance)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
4:53:27 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ 1st Scotland Bde gathering toward a group near primary region 1015181 2nd London Brigade, 118 London, Pow:55, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1015181 2nd London Brigade in region: London
4:53:27 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1st Scotland Bde gathering toward primary region (short distance)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
4:53:27 PM  (Reporting)  _GTU_ Kent HG gathering toward primary region (short distance)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
4:53:27 PM  (Reporting)  Ended AI Gather Units 114 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
4:53:27 PM  (Reporting)  _ATG__ 1015892 British Detachment Birmingham Going against objective: 118 London
4:53:27 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
4:53:27 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
4:53:27 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 10 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 53 Perth, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 53 Perth
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 53 Perth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 53 Perth
4:53:27 PM  (Reporting)  1002927-Aberdeen Garrison Power:0 Health:100% Perth>Perth Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 57 Edinburgh, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014984 3rd Transport Squadron, 62 Glasgow, Pow:12, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  1014984-3rd Transport Squadron Power:12 Health:100% Glasgow>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 67 Peebles, Pow:11, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
4:53:27 PM  (Reporting)  1002923-Perth Garrison Power:11 Health:94% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 80 Leeds
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Leeds>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 78 Lancaster, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 78 Lancaster
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 78 Lancaster
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:27 PM  (Reporting)  1002993-Carlisle Garrison Power:0 Health:100% Lancaster>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013859 IV. British Detachment, 80 Leeds, Pow:36, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 75, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 75, Region: 118 London
4:53:27 PM  (Reporting)  1013859 IV. British Detachment Leeds Health: 100 % will target  1002320 Harwich Force
4:53:27 PM  (Reporting)  1013859-IV. British Detachment Power:36 Health:100% Leeds>London Mission:Merge (slave) Fitness:30% Need:0 Threat:0 GoalValue: 75
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 79 Manchester, Pow:46, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
4:53:27 PM  (Reporting)  1013864 1st Scotland Bde Manchester Health: 94 % will target  1015181 2nd London Brigade
4:53:27 PM  (Reporting)  1013864-1st Scotland Bde Power:46 Health:94% Manchester>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014388 2nd Scotland Bde, 118 London, Pow:9, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
4:53:27 PM  (Reporting)  1014388-2nd Scotland Bde Power:9 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 79 Manchester, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3700, Region: 79 Manchester
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  1003033-Newcastle Garrison Power:0 Health:100% Manchester>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 79  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 89 Stockport, Pow:8, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2650, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
4:53:27 PM  (Reporting)  1014595-Leeds HG Power:8 Health:100% Stockport>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 133 Portsmouth, Pow:56, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  1014590-Carlisle Brigade Power:56 Health:100% Portsmouth>Birmingham Mission:Resupply Fitness:100% Need:15 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015188 VII. British Detachment, 133 Portsmouth, Pow:54, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  1015188-VII. British Detachment Power:54 Health:100% Portsmouth>Birmingham Mission:Resupply Fitness:100% Need:15 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013318 IX. British Detachment, 105 Birmingham, Pow:83, Count: 3(l 0/L 2/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  1013318-IX. British Detachment Power:83 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:108% Need:15 Threat:0 GoalValue: 27000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015892 British Detachment is doing nothing in Birmingham  Power: 14  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:7, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:53:27 PM  (Reporting)  1003041-Yarmouth Garrison Power:7 Health:100% Ipswich>Yarmouth Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015436 1st Scotland Bde, 106 Oxford, Pow:22, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
4:53:27 PM  (Reporting)  1015436-1st Scotland Bde Power:22 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 118 London, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3800, Region: 118 London
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
4:53:27 PM  (Reporting)  1002945-Manchester Garrison Power:0 Health:100% London>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015182 Fane' Force, 104 Worcester, Pow:95, Count: 3(l 1/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  1015182-Fane' Force Power:95 Health:100% Worcester>Birmingham Mission:Resupply Fitness:100% Need:15 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015899 Birmingham HG, 104 Worcester, Pow:6, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2650, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
4:53:27 PM  (Reporting)  1015899-Birmingham HG Power:6 Health:100% Worcester>Birmingham Mission:Resupply Fitness:100% Need:15 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 121 Ipswich, Pow:11, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
4:53:27 PM  (Reporting)  1015175-Norwich HG Power:11 Health:100% Ipswich>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 114 Swindon, Pow:122, Count: 4(l 3/L 2/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3450, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3450, Region: 118 London
4:53:27 PM  (Reporting)  1002479-Hannover Expedition Power:122 Health:100% Swindon>London Mission:Recover Fitness:69% Need:0 Threat:0 GoalValue: 3450
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 137  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 78  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015900 3rd Merchant Fleet, 118 London, Pow:7, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  1015900-3rd Merchant Fleet Power:7 Health:100% London>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003002 Dover Garrison is doing nothing in London  Power: 174  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002449 Alexander Mackenzie Fraser is doing nothing in London  Power: 340  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 8  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014990 2nd Merchant Fleet, 118 London, Pow:26, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 4128 Isle of Wight
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 376, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4128 Isle of Wight
4:53:27 PM  (Reporting)  1014990 2nd Merchant Fleet London Health: 100 % will target  1007586 Portsmouth Squadron
4:53:27 PM  (Reporting)  1014990-2nd Merchant Fleet Power:26 Health:100% London>Isle of Wight Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 131 Bath, Pow:25, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
4:53:27 PM  (Reporting)  1014589-5th Scotland Bde Power:25 Health:100% Bath>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 134 Winchester
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
4:53:27 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Winchester>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 140 Dover, Pow:10, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
4:53:27 PM  (Reporting)  1015187-Kent HG Power:10 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
4:53:27 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
4:53:27 PM  (Reporting)  1007380-Home Fleet Power:822 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:900, Count: 11(l 5/L 7/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1015456-English Home Army Power:900 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015205 Moore' Force, 133 Portsmouth, Pow:571, Count: 16(l 4/L 8/S 5)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1015205-Moore' Force Power:571 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:361, Count: 3(l 1/L 1/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1013351-Hill' Force Power:361 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015893 X. British Force, 133 Portsmouth, Pow:134, Count: 5(l 0/L 5/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
4:53:27 PM  (Reporting)  1015893-X. British Force Power:134 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015004 2nd Scouting Squadron, 133 Portsmouth, Pow:32, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
4:53:27 PM  (Reporting)  1015004 2nd Scouting Squadron Portsmouth Health: 100 % will target  1007447 Boulogne Observers
4:53:27 PM  (Reporting)  1015004-2nd Scouting Squadron Power:32 Health:100% Portsmouth>Pas de Calais Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015908 British Detachment is doing nothing in Beachy Head  Power: 74  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015907 15th Transport Sq., 4129 Beachy Head, Pow:30, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  1015907-15th Transport Sq. Power:30 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015906 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:315, Count: 6(l 1/L 5/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
4:53:27 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:315, Count: 6(l 1/L 5/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
4:53:27 PM  (Reporting)  1007527-Medway Squadron Power:315 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 4129 Beachy Head, Pow:4, Count: 2(l 0/L 0/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2597, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2597, Region: 133 Portsmouth
4:53:27 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Beachy Head>Portsmouth Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2597
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015910 British Detachment is doing nothing in Isle of Wight  Power: 76  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015911 British Detachment is doing nothing in Isle of Wight  Power: 76  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:385, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
4:53:27 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:385, Count: 6(l 1/L 3/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
4:53:27 PM  (Reporting)  1007586-Portsmouth Squadron Power:385 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:1.11) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015690 America Sq., 4301 Cap Rhir, Pow:61, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3050, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015690-America Sq. Power:61 Health:100% Cap Rhir>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3889 Lower Canada, Pow:65, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  1002689-Nova Scotia Force Power:65 Health:100% Lower Canada>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:0, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4050, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
4:53:27 PM  (Reporting)  1013337-Nova Scotia Militia Power:0 Health:100% Lower Canada>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
4:53:27 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.37) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015903 British Detachment is doing nothing in Gulf of Guinea  Power: 62  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015902 16th Transport Sq., 4559 Gulf of Guinea, Pow:21, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  1015902-16th Transport Sq. Power:21 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:707, Count: 10(l 1/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
4:53:27 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:707, Count: 10(l 1/L 8/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
4:53:27 PM  (Reporting)  1007764-African Squadron Power:707 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.39) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1015901 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:3.21) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015909 British Detachment is doing nothing in Northwestern Approaches  Power: 71  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015704 9th Transport Sq., 3934 Commerce, Pow:28, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015704-9th Transport Sq. Power:28 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015693 Hibernia Sq., 4115 Northwestern Approaches, Pow:191, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 9550, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 19200, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015693-Hibernia Sq. Power:191 Health:100% Northwestern Approaches>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 19200
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015692 VI. Fleet, 4115 Northwestern Approaches, Pow:157, Count: 2(l 0/L 2/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
4:53:27 PM  (Reporting)  List of Agendas for 1015692 VI. Fleet, 4115 Northwestern Approaches, Pow:157, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8600, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 7626, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 7626, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  1015692-VI. Fleet Power:157 Health:100% Northwestern Approaches>Sea of Cuba Mission:Naval Superiority Fitness:93% Need:0 Threat:0 GoalValue: 7626
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.31 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:4.78) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014605 III. Fleet, 3927 Southeast Atlantic Trade, Pow:366, Count: 5(l 0/L 5/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  1014605-III. Fleet Power:366 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27450
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.39 - Core:0.20 - Nav:1.66) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1015922 British Detachment Costa de la Luz Going against objective: 16 Dublin
4:53:27 PM  (Reporting)  _ATG__ 1015921 British Detachment Costa de la Luz Going against objective: 851 Bremerhaven
4:53:27 PM  (Reporting)  _ATG__ 1015920 British Detachment Costa de la Luz Going against objective: 16 Dublin
4:53:27 PM  (Reporting)  _ATG__ 1015919 British Detachment El Ferrol Going against objective: 4134 Strait of Dover
4:53:27 PM  (Reporting)  _ATG__ 1015918 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
4:53:27 PM  (Reporting)  _ATG__ 1015916 British Detachment Pointe de Grave Going against objective: 126 Plymouth
4:53:27 PM  (Reporting)  _ATG__ 1015917 British Detachment Pointe de Grave Going against objective: 133 Portsmouth
4:53:27 PM  (Reporting)  _ATG__ 1015915 British Detachment Pointe de Grave Going against objective: 4134 Strait of Dover
4:53:27 PM  (Reporting)  _ATG__ 1015913 British Detachment Jamaican Sea Going against objective: 149 Lisboa
4:53:27 PM  (Reporting)  _ATG__ 1015912 British Detachment Jamaican Sea Going against objective: 211 Gibraltar
4:53:27 PM  (Reporting)  _ATG__ 1015914 British Detachment Jamaican Sea Going against objective: 16 Dublin
4:53:27 PM  (Reporting)  _ATG__ 1015911 British Detachment Isle of Wight Going against objective: 133 Portsmouth
4:53:27 PM  (Reporting)  _ATG__ 1015910 British Detachment Isle of Wight Going against objective: 3889 Lower Canada
4:53:27 PM  (Reporting)  _ATG__ 1015909 British Detachment Northwestern Approaches Going against objective: 133 Portsmouth
4:53:27 PM  (Reporting)  _ATG__ 1015906 British Detachment Beachy Head Going against objective: 126 Plymouth
4:53:27 PM  (Reporting)  _ATG__ 1015908 British Detachment Beachy Head Going against objective: 149 Lisboa
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 15 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:461, Count: 10(l 0/L 8/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
4:53:27 PM  (Reporting)  1013332-VIII. Fleet Power:461 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014407 VII. Fleet, 3924 North Sea Trade, Pow:127, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  1014407-VII. Fleet Power:127 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015198 V. Fleet, 3926 Northeast Atlantic Trade, Pow:642, Count: 10(l 0/L 10/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  1015198-V. Fleet Power:642 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48150
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015697 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:217, Count: 4(l 0/L 4/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 16275, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 16275, Region: 3926 Northeast Atlantic Trade
4:53:27 PM  (Reporting)  1015697-IV. Fleet Power:217 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 16275
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 12 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 4 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 8 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 8 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 87 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Adding stack 1015893 X. British Force, 133 Portsmouth, Pow:134, Count: 5(l 0/L 5/S 0)
4:53:27 PM  (Reporting)  Adding stack 1015205 Moore' Force, 133 Portsmouth, Pow:571, Count: 16(l 4/L 8/S 5)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 7 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  1002449 Alexander Mackenzie Fraser will be merged into 1003002 Dover Garrison in region London
4:53:27 PM  (Reporting)  AI Process done in  22884 ms
4:53:27 PM  (Reporting)  Processing  1000003 Russia
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
4:53:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
4:53:27 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
4:53:27 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
4:53:27 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
4:53:27 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 697 OppPow Land: 0 OwnPow Nav : 397 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
4:53:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
4:53:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1048 OppPow Land: 0 OwnPow Nav : 625 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:53:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2052 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
4:53:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 656 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:53:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3828 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
4:53:27 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1323 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
4:53:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 3 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 1.91 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:53:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 193 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:53:27 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 157 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
4:53:27 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:53:27 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 480 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
4:53:27 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 493 OppPow Land: 1121 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.49 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:53:27 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:53:27 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 9098 OppPow Land: 263 OwnPow Nav : 1564 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:53:27 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
4:53:27 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 906 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:53:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 628 OppPow Land: 0 OwnPow Nav : 853 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:53:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 912 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
4:53:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 444 OppPow Land: 0 OwnPow Nav : 904 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:53:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 67 OppPow Land: 86 OwnPow Nav : 624 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.74 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:53:27 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 96 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2559 ms
4:53:27 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Very High Stock 441 Expected 150 Balance -18
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 3581 Expected 105 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 545 Expected 105 Balance -13
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 345 Expected 75 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 92 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 752 Expected 30 Balance 0
4:53:27 PM  (Reporting)    1015478 Argus sq. Agenda Kept Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade EndTurn 2651
4:53:27 PM  (Reporting)    1015477 Lilia Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2651
4:53:27 PM  (Reporting)    1015207 Senyavin's Fleet Agenda Kept Agenda: Naval Docking, Value: 4049, Region: 678 Napoli EndTurn 2651
4:53:27 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk EndTurn 2651
4:53:27 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg EndTurn 2651
4:53:27 PM  (Reporting)    1015708 I. Fleet Agenda Kept Agenda: Naval Docking, Value: 3088, Region: 3869 Syzran EndTurn 2651
4:53:27 PM  (Reporting)    1003582 Kievskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2651
4:53:27 PM  (Reporting)    1003680 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3880 Kazan EndTurn 2651
4:53:27 PM  (Reporting)    1003217 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2529 Riga EndTurn 2650
4:53:27 PM  (Reporting)    1003252 Litovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2472 Vilnius EndTurn 2651
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 3451
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2520
4:53:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2000
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:53:27 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
4:53:27 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3828 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2072
4:53:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 49      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 60      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 17      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 25      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 68      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 9098 Overall power (enemies): 263 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  152
4:53:27 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 813 Discard %: 15
4:53:27 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 40      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 95      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 64      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 39      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 21      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 39      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 24      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
4:53:27 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1564 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 3 Overall power (enemies): 0 Ratio: 1.91
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 697 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1048 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1411
4:53:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 56      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 38      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 84      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 625 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 493 Overall power (enemies): 1121 Ratio: 0.28
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  891
4:53:27 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 58 Total EnemyOwnerVal: 1806 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  362     Threat: 268         
4:53:27 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 10          
4:53:27 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 74      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 193 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  283
4:53:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2052 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4449
4:53:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 43      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 42      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 77      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 35      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 39      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 40      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 60      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 50      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 27      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 50      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 42      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1323 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1165
4:53:27 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 81      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 46      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 480 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 656 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 906 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
4:53:27 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 691 Total EnemyOwnerVal: 691 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  576     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 624 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 904 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 853 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1564 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 157 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 625 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 624 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 904 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 912 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 853 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Kovno Naval Gathering: 888 Frankfurt
4:53:27 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
4:53:27 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
4:53:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
4:53:27 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 1158 Linz
4:53:27 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Trente Max Val: Trente Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
4:53:27 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
4:53:27 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
4:53:27 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
4:53:27 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Russia 4647 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 13 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 1 underway
4:53:27 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000004 Austria
4:53:27 PM  (Reporting)  Checking 4 Offer Defensive Treaty
4:53:27 PM  (Reporting)  Still checking 4 Offer Defensive Treaty
4:53:27 PM  (Reporting)  Item is a Various entry, chance 26
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Offer Defensive Treaty toward Austria chance 26
4:53:27 PM  (Reporting)  Proposing to 1000040 Kuban
4:53:27 PM  (Reporting)  Checking 13 Declare  War
4:53:27 PM  (Reporting)  Proposing to 1000004 Austria
4:53:27 PM  (Reporting)  Checking 26 Propose Mutual Supply
4:53:27 PM  (Reporting)  Still checking 26 Propose Mutual Supply
4:53:27 PM  (Reporting)  Item is a Various entry, chance 32
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Mutual Supply toward Austria chance 32
4:53:27 PM  (Reporting)  Proposing to 1000026 Moldavia
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 145 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1381 Zgierc
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2933 Vyazma
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4032 Don Bend
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3780 La Goulette
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1640 Fiume
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 128 Exeter
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 2004 Bartin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1215 Banska Bystrica
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2488 Sokolka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2991 Noghinsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1168 Kaprun
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3414 Veshkayma
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3989 Wisla
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 1792 Moldva
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 798 Leuwarden
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2991 Noghinsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1672 Obrenovac
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2604 Kolpino
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 116 Cambridge
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3411 Penza
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3064 Arsenevo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4246 Bottniska Viken
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2914 Klietnya
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2279 Jalibah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2838 Holovensky
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 853 Achim
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4431 West Cyrenaican Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3988 Vistula
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 554 Guise
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 1326 Andrychow
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4541 Black Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 107 Luton
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3666 Dusheti
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 139 Margate
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2338 Tiberiad
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2877 Berezna
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2484 Valozyn
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3232 Pervomaisk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4516 Arabatskaia Bay
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1303 Klausenburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1493 Odda
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 3903 Jamaica
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2267 Al Basra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 190 target region was 3545 Azov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2140 Malzgirt
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3874 Tetyushi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 236 Ardila
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1698 Osijek
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 731 Martigny
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3215 Enerodar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 79 Manchester
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4265 Atlantic Ocean
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2797 Popilnya
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1960 Gebeler
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1503 Vennesla
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1821 Silistra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 226 Almeria
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 190 target region was 2487 Suprasi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2978 Miknevo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3432 Kvahlinsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1357 Lagow
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 40 target region was 2815 Odessa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2291 Al Khufa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 574 Sarreguemines
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1941 Izmit
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 2203 Kirkuk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 40 target region was 4069 Shetland Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4514 Taman Bay
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4028 Donets Confluent
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 10 Volunteers has 160 % to be played in 2665 Velikie Luki
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4055 Khabur Confluent
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2322 Masyaf
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3408 Sura
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 3599 Chegem
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4360 Isole Eolie
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 40 target region was 204 Casalareina
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 98 Cardiff
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2015 Aksehir
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 339 Montpellier
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2268 Bubiyan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 800 Groningen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2098 Askale
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2925 Osthashkov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 991 Sondershausen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4021 Psel Confluent
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 1344 Kolomya
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3314 Skopin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 3813 Sabratah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 1873 Nesebar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1903 Igoumentsa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3715 Oulmes
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 206 Arga
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2805 Myronivka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 564 Verdun
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 877 Nordhausen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 1585 Kristinehamm
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3763 Beskra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 7 target region was 3278 Nijni Novogorod
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 405 St Afrique
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 40 target region was 3503 Tsagan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2987 Kolchugino
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 745 St Moritz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1891 Kilkis
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1955 Manisa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3146 Borova
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 190 target region was 2492 Slonim
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 458 Bourg en Bresse
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4051 Tigris
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 689 Matera
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1215 Banska Bystrica
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4062 Strait of Iceland
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2367 Hasna
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 504 Rennes
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 836 Lippstadt
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 160 target region was 3800 La Skhirra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 418 Aix
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 190 target region was 402 Mende
4:53:27 PM  (Reporting)  Ended HandleRegionsDecisions 15953 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 345
4:53:27 PM  (Reporting)  Money Level 3 Amount 441
4:53:27 PM  (Reporting)  Conscripts Level 3 Amount 545
4:53:27 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
4:53:27 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
4:53:27 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
4:53:27 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
4:53:27 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
4:53:27 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
4:53:27 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 59
4:53:27 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 37
4:53:27 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
4:53:27 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 31
4:53:27 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
4:53:27 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 24
4:53:27 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
4:53:27 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 44
4:53:27 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 31
4:53:27 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
4:53:27 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
4:53:27 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
4:53:27 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 12
4:53:27 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
4:53:27 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
4:53:27 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
4:53:27 PM  (Reporting)  Number of Draw 16
4:53:27 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
4:53:27 PM  (Reporting)  Picking 192 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 19
4:53:27 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Recruitment Area: Russia
4:53:27 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 1 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 612 WSU 345 32 Money 441 552
4:53:27 PM  (Reporting)  Picking 202 Field Hospital
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 566 WSU 345 16 Money 441 508
4:53:27 PM  (Reporting)  Picking 215 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 534 WSU 345 88 Money 441 528
4:53:27 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 520 WSU 345 84 Money 441 596
4:53:27 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
4:53:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 846 WSU 345 16 Money 441 500
4:53:27 PM  (Reporting)  Picking 177 Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 520 WSU 345 84 Money 441 596
4:53:27 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 1 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 612 WSU 345 32 Money 441 552
4:53:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
4:53:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 606 WSU 345 16 Money 441 492
4:53:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:53:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 806 WSU 345 16 Money 441 668
4:53:27 PM  (Reporting)  Picking 205 Engineer Rgt
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Russia
4:53:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
4:53:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 846 WSU 345 16 Money 441 748
4:53:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 552 WSU 345 72 Money 441 632
4:53:27 PM  (Reporting)  Picking 197 Supply Brigade 1805
4:53:27 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 766 WSU 345 16 Money 441 608
4:53:27 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 545 896 WSU 345 36 Money 441 692
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 3 120 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008267 Adriatic Fleet
4:53:27 PM  (Reporting)  _MFC_ Merging 1015722 II. Fleet into 1015206 Belli's Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015206 Belli's Fleet
4:53:27 PM  (Reporting)  _MFC_ Merging 1015708 I. Fleet into 1008319 N. Volga Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008319 N. Volga Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 546 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:53:27 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
4:53:27 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:32, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
4:53:27 PM  (Reporting)  Ended CallFleet 6 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015926 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015927 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:106, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015210 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 3 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015399 4-ya Otdelnaya Art. Brigada, 3880 Kazan, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _DCR_ 1003121 Russian Army, 2629 Ogorele, Pow:886, Count: 14(l 7/L 4/S 7) will reinforce threatened border 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Ended GarrisonBorders 273 ms
4:53:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:53:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:53:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 2 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 16 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 4 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 10 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 78 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 2 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3220 Nova Khakhovka, Pow:378, Count: 8(l 4/L 3/S 3)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 4 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  _PCO_ 1003166 Kologrivov is now in Privileged Combine in 1014287 Kologrivov' Force 3614 Urus Martan
4:53:27 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3533 Zimovniki
4:53:27 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3220 Nova Khakhovka
4:53:27 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3543 Bataisk
4:53:27 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2820 Berezvika
4:53:27 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2820 Berezvika
4:53:27 PM  (Reporting)  _PCO_ 1003444 Vasily Vasilievich Orlov-Denisov is now in Privileged Combine in 1015209 Orlov-Denisov' Force 2831 Nemirov
4:53:27 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003783 Taganrog Kazachi 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003503 Kavkazskaya 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
4:53:27 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
4:53:27 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3533 Zimovniki
4:53:27 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3543 Bataisk
4:53:27 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003408 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003407 Dnestrovskaya 2820 Berezvika
4:53:27 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003444 Orlov Denisov Brigada(Vasily Vasilievich Orlov-Denisov) in 1015209 Orlov-Denisov' Force 2831 Nemirov
4:53:27 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003784 Likhachev(Likhachev) in 1003783 Taganrog Kazachi 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:53:27 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
4:53:27 PM  (Reporting)  _PCO_ 1003166 Kologrivov 1 has his Privileged Combine status revoked 1014287 Kologrivov' Force 3614 Urus Martan
4:53:27 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3533 Zimovniki
4:53:27 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1013826 Army of the Danube 3220 Nova Khakhovka
4:53:27 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3543 Bataisk
4:53:27 PM  (Reporting)  _PCO_ 1003408 Dnestrovskaya 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2820 Berezvika
4:53:27 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2820 Berezvika
4:53:27 PM  (Reporting)  _PCO_ 1003444 Orlov Denisov Brigada 3 has his Privileged Combine status revoked 1015209 Orlov-Denisov' Force 2831 Nemirov
4:53:27 PM  (Reporting)  _PCO_ 1003784 Likhachev 3 has his Privileged Combine status revoked 1003783 Taganrog Kazachi 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3185 Ienakeve
4:53:27 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
4:53:27 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 240 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 30 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 9 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  _GAO_ Step 1 1015022 4-ya Kazach'ya Brigada, 3509 Astrakhan, Pow:4, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 339
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 4237, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 3509 Astrakhan SelfVal 339
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 9322, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 240
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 7800, Region: 2831 Nemirov
4:53:27 PM  (Reporting)  _GAO_ Step 1 1015721 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 567
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:53:27 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 350
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 11375, Region: 3363 Voronej
4:53:27 PM  (Reporting)  _GAO_ Step 1 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 505
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
4:53:27 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 173
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 4498, Region: 2999 Vologda
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 24 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 225 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 229 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 233 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader (Split Segment V) Matvey Ivanovich Platov in Pristen has been detached from group 1003774 Dnepr Kazachi
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Leader 1015935 Matvey Ivanovich Platov redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Ended Check Leaders 63 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Astrakhan Brig. recruiting 1015223 Stavropolskii Kalmytski in Bataisk
4:53:27 PM  (Reporting)  _MSG_ gathered 86 cbt pts, needing: 110
4:53:27 PM  (Reporting)  _MSG_ 1003759 Astrakhan Brig. abort its operation against 1006740 Chechen Tribes not enough forces gathered
4:53:27 PM  (Reporting)  Ended Make Superior Group 1378 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Superiority, Value: 11684, Region: 4250 Gulf of Finland
4:53:27 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 5286, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:53:27 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:53:27 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 19796, Region: 4518 Sea of Azov
4:53:27 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 6408, Region: 2815 Odessa
4:53:27 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:53:27 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: -10 failed.
4:53:27 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 506 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 233
4:53:27 PM  (Reporting)  _BDA_ 15 groups can build a depot in theater Theater_Russia
4:53:27 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 362 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015726 1-i Oboznyi in 2704 Malaryta
4:53:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014287 Kologrivov' Force in 3614 Urus Martan
4:53:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014282 1-ya Otdelnaya Art. Brigada in 3614 Urus Martan
4:53:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014292 3-ya Otdelnaya Art. Brigada in 3614 Urus Martan
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 3610 Petrovska
4:53:27 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 3610 Petrovska
4:53:27 PM  (Reporting)  CheckForLandResupply Kologrivov' Force will resupply, in region 3610 Petrovska
4:53:27 PM  (Reporting)  CheckForLandResupply 4-ya Kazach'ya Brigada will resupply, in region 3509 Astrakhan
4:53:27 PM  (Reporting)  CheckForLandResupply 2-ya Kazach'ya Brigada will resupply, in region 2854 Ekaterinoslav
4:53:27 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
4:53:27 PM  (Reporting)  CheckForLandResupply Tzaritsyn Brig. will resupply, in region 3885 Steppes
4:53:27 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
4:53:27 PM  (Reporting)  CheckForLandResupply Brestskaya will resupply, in region 2702 Brest Litovsk
4:53:27 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3880 Kazan
4:53:27 PM  (Reporting)  CheckForLandResupply 3-ya Kazach'ya Brigada will resupply, in region 2950 Tver
4:53:27 PM  (Reporting)  CheckForLandResupply Moskovskaya will resupply, in region 2950 Tver
4:53:27 PM  (Reporting)  CheckForLandResupply Russian Army will resupply, in region 2631 Novgorod
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 98 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 4 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 38 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 28 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 2250, Region: 3923 Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6800, Region: 3933 Black Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1008267 Adriatic Fleet chance: 30 failed.
4:53:27 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 4219, Region: 678 Napoli
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 117 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3664 Tiflis
4:53:27 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1015935 Matvey Ivanovich Platov 3639 Vladikavkaz
4:53:27 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3664 Tiflis
4:53:27 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 1 has his Privileged Combine status revoked 1015935 Matvey Ivanovich Platov 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 17 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 23 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 23 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 24 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015935 Matvey Ivanovich Platov selected
4:53:27 PM  (Reporting)  _CLD_ Leader (Split Segment V) Lambert in Tiflis has been detached from group 1003817 Georgia Expedition
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:53:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Idle Leader 1015939 Lambert in Tiflis merged into 1003817 Georgia Expedition
4:53:27 PM  (Reporting)  _CLD_ Idle Leader 1015935 Matvey Ivanovich Platov in Vladikavkaz merged into 1015935 Matvey Ivanovich Platov
4:53:27 PM  (Reporting)  Ended Check Leaders 128 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1003817 Georgia Expedition, 3664 Tiflis, Pow:264, Count: 8(l 4/L 3/S 2) Agenda: Keep Position, Value: 5418, Region: 3664 Tiflis
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 37 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 12 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 54 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
4:53:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 4 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 49 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 32 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 4316, Region: 3639 Vladikavkaz
4:53:27 PM  (Reporting)  _DGA_ 1015940 Russian Detachment, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0) will garrison region 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Ended DistantGarrison 36 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21234 AllOppPowLand: 2926 AllOwnPowNav: 6183 AllOppPowNav 0
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 827 Minden Pick 49 SelfVal 184 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 81 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015935 Matvey Ivanovich Platov (Pow.0)
4:53:27 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.21)
4:53:27 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.22)
4:53:27 PM  (Reporting)  1014287 Kologrivov' Force (Pow.33)
4:53:27 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.44)
4:53:27 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.4)
4:53:27 PM  (Reporting)  1015022 4-ya Kazach'ya Brigada (Pow.4)
4:53:27 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.9)
4:53:27 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.32)
4:53:27 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.45)
4:53:27 PM  (Reporting)  1013826 Army of the Danube (Pow.365)
4:53:27 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.45)
4:53:27 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.41)
4:53:27 PM  (Reporting)  1003767 Kubanskaya (Pow.56)
4:53:27 PM  (Reporting)  1003407 Dnestrovskaya (Pow.553)
4:53:27 PM  (Reporting)  1015470 Liders (Pow.20)
4:53:27 PM  (Reporting)  1015209 Orlov-Denisov' Force (Pow.50)
4:53:27 PM  (Reporting)  1003365 Ukrainskaya (Pow.282)
4:53:27 PM  (Reporting)  1003783 Taganrog Kazachi (Pow.50)
4:53:27 PM  (Reporting)  1003503 Kavkazskaya (Pow.361)
4:53:27 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.9)
4:53:27 PM  (Reporting)  1014164 1-i Bugskie (Pow.39)
4:53:27 PM  (Reporting)  1003701 Orenburgskaya (Pow.58)
4:53:27 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.19)
4:53:27 PM  (Reporting)  1015721 Anikeev Brigada (Pow.25)
4:53:27 PM  (Reporting)  1003714 Sibirskaya (Pow.245)
4:53:27 PM  (Reporting)  1003582 Kievskaya (Pow.598)
4:53:27 PM  (Reporting)  1015726 1-i Oboznyi (Pow.0)
4:53:27 PM  (Reporting)  1003303 Brestskaya (Pow.622)
4:53:27 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.94)
4:53:27 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
4:53:27 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.0)
4:53:27 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
4:53:27 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.4)
4:53:27 PM  (Reporting)  1003680 Uralskaya (Pow.154)
4:53:27 PM  (Reporting)  1003217 Liflandskaya (Pow.233)
4:53:27 PM  (Reporting)  1003252 Litovskaya (Pow.451)
4:53:27 PM  (Reporting)  1003545 Smolenskaya (Pow.302)
4:53:27 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.6)
4:53:27 PM  (Reporting)  1003638 Moskovskaya (Pow.363)
4:53:27 PM  (Reporting)  1003121 Russian Army (Pow.886)
4:53:27 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.32)
4:53:27 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:53:27 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 3880 Kazan Pick 27 has enough garrison (Value: 14) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 39 has enough garrison (Value: 367) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2445 Kovno Pick 35 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 60) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2847 Kherson Pick 22 has enough garrison (Value: 236) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 24 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 30 has enough garrison (Value: 56) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 2529 Riga Pick 56 has enough garrison (Value: 236) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 40 has enough garrison (Value: 47) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2517 Minsk Pick 39 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 2801 Kiev Pick 64 has enough garrison (Value: 236) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 239) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 39 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 100) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 52 has enough garrison (Value: 15) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 10) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 25) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 24 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 95 has enough garrison (Value: 1120) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 25 has enough garrison (Value: 23) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 4) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3883 Urals Pick 42 has enough garrison (Value: 259) - evaluation skipped
4:53:27 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Region 1370 Zamosc Pick 25 SelfVal 131 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 3066 Orel Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 20) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2664 Khalm Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 24 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2815 Odessa Pick 41 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 32) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3884 Sibir Pick 22 has enough garrison (Value: 130) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 63 Need 104  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3189 Rostov Pick 23 has enough garrison (Value: 236) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 12) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3885 Steppes Pick 31 has enough garrison (Value: 102) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 1.91 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:53:27 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 2608 Saint Petersburg Pick 95 SelfVal 733 Need 0  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 711 Messina Pick 13 SelfVal 71 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 16 Land Ratio: 0.28 Land Core Ratio: 0.49  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015939 Lambert (Pow.0)
4:53:27 PM  (Reporting)  1003817 Georgia Expedition (Pow.207)
4:53:27 PM  (Reporting)  1015235 Constantin' Force (Pow.44)
4:53:27 PM  (Reporting)  1015940 Gudovich' Force (Pow.56)
4:53:27 PM  (Reporting)  1015935 Matvey Ivanovich Platov (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 211 Need 362  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 74 has enough garrison (Value: 264) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 30 has enough garrison (Value: 56) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 576  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 165 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 1938 Corfu Pick 59 has enough garrison (Value: 236) - evaluation skipped
4:53:27 PM  (Reporting)  Region 1699 Eszek Pick 7 SelfVal 52 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1677 Split Pick 26 SelfVal 60 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 1197 Presburg Pick 39 SelfVal 194 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015726 1-i Oboznyi (Pow.0)
4:53:27 PM  (Reporting)  1003303 Brestskaya (Pow.622)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 1356 Kielce Pick 2 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1370 Zamosc Pick 25 SelfVal 131 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Region 1337 Lemberg Pick 100 SelfVal 289 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1373 Lublin Pick 76 SelfVal 301 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Region 2758 Brody Pick 2 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1346 Cernowitz Pick 46 SelfVal 161 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 41 has enough garrison (Value: 100) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 899 Ueberlingen Pick 4 SelfVal 30 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 8 Enemy armies: 1 Land Ratio: 0.74 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.32)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2815 Odessa Pick 41 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 635 Trieste Pick 43 SelfVal 209 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 708 Palermo Pick 84 SelfVal 291 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1647 Zadar Pick 5 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 330 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 822 Emden Pick 4 SelfVal 31 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.0)
4:53:27 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 2608 Saint Petersburg Pick 95 SelfVal 733 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 233) - evaluation skipped
4:53:27 PM  (Reporting)  Region 2529 Riga Pick 56 SelfVal 434 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2589 Narva Pick 29 has enough garrison (Value: 239) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1671 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2769, Region: 3243 Kertch
4:53:27 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3159, Region: 2819 Nikolaiev
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 65 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 9600, Region: 4394 Foci del Po
4:53:27 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 4005, Region: 678 Napoli
4:53:27 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Superiority, Value: 2375, Region: 4485 Cape Yardim
4:53:27 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 774, Region: 678 Napoli
4:53:27 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Superiority, Value: 2520, Region: 4400 Hvar Channel
4:53:27 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Docking, Value: 900, Region: 678 Napoli
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 155 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 15330, Region: 4256 Neva Mouth
4:53:27 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 6208, Region: 2554 Ossel
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 20 failed.
4:53:27 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 873, Region: 2557 Pernau
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 146 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Leader 1015935 Matvey Ivanovich Platov relocated to 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Ended Collect Leaders 2 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  _RWI__A 1015478 Argus sq., 4445 Cape Matapan, Pow:56, Count: 1(l 0/L 1/S 0) was targeting 4400 Hvar Channel interest 5 , aborting an agenda.
4:53:27 PM  (Reporting)  _RWI__A 1015477 Lilia Sq., 4497 Lemnos, Pow:49, Count: 1(l 0/L 1/S 0) was targeting 4485 Cape Yardim interest 5 , aborting an agenda.
4:53:27 PM  (Reporting)  _RWI__A 1015207 Senyavin's Fleet, 4404 South Adriatic Sea, Pow:94, Count: 4(l 1/L 3/S 0) was targeting 4394 Foci del Po interest 5 , aborting an agenda.
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Arty 1014287 Kologrivov' Force, 3614 Urus Martan, Pow:33, Count: 2(l 1/L 0/S 1) in reserve
4:53:27 PM  (Reporting)  _RCA_ Arty 1014282 1-ya Otdelnaya Art. Brigada, 3614 Urus Martan, Pow:22, Count: 1(l 0/L 0/S 1) in reserve
4:53:27 PM  (Reporting)  _RCA_ Arty 1014292 3-ya Otdelnaya Art. Brigada, 3614 Urus Martan, Pow:21, Count: 1(l 0/L 0/S 1) in reserve
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  3 in core Area
4:53:27 PM  (Reporting)  _RCA_ Artillery 1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:33, Count: 2(l 1/L 0/S 1) relocating toward 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _RCA_ Arty 1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:33, Count: 2(l 1/L 0/S 1) had one RCA agenda removed.
4:53:27 PM  (Reporting)  _RCA_ Artillery 1014282 1-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:22, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _RCA_ Arty 1014282 1-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:22, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:53:27 PM  (Reporting)  _RCA_ Artillery 1014292 3-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:21, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _RCA_ Arty 1014292 3-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:21, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supply 1015726 1-i Oboznyi, 2704 Malaryta, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:53:27 PM  (Reporting)  _RCS_ Supply 1015726 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _RCS_ Supply 1015726 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:53:27 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3569 Ekaterinodar, Pow:44, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3533 Zimovniki, Pow:45, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3220 Nova Khakhovka, Pow:365, Count: 8(l 4/L 3/S 3) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2848 Novoaleksandrivka, Pow:45, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3543 Bataisk, Pow:41, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3543 Bataisk, Pow:56, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2820 Berezvika, Pow:553, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1015209 Orlov-Denisov' Force, 2831 Nemirov, Pow:50, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:282, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003783 Taganrog Kazachi, 3185 Ienakeve, Pow:50, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3185 Ienakeve, Pow:361, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2793 Koziatyn, Pow:39, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3132 Pristen, Pow:94, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2667 Novosokolniki, Pow:302, Count: 5(l 3/L 2/S 2) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 15 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 13 now
4:53:27 PM  (Reporting)  _GTU_ Smolenskaya gathering toward a group near primary region 1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:33, Count: 2(l 1/L 0/S 1)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 25, Region: 2608 Saint Petersburg Seek Strong Group 1014287 Kologrivov' Force in region: Saint Petersburg
4:53:27 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3185 Ienakeve, Pow:400, Count: 9(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2831 Nemirov, Pow:315, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2820 Berezvika, Pow:553, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3220 Nova Khakhovka, Pow:365, Count: 8(l 4/L 3/S 3) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3132 Pristen, Pow:94, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ Astrakhan Brig. gathering toward primary region (long distance)
4:53:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 2848 Novoaleksandrivka, Pow:45, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3569 Ekaterinodar, Pow:44, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1-ya Pehotnoi Brigada A transport fleet is heading toward the group, setting it to Wait for load
4:53:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3214 Berdjiansk
4:53:27 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3543 Bataisk, Pow:41, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3543 Bataisk, Pow:56, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2793 Koziatyn, Pow:39, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  Ended AI Gather Units 909 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1015927 Voronezhskii Gar.
4:53:27 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning 3509 Astrakhan and will absorb 1015022 4-ya Kazach'ya Brigada
4:53:27 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:16, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1015926 Astrakhanskii Gar.
4:53:27 PM  (Reporting)  Ended GatherGarrisons 3 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1003788 Novorossyisk Kazachi Ekaterinodar Going against objective: 3886 Azerbaidjan
4:53:27 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Nova Khakhovka Going against objective: 3886 Azerbaidjan
4:53:27 PM  (Reporting)  _ATG__ 1003779 Ochakov Kazachi Novoaleksandrivka Going against objective: 3608 Grozny
4:53:27 PM  (Reporting)  _ATG__ 1015223 Stavropolskii Kalmytski Bataisk Going against objective: 3608 Grozny
4:53:27 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Bataisk Going against objective: 3886 Azerbaidjan
4:53:27 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Berezvika Going against objective: 3608 Grozny
4:53:27 PM  (Reporting)  _ATG__ 1003365 Ukrainskaya Nemirov Going against objective: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Ienakeve Going against objective: 3886 Azerbaidjan
4:53:27 PM  (Reporting)  _ATG__ 1014164 1-i Bugskie Koziatyn Going against objective: 3886 Azerbaidjan
4:53:27 PM  (Reporting)  _ATG__ 1015726 1-i Oboznyi Saint Petersburg Going against objective: 2993 Moskwa
4:53:27 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Pristen Going against objective: 3886 Azerbaidjan
4:53:27 PM  (Reporting)  _ATG__ 1015935 Matvey Ivanovich Platov Saint Petersburg Going against objective: 2993 Moskwa
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 18 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015935 Matvey Ivanovich Platov is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 2607 Kronstadt Island, Pow:215, Count: 5(l 1/L 4/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 11684, Region: 4250 Gulf of Finland
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5286, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 11684, Region: 4250 Gulf of Finland
4:53:27 PM  (Reporting)  1015206-Belli's Fleet Power:215 Health:100% Kronstadt Island>Gulf of Finland Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 11684
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:2, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:32, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4498, Region: 2999 Vologda
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4498, Region: 2999 Vologda
4:53:27 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:32 Health:100% Vologda>Vologda Mission:Garrison Fitness:52% Need:28 Threat:0 GoalValue: 4498
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2629 Ogorele, Pow:886, Count: 14(l 7/L 4/S 7)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
4:53:27 PM  (Reporting)  1003121-Russian Army Power:886 Health:100% Ogorele>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2950 Tver, Pow:363, Count: 7(l 5/L 4/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2950 Tver
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2950 Tver
4:53:27 PM  (Reporting)  1003638-Moskovskaya Power:363 Health:100% Tver>Tver Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015018 3-ya Kazach'ya Brigada, 2950 Tver, Pow:6, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2950 Tver
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2950 Tver
4:53:27 PM  (Reporting)  1015018-3-ya Kazach'ya Brigada Power:6 Health:100% Tver>Tver Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 4234 Kolkasrags, Pow:363, Count: 6(l 2/L 4/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15330, Region: 4256 Neva Mouth
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6208, Region: 2554 Ossel
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15330, Region: 4256 Neva Mouth
4:53:27 PM  (Reporting)  1008163-Baltic Fleet Power:363 Health:100% Kolkasrags>Neva Mouth Mission:Naval Superiority Fitness:84% Need:0 Threat:0 GoalValue: 15330
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 4236 Gulf of Riga, Pow:47, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 873, Region: 2557 Pernau
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 873, Region: 2557 Pernau
4:53:27 PM  (Reporting)  1015725-Strela Sq. Power:47 Health:100% Gulf of Riga>Pernau Mission:Naval Docking Fitness:97% Need:45 Threat:0 GoalValue: 873
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:3, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2667 Novosokolniki, Pow:302, Count: 5(l 3/L 2/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 25, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 25, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  1003545 Smolenskaya Novosokolniki Health: 100 % will target  1014287 Kologrivov' Force
4:53:27 PM  (Reporting)  1003545-Smolenskaya Power:302 Health:100% Novosokolniki>Saint Petersburg Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 25
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2546 Kraslava, Pow:451, Count: 7(l 3/L 3/S 3)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
4:53:27 PM  (Reporting)  1003252-Litovskaya Power:451 Health:100% Kraslava>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003217 Liflandskaya, 2466 Zarasaj, Pow:233, Count: 6(l 4/L 3/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2529 Riga
4:53:27 PM  (Reporting)  1003217-Liflandskaya Power:233 Health:100% Zarasaj>Riga Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3876 Nijni Vyaziovye, Pow:154, Count: 2(l 2/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
4:53:27 PM  (Reporting)  1003680-Uralskaya Power:154 Health:100% Nijni Vyaziovye>Kazan Mission:Resupply Fitness:100% Need:46 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
4:53:27 PM  (Reporting)  1015227-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 16250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:58, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11375, Region: 3363 Voronej
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11375, Region: 3363 Voronej
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Pristen  Power: 94  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 2704 Malaryta, Pow:622, Count: 7(l 4/L 4/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
4:53:27 PM  (Reporting)  1003303-Brestskaya Power:622 Health:100% Malaryta>Brest Litovsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015726 1-i Oboznyi is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2892 Kalyta, Pow:598, Count: 8(l 4/L 3/S 4)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
4:53:27 PM  (Reporting)  1003582-Kievskaya Power:598 Health:100% Kalyta>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:245, Count: 4(l 2/L 2/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
4:53:27 PM  (Reporting)  1003714-Sibirskaya Power:245 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015721 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3129 Kharkov
4:53:27 PM  (Reporting)  1015721-Anikeev Brigada Power:25 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:65% Need:35 Threat:0 GoalValue: 16250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3468 Dubovka, Pow:19, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:53:27 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:19 Health:100% Dubovka>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003701 Orenburgskaya, 3885 Steppes, Pow:58, Count: 3(l 1/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
4:53:27 PM  (Reporting)  1003701-Orenburgskaya Power:58 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014164 1-i Bugskie is doing nothing in Koziatyn  Power: 39  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015014 2-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:9, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
4:53:27 PM  (Reporting)  1015014-2-ya Kazach'ya Brigada Power:9 Health:100% Ekaterinoslav>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Ienakeve  Power: 400  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003365 Ukrainskaya is doing nothing in Nemirov  Power: 315  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7800, Region: 2831 Nemirov
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7800, Region: 2831 Nemirov
4:53:27 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 7800
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Berezvika  Power: 553  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Bataisk  Power: 56  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015223 Stavropolskii Kalmytski is doing nothing in Bataisk  Power: 41  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Novoaleksandrivka  Power: 45  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4027 Don Estuary, Pow:402, Count: 6(l 1/L 5/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 19796, Region: 4518 Sea of Azov
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6408, Region: 2815 Odessa
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 19796, Region: 4518 Sea of Azov
4:53:27 PM  (Reporting)  1008209-Chichagov's Fleet Power:402 Health:100% Don Estuary>Sea of Azov Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 19796
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Nova Khakhovka  Power: 365  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:2, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3533 Zimovniki, Pow:45, Count: 3(l 1/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 2, Region: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  1003759-Astrakhan Brig. Power:45 Health:100% Zimovniki>Saint Petersburg Mission:Gather to GHQ Fitness:1% Need:0 Threat:0 GoalValue: 2
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:32, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3214 Berdjiansk
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3214 Berdjiansk
4:53:27 PM  (Reporting)  1013524-1-ya Pehotnoi Brigada Power:32 Health:100% Berdjiansk>Berdjiansk Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:24, Count: 3(l 0/L 3/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9322, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9322, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 3509 Astrakhan, Pow:22, Count: 5(l 0/L 1/S 4)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
4:53:27 PM  (Reporting)  1008319-N. Volga Fleet Power:22 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:86% Need:46 Threat:0 GoalValue: 5332
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4508 Gulf of Odessa, Pow:18, Count: 3(l 0/L 1/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2769, Region: 3243 Kertch
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008293 Dnepr Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 1197 Presburg
4:53:27 PM  (Reporting)  1008293-Dnepr Fleet Power:18 Health:100% Gulf of Odessa>Presburg Mission:Naval Docking Fitness:74% Need:101 Threat:75 GoalValue: 2627
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Ekaterinodar  Power: 44  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 4513 Gulf of Feodosia, Pow:18, Count: 3(l 0/L 1/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3159, Region: 2819 Nikolaiev
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk
4:53:27 PM  (Reporting)  1008306-Don Fleet Power:18 Health:100% Gulf of Feodosia>Berdjiansk Mission:Naval Calling Fitness:96% Need:60 Threat:0 GoalValue: 3408
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3610 Petrovska, Pow:62, Count: 2(l 0/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
4:53:27 PM  (Reporting)  1008258-Caspian Fleet Power:62 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:37 Threat:0 GoalValue: 2619
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:33, Count: 2(l 1/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
4:53:27 PM  (Reporting)  1014287-Kologrivov' Force Power:33 Health:100% Saint Petersburg>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:11 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014282 1-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:22, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
4:53:27 PM  (Reporting)  1014282-1-ya Otdelnaya Art. Brigada Power:22 Health:100% Saint Petersburg>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:11 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014292 3-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:21, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
4:53:27 PM  (Reporting)  1014292-3-ya Otdelnaya Art. Brigada Power:21 Health:100% Saint Petersburg>Petrovska Mission:Resupply Fitness:100% Need:60 Threat:11 GoalValue: 100000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:1.91 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4497 Lemnos, Pow:49, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 774, Region: 678 Napoli
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  1015477-Lilia Sq. Power:49 Health:100% Lemnos>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4445 Cape Matapan, Pow:56, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 900, Region: 678 Napoli
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  1015478-Argus sq. Power:56 Health:100% Cape Matapan>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 676 Gaeta, Pow:68, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6800, Region: 3933 Black Sea Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6800, Region: 3933 Black Sea Trade
4:53:27 PM  (Reporting)  1015938-Mikhal Sq. Power:68 Health:100% Gaeta>Black Sea Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6800
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015937 Adriatic Transport Sq., 676 Gaeta, Pow:26, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 2250, Region: 3923 Baltic Sea Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 2250, Region: 3923 Baltic Sea Trade
4:53:27 PM  (Reporting)  1015937-Adriatic Transport Sq. Power:26 Health:100% Gaeta>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:45% Need:0 Threat:0 GoalValue: 2250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 676 Gaeta, Pow:226, Count: 5(l 2/L 2/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4219, Region: 678 Napoli
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4219, Region: 678 Napoli
4:53:27 PM  (Reporting)  1008267-Adriatic Fleet Power:226 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:101 Threat:75 GoalValue: 4219
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.28 - Core:0.49 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1015235 Constantin' Force Tiflis Going against objective: 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4316, Region: 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4316, Region: 3639 Vladikavkaz
4:53:27 PM  (Reporting)  1015940-Gudovich' Force Power:56 Health:100% Tiflis>Vladikavkaz Mission:Garrison Fitness:52% Need:4 Threat:10 GoalValue: 4316
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015235 Constantin' Force is doing nothing in Tiflis  Power: 44  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5418, Region: 3664 Tiflis
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5418, Region: 3664 Tiflis
4:53:27 PM  (Reporting)  1003817-Georgia Expedition Power:207 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:63% Need:60 Threat:0 GoalValue: 5418
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
4:53:27 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:27 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  Ended AI Gather Units 9 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.74 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 4404 South Adriatic Sea, Pow:94, Count: 4(l 1/L 3/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4005, Region: 678 Napoli
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
4:53:27 PM  (Reporting)  1015207-Senyavin's Fleet Power:94 Health:100% South Adriatic Sea>Napoli Mission:Naval Docking Fitness:91% Need:101 Threat:75 GoalValue: 4049
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 6 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 10 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 8 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 4 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 4 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  37547 ms
4:53:27 PM  (Reporting)  Processing  1000004 Austria
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
4:53:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
4:53:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
4:53:27 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 351 Russia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
4:53:27 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
4:53:27 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 351 Russia
4:53:27 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 351 Russia
4:53:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 54 OppPow Land: 78 OwnPow Nav : 833 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.44 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
4:53:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2825 OppPow Land: 0 OwnPow Nav : 483 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
4:53:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5852 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
4:53:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1969 OppPow Land: 76 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:53:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 68 OppPow Land: 0 OwnPow Nav : 199 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
4:53:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6440 OppPow Land: 78 OwnPow Nav : 49 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
4:53:27 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 751 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
4:53:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 38 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
4:53:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:53:27 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 143 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:53:27 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 3073 OppPow Land: 0 OwnPow Nav : 521 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
4:53:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 663 OppPow Land: 0 OwnPow Nav : 312 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
4:53:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2096 OppPow Land: 0 OwnPow Nav : 5035 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
4:53:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 714 OppPow Land: 0 OwnPow Nav : 576 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
4:53:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 22 OppPow Land: 0 OwnPow Nav : 208 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
4:53:27 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 32 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2045 ms
4:53:27 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 2430 Expected 124 Balance -8
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 2935 Expected 87 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 530 Expected 87 Balance -11
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 530 Expected 62 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 123 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 725 Expected 25 Balance 0
4:53:27 PM  (Reporting)    1014862 Bayerische Armee Agenda Kept Agenda: Garrison, Value: 12200, Region: 926 Memmingen EndTurn 2650
4:53:27 PM  (Reporting)    1004482 Memmingen Gar. Agenda Kept Agenda: Resupply, Value: 100000, Region: 900 Ulm EndTurn 2651
4:53:27 PM  (Reporting)    1015244 Spranger Agenda Kept Agenda: Resupply, Value: 100000, Region: 900 Ulm EndTurn 2651
4:53:27 PM  (Reporting)    1013541 Fs.AB. 1 Agenda Kept Agenda: Defend, Value: 28556, Region: 1346 Cernowitz EndTurn 2652
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 5600
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
4:53:27 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 54 Overall power (enemies): 78 Ratio: 0.44
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 833 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6440 Overall power (enemies): 78 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2664
4:53:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 148 Total EnemyOwnerVal: 1191 Discard %: 15
4:53:27 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 37      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 67      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 7       Force Need:  178     Threat: 132         
4:53:27 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 61      Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 19      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 56      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 17      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 78      Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 19      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 45      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 49 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 3073 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17453
4:53:27 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 44      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 58      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 37      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 58      Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 53      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 30      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 23      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 40      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 20      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 23      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 17      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 71      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 49      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 43      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 25      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 28      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 24      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 521 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2825 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  987
4:53:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 483 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 64 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  233
4:53:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 38 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5852 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 34      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 68      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 57      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 40      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 30      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 68 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 751 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
4:53:27 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 87      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 59      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 143 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  183
4:53:27 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3628 Gagra (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3629 Lidzava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3632 Tyrniaouz (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3633 Tsageri (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3634 Oni (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3635 Java (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3636 Ardon (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3638 Alagir (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 34      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3642 Sachkere (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3643 Zar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3645 Martvili (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3646 Zugdidi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3647 Poti (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3648 Samtredia (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 78      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1969 Overall power (enemies): 76 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 208 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5035 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 312 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 833 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 49 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 521 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 483 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 208 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5035 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 312 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Prag Max need: Freiburg Brisgau Max Val: Wien Naval Gathering: 1006 Dresden
4:53:27 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
4:53:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1938 Corfu
4:53:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Priozersk Max Val: Saint Petersburg Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
4:53:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
4:53:27 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
4:53:27 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Final Gather Region for  343 Poland : 1402 Byalistock
4:53:27 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3639 Vladikavkaz
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Austria 4113 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 13 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 1 underway
4:53:27 PM  (Reporting)  In the war vs 1000012 Baden WS is 3 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000003 Russia
4:53:27 PM  (Reporting)  Checking 35 Propose Mutual Passage
4:53:27 PM  (Reporting)  Still checking 35 Propose Mutual Passage
4:53:27 PM  (Reporting)  Item is a Various entry, chance 27
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Austria sent Propose Mutual Passage toward Russia
4:53:27 PM  (Reporting)  Proposing to 1000017 Saxony
4:53:27 PM  (Reporting)  Checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Passage Right toward Saxony chance 0
4:53:27 PM  (Reporting)  Proposing to 1000013 Bavaria
4:53:27 PM  (Reporting)  Checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Still checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Bavaria chance 0
4:53:27 PM  (Reporting)  Proposing to 1000013 Bavaria
4:53:27 PM  (Reporting)  Checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Still checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Bavaria chance 0
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2322 Masyaf
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4464 Egyptian Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 4404 South Adriatic Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 462 Moret
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 353 Perigeux
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 305 Tarragona
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2605 Schisselburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1912 Vonitsa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2689 Orsha
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3496 Akhtubinsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4207 Oder Haf
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1218 Trencin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 284 Soria
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 885 Gemuenden
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1388 Warszawa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2729 Olevsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2560 Ainazi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 526 Honfleur
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 852 Bremen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 4393 Golfo di Ancona
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2899 Pryluky
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2802 Vassylkiv
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 4567 South China Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 121 Ipswich
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 1917 Missolonghi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1621 Vyborg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 982 Frankfurt Oder
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 1622 Karjala
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 34 target region was 4383 Capo Rizzuto
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3518 Voskhod
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3922 Philippines
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 956 Wittenberge
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 786 Rotterdam
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1885 Sulfi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 72 target region was 1365 Gorodok
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3634 Oni
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3013 Nerekhta
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3171 Novoaidar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3405 Insar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3852 Candia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1214 Nowy Targ
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3688 Vayk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4459 Coast of Cirta
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2314 Idlib
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2473 Prienai
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 289 Tarazona
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4112 Lands End
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2590 Kingisepp
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4228 Braviken
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2314 Idlib
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2256 Nasiryah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4408 Valona Bay
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3608 Grozny
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3805 Kebili
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 393 Clermont
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2833 Berchad
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 1464 Fredericia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2786 Dymer
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 3533 Zimovniki
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2705 Ratne
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 65 % to be played in 627 Venezia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4031 Don
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4371 Straits of Sicily
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4160 Eastern Skagerrak
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1852 Vitosa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 266 Albacete
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1125 Troppau
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 1454 Osewiecz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4053 Al Furat
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2033 Ayas
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 1470 Holstebro
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3203 Zaporoje
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 790 Utrecht
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 143 Sines
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3465 Serafimovich
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3674 Chambarak
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 505 Auray
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 273 Nulles
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1935 Gythion
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4544 Southeastern Black Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 455 Villefranche
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2728 Rokytne
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 692 Cosenza
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3765 Chelia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4436 Southwestern Ionian Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2883 Nizhyn
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 748 Nieuport
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3208 Volnovakha
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3916 Central India
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3748 Blida
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2469 Ukmerge
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 567 Thionville
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 3428 Karian Stroganovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3364 Levoberezhnyy
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3951 Confluent du Lot
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2143 Silvan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 2876 Korop
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3095 Korenovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4010 Niemen Estuary
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1717 Priboj
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 22 Carlow
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 3921 East Indies
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 89 target region was 4128 Isle of Wight
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3272 Kazamev
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3399 Slobodsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 805 Krefeld
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2144 Mus
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 2498 Kobryn
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 492 Orleans
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4214 Oland
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2752 Ivankov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 193 Pistorga
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3905 Santo Domingo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 4392 Golfo di Pescara
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 154 target region was 2741 Loiev
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 184 target region was 3167 Starobilsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4263 Atlantic Ocean
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1224 Detva
4:53:27 PM  (Reporting)  Ended HandleRegionsDecisions 9162 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 530
4:53:27 PM  (Reporting)  Money Level 6 Amount 2430
4:53:27 PM  (Reporting)  Conscripts Level 4 Amount 530
4:53:27 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
4:53:27 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
4:53:27 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 153
4:53:27 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
4:53:27 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
4:53:27 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 126
4:53:27 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
4:53:27 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
4:53:27 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
4:53:27 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
4:53:27 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
4:53:27 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
4:53:27 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
4:53:27 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
4:53:27 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 90
4:53:27 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
4:53:27 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
4:53:27 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
4:53:27 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
4:53:27 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
4:53:27 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
4:53:27 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
4:53:27 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
4:53:27 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
4:53:27 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 18
4:53:27 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
4:53:27 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
4:53:27 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
4:53:27 PM  (Reporting)  Number of Draw 15
4:53:27 PM  (Reporting)  Picking 306 Hussars Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 Family ID Cavalry Area Recruitment Area: Austria
4:53:27 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 17
4:53:27 PM  (Reporting)  _BNU Buying Unit Hungarian Line Infantry Brigade 1805 Family ID Militia Area Recruitment Area: Austrian-Hungarians
4:53:27 PM  (Reporting)  Picking 1249 Supply Depot 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 810 WSU 530 20 Money 2430 716
4:53:27 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 610 WSU 530 20 Money 2430 540
4:53:27 PM  (Reporting)  Picking 297 Horse Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
4:53:27 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
4:53:27 PM  (Reporting)  Picking 328 Balloon Observation Bn
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Recruitment Area: Austria
4:53:27 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 624 WSU 530 140 Money 2430 1280
4:53:27 PM  (Reporting)  Picking 315 Supply Brigade 1805
4:53:27 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 768 WSU 530 68 Money 2430 980
4:53:27 PM  (Reporting)  Picking 287 German Grenadier Brigade 1805
4:53:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 888 WSU 530 68 Money 2430 1016
4:53:27 PM  (Reporting)  Picking 310 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 888 WSU 530 68 Money 2430 944
4:53:27 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 898 WSU 530 88 Money 2430 1052
4:53:27 PM  (Reporting)  Picking 313 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 624 WSU 530 140 Money 2430 1280
4:53:27 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 1 In Pool 16
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 898 WSU 530 88 Money 2430 1052
4:53:27 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 648 WSU 530 68 Money 2430 944
4:53:27 PM  (Reporting)  Picking 327 Pontoon Bridges
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 530 608 WSU 530 68 Money 2430 1020
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 4 61 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 481 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:53:27 PM  (Reporting)  Ended CallFleet 1 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015479 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015941 Kaiser Franz' Force, 1194 Wien, Pow:260, Count: 11(l 2/L 6/S 3) created in region and fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1015942 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 96 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 39900, Region: 1155 Salzburg
4:53:27 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:868, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1155 Salzburg
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:53:27 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 936 Rosenheim, Pow:747, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 15500, Region: 1699 Eszek
4:53:27 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:868, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1699 Eszek
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:53:27 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:868, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 41500, Region: 1152 Innsbruck
4:53:27 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 936 Rosenheim, Pow:747, Count: 13(l 6/L 4/S 7) will reinforce threatened border 1152 Innsbruck
4:53:27 PM  (Reporting)  Ended GarrisonBorders 292 ms
4:53:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:53:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:53:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 61 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 63 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 17 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 9 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 749
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 81 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 590 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 86
4:53:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Germany
4:53:27 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 28 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply Stadtgarnison Memmingen will resupply, in region 1152 Innsbruck
4:53:27 PM  (Reporting)  CheckForLandResupply Spranger will resupply, in region 901 Stuttgart
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 46 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) Agenda: Keep Position, Value: 6050, Region: 899 Ueberlingen
4:53:27 PM  (Reporting)  1004482 Stadtgarnison Memmingen, 895 Freiburg Brisgau, Pow:22, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 11250, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  1015244 Spranger, 898 Tuebingen, Pow:55, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 4700, Region: 898 Tuebingen
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 4 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 4 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1004696 Stadtgarnison Trieste 2608 Saint Petersburg
4:53:27 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1004696 Stadtgarnison Trieste 2608 Saint Petersburg
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 26 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 7 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 3 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 17 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 228 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 231 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 235 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004696 Stadtgarnison Trieste selected
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Leader 1004696 Konstantin dAspre von Hoobreuck redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Ended Check Leaders 36 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 3 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 4 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 4 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 28 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Superiority, Value: 5047, Region: 4394 Foci del Po
4:53:27 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 130 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
4:53:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
4:53:27 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 24 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 58 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 1145 Trente, Pow:1259, Count: 10(l 8/L 7/S 2)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 1152 Innsbruck
4:53:27 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 1152 Innsbruck
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 46 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 6 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 3 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 49 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
4:53:27 PM  (Reporting)  _CLD_ Leader (Split Segment I) von Schwarzenberg in Wien has been detached from group 1015727 Johann
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015727 Johann selected
4:53:27 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015947 von Schwarzenberg 1194 Wien toward 1015026 Train-Abteilung 1 1194 Wien Affinity 40
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
4:53:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Corfu to theater Theater_Balkans  in region 1938 Corfu
4:53:27 PM  (Reporting)  _CLD_ Leader 1015727 Johann redeployed from Corfu to theater Theater_Balkans  in region 1938 Corfu
4:53:27 PM  (Reporting)  Ended Check Leaders 296 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 319 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 13 Nb of CPs of Regular/Militia/Cavalry/Artillery: 134
4:53:27 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Austria
4:53:27 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 118 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  _SSP_ Created Supply Reserve:  1015949 Train-Abteilung 1 in 1194 Wien
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply Stadtgarnison Salzburg will resupply, in region 1152 Innsbruck
4:53:27 PM  (Reporting)  CheckForLandResupply Kienmayer will resupply, in region 1158 Linz
4:53:27 PM  (Reporting)  CheckForLandResupply Werneck' Force will resupply, in region 1194 Wien
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 10 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 13 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 4 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013541 Fs.AB. 1 in region Baranovitch will recover in region Baranovitch % Health 100 % Cohesion 39
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:14, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 233
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 7339, Region: 2761 Dubno
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 32 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
4:53:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
4:53:27 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 15 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply 1. Reserve-Brigade will resupply, in region 2761 Dubno
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1004696 Stadtgarnison Trieste 3639 Vladikavkaz
4:53:27 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1004696 Stadtgarnison Trieste 3639 Vladikavkaz
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 21 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 80 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 6 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 21 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24772 AllOppPowLand: 232 AllOwnPowNav: 8262 AllOppPowNav 0
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 3 Land Ratio: 0.44 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.22)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 50 Need 178  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 20 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.233)
4:53:27 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.375)
4:53:27 PM  (Reporting)  1014862 Bayerische Armee (Pow.747)
4:53:27 PM  (Reporting)  1004464 Kienmayer (Pow.134)
4:53:27 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:53:27 PM  (Reporting)  1015946 Austrian Detachment (Pow.8)
4:53:27 PM  (Reporting)  1015944 Austrian Detachment (Pow.8)
4:53:27 PM  (Reporting)  1015945 Austrian Detachment (Pow.19)
4:53:27 PM  (Reporting)  1015943 Austrian Detachment (Pow.19)
4:53:27 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.22)
4:53:27 PM  (Reporting)  1015949 Train-Abteilung 1 (Pow.0)
4:53:27 PM  (Reporting)  1015026 von Schwarzenberg (Pow.0)
4:53:27 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:53:27 PM  (Reporting)  1015244 Spranger (Pow.55)
4:53:27 PM  (Reporting)  1014867 Jellachich' Force (Pow.868)
4:53:27 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 1006 Dresden Pick 78 SelfVal 462 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Region 1158 Linz Pick 68 SelfVal 565 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1118 Prag Pick 100 has enough garrison (Value: 51) - evaluation skipped
4:53:27 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 898 Tuebingen, Pow:55, Count: 1(l 0/L 1/S 0) Fitness 91 PickVal 61 SelfVal 385 AINeed 60
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 35035, Region: 900 Ulm
4:53:27 PM  (Reporting)  Region 827 Minden Pick 17 SelfVal 119 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1014 Gorlitz Pick 7 SelfVal 76 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 934 Muenchen Pick 56 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 45 has enough garrison (Value: 30) - evaluation skipped
4:53:27 PM  (Reporting)  Region 888 Frankfurt Pick 67 SelfVal 339 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 19 has enough garrison (Value: 109) - evaluation skipped
4:53:27 PM  (Reporting)  Region 999 Leipzig Pick 24 SelfVal 153 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 14 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 2445 Kovno Pick 40 SelfVal 263 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 835 Dortmund Pick 11 SelfVal 87 Need 101  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 2(l 1/L 2/S 0) Fitness 80 PickVal 11 SelfVal 87 AINeed 101
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 6960, Region: 909 Wuerzburg
4:53:27 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 893) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1097 Eger Pick 13 has enough garrison (Value: 25) - evaluation skipped
4:53:27 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 2(l 1/L 2/S 0) Fitness 75 PickVal 22 SelfVal 143 AINeed 101
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 10725, Region: 901 Stuttgart
4:53:27 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 70 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 838 Kassel Pick 37 SelfVal 215 Need 101  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 2(l 1/L 2/S 0) Fitness 75 PickVal 3 SelfVal 36 AINeed 101
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 2700, Region: 908 Rothenburg
4:53:27 PM  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 35) - evaluation skipped
4:53:27 PM  (Reporting)  Region 988 Cottbus Pick 17 SelfVal 122 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 260) - evaluation skipped
4:53:27 PM  (Reporting)  Region 994 Torgau Pick 10 SelfVal 78 Need 101  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 2(l 1/L 2/S 0) Fitness 70 PickVal 35 SelfVal 205 AINeed 101
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 14350, Region: 914 Nuernberg
4:53:27 PM  (Reporting)  Region 845 Nassau Pick 7 SelfVal 60 Need 101  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0) Fitness 77 PickVal 19 SelfVal 128 AINeed 101
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 9856, Region: 932 Regensburg
4:53:27 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 34 has enough garrison (Value: 777) - evaluation skipped
4:53:27 PM  (Reporting)  Region 890 Darmstadt Pick 2 SelfVal 25 Need 101  no group candidate found
4:53:27 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 7 SelfVal 50 AINeed 178
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 30) - evaluation skipped
4:53:27 PM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 37 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:53:27 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.45)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 3019 Vladimir Pick 12 SelfVal 106 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 2664 Khalm Pick 21 SelfVal 162 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 2445 Kovno Pick 40 SelfVal 263 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 2631 Novgorod Pick 53 SelfVal 329 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 3886 Azerbaidjan Pick 78 SelfVal 78 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 2966 Yaroslav Pick 21 SelfVal 161 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 2906 Smolensk Pick 18 SelfVal 142 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
4:53:27 PM  (Reporting)  1004539 Italienische Armee (Pow.1259)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 451 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 626 Trevisa Pick 27 has enough garrison (Value: 90) - evaluation skipped
4:53:27 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 175 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 292 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 643 Ancona Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1145 Trente Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:53:27 PM  (Reporting)  1015727 Johann (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 304 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 1681 Ragusa Pick 68 has enough garrison (Value: 148) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 173) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:53:27 PM  (Reporting)  Region 1346 Cernowitz Pick 50 SelfVal 196 Need 30  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1677 Split Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 2608 Saint Petersburg Pick 58 SelfVal 451 Need 60  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 32 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004539 Italienische Armee (Pow.1259)
4:53:27 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.2)
4:53:27 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.233)
4:53:27 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.375)
4:53:27 PM  (Reporting)  1014862 Bayerische Armee (Pow.747)
4:53:27 PM  (Reporting)  1004464 Kienmayer (Pow.134)
4:53:27 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:53:27 PM  (Reporting)  1015949 Train-Abteilung 1 (Pow.0)
4:53:27 PM  (Reporting)  1015026 von Schwarzenberg (Pow.0)
4:53:27 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
4:53:27 PM  (Reporting)  1014867 Jellachich' Force (Pow.868)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 1275 Pest Pick 50 has enough garrison (Value: 2) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 38 has enough garrison (Value: 59) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1189 Graz Pick 25 has enough garrison (Value: 83) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1274 Ofen Pick 57 has enough garrison (Value: 35) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 260) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 1158 Linz Pick 68 has enough garrison (Value: 897) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 59) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 34 has enough garrison (Value: 777) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 45 has enough garrison (Value: 30) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1183 Laibach Pick 13 has enough garrison (Value: 25) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1197 Presburg Pick 26 has enough garrison (Value: 35) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 635 Trieste Pick 29 has enough garrison (Value: 85) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 40 has enough garrison (Value: 86) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 173) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  CheckRegionForOperation 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0) Fitness 75 PickVal 56 SelfVal 504 AINeed 60
4:53:27 PM  (Reporting)  Agenda: Attack, Value: 37500, Region: 934 Muenchen
4:53:27 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 893) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1287 Pecs Pick 20 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1145 Trente Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 15 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 896) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 828 Muenster Pick 3 SelfVal 37 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.14)
4:53:27 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.45)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 50 has enough garrison (Value: 30) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 1373 Lublin Pick 59 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 2494 Biaroza Pick 4 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1392 Deblin Pick 5 SelfVal 27 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 30) - evaluation skipped
4:53:27 PM  (Reporting)  Region 2768 Proskurov Pick 5 SelfVal 27 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 22 has enough garrison (Value: 83) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004696 Stadtgarnison Trieste (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 3627 Sochi Pick 13 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 3886 Azerbaidjan Pick 78 SelfVal 78 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 3639 Vladikavkaz Pick 34 SelfVal 34 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 3630 Sukhumi Pick 13 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004539 Italienische Armee (Pow.1259)
4:53:27 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
4:53:27 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.22)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 50 Need 178  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1145 Trente Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 3545 Azov Pick 15 SelfVal 127 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
4:53:27 PM  (Reporting)  1015727 Johann (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 627 Venezia Pick 40 has enough garrison (Value: 249) - evaluation skipped
4:53:27 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 292 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 1681 Ragusa Pick 68 SelfVal 325 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 304 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 226) - evaluation skipped
4:53:27 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 635 Trieste Pick 29 has enough garrison (Value: 85) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 2589 Narva Pick 34 SelfVal 232 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2015 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Leader 1015026 von Schwarzenberg relocated to 1145 Trente
4:53:27 PM  (Reporting)  Leader 1004696 Stadtgarnison Trieste relocated to 1194 Wien
4:53:27 PM  (Reporting)  Ended Collect Leaders 3 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 2(l 1/L 2/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
4:53:27 PM  (Reporting)  _RWI__B 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
4:53:27 PM  (Reporting)  _RWI__B 1015244 Spranger, 898 Tuebingen, Pow:55, Count: 1(l 0/L 1/S 0) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.44 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
4:53:27 PM  (Reporting)  1004525-Bohemisch Reserve Power:23 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 16250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015244 Spranger, 898 Tuebingen, Pow:55, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 4700, Region: 898 Tuebingen
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
4:53:27 PM  (Reporting)  1015244-Spranger Power:55 Health:100% Tuebingen>Stuttgart Mission:Resupply Fitness:100% Need:101 Threat:75 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1004482 Stadtgarnison Memmingen, 895 Freiburg Brisgau, Pow:22, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Keep Position, Value: 11250, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
4:53:27 PM  (Reporting)  1004482-Stadtgarnison Memmingen Power:22 Health:100% Freiburg Brisgau>Ulm Mission:Resupply Fitness:100% Need:60 Threat:37 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6050, Region: 899 Ueberlingen
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6050, Region: 899 Ueberlingen
4:53:27 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:24 Health:100% Ueberlingen>Ueberlingen Mission:Keep Position Fitness:100% Need:60 Threat:12 GoalValue: 6050
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 936 Rosenheim, Pow:747, Count: 13(l 6/L 4/S 7)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12200, Region: 926 Memmingen
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 41500, Region: 1152 Innsbruck
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41500, Region: 1152 Innsbruck
4:53:27 PM  (Reporting)  1014862-Bayerische Armee Power:747 Health:100% Rosenheim>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 41500
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 1 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
4:53:27 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:27 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  Ended AI Gather Units 16 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 643 Ancona, Pow:76, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 5047, Region: 4394 Foci del Po
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
4:53:27 PM  (Reporting)  1008518-Adria Geshwader Power:76 Health:100% Ancona>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1015727 Johann Corfu Going against objective: 1681 Ragusa
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015727 Johann is doing nothing in Corfu  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Corfu  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supply 1015949 Train-Abteilung 1, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
4:53:27 PM  (Reporting)  _RCA_ Resupplying 1015949 Train-Abteilung 1, 1194 Wien, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 2(l 1/L 2/S 0)
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:868, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1015942 IR 12
4:53:27 PM  (Reporting)  Ended GatherGarrisons 16 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1015026 von Schwarzenberg Trente Going against objective: 1274 Ofen
4:53:27 PM  (Reporting)  _ATG__ 1004539 Italienische Armee Trente Going against objective: 934 Muenchen
4:53:27 PM  (Reporting)  _ATG__ 1004696 Stadtgarnison Trieste Wien Going against objective: 1274 Ofen
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:901, Count: 7(l 4/L 5/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 39900, Region: 1155 Salzburg
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 15500, Region: 1699 Eszek
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1004696 Stadtgarnison Trieste is doing nothing in Wien  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9856, Region: 932 Regensburg
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1194 Wien
4:53:27 PM  (Reporting)  1014859-Werneck' Force Power:87 Health:100% Wien>Wien Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 1154 Trauenstein, Pow:134, Count: 3(l 1/L 2/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 6960, Region: 909 Wuerzburg
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 2700, Region: 908 Rothenburg
4:53:27 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 14350, Region: 914 Nuernberg
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1158 Linz
4:53:27 PM  (Reporting)  1004464-Kienmayer Power:134 Health:97% Trauenstein>Linz Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 1152 Innsbruck, Pow:375, Count: 5(l 3/L 2/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  1004716-Tirolerisch Korps Power:375 Health:96% Innsbruck>Freiburg Brisgau Mission:Attack Fitness:65% Need:178 Threat:132 GoalValue: 3250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1010889 Stadtgarnison Salzburg, 1152 Innsbruck, Pow:233, Count: 1(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
4:53:27 PM  (Reporting)  1010889-Stadtgarnison Salzburg Power:233 Health:100% Innsbruck>Innsbruck Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1004539 Italienische Armee is doing nothing in Trente  Power: 1259  HealthPerc: 99
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015026 von Schwarzenberg is doing nothing in Trente  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 1402 Byalistock in theater 343 Poland
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:45, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28556, Region: 1346 Cernowitz
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3050, Region: 2502 Baranovitch
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28556, Region: 1346 Cernowitz
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013541 Fs.AB. 1 unable to reach Cernowitz (can be too much threat along the path)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:14, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7339, Region: 2761 Dubno
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2761 Dubno
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2761 Dubno
4:53:27 PM  (Reporting)  1014042-1. Reserve-Brigade Power:14 Health:100% Dubno>Dubno Mission:Resupply Fitness:100% Need:46 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 10 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 3 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 18 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  23949 ms
4:53:27 PM  (Reporting)  Processing  1000005 Prussia
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 373 Expected 92 Balance -7
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 2796 Expected 64 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Very High Stock 193 Expected 64 Balance -7
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 171 Expected 46 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 82 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 472 Expected 18 Balance 0
4:53:27 PM  (Reporting)    1005105 Lecoq Korps Agenda Kept Agenda: Resupply, Value: 100000, Region: 869 Magdeburg EndTurn 2651
4:53:27 PM  (Reporting)    1013353 Gneisenau' Force Agenda Kept Agenda: Garrison, Value: 50000, Region: 947 Hamburg EndTurn 2650
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 6 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000019 Sweden
4:53:27 PM  (Reporting)  Checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Still checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Sweden chance 0
4:53:27 PM  (Reporting)  Proposing to 1000014 Wrttemberg
4:53:27 PM  (Reporting)  Checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Item is a Various entry, chance 2
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Wrttemberg chance 2
4:53:27 PM  (Reporting)  Proposing to 1000001 France
4:53:27 PM  (Reporting)  Checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward France chance 0
4:53:27 PM  (Reporting)  Proposing to 1000009 Brunswick
4:53:27 PM  (Reporting)  Checking 3 Promise Local Support
4:53:27 PM  (Reporting)  Still checking 3 Promise Local Support
4:53:27 PM  (Reporting)  Item is a Various entry, chance 6
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Promise Local Support toward Brunswick chance 6
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 836 Lippstadt
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 170 Navia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 94 Aberaeron
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1897 Florina
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3081 Kursk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 762 Houffalize
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2872 Novozybkov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3622 Tcherkessk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3499 Cherniy Yar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1530 Gothenburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1973 Odemis
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4362 South Thyrrenean Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 563 Montmedy
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1601 Dannelora
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1891 Kilkis
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2087 Cayirli
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4384 Golfo di Taranto
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3519 Kharba
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3657 Manglisi
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2416 Alexandria
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4473 Coast of Lebanon
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4154 Odin Bank
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3170 Hirske
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1497 Evje
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 760 Arlon
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3014 Ivanovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3791 El Jem
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1088 Peisterwitz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 899 Ueberlingen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4222 South Baltic Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4118 Scilly Islands
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3364 Levoberezhnyy
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3799 Gafsa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3933 Black Sea Trade
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4509 Mouth of the Dniepr
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3146 Borova
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3738 Mascara
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4382 Punta Stilo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4494 Mount Athos
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2067 Akdagmadeni
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1002 Saalfeld
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 642 Pesaro
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1921 Levadia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4064 Northern Faeroes Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 913 Bayreuth
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2807 Skvyra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2342 Jaramanah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4141 Tyne Coast
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 726 Saint Gall
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3562 Ust Labinsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 120 Yarmouth
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4337 Ligurian Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3 Westport
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1023 Liegnitz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4340 Mediterranean Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3317 Izmailovka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1322 Kronstadt
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2319 Hamah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 157 target region was 2424 Dorbiany
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4369 Cap Blanc
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1635 Vanda
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3386 Donskoe
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3123 Karlivka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4521 Anapa Bay
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1512 Fiesberg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 215 Sevilla
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1299 Buzias
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 501 Lannion
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3041 Novomichurinsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4325 Cap Kramis
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 3953 Estuaire de la Loire
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2069 Kangal
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2283 Samawah
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 913 Bayreuth
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 324 Dax
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1158 Linz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 797 Coevorden
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4202 Rostock Channel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3732 Midelt
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1104 Pribram
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 519 Cherbourg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4355 Tyrrhenean Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3425 Rasskanovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2260 Minar Al Kabir
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3365 Liski
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3405 Insar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3951 Confluent du Lot
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3567 Novorossiysk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 307 Barcelona
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3017 Shuya
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2325 El Hormel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 2161 Viransehir
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 135 Guildford
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 568 Morhange
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 1133 Welsen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2615 Tikhvin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2595 Plyussa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3218 Melitopol
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3413 Syzgan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2107 Pozanti
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3788 Tebessa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 3395 Patchinki
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1883 Constantinople
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 3565 Taman
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1912 Vonitsa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 132 target region was 2575 Khetna
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 157 target region was 4672 Ruegen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2001 Beypazan
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4379 Malta Channel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 157 target region was 1058 Ganz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1754 Bazias
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 3656 Gori
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 32 target region was 883 Offenbach
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4032 Don Bend
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4504 Bay of Burgas
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2489 Skiedziel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 917 Ravensburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3862 Limassol
4:53:27 PM  (Reporting)  Ended HandleRegionsDecisions 5742 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 171
4:53:27 PM  (Reporting)  Money Level 3 Amount 373
4:53:27 PM  (Reporting)  Conscripts Level 5 Amount 193
4:53:27 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
4:53:27 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
4:53:27 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
4:53:27 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
4:53:27 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
4:53:27 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
4:53:27 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
4:53:27 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
4:53:27 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 144
4:53:27 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
4:53:27 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
4:53:27 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
4:53:27 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
4:53:27 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
4:53:27 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 108
4:53:27 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
4:53:27 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
4:53:27 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
4:53:27 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
4:53:27 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
4:53:27 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
4:53:27 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
4:53:27 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
4:53:27 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
4:53:27 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
4:53:27 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
4:53:27 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 18
4:53:27 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
4:53:27 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
4:53:27 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
4:53:27 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
4:53:27 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
4:53:27 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 375 Depot Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 193 360 WSU 171 0 Money 373 144
4:53:27 PM  (Reporting)  Picking 380 Supply Brigade 1805
4:53:27 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 193 240 WSU 171 0 Money 373 180
4:53:27 PM  (Reporting)  Picking 390 Engineer Rgt
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Prussia
4:53:27 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:53:27 PM  (Reporting)  _BNU Buying Unit Mixed Light Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Prussia
4:53:27 PM  (Reporting)  Picking 369 National Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 193 280 WSU 171 0 Money 373 368
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 2 35 ms
4:53:27 PM  (Reporting)  AI Process done in  6163 ms
4:53:27 PM  (Reporting)  Processing  1000006 Spain
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
4:53:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
4:53:27 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
4:53:27 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
4:53:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
4:53:27 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
4:53:27 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
4:53:27 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
4:53:27 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6418 OwnPow Nav : 0 OppPow Nav : 1362
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
4:53:27 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2301 OppPow Land: 424 OwnPow Nav : 982 OppPow Nav : 2408
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 4.50 5.00 Ratio Nav/NavCore: 0.34 5.00 Reg Count: 186 > 226
4:53:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3579 OppPow Land: 30 OwnPow Nav : 1195 OppPow Nav : 1666
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 3.80 4.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
4:53:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2164 OppPow Land: 301 OwnPow Nav : 188 OppPow Nav : 62
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 4.58 4.75 Ratio Nav/NavCore: 1.93 5.00 Reg Count: 136 > 198
4:53:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
4:53:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 1.27 1.27 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
4:53:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1492 OppPow Land: 137 OwnPow Nav : 62 OppPow Nav : 399
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 2.90 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
4:53:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1384 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.19 Reg Count: 392 > 494
4:53:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 326 OppPow Land: 0 OwnPow Nav : 570 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
4:53:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
4:53:27 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
4:53:27 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
4:53:27 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
4:53:27 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 82 OppPow Nav : 64
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.82 0.20 Reg Count: 157 > 189
4:53:27 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
4:53:27 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 372 OwnPow Nav : 310 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
4:53:27 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 468 OppPow Land: 662 OwnPow Nav : 334 OppPow Nav : 1505
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
4:53:27 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 130 OppPow Nav : 600
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
4:53:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 201 OppPow Land: 0 OwnPow Nav : 3 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 1.91 0.20 Reg Count: 57 > 184
4:53:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 1766 OppPow Land: 4759 OwnPow Nav : 3312 OppPow Nav : 10085
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:53:27 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 165 OppPow Nav : 1921
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:53:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1525 OppPow Land: 725 OwnPow Nav : 1018 OppPow Nav : 62
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.52 0.20 Reg Count: 200 > 526
4:53:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
4:53:27 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 224 OppPow Nav : 1270
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
4:53:27 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 142 OppPow Nav : 827
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1843 ms
4:53:27 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1895 Expected 102 Balance -11
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 2481 Expected 72 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Average Stock 89 Expected 72 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 325 Expected 72 Balance -8
4:53:27 PM  (Reporting)  War supplies Availability Very High Stock 165 Expected 51 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 639 Expected 20 Balance 0
4:53:27 PM  (Reporting)    1015747 S. Carlos Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade EndTurn 2651
4:53:27 PM  (Reporting)    1015492 Ceres Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade EndTurn 2650
4:53:27 PM  (Reporting)    1015491 IV. Fleet Agenda Kept Agenda: Naval Docking, Value: 693, Region: 852 Bremen EndTurn 2651
4:53:27 PM  (Reporting)    1015751 V. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2651
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:53:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2866
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2802
4:53:27 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2247
4:53:27 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
4:53:27 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
4:53:27 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 863
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
4:53:27 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:53:27 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1384 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:53:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 74      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 859 Hameln (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 74      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
4:53:27 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3579 Overall power (enemies): 30 Ratio: 3.80
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
4:53:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 147 Discard %: 15
4:53:27 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 17      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1195 Overall power (enemies): 1666 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2301 Overall power (enemies): 424 Ratio: 4.50
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23145
4:53:27 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 778 Total EnemyOwnerVal: 1537 Discard %: 15
4:53:27 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1265    Threat: 937         
4:53:27 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
4:53:27 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 64      Force Need:  396     Threat: 293         
4:53:27 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 4           
4:53:27 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 4       Force Need:  347     Threat: 257         
4:53:27 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 982 Overall power (enemies): 2408 Nav Ratio: 0.34
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 468 Overall power (enemies): 662 Ratio: 0.45
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  340
4:53:27 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 369 Total EnemyOwnerVal: 738 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  182     Threat: 135         
4:53:27 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
4:53:27 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 334 Overall power (enemies): 1505 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2164 Overall power (enemies): 301 Ratio: 4.58
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1404
4:53:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 814 Total EnemyOwnerVal: 814 Discard %: 15
4:53:27 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 89      Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
4:53:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 188 Overall power (enemies): 62 Nav Ratio: 1.93
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6418 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  947
4:53:27 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 17790 Discard %: 15
4:53:27 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  602     Threat: 375         
4:53:27 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
4:53:27 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1362 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 372 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
4:53:27 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 498 Total EnemyOwnerVal: 1992 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 326 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 65      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 82 Overall power (enemies): 64 Nav Ratio: 0.82
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2 Overall power (enemies): 0 Ratio: 1.27
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1492 Overall power (enemies): 137 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
4:53:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 16 Total EnemyOwnerVal: 16 Discard %: 15
4:53:27 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 54      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 62 Overall power (enemies): 399 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:53:27 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 130 Overall power (enemies): 600 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 142 Overall power (enemies): 827 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 224 Overall power (enemies): 1270 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1018 Overall power (enemies): 62 Nav Ratio: 0.52
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 165 Overall power (enemies): 1921 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3312 Overall power (enemies): 10085 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1195 Overall power (enemies): 1666 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 982 Overall power (enemies): 2408 Nav Ratio: 0.34
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 334 Overall power (enemies): 1505 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 188 Overall power (enemies): 62 Nav Ratio: 1.93
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1362 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 82 Overall power (enemies): 64 Nav Ratio: 0.82
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 62 Overall power (enemies): 399 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 130 Overall power (enemies): 600 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 142 Overall power (enemies): 827 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 224 Overall power (enemies): 1270 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1018 Overall power (enemies): 62 Nav Ratio: 0.52
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 165 Overall power (enemies): 1921 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3312 Overall power (enemies): 10085 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 3 Overall power (enemies): 0 Nav Ratio: 1.91
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
4:53:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 420 Toulon
4:53:27 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
4:53:27 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
4:53:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
4:53:27 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
4:53:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
4:53:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
4:53:27 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
4:53:27 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  342 Germany : 583 Courmayeur
4:53:27 PM  (Reporting)  Final Gather Region for  337 France : 583 Courmayeur
4:53:27 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 212 Cadiz
4:53:27 PM  (Reporting)  Final Gather Region for  338 Italia : 583 Courmayeur
4:53:27 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
4:53:27 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
4:53:27 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
4:53:27 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Spain 3375 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 23 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
4:53:27 PM  (Reporting)  Checking Propose State Visit sent by 1000024 Portugal rels 10
4:53:27 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  9 %
4:53:27 PM  (Reporting)  Modified Chance after bias vs nation 9 % rolled 29
4:53:27 PM  (Reporting)  Refused!
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 1 underway
4:53:27 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
4:53:27 PM  (Reporting)  AcceptChance 44 Rolled 21
4:53:27 PM  (Reporting)  We propose peace as loser
4:53:27 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -17
4:53:27 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -12
4:53:27 PM  (Reporting)  Proposing reparations total value 39
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000041 United States of America
4:53:27 PM  (Reporting)  Checking 3 Promise Local Support
4:53:27 PM  (Reporting)  Still checking 3 Promise Local Support
4:53:27 PM  (Reporting)  Item is a Various entry, chance 5
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Promise Local Support toward United States of America chance 5
4:53:27 PM  (Reporting)  Proposing to 1000041 United States of America
4:53:27 PM  (Reporting)  Checking 66 Request Foreign Access
4:53:27 PM  (Reporting)  Still checking 66 Request Foreign Access
4:53:27 PM  (Reporting)  Item is a Various entry, chance 10
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward United States of America chance 10
4:53:27 PM  (Reporting)  Proposing to 1000024 Portugal
4:53:27 PM  (Reporting)  Checking 13 Declare  War
4:53:27 PM  (Reporting)  Still checking 13 Declare  War
4:53:27 PM  (Reporting)  Is a War, DOW chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Portugal chance 0
4:53:27 PM  (Reporting)  Proposing to 1000041 United States of America
4:53:27 PM  (Reporting)  Checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 10
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward United States of America chance 10
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 97 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4211 Smaland Passage
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3566 Anapa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4504 Bay of Burgas
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3887 Persis
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3541 Konstantinovsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3177 Kamenskaya
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 137 Brighton
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3031 Zaraysk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 901 Stuttgart
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2746 Lyelcikov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 179 target region was 265 Tomelloso
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3592 Stepnoye
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 788 Leyden
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 82 % to be played in 269 Valencia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3404 Kovylkino
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3106 Tokari
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 4147 Western Scottish Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2427 Windau
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3987 Vistula Estuary
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 62 Glasgow
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3389 Pilna
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2464 Subacius
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1962 Turgutlu
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1321 Predeia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1158 Linz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3091 Lgov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 4545 North Caspian Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4300 Morrocan Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1496 Tonstad
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1899 Ohrid
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1323 Covasna
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1469 Skanderborg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 3890 Nova Scotia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2272 Al Jahra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3309 Bosra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 4115 Northwestern Approaches
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4373 Pantelleria
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 494 Chateaudun
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3585 Aleksandrovskoye
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2960 Kimry
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3945 Guadalquivir Estuary
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2162 Ceylanpinar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2807 Skvyra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2102 Fanza
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1558 Naessjoe
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3156 Kazachok
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3672 Ganca
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3201 Pavlograd
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1151 Brenner
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3864 Famagusta
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1413 Strasburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4095 North Atlantic
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2772 Starokonstantinov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 24 target region was 3876 Nijni Vyaziovye
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 388 Tulle
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 612 Bergamo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1616 Sveaborg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 29 target region was 4085 Rockall
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 842 Dillenburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2663 Dno
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3150 Efremovsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2633 Krettsy
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 16 Dublin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3971 Rhein
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 1720 Novi Pazar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2313 Al Arak
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 835 Dortmund
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3009 Greshnevo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 4122 The Sound
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4030 Oskol Confluent
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4481 Sea of Cyprus
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3695 Agadir
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 4199 Flensburg Channel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1658 Pazin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3893 New York
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3189 Rostov
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 893 Rastatt
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3291 Moskovskiy
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3965 Po Estuary
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 2709 Kovel
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 641 Rimini
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4188 Western Dogger Bank
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1781 Celest
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 991 Sondershausen
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2360 El Awdja
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3898 Deep South
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3678 Vanadzor
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2392 Suez
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 443 Chambery
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 643 Ancona
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2497 Pruzany
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 1852 Vitosa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3271 Iujka
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3004 Kazarinovo
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1994 Kaymaz
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 3419 Baltay
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 29 target region was 777 Bergen op Zoom
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3628 Gagra
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3439 Pokrovsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4524 Coast of Georgia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 3224 Krasnoperekovsk
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 704 Carbonia
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 496 Chartres
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3984 Bobr Confluent
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 932 Regensburg
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 149 target region was 4269 Pertuis Breton
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 353 Perigeux
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1694 Varazdin
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 179 target region was 2765 Ocnitza
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3876 Nijni Vyaziovye
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 177 Astorga
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3605 Mayiskiy
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 433 Montlimar
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4404 South Adriatic Sea
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
4:53:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1480 Odense
4:53:27 PM  (Reporting)  Ended HandleRegionsDecisions 6227 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 165
4:53:27 PM  (Reporting)  Money Level 6 Amount 1895
4:53:27 PM  (Reporting)  Conscripts Level 4 Amount 325
4:53:27 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
4:53:27 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
4:53:27 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
4:53:27 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
4:53:27 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
4:53:27 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
4:53:27 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
4:53:27 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 5
4:53:27 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 5
4:53:27 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
4:53:27 PM  (Reporting)  Number of Draw 11
4:53:27 PM  (Reporting)  Picking 266 Pontoon Bridges
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Recruitment Area: Spain
4:53:27 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  _BNU Buying Unit Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
4:53:27 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 560 WSU 165 0 Money 1895 516
4:53:27 PM  (Reporting)  Picking 274 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
4:53:27 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 632 WSU 165 108 Money 1895 704
4:53:27 PM  (Reporting)  Picking 265 Engineer Rgt
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  _BNU Buying Unit Engineer Rgt Family ID Engineer Area Recruitment Area: Spain
4:53:27 PM  (Reporting)  Picking 252 Invalid Garrison 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 672 WSU 165 108 Money 1895 804
4:53:27 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 672 WSU 165 108 Money 1895 840
4:53:27 PM  (Reporting)  Picking 255 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 408 WSU 165 180 Money 1895 1140
4:53:27 PM  (Reporting)  Picking 275 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 360 WSU 165 180 Money 1895 840
4:53:27 PM  (Reporting)  Picking 274 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 3 Requested 1 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 325 384 WSU 165 216 Money 1895 876
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 4 52 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  _MFC_ Merging 1008393 Escuadra de El Ferrol into 1015491 III. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015490 2nd Transport Sq.
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 466 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
4:53:27 PM  (Reporting)  Ended CallFleet 1 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:202, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:202, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:202, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:213, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010670 Moreno' Force, 215 Sevilla, Pow:104, Count: 7(l 2/L 5/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:25, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:213, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:63, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:111, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:53, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:221, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:29, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:53, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:136, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:134, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:29, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:42, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:29, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:213, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:134, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:405, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 1 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015877 2 Brigada de Caballera, 182 Leon, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015873 1 Brigada de Caballera, 163 Coruna, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
4:53:27 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:69, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
4:53:27 PM  (Reporting)  Ended GarrisonBorders 668 ms
4:53:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
4:53:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
4:53:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
4:53:27 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
4:53:27 PM  (Reporting)  Ended ProcessAgents Spain 50 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 9 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 7 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 78 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 5 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 57 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 3 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
4:53:27 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 22 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 51 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.0013746703591
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 5 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:305, Count: 4(l 3/L 2/S 1)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 11 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 14 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 2 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 37 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Courmayeur to theater Theater_France  in region 583 Courmayeur
4:53:27 PM  (Reporting)  Ended Check Leaders 48 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Cuerpo Centro recruiting 1003930 Cuerpo Sur in Malaga
4:53:27 PM  (Reporting)  _MSG_ gathered 522 cbt pts, needing: 641
4:53:27 PM  (Reporting)  _MSG_ 1003985 Cuerpo Centro abort its operation against 1002619 Gibraltar Force not enough forces gathered
4:53:27 PM  (Reporting)  Ended Make Superior Group 54 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 28 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 51 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:53:27 PM  (Reporting)  _AFA_ 1015954 Buenavista Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 19 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1015955 S.Maria Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1015956 Astrea Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
4:53:27 PM  (Reporting)  _AFA_ 1015491 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5440, Region: 269 Valencia
4:53:27 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 10 failed.
4:53:27 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 289 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 136
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  _BDA_ - Build Depot 1015748 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ponferrada
4:53:27 PM  (Reporting)  Agenda: Build Depot, Value: 42000, Region: 167 Ponferrada
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  _BDA_ - Build Depot 1015749 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ciudad Rodrigo
4:53:27 PM  (Reporting)  Agenda: Build Depot, Value: 32000, Region: 184 Ciudad Rodrigo
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  _BDA_ - Build Depot 1015750 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Malaga
4:53:27 PM  (Reporting)  Agenda: Build Depot, Value: 42000, Region: 224 Malaga
4:53:27 PM  (Reporting)  _BDA_ 5 groups can build a depot in theater Theater_Spanish_Peninsula
4:53:27 PM  (Reporting)  _BDA_ 35  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 125 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply 1 Tiradores will resupply, in region 276 Madrid
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 4 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:231, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 18250, Region: 224 Malaga
4:53:27 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:291, Count: 5(l 1/L 4/S 1) Agenda: Keep Position, Value: 21750, Region: 215 Sevilla
4:53:27 PM  (Reporting)  Ended KeepPosition 2 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
4:53:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:256, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 17 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 5 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 27 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.75265790891786
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 3 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 41 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 1 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 34 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 35 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 1 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  _BDA_ - Build Depot 1015957 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
4:53:27 PM  (Reporting)  Agenda: Build Depot, Value: 44500, Region: 3722 Ceuta
4:53:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 4 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 1 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 6 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 6 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 13 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 3 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 2 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
4:53:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
4:53:27 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
4:53:27 PM  (Reporting)  Ended Build Depots Assets 28 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
4:53:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
4:53:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
4:53:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Build Depots Assets
4:53:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
4:53:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
4:53:27 PM  (Reporting)  Ended Split Supports
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
4:53:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 39 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 17103 AllOppPowLand: 14072 AllOwnPowNav: 8726 AllOppPowNav 22231
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 861 Hannover Pick 74 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.80 Land Core Ratio: 4.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
4:53:27 PM  (Reporting)  1014064 1o Suministros (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 440 Grenoble Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 466 Besancon Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 19 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 50 Enemy armies: 2 Land Ratio: 4.50 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015750 Provisiones Castilla (Pow.0)
4:53:27 PM  (Reporting)  1003930 Cuerpo Sur (Pow.231)
4:53:27 PM  (Reporting)  1003985 Cuerpo Centro (Pow.291)
4:53:27 PM  (Reporting)  1003842 Esercito de Espana (Pow.305)
4:53:27 PM  (Reporting)  1015953 Spanish Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015952 Spanish Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015951 Spanish Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015950 Spanish Detachment (Pow.22)
4:53:27 PM  (Reporting)  1013804 Palma Milita (Pow.38)
4:53:27 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.1)
4:53:27 PM  (Reporting)  1014059 1 Tiradores (Pow.17)
4:53:27 PM  (Reporting)  1015749 Provisiones Leon (Pow.0)
4:53:27 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.235)
4:53:27 PM  (Reporting)  1015877 2 Brigada de Caballera (Pow.0)
4:53:27 PM  (Reporting)  1015748 Provisiones Real (Pow.0)
4:53:27 PM  (Reporting)  1003894 Cuerpo Norte (Pow.284)
4:53:27 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 223 Granada Pick 7 has enough garrison (Value: 33) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 215 Sevilla Pick 64 has enough garrison (Value: 395) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 234) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 274) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 29) - evaluation skipped
4:53:27 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 242) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 213) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 224 Malaga Pick 4 has enough garrison (Value: 231) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 191) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 274) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 140) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 269 Valencia Pick 5 has enough garrison (Value: 21) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 276 Madrid Pick 14 has enough garrison (Value: 52) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 29) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 6 has enough garrison (Value: 29) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 9) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 71) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 8) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.48)
4:53:27 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.256)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 661) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 134) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 203 Need 182  no group candidate found
4:53:27 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.58 Land Core Ratio: 4.75  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 483 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 445 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 103 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015957 Provisiones Ceuta (Pow.0)
4:53:27 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 271) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 65 has enough garrison (Value: 202) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3730 Melilla Pick 37 has enough garrison (Value: 202) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 1.27 Land Core Ratio: 1.27  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 466 Besancon Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 2.90  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004079 Vigodet' Force (Pow.355)
4:53:27 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.147)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 134) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 177 Need 60  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015957 Provisiones Ceuta (Pow.0)
4:53:27 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:53:27 PM  (Reporting)  1015750 Provisiones Castilla (Pow.0)
4:53:27 PM  (Reporting)  1003930 Cuerpo Sur (Pow.231)
4:53:27 PM  (Reporting)  1003842 Esercito de Espana (Pow.305)
4:53:27 PM  (Reporting)  1013804 Palma Milita (Pow.38)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 483 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 271) - evaluation skipped
4:53:27 PM  (Reporting)  Region 708 Palermo Pick 89 SelfVal 445 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 420 Toulon Pick 25 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 213) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 269 Valencia Pick 5 has enough garrison (Value: 21) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3730 Melilla Pick 37 has enough garrison (Value: 202) - evaluation skipped
4:53:27 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 144 Need 421  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3739 Mers El Kebir Pick 65 SelfVal 52 Need 0  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 191) - evaluation skipped
4:53:27 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 103 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 688 Taranto Pick 11 SelfVal 92 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1004079 Vigodet' Force (Pow.355)
4:53:27 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.147)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 134) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 80 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015957 Provisiones Ceuta (Pow.0)
4:53:27 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
4:53:27 PM  (Reporting)  1004079 Vigodet' Force (Pow.355)
4:53:27 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.147)
4:53:27 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.0)
4:53:27 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.48)
4:53:27 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.256)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
4:53:27 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 134) - evaluation skipped
4:53:27 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1835 Need 653  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 852 Bremen Pick 74 SelfVal 244 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 234) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 661) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 271) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 134) - evaluation skipped
4:53:27 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Region 856 Delmenhorst Pick 3 SelfVal 14 Need 60  no group candidate found
4:53:27 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
4:53:27 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1086 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1015490 2nd Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 50 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1015492 Ceres Sq. chance: 3 failed.
4:53:27 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Naval Docking, Value: 910, Region: 417 Marseille
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1015747 S. Carlos Sq. chance: 5 failed.
4:53:27 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 1334, Region: 417 Marseille
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 111 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 11 in Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 1 failed.
4:53:27 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3782, Region: 510 Saint Malo
4:53:27 PM  (Reporting)  _AFA_ 1015958 Ardilla Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 48 in Commerce
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1015751 III. Fleet chance: 1 failed.
4:53:27 PM  (Reporting)  _AFA_ 1015751 III. Fleet has been given the mission Agenda: Naval Docking, Value: 2604, Region: 510 Saint Malo
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 123 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 51 ms
4:53:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
4:53:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
4:53:27 PM  (Reporting)  Ended Collect Leaders 1 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  _RWI__A 1015747 S. Carlos Sq., 4308 Golfo de Mazarron, Pow:81, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
4:53:27 PM  (Reporting)  _RWI__A 1015492 Ceres Sq., 4372 Cap Bon, Pow:55, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
4:53:27 PM  (Reporting)  _RWI__A 1015751 III. Fleet, 4257 Atlantic Ocean, Pow:66, Count: 2(l 0/L 2/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.52) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:1.91) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 583 Courmayeur in theater 342 Germany
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.80 - Core:4.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 583 Courmayeur in theater 337 France
4:53:27 PM  (Reporting)  _GTU_ 1014064 1o Suministros, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:27 PM  (Reporting)  _GTU_ 1014064 1o Suministros, 534 Paris, Pow:0, Count: 1(l 0/L 0/S 1) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  Ended AI Gather Units 38 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.50 - Core:5.00 - Nav:0.34) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 212 Cadiz in theater 336 Spanish Peninsula
4:53:27 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:27 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  Ended AI Gather Units 6 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1003842 Esercito de Espana Cartagena Going against objective: 211 Gibraltar
4:53:27 PM  (Reporting)  _ATG__ 1015672 Don Federico Gravina Madrid Going against objective: 307 Barcelona
4:53:27 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
4:53:27 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 2 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:5, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:365, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
4:53:27 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:365, Count: 6(l 2/L 4/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
4:53:27 PM  (Reporting)  1015491-Escano's Fleet Power:365 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015954 Buenavista Sq., 163 Coruna, Pow:51, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5100, Region: 3934 Commerce
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015954 Buenavista Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:27 PM  (Reporting)  1015954-Buenavista Sq. Power:51 Health:100% Coruna>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015955 S.Maria Sq., 163 Coruna, Pow:50, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015955 S.Maria Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:27 PM  (Reporting)  1015955-S.Maria Sq. Power:50 Health:100% Coruna>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015956 Astrea Sq., 163 Coruna, Pow:25, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015956-Astrea Sq. Power:25 Health:100% Coruna>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 284  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015748 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42000, Region: 167 Ponferrada
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42000, Region: 167 Ponferrada
4:53:27 PM  (Reporting)  1015748-Provisiones Real Power:0 Health:100% Ponferrada>Ponferrada Mission:Build Depot Fitness:84% Need:60 Threat:0 GoalValue: 42000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:1, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 235  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015749 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 32000, Region: 184 Ciudad Rodrigo
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 32000, Region: 184 Ciudad Rodrigo
4:53:27 PM  (Reporting)  1015749-Provisiones Leon Power:0 Health:100% Ciudad Rodrigo>Ciudad Rodrigo Mission:Build Depot Fitness:64% Need:31 Threat:0 GoalValue: 32000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014059 1 Tiradores, 276 Madrid, Pow:17, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50000, Region: 184 Ciudad Rodrigo
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 276 Madrid
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 276 Madrid
4:53:27 PM  (Reporting)  1014059-1 Tiradores Power:17 Health:100% Madrid>Madrid Mission:Resupply Fitness:100% Need:8 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1003842 Esercito de Espana is doing nothing in Cartagena  Power: 305  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:291, Count: 5(l 1/L 4/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 21750, Region: 215 Sevilla
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 21750, Region: 215 Sevilla
4:53:27 PM  (Reporting)  1003985-Cuerpo Centro Power:291 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:292 Threat:293 GoalValue: 21750
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1010670 Moreno' Force, 215 Sevilla, Pow:104, Count: 7(l 2/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:94, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
4:53:27 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:94, Count: 2(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
4:53:27 PM  (Reporting)  1008428-Escuadra de Cartagena Power:94 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:231, Count: 4(l 3/L 1/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 18250, Region: 224 Malaga
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 18250, Region: 224 Malaga
4:53:27 PM  (Reporting)  1003930-Cuerpo Sur Power:231 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 18250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015750 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42000, Region: 224 Malaga
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42000, Region: 224 Malaga
4:53:27 PM  (Reporting)  1015750-Provisiones Castilla Power:0 Health:100% Malaga>Malaga Mission:Build Depot Fitness:84% Need:347 Threat:257 GoalValue: 42000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 4308 Golfo de Mazarron, Pow:81, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:53:27 PM  (Reporting)  1015747-S. Carlos Sq. Power:81 Health:100% Golfo de Mazarron>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 7614
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
4:53:27 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:48, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
4:53:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
4:53:27 PM  (Reporting)  _GTU_ Finished merge 1 now
4:53:27 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:48, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
4:53:27 PM  (Reporting)  Ended AI Gather Units 4 ms
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:256, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
4:53:27 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:256, Count: 6(l 2/L 4/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
4:53:27 PM  (Reporting)  1004039-Cuerpo Cuba Power:256 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:255, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
4:53:27 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:255, Count: 4(l 1/L 2/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
4:53:27 PM  (Reporting)  1008454-Escuadra de Cuba Power:255 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 48  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.58 - Core:4.75 - Nav:1.93) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 583 Courmayeur in theater 338 Italia
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.82) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 4372 Cap Bon, Pow:55, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3931 Eastern Mediterranean Trade
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015492-Ceres Sq. Power:55 Health:100% Cap Bon>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
4:53:27 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17200
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015957 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 44500, Region: 3722 Ceuta
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 44500, Region: 3722 Ceuta
4:53:27 PM  (Reporting)  1015957-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:89% Need:0 Threat:0 GoalValue: 44500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.27 - Core:1.27 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:2.90 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 147  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
4:53:27 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
4:53:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
4:53:27 PM  (Reporting)  End of AI Gather Units
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015490 2nd Transport Sq., 3934 Commerce, Pow:22, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015490 2nd Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:27 PM  (Reporting)  1015490-2nd Transport Sq. Power:22 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015958 Ardilla Sq., 4257 Atlantic Ocean, Pow:43, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015958-Ardilla Sq. Power:43 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015751 III. Fleet, 4257 Atlantic Ocean, Pow:66, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015751-III. Fleet Power:66 Health:100% Atlantic Ocean>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.52) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:110, Count: 3(l 0/L 3/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)  1014872-I. Fleet Power:110 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4553 Sea of Cuba
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  1014428-Sirena Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:49, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:53:27 PM  (Reporting)  1014420-Morroco Sq. Power:49 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:1.91) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 5 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  1015955 S.Maria Sq. will be merged into 1015956 Astrea Sq. in region Coruna
4:53:27 PM  (Reporting)  1015958 Ardilla Sq. will be merged into 1015751 III. Fleet in region Atlantic Ocean
4:53:27 PM  (Reporting)  AI Process done in  19995 ms
4:53:27 PM  (Reporting)  Processing  1000007 Ottoman
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1135 Expected 67 Balance -7
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 1968 Expected 47 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 374 Expected 47 Balance -4
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 34 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 86 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 783 Expected 13 Balance 0
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 11 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000026 Moldavia
4:53:27 PM  (Reporting)  Checking 54 Request Expeditionary Forces
4:53:27 PM  (Reporting)  Still checking 54 Request Expeditionary Forces
4:53:27 PM  (Reporting)  Item is a Various entry, chance 10
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Forces toward Moldavia chance 10
4:53:27 PM  (Reporting)  Proposing to 1000033 Persia
4:53:27 PM  (Reporting)  Checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Still checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Supply Right toward Persia chance 0
4:53:27 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
4:53:27 PM  (Reporting)  Checking 23 Request Supply Right
4:53:27 PM  (Reporting)  Proposing to 1000003 Russia
4:53:27 PM  (Reporting)  Checking 43 Forge Casus-Belli
4:53:27 PM  (Reporting)  Still checking 43 Forge Casus-Belli
4:53:27 PM  (Reporting)  Is a CB, chance 0
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Forge Casus-Belli toward Russia chance 0
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 36 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 130
4:53:27 PM  (Reporting)  Money Level 5 Amount 1135
4:53:27 PM  (Reporting)  Conscripts Level 5 Amount 374
4:53:27 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
4:53:27 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
4:53:27 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 28
4:53:27 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
4:53:27 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
4:53:27 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 31
4:53:27 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
4:53:27 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
4:53:27 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
4:53:27 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
4:53:27 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
4:53:27 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
4:53:27 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
4:53:27 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
4:53:27 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
4:53:27 PM  (Reporting)  Number of Draw 7
4:53:27 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:53:27 PM  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
4:53:27 PM  (Reporting)  Picking 424 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
4:53:27 PM  (Reporting)  _BNU Buying Unit Fortress Battery 1805 Family ID Heavy Artillery Area Recruitment Area: Ottoman Empire
4:53:27 PM  (Reporting)  Picking 1252 Supply Depot 1805
4:53:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 374 536 WSU 130 72 Money 1135 944
4:53:27 PM  (Reporting)  Picking 415 Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 374 250 WSU 130 140 Money 1135 872
4:53:27 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Thrace
4:53:27 PM  (Reporting)  Picking 425 Coastal Battery 1805
4:53:27 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 374 338 WSU 130 192 Money 1135 1308
4:53:27 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 1 In Pool 11
4:53:27 PM  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 4 34 ms
4:53:27 PM  (Reporting)  AI Process done in  395 ms
4:53:27 PM  (Reporting)  Processing  1000008 Nassau
4:53:27 PM  (Reporting)  Processing  1000009 Brunswick
4:53:27 PM  (Reporting)  Processing  1000010 Hannover
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 279 ms
4:53:27 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Hannover 572 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 6 underway
4:53:27 PM  (Reporting)  In the war vs 1000001 France WS is -45 for us as viewing faction
4:53:27 PM  (Reporting)  AcceptChance 26 Rolled 93
4:53:27 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 230
4:53:27 PM  (Reporting)  Money Level 6 Amount 450
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 500
4:53:27 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Number of Draw 6
4:53:27 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
4:53:27 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
4:53:27 PM  (Reporting)  Picking 558 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
4:53:27 PM  (Reporting)  Picking 565 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 500 456 WSU 230 72 Money 450 604
4:53:27 PM  (Reporting)  Picking 558 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
4:53:27 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 248
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)  AI Process done in  1705 ms
4:53:27 PM  (Reporting)  Processing  1000011 Hessen
4:53:27 PM  (Reporting)  Processing  1000012 Baden
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 1347 OppPow Land: 2699 OwnPow Nav : 4 OppPow Nav : 4
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.32 0.90 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 386 ms
4:53:27 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 459 Expected 28 Balance 0
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 19 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 168 Expected 19 Balance 0
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 233 Expected 14 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9800
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 1347 Overall power (enemies): 2699 Ratio: 0.32
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  631
4:53:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 97 Total EnemyOwnerVal: 5553 Discard %: 15
4:53:27 PM  (Reporting)  Region: 891 Heidelberg (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 20      Force Need:  60      Threat: 8           
4:53:27 PM  (Reporting)  Region: 893 Rastatt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 33          
4:53:27 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 44          
4:53:27 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 33          
4:53:27 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 2       Force Need:  78      Threat: 58          
4:53:27 PM  (Reporting)  Region: 898 Tuebingen (AtPeace):         Pick Value: 2       Force Need:  99      Threat: 73          
4:53:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Stain Max Val: Freiburg Brisgau Naval Gathering: <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Baden 774 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 1 underway
4:53:27 PM  (Reporting)  In the war vs 1000004 Austria WS is -3 for us as viewing faction
4:53:27 PM  (Reporting)  AcceptChance 7 Rolled 83
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 233
4:53:27 PM  (Reporting)  Money Level 6 Amount 459
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 168
4:53:27 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 646 Horse Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 233 0 Money 459 180
4:53:27 PM  (Reporting)  Picking 651 Militia Garrison 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 168 360 WSU 233 0 Money 459 96
4:53:27 PM  (Reporting)  Picking 652 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 168 96 WSU 233 72 Money 459 480
4:53:27 PM  (Reporting)  Picking 646 Horse Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Baden
4:53:27 PM  (Reporting)  Picking 645 Light Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 168 386 WSU 233 48 Money 459 384
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 1 5 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1015657 I. Baden Detachment, 895 Freiburg Brisgau, Pow:75, Count: 3(l 0/L 3/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  _CBG_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Will break siege alone
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 77 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Agenda: Keep Position, Value: 11484, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1347 AllOppPowLand: 2699 AllOwnPowNav: 4 AllOppPowNav 4
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 19 Land Ratio: 0.32 Land Core Ratio: 0.90  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1011522 Harrant' Force (Pow.74)
4:53:27 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.1)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 223) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 891 Heidelberg Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  CheckRegionForOperation 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Fitness 70 PickVal 2 SelfVal 54 AINeed 78
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 3780, Region: 896 Donaueschingen
4:53:27 PM  (Reporting)  CheckRegionForOperation 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Fitness 84 PickVal 20 SelfVal 279 AINeed 59
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 23436, Region: 892 Karlsruhe
4:53:27 PM  (Reporting)  CheckRegionForOperation 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Fitness 80 PickVal 2 SelfVal 58 AINeed 60
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 4640, Region: 893 Rastatt
4:53:27 PM  (Reporting)  CheckRegionForOperation 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Fitness 75 PickVal 3 SelfVal 58 AINeed 60
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 4350, Region: 894 Offenburg
4:53:27 PM  (Reporting)  Region 898 Tuebingen Pick 2 SelfVal 40 Need 99  no group candidate found
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 98 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.32 - Core:0.90 - Nav:0.64) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Break Siege, Value: 50000, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11484, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 3780, Region: 896 Donaueschingen
4:53:27 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 23436, Region: 892 Karlsruhe
4:53:27 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 4640, Region: 893 Rastatt
4:53:27 PM  (Reporting)  Agenda  6  : Agenda: Defend, Value: 4350, Region: 894 Offenburg
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Break Siege, Value: 50000, Region: 895 Freiburg Brisgau
4:53:27 PM  (Reporting)  1011522-Harrant' Force Power:74 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Break Siege Fitness:50% Need:0 Threat:33 GoalValue: 50000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  2518 ms
4:53:27 PM  (Reporting)  Processing  1000013 Bavaria
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 2237 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 406 ms
4:53:27 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 118 Expected 32 Balance -1
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 22 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 22 Balance -1
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 197 Expected 16 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 2237 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
4:53:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 40      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 47      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Bavaria 955 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 1 underway
4:53:27 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 197
4:53:27 PM  (Reporting)  Money Level 6 Amount 118
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 119
4:53:27 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 663 Guard Carabiniers Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 200
4:53:27 PM  (Reporting)  Picking 670 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 119 96 WSU 197 72 Money 118 480
4:53:27 PM  (Reporting)  Picking 670 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 119 96 WSU 197 72 Money 118 480
4:53:27 PM  (Reporting)  Picking 665 Dragoon Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 144
4:53:27 PM  (Reporting)  Picking 655 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 180
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 81 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015886 Reit.AR. 4, 934 Muenchen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015623 Reit.AR. 2, 934 Muenchen, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015753 1. Kavallerie-Brigade, 934 Muenchen, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015960 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015881 Reit.AR. 3, 938 Passau, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015961 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:53:27 PM  (Reporting)  _SSU_ 1015962 3. Invalide Btn, 909 Wuerzburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 22 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 1 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 79 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005604 Bayerishe Korps
4:53:27 PM  (Reporting)  _CLD_ Leader (Split Segment V) Mezzanelli in Muenchen has been detached from group 1005604 Bayerishe Korps
4:53:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015963 Karl-Philipp von Wrede 934 Muenchen toward 1015960 1. Invalide Btn, 934 Muenchen, Pow:25, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
4:53:27 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015964 Mezzanelli 934 Muenchen toward 1015056 Reit.AR. 1 934 Muenchen Affinity 200
4:53:27 PM  (Reporting)  Ended Check Leaders 116 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  CheckForLandResupply Mezzanelli' Force will resupply, in region 934 Muenchen
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2237 AllOppPowLand: 0 AllOwnPowNav: 4 AllOppPowNav 0
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015886 Reit.AR. 4 (Pow.0)
4:53:27 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.2)
4:53:27 PM  (Reporting)  1015753 1. Kavallerie-Brigade (Pow.4)
4:53:27 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.27)
4:53:27 PM  (Reporting)  1015960 Wrede' Force (Pow.29)
4:53:27 PM  (Reporting)  1005604 Bayerishe Korps (Pow.383)
4:53:27 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.0)
4:53:27 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.4)
4:53:27 PM  (Reporting)  1015961 2. Invalide Btn (Pow.27)
4:53:27 PM  (Reporting)  1015755 6. Bay. Brigade (Pow.104)
4:53:27 PM  (Reporting)  1015962 3. Invalide Btn (Pow.27)
4:53:27 PM  (Reporting)  1015756 5. Bay. Brigade (Pow.97)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 861 Hannover Pick 30 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 932 Regensburg Pick 47 has enough garrison (Value: 31) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 31) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 852 Bremen Pick 30 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 30 has enough garrison (Value: 27) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 818 Mainz Pick 40 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 65 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015756 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 97  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015962-3. Invalide Btn Power:27 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015755 6. Bay. Brigade is doing nothing in Regensburg  Power: 104  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015961-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:29 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 383  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015960-Wrede' Force Power:29 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:29 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015056 Mezzanelli' Force, 934 Muenchen, Pow:27, Count: 2(l 1/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 934 Muenchen
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 934 Muenchen
4:53:27 PM  (Reporting)  1015056-Mezzanelli' Force Power:27 Health:100% Muenchen>Muenchen Mission:Resupply Fitness:100% Need:29 Threat:0 GoalValue: 100000
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  1015756 5. Bay. Brigade will be merged into 1015962 3. Invalide Btn in region Wuerzburg
4:53:27 PM  (Reporting)  1015755 6. Bay. Brigade will be merged into 1015961 2. Invalide Btn in region Regensburg
4:53:27 PM  (Reporting)  1015960 Wrede' Force will be merged into 1005604 Bayerishe Korps in region Muenchen
4:53:27 PM  (Reporting)  AI Process done in  2836 ms
4:53:27 PM  (Reporting)  Processing  1000014 Wrttemberg
4:53:27 PM  (Reporting)  Processing  1000015 Oldenburg
4:53:27 PM  (Reporting)  Processing  1000016 Mecklemburg
4:53:27 PM  (Reporting)  Processing  1000017 Saxony
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 956 Expected 34 Balance -1
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 24 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 143 Expected 24 Balance -1
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 150 Expected 7 Balance 0
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 392
4:53:27 PM  (Reporting)  Money Level 5 Amount 956
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 143
4:53:27 PM  (Reporting)  _BNU_ Emergency build ON
4:53:27 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
4:53:27 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
4:53:27 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
4:53:27 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
4:53:27 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
4:53:27 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
4:53:27 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
4:53:27 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 143 360 WSU 392 0 Money 956 96
4:53:27 PM  (Reporting)  Picking 617 Hussars Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 Family ID Cavalry Area Recruitment Area: Saxony
4:53:27 PM  (Reporting)  Picking 619 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 143 480 WSU 392 0 Money 956 288
4:53:27 PM  (Reporting)  Picking 620 Depot Garrison 1805
4:53:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 143 480 WSU 392 0 Money 956 272
4:53:27 PM  (Reporting)  Picking 621 Militia Garrison 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 143 480 WSU 392 0 Money 956 240
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
4:53:27 PM  (Reporting)  AI Process done in  294 ms
4:53:27 PM  (Reporting)  Processing  1000018 Denmark
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 810 Expected 32 Balance -6
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 548 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Very High Stock 67 Expected 23 Balance -3
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 211 Expected 16 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 251 Expected 6 Balance 0
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 4 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 211
4:53:27 PM  (Reporting)  Money Level 4 Amount 810
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 67
4:53:27 PM  (Reporting)  _BNU_ Emergency build ON
4:53:27 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
4:53:27 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
4:53:27 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
4:53:27 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
4:53:27 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
4:53:27 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
4:53:27 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
4:53:27 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
4:53:27 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
4:53:27 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 709 Militia Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 810 96
4:53:27 PM  (Reporting)  Picking 707 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 810 144
4:53:27 PM  (Reporting)  Picking 698 Marine Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 810 240
4:53:27 PM  (Reporting)  Picking 696 Mixed Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 67 306 WSU 211 16 Money 810 224
4:53:27 PM  (Reporting)  Picking 707 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 3
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 810 144
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
4:53:27 PM  (Reporting)  AI Process done in  194 ms
4:53:27 PM  (Reporting)  Processing  1000019 Sweden
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 2371 Expected 40 Balance -7
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 28 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 118 Expected 28 Balance -4
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 415 Expected 20 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 191 Expected 8 Balance 0
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 4 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Proposing to 1000003 Russia
4:53:27 PM  (Reporting)  Checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Item is a Various entry, chance 3
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Russia chance 3
4:53:27 PM  (Reporting)  Proposing to 1000016 Mecklemburg
4:53:27 PM  (Reporting)  Checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Item is a Various entry, chance 37
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Sweden sent Propose State Visit toward Mecklemburg
4:53:27 PM  (Reporting)  Proposing to 1000005 Prussia
4:53:27 PM  (Reporting)  Checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Still checking 32 Request Passage Right
4:53:27 PM  (Reporting)  Item is a Various entry, chance -4
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Prussia chance -4
4:53:27 PM  (Reporting)  Proposing to 1000018 Denmark
4:53:27 PM  (Reporting)  Checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Still checking 0 Propose State Visit
4:53:27 PM  (Reporting)  Item is a Various entry, chance -6
4:53:27 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Denmark chance -6
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 415
4:53:27 PM  (Reporting)  Money Level 6 Amount 2371
4:53:27 PM  (Reporting)  Conscripts Level 5 Amount 118
4:53:27 PM  (Reporting)  _BNU_ Emergency build ON
4:53:27 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
4:53:27 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
4:53:27 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
4:53:27 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
4:53:27 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
4:53:27 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
4:53:27 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
4:53:27 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
4:53:27 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
4:53:27 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
4:53:27 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 767 Privateer Squadron 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  _BNU Buying Unit Privateer Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
4:53:27 PM  (Reporting)  Picking 755 Signals Rgt
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 118 136 WSU 415 144 Money 2371 380
4:53:27 PM  (Reporting)  Picking 764 Frigate Squadron 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 118 228 WSU 415 356 Money 2371 644
4:53:27 PM  (Reporting)  Picking 733 Mixed Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 118 402 WSU 415 160 Money 2371 524
4:53:27 PM  (Reporting)  Picking 1253 Supply Depot 1805
4:53:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 118 416 WSU 415 144 Money 2371 620
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
4:53:27 PM  (Reporting)  AI Process done in  189 ms
4:53:27 PM  (Reporting)  Processing  1000020 Tuscany
4:53:27 PM  (Reporting)  Processing  1000021 Papacy
4:53:27 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 226 Expected 38 Balance -1
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 524 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -1
4:53:27 PM  (Reporting)  War supplies Availability Low Stock 11 Expected 19 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 11
4:53:27 PM  (Reporting)  Money Level 2 Amount 226
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 154
4:53:27 PM  (Reporting)  _BNU_ Emergency build ON
4:53:27 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
4:53:27 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
4:53:27 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
4:53:27 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
4:53:27 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
4:53:27 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
4:53:27 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
4:53:27 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 882 Brig Squadron 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 154 72 WSU 11 108 Money 226 216
4:53:27 PM  (Reporting)  Picking 872 Militia Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 96
4:53:27 PM  (Reporting)  Picking 863 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
4:53:27 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
4:53:27 PM  (Reporting)  Picking 863 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:53:27 PM  (Reporting)  AI Process done in  231 ms
4:53:27 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
4:53:27 PM  (Reporting)  Processing  1000024 Portugal
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1423 Expected 38 Balance -7
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 117 Expected 26 Balance -5
4:53:27 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 4 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 22
4:53:27 PM  (Reporting)  Money Level 6 Amount 1423
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 117
4:53:27 PM  (Reporting)  _BNU_ Emergency build ON
4:53:27 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
4:53:27 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
4:53:27 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
4:53:27 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
4:53:27 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
4:53:27 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
4:53:27 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
4:53:27 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
4:53:27 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
4:53:27 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 963 Colonial Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1423 180
4:53:27 PM  (Reporting)  Picking 965 Militia Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1423 96
4:53:27 PM  (Reporting)  Picking 958 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1423 180
4:53:27 PM  (Reporting)  Picking 985 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 117 48 WSU 22 72 Money 1423 180
4:53:27 PM  (Reporting)  Picking 983 Frigate Squadron 1805
4:53:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 117 132 WSU 22 212 Money 1423 344
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:53:27 PM  (Reporting)  AI Process done in  210 ms
4:53:27 PM  (Reporting)  Processing  1000025 Wallachia
4:53:27 PM  (Reporting)  Processing  1000026 Moldavia
4:53:27 PM  (Reporting)  Processing  1000027 Morocco
4:53:27 PM  (Reporting)  Processing  1000028 Algeria
4:53:27 PM  (Reporting)  Processing  1000029 Tunisia
4:53:27 PM  (Reporting)  Processing  1000030 Tripolitania
4:53:27 PM  (Reporting)  Processing  1000031 Cyrenaica
4:53:27 PM  (Reporting)  Processing  1000032 Egypt
4:53:27 PM  (Reporting)  Processing  1000033 Persia
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1222 OppPow Land: 423 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 1.84 0.80 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
4:53:27 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1222 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 282 ms
4:53:27 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Very High Stock 114 Expected 33 Balance -1
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 410 Expected 23 Balance -1
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 220 Expected 16 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability High Stock 13 Expected 7 Balance 0
4:53:27 PM  (Reporting)    1006668 II. Persian Detachment Agenda Kept Agenda: Attack, Value: 12264, Region: 3886 Azerbaidjan EndTurn 2652
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1792
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1222 Overall power (enemies): 423 Ratio: 1.84
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  119
4:53:27 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 49 Total EnemyOwnerVal: 1146 Discard %: 15
4:53:27 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 21      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1222 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
4:53:27 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Persia 636 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
4:53:27 PM  (Reporting)  Sending proposal: *we can*
4:53:27 PM  (Reporting)  Checking wars, we have 2 underway
4:53:27 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 220
4:53:27 PM  (Reporting)  Money Level 6 Amount 114
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 410
4:53:27 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 1113 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 410 96 WSU 220 72 Money 114 480
4:53:27 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 410 360 WSU 220 0 Money 114 180
4:53:27 PM  (Reporting)  Picking 1101 Foot Artillery Brigade 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 410 26 WSU 220 56 Money 114 204
4:53:27 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 410 120 WSU 220 0 Money 114 144
4:53:27 PM  (Reporting)  Picking 1110 Line Garrison 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 410 360 WSU 220 0 Money 114 144
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 26 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015638 VI. Persian Detachment, 3887 Persis, Pow:3, Count: 3(l 0/L 1/S 2) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  _SPG_ Large Force Segment 1015965 Persian Detachment, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0) created
4:53:27 PM  (Reporting)  Ended SplitGroups 6 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  _GAO_ Step 1 1015503 V. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 405
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 13162, Region: 2385 Tabriz
4:53:27 PM  (Reporting)  _GAO_ Step 2 1015966 Persian Detachment, 2385 Tabriz, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz New PickVal 100
4:53:27 PM  (Reporting)  Agenda: Garrison, Value: 13162, Region: 2385 Tabriz
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 6 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 21 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 33 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Ended ReinforceFront 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  _SPG_ Large Force Segment 1015967 Persian Detachment, 3887 Persis, Pow:92, Count: 4(l 0/L 4/S 0) created
4:53:27 PM  (Reporting)  Ended SplitGroups 35 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2444 AllOppPowLand: 423 AllOwnPowNav: 0 AllOppPowNav 0
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 14 Enemy armies: 5 Land Ratio: 1.84 Land Core Ratio: 0.80  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.3)
4:53:27 PM  (Reporting)  1015971 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015970 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015969 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015968 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
4:53:27 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
4:53:27 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
4:53:27 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
4:53:27 PM  (Reporting)  1015967 III. Persian Force (Pow.92)
4:53:27 PM  (Reporting)  1006645 Shah (Pow.164)
4:53:27 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
4:53:27 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
4:53:27 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
4:53:27 PM  (Reporting)  1015966 8. Timar Brigade (Pow.40)
4:53:27 PM  (Reporting)  1015502 IV. Persian Detachment (Pow.83)
4:53:27 PM  (Reporting)  1015116 Caucasus Army (Pow.130)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 62) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3680 Erevan Pick 18 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3630 Sukhumi Pick 4 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 3627 Sochi Pick 4 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)  Region 3644 Kutaisi Pick 4 SelfVal 17 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.3)
4:53:27 PM  (Reporting)  1015971 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015970 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015969 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015968 Persian Detachment (Pow.22)
4:53:27 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
4:53:27 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
4:53:27 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
4:53:27 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
4:53:27 PM  (Reporting)  1015967 III. Persian Force (Pow.92)
4:53:27 PM  (Reporting)  1006645 Shah (Pow.164)
4:53:27 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
4:53:27 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
4:53:27 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
4:53:27 PM  (Reporting)  1015966 8. Timar Brigade (Pow.40)
4:53:27 PM  (Reporting)  1015502 IV. Persian Detachment (Pow.83)
4:53:27 PM  (Reporting)  1015116 Caucasus Army (Pow.130)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 229) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 2385 Tabriz Pick 100 has enough garrison (Value: 62) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3886 Azerbaidjan Pick 21 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 183 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  _RWI__B 1006668 II. Persian Detachment, 3887 Persis, Pow:60, Count: 3(l 0/L 1/S 2) was targeting 3886 Azerbaidjan which is a neutral territory without enemy, aborting an agenda.
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.84 - Core:0.80 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  _GTG_ 1015503 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015966 8. Timar Brigade
4:53:27 PM  (Reporting)  Ended GatherGarrisons 2 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 130  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015502 IV. Persian Detachment is doing nothing in Tabriz  Power: 83  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015503 V. Persian Detachment, 2385 Tabriz, Pow:56, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13162, Region: 2385 Tabriz
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13162, Region: 2385 Tabriz
4:53:27 PM  (Reporting)  1015503-V. Persian Detachment Power:56 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 13162
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 164  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015967 III. Persian Force is doing nothing in Persis  Power: 92  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1006668 II. Persian Detachment is doing nothing in Persis  Power: 60  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015968 Persian Detachment is doing nothing in Persis  Power: 22  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015969 Persian Detachment is doing nothing in Persis  Power: 22  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015970 Persian Detachment is doing nothing in Persis  Power: 22  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015971 Persian Detachment is doing nothing in Persis  Power: 22  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Adding stack 1015967 III. Persian Force, 3887 Persis, Pow:92, Count: 4(l 0/L 4/S 0)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  2595 ms
4:53:27 PM  (Reporting)  Processing  1000034 Azeria
4:53:27 PM  (Reporting)  Processing  1000035 Inguchia
4:53:27 PM  (Reporting)  Processing  1000036 Caucasus Tribes
4:53:27 PM  (Reporting)  Processing  1000037 Armenia
4:53:27 PM  (Reporting)  Processing  1000038 Georgia
4:53:27 PM  (Reporting)  Processing  1000039 Chechenia
4:53:27 PM  (Reporting)  Processing  1000040 Kuban
4:53:27 PM  (Reporting)  Processing  1000041 United States of America
4:53:27 PM  (Reporting)  Processing  1000042 Haitians
4:53:27 PM  (Reporting)  Processing  1000043 Maharattas
4:53:27 PM  (Reporting)  Processing  1000044 Kingdom of Holland
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3579 OppPow Land: 30 OwnPow Nav : 1328 OppPow Nav : 1666
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.51 5.00 Reg Count: 283 > 352
4:53:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 1485 OppPow Land: 137 OwnPow Nav : 186 OppPow Nav : 399
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 3.47 Ratio Nav/NavCore: 0.30 5.00 Reg Count: 59 > 91
4:53:27 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 249 OppPow Nav : 600
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.26 5.00 Reg Count: 3 > 6
4:53:27 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 175 OppPow Nav : 0
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
4:53:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 566 OppPow Land: 4759 OwnPow Nav : 2247 OppPow Nav : 10085
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
4:53:27 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 247 OppPow Nav : 1921
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
4:53:27 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 149 OppPow Nav : 1270
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 1.44 Reg Count: 2 > 15
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 548 ms
4:53:27 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1680 Expected 50 Balance -4
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 569 Expected 35 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Very High Stock 99 Expected 35 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 319 Expected 35 Balance -2
4:53:27 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 74 Expected 10 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
4:53:27 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3579 Overall power (enemies): 30 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
4:53:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 147 Discard %: 15
4:53:27 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 38      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 68      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 58      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1328 Overall power (enemies): 1666 Nav Ratio: 0.51
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 1485 Overall power (enemies): 137 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  710
4:53:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 16 Total EnemyOwnerVal: 16 Discard %: 15
4:53:27 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 12          
4:53:27 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  92      Threat: 68          
4:53:27 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  93      Threat: 69          
4:53:27 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 9           
4:53:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 186 Overall power (enemies): 399 Nav Ratio: 0.30
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
4:53:27 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
4:53:27 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 55      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 249 Overall power (enemies): 600 Nav Ratio: 0.26
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
4:53:27 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
4:53:27 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 175 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 149 Overall power (enemies): 1270 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 247 Overall power (enemies): 1921 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
4:53:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2247 Overall power (enemies): 10085 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1328 Overall power (enemies): 1666 Nav Ratio: 0.51
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 186 Overall power (enemies): 399 Nav Ratio: 0.30
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 249 Overall power (enemies): 600 Nav Ratio: 0.26
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 175 Overall power (enemies): 0 Nav Ratio: 5.00
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 149 Overall power (enemies): 1270 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 247 Overall power (enemies): 1921 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2247 Overall power (enemies): 10085 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
4:53:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
4:53:27 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
4:53:27 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
4:53:27 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
4:53:27 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1293 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
4:53:27 PM  (Reporting)  Sending proposal: we can't
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 21
4:53:27 PM  (Reporting)  Money Level 6 Amount 1680
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 319
4:53:27 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
4:53:27 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
4:53:27 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
4:53:27 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
4:53:27 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
4:53:27 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
4:53:27 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 470 Depot Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 319 360 WSU 21 0 Money 1680 144
4:53:27 PM  (Reporting)  Picking 461 Militia Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 319 360 WSU 21 0 Money 1680 96
4:53:27 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
4:53:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 319 88 WSU 21 112 Money 1680 464
4:53:27 PM  (Reporting)  Picking 491 River Gunboat Squadron 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 319 20 WSU 21 32 Money 1680 84
4:53:27 PM  (Reporting)  Picking 487 Sloop Squadron 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 319 48 WSU 21 72 Money 1680 180
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  _MFC_ Merging 1013903 Cato Sq. into 1008680 Texel Eskader
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008680 Texel Eskader
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
4:53:27 PM  (Reporting)  _MFC_ Merging 1014183 Prints Maurits Sq. into 1014185 Eendragt Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014185 I. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014879 Bato Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
4:53:27 PM  (Reporting)  _MFC_ Merging 1014182 Vlaams Sq. into 1014638 Vrede Sq.
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014638 II. Fleet
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 128 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 2 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 2 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 57 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 2 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 8 failed.
4:53:27 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 2755, Region: 510 Saint Malo
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 45 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 1 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 13 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 15 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1015972 Eendragt Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1014185 I. Fleet chance: 4 failed.
4:53:27 PM  (Reporting)  _AFA_ 1014185 I. Fleet has been given the mission Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.47135027982631
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014879 Bato Sq. has been given the mission Agenda: Naval Superiority, Value: 3712, Region: 4560 Cape of Good Hope
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 0 failed.
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 1 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 0 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
4:53:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:53:27 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 6 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6840 AllOppPowLand: 4944 AllOwnPowNav: 4581 AllOppPowNav 15941
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 373 Limoges Pick 17 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 3.47  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Region 792 Den Helder Pick 5 SelfVal 120 Need 60  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:53:27 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:53:27 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:53:27 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 55 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
4:53:27 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
4:53:27 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
4:53:27 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
4:53:27 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
4:53:27 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 246 AINeed 29
4:53:27 PM  (Reporting)  Agenda: Defend, Value: 15990, Region: 3913 Kaapstad
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 80 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Secondary Region 497 Brest Pick 36 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 358 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
4:53:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 52 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014638 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.51) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 550 Boulogne, Pow:162, Count: 3(l 1/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2755, Region: 510 Saint Malo
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2755, Region: 510 Saint Malo
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 510 Saint Malo
4:53:27 PM  (Reporting)  1008680-Texel Eskader Power:162 Health:86% Boulogne>Saint Malo Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 2755
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:3.47 - Nav:0.30) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015972 Eendragt Sq., 789 Amsterdam, Pow:57, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
4:53:27 PM  (Reporting)  1015972-Eendragt Sq. Power:57 Health:100% Amsterdam>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014185 Prints Maurits Sq., 789 Amsterdam, Pow:55, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:53:27 PM  (Reporting)  1014185-Prints Maurits Sq. Power:55 Health:100% Amsterdam>Amsterdam Mission:Naval Docking Fitness:100% Need:0 Threat:69 GoalValue: 950
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
4:53:27 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:12 GoalValue: 2650
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.26) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15990, Region: 3913 Kaapstad
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15990, Region: 3913 Kaapstad
4:53:27 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 15990
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 3913 Kaapstad, Pow:68, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3712, Region: 4560 Cape of Good Hope
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3712, Region: 4560 Cape of Good Hope
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 4560 Cape of Good Hope
4:53:27 PM  (Reporting)  1014879-Bato Sq. Power:68 Health:100% Kaapstad>Cape of Good Hope Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 3712
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 27  HealthPerc: 100
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 110  HealthPerc: 100
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:27 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
4:53:27 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014638 I. Fleet, 3924 North Sea Trade, Pow:67, Count: 2(l 0/L 2/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:53:27 PM  (Reporting)  1014638-I. Fleet Power:67 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  4579 ms
4:53:27 PM  (Reporting)  Processing  1000045 Belgium
4:53:27 PM  (Reporting)  Processing  1000046 Berg
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 272 ms
4:53:27 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Berg 667 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
4:53:27 PM  (Reporting)  Sending proposal: we can't
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 58
4:53:27 PM  (Reporting)  Money Level 6 Amount 20
4:53:27 PM  (Reporting)  Conscripts Level 6 Amount 210
4:53:27 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 540 Militia Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
4:53:27 PM  (Reporting)  Picking 535 Infantry Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
4:53:27 PM  (Reporting)  Picking 541 Fortress Battery 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
4:53:27 PM  (Reporting)  Picking 540 Militia Garrison 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
4:53:27 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  1928 ms
4:53:27 PM  (Reporting)  Processing  1000047 Rhine Confederacy
4:53:27 PM  (Reporting)  Processing  1000048 Holy Roman Empire
4:53:27 PM  (Reporting)  Processing  1000049 Westphalia
4:53:27 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
4:53:27 PM  (Reporting)  Processing  1000051 Switzerland
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 257 ms
4:53:27 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 512 Expected 20 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability Average Stock 30 Expected 20 Balance 0
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Switzerland 627 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 2 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
4:53:27 PM  (Reporting)  Sending proposal: we can't
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 130
4:53:27 PM  (Reporting)  Money Level 6 Amount 404
4:53:27 PM  (Reporting)  Conscripts Level 4 Amount 30
4:53:27 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
4:53:27 PM  (Reporting)  Picking 801 Garnison Milice 1805
4:53:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
4:53:27 PM  (Reporting)  Picking 795 Line Brigade 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 30 370 WSU 130 20 Money 404 252
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015105 1er Brigade de garnison, 728 Zurich, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  1863 ms
4:53:27 PM  (Reporting)  Processing  1000052 Kingdom of Italy
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 9 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
4:53:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
4:53:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
4:53:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1806 OppPow Land: 301 OwnPow Nav : 15 OppPow Nav : 62
4:53:27 PM  (Reporting)  Ratio Land/LandCore: 3.82 3.98 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 136 > 198
4:53:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 308 ms
4:53:27 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
4:53:27 PM  (Reporting)  Pounds Availability Plentiful Stock 894 Expected 36 Balance 0
4:53:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
4:53:27 PM  (Reporting)  Conscripts Availability High Stock 50 Expected 25 Balance 0
4:53:27 PM  (Reporting)  War supplies Availability Plentiful Stock 105 Expected 18 Balance 0
4:53:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
4:53:27 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2693
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
4:53:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1806 Overall power (enemies): 301 Ratio: 3.82
4:53:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  114
4:53:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 814 Total EnemyOwnerVal: 814 Discard %: 15
4:53:27 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 62      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
4:53:27 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 11      Force Need:  421     Threat: 178         
4:53:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 15 Overall power (enemies): 62 Nav Ratio: 0.20
4:53:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 15 Overall power (enemies): 62 Nav Ratio: 0.20
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Land Theaters Special Regions ***
4:53:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 736 ms
4:53:27 PM  (Reporting)  *** Faction-wide algorithms ***
4:53:27 PM  (Reporting)  Ended BuildReplacements 3 ms
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
4:53:27 PM  (Reporting)  Sending proposal: we can't
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
4:53:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
4:53:27 PM  (Reporting)  Steel Level 6 Amount 105
4:53:27 PM  (Reporting)  Money Level 6 Amount 894
4:53:27 PM  (Reporting)  Conscripts Level 3 Amount 50
4:53:27 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
4:53:27 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
4:53:27 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
4:53:27 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
4:53:27 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
4:53:27 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
4:53:27 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
4:53:27 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
4:53:27 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
4:53:27 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
4:53:27 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
4:53:27 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
4:53:27 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
4:53:27 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
4:53:27 PM  (Reporting)  Number of Draw 5
4:53:27 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 50 248 WSU 105 336 Money 894 504
4:53:27 PM  (Reporting)  Picking 839 Frigate Squadron 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 50 132 WSU 105 212 Money 894 344
4:53:27 PM  (Reporting)  Picking 833 Corps QG 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 50 136 WSU 105 48 Money 894 640
4:53:27 PM  (Reporting)  Picking 829 Garnison Milice 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 105 0 Money 894 96
4:53:27 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
4:53:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
4:53:27 PM  (Reporting)  Too costly compared to National assets, skipped
4:53:27 PM  (Reporting)  Assets/Costs: Conscripts 50 248 WSU 105 336 Money 894 504
4:53:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
4:53:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
4:53:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
4:53:27 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
4:53:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
4:53:27 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
4:53:27 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
4:53:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  _SSU_ 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
4:53:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
4:53:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
4:53:27 PM  (Reporting)  Ended ManageGHQ 0 ms
4:53:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
4:53:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
4:53:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
4:53:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
4:53:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
4:53:27 PM  (Reporting)  Ended SplitGroups 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
4:53:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
4:53:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
4:53:27 PM  (Reporting)  Ended Damaged Units 0 ms
4:53:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
4:53:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
4:53:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
4:53:27 PM  (Reporting)  Ended CheckBesieging 28 ms
4:53:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
4:53:27 PM  (Reporting)  Ended Check Leaders 0 ms
4:53:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
4:53:27 PM  (Reporting)  Ended Make Superior Group 8 ms
4:53:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
4:53:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
4:53:27 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:53:27 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:53:27 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
4:53:27 PM  (Reporting)  Start of AI Check for Land Resupply
4:53:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
4:53:27 PM  (Reporting)  Ended KeepPosition 0 ms
4:53:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
4:53:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.97749190341427
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
4:53:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
4:53:27 PM  (Reporting)  Ended DistantGarrison 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1806 AllOppPowLand: 301 AllOwnPowNav: 15 AllOppPowNav 62
4:53:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 3.82 Land Core Ratio: 3.98  ***
4:53:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
4:53:27 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.6)
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
4:53:27 PM  (Reporting)  Primary Region 622 Mantova Pick 76 has enough garrison (Value: 237) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 600 Genova Pick 62 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Secondary Region 587 Torino Pick 37 has enough garrison (Value: 0) - evaluation skipped
4:53:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 58 ms
4:53:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
4:53:27 PM  (Reporting)  Ended Collect Leaders 0 ms
4:53:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
4:53:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  
4:53:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.82 - Core:3.98 - Nav:0.20) ***
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
4:53:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Arties
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
4:53:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
4:53:27 PM  (Reporting)  Ended Receive Supplies
4:53:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
4:53:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
4:53:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
4:53:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:2, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:1, Count: 1(l 0/L 1/S 0)
4:53:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:53:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
4:53:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
4:53:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
4:53:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
4:53:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
4:53:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
4:53:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
4:53:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
4:53:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
4:53:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
4:53:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
4:53:27 PM  (Reporting)   
4:53:27 PM  (Reporting)  ApplyAgenda AutoMerge
4:53:27 PM  (Reporting)  AI Process done in  2389 ms
4:53:27 PM  (Reporting)  Processing  1000053 Kingdom of Naples
4:53:27 PM  (Reporting)  Processing  1000054 French Spanish
4:53:27 PM  (Reporting)  Processing  1000055 Serbia
4:53:27 PM  (Reporting)  Processing  1000056 Greece
4:53:27 PM  (Reporting)  Processing  1000057 Terek
4:53:27 PM  (Reporting)  Processing  1000058 Nogai
4:53:27 PM  (Reporting)  Processing  1000059 Indians
4:53:27 PM  (Reporting)  Processing  1000060 Rebels
4:53:27 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
4:53:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
4:53:27 PM  (Reporting)  Sending proposal: we can't
4:53:27 PM  (Reporting)  *** Checking new proposals ***
4:53:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
4:53:27 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:02:11 PM  (Reporting)  Processing  1000001 France
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:02:11 PM  (Reporting)  AI Process done in  91 ms
5:02:11 PM  (Reporting)  Processing  1000002 Great Britain
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:02:11 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:02:11 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:02:11 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:02:11 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:02:11 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 366 Indian Ocean
5:02:11 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:02:11 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 366 Indian Ocean
5:02:11 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:02:11 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 336 Spanish Peninsula
5:02:11 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8991 OppPow Land: 0 OwnPow Nav : 1905 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.82 Reg Count: 146 > 194
5:02:11 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1197 OppPow Land: 1770 OwnPow Nav : 4021 OppPow Nav : 441
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.49 Ratio Nav/NavCore: 5.00 0.57 Reg Count: 186 > 226
5:02:11 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 6846 OwnPow Nav : 2419 OppPow Nav : 2444
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.63 0.20 Reg Count: 283 > 352
5:02:11 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1533 OppPow Land: 3769 OwnPow Nav : 276 OppPow Nav : 11
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:02:11 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2086 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:02:11 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 661 OppPow Land: 19 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:02:11 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 205 OppPow Land: 1317 OwnPow Nav : 519 OppPow Nav : 116
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.85 0.20 Reg Count: 59 > 91
5:02:11 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3914 OppPow Land: 8025 OwnPow Nav : 45 OppPow Nav : 12
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.31 0.28 Ratio Nav/NavCore: 2.39 5.00 Reg Count: 392 > 494
5:02:11 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:02:11 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:02:11 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:02:11 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:02:11 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 31 OppPow Nav : 136
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:02:11 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 502 OwnPow Nav : 137 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:02:11 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 549 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:02:11 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 918 OppPow Land: 437 OwnPow Nav : 2257 OppPow Nav : 241
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 1.34 1.46 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:02:11 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 299 OwnPow Nav : 936 OppPow Nav : 260
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.30 0.20 Reg Count: 3 > 6
5:02:11 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1240 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
5:02:11 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 133
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:02:11 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 630 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:02:11 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6972 OppPow Land: 1611 OwnPow Nav : 15738 OppPow Nav : 2988
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 1.38 0.20 Ratio Nav/NavCore: 1.68 5.00 Reg Count: 199 > 506
5:02:11 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 757 OwnPow Nav : 3055 OppPow Nav : 206
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.73 4.15 Reg Count: 5 > 24
5:02:11 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1230 OppPow Land: 1292 OwnPow Nav : 316 OppPow Nav : 971
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.30 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 200 > 526
5:02:11 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1905 OppPow Nav : 304
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.00 0.75 Reg Count: 2 > 15
5:02:11 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 207 OwnPow Nav : 1240 OppPow Nav : 301
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.31 5.00 Reg Count: 11 > 34
5:02:11 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1729 ms
5:02:11 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:02:11 PM  (Reporting)  Pounds Availability Plentiful Stock 18589 Expected 130 Balance -32
5:02:11 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
5:02:11 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
5:02:11 PM  (Reporting)  Victory points Availability Plentiful Stock 4625 Expected 91 Balance 0
5:02:11 PM  (Reporting)  Morale Points Availability Average Stock 125 Expected 91 Balance 0
5:02:11 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 91 Balance -20
5:02:11 PM  (Reporting)  War supplies Availability Plentiful Stock 474 Expected 65 Balance 0
5:02:11 PM  (Reporting)  Diplomats Availability Plentiful Stock 49 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Engagment Points Availability Plentiful Stock 200 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Horses Availability Plentiful Stock 539 Expected 26 Balance 0
5:02:11 PM  (Reporting)    1015902 16th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2652
5:02:11 PM  (Reporting)    1013869 Undauted Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6200, Region: 3928 Western Mediterranean Trade EndTurn 2652
5:02:11 PM  (Reporting)    1013857 XI. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica EndTurn 2654
5:02:11 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica EndTurn 2654
5:02:11 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica EndTurn 2654
5:02:11 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica EndTurn 2654
5:02:11 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica EndTurn 2654
5:02:11 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 18000, Region: 3903 Jamaica EndTurn 2654
5:02:11 PM  (Reporting)    1015692 VI. Fleet Agenda Kept Agenda: Naval Superiority, Value: 7626, Region: 4553 Sea of Cuba EndTurn 2652
5:02:11 PM  (Reporting)    1015900 3rd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2652
5:02:11 PM  (Reporting)    1002945 Manchester HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 106 Oxford EndTurn 2651
5:02:11 PM  (Reporting)    1015904 1st Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2652
5:02:11 PM  (Reporting)    1003041 East Anglia HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 120 Yarmouth EndTurn 2651
5:02:11 PM  (Reporting)    1015175 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 121 Ipswich EndTurn 2652
5:02:11 PM  (Reporting)    1015899 Birmingham HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2652
5:02:11 PM  (Reporting)    1015182 Fane' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 105 Birmingham EndTurn 2651
5:02:11 PM  (Reporting)    1014595 Leeds HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2651
5:02:11 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 79 Manchester EndTurn 2651
5:02:11 PM  (Reporting)    1002923 Perth Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2651
5:02:11 PM  (Reporting)    1002927 Aberdeen Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 53 Perth EndTurn 2652
5:02:11 PM  (Reporting)    1002689 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada EndTurn 2652
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
5:02:11 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4400
5:02:11 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2763
5:02:11 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:02:11 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:02:11 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:02:11 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:02:11 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:02:11 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3914 Overall power (enemies): 8025 Ratio: 0.31
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  160
5:02:11 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 112 Total EnemyOwnerVal: 4260 Discard %: 15
5:02:11 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  549     Threat: 241         
5:02:11 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 2       Force Need:  325     Threat: 241         
5:02:11 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  398     Threat: 241         
5:02:11 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 10      Force Need:  1428    Threat: 241         
5:02:11 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  567     Threat: 241         
5:02:11 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  949     Threat: 306         
5:02:11 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 27      Force Need:  1183    Threat: 49          
5:02:11 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1197 Overall power (enemies): 1770 Ratio: 0.43
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7148
5:02:11 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 140 Total EnemyOwnerVal: 20270 Discard %: 15
5:02:11 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  235     Threat: 174         
5:02:11 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  235     Threat: 174         
5:02:11 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 22      Force Need:  235     Threat: 174         
5:02:11 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  235     Threat: 174         
5:02:11 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  235     Threat: 174         
5:02:11 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  235     Threat: 174         
5:02:11 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  232     Threat: 172         
5:02:11 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4021 Overall power (enemies): 441 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 6846 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1670
5:02:11 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 119 Total EnemyOwnerVal: 31696 Discard %: 15
5:02:11 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  250     Threat: 185         
5:02:11 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2419 Overall power (enemies): 2444 Nav Ratio: 0.63
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1533 Overall power (enemies): 3769 Ratio: 0.26
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  260
5:02:11 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5610 Discard %: 15
5:02:11 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 276 Overall power (enemies): 11 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 918 Overall power (enemies): 437 Ratio: 1.34
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  842
5:02:11 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 634 Total EnemyOwnerVal: 2538 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  174     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  126     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  514     Threat: 381         
5:02:11 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  221     Threat: 164         
5:02:11 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 241 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 54      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 49      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1240 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 205 Overall power (enemies): 1317 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  573
5:02:11 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 6994 Discard %: 15
5:02:11 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 14      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 10      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 85      Force Need:  259     Threat: 192         
5:02:11 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 33      Force Need:  261     Threat: 193         
5:02:11 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 519 Overall power (enemies): 116 Nav Ratio: 2.85
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8991 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 64      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 66      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 63      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 37      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 64      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1905 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:02:11 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 79 Total EnemyOwnerVal: 239 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 31 Overall power (enemies): 136 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2086 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 549 Overall power (enemies): 1 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:02:11 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 299 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
5:02:11 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 327 Total EnemyOwnerVal: 654 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 936 Overall power (enemies): 260 Nav Ratio: 2.30
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 502 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  960
5:02:11 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 502 Total EnemyOwnerVal: 1508 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 661 Overall power (enemies): 19 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  88
5:02:11 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1886 Discard %: 15
5:02:11 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 51      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
5:02:11 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 490 Total EnemyOwnerVal: 981 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 133 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1240 Overall power (enemies): 301 Nav Ratio: 1.31
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1905 Overall power (enemies): 304 Nav Ratio: 2.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 316 Overall power (enemies): 971 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3055 Overall power (enemies): 206 Nav Ratio: 4.73
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15738 Overall power (enemies): 2988 Nav Ratio: 1.68
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 12 Nav Ratio: 2.39
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4021 Overall power (enemies): 441 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2419 Overall power (enemies): 2444 Nav Ratio: 0.63
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 276 Overall power (enemies): 11 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 241 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1240 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 519 Overall power (enemies): 116 Nav Ratio: 2.85
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1905 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 31 Overall power (enemies): 136 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 936 Overall power (enemies): 260 Nav Ratio: 2.30
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 137 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 133 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1240 Overall power (enemies): 301 Nav Ratio: 1.31
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1905 Overall power (enemies): 304 Nav Ratio: 2.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 316 Overall power (enemies): 971 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3055 Overall power (enemies): 206 Nav Ratio: 4.73
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15738 Overall power (enemies): 2988 Nav Ratio: 1.68
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Land Theaters Special Regions ***
5:02:11 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Mainz Max Val: Hannover Naval Gathering: 822 Emden
5:02:11 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:02:11 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:02:11 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:02:11 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:02:11 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:02:11 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:02:11 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:02:11 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:02:11 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:02:11 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:02:11 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:02:11 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Ended InitAndDumpData Great Britain 3032 ms
5:02:11 PM  (Reporting)  *** Faction-wide algorithms ***
5:02:11 PM  (Reporting)  Ended BuildReplacements 32 ms
5:02:11 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:02:11 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
5:02:11 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
5:02:11 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 52
5:02:11 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:02:11 PM  (Reporting)  Sending proposal: *we can*
5:02:11 PM  (Reporting)  Checking wars, we have 6 underway
5:02:11 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 1 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  *** Checking new proposals ***
5:02:11 PM  (Reporting)  Proposing to 1000043 Maharattas
5:02:11 PM  (Reporting)  Checking 50 Degrade Relationship
5:02:11 PM  (Reporting)  Proposing to 1000006 Spain
5:02:11 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:02:11 PM  (Reporting)  Proposing to 1000027 Morocco
5:02:11 PM  (Reporting)  Checking 13 Declare  War
5:02:11 PM  (Reporting)  Still checking 13 Declare  War
5:02:11 PM  (Reporting)  Is a War, DOW chance 0
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Declare  War toward Morocco chance 0
5:02:11 PM  (Reporting)  Ended HandleAdvancedDiplomacy 45 ms
5:02:11 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1189 Graz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1782 Ialomita
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3698 Ouarzazate
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3805 Kebili
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3306 Piana
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3066 Orel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3392 Perezov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 268 Requena
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3796 Feriana
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1422 Elbing
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2250 Qalat Sukar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2912 Klintsy
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4177 Skallingen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1617 Lovisa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1550 Ljungby
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1363 Lezajsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2199 Arbil
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3387 Alatyr
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2106 Develi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3025 Sudogda
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2471 Jonava
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 913 Bayreuth
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1079 Kalisch
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1886 Alexandropolis
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2900 Ichnya
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3341 Prigorodka
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 218 El Pedroso
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 497 Brest
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4000 Drava Confluent
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3140 Pechenishy
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3011 Kostroma
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1481 Svendborg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2362 Beersheba
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3155 Olymskiy
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1641 Crikvenika
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2540 Nitau
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3562 Ust Labinsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1073 Grozberg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2990 Zagorsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2639 Bologoie
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1070 Neuenburg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3720 Sidi Kacem
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4120 Lizzard Point
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3372 Losevo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3283 Gorbatkva
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 290 Zaragoza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4457 Kara Burun
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3480 Nijni Tchir
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1204 Ezstergom
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1227 Zempleny
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1687 Durmitor
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3318 Volovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1089 Oppeln
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1034 Stargard
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3018 Vichuga
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1605 Enkopping
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4499 Bay of Chesme
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 804 Kleve
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3927 Southeast Atlantic Trade
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 85 Caernavon
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4561 Indian Ocean
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4059 Nile
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3702 Tansift
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2390 Torshavn
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4454 Southern Aegean
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2641 Volodinsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 263 Toledo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2367 Hasna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 368 Ruffec
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2497 Pruzany
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 990 Muelhausen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 378 Briare
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 2589 Narva
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2195 Mahad
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3310 Cheboksary
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4331 Golfe du Lion
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2277 Rahfa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2125 Maras
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 781 Breda
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1929 Patras
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3239 Yalta
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3263 Makarev
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1162 Cavalese
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3849 Bardiah
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1710 Pirot
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1481 Svendborg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1895 Edessa Macedonia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2622 Tosno
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 269 Valencia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1513 Kongsberg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 581 Bonficacio
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1786 Calarasi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1036 Pyritz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 237 Nerva
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3044 Kremyonki
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1206 Nitra
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1929 Patras
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2846 Ochakov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2797 Popilnya
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2992 Kamenskoye
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4084 Barra Head
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4088 Northern Channel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 333 Lannemezan
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2816 Rozdilna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1263 Zelena
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 51 target region was 4447 Santorini Channel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3672 Ganca
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 187 Tordesillas
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2972 Mojaisk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4171 Vigso Bay
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2684 Souraj
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4157 Kragefjord
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3298 Kokshaysk
5:02:11 PM  (Reporting)  Ended HandleRegionsDecisions 4908 ms
5:02:11 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:02:11 PM  (Reporting)  Steel Level 6 Amount 474
5:02:11 PM  (Reporting)  Money Level 6 Amount 18589
5:02:11 PM  (Reporting)  Conscripts Level 1 Amount 16
5:02:11 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:02:11 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:02:11 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:02:11 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:02:11 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:02:11 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
5:02:11 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
5:02:11 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:02:11 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:02:11 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
5:02:11 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
5:02:11 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:02:11 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:02:11 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:02:11 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:02:11 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:02:11 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:02:11 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:02:11 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:02:11 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
5:02:11 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:02:11 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
5:02:11 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
5:02:11 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
5:02:11 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
5:02:11 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:02:11 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:02:11 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:02:11 PM  (Reporting)  Number of Draw 84
5:02:11 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:02:11 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 474 664 Money 18589 953
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:02:11 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 18589 170
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:02:11 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 186 WSU 474 16 Money 18589 276
5:02:11 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:02:11 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 186 WSU 474 16 Money 18589 276
5:02:11 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 474 488 Money 18589 702
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:02:11 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 18589 122
5:02:11 PM  (Reporting)  Picking 132 Supply Brigade 1805
5:02:11 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 240 WSU 474 0 Money 18589 180
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 126 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 180
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 18589 478
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:02:11 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 18589 170
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 180 WSU 474 0 Money 18589 216
5:02:11 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:02:11 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 18589 122
5:02:11 PM  (Reporting)  Picking 105 Marines Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 366 WSU 474 16 Money 18589 300
5:02:11 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:02:11 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 72 Money 18589 480
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:02:11 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 18589 122
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 180
5:02:11 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:02:11 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 18589 170
5:02:11 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 18589 478
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:02:11 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 18589 122
5:02:11 PM  (Reporting)  Picking 126 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
5:02:11 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 180
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 126 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 474 48 Money 18589 204
5:02:11 PM  (Reporting)  Picking 126 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 474 232 Money 18589 358
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 126 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 474 488 Money 18589 702
5:02:11 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 18589 439
5:02:11 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 474 48 Money 18589 204
5:02:11 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 114 Siege Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 120 Money 18589 480
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:02:11 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 320 WSU 474 0 Money 18589 320
5:02:11 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:02:11 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 72 Money 18589 480
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 18589 478
5:02:11 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:02:11 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 18589 206
5:02:11 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 474 20 Money 18589 252
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 126 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 144
5:02:11 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 18589 478
5:02:11 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 474 20 Money 18589 252
5:02:11 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 18589 275
5:02:11 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 144 Money 18589 286
5:02:11 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 144 Money 18589 286
5:02:11 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 18589 626
5:02:11 PM  (Reporting)  Picking 102 Sepoy Brigade 1805
5:02:11 PM  (Reporting)  On Map 9 Requested 0 In Pool 2
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 18589 180
5:02:11 PM  (Reporting)  Ended BuildNewUnits Bought: 0 874 ms
5:02:11 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013291 II. Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VII. Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014984 3rd Transport Squadron
5:02:11 PM  (Reporting)  _MFC_ Merging 1015697 IV. Fleet into 1015905 Beaulieu Sq.
5:02:11 PM  (Reporting)  _MFC_ Merging 1015905 IV. Fleet into 1015907 15th Transport Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015907 IV. Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 III. Fleet
5:02:11 PM  (Reporting)  _MFC_ Merging 1015704 9th Transport Sq. into 1015690 America Sq.
5:02:11 PM  (Reporting)  _MFC_ Merging 1015690 IX. Fleet into 1015693 Hibernia Sq.
5:02:11 PM  (Reporting)  _MFC_ Merging 1015693 IX. Fleet into 1015692 VI. Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015692 VI. Fleet
5:02:11 PM  (Reporting)  Ended ManageFleetsComposition 478 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:02:11 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013857 XI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015893 X. British Force, 133 Portsmouth, Pow:134, Count: 5(l 0/L 5/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:361, Count: 3(l 1/L 1/S 2) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015205 Moore' Force, 133 Portsmouth, Pow:571, Count: 16(l 4/L 8/S 5) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:900, Count: 11(l 5/L 7/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015187 Kent HG, 140 Dover, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015182 Fane' Force, 133 Portsmouth, Pow:95, Count: 3(l 1/L 1/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014589 5th Scotland Bde, 87 Liverpool, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:4, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  Ended CallFleet 5 ms
5:02:11 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:02:11 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:246, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:278, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:854, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:41, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:234, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:260, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016078 2nd Cavalry Brigade, 105 Birmingham, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:02:11 PM  (Reporting)  Ended GarrisonBorders 32 ms
5:02:11 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:02:11 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:02:11 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:02:11 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:02:11 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:02:11 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:02:11 PM  (Reporting)  Ended ProcessAgents Great Britain 16 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 3 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 5 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 3 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 77 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 3 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 37 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:02:11 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 61120, Region: 214 Ronda
5:02:11 PM  (Reporting)  Ended KeepPosition 2 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 2 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 5 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 2 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 57 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 2 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4297, Region: 517 Jersey
5:02:11 PM  (Reporting)  Ended KeepPosition 2 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 8 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 31 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6100, Region: 3931 Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1013869 Undauted Sq. chance: 2 failed.
5:02:11 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Naval Docking, Value: 1012, Region: 688 Taranto
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 53 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:02:11 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7946, Region: 718 Valetta
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 2 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 77 ms
5:02:11 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:02:11 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 174
5:02:11 PM  (Reporting)  _AMS_ Already Gathered/ en route: 405 cbt pts Supply Elts: 3 Hvy Elts: 4
5:02:11 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:02:11 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:02:11 PM  (Reporting)  Ended AmpibiousStaging 25 ms
5:02:11 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:02:11 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 174 Gathered 405
5:02:11 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:02:11 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 405 but no transport capacity.
5:02:11 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:02:11 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7953, Region: 3908 Barbados
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 12 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 2 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 20 failed.
5:02:11 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:02:11 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 13 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 6 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:900, Count: 11(l 5/L 7/S 1)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 30 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  _SPG_ Large Force Segment 1016194 British Detachment, 133 Portsmouth, Pow:408, Count: 8(l 2/L 6/S 1) created
5:02:11 PM  (Reporting)  _SPG_ Large Force Segment 1016195 British Detachment, 133 Portsmouth, Pow:107, Count: 4(l 0/L 4/S 0) created
5:02:11 PM  (Reporting)  _SPG_ Large Force Segment 1016196 British Detachment, 105 Birmingham, Pow:36, Count: 1(l 0/L 1/S 0) created
5:02:11 PM  (Reporting)  Ended SplitGroups 190 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Stirling will recover in region Edinburgh % Health 100 % Cohesion 0
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Edinburgh will recover in region Edinburgh % Health 100 % Cohesion 0
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002919 Edinburgh Garrison in region Leeds will recover in region Leeds % Health 94 % Cohesion 0
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002993 Carlisle Garrison in region Liverpool will recover in region Liverpool % Health 100 % Cohesion 24
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Northampton will recover in region Birmingham % Health 100 % Cohesion 38
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015899 Birmingham HG in region Worcester will recover in region Birmingham % Health 100 % Cohesion 39
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region London will recover in region London % Health 100 % Cohesion 16
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Bath will recover in region Portsmouth % Health 100 % Cohesion 30
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Winchester will recover in region Winchester % Health 100 % Cohesion 0
5:02:11 PM  (Reporting)  Ended Damaged Units 25 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  _GAO_ Step 1 1015188 VII. British Detachment, 105 Birmingham, Pow:58, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 574
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 26 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 27 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 2 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1016083 2nd Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:02:11 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2650, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 15 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 317
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016197 Denis-Ward Bty in 133 Portsmouth
5:02:11 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016198 Home Army HQ in 133 Portsmouth
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Kent HG will resupply, in region 140 Dover
5:02:11 PM  (Reporting)  CheckForLandResupply Cornwall HG will resupply, in region 134 Winchester
5:02:11 PM  (Reporting)  CheckForLandResupply Manchester Garrison will resupply, in region 118 London
5:02:11 PM  (Reporting)  CheckForLandResupply 2nd Scotland Bde will resupply, in region 118 London
5:02:11 PM  (Reporting)  CheckForLandResupply Yarmouth Garrison will resupply, in region 121 Ipswich
5:02:11 PM  (Reporting)  CheckForLandResupply Norwich HG will resupply, in region 118 London
5:02:11 PM  (Reporting)  CheckForLandResupply Birmingham HG will resupply, in region 105 Birmingham
5:02:11 PM  (Reporting)  CheckForLandResupply Leeds HG will resupply, in region 105 Birmingham
5:02:11 PM  (Reporting)  CheckForLandResupply Carlisle Garrison will resupply, in region 87 Liverpool
5:02:11 PM  (Reporting)  CheckForLandResupply 5th Scotland Bde will resupply, in region 87 Liverpool
5:02:11 PM  (Reporting)  CheckForLandResupply Edinburgh Garrison will resupply, in region 80 Leeds
5:02:11 PM  (Reporting)  CheckForLandResupply Perth Garrison will resupply, in region 57 Edinburgh
5:02:11 PM  (Reporting)  CheckForLandResupply Inverness Garrison will resupply, in region 57 Edinburgh
5:02:11 PM  (Reporting)  CheckForLandResupply Aberdeen Garrison will resupply, in region 57 Edinburgh
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 32 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 2 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 47 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 2 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 3 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:02:11 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:02:11 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 45 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 1 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 2 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 28931 AllOppPowLand: 27151 AllOwnPowNav: 36124 AllOppPowNav 8564
5:02:11 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 24 Land Ratio: 0.31 Land Core Ratio: 0.28  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 807 Koeln Pick 3 SelfVal 3 Need 549  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 54 Land Ratio: 0.43 Land Core Ratio: 0.49  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 103 Need 235  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:02:11 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 188 Need 235  no group candidate found
5:02:11 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 601 Need 235  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 62 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 332 Toulouse Pick 2 SelfVal 6 Need 506  no group candidate found
5:02:11 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 17 Need 506  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 16 Land Ratio: 0.26 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 678 Napoli Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 688 Taranto Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.34 Land Core Ratio: 1.46  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:02:11 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:02:11 PM  (Reporting)  1013857 XI. British Detachment (Pow.49)
5:02:11 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
5:02:11 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
5:02:11 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:02:11 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:02:11 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 378) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 46 Need 174  no group candidate found
5:02:11 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 514  no group candidate found
5:02:11 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1014599 Rottenburg' Force (Pow.160)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0) Fitness 87 PickVal 85 SelfVal 85 AINeed 259
5:02:11 PM  (Reporting)  Agenda: Defend, Value: 7395, Region: 788 Leyden
5:02:11 PM  (Reporting)  Region 784 Vlissingen Pick 3 SelfVal 5 Need 506  no group candidate found
5:02:11 PM  (Reporting)  Region 789 Amsterdam Pick 33 SelfVal 33 Need 261  no group candidate found
5:02:11 PM  (Reporting)  Region 775 Antwerpen Pick 14 SelfVal 15 Need 506  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 114 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:02:11 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:02:11 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.25)
5:02:11 PM  (Reporting)  1016197 Denis-Ward Bty (Pow.39)
5:02:11 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:02:11 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:02:11 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:02:11 PM  (Reporting)  1016198 Home Army HQ (Pow.92)
5:02:11 PM  (Reporting)  1016195 X. British Force (Pow.107)
5:02:11 PM  (Reporting)  1015205 Douglas' Force (Pow.129)
5:02:11 PM  (Reporting)  1013351 Hill' Force (Pow.361)
5:02:11 PM  (Reporting)  1016194 Moore' Force (Pow.408)
5:02:11 PM  (Reporting)  1015456 English Home Army (Pow.900)
5:02:11 PM  (Reporting)  1015187 Kent HG (Pow.14)
5:02:11 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
5:02:11 PM  (Reporting)  1002479 Hannover Expedition (Pow.115)
5:02:11 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.1)
5:02:11 PM  (Reporting)  1013310 Wessex HG (Pow.14)
5:02:11 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
5:02:11 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
5:02:11 PM  (Reporting)  1013858 Essex Bde (Pow.28)
5:02:11 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
5:02:11 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
5:02:11 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
5:02:11 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
5:02:11 PM  (Reporting)  1002320 Harwich Force (Pow.356)
5:02:11 PM  (Reporting)  1003002 Dover Garrison (Pow.484)
5:02:11 PM  (Reporting)  1002945 Manchester Garrison (Pow.3)
5:02:11 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.14)
5:02:11 PM  (Reporting)  1014384 Anglia HG (Pow.14)
5:02:11 PM  (Reporting)  1015436 1st Scotland Bde (Pow.27)
5:02:11 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
5:02:11 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
5:02:11 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
5:02:11 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
5:02:11 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
5:02:11 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
5:02:11 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
5:02:11 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
5:02:11 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
5:02:11 PM  (Reporting)  1014385 London Rifles (Pow.79)
5:02:11 PM  (Reporting)  1014383 Paget E.' Force (Pow.153)
5:02:11 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
5:02:11 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:02:11 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:02:11 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:02:11 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:02:11 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:02:11 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
5:02:11 PM  (Reporting)  1015175 Norwich HG (Pow.9)
5:02:11 PM  (Reporting)  1015899 Birmingham HG (Pow.6)
5:02:11 PM  (Reporting)  1013859 IV. British Detachment (Pow.52)
5:02:11 PM  (Reporting)  1013864 1st Scotland Bde (Pow.46)
5:02:11 PM  (Reporting)  1016078 2nd Cavalry Brigade (Pow.0)
5:02:11 PM  (Reporting)  1015188 VII. British Detachment (Pow.58)
5:02:11 PM  (Reporting)  1014590 Carlisle Brigade (Pow.66)
5:02:11 PM  (Reporting)  1015182 Fane' Force (Pow.95)
5:02:11 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.36)
5:02:11 PM  (Reporting)  1013318 IX. British Detachment (Pow.54)
5:02:11 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
5:02:11 PM  (Reporting)  1014595 Leeds HG (Pow.6)
5:02:11 PM  (Reporting)  1002993 Carlisle Garrison (Pow.0)
5:02:11 PM  (Reporting)  1014589 5th Scotland Bde (Pow.24)
5:02:11 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:02:11 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:02:11 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:02:11 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
5:02:11 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:02:11 PM  (Reporting)  1003033 Newcastle Garrison (Pow.3)
5:02:11 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
5:02:11 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:02:11 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:02:11 PM  (Reporting)  1002923 Perth Garrison (Pow.10)
5:02:11 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:02:11 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Primary Region 16 Dublin Pick 64 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 87 Liverpool Pick 66 has enough garrison (Value: 274) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 133 Portsmouth Pick 64 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 105 Birmingham Pick 45 has enough garrison (Value: 58) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 260) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 130 Bristol Pick 37 has enough garrison (Value: 275) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 126 Plymouth Pick 63 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 277) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 102) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 85 Caernavon Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 140 Dover Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
5:02:11 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.4)
5:02:11 PM  (Reporting)  1002689 Nova Scotia Force (Pow.60)
5:02:11 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 728 Zurich Pick 51 SelfVal 51 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.30 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:02:11 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 678 Napoli Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 17 Need 506  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 676 Gaeta Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 84 Enemy armies: 40 Land Ratio: 1.38 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:02:11 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:02:11 PM  (Reporting)  1013857 XI. British Detachment (Pow.49)
5:02:11 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
5:02:11 PM  (Reporting)  1014380 Gilian's Bde (Pow.67)
5:02:11 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:02:11 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:02:11 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:02:11 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:02:11 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:02:11 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:02:11 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.25)
5:02:11 PM  (Reporting)  1016197 Denis-Ward Bty (Pow.39)
5:02:11 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:02:11 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:02:11 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:02:11 PM  (Reporting)  1016198 Home Army HQ (Pow.92)
5:02:11 PM  (Reporting)  1016195 X. British Force (Pow.107)
5:02:11 PM  (Reporting)  1015205 Douglas' Force (Pow.129)
5:02:11 PM  (Reporting)  1013351 Hill' Force (Pow.361)
5:02:11 PM  (Reporting)  1016194 Moore' Force (Pow.408)
5:02:11 PM  (Reporting)  1015456 English Home Army (Pow.900)
5:02:11 PM  (Reporting)  1015187 Kent HG (Pow.14)
5:02:11 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.1)
5:02:11 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:02:11 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:02:11 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:02:11 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:02:11 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:02:11 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
5:02:11 PM  (Reporting)  1014599 Rottenburg' Force (Pow.160)
5:02:11 PM  (Reporting)  1015182 Fane' Force (Pow.95)
5:02:11 PM  (Reporting)  1002993 Carlisle Garrison (Pow.0)
5:02:11 PM  (Reporting)  1014589 5th Scotland Bde (Pow.24)
5:02:11 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:02:11 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:02:11 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:02:11 PM  (Reporting)  1014587 Bentick's Brigade (Pow.79)
5:02:11 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:02:11 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:02:11 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:02:11 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:02:11 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:02:11 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.4)
5:02:11 PM  (Reporting)  1002689 Nova Scotia Force (Pow.60)
5:02:11 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 16 Need 949  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:02:11 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0) Fitness 87 PickVal 85 SelfVal 85 AINeed 259
5:02:11 PM  (Reporting)  Agenda: Defend, Value: 7395, Region: 788 Leyden
5:02:11 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 214) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 378) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 240 Need 506  no group candidate found
5:02:11 PM  (Reporting)  Region 16 Dublin Pick 64 SelfVal 523 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 130 Bristol Pick 37 has enough garrison (Value: 275) - evaluation skipped
5:02:11 PM  (Reporting)  Region 87 Liverpool Pick 66 SelfVal 516 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 601 Need 235  no group candidate found
5:02:11 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 247 AINeed 60
5:02:11 PM  (Reporting)  Agenda: Defend, Value: 16055, Region: 517 Jersey
5:02:11 PM  (Reporting)  Region 789 Amsterdam Pick 33 SelfVal 33 Need 261  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 126 Plymouth Pick 63 SelfVal 519 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Region 133 Portsmouth Pick 64 SelfVal 524 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 260) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 98 Cardiff Pick 38 has enough garrison (Value: 277) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 232) - evaluation skipped
5:02:11 PM  (Reporting)  Region 784 Vlissingen Pick 3 SelfVal 5 Need 506  no group candidate found
5:02:11 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 147 Need 235  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
5:02:11 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 46 Need 174  no group candidate found
5:02:11 PM  (Reporting)  Region 497 Brest Pick 5 SelfVal 13 Need 250  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 734 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 31624, Region: 4566 Sea of Java
5:02:11 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 100 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1015692 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27975, Region: 3934 Commerce
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1014605 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1016202 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ Adding commerce 1016202 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 160 %
5:02:11 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 30189, Region: 4557 Coast of Brazil
5:02:11 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 9240, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 58 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Aegean Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFA_ 1014984 3rd Transport Squadron has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFA_ 1014407 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8775, Region: 3924 North Sea Trade
5:02:11 PM  (Reporting)  _AFA_ 1015904 1st Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ Adding commerce 1015904 1st Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFA_ 1016203 Topaze Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 22 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5674, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 83 %
5:02:11 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 34608, Region: 4087 Firth of Clyde
5:02:11 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 13871, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _AFA_ 1014990 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ Adding commerce 1014990 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFA_ 1016205 2nd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron Auto success as amphib is planned and Probability was 78 %
5:02:11 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 13392, Region: 4124 Cotes d'Armor
5:02:11 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 5733, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _AFA_ 1016207 Surprise Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
5:02:11 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4950, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _AFA_ 1015900 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ Adding supply transport 1015900 3rd Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  _AFA_ 1015198 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFA_ 1015907 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 24750, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 128 %
5:02:11 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 53805, Region: 4553 Sea of Cuba
5:02:11 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 20492, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
5:02:11 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11533, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 50 failed.
5:02:11 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 5896, Region: 3889 Lower Canada
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
5:02:11 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 18308, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 128 %
5:02:11 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 44896, Region: 4553 Sea of Cuba
5:02:11 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 15288, Region: 3889 Lower Canada
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 128 %
5:02:11 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 111672, Region: 4278 El Ferrol
5:02:11 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 36540, Region: 3889 Lower Canada
5:02:11 PM  (Reporting)  _AFA_ 1015902 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  _AFO_ Adding commerce 1015902 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 787 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 519 Cherbourg
5:02:11 PM  (Reporting)  _CLO_ 1016214 British Detachment, 133 Portsmouth, Pow:541, Count: 5(l 2/L 4/S 0)
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 268 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:02:11 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:02:11 PM  (Reporting)  Ended Collect Leaders 0 ms
5:02:11 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:02:11 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.31) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:4.73) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.68) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.31 - Core:0.28 - Nav:2.39) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.49 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:02:11 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:02:11 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:02:11 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 61120, Region: 214 Ronda
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 61120, Region: 214 Ronda
5:02:11 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:80% Need:666 Threat:493 GoalValue: 61120
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016210 British Detachment is doing nothing in Costa de la Luz  Power: 65  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2530, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:02:11 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2530, Count: 17(l 2/L 14/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:02:11 PM  (Reporting)  1007685-Mediterranean Fleet Power:2530 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.63) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:346, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:02:11 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:346, Count: 5(l 1/L 1/S 3)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:02:11 PM  (Reporting)  1007447-Boulogne Observers Power:346 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016203 Topaze Sq., 4135 Pas de Calais, Pow:62, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6200, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  1016203-Topaze Sq. Power:62 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6200
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4297, Region: 517 Jersey
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 16055, Region: 517 Jersey
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16055, Region: 517 Jersey
5:02:11 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 16055
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016208 British Detachment is doing nothing in Pointe du Raz  Power: 62  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:02:11 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:02:11 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1260, Count: 11(l 2/L 8/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:02:11 PM  (Reporting)  1007478-Channel Fleet Power:1260 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016209 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:02:11 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:386, Count: 5(l 1/L 3/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:02:11 PM  (Reporting)  1007626-Rochefort Blockade Power:386 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.26 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 708 Palermo, Pow:61, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6200, Region: 3928 Western Mediterranean Trade
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3931 Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1012, Region: 688 Taranto
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6200, Region: 3928 Western Mediterranean Trade
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:02:11 PM  (Reporting)  1013869-Undauted Sq. Power:61 Health:100% Palermo>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6200
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7946, Region: 718 Valetta
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7946, Region: 718 Valetta
5:02:11 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:58% Need:0 Threat:0 GoalValue: 7946
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.34 - Core:1.46 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:02:11 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 1 now
5:02:11 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Ended AI Gather Units 0 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 22500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 22500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1014118-McArthur's Bde Power:80 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 22500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1014380-Gilian's Bde Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 22500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 22500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013857 XI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1013857-XI. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 22500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:02:11 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:02:11 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:02:11 PM  (Reporting)  1007791-Jamaca Squadron Power:673 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:02:11 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:02:11 PM  (Reporting)  1007829-West Indies Squadron Power:1166 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7953, Region: 3908 Barbados
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7953, Region: 3908 Barbados
5:02:11 PM  (Reporting)  1002736-Barbados Force Power:149 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:164 GoalValue: 7953
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:67, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:02:11 PM  (Reporting)  1013867-Gloire Sq. Power:67 Health:69% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1200
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016199 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016200 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016201 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:02:11 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:02:11 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:2.85) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7395, Region: 788 Leyden
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7395, Region: 788 Leyden
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7395, Region: 788 Leyden
5:02:11 PM  (Reporting)  1014599-Rottenburg' Force Power:160 Health:98% Leyden>Leyden Mission:Defend Fitness:87% Need:259 Threat:192 GoalValue: 7395
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Arty 1016198 Home Army HQ, 133 Portsmouth, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
5:02:11 PM  (Reporting)  _RCA_ Arty 1016197 Denis-Ward Bty, 133 Portsmouth, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:02:11 PM  (Reporting)  _RCA_ Artillery 1016198 Home Army HQ, 133 Portsmouth, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 1016214 British Detachment, 133 Portsmouth, Pow:541, Count: 5(l 2/L 4/S 0)
5:02:11 PM  (Reporting)  _RCA_ Artillery 1016197 Denis-Ward Bty, 133 Portsmouth, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1015188 VII. British Detachment, 105 Birmingham, Pow:58, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:02:11 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1016195 X. British Force, 133 Portsmouth, Pow:107, Count: 4(l 0/L 4/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015205 Douglas' Force, 133 Portsmouth, Pow:129, Count: 6(l 2/L 2/S 2) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:361, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1016194 Moore' Force, 133 Portsmouth, Pow:408, Count: 8(l 2/L 6/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:426, Count: 6(l 3/L 3/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1013859 IV. British Detachment, 106 Oxford, Pow:52, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1013864 1st Scotland Bde, 107 Luton, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1014590 Carlisle Brigade, 105 Birmingham, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1016196 3rd Scotland Bde, 105 Birmingham, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1013318 IX. British Detachment, 105 Birmingham, Pow:54, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:3, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 30 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 28 now
5:02:11 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ IV. British Detachment gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:02:11 PM  (Reporting)  _GTU_ X. British Force gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:02:11 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:79, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ IX. British Detachment gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:02:11 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 3rd Fencibles Bde A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:3, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ 1st Scotland Bde gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:02:11 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  _GTU_ 3rd Scotland Bde gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:02:11 PM  (Reporting)  _GTU_ Carlisle Brigade gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:02:11 PM  (Reporting)  Ended AI Gather Units 360 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
5:02:11 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
5:02:11 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
5:02:11 PM  (Reporting)  _ATG__ 1003033 Newcastle Garrison Manchester Going against objective: 118 London
5:02:11 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 9 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 58 Stirling, Pow:0, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 53 Perth
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  1002927-Aberdeen Garrison Power:0 Health:100% Stirling>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 57 Edinburgh, Pow:0, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Edinburgh>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016083 2nd Frigate Squadron, 62 Glasgow, Pow:0, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 62 Glasgow
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 67 Peebles, Pow:10, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:02:11 PM  (Reporting)  1002923-Perth Garrison Power:10 Health:94% Peebles>Edinburgh Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 80 Leeds, Pow:0, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 80 Leeds
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:02:11 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Leeds>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1003033 Newcastle Garrison is doing nothing in Manchester  Power: 3  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 79  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 87 Liverpool, Pow:24, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:02:11 PM  (Reporting)  1014589-5th Scotland Bde Power:24 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 87 Liverpool, Pow:0, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3800, Region: 87 Liverpool
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 87 Liverpool
5:02:11 PM  (Reporting)  1002993-Carlisle Garrison Power:0 Health:100% Liverpool>Liverpool Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 102 Northampton, Pow:6, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3100, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 79 Manchester
5:02:11 PM  (Reporting)  1014595-Leeds HG Power:6 Health:100% Northampton>Manchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013318 IX. British Detachment, 105 Birmingham, Pow:54, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:02:11 PM  (Reporting)  1013318-IX. British Detachment Power:54 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016196 3rd Scotland Bde, 105 Birmingham, Pow:36, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:02:11 PM  (Reporting)  1016196-3rd Scotland Bde Power:36 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015182 Fane' Force, 133 Portsmouth, Pow:95, Count: 3(l 1/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:02:11 PM  (Reporting)  1015182-Fane' Force Power:95 Health:100% Portsmouth>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014590 Carlisle Brigade, 105 Birmingham, Pow:66, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:02:11 PM  (Reporting)  1014590-Carlisle Brigade Power:66 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015188 VII. British Detachment, 105 Birmingham, Pow:90, Count: 3(l 0/L 1/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:02:11 PM  (Reporting)  1015188-VII. British Detachment Power:90 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:2 Threat:0 GoalValue: 16250
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013864 1st Scotland Bde, 107 Luton, Pow:46, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:02:11 PM  (Reporting)  1013864-1st Scotland Bde Power:46 Health:94% Luton>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013859 IV. British Detachment, 106 Oxford, Pow:52, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:02:11 PM  (Reporting)  1013859-IV. British Detachment Power:52 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015899 Birmingham HG, 104 Worcester, Pow:6, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3050, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 105 Birmingham
5:02:11 PM  (Reporting)  1015899-Birmingham HG Power:6 Health:100% Worcester>Birmingham Mission:Resupply Fitness:100% Need:2 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 117 St Albans, Pow:9, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:02:11 PM  (Reporting)  1015175-Norwich HG Power:9 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:14, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 120 Yarmouth
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 121 Ipswich
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 121 Ipswich
5:02:11 PM  (Reporting)  1003041-Yarmouth Garrison Power:14 Health:100% Ipswich>Ipswich Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015904 1st Merchant Fleet, 4109 Milford Haven, Pow:26, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  1015904-1st Merchant Fleet Power:26 Health:100% Milford Haven>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 153  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 79  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 27  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014388 2nd Scotland Bde, 118 London, Pow:14, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:02:11 PM  (Reporting)  1014388-2nd Scotland Bde Power:14 Health:100% London>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 118 London, Pow:3, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 106 Oxford
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 4200, Region: 118 London
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 106 Oxford
5:02:11 PM  (Reporting)  1002945-Manchester Garrison Power:3 Health:100% London>Oxford Mission:Resupply Fitness:100% Need:42 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1003002 Dover Garrison is doing nothing in London  Power: 484  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 131 Bath, Pow:115, Count: 4(l 3/L 2/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1002479-Hannover Expedition Power:115 Health:100% Bath>Portsmouth Mission:Recover Fitness:70% Need:0 Threat:0 GoalValue: 3500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 134 Winchester
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
5:02:11 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Winchester>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 140 Dover, Pow:14, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 140 Dover
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 140 Dover
5:02:11 PM  (Reporting)  1015187-Kent HG Power:14 Health:100% Dover>Dover Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:02:11 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:02:11 PM  (Reporting)  1007380-Home Fleet Power:822 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014990 2nd Merchant Fleet, 4134 Strait of Dover, Pow:26, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:02:11 PM  (Reporting)  1014990 2nd Merchant Fleet Strait of Dover Health: 100 % will target  1007527 Medway Squadron
5:02:11 PM  (Reporting)  1014990-2nd Merchant Fleet Power:26 Health:100% Strait of Dover>Beachy Head Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1015456-English Home Army Power:691 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016214 Maitland' Force, 133 Portsmouth, Pow:608, Count: 6(l 2/L 4/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 519 Cherbourg
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 519 Cherbourg
5:02:11 PM  (Reporting)  1016214-Maitland' Force Power:608 Health:100% Portsmouth>Cherbourg Mission:Attack Fitness:50% Need:506 Threat:375 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:483, Count: 9(l 3/L 3/S 4)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1013351-Hill' Force Power:483 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016195 X. British Force, 133 Portsmouth, Pow:107, Count: 4(l 0/L 4/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:02:11 PM  (Reporting)  1016195-X. British Force Power:107 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:25, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1015893-3rd Fencibles Bde Power:25 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 133 Portsmouth, Pow:4, Count: 2(l 0/L 0/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2650, Region: 133 Portsmouth
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 60000, Region: 4135 Pas de Calais
5:02:11 PM  (Reporting)  1013291 II. Fleet Portsmouth Health: 100 % will target  1007447 Boulogne Observers
5:02:11 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Portsmouth>Pas de Calais Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 60000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016205 2nd Transport Sq., 4129 Beachy Head, Pow:30, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  1016205-2nd Transport Sq. Power:30 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016204 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:277, Count: 5(l 1/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:02:11 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:277, Count: 5(l 1/L 4/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:02:11 PM  (Reporting)  1007527-Medway Squadron Power:277 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016206 British Detachment is doing nothing in Isle of Wight  Power: 89  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016207 Surprise Sq., 4128 Isle of Wight, Pow:76, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7600, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  1016207-Surprise Sq. Power:76 Health:100% Isle of Wight>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7600
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:292, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:02:11 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:292, Count: 5(l 1/L 2/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:02:11 PM  (Reporting)  1007586-Portsmouth Squadron Power:292 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015900 3rd Merchant Fleet, 4122 The Sound, Pow:7, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 80000, Region: 4128 Isle of Wight
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 4128 Isle of Wight
5:02:11 PM  (Reporting)  1015900 3rd Merchant Fleet The Sound Health: 100 % will target  1016207 Surprise Sq.
5:02:11 PM  (Reporting)  1015900-3rd Merchant Fleet Power:7 Health:100% The Sound>Isle of Wight Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 80000
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015902 16th Transport Sq., 4301 Cap Rhir, Pow:21, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  1015902-16th Transport Sq. Power:21 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:60, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
5:02:11 PM  (Reporting)  1002689-Nova Scotia Force Power:60 Health:100% Nova Scotia>Lower Canada Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 4  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:02:11 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.30) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016202 17th Transport Sq., 4559 Gulf of Guinea, Pow:14, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  1016202-17th Transport Sq. Power:14 Health:100% Gulf of Guinea>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:689, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:02:11 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:689, Count: 9(l 1/L 8/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:02:11 PM  (Reporting)  1007764-African Squadron Power:689 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.31) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  _ATG__ 1016201 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:02:11 PM  (Reporting)  _ATG__ 1016200 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:02:11 PM  (Reporting)  _ATG__ 1016199 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015692 VI. Fleet, 3934 Commerce, Pow:373, Count: 5(l 0/L 4/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:02:11 PM  (Reporting)  List of Agendas for 1015692 VI. Fleet, 3934 Commerce, Pow:373, Count: 5(l 0/L 4/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 7626, Region: 4553 Sea of Cuba
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 27975, Region: 3934 Commerce
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27975, Region: 3934 Commerce
5:02:11 PM  (Reporting)  1015692-VI. Fleet Power:373 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27975
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.30 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:4.73) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014605 III. Fleet, 3927 Southeast Atlantic Trade, Pow:366, Count: 5(l 0/L 5/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:02:11 PM  (Reporting)  1014605-III. Fleet Power:366 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27450
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.38 - Core:0.20 - Nav:1.68) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  _ATG__ 1016210 British Detachment Costa de la Luz Going against objective: 211 Gibraltar
5:02:11 PM  (Reporting)  _ATG__ 1016209 British Detachment Pointe de Grave Going against objective: 149 Lisboa
5:02:11 PM  (Reporting)  _ATG__ 1016208 British Detachment Pointe du Raz Going against objective: 126 Plymouth
5:02:11 PM  (Reporting)  _ATG__ 1016206 British Detachment Isle of Wight Going against objective: 126 Plymouth
5:02:11 PM  (Reporting)  _ATG__ 1016204 British Detachment Beachy Head Going against objective: 211 Gibraltar
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:461, Count: 10(l 0/L 8/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  1013332-VIII. Fleet Power:461 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014984 3rd Transport Squadron, 3925 Western Approaches Trade, Pow:27, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3925 Western Approaches Trade
5:02:11 PM  (Reporting)  1014984-3rd Transport Squadron Power:27 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014407 VII. Fleet, 3924 North Sea Trade, Pow:117, Count: 2(l 0/L 2/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8775, Region: 3924 North Sea Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8775, Region: 3924 North Sea Trade
5:02:11 PM  (Reporting)  1014407-VII. Fleet Power:117 Health:92% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8775
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015198 V. Fleet, 3926 Northeast Atlantic Trade, Pow:642, Count: 10(l 0/L 10/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  1015198-V. Fleet Power:642 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48150
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015907 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:330, Count: 6(l 0/L 6/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 24750, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 24750, Region: 3926 Northeast Atlantic Trade
5:02:11 PM  (Reporting)  1015907-IV. Fleet Power:330 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 24750
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 67 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Adding stack 1016195 X. British Force, 133 Portsmouth, Pow:107, Count: 4(l 0/L 4/S 0)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:02:11 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda AutoMerge
5:02:11 PM  (Reporting)  AI Process done in  16551 ms
5:02:11 PM  (Reporting)  Processing  1000003 Russia
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:02:11 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:02:11 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:02:11 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 351 Russia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 343 Poland is adjacent to 345 Balkans
5:02:11 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:02:11 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:02:11 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:02:11 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:02:11 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 700 OppPow Land: 0 OwnPow Nav : 433 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
5:02:11 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:02:11 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1062 OppPow Land: 0 OwnPow Nav : 445 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:02:11 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2086 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:02:11 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 661 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:02:11 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3914 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:02:11 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1277 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:02:11 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 3 OppPow Land: 0 OwnPow Nav : 258 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 1.91 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:02:11 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 193 OppPow Land: 0 OwnPow Nav : 166 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
5:02:11 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:02:11 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:02:11 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 488 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:02:11 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 493 OppPow Land: 1137 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.28 0.49 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:02:11 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:02:11 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8788 OppPow Land: 263 OwnPow Nav : 1131 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:02:11 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:02:11 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 922 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:02:11 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 633 OppPow Land: 0 OwnPow Nav : 734 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:02:11 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 691 OppPow Land: 0 OwnPow Nav : 913 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
5:02:11 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 456 OppPow Land: 0 OwnPow Nav : 904 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:02:11 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 135 OppPow Land: 86 OwnPow Nav : 594 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 1.50 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:02:11 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 70 OwnPow Nav : 33 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
5:02:11 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2677 ms
5:02:11 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:02:11 PM  (Reporting)  Pounds Availability Average Stock 138 Expected 150 Balance -18
5:02:11 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
5:02:11 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
5:02:11 PM  (Reporting)  Victory points Availability Plentiful Stock 3648 Expected 105 Balance 0
5:02:11 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
5:02:11 PM  (Reporting)  Conscripts Availability Very High Stock 319 Expected 105 Balance -13
5:02:11 PM  (Reporting)  War supplies Availability Plentiful Stock 329 Expected 75 Balance 0
5:02:11 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Engagment Points Availability Plentiful Stock 100 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Horses Availability Plentiful Stock 686 Expected 30 Balance 0
5:02:11 PM  (Reporting)    1015477 Lilia Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade EndTurn 2651
5:02:11 PM  (Reporting)    1015478 Argus sq. Agenda Kept Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade EndTurn 2651
5:02:11 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6800, Region: 3933 Black Sea Trade EndTurn 2652
5:02:11 PM  (Reporting)    1015937 Adriatic Transport Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 2250, Region: 3923 Baltic Sea Trade EndTurn 2652
5:02:11 PM  (Reporting)    1015207 Senyavin's Fleet Agenda Kept Agenda: Naval Docking, Value: 4049, Region: 678 Napoli EndTurn 2651
5:02:11 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg EndTurn 2651
5:02:11 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk EndTurn 2651
5:02:11 PM  (Reporting)    1008319 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan EndTurn 2652
5:02:11 PM  (Reporting)    1003755 Alekseev Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3885 Steppes EndTurn 2652
5:02:11 PM  (Reporting)    1003582 Kievskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2651
5:02:11 PM  (Reporting)    1003303 Brestskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk EndTurn 2652
5:02:11 PM  (Reporting)    1003680 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3880 Kazan EndTurn 2651
5:02:11 PM  (Reporting)    1003252 Litovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2472 Vilnius EndTurn 2651
5:02:11 PM  (Reporting)    1003121 Russian Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 2631 Novgorod EndTurn 2652
5:02:11 PM  (Reporting)    1003638 Moskovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2950 Tver EndTurn 2652
5:02:11 PM  (Reporting)    1008163 Baltic Fleet Agenda Kept Agenda: Naval Superiority, Value: 15330, Region: 4256 Neva Mouth EndTurn 2652
5:02:11 PM  (Reporting)    1014292 3-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2652
5:02:11 PM  (Reporting)    1014282 1-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2652
5:02:11 PM  (Reporting)    1014287 Kologrivov' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2652
5:02:11 PM  (Reporting)    1015206 Belli's Fleet Agenda Kept Agenda: Naval Superiority, Value: 11684, Region: 4250 Gulf of Finland EndTurn 2652
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 3451
5:02:11 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2520
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2000
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:02:11 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:02:11 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3914 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2084
5:02:11 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 50      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 61      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 17      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 25      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 69      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8788 Overall power (enemies): 263 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  170
5:02:11 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 814 Discard %: 15
5:02:11 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 62      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 94      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 55      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 64      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 43      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 21      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 40      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 26      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
5:02:11 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 45      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1131 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 3 Overall power (enemies): 0 Ratio: 1.91
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 258 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 700 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 433 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1062 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1202
5:02:11 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 55      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 53      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 675 Anzio (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 30      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 56      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 445 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 493 Overall power (enemies): 1137 Ratio: 0.28
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  906
5:02:11 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 58 Total EnemyOwnerVal: 1815 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  366     Threat: 271         
5:02:11 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 31      Force Need:  60      Threat: 10          
5:02:11 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 193 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
5:02:11 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 8       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 65      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1683 Budva (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1728 Bar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 166 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2086 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4493
5:02:11 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 40      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 42      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 34      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 71      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 33      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 36      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 58      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 47      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 27      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 47      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 39      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1277 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1174
5:02:11 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 83      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 47      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 488 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 661 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 922 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
5:02:11 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 700 Total EnemyOwnerVal: 700 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 4       Force Need:  586     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 33 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 594 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 904 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 913 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 734 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1131 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 258 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 433 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 445 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 166 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 33 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 594 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 904 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 913 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 734 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Land Theaters Special Regions ***
5:02:11 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Kovno Naval Gathering: 888 Frankfurt
5:02:11 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
5:02:11 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:02:11 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1677 Split Max pick: Corfu Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
5:02:11 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 1158 Linz
5:02:11 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Trente Max Val: Trente Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
5:02:11 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
5:02:11 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:02:11 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:02:11 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Ended InitAndDumpData Russia 4627 ms
5:02:11 PM  (Reporting)  *** Faction-wide algorithms ***
5:02:11 PM  (Reporting)  Ended BuildReplacements 14 ms
5:02:11 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:02:11 PM  (Reporting)  Checking Propose Mutual Passage sent by 1000004 Austria rels 77
5:02:11 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  16 %
5:02:11 PM  (Reporting)  Modified Chance after bias vs nation 24 % rolled 72
5:02:11 PM  (Reporting)  Refused!
5:02:11 PM  (Reporting)  Sending proposal: *we can*
5:02:11 PM  (Reporting)  Checking wars, we have 1 underway
5:02:11 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  *** Checking new proposals ***
5:02:11 PM  (Reporting)  Proposing to 1000005 Prussia
5:02:11 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:02:11 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:02:11 PM  (Reporting)  Item is a Various entry, chance 44
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Commercial Agreement toward Prussia chance 44
5:02:11 PM  (Reporting)  Proposing to 1000040 Kuban
5:02:11 PM  (Reporting)  Checking 66 Request Foreign Access
5:02:11 PM  (Reporting)  Proposing to 1000039 Chechenia
5:02:11 PM  (Reporting)  Checking 23 Request Supply Right
5:02:11 PM  (Reporting)  Proposing to 1000005 Prussia
5:02:11 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:02:11 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:02:11 PM  (Reporting)  Item is a Various entry, chance 44
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose Commercial Agreement toward Prussia chance 44
5:02:11 PM  (Reporting)  Ended HandleAdvancedDiplomacy 140 ms
5:02:11 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 178 Braganza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 538 Senlis
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2600 Pouchkin
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 239 Olivenza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4431 West Cyrenaican Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2860 Krivoi Rog
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 14 target region was 1928 Nauplie
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1763 Calafat
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 186 Adaja
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2659 Loknia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3378 Mariinskiy Posad
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2877 Berezna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1177 Bled
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3120 Kolomak
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 244 Almaden
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3116 Krementjug
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2229 Karbala
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 996 Weimar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2821 Demidove
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 848 Wiesbaden
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4264 Atlantic Ocean
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 173 Gijon
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3895 Great Lakes
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 2440 Kursenai
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3542 Semikarakorski
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3541 Konstantinovsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2221 Ash Sharqat
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 742 Chiavenna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 470 Gray
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4297 Cote de Larrache
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 2076 Terme
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 141 target region was 3524 Novo Sukhokumsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4252 Estonian Coast
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1614 Esbo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2733 Oubort
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4309 Costa Blanca
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2114 Goksuen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4308 Golfo de Mazarron
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1820 Cernavoda
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4230 Oxelosund
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 542 Amiens
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 2215 Ar Raqqah
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 3951 Confluent du Lot
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 620 Vicenza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 550 Boulogne
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 3069 Kromy
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 3123 Karlivka
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4507 Ozero Bay
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 96 % to be played in 2815 Odessa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2974 Klimovsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 141 target region was 3001 Griazovets
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 1530 Gothenburg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2474 Birstonas
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3779 Bizerte
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2875 Shostka
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2195 Mahad
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 166 target region was 3616 Argun
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3200 Novomoskovsk
5:02:11 PM  (Reporting)  Ended HandleRegionsDecisions 16020 ms
5:02:11 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:02:11 PM  (Reporting)  Steel Level 6 Amount 329
5:02:11 PM  (Reporting)  Money Level 1 Amount 138
5:02:11 PM  (Reporting)  Conscripts Level 2 Amount 319
5:02:11 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:02:11 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
5:02:11 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:02:11 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 18
5:02:11 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
5:02:11 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
5:02:11 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
5:02:11 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 38
5:02:11 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
5:02:11 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
5:02:11 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 30
5:02:11 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
5:02:11 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:02:11 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:02:11 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:02:11 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:02:11 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
5:02:11 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:02:11 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:02:11 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:02:11 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 9
5:02:11 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:02:11 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
5:02:11 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
5:02:11 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 8
5:02:11 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
5:02:11 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
5:02:11 PM  (Reporting)  Number of Draw 16
5:02:11 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 120 WSU 329 0 Money 138 160
5:02:11 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 312 WSU 329 432 Money 138 660
5:02:11 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 370 WSU 329 20 Money 138 264
5:02:11 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:02:11 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 240 WSU 329 0 Money 138 180
5:02:11 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 370 WSU 329 20 Money 138 264
5:02:11 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
5:02:11 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 120 WSU 329 0 Money 138 144
5:02:11 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 26 WSU 329 48 Money 138 204
5:02:11 PM  (Reporting)  Picking 202 Field Hospital
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 80 WSU 329 0 Money 138 160
5:02:11 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:02:11 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 320 WSU 329 0 Money 138 320
5:02:11 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:02:11 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 120 WSU 329 0 Money 138 144
5:02:11 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:02:11 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 120 WSU 329 0 Money 138 144
5:02:11 PM  (Reporting)  Picking 209 First Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 328 WSU 329 448 Money 138 680
5:02:11 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 366 WSU 329 16 Money 138 240
5:02:11 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 370 WSU 329 20 Money 138 264
5:02:11 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 112 WSU 329 40 Money 138 496
5:02:11 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 319 34 WSU 329 68 Money 138 248
5:02:11 PM  (Reporting)  Ended BuildNewUnits Bought: 0 108 ms
5:02:11 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008267 Adriatic Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015207 Senyavin's Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015725 Strela Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
5:02:11 PM  (Reporting)  Ended ManageFleetsComposition 545 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:02:11 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:40, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015726 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:02:11 PM  (Reporting)  1015935 Matvey Ivanovich Platov, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
5:02:11 PM  (Reporting)  Ended CallFleet 5 ms
5:02:11 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:02:11 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1016215 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1016216 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:100, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:106, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:132, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1015210 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  _SSU_ 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:02:11 PM  (Reporting)  Ended GarrisonBorders 220 ms
5:02:11 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:02:11 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:02:11 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 2 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 15 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 2 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 77 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 2 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 2 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 2 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3219 Khakhovka, Pow:359, Count: 8(l 4/L 3/S 3)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 4 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3219 Khakhovka
5:02:11 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3542 Semikarakorski
5:02:11 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2833 Berchad
5:02:11 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2833 Berchad
5:02:11 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3185 Ienakeve
5:02:11 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
5:02:11 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003503 Kavkazskaya 3142 Chkalovskoe
5:02:11 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3142 Chkalovskoe
5:02:11 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003503 Kavkazskaya 3142 Chkalovskoe
5:02:11 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
5:02:11 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003774 Dnepr Kazachi 3091 Lgov
5:02:11 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 2714 Lahysin
5:02:11 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3542 Semikarakorski
5:02:11 PM  (Reporting)  _PCO_ Odesskii Grecheskii Pekhotnyi has been merged into 1003376 Maltits Diviziya(Maltits) in 1003365 Ukrainskaya 2831 Nemirov
5:02:11 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3185 Ienakeve
5:02:11 PM  (Reporting)  _PCO_ Orenburg Brigada has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
5:02:11 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
5:02:11 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003717 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003714 Sibirskaya 3884 Sibir
5:02:11 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3091 Lgov
5:02:11 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3091 Lgov
5:02:11 PM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003304 Brestskaya(Frederick Wilhelm Buxhowden) in 1003303 Brestskaya 2714 Lahysin
5:02:11 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1013826 Army of the Danube 3219 Khakhovka
5:02:11 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3542 Semikarakorski
5:02:11 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2833 Berchad
5:02:11 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2833 Berchad
5:02:11 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3185 Ienakeve
5:02:11 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 5 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
5:02:11 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3142 Chkalovskoe
5:02:11 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3142 Chkalovskoe
5:02:11 PM  (Reporting)  _PCO_ 1003784 Likhachev 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3142 Chkalovskoe
5:02:11 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
5:02:11 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 5 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3091 Lgov
5:02:11 PM  (Reporting)  _PCO_ 1003304 Brestskaya 4 has his Privileged Combine status revoked 1003303 Brestskaya 2714 Lahysin
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 266 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 30 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014282 1-ya Otdelnaya Art. Brigada in region Kolpino will recover in region Saint Petersburg % Health 100 % Cohesion 50
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014292 3-ya Otdelnaya Art. Brigada in region Kolpino will recover in region Saint Petersburg % Health 100 % Cohesion 44
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014292 3-ya Otdelnaya Art. Brigada in region Kolpino will recover in region Saint Petersburg % Health 100 % Cohesion 44
5:02:11 PM  (Reporting)  _DDU_ Russian Detachment created in region Pabrade with 1 unit(s), Health: 100 %
5:02:11 PM  (Reporting)  _DDU_ Liflandskaya 1003217 has now 5 units, Health: 100 %
5:02:11 PM  [Warning  ]  _DDU_ Erroneous logic for group 1016229 Russian Detachment too healthy/Too much cohesion
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016229 Russian Detachment in region Pabrade will recover in region Vilnius % Health 100 % Cohesion 52
5:02:11 PM  (Reporting)  _DDU_ Russian Detachment created in region Steppes with 1 unit(s), Health: 100 %
5:02:11 PM  (Reporting)  _DDU_ Orenburgskaya 1003701 has now 2 units, Health: 100 %
5:02:11 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016230 Russian Detachment in region Steppes will recover in region Steppes % Health 100 % Cohesion 47
5:02:11 PM  (Reporting)  Ended Damaged Units 39 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 354
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 9204, Region: 3509 Astrakhan
5:02:11 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 240
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 6240, Region: 2831 Nemirov
5:02:11 PM  (Reporting)  _GAO_ Step 1 1015721 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 568
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:02:11 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 351
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 11407, Region: 3363 Voronej
5:02:11 PM  (Reporting)  _GAO_ Step 1 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 497
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 12922, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 174
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 4524, Region: 2999 Vologda
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 26 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 227 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 231 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 235 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015935 Matvey Ivanovich Platov selected
5:02:11 PM  (Reporting)  _CLD_ Leader (Split Segment V) Dmitry Dmitrievich Shepelov in Chkalovskoe has been detached from group 1003503 Kavkazskaya
5:02:11 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015935 Matvey Ivanovich Platov 2608 Saint Petersburg toward 1015210 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
5:02:11 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016231 Dmitry Dmitrievich Shepelov 3142 Chkalovskoe toward 1015721 Anikeev Brigada, 3129 Kharkov, Pow:25, Count: 1(l 0/L 1/S 0) Relocating
5:02:11 PM  (Reporting)  Ended Check Leaders 25 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ gathered 56 cbt pts, needing: 110
5:02:11 PM  (Reporting)  _MSG_ 1015940 Gudovich' Force abort its operation against 1006740 Chechen Tribes not enough forces gathered
5:02:11 PM  (Reporting)  Ended Make Superior Group 957 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:02:11 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4550, Region: 3923 Baltic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 16 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 20 failed.
5:02:11 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Calling, Value: 765, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:02:11 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: 0 failed.
5:02:11 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 6138, Region: 3509 Astrakhan
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 431 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 237
5:02:11 PM  (Reporting)  _BDA_ 18 groups can build a depot in theater Theater_Russia
5:02:11 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016232 Russian Detachment, 3219 Khakhovka, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2796 Zhitomir
5:02:11 PM  (Reporting)  Agenda: Build Depot, Value: 9250, Region: 2796 Zhitomir
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016234 Russian Detachment, 2644 Veryazha, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2950 Tver
5:02:11 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 2950 Tver
5:02:11 PM  (Reporting)  Ended Build Depots Assets 409 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015726 1-i Oboznyi in 2608 Saint Petersburg
5:02:11 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015399 4-ya Otdelnaya Art. Brigada in 3880 Kazan
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Novorossyisk Kazachi will resupply, in region 3188 Taganrog
5:02:11 PM  (Reporting)  CheckForLandResupply Army of the Danube will resupply, in region 2854 Ekaterinoslav
5:02:11 PM  (Reporting)  CheckForLandResupply Astrakhan Brig. will resupply, in region 3188 Taganrog
5:02:11 PM  (Reporting)  CheckForLandResupply Ukrainskaya will resupply, in region 2831 Nemirov
5:02:11 PM  (Reporting)  CheckForLandResupply Dnestrovskaya will resupply, in region 2841 Olviopol
5:02:11 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
5:02:11 PM  (Reporting)  CheckForLandResupply Kavkazskaya will resupply, in region 3129 Kharkov
5:02:11 PM  (Reporting)  CheckForLandResupply 1-i Bugskie will resupply, in region 2801 Kiev
5:02:11 PM  (Reporting)  CheckForLandResupply Tzaritsyn Brig. will resupply, in region 3469 Tzaritsyn
5:02:11 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
5:02:11 PM  (Reporting)  CheckForLandResupply Kievskaya will resupply, in region 2891 Kanotop
5:02:11 PM  (Reporting)  CheckForLandResupply Dnepr Kazachi will resupply, in region 3081 Kursk
5:02:11 PM  (Reporting)  CheckForLandResupply Brestskaya will resupply, in region 2702 Brest Litovsk
5:02:11 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3880 Kazan
5:02:11 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2472 Vilnius
5:02:11 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2472 Vilnius
5:02:11 PM  (Reporting)  CheckForLandResupply 4-ya Otdelnaya Art. Brigada will resupply, in region 3880 Kazan
5:02:11 PM  (Reporting)  CheckForLandResupply Smolenskaya will resupply, in region 2664 Khalm
5:02:11 PM  (Reporting)  CheckForLandResupply Russian Army will resupply, in region 2631 Novgorod
5:02:11 PM  (Reporting)  CheckForLandResupply Moskovskaya will resupply, in region 2631 Novgorod
5:02:11 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 2608 Saint Petersburg
5:02:11 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 2608 Saint Petersburg
5:02:11 PM  (Reporting)  CheckForLandResupply Kologrivov' Force will resupply, in region 2608 Saint Petersburg
5:02:11 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2472 Vilnius
5:02:11 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3885 Steppes
5:02:11 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2854 Ekaterinoslav
5:02:11 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2631 Novgorod
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 124 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 4 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 37 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 27 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1008267 Adriatic Fleet chance: 30 failed.
5:02:11 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 4219, Region: 676 Gaeta
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 21 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3664 Tiflis
5:02:11 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3639 Vladikavkaz
5:02:11 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3639 Vladikavkaz
5:02:11 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3664 Tiflis
5:02:11 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 3 has his Privileged Combine status revoked 1015940 Gudovich' Force 3639 Vladikavkaz
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 21 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 20 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  _CLD_ Leader (Split Segment V) Lambert in Tiflis has been detached from group 1003817 Georgia Expedition
5:02:11 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:02:11 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:02:11 PM  (Reporting)  _CLD_ Idle Leader 1016236 Lambert in Tiflis merged into 1003817 Georgia Expedition
5:02:11 PM  (Reporting)  Ended Check Leaders 59 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Gudovich' Force will resupply, in region 3664 Tiflis
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1003817 Georgia Expedition, 3664 Tiflis, Pow:207, Count: 6(l 3/L 2/S 2) Agenda: Keep Position, Value: 5983, Region: 3664 Tiflis
5:02:11 PM  (Reporting)  1015940 Gudovich' Force, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 5332, Region: 3639 Vladikavkaz
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 18 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 53 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1015207 Senyavin's Fleet chance: 60 failed.
5:02:11 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Calling, Value: 4183, Region: 1938 Corfu
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 44 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:02:11 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 5 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 49 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 2 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 31 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 5557, Region: 3639 Vladikavkaz
5:02:11 PM  (Reporting)  _DGA_ 1016237 Russian Detachment, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0) will garrison region 3639 Vladikavkaz
5:02:11 PM  (Reporting)  Ended DistantGarrison 25 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21092 AllOppPowLand: 2966 AllOwnPowNav: 5701 AllOppPowNav 0
5:02:11 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1194 Wien Pick 100 SelfVal 412 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 84 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1015940 Gudovich' Force (Pow.56)
5:02:11 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.7)
5:02:11 PM  (Reporting)  1016228 Russian Detachment (Pow.9)
5:02:11 PM  (Reporting)  1016227 Russian Detachment (Pow.17)
5:02:11 PM  (Reporting)  1016226 Russian Detachment (Pow.17)
5:02:11 PM  (Reporting)  1016225 Russian Detachment (Pow.17)
5:02:11 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.23)
5:02:11 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.40)
5:02:11 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.43)
5:02:11 PM  (Reporting)  1016232 KR-1i Oboznyi Polk (Pow.0)
5:02:11 PM  (Reporting)  1013826 Army of the Danube (Pow.353)
5:02:11 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.45)
5:02:11 PM  (Reporting)  1015470 Liders (Pow.20)
5:02:11 PM  (Reporting)  1003365 Ukrainskaya (Pow.305)
5:02:11 PM  (Reporting)  1003407 Dnestrovskaya (Pow.538)
5:02:11 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.40)
5:02:11 PM  (Reporting)  1003767 Kubanskaya (Pow.55)
5:02:11 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.24)
5:02:11 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.45)
5:02:11 PM  (Reporting)  1016230 Orenburg Brigada (Pow.7)
5:02:11 PM  (Reporting)  1003701 Orenburgskaya (Pow.46)
5:02:11 PM  (Reporting)  1003503 Kavkazskaya (Pow.391)
5:02:11 PM  (Reporting)  1015721 Shepelov' Force (Pow.33)
5:02:11 PM  (Reporting)  1014164 1-i Bugskie (Pow.36)
5:02:11 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.17)
5:02:11 PM  (Reporting)  1003714 Sibirskaya (Pow.196)
5:02:11 PM  (Reporting)  1003582 Kievskaya (Pow.564)
5:02:11 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
5:02:11 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.88)
5:02:11 PM  (Reporting)  1003303 Brestskaya (Pow.545)
5:02:11 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.0)
5:02:11 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.1)
5:02:11 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
5:02:11 PM  (Reporting)  1003680 Uralskaya (Pow.142)
5:02:11 PM  (Reporting)  1016229 Nikolay Tuchkov (Pow.33)
5:02:11 PM  (Reporting)  1003217 Liflandskaya (Pow.175)
5:02:11 PM  (Reporting)  1003252 Litovskaya (Pow.417)
5:02:11 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.9)
5:02:11 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.0)
5:02:11 PM  (Reporting)  1003545 Smolenskaya (Pow.280)
5:02:11 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.0)
5:02:11 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.15)
5:02:11 PM  (Reporting)  1016234 GK-1i Oboznyi Polk (Pow.0)
5:02:11 PM  (Reporting)  1003121 Russian Army (Pow.827)
5:02:11 PM  (Reporting)  1003638 Moskovskaya (Pow.337)
5:02:11 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.17)
5:02:11 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.19)
5:02:11 PM  (Reporting)  1014287 Kologrivov' Force (Pow.29)
5:02:11 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.40)
5:02:11 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
5:02:11 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:02:11 PM  (Reporting)  1015726 1-i Oboznyi (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 239) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 2529 Riga Pick 62 has enough garrison (Value: 236) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 40 has enough garrison (Value: 367) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 109) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3363 Voronej Pick 27 has enough garrison (Value: 60) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 55 has enough garrison (Value: 15) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2445 Kovno Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 26 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 2801 Kiev Pick 64 has enough garrison (Value: 236) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3081 Kursk Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 94 has enough garrison (Value: 235) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 7) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 27 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3885 Steppes Pick 21 has enough garrison (Value: 102) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 100) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3883 Urals Pick 45 has enough garrison (Value: 259) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2815 Odessa Pick 43 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 48 has enough garrison (Value: 25) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3884 Sibir Pick 22 has enough garrison (Value: 130) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 26 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 100) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 41 has enough garrison (Value: 47) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3189 Rostov Pick 24 has enough garrison (Value: 236) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 40) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 10) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 20) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 105) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1370 Zamosc Pick 26 SelfVal 132 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2664 Khalm Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 12) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 27 has enough garrison (Value: 33) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3043 Tula Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2847 Kherson Pick 23 has enough garrison (Value: 236) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 31 has enough garrison (Value: 112) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 12) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 64 Need 104  no group candidate found
5:02:11 PM  (Reporting)  Region 1372 Chelm Pick 3 SelfVal 28 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3411 Penza Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 1.91 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
5:02:11 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:02:11 PM  (Reporting)  1015726 1-i Oboznyi (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 708 Need 0  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 688 Taranto Pick 20 SelfVal 82 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 18 Land Ratio: 0.28 Land Core Ratio: 0.49  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1016236 Lambert (Pow.0)
5:02:11 PM  (Reporting)  1016237 Lambert' Force (Pow.56)
5:02:11 PM  (Reporting)  1003817 Georgia Expedition (Pow.151)
5:02:11 PM  (Reporting)  1015235 Constantin' Force (Pow.44)
5:02:11 PM  (Reporting)  1015940 Gudovich' Force (Pow.56)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 75 has enough garrison (Value: 207) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 211 Need 366  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 31 has enough garrison (Value: 112) - evaluation skipped
5:02:11 PM  (Reporting)  Region 3887 Persis Pick 4 SelfVal 4 Need 586  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1677 Split Pick 43 SelfVal 59 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1648 Sibenik Pick 18 SelfVal 30 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1682 Kotor Pick 22 SelfVal 46 Need 60  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1183 Laibach Pick 18 SelfVal 113 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1003303 Brestskaya (Pow.545)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 100) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1328 Krakow Pick 83 SelfVal 249 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1346 Cernowitz Pick 47 SelfVal 161 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1356 Kielce Pick 2 SelfVal 17 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1145 Trente Pick 9 SelfVal 67 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 1.50 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.40)
5:02:11 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.43)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 40 has enough garrison (Value: 367) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2815 Odessa Pick 43 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1640 Fiume Pick 7 SelfVal 59 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1677 Split Pick 43 SelfVal 59 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 627 Venezia Pick 53 SelfVal 171 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 1938 Corfu Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 822 Emden Pick 4 SelfVal 31 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
5:02:11 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:02:11 PM  (Reporting)  1015726 1-i Oboznyi (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 2608 Saint Petersburg Pick 94 SelfVal 708 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2580 Reval Pick 36 has enough garrison (Value: 233) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 2589 Narva Pick 27 has enough garrison (Value: 239) - evaluation skipped
5:02:11 PM  (Reporting)  Region 2529 Riga Pick 62 SelfVal 458 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:02:11 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 773 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 17940, Region: 4503 Thracian Coast
5:02:11 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 6324, Region: 2815 Odessa
5:02:11 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:02:11 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 106 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1015937 Adriatic Transport Sq. chance: 20 failed.
5:02:11 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1015938 Mikhal Sq. chance: 20 failed.
5:02:11 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Naval Docking, Value: 1069, Region: 678 Napoli
5:02:11 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Superiority, Value: 2473, Region: 4356 Mare Tirreneo
5:02:11 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Docking, Value: 902, Region: 678 Napoli
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1015477 Lilia Sq. chance: 20 failed.
5:02:11 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 828, Region: 678 Napoli
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 259 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:02:11 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Superiority, Value: 10246, Region: 4205 Scanian Channel
5:02:11 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 5123, Region: 2557 Pernau
5:02:11 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 14798, Region: 4237 Kihnu Island
5:02:11 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 5189, Region: 2557 Pernau
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 131 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 7 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:02:11 PM  (Reporting)  Ended Collect Leaders 0 ms
5:02:11 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:02:11 PM  (Reporting)  _RWI__A 1015478 Argus sq., 4373 Pantelleria, Pow:51, Count: 1(l 0/L 1/S 0) was targeting 4356 Mare Tirreneo interest 5 , aborting an agenda.
5:02:11 PM  (Reporting)  _RWI__A 1015938 Mikhal Sq., 4416 Eastern Ionian Sea, Pow:65, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
5:02:11 PM  (Reporting)  _RWI__A 1015937 Adriatic Transport Sq., 4320 Minorca, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:02:11 PM  (Reporting)  _RWI__A 1015725 Strela Sq., 2557 Pernau, Pow:44, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:02:11 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Arty 1015399 4-ya Otdelnaya Art. Brigada, 3880 Kazan, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:02:11 PM  (Reporting)  _RCA_ Artillery 1015399 4-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:23, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
5:02:11 PM  (Reporting)  _RCA_ Arty 1015399 4-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:23, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supply 1015726 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:02:11 PM  (Reporting)  _RCA_ Resupplying 1015726 1-i Oboznyi, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003365 Ukrainskaya, 2831 Nemirov, Pow:305, Count: 6(l 4/L 2/S 2)
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:02:11 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3185 Ienakeve, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3185 Ienakeve, Pow:55, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3197 Lozova, Pow:45, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1015018 3-ya Kazach'ya Brigada, 2950 Tver, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 6 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 6 now
5:02:11 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3197 Lozova, Pow:45, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1-ya Pehotnoi Brigada A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3214 Berdjiansk
5:02:11 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3185 Ienakeve, Pow:55, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3185 Ienakeve, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1015018 3-ya Kazach'ya Brigada, 2950 Tver, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  Ended AI Gather Units 384 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1016216 Voronezhskii Gar.
5:02:11 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1016215 Astrakhanskii Gar.
5:02:11 PM  (Reporting)  Ended GatherGarrisons 3 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  _ATG__ 1015223 Stavropolskii Kalmytski Ienakeve Going against objective: 3886 Azerbaidjan
5:02:11 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Ienakeve Going against objective: 3886 Azerbaidjan
5:02:11 PM  (Reporting)  _ATG__ 1003779 Ochakov Kazachi Lozova Going against objective: 3886 Azerbaidjan
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 9 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:2, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4524, Region: 2999 Vologda
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4524, Region: 2999 Vologda
5:02:11 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:40 Health:100% Vologda>Vologda Mission:Garrison Fitness:52% Need:20 Threat:0 GoalValue: 4524
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014287 Kologrivov' Force, 2604 Kolpino, Pow:29, Count: 2(l 1/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  1014287-Kologrivov' Force Power:29 Health:100% Kolpino>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014282 1-ya Otdelnaya Art. Brigada, 2604 Kolpino, Pow:19, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2500, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  1014282-1-ya Otdelnaya Art. Brigada Power:19 Health:100% Kolpino>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014292 3-ya Otdelnaya Art. Brigada, 2604 Kolpino, Pow:17, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2800, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 2800, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014292 3-ya Otdelnaya Art. Brigada unable to reach Petrovska (can be too much threat along the path)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 4238 Vormsi Straits, Pow:287, Count: 6(l 2/L 4/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15330, Region: 4256 Neva Mouth
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 14798, Region: 4237 Kihnu Island
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5189, Region: 2557 Pernau
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 14798, Region: 4237 Kihnu Island
5:02:11 PM  (Reporting)  1008163-Baltic Fleet Power:287 Health:97% Vormsi Straits>Kihnu Island Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 14798
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2633 Krettsy, Pow:337, Count: 7(l 5/L 4/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2950 Tver
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2950 Tver
5:02:11 PM  (Reporting)  1003638-Moskovskaya Power:337 Health:100% Krettsy>Tver Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2644 Veryazha, Pow:827, Count: 13(l 7/L 4/S 6)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:02:11 PM  (Reporting)  1003121-Russian Army Power:827 Health:100% Veryazha>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016234 GK-1i Oboznyi Polk, 2644 Veryazha, Pow:0, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 2950 Tver
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:02:11 PM  (Reporting)  1016234-GK-1i Oboznyi Polk Power:0 Health:100% Veryazha>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015725 Strela Sq., 2557 Pernau, Pow:44, Count: 1(l 0/L 1/S 0) had a naval docking mission but no group is waiting anymore, setting to 0 the value 2608 Saint Petersburg
5:02:11 PM  (Reporting)  1015725 Strela Sq. is doing nothing in Pernau  Power: 44  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada is doing nothing in Tver  Power: 15  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2664 Khalm, Pow:280, Count: 5(l 3/L 2/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:02:11 PM  (Reporting)  1003545-Smolenskaya Power:280 Health:100% Khalm>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:4, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:23, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:02:11 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:23 Health:100% Saint Petersburg>Kazan Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2526 Vidzi, Pow:417, Count: 7(l 3/L 3/S 3)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  1003252-Litovskaya Power:417 Health:100% Vidzi>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003217 Liflandskaya, 2523 Pabrade, Pow:175, Count: 5(l 3/L 2/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  1003217-Liflandskaya Power:175 Health:100% Pabrade>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016229 Nikolay Tuchkov, 2523 Pabrade, Pow:33, Count: 1(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  1016229-Nikolay Tuchkov Power:33 Health:100% Pabrade>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3387 Alatyr, Pow:142, Count: 2(l 2/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:02:11 PM  (Reporting)  1003680-Uralskaya Power:142 Health:100% Alatyr>Kazan Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12922, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12922, Region: 2472 Vilnius
5:02:11 PM  (Reporting)  1015227-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:13 Threat:0 GoalValue: 12922
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:0, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 3054 Bryansk
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 2714 Lahysin, Pow:545, Count: 7(l 4/L 4/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
5:02:11 PM  (Reporting)  1003303-Brestskaya Power:545 Health:100% Lahysin>Brest Litovsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003774 Dnepr Kazachi, 3091 Lgov, Pow:88, Count: 3(l 1/L 2/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3081 Kursk
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3081 Kursk
5:02:11 PM  (Reporting)  1003774-Dnepr Kazachi Power:88 Health:100% Lgov>Kursk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:58, Count: 2(l 0/L 2/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11407, Region: 3363 Voronej
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11407, Region: 3363 Voronej
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2882 Kozelets, Pow:564, Count: 8(l 4/L 3/S 4)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2891 Kanotop
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2891 Kanotop
5:02:11 PM  (Reporting)  1003582-Kievskaya Power:564 Health:100% Kozelets>Kanotop Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:196, Count: 4(l 2/L 2/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
5:02:11 PM  (Reporting)  1003714-Sibirskaya Power:196 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3460 Petrunin, Pow:17, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:02:11 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:17 Health:100% Petrunin>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014164 1-i Bugskie, 2787 Chemyakov, Pow:36, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:02:11 PM  (Reporting)  1014164-1-i Bugskie Power:36 Health:100% Chemyakov>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015721 Shepelov' Force, 3129 Kharkov, Pow:33, Count: 2(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:02:11 PM  (Reporting)  1015721-Shepelov' Force Power:33 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:52% Need:35 Threat:0 GoalValue: 13000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003503 Kavkazskaya, 3142 Chkalovskoe, Pow:391, Count: 8(l 4/L 4/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
5:02:11 PM  (Reporting)  1003503-Kavkazskaya Power:391 Health:100% Chkalovskoe>Kharkov Mission:Resupply Fitness:100% Need:35 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003701 Orenburgskaya, 3885 Steppes, Pow:46, Count: 2(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:02:11 PM  (Reporting)  1003701-Orenburgskaya Power:46 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016230 Orenburg Brigada, 3885 Steppes, Pow:7, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2650, Region: 3885 Steppes
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:02:11 PM  (Reporting)  1016230-Orenburg Brigada Power:7 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Lozova  Power: 45  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Ekaterinoslav  Power: 24  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Ienakeve  Power: 55  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015223 Stavropolskii Kalmytski is doing nothing in Ienakeve  Power: 40  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003407 Dnestrovskaya, 2833 Berchad, Pow:538, Count: 7(l 4/L 3/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
5:02:11 PM  (Reporting)  1003407-Dnestrovskaya Power:538 Health:100% Berchad>Olviopol Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003365 Ukrainskaya, 2831 Nemirov, Pow:305, Count: 7(l 4/L 2/S 3)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:02:11 PM  (Reporting)  1003365-Ukrainskaya Power:305 Health:100% Nemirov>Nemirov Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6240, Region: 2831 Nemirov
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6240, Region: 2831 Nemirov
5:02:11 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:52% Need:40 Threat:0 GoalValue: 6240
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3542 Semikarakorski, Pow:45, Count: 3(l 1/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  1003759-Astrakhan Brig. Power:45 Health:100% Semikarakorski>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013826 Army of the Danube, 3219 Khakhovka, Pow:353, Count: 7(l 4/L 3/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:02:11 PM  (Reporting)  1013826-Army of the Danube Power:353 Health:100% Khakhovka>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016232 KR-1i Oboznyi Polk, 3219 Khakhovka, Pow:0, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 9250, Region: 2796 Zhitomir
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:02:11 PM  (Reporting)  1016232-KR-1i Oboznyi Polk Power:0 Health:100% Khakhovka>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003788 Novorossyisk Kazachi, 3550 Starominskya, Pow:43, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  1003788-Novorossyisk Kazachi Power:43 Health:100% Starominskya>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:2, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:40, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3214 Berdjiansk
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3214 Berdjiansk
5:02:11 PM  (Reporting)  1013524-1-ya Pehotnoi Brigada Power:40 Health:100% Berdjiansk>Berdjiansk Mission:Wait for embarkment Fitness:100% Need:60 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 2815 Odessa
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:31, Count: 3(l 0/L 3/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9204, Region: 3509 Astrakhan
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9204, Region: 3509 Astrakhan
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3509 Astrakhan, Pow:63, Count: 2(l 0/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:02:11 PM  (Reporting)  1008258-Caspian Fleet Power:63 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:11 GoalValue: 2619
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 4034 Volga Estuary, Pow:21, Count: 5(l 0/L 1/S 4)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6138, Region: 3509 Astrakhan
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan
5:02:11 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:02:11 PM  (Reporting)  1008319-N. Volga Fleet Power:21 Health:100% Volga Estuary>Kazan Mission:Naval Docking Fitness:86% Need:50 Threat:0 GoalValue: 5332
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4518 Sea of Azov, Pow:389, Count: 6(l 1/L 5/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 17940, Region: 4503 Thracian Coast
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6324, Region: 2815 Odessa
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17940, Region: 4503 Thracian Coast
5:02:11 PM  (Reporting)  1008209-Chichagov's Fleet Power:389 Health:100% Sea of Azov>Thracian Coast Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 17940
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 4510 Eupatoria Bay, Pow:17, Count: 3(l 0/L 1/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 3408, Region: 3214 Berdjiansk
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:02:11 PM  (Reporting)  1008306-Don Fleet Power:17 Health:100% Eupatoria Bay>Odessa Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:1.91 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 4251 Nyland Coast, Pow:192, Count: 5(l 1/L 4/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 11684, Region: 4250 Gulf of Finland
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 10246, Region: 4205 Scanian Channel
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5123, Region: 2557 Pernau
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 11684, Region: 4250 Gulf of Finland
5:02:11 PM  (Reporting)  1015206-Belli's Fleet Power:192 Health:100% Nyland Coast>Gulf of Finland Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 11684
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015937 Adriatic Transport Sq., 4320 Minorca, Pow:24, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:02:11 PM  (Reporting)  1015937-Adriatic Transport Sq. Power:24 Health:100% Minorca>Napoli Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 1702
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 678 Napoli, Pow:219, Count: 5(l 2/L 2/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4219, Region: 676 Gaeta
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4219, Region: 676 Gaeta
5:02:11 PM  (Reporting)  1008267-Adriatic Fleet Power:219 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:101 Threat:75 GoalValue: 4219
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.28 - Core:0.49 - Nav:0.20) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5332, Region: 3639 Vladikavkaz
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:02:11 PM  (Reporting)  1015940-Gudovich' Force Power:56 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015235 Constantin' Force is doing nothing in Tiflis  Power: 44  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:151, Count: 4(l 2/L 1/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5983, Region: 3664 Tiflis
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5983, Region: 3664 Tiflis
5:02:11 PM  (Reporting)  1003817-Georgia Expedition Power:151 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:62% Need:60 Threat:0 GoalValue: 5983
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1016237 Lambert' Force, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5557, Region: 3639 Vladikavkaz
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5557, Region: 3639 Vladikavkaz
5:02:11 PM  (Reporting)  1016237-Lambert' Force Power:56 Health:100% Tiflis>Vladikavkaz Mission:Garrison Fitness:65% Need:4 Threat:10 GoalValue: 5557
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:02:11 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 1 now
5:02:11 PM  (Reporting)  _GTU_ Corfu Garnizon A transport fleet is heading toward the group, setting it to Wait for load
5:02:11 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1938 Corfu
5:02:11 PM  (Reporting)  Ended AI Gather Units 2 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4506 Delta Dunarea, Pow:17, Count: 3(l 0/L 1/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2627, Region: 1197 Presburg
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:02:11 PM  (Reporting)  1008293-Dnepr Fleet Power:17 Health:100% Delta Dunarea>Taganrog Mission:Naval Docking Fitness:66% Need:0 Threat:0 GoalValue: 2343
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 1681 Ragusa, Pow:92, Count: 4(l 1/L 3/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4183, Region: 1938 Corfu
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4049, Region: 678 Napoli
5:02:11 PM  (Reporting)  1015207-Senyavin's Fleet Power:92 Health:100% Ragusa>Napoli Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 4049
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1938 Corfu
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1938 Corfu
5:02:11 PM  (Reporting)  1003796-Corfu Garnizon Power:129 Health:100% Corfu>Corfu Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:1.50 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 4416 Eastern Ionian Sea, Pow:65, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1069, Region: 678 Napoli
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1069, Region: 678 Napoli
5:02:11 PM  (Reporting)  1015938-Mikhal Sq. Power:65 Health:100% Eastern Ionian Sea>Napoli Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 1069
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4373 Pantelleria, Pow:51, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 902, Region: 678 Napoli
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3924 North Sea Trade
5:02:11 PM  (Reporting)  1015478-Argus sq. Power:51 Health:100% Pantelleria>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4438 Southeastern Ionian Sea, Pow:47, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 828, Region: 678 Napoli
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 828, Region: 678 Napoli
5:02:11 PM  (Reporting)  1015477-Lilia Sq. Power:47 Health:100% Southeastern Ionian Sea>Napoli Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 828
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  _SSU_ 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 12 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 8 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:02:11 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda AutoMerge
5:02:11 PM  (Reporting)  1016229 Nikolay Tuchkov will be merged into 1003217 Liflandskaya in region Pabrade
5:02:11 PM  (Reporting)  AI Process done in  30159 ms
5:02:11 PM  (Reporting)  Processing  1000004 Austria
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:02:11 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:02:11 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:02:11 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:02:11 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:02:11 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:02:11 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:02:11 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:02:11 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:02:11 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
5:02:11 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
5:02:11 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 15 OppPow Land: 76 OwnPow Nav : 806 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:02:11 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2843 OppPow Land: 0 OwnPow Nav : 317 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:02:11 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5947 OppPow Land: 0 OwnPow Nav : 130 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:02:11 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 1983 OppPow Land: 72 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:02:11 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 68 OppPow Land: 0 OwnPow Nav : 173 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:02:11 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6595 OppPow Land: 76 OwnPow Nav : 49 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:02:11 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 771 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:02:11 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 86 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:02:11 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 0 OwnPow Nav : 55 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
5:02:11 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:02:11 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2995 OppPow Land: 0 OwnPow Nav : 377 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:02:11 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 643 OppPow Land: 0 OwnPow Nav : 272 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:02:11 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2055 OppPow Land: 0 OwnPow Nav : 5045 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:02:11 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 727 OppPow Land: 0 OwnPow Nav : 576 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:02:11 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 0 OwnPow Nav : 198 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:02:11 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2158 ms
5:02:11 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:02:11 PM  (Reporting)  Pounds Availability Plentiful Stock 1480 Expected 124 Balance -8
5:02:11 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
5:02:11 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
5:02:11 PM  (Reporting)  Victory points Availability Plentiful Stock 2979 Expected 87 Balance 0
5:02:11 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
5:02:11 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 87 Balance -11
5:02:11 PM  (Reporting)  War supplies Availability Plentiful Stock 462 Expected 62 Balance 0
5:02:11 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Engagment Points Availability Plentiful Stock 135 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Horses Availability Plentiful Stock 655 Expected 25 Balance 0
5:02:11 PM  (Reporting)    1004716 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau EndTurn 2653
5:02:11 PM  (Reporting)    1015244 Spranger Agenda Kept Agenda: Resupply, Value: 100000, Region: 901 Stuttgart EndTurn 2652
5:02:11 PM  (Reporting)    1013541 Fs.AB. 1 Agenda Kept Agenda: Defend, Value: 28556, Region: 1346 Cernowitz EndTurn 2652
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
5:02:11 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6595 Overall power (enemies): 76 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2633
5:02:11 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 1071 Discard %: 15
5:02:11 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 45      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 81      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 7       Force Need:  97      Threat: 72          
5:02:11 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 37      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 42      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 23      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 21      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 29      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 89      Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 18      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 92      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 42      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 49 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2995 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17672
5:02:11 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 41      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 43      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 44      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 65      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 38      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 78      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 55      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 18      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 12      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 32      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 24      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 44      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 20      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 69      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 50      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 45      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 28      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 32      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 28      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 28      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 28      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 377 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 15 Overall power (enemies): 76 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 806 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2843 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1155
5:02:11 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 317 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 64 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  118
5:02:11 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 95      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 55 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 86 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5947 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 33      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 49      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 36      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 29      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 68 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 173 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 771 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
5:02:11 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 89      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 60      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 51      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 5       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 1983 Overall power (enemies): 72 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5045 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 272 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 49 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 377 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 806 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 317 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 55 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 86 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 130 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 173 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 198 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 576 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5045 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 272 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Land Theaters Special Regions ***
5:02:11 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
5:02:11 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:02:11 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Zante Max Val: Ragusa Naval Gathering: 1938 Corfu
5:02:11 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 635 Trieste
5:02:11 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:02:11 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:02:11 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:02:11 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  Final Gather Region for  343 Poland : 1402 Byalistock
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Ended InitAndDumpData Austria 4172 ms
5:02:11 PM  (Reporting)  *** Faction-wide algorithms ***
5:02:11 PM  (Reporting)  Ended BuildReplacements 31 ms
5:02:11 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:02:11 PM  (Reporting)  Sending proposal: *we can*
5:02:11 PM  (Reporting)  Checking wars, we have 1 underway
5:02:11 PM  (Reporting)  In the war vs 1000012 Baden WS is 4 waiting for loser to propose instead, skipping eval.
5:02:11 PM  (Reporting)  *** Checking new proposals ***
5:02:11 PM  (Reporting)  Proposing to 1000020 Tuscany
5:02:11 PM  (Reporting)  Checking 3 Promise Local Support
5:02:11 PM  (Reporting)  Still checking 3 Promise Local Support
5:02:11 PM  (Reporting)  Item is a Various entry, chance 5
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Austria sent Promise Local Support toward Tuscany
5:02:11 PM  (Reporting)  Proposing to 1000007 Ottoman
5:02:11 PM  (Reporting)  Checking 32 Request Passage Right
5:02:11 PM  (Reporting)  Still checking 32 Request Passage Right
5:02:11 PM  (Reporting)  Item is a Various entry, chance 0
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Passage Right toward Ottoman chance 0
5:02:11 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
5:02:11 PM  (Reporting)  Proposing to 1000005 Prussia
5:02:11 PM  (Reporting)  Checking 29 Give Passage Right
5:02:11 PM  (Reporting)  Still checking 29 Give Passage Right
5:02:11 PM  (Reporting)  Item is a Various entry, chance 6
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Passage Right toward Prussia chance 6
5:02:11 PM  (Reporting)  Ended HandleAdvancedDiplomacy 43 ms
5:02:11 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 863 Wittingen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 666 Macerata
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 877 Nordhausen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2167 Tatvan
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3015 Volgorechensk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2031 Kargi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3305 Novo Radom
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 650 Elba
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2085 Refahiye
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2989 Puchkino
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 59 target region was 1315 Tirgu Mures
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2292 Nukhayb
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2468 Utena
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 773 Ghent
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 777 Bergen op Zoom
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 1629 Savonlinaa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 3927 Southeast Atlantic Trade
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3951 Confluent du Lot
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4447 Santorini Channel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 657 Viterbo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 685 Potenza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4319 Cabrera
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2017 Obruk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2778 Berezne
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1396 Leczsna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4106 Solway Firth
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3949 Ebro
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2334 Tyre
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 54 target region was 1262 Iassinia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 94 Aberaeron
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1880 Tekirdag
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2579 Haapsalu
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3792 Monastir
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3070 Mtsensk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2316 Salqin
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1168 Kaprun
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2044 Boggeci
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3060 Karatchev
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 2451 Jelgava
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3023 Kameshkovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2541 Livani
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2653 Petchory
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3429 Ouvarovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1974 Sardes
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1098 Pilsen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4036 Doubovka Curve
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4284 Cabo Mondego
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1582 Sunne
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3648 Samtredia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3386 Donskoe
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2365 Khamsa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2581 Kuusalu
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 375 Blois
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1467 Ribe
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3185 Ienakeve
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 2337 Nazareth
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4539 Black Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3137 Novy Oskol
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3115 Hlobyne
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1284 Gyula
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4126 Cap de la Hague
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4084 Barra Head
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4390 Golfo di Manfredonia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2920 Yartzevo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1225 Lucenec
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3513 Kharabali
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2947 Redkino
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2427 Windau
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1132 Iglau
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4518 Sea of Azov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4028 Donets Confluent
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4528 Cape Ince
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 4168 Southeastern North Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 177 Astorga
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 703 Tortoli
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3804 Tozeur
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 353 Perigeux
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3767 Mila
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 722 Bienne
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3827 El Agheila
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1273 Szekesfehervar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3291 Moskovskiy
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 128 Exeter
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 222 Loja
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 368 Ruffec
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3643 Zar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 582 Ajaccio
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 756 Maubeuge
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2136 Karakurt
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2332 Al Quaryatayn
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 430 Manosque
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2289 Gammas
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 22 Carlow
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4560 Cape of Good Hope
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1553 Boras
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2564 Aluksen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4185 Zuiderzee
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2798 Malyn
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4357 Golfo di Napoli
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2204 Chamchamal
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 196 Costa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2008 Gerede
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2961 Pestovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 553 Saint Quentin
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3149 Ouzlovoi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 213 Jerez
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 34 target region was 8 Belfast
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 417 Marseille
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 34 target region was 3421 Khopev
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 635 Trieste
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 49 Aviemore
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2421 Marsa Matruh
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 852 Bremen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1072 Posen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4352 Costa Smeralda
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3820 Taworgha
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3637 Sadon
5:02:11 PM  (Reporting)  Ended HandleRegionsDecisions 8026 ms
5:02:11 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:02:11 PM  (Reporting)  Steel Level 6 Amount 462
5:02:11 PM  (Reporting)  Money Level 6 Amount 1480
5:02:11 PM  (Reporting)  Conscripts Level 1 Amount 2
5:02:11 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:02:11 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:02:11 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:02:11 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
5:02:11 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:02:11 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
5:02:11 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:02:11 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
5:02:11 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:02:11 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:02:11 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:02:11 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
5:02:11 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:02:11 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:02:11 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:02:11 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:02:11 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:02:11 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:02:11 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:02:11 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:02:11 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
5:02:11 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:02:11 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:02:11 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:02:11 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:02:11 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
5:02:11 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
5:02:11 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:02:11 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:02:11 PM  (Reporting)  Number of Draw 15
5:02:11 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 462 56 Money 1480 204
5:02:11 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 462 20 Money 1480 252
5:02:11 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 462 20 Money 1480 252
5:02:11 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 462 0 Money 1480 320
5:02:11 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:02:11 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:02:11 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:02:11 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:02:11 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 462 20 Money 1480 252
5:02:11 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:02:11 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 152
5:02:11 PM  (Reporting)  Picking 310 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 144
5:02:11 PM  (Reporting)  Picking 310 Line Garrison 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 144
5:02:11 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:02:11 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:02:11 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:02:11 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:02:11 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 462 0 Money 1480 180
5:02:11 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:02:11 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 152
5:02:11 PM  (Reporting)  Ended BuildNewUnits Bought: 0 59 ms
5:02:11 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
5:02:11 PM  (Reporting)  Ended ManageFleetsComposition 505 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:02:11 PM  (Reporting)  Ended CallFleet 1 ms
5:02:11 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:02:11 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1015479 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1015941 Kaiser Franz' Force, 1194 Wien, Pow:260, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1016239 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  Ended LockFixedGroups 30 ms
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016104 Reit.AR. 1, 1143 Brunn, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016109 1. Kavallerie-Brigade, 1118 Prag, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 42000, Region: 1155 Salzburg
5:02:11 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:871, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1155 Salzburg
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:02:11 PM  (Reporting)  _DCR_ 1004716 Tirolerisch Korps, 929 Oberammergau, Pow:346, Count: 5(l 3/L 2/S 2) will reinforce threatened border 926 Memmingen
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 27200, Region: 1700 Peterwardein
5:02:11 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1700 Peterwardein
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 42200, Region: 1152 Innsbruck
5:02:11 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1152 Innsbruck, Pow:700, Count: 13(l 6/L 4/S 7) will reinforce threatened border 1152 Innsbruck
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:02:11 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:871, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
5:02:11 PM  (Reporting)  Ended GarrisonBorders 242 ms
5:02:11 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:02:11 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:02:11 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 929 Oberammergau
5:02:11 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 929 Oberammergau
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 12 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 2 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 748
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 1118 Prag
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 77 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ gathered 23 cbt pts, needing: 161
5:02:11 PM  (Reporting)  _MSG_ 1004482 Stadtgarnison Memmingen abort its operation against 1011522 Harrant' Force not enough forces gathered
5:02:11 PM  (Reporting)  _MSG_ gathered 23 cbt pts, needing: 36
5:02:11 PM  (Reporting)  _MSG_ 1004482 Stadtgarnison Memmingen abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:02:11 PM  (Reporting)  Ended Make Superior Group 138 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 90
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Tirolerisch Korps will resupply, in region 1152 Innsbruck
5:02:11 PM  (Reporting)  CheckForLandResupply Stadtgarnison Memmingen will resupply, in region 900 Ulm
5:02:11 PM  (Reporting)  CheckForLandResupply Spranger will resupply, in region 900 Ulm
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 50 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1004482 Stadtgarnison Memmingen, 896 Donaueschingen, Pow:23, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 7900, Region: 896 Donaueschingen
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 4 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 27 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 9 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 4 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 20 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 236 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 240 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 244 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 4 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 4 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 59 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 28 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 1938 Corfu
5:02:11 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 1938 Corfu
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 53 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015727 Johann selected
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
5:02:11 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:02:11 PM  (Reporting)  _CLD_ Idle Leader 1015249 Johann von Riesch in Corfu merged into 1010565 Corfu Garrison
5:02:11 PM  (Reporting)  _CLD_ Idle Leader 1015727 Johann in Corfu merged into 1010565 Corfu Garrison
5:02:11 PM  (Reporting)  Ended Check Leaders 104 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 1145 Trente, Pow:1326, Count: 10(l 8/L 7/S 2)
5:02:11 PM  (Reporting)  _PGS_ Adding this stack 1015026 von Schwarzenberg, 1145 Trente, Pow:0, Count: 1(l 1/L 0/S 0)
5:02:11 PM  (Reporting)  _PGS_ GHQ Stack after add: 1004539 Italienische Armee, 1145 Trente, Pow:1331, Count: 11(l 9/L 7/S 2)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 22 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  _PCO_ 1004301 Franz von Werneck is now in Privileged Combine in 1014859 Werneck' Force 1194 Wien
5:02:11 PM  (Reporting)  _PCO_ 1. Dragoner has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1194 Wien
5:02:11 PM  (Reporting)  _PCO_ Franz-Homburg Husaren has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1194 Wien
5:02:11 PM  (Reporting)  _PCO_ 3. Chl. O'Reilly has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1194 Wien
5:02:11 PM  (Reporting)  _PCO_ 1004301 Werneck Korps Hauptquartier 5 has his Privileged Combine status revoked 1014859 Werneck' Force 1194 Wien
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 53 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 3 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 47 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 48 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 48 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1004696 Stadtgarnison Trieste selected
5:02:11 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1004696 Stadtgarnison Trieste 1194 Wien toward 1015479 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) Relocating
5:02:11 PM  (Reporting)  Ended Check Leaders 9 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
5:02:11 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 338 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 13 Nb of CPs of Regular/Militia/Cavalry/Artillery: 137
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Werneck' Force will resupply, in region 1194 Wien
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 13 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:20, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 233
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 6058, Region: 2761 Dubno
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 34 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  CheckForLandResupply Fs.AB. 1 will resupply, in region 2502 Baranovitch
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ gathered 24 cbt pts, needing: 161
5:02:11 PM  (Reporting)  _MSG_ 1004491 Stadtgarnison Ludwigshafen abort its operation against 1011522 Harrant' Force not enough forces gathered
5:02:11 PM  (Reporting)  _MSG_ gathered 24 cbt pts, needing: 36
5:02:11 PM  (Reporting)  _MSG_ 1004491 Stadtgarnison Ludwigshafen abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:02:11 PM  (Reporting)  Ended Make Superior Group 99 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 17 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 30 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24764 AllOppPowLand: 224 AllOwnPowNav: 8086 AllOppPowNav 0
5:02:11 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 23 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.261)
5:02:11 PM  (Reporting)  1014862 Bayerische Armee (Pow.700)
5:02:11 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.346)
5:02:11 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.23)
5:02:11 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
5:02:11 PM  (Reporting)  1016243 Austrian Detachment (Pow.8)
5:02:11 PM  (Reporting)  1016242 Austrian Detachment (Pow.8)
5:02:11 PM  (Reporting)  1016241 Austrian Detachment (Pow.19)
5:02:11 PM  (Reporting)  1016240 Austrian Detachment (Pow.19)
5:02:11 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
5:02:11 PM  (Reporting)  1004464 Kienmayer (Pow.132)
5:02:11 PM  (Reporting)  1014867 Jellachich' Force (Pow.871)
5:02:11 PM  (Reporting)  1015244 Spranger (Pow.53)
5:02:11 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.0)
5:02:11 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.0)
5:02:11 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.0)
5:02:11 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1006 Dresden Pick 89 SelfVal 466 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 900 Ulm Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 914 Nuernberg Pick 42 SelfVal 207 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 260) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1118 Prag Pick 92 has enough garrison (Value: 51) - evaluation skipped
5:02:11 PM  (Reporting)  Region 838 Kassel Pick 45 SelfVal 217 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 508 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Region 994 Torgau Pick 12 SelfVal 78 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 932 Regensburg Pick 23 SelfVal 132 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 33 has enough garrison (Value: 896) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1097 Eger Pick 12 has enough garrison (Value: 25) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 35) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 30) - evaluation skipped
5:02:11 PM  (Reporting)  Region 827 Minden Pick 20 SelfVal 119 Need 101  no group candidate found
5:02:11 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 900 Ulm, Pow:53, Count: 1(l 0/L 1/S 0) Fitness 57 PickVal 19 SelfVal 144 AINeed 60
5:02:11 PM  (Reporting)  Agenda: Attack, Value: 8208, Region: 901 Stuttgart
5:02:11 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 42 has enough garrison (Value: 30) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 18 has enough garrison (Value: 109) - evaluation skipped
5:02:11 PM  (Reporting)  Region 888 Frankfurt Pick 81 SelfVal 340 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Region 909 Wuerzburg Pick 13 SelfVal 84 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 76 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 33 has enough garrison (Value: 730) - evaluation skipped
5:02:11 PM  (Reporting)  Region 999 Leipzig Pick 29 SelfVal 155 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 71 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 835 Dortmund Pick 13 SelfVal 87 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1158 Linz Pick 65 SelfVal 555 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Region 988 Cottbus Pick 21 SelfVal 123 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 2445 Kovno Pick 41 SelfVal 268 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 60 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 908 Rothenburg Pick 4 SelfVal 35 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 37 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 53 Need 97  no group candidate found
5:02:11 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1158 Linz, Pow:132, Count: 3(l 1/L 2/S 1) Fitness 44 PickVal 2 SelfVal 27 AINeed 60
5:02:11 PM  (Reporting)  Agenda: Defend, Value: 1188, Region: 1008 Plauen
5:02:11 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 900 Ulm, Pow:53, Count: 1(l 0/L 1/S 0) Fitness 66 PickVal 2 SelfVal 27 AINeed 60
5:02:11 PM  (Reporting)  Agenda: Defend, Value: 1782, Region: 925 Augsburg
5:02:11 PM  (Reporting)  Region 890 Darmstadt Pick 2 SelfVal 25 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.31)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 2993 Moskwa Pick 69 SelfVal 396 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 3434 Saratov Pick 5 SelfVal 60 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 2801 Kiev Pick 100 SelfVal 523 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 2544 Dvinsk Pick 25 SelfVal 183 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 53 Need 97  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
5:02:11 PM  (Reporting)  1004539 Italienische Armee (Pow.1331)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 455 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 295 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 627 Venezia Pick 41 has enough garrison (Value: 249) - evaluation skipped
5:02:11 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 200 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 626 Trevisa Pick 22 has enough garrison (Value: 90) - evaluation skipped
5:02:11 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 176 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:02:11 PM  (Reporting)  1015727 Johann (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 260) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 305 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 1681 Ragusa Pick 95 has enough garrison (Value: 148) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1677 Split Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
5:02:11 PM  (Reporting)  Region 1346 Cernowitz Pick 51 SelfVal 197 Need 30  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 226) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 2608 Saint Petersburg Pick 78 SelfVal 432 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 34 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1004539 Italienische Armee (Pow.1331)
5:02:11 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.0)
5:02:11 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.2)
5:02:11 PM  (Reporting)  1010889 Stadtgarnison Salzburg (Pow.261)
5:02:11 PM  (Reporting)  1014862 Bayerische Armee (Pow.700)
5:02:11 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.346)
5:02:11 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
5:02:11 PM  (Reporting)  1014859 Werneck' Force (Pow.87)
5:02:11 PM  (Reporting)  1004464 Kienmayer (Pow.132)
5:02:11 PM  (Reporting)  1014867 Jellachich' Force (Pow.871)
5:02:11 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 260) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 33 has enough garrison (Value: 730) - evaluation skipped
5:02:11 PM  (Reporting)  Region 934 Muenchen Pick 100 SelfVal 508 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Primary Region 1158 Linz Pick 65 has enough garrison (Value: 900) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 86) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1274 Ofen Pick 56 has enough garrison (Value: 35) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 85) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 35) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 36 has enough garrison (Value: 59) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1275 Pest Pick 49 has enough garrison (Value: 2) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 28) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1145 Trente Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1183 Laibach Pick 15 has enough garrison (Value: 25) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 260) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 33 has enough garrison (Value: 896) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 83) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1287 Pecs Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 42 has enough garrison (Value: 30) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 59) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 37 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.20)
5:02:11 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.31)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 51 has enough garrison (Value: 30) - evaluation skipped
5:02:11 PM  (Reporting)  Secondary Region 1328 Krakow Pick 89 has enough garrison (Value: 28) - evaluation skipped
5:02:11 PM  (Reporting)  Region 2767 Lanivtsy Pick 6 SelfVal 28 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Region 2774 Netyshin Pick 4 SelfVal 17 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 2503 Haradjeva Pick 3 SelfVal 17 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 2761 Dubno Pick 52 has enough garrison (Value: 20) - evaluation skipped
5:02:11 PM  (Reporting)  Region 2487 Suprasi Pick 4 SelfVal 17 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1004539 Italienische Armee (Pow.1331)
5:02:11 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.23)
5:02:11 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Secondary Region 1145 Trente Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:02:11 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 53 Need 97  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 2846 Ochakov Pick 13 SelfVal 110 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:02:11 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:02:11 PM  (Reporting)  1015727 Johann (Pow.0)
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 1681 Ragusa Pick 95 SelfVal 329 Need 0  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 627 Venezia Pick 41 has enough garrison (Value: 249) - evaluation skipped
5:02:11 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 200 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 305 Need 60  no group candidate found
5:02:11 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 295 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 85) - evaluation skipped
5:02:11 PM  (Reporting)  Region 649 Livorno Pick 6 SelfVal 56 Need 101  no group candidate found
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:02:11 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Region 2608 Saint Petersburg Pick 78 SelfVal 432 Need 101  no group candidate found
5:02:11 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1697 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:02:11 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:02:11 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:02:11 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:02:11 PM  (Reporting)  Ended Collect Leaders 0 ms
5:02:11 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:02:11 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 1158 Linz, Pow:132, Count: 3(l 1/L 2/S 1) was targeting 1008 Plauen which is a neutral territory without enemy, aborting an agenda.
5:02:11 PM  (Reporting)  _RWI__B 1015244 Spranger, 900 Ulm, Pow:53, Count: 1(l 0/L 1/S 0) was targeting 925 Augsburg which is a neutral territory without enemy, aborting an agenda.
5:02:11 PM  (Reporting)  _RWI__B 1015244 Spranger, 900 Ulm, Pow:53, Count: 1(l 0/L 1/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
5:02:11 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
5:02:11 PM  (Reporting)  _GTU_ 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 1 now
5:02:11 PM  (Reporting)  _GTU_ Stadtgarnison Ludwigshafen gathering toward primary region (short distance)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 175, Region: 895 Freiburg Brisgau Gather to region: 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  Ended AI Gather Units 3 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 1118 Prag
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 1118 Prag
5:02:11 PM  (Reporting)  1004525-Bohemisch Reserve Power:23 Health:100% Prag>Prag Mission:Garrison Fitness:52% Need:9 Threat:0 GoalValue: 13000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1015244 Spranger, 900 Ulm, Pow:53, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 901 Stuttgart
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
5:02:11 PM  (Reporting)  1015244-Spranger Power:53 Health:100% Ulm>Ulm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 4  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 899 Ueberlingen, Pow:24, Count: 2(l 0/L 2/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 175, Region: 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 175, Region: 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:24 Health:100% Ueberlingen>Freiburg Brisgau Mission:Attack Fitness:70% Need:97 Threat:72 GoalValue: 175
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1004482 Stadtgarnison Memmingen, 896 Donaueschingen, Pow:23, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 7900, Region: 896 Donaueschingen
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
5:02:11 PM  (Reporting)  1004482-Stadtgarnison Memmingen Power:23 Health:100% Donaueschingen>Ulm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 929 Oberammergau, Pow:346, Count: 5(l 3/L 2/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:02:11 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 1152 Innsbruck
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau
5:02:11 PM  (Reporting)  1004716-Tirolerisch Korps Power:346 Health:96% Oberammergau>Freiburg Brisgau Mission:Attack Fitness:65% Need:97 Threat:72 GoalValue: 3250
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
5:02:11 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 1 now
5:02:11 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:02:11 PM  (Reporting)  Ended AI Gather Units 17 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  _ATG__ 1015727 Johann Corfu Going against objective: 1681 Ragusa
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015727 Johann is doing nothing in Corfu  Power: 0  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Corfu  Power: 0  HealthPerc: 100
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:02:11 PM  (Reporting)  _GTU_ 1010889 Stadtgarnison Salzburg, 1152 Innsbruck, Pow:261, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ 1004464 Kienmayer, 1158 Linz, Pow:132, Count: 3(l 1/L 2/S 1) has no agenda for now, trying to gather
5:02:11 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:02:11 PM  (Reporting)  _GTU_ Finished merge 2 now
5:02:11 PM  (Reporting)  _GTU_ Stadtgarnison Salzburg seeking 1004539 Italienische Armee, 1145 Trente, Pow:1331, Count: 11(l 9/L 7/S 2)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 1145 Trente Seek Strong Group 1004539 Italienische Armee in region: Trente
5:02:11 PM  (Reporting)  _GTU_ Kienmayer seeking 1004539 Italienische Armee, 1145 Trente, Pow:1331, Count: 11(l 9/L 7/S 2)
5:02:11 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 1145 Trente Seek Strong Group 1004539 Italienische Armee in region: Trente
5:02:11 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 12700, Region: 934 Muenchen Going against objective: 934 Muenchen
5:02:11 PM  (Reporting)  Ended AI Gather Units 3 ms
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:871, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1016239 IR 12
5:02:11 PM  (Reporting)  Ended GatherGarrisons 15 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:904, Count: 7(l 4/L 5/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42000, Region: 1155 Salzburg
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42000, Region: 1155 Salzburg
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 1158 Linz, Pow:132, Count: 3(l 1/L 2/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 1145 Trente
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 1145 Trente
5:02:11 PM  (Reporting)  1004464 Kienmayer Linz Health: 98 % will target  1004539 Italienische Armee
5:02:11 PM  (Reporting)  1004464-Kienmayer Power:132 Health:98% Linz>Trente Mission:Merge (slave) Fitness:20% Need:60 Threat:0 GoalValue: 50
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1194 Wien, Pow:87, Count: 4(l 1/L 3/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27200, Region: 1700 Peterwardein
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 1194 Wien
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27200, Region: 1700 Peterwardein
5:02:11 PM  (Reporting)  1014859-Werneck' Force Power:87 Health:100% Wien>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27200
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 1152 Innsbruck, Pow:700, Count: 13(l 6/L 4/S 7)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42200, Region: 1152 Innsbruck
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 42200, Region: 1152 Innsbruck
5:02:11 PM  (Reporting)  1014862-Bayerische Armee Power:700 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 42200
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1010889 Stadtgarnison Salzburg, 1152 Innsbruck, Pow:261, Count: 1(l 1/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 1145 Trente
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 1145 Trente
5:02:11 PM  (Reporting)  1010889 Stadtgarnison Salzburg Innsbruck Health: 100 % will target  1004539 Italienische Armee
5:02:11 PM  (Reporting)  1010889-Stadtgarnison Salzburg Power:261 Health:100% Innsbruck>Trente Mission:Merge (slave) Fitness:70% Need:60 Threat:0 GoalValue: 175
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1145 Trente, Pow:1331, Count: 11(l 9/L 7/S 2)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12700, Region: 934 Muenchen
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12700, Region: 934 Muenchen
5:02:11 PM  (Reporting)  1004539-Italienische Armee Power:1331 Health:99% Trente>Muenchen Mission:Attack Fitness:50% Need:60 Threat:37 GoalValue: 12700
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 1640 Fiume, Pow:76, Count: 2(l 0/L 2/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:02:11 PM  (Reporting)  1008518-Adria Geshwader Power:76 Health:100% Fiume>Ancona Mission:Naval Docking Fitness:96% Need:101 Threat:75 GoalValue: 2688
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:02:11 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Arties
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:02:11 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:02:11 PM  (Reporting)  Ended Receive Supplies
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:02:11 PM  (Reporting)  _GTU_ Gathering Region 1402 Byalistock in theater 343 Poland
5:02:11 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:02:11 PM  (Reporting)  End of AI Gather Units
5:02:11 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:02:11 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:31, Count: 1(l 0/L 0/S 1)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28556, Region: 1346 Cernowitz
5:02:11 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2502 Baranovitch
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2502 Baranovitch
5:02:11 PM  (Reporting)  1013541-Fs.AB. 1 Power:31 Health:100% Baranovitch>Baranovitch Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:20, Count: 1(l 0/L 1/S 0)
5:02:11 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6058, Region: 2761 Dubno
5:02:11 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6058, Region: 2761 Dubno
5:02:11 PM  (Reporting)  1014042-1. Reserve-Brigade Power:20 Health:100% Dubno>Dubno Mission:Garrison Fitness:52% Need:40 Threat:0 GoalValue: 6058
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:02:11 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:02:11 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 8 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:02:11 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:02:11 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:02:11 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:02:11 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:02:11 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:02:11 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:02:11 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:02:11 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  ApplyAgenda AutoMerge
5:02:11 PM  (Reporting)  AI Process done in  18860 ms
5:02:11 PM  (Reporting)  Processing  1000005 Prussia
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:02:11 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:02:11 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
5:02:11 PM  (Reporting)  Pounds Availability Plentiful Stock 349 Expected 92 Balance -7
5:02:11 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
5:02:11 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
5:02:11 PM  (Reporting)  Victory points Availability Plentiful Stock 2821 Expected 64 Balance 0
5:02:11 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
5:02:11 PM  (Reporting)  Conscripts Availability Low Stock 33 Expected 64 Balance -7
5:02:11 PM  (Reporting)  War supplies Availability Plentiful Stock 171 Expected 46 Balance 0
5:02:11 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Engagment Points Availability Plentiful Stock 90 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Horses Availability Plentiful Stock 408 Expected 18 Balance 0
5:02:11 PM  (Reporting)    1005105 Lecoq Korps Agenda Kept Agenda: Resupply, Value: 100000, Region: 869 Magdeburg EndTurn 2651
5:02:11 PM  (Reporting)  *** Faction-wide algorithms ***
5:02:11 PM  (Reporting)  Ended BuildReplacements 9 ms
5:02:11 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:02:11 PM  (Reporting)  Sending proposal: *we can*
5:02:11 PM  (Reporting)  *** Checking new proposals ***
5:02:11 PM  (Reporting)  Proposing to 1000013 Bavaria
5:02:11 PM  (Reporting)  Checking 23 Request Supply Right
5:02:11 PM  (Reporting)  Still checking 23 Request Supply Right
5:02:11 PM  (Reporting)  Item is a Various entry, chance -18
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Bavaria chance -18
5:02:11 PM  (Reporting)  Proposing to 1000018 Denmark
5:02:11 PM  (Reporting)  Checking 66 Request Foreign Access
5:02:11 PM  (Reporting)  Still checking 66 Request Foreign Access
5:02:11 PM  (Reporting)  Item is a Various entry, chance -2
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Denmark chance -2
5:02:11 PM  (Reporting)  Proposing to 1000003 Russia
5:02:11 PM  (Reporting)  Checking 20 Give Supply Right
5:02:11 PM  (Reporting)  Still checking 20 Give Supply Right
5:02:11 PM  (Reporting)  Item is a Various entry, chance 17
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Give Supply Right toward Russia
5:02:11 PM  (Reporting)  Proposing to 1000003 Russia
5:02:11 PM  (Reporting)  Checking 50 Degrade Relationship
5:02:11 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:02:11 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1802 Oituz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1433 Tilsit
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4010 Niemen Estuary
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4113 Celtic Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4402 Mare Adriatico
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2451 Jelgava
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 345 Albi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2395 Hurgadda
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 695 Locri
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1319 Avrig
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3471 Kletski
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 3078 Dmitryev Lgovsky
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 310 Ribas
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3161 Mitrofanovka
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2188 Al Quamish
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2032 Cankiri
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2289 Gammas
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4334 Cote Azur
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1688 Tara
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1508 Kragero
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 1039 Naugard
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 256 target region was 4291 Costa de la Luz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 611 Alessandria
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2314 Idlib
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 1804 Duna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3733 Jerada
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 681 Benevento
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 4274 Golfe de Gascogne occidental
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2792 Brodetsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 499 Quimper
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3897 Detroit
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 6 target region was 1189 Graz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 664 Poppoli
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1714 Krusevac
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2154 Birecik
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 3048 Suvorov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1949 Manyas
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1095 Most
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2494 Biaroza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2285 Al Qusayr
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1927 Corinth
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 828 Muenster
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2431 Talsi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4123 Channel Islands
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4229 Visby Bay
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1162 Cavalese
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2915 Dyatkovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 2013 Sivrihisar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4437 South Ionian Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3166 Mistky
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1716 Lim
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3191 Amvrosiivska
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4179 Deutsche Bucht
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3284 Vacha
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 2746 Lyelcikov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 849 Helgoland Island
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4057 Left Nile
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 929 Oberammergau
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1880 Tekirdag
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2670 Velizh
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2844 Nova Odessa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3464 Vechenskaia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 134 Winchester
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3363 Voronej
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3633 Tsageri
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 716 Catania
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3793 Mahdia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 223 Granada
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2553 Salme
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3374 Anna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4133 Baie de Somme
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2764 Zalitch
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 792 Den Helder
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 637 Bologna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 161 Carballo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 600 Genova
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1494 Rjukkan
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1931 Pyrgos
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1509 Skien
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1105 Pisek
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3327 Sapajok
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3363 Voronej
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2538 Cesis
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 73 target region was 1446 Pregel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1967 Bodrum
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3726 Ouezzane
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3347 Michurinsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2529 Riga
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1588 Nykoping
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 792 Den Helder
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2583 Rakvere
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3627 Sochi
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3185 Ienakeve
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1245 Tatabania
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 83 target region was 972 Bernau
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 177 Astorga
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3881 Norrland
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2385 Tabriz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 4673 Usedom
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4084 Barra Head
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 721 Neuchatel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 3341 Prigorodka
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 524 Caen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4528 Cape Ince
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1914 Arta
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3823 Surt
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 645 Prato
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 1783 Bucuresti
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 4535 Black Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4538 Central Black Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1593 Helgoe
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 110 Peterborough
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3447 Arkadak
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 73 target region was 3493 Voljski
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3864 Famagusta
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2158 Suruc
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4212 Kalmar Straits
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 83 target region was 678 Napoli
5:02:11 PM  (Reporting)  Ended HandleRegionsDecisions 5592 ms
5:02:11 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:02:11 PM  (Reporting)  Steel Level 6 Amount 171
5:02:11 PM  (Reporting)  Money Level 3 Amount 349
5:02:11 PM  (Reporting)  Conscripts Level 2 Amount 33
5:02:11 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:02:11 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:02:11 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:02:11 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:02:11 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:02:11 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:02:11 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:02:11 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:02:11 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:02:11 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 144
5:02:11 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:02:11 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:02:11 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:02:11 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
5:02:11 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:02:11 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:02:11 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:02:11 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:02:11 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:02:11 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:02:11 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:02:11 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:02:11 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
5:02:11 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:02:11 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:02:11 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:02:11 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:02:11 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:02:11 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
5:02:11 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
5:02:11 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:02:11 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:02:11 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:02:11 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:02:11 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
5:02:11 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:02:11 PM  (Reporting)  Number of Draw 5
5:02:11 PM  (Reporting)  Picking 366 Mixed Light Cavalry Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 33 120 WSU 171 0 Money 349 144
5:02:11 PM  (Reporting)  Picking 349 Guard Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 33 370 WSU 171 20 Money 349 320
5:02:11 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 5 Requested 0 In Pool 16
5:02:11 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Prussia
5:02:11 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
5:02:11 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 33 146 WSU 171 56 Money 349 348
5:02:11 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 33 146 WSU 171 56 Money 349 348
5:02:11 PM  (Reporting)  Ended BuildNewUnits Bought: 1 38 ms
5:02:11 PM  (Reporting)  AI Process done in  5938 ms
5:02:11 PM  (Reporting)  Processing  1000006 Spain
5:02:11 PM  (Reporting)  
5:02:11 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:02:11 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:02:11 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:02:11 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:02:11 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:02:11 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:02:11 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:02:11 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:02:11 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:02:11 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:02:11 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:02:11 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6401 OwnPow Nav : 0 OppPow Nav : 1270
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:02:11 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2320 OppPow Land: 424 OwnPow Nav : 661 OppPow Nav : 2416
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 4.53 5.00 Ratio Nav/NavCore: 0.23 5.00 Reg Count: 186 > 226
5:02:11 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3215 OppPow Land: 30 OwnPow Nav : 1222 OppPow Nav : 1613
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 3.42 1.88 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:02:11 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2237 OppPow Land: 301 OwnPow Nav : 189 OppPow Nav : 62
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 4.74 4.91 Ratio Nav/NavCore: 1.94 1.94 Reg Count: 136 > 198
5:02:11 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:02:11 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 3 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 1.91 1.91 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:02:11 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 576 OppPow Land: 137 OwnPow Nav : 58 OppPow Nav : 346
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 2.68 2.93 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:02:11 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4181 OppPow Land: 0 OwnPow Nav : 12 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:02:11 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 332 OppPow Land: 0 OwnPow Nav : 570 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:02:11 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:02:11 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:02:11 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:02:11 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:02:11 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 204 OppPow Nav : 21
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:02:11 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 732 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:02:11 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 408 OwnPow Nav : 310 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:02:11 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 469 OppPow Land: 666 OwnPow Nav : 317 OppPow Nav : 1505
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:02:11 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 130 OppPow Nav : 579
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:02:11 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 204 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 3.82 0.20 Reg Count: 57 > 184
5:02:11 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 1775 OppPow Land: 4682 OwnPow Nav : 3276 OppPow Nav : 10104
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:02:11 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 858 OppPow Land: 9 OwnPow Nav : 165 OppPow Nav : 1900
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:02:11 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1567 OppPow Land: 725 OwnPow Nav : 1007 OppPow Nav : 62
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.52 5.00 Reg Count: 200 > 526
5:02:11 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:02:11 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 400 OppPow Nav : 1284
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:02:11 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 226 OwnPow Nav : 150 OppPow Nav : 827
5:02:11 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:02:11 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1830 ms
5:02:11 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:02:11 PM  (Reporting)  Pounds Availability Plentiful Stock 1457 Expected 102 Balance -11
5:02:11 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
5:02:11 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
5:02:11 PM  (Reporting)  Victory points Availability Plentiful Stock 2522 Expected 72 Balance 0
5:02:11 PM  (Reporting)  Morale Points Availability Average Stock 90 Expected 72 Balance 0
5:02:11 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 72 Balance -8
5:02:11 PM  (Reporting)  War supplies Availability Average Stock 57 Expected 51 Balance 0
5:02:11 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Engagment Points Availability Plentiful Stock 105 Expected 0 Balance 0
5:02:11 PM  (Reporting)  Horses Availability Plentiful Stock 575 Expected 20 Balance 0
5:02:11 PM  (Reporting)    1015492 Ceres Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce EndTurn 2652
5:02:11 PM  (Reporting)    1015747 S. Carlos Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade EndTurn 2651
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:02:11 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3191
5:02:11 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2779
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2174
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:02:11 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1455
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:02:11 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 575
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:02:11 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:02:11 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:02:11 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4181 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79
5:02:11 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 73      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 74      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:02:11 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3215 Overall power (enemies): 30 Ratio: 3.42
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:02:11 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 154 Discard %: 15
5:02:11 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 19      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1222 Overall power (enemies): 1613 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 469 Overall power (enemies): 666 Ratio: 0.45
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  342
5:02:11 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 372 Total EnemyOwnerVal: 744 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 20      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  182     Threat: 135         
5:02:11 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:02:11 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 317 Overall power (enemies): 1505 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2320 Overall power (enemies): 424 Ratio: 4.53
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23710
5:02:11 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 778 Total EnemyOwnerVal: 1537 Discard %: 15
5:02:11 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1265    Threat: 937         
5:02:11 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
5:02:11 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 66      Force Need:  396     Threat: 293         
5:02:11 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 4           
5:02:11 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 4       Force Need:  347     Threat: 257         
5:02:11 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 661 Overall power (enemies): 2416 Nav Ratio: 0.23
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6401 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  954
5:02:11 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 17895 Discard %: 15
5:02:11 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  592     Threat: 375         
5:02:11 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:02:11 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1270 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2237 Overall power (enemies): 301 Ratio: 4.74
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1411
5:02:11 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 817 Total EnemyOwnerVal: 817 Discard %: 15
5:02:11 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 77      Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  421     Threat: 75          
5:02:11 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 189 Overall power (enemies): 62 Nav Ratio: 1.94
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 408 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
5:02:11 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 496 Total EnemyOwnerVal: 1985 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 576 Overall power (enemies): 137 Ratio: 2.68
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
5:02:11 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 17 Total EnemyOwnerVal: 17 Discard %: 15
5:02:11 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 58 Overall power (enemies): 346 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 332 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 65      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 204 Overall power (enemies): 21 Nav Ratio: 5.00
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 3 Overall power (enemies): 0 Ratio: 1.91
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 732 Overall power (enemies): 0 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:02:11 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:02:11 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
5:02:11 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:02:11 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
5:02:11 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:02:11 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:02:11 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 130 Overall power (enemies): 579 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 150 Overall power (enemies): 827 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 400 Overall power (enemies): 1284 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1007 Overall power (enemies): 62 Nav Ratio: 0.52
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 165 Overall power (enemies): 1900 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3276 Overall power (enemies): 10104 Nav Ratio: 0.20
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:02:11 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 12 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1222 Overall power (enemies): 1613 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 317 Overall power (enemies): 1505 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 661 Overall power (enemies): 2416 Nav Ratio: 0.23
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1270 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 189 Overall power (enemies): 62 Nav Ratio: 1.94
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 58 Overall power (enemies): 346 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 204 Overall power (enemies): 21 Nav Ratio: 5.00
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 130 Overall power (enemies): 579 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 150 Overall power (enemies): 827 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 400 Overall power (enemies): 1284 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 1007 Overall power (enemies): 62 Nav Ratio: 0.52
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 165 Overall power (enemies): 1900 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3276 Overall power (enemies): 10104 Nav Ratio: 0.20
5:02:11 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Land Theaters Special Regions ***
5:02:11 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:02:11 PM  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Guernesey Max Val: Landau Naval Gathering: 534 Paris
5:02:11 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:02:11 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:02:11 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:02:11 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:02:11 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
5:02:11 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:02:11 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:02:11 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:02:11 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Final Gather Region for  342 Germany : 420 Toulon
5:02:11 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 420 Toulon
5:02:11 PM  (Reporting)  Final Gather Region for  338 Italia : 420 Toulon
5:02:11 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:02:11 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:02:11 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:02:11 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Ended InitAndDumpData Spain 3314 ms
5:02:11 PM  (Reporting)  *** Faction-wide algorithms ***
5:02:11 PM  (Reporting)  Ended BuildReplacements 19 ms
5:02:11 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:02:11 PM  (Reporting)  Sending proposal: *we can*
5:02:11 PM  (Reporting)  Checking wars, we have 1 underway
5:02:11 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
5:02:11 PM  (Reporting)  AcceptChance 44 Rolled 29
5:02:11 PM  (Reporting)  We propose peace as loser
5:02:11 PM  (Reporting)  *** Checking new proposals ***
5:02:11 PM  (Reporting)  Proposing to 1000002 Great Britain
5:02:11 PM  (Reporting)  Checking 18 Offer Peace
5:02:11 PM  (Reporting)  Proposing to 1000042 Haitians
5:02:11 PM  (Reporting)  Checking 66 Request Foreign Access
5:02:11 PM  (Reporting)  Still checking 66 Request Foreign Access
5:02:11 PM  (Reporting)  Item is a Various entry, chance -5
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
5:02:11 PM  (Reporting)  Proposing to 1000001 France
5:02:11 PM  (Reporting)  Proposing to 1000042 Haitians
5:02:11 PM  (Reporting)  Checking 0 Propose State Visit
5:02:11 PM  (Reporting)  Still checking 0 Propose State Visit
5:02:11 PM  (Reporting)  Item is a Various entry, chance 8
5:02:11 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose State Visit toward Haitians
5:02:11 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
5:02:11 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 370 Poitiers
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3213 Prymorsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 861 Hannover
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2243 Badrah
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1444 Elk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 62 Glasgow
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1848 Strumica
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4421 Coast of Tripoli
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 68 Hawick
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3757 Alger
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4094 North Atlantic
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1670 Tuzla
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1712 Kapoanic
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 10 Galway
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2460 Jakobsburg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 216 Bailen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 207 San Sebastian
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 816 Trier
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 201 Miranda
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1466 Esbjerg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 935 Freising
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2440 Kursenai
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 560 Reims
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1294 Mako
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 969 Neustrelitz
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 112 Norwich
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3794 Tamerza
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4407 Albanian Coast
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1659 Pula
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 560 Reims
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4214 Oland
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3393 Ghagino
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 2002 Zonguldak
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4541 Black Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 135 Guildford
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 441 Romans
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 631 Eraclea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1131 Neuhaus
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 316 Manzanares
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1497 Evje
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 760 Arlon
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3014 Ivanovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3793 Mahdia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 30 target region was 4398 Golfo di Fiume
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4293 Middle Atlantic
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3329 Chilovo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1458 Flensburg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4220 Bay of Memel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 592 Coni
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 547 Saint Omer
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2422 Palanga
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 462 Moret
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2240 Baharan
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4320 Minorca
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2599 Gatchina
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4516 Arabatskaia Bay
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 708 Palermo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 642 Pesaro
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1921 Levadia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4045 Kliazma Confluent
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 601 Rapallo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3931 Eastern Mediterranean Trade
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3734 Bouarfa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 896 Donaueschingen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 15 % to be played in 211 Gibraltar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2197 Soran
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 332 Toulouse
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3545 Azov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 103 % to be played in 163 Coruna
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3768 Constantine
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1934 Kalamai
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4187 Northern Dogger Bank
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2900 Ichnya
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4077 Southeastern Orkneys
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1314 Alba Julia
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 1596 Nasby
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3710 El Jadida
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4013 Dvina
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2357 El Sabil
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1356 Kielce
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2330 Jalat Musa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1170 Knittelfeld
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3801 Gabes
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3805 Kebili
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1679 Makarska
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 2405 Cairo
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1970 Cameli
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2125 Maras
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 142 Faro
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4163 Eastern North Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2663 Dno
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3775 Bir El Atei
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 133 Portsmouth
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 480 Vauzelles
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4202 Rostock Channel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3712 Settat
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1082 Alexandrow
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 519 Cherbourg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4343 Mediterranean Sea
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3443 Atkarsk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 2260 Minar Al Kabir
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3365 Liski
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3405 Insar
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3912 West Africa
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3567 Novorossiysk
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 55 % to be played in 307 Barcelona
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played.
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4072 Sea of Norway
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 955 Rastow
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1743 Prilep
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3820 Taworgha
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 576 Strasbourg
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3251 Kaumeny
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 315 Calatrava
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3426 Kirsanov
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2809 Bielgorod Dnestrovsky
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3898 Deep South
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1446 Pregel
5:02:11 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 685 Potenza
5:02:11 PM  (Reporting)  Ended HandleRegionsDecisions 4993 ms
5:02:11 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:02:11 PM  (Reporting)  Steel Level 6 Amount 57
5:02:11 PM  (Reporting)  Money Level 6 Amount 1457
5:02:11 PM  (Reporting)  Conscripts Level 1 Amount 3
5:02:11 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
5:02:11 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
5:02:11 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
5:02:11 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:02:11 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:02:11 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:02:11 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:02:11 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
5:02:11 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:02:11 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:02:11 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:02:11 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:02:11 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
5:02:11 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:02:11 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
5:02:11 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
5:02:11 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
5:02:11 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
5:02:11 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
5:02:11 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:02:11 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
5:02:11 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:02:11 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 7
5:02:11 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
5:02:11 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:02:11 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
5:02:11 PM  (Reporting)  Number of Draw 11
5:02:11 PM  (Reporting)  Picking 257 Supply Brigade 1805
5:02:11 PM  (Reporting)  On Map 9 Requested 0 In Pool 1
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 240 WSU 57 0 Money 1457 180
5:02:11 PM  (Reporting)  Picking 231 Italian Brigade 1805
5:02:11 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1457 180
5:02:11 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1457 152
5:02:11 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 320 WSU 57 0 Money 1457 320
5:02:11 PM  (Reporting)  Picking 269 First Rank Squadron 1805
5:02:11 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 328 WSU 57 448 Money 1457 680
5:02:11 PM  (Reporting)  Picking 273 Frigate Squadron 1805
5:02:11 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 132 WSU 57 212 Money 1457 344
5:02:11 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1457 180
5:02:11 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:02:11 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 26 WSU 57 48 Money 1457 204
5:02:11 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1457 180
5:02:11 PM  (Reporting)  Picking 268 Flagship Squadron 1805
5:02:11 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 460 WSU 57 624 Money 1457 944
5:02:11 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:02:11 PM  (Reporting)  On Map 6 Requested 0 In Pool 8
5:02:11 PM  (Reporting)  Too costly compared to National assets, skipped
5:02:11 PM  (Reporting)  Assets/Costs: Conscripts 3 320 WSU 57 0 Money 1457 320
5:02:11 PM  (Reporting)  Ended BuildNewUnits Bought: 0 43 ms
5:02:11 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
5:02:11 PM  (Reporting)  _MFC_ Merging 1015490 2nd Transport Sq. into 1015751 III. Fleet
5:02:11 PM  (Reporting)  _MFC_ Merging 1015751 III. Fleet into 1015956 IV. Fleet
5:02:11 PM  (Reporting)  _MFC_ Merging 1015956 III. Fleet into 1015954 Buenavista Sq.
5:02:11 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015954 III. Fleet
5:02:11 PM  (Reporting)  Ended ManageFleetsComposition 495 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:02:11 PM  (Reporting)  Ended CallFleet 1 ms
5:02:11 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:02:11 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:65, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) created in region and fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:430, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:02:11 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:02:11 PM  (Reporting)  Ended LockFixedGroups 20 ms
5:02:11 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:02:11 PM  (Reporting)  _SSU_ 1016136 I. Spanish Detachment, 221 Cordoba, Pow:1, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1015877 2 Brigada de Caballera, 182 Leon, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  _SSU_ 1015873 1 Brigada de Caballera, 163 Coruna, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:02:11 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:02:11 PM  (Reporting)  Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
5:02:11 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0) will reinforce threatened border 3722 Ceuta
5:02:11 PM  (Reporting)  Ended GarrisonBorders 650 ms
5:02:11 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:02:11 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:02:11 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:02:11 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:02:11 PM  (Reporting)  Ended ProcessAgents Spain 178 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 2 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 78 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 2 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 2 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 2 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 57 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 3 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 55 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 2 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 18 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 230 Cartagena, Pow:322, Count: 4(l 3/L 2/S 1)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 16 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 2 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 39 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Moreno' Force selected
5:02:11 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:02:11 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:02:11 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:02:11 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:02:11 PM  (Reporting)  Ended Check Leaders 98 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  _MSG_ Cuerpo Centro recruiting 1003930 Cuerpo Sur in Malaga
5:02:11 PM  (Reporting)  _MSG_ gathered 554 cbt pts, needing: 641
5:02:11 PM  (Reporting)  _MSG_ 1003985 Cuerpo Centro abort its operation against 1002619 Gibraltar Force not enough forces gathered
5:02:11 PM  (Reporting)  Ended Make Superior Group 58 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
5:02:11 PM  (Reporting)  _AFA_ 1015491 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5440, Region: 269 Valencia
5:02:11 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:02:11 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:02:11 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 10 failed.
5:02:11 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 320 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 140
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015748 Provisiones Real in 167 Ponferrada
5:02:11 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015749 Provisiones Leon in 184 Ciudad Rodrigo
5:02:11 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015750 Provisiones Castilla in 224 Malaga
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:02:11 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 5(l 1/L 4/S 1) Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:02:11 PM  (Reporting)  Ended KeepPosition 2 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 29 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.9072674544445
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 3 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 13 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 1 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 41 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:02:11 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 1 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 1 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 33 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  Ended Check Leaders 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1015957 Provisiones Ceuta in 3722 Ceuta
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 1 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 6 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 6 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Ended ReinforceFront 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 5 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 1 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:02:11 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:02:11 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:02:11 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:02:11 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:02:11 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Toulon to theater Theater_Spanish_Peninsula  in region 420 Toulon
5:02:11 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Toulon to theater Theater_Spanish_Peninsula  in region 420 Toulon
5:02:11 PM  (Reporting)  Ended Check Leaders 195 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:02:11 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:02:11 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:02:11 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:02:11 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:02:11 PM  (Reporting)  Ended ManageGHQ 0 ms
5:02:11 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:02:11 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:02:11 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:02:11 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:02:11 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:02:11 PM  (Reporting)  Ended SplitGroups 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:02:11 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:02:11 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:02:11 PM  (Reporting)  Ended Damaged Units 0 ms
5:02:11 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:02:11 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:02:11 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:02:11 PM  (Reporting)  Ended CheckBesieging 1 ms
5:02:11 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:02:11 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:02:11 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:02:11 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:02:11 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:02:11 PM  (Reporting)  Ended Make Superior Group 0 ms
5:02:11 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:02:11 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:02:11 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:02:11 PM  (Reporting)  Entering Build Depots Assets
5:02:11 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:02:11 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:02:11 PM  (Reporting)  Ended Split Supports
5:02:11 PM  (Reporting)  Start of AI Check for Land Resupply
5:02:11 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:02:11 PM  (Reporting)  Ended KeepPosition 0 ms
5:02:11 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:02:11 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:02:11 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:02:11 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 65 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)   
5:02:11 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:02:11 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:02:11 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18774 AllOppPowLand: 14018 AllOwnPowNav: 8677 AllOppPowNav 21989
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.42 Land Core Ratio: 1.88  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:10:55 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:10:55 PM  (Reporting)  1014064 1o Suministros (Pow.0)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 456 Macon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 454 Lyon Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 548 Lille Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 560 Reims Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:10:55 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
5:10:55 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 204 Need 182  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 142) - evaluation skipped
5:10:55 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 128 Need 60  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 52 Enemy armies: 2 Land Ratio: 4.53 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015750 Provisiones Castilla (Pow.0)
5:10:55 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
5:10:55 PM  (Reporting)  1003985 Cuerpo Centro (Pow.309)
5:10:55 PM  (Reporting)  1003842 Esercito de Espana (Pow.322)
5:10:55 PM  (Reporting)  1016136 I. Spanish Detachment (Pow.1)
5:10:55 PM  (Reporting)  1016252 Spanish Detachment (Pow.22)
5:10:55 PM  (Reporting)  1016251 Spanish Detachment (Pow.22)
5:10:55 PM  (Reporting)  1016250 Spanish Detachment (Pow.22)
5:10:55 PM  (Reporting)  1016249 Spanish Detachment (Pow.22)
5:10:55 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:10:55 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.3)
5:10:55 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.0)
5:10:55 PM  (Reporting)  1014059 1 Tiradores (Pow.31)
5:10:55 PM  (Reporting)  1015749 Provisiones Leon (Pow.0)
5:10:55 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.249)
5:10:55 PM  (Reporting)  1015877 2 Brigada de Caballera (Pow.1)
5:10:55 PM  (Reporting)  1015748 Provisiones Real (Pow.0)
5:10:55 PM  (Reporting)  1003894 Cuerpo Norte (Pow.301)
5:10:55 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.1)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 215 Sevilla Pick 66 has enough garrison (Value: 419) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 224 Malaga Pick 4 has enough garrison (Value: 245) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 223 Granada Pick 7 has enough garrison (Value: 35) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 257) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 31) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 203) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 276 Madrid Pick 14 has enough garrison (Value: 55) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 76) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 269 Valencia Pick 4 has enough garrison (Value: 22) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 31) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 12) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 248) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 10) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.74 Land Core Ratio: 4.91  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 522 Need 101  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 2.68 Land Core Ratio: 2.93  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 766 Namur Pick 29 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015957 Provisiones Ceuta (Pow.0)
5:10:55 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3730 Melilla Pick 36 has enough garrison (Value: 215) - evaluation skipped
5:10:55 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 65 has enough garrison (Value: 215) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 1.91 Land Core Ratio: 1.91  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:10:55 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 177 Need 60  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 17 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015957 Provisiones Ceuta (Pow.0)
5:10:55 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:10:55 PM  (Reporting)  1015750 Provisiones Castilla (Pow.0)
5:10:55 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
5:10:55 PM  (Reporting)  1003842 Esercito de Espana (Pow.322)
5:10:55 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:10:55 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:10:55 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
5:10:55 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 522 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Region 3739 Mers El Kebir Pick 65 SelfVal 52 Need 0  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 3730 Melilla Pick 36 has enough garrison (Value: 215) - evaluation skipped
5:10:55 PM  (Reporting)  Region 708 Palermo Pick 77 SelfVal 430 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 600 Genova Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 64 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 146 Need 421  no group candidate found
5:10:55 PM  (Reporting)  CheckRegionForOperation 1003842 Esercito de Espana, 230 Cartagena, Pow:322, Count: 4(l 3/L 2/S 1) Fitness 92 PickVal 4 SelfVal 265 AINeed 347
5:10:55 PM  (Reporting)  Agenda: Defend, Value: 24380, Region: 224 Malaga
5:10:55 PM  (Reporting)  Secondary Region 420 Toulon Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 676 Gaeta Pick 13 SelfVal 112 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 82 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 203) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 230 Cartagena Pick 7 has enough garrison (Value: 226) - evaluation skipped
5:10:55 PM  (Reporting)  Region 711 Messina Pick 6 SelfVal 63 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 290) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 269 Valencia Pick 4 has enough garrison (Value: 22) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:10:55 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 81 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015957 Provisiones Ceuta (Pow.0)
5:10:55 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:10:55 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:10:55 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
5:10:55 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.1)
5:10:55 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:10:55 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.270)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Region 852 Bremen Pick 73 SelfVal 245 Need 60  no group candidate found
5:10:55 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 700) - evaluation skipped
5:10:55 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 142) - evaluation skipped
5:10:55 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:10:55 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
5:10:55 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1861 Need 636  no group candidate found
5:10:55 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
5:10:55 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 550 Boulogne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 749 Brugge Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 142) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 497 Brest Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 16 Dublin Pick 12 SelfVal 12 Need 506  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 257) - evaluation skipped
5:10:55 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 596 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1015954 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3934 Commerce
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1015747 S. Carlos Sq. chance: 5 failed.
5:10:55 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Naval Docking, Value: 1242, Region: 417 Marseille
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1015492 Ceres Sq. chance: 3 failed.
5:10:55 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Naval Docking, Value: 883, Region: 417 Marseille
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 106 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 1 failed.
5:10:55 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3570, Region: 510 Saint Malo
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 62 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 45 ms
5:10:55 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:10:55 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
5:10:55 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 276 Madrid
5:10:55 PM  (Reporting)  Ended Collect Leaders 3 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  _RWI__A 1015492 Ceres Sq., 4325 Cap Kramis, Pow:52, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
5:10:55 PM  (Reporting)  _RWI__A 1015747 S. Carlos Sq., 4370 Golfe de Tunis, Pow:76, Count: 1(l 0/L 1/S 0) was targeting 417 Marseille interest 5 , aborting an agenda.
5:10:55 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:241, Count: 4(l 1/L 2/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.52) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:3.82) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 342 Germany
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.42 - Core:1.88 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:10:55 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:10:55 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:10:55 PM  (Reporting)  _GTU_ Finished merge 1 now
5:10:55 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:10:55 PM  (Reporting)  Ended AI Gather Units 5 ms
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:10:55 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:270, Count: 6(l 2/L 4/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:10:55 PM  (Reporting)  1004039-Cuerpo Cuba Power:270 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:241, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:10:55 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:241, Count: 4(l 1/L 2/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:10:55 PM  (Reporting)  1008454-Escuadra de Cuba Power:241 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.53 - Core:5.00 - Nav:0.23) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supply 1015748 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  _RCS_ Supply 1015749 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  _RCS_ Supply 1015750 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
5:10:55 PM  (Reporting)  _RCA_ Resupplying 1015750 Provisiones Castilla, 224 Malaga, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 5(l 1/L 4/S 1)
5:10:55 PM  (Reporting)  _RCA_ Resupplying 1015748 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 167 Ponferrada, Pow:301, Count: 4(l 3/L 1/S 1)
5:10:55 PM  (Reporting)  _RCA_ Resupplying 1015749 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014059 1 Tiradores, 276 Madrid, Pow:31, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 336 Spanish Peninsula
5:10:55 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:10:55 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:10:55 PM  (Reporting)  _GTU_ Finished merge 1 now
5:10:55 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:10:55 PM  (Reporting)  Ended AI Gather Units 3 ms
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  _ATG__ 1010670 Guarnicin de Sevilla Madrid Going against objective: 307 Barcelona
5:10:55 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
5:10:55 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:10, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:365, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:10:55 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:365, Count: 6(l 2/L 4/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:10:55 PM  (Reporting)  1015491-Escano's Fleet Power:365 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 301  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:1, Count: 2(l 0/L 2/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 249  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014059 II. Spanish Detachment, 276 Madrid, Pow:36, Count: 2(l 0/L 1/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50000, Region: 184 Ciudad Rodrigo
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50000, Region: 184 Ciudad Rodrigo
5:10:55 PM  (Reporting)  1014059 II. Spanish Detachment Madrid Health: 100 % will target  1003864 Cuerpo Occidental
5:10:55 PM  (Reporting)  1014059-II. Spanish Detachment Power:36 Health:100% Madrid>Ciudad Rodrigo Mission:Merge (slave) Fitness:50% Need:29 Threat:0 GoalValue: 50000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 230 Cartagena, Pow:322, Count: 4(l 3/L 2/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 24380, Region: 224 Malaga
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 24380, Region: 224 Malaga
5:10:55 PM  (Reporting)  1003842-Esercito de Espana Power:322 Health:100% Cartagena>Malaga Mission:Defend Fitness:92% Need:347 Threat:257 GoalValue: 24380
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 6(l 1/L 4/S 2)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:10:55 PM  (Reporting)  1003985-Cuerpo Centro Power:309 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:293 GoalValue: 22450
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:10:55 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:10:55 PM  (Reporting)  1008428-Escuadra de Cartagena Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:10:55 PM  (Reporting)  1003930-Cuerpo Sur Power:245 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 19100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.74 - Core:4.91 - Nav:1.94) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 338 Italia
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.68 - Core:2.93 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supply 1015957 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:10:55 PM  (Reporting)  _RCA_ Resupplying 1015957 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 1(l 1/L 1/S 0)
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 4370 Golfe de Tunis, Pow:76, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7614, Region: 3930 Central Mediterranean Trade
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:10:55 PM  (Reporting)  1015747-S. Carlos Sq. Power:76 Health:100% Golfe de Tunis>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:94% Need:0 Threat:0 GoalValue: 7614
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 4325 Cap Kramis, Pow:52, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
5:10:55 PM  (Reporting)  1015492-Ceres Sq. Power:52 Health:100% Cap Kramis>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5500
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
5:10:55 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17200
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:1.91 - Core:1.91 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:10:55 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:10:55 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:10:55 PM  (Reporting)  End of AI Gather Units
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015954 III. Fleet, 3934 Commerce, Pow:248, Count: 7(l 0/L 7/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:10:55 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3934 Commerce
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26250, Region: 3934 Commerce
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015954 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:10:55 PM  (Reporting)  1015954-III. Fleet Power:248 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26250
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.52) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:110, Count: 3(l 0/L 3/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:10:55 PM  (Reporting)  1014872-I. Fleet Power:110 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  1014428-Sirena Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:46, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:10:55 PM  (Reporting)  1014420-Morroco Sq. Power:46 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:3.82) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  15090 ms
5:10:55 PM  (Reporting)  Processing  1000007 Ottoman
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 247 Expected 67 Balance -7
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 2009 Expected 47 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 47 Balance -4
5:10:55 PM  (Reporting)  War supplies Availability Very Low Stock 10 Expected 34 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Engagment Points Availability Plentiful Stock 95 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 649 Expected 13 Balance 0
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 6 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 109 Boston
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 614 Piacenza
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2463 Ponewjez
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2649 Polna
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 506 Vannes
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 771 Aalst
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 20 target region was 665 Avezzano
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 91 Grimsby
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2750 Luhyny
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2771 Iziaslav
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3841 Bir Halzin
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 20 target region was 291 Calatayud
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1709 Negotin
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1920 Amfissa
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2180 Yuksekova
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4510 Eupatoria Bay
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4062 Strait of Iceland
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 120 target region was 1943 Bilecik
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 1855 Marica
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1024 Bunzlau
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 95 target region was 2179 Oshnaviyeh
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2151 Hilvan
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2092 Narman
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3055 Volodarskiy
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 945 Itzehoe
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 120 target region was 1688 Tara
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 3340 Usman
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4521 Anapa Bay
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1648 Sibenik
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2461 Pasvalys
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4301 Cap Rhir
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4063 Eastern Icelandic Sea
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2142 Hani
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1116 Turnau
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 20 target region was 1160 San Martino di Castrozza
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3866 Borgholm
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 43 Inverness
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1070 Neuenburg
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4118 Scilly Islands
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2483 Asmiany
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3579 Stavropol
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3719 Larache
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 25 target region was 2252 Al Rufat
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2302 Ansar
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3118 Reshetylivka
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 20 target region was 2680 Liepiel
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2085 Refahiye
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2780 Yemilchine
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4331 Golfe du Lion
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3641 Akhalgori
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2131 Gaziantep
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1610 Salo
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 2139 Bulanik
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1668 Banja Luka
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3191 Amvrosiivska
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1348 Pabianice
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2974 Klimovsk
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 25 target region was 3194 Selydove
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 774 St Niklaas
5:10:55 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4096 North Atlantic
5:10:55 PM  (Reporting)  Ended HandleRegionsDecisions 10980 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 10
5:10:55 PM  (Reporting)  Money Level 2 Amount 247
5:10:55 PM  (Reporting)  Conscripts Level 1 Amount 12
5:10:55 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
5:10:55 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
5:10:55 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
5:10:55 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 24
5:10:55 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
5:10:55 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:10:55 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
5:10:55 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
5:10:55 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:10:55 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:10:55 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:10:55 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:10:55 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
5:10:55 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:10:55 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:10:55 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:10:55 PM  (Reporting)  Number of Draw 7
5:10:55 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 34 WSU 10 68 Money 247 248
5:10:55 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 247 152
5:10:55 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 34 WSU 10 68 Money 247 248
5:10:55 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
5:10:55 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 247 144
5:10:55 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 26 WSU 10 48 Money 247 204
5:10:55 PM  (Reporting)  Picking 445 Brig Squadron 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 10 108 Money 247 216
5:10:55 PM  (Reporting)  Picking 431 Pioneer Rgt
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 10 0 Money 247 100
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 27 ms
5:10:55 PM  (Reporting)  AI Process done in  11239 ms
5:10:55 PM  (Reporting)  Processing  1000008 Nassau
5:10:55 PM  (Reporting)  Processing  1000009 Brunswick
5:10:55 PM  (Reporting)  Processing  1000010 Hannover
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 266 ms
5:10:55 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Hannover 523 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  Checking wars, we have 6 underway
5:10:55 PM  (Reporting)  In the war vs 1000001 France WS is -50 for us as viewing faction
5:10:55 PM  (Reporting)  AcceptChance 30 Rolled 60
5:10:55 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 230
5:10:55 PM  (Reporting)  Money Level 6 Amount 450
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 500
5:10:55 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Number of Draw 6
5:10:55 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Hannover
5:10:55 PM  (Reporting)  Picking 563 Depot Garrison 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 324
5:10:55 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 276
5:10:55 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 360
5:10:55 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 324
5:10:55 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:10:55 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 500 456 WSU 230 72 Money 450 660
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)  AI Process done in  1121 ms
5:10:55 PM  (Reporting)  Processing  1000011 Hessen
5:10:55 PM  (Reporting)  Processing  1000012 Baden
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4143 OppPow Land: 2773 OwnPow Nav : 4 OppPow Nav : 4
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 0.95 4.22 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 448 ms
5:10:55 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 255 Expected 28 Balance 0
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 19 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 142 Expected 19 Balance 0
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 185 Expected 14 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 22600
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4143 Overall power (enemies): 2773 Ratio: 0.95
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  397
5:10:55 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 99 Total EnemyOwnerVal: 5663 Discard %: 15
5:10:55 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 19          
5:10:55 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 17          
5:10:55 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 2       Force Need:  60      Threat: 44          
5:10:55 PM  (Reporting)  Region: 899 Ueberlingen (Enemy):         Pick Value: 3       Force Need:  63      Threat: 47          
5:10:55 PM  (Reporting)  Region: 1097 Eger (Enemy):               Pick Value: 7       Force Need:  107     Threat: 79          
5:10:55 PM  (Reporting)  Region: 1098 Pilsen (Enemy):             Pick Value: 8       Force Need:  107     Threat: 79          
5:10:55 PM  (Reporting)  Region: 1113 Koniggraetz (Enemy):        Pick Value: 11      Force Need:  107     Threat: 79          
5:10:55 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 42      Force Need:  171     Threat: 79          
5:10:55 PM  (Reporting)  Region: 1129 Tabor (Enemy):              Pick Value: 2       Force Need:  107     Threat: 79          
5:10:55 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 27      Force Need:  107     Threat: 79          
5:10:55 PM  (Reporting)  Region: 1143 Brunn (Enemy):              Pick Value: 4       Force Need:  107     Threat: 79          
5:10:55 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 4 Nav Ratio: 0.64
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Stain Max Val: Freiburg Brisgau Naval Gathering: <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Baden 803 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 2 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  Checking wars, we have 1 underway
5:10:55 PM  (Reporting)  In the war vs 1000004 Austria WS is -4 for us as viewing faction
5:10:55 PM  (Reporting)  AcceptChance 8 Rolled 27
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 185
5:10:55 PM  (Reporting)  Money Level 6 Amount 255
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 142
5:10:55 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 650 Depot Garrison 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 643 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:10:55 PM  (Reporting)  Picking 643 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:10:55 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 142 96 WSU 185 72 Money 255 480
5:10:55 PM  (Reporting)  Picking 648 Cavalry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 142 120 WSU 185 0 Money 255 144
5:10:55 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:10:55 PM  (Reporting)  Picking 645 Light Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 91 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  _DCR_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) will garrison capital
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 81 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 93 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.21853337080562
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4143 AllOppPowLand: 2773 AllOwnPowNav: 4 AllOppPowNav 4
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 22 Land Ratio: 0.95 Land Core Ratio: 4.22  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1016157 Reit.AR. 1 (Pow.0)
5:10:55 PM  (Reporting)  1011522 Harrant' Force (Pow.74)
5:10:55 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.2)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Region 1118 Prag Pick 42 SelfVal 78 Need 171  no group candidate found
5:10:55 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 74) - evaluation skipped
5:10:55 PM  (Reporting)  Region 1137 Olmuetz Pick 27 SelfVal 57 Need 107  no group candidate found
5:10:55 PM  (Reporting)  Region 1143 Brunn Pick 4 SelfVal 15 Need 107  no group candidate found
5:10:55 PM  (Reporting)  Region 896 Donaueschingen Pick 2 SelfVal 14 Need 60  no group candidate found
5:10:55 PM  (Reporting)  Secondary Region 892 Karlsruhe Pick 14 has enough garrison (Value: 2) - evaluation skipped
5:10:55 PM  (Reporting)  Region 1098 Pilsen Pick 8 SelfVal 22 Need 107  no group candidate found
5:10:55 PM  (Reporting)  Region 1113 Koniggraetz Pick 11 SelfVal 28 Need 107  no group candidate found
5:10:55 PM  (Reporting)  Region 899 Ueberlingen Pick 3 SelfVal 12 Need 63  no group candidate found
5:10:55 PM  (Reporting)  Region 1129 Tabor Pick 2 SelfVal 9 Need 107  no group candidate found
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 80 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.95 - Core:4.22 - Nav:0.64) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:74, Count: 6(l 1/L 3/S 2) Keeping only the Garrison goal for 895 Freiburg Brisgau
5:10:55 PM  (Reporting)  1011522-Harrant' Force Power:74 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Garrison Fitness:100% Need:0 Threat:17 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  1903 ms
5:10:55 PM  (Reporting)  Processing  1000013 Bavaria
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5081 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 466 ms
5:10:55 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 118 Expected 32 Balance -1
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 22 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 22 Balance -1
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 197 Expected 16 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5081 Overall power (enemies): 0 Ratio: 5.00
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79
5:10:55 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:10:55 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 49      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Bavaria 997 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  Checking wars, we have 1 underway
5:10:55 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 197
5:10:55 PM  (Reporting)  Money Level 6 Amount 118
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 119
5:10:55 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 661 Artillery Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 119 34 WSU 197 68 Money 118 248
5:10:55 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 180
5:10:55 PM  (Reporting)  Picking 668 Depot Garrison 1805
5:10:55 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 128
5:10:55 PM  (Reporting)  Picking 664 Chevaux Leger Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 144
5:10:55 PM  (Reporting)  Picking 667 Line Garrison 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 144
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 87 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1015886 Reit.AR. 4, 934 Muenchen, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1015623 Reit.AR. 2, 934 Muenchen, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1015753 1. Kavallerie-Brigade, 934 Muenchen, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1016254 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1015881 Reit.AR. 3, 938 Passau, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1016255 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1016256 3. Invalide Btn, 909 Wuerzburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 40 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  _DCR_ 1016254 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 3 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 1 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 85 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005604 Bayerishe Korps
5:10:55 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016257 Karl-Philipp von Wrede 934 Muenchen toward 1016254 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Ended Check Leaders 20 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 2 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5081 AllOppPowLand: 0 AllOwnPowNav: 4 AllOppPowNav 0
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015886 Reit.AR. 4 (Pow.2)
5:10:55 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.4)
5:10:55 PM  (Reporting)  1015753 1. Kavallerie-Brigade (Pow.6)
5:10:55 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.27)
5:10:55 PM  (Reporting)  1016254 Wrede' Force (Pow.30)
5:10:55 PM  (Reporting)  1005604 Bayerishe Korps (Pow.384)
5:10:55 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.2)
5:10:55 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.5)
5:10:55 PM  (Reporting)  1016255 2. Invalide Btn (Pow.27)
5:10:55 PM  (Reporting)  1015961 6. Bay. Brigade (Pow.104)
5:10:55 PM  (Reporting)  1016256 3. Invalide Btn (Pow.27)
5:10:55 PM  (Reporting)  1015962 5. Bay. Brigade (Pow.97)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 932 Regensburg Pick 49 has enough garrison (Value: 32) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 818 Mainz Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 852 Bremen Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 861 Hannover Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 64) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 29 has enough garrison (Value: 27) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 2) - evaluation skipped
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 41 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015962 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 97  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1016256-3. Invalide Btn Power:27 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:33 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015961 6. Bay. Brigade is doing nothing in Regensburg  Power: 104  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1016255-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:28 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 384  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1016254-Wrede' Force Power:30 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 27  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  1015962 5. Bay. Brigade will be merged into 1016256 3. Invalide Btn in region Wuerzburg
5:10:55 PM  (Reporting)  1015961 6. Bay. Brigade will be merged into 1016255 2. Invalide Btn in region Regensburg
5:10:55 PM  (Reporting)  1016254 Wrede' Force will be merged into 1005604 Bayerishe Korps in region Muenchen
5:10:55 PM  (Reporting)  AI Process done in  2149 ms
5:10:55 PM  (Reporting)  Processing  1000014 Wrttemberg
5:10:55 PM  (Reporting)  Processing  1000015 Oldenburg
5:10:55 PM  (Reporting)  Processing  1000016 Mecklemburg
5:10:55 PM  (Reporting)  Processing  1000017 Saxony
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 812 Expected 34 Balance -1
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 24 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Average Stock 23 Expected 24 Balance -1
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 392
5:10:55 PM  (Reporting)  Money Level 4 Amount 812
5:10:55 PM  (Reporting)  Conscripts Level 4 Amount 23
5:10:55 PM  (Reporting)  _BNU_ Emergency build ON
5:10:55 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:10:55 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:10:55 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:10:55 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:10:55 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:10:55 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
5:10:55 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:10:55 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 619 Line Garrison 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 144
5:10:55 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 96
5:10:55 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 96
5:10:55 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:10:55 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:10:55 PM  (Reporting)  AI Process done in  238 ms
5:10:55 PM  (Reporting)  Processing  1000018 Denmark
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 909 Expected 32 Balance -6
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 552 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Very High Stock 67 Expected 23 Balance -3
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 211 Expected 16 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 38 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 251 Expected 6 Balance 0
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 4 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Proposing to 1000001 France
5:10:55 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:10:55 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:10:55 PM  (Reporting)  Item is a Various entry, chance 10
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Supply toward France chance 10
5:10:55 PM  (Reporting)  Proposing to 1000005 Prussia
5:10:55 PM  (Reporting)  Checking 23 Request Supply Right
5:10:55 PM  (Reporting)  Still checking 23 Request Supply Right
5:10:55 PM  (Reporting)  Item is a Various entry, chance -4
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Request Supply Right toward Prussia chance -4
5:10:55 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:10:55 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:10:55 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:10:55 PM  (Reporting)  Item is a Various entry, chance 13
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Passage toward Mecklemburg chance 13
5:10:55 PM  (Reporting)  Proposing to 1000015 Oldenburg
5:10:55 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:10:55 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:10:55 PM  (Reporting)  Item is a Various entry, chance 37
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Denmark sent Propose Mutual Supply toward Oldenburg
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 211
5:10:55 PM  (Reporting)  Money Level 5 Amount 909
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 67
5:10:55 PM  (Reporting)  _BNU_ Emergency build ON
5:10:55 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:10:55 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:10:55 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
5:10:55 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:10:55 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:10:55 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:10:55 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:10:55 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:10:55 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:10:55 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 67 88 WSU 211 112 Money 909 464
5:10:55 PM  (Reporting)  Picking 696 Mixed Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 67 306 WSU 211 16 Money 909 224
5:10:55 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 909 96
5:10:55 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 909 124
5:10:55 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 909 96
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:10:55 PM  (Reporting)  AI Process done in  177 ms
5:10:55 PM  (Reporting)  Processing  1000019 Sweden
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 2172 Expected 40 Balance -7
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 588 Expected 28 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Low Stock 22 Expected 28 Balance -4
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 271 Expected 20 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 18 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 191 Expected 8 Balance 0
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 5 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 271
5:10:55 PM  (Reporting)  Money Level 6 Amount 2172
5:10:55 PM  (Reporting)  Conscripts Level 2 Amount 22
5:10:55 PM  (Reporting)  _BNU_ Emergency build ON
5:10:55 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
5:10:55 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
5:10:55 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:10:55 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
5:10:55 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:10:55 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
5:10:55 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
5:10:55 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
5:10:55 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:10:55 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
5:10:55 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:10:55 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 271 0 Money 2172 124
5:10:55 PM  (Reporting)  Picking 746 Line Garrison 1805
5:10:55 PM  (Reporting)  On Map 6 Requested 0 In Pool 10
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 271 0 Money 2172 144
5:10:55 PM  (Reporting)  Picking 744 Dragoon Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 271 0 Money 2172 144
5:10:55 PM  (Reporting)  Picking 732 Mixed Brigade 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 271 16 Money 2172 252
5:10:55 PM  (Reporting)  Picking 736 Militia Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 271 0 Money 2172 96
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:10:55 PM  (Reporting)  AI Process done in  176 ms
5:10:55 PM  (Reporting)  Processing  1000020 Tuscany
5:10:55 PM  (Reporting)  Processing  1000021 Papacy
5:10:55 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1795 OppPow Land: 0 OwnPow Nav : 589 OppPow Nav : 0
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 600 ms
5:10:55 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 226 Expected 38 Balance -1
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 526 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -1
5:10:55 PM  (Reporting)  War supplies Availability Low Stock 11 Expected 19 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1795 Overall power (enemies): 0 Ratio: 5.00
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:10:55 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:10:55 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 69      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 589 Overall power (enemies): 0 Nav Ratio: 5.00
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 589 Overall power (enemies): 0 Nav Ratio: 5.00
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Poppoli Max Val: Napoli Naval Gathering: 678 Napoli
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Final Gather Region for  338 Italia : 678 Napoli
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1020 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:10:55 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000002 Great Britain rels 98
5:10:55 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  100 %
5:10:55 PM  (Reporting)  Modified Chance after bias vs nation 100 % rolled 31
5:10:55 PM  (Reporting)  Accepted!
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  Checking wars, we have 1 underway
5:10:55 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Proposing to 1000021 Papacy
5:10:55 PM  (Reporting)  Checking 20 Give Supply Right
5:10:55 PM  (Reporting)  Still checking 20 Give Supply Right
5:10:55 PM  (Reporting)  Item is a Various entry, chance 3
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 3
5:10:55 PM  (Reporting)  Proposing to 1000021 Papacy
5:10:55 PM  (Reporting)  Checking 20 Give Supply Right
5:10:55 PM  (Reporting)  Still checking 20 Give Supply Right
5:10:55 PM  (Reporting)  Item is a Various entry, chance 2
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 2
5:10:55 PM  (Reporting)  Proposing to 1000002 Great Britain
5:10:55 PM  (Reporting)  Proposing to 1000021 Papacy
5:10:55 PM  (Reporting)  Checking 20 Give Supply Right
5:10:55 PM  (Reporting)  Still checking 20 Give Supply Right
5:10:55 PM  (Reporting)  Item is a Various entry, chance 3
5:10:55 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily failed sending Give Supply Right toward Papacy chance 3
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 11
5:10:55 PM  (Reporting)  Money Level 6 Amount 226
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 154
5:10:55 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 881 Frigate Squadron 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 154 132 WSU 11 212 Money 226 344
5:10:55 PM  (Reporting)  Picking 861 Swiss Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
5:10:55 PM  (Reporting)  Picking 885 Troop Transport Squadron 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 154 88 WSU 11 112 Money 226 464
5:10:55 PM  (Reporting)  Picking 871 Depot Garrison 1805
5:10:55 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 128
5:10:55 PM  (Reporting)  Picking 867 Artillery Brigade 1805
5:10:55 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 154 34 WSU 11 68 Money 226 248
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008788 Neapolitan Fleet
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 33 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1015628 1 Brigata di Cavalleria, 717 Siracusa, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  _SSU_ 1014775 1 Brigata 'Granatieri di Sardegna', 678 Napoli, Pow:16, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  _PCO_ Reserve has been merged into 1005923 Brigata Borbone(Minutolo) in 1005917 Corpo Borbone 678 Napoli
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 1 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 28 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 0 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:10:55 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 0 failed.
5:10:55 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
5:10:55 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:10:55 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:10:55 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:10:55 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 16 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1795 AllOppPowLand: 0 AllOwnPowNav: 589 AllOppPowNav 0
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 13 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.3)
5:10:55 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.19)
5:10:55 PM  (Reporting)  1014775 1 Brigata 'Granatieri di Sardegna' (Pow.16)
5:10:55 PM  (Reporting)  1005917 Corpo Borbone (Pow.146)
5:10:55 PM  (Reporting)  1005899 Corpo Rosenheim (Pow.174)
5:10:55 PM  (Reporting)  1005882 Armata Reale (Pow.120)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 708 Palermo Pick 69 has enough garrison (Value: 129) - evaluation skipped
5:10:55 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 137) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 676 Gaeta Pick 23 has enough garrison (Value: 235) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 688 Taranto Pick 16 has enough garrison (Value: 8) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 718 Valetta Pick 29 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 717 Siracusa Pick 11 has enough garrison (Value: 132) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 711 Messina Pick 3 has enough garrison (Value: 129) - evaluation skipped
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 32 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 678 Napoli, Pow:242, Count: 5(l 0/L 4/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008788 Neapolitan Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
5:10:55 PM  (Reporting)  1008788-Neapolitan Fleet Power:242 Health:100% Napoli>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 5014
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1005882 Armata Reale is doing nothing in Napoli  Power: 120  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1005899 Corpo Rosenheim is doing nothing in Napoli  Power: 174  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1005917 Corpo Borbone is doing nothing in Napoli  Power: 146  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015082 2 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014572 1 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015632 3 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:2, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015077 1 Divisione di Recce , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 19  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  1005899 Corpo Rosenheim will be merged into 1005882 Armata Reale in region Napoli
5:10:55 PM  (Reporting)  1005917 Corpo Borbone will be merged into 1005882 Armata Reale in region Napoli
5:10:55 PM  (Reporting)  AI Process done in  1873 ms
5:10:55 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:10:55 PM  (Reporting)  Processing  1000024 Portugal
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 1466 Expected 38 Balance -7
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 539 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 117 Expected 26 Balance -5
5:10:55 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 22
5:10:55 PM  (Reporting)  Money Level 6 Amount 1466
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 117
5:10:55 PM  (Reporting)  _BNU_ Emergency build ON
5:10:55 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:10:55 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:10:55 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
5:10:55 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:10:55 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:10:55 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:10:55 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:10:55 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:10:55 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
5:10:55 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1466 180
5:10:55 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1466 200
5:10:55 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1466 180
5:10:55 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1466 180
5:10:55 PM  (Reporting)  Picking 983 Frigate Squadron 1805
5:10:55 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 117 132 WSU 22 212 Money 1466 344
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:10:55 PM  (Reporting)  AI Process done in  252 ms
5:10:55 PM  (Reporting)  Processing  1000025 Wallachia
5:10:55 PM  (Reporting)  Processing  1000026 Moldavia
5:10:55 PM  (Reporting)  Processing  1000027 Morocco
5:10:55 PM  (Reporting)  Processing  1000028 Algeria
5:10:55 PM  (Reporting)  Processing  1000029 Tunisia
5:10:55 PM  (Reporting)  Processing  1000030 Tripolitania
5:10:55 PM  (Reporting)  Processing  1000031 Cyrenaica
5:10:55 PM  (Reporting)  Processing  1000032 Egypt
5:10:55 PM  (Reporting)  Processing  1000033 Persia
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1246 OppPow Land: 423 OwnPow Nav : 0 OppPow Nav : 0
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 1.88 0.82 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:10:55 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1246 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 284 ms
5:10:55 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Very High Stock 114 Expected 33 Balance -1
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 410 Expected 23 Balance -1
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 220 Expected 16 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability High Stock 13 Expected 7 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1757
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1246 Overall power (enemies): 423 Ratio: 1.88
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  131
5:10:55 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 50 Total EnemyOwnerVal: 1154 Discard %: 15
5:10:55 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:10:55 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:10:55 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:10:55 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 25      Force Need:  60      Threat: 8           
5:10:55 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1246 Overall power (enemies): 0 Ratio: 5.00
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:10:55 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:10:55 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
5:10:55 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Persia 596 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 6 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
5:10:55 PM  (Reporting)  Sending proposal: *we can*
5:10:55 PM  (Reporting)  Checking wars, we have 2 underway
5:10:55 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 220
5:10:55 PM  (Reporting)  Money Level 6 Amount 114
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 410
5:10:55 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 1113 Fortress Battery 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 410 96 WSU 220 72 Money 114 480
5:10:55 PM  (Reporting)  Picking 1110 Line Garrison 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 410 360 WSU 220 0 Money 114 144
5:10:55 PM  (Reporting)  Picking 1112 Levy Garrison 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
5:10:55 PM  (Reporting)  _BNU Buying Unit Levy Garrison 1805 Family ID Militia Area OMB_Persis
5:10:55 PM  (Reporting)  Picking 1114 Coastal Battery 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 410 456 WSU 220 72 Money 114 576
5:10:55 PM  (Reporting)  Picking 1112 Levy Garrison 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 1 In Pool 8
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 410 720 WSU 220 0 Money 114 192
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1015638 VI. Persian Detachment, 3887 Persis, Pow:7, Count: 3(l 0/L 1/S 2) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  _SPG_ Large Force Segment 1016258 Persian Detachment, 2385 Tabriz, Pow:40, Count: 1(l 0/L 1/S 0) created
5:10:55 PM  (Reporting)  _SPG_ Large Force Segment 1016259 Persian Detachment, 2385 Tabriz, Pow:55, Count: 2(l 0/L 2/S 0) created
5:10:55 PM  (Reporting)  Ended SplitGroups 13 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  _GAO_ Step 1 1015503 V. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 412
5:10:55 PM  (Reporting)  Agenda: Garrison, Value: 13390, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  _GAO_ Step 1 1015502 IV. Persian Detachment, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 412
5:10:55 PM  (Reporting)  Agenda: Garrison, Value: 13390, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 23 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 232 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Ended ReinforceFront 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  _SPG_ Large Force Segment 1016261 Persian Detachment, 3887 Persis, Pow:65, Count: 3(l 0/L 3/S 0) created
5:10:55 PM  (Reporting)  Ended SplitGroups 27 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 1 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 0 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2492 AllOppPowLand: 423 AllOwnPowNav: 0 AllOppPowNav 0
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 16 Enemy armies: 6 Land Ratio: 1.88 Land Core Ratio: 0.82  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.7)
5:10:55 PM  (Reporting)  1016260 Persian Detachment (Pow.23)
5:10:55 PM  (Reporting)  1015967 5. Timar Brigade (Pow.30)
5:10:55 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
5:10:55 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
5:10:55 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
5:10:55 PM  (Reporting)  1006668 II. Persian Detachment (Pow.55)
5:10:55 PM  (Reporting)  1016261 III. Persian Detachment (Pow.65)
5:10:55 PM  (Reporting)  1006645 Shah (Pow.164)
5:10:55 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
5:10:55 PM  (Reporting)  1015502 4. Nizam Brigade (Pow.32)
5:10:55 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:10:55 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:10:55 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:10:55 PM  (Reporting)  1016259 IV. Persian Detachment (Pow.55)
5:10:55 PM  (Reporting)  1015116 Caucasus Army (Pow.140)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 54) - evaluation skipped
5:10:55 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 233) - evaluation skipped
5:10:55 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2) Fitness 88 PickVal 25 SelfVal 124 AINeed 60
5:10:55 PM  (Reporting)  Agenda: Attack, Value: 10912, Region: 3886 Azerbaidjan
5:10:55 PM  (Reporting)  Secondary Region 3680 Erevan Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Region 3630 Sukhumi Pick 3 SelfVal 17 Need 101  no group candidate found
5:10:55 PM  (Reporting)  Region 3644 Kutaisi Pick 3 SelfVal 17 Need 101  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 16 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.7)
5:10:55 PM  (Reporting)  1015967 5. Timar Brigade (Pow.30)
5:10:55 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
5:10:55 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
5:10:55 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
5:10:55 PM  (Reporting)  1006668 II. Persian Detachment (Pow.55)
5:10:55 PM  (Reporting)  1016261 III. Persian Detachment (Pow.65)
5:10:55 PM  (Reporting)  1006645 Shah (Pow.164)
5:10:55 PM  (Reporting)  1015503 Armenia Timar (Pow.22)
5:10:55 PM  (Reporting)  1015502 4. Nizam Brigade (Pow.32)
5:10:55 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:10:55 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:10:55 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:10:55 PM  (Reporting)  1016259 IV. Persian Detachment (Pow.55)
5:10:55 PM  (Reporting)  1015116 Caucasus Army (Pow.140)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 233) - evaluation skipped
5:10:55 PM  (Reporting)  CheckRegionForOperation 1016259 IV. Persian Detachment, 2385 Tabriz, Pow:55, Count: 2(l 0/L 2/S 0) Fitness 50 PickVal 100 SelfVal 412 AINeed 6
5:10:55 PM  (Reporting)  Agenda: Defend, Value: 20600, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2) Fitness 88 PickVal 25 SelfVal 124 AINeed 60
5:10:55 PM  (Reporting)  Agenda: Attack, Value: 10912, Region: 3886 Azerbaidjan
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 83 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  _RWI__B 1006668 II. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2) was targeting 3886 Azerbaidjan which is a neutral territory without enemy, aborting an agenda.
5:10:55 PM  (Reporting)  _RWI__B 1006668 II. Persian Detachment, 3887 Persis, Pow:55, Count: 3(l 0/L 1/S 2) was targeting 3886 Azerbaidjan which is a neutral territory without enemy, aborting an agenda.
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.88 - Core:0.82 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  _GTG_ 1015502 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1015503 Armenia Timar
5:10:55 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 140  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1016259 IV. Persian Detachment, 2385 Tabriz, Pow:55, Count: 2(l 0/L 2/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 20600, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 20600, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  1016259-IV. Persian Detachment Power:55 Health:100% Tabriz>Tabriz Mission:Defend Fitness:50% Need:6 Threat:0 GoalValue: 20600
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1016258 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015502 V. Persian Detachment, 2385 Tabriz, Pow:48, Count: 2(l 0/L 2/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13390, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13390, Region: 2385 Tabriz
5:10:55 PM  (Reporting)  1015502-V. Persian Detachment Power:48 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:6 Threat:0 GoalValue: 13390
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 164  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1016261 III. Persian Detachment is doing nothing in Persis  Power: 65  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1006668 II. Persian Detachment is doing nothing in Persis  Power: 55  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015967 5. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  1825 ms
5:10:55 PM  (Reporting)  Processing  1000034 Azeria
5:10:55 PM  (Reporting)  Processing  1000035 Inguchia
5:10:55 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:10:55 PM  (Reporting)  Processing  1000037 Armenia
5:10:55 PM  (Reporting)  Processing  1000038 Georgia
5:10:55 PM  (Reporting)  Processing  1000039 Chechenia
5:10:55 PM  (Reporting)  Processing  1000040 Kuban
5:10:55 PM  (Reporting)  Processing  1000041 United States of America
5:10:55 PM  (Reporting)  Processing  1000042 Haitians
5:10:55 PM  (Reporting)  Processing  1000043 Maharattas
5:10:55 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3215 OppPow Land: 30 OwnPow Nav : 1405 OppPow Nav : 1613
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.56 5.00 Reg Count: 283 > 352
5:10:55 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 564 OppPow Land: 137 OwnPow Nav : 174 OppPow Nav : 346
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 2.62 3.50 Ratio Nav/NavCore: 0.32 5.00 Reg Count: 59 > 91
5:10:55 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 249 OppPow Nav : 579
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.27 5.00 Reg Count: 3 > 6
5:10:55 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 199 OppPow Nav : 0
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:10:55 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 567 OppPow Land: 4682 OwnPow Nav : 2222 OppPow Nav : 10104
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:10:55 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 247 OppPow Nav : 1900
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:10:55 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 208 OppPow Nav : 1284
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.28 Reg Count: 2 > 15
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 565 ms
5:10:55 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 1838 Expected 50 Balance -4
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 575 Expected 35 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Very High Stock 99 Expected 35 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 319 Expected 35 Balance -2
5:10:55 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 74 Expected 10 Balance 0
5:10:55 PM  (Reporting)    1014879 Bato Sq. Agenda Kept Agenda: Naval Superiority, Value: 3712, Region: 4560 Cape of Good Hope EndTurn 2652
5:10:55 PM  (Reporting)    1015972 Eendragt Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce EndTurn 2652
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1486
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:10:55 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:10:55 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:10:55 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3215 Overall power (enemies): 30 Ratio: 5.00
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
5:10:55 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 154 Discard %: 15
5:10:55 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 40      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 67      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 60      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:10:55 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 41      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 58      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 64      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1405 Overall power (enemies): 1613 Nav Ratio: 0.56
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 564 Overall power (enemies): 137 Ratio: 2.62
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  713
5:10:55 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 17 Total EnemyOwnerVal: 17 Discard %: 15
5:10:55 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 12          
5:10:55 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  92      Threat: 68          
5:10:55 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  93      Threat: 69          
5:10:55 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 9           
5:10:55 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 174 Overall power (enemies): 346 Nav Ratio: 0.32
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:10:55 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
5:10:55 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:10:55 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 55      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 249 Overall power (enemies): 579 Nav Ratio: 0.27
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:10:55 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:10:55 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:10:55 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 208 Overall power (enemies): 1284 Nav Ratio: 0.20
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:10:55 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 247 Overall power (enemies): 1900 Nav Ratio: 0.20
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:10:55 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2222 Overall power (enemies): 10104 Nav Ratio: 0.20
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1405 Overall power (enemies): 1613 Nav Ratio: 0.56
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 174 Overall power (enemies): 346 Nav Ratio: 0.32
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 249 Overall power (enemies): 579 Nav Ratio: 0.27
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 199 Overall power (enemies): 0 Nav Ratio: 5.00
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 208 Overall power (enemies): 1284 Nav Ratio: 0.20
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 247 Overall power (enemies): 1900 Nav Ratio: 0.20
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2222 Overall power (enemies): 10104 Nav Ratio: 0.20
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
5:10:55 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:10:55 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:10:55 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
5:10:55 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:10:55 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1266 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:10:55 PM  (Reporting)  Sending proposal: we can't
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 21
5:10:55 PM  (Reporting)  Money Level 6 Amount 1838
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 319
5:10:55 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:10:55 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:10:55 PM  (Reporting)  Adding 477 Signals Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:10:55 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:10:55 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:10:55 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:10:55 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:10:55 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 319 88 WSU 21 112 Money 1838 464
5:10:55 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 319 48 WSU 21 72 Money 1838 180
5:10:55 PM  (Reporting)  Picking 477 Signals Rgt
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  _BNU Buying Unit Signals Rgt Family ID Service Asset Area Recruitment Area: Dutch
5:10:55 PM  (Reporting)  Picking 463 Artillery Brigade 1805
5:10:55 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 319 74 WSU 21 68 Money 1838 328
5:10:55 PM  (Reporting)  Picking 456 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 319 400 WSU 21 0 Money 1838 260
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008680 Texel Eskader
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014185 Prints Maurits Sq.
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014879 Bato Sq.
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014638 I. Fleet
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 118 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:15, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:5, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 57 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 2 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1008680 Texel Eskader chance: 8 failed.
5:10:55 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Naval Docking, Value: 2565, Region: 364 Nantes
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 51 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 14 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 18 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Prints Maurits Sq. chance: 4 failed.
5:10:55 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.50392331179917
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 1 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 0 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1014879 Bato Sq. chance: 4 failed.
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 0 failed.
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 12 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 1 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 0 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:10:55 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5556 AllOppPowLand: 4867 AllOwnPowNav: 4704 AllOppPowNav 15826
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 548 Lille Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 2.62 Land Core Ratio: 3.50  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 235) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:10:55 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:10:55 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:10:55 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 55 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
5:10:55 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:10:55 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:10:55 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:10:55 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 248 AINeed 29
5:10:55 PM  (Reporting)  Agenda: Defend, Value: 16120, Region: 3913 Kaapstad
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 81 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 184 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:10:55 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1014638 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:10:55 PM  (Reporting)  _NVS_ : Nav Supp 1015972 Eendragt Sq. chance: 0 failed.
5:10:55 PM  (Reporting)  _AFA_ 1015972 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.56) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015972 Eendragt Sq., 4135 Pas de Calais, Pow:49, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:10:55 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:10:55 PM  (Reporting)  1015972-Eendragt Sq. Power:49 Health:100% Pas de Calais>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 510 Saint Malo, Pow:159, Count: 3(l 1/L 2/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2565, Region: 364 Nantes
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2565, Region: 364 Nantes
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 364 Nantes
5:10:55 PM  (Reporting)  1008680-Texel Eskader Power:159 Health:89% Saint Malo>Nantes Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 2565
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.62 - Core:3.50 - Nav:0.32) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014185 Prints Maurits Sq., 789 Amsterdam, Pow:55, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:10:55 PM  (Reporting)  1014185-Prints Maurits Sq. Power:55 Health:100% Amsterdam>Amsterdam Mission:Naval Docking Fitness:100% Need:0 Threat:69 GoalValue: 950
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:10:55 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:12 GoalValue: 2650
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.27) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16120, Region: 3913 Kaapstad
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16120, Region: 3913 Kaapstad
5:10:55 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 16120
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 3913 Kaapstad, Pow:82, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 3712, Region: 4560 Cape of Good Hope
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 3712, Region: 4560 Cape of Good Hope
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 4560 Cape of Good Hope
5:10:55 PM  (Reporting)  1014879-Bato Sq. Power:82 Health:100% Kaapstad>Cape of Good Hope Mission:Naval Superiority Fitness:99% Need:0 Threat:0 GoalValue: 3712
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 27  HealthPerc: 100
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 134  HealthPerc: 100
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:10:55 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:10:55 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014638 I. Fleet, 3924 North Sea Trade, Pow:62, Count: 2(l 0/L 2/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:10:55 PM  (Reporting)  1014638-I. Fleet Power:62 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  3080 ms
5:10:55 PM  (Reporting)  Processing  1000045 Belgium
5:10:55 PM  (Reporting)  Processing  1000046 Berg
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 255 ms
5:10:55 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Berg 552 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 2 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:10:55 PM  (Reporting)  Sending proposal: we can't
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 58
5:10:55 PM  (Reporting)  Money Level 6 Amount 20
5:10:55 PM  (Reporting)  Conscripts Level 6 Amount 210
5:10:55 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
5:10:55 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
5:10:55 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
5:10:55 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 210 120 WSU 58 0 Money 20 144
5:10:55 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:15, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  1169 ms
5:10:55 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:10:55 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:10:55 PM  (Reporting)  Processing  1000049 Westphalia
5:10:55 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:10:55 PM  (Reporting)  Processing  1000051 Switzerland
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 254 ms
5:10:55 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 20 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability Average Stock 30 Expected 20 Balance 0
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Switzerland 565 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 3 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:10:55 PM  (Reporting)  Sending proposal: we can't
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 130
5:10:55 PM  (Reporting)  Money Level 6 Amount 404
5:10:55 PM  (Reporting)  Conscripts Level 4 Amount 30
5:10:55 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
5:10:55 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:10:55 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
5:10:55 PM  (Reporting)  Picking 795 Line Brigade 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 30 370 WSU 130 20 Money 404 252
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1015105 1er Brigade de garnison, 728 Zurich, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  1228 ms
5:10:55 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 10 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:10:55 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:10:55 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:10:55 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1870 OppPow Land: 301 OwnPow Nav : 16 OppPow Nav : 62
5:10:55 PM  (Reporting)  Ratio Land/LandCore: 3.96 4.12 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
5:10:55 PM  (Reporting)  _FIT_ Ended AIInitTheaters 340 ms
5:10:55 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:10:55 PM  (Reporting)  Pounds Availability Plentiful Stock 894 Expected 36 Balance 0
5:10:55 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Victory points Availability Plentiful Stock 549 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:10:55 PM  (Reporting)  Conscripts Availability High Stock 50 Expected 25 Balance 0
5:10:55 PM  (Reporting)  War supplies Availability Plentiful Stock 105 Expected 18 Balance 0
5:10:55 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:10:55 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2601
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:10:55 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1870 Overall power (enemies): 301 Ratio: 3.96
5:10:55 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  116
5:10:55 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 817 Total EnemyOwnerVal: 817 Discard %: 15
5:10:55 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 61      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:10:55 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 11      Force Need:  421     Threat: 178         
5:10:55 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 16 Overall power (enemies): 62 Nav Ratio: 0.20
5:10:55 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 16 Overall power (enemies): 62 Nav Ratio: 0.20
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Land Theaters Special Regions ***
5:10:55 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Final Gather Region for  338 Italia : 613 Milano
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 708 ms
5:10:55 PM  (Reporting)  *** Faction-wide algorithms ***
5:10:55 PM  (Reporting)  Ended BuildReplacements 2 ms
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:10:55 PM  (Reporting)  Sending proposal: we can't
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:10:55 PM  (Reporting)  Steel Level 6 Amount 105
5:10:55 PM  (Reporting)  Money Level 6 Amount 894
5:10:55 PM  (Reporting)  Conscripts Level 3 Amount 50
5:10:55 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:10:55 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 12
5:10:55 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:10:55 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:10:55 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:10:55 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:10:55 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:10:55 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:10:55 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:10:55 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:10:55 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:10:55 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:10:55 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:10:55 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:10:55 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:10:55 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:10:55 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:10:55 PM  (Reporting)  Number of Draw 5
5:10:55 PM  (Reporting)  Picking 816 Brigade Artillerie Pied 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:10:55 PM  (Reporting)  _BNU Buying Unit Brigade Artillerie Pied 1805 Family ID Light Artillery Area Recruitment Area: Kingdom Of Italy
5:10:55 PM  (Reporting)  Picking 822 Cavalry Brigade Carabiniers 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 50 146 WSU 105 56 Money 894 364
5:10:55 PM  (Reporting)  Picking 839 Frigate Squadron 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 50 158 WSU 105 268 Money 894 548
5:10:55 PM  (Reporting)  Picking 838 Heavy Frigate Squadron 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 50 170 WSU 105 288 Money 894 580
5:10:55 PM  (Reporting)  Picking 837 Third Rank Squadron 1805
5:10:55 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:10:55 PM  (Reporting)  Too costly compared to National assets, skipped
5:10:55 PM  (Reporting)  Assets/Costs: Conscripts 50 274 WSU 105 392 Money 894 708
5:10:55 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
5:10:55 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:10:55 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
5:10:55 PM  (Reporting)  Ended ManageFleetsComposition 35 ms
5:10:55 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:10:55 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:10:55 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:10:55 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  _SSU_ 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:13, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:10:55 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:10:55 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:10:55 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:10:55 PM  (Reporting)  Ended ManageGHQ 0 ms
5:10:55 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:10:55 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:10:55 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:10:55 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:10:55 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:10:55 PM  (Reporting)  Ended SplitGroups 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:10:55 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:10:55 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:10:55 PM  (Reporting)  Ended Damaged Units 0 ms
5:10:55 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:10:55 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:10:55 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:10:55 PM  (Reporting)  Ended CheckBesieging 27 ms
5:10:55 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:10:55 PM  (Reporting)  Ended Check Leaders 0 ms
5:10:55 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:10:55 PM  (Reporting)  Ended Make Superior Group 8 ms
5:10:55 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:10:55 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Western Mediterranean Trade
5:10:55 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:10:55 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:10:55 PM  (Reporting)  Ended AssignFleetsOperations 8 ms
5:10:55 PM  (Reporting)  Start of AI Check for Land Resupply
5:10:55 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:10:55 PM  (Reporting)  Ended KeepPosition 0 ms
5:10:55 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:10:55 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.11515797475688
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:10:55 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:10:55 PM  (Reporting)  Ended DistantGarrison 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1870 AllOppPowLand: 301 AllOwnPowNav: 16 AllOppPowNav 62
5:10:55 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 2 Land Ratio: 3.96 Land Core Ratio: 4.12  ***
5:10:55 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:10:55 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.13)
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Primary Region 622 Mantova Pick 75 has enough garrison (Value: 237) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 600 Genova Pick 61 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Secondary Region 587 Torino Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:10:55 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
5:10:55 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 28 ms
5:10:55 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:10:55 PM  (Reporting)  Ended Collect Leaders 0 ms
5:10:55 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:10:55 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  
5:10:55 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:3.96 - Core:4.12 - Nav:0.20) ***
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:10:55 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Arties
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:10:55 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:10:55 PM  (Reporting)  Ended Receive Supplies
5:10:55 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:10:55 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:10:55 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:10:55 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:4, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:2, Count: 1(l 0/L 1/S 0)
5:10:55 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:10:55 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:10:55 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:10:55 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:10:55 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:10:55 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:10:55 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:10:55 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:10:55 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:10:55 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:10:55 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:10:55 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:10:55 PM  (Reporting)   
5:10:55 PM  (Reporting)  ApplyAgenda AutoMerge
5:10:55 PM  (Reporting)  AI Process done in  1541 ms
5:10:55 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:10:55 PM  (Reporting)  Processing  1000054 French Spanish
5:10:55 PM  (Reporting)  Processing  1000055 Serbia
5:10:55 PM  (Reporting)  Processing  1000056 Greece
5:10:55 PM  (Reporting)  Processing  1000057 Terek
5:10:55 PM  (Reporting)  Processing  1000058 Nogai
5:10:55 PM  (Reporting)  Processing  1000059 Indians
5:10:55 PM  (Reporting)  Processing  1000060 Rebels
5:10:55 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:10:55 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:10:55 PM  (Reporting)  Sending proposal: we can't
5:10:55 PM  (Reporting)  *** Checking new proposals ***
5:10:55 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:10:55 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:15:17 PM  (Reporting)  Processing  1000001 France
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:15:17 PM  (Reporting)  AI Process done in  174 ms
5:15:17 PM  (Reporting)  Processing  1000002 Great Britain
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:15:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:17 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:15:17 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:15:17 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:15:17 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:15:17 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:15:17 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:15:17 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:15:17 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:15:17 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:15:17 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:15:17 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8964 OppPow Land: 0 OwnPow Nav : 1617 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 146 > 194
5:15:17 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1202 OppPow Land: 1767 OwnPow Nav : 3854 OppPow Nav : 446
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.49 Ratio Nav/NavCore: 5.00 0.57 Reg Count: 186 > 226
5:15:17 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 7166 OwnPow Nav : 1806 OppPow Nav : 2289
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.50 0.20 Reg Count: 283 > 352
5:15:17 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 913 OppPow Land: 3841 OwnPow Nav : 215 OppPow Nav : 13
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 4.32 Reg Count: 136 > 198
5:15:17 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2025 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
5:15:17 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 171 OppPow Land: 25 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 4.36 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:15:17 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 205 OppPow Land: 1375 OwnPow Nav : 403 OppPow Nav : 67
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.83 0.20 Reg Count: 59 > 91
5:15:17 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3757 OppPow Land: 8399 OwnPow Nav : 46 OppPow Nav : 12
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.26 Ratio Nav/NavCore: 2.44 5.00 Reg Count: 392 > 494
5:15:17 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:15:17 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:15:17 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:15:17 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:15:17 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:15:17 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:15:17 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 136 OwnPow Nav : 19 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:15:17 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 503 OwnPow Nav : 138 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:15:17 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 540 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:15:17 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 918 OppPow Land: 439 OwnPow Nav : 2140 OppPow Nav : 234
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.46 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:15:17 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 300 OwnPow Nav : 867 OppPow Nav : 257
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.15 0.20 Reg Count: 3 > 6
5:15:17 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1183 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
5:15:17 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 147
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:15:17 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 637 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:15:17 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 6681 OppPow Land: 1631 OwnPow Nav : 14639 OppPow Nav : 2902
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 1.31 0.20 Ratio Nav/NavCore: 1.61 5.00 Reg Count: 199 > 506
5:15:17 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 758 OwnPow Nav : 2897 OppPow Nav : 203
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.55 2.20 Reg Count: 5 > 24
5:15:17 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1240 OppPow Land: 979 OwnPow Nav : 301 OppPow Nav : 869
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.40 0.20 Ratio Nav/NavCore: 0.20 0.48 Reg Count: 200 > 526
5:15:17 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:15:17 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1824 OppPow Nav : 350
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.66 0.75 Reg Count: 2 > 15
5:15:17 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 1183 OppPow Nav : 404
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.93 5.00 Reg Count: 11 > 34
5:15:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1973 ms
5:15:17 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:15:17 PM  (Reporting)  Pounds Availability Plentiful Stock 19861 Expected 130 Balance -32
5:15:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
5:15:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
5:15:17 PM  (Reporting)  Victory points Availability Plentiful Stock 4586 Expected 91 Balance 0
5:15:17 PM  (Reporting)  Morale Points Availability Average Stock 127 Expected 91 Balance 0
5:15:17 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 91 Balance -20
5:15:17 PM  (Reporting)  War supplies Availability Plentiful Stock 474 Expected 65 Balance 0
5:15:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 49 Expected 0 Balance 0
5:15:17 PM  (Reporting)  Engagment Points Availability Plentiful Stock 214 Expected 0 Balance 0
5:15:17 PM  (Reporting)  Horses Availability Plentiful Stock 539 Expected 26 Balance 0
5:15:17 PM  (Reporting)    1016202 17th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2653
5:15:17 PM  (Reporting)    1013857 XI. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica EndTurn 2654
5:15:17 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica EndTurn 2654
5:15:17 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica EndTurn 2654
5:15:17 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica EndTurn 2654
5:15:17 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica EndTurn 2654
5:15:17 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 22500, Region: 3903 Jamaica EndTurn 2654
5:15:17 PM  (Reporting)    1015893 3rd Fencibles Bde Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth EndTurn 2654
5:15:17 PM  (Reporting)    1016214 Maitland' Force Agenda Kept Agenda: Attack, Value: 2500, Region: 519 Cherbourg EndTurn 2652
5:15:17 PM  (Reporting)    1013311 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 134 Winchester EndTurn 2653
5:15:17 PM  (Reporting)    1015175 Norwich HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 118 London EndTurn 2653
5:15:17 PM  (Reporting)    1015902 16th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2653
5:15:17 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2653
5:15:17 PM  (Reporting)    1002931 Highlands Volunteers Agenda Kept Agenda: Resupply, Value: 100000, Region: 57 Edinburgh EndTurn 2653
5:15:17 PM  (Reporting)    1002689 Nova Scotia Bde Agenda Kept Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada EndTurn 2652
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8800
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
5:15:17 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 3100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2776
5:15:17 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:15:17 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:15:17 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:15:17 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 252
5:15:17 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:15:17 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3757 Overall power (enemies): 8399 Ratio: 0.29
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  182
5:15:17 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 111 Total EnemyOwnerVal: 4235 Discard %: 15
5:15:17 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  600     Threat: 263         
5:15:17 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 2       Force Need:  355     Threat: 263         
5:15:17 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  440     Threat: 263         
5:15:17 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 10      Force Need:  1484    Threat: 263         
5:15:17 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  615     Threat: 263         
5:15:17 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  1032    Threat: 310         
5:15:17 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 26      Force Need:  1341    Threat: 51          
5:15:17 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 12 Nav Ratio: 2.44
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1202 Overall power (enemies): 1767 Ratio: 0.43
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7130
5:15:17 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 141 Total EnemyOwnerVal: 20403 Discard %: 15
5:15:17 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  234     Threat: 173         
5:15:17 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  234     Threat: 173         
5:15:17 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 22      Force Need:  234     Threat: 173         
5:15:17 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 3       Force Need:  234     Threat: 173         
5:15:17 PM  (Reporting)  Region: 159 Braga (AtPeace):             Pick Value: 2       Force Need:  234     Threat: 173         
5:15:17 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  234     Threat: 173         
5:15:17 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  232     Threat: 172         
5:15:17 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3854 Overall power (enemies): 446 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 7166 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1693
5:15:17 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 120 Total EnemyOwnerVal: 31928 Discard %: 15
5:15:17 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  250     Threat: 185         
5:15:17 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1806 Overall power (enemies): 2289 Nav Ratio: 0.50
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 913 Overall power (enemies): 3841 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  336
5:15:17 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5624 Discard %: 15
5:15:17 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 215 Overall power (enemies): 13 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 918 Overall power (enemies): 439 Ratio: 1.33
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  856
5:15:17 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 636 Total EnemyOwnerVal: 2545 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  175     Threat: 75          
5:15:17 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  126     Threat: 75          
5:15:17 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  524     Threat: 388         
5:15:17 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  227     Threat: 168         
5:15:17 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2140 Overall power (enemies): 234 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 54      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 48      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1183 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 205 Overall power (enemies): 1375 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  583
5:15:17 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 7059 Discard %: 15
5:15:17 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 14      Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 10      Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 88      Force Need:  259     Threat: 192         
5:15:17 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 33      Force Need:  261     Threat: 193         
5:15:17 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 403 Overall power (enemies): 67 Nav Ratio: 3.83
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8964 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 62      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 66      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 47      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 63      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1617 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 136 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:15:17 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 81 Total EnemyOwnerVal: 245 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2025 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 540 Overall power (enemies): 1 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:15:17 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 300 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  71
5:15:17 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 329 Total EnemyOwnerVal: 659 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 3       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 867 Overall power (enemies): 257 Nav Ratio: 2.15
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 503 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  964
5:15:17 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 505 Total EnemyOwnerVal: 1515 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 171 Overall power (enemies): 25 Ratio: 4.36
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  85
5:15:17 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1890 Discard %: 15
5:15:17 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 3       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 51      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 740 Schwyz (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
5:15:17 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 494 Total EnemyOwnerVal: 988 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:15:17 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 147 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1183 Overall power (enemies): 404 Nav Ratio: 0.93
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1824 Overall power (enemies): 350 Nav Ratio: 1.66
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 301 Overall power (enemies): 869 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2897 Overall power (enemies): 203 Nav Ratio: 4.55
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 14639 Overall power (enemies): 2902 Nav Ratio: 1.61
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 12 Nav Ratio: 2.44
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3854 Overall power (enemies): 446 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1806 Overall power (enemies): 2289 Nav Ratio: 0.50
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 215 Overall power (enemies): 13 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2140 Overall power (enemies): 234 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1183 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 403 Overall power (enemies): 67 Nav Ratio: 3.83
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1617 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 19 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 867 Overall power (enemies): 257 Nav Ratio: 2.15
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 147 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1183 Overall power (enemies): 404 Nav Ratio: 0.93
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1824 Overall power (enemies): 350 Nav Ratio: 1.66
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 301 Overall power (enemies): 869 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2897 Overall power (enemies): 203 Nav Ratio: 4.55
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 14639 Overall power (enemies): 2902 Nav Ratio: 1.61
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:17 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Mainz Max Val: Hannover Naval Gathering: 822 Emden
5:15:17 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:15:17 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:15:17 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:15:17 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:15:17 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:15:17 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:15:17 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:15:17 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:15:17 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:15:17 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:15:17 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:15:17 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Ended InitAndDumpData Great Britain 3330 ms
5:15:17 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:17 PM  (Reporting)  Ended BuildReplacements 45 ms
5:15:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:15:17 PM  (Reporting)  Sending proposal: *we can*
5:15:17 PM  (Reporting)  Checking wars, we have 6 underway
5:15:17 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 4 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  *** Checking new proposals ***
5:15:17 PM  (Reporting)  Proposing to 1000041 United States of America
5:15:17 PM  (Reporting)  Checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Still checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Item is a Various entry, chance 11
5:15:17 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward United States of America chance 11
5:15:17 PM  (Reporting)  Proposing to 1000027 Morocco
5:15:17 PM  (Reporting)  Checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Still checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Item is a Various entry, chance 0
5:15:17 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Propose State Visit toward Morocco chance 0
5:15:17 PM  (Reporting)  Proposing to 1000041 United States of America
5:15:17 PM  (Reporting)  Checking 23 Request Supply Right
5:15:17 PM  (Reporting)  Still checking 23 Request Supply Right
5:15:17 PM  (Reporting)  Item is a Various entry, chance -8
5:15:17 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Supply Right toward United States of America chance -8
5:15:17 PM  (Reporting)  Proposing to 1000006 Spain
5:15:17 PM  (Reporting)  Checking 17 Offer Peace
5:15:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 43 ms
5:15:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3306 Piana
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3066 Orel
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3389 Pilna
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 268 Requena
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3797 Mahres
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1422 Elbing
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2250 Qalat Sukar
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2912 Klintsy
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4177 Skallingen
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1617 Lovisa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1551 Alvesta
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1363 Lezajsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2200 Karemlesh
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3387 Alatyr
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2106 Develi
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3025 Sudogda
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2473 Prienai
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 913 Bayreuth
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1080 Wrezsnia
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1886 Alexandropolis
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2900 Ichnya
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3341 Prigorodka
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 218 El Pedroso
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 494 Chateaudun
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4001 Drina Confluent
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3137 Novy Oskol
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3011 Kostroma
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1481 Svendborg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2363 Tafila
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3156 Kazachok
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1641 Crikvenika
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2540 Nitau
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3559 Slaviasnk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1073 Grozberg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 2990 Zagorsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2639 Bologoie
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1070 Neuenburg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3720 Sidi Kacem
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 4120 Lizzard Point
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3372 Losevo
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3281 Volodorsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 287 Almazan
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4456 Karphatos
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3480 Nijni Tchir
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1204 Ezstergom
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1221 Targ
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1682 Kotor
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3318 Volovo
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1088 Peisterwitz
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1034 Stargard
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3019 Vladimir
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1605 Enkopping
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4508 Gulf of Odessa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 804 Kleve
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3927 Southeast Atlantic Trade
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 85 Caernavon
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4561 Indian Ocean
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4059 Nile
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3702 Tansift
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2390 Torshavn
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4454 Southern Aegean
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2641 Volodinsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 261 Ciudad Real
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2367 Hasna
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 368 Ruffec
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2497 Pruzany
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 989 Dessau
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 378 Briare
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2590 Kingisepp
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2194 Dihok
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3309 Bosra
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4331 Golfe du Lion
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2277 Rahfa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2125 Maras
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 781 Breda
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1929 Patras
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 50 target region was 3239 Yalta
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3262 Gorodec
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1162 Cavalese
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3849 Bardiah
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1710 Pirot
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1477 Limfjord
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1890 Drama
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2622 Tosno
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 269 Valencia
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1511 Drammen
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 581 Bonficacio
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1787 Turgu Majurele
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1036 Pyritz
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 237 Nerva
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3044 Kremyonki
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1206 Nitra
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1929 Patras
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2846 Ochakov
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2798 Malyn
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 2993 Moskwa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4084 Barra Head
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4088 Northern Channel
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 332 Toulouse
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2814 Razdelnaia
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1263 Zelena
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 50 target region was 4447 Santorini Channel
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3672 Ganca
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 187 Tordesillas
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2972 Mojaisk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4170 Grenen Cape
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2685 Janavici
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4157 Kragefjord
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3516 Narimanov
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3297 Demiask
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2661 Dedovitchi
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3391 Buturlino
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 587 Torino
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 197 Santander
5:15:17 PM  (Reporting)  Ended HandleRegionsDecisions 5181 ms
5:15:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:17 PM  (Reporting)  Steel Level 6 Amount 474
5:15:17 PM  (Reporting)  Money Level 6 Amount 19861
5:15:17 PM  (Reporting)  Conscripts Level 1 Amount 16
5:15:17 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:15:17 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:15:17 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:15:17 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:15:17 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:15:17 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:15:17 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
5:15:17 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
5:15:17 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:15:17 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:15:17 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
5:15:17 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
5:15:17 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:15:17 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:15:17 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:15:17 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:15:17 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:15:17 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:15:17 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:15:17 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:15:17 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
5:15:17 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:15:17 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
5:15:17 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
5:15:17 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
5:15:17 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
5:15:17 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:15:17 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:15:17 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:15:17 PM  (Reporting)  Number of Draw 84
5:15:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 19861 626
5:15:17 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:15:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:15:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 474 488 Money 19861 702
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 19861 626
5:15:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:17 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 19861 122
5:15:17 PM  (Reporting)  Picking 137 Signals Rgt
5:15:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 40 WSU 474 0 Money 19861 80
5:15:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:17 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 19861 206
5:15:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 19861 439
5:15:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:17 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 19861 206
5:15:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 19861 626
5:15:17 PM  (Reporting)  Picking 126 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
5:15:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 180
5:15:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:17 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 19861 206
5:15:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 19861 439
5:15:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 19861 478
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:17 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 19861 170
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:15:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 180 WSU 474 0 Money 19861 216
5:15:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:17 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 19861 122
5:15:17 PM  (Reporting)  Picking 105 Marines Brigade 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 366 WSU 474 16 Money 19861 300
5:15:17 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:15:17 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 72 Money 19861 480
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:17 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 19861 122
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:15:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 180
5:15:17 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:15:17 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 19861 170
5:15:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 19861 478
5:15:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 19861 439
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:17 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 19861 122
5:15:17 PM  (Reporting)  Picking 126 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 19861 439
5:15:17 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:15:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 180
5:15:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 19861 626
5:15:17 PM  (Reporting)  Picking 126 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:15:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 474 48 Money 19861 204
5:15:17 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:17 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 19861 206
5:15:17 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 474 232 Money 19861 358
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 126 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:17 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 19861 206
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 474 488 Money 19861 702
5:15:17 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:15:17 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 19861 439
5:15:17 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:15:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 474 48 Money 19861 204
5:15:17 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:15:17 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 320 WSU 474 0 Money 19861 320
5:15:17 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:15:17 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 72 Money 19861 480
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 19861 478
5:15:17 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:15:17 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 19861 206
5:15:17 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:15:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 474 20 Money 19861 252
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 126 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 19861 478
5:15:17 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:15:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 474 20 Money 19861 252
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 144 Money 19861 286
5:15:17 PM  (Reporting)  Picking 150 Privateer Squadron 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 144 Money 19861 286
5:15:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 19861 626
5:15:17 PM  (Reporting)  Picking 102 Sepoy Brigade 1805
5:15:17 PM  (Reporting)  On Map 9 Requested 0 In Pool 2
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 180
5:15:17 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 19861 144
5:15:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:17 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 19861 122
5:15:17 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:15:17 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 19861 122
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:15:17 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 19861 275
5:15:17 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:15:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 474 664 Money 19861 953
5:15:17 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 19861 626
5:15:17 PM  (Reporting)  Ended BuildNewUnits Bought: 0 802 ms
5:15:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VII. Fleet
5:15:17 PM  (Reporting)  _MFC_ Merging 1014984 3rd Transport Squadron into 1015904 1st Merchant Fleet
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015904 IX. Fleet
5:15:17 PM  (Reporting)  _MFC_ Merging 1015907 IV. Fleet into 1016207 Surprise Sq.
5:15:17 PM  (Reporting)  _MFC_ Merging 1016207 IV. Fleet into 1016203 Topaze Sq.
5:15:17 PM  (Reporting)  _MFC_ Merging 1016203 IV. Fleet into 1016205 2nd Transport Sq.
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016205 IV. Fleet
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 III. Fleet
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015692 VI. Fleet
5:15:17 PM  (Reporting)  Ended ManageFleetsComposition 603 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:15:17 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013857 XI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:483, Count: 9(l 3/L 3/S 4) is calling fleet this turn.
5:15:17 PM  (Reporting)  1016214 Maitland' Force, 133 Portsmouth, Pow:608, Count: 6(l 2/L 4/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2) is calling fleet this turn.
5:15:17 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002993 Carlisle Garrison, 87 Liverpool, Pow:3, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014589 5th Scotland Bde, 87 Liverpool, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:25, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  Ended CallFleet 5 ms
5:15:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:17 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:247, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:247, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:278, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:246, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:854, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:257, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:28, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:214, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:215, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:42, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:240, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:275, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:277, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:261, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:274, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:235, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:261, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1002555 Scotland Adjutant, 53 Perth, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:15:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:17 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1016078 2nd Cavalry Brigade, 105 Birmingham, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:17 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:15:17 PM  (Reporting)  Ended GarrisonBorders 61 ms
5:15:17 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:15:17 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:15:17 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:15:17 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:15:17 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
5:15:17 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:15:17 PM  (Reporting)  Ended ProcessAgents Great Britain 13 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 3 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 5 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 77 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 3 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 40 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 42 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:15:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 61120, Region: 214 Ronda
5:15:17 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 6 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 5 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 59 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 2 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4297, Region: 517 Jersey
5:15:17 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 28 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:15:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6165, Region: 718 Valetta
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 51 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 1 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 2 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 72 ms
5:15:17 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:15:17 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 175
5:15:17 PM  (Reporting)  _AMS_ Already Gathered/ en route: 406 cbt pts Supply Elts: 3 Hvy Elts: 4
5:15:17 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:15:17 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:15:17 PM  (Reporting)  Ended AmpibiousStaging 24 ms
5:15:17 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:15:17 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 175 Gathered 406
5:15:17 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:15:17 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 406 but no transport capacity.
5:15:17 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:15:17 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7986, Region: 3908 Barbados
5:15:17 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 159 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 2 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 9 failed.
5:15:17 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:15:17 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 45 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 1 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 14 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 15 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 15 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 8 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 11 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  _SPG_ Large Force Segment 1016413 British Detachment, 134 Winchester, Pow:67, Count: 3(l 0/L 3/S 0) created
5:15:17 PM  (Reporting)  Ended SplitGroups 64 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Stirling will recover in region Edinburgh % Health 100 % Cohesion 0
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 0
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Hawick will recover in region Edinburgh % Health 94 % Cohesion 39
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Northampton will recover in region Birmingham % Health 100 % Cohesion 18
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region St Albans will recover in region London % Health 100 % Cohesion 38
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Bedford will recover in region London % Health 100 % Cohesion 1
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002479 Hannover Expedition in region Bath will recover in region London % Health 100 % Cohesion 27
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Guildford will recover in region London % Health 100 % Cohesion 0
5:15:17 PM  (Reporting)  Ended Damaged Units 54 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  _GAO_ Step 1 1015899 Birmingham HG, 105 Birmingham, Pow:4, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 598
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 6250, Region: 105 Birmingham
5:15:17 PM  (Reporting)  _GAO_ Step 1 1013318 IX. British Detachment, 105 Birmingham, Pow:54, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 598
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 28 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  _CLD_ Leader (Split Segment V) Sir George Prevost in Portsmouth has been detached from group 1013351 Hill' Force
5:15:17 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016422 Sir George Prevost 133 Portsmouth toward 1016413 British Detachment, 134 Winchester, Pow:67, Count: 3(l 0/L 3/S 0) Relocating
5:15:17 PM  (Reporting)  Ended Check Leaders 33 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 316
5:15:17 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015188 VII. British Detachment in 105 Birmingham
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 44 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 48 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 3 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 0 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:15:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:15:17 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 57 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:15:17 PM  (Reporting)  CheckForLandResupply Nova Scotia Force will resupply, in region 3890 Nova Scotia
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 1 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 0 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 0 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 2 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27298 AllOppPowLand: 27691 AllOwnPowNav: 33177 AllOppPowNav 8193
5:15:17 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 24 Land Ratio: 0.29 Land Core Ratio: 0.26  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Region 861 Hannover Pick 26 SelfVal 26 Need 1341  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 53 Land Ratio: 0.43 Land Core Ratio: 0.49  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Region 159 Braga Pick 2 SelfVal 103 Need 234  no group candidate found
5:15:17 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:15:17 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 147 Need 234  no group candidate found
5:15:17 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 604 Need 234  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Region 534 Paris Pick 11 SelfVal 22 Need 506  no group candidate found
5:15:17 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
5:15:17 PM  (Reporting)  Region 332 Toulouse Pick 2 SelfVal 6 Need 506  no group candidate found
5:15:17 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 17 Need 506  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 678 Napoli Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.33 Land Core Ratio: 1.46  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:15:17 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:15:17 PM  (Reporting)  1013857 XI. British Detachment (Pow.49)
5:15:17 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
5:15:17 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:15:17 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:15:17 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:15:17 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 215) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 378) - evaluation skipped
5:15:17 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 524  no group candidate found
5:15:17 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 46 Need 175  no group candidate found
5:15:17 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1014599 Rottenburg' Force (Pow.160)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0) Fitness 87 PickVal 88 SelfVal 88 AINeed 259
5:15:17 PM  (Reporting)  Agenda: Defend, Value: 7656, Region: 788 Leyden
5:15:17 PM  (Reporting)  Region 781 Breda Pick 4 SelfVal 6 Need 506  no group candidate found
5:15:17 PM  (Reporting)  Region 775 Antwerpen Pick 14 SelfVal 16 Need 506  no group candidate found
5:15:17 PM  (Reporting)  Region 789 Amsterdam Pick 33 SelfVal 33 Need 261  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 112 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.21)
5:15:17 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:15:17 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:15:17 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:15:17 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:15:17 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:15:17 PM  (Reporting)  1013351 Hill' Force (Pow.485)
5:15:17 PM  (Reporting)  1016214 Maitland' Force (Pow.608)
5:15:17 PM  (Reporting)  1015456 English Home Army (Pow.691)
5:15:17 PM  (Reporting)  1015187 Kent HG (Pow.13)
5:15:17 PM  (Reporting)  1016195 2nd Light Brigade (Pow.33)
5:15:17 PM  (Reporting)  1016413 Prevost' Force (Pow.90)
5:15:17 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
5:15:17 PM  (Reporting)  1002479 Hannover Expedition (Pow.115)
5:15:17 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.1)
5:15:17 PM  (Reporting)  1013310 Wessex HG (Pow.14)
5:15:17 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
5:15:17 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
5:15:17 PM  (Reporting)  1013858 Essex Bde (Pow.28)
5:15:17 PM  (Reporting)  1013859 IV. British Detachment (Pow.47)
5:15:17 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
5:15:17 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
5:15:17 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
5:15:17 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
5:15:17 PM  (Reporting)  1002320 Harwich Force (Pow.356)
5:15:17 PM  (Reporting)  1003002 Dover Garrison (Pow.484)
5:15:17 PM  (Reporting)  1014384 Anglia HG (Pow.14)
5:15:17 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.22)
5:15:17 PM  (Reporting)  1015436 1st Scotland Bde (Pow.28)
5:15:17 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.33)
5:15:17 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
5:15:17 PM  (Reporting)  1013864 1st Scotland Bde (Pow.48)
5:15:17 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
5:15:17 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
5:15:17 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
5:15:17 PM  (Reporting)  1014590 Carlisle Brigade (Pow.60)
5:15:17 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
5:15:17 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
5:15:17 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
5:15:17 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
5:15:17 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
5:15:17 PM  (Reporting)  1014385 London Rifles (Pow.79)
5:15:17 PM  (Reporting)  1014383 Paget E.' Force (Pow.156)
5:15:17 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
5:15:17 PM  (Reporting)  1002945 Manchester Garrison (Pow.1)
5:15:17 PM  (Reporting)  1015182 Fane' Force (Pow.103)
5:15:17 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:15:17 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:15:17 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:15:17 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:15:17 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:15:17 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.13)
5:15:17 PM  (Reporting)  1015175 Norwich HG (Pow.9)
5:15:17 PM  (Reporting)  1016078 2nd Cavalry Brigade (Pow.2)
5:15:17 PM  (Reporting)  1015899 Birmingham HG (Pow.4)
5:15:17 PM  (Reporting)  1016418 British Detachment (Pow.39)
5:15:17 PM  (Reporting)  1016416 British Detachment (Pow.39)
5:15:17 PM  (Reporting)  1016415 British Detachment (Pow.39)
5:15:17 PM  (Reporting)  1016414 British Detachment (Pow.39)
5:15:17 PM  (Reporting)  1013318 IX. British Detachment (Pow.54)
5:15:17 PM  (Reporting)  1015188 VII. British Detachment (Pow.90)
5:15:17 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
5:15:17 PM  (Reporting)  1014595 Leeds HG (Pow.5)
5:15:17 PM  (Reporting)  1002993 Carlisle Garrison (Pow.3)
5:15:17 PM  (Reporting)  1014589 5th Scotland Bde (Pow.28)
5:15:17 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:15:17 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:15:17 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:15:17 PM  (Reporting)  1014587 Bentick's Brigade (Pow.80)
5:15:17 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:15:17 PM  (Reporting)  1003033 Newcastle Garrison (Pow.14)
5:15:17 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.0)
5:15:17 PM  (Reporting)  1016417 British Detachment (Pow.14)
5:15:17 PM  (Reporting)  1016421 British Detachment (Pow.17)
5:15:17 PM  (Reporting)  1016420 British Detachment (Pow.17)
5:15:17 PM  (Reporting)  1016419 British Detachment (Pow.17)
5:15:17 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:15:17 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:15:17 PM  (Reporting)  1002923 Perth Garrison (Pow.8)
5:15:17 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:15:17 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 105 Birmingham Pick 47 has enough garrison (Value: 60) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 16 Dublin Pick 62 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 133 Portsmouth Pick 63 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 116) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 261) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 126 Plymouth Pick 63 has enough garrison (Value: 233) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 87 Liverpool Pick 66 has enough garrison (Value: 274) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 130 Bristol Pick 36 has enough garrison (Value: 276) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 102) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 98 Cardiff Pick 40 has enough garrison (Value: 277) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 85 Caernavon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 233) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 140 Dover Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 116) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
5:15:17 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
5:15:17 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.25)
5:15:17 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 4.36 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Region 728 Zurich Pick 51 SelfVal 51 Need 101  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 28 Land Ratio: 0.40 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:15:17 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 533) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 678 Napoli Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 17 Need 506  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 79 Enemy armies: 41 Land Ratio: 1.31 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:15:17 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:15:17 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:15:17 PM  (Reporting)  1013857 XI. British Detachment (Pow.49)
5:15:17 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
5:15:17 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:15:17 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:15:17 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:15:17 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:15:17 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:15:17 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:15:17 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:15:17 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:15:17 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:15:17 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:15:17 PM  (Reporting)  1013351 Hill' Force (Pow.485)
5:15:17 PM  (Reporting)  1016214 Maitland' Force (Pow.608)
5:15:17 PM  (Reporting)  1015456 English Home Army (Pow.691)
5:15:17 PM  (Reporting)  1015187 Kent HG (Pow.13)
5:15:17 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.1)
5:15:17 PM  (Reporting)  1015182 Fane' Force (Pow.103)
5:15:17 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:15:17 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:15:17 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:15:17 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:15:17 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:15:17 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.13)
5:15:17 PM  (Reporting)  1014599 Rottenburg' Force (Pow.160)
5:15:17 PM  (Reporting)  1002993 Carlisle Garrison (Pow.3)
5:15:17 PM  (Reporting)  1014589 5th Scotland Bde (Pow.28)
5:15:17 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:15:17 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:15:17 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:15:17 PM  (Reporting)  1014587 Bentick's Brigade (Pow.80)
5:15:17 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:15:17 PM  (Reporting)  1016417 British Detachment (Pow.14)
5:15:17 PM  (Reporting)  1016421 British Detachment (Pow.17)
5:15:17 PM  (Reporting)  1016420 British Detachment (Pow.17)
5:15:17 PM  (Reporting)  1016419 British Detachment (Pow.17)
5:15:17 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:15:17 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:15:17 PM  (Reporting)  1002923 Perth Garrison (Pow.8)
5:15:17 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:15:17 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
5:15:17 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.25)
5:15:17 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Primary Region 3908 Barbados Pick 100 has enough garrison (Value: 378) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 214) - evaluation skipped
5:15:17 PM  (Reporting)  Region 133 Portsmouth Pick 63 SelfVal 522 Need 0  no group candidate found
5:15:17 PM  (Reporting)  Region 87 Liverpool Pick 66 SelfVal 518 Need 0  no group candidate found
5:15:17 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 241 Need 506  no group candidate found
5:15:17 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:15:17 PM  (Reporting)  Region 789 Amsterdam Pick 33 SelfVal 33 Need 261  no group candidate found
5:15:17 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 261) - evaluation skipped
5:15:17 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:15:17 PM  (Reporting)  Region 126 Plymouth Pick 63 SelfVal 517 Need 0  no group candidate found
5:15:17 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0) Fitness 87 PickVal 88 SelfVal 88 AINeed 259
5:15:17 PM  (Reporting)  Agenda: Defend, Value: 7656, Region: 788 Leyden
5:15:17 PM  (Reporting)  Secondary Region 130 Bristol Pick 36 has enough garrison (Value: 276) - evaluation skipped
5:15:17 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 126  no group candidate found
5:15:17 PM  (Reporting)  Region 16 Dublin Pick 62 SelfVal 507 Need 0  no group candidate found
5:15:17 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 232) - evaluation skipped
5:15:17 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 247 AINeed 60
5:15:17 PM  (Reporting)  Agenda: Defend, Value: 16055, Region: 517 Jersey
5:15:17 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 233) - evaluation skipped
5:15:17 PM  (Reporting)  Region 149 Lisboa Pick 22 SelfVal 604 Need 234  no group candidate found
5:15:17 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 46 Need 175  no group candidate found
5:15:17 PM  (Reporting)  Secondary Region 85 Caernavon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 215) - evaluation skipped
5:15:17 PM  (Reporting)  Region 784 Vlissingen Pick 3 SelfVal 5 Need 506  no group candidate found
5:15:17 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:15:17 PM  (Reporting)  Region 156 Oporto Pick 3 SelfVal 147 Need 234  no group candidate found
5:15:17 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 16 Need 1032  no group candidate found
5:15:17 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 98 Cardiff Pick 40 has enough garrison (Value: 277) - evaluation skipped
5:15:17 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:15:17 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 14 Need 250  no group candidate found
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:15:17 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1231 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 4 failed.
5:15:17 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 14476, Region: 3917 Bengale
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 63 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFA_ 1015692 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27975, Region: 3934 Commerce
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4275, Region: 3928 Western Mediterranean Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFA_ 1014605 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 160 %
5:15:17 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 32271, Region: 4560 Cape of Good Hope
5:15:17 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 9372, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  _AFA_ 1015904 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  _AFA_ 1014407 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7950, Region: 3924 North Sea Trade
5:15:17 PM  (Reporting)  _AFA_ 1015902 16th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ Adding commerce 1015902 16th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5674, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 81 %
5:15:17 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 33440, Region: 4548 Gulf of St Lawrence
5:15:17 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 13871, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _AFA_ 1016426 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ Adding commerce 1016426 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFA_ 1016429 1st Frigate Squadron has been given the mission Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron chance: 66 failed.
5:15:17 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 4361, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
5:15:17 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4950, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2623, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _AFA_ 1015900 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ Adding supply transport 1015900 3rd Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  _AFA_ 1015198 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFA_ 1016205 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 36075, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFA_ 1016431 Seahorse Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 126 %
5:15:17 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 35647, Region: 4553 Sea of Cuba
5:15:17 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 13583, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: 10 failed.
5:15:17 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 11533, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  _AFA_ 1016432 Alcmene Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 30 failed.
5:15:17 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 4136, Region: 3889 Lower Canada
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
5:15:17 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 17577, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 126 %
5:15:17 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 43105, Region: 4553 Sea of Cuba
5:15:17 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14560, Region: 3889 Lower Canada
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 126 %
5:15:17 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 108357, Region: 4281 Oceano Atlantico Norte
5:15:17 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35070, Region: 3889 Lower Canada
5:15:17 PM  (Reporting)  _AFA_ 1016202 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  _AFO_ Adding commerce 1016202 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 897 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 436 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:17 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:15:17 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:15:17 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:15:17 PM  (Reporting)  Ended Collect Leaders 0 ms
5:15:17 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:15:17 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.93) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.66) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:4.55) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.61) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.29 - Core:0.26 - Nav:2.44) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.49 - Nav:5.00) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016436 British Detachment is doing nothing in El Ferrol  Power: 90  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016434 British Detachment is doing nothing in El Ferrol  Power: 86  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016435 British Detachment is doing nothing in El Ferrol  Power: 58  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:921, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:15:17 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:921, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:15:17 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:921, Count: 8(l 1/L 7/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:15:17 PM  (Reporting)  1007651-Atlantic Fleet Power:921 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 61120, Region: 214 Ronda
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 61120, Region: 214 Ronda
5:15:17 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:80% Need:666 Threat:493 GoalValue: 61120
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016437 British Detachment is doing nothing in Costa de la Luz  Power: 81  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2423, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:15:17 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2423, Count: 17(l 2/L 14/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:15:17 PM  (Reporting)  1007685-Mediterranean Fleet Power:2423 Health:99% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.50) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:346, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:15:17 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:346, Count: 5(l 1/L 1/S 3)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:15:17 PM  (Reporting)  1007447-Boulogne Observers Power:346 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4297, Region: 517 Jersey
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 16055, Region: 517 Jersey
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16055, Region: 517 Jersey
5:15:17 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 16055
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016430 British Detachment is doing nothing in Pointe du Raz  Power: 54  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016431 Seahorse Sq., 4259 Pointe du Raz, Pow:21, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  1016431-Seahorse Sq. Power:21 Health:75% Pointe du Raz>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:823, Count: 10(l 2/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:15:17 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:823, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:15:17 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:823, Count: 10(l 2/L 7/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:15:17 PM  (Reporting)  1007478-Channel Fleet Power:823 Health:97% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016432 Alcmene Sq., 4270 Pointe de Grave, Pow:71, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  1016432-Alcmene Sq. Power:71 Health:100% Pointe de Grave>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:272, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:15:17 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:272, Count: 4(l 1/L 2/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:15:17 PM  (Reporting)  1007626-Rochefort Blockade Power:272 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6165, Region: 718 Valetta
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6165, Region: 718 Valetta
5:15:17 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6165
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:5.00 - Nav:0.20) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.33 - Core:1.46 - Nav:5.00) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:15:17 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:15:17 PM  (Reporting)  _GTU_ Finished merge 1 now
5:15:17 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Ended AI Gather Units 0 ms
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 28100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 28100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1014118-McArthur's Bde Power:80 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 28100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1014380-Gilian's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 28100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 28100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013857 XI. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1013857-XI. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 28100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:15:17 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1010088 Kingston Garrison, 3903 Jamaica, Pow:215, Count: 3(l 0/L 0/S 3) Keeping only the Garrison goal for 3903 Jamaica
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:15:17 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:673, Count: 9(l 1/L 5/S 3)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:15:17 PM  (Reporting)  1007791-Jamaca Squadron Power:673 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016433 British Detachment is doing nothing in Caraibbean Sea  Power: 66  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1105, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:15:17 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1105, Count: 15(l 2/L 6/S 7)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:15:17 PM  (Reporting)  1007829-West Indies Squadron Power:1105 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7986, Region: 3908 Barbados
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7986, Region: 3908 Barbados
5:15:17 PM  (Reporting)  1002736-Barbados Force Power:149 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:0 Threat:168 GoalValue: 7986
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:67, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:15:17 PM  (Reporting)  1013867-Gloire Sq. Power:67 Health:69% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1200
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016423 British Detachment is doing nothing in Coast of Carnatic  Power: 72  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016424 British Detachment is doing nothing in Coast of Carnatic  Power: 72  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016425 British Detachment is doing nothing in Coast of Carnatic  Power: 68  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:894, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:15:17 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:894, Count: 13(l 2/L 6/S 5)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:15:17 PM  (Reporting)  1007892-Indian Squadron Power:894 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:3.83) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:160, Count: 3(l 1/L 2/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7656, Region: 788 Leyden
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7656, Region: 788 Leyden
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7656, Region: 788 Leyden
5:15:17 PM  (Reporting)  1014599-Rottenburg' Force Power:160 Health:98% Leyden>Leyden Mission:Defend Fitness:87% Need:259 Threat:192 GoalValue: 7656
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Arty 1015188 VII. British Detachment, 105 Birmingham, Pow:90, Count: 3(l 0/L 1/S 2) in reserve
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:15:17 PM  (Reporting)  _RCA_ Artillery 1015188 VII. British Detachment, 105 Birmingham, Pow:90, Count: 3(l 0/L 1/S 2) relocating toward 1016214 Maitland' Force, 133 Portsmouth, Pow:644, Count: 6(l 2/L 4/S 1)
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:15:17 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:485, Count: 8(l 2/L 3/S 4) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015187 Kent HG, 140 Dover, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1016195 2nd Light Brigade, 134 Winchester, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1016413 Prevost' Force, 134 Winchester, Pow:90, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015182 Fane' Force, 113 Gloucester, Pow:103, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 121 Ipswich, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 87 Liverpool, Pow:3, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1014589 5th Scotland Bde, 87 Liverpool, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:15:17 PM  (Reporting)  _GTU_ Starting merge 28 at start
5:15:17 PM  (Reporting)  _GTU_ Finished merge 28 now
5:15:17 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ Prevost' Force gathering toward primary region (short distance)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:15:17 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ Fane' Force gathering toward primary region (short distance)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:15:17 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 2nd Light Brigade gathering toward primary region (short distance)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:15:17 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:15:17 PM  (Reporting)  _GTU_ 5th Scotland Bde gathering toward a group near primary region 1013316 Norwich Brigade, 118 London, Pow:51, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1013316 Norwich Brigade in region: London
5:15:17 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ Kent HG gathering toward primary region (short distance)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:15:17 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ Carlisle Garrison gathering toward a group near primary region 1015436 1st Scotland Bde, 118 London, Pow:28, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 118 London Seek Strong Group 1015436 1st Scotland Bde in region: London
5:15:17 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
5:15:17 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:15:17 PM  (Reporting)  Ended AI Gather Units 85 ms
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  _GTG_ 1013318 IX. British Detachment, 105 Birmingham, Pow:54, Count: 2(l 0/L 1/S 1) is garrisoning 105 Birmingham and will absorb 1015899 Birmingham HG
5:15:17 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  _ATG__ 1003049 Leicester Garrison London Going against objective: 126 Plymouth
5:15:17 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1016418 British Detachment Birmingham Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1016416 British Detachment Birmingham Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1016415 British Detachment Birmingham Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1016414 British Detachment Birmingham Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 133 Portsmouth
5:15:17 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1003033 Newcastle Garrison Manchester Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
5:15:17 PM  (Reporting)  _ATG__ 1016083 2nd Frigate Squadron Glasgow Going against objective: 118 London
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 12 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 58 Stirling, Pow:0, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  1002927-Aberdeen Garrison Power:0 Health:100% Stirling>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016083 2nd Frigate Squadron is doing nothing in Glasgow  Power: 0  HealthPerc: 8
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 67 Peebles, Pow:0, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Peebles>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 68 Hawick, Pow:8, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3050, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3050, Region: 57 Edinburgh
5:15:17 PM  (Reporting)  1002923-Perth Garrison Power:8 Health:94% Hawick>Edinburgh Mission:Recover Fitness:61% Need:0 Threat:0 GoalValue: 3050
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 79 Manchester, Pow:0, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:15:17 PM  (Reporting)  1002919-Edinburgh Garrison Power:0 Health:94% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1003033 Newcastle Garrison is doing nothing in Manchester  Power: 14  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 80  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014589 5th Scotland Bde, 87 Liverpool, Pow:28, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
5:15:17 PM  (Reporting)  1014589 5th Scotland Bde Liverpool Health: 100 % will target  1013316 Norwich Brigade
5:15:17 PM  (Reporting)  1014589-5th Scotland Bde Power:28 Health:100% Liverpool>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 87 Liverpool, Pow:3, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 118 London
5:15:17 PM  (Reporting)  1002993 Carlisle Garrison Liverpool Health: 100 % will target  1015436 1st Scotland Bde
5:15:17 PM  (Reporting)  1002993-Carlisle Garrison Power:3 Health:100% Liverpool>London Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 102 Northampton, Pow:5, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4100, Region: 105 Birmingham
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4100, Region: 105 Birmingham
5:15:17 PM  (Reporting)  1014595-Leeds HG Power:5 Health:100% Northampton>Birmingham Mission:Recover Fitness:82% Need:0 Threat:0 GoalValue: 4100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013318 VII. British Detachment, 105 Birmingham, Pow:57, Count: 3(l 0/L 2/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:15:17 PM  (Reporting)  1013318-VII. British Detachment Power:57 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016414 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016415 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016416 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016418 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 117 St Albans, Pow:9, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 118 London
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3100, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 118 London
5:15:17 PM  (Reporting)  1015175-Norwich HG Power:9 Health:100% St Albans>London Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:13, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  1003041-Yarmouth Garrison Power:13 Health:100% Ipswich>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015182 Fane' Force, 113 Gloucester, Pow:103, Count: 3(l 1/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:15:17 PM  (Reporting)  1015182-Fane' Force Power:103 Health:100% Gloucester>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 115 Bedford, Pow:1, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4950, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4950, Region: 118 London
5:15:17 PM  (Reporting)  1002945-Manchester Garrison Power:1 Health:100% Bedford>London Mission:Recover Fitness:99% Need:0 Threat:0 GoalValue: 4950
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 156  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 79  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014590 Carlisle Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in London  Power: 48  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016196 3rd Scotland Bde is doing nothing in London  Power: 33  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in London  Power: 22  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1003002 Dover Garrison is doing nothing in London  Power: 484  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013859 IV. British Detachment is doing nothing in London  Power: 47  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002479 Hannover Expedition, 131 Bath, Pow:115, Count: 4(l 3/L 2/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3650, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3650, Region: 118 London
5:15:17 PM  (Reporting)  1002479-Hannover Expedition Power:115 Health:100% Bath>London Mission:Recover Fitness:73% Need:0 Threat:0 GoalValue: 3650
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
5:15:17 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Guildford>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016413 Prevost' Force, 134 Winchester, Pow:90, Count: 4(l 1/L 3/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  1016413-Prevost' Force Power:90 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016195 2nd Light Brigade, 134 Winchester, Pow:33, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  1016195-2nd Light Brigade Power:33 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 140 Dover, Pow:13, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:15:17 PM  (Reporting)  1015187-Kent HG Power:13 Health:100% Dover>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:15:17 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:15:17 PM  (Reporting)  1007380-Home Fleet Power:822 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1015456-English Home Army Power:691 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016214 Maitland' Force, 133 Portsmouth, Pow:609, Count: 9(l 2/L 5/S 3)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 519 Cherbourg
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 519 Cherbourg
5:15:17 PM  (Reporting)  1016214-Maitland' Force Power:609 Health:100% Portsmouth>Cherbourg Mission:Attack Fitness:50% Need:506 Threat:375 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013351 Hill' Force, 133 Portsmouth, Pow:485, Count: 8(l 2/L 3/S 4)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1013351-Hill' Force Power:485 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 118 London, Pow:21, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  1015893-3rd Fencibles Bde Power:21 Health:100% London>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016429 1st Frigate Squadron, 4129 Beachy Head, Pow:69, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 6900, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  1016429-1st Frigate Squadron Power:69 Health:100% Beachy Head>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 6900
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016428 British Detachment is doing nothing in Beachy Head  Power: 45  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1016427 British Detachment is doing nothing in Beachy Head  Power: 27  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016426 2nd Merchant Fleet, 4129 Beachy Head, Pow:25, Count: 1(l 0/L 0/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  1016426-2nd Merchant Fleet Power:25 Health:100% Beachy Head>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:174, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:15:17 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:174, Count: 4(l 1/L 3/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:15:17 PM  (Reporting)  1007527-Medway Squadron Power:174 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:292, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:15:17 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:292, Count: 5(l 1/L 2/S 2)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:15:17 PM  (Reporting)  1007586-Portsmouth Squadron Power:292 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 4128 Isle of Wight, Pow:4, Count: 2(l 0/L 0/S 2)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4135 Pas de Calais
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2623, Region: 133 Portsmouth
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4135 Pas de Calais
5:15:17 PM  (Reporting)  1013291 II. Fleet Isle of Wight Health: 100 % will target  1007447 Boulogne Observers
5:15:17 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Isle of Wight>Pas de Calais Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015900 3rd Merchant Fleet, 4122 The Sound, Pow:7, Count: 1(l 0/L 0/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4129 Beachy Head
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4129 Beachy Head
5:15:17 PM  (Reporting)  1015900 3rd Merchant Fleet The Sound Health: 100 % will target  1007527 Medway Squadron
5:15:17 PM  (Reporting)  1015900-3rd Merchant Fleet Power:7 Health:100% The Sound>Beachy Head Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016202 17th Transport Sq., 4301 Cap Rhir, Pow:13, Count: 1(l 0/L 0/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  1016202-17th Transport Sq. Power:13 Health:100% Cap Rhir>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 25  HealthPerc: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:73, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3889 Lower Canada
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3890 Nova Scotia
5:15:17 PM  (Reporting)  1002689-Nova Scotia Force Power:73 Health:100% Nova Scotia>Nova Scotia Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:15:17 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.15) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:689, Count: 9(l 1/L 8/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:15:17 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:689, Count: 9(l 1/L 8/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:15:17 PM  (Reporting)  1007764-African Squadron Power:689 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:15:17 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Arties
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:15:17 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:15:17 PM  (Reporting)  Ended Receive Supplies
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:15:17 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:15:17 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:15:17 PM  (Reporting)  End of AI Gather Units
5:15:17 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:15:17 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.36 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.93) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  _ATG__ 1016425 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:15:17 PM  (Reporting)  _ATG__ 1016424 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:15:17 PM  (Reporting)  _ATG__ 1016423 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.66) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015692 VI. Fleet, 3934 Commerce, Pow:373, Count: 5(l 0/L 4/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27975, Region: 3934 Commerce
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27975, Region: 3934 Commerce
5:15:17 PM  (Reporting)  1015692-VI. Fleet Power:373 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27975
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.40 - Core:0.20 - Nav:0.20) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 3928 Western Mediterranean Trade, Pow:57, Count: 1(l 0/L 1/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4275, Region: 3928 Western Mediterranean Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4275, Region: 3928 Western Mediterranean Trade
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:15:17 PM  (Reporting)  1013869-Undauted Sq. Power:57 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4275
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:4.55) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014605 III. Fleet, 3927 Southeast Atlantic Trade, Pow:366, Count: 5(l 0/L 5/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:15:17 PM  (Reporting)  1014605-III. Fleet Power:366 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27450
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:1.31 - Core:0.20 - Nav:1.61) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  _ATG__ 1016437 British Detachment Costa de la Luz Going against objective: 3889 Lower Canada
5:15:17 PM  (Reporting)  _ATG__ 1016435 British Detachment El Ferrol Going against objective: 133 Portsmouth
5:15:17 PM  (Reporting)  _ATG__ 1016434 British Detachment El Ferrol Going against objective: 126 Plymouth
5:15:17 PM  (Reporting)  _ATG__ 1016436 British Detachment El Ferrol Going against objective: 149 Lisboa
5:15:17 PM  (Reporting)  _ATG__ 1016433 British Detachment Caraibbean Sea Going against objective: 16 Dublin
5:15:17 PM  (Reporting)  _ATG__ 1016430 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
5:15:17 PM  (Reporting)  _ATG__ 1016427 British Detachment Beachy Head Going against objective: 149 Lisboa
5:15:17 PM  (Reporting)  _ATG__ 1016428 British Detachment Beachy Head Going against objective: 149 Lisboa
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 7 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:461, Count: 10(l 0/L 8/S 2)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  1013332-VIII. Fleet Power:461 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015904 IX. Fleet, 3925 Western Approaches Trade, Pow:53, Count: 2(l 0/L 1/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  1015904-IX. Fleet Power:53 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1014407 VII. Fleet, 3924 North Sea Trade, Pow:106, Count: 2(l 0/L 2/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7950, Region: 3924 North Sea Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7950, Region: 3924 North Sea Trade
5:15:17 PM  (Reporting)  1014407-VII. Fleet Power:106 Health:80% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7950
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015902 16th Transport Sq., 4095 North Atlantic, Pow:20, Count: 1(l 0/L 0/S 1)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:15:17 PM  (Reporting)  1015902-16th Transport Sq. Power:20 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1015198 V. Fleet, 3926 Northeast Atlantic Trade, Pow:642, Count: 10(l 0/L 10/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  1015198-V. Fleet Power:642 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48150
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  List of Agendas for 1016205 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:481, Count: 9(l 0/L 9/S 0)
5:15:17 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 36075, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 36075, Region: 3926 Northeast Atlantic Trade
5:15:17 PM  (Reporting)  1016205-IV. Fleet Power:481 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 36075
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:15:17 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:15:17 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:17 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 74 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Adding stack 1016214 Maitland' Force, 133 Portsmouth, Pow:609, Count: 9(l 2/L 5/S 3)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:17 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:15:17 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:15:17 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:15:17 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:15:17 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:15:17 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:15:17 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:15:17 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  ApplyAgenda AutoMerge
5:15:17 PM  (Reporting)  AI Process done in  23403 ms
5:15:17 PM  (Reporting)  Processing  1000003 Russia
5:15:17 PM  (Reporting)  
5:15:17 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:15:17 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:15:17 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:15:17 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:15:17 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:15:17 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:15:17 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
5:15:17 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:15:17 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:15:17 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:15:17 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 363 Mediterranean Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:15:17 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 360 Baltic Sea
5:15:17 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:15:17 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 706 OppPow Land: 0 OwnPow Nav : 432 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 186 > 226
5:15:17 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:15:17 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 441 OppPow Land: 0 OwnPow Nav : 610 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:15:17 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2025 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 2.55 Reg Count: 231 > 317
5:15:17 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 171 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:15:17 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3757 OppPow Land: 0 OwnPow Nav : 46 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:15:17 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1221 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:15:17 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 4 OppPow Land: 0 OwnPow Nav : 486 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 2.55 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:15:17 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 193 OppPow Land: 0 OwnPow Nav : 27 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
5:15:17 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 93 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:15:17 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:15:17 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 465 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:15:17 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 502 OppPow Land: 1177 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.45 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:15:17 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:15:17 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8374 OppPow Land: 324 OwnPow Nav : 738 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:15:17 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 102 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:15:17 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 962 OwnPow Nav : 0 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:15:17 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 642 OppPow Land: 0 OwnPow Nav : 620 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:15:17 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 693 OppPow Land: 0 OwnPow Nav : 948 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 199 > 506
5:15:17 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 465 OppPow Land: 0 OwnPow Nav : 880 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:15:17 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 129 OppPow Land: 86 OwnPow Nav : 564 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 1.43 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:15:17 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 131 OwnPow Nav : 96 OppPow Nav : 0
5:15:17 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
5:15:17 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2858 ms
5:15:17 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:15:17 PM  (Reporting)  Pounds Availability Very High Stock 462 Expected 150 Balance -18
5:15:17 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
5:15:17 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
5:15:17 PM  (Reporting)  Victory points Availability Plentiful Stock 3704 Expected 105 Balance 0
5:15:17 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
5:15:17 PM  (Reporting)  Conscripts Availability Very High Stock 319 Expected 105 Balance -13
5:15:17 PM  (Reporting)  War supplies Availability Plentiful Stock 329 Expected 75 Balance 0
5:15:17 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:15:17 PM  (Reporting)  Engagment Points Availability Plentiful Stock 108 Expected 0 Balance 0
5:15:17 PM  (Reporting)  Horses Availability Plentiful Stock 736 Expected 30 Balance 0
5:15:17 PM  (Reporting)    1015937 Adriatic Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1702, Region: 678 Napoli EndTurn 2653
5:15:17 PM  (Reporting)    1015477 Lilia Sq. Agenda Kept Agenda: Naval Docking, Value: 828, Region: 678 Napoli EndTurn 2653
5:15:17 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Naval Docking, Value: 1069, Region: 678 Napoli EndTurn 2653
5:15:17 PM  (Reporting)    1008209 Chichagov's Fleet Agenda Kept Agenda: Naval Superiority, Value: 17940, Region: 4503 Thracian Coast EndTurn 2653
5:15:17 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog EndTurn 2653
5:15:17 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa EndTurn 2653
5:15:17 PM  (Reporting)    1013826 Army of the Danube Agenda Kept Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav EndTurn 2653
5:15:17 PM  (Reporting)    1003759 Astrakhan Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2653
5:15:17 PM  (Reporting)    1016232 KR-1i Oboznyi Polk Agenda Kept Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav EndTurn 2653
5:15:17 PM  (Reporting)    1003365 Ukrainskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2653
5:15:17 PM  (Reporting)    1003407 Dnestrovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2841 Olviopol EndTurn 2653
5:15:17 PM  (Reporting)    1003755 Alekseev Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3885 Steppes EndTurn 2652
5:15:17 PM  (Reporting)    1014164 1-i Bugskie Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2653
5:15:17 PM  (Reporting)    1003582 Kievskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2891 Kanotop EndTurn 2653
5:15:17 PM  (Reporting)    1003303 Brestskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk EndTurn 2652
5:15:17 PM  (Reporting)    1003774 Dnepr Kazachi Agenda Kept Agenda: Resupply, Value: 100000, Region: 3081 Kursk EndTurn 2653
5:15:17 PM  (Reporting)    1003680 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3880 Kazan EndTurn 2653
5:15:17 PM  (Reporting)    1003217 Liflandskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2472 Vilnius EndTurn 2653
5:15:17 PM  (Reporting)    1003252 Litovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2472 Vilnius EndTurn 2653
5:15:17 PM  (Reporting)    1008319 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan EndTurn 2652
5:15:17 PM  (Reporting)    1003545 Smolenskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2664 Khalm EndTurn 2653
5:15:17 PM  (Reporting)    1003121 Russian Army Agenda Kept Agenda: Resupply, Value: 100000, Region: 2631 Novgorod EndTurn 2652
5:15:17 PM  (Reporting)    1003638 Moskovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2950 Tver EndTurn 2652
5:15:17 PM  (Reporting)    1015725 Strela Sq. Agenda Kept Agenda: Naval Calling, Value: 0, Region: 2608 Saint Petersburg EndTurn 2653
5:15:17 PM  (Reporting)    1014282 1-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg EndTurn 2653
5:15:17 PM  (Reporting)    1014287 Kologrivov' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg EndTurn 2653
5:15:17 PM  (Reporting)    1014292 3-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3610 Petrovska EndTurn 2652
5:15:17 PM  (Reporting)    1014292 3-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg EndTurn 2653
5:15:17 PM  (Reporting)    1015399 4-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3880 Kazan EndTurn 2653
5:15:17 PM  (Reporting)    1008163 Baltic Fleet Agenda Kept Agenda: Naval Superiority, Value: 14798, Region: 4237 Kihnu Island EndTurn 2653
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
5:15:17 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 2588
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2520
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2000
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:15:17 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:15:17 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:15:17 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:15:17 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3757 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2093
5:15:17 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 51      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 63      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 29      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 33      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 26      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 70      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8374 Overall power (enemies): 324 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  170
5:15:17 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 815 Discard %: 15
5:15:17 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 58      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 92      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 53      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 66      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 39      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 21      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 39      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 25      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
5:15:17 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 45      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 738 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 4 Overall power (enemies): 0 Ratio: 2.55
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 486 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 706 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 432 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 441 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1413
5:15:17 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 50      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 40      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 15      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 82      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 610 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 502 Overall power (enemies): 1177 Ratio: 0.27
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  959
5:15:17 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 58 Total EnemyOwnerVal: 1804 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  373     Threat: 276         
5:15:17 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 34      Force Need:  60      Threat: 19          
5:15:17 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 2           
5:15:17 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 2           
5:15:17 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 193 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  284
5:15:17 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:15:17 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 102 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2025 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4483
5:15:17 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 40      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 41      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 75      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 33      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 38      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 58      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 48      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 27      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 48      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 39      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1221 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1180
5:15:17 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 84      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 47      Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:15:17 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:15:17 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 465 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 171 Overall power (enemies): 0 Ratio: 5.00
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:15:17 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:15:17 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:15:17 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 962 Ratio: 0.20
5:15:17 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:15:17 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 709 Total EnemyOwnerVal: 709 Discard %: 15
5:15:17 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 3       Force Need:  558     Threat: 375         
5:15:17 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 564 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 880 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 948 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:15:17 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 620 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 738 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 93 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 486 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 432 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 610 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 27 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 102 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 564 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 880 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 948 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 620 Overall power (enemies): 0 Nav Ratio: 5.00
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Land Theaters Special Regions ***
5:15:17 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Kovno Naval Gathering: 1419 Danzig
5:15:17 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
5:15:17 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
5:15:17 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:15:17 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
5:15:17 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 1158 Linz
5:15:17 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: 1388 Warszawa
5:15:17 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Trente Max Val: Trente Naval Gathering: <None>
5:15:17 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:15:17 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:15:17 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
5:15:17 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
5:15:17 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:15:17 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:15:17 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Ended InitAndDumpData Russia 5017 ms
5:15:17 PM  (Reporting)  *** Faction-wide algorithms ***
5:15:17 PM  (Reporting)  Ended BuildReplacements 14 ms
5:15:17 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:15:17 PM  (Reporting)  Sending proposal: *we can*
5:15:17 PM  (Reporting)  Checking wars, we have 1 underway
5:15:17 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:15:17 PM  (Reporting)  *** Checking new proposals ***
5:15:17 PM  (Reporting)  Proposing to 1000034 Azeria
5:15:17 PM  (Reporting)  Checking 66 Request Foreign Access
5:15:17 PM  (Reporting)  Proposing to 1000026 Moldavia
5:15:17 PM  (Reporting)  Proposing to 1000019 Sweden
5:15:17 PM  (Reporting)  Checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Still checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Item is a Various entry, chance 2
5:15:17 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Sweden chance 2
5:15:17 PM  (Reporting)  Proposing to 1000034 Azeria
5:15:17 PM  (Reporting)  Checking 0 Propose State Visit
5:15:17 PM  (Reporting)  Ended HandleAdvancedDiplomacy 133 ms
5:15:17 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 4296 Golfo de Cadiz
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2076 Terme
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 142 target region was 3524 Novo Sukhokumsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4252 Estonian Coast
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1615 Helsingfors
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2735 Kalinkavitchy
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 4305 Strait of Gibraltar
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2114 Goksuen
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4309 Costa Blanca
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1821 Silistra
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4231 Farosund
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 542 Amiens
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 2215 Ar Raqqah
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3951 Confluent du Lot
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 438 Modane
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 550 Boulogne
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 42 target region was 2559 Salis
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3123 Karlivka
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4159 Stromfjord
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 1703 Smederovo
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 3905 Santo Domingo
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3898 Deep South
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 142 target region was 3001 Griazovets
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1530 Gothenburg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2474 Birstonas
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1472 Aarhus
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3779 Bizerte
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2862 Smila
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3485 Tsimliansk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4073 Norwegian Coast
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3103 Bilopillia
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 85 target region was 2772 Starokonstantinov
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 3883 Urals
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 1935 Gythion
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2666 Luvat
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2290 Al Khalid
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1398 Biala
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2933 Vyazma
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 728 Zurich
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3780 La Goulette
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1640 Fiume
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 128 Exeter
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2908 Sloboda
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1195 Eisenstadt
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2487 Suprasi
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 3015 Volgorechensk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 1533 Varberg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2870 Gomel
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 1792 Moldva
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 798 Leuwarden
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2991 Noghinsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1654 Bukojno
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2697 Krytchaw
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3566 Anapa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2887 Putyvl
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3704 Safi
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4288 Bahia de Setubal
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2914 Klietnya
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2279 Jalibah
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 1765 Craiova
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 853 Achim
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4432 Cyrenaican Sea
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3988 Vistula
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 555 Charleville Mezieres
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1326 Andrychow
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4541 Black Sea
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 107 Luton
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3666 Dusheti
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 139 Margate
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4253 Bay of Kotka
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2863 Oleksandria
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 1383 Inowroclaw
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3232 Pervomaisk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4516 Arabatskaia Bay
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1300 Karslburg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1493 Odda
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3459 Medveditsa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2267 Al Basra
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1287 Pecs
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 167 target region was 3545 Azov
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2140 Malzgirt
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3874 Tetyushi
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 232 Cieza
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1698 Osijek
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 731 Martigny
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1572 Karlsborg
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3216 Orikhiv
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 79 Manchester
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4265 Atlantic Ocean
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 1662 Cerknica
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4202 Rostock Channel
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1503 Vennesla
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2084 Akincilar
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 221 Cordoba
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2487 Suprasi
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2978 Miknevo
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3432 Kvahlinsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1338 Brzenany
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 42 target region was 2815 Odessa
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2472 Vilnius
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 574 Sarreguemines
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 3286 Vorsma
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 167 target region was 2203 Kirkuk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3507 Zavetnoie
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4514 Taman Bay
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4028 Donets Confluent
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1129 Tabor
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 7 Draft has 167 % to be played in 2665 Velikie Luki
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4055 Khabur Confluent
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2096 Erzerum
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 142 target region was 3726 Ouezzane
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3589 Boudennovsk
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1981 Denizli
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3971 Rhein
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 125 Barnstaple
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 92 target region was 3664 Tiflis
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 186 Adaja
5:15:17 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3329 Chilovo
5:15:17 PM  (Reporting)  Ended HandleRegionsDecisions 18260 ms
5:15:17 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:15:17 PM  (Reporting)  Steel Level 6 Amount 329
5:15:17 PM  (Reporting)  Money Level 3 Amount 462
5:15:17 PM  (Reporting)  Conscripts Level 2 Amount 319
5:15:17 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:15:17 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
5:15:17 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 3
5:15:17 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:15:17 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
5:15:17 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:15:17 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 53
5:15:17 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
5:15:17 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 58
5:15:17 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 38
5:15:17 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
5:15:17 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
5:15:17 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 30
5:15:17 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
5:15:17 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:15:17 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
5:15:17 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:15:17 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:15:17 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
5:15:17 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
5:15:17 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:15:17 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:15:17 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 9
5:15:17 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:15:17 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
5:15:17 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:15:17 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
5:15:17 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:15:17 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
5:15:17 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:15:17 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:15:17 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:15:17 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:15:17 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
5:15:17 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:15:17 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
5:15:17 PM  (Reporting)  Number of Draw 16
5:15:17 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:15:17 PM  (Reporting)  On Map 1 Requested 0 In Pool 25
5:15:17 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
5:15:17 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:15:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 396 WSU 329 76 Money 462 468
5:15:17 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:15:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 16
5:15:17 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
5:15:17 PM  (Reporting)  Picking 192 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 420 WSU 329 124 Money 462 596
5:15:17 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:15:17 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 180 WSU 329 124 Money 462 596
5:15:17 PM  (Reporting)  Picking 205 Engineer Rgt
5:15:17 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 100 WSU 329 124 Money 462 532
5:15:17 PM  (Reporting)  Picking 192 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 420 WSU 329 124 Money 462 596
5:15:17 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:15:17 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 372 WSU 329 556 Money 462 1112
5:15:17 PM  (Reporting)  Picking 215 Sloop Squadron 1805
5:15:17 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 108 WSU 329 196 Money 462 632
5:15:17 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:15:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 180 WSU 329 124 Money 462 596
5:15:17 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:15:17 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 430 WSU 329 144 Money 462 716
5:15:17 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:15:17 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 86 WSU 329 172 Money 462 656
5:15:17 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
5:15:17 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 80 WSU 329 156 Money 462 536
5:15:17 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:15:17 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 380 WSU 329 124 Money 462 772
5:15:17 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
5:15:17 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 172 WSU 329 164 Money 462 948
5:15:17 PM  (Reporting)  Picking 192 Line Garrison 1805
5:15:17 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:15:17 PM  (Reporting)  Too costly compared to National assets, skipped
5:15:17 PM  (Reporting)  Assets/Costs: Conscripts 319 420 WSU 329 124 Money 462 596
5:15:17 PM  (Reporting)  Ended BuildNewUnits Bought: 2 124 ms
5:15:17 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008267 Adriatic Fleet
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015725 Strela Sq.
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008306 Don Fleet
5:15:17 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
5:15:17 PM  (Reporting)  Ended ManageFleetsComposition 522 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:15:17 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
5:15:17 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:40, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  1003788 Novorossyisk Kazachi, 3188 Taganrog, Pow:39, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:15:17 PM  (Reporting)  Ended CallFleet 6 ms
5:15:17 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:15:17 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1016441 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:234, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1016442 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:106, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:133, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:109, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1016443 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:367, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:15:17 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:15:17 PM  (Reporting)  Ended LockFixedGroups 18 ms
5:15:17 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:15:17 PM  (Reporting)  _SSU_ 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:11, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  _SSU_ 1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:15:17 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:15:17 PM  (Reporting)  Ended GarrisonBorders 254 ms
5:15:17 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:15:17 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:15:17 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 77 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 2 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 2 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 2 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 4 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3219 Khakhovka
5:15:17 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3542 Semikarakorski
5:15:17 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2832 Ilintsy
5:15:17 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2832 Ilintsy
5:15:17 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
5:15:17 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3127 Belziudyvka
5:15:17 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003503 Kavkazskaya 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1015721 Shepelov' Force 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
5:15:17 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003774 Dnepr Kazachi 3067 Zavodskoy
5:15:17 PM  (Reporting)  _PCO_ 1003681 Knorring is now in Privileged Combine in 1003680 Uralskaya 3407 Saransk
5:15:17 PM  (Reporting)  _PCO_ Mikhelson Brigada has been merged into 1003470 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1013826 Army of the Danube 3219 Khakhovka
5:15:17 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3542 Semikarakorski
5:15:17 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003408 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003407 Dnestrovskaya 2832 Ilintsy
5:15:17 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
5:15:17 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3127 Belziudyvka
5:15:17 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003504 Kavkazskaya(Michail Semenovich Vorontsov) in 1003503 Kavkazskaya 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003784 Likhachev(Likhachev) in 1003503 Kavkazskaya 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003530 Shepelov Brigada(Dmitry Dmitrievich Shepelov) in 1015721 Shepelov' Force 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003717 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003714 Sibirskaya 3884 Sibir
5:15:17 PM  (Reporting)  _PCO_ Kutaisov Brigada has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3067 Zavodskoy
5:15:17 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3067 Zavodskoy
5:15:17 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1013826 Army of the Danube 3219 Khakhovka
5:15:17 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3542 Semikarakorski
5:15:17 PM  (Reporting)  _PCO_ 1003408 Dnestrovskaya 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2832 Ilintsy
5:15:17 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2832 Ilintsy
5:15:17 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
5:15:17 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3127 Belziudyvka
5:15:17 PM  (Reporting)  _PCO_ 1003504 Kavkazskaya 3 has his Privileged Combine status revoked 1003503 Kavkazskaya 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1003784 Likhachev 3 has his Privileged Combine status revoked 1003503 Kavkazskaya 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1003530 Shepelov Brigada 3 has his Privileged Combine status revoked 1015721 Shepelov' Force 3129 Kharkov
5:15:17 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
5:15:17 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 5 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3067 Zavodskoy
5:15:17 PM  (Reporting)  _PCO_ 1003681 Knorring 1 has his Privileged Combine status revoked 1003680 Uralskaya 3407 Saransk
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 371 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 24 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015399 4-ya Otdelnaya Art. Brigada in region Kolpino will recover in region Saint Petersburg % Health 100 % Cohesion 48
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014287 Kologrivov' Force in region Ogorele will recover in region Novgorod % Health 100 % Cohesion 42
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014282 1-ya Otdelnaya Art. Brigada in region Ogorele will recover in region Novgorod % Health 100 % Cohesion 41
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014282 1-ya Otdelnaya Art. Brigada in region Ogorele will recover in region Novgorod % Health 100 % Cohesion 41
5:15:17 PM  (Reporting)  _DDU_ Russian Detachment created in region Ukmerge with 1 unit(s), Health: 100 %
5:15:17 PM  (Reporting)  _DDU_ Liflandskaya 1003217 has now 5 units, Health: 100 %
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016459 Russian Detachment in region Ukmerge will recover in region Vilnius % Health 100 % Cohesion 38
5:15:17 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 50
5:15:17 PM  (Reporting)  Ended Damaged Units 41 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 349
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 9074, Region: 3509 Astrakhan
5:15:17 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 239
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 6214, Region: 2831 Nemirov
5:15:17 PM  (Reporting)  _GAO_ Step 1 1015721 Shepelov' Force, 3129 Kharkov, Pow:33, Count: 2(l 1/L 1/S 0) is garrisoning region 3129 Kharkov SelfVal 562
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:15:17 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 346
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 8996, Region: 3363 Voronej
5:15:17 PM  (Reporting)  _GAO_ Step 1 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 530
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
5:15:17 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 173
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 4498, Region: 2999 Vologda
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 22 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 238 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 242 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 247 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015210 Platov' Force selected
5:15:17 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015210 Matvey Ivanovich Platov 2608 Saint Petersburg toward 1016443 I. Russian Detachment, 2608 Saint Petersburg, Pow:233, Count: 4(l 0/L 1/S 3)
5:15:17 PM  (Reporting)  Ended Check Leaders 8 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ gathered 56 cbt pts, needing: 110
5:15:17 PM  (Reporting)  _MSG_ 1016237 Lambert' Force abort its operation against 1006740 Chechen Tribes not enough forces gathered
5:15:17 PM  (Reporting)  Ended Make Superior Group 819 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:15:17 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:15:17 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ Adding supply transport 1015725 Strela Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:15:17 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 6138, Region: 3880 Kazan
5:15:17 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:15:17 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: -10 failed.
5:15:17 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2592, Region: 3509 Astrakhan
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 288 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 236
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  _BDA_ - Build Depot 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
5:15:17 PM  (Reporting)  Agenda: Build Depot, Value: 38500, Region: 2831 Nemirov
5:15:17 PM  (Reporting)  _BDA_ 19 groups can build a depot in theater Theater_Russia
5:15:17 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016460 Russian Detachment, 3542 Semikarakorski, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3869 Syzran
5:15:17 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 3869 Syzran
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016461 Russian Detachment, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2743 Mozyr
5:15:17 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 2743 Mozyr
5:15:17 PM  (Reporting)  Ended Build Depots Assets 481 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016234 GK-1i Oboznyi Polk in 2631 Novgorod
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  CheckForLandResupply Novorossyisk Kazachi will resupply, in region 3188 Taganrog
5:15:17 PM  (Reporting)  CheckForLandResupply Army of the Danube will resupply, in region 2854 Ekaterinoslav
5:15:17 PM  (Reporting)  CheckForLandResupply Astrakhan Brig. will resupply, in region 3188 Taganrog
5:15:17 PM  (Reporting)  CheckForLandResupply KR-1i Oboznyi Polk will resupply, in region 2854 Ekaterinoslav
5:15:17 PM  (Reporting)  CheckForLandResupply Ukrainskaya will resupply, in region 2831 Nemirov
5:15:17 PM  (Reporting)  CheckForLandResupply Dnestrovskaya will resupply, in region 2831 Nemirov
5:15:17 PM  (Reporting)  CheckForLandResupply Orenburgskaya will resupply, in region 3885 Steppes
5:15:17 PM  (Reporting)  CheckForLandResupply Stavropolskii Kalmytski will resupply, in region 3125 Merefa
5:15:17 PM  (Reporting)  CheckForLandResupply Kubanskaya will resupply, in region 3125 Merefa
5:15:17 PM  (Reporting)  CheckForLandResupply Kavkazskaya will resupply, in region 3129 Kharkov
5:15:17 PM  (Reporting)  CheckForLandResupply Ochakov Kazachi will resupply, in region 3125 Merefa
5:15:17 PM  (Reporting)  CheckForLandResupply Sibirskaya will resupply, in region 3884 Sibir
5:15:17 PM  (Reporting)  CheckForLandResupply Tzaritsyn Brig. will resupply, in region 3469 Tzaritsyn
5:15:17 PM  (Reporting)  CheckForLandResupply 1-i Bugskie will resupply, in region 2743 Mozyr
5:15:17 PM  (Reporting)  CheckForLandResupply Kievskaya will resupply, in region 2870 Gomel
5:15:17 PM  (Reporting)  CheckForLandResupply Dnepr Kazachi will resupply, in region 3066 Orel
5:15:17 PM  (Reporting)  CheckForLandResupply Uralskaya will resupply, in region 3407 Saransk
5:15:17 PM  (Reporting)  CheckForLandResupply Liflandskaya will resupply, in region 2472 Vilnius
5:15:17 PM  (Reporting)  CheckForLandResupply Litovskaya will resupply, in region 2472 Vilnius
5:15:17 PM  (Reporting)  CheckForLandResupply Smolenskaya will resupply, in region 2664 Khalm
5:15:17 PM  (Reporting)  CheckForLandResupply Russian Army will resupply, in region 2664 Khalm
5:15:17 PM  (Reporting)  CheckForLandResupply Moskovskaya will resupply, in region 2631 Novgorod
5:15:17 PM  (Reporting)  CheckForLandResupply 3-ya Kazach'ya Brigada will resupply, in region 2631 Novgorod
5:15:17 PM  (Reporting)  CheckForLandResupply 1-ya Otdelnaya Art. Brigada will resupply, in region 2631 Novgorod
5:15:17 PM  (Reporting)  CheckForLandResupply Kologrivov' Force will resupply, in region 2631 Novgorod
5:15:17 PM  (Reporting)  CheckForLandResupply 3-ya Otdelnaya Art. Brigada will resupply, in region 2608 Saint Petersburg
5:15:17 PM  (Reporting)  CheckForLandResupply 4-ya Otdelnaya Art. Brigada will resupply, in region 2608 Saint Petersburg
5:15:17 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2472 Vilnius
5:15:17 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 3188 Taganrog
5:15:17 PM  (Reporting)  CheckForLandResupply Russian Detachment will resupply, in region 2870 Gomel
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 100 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 4 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 2 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 37 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 1 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 27 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 1 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:15:17 PM  (Reporting)  _AFA_ 1016463 Kherson Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3120, Region: 3923 Baltic Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 26 in Black Sea Trade
5:15:17 PM  (Reporting)  _NVS_ : Nav Supp 1008267 Adriatic Fleet chance: 10 failed.
5:15:17 PM  (Reporting)  _AFA_ 1008267 Adriatic Fleet has been given the mission Agenda: Naval Docking, Value: 3298, Region: 678 Napoli
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 64 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3664 Tiflis
5:15:17 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3664 Tiflis
5:15:17 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1016237 Lambert' Force 3639 Vladikavkaz
5:15:17 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3664 Tiflis
5:15:17 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003141 Lambert(Lambert) in 1016237 Lambert' Force 3639 Vladikavkaz
5:15:17 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3664 Tiflis
5:15:17 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 3 has his Privileged Combine status revoked 1015940 Gudovich' Force 3664 Tiflis
5:15:17 PM  (Reporting)  _PCO_ 1003141 Lambert 3 has his Privileged Combine status revoked 1016237 Lambert' Force 3639 Vladikavkaz
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 23 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 24 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 25 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  CheckForLandResupply Lambert' Force will resupply, in region 3664 Tiflis
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  1003817 Georgia Expedition, 3664 Tiflis, Pow:151, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 6069, Region: 3664 Tiflis
5:15:17 PM  (Reporting)  1016237 Lambert' Force, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 5246, Region: 3639 Vladikavkaz
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 26 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 2 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 4 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 56 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 1 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
5:15:17 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3266, Region: 1700 Peterwardein
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 15 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:15:17 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 5 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 3 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 1 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 48 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 2 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:15:17 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:15:17 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:15:17 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:15:17 PM  (Reporting)  Ended ManageGHQ 1 ms
5:15:17 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:15:17 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 2503 Haradjeva
5:15:17 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003303 Brestskaya 2503 Haradjeva
5:15:17 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:15:17 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:15:17 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:15:17 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:15:17 PM  (Reporting)  Ended SplitGroups 1 ms
5:15:17 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:15:17 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:15:17 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:15:17 PM  (Reporting)  Ended Damaged Units 2 ms
5:15:17 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:15:17 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:15:17 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:15:17 PM  (Reporting)  Ended CheckBesieging 31 ms
5:15:17 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:15:17 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:15:17 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:15:17 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:15:17 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:15:17 PM  (Reporting)  Ended Check Leaders 1 ms
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 1 ms
5:15:17 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:15:17 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:15:17 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
5:15:17 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:15:17 PM  (Reporting)  Entering Build Depots Assets
5:15:17 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:15:17 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:15:17 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:15:17 PM  (Reporting)  Ended Split Supports
5:15:17 PM  (Reporting)  Start of AI Check for Land Resupply
5:15:17 PM  (Reporting)  Ended CheckForLandResupply 6 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:15:17 PM  (Reporting)  Ended KeepPosition 1 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:15:17 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:15:17 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:15:17 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:15:17 PM  (Reporting)  Ended Make Superior Group 0 ms
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:15:17 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:15:17 PM  (Reporting)  Ended ReinforceFront 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Agenda: Garrison, Value: 3097, Region: 3639 Vladikavkaz
5:15:17 PM  (Reporting)  _DGA_ 1015235 Constantin' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1) will garrison region 3639 Vladikavkaz
5:15:17 PM  (Reporting)  Ended DistantGarrison 37 ms
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)   
5:15:17 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:15:17 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:15:17 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19323 AllOppPowLand: 3145 AllOwnPowNav: 5648 AllOppPowNav 0
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 1137 Olmuetz Pick 70 SelfVal 239 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 83 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016237 Lambert' Force (Pow.56)
5:19:40 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.11)
5:19:40 PM  (Reporting)  1016458 Russian Detachment (Pow.9)
5:19:40 PM  (Reporting)  1016456 Russian Detachment (Pow.9)
5:19:40 PM  (Reporting)  1016457 Russian Detachment (Pow.17)
5:19:40 PM  (Reporting)  1016455 Russian Detachment (Pow.17)
5:19:40 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.23)
5:19:40 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.40)
5:19:40 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.39)
5:19:40 PM  (Reporting)  1013826 Army of the Danube (Pow.310)
5:19:40 PM  (Reporting)  1016460 OR-1i Oboznyi Polk (Pow.0)
5:19:40 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.42)
5:19:40 PM  (Reporting)  1016238 1-i Oboznyi (Pow.0)
5:19:40 PM  (Reporting)  1015470 Liders (Pow.20)
5:19:40 PM  (Reporting)  1016232 KR-1i Oboznyi Polk (Pow.0)
5:19:40 PM  (Reporting)  1003365 Ukrainskaya (Pow.295)
5:19:40 PM  (Reporting)  1003407 Dnestrovskaya (Pow.502)
5:19:40 PM  (Reporting)  1016230 Orenburg Brigada (Pow.7)
5:19:40 PM  (Reporting)  1003701 Orenburgskaya (Pow.43)
5:19:40 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.38)
5:19:40 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.37)
5:19:40 PM  (Reporting)  1003767 Kubanskaya (Pow.50)
5:19:40 PM  (Reporting)  1003503 Kavkazskaya (Pow.442)
5:19:40 PM  (Reporting)  1015721 Shepelov' Force (Pow.33)
5:19:40 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.42)
5:19:40 PM  (Reporting)  1003714 Sibirskaya (Pow.169)
5:19:40 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.15)
5:19:40 PM  (Reporting)  1014164 1-i Bugskie (Pow.33)
5:19:40 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
5:19:40 PM  (Reporting)  1016461 SM-1i Oboznyi Polk (Pow.0)
5:19:40 PM  (Reporting)  1003582 Kievskaya (Pow.509)
5:19:40 PM  (Reporting)  1003303 Brestskaya (Pow.506)
5:19:40 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.82)
5:19:40 PM  (Reporting)  1003680 Uralskaya (Pow.136)
5:19:40 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.1)
5:19:40 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.2)
5:19:40 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
5:19:40 PM  (Reporting)  1016459 Nikolay Tuchkov (Pow.27)
5:19:40 PM  (Reporting)  1003217 Liflandskaya (Pow.161)
5:19:40 PM  (Reporting)  1003252 Litovskaya (Pow.386)
5:19:40 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.0)
5:19:40 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.1)
5:19:40 PM  (Reporting)  1003545 Smolenskaya (Pow.259)
5:19:40 PM  (Reporting)  1003121 Russian Army (Pow.799)
5:19:40 PM  (Reporting)  1003638 Moskovskaya (Pow.309)
5:19:40 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.25)
5:19:40 PM  (Reporting)  1016234 GK-1i Oboznyi Polk (Pow.0)
5:19:40 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.16)
5:19:40 PM  (Reporting)  1014287 Kologrivov' Force (Pow.25)
5:19:40 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.15)
5:19:40 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.19)
5:19:40 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.40)
5:19:40 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
5:19:40 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 2529 Riga Pick 58 has enough garrison (Value: 236) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 34 has enough garrison (Value: 100) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2847 Kherson Pick 21 has enough garrison (Value: 236) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 18 has enough garrison (Value: 11) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 33) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 10) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 234) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2815 Odessa Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 43 has enough garrison (Value: 47) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 101) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2445 Kovno Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3189 Rostov Pick 23 has enough garrison (Value: 237) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2664 Khalm Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 92 has enough garrison (Value: 235) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3043 Tula Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 12) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 10 has enough garrison (Value: 12) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 2801 Kiev Pick 66 has enough garrison (Value: 236) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 53 has enough garrison (Value: 15) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 25 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 239) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3885 Steppes Pick 25 has enough garrison (Value: 102) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 24 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3880 Kazan Pick 29 has enough garrison (Value: 10) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 60) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 27 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 110) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3883 Urals Pick 45 has enough garrison (Value: 260) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 101) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 39 has enough garrison (Value: 367) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 40) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2517 Minsk Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3066 Orel Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 1) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 64 Need 104  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1370 Zamosc Pick 25 SelfVal 129 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 26 has enough garrison (Value: 33) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3884 Sibir Pick 22 has enough garrison (Value: 130) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 10) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 15 has enough garrison (Value: 20) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2870 Gomel Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 107) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1372 Chelm Pick 3 SelfVal 28 Need 60  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 2.55 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
5:19:40 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 2608 Saint Petersburg Pick 92 SelfVal 707 Need 0  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 708 Palermo Pick 82 SelfVal 300 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 21 Land Ratio: 0.27 Land Core Ratio: 0.45  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1003817 Georgia Expedition (Pow.151)
5:19:40 PM  (Reporting)  1015235 Constantin' Force (Pow.44)
5:19:40 PM  (Reporting)  1015940 Gudovich' Force (Pow.56)
5:19:40 PM  (Reporting)  1016237 Lambert' Force (Pow.56)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 212 Need 373  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 34 has enough garrison (Value: 100) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 76 has enough garrison (Value: 151) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3664 Tiflis, Pow:151, Count: 4(l 2/L 1/S 2) Fitness 50 PickVal 2 SelfVal 27 AINeed 60
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 1350, Region: 3667 Martkopi
5:19:40 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 558  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 166 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Primary Region 1938 Corfu Pick 59 has enough garrison (Value: 236) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1700 Peterwardein Pick 39 SelfVal 202 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1648 Sibenik Pick 10 SelfVal 30 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 1700 Peterwardein Pick 39 SelfVal 202 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1003303 Brestskaya (Pow.506)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 1337 Lemberg Pick 100 SelfVal 289 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1328 Krakow Pick 84 SelfVal 253 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 2761 Dubno Pick 10 SelfVal 67 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 1370 Zamosc Pick 25 SelfVal 129 Need 60  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 899 Ueberlingen Pick 4 SelfVal 30 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 1.43 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.40)
5:19:40 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.39)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 39 has enough garrison (Value: 367) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2815 Odessa Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 234) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 349 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 166 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 627 Venezia Pick 40 SelfVal 173 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 708 Palermo Pick 82 SelfVal 300 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 822 Emden Pick 4 SelfVal 31 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 8 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.1)
5:19:40 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 2529 Riga Pick 58 SelfVal 444 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Region 2608 Saint Petersburg Pick 92 SelfVal 707 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 367) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 239) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2580 Reval Pick 34 has enough garrison (Value: 233) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 106) - evaluation skipped
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1336 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
5:19:40 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 17199, Region: 4536 Black Sea
5:19:40 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5985, Region: 2815 Odessa
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Black Sea Trade
5:19:40 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  _AFO_ Adding supply transport 1015938 Mikhal Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4100, Region: 3933 Black Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4000, Region: 3923 Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Black Sea Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1015478 Argus sq. chance: 20 failed.
5:19:40 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:19:40 PM  (Reporting)  _AFA_ 1016466 Kazan Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3933 Black Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Black Sea Trade
5:19:40 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 7125, Region: 4373 Pantelleria
5:19:40 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 3420, Region: 678 Napoli
5:19:40 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Superiority, Value: 2475, Region: 4372 Cap Bon
5:19:40 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:19:40 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Naval Superiority, Value: 2673, Region: 4292 Cape Trafalgar
5:19:40 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1572, Region: 678 Napoli
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 335 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Black Sea Trade
5:19:40 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 13439, Region: 4208 Pommern Bucht
5:19:40 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 5029, Region: 2557 Pernau
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1015206 Belli's Fleet chance: 80 failed.
5:19:40 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 5286, Region: 2557 Pernau
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 259 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 7 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  _RWI__A 1015477 Lilia Sq., 4370 Golfe de Tunis, Pow:45, Count: 1(l 0/L 1/S 0) was targeting 4372 Cap Bon interest 5 , aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__A 1015207 Senyavin's Fleet, 4382 Punta Stilo, Pow:76, Count: 3(l 1/L 2/S 0) was targeting 4373 Pantelleria interest 5 , aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__A 1016466 Kazan Sq., 4382 Punta Stilo, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__A 1015478 Argus sq., 4321 Formentara, Pow:50, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__A 1015478 Argus sq., 4321 Formentara, Pow:50, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__A 1016463 Kherson Sq., 676 Gaeta, Pow:52, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supply 1016234 GK-1i Oboznyi Polk, 2631 Novgorod, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:19:40 PM  (Reporting)  _RCA_ Resupplying 1016234 GK-1i Oboznyi Polk, 2631 Novgorod, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003407 Dnestrovskaya, 2832 Ilintsy, Pow:502, Count: 7(l 4/L 3/S 2)
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:19:40 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:40, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ 1016230 Orenburg Brigada, 3885 Steppes, Pow:7, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 3122 Mashivka, Pow:38, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ Starting merge 3 at start
5:19:40 PM  (Reporting)  _GTU_ Finished merge 3 now
5:19:40 PM  (Reporting)  _GTU_ 1016230 Orenburg Brigada, 3885 Steppes, Pow:7, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3214 Berdjiansk, Pow:40, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 3122 Mashivka, Pow:38, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  Ended AI Gather Units 257 ms
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1016442 Voronezhskii Gar.
5:19:40 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1016441 Astrakhanskii Gar.
5:19:40 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  _ATG__ 1013524 1-ya Pehotnoi Brigada Berdjiansk Going against objective: 3886 Azerbaidjan
5:19:40 PM  (Reporting)  _ATG__ 1016230 Orenburg Brigada Steppes Going against objective: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  _ATG__ 1015014 2-ya Kazach'ya Brigada Mashivka Going against objective: 3886 Azerbaidjan
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 5 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 4255 Gulf of Kronstad, Pow:204, Count: 6(l 2/L 4/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 14798, Region: 4237 Kihnu Island
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 13439, Region: 4208 Pommern Bucht
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5029, Region: 2557 Pernau
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 13439, Region: 4208 Pommern Bucht
5:19:40 PM  (Reporting)  1008163-Baltic Fleet Power:204 Health:97% Gulf of Kronstad>Pommern Bucht Mission:Naval Superiority Fitness:89% Need:0 Threat:0 GoalValue: 13439
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:3, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4498, Region: 2999 Vologda
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4498, Region: 2999 Vologda
5:19:40 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:40 Health:100% Vologda>Vologda Mission:Garrison Fitness:52% Need:20 Threat:0 GoalValue: 4498
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 2604 Kolpino, Pow:19, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2600, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:19:40 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:19 Health:100% Kolpino>Kazan Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014292 3-ya Otdelnaya Art. Brigada, 2604 Kolpino, Pow:15, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3610 Petrovska
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  1014292-3-ya Otdelnaya Art. Brigada Power:15 Health:100% Kolpino>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 4250 Gulf of Finland, Pow:178, Count: 5(l 1/L 4/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5286, Region: 2557 Pernau
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5286, Region: 2557 Pernau
5:19:40 PM  (Reporting)  1015206-Belli's Fleet Power:178 Health:98% Gulf of Finland>Pernau Mission:Naval Docking Fitness:97% Need:45 Threat:0 GoalValue: 5286
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014287 Kologrivov' Force, 2629 Ogorele, Pow:25, Count: 2(l 1/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2900, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  1014287-Kologrivov' Force Power:25 Health:100% Ogorele>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014282 1-ya Otdelnaya Art. Brigada, 2629 Ogorele, Pow:16, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 2950, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 2950, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Agenda  4  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  1014282-1-ya Otdelnaya Art. Brigada Power:16 Health:100% Ogorele>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015018 3-ya Kazach'ya Brigada, 2633 Krettsy, Pow:25, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  1015018-3-ya Kazach'ya Brigada Power:25 Health:100% Krettsy>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 2557 Pernau, Pow:51, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 0, Region: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  1015725-Strela Sq. Power:51 Health:100% Pernau>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2550
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2631 Novgorod, Pow:309, Count: 7(l 5/L 4/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2950 Tver
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  1003638-Moskovskaya Power:309 Health:100% Novgorod>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2641 Volodinsk, Pow:799, Count: 13(l 7/L 4/S 6)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:19:40 PM  (Reporting)  1003121-Russian Army Power:799 Health:100% Volodinsk>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2641 Volodinsk, Pow:259, Count: 5(l 3/L 2/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:19:40 PM  (Reporting)  1003545-Smolenskaya Power:259 Health:100% Volodinsk>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:4, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 4041 Viatka Confluent, Pow:19, Count: 5(l 0/L 1/S 4)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5332, Region: 3880 Kazan
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 6138, Region: 3880 Kazan
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6138, Region: 3880 Kazan
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:19:40 PM  (Reporting)  1008319-N. Volga Fleet Power:19 Health:100% Viatka Confluent>Kazan Mission:Naval Docking Fitness:99% Need:50 Threat:0 GoalValue: 6138
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2469 Ukmerge, Pow:386, Count: 7(l 3/L 3/S 3)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  1003252-Litovskaya Power:386 Health:100% Ukmerge>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003217 Liflandskaya, 2469 Ukmerge, Pow:161, Count: 5(l 3/L 2/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  1003217-Liflandskaya Power:161 Health:100% Ukmerge>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016459 Nikolay Tuchkov, 2469 Ukmerge, Pow:27, Count: 1(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3100, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  1016459-Nikolay Tuchkov Power:27 Health:100% Ukmerge>Vilnius Mission:Resupply Fitness:100% Need:13 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
5:19:40 PM  (Reporting)  1015227-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:13 Threat:0 GoalValue: 13000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:1, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 3054 Bryansk
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3407 Saransk, Pow:136, Count: 2(l 2/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3407 Saransk
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3407 Saransk
5:19:40 PM  (Reporting)  1003680-Uralskaya Power:136 Health:100% Saransk>Saransk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003774 Dnepr Kazachi, 3067 Zavodskoy, Pow:82, Count: 3(l 1/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3081 Kursk
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3066 Orel
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3066 Orel
5:19:40 PM  (Reporting)  1003774-Dnepr Kazachi Power:82 Health:100% Zavodskoy>Orel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2870 Gomel, Pow:509, Count: 7(l 4/L 3/S 3)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2891 Kanotop
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2870 Gomel
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2870 Gomel
5:19:40 PM  (Reporting)  1003582-Kievskaya Power:509 Health:100% Gomel>Gomel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016461 SM-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 2743 Mozyr
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2870 Gomel
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2870 Gomel
5:19:40 PM  (Reporting)  1016461-SM-1i Oboznyi Polk Power:0 Health:100% Gomel>Gomel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:58, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8996, Region: 3363 Voronej
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8996, Region: 3363 Voronej
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014164 1-i Bugskie, 2749 Ielsk, Pow:33, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2743 Mozyr
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:19:40 PM  (Reporting)  1014164-1-i Bugskie Power:33 Health:100% Ielsk>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3461 Kotovo, Pow:15, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:19:40 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:15 Health:100% Kotovo>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:169, Count: 4(l 2/L 2/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3884 Sibir
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3884 Sibir
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3884 Sibir
5:19:40 PM  (Reporting)  1003714-Sibirskaya Power:169 Health:100% Sibir>Sibir Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003779 Ochakov Kazachi, 3120 Kolomak, Pow:42, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:19:40 PM  (Reporting)  1003779-Ochakov Kazachi Power:42 Health:100% Kolomak>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015721 Shepelov' Force, 3129 Kharkov, Pow:33, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 3129 Kharkov
5:19:40 PM  (Reporting)  1015721-Shepelov' Force Power:33 Health:100% Kharkov>Kharkov Mission:Garrison Fitness:52% Need:27 Threat:0 GoalValue: 13000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003503 Kavkazskaya, 3129 Kharkov, Pow:442, Count: 8(l 4/L 4/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3129 Kharkov
5:19:40 PM  (Reporting)  1003503-Kavkazskaya Power:442 Health:100% Kharkov>Kharkov Mission:Resupply Fitness:100% Need:27 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003767 Kubanskaya, 3127 Belziudyvka, Pow:50, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:19:40 PM  (Reporting)  1003767-Kubanskaya Power:50 Health:94% Belziudyvka>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015223 Stavropolskii Kalmytski, 3127 Belziudyvka, Pow:37, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:19:40 PM  (Reporting)  1015223-Stavropolskii Kalmytski Power:37 Health:100% Belziudyvka>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Mashivka  Power: 38  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003701 Orenburgskaya, 3885 Steppes, Pow:43, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3885 Steppes
5:19:40 PM  (Reporting)  1003701-Orenburgskaya Power:43 Health:100% Steppes>Steppes Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016230 Orenburg Brigada is doing nothing in Steppes  Power: 7  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003407 Dnestrovskaya, 2832 Ilintsy, Pow:502, Count: 8(l 4/L 3/S 3)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
5:19:40 PM  (Reporting)  1003407-Dnestrovskaya Power:502 Health:100% Ilintsy>Olviopol Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003365 Ukrainskaya, 2832 Ilintsy, Pow:295, Count: 6(l 4/L 2/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  1003365-Ukrainskaya Power:295 Health:100% Ilintsy>Nemirov Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016232 KR-1i Oboznyi Polk, 2852 Nikopol, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:19:40 PM  (Reporting)  1016232-KR-1i Oboznyi Polk Power:0 Health:100% Nikopol>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6214, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6214, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:52% Need:40 Threat:0 GoalValue: 6214
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 38500, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 38500, Region: 2831 Nemirov
5:19:40 PM  (Reporting)  1016238-1-i Oboznyi Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:77% Need:40 Threat:0 GoalValue: 38500
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3542 Semikarakorski, Pow:42, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  1003759-Astrakhan Brig. Power:42 Health:100% Semikarakorski>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016460 OR-1i Oboznyi Polk, 3542 Semikarakorski, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 3869 Syzran
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  1016460-OR-1i Oboznyi Polk Power:0 Health:100% Semikarakorski>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1013826 Army of the Danube, 3219 Khakhovka, Pow:310, Count: 7(l 4/L 3/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:19:40 PM  (Reporting)  1013826-Army of the Danube Power:310 Health:99% Khakhovka>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003788 Novorossyisk Kazachi, 3188 Taganrog, Pow:39, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  1003788-Novorossyisk Kazachi Power:39 Health:100% Taganrog>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:3, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada is doing nothing in Berdjiansk  Power: 40  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 2815 Odessa
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:31, Count: 3(l 0/L 3/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9074, Region: 3509 Astrakhan
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9074, Region: 3509 Astrakhan
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 2819 Nikolaiev, Pow:17, Count: 3(l 0/L 1/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3301, Region: 2815 Odessa
5:19:40 PM  (Reporting)  1008306-Don Fleet Power:17 Health:100% Nikolaiev>Odessa Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 3301
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3610 Petrovska, Pow:62, Count: 2(l 0/L 1/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2592, Region: 3509 Astrakhan
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2592, Region: 3509 Astrakhan
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:19:40 PM  (Reporting)  1008258-Caspian Fleet Power:62 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:96% Need:27 Threat:0 GoalValue: 2592
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 4497 Lemnos, Pow:62, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1069, Region: 678 Napoli
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  1015938-Mikhal Sq. Power:62 Health:100% Lemnos>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3100
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:2.55 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015937 Adriatic Transport Sq., 4305 Strait of Gibraltar, Pow:23, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 2673, Region: 4292 Cape Trafalgar
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1572, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:19:40 PM  (Reporting)  1015937-Adriatic Transport Sq. Power:23 Health:100% Strait of Gibraltar>Napoli Mission:Naval Docking Fitness:92% Need:101 Threat:75 GoalValue: 1702
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016463 Kherson Sq. is doing nothing in Gaeta  Power: 52  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008267 Adriatic Fleet, 676 Gaeta, Pow:169, Count: 4(l 2/L 1/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3298, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3298, Region: 678 Napoli
5:19:40 PM  (Reporting)  1008267-Adriatic Fleet Power:169 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:101 Threat:75 GoalValue: 3298
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016466 Kazan Sq. is doing nothing in Punta Stilo  Power: 24  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 4382 Punta Stilo, Pow:76, Count: 3(l 1/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3420, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3420, Region: 678 Napoli
5:19:40 PM  (Reporting)  1015207-Senyavin's Fleet Power:76 Health:100% Punta Stilo>Napoli Mission:Naval Docking Fitness:95% Need:101 Threat:75 GoalValue: 3420
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.27 - Core:0.45 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:19:40 PM  (Reporting)  _GTU_ 1015940 Gudovich' Force, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:19:40 PM  (Reporting)  _GTU_ Finished merge 1 now
5:19:40 PM  (Reporting)  _GTU_ Gudovich' Force gathering toward primary region (short distance)
5:19:40 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 3639 Vladikavkaz Gather to region: 3639 Vladikavkaz
5:19:40 PM  (Reporting)  Ended AI Gather Units 1 ms
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016237 Lambert' Force, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5246, Region: 3639 Vladikavkaz
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:19:40 PM  (Reporting)  1016237-Lambert' Force Power:56 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 3639 Vladikavkaz
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 3639 Vladikavkaz
5:19:40 PM  (Reporting)  1015940-Gudovich' Force Power:56 Health:100% Tiflis>Vladikavkaz Mission:Gather to GHQ Fitness:80% Need:16 Threat:19 GoalValue: 200
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3664 Tiflis, Pow:44, Count: 2(l 1/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3097, Region: 3639 Vladikavkaz
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3097, Region: 3639 Vladikavkaz
5:19:40 PM  (Reporting)  1015235-Constantin' Force Power:44 Health:100% Tiflis>Vladikavkaz Mission:Garrison Fitness:35% Need:16 Threat:19 GoalValue: 3097
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:151, Count: 4(l 2/L 1/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6069, Region: 3664 Tiflis
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1350, Region: 3667 Martkopi
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1350, Region: 3667 Martkopi
5:19:40 PM  (Reporting)  1003817-Georgia Expedition Power:151 Health:100% Tiflis>Martkopi Mission:Defend Fitness:50% Need:60 Threat:2 GoalValue: 1350
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:19:40 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:19:40 PM  (Reporting)  _GTU_ Finished merge 1 now
5:19:40 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  Ended AI Gather Units 8 ms
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4008 Danube Estuary, Pow:17, Count: 3(l 0/L 1/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3266, Region: 1700 Peterwardein
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:19:40 PM  (Reporting)  1008293-Dnepr Fleet Power:17 Health:100% Danube Estuary>Taganrog Mission:Naval Docking Fitness:66% Need:0 Threat:0 GoalValue: 2343
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4370 Golfe de Tunis, Pow:45, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 828, Region: 678 Napoli
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:19:40 PM  (Reporting)  1015477-Lilia Sq. Power:45 Health:100% Golfe de Tunis>Napoli Mission:Naval Docking Fitness:95% Need:101 Threat:75 GoalValue: 855
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 2503 Haradjeva, Pow:506, Count: 7(l 4/L 4/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2702 Brest Litovsk
5:19:40 PM  (Reporting)  1003303-Brestskaya Power:506 Health:100% Haradjeva>Brest Litovsk Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:1.43 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4532 SouthWestern Black Sea, Pow:350, Count: 6(l 1/L 5/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 17940, Region: 4503 Thracian Coast
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 17199, Region: 4536 Black Sea
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5985, Region: 2815 Odessa
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17199, Region: 4536 Black Sea
5:19:40 PM  (Reporting)  1008209-Chichagov's Fleet Power:350 Health:100% SouthWestern Black Sea>Black Sea Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 17199
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4321 Formentara, Pow:50, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:19:40 PM  (Reporting)  1015478-Argus sq. Power:50 Health:100% Formentara>Napoli Mission:Naval Docking Fitness:90% Need:101 Threat:75 GoalValue: 810
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 16 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  1003217 Liflandskaya will be merged into 1003252 Litovskaya in region Ukmerge
5:19:40 PM  (Reporting)  1015721 Shepelov' Force will be merged into 1003503 Kavkazskaya in region Kharkov
5:19:40 PM  (Reporting)  AI Process done in  37531 ms
5:19:40 PM  (Reporting)  Processing  1000004 Austria
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:19:40 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:19:40 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:19:40 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:19:40 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:19:40 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:19:40 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:19:40 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:19:40 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
5:19:40 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
5:19:40 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 15 OppPow Land: 80 OwnPow Nav : 602 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:19:40 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 963 OppPow Land: 0 OwnPow Nav : 442 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:19:40 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5749 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:19:40 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 513 OppPow Land: 74 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 4.42 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:19:40 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 68 OppPow Land: 0 OwnPow Nav : 134 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:19:40 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6071 OppPow Land: 80 OwnPow Nav : 51 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:19:40 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 786 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:19:40 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 1 OppPow Land: 0 OwnPow Nav : 162 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.64 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:19:40 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 64 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 252 > 317
5:19:40 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 31 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:19:40 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2883 OppPow Land: 0 OwnPow Nav : 246 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:19:40 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 639 OppPow Land: 0 OwnPow Nav : 234 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:19:40 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2048 OppPow Land: 0 OwnPow Nav : 4690 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:19:40 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 737 OppPow Land: 0 OwnPow Nav : 560 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:19:40 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 0 OwnPow Nav : 188 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2192 ms
5:19:40 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 1480 Expected 124 Balance -8
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 3028 Expected 87 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 87 Balance -11
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 462 Expected 62 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Engagment Points Availability Plentiful Stock 147 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 655 Expected 25 Balance 0
5:19:40 PM  (Reporting)    1004539 Italienische Armee Agenda Kept Agenda: Attack, Value: 12700, Region: 934 Muenchen EndTurn 2654
5:19:40 PM  (Reporting)    1014859 Werneck' Force Agenda Kept Agenda: Garrison, Value: 27200, Region: 1700 Peterwardein EndTurn 2652
5:19:40 PM  (Reporting)    1004716 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau EndTurn 2653
5:19:40 PM  (Reporting)    1014867 Jellachich' Force Agenda Kept Agenda: Garrison, Value: 42000, Region: 1155 Salzburg EndTurn 2652
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 4500
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3680
5:19:40 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 249
5:19:40 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6071 Overall power (enemies): 80 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2466
5:19:40 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 134 Total EnemyOwnerVal: 1076 Discard %: 15
5:19:40 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 50      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 89      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 8       Force Need:  100     Threat: 74          
5:19:40 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 40      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 925 Augsburg (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 47      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 58      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 32      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 97      Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 20      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 46      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 1 Overall power (enemies): 0 Ratio: 0.64
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 162 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2883 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17716
5:19:40 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 46      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 23      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 44      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 59      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 33      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 8       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 74      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 53      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 17      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 23      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 39      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 20      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 17      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 68      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 42      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 26      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 30      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 246 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 15 Overall power (enemies): 80 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 602 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 963 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1000
5:19:40 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 42      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 442 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 64 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  118
5:19:40 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 94      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 31 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5749 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 33      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 67      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 49      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 40      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 29      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 68 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 134 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 786 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
5:19:40 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 89      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 59      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 513 Overall power (enemies): 74 Ratio: 4.42
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 188 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 560 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4690 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 162 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 246 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 602 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 442 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 31 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 134 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 188 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 560 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4690 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Prag Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
5:19:40 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:19:40 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Zante Max Val: Ragusa Naval Gathering: 1938 Corfu
5:19:40 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
5:19:40 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:19:40 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
5:19:40 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:19:40 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:19:40 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
5:19:40 PM  (Reporting)  Final Gather Region for  343 Poland : 1402 Byalistock
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Austria 4348 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 6 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 1 underway
5:19:40 PM  (Reporting)  In the war vs 1000012 Baden WS is 5 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:19:40 PM  (Reporting)  Checking 50 Degrade Relationship
5:19:40 PM  (Reporting)  Proposing to 1000005 Prussia
5:19:40 PM  (Reporting)  Checking 20 Give Supply Right
5:19:40 PM  (Reporting)  Still checking 20 Give Supply Right
5:19:40 PM  (Reporting)  Item is a Various entry, chance 6
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Supply Right toward Prussia chance 6
5:19:40 PM  (Reporting)  Proposing to 1000003 Russia
5:19:40 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:19:40 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:19:40 PM  (Reporting)  Is a CB, chance 0
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Russia chance 0
5:19:40 PM  (Reporting)  Proposing to 1000012 Baden
5:19:40 PM  (Reporting)  Checking 17 Offer Peace
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1447 Neman
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2988 Suzdal
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4510 Eupatoria Bay
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 1879 Malkara
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4518 Sea of Azov
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4028 Donets Confluent
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4528 Cape Ince
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4168 Southeastern North Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 177 Astorga
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 703 Tortoli
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3803 Gharsa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 353 Perigeux
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3767 Mila
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 722 Bienne
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3827 El Agheila
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1273 Szekesfehervar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3291 Moskovskiy
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 35 target region was 128 Exeter
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 222 Loja
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 368 Ruffec
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3643 Zar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 582 Ajaccio
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 756 Maubeuge
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2136 Karakurt
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2332 Al Quaryatayn
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 430 Manosque
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2289 Gammas
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 22 Carlow
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4560 Cape of Good Hope
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1553 Boras
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2564 Aluksen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4185 Zuiderzee
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2798 Malyn
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4357 Golfo di Napoli
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2204 Chamchamal
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 196 Costa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2008 Gerede
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2961 Pestovo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 553 Saint Quentin
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3148 Dvorichna
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 213 Jerez
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 35 target region was 8 Belfast
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 417 Marseille
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 3421 Khopev
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 628 Bassano
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 49 Aviemore
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2421 Marsa Matruh
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 852 Bremen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1072 Posen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4352 Costa Smeralda
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3820 Taworgha
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3637 Sadon
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2427 Windau
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2586 Ahtme
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4313 Costa Brava
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1330 Bochnia
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1945 Gemlik
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2451 Jelgava
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3381 Tyurlema
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3265 Lapshanga
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1027 Schweidnitz
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 1413 Strasburg
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 169 Chaves
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 334 Foix
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 35 target region was 4143 Firth of Forth
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 886 Fulda
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2925 Osthashkov
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3639 Vladikavkaz
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1630 Lappeenranta
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1765 Craiova
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 564 Verdun
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3479 Kalitva
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3664 Tiflis
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1358 Starachowice
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 151 target region was 4278 El Ferrol
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3741 Relidia
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1769 Pitesti
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 3090 Kolontaevka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 447 Albertville
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 712 Enna
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1035 Soldin
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1148 Landeck
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 60 target region was 1295 Arad
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 422 Frejus
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3655 Borjomi
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2685 Janavici
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 905 Ansbach
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 310 Ribas
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3614 Urus Martan
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4499 Bay of Chesme
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 192 Medina del Campo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4343 Mediterranean Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2819 Nikolaiev
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3129 Kharkov
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 3344 Galovonsk
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2945 Zubtsov
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3942 Tago
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1812 Sarat
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4289 Cabo de Sao Vincente
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 118 London
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 2078 Ordu
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 583 Courmayeur
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4256 Neva Mouth
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 812 Cochem
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2158 Suruc
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 30 target region was 1726 Pristina
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1140 Trebitsch
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3627 Sochi
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1253 Miskolc
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4388 Puglian Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3879 Vasilyevo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3465 Serafimovich
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 3717 Boudnib
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 1062 Regenz
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 300 Huesca
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2003 Devrek
5:19:40 PM  (Reporting)  Ended HandleRegionsDecisions 8740 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 462
5:19:40 PM  (Reporting)  Money Level 6 Amount 1480
5:19:40 PM  (Reporting)  Conscripts Level 1 Amount 2
5:19:40 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:19:40 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:19:40 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
5:19:40 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:19:40 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
5:19:40 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:19:40 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
5:19:40 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:19:40 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:19:40 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:19:40 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
5:19:40 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:19:40 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:19:40 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:19:40 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:19:40 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:19:40 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:19:40 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:19:40 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:19:40 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
5:19:40 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:19:40 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:19:40 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:19:40 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:19:40 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
5:19:40 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:19:40 PM  (Reporting)  Number of Draw 17
5:19:40 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:19:40 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:19:40 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 462 20 Money 1480 252
5:19:40 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:19:40 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:19:40 PM  (Reporting)  Picking 314 Coastal Battery 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:19:40 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:19:40 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 462 0 Money 1480 320
5:19:40 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 462 20 Money 1480 252
5:19:40 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
5:19:40 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 160
5:19:40 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 152
5:19:40 PM  (Reporting)  Picking 314 Coastal Battery 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:19:40 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 120 Money 1480 480
5:19:40 PM  (Reporting)  Picking 314 Coastal Battery 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:19:40 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 152
5:19:40 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 120 Money 1480 480
5:19:40 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:19:40 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 462 0 Money 1480 180
5:19:40 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:19:40 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:19:40 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
5:19:40 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:19:40 PM  (Reporting)  Picking 328 Balloon Observation Bn
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 2 12 WSU 462 0 Money 1480 200
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 58 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 470 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:19:40 PM  (Reporting)  Ended CallFleet 1 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:227, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:148, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:93, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1016467 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:30, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1015941 Kaiser Franz' Force, 1194 Wien, Pow:287, Count: 11(l 2/L 6/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1016468 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:83, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 33 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016104 Reit.AR. 1, 1143 Brunn, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016109 1. Kavallerie-Brigade, 1118 Prag, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 40700, Region: 1155 Salzburg
5:19:40 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:871, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1155 Salzburg
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:19:40 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1152 Innsbruck, Pow:772, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 41600, Region: 1152 Innsbruck
5:19:40 PM  (Reporting)  _DCR_ 1004539 Italienische Armee, 1151 Brenner, Pow:1407, Count: 12(l 10/L 8/S 2) will reinforce threatened border 1152 Innsbruck
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:19:40 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1191 Kapfenberg, Pow:81, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1696 Slavonski Brod
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 19400, Region: 1693 Agram
5:19:40 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1191 Kapfenberg, Pow:81, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1693 Agram
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:19:40 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:871, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
5:19:40 PM  (Reporting)  Ended GarrisonBorders 283 ms
5:19:40 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:19:40 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:19:40 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 899 Ueberlingen
5:19:40 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 899 Ueberlingen
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 4 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 2 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 744
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 76 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 1 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  _MSG_ gathered 18 cbt pts, needing: 148
5:19:40 PM  (Reporting)  _MSG_ 1004491 Stadtgarnison Ludwigshafen abort its operation against 1011522 Harrant' Force not enough forces gathered
5:19:40 PM  (Reporting)  _MSG_ gathered 18 cbt pts, needing: 38
5:19:40 PM  (Reporting)  _MSG_ 1004491 Stadtgarnison Ludwigshafen abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:19:40 PM  (Reporting)  Ended Make Superior Group 991 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 80
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  CheckForLandResupply Stadtgarnison Ludwigshafen will resupply, in region 900 Ulm
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 12 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 4 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 7 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 3 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 17 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 227 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 231 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 234 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 4 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 3 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 54 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 27 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
5:19:40 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 90 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 1938 Corfu
5:19:40 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 1938 Corfu
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 57 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015727 Johann selected
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
5:19:40 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:19:40 PM  (Reporting)  _CLD_ Idle Leader 1015249 Johann von Riesch in Corfu merged into 1010565 Corfu Garrison
5:19:40 PM  (Reporting)  _CLD_ Idle Leader 1015727 Johann in Corfu merged into 1010565 Corfu Garrison
5:19:40 PM  (Reporting)  Ended Check Leaders 109 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 345 Balkans
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1015479 d'Aspre' Force 1189 Graz
5:19:40 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1015479 d'Aspre' Force 1189 Graz
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 48 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 3 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 3 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 48 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015479 d'Aspre' Force selected
5:19:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015479 Konstantin dAspre von Hoobreuck 1189 Graz toward 1016467 III. Austrian Detachment, 1189 Graz, Pow:83, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Ended Check Leaders 4 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 345 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 13 Nb of CPs of Regular/Militia/Cavalry/Artillery: 133
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 12 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 235
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 6110, Region: 2761 Dubno
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 31 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 2502 Baranovitch
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 15 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 114 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 19 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 74 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20580 AllOppPowLand: 234 AllOwnPowNav: 7364 AllOppPowNav 0
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 20 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1014862 Bayerische Armee (Pow.772)
5:19:40 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.18)
5:19:40 PM  (Reporting)  1004464 Kienmayer (Pow.144)
5:19:40 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.326)
5:19:40 PM  (Reporting)  1004482 Stadtgarnison Memmingen (Pow.22)
5:19:40 PM  (Reporting)  1015244 Spranger (Pow.57)
5:19:40 PM  (Reporting)  1014867 Jellachich' Force (Pow.871)
5:19:40 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.2)
5:19:40 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.0)
5:19:40 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.1)
5:19:40 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 46 has enough garrison (Value: 30) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 900 Ulm, Pow:57, Count: 1(l 0/L 1/S 0) Fitness 34 PickVal 97 SelfVal 467 AINeed 60
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 15878, Region: 1006 Dresden
5:19:40 PM  (Reporting)  Mobilizing auxiliary group 1004482 Stadtgarnison Memmingen
5:19:40 PM  (Reporting)  Region 1158 Linz Pick 67 SelfVal 569 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Region 999 Leipzig Pick 32 SelfVal 157 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 900 Ulm Pick 40 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) Fitness 65 PickVal 8 SelfVal 58 AINeed 100
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 3770, Region: 895 Freiburg Brisgau
5:19:40 PM  (Reporting)  Region 838 Kassel Pick 50 SelfVal 219 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 827 Minden Pick 23 SelfVal 120 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1118 Prag Pick 100 has enough garrison (Value: 52) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 899 Ueberlingen, Pow:326, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 9 SelfVal 61 AINeed 101
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 3965, Region: 845 Nassau
5:19:40 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 900 Ulm, Pow:57, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 89 SelfVal 341 AINeed 101
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 22165, Region: 888 Frankfurt
5:19:40 PM  (Reporting)  Region 2445 Kovno Pick 42 SelfVal 283 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 835 Dortmund Pick 15 SelfVal 88 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 934 Muenchen Pick 58 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) Fitness 76 PickVal 47 SelfVal 209 AINeed 101
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 15884, Region: 914 Nuernberg
5:19:40 PM  (Reporting)  Region 988 Cottbus Pick 24 SelfVal 124 Need 101  no group candidate found
5:19:40 PM  (Reporting)  CheckRegionForOperation 1015244 Spranger, 900 Ulm, Pow:57, Count: 1(l 0/L 1/S 0) Fitness 95 PickVal 21 SelfVal 146 AINeed 60
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 13870, Region: 901 Stuttgart
5:19:40 PM  (Reporting)  Region 994 Torgau Pick 13 SelfVal 78 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 896) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 287) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) Fitness 65 PickVal 15 SelfVal 88 AINeed 101
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 5720, Region: 909 Wuerzburg
5:19:40 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 33 has enough garrison (Value: 1437) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 899 Ueberlingen, Pow:326, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 25 SelfVal 130 AINeed 101
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 8450, Region: 932 Regensburg
5:19:40 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 20 has enough garrison (Value: 111) - evaluation skipped
5:19:40 PM  (Reporting)  Region 949 Luebeck Pick 11 SelfVal 71 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1014 Gorlitz Pick 9 SelfVal 77 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1097 Eger Pick 13 has enough garrison (Value: 25) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 35) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) Fitness 60 PickVal 4 SelfVal 34 AINeed 101
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 2040, Region: 908 Rothenburg
5:19:40 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 38 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 0.64 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 2608 Saint Petersburg Pick 74 SelfVal 431 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.48)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 2544 Dvinsk Pick 22 SelfVal 170 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 3469 Tzaritsyn Pick 24 SelfVal 184 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 3081 Kursk Pick 15 SelfVal 131 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 2529 Riga Pick 59 SelfVal 363 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 58 Need 100  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.286)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 297 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 458 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 643 Ancona Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:19:40 PM  (Reporting)  1015727 Johann (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 306 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Primary Region 1681 Ragusa Pick 94 has enough garrison (Value: 148) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1346 Cernowitz Pick 50 SelfVal 198 Need 30  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 227) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1677 Split Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 32 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.1)
5:19:40 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.2)
5:19:40 PM  (Reporting)  1004539 Italienische Armee (Pow.1407)
5:19:40 PM  (Reporting)  1014859 Werneck' Force (Pow.81)
5:19:40 PM  (Reporting)  1014862 Bayerische Armee (Pow.772)
5:19:40 PM  (Reporting)  1004464 Kienmayer (Pow.144)
5:19:40 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.326)
5:19:40 PM  (Reporting)  1014867 Jellachich' Force (Pow.871)
5:19:40 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.2)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 287) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 40 has enough garrison (Value: 86) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 46 has enough garrison (Value: 30) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1275 Pest Pick 49 has enough garrison (Value: 2) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1274 Ofen Pick 56 has enough garrison (Value: 36) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 1158 Linz Pick 67 has enough garrison (Value: 900) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 31 has enough garrison (Value: 896) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 37 has enough garrison (Value: 59) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 140) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1183 Laibach Pick 14 has enough garrison (Value: 26) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 173) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 85) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1287 Pecs Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 35) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 83) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) Fitness 65 PickVal 58 SelfVal 511 AINeed 60
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 32500, Region: 934 Muenchen
5:19:40 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 28) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 109) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 33 has enough garrison (Value: 1437) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 38 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.24)
5:19:40 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.48)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 2761 Dubno Pick 52 has enough garrison (Value: 24) - evaluation skipped
5:19:40 PM  (Reporting)  Region 2490 Masty Pick 4 SelfVal 17 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1373 Lublin Pick 59 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 30) - evaluation skipped
5:19:40 PM  (Reporting)  Region 2702 Brest Litovsk Pick 42 SelfVal 280 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:48, Count: 1(l 0/L 0/S 1) Fitness 80 PickVal 3 SelfVal 17 AINeed 60
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 1360, Region: 2501 Ivazvitch
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 2 Enemy armies: 2 Land Ratio: 4.42 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.18)
5:19:40 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.326)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 899 Ueberlingen, Pow:326, Count: 5(l 3/L 2/S 2) Fitness 60 PickVal 8 SelfVal 58 AINeed 100
5:19:40 PM  (Reporting)  Agenda: Attack, Value: 3480, Region: 895 Freiburg Brisgau
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 2819 Nikolaiev Pick 13 SelfVal 117 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:19:40 PM  (Reporting)  1015727 Johann (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 297 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 627 Venezia Pick 42 has enough garrison (Value: 249) - evaluation skipped
5:19:40 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 178 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 306 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 1681 Ragusa Pick 94 SelfVal 327 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 1677 Split Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 227) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 2608 Saint Petersburg Pick 74 SelfVal 431 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1792 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  _RWI__B 1004539 Italienische Armee, 1151 Brenner, Pow:1407, Count: 12(l 10/L 8/S 2) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1) was targeting 908 Rothenburg which is a neutral territory without enemy, aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__B 1015244 Spranger, 900 Ulm, Pow:57, Count: 1(l 0/L 1/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__B 1015244 Spranger, 900 Ulm, Pow:57, Count: 1(l 0/L 1/S 0) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__B 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:48, Count: 1(l 0/L 0/S 1) was targeting 2501 Ivazvitch which is a neutral territory without enemy, aborting an agenda.
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:19:40 PM  (Reporting)  1004525-Bohemisch Reserve Power:23 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 16250
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015244 Spranger, 900 Ulm, Pow:57, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 22165, Region: 888 Frankfurt
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 22165, Region: 888 Frankfurt
5:19:40 PM  (Reporting)  1015244-Spranger Power:57 Health:96% Ulm>Frankfurt Mission:Defend Fitness:65% Need:101 Threat:75 GoalValue: 22165
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004482 Stadtgarnison Memmingen, 900 Ulm, Pow:22, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 31756, Region: 900 Ulm
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 31756, Region: 900 Ulm
5:19:40 PM  (Reporting)  1004482 Stadtgarnison Memmingen Ulm has been merged in  1015244 Spranger
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 5  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 899 Ueberlingen, Pow:326, Count: 5(l 3/L 2/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 895 Freiburg Brisgau
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3965, Region: 845 Nassau
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 8450, Region: 932 Regensburg
5:19:40 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3480, Region: 895 Freiburg Brisgau
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3965, Region: 845 Nassau
5:19:40 PM  (Reporting)  1004716-Tirolerisch Korps Power:326 Health:98% Ueberlingen>Nassau Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 3965
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 896 Donaueschingen, Pow:18, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 900 Ulm
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 900 Ulm
5:19:40 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:18 Health:88% Donaueschingen>Ulm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.64 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
5:19:40 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:19:40 PM  (Reporting)  _GTU_ Finished merge 1 now
5:19:40 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:286, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  Ended AI Gather Units 10 ms
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 286  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 643 Ancona, Pow:75, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:19:40 PM  (Reporting)  1008518-Adria Geshwader Power:75 Health:100% Ancona>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  _ATG__ 1015249 Johann von Riesch Corfu Going against objective: 1681 Ragusa
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015727 Johann is doing nothing in Corfu  Power: 0  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Corfu  Power: 0  HealthPerc: 100
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:871, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1016468 IR 12
5:19:40 PM  (Reporting)  Ended GatherGarrisons 16 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:904, Count: 7(l 4/L 5/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 42000, Region: 1155 Salzburg
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 40700, Region: 1155 Salzburg
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 1154 Trauenstein, Pow:144, Count: 3(l 1/L 2/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3770, Region: 895 Freiburg Brisgau
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15884, Region: 914 Nuernberg
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 5720, Region: 909 Wuerzburg
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15884, Region: 914 Nuernberg
5:19:40 PM  (Reporting)  1004464-Kienmayer Power:144 Health:98% Trauenstein>Nuernberg Mission:Defend Fitness:76% Need:101 Threat:75 GoalValue: 15884
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 1152 Innsbruck, Pow:772, Count: 13(l 6/L 4/S 7)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:19:40 PM  (Reporting)  1014862-Bayerische Armee Power:772 Health:100% Innsbruck>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11800
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1191 Kapfenberg, Pow:81, Count: 4(l 1/L 3/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 27200, Region: 1700 Peterwardein
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:19:40 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 19400, Region: 1693 Agram
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 27200, Region: 1700 Peterwardein
5:19:40 PM  (Reporting)  1014859-Werneck' Force Power:81 Health:100% Kapfenberg>Peterwardein Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 27200
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1151 Brenner, Pow:1407, Count: 12(l 10/L 8/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41600, Region: 1152 Innsbruck
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41600, Region: 1152 Innsbruck
5:19:40 PM  (Reporting)  1004539-Italienische Armee Power:1407 Health:99% Brenner>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 41600
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 4  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:48, Count: 1(l 0/L 0/S 1) in reserve
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:19:40 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 1402 Byalistock, Pow:69, Count: 1(l 0/L 0/S 1) relocating toward 1402 Byalistock
5:19:40 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 1402 Byalistock, Pow:69, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 1402 Byalistock in theater 343 Poland
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  _ATG__ 1013541 Fs.AB. 1 Byalistock Going against objective: 2761 Dubno
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013541 Fs.AB. 1 is doing nothing in Byalistock  Power: 69  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6110, Region: 2761 Dubno
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6110, Region: 2761 Dubno
5:19:40 PM  (Reporting)  1014042-1. Reserve-Brigade Power:24 Health:100% Dubno>Dubno Mission:Garrison Fitness:52% Need:36 Threat:0 GoalValue: 6110
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.42 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 9 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  23912 ms
5:19:40 PM  (Reporting)  Processing  1000005 Prussia
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Average Stock 145 Expected 92 Balance -7
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 2852 Expected 64 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Very Low Stock 7 Expected 64 Balance -7
5:19:40 PM  (Reporting)  War supplies Availability Very High Stock 115 Expected 46 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 30 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Engagment Points Availability Plentiful Stock 98 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 408 Expected 18 Balance 0
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 6 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Proposing to 1000019 Sweden
5:19:40 PM  (Reporting)  Checking 0 Propose State Visit
5:19:40 PM  (Reporting)  Still checking 0 Propose State Visit
5:19:40 PM  (Reporting)  Item is a Various entry, chance 6
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Sweden chance 6
5:19:40 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:19:40 PM  (Reporting)  Checking 50 Degrade Relationship
5:19:40 PM  (Reporting)  Proposing to 1000004 Austria
5:19:40 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:19:40 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:19:40 PM  (Reporting)  Item is a Various entry, chance 18
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Supply toward Austria chance 18
5:19:40 PM  (Reporting)  Proposing to 1000003 Russia
5:19:40 PM  (Reporting)  Checking 66 Request Foreign Access
5:19:40 PM  (Reporting)  Still checking 66 Request Foreign Access
5:19:40 PM  (Reporting)  Item is a Various entry, chance 19
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Russia chance 19
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 2730 David Haradok
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3127 Belziudyvka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 681 Benevento
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 1066 Tczew
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 845 Nassau
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4057 Left Nile
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 14 target region was 1183 Laibach
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1880 Tekirdag
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2669 Nevel
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 2799 Korostychev
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 3320 Dankov
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2958 Sonkovo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1243 Kapuvar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 280 Guadalajara
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3923 Baltic Sea Trade
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4243 Stockholm Sund
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 38 Stornoway
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 82 target region was 2047 Sinope
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 2893 Nijyn
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1199 Zistersdon
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3649 Supsa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4126 Cap de la Hague
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 821 Landau
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 984 Herzberg
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1107 Prachatiz
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2930 Bestren
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4316 Cabo de Formentor
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2944 Rjev
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3344 Galovonsk
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3471 Kletski
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2760 Radivilyv
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4525 Gulf of Trapezus
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1524 Halden
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2489 Skiedziel
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1487 Rodby Havn
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 637 Bologna
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 975 Neudamm
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1673 Kuzace
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 242 Merida
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 3831 Suluq
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 126 Plymouth
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 580 Bastia
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2500 Tsieliakhany
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3123 Karlivka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 979 Luckenwalde
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1271 Nagykanisza
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 105 Birmingham
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 49 target region was 2993 Moskwa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3212 Huilyapole
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 1799 Bacau
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 6 target region was 1388 Warszawa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1067 Bromberg
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3341 Prigorodka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 524 Caen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4300 Morrocan Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1913 Ioanina
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3823 Surt
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 645 Prato
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1783 Bucuresti
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4535 Black Sea
5:19:40 PM  (Reporting)  Ended HandleRegionsDecisions 4610 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 115
5:19:40 PM  (Reporting)  Money Level 2 Amount 145
5:19:40 PM  (Reporting)  Conscripts Level 1 Amount 7
5:19:40 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:19:40 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:19:40 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:19:40 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:19:40 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:19:40 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:19:40 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:19:40 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:19:40 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
5:19:40 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:19:40 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:19:40 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:19:40 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
5:19:40 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:19:40 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:19:40 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:19:40 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:19:40 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:19:40 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:19:40 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:19:40 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
5:19:40 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:19:40 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:19:40 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:19:40 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:19:40 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
5:19:40 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
5:19:40 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:19:40 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:19:40 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 7 120 WSU 115 0 Money 145 144
5:19:40 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 115 0 Money 145 152
5:19:40 PM  (Reporting)  Picking 350 Grenadier Brigade 1805
5:19:40 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 115 0 Money 145 216
5:19:40 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 115 0 Money 145 152
5:19:40 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 7 Requested 0 In Pool 16
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 7 26 WSU 115 48 Money 145 204
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 31 ms
5:19:40 PM  (Reporting)  AI Process done in  5095 ms
5:19:40 PM  (Reporting)  Processing  1000006 Spain
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:19:40 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:19:40 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:19:40 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:19:40 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:19:40 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:19:40 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:19:40 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:19:40 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:19:40 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:19:40 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:19:40 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:19:40 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:19:40 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:19:40 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:19:40 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:19:40 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6410 OwnPow Nav : 0 OppPow Nav : 1078
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:19:40 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2308 OppPow Land: 424 OwnPow Nav : 669 OppPow Nav : 2304
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 4.51 5.00 Ratio Nav/NavCore: 0.24 5.00 Reg Count: 186 > 226
5:19:40 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3355 OppPow Land: 30 OwnPow Nav : 1144 OppPow Nav : 1204
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 3.56 2.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:19:40 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2283 OppPow Land: 301 OwnPow Nav : 182 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 4.84 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:19:40 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:19:40 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 6 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 3.82 3.82 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:19:40 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 602 OppPow Land: 137 OwnPow Nav : 33 OppPow Nav : 269
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 2.80 2.48 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:19:40 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4369 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:19:40 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 340 OppPow Land: 0 OwnPow Nav : 570 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:19:40 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:19:40 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:19:40 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:19:40 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:19:40 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 109 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 13
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:19:40 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 733 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:19:40 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 402 OwnPow Nav : 310 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:19:40 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 671 OwnPow Nav : 307 OppPow Nav : 1427
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:19:40 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 128 OppPow Nav : 533
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:19:40 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 212 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 4.46 0.20 Reg Count: 57 > 184
5:19:40 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 1794 OppPow Land: 4673 OwnPow Nav : 3275 OppPow Nav : 9371
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:19:40 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 859 OppPow Land: 9 OwnPow Nav : 163 OppPow Nav : 1794
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:19:40 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1095 OppPow Land: 725 OwnPow Nav : 846 OppPow Nav : 57
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.47 0.20 Reg Count: 200 > 526
5:19:40 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:19:40 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 423 OppPow Nav : 1230
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:19:40 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 229 OwnPow Nav : 202 OppPow Nav : 789
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1920 ms
5:19:40 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 1514 Expected 102 Balance -11
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 2574 Expected 72 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Average Stock 91 Expected 72 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 72 Balance -8
5:19:40 PM  (Reporting)  War supplies Availability Average Stock 57 Expected 51 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 26 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Engagment Points Availability Plentiful Stock 115 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 575 Expected 20 Balance 0
5:19:40 PM  (Reporting)    1015492 Ceres Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce EndTurn 2652
5:19:40 PM  (Reporting)    1003842 Esercito de Espana Agenda Kept Agenda: Defend, Value: 24380, Region: 224 Malaga EndTurn 2654
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:19:40 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3058
5:19:40 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2793
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
5:19:40 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2130
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:19:40 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1392
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:19:40 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 288
5:19:40 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:19:40 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4369 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79
5:19:40 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 851 Bremerhaven (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 77      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 853 Achim (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 857 Sultingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 860 Celle (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 82      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 862 Verden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:19:40 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3355 Overall power (enemies): 30 Ratio: 3.56
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:19:40 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 154 Discard %: 15
5:19:40 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 22      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1144 Overall power (enemies): 1204 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 671 Ratio: 0.45
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  345
5:19:40 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 371 Total EnemyOwnerVal: 743 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 20      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  182     Threat: 135         
5:19:40 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:19:40 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 307 Overall power (enemies): 1427 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2308 Overall power (enemies): 424 Ratio: 4.51
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23214
5:19:40 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 778 Total EnemyOwnerVal: 1537 Discard %: 15
5:19:40 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1265    Threat: 937         
5:19:40 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  927     Threat: 687         
5:19:40 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 66      Force Need:  396     Threat: 293         
5:19:40 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 4           
5:19:40 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 5       Force Need:  347     Threat: 257         
5:19:40 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 669 Overall power (enemies): 2304 Nav Ratio: 0.24
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6410 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  950
5:19:40 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 17979 Discard %: 15
5:19:40 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  594     Threat: 375         
5:19:40 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:19:40 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1078 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2283 Overall power (enemies): 301 Ratio: 4.84
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1417
5:19:40 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 820 Total EnemyOwnerVal: 820 Discard %: 15
5:19:40 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 87      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  421     Threat: 75          
5:19:40 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 402 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  82
5:19:40 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 499 Total EnemyOwnerVal: 1997 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 602 Overall power (enemies): 137 Ratio: 2.80
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:19:40 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 17 Total EnemyOwnerVal: 17 Discard %: 15
5:19:40 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 54      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 33 Overall power (enemies): 269 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 340 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 109 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 70      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 13 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 6 Overall power (enemies): 0 Ratio: 3.82
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 733 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:19:40 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 128 Overall power (enemies): 533 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 202 Overall power (enemies): 789 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 423 Overall power (enemies): 1230 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 846 Overall power (enemies): 57 Nav Ratio: 0.47
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 163 Overall power (enemies): 1794 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3275 Overall power (enemies): 9371 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1144 Overall power (enemies): 1204 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 307 Overall power (enemies): 1427 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 669 Overall power (enemies): 2304 Nav Ratio: 0.24
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1078 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 182 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 33 Overall power (enemies): 269 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 13 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 128 Overall power (enemies): 533 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 202 Overall power (enemies): 789 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 423 Overall power (enemies): 1230 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 846 Overall power (enemies): 57 Nav Ratio: 0.47
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 163 Overall power (enemies): 1794 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3275 Overall power (enemies): 9371 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:19:40 PM  (Reporting)  Theater 337 Theater_France HQReg: 420 Toulon Max pick: Toulon Max need: Guernesey Max Val: Landau Naval Gathering: 534 Paris
5:19:40 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:19:40 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:19:40 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:19:40 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:19:40 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
5:19:40 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:19:40 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:19:40 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Final Gather Region for  342 Germany : 420 Toulon
5:19:40 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 420 Toulon
5:19:40 PM  (Reporting)  Final Gather Region for  338 Italia : 420 Toulon
5:19:40 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:19:40 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:19:40 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:19:40 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Spain 3507 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 9 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 1 underway
5:19:40 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
5:19:40 PM  (Reporting)  AcceptChance 45 Rolled 58
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Proposing to 1000001 France
5:19:40 PM  (Reporting)  Proposing to 1000024 Portugal
5:19:40 PM  (Reporting)  Checking 66 Request Foreign Access
5:19:40 PM  (Reporting)  Still checking 66 Request Foreign Access
5:19:40 PM  (Reporting)  Item is a Various entry, chance -2
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Portugal chance -2
5:19:40 PM  (Reporting)  Proposing to 1000041 United States of America
5:19:40 PM  (Reporting)  Checking 66 Request Foreign Access
5:19:40 PM  (Reporting)  Still checking 66 Request Foreign Access
5:19:40 PM  (Reporting)  Item is a Various entry, chance 10
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Spain sent Request Foreign Access toward United States of America
5:19:40 PM  (Reporting)  Proposing to 1000001 France
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3161 Mitrofanovka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 15 target region was 3933 Black Sea Trade
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1882 Vize
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4231 Farosund
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 1373 Lublin
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 532 Gisors
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3823 Surt
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4394 Foci del Po
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1719 Golija
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4420 Coast of Djerba
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3646 Zugdidi
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2362 Beersheba
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3138 Volokonovka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 26 target region was 827 Minden
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 272 Utiel
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1594 Soedertaelje
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3660 Vale
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 862 Verden
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3221 Akimovka
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1747 Temesvar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3749 Tenes
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 548 Lille
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 17 target region was 207 San Sebastian
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 818 Mainz
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 185 Salamanca
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 98 Cardiff
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1897 Florina
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3059 Navlya
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 30 target region was 762 Houffalize
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1388 Warszawa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 3622 Tcherkessk
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3499 Cherniy Yar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1530 Gothenburg
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1838 Vidin
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4360 Isole Eolie
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 563 Montmedy
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1601 Dannelora
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1860 Bratsigovo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1902 Sarande
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4451 Gulf of Argos
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3502 Tatal
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2571 Dorpat
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2391 Al Ghafar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4154 Odin Bank
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1806 Ismail
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1497 Evje
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 882 Nauheim
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3014 Ivanovo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4456 Karphatos
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4277 Cabo Ortegal
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4287 South Lusitanian Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3330 Lebedyan
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1456 Memel
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4219 Preussen Bucht
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 510 Saint Malo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 529 Le Havre
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2418 El Alamein
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 604 Pontremon
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 462 Moret
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2235 Bakuba
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4320 Minorca
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2599 Gatchina
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4516 Arabatskaia Bay
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 698 Olbia
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 642 Pesaro
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1921 Levadia
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4046 Lake Ilmen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 601 Rapallo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3931 Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3712 Settat
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 229 Caravaca
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 207 San Sebastian
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 61 Dunbar
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 558 Rethel
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3918 Carnatic
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 525 Argentan
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4440 Western Cretan Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3768 Constantine
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1934 Kalamai
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4177 Skallingen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2900 Ichnya
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4080 North Minch
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1314 Alba Julia
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 288 Siguenza
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 30 target region was 3710 El Jadida
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4013 Dvina
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2357 El Sabil
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1143 Brunn
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2330 Jalat Musa
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1168 Kaprun
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3801 Gabes
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3805 Kebili
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1679 Makarska
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 2405 Cairo
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1970 Cameli
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2125 Maras
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 139 Margate
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 4163 Eastern North Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3337 Dryazgy
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3775 Bir El Atei
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 133 Portsmouth
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 531 Rouen
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 462 Moret
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4202 Rostock Channel
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3712 Settat
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1083 Goztynin
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 519 Cherbourg
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4343 Mediterranean Sea
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3442 Zolotoye
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 2260 Minar Al Kabir
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3365 Liski
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2779 Volynsky
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3930 Central Mediterranean Trade
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3567 Novorossiysk
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 307 Barcelona
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3017 Shuya
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2258 Qaalat
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2136 Karakurt
5:19:40 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 135 Guildford
5:19:40 PM  (Reporting)  Ended HandleRegionsDecisions 5369 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 57
5:19:40 PM  (Reporting)  Money Level 6 Amount 1514
5:19:40 PM  (Reporting)  Conscripts Level 1 Amount 3
5:19:40 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
5:19:40 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
5:19:40 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:19:40 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
5:19:40 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:19:40 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:19:40 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:19:40 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
5:19:40 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
5:19:40 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 2
5:19:40 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 18
5:19:40 PM  (Reporting)  Number of Draw 11
5:19:40 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 144
5:19:40 PM  (Reporting)  Picking 232 Irish Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 180
5:19:40 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 144
5:19:40 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:19:40 PM  (Reporting)  On Map 6 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 320 WSU 57 0 Money 1514 320
5:19:40 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:19:40 PM  (Reporting)  On Map 6 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 320 WSU 57 0 Money 1514 320
5:19:40 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 180
5:19:40 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:19:40 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 57 0 Money 1514 144
5:19:40 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 144
5:19:40 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 152
5:19:40 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 1514 144
5:19:40 PM  (Reporting)  Picking 273 Frigate Squadron 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 3 132 WSU 57 212 Money 1514 344
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 43 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015747 S. Carlos Sq.
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015954 III. Fleet
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 435 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:19:40 PM  (Reporting)  Ended CallFleet 1 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:117, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:236, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:55, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:61, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:142, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:431, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1016136 I. Spanish Detachment, 221 Cordoba, Pow:2, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1015877 2 Brigada de Caballera, 182 Leon, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1015873 1 Brigada de Caballera, 163 Coruna, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 17100, Region: 3722 Ceuta
5:19:40 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
5:19:40 PM  (Reporting)  Ended GarrisonBorders 526 ms
5:19:40 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:19:40 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:19:40 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:19:40 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:19:40 PM  (Reporting)  Ended ProcessAgents Spain 50 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 3 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 81 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 2 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 2 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 56 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 3 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 54 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 2 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 14 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 2 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 37 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:19:40 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:19:40 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:19:40 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Ceuta to theater Theater_North_Africa  in region 3722 Ceuta
5:19:40 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:19:40 PM  (Reporting)  Ended Check Leaders 93 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  _MSG_ Cuerpo Centro recruiting 1003930 Cuerpo Sur in Malaga
5:19:40 PM  (Reporting)  _MSG_ gathered 554 cbt pts, needing: 641
5:19:40 PM  (Reporting)  _MSG_ 1003985 Cuerpo Centro abort its operation against 1002619 Gibraltar Force not enough forces gathered
5:19:40 PM  (Reporting)  Ended Make Superior Group 55 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
5:19:40 PM  (Reporting)  _AFA_ 1015491 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5440, Region: 269 Valencia
5:19:40 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:19:40 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 9 failed.
5:19:40 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 327 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 138
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016473 Provisiones Real in 167 Ponferrada
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1) Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:19:40 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 6(l 1/L 4/S 2) Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:19:40 PM  (Reporting)  Ended KeepPosition 2 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 28 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 1 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 3 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 13 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 1 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 40 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 1 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 34 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:19:40 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:19:40 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:19:40 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Toulon to theater Theater_Spanish_Peninsula  in region 420 Toulon
5:19:40 PM  (Reporting)  Ended Check Leaders 49 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 7 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.82499994856325
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 2 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:19:40 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:19:40 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:19:40 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Toulon to theater Theater_Spanish_Peninsula  in region 420 Toulon
5:19:40 PM  (Reporting)  Ended Check Leaders 105 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:19:40 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 1 ms
5:19:40 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:19:40 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:19:40 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:19:40 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Entering Build Depots Assets
5:19:40 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:19:40 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:19:40 PM  (Reporting)  Ended Split Supports
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:19:40 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 58 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18732 AllOppPowLand: 14020 AllOwnPowNav: 8272 AllOppPowNav 20069
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.56 Land Core Ratio: 2.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:19:40 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:19:40 PM  (Reporting)  1014064 1o Suministros (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 440 Grenoble Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 545 Arras Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 492 Orleans Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 454 Lyon Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 542 Amiens Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 534 Paris Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 466 Besancon Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:19:40 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.271)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 142) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 702) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 129 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 205 Need 182  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 51 Enemy armies: 2 Land Ratio: 4.51 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
5:19:40 PM  (Reporting)  1003985 Cuerpo Centro (Pow.309)
5:19:40 PM  (Reporting)  1016136 I. Spanish Detachment (Pow.2)
5:19:40 PM  (Reporting)  1003842 Esercito de Espana (Pow.313)
5:19:40 PM  (Reporting)  1016472 Spanish Detachment (Pow.22)
5:19:40 PM  (Reporting)  1016471 Spanish Detachment (Pow.22)
5:19:40 PM  (Reporting)  1016470 Spanish Detachment (Pow.22)
5:19:40 PM  (Reporting)  1016469 Spanish Detachment (Pow.22)
5:19:40 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:19:40 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.5)
5:19:40 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.1)
5:19:40 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.249)
5:19:40 PM  (Reporting)  1014059 II. Spanish Detachment (Pow.29)
5:19:40 PM  (Reporting)  1015877 2 Brigada de Caballera (Pow.2)
5:19:40 PM  (Reporting)  1016473 Provisiones Real (Pow.0)
5:19:40 PM  (Reporting)  1003894 Cuerpo Norte (Pow.302)
5:19:40 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.2)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 203) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 276 Madrid Pick 15 has enough garrison (Value: 56) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 215 Sevilla Pick 66 has enough garrison (Value: 419) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 258) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 291) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 11) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 32) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 224 Malaga Pick 5 has enough garrison (Value: 245) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 148) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 223 Granada Pick 8 has enough garrison (Value: 35) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 78) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 269 Valencia Pick 5 has enough garrison (Value: 22) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 31) - evaluation skipped
5:19:40 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 14) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 317 Bayonne Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.84 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 708 Palermo Pick 87 SelfVal 453 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 2.80 Land Core Ratio: 2.48  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 767 Liege Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 70 has enough garrison (Value: 215) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3730 Melilla Pick 38 has enough garrison (Value: 216) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 3.82 Land Core Ratio: 3.82  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:19:40 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:19:40 PM  (Reporting)  1003930 Cuerpo Sur (Pow.245)
5:19:40 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:19:40 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:19:40 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3730 Melilla Pick 38 has enough garrison (Value: 216) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 420 Toulon Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 708 Palermo Pick 87 SelfVal 453 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 502 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 3739 Mers El Kebir Pick 70 SelfVal 54 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
5:19:40 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 82 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 147 Need 421  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 226) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 417 Marseille Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 676 Gaeta Pick 15 SelfVal 117 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 291) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:19:40 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 79 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:19:40 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:19:40 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.155)
5:19:40 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.2)
5:19:40 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:19:40 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.271)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 143) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
5:19:40 PM  (Reporting)  Region 852 Bremen Pick 77 SelfVal 246 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1799 Need 634  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 142) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 288) - evaluation skipped
5:19:40 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 222 Need 1265  no group candidate found
5:19:40 PM  (Reporting)  Region 130 Bristol Pick 8 SelfVal 8 Need 506  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 258) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 357 Rochefort Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 702) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 248) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 497 Brest Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
5:19:40 PM  (Reporting)  Region 856 Delmenhorst Pick 3 SelfVal 14 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 524 Caen Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1278 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1015954 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3934 Commerce
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 1 failed.
5:19:40 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3440, Region: 510 Saint Malo
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1015492 Ceres Sq. chance: 0 failed.
5:19:40 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Naval Docking, Value: 774, Region: 510 Saint Malo
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 161 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 49 ms
5:19:40 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:19:40 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
5:19:40 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 276 Madrid
5:19:40 PM  (Reporting)  Ended Collect Leaders 3 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  _RWI__A 1015492 Ceres Sq., 4296 Golfo de Cadiz, Pow:48, Count: 1(l 0/L 1/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:19:40 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:229, Count: 4(l 1/L 2/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.47) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:4.46) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 342 Germany
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.56 - Core:2.00 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 337 France
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:19:40 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:19:40 PM  (Reporting)  _GTU_ Finished merge 1 now
5:19:40 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  Ended AI Gather Units 5 ms
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:19:40 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:271, Count: 6(l 2/L 4/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:19:40 PM  (Reporting)  1004039-Cuerpo Cuba Power:271 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:229, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:19:40 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:229, Count: 4(l 1/L 2/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:19:40 PM  (Reporting)  1008454-Escuadra de Cuba Power:229 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.51 - Core:5.00 - Nav:0.24) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supply 1016473 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:19:40 PM  (Reporting)  _RCA_ Resupplying 1016473 Provisiones Real, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003864 Cuerpo Occidental, 184 Ciudad Rodrigo, Pow:249, Count: 1(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 336 Spanish Peninsula
5:19:40 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:19:40 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:19:40 PM  (Reporting)  _GTU_ Finished merge 1 now
5:19:40 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:19:40 PM  (Reporting)  Ended AI Gather Units 2 ms
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
5:19:40 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:11, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:365, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:19:40 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:365, Count: 6(l 2/L 4/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:19:40 PM  (Reporting)  1015491-Escano's Fleet Power:365 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:0, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 302  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:2, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014059 II. Spanish Detachment, 186 Adaja, Pow:29, Count: 2(l 0/L 1/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 184 Ciudad Rodrigo
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 184 Ciudad Rodrigo
5:19:40 PM  (Reporting)  1014059 II. Spanish Detachment Adaja Health: 100 % will target  1003864 Cuerpo Occidental
5:19:40 PM  (Reporting)  1014059-II. Spanish Detachment Power:29 Health:100% Adaja>Ciudad Rodrigo Mission:Merge (slave) Fitness:80% Need:29 Threat:0 GoalValue: 80000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 249  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 221 Cordoba, Pow:313, Count: 4(l 3/L 2/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 24380, Region: 224 Malaga
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 70000, Region: 224 Malaga
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 70000, Region: 224 Malaga
5:19:40 PM  (Reporting)  1003842-Esercito de Espana Power:313 Health:100% Cordoba>Malaga Mission:Attack Fitness:70% Need:347 Threat:257 GoalValue: 70000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 6(l 1/L 4/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:19:40 PM  (Reporting)  1003985-Cuerpo Centro Power:309 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:293 GoalValue: 22450
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:110, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:19:40 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:19:40 PM  (Reporting)  1008428-Escuadra de Cartagena Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:19:40 PM  (Reporting)  1003930-Cuerpo Sur Power:245 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:347 Threat:257 GoalValue: 19100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.84 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 420 Toulon in theater 338 Italia
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.80 - Core:2.48 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17100, Region: 3722 Ceuta
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17100, Region: 3722 Ceuta
5:19:40 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:3.82 - Core:3.82 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 340 Alpes
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 155  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:19:40 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:19:40 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:19:40 PM  (Reporting)  End of AI Gather Units
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015954 III. Fleet, 3934 Commerce, Pow:248, Count: 7(l 0/L 7/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3934 Commerce
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:19:40 PM  (Reporting)  1015954 III. Fleet Commerce Health: 100 % will target  1008454 Escuadra de Cuba
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015954 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:19:40 PM  (Reporting)  1015954-III. Fleet Power:248 Health:100% Commerce>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.47) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:110, Count: 3(l 0/L 3/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:19:40 PM  (Reporting)  1014872-I. Fleet Power:110 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 3930 Central Mediterranean Trade, Pow:29, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:19:40 PM  (Reporting)  1015747-S. Carlos Sq. Power:29 Health:39% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  1014428-Sirena Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:44, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:19:40 PM  (Reporting)  1014420-Morroco Sq. Power:44 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 4296 Golfo de Cadiz, Pow:48, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5500, Region: 3934 Commerce
5:19:40 PM  (Reporting)  1015492-Ceres Sq. Power:48 Health:100% Golfo de Cadiz>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5500
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:4.46) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  20582 ms
5:19:40 PM  (Reporting)  Processing  1000007 Ottoman
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 331 Expected 67 Balance -7
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 2055 Expected 47 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 47 Balance -4
5:19:40 PM  (Reporting)  War supplies Availability Very Low Stock 10 Expected 34 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Engagment Points Availability Plentiful Stock 104 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 649 Expected 13 Balance 0
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 8 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 10
5:19:40 PM  (Reporting)  Money Level 3 Amount 331
5:19:40 PM  (Reporting)  Conscripts Level 1 Amount 12
5:19:40 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
5:19:40 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
5:19:40 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
5:19:40 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 23
5:19:40 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
5:19:40 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:19:40 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
5:19:40 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
5:19:40 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
5:19:40 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:19:40 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:19:40 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:19:40 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:19:40 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
5:19:40 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:19:40 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:19:40 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 0
5:19:40 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
5:19:40 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:19:40 PM  (Reporting)  Number of Draw 7
5:19:40 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 331 152
5:19:40 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
5:19:40 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 331 144
5:19:40 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 331 152
5:19:40 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 331 152
5:19:40 PM  (Reporting)  Picking 416 Siege Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 10 120 Money 331 480
5:19:40 PM  (Reporting)  Picking 442 Third Rank Squadron 1805
5:19:40 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 10 336 Money 331 504
5:19:40 PM  (Reporting)  Picking 425 Coastal Battery 1805
5:19:40 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 10 72 Money 331 480
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 37 ms
5:19:40 PM  (Reporting)  AI Process done in  455 ms
5:19:40 PM  (Reporting)  Processing  1000008 Nassau
5:19:40 PM  (Reporting)  Processing  1000009 Brunswick
5:19:40 PM  (Reporting)  Processing  1000010 Hannover
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 295 ms
5:19:40 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Hannover 621 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 3 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 6 underway
5:19:40 PM  (Reporting)  In the war vs 1000001 France WS is -55 for us as viewing faction
5:19:40 PM  (Reporting)  AcceptChance 34 Rolled 67
5:19:40 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 230
5:19:40 PM  (Reporting)  Money Level 6 Amount 450
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 500
5:19:40 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Number of Draw 6
5:19:40 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 500 96 WSU 230 72 Money 450 480
5:19:40 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:19:40 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
5:19:40 PM  (Reporting)  Picking 563 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 268
5:19:40 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
5:19:40 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 248
5:19:40 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)  AI Process done in  2113 ms
5:19:40 PM  (Reporting)  Processing  1000011 Hessen
5:19:40 PM  (Reporting)  Processing  1000012 Baden
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4327 OppPow Land: 2406 OwnPow Nav : 4 OppPow Nav : 5
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 1.15 4.84 Ratio Nav/NavCore: 0.51 1.27 Reg Count: 392 > 494
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 419 ms
5:19:40 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 255 Expected 28 Balance 0
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 19 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 142 Expected 19 Balance 0
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 185 Expected 14 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 20585
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4327 Overall power (enemies): 2406 Ratio: 1.15
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  571
5:19:40 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 99 Total EnemyOwnerVal: 5671 Discard %: 15
5:19:40 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 6           
5:19:40 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 40          
5:19:40 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 2       Force Need:  270     Threat: 200         
5:19:40 PM  (Reporting)  Region: 899 Ueberlingen (Enemy):         Pick Value: 3       Force Need:  470     Threat: 348         
5:19:40 PM  (Reporting)  Region: 1097 Eger (Enemy):               Pick Value: 7       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1098 Pilsen (Enemy):             Pick Value: 8       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1113 Koniggraetz (Enemy):        Pick Value: 11      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 40      Force Need:  161     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1129 Tabor (Enemy):              Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 27      Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 1143 Brunn (Enemy):              Pick Value: 4       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 5 Nav Ratio: 0.51
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 5 Nav Ratio: 0.51
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Ilz Max Val: Freiburg Brisgau Naval Gathering: <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Baden 854 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 2 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 1 underway
5:19:40 PM  (Reporting)  In the war vs 1000004 Austria WS is -5 for us as viewing faction
5:19:40 PM  (Reporting)  AcceptChance 11 Rolled 54
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 185
5:19:40 PM  (Reporting)  Money Level 6 Amount 255
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 142
5:19:40 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 650 Depot Garrison 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 142 96 WSU 185 72 Money 255 480
5:19:40 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 142 96 WSU 185 72 Money 255 480
5:19:40 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:19:40 PM  (Reporting)  Picking 650 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 128
5:19:40 PM  (Reporting)  Picking 645 Light Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  _DCR_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:66, Count: 6(l 1/L 3/S 2) will garrison capital
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 84 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 83 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.83620636153872
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4327 AllOppPowLand: 2406 AllOwnPowNav: 4 AllOppPowNav 5
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 18 Land Ratio: 1.15 Land Core Ratio: 4.84  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016157 Reit.AR. 1 (Pow.2)
5:19:40 PM  (Reporting)  1011522 Harrant' Force (Pow.66)
5:19:40 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.4)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 68) - evaluation skipped
5:19:40 PM  (Reporting)  Region 1118 Prag Pick 40 SelfVal 82 Need 161  no group candidate found
5:19:40 PM  (Reporting)  Region 1098 Pilsen Pick 8 SelfVal 24 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1137 Olmuetz Pick 27 SelfVal 61 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 899 Ueberlingen Pick 3 SelfVal 12 Need 470  no group candidate found
5:19:40 PM  (Reporting)  Region 1113 Koniggraetz Pick 11 SelfVal 30 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 1097 Eger Pick 7 SelfVal 22 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 892 Karlsruhe Pick 11 SelfVal 57 Need 56  no group candidate found
5:19:40 PM  (Reporting)  Region 1143 Brunn Pick 4 SelfVal 16 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 896 Donaueschingen Pick 2 SelfVal 12 Need 270  no group candidate found
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 129 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.15 - Core:4.84 - Nav:0.51) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1011522-Harrant' Force Power:66 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Garrison Fitness:100% Need:0 Threat:40 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  3076 ms
5:19:40 PM  (Reporting)  Processing  1000013 Bavaria
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5312 OppPow Land: 0 OwnPow Nav : 4 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 2.55 1.27 Reg Count: 392 > 494
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 460 ms
5:19:40 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 118 Expected 32 Balance -1
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 22 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 22 Balance -1
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 197 Expected 16 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5312 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  79
5:19:40 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 47      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 4 Overall power (enemies): 0 Nav Ratio: 2.55
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Bavaria 1018 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 4 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 1 underway
5:19:40 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Proposing to 1000051 Switzerland
5:19:40 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:19:40 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:19:40 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:19:40 PM  (Reporting)  Item is a Various entry, chance 47
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Bavaria sent Propose Mutual Supply toward Holy Roman Empire
5:19:40 PM  (Reporting)  Proposing to 1000011 Hessen
5:19:40 PM  (Reporting)  Checking 0 Propose State Visit
5:19:40 PM  (Reporting)  Still checking 0 Propose State Visit
5:19:40 PM  (Reporting)  Item is a Various entry, chance 15
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Bavaria sent Propose State Visit toward Hessen
5:19:40 PM  (Reporting)  Proposing to 1000005 Prussia
5:19:40 PM  (Reporting)  Checking 50 Degrade Relationship
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 6 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 197
5:19:40 PM  (Reporting)  Money Level 6 Amount 118
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 119
5:19:40 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 664 Chevaux Leger Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 144
5:19:40 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 180
5:19:40 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 180
5:19:40 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 119 360 WSU 197 0 Money 118 180
5:19:40 PM  (Reporting)  Picking 663 Guard Carabiniers Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 200
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 85 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1015886 Reit.AR. 4, 934 Muenchen, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1015753 1. Kavallerie-Brigade, 934 Muenchen, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016475 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1015881 Reit.AR. 3, 938 Passau, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:8, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016476 2. Invalide Btn, 932 Regensburg, Pow:27, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016477 3. Invalide Btn, 909 Wuerzburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 23 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  _DCR_ 1016475 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 3 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 1 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 82 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005604 Bayerishe Korps
5:19:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016478 Karl-Philipp von Wrede 934 Muenchen toward 1015753 1. Kavallerie-Brigade, 934 Muenchen, Pow:8, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Ended Check Leaders 19 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 2 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5312 AllOppPowLand: 0 AllOwnPowNav: 4 AllOppPowNav 0
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015886 Reit.AR. 4 (Pow.4)
5:19:40 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.9)
5:19:40 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.51)
5:19:40 PM  (Reporting)  1015753 Wrede' Force (Pow.14)
5:19:40 PM  (Reporting)  1016475 1. Invalide Btn (Pow.26)
5:19:40 PM  (Reporting)  1005604 Bayerishe Korps (Pow.386)
5:19:40 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.4)
5:19:40 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.8)
5:19:40 PM  (Reporting)  1016476 2. Invalide Btn (Pow.27)
5:19:40 PM  (Reporting)  1016255 6. Bay. Brigade (Pow.104)
5:19:40 PM  (Reporting)  1016477 3. Invalide Btn (Pow.28)
5:19:40 PM  (Reporting)  1016256 5. Bay. Brigade (Pow.97)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 934 Muenchen Pick 100 has enough garrison (Value: 64) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 852 Bremen Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 30 has enough garrison (Value: 28) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 861 Hannover Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 818 Mainz Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 932 Regensburg Pick 47 has enough garrison (Value: 35) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 4) - evaluation skipped
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 79 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:2.55) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016256 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 97  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016477-3. Invalide Btn Power:28 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:32 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016255 6. Bay. Brigade is doing nothing in Regensburg  Power: 104  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016476-2. Invalide Btn Power:27 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:25 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 386  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016475-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015623 Reit.AR. 2 is doing nothing in Muenchen  Power: 9  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  1016256 5. Bay. Brigade will be merged into 1016477 3. Invalide Btn in region Wuerzburg
5:19:40 PM  (Reporting)  1016255 6. Bay. Brigade will be merged into 1016476 2. Invalide Btn in region Regensburg
5:19:40 PM  (Reporting)  1016475 1. Invalide Btn will be merged into 1005604 Bayerishe Korps in region Muenchen
5:19:40 PM  (Reporting)  AI Process done in  3178 ms
5:19:40 PM  (Reporting)  Processing  1000014 Wrttemberg
5:19:40 PM  (Reporting)  Processing  1000015 Oldenburg
5:19:40 PM  (Reporting)  Processing  1000016 Mecklemburg
5:19:40 PM  (Reporting)  Processing  1000017 Saxony
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 812 Expected 34 Balance -1
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 24 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Average Stock 23 Expected 24 Balance -1
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 9 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 3 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Proposing to 1000013 Bavaria
5:19:40 PM  (Reporting)  Checking 23 Request Supply Right
5:19:40 PM  (Reporting)  Still checking 23 Request Supply Right
5:19:40 PM  (Reporting)  Item is a Various entry, chance -7
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Supply Right toward Bavaria chance -7
5:19:40 PM  (Reporting)  Proposing to 1000013 Bavaria
5:19:40 PM  (Reporting)  Checking 32 Request Passage Right
5:19:40 PM  (Reporting)  Still checking 32 Request Passage Right
5:19:40 PM  (Reporting)  Item is a Various entry, chance -5
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Bavaria chance -5
5:19:40 PM  (Reporting)  Proposing to 1000009 Brunswick
5:19:40 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:19:40 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:19:40 PM  (Reporting)  Is a CB, chance -4
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Forge Casus-Belli toward Brunswick chance -4
5:19:40 PM  (Reporting)  Proposing to 1000005 Prussia
5:19:40 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:19:40 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:19:40 PM  (Reporting)  Item is a Various entry, chance 30
5:19:40 PM  (Reporting)  _HAD_ Send Treaty Saxony sent Propose Commercial Agreement toward Prussia
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 392
5:19:40 PM  (Reporting)  Money Level 4 Amount 812
5:19:40 PM  (Reporting)  Conscripts Level 4 Amount 23
5:19:40 PM  (Reporting)  _BNU_ Emergency build ON
5:19:40 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:19:40 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:19:40 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:19:40 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:19:40 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:19:40 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
5:19:40 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:19:40 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:19:40 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:19:40 PM  (Reporting)  Picking 619 Line Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 144
5:19:40 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:19:40 PM  (Reporting)  Picking 619 Line Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 144
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:19:40 PM  (Reporting)  AI Process done in  361 ms
5:19:40 PM  (Reporting)  Processing  1000018 Denmark
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 1010 Expected 32 Balance -6
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 556 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Very High Stock 67 Expected 23 Balance -3
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 211 Expected 16 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 251 Expected 6 Balance 0
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 4 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 211
5:19:40 PM  (Reporting)  Money Level 5 Amount 1010
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 67
5:19:40 PM  (Reporting)  _BNU_ Emergency build ON
5:19:40 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:19:40 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:19:40 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
5:19:40 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 701 Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:19:40 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:19:40 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:19:40 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:19:40 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:19:40 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:19:40 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 708 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 67 360 WSU 211 0 Money 1010 128
5:19:40 PM  (Reporting)  Picking 701 Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Denmark
5:19:40 PM  (Reporting)  Picking 699 Militia Brigade 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 67 394 WSU 211 68 Money 1010 344
5:19:40 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 67 394 WSU 211 68 Money 1010 372
5:19:40 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 67 394 WSU 211 68 Money 1010 372
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
5:19:40 PM  (Reporting)  AI Process done in  211 ms
5:19:40 PM  (Reporting)  Processing  1000019 Sweden
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 2272 Expected 40 Balance -7
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 595 Expected 28 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Low Stock 22 Expected 28 Balance -4
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 271 Expected 20 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 18 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 191 Expected 8 Balance 0
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 5 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 271
5:19:40 PM  (Reporting)  Money Level 6 Amount 2272
5:19:40 PM  (Reporting)  Conscripts Level 2 Amount 22
5:19:40 PM  (Reporting)  _BNU_ Emergency build ON
5:19:40 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 24
5:19:40 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 56
5:19:40 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 40
5:19:40 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 72
5:19:40 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 32
5:19:40 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 50
5:19:40 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 45
5:19:40 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
5:19:40 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
5:19:40 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:19:40 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 271 0 Money 2272 124
5:19:40 PM  (Reporting)  Picking 744 Dragoon Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 271 0 Money 2272 144
5:19:40 PM  (Reporting)  Picking 733 Mixed Brigade 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 271 16 Money 2272 224
5:19:40 PM  (Reporting)  Picking 734 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 22 360 WSU 271 0 Money 2272 124
5:19:40 PM  (Reporting)  Picking 773 Galley Flotilla 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 22 120 WSU 271 24 Money 2272 240
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:19:40 PM  (Reporting)  AI Process done in  216 ms
5:19:40 PM  (Reporting)  Processing  1000020 Tuscany
5:19:40 PM  (Reporting)  Processing  1000021 Papacy
5:19:40 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1194 OppPow Land: 3841 OwnPow Nav : 620 OppPow Nav : 13
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.22 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:19:40 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1438 OppPow Land: 452 OwnPow Nav : 856 OppPow Nav : 633
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 2.03 0.20 Ratio Nav/NavCore: 0.86 5.00 Reg Count: 200 > 526
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 437 ms
5:19:40 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 226 Expected 38 Balance -1
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 513 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -1
5:19:40 PM  (Reporting)  War supplies Availability Low Stock 11 Expected 19 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
5:19:40 PM  (Reporting)    1008788 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 5014, Region: 688 Taranto EndTurn 2653
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:19:40 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1194 Overall power (enemies): 3841 Ratio: 0.20
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  681
5:19:40 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5683 Discard %: 15
5:19:40 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 677 Casserta (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 620 Overall power (enemies): 13 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 856 Overall power (enemies): 633 Nav Ratio: 0.86
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 620 Overall power (enemies): 13 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 856 Overall power (enemies): 633 Nav Ratio: 0.86
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 978 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 3 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 5 underway
5:19:40 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 11
5:19:40 PM  (Reporting)  Money Level 6 Amount 226
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 154
5:19:40 PM  (Reporting)  _BNU_ Emergency build ON
5:19:40 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:19:40 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:19:40 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:19:40 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
5:19:40 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:19:40 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:19:40 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:19:40 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
5:19:40 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 124
5:19:40 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 124
5:19:40 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
5:19:40 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 154 248 WSU 11 336 Money 226 504
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 77 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 28 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005882 Armata Reale
5:19:40 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016479 Rosenheim 678 Napoli toward 1014775 1 Brigata 'Granatieri di Sardegna', 678 Napoli, Pow:17, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Ended Check Leaders 17 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:19:40 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:19:40 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:19:40 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  1005882 Armata Reale, 678 Napoli, Pow:451, Count: 7(l 5/L 3/S 2) Agenda: Keep Position, Value: 4815, Region: 678 Napoli
5:19:40 PM  (Reporting)  Ended KeepPosition 1 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2632 AllOppPowLand: 4293 AllOwnPowNav: 1476 AllOppPowNav 646
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 11 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.22  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.7)
5:19:40 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:19:40 PM  (Reporting)  1014775 Rosenheim' Force (Pow.24)
5:19:40 PM  (Reporting)  1005882 Armata Reale (Pow.451)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 708 Palermo Pick 78 has enough garrison (Value: 129) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 129) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 688 Taranto Pick 19 has enough garrison (Value: 8) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 710 Milazzo Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 572) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 129) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 676 Gaeta Pick 21 has enough garrison (Value: 235) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 674 Monopoli Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 669 Chieti Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 686 Brindisi Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 673 Bari Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 56) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 677 Casserta Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 11 Enemy armies: 12 Land Ratio: 2.03 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.7)
5:19:40 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:19:40 PM  (Reporting)  1014775 Rosenheim' Force (Pow.24)
5:19:40 PM  (Reporting)  1005882 Armata Reale (Pow.451)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 129) - evaluation skipped
5:19:40 PM  (Reporting)  Region 708 Palermo Pick 78 SelfVal 2158 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 572) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 56) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 676 Gaeta Pick 21 has enough garrison (Value: 235) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 129) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 688 Taranto Pick 19 has enough garrison (Value: 8) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 718 Valetta Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 163 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 19 failed.
5:19:40 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 4322, Region: 711 Messina
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 64 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.86) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.22 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1005882 Armata Reale, 678 Napoli, Pow:451, Count: 7(l 5/L 3/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4815, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4815, Region: 678 Napoli
5:19:40 PM  (Reporting)  1005882-Armata Reale Power:451 Health:100% Napoli>Napoli Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 4815
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1014775 Rosenheim' Force is doing nothing in Napoli  Power: 24  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016480 Sirena Sq., 4384 Golfo di Taranto, Pow:33, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:19:40 PM  (Reporting)  1016480-Sirena Sq. Power:33 Health:100% Golfo di Taranto>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 4384 Golfo di Taranto, Pow:200, Count: 4(l 0/L 3/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4322, Region: 711 Messina
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5014, Region: 688 Taranto
5:19:40 PM  (Reporting)  1008788-Neapolitan Fleet Power:200 Health:100% Golfo di Taranto>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 5014
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 37  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:2, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015628 1 Brigata di Cavalleria is doing nothing in Siracusa  Power: 7  HealthPerc: 100
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.03 - Core:0.20 - Nav:0.86) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  1014775 Rosenheim' Force will be merged into 1005882 Armata Reale in region Napoli
5:19:40 PM  (Reporting)  AI Process done in  3242 ms
5:19:40 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:19:40 PM  (Reporting)  Processing  1000024 Portugal
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 1508 Expected 38 Balance -7
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 542 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 117 Expected 26 Balance -5
5:19:40 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 4 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 22
5:19:40 PM  (Reporting)  Money Level 6 Amount 1508
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 117
5:19:40 PM  (Reporting)  _BNU_ Emergency build ON
5:19:40 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:19:40 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:19:40 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
5:19:40 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:19:40 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:19:40 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:19:40 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:19:40 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:19:40 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
5:19:40 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 972 Militia Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1508 96
5:19:40 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1508 200
5:19:40 PM  (Reporting)  Picking 985 Sloop Squadron 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 117 48 WSU 22 72 Money 1508 180
5:19:40 PM  (Reporting)  Picking 972 Militia Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1508 96
5:19:40 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1508 200
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:19:40 PM  (Reporting)  AI Process done in  396 ms
5:19:40 PM  (Reporting)  Processing  1000025 Wallachia
5:19:40 PM  (Reporting)  Processing  1000026 Moldavia
5:19:40 PM  (Reporting)  Processing  1000027 Morocco
5:19:40 PM  (Reporting)  Processing  1000028 Algeria
5:19:40 PM  (Reporting)  Processing  1000029 Tunisia
5:19:40 PM  (Reporting)  Processing  1000030 Tripolitania
5:19:40 PM  (Reporting)  Processing  1000031 Cyrenaica
5:19:40 PM  (Reporting)  Processing  1000032 Egypt
5:19:40 PM  (Reporting)  Processing  1000033 Persia
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1306 OppPow Land: 429 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 1.94 0.95 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:19:40 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1306 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 299 ms
5:19:40 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Low Stock 18 Expected 33 Balance -1
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability High Stock 50 Expected 23 Balance -1
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 220 Expected 16 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability High Stock 13 Expected 7 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1700
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1306 Overall power (enemies): 429 Ratio: 1.94
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  135
5:19:40 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 51 Total EnemyOwnerVal: 1185 Discard %: 15
5:19:40 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 23      Force Need:  60      Threat: 10          
5:19:40 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1306 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
5:19:40 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Persia 713 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 4 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
5:19:40 PM  (Reporting)  Sending proposal: *we can*
5:19:40 PM  (Reporting)  Checking wars, we have 2 underway
5:19:40 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Proposing to 1000038 Georgia
5:19:40 PM  (Reporting)  Proposing to 1000037 Armenia
5:19:40 PM  (Reporting)  Proposing to 1000037 Armenia
5:19:40 PM  (Reporting)  Proposing to 1000038 Georgia
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 220
5:19:40 PM  (Reporting)  Money Level 2 Amount 18
5:19:40 PM  (Reporting)  Conscripts Level 5 Amount 50
5:19:40 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 220 0 Money 18 180
5:19:40 PM  (Reporting)  Picking 1099 Levy Infantry Brigade 1805
5:19:40 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 220 0 Money 18 180
5:19:40 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 50 120 WSU 220 0 Money 18 152
5:19:40 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 50 120 WSU 220 0 Money 18 144
5:19:40 PM  (Reporting)  Picking 1111 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 220 0 Money 18 128
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1016378 Birinci Redif Alayi, 3887 Persis, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  _SPG_ Large Force Segment 1016482 Persian Detachment, 2385 Tabriz, Pow:36, Count: 1(l 0/L 1/S 0) created
5:19:40 PM  (Reporting)  _SPG_ Large Force Segment 1016483 Persian Detachment, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) created
5:19:40 PM  (Reporting)  Ended SplitGroups 15 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  _GAO_ Step 1 1015502 V. Persian Detachment, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 437
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  _GAO_ Step 1 1016259 IV. Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 437
5:19:40 PM  (Reporting)  Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 21 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 264 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  CheckForLandResupply II. Persian Detachment will resupply, in region 3886 Azerbaidjan
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 5 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  _SPG_ Large Force Segment 1016484 Persian Detachment, 3887 Persis, Pow:45, Count: 2(l 0/L 2/S 0) created
5:19:40 PM  (Reporting)  Ended SplitGroups 55 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 1 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  CheckForLandResupply VI. Persian Detachment will resupply, in region 3887 Persis
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2612 AllOppPowLand: 429 AllOwnPowNav: 0 AllOppPowNav 0
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 19 Enemy armies: 6 Land Ratio: 1.94 Land Core Ratio: 0.95  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.0)
5:19:40 PM  (Reporting)  1016488 Persian Detachment (Pow.20)
5:19:40 PM  (Reporting)  1016485 Persian Detachment (Pow.20)
5:19:40 PM  (Reporting)  1016490 Persian Detachment (Pow.23)
5:19:40 PM  (Reporting)  1016487 Persian Detachment (Pow.23)
5:19:40 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.47)
5:19:40 PM  (Reporting)  1016492 Persian Detachment (Pow.23)
5:19:40 PM  (Reporting)  1016491 Persian Detachment (Pow.23)
5:19:40 PM  (Reporting)  1016489 Persian Detachment (Pow.23)
5:19:40 PM  (Reporting)  1016486 Persian Detachment (Pow.23)
5:19:40 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:19:40 PM  (Reporting)  1015967 5. Timar Brigade (Pow.30)
5:19:40 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
5:19:40 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
5:19:40 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
5:19:40 PM  (Reporting)  1016484 III. Persian Detachment (Pow.45)
5:19:40 PM  (Reporting)  1006645 Shah (Pow.165)
5:19:40 PM  (Reporting)  1016481 Persian Detachment (Pow.22)
5:19:40 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:19:40 PM  (Reporting)  1016259 5. Nizam Brigade (Pow.26)
5:19:40 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:19:40 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:19:40 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:19:40 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:19:40 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:19:40 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:19:40 PM  (Reporting)  1006668 II. Persian Detachment (Pow.48)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 48) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3630 Sukhumi Pick 3 SelfVal 17 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3680 Erevan Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3886 Azerbaidjan Pick 23 SelfVal 125 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Region 3644 Kutaisi Pick 3 SelfVal 17 Need 101  no group candidate found
5:19:40 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 17 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 19 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.0)
5:19:40 PM  (Reporting)  1015638 VI. Persian Detachment (Pow.47)
5:19:40 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:19:40 PM  (Reporting)  1015967 5. Timar Brigade (Pow.30)
5:19:40 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
5:19:40 PM  (Reporting)  1015505 6. Timar Brigade (Pow.30)
5:19:40 PM  (Reporting)  1015506 I. Persian Detachment (Pow.42)
5:19:40 PM  (Reporting)  1016484 III. Persian Detachment (Pow.45)
5:19:40 PM  (Reporting)  1006645 Shah (Pow.165)
5:19:40 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:19:40 PM  (Reporting)  1016259 5. Nizam Brigade (Pow.26)
5:19:40 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:19:40 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:19:40 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:19:40 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:19:40 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:19:40 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:19:40 PM  (Reporting)  1006668 II. Persian Detachment (Pow.48)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  CheckRegionForOperation 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 437 AINeed 12
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 22724, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 226) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3886 Azerbaidjan Pick 23 SelfVal 125 Need 60  no group candidate found
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 214 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:1.94 - Core:0.95 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  _GTG_ 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016259 5. Nizam Brigade
5:19:40 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:48, Count: 3(l 0/L 1/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3886 Azerbaidjan
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3886 Azerbaidjan
5:19:40 PM  (Reporting)  1006668-II. Persian Detachment Power:48 Health:100% Azerbaidjan>Azerbaidjan Mission:Resupply Fitness:100% Need:60 Threat:10 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 143  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016258 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016482 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 22724, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 22724, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  1016483-4. Nizam Brigade Power:32 Health:100% Tabriz>Tabriz Mission:Defend Fitness:52% Need:12 Threat:0 GoalValue: 22724
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015502 IV. Persian Detachment, 2385 Tabriz, Pow:43, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11362, Region: 2385 Tabriz
5:19:40 PM  (Reporting)  1015502-IV. Persian Detachment Power:43 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:52% Need:12 Threat:0 GoalValue: 11362
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 165  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016484 III. Persian Detachment is doing nothing in Persis  Power: 45  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 42  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015967 5. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1016261 Persis Timar is doing nothing in Persis  Power: 23  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015638 VI. Persian Detachment, 3887 Persis, Pow:47, Count: 3(l 0/L 1/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3887 Persis
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3887 Persis
5:19:40 PM  (Reporting)  1015638-VI. Persian Detachment Power:47 Health:100% Persis>Persis Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  3360 ms
5:19:40 PM  (Reporting)  Processing  1000034 Azeria
5:19:40 PM  (Reporting)  Processing  1000035 Inguchia
5:19:40 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:19:40 PM  (Reporting)  Processing  1000037 Armenia
5:19:40 PM  (Reporting)  Processing  1000038 Georgia
5:19:40 PM  (Reporting)  Processing  1000039 Chechenia
5:19:40 PM  (Reporting)  Processing  1000040 Kuban
5:19:40 PM  (Reporting)  Processing  1000041 United States of America
5:19:40 PM  (Reporting)  Processing  1000042 Haitians
5:19:40 PM  (Reporting)  Processing  1000043 Maharattas
5:19:40 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3355 OppPow Land: 30 OwnPow Nav : 1172 OppPow Nav : 1204
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.62 5.00 Reg Count: 283 > 352
5:19:40 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 587 OppPow Land: 137 OwnPow Nav : 100 OppPow Nav : 269
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 2.73 3.05 Ratio Nav/NavCore: 0.24 5.00 Reg Count: 59 > 91
5:19:40 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 244 OppPow Nav : 533
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.29 5.00 Reg Count: 3 > 6
5:19:40 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 220 OppPow Nav : 0
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:19:40 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 572 OppPow Land: 4673 OwnPow Nav : 2051 OppPow Nav : 9371
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:19:40 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 242 OppPow Nav : 1794
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:19:40 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 277 OppPow Nav : 1230
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.28 Reg Count: 2 > 15
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 540 ms
5:19:40 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 1815 Expected 50 Balance -4
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 581 Expected 35 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Very High Stock 97 Expected 35 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 279 Expected 35 Balance -2
5:19:40 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 74 Expected 10 Balance 0
5:19:40 PM  (Reporting)    1015972 Eendragt Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce EndTurn 2652
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1428
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:19:40 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:19:40 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3355 Overall power (enemies): 30 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
5:19:40 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 154 Discard %: 15
5:19:40 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 79      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 62      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 43      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 43      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 60      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1172 Overall power (enemies): 1204 Nav Ratio: 0.62
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 587 Overall power (enemies): 137 Ratio: 2.73
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  718
5:19:40 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 17 Total EnemyOwnerVal: 17 Discard %: 15
5:19:40 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 12          
5:19:40 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  92      Threat: 68          
5:19:40 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  93      Threat: 69          
5:19:40 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 9           
5:19:40 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 100 Overall power (enemies): 269 Nav Ratio: 0.24
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:19:40 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:19:40 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 55      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 244 Overall power (enemies): 533 Nav Ratio: 0.29
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:19:40 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:19:40 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 220 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 277 Overall power (enemies): 1230 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 242 Overall power (enemies): 1794 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:19:40 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2051 Overall power (enemies): 9371 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1172 Overall power (enemies): 1204 Nav Ratio: 0.62
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 100 Overall power (enemies): 269 Nav Ratio: 0.24
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 244 Overall power (enemies): 533 Nav Ratio: 0.29
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 220 Overall power (enemies): 0 Nav Ratio: 5.00
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 277 Overall power (enemies): 1230 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 242 Overall power (enemies): 1794 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2051 Overall power (enemies): 9371 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
5:19:40 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:19:40 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:19:40 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
5:19:40 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:19:40 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1329 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 4 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:19:40 PM  (Reporting)  Sending proposal: we can't
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 21
5:19:40 PM  (Reporting)  Money Level 6 Amount 1815
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 279
5:19:40 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:19:40 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:19:40 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:19:40 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:19:40 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:19:40 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:19:40 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:19:40 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 475 Corps HQ 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 279 136 WSU 21 48 Money 1815 640
5:19:40 PM  (Reporting)  Picking 459 Colonial Brigade 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 279 360 WSU 21 0 Money 1815 180
5:19:40 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 279 248 WSU 21 336 Money 1815 504
5:19:40 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 279 48 WSU 21 72 Money 1815 180
5:19:40 PM  (Reporting)  Picking 463 Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 279 34 WSU 21 68 Money 1815 248
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014185 Prints Maurits Sq.
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014638 I. Fleet
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014181 Castor Sq.
5:19:40 PM  (Reporting)  _MFC_ Damaged Fleet created: 1016493 Cato Sq. 1 units in region 497 Brest from 1008680 Texel Eskader
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 133 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:16, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:11, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1016383 1st Signal Rgt, 800 Groningen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 1 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 59 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 2 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1016493 Cato Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 497 Brest
5:19:40 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Resupply, Value: 20000, Region: 497 Brest
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 25 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 13 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 16 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Prints Maurits Sq. chance: 4 failed.
5:19:40 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.05255489074102
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 1 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 0 failed.
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 1 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 0 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:19:40 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5724 AllOppPowLand: 4858 AllOwnPowNav: 4306 AllOppPowNav 14401
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 550 Boulogne Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 8 Enemy armies: 1 Land Ratio: 2.73 Land Core Ratio: 3.05  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 548 Lille Pick 43 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 16 has enough garrison (Value: 225) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 766 Namur Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:19:40 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:19:40 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:19:40 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 55 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
5:19:40 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:19:40 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:19:40 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:19:40 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.183)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 250 AINeed 29
5:19:40 PM  (Reporting)  Agenda: Defend, Value: 16250, Region: 3913 Kaapstad
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 5 Enemy armies: 79 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Region 787 Den Haag Pick 12 SelfVal 107 Need 0  no group candidate found
5:19:40 PM  (Reporting)  Secondary Region 357 Rochefort Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 550 Boulogne Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 442 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014181 Castor Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1014879 Bato Sq. chance: 1 failed.
5:19:40 PM  (Reporting)  _AFA_ 1014879 Bato Sq. has been given the mission Agenda: Naval Docking, Value: 1363, Region: 3914 Mascareignes
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:19:40 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014638 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  _NVS_ : Nav Supp 1015972 Eendragt Sq. chance: 0 failed.
5:19:40 PM  (Reporting)  _AFA_ 1015972 Eendragt Sq. has been given the mission Agenda: Naval Docking, Value: 738, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 51 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.62) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1016493 Cato Sq., 497 Brest, Pow:1, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 497 Brest
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 497 Brest
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016493 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
5:19:40 PM  (Reporting)  1016493-Cato Sq. Power:1 Health:23% Brest>Brest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 497 Brest, Pow:33, Count: 2(l 1/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 497 Brest
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 497 Brest
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
5:19:40 PM  (Reporting)  1008680-Texel Eskader Power:33 Health:64% Brest>Brest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 20000
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.73 - Core:3.05 - Nav:0.24) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014185 Prints Maurits Sq., 789 Amsterdam, Pow:55, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:19:40 PM  (Reporting)  1014185-Prints Maurits Sq. Power:55 Health:100% Amsterdam>Amsterdam Mission:Naval Docking Fitness:100% Need:0 Threat:69 GoalValue: 950
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) Keeping only the Garrison goal for 789 Amsterdam
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:4, Count: 2(l 0/L 0/S 2)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:19:40 PM  (Reporting)  1008739-Rhein Fleet Power:4 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:12 GoalValue: 2650
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.29) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 183  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16250, Region: 3913 Kaapstad
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16250, Region: 3913 Kaapstad
5:19:40 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 16250
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 27  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 4560 Cape of Good Hope, Pow:82, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1363, Region: 3914 Mascareignes
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1363, Region: 3914 Mascareignes
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3914 Mascareignes
5:19:40 PM  (Reporting)  1014879-Bato Sq. Power:82 Health:100% Cape of Good Hope>Mascareignes Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 1363
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 153  HealthPerc: 100
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014181 Castor Sq., 3934 Commerce, Pow:56, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4200, Region: 3934 Commerce
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014181 Castor Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:19:40 PM  (Reporting)  1014181-Castor Sq. Power:56 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4200
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1015972 Eendragt Sq., 4115 Northwestern Approaches, Pow:46, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:19:40 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 738, Region: 789 Amsterdam
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5700, Region: 3934 Commerce
5:19:40 PM  (Reporting)  1015972-Eendragt Sq. Power:46 Health:100% Northwestern Approaches>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5700
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:19:40 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014638 I. Fleet, 3924 North Sea Trade, Pow:59, Count: 2(l 0/L 2/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:19:40 PM  (Reporting)  1014638-I. Fleet Power:59 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  5376 ms
5:19:40 PM  (Reporting)  Processing  1000045 Belgium
5:19:40 PM  (Reporting)  Processing  1000046 Berg
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 264 ms
5:19:40 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Berg 671 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 2 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:19:40 PM  (Reporting)  Sending proposal: we can't
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 58
5:19:40 PM  (Reporting)  Money Level 6 Amount 20
5:19:40 PM  (Reporting)  Conscripts Level 6 Amount 210
5:19:40 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
5:19:40 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 210 26 WSU 58 56 Money 20 204
5:19:40 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
5:19:40 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 96
5:19:40 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 144
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1014796 Abt. I.Res.Fu.AR. 1, 830 Wesel, Pow:25, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  2240 ms
5:19:40 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:19:40 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:19:40 PM  (Reporting)  Processing  1000049 Westphalia
5:19:40 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:19:40 PM  (Reporting)  Processing  1000051 Switzerland
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 266 ms
5:19:40 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 20 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Average Stock 30 Expected 20 Balance 0
5:19:40 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Switzerland 693 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 2 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:19:40 PM  (Reporting)  Sending proposal: we can't
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 130
5:19:40 PM  (Reporting)  Money Level 6 Amount 404
5:19:40 PM  (Reporting)  Conscripts Level 4 Amount 30
5:19:40 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 795 Line Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 30 370 WSU 130 20 Money 404 252
5:19:40 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
5:19:40 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:19:40 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1015105 1er Brigade de garnison, 728 Zurich, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 0 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  2294 ms
5:19:40 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 11 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:19:40 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:19:40 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:19:40 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1909 OppPow Land: 891 OwnPow Nav : 19 OppPow Nav : 257
5:19:40 PM  (Reporting)  Ratio Land/LandCore: 1.37 1.42 Ratio Nav/NavCore: 0.20 4.04 Reg Count: 136 > 198
5:19:40 PM  (Reporting)  _FIT_ Ended AIInitTheaters 334 ms
5:19:40 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:19:40 PM  (Reporting)  Pounds Availability Plentiful Stock 690 Expected 36 Balance 0
5:19:40 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Victory points Availability Plentiful Stock 553 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:19:40 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 25 Balance 0
5:19:40 PM  (Reporting)  War supplies Availability Very High Stock 49 Expected 18 Balance 0
5:19:40 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:19:40 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7541
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:19:40 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1909 Overall power (enemies): 891 Ratio: 1.37
5:19:40 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  129
5:19:40 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 5494 Discard %: 15
5:19:40 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 64      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:19:40 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 2       Force Need:  203     Threat: 91          
5:19:40 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 2       Force Need:  169     Threat: 75          
5:19:40 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 19 Overall power (enemies): 257 Nav Ratio: 0.20
5:19:40 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 19 Overall power (enemies): 257 Nav Ratio: 0.20
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Land Theaters Special Regions ***
5:19:40 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Valetta Max Val: Milano Naval Gathering: 622 Mantova
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 808 ms
5:19:40 PM  (Reporting)  *** Faction-wide algorithms ***
5:19:40 PM  (Reporting)  Ended BuildReplacements 3 ms
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:19:40 PM  (Reporting)  Sending proposal: we can't
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:19:40 PM  (Reporting)  Steel Level 6 Amount 49
5:19:40 PM  (Reporting)  Money Level 6 Amount 690
5:19:40 PM  (Reporting)  Conscripts Level 2 Amount 24
5:19:40 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:19:40 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
5:19:40 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:19:40 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:19:40 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:19:40 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:19:40 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:19:40 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:19:40 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:19:40 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:19:40 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:19:40 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:19:40 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:19:40 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:19:40 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:19:40 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:19:40 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:19:40 PM  (Reporting)  Number of Draw 5
5:19:40 PM  (Reporting)  Picking 808 Mixed Brigade 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 24 300 WSU 49 0 Money 690 192
5:19:40 PM  (Reporting)  Picking 823 Cavalry Brigade Chasseurs 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 24 120 WSU 49 0 Money 690 144
5:19:40 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 24 88 WSU 49 112 Money 690 464
5:19:40 PM  (Reporting)  Picking 840 Brig Squadron 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 24 72 WSU 49 108 Money 690 216
5:19:40 PM  (Reporting)  Picking 803 Brigade Garde Italienne 1805
5:19:40 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:19:40 PM  (Reporting)  Too costly compared to National assets, skipped
5:19:40 PM  (Reporting)  Assets/Costs: Conscripts 24 370 WSU 49 16 Money 690 360
5:19:40 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:19:40 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:19:40 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
5:19:40 PM  (Reporting)  Ended ManageFleetsComposition 37 ms
5:19:40 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:19:40 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:19:40 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:19:40 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  _SSU_ 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:16, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  _SSU_ 1016386 1 Brigata di Riserva di Art., 622 Mantova, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:19:40 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:19:40 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:19:40 PM  (Reporting)  Ended ManageGHQ 0 ms
5:19:40 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:19:40 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:19:40 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:19:40 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:19:40 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:19:40 PM  (Reporting)  Ended SplitGroups 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:19:40 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:19:40 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:19:40 PM  (Reporting)  Ended Damaged Units 0 ms
5:19:40 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:19:40 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:19:40 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:19:40 PM  (Reporting)  Ended CheckBesieging 29 ms
5:19:40 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:19:40 PM  (Reporting)  Ended Check Leaders 0 ms
5:19:40 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:19:40 PM  (Reporting)  Ended Make Superior Group 48 ms
5:19:40 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:19:40 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Eastern Mediterranean Trade
5:19:40 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:19:40 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:19:40 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
5:19:40 PM  (Reporting)  Start of AI Check for Land Resupply
5:19:40 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:19:40 PM  (Reporting)  Ended KeepPosition 0 ms
5:19:40 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:19:40 PM  (Reporting)  Ended ReinforceFront 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:19:40 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:19:40 PM  (Reporting)  Ended DistantGarrison 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1909 AllOppPowLand: 891 AllOwnPowNav: 19 AllOppPowNav 257
5:19:40 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 1.37 Land Core Ratio: 1.42  ***
5:19:40 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:19:40 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.16)
5:19:40 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. (Pow.0)
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Secondary Region 600 Genova Pick 64 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 622 Mantova Pick 75 has enough garrison (Value: 237) - evaluation skipped
5:19:40 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 41) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Secondary Region 612 Bergamo Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:19:40 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 75 ms
5:19:40 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:19:40 PM  (Reporting)  Ended Collect Leaders 0 ms
5:19:40 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:19:40 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  
5:19:40 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.37 - Core:1.42 - Nav:0.20) ***
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:19:40 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Arties
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:19:40 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:19:40 PM  (Reporting)  Ended Receive Supplies
5:19:40 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:19:40 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:19:40 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:19:40 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 4  HealthPerc: 100
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:4, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:3, Count: 1(l 0/L 1/S 0)
5:19:40 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:19:40 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:19:40 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:19:40 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:19:40 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:19:40 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:19:40 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:19:40 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:19:40 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:19:40 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:19:40 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:19:40 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:19:40 PM  (Reporting)   
5:19:40 PM  (Reporting)  ApplyAgenda AutoMerge
5:19:40 PM  (Reporting)  AI Process done in  2925 ms
5:19:40 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:19:40 PM  (Reporting)  Processing  1000054 French Spanish
5:19:40 PM  (Reporting)  Processing  1000055 Serbia
5:19:40 PM  (Reporting)  Processing  1000056 Greece
5:19:40 PM  (Reporting)  Processing  1000057 Terek
5:19:40 PM  (Reporting)  Processing  1000058 Nogai
5:19:40 PM  (Reporting)  Processing  1000059 Indians
5:19:40 PM  (Reporting)  Processing  1000060 Rebels
5:19:40 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:19:40 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:19:40 PM  (Reporting)  Sending proposal: we can't
5:19:40 PM  (Reporting)  *** Checking new proposals ***
5:19:40 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:19:40 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:28:24 PM  (Reporting)  Processing  1000001 France
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  AI Process done in  202 ms
5:28:24 PM  (Reporting)  Processing  1000002 Great Britain
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:28:24 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:28:24 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:28:24 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:28:24 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9174 OppPow Land: 0 OwnPow Nav : 1645 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:28:24 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1213 OppPow Land: 1809 OwnPow Nav : 4129 OppPow Nav : 450
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.43 0.48 Ratio Nav/NavCore: 5.00 0.57 Reg Count: 186 > 226
5:28:24 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 45 OppPow Land: 7426 OwnPow Nav : 2100 OppPow Nav : 2309
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.58 0.20 Reg Count: 283 > 352
5:28:24 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 924 OppPow Land: 3884 OwnPow Nav : 184 OppPow Nav : 17
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:28:24 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1783 OppPow Land: 0 OwnPow Nav : 44 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:28:24 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 35 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:28:24 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 213 OppPow Land: 1175 OwnPow Nav : 427 OppPow Nav : 70
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.89 0.20 Reg Count: 59 > 91
5:28:24 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4411 OppPow Land: 8416 OwnPow Nav : 46 OppPow Nav : 16
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.36 Ratio Nav/NavCore: 1.83 5.00 Reg Count: 392 > 494
5:28:24 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:28:24 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 35 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:28:24 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:28:24 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:28:24 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:28:24 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:28:24 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 137 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:28:24 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 503 OwnPow Nav : 138 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:28:24 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 535 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:28:24 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 945 OppPow Land: 439 OwnPow Nav : 2257 OppPow Nav : 223
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 1.37 1.46 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:28:24 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 300 OwnPow Nav : 915 OppPow Nav : 253
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.31 0.20 Reg Count: 3 > 6
5:28:24 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1273 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
5:28:24 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 154
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:28:24 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 642 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:28:24 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 7040 OppPow Land: 2545 OwnPow Nav : 15912 OppPow Nav : 2891
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.88 0.20 Ratio Nav/NavCore: 1.75 5.00 Reg Count: 199 > 506
5:28:24 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 758 OwnPow Nav : 3035 OppPow Nav : 199
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.86 2.34 Reg Count: 5 > 24
5:28:24 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1253 OppPow Land: 1314 OwnPow Nav : 316 OppPow Nav : 874
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.30 0.20 Ratio Nav/NavCore: 0.20 0.24 Reg Count: 200 > 526
5:28:24 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:28:24 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1887 OppPow Nav : 377
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.60 1.61 Reg Count: 2 > 15
5:28:24 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 1273 OppPow Nav : 407
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.00 5.00 Reg Count: 11 > 34
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2018 ms
5:28:24 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 22633 Expected 130 Balance -32
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 4639 Expected 91 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability Average Stock 127 Expected 91 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Very Low Stock 16 Expected 91 Balance -20
5:28:24 PM  (Reporting)  War supplies Availability Plentiful Stock 474 Expected 65 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 49 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Engagment Points Availability Plentiful Stock 228 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 539 Expected 26 Balance 0
5:28:24 PM  (Reporting)    1013857 IX. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica EndTurn 2654
5:28:24 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica EndTurn 2654
5:28:24 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica EndTurn 2654
5:28:24 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica EndTurn 2654
5:28:24 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica EndTurn 2654
5:28:24 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 28100, Region: 3903 Jamaica EndTurn 2654
5:28:24 PM  (Reporting)    1013311 Cornwall HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 134 Winchester EndTurn 2653
5:28:24 PM  (Reporting)    1016426 2nd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2654
5:28:24 PM  (Reporting)    1016202 17th Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2654
5:28:24 PM  (Reporting)    1002919 Edinburgh HG Agenda Kept Agenda: Resupply, Value: 100000, Region: 80 Leeds EndTurn 2653
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9800
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7200
5:28:24 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:28:24 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2696
5:28:24 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:28:24 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:28:24 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:28:24 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:28:24 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4411 Overall power (enemies): 8416 Ratio: 0.33
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  469
5:28:24 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 4909 Discard %: 15
5:28:24 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 6       Force Need:  837     Threat: 224         
5:28:24 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 3       Force Need:  366     Threat: 224         
5:28:24 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 4       Force Need:  509     Threat: 224         
5:28:24 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 13      Force Need:  1611    Threat: 224         
5:28:24 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 6       Force Need:  738     Threat: 224         
5:28:24 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  377     Threat: 224         
5:28:24 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 19      Force Need:  1901    Threat: 1408        
5:28:24 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 28      Force Need:  1246    Threat: 149         
5:28:24 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 16 Nav Ratio: 1.83
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1213 Overall power (enemies): 1809 Ratio: 0.43
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10756
5:28:24 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 190 Total EnemyOwnerVal: 27777 Discard %: 15
5:28:24 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  236     Threat: 175         
5:28:24 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  236     Threat: 175         
5:28:24 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 51      Force Need:  236     Threat: 175         
5:28:24 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 6       Force Need:  236     Threat: 175         
5:28:24 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 3       Force Need:  236     Threat: 175         
5:28:24 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  265     Threat: 196         
5:28:24 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4129 Overall power (enemies): 450 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 45 Overall power (enemies): 7426 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2090
5:28:24 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 166 Total EnemyOwnerVal: 44074 Discard %: 15
5:28:24 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 8       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 23      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  250     Threat: 185         
5:28:24 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2100 Overall power (enemies): 2309 Nav Ratio: 0.58
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 924 Overall power (enemies): 3884 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  398
5:28:24 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 166 Total EnemyOwnerVal: 7166 Discard %: 15
5:28:24 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 184 Overall power (enemies): 17 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 945 Overall power (enemies): 439 Ratio: 1.37
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  927
5:28:24 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 719 Total EnemyOwnerVal: 2877 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 13      Force Need:  199     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  117     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  524     Threat: 388         
5:28:24 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  227     Threat: 168         
5:28:24 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 223 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 54      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 40      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1273 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 35 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 213 Overall power (enemies): 1175 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  679
5:28:24 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 174 Total EnemyOwnerVal: 9360 Discard %: 15
5:28:24 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 19      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 94      Force Need:  259     Threat: 192         
5:28:24 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 44      Force Need:  261     Threat: 193         
5:28:24 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 427 Overall power (enemies): 70 Nav Ratio: 3.89
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9174 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 26      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 20      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 35      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1645 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 137 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23
5:28:24 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 106 Total EnemyOwnerVal: 318 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1783 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 535 Overall power (enemies): 1 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
5:28:24 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 221 Total EnemyOwnerVal: 221 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 51      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 300 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  90
5:28:24 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 458 Total EnemyOwnerVal: 917 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 915 Overall power (enemies): 253 Nav Ratio: 2.31
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 503 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1478
5:28:24 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 624 Total EnemyOwnerVal: 1874 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 35 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  150
5:28:24 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 2233 Discard %: 15
5:28:24 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  67
5:28:24 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 723 Total EnemyOwnerVal: 1446 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 11      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1273 Overall power (enemies): 407 Nav Ratio: 1.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1887 Overall power (enemies): 377 Nav Ratio: 1.60
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 316 Overall power (enemies): 874 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 3035 Overall power (enemies): 199 Nav Ratio: 4.86
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15912 Overall power (enemies): 2891 Nav Ratio: 1.75
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 16 Nav Ratio: 1.83
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4129 Overall power (enemies): 450 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2100 Overall power (enemies): 2309 Nav Ratio: 0.58
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 184 Overall power (enemies): 17 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2257 Overall power (enemies): 223 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1273 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 427 Overall power (enemies): 70 Nav Ratio: 3.89
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1645 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 915 Overall power (enemies): 253 Nav Ratio: 2.31
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1273 Overall power (enemies): 407 Nav Ratio: 1.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1887 Overall power (enemies): 377 Nav Ratio: 1.60
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 316 Overall power (enemies): 874 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 3035 Overall power (enemies): 199 Nav Ratio: 4.86
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15912 Overall power (enemies): 2891 Nav Ratio: 1.75
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Land Theaters Special Regions ***
5:28:24 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Bremen Max Val: Hannover Naval Gathering: 822 Emden
5:28:24 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:28:24 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:28:24 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:28:24 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:28:24 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:28:24 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:28:24 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:28:24 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:28:24 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:28:24 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Final Gather Region for  345 Balkans : 0 Donegal
5:28:24 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:28:24 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:28:24 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Great Britain 3413 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 36 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  Checking wars, we have 6 underway
5:28:24 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 4 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Proposing to 1000027 Morocco
5:28:24 PM  (Reporting)  Checking 66 Request Foreign Access
5:28:24 PM  (Reporting)  Still checking 66 Request Foreign Access
5:28:24 PM  (Reporting)  Item is a Various entry, chance -3
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Great Britain failed sending Request Foreign Access toward Morocco chance -3
5:28:24 PM  (Reporting)  Proposing to 1000006 Spain
5:28:24 PM  (Reporting)  Checking 17 Offer Peace
5:28:24 PM  (Reporting)  Proposing to 1000006 Spain
5:28:24 PM  (Reporting)  Checking 17 Offer Peace
5:28:24 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 17 ms
5:28:24 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2368 Nashl
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2970 Ruza
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1379 Radomsko
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3798 Sfax
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4163 Eastern North Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1399 Wolin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4532 SouthWestern Black Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2254 Al Hamzah
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2882 Kozelets
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 482 Montbard
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1069 Gnesen
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3255 Ouren
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3497 Kapustin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2037 Kirrikale
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 613 Milano
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 2671 Jarkovski
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 277 Alcala de Henares
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1441 Szuczyn
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3745 Relizane
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1743 Prilep
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2742 Glinska
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1491 Haugesung
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2396 El Minya
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3248 Vetlouga
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 433 Montlimar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 3035 Sasovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3226 Tsurupinsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 977 Tangemunde
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1191 Kapfenberg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3727 Fes
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4020 Samara Confluent
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1462 Tondern
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 45 Banff
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 513 Le Mans
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2612 Zaredhe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 119 Bury St Edmunds
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2730 David Haradok
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2884 Borzna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2974 Klimovsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2484 Valozyn
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1062 Regenz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2929 Olenino
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1513 Kongsberg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3492 Balikley
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2525 Ignalina
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4488 Sporades
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4144 Buchan Ness
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3692 Culfa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3171 Novoaidar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3709 Casablanca
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4128 Isle of Wight
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4479 Cape Apostolos
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1748 Sombor
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3401 Zemetchino
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 2761 Dubno
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 456 Macon
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 2466 Zarasaj
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3893 New York
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 67 Peebles
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3293 Voskressen
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 989 Dessau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3202 Pershotravensk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 468 Belfort
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 77 Douglas
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2548 Sebez
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3221 Akimovka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1610 Salo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 889 Mannheim
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2802 Vassylkiv
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4040 Volga Bend
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2712 Drahicin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4479 Cape Apostolos
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2278 Al Khidhir
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4222 South Baltic Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1134 Crudin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 338 Carcassonne
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 392 Riom
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2216 Al Hasakah
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3516 Narimanov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2011 Polatli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 74 Cumberland
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2177 Saray
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1229 Dobsina
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3172 Glubokiy
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1792 Moldva
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2595 Plyussa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4448 Cape Lithinon
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 178 Braganza
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2770 Khmelnik
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3433 Volsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3891 Maine
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4557 Coast of Brazil
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 412 Ales
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3627 Sochi
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 51 target region was 3039 Korablino
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 536 Provins
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4379 Malta Channel
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 2948 Konakovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2330 Jalat Musa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 71 target region was 24 Wicklow
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3814 Az Zawiyah
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 424 Nice
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 750 Ypres
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 3534 Orlovskiy
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 274 Castellon
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4078 Pentland Firth
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2217 Sinjar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3298 Kokshaysk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1640 Fiume
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2825 Bender
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 949 Luebeck
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4252 Estonian Coast
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 706 Trapani
5:28:24 PM  (Reporting)  Ended HandleRegionsDecisions 5561 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 474
5:28:24 PM  (Reporting)  Money Level 6 Amount 22633
5:28:24 PM  (Reporting)  Conscripts Level 1 Amount 16
5:28:24 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:28:24 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:28:24 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:28:24 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:28:24 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:28:24 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
5:28:24 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
5:28:24 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:28:24 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:28:24 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
5:28:24 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
5:28:24 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:28:24 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:28:24 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:28:24 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:28:24 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:28:24 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:28:24 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:28:24 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:28:24 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
5:28:24 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:28:24 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
5:28:24 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
5:28:24 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
5:28:24 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
5:28:24 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:28:24 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:28:24 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:28:24 PM  (Reporting)  Number of Draw 84
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 101 West Indian Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 180
5:28:24 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:28:24 PM  (Reporting)  On Map 27 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 474 212 Money 22633 326
5:28:24 PM  (Reporting)  Picking 106 Sailors Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 240
5:28:24 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 474 20 Money 22633 252
5:28:24 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:28:24 PM  (Reporting)  On Map 27 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 132 WSU 474 212 Money 22633 326
5:28:24 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 126 WSU 474 16 Money 22633 204
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:28:24 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 520 WSU 474 664 Money 22633 953
5:28:24 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 22633 626
5:28:24 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 22633 626
5:28:24 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:28:24 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 22633 170
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 22633 626
5:28:24 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 474 488 Money 22633 702
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 22633 626
5:28:24 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:28:24 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 22633 122
5:28:24 PM  (Reporting)  Picking 137 Signals Rgt
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 40 WSU 474 0 Money 22633 80
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 22633 626
5:28:24 PM  (Reporting)  Picking 126 Line Garrison 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 180
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 22633 478
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:28:24 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 22633 170
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 186 WSU 474 16 Money 22633 276
5:28:24 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:28:24 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 22633 122
5:28:24 PM  (Reporting)  Picking 105 Marines Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 366 WSU 474 16 Money 22633 300
5:28:24 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:28:24 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 72 Money 22633 480
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:28:24 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 22633 122
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 180
5:28:24 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:28:24 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 48 WSU 474 72 Money 22633 170
5:28:24 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 22633 478
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:28:24 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 16 Money 22633 122
5:28:24 PM  (Reporting)  Picking 126 Line Garrison 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 180
5:28:24 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 312 WSU 474 432 Money 22633 626
5:28:24 PM  (Reporting)  Picking 126 Line Garrison 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 26 WSU 474 48 Money 22633 204
5:28:24 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 144 WSU 474 232 Money 22633 358
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 126 Line Garrison 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 360 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 368 WSU 474 488 Money 22633 702
5:28:24 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 88 WSU 474 112 Money 22633 439
5:28:24 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 29 WSU 474 60 Money 22633 216
5:28:24 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 120 WSU 474 0 Money 22633 144
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:28:24 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 320 WSU 474 0 Money 22633 320
5:28:24 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:28:24 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 96 WSU 474 72 Money 22633 480
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 248 WSU 474 336 Money 22633 478
5:28:24 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 72 WSU 474 108 Money 22633 206
5:28:24 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:28:24 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 370 WSU 474 20 Money 22633 252
5:28:24 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:28:24 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 16 32 WSU 474 19 Money 22633 275
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 0 821 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VII. Fleet
5:28:24 PM  (Reporting)  _MFC_ Merging 1015904 IX. Fleet into 1015902 16th Transport Sq.
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015902 IX. Fleet
5:28:24 PM  (Reporting)  _MFC_ Merging 1016205 IV. Fleet into 1016431 Seahorse Sq.
5:28:24 PM  (Reporting)  _MFC_ Merging 1016431 IV. Fleet into 1016432 Alcmene Sq.
5:28:24 PM  (Reporting)  _MFC_ Merging 1016432 IV. Fleet into 1016429 1st Frigate Squadron
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016429 IV. Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 III. Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015692 VI. Fleet
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 705 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:28:24 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013857 IX. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013351 Hill' Force, 133 Portsmouth, Pow:485, Count: 8(l 2/L 3/S 4) is calling fleet this turn.
5:28:24 PM  (Reporting)  1016214 Maitland' Force, 133 Portsmouth, Pow:609, Count: 9(l 2/L 5/S 3) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2) is calling fleet this turn.
5:28:24 PM  (Reporting)  1003041 Yarmouth Garrison, 120 Yarmouth, Pow:9, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002993 Carlisle Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  Ended CallFleet 5 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:247, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:247, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:290, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:247, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:893, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:259, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:29, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1016, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:216, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:215, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:43, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:241, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:275, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:279, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:262, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:276, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:236, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:262, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:215, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 3 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016078 2nd Cavalry Brigade, 105 Birmingham, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:28:24 PM  (Reporting)  Ended GarrisonBorders 32 ms
5:28:24 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:28:24 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:28:24 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:28:24 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:28:24 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:28:24 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:28:24 PM  (Reporting)  Ended ProcessAgents Great Britain 10 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 3 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 23 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 5 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 77 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 3 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 2 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 39 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:28:24 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 48896, Region: 214 Ronda
5:28:24 PM  (Reporting)  Ended KeepPosition 2 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 7 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 2 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 5 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 59 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 2 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4410, Region: 517 Jersey
5:28:24 PM  (Reporting)  Ended KeepPosition 2 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 28 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:28:24 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 2 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 74 ms
5:28:24 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:28:24 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 199
5:28:24 PM  (Reporting)  _AMS_ Already Gathered/ en route: 406 cbt pts Supply Elts: 3 Hvy Elts: 4
5:28:24 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:28:24 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:28:24 PM  (Reporting)  Ended AmpibiousStaging 24 ms
5:28:24 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:28:24 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 199 Gathered 406
5:28:24 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:28:24 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 406 but no transport capacity.
5:28:24 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:28:24 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8228, Region: 3908 Barbados
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 29 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 2 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 10 failed.
5:28:24 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:28:24 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 2 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 53 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 2 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 12 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 6 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  _SPG_ Large Force Segment 1016619 British Detachment, 133 Portsmouth, Pow:486, Count: 5(l 1/L 5/S 0) created
5:28:24 PM  (Reporting)  Ended SplitGroups 145 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002927 Aberdeen Garrison in region Stirling will recover in region Edinburgh % Health 100 % Cohesion 0
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Peebles will recover in region Edinburgh % Health 100 % Cohesion 0
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Hawick will recover in region Edinburgh % Health 100 % Cohesion 33
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Oxford will recover in region Oxford % Health 100 % Cohesion 14
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region London will recover in region London % Health 100 % Cohesion 28
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002945 Manchester Garrison in region Oxford will recover in region Oxford % Health 100 % Cohesion 25
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Guildford will recover in region London % Health 100 % Cohesion 0
5:28:24 PM  (Reporting)  Ended Damaged Units 28 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  _GAO_ Step 1 1013318 VII. British Detachment, 105 Birmingham, Pow:54, Count: 3(l 0/L 2/S 1) is garrisoning region 105 Birmingham SelfVal 830
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 30750, Region: 105 Birmingham
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 28 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1002555 Scotland Adjutant selected
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1002555 Scotland Adjutant 53 Perth toward 1009923 Edinburgh Garrison, 57 Edinburgh, Pow:262, Count: 6(l 0/L 3/S 3) Relocating
5:28:24 PM  (Reporting)  Ended Check Leaders 9 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1016083 2nd Frigate Squadron chance: 20 failed.
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 16 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 316
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016627 Home Army HQ in 133 Portsmouth
5:28:24 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016628 Gibbs's Bty in 133 Portsmouth
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 34 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 2 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 47 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 2 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 3 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:28:24 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:28:24 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 9 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 1 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 1 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 28213 AllOppPowLand: 29113 AllOwnPowNav: 35622 AllOppPowNav 8240
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 23 Land Ratio: 0.33 Land Core Ratio: 0.36  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 861 Hannover Pick 28 SelfVal 28 Need 1246  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 52 Land Ratio: 0.43 Land Core Ratio: 0.48  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:28:24 PM  (Reporting)  Region 149 Lisboa Pick 51 SelfVal 1454 Need 236  no group candidate found
5:28:24 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 286 Need 236  no group candidate found
5:28:24 PM  (Reporting)  Region 148 Elvas Pick 5 SelfVal 255 Need 236  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
5:28:24 PM  (Reporting)  Region 440 Grenoble Pick 3 SelfVal 11 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 364 Nantes Pick 4 SelfVal 14 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 454 Lyon Pick 5 SelfVal 16 Need 506  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 535) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 678 Napoli Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.37 Land Core Ratio: 1.46  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
5:28:24 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:28:24 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:28:24 PM  (Reporting)  1013857 IX. British Detachment (Pow.49)
5:28:24 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
5:28:24 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:28:24 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:28:24 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:28:24 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 365) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3902 Cuba Pick 13 SelfVal 71 Need 199  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 41 has enough garrison (Value: 215) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 117  no group candidate found
5:28:24 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 20 Need 524  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014599 Rottenburg' Force (Pow.161)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:161, Count: 3(l 1/L 2/S 0) Fitness 78 PickVal 94 SelfVal 94 AINeed 259
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 7332, Region: 788 Leyden
5:28:24 PM  (Reporting)  Region 789 Amsterdam Pick 44 SelfVal 44 Need 261  no group candidate found
5:28:24 PM  (Reporting)  Region 781 Breda Pick 6 SelfVal 9 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 772 Bruxelles Pick 11 SelfVal 14 Need 506  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 113 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.22)
5:28:24 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:28:24 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:28:24 PM  (Reporting)  1016628 Gibbs's Bty (Pow.39)
5:28:24 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:28:24 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:28:24 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:28:24 PM  (Reporting)  1016627 Home Army HQ (Pow.92)
5:28:24 PM  (Reporting)  1016619 Cooke' Force (Pow.486)
5:28:24 PM  (Reporting)  1016214 Maitland' Force (Pow.46)
5:28:24 PM  (Reporting)  1013351 Hill' Force (Pow.485)
5:28:24 PM  (Reporting)  1015456 English Home Army (Pow.691)
5:28:24 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
5:28:24 PM  (Reporting)  1016413 Prevost' Force (Pow.88)
5:28:24 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.1)
5:28:24 PM  (Reporting)  1015187 Kent HG (Pow.9)
5:28:24 PM  (Reporting)  1002945 Manchester Garrison (Pow.0)
5:28:24 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.9)
5:28:24 PM  (Reporting)  1013310 Wessex HG (Pow.14)
5:28:24 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
5:28:24 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
5:28:24 PM  (Reporting)  1013858 Essex Bde (Pow.28)
5:28:24 PM  (Reporting)  1014589 5th Scotland Bde (Pow.33)
5:28:24 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
5:28:24 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
5:28:24 PM  (Reporting)  1013859 IV. British Detachment (Pow.53)
5:28:24 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
5:28:24 PM  (Reporting)  1015182 Fane' Force (Pow.100)
5:28:24 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
5:28:24 PM  (Reporting)  1002479 Hannover Expedition (Pow.97)
5:28:24 PM  (Reporting)  1002320 Harwich Force (Pow.356)
5:28:24 PM  (Reporting)  1003002 Dover Garrison (Pow.484)
5:28:24 PM  (Reporting)  1015175 Norwich HG (Pow.5)
5:28:24 PM  (Reporting)  1014384 Anglia HG (Pow.15)
5:28:24 PM  (Reporting)  1015436 1st Scotland Bde (Pow.28)
5:28:24 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.28)
5:28:24 PM  (Reporting)  1016195 2nd Light Brigade (Pow.33)
5:28:24 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.34)
5:28:24 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
5:28:24 PM  (Reporting)  1013864 1st Scotland Bde (Pow.49)
5:28:24 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
5:28:24 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
5:28:24 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
5:28:24 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
5:28:24 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
5:28:24 PM  (Reporting)  1014590 Carlisle Brigade (Pow.62)
5:28:24 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
5:28:24 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
5:28:24 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
5:28:24 PM  (Reporting)  1014385 London Rifles (Pow.79)
5:28:24 PM  (Reporting)  1014383 Paget E.' Force (Pow.156)
5:28:24 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
5:28:24 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:28:24 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:28:24 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:28:24 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:28:24 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:28:24 PM  (Reporting)  1014595 Leeds HG (Pow.2)
5:28:24 PM  (Reporting)  1016078 2nd Cavalry Brigade (Pow.4)
5:28:24 PM  (Reporting)  1016621 British Detachment (Pow.10)
5:28:24 PM  (Reporting)  1016618 British Detachment (Pow.10)
5:28:24 PM  (Reporting)  1016623 British Detachment (Pow.12)
5:28:24 PM  (Reporting)  1016622 British Detachment (Pow.12)
5:28:24 PM  (Reporting)  1013318 VII. British Detachment (Pow.54)
5:28:24 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
5:28:24 PM  (Reporting)  1002993 Carlisle Garrison (Pow.14)
5:28:24 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:28:24 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:28:24 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:28:24 PM  (Reporting)  1014587 Bentick's Brigade (Pow.80)
5:28:24 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:28:24 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.8)
5:28:24 PM  (Reporting)  1003033 Newcastle Garrison (Pow.14)
5:28:24 PM  (Reporting)  1016625 British Detachment (Pow.14)
5:28:24 PM  (Reporting)  1016626 British Detachment (Pow.17)
5:28:24 PM  (Reporting)  1016624 British Detachment (Pow.17)
5:28:24 PM  (Reporting)  1016620 British Detachment (Pow.17)
5:28:24 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:28:24 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:28:24 PM  (Reporting)  1002923 Perth Garrison (Pow.6)
5:28:24 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:28:24 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 35 has enough garrison (Value: 232) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 87 Liverpool Pick 43 has enough garrison (Value: 276) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 126 Plymouth Pick 36 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 70 Newcastle Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 16 Dublin Pick 26 has enough garrison (Value: 232) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 20 has enough garrison (Value: 262) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 98 Cardiff Pick 22 has enough garrison (Value: 279) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 105 Birmingham Pick 26 has enough garrison (Value: 58) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 130 Bristol Pick 28 has enough garrison (Value: 276) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 108 Leicester Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 8 Belfast Pick 2 has enough garrison (Value: 236) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 103) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 80 Leeds Pick 3 has enough garrison (Value: 102) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 84 Hull Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
5:28:24 PM  (Reporting)  1002689 Nova Scotia Force (Pow.66)
5:28:24 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
5:28:24 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 51 has enough garrison (Value: 214) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.30 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:28:24 PM  (Reporting)  1002619 Gibraltar Force (Pow.331)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 420 Toulon Pick 8 SelfVal 22 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 535) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 678 Napoli Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 81 Enemy armies: 40 Land Ratio: 0.88 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
5:28:24 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:28:24 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:28:24 PM  (Reporting)  1013857 IX. British Detachment (Pow.49)
5:28:24 PM  (Reporting)  1014586 Jamaica Brigade (Pow.66)
5:28:24 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:28:24 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:28:24 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:28:24 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:28:24 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:28:24 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.22)
5:28:24 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:28:24 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:28:24 PM  (Reporting)  1016628 Gibbs's Bty (Pow.39)
5:28:24 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:28:24 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:28:24 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:28:24 PM  (Reporting)  1016627 Home Army HQ (Pow.92)
5:28:24 PM  (Reporting)  1016619 Cooke' Force (Pow.486)
5:28:24 PM  (Reporting)  1016214 Maitland' Force (Pow.46)
5:28:24 PM  (Reporting)  1013351 Hill' Force (Pow.485)
5:28:24 PM  (Reporting)  1015456 English Home Army (Pow.691)
5:28:24 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.1)
5:28:24 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.9)
5:28:24 PM  (Reporting)  1002479 Hannover Expedition (Pow.97)
5:28:24 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:28:24 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:28:24 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:28:24 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:28:24 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:28:24 PM  (Reporting)  1014599 Rottenburg' Force (Pow.161)
5:28:24 PM  (Reporting)  1002993 Carlisle Garrison (Pow.14)
5:28:24 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:28:24 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:28:24 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:28:24 PM  (Reporting)  1014587 Bentick's Brigade (Pow.80)
5:28:24 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:28:24 PM  (Reporting)  1016625 British Detachment (Pow.14)
5:28:24 PM  (Reporting)  1016626 British Detachment (Pow.17)
5:28:24 PM  (Reporting)  1016624 British Detachment (Pow.17)
5:28:24 PM  (Reporting)  1016620 British Detachment (Pow.17)
5:28:24 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:28:24 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:28:24 PM  (Reporting)  1002923 Perth Garrison (Pow.6)
5:28:24 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:28:24 PM  (Reporting)  1002689 Nova Scotia Force (Pow.66)
5:28:24 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
5:28:24 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 17 Need 250  no group candidate found
5:28:24 PM  (Reporting)  Region 3890 Nova Scotia Pick 51 SelfVal 158 Need 0  no group candidate found
5:28:24 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:161, Count: 3(l 1/L 2/S 0) Fitness 78 PickVal 94 SelfVal 94 AINeed 259
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 7332, Region: 788 Leyden
5:28:24 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 215) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 87 Liverpool Pick 43 has enough garrison (Value: 276) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 35 has enough garrison (Value: 232) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 41 has enough garrison (Value: 215) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 303 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 19695, Region: 517 Jersey
5:28:24 PM  (Reporting)  Secondary Region 98 Cardiff Pick 22 has enough garrison (Value: 279) - evaluation skipped
5:28:24 PM  (Reporting)  Region 852 Bremen Pick 19 SelfVal 19 Need 1901  no group candidate found
5:28:24 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1016) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 126 Plymouth Pick 36 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 373 Need 506  no group candidate found
5:28:24 PM  (Reporting)  CheckRegionForOperation 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 296 AINeed 11
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 15392, Region: 3908 Barbados
5:28:24 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 20 has enough garrison (Value: 262) - evaluation skipped
5:28:24 PM  (Reporting)  Region 789 Amsterdam Pick 44 SelfVal 44 Need 261  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 130 Bristol Pick 28 has enough garrison (Value: 276) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 62 Glasgow Pick 17 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 70 Newcastle Pick 15 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Region 149 Lisboa Pick 51 SelfVal 1454 Need 236  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 516 Guernesey Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 16 Dublin Pick 26 has enough garrison (Value: 232) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3902 Cuba Pick 13 SelfVal 71 Need 199  no group candidate found
5:28:24 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 286 Need 236  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 84 Hull Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 117  no group candidate found
5:28:24 PM  (Reporting)  Region 784 Vlissingen Pick 3 SelfVal 6 Need 506  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1421 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 5 failed.
5:28:24 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFA_ 1015692 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27675, Region: 3934 Commerce
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4275, Region: 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFA_ 1014605 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26625, Region: 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFA_ 1016632 Galloway Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 140 %
5:28:24 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 26709, Region: 4281 Oceano Atlantico Norte
5:28:24 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 8271, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 87 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  _AFA_ 1015902 IX. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  _AFA_ 1014407 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1016202 17th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ Adding commerce 1016202 17th Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFA_ 1016426 2nd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ Adding commerce 1016426 2nd Merchant Fleet New % Chance Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5383, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 86 %
5:28:24 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 36363, Region: 4133 Baie de Somme
5:28:24 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 13192, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _AFA_ 1013291 II. Fleet has been given the mission Agenda: Naval Calling, Value: 2570, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _AFA_ 1016633 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  _AFO_ Adding supply transport 1016633 3rd Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:28:24 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Superiority, Value: 9145, Region: 4274 Golfe de Gascogne occidental
5:28:24 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 4361, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
5:28:24 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4653, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _AFA_ 1016429 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 53625, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFA_ 1015198 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 46800, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 131 %
5:28:24 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 50224, Region: 4553 Sea of Cuba
5:28:24 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 18847, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _AFA_ 1016635 Clyde Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -10 failed.
5:28:24 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9999, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 30 failed.
5:28:24 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 4455, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
5:28:24 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 18507, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 131 %
5:28:24 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 45430, Region: 4553 Sea of Cuba
5:28:24 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14952, Region: 3889 Lower Canada
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 131 %
5:28:24 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 99999, Region: 4555 Haitian Sea
5:28:24 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 34235, Region: 3889 Lower Canada
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 803 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 535 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
5:28:24 PM  (Reporting)  _CLO_ 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Ended Collect Leaders 0 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:1.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.60) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:4.86) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.75) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.33 - Core:0.36 - Nav:1.83) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.43 - Core:0.48 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016639 British Detachment is doing nothing in El Ferrol  Power: 95  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:28:24 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:28:24 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:970, Count: 8(l 1/L 7/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:28:24 PM  (Reporting)  1007651-Atlantic Fleet Power:970 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:331, Count: 2(l 1/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 48896, Region: 214 Ronda
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 48896, Region: 214 Ronda
5:28:24 PM  (Reporting)  1002619-Gibraltar Force Power:331 Health:100% Ronda>Ronda Mission:Keep Position Fitness:64% Need:865 Threat:641 GoalValue: 48896
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2423, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:28:24 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2423, Count: 17(l 2/L 14/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:28:24 PM  (Reporting)  1007685-Mediterranean Fleet Power:2423 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.58) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:329, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:28:24 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:329, Count: 5(l 1/L 1/S 3)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:28:24 PM  (Reporting)  1007447-Boulogne Observers Power:329 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4410, Region: 517 Jersey
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19695, Region: 517 Jersey
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19695, Region: 517 Jersey
5:28:24 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 19695
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016634 British Detachment is doing nothing in Pointe du Raz  Power: 176  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1161, Count: 10(l 2/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:28:24 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1161, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:28:24 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1161, Count: 10(l 2/L 7/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:28:24 PM  (Reporting)  1007478-Channel Fleet Power:1161 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016636 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016637 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:287, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:28:24 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:287, Count: 4(l 1/L 2/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:28:24 PM  (Reporting)  1007626-Rochefort Blockade Power:287 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:28:24 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6255
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.37 - Core:1.46 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:28:24 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Ended AI Gather Units 0 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 35100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 35100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1014118-McArthur's Bde Power:80 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 35100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1014380-Gilian's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 35100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:66, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1014586-Jamaica Brigade Power:66 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 35100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013857 IX. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1013857-IX. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 35100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:28:24 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016635 Clyde Sq., 4554 Jamaican Sea, Pow:71, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  1016635-Clyde Sq. Power:71 Health:100% Jamaican Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:585, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:28:24 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:585, Count: 8(l 1/L 4/S 3)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:28:24 PM  (Reporting)  1007791-Jamaca Squadron Power:585 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016638 British Detachment is doing nothing in Caraibbean Sea  Power: 71  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:28:24 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1166, Count: 15(l 2/L 6/S 7)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:28:24 PM  (Reporting)  1007829-West Indies Squadron Power:1166 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8228, Region: 3908 Barbados
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8228, Region: 3908 Barbados
5:28:24 PM  (Reporting)  1002736-Barbados Force Power:149 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:11 Threat:168 GoalValue: 8228
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15392, Region: 3908 Barbados
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15392, Region: 3908 Barbados
5:28:24 PM  (Reporting)  1002753-Barbados Fencibles Power:15 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:11 Threat:168 GoalValue: 15392
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:67, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1200, Region: 3917 Bengale
5:28:24 PM  (Reporting)  1013867-Gloire Sq. Power:67 Health:92% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1200
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016629 British Detachment is doing nothing in Coast of Carnatic  Power: 69  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:28:24 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:28:24 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 345 Balkans
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:3.89) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:161, Count: 3(l 1/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7332, Region: 788 Leyden
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7332, Region: 788 Leyden
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7332, Region: 788 Leyden
5:28:24 PM  (Reporting)  1014599-Rottenburg' Force Power:161 Health:100% Leyden>Leyden Mission:Defend Fitness:78% Need:259 Threat:192 GoalValue: 7332
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Arty 1016627 Home Army HQ, 133 Portsmouth, Pow:92, Count: 1(l 0/L 0/S 1) in reserve
5:28:24 PM  (Reporting)  _RCA_ Arty 1016628 Gibbs's Bty, 133 Portsmouth, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:28:24 PM  (Reporting)  _RCA_ Artillery 1016627 Home Army HQ, 133 Portsmouth, Pow:92, Count: 1(l 0/L 0/S 1) relocating toward 1013318 VII. British Detachment, 105 Birmingham, Pow:54, Count: 3(l 0/L 2/S 1)
5:28:24 PM  (Reporting)  _RCA_ Artillery 1016628 Gibbs's Bty, 133 Portsmouth, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1013318 VII. British Detachment, 105 Birmingham, Pow:123, Count: 4(l 0/L 2/S 2)
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:28:24 PM  (Reporting)  _GTU_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1016619 Cooke' Force, 133 Portsmouth, Pow:486, Count: 5(l 1/L 5/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1013351 Hill' Force, 133 Portsmouth, Pow:485, Count: 8(l 2/L 3/S 4) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1016413 Prevost' Force, 135 Guildford, Pow:88, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015187 Kent HG, 136 Gillingham, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015182 Fane' Force, 105 Birmingham, Pow:100, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002479 Hannover Expedition, 133 Portsmouth, Pow:208, Count: 4(l 3/L 2/S 1) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 29 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 28 now
5:28:24 PM  (Reporting)  _GTU_ Hill' Force gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:28:24 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 87 Liverpool, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ Prevost' Force gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:28:24 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:28:24 PM  (Reporting)  _GTU_ Cooke' Force gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:28:24 PM  (Reporting)  _GTU_ Fane' Force gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:28:24 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ Kent HG gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:28:24 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 3rd Fencibles Bde A transport fleet is heading toward the group, setting it to Wait for load
5:28:24 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 250 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1016214 Maitland' Force Portsmouth Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1016621 British Detachment Birmingham Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1016618 British Detachment Birmingham Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1016623 British Detachment Birmingham Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1016622 British Detachment Birmingham Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1002993 Carlisle Garrison Liverpool Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1003033 Newcastle Garrison Manchester Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
5:28:24 PM  (Reporting)  _ATG__ 1016083 2nd Frigate Squadron Glasgow Going against objective: 118 London
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 13 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002927 Aberdeen Garrison, 58 Stirling, Pow:0, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:28:24 PM  (Reporting)  1002927-Aberdeen Garrison Power:0 Health:100% Stirling>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016083 2nd Frigate Squadron is doing nothing in Glasgow  Power: 0  HealthPerc: 36
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 67 Peebles, Pow:0, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:28:24 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Peebles>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 68 Hawick, Pow:6, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3350, Region: 57 Edinburgh
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3350, Region: 57 Edinburgh
5:28:24 PM  (Reporting)  1002923-Perth Garrison Power:6 Health:100% Hawick>Edinburgh Mission:Recover Fitness:67% Need:0 Threat:0 GoalValue: 3350
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003033 Newcastle Garrison is doing nothing in Manchester  Power: 14  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002919 Edinburgh Garrison, 79 Manchester, Pow:8, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 80 Leeds
5:28:24 PM  (Reporting)  1002919-Edinburgh Garrison Power:8 Health:94% Manchester>Leeds Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 80  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002993 Carlisle Garrison is doing nothing in Liverpool  Power: 14  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013318 VII. British Force, 105 Birmingham, Pow:156, Count: 5(l 0/L 2/S 3)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 30750, Region: 105 Birmingham
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 30750, Region: 105 Birmingham
5:28:24 PM  (Reporting)  1013318-VII. British Force Power:156 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:123% Need:2 Threat:0 GoalValue: 30750
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016622 British Detachment is doing nothing in Birmingham  Power: 12  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016623 British Detachment is doing nothing in Birmingham  Power: 12  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016618 British Detachment is doing nothing in Birmingham  Power: 10  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016621 British Detachment is doing nothing in Birmingham  Power: 10  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 106 Oxford, Pow:2, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 106 Oxford
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4300, Region: 106 Oxford
5:28:24 PM  (Reporting)  1014595-Leeds HG Power:2 Health:100% Oxford>Oxford Mission:Recover Fitness:86% Need:42 Threat:0 GoalValue: 4300
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016426 2nd Merchant Fleet, 4108 Cardigan Bay, Pow:24, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  1016426-2nd Merchant Fleet Power:24 Health:100% Cardigan Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 156  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 79  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014590 Carlisle Brigade is doing nothing in London  Power: 62  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in London  Power: 49  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016196 3rd Scotland Bde is doing nothing in London  Power: 34  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016195 2nd Light Brigade is doing nothing in London  Power: 33  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 15  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 118 London, Pow:5, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3600, Region: 118 London
5:28:24 PM  (Reporting)  1015175-Norwich HG Power:5 Health:100% London>London Mission:Recover Fitness:72% Need:0 Threat:0 GoalValue: 3600
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003002 Dover Garrison is doing nothing in London  Power: 484  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002479 Hill' Force, 133 Portsmouth, Pow:696, Count: 12(l 5/L 5/S 5)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:28:24 PM  (Reporting)  1002479-Hill' Force Power:696 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015182 Fane' Force, 105 Birmingham, Pow:100, Count: 3(l 1/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:28:24 PM  (Reporting)  1015182-Fane' Force Power:100 Health:100% Birmingham>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013859 IV. British Detachment is doing nothing in London  Power: 53  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014589 5th Scotland Bde is doing nothing in London  Power: 33  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:9, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:28:24 PM  (Reporting)  1003041-Yarmouth Garrison Power:9 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 106 Oxford, Pow:0, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3750, Region: 106 Oxford
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3750, Region: 106 Oxford
5:28:24 PM  (Reporting)  1002945-Manchester Garrison Power:0 Health:100% Oxford>Oxford Mission:Recover Fitness:75% Need:42 Threat:0 GoalValue: 3750
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 136 Gillingham, Pow:9, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:28:24 PM  (Reporting)  1015187-Kent HG Power:9 Health:100% Gillingham>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016413 Prevost' Force, 135 Guildford, Pow:88, Count: 4(l 1/L 3/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:28:24 PM  (Reporting)  1016413-Prevost' Force Power:88 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 135 Guildford, Pow:0, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 134 Winchester
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 5000, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 134 Winchester
5:28:24 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Guildford>Winchester Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:780, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:28:24 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:780, Count: 9(l 2/L 6/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:28:24 PM  (Reporting)  1007380-Home Fleet Power:780 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013291 II. Fleet, 4134 Strait of Dover, Pow:4, Count: 2(l 0/L 0/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2570, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4129 Beachy Head
5:28:24 PM  (Reporting)  1013291 II. Fleet Strait of Dover Health: 100 % will target  1007527 Medway Squadron
5:28:24 PM  (Reporting)  1013291-II. Fleet Power:4 Health:100% Strait of Dover>Beachy Head Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1015456-English Home Army Power:691 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016214 Maitland' Force is doing nothing in Portsmouth  Power: 46  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016619 Cooke' Force, 133 Portsmouth, Pow:486, Count: 5(l 1/L 5/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:28:24 PM  (Reporting)  1016619-Cooke' Force Power:486 Health:100% Portsmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:22, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:28:24 PM  (Reporting)  1015893-3rd Fencibles Bde Power:22 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016633 3rd Merchant Fleet, 4129 Beachy Head, Pow:7, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  1016633-3rd Merchant Fleet Power:7 Health:100% Beachy Head>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:184, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:28:24 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:184, Count: 4(l 1/L 3/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:28:24 PM  (Reporting)  1007527-Medway Squadron Power:184 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:276, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:28:24 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:276, Count: 5(l 1/L 2/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:28:24 PM  (Reporting)  1007586-Portsmouth Squadron Power:276 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:28:24 PM  (Reporting)  _GTU_ 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ Nova Scotia Force gathering toward primary region (short distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
5:28:24 PM  (Reporting)  Ended AI Gather Units 1 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 27  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002689 Nova Scotia Force, 3890 Nova Scotia, Pow:66, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 3889 Lower Canada
5:28:24 PM  (Reporting)  1002689-Nova Scotia Force Power:66 Health:100% Nova Scotia>Lower Canada Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2500, Region: 3900 Florida
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2500, Region: 3900 Florida
5:28:24 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Florida Mission:Attack Fitness:50% Need:101 Threat:75 GoalValue: 2500
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:2.31) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016630 British Detachment is doing nothing in Gulf of Guinea  Power: 85  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016631 British Detachment is doing nothing in Gulf of Guinea  Power: 71  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016632 Galloway Sq., 4559 Gulf of Guinea, Pow:71, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  1016632-Galloway Sq. Power:71 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:602, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:28:24 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:602, Count: 8(l 1/L 7/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:28:24 PM  (Reporting)  1007764-African Squadron Power:602 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:1.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1016629 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.60) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015692 VI. Fleet, 3934 Commerce, Pow:369, Count: 5(l 0/L 4/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 27675, Region: 3934 Commerce
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27675, Region: 3934 Commerce
5:28:24 PM  (Reporting)  1015692-VI. Fleet Power:369 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27675
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.30 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 3928 Western Mediterranean Trade, Pow:57, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4275, Region: 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4275, Region: 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  1013869-Undauted Sq. Power:57 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4275
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:4.86) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014605 III. Fleet, 3927 Southeast Atlantic Trade, Pow:355, Count: 5(l 0/L 5/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26625, Region: 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26625, Region: 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  1014605-III. Fleet Power:355 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26625
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.88 - Core:0.20 - Nav:1.75) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1016639 British Detachment El Ferrol Going against objective: 149 Lisboa
5:28:24 PM  (Reporting)  _ATG__ 1016638 British Detachment Caraibbean Sea Going against objective: 149 Lisboa
5:28:24 PM  (Reporting)  _ATG__ 1016637 British Detachment Pointe de Grave Going against objective: 126 Plymouth
5:28:24 PM  (Reporting)  _ATG__ 1016636 British Detachment Pointe de Grave Going against objective: 149 Lisboa
5:28:24 PM  (Reporting)  _ATG__ 1016634 British Detachment Pointe du Raz Going against objective: 149 Lisboa
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:446, Count: 10(l 0/L 8/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  1013332-VIII. Fleet Power:446 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015902 IX. Fleet, 3925 Western Approaches Trade, Pow:76, Count: 3(l 0/L 1/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  1015902-IX. Fleet Power:76 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014407 VII. Fleet, 3924 North Sea Trade, Pow:93, Count: 2(l 0/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  1014407-VII. Fleet Power:93 Health:96% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016202 17th Transport Sq., 4095 North Atlantic, Pow:13, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:28:24 PM  (Reporting)  1016202-17th Transport Sq. Power:13 Health:100% North Atlantic>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016429 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:715, Count: 12(l 0/L 12/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 53625, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 53625, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  1016429-IV. Fleet Power:715 Health:98% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 53625
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015198 V. Fleet, 3926 Northeast Atlantic Trade, Pow:624, Count: 10(l 0/L 10/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 46800, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 46800, Region: 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  1015198-V. Fleet Power:624 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 46800
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 78 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Adding stack 1016619 Cooke' Force, 133 Portsmouth, Pow:486, Count: 5(l 1/L 5/S 0)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:28:24 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda AutoMerge
5:28:24 PM  (Reporting)  AI Process done in  25416 ms
5:28:24 PM  (Reporting)  Processing  1000003 Russia
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
5:28:24 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:28:24 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:28:24 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:28:24 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:28:24 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:28:24 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 186 > 226
5:28:24 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:28:24 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 414 OppPow Land: 0 OwnPow Nav : 581 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:28:24 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1783 OppPow Land: 0 OwnPow Nav : 44 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:28:24 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:28:24 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
5:28:24 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4411 OppPow Land: 0 OwnPow Nav : 46 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:28:24 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1217 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:28:24 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 63 OppPow Land: 0 OwnPow Nav : 220 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:28:24 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 228 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
5:28:24 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 478 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:28:24 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:28:24 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 518 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:28:24 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 500 OppPow Land: 1239 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.45 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:28:24 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:28:24 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8800 OppPow Land: 333 OwnPow Nav : 687 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:28:24 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 97 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:28:24 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1024 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:28:24 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:28:24 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:28:24 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
5:28:24 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 727 OppPow Land: 0 OwnPow Nav : 620 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:28:24 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 379 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.20 Reg Count: 199 > 506
5:28:24 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:28:24 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 464 OppPow Land: 0 OwnPow Nav : 718 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.75 Reg Count: 200 > 526
5:28:24 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 624 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:28:24 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:28:24 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 140 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2685 ms
5:28:24 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 836 Expected 150 Balance -18
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 3746 Expected 105 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 105 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Plentiful Stock 404 Expected 105 Balance -13
5:28:24 PM  (Reporting)  War supplies Availability Very High Stock 205 Expected 75 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 40 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Engagment Points Availability Plentiful Stock 116 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 736 Expected 30 Balance 0
5:28:24 PM  (Reporting)    1015478 Argus sq. Agenda Kept Agenda: Naval Docking, Value: 810, Region: 678 Napoli EndTurn 2654
5:28:24 PM  (Reporting)    1015477 Lilia Sq. Agenda Kept Agenda: Naval Docking, Value: 855, Region: 678 Napoli EndTurn 2654
5:28:24 PM  (Reporting)    1015937 Adriatic Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1702, Region: 678 Napoli EndTurn 2653
5:28:24 PM  (Reporting)    1008209 Chichagov's Fleet Agenda Kept Agenda: Naval Superiority, Value: 17199, Region: 4536 Black Sea EndTurn 2654
5:28:24 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog EndTurn 2653
5:28:24 PM  (Reporting)    1013826 Army of the Danube Agenda Kept Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav EndTurn 2654
5:28:24 PM  (Reporting)    1016460 OR-1i Oboznyi Polk Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2654
5:28:24 PM  (Reporting)    1003759 Astrakhan Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2654
5:28:24 PM  (Reporting)    1003407 Dnestrovskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2841 Olviopol EndTurn 2653
5:28:24 PM  (Reporting)    1003365 Ukrainskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2654
5:28:24 PM  (Reporting)    1003788 4-i Chernoyskii Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2654
5:28:24 PM  (Reporting)    1014164 1-i Bugskie Agenda Kept Agenda: Resupply, Value: 100000, Region: 2801 Kiev EndTurn 2653
5:28:24 PM  (Reporting)    1015223 Stavropolskii Kalmytski Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2654
5:28:24 PM  (Reporting)    1003779 1-i Chernoyskii Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2654
5:28:24 PM  (Reporting)    1003755 Alekseev Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn EndTurn 2654
5:28:24 PM  (Reporting)    1003582 Kievskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2870 Gomel EndTurn 2654
5:28:24 PM  (Reporting)    1003680 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3407 Saransk EndTurn 2654
5:28:24 PM  (Reporting)    1008163 Baltic Fleet Agenda Kept Agenda: Naval Superiority, Value: 13439, Region: 4208 Pommern Bucht EndTurn 2654
5:28:24 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade EndTurn 2654
5:28:24 PM  (Reporting)    1003774 Dnepr Kazachi Agenda Kept Agenda: Resupply, Value: 100000, Region: 3066 Orel EndTurn 2654
5:28:24 PM  (Reporting)    1015725 Strela Sq. Agenda Kept Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade EndTurn 2654
5:28:24 PM  (Reporting)    1003545 Smolenskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2664 Khalm EndTurn 2654
5:28:24 PM  (Reporting)    1015018 3-ya Kazach'ya Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2631 Novgorod EndTurn 2654
5:28:24 PM  (Reporting)    1015399 4-ya Otdelnaya Art. Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3880 Kazan EndTurn 2653
5:28:24 PM  (Reporting)    1014287 Kologrivov' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg EndTurn 2653
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3800
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
5:28:24 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:28:24 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2000
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:28:24 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:28:24 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:28:24 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:28:24 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4411 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2861
5:28:24 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 47      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 37      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 48      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 23      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 35      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 39      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 25      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 50      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 14      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8800 Overall power (enemies): 333 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  193
5:28:24 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 32 Total EnemyOwnerVal: 859 Discard %: 15
5:28:24 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 31      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 31      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 18      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 16      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 3       Force Need:  104     Threat: 77          
5:28:24 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 478 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 414 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1417
5:28:24 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 48      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 75      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 57      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 15      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 581 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 500 Overall power (enemies): 1239 Ratio: 0.26
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1084
5:28:24 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 70 Total EnemyOwnerVal: 2157 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  394     Threat: 292         
5:28:24 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 32      Force Need:  60      Threat: 22          
5:28:24 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 2           
5:28:24 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 2           
5:28:24 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 228 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  358
5:28:24 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 63 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 220 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 97 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1783 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5906
5:28:24 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 34      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 18      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 26      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 31      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 22      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 16      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 25      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 27      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 16      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1217 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1340
5:28:24 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 10      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 97      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 71      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 52      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 518 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 1024 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
5:28:24 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1056 Total EnemyOwnerVal: 1056 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 5       Force Need:  622     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 624 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 718 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 379 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 620 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 478 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 581 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 220 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 97 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 624 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 718 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 379 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 620 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Land Theaters Special Regions ***
5:28:24 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Zwiesel Max Val: Wien Naval Gathering: 1419 Danzig
5:28:24 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Sochi Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Trente Max Val: Napoli Naval Gathering: 678 Napoli
5:28:24 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:28:24 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
5:28:24 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Ilz Max Val: Wien Naval Gathering: 635 Trieste
5:28:24 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: 1388 Warszawa
5:28:24 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Trente Max Val: Trente Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Final Gather Region for  351 Russia : 3680 Erevan
5:28:24 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
5:28:24 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:28:24 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:28:24 PM  (Reporting)  Final Gather Region for  343 Poland : 1337 Lemberg
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Russia 4867 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 18 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:28:24 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -48
5:28:24 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  0 %
5:28:24 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 97
5:28:24 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  Checking wars, we have 1 underway
5:28:24 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Proposing to 1000007 Ottoman
5:28:24 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:28:24 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:28:24 PM  (Reporting)  Is a CB, chance 25
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Forge Casus-Belli toward Ottoman chance 25
5:28:24 PM  (Reporting)  Proposing to 1000039 Chechenia
5:28:24 PM  (Reporting)  Checking 13 Declare  War
5:28:24 PM  (Reporting)  Proposing to 1000039 Chechenia
5:28:24 PM  (Reporting)  Checking 50 Degrade Relationship
5:28:24 PM  (Reporting)  Proposing to 1000004 Austria
5:28:24 PM  (Reporting)  Checking 0 Propose State Visit
5:28:24 PM  (Reporting)  Still checking 0 Propose State Visit
5:28:24 PM  (Reporting)  Item is a Various entry, chance 59
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Russia sent Propose State Visit toward Austria
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 143 ms
5:28:24 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3837 Al Mekkilli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3439 Pokrovsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2810 Comrat
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1159 Melk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3245 Sharya
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1081 Konin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 3877 Laishevo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2765 Ocnitza
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 3642 Sachkere
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3526 Ulan Erghe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1278 Szolnok
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1977 Kuetahya
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 192 target region was 3566 Anapa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 372 Chateauroux
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1651 Drvar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 42 target region was 4384 Golfo di Taranto
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1671 Sabac
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1763 Calafat
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 186 Adaja
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2719 Glousk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 37 target region was 3662 Gyumri
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2850 Inoulets
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1182 Mariazell
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 42 target region was 2736 Azierchina
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 254 Avila
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3116 Krementjug
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2229 Karbala
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 996 Weimar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2822 Dubozary
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 851 Bremerhaven
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4264 Atlantic Ocean
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 179 Sabor
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3894 East Coast
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 489 Chaumont
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3542 Semikarakorski
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3506 Starista
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2223 Hit
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 742 Chiavenna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 638 Commachio
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4337 Ligurian Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2043 Ayranci
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3349 Raksha
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2331 An Nabk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1618 Kotka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2856 Vilnohorsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4309 Costa Blanca
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2116 Darica
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4309 Costa Blanca
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1823 Mangalia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4230 Oxelosund
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 542 Amiens
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 2215 Ar Raqqah
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 3951 Confluent du Lot
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 595 Vercelli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 549 Calais
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4286 North Lusitanian Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3123 Karlivka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4159 Stromfjord
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4167 Southern North Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4472 Coast of Judea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3896 Upper Canada
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3197 Lozova
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2474 Birstonas
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2941 Loukhnov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4007 Prut Confluent
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3052 Kozelsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2195 Mahad
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 3616 Argun
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3201 Pavlograd
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3692 Culfa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 1579 Toeckfors
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 3886 Azerbaidjan
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 162 target region was 1935 Gythion
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2666 Luvat
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2291 Al Khufa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1381 Zgierc
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 2819 Nikolaiev
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 728 Zurich
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3780 La Goulette
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1642 Brinje
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 127 Bideford
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 2004 Bartin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1199 Zistersdon
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2488 Sokolka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2991 Noghinsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1168 Kaprun
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2870 Gomel
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4179 Deutsche Bucht
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 798 Leuwarden
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2991 Noghinsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 42 target region was 1222 Poprad
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 1961 Smyrna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 118 London
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3411 Penza
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3064 Arsenevo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4245 Gulf of Bothnia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2914 Klietnya
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2280 Arar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3505 Obilnoie
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 309 Puigcerda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 610 Aequi
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1042 Schlawe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 192 target region was 3646 Zugdidi
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2265 Khorramshar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 3917 Bengale
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3576 Labinsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2211 Darbandikhan
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 591 Mondovi
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3059 Navlya
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1871 Veliko Tarnovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 42 target region was 3122 Mashivka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4515 Kertch Straits
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1564 Motala
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1496 Tonstad
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 42 target region was 3903 Jamaica
5:28:24 PM  (Reporting)  Ended HandleRegionsDecisions 19889 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 205
5:28:24 PM  (Reporting)  Money Level 4 Amount 836
5:28:24 PM  (Reporting)  Conscripts Level 3 Amount 404
5:28:24 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:28:24 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
5:28:24 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:28:24 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
5:28:24 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 10
5:28:24 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 54
5:28:24 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
5:28:24 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
5:28:24 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 35
5:28:24 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
5:28:24 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
5:28:24 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 30
5:28:24 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 24
5:28:24 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:28:24 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:28:24 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:28:24 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:28:24 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
5:28:24 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:28:24 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:28:24 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:28:24 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 10
5:28:24 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:28:24 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
5:28:24 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:28:24 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
5:28:24 PM  (Reporting)  Number of Draw 16
5:28:24 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:28:24 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Recruitment Area: Russia
5:28:24 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 456 WSU 205 120 Money 836 632
5:28:24 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
5:28:24 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:28:24 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
5:28:24 PM  (Reporting)  Picking 180 Guard Light Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 506 WSU 205 48 Money 836 476
5:28:24 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:28:24 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 512 WSU 205 244 Money 836 580
5:28:24 PM  (Reporting)  Picking 206 Pontoon Bridges
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 460 WSU 205 32 Money 836 456
5:28:24 PM  (Reporting)  Picking 216 Privateer Squadron 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 476 WSU 205 176 Money 836 536
5:28:24 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:28:24 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 750 WSU 205 52 Money 836 500
5:28:24 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:28:24 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 500 WSU 205 32 Money 836 380
5:28:24 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:28:24 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 500 WSU 205 32 Money 836 380
5:28:24 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:28:24 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 500 WSU 205 32 Money 836 380
5:28:24 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 680 WSU 205 32 Money 836 428
5:28:24 PM  (Reporting)  Picking 217 Troop Transport Squadron 1805
5:28:24 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 468 WSU 205 144 Money 836 700
5:28:24 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 1 In Pool 22
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 740 WSU 205 32 Money 836 388
5:28:24 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 746 WSU 205 48 Money 836 476
5:28:24 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 404 406 WSU 205 88 Money 836 440
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 2 119 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016463 Kherson Sq.
5:28:24 PM  (Reporting)  _MFC_ Merging 1008267 Adriatic Fleet into 1015207 Senyavin's Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015207 Senyavin's Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015206 Belli's Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008306 Don Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008319 N. Volga Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015938 Mikhal Sq.
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 533 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:28:24 PM  (Reporting)  1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  1015458 Duc de Richelieu, 2815 Odessa, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
5:28:24 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:25, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:28:24 PM  (Reporting)  Ended CallFleet 6 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:369, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016644 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:130, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016645 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:133, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:110, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016646 I. Russian Detachment, 2608 Saint Petersburg, Pow:234, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:369, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 15 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016600 5-ya Otdelnaya Art. Brigada, 3019 Vladimir, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016605 6-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  _DCR_ 1003638 Moskovskaya, 2631 Novgorod, Pow:342, Count: 7(l 5/L 4/S 2) will reinforce threatened border 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Ended GarrisonBorders 250 ms
5:28:24 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:28:24 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:28:24 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 2 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 77 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 81 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 2 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 3 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2664 Khalm, Pow:773, Count: 13(l 7/L 4/S 6)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 4 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 3219 Khakhovka
5:28:24 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3180 Novocherkass
5:28:24 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2833 Berchad
5:28:24 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2833 Berchad
5:28:24 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3885 Steppes
5:28:24 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3125 Merefa
5:28:24 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ 1003784 Likhachev is now in Privileged Combine in 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ 1003504 Michail Semenovich Vorontsov is now in Privileged Combine in 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
5:28:24 PM  (Reporting)  _PCO_ 1003681 Knorring is now in Privileged Combine in 1003680 Uralskaya 3403 Lounino
5:28:24 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003252 Litovskaya 2472 Vilnius
5:28:24 PM  (Reporting)  _PCO_ Mikhelson Brigada has been merged into 1003470 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1013826 Army of the Danube 3219 Khakhovka
5:28:24 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3180 Novocherkass
5:28:24 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003459 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1003407 Dnestrovskaya 2833 Berchad
5:28:24 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3885 Steppes
5:28:24 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3125 Merefa
5:28:24 PM  (Reporting)  _PCO_ Portnyagin Brigada has been merged into 1003504 Kavkazskaya(Michail Semenovich Vorontsov) in 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ 3-i Chernoyskii has been merged into 1003504 Kavkazskaya(Michail Semenovich Vorontsov) in 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ Anikeev Brigada has been merged into 1003504 Kavkazskaya(Michail Semenovich Vorontsov) in 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ Glovenski Brigada has been merged into 1003218 Liflandskaya(Petr Christianovich Wittgenstein) in 1003252 Litovskaya 2472 Vilnius
5:28:24 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1013826 Army of the Danube 3219 Khakhovka
5:28:24 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3180 Novocherkass
5:28:24 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2833 Berchad
5:28:24 PM  (Reporting)  _PCO_ 1003459 Chaplits Brigada 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2833 Berchad
5:28:24 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003701 Orenburgskaya 3885 Steppes
5:28:24 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3125 Merefa
5:28:24 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ 1003784 Likhachev 1 has his Privileged Combine status revoked 1003503 Kavkazskaya 3129 Kharkov
5:28:24 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
5:28:24 PM  (Reporting)  _PCO_ 1003681 Knorring 1 has his Privileged Combine status revoked 1003680 Uralskaya 3403 Lounino
5:28:24 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003252 Litovskaya 2472 Vilnius
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 348 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 25 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014287 Kologrivov' Force in region Petrodvortsov will recover in region Saint Petersburg % Health 92 % Cohesion 34
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015399 4-ya Otdelnaya Art. Brigada in region Lyuban will recover in region Novgorod % Health 100 % Cohesion 40
5:28:24 PM  (Reporting)  _DDU_ Russian Detachment created in region Kondovo with 1 unit(s), Health: 100 %
5:28:24 PM  (Reporting)  _DDU_ Dnepr Kazachi 1003774 has now 2 units, Health: 94 %
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016656 Russian Detachment in region Kondovo will recover in region Vyazma % Health 100 % Cohesion 47
5:28:24 PM  (Reporting)  _DDU_ Russian Detachment created in region Rechikov with 1 unit(s), Health: 100 %
5:28:24 PM  (Reporting)  _DDU_ Kievskaya 1003582 has now 6 units, Health: 100 %
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016657 Russian Detachment in region Rechikov will recover in region Bobruisk % Health 100 % Cohesion 49
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003755 Tzaritsyn Brig. in region Novo Petrovsk will recover in region Saratov % Health 94 % Cohesion 40
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 39
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016460 OR-1i Oboznyi Polk in region Aksay will recover in region Taganrog % Health 100 % Cohesion 34
5:28:24 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016460 OR-1i Oboznyi Polk in region Aksay will recover in region Taganrog % Health 100 % Cohesion 34
5:28:24 PM  (Reporting)  Ended Damaged Units 98 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  _GAO_ Step 1 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:13, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol SelfVal 298
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 8642, Region: 3579 Stavropol
5:28:24 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 518
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
5:28:24 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 305
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 9912, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 453
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 14722, Region: 3363 Voronej
5:28:24 PM  (Reporting)  _GAO_ Step 1 1016459 Nikolay Tuchkov, 2472 Vilnius, Pow:24, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 569
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:28:24 PM  (Reporting)  _GAO_ Step 1 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius SelfVal 569
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:28:24 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 195
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 6337, Region: 2999 Vologda
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 33 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 238 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 242 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 246 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016443 Platov' Force selected
5:28:24 PM  (Reporting)  _CLD_ Leader (Split Segment V) Likhachev in Kharkov has been detached from group 1003503 Kavkazskaya
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015458 Duc de Richelieu selected
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016443 Matvey Ivanovich Platov 2608 Saint Petersburg toward 1016646 I. Russian Detachment, 2608 Saint Petersburg, Pow:234, Count: 4(l 0/L 1/S 3)
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1015458 Duc de Richelieu 2815 Odessa toward 1008306 Don Fleet 2815 Odessa Affinity 40
5:28:24 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:28:24 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:28:24 PM  (Reporting)  _CLD_ Leader 1016658 Likhachev redeployed from Saint Petersburg to theater Theater_Germany  in region 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Ended Check Leaders 216 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Gudovich' Force recruiting 1015235 Constantin' Force in Vladikavkaz
5:28:24 PM  (Reporting)  _MSG_ gathered 104 cbt pts, needing: 110
5:28:24 PM  (Reporting)  _MSG_ 1015940 Gudovich' Force abort its operation against 1006740 Chechen Tribes not enough forces gathered
5:28:24 PM  (Reporting)  Ended Make Superior Group 1386 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:28:24 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Superiority, Value: 11970, Region: 4254 Gulf of Narva
5:28:24 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Calling, Value: 5014, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:28:24 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
5:28:24 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1008306 Don Fleet chance: -40 failed.
5:28:24 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: 0 failed.
5:28:24 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 577 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 235
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  _BDA_ - Build Depot 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
5:28:24 PM  (Reporting)  Agenda: Build Depot, Value: 43500, Region: 2831 Nemirov
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  _BDA_ - Build Depot 1016461 SM-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Gomel
5:28:24 PM  (Reporting)  Agenda: Build Depot, Value: 33500, Region: 2870 Gomel
5:28:24 PM  (Reporting)  _BDA_ 18 groups can build a depot in theater Theater_Russia
5:28:24 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 522 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014292 3-ya Otdelnaya Art. Brigada in 2608 Saint Petersburg
5:28:24 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014282 1-ya Otdelnaya Art. Brigada in 2631 Novgorod
5:28:24 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016662 RA-2i Oboznyi Polk in 2664 Khalm
5:28:24 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016232 KR-1i Oboznyi Polk in 2854 Ekaterinoslav
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 103 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 5 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 29 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1016463 Kherson Sq. chance: 20 failed.
5:28:24 PM  (Reporting)  _AFA_ 1016463 Kherson Sq. has been given the mission Agenda: Naval Docking, Value: 921, Region: 678 Napoli
5:28:24 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Superiority, Value: 15925, Region: 4371 Straits of Sicily
5:28:24 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 6790, Region: 676 Gaeta
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 77 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1016237 Lambert' Force 3664 Tiflis
5:28:24 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3639 Vladikavkaz
5:28:24 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3639 Vladikavkaz
5:28:24 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003141 Lambert(Lambert) in 1016237 Lambert' Force 3664 Tiflis
5:28:24 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3639 Vladikavkaz
5:28:24 PM  (Reporting)  _PCO_ 1003141 Lambert 3 has his Privileged Combine status revoked 1016237 Lambert' Force 3664 Tiflis
5:28:24 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3639 Vladikavkaz
5:28:24 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 3 has his Privileged Combine status revoked 1015940 Gudovich' Force 3639 Vladikavkaz
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 36 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 21 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  CheckForLandResupply Constantin' Force will resupply, in region 3664 Tiflis
5:28:24 PM  (Reporting)  CheckForLandResupply Gudovich' Force will resupply, in region 3664 Tiflis
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1016237 Lambert' Force, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4988, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  1003817 Georgia Expedition, 3667 Martkopi, Pow:147, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 5365, Region: 3667 Martkopi
5:28:24 PM  (Reporting)  1015940 Gudovich' Force, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4930, Region: 3639 Vladikavkaz
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 53 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:28:24 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 4 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 3 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 11 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 49 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 2491 Zelva
5:28:24 PM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003304 Brestskaya(Frederick Wilhelm Buxhowden) in 1003303 Brestskaya 2491 Zelva
5:28:24 PM  (Reporting)  _PCO_ 1003304 Brestskaya 4 has his Privileged Combine status revoked 1003303 Brestskaya 2491 Zelva
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 68 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 31 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 222 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 29 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 21 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18607 AllOppPowLand: 3340 AllOwnPowNav: 4830 AllOppPowNav 0
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 1118 Prag Pick 100 SelfVal 477 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 86 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015235 Constantin' Force (Pow.49)
5:28:24 PM  (Reporting)  1015940 Gudovich' Force (Pow.56)
5:28:24 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.13)
5:28:24 PM  (Reporting)  1016655 Russian Detachment (Pow.9)
5:28:24 PM  (Reporting)  1016652 Russian Detachment (Pow.9)
5:28:24 PM  (Reporting)  1016654 Russian Detachment (Pow.17)
5:28:24 PM  (Reporting)  1016653 Russian Detachment (Pow.17)
5:28:24 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.23)
5:28:24 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.35)
5:28:24 PM  (Reporting)  1013826 Army of the Danube (Pow.269)
5:28:24 PM  (Reporting)  1016460 OR-1i Oboznyi Polk (Pow.0)
5:28:24 PM  (Reporting)  1016238 1-i Oboznyi (Pow.0)
5:28:24 PM  (Reporting)  1015470 Liders (Pow.20)
5:28:24 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.40)
5:28:24 PM  (Reporting)  1003407 Dnestrovskaya (Pow.464)
5:28:24 PM  (Reporting)  1003365 Ukrainskaya (Pow.291)
5:28:24 PM  (Reporting)  1016232 KR-1i Oboznyi Polk (Pow.0)
5:28:24 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.37)
5:28:24 PM  (Reporting)  1016230 Orenburg Brigada (Pow.13)
5:28:24 PM  (Reporting)  1003701 Orenburgskaya (Pow.39)
5:28:24 PM  (Reporting)  1003767 Kubanskaya (Pow.59)
5:28:24 PM  (Reporting)  1003503 Kavkazskaya (Pow.426)
5:28:24 PM  (Reporting)  1014164 1-i Bugskie (Pow.29)
5:28:24 PM  (Reporting)  1003714 Sibirskaya (Pow.148)
5:28:24 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.33)
5:28:24 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.33)
5:28:24 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
5:28:24 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.39)
5:28:24 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.8)
5:28:24 PM  (Reporting)  1016461 SM-1i Oboznyi Polk (Pow.0)
5:28:24 PM  (Reporting)  1016657 Gangeblov Diviziya (Pow.92)
5:28:24 PM  (Reporting)  1003582 Kievskaya (Pow.381)
5:28:24 PM  (Reporting)  1003303 Brestskaya (Pow.482)
5:28:24 PM  (Reporting)  1003680 Uralskaya (Pow.126)
5:28:24 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.1)
5:28:24 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.6)
5:28:24 PM  (Reporting)  1016459 Nikolay Tuchkov (Pow.24)
5:28:24 PM  (Reporting)  1003252 Litovskaya (Pow.737)
5:28:24 PM  (Reporting)  1015227 Mikhail Leontievich Bulatov (Pow.47)
5:28:24 PM  (Reporting)  1016656 Kutaisov Brigada (Pow.13)
5:28:24 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.50)
5:28:24 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.1)
5:28:24 PM  (Reporting)  1016662 RA-2i Oboznyi Polk (Pow.0)
5:28:24 PM  (Reporting)  1003121 Russian Army (Pow.974)
5:28:24 PM  (Reporting)  1016600 5-ya Otdelnaya Art. Brigada (Pow.0)
5:28:24 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.4)
5:28:24 PM  (Reporting)  1003545 Smolenskaya (Pow.255)
5:28:24 PM  (Reporting)  1016605 6-ya Otdelnaya Art. Brigada (Pow.0)
5:28:24 PM  (Reporting)  1014282 1-ya Otdelnaya Art. Brigada (Pow.14)
5:28:24 PM  (Reporting)  1003638 Moskovskaya (Pow.342)
5:28:24 PM  (Reporting)  1015018 3-ya Kazach'ya Brigada (Pow.21)
5:28:24 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.17)
5:28:24 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.40)
5:28:24 PM  (Reporting)  1014287 Kologrivov' Force (Pow.17)
5:28:24 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:28:24 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.2)
5:28:24 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.25)
5:28:24 PM  (Reporting)  1016658 Likhachev (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 2801 Kiev Pick 31 has enough garrison (Value: 238) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 578) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 17 has enough garrison (Value: 235) - evaluation skipped
5:28:24 PM  (Reporting)  Region 1370 Zamosc Pick 22 SelfVal 138 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 2517 Minsk Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2950 Tver Pick 13 has enough garrison (Value: 10) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 18 has enough garrison (Value: 71) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 32 has enough garrison (Value: 56) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2445 Kovno Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 2993 Moskwa Pick 54 has enough garrison (Value: 114) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 14 has enough garrison (Value: 234) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 233) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3066 Orel Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 9 has enough garrison (Value: 101) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 6 has enough garrison (Value: 235) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2815 Odessa Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 21 has enough garrison (Value: 369) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 16 has enough garrison (Value: 33) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 235) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3884 Sibir Pick 17 has enough garrison (Value: 130) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3081 Kursk Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2664 Khalm Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3883 Urals Pick 26 has enough garrison (Value: 260) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 6 has enough garrison (Value: 12) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3189 Rostov Pick 12 has enough garrison (Value: 237) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3125 Merefa Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3880 Kazan Pick 17 has enough garrison (Value: 10) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 7 has enough garrison (Value: 12) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2529 Riga Pick 31 has enough garrison (Value: 238) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 30 has enough garrison (Value: 15) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3608 Grozny Pick 3 SelfVal 83 Need 104  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 239) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 8 has enough garrison (Value: 235) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 21 has enough garrison (Value: 101) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3043 Tula Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 369) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2847 Kherson Pick 9 has enough garrison (Value: 236) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3363 Voronej Pick 13 has enough garrison (Value: 60) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 6 has enough garrison (Value: 1) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2870 Gomel Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2651 Pskov Pick 6 has enough garrison (Value: 10) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 8 has enough garrison (Value: 20) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 7 has enough garrison (Value: 13) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 6 has enough garrison (Value: 10) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3885 Steppes Pick 11 has enough garrison (Value: 103) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2999 Vologda Pick 4 has enough garrison (Value: 40) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3356 Tambov Pick 5 has enough garrison (Value: 15) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 2 has enough garrison (Value: 107) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 627 Venezia Pick 75 SelfVal 311 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 23 Land Ratio: 0.26 Land Core Ratio: 0.45  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1016237 Lambert' Force (Pow.56)
5:28:24 PM  (Reporting)  1003817 Georgia Expedition (Pow.147)
5:28:24 PM  (Reporting)  1015235 Constantin' Force (Pow.49)
5:28:24 PM  (Reporting)  1015940 Gudovich' Force (Pow.56)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 233 Need 394  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 79 has enough garrison (Value: 56) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1015235 Constantin' Force, 3639 Vladikavkaz, Pow:49, Count: 2(l 1/L 0/S 1) Fitness 53 PickVal 32 SelfVal 183 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 9699, Region: 3639 Vladikavkaz
5:28:24 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 147) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 622  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 238 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 1346 Cernowitz Pick 52 SelfVal 203 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1938 Corfu Pick 40 has enough garrison (Value: 236) - evaluation skipped
5:28:24 PM  (Reporting)  Region 1677 Split Pick 19 SelfVal 68 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:28:24 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.2)
5:28:24 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.25)
5:28:24 PM  (Reporting)  1016658 Likhachev (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 578) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 1747 Temesvar Pick 20 SelfVal 269 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1003303 Brestskaya (Pow.482)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 1370 Zamosc Pick 22 SelfVal 138 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 1346 Cernowitz Pick 52 SelfVal 203 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 1373 Lublin Pick 71 SelfVal 330 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 1337 Lemberg Pick 100 SelfVal 335 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 388 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 238 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 1677 Split Pick 19 SelfVal 68 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 627 Venezia Pick 75 SelfVal 311 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014287 Kologrivov' Force (Pow.17)
5:28:24 PM  (Reporting)  1014734 1-i Iskrovaya Bat. (Pow.1)
5:28:24 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.2)
5:28:24 PM  (Reporting)  1014292 3-ya Otdelnaya Art. Brigada (Pow.25)
5:28:24 PM  (Reporting)  1016658 Likhachev (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 578) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2529 Riga Pick 31 has enough garrison (Value: 238) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 239) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 235) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 369) - evaluation skipped
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1211 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4425, Region: 3933 Black Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2378, Region: 3545 Azov
5:28:24 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15916, Region: 4525 Gulf of Trapezus
5:28:24 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5875, Region: 2815 Odessa
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 69 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1016466 Kazan Sq. chance: 20 failed.
5:28:24 PM  (Reporting)  _AFA_ 1016466 Kazan Sq. has been given the mission Agenda: Naval Docking, Value: 807, Region: 678 Napoli
5:28:24 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3400, Region: 3923 Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4150, Region: 3923 Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1015937 Adriatic Transport Sq. chance: 20 failed.
5:28:24 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1015477 Lilia Sq. chance: 20 failed.
5:28:24 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 678 Napoli
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 215 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3800, Region: 3923 Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 14 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1015478 Argus sq. chance: 20 failed.
5:28:24 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Docking, Value: 720, Region: 849 Helgoland Island
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 56 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 20 failed.
5:28:24 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 2557 Pernau
5:28:24 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3923 Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 9 in Baltic Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Superiority, Value: 11214, Region: 4214 Oland
5:28:24 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Docking, Value: 4092, Region: 2557 Pernau
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 282 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 11 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Ended Collect Leaders 0 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  _RWI__A 1015478 Argus sq., 4296 Golfo de Cadiz, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__A 1015937 Adriatic Transport Sq., 4329 Baie Alger, Pow:22, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__A 1015937 Adriatic Transport Sq., 4329 Baie Alger, Pow:22, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__A 1015207 Senyavin's Fleet, 678 Napoli, Pow:256, Count: 7(l 3/L 3/S 1) was targeting 4371 Straits of Sicily interest 5 , aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__A 1016666 Jonas Sq., 4256 Neva Mouth, Pow:32, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Arty 1014292 3-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:25, Count: 1(l 0/L 0/S 1) in reserve
5:28:24 PM  (Reporting)  _RCA_ Arty 1014282 1-ya Otdelnaya Art. Brigada, 2631 Novgorod, Pow:14, Count: 1(l 0/L 0/S 1) in reserve
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:28:24 PM  (Reporting)  _RCA_ Artillery 1014282 1-ya Otdelnaya Art. Brigada, 2631 Novgorod, Pow:14, Count: 1(l 0/L 0/S 1) relocating toward 1003638 Moskovskaya, 2631 Novgorod, Pow:342, Count: 7(l 5/L 4/S 2)
5:28:24 PM  (Reporting)  _RCA_ Artillery 1014292 3-ya Otdelnaya Art. Brigada, 2608 Saint Petersburg, Pow:25, Count: 1(l 0/L 0/S 1) relocating toward 1003638 Moskovskaya, 2631 Novgorod, Pow:456, Count: 8(l 5/L 4/S 3)
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supply 1016662 RA-2i Oboznyi Polk, 2664 Khalm, Pow:0, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  _RCS_ Supply 1016232 KR-1i Oboznyi Polk, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:28:24 PM  (Reporting)  _RCA_ Resupplying 1016662 RA-2i Oboznyi Polk, 2664 Khalm, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003121 Russian Army, 2664 Khalm, Pow:974, Count: 12(l 7/L 4/S 5)
5:28:24 PM  (Reporting)  _RCA_ Resupplying 1016232 KR-1i Oboznyi Polk, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003503 Kavkazskaya, 3129 Kharkov, Pow:426, Count: 6(l 4/L 3/S 2)
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3680 Erevan in theater 351 Russia
5:28:24 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3217 Tokmak, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1016230 Orenburg Brigada, 3885 Steppes, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:39, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3125 Merefa, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3129 Kharkov, Pow:426, Count: 7(l 4/L 3/S 3) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 3106 Tokari, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2472 Vilnius, Pow:737, Count: 11(l 6/L 4/S 5) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2664 Khalm, Pow:974, Count: 13(l 7/L 4/S 6) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 8 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 8 now
5:28:24 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2664 Khalm, Pow:974, Count: 13(l 7/L 4/S 6) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ Kavkazskaya gathering toward primary region (long distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 3680 Erevan Gather to region: 3680 Erevan
5:28:24 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2472 Vilnius, Pow:737, Count: 11(l 6/L 4/S 5) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3885 Steppes, Pow:39, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3217 Tokmak, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 3106 Tokari, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3125 Merefa, Pow:59, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1016230 Orenburg Brigada, 3885 Steppes, Pow:13, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 980 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  _GTG_ 1015227 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning 2472 Vilnius and will absorb 1016459 Nikolay Tuchkov
5:28:24 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1016645 Voronezhskii Gar.
5:28:24 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1016644 Astrakhanskii Gar.
5:28:24 PM  (Reporting)  Ended GatherGarrisons 5 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1016230 Orenburg Brigada Steppes Going against objective: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Merefa Going against objective: 3886 Azerbaidjan
5:28:24 PM  (Reporting)  _ATG__ 1003252 Litovskaya Vilnius Going against objective: 3608 Grozny
5:28:24 PM  (Reporting)  _ATG__ 1003121 Russian Army Khalm Going against objective: 3886 Azerbaidjan
5:28:24 PM  (Reporting)  _ATG__ 1014734 1-i Iskrovaya Bat. Saint Petersburg Going against objective: 2993 Moskwa
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 15 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016658 Likhachev is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014734 1-i Iskrovaya Bat. is doing nothing in Saint Petersburg  Power: 1  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016666 Jonas Sq. is doing nothing in Neva Mouth  Power: 32  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:4, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014287 Kologrivov' Force, 2603 Petrodvortsov, Pow:17, Count: 2(l 1/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3300, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  1014287-Kologrivov' Force Power:17 Health:92% Petrodvortsov>Saint Petersburg Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6337, Region: 2999 Vologda
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6337, Region: 2999 Vologda
5:28:24 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:40 Health:100% Vologda>Vologda Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 6337
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 2619 Lyuban, Pow:17, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3000, Region: 2631 Novgorod
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3880 Kazan
5:28:24 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:17 Health:100% Lyuban>Kazan Mission:Resupply Fitness:100% Need:50 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015018 3-ya Kazach'ya Brigada, 2629 Ogorele, Pow:21, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:28:24 PM  (Reporting)  1015018-3-ya Kazach'ya Brigada Power:21 Health:100% Ogorele>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2631 Novgorod, Pow:495, Count: 9(l 5/L 4/S 4)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  1003638-Moskovskaya Power:495 Health:100% Novgorod>Saint Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015206 Belli's Fleet, 2557 Pernau, Pow:165, Count: 5(l 1/L 4/S 0) had a naval docking mission but no group is waiting anymore, setting to 0 the value 2608 Saint Petersburg
5:28:24 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 2557 Pernau, Pow:165, Count: 5(l 1/L 4/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 11970, Region: 4254 Gulf of Narva
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 0, Region: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 11970, Region: 4254 Gulf of Narva
5:28:24 PM  (Reporting)  1015206-Belli's Fleet Power:165 Health:100% Pernau>Gulf of Narva Mission:Naval Superiority Fitness:95% Need:0 Threat:0 GoalValue: 11970
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2641 Volodinsk, Pow:255, Count: 5(l 3/L 2/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:28:24 PM  (Reporting)  1003545-Smolenskaya Power:255 Health:100% Volodinsk>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003121 Russian Army is doing nothing in Khalm  Power: 974  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:6, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 3880 Kazan, Pow:14, Count: 5(l 0/L 1/S 4)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:28:24 PM  (Reporting)  1008319-N. Volga Fleet Power:14 Health:95% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:27 Threat:0 GoalValue: 5518
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003774 Dnepr Kazachi, 3050 Kondovo, Pow:50, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3066 Orel
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3066 Orel
5:28:24 PM  (Reporting)  1003774-Dnepr Kazachi Power:50 Health:94% Kondovo>Orel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016656 Kutaisov Brigada, 3050 Kondovo, Pow:13, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2650, Region: 2933 Vyazma
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2650, Region: 2933 Vyazma
5:28:24 PM  (Reporting)  1016656-Kutaisov Brigada Power:13 Health:100% Kondovo>Vyazma Mission:Recover Fitness:53% Need:60 Threat:0 GoalValue: 2650
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015227 Tuchkov' Force, 2472 Vilnius, Pow:95, Count: 2(l 2/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:28:24 PM  (Reporting)  1015227-Tuchkov' Force Power:95 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003252 Litovskaya is doing nothing in Vilnius  Power: 737  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 4256 Neva Mouth, Pow:136, Count: 5(l 2/L 3/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 13439, Region: 4208 Pommern Bucht
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 11214, Region: 4214 Oland
5:28:24 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 4092, Region: 2557 Pernau
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4092, Region: 2557 Pernau
5:28:24 PM  (Reporting)  1008163-Baltic Fleet Power:136 Health:98% Neva Mouth>Pernau Mission:Naval Docking Fitness:93% Need:45 Threat:0 GoalValue: 4092
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3403 Lounino, Pow:126, Count: 2(l 2/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3407 Saransk
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3407 Saransk
5:28:24 PM  (Reporting)  1003680-Uralskaya Power:126 Health:100% Lounino>Saransk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2871 Rechikov, Pow:381, Count: 6(l 3/L 2/S 3)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2870 Gomel
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2870 Gomel
5:28:24 PM  (Reporting)  1003582-Kievskaya Power:381 Health:100% Rechikov>Gomel Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016657 Gangeblov Diviziya, 2871 Rechikov, Pow:92, Count: 1(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2550, Region: 2511 Bobruisk
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2550, Region: 2511 Bobruisk
5:28:24 PM  (Reporting)  1016657-Gangeblov Diviziya Power:92 Health:100% Rechikov>Bobruisk Mission:Recover Fitness:51% Need:60 Threat:0 GoalValue: 2550
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016461 SM-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 33500, Region: 2870 Gomel
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 33500, Region: 2870 Gomel
5:28:24 PM  (Reporting)  1016461-SM-1i Oboznyi Polk Power:0 Health:100% Gomel>Gomel Mission:Build Depot Fitness:67% Need:60 Threat:0 GoalValue: 33500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3445 Novo Petrovsk, Pow:8, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3000, Region: 3434 Saratov
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:28:24 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:8 Health:94% Novo Petrovsk>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003779 Ochakov Kazachi, 3096 Mohrytsya, Pow:39, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:28:24 PM  (Reporting)  1003779-Ochakov Kazachi Power:39 Health:100% Mohrytsya>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:58, Count: 2(l 0/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14722, Region: 3363 Voronej
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14722, Region: 3363 Voronej
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015223 Stavropolskii Kalmytski, 3107 Borissovska, Pow:33, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:28:24 PM  (Reporting)  1015223-Stavropolskii Kalmytski Power:33 Health:100% Borissovska>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Tokari  Power: 33  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:148, Count: 4(l 2/L 2/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3050, Region: 3884 Sibir
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3050, Region: 3884 Sibir
5:28:24 PM  (Reporting)  1003714-Sibirskaya Power:148 Health:100% Sibir>Sibir Mission:Recover Fitness:61% Need:0 Threat:0 GoalValue: 3050
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014164 1-i Bugskie, 2800 Vyshorod, Pow:29, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2801 Kiev
5:28:24 PM  (Reporting)  1014164-1-i Bugskie Power:29 Health:100% Vyshorod>Kiev Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003503 Kavkazskaya, 3129 Kharkov, Pow:426, Count: 7(l 4/L 3/S 3)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 3680 Erevan
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 3680 Erevan
5:28:24 PM  (Reporting)  1003503-Kavkazskaya Power:426 Health:100% Kharkov>Erevan Mission:Attack Fitness:1% Need:394 Threat:292 GoalValue: 2
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Merefa  Power: 59  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Steppes  Power: 39  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016230 Orenburg Brigada is doing nothing in Steppes  Power: 13  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003788 Novorossyisk Kazachi, 3175 Stachanov, Pow:37, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  1003788-Novorossyisk Kazachi Power:37 Health:100% Stachanov>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003365 Ukrainskaya, 2832 Ilintsy, Pow:291, Count: 6(l 4/L 2/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  1003365-Ukrainskaya Power:291 Health:100% Ilintsy>Nemirov Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003407 Dnestrovskaya, 2833 Berchad, Pow:464, Count: 8(l 4/L 3/S 3)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2841 Olviopol
5:28:24 PM  (Reporting)  1003407-Dnestrovskaya Power:464 Health:100% Berchad>Olviopol Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3180 Novocherkass, Pow:40, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  1003759-Astrakhan Brig. Power:40 Health:100% Novocherkass>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9912, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9912, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 9912
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43500, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43500, Region: 2831 Nemirov
5:28:24 PM  (Reporting)  1016238-1-i Oboznyi Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:87% Need:40 Threat:0 GoalValue: 43500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016460 OR-1i Oboznyi Polk, 3181 Aksay, Pow:0, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3300, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  Agenda  3  : Agenda: Recover, Value: 3300, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  1016460-OR-1i Oboznyi Polk Power:0 Health:100% Aksay>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013826 Army of the Danube, 3219 Khakhovka, Pow:269, Count: 7(l 4/L 3/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2854 Ekaterinoslav
5:28:24 PM  (Reporting)  1013826-Army of the Danube Power:269 Health:98% Khakhovka>Ekaterinoslav Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada is doing nothing in Tokmak  Power: 35  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:4, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:31, Count: 3(l 0/L 3/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 2815 Odessa, Pow:20, Count: 4(l 1/L 1/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
5:28:24 PM  (Reporting)  1008306-Don Fleet Power:20 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 4092
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3509 Astrakhan, Pow:61, Count: 2(l 0/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:28:24 PM  (Reporting)  1008258-Caspian Fleet Power:61 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:50 Threat:0 GoalValue: 2403
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4507 Ozero Bay, Pow:17, Count: 3(l 0/L 1/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2378, Region: 3545 Azov
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2343, Region: 3188 Taganrog
5:28:24 PM  (Reporting)  1008293-Dnepr Fleet Power:17 Health:100% Ozero Bay>Taganrog Mission:Naval Docking Fitness:66% Need:0 Threat:0 GoalValue: 2343
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:13, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8642, Region: 3579 Stavropol
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8642, Region: 3579 Stavropol
5:28:24 PM  (Reporting)  1015009-1-ya Rezervnye Brigada Power:13 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:58% Need:47 Threat:0 GoalValue: 8642
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4503 Thracian Coast, Pow:345, Count: 6(l 1/L 5/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 17199, Region: 4536 Black Sea
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 15916, Region: 4525 Gulf of Trapezus
5:28:24 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5875, Region: 2815 Odessa
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15916, Region: 4525 Gulf of Trapezus
5:28:24 PM  (Reporting)  1008209-Chichagov's Fleet Power:345 Health:100% Thracian Coast>Gulf of Trapezus Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 15916
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016463 Kherson Sq., 676 Gaeta, Pow:52, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 921, Region: 678 Napoli
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 921, Region: 678 Napoli
5:28:24 PM  (Reporting)  1016463-Kherson Sq. Power:52 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 921
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 678 Napoli, Pow:256, Count: 7(l 3/L 3/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6790, Region: 676 Gaeta
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6790, Region: 676 Gaeta
5:28:24 PM  (Reporting)  1015207-Senyavin's Fleet Power:256 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 6790
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016466 Kazan Sq., 4382 Punta Stilo, Pow:24, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 807, Region: 678 Napoli
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 807, Region: 678 Napoli
5:28:24 PM  (Reporting)  1016466-Kazan Sq. Power:24 Health:100% Punta Stilo>Napoli Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 807
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.26 - Core:0.45 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3639 Vladikavkaz, Pow:56, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 4930, Region: 3639 Vladikavkaz
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  1015940-Gudovich' Force Power:56 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3639 Vladikavkaz, Pow:49, Count: 2(l 1/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9699, Region: 3639 Vladikavkaz
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  1015235-Constantin' Force Power:49 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3667 Martkopi, Pow:147, Count: 4(l 2/L 1/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5365, Region: 3667 Martkopi
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5365, Region: 3667 Martkopi
5:28:24 PM  (Reporting)  1003817-Georgia Expedition Power:147 Health:100% Martkopi>Martkopi Mission:Keep Position Fitness:58% Need:60 Threat:2 GoalValue: 5365
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016237 Lambert' Force, 3664 Tiflis, Pow:56, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4988, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4988, Region: 3664 Tiflis
5:28:24 PM  (Reporting)  1016237-Lambert' Force Power:56 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:58% Need:60 Threat:2 GoalValue: 4988
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:28:24 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 7 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015937 Adriatic Transport Sq., 4329 Baie Alger, Pow:22, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1702, Region: 678 Napoli
5:28:24 PM  (Reporting)  1015937-Adriatic Transport Sq. Power:22 Health:100% Baie Alger>Napoli Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 1702
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4324 Cap Ferrat, Pow:43, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 792, Region: 678 Napoli
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:28:24 PM  (Reporting)  1015477-Lilia Sq. Power:43 Health:100% Cap Ferrat>Napoli Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 855
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 1337 Lemberg in theater 343 Poland
5:28:24 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2491 Zelva, Pow:482, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
5:28:24 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 50, Region: 1337 Lemberg Gather to region: 1337 Lemberg
5:28:24 PM  (Reporting)  Ended AI Gather Units 6 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 2491 Zelva, Pow:482, Count: 7(l 4/L 4/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50, Region: 1337 Lemberg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50, Region: 1337 Lemberg
5:28:24 PM  (Reporting)  1003303-Brestskaya Power:482 Health:100% Zelva>Lemberg Mission:Attack Fitness:20% Need:101 Threat:75 GoalValue: 50
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 3933 Black Sea Trade, Pow:59, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 4425, Region: 3933 Black Sea Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  1015938-Mikhal Sq. Power:59 Health:100% Black Sea Trade>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 3100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4296 Golfo de Cadiz, Pow:46, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 720, Region: 849 Helgoland Island
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:28:24 PM  (Reporting)  1015478-Argus sq. Power:46 Health:100% Golfo de Cadiz>Napoli Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 810
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 4215 West Baltic Sea, Pow:49, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 2557 Pernau
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  1015725-Strela Sq. Power:49 Health:100% West Baltic Sea>North Sea Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2550
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 9 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:28:24 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda AutoMerge
5:28:24 PM  (Reporting)  AI Process done in  43592 ms
5:28:24 PM  (Reporting)  Processing  1000004 Austria
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:28:24 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:28:24 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:28:24 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:28:24 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:28:24 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:28:24 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
5:28:24 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 345 Balkans
5:28:24 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 15 OppPow Land: 88 OwnPow Nav : 700 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:28:24 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 975 OppPow Land: 0 OwnPow Nav : 332 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:28:24 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5005 OppPow Land: 0 OwnPow Nav : 133 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:28:24 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 79 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:28:24 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 142 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:28:24 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 7965 OppPow Land: 88 OwnPow Nav : 51 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:28:24 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 816 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:28:24 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 2 OppPow Land: 0 OwnPow Nav : 73 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 1.27 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:28:24 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 169 OppPow Land: 0 OwnPow Nav : 8 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 252 > 317
5:28:24 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 159 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:28:24 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2932 OppPow Land: 0 OwnPow Nav : 229 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:28:24 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 651 OppPow Land: 0 OwnPow Nav : 234 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:28:24 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 2048 OppPow Land: 0 OwnPow Nav : 5125 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:28:24 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 749 OppPow Land: 0 OwnPow Nav : 514 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:28:24 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 208 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2182 ms
5:28:24 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 1480 Expected 124 Balance -8
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 3077 Expected 87 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Very Low Stock 2 Expected 87 Balance -11
5:28:24 PM  (Reporting)  War supplies Availability Plentiful Stock 462 Expected 62 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 35 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Engagment Points Availability Plentiful Stock 159 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 655 Expected 25 Balance 0
5:28:24 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Defend, Value: 15884, Region: 914 Nuernberg EndTurn 2655
5:28:24 PM  (Reporting)    1014862 Bayerische Armee Agenda Kept Agenda: Garrison, Value: 11800, Region: 926 Memmingen EndTurn 2653
5:28:24 PM  (Reporting)    1004539 Italienische Armee Agenda Kept Agenda: Garrison, Value: 41600, Region: 1152 Innsbruck EndTurn 2653
5:28:24 PM  (Reporting)    1004716 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 3965, Region: 845 Nassau EndTurn 2655
5:28:24 PM  (Reporting)    1015244 III. Austrian Detachment Agenda Kept Agenda: Defend, Value: 22165, Region: 888 Frankfurt EndTurn 2655
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 5176
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3700
5:28:24 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 2 Overall power (enemies): 0 Ratio: 1.27
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7965 Overall power (enemies): 88 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2879
5:28:24 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 154 Total EnemyOwnerVal: 1233 Discard %: 15
5:28:24 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 31      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 46      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 892 Karlsruhe (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 29      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 18      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 50      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 28      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 38      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 85      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2932 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21815
5:28:24 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 28      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 27      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 19      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 38      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 16      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 11      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 37      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 22      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 21      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 16      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 15      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 229 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 15 Overall power (enemies): 88 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 700 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 975 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1346
5:28:24 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 50      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 33      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 56      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 30      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 332 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 169 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  126
5:28:24 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 92      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5005 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 20      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 26      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 16      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 142 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 816 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  432
5:28:24 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 55      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 55      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 48      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 12      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 79 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 208 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 514 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5125 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 73 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 229 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 700 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 332 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 8 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 142 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 208 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 514 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5125 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 234 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Land Theaters Special Regions ***
5:28:24 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1006 Dresden Max pick: Dresden Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
5:28:24 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Terespol Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:28:24 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Ragusa Max need: Zante Max Val: Ragusa Naval Gathering: 1681 Ragusa
5:28:24 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 635 Trieste
5:28:24 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Krakow Max need: Otwok Max Val: Krakow Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
5:28:24 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:28:24 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:28:24 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
5:28:24 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Austria 4426 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 6 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:28:24 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -43
5:28:24 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  2 %
5:28:24 PM  (Reporting)  Modified Chance after bias vs nation 2 % rolled 61
5:28:24 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  Checking wars, we have 1 underway
5:28:24 PM  (Reporting)  In the war vs 1000012 Baden WS is 6 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Proposing to 1000026 Moldavia
5:28:24 PM  (Reporting)  Proposing to 1000012 Baden
5:28:24 PM  (Reporting)  Checking 17 Offer Peace
5:28:24 PM  (Reporting)  Proposing to 1000025 Wallachia
5:28:24 PM  (Reporting)  Proposing to 1000005 Prussia
5:28:24 PM  (Reporting)  Checking 50 Degrade Relationship
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 56 ms
5:28:24 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2334 Tyre
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 55 target region was 1262 Iassinia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 94 Aberaeron
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1880 Tekirdag
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2578 Pladiski
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3792 Monastir
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3070 Mtsensk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2316 Salqin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1168 Kaprun
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2044 Boggeci
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3060 Karatchev
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 2451 Jelgava
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3023 Kameshkovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2541 Livani
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2652 Lyubyatovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3429 Ouvarovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1974 Sardes
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1098 Pilsen
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4036 Doubovka Curve
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4284 Cabo Mondego
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 1582 Sunne
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3647 Poti
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3386 Donskoe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2365 Khamsa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2581 Kuusalu
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 375 Blois
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1467 Ribe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3185 Ienakeve
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 2337 Nazareth
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4539 Black Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3137 Novy Oskol
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3115 Hlobyne
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1284 Gyula
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4126 Cap de la Hague
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4084 Barra Head
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4390 Golfo di Manfredonia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2919 Dorogobuzh
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1225 Lucenec
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3513 Kharabali
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2947 Redkino
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2427 Windau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1132 Iglau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4518 Sea of Azov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4028 Donets Confluent
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4528 Cape Ince
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4168 Southeastern North Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 177 Astorga
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 703 Tortoli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3803 Gharsa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 353 Perigeux
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3767 Mila
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 722 Bienne
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 3827 El Agheila
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4274 Golfe de Gascogne occidental
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1273 Szekesfehervar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3291 Moskovskiy
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 35 target region was 128 Exeter
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 222 Loja
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 368 Ruffec
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3643 Zar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 582 Ajaccio
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 756 Maubeuge
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2136 Karakurt
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2332 Al Quaryatayn
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 430 Manosque
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2289 Gammas
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 22 Carlow
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 4560 Cape of Good Hope
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1553 Boras
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2564 Aluksen
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4185 Zuiderzee
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2798 Malyn
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4357 Golfo di Napoli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2204 Chamchamal
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 35 target region was 196 Costa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2008 Gerede
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2961 Pestovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 553 Saint Quentin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3148 Dvorichna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 213 Jerez
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 35 target region was 8 Belfast
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 417 Marseille
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 35 target region was 3421 Khopev
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 640 Ravenna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 49 Aviemore
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2421 Marsa Matruh
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 852 Bremen
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1072 Posen
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4352 Costa Smeralda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3820 Taworgha
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3637 Sadon
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2427 Windau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2586 Ahtme
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 4313 Costa Brava
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1330 Bochnia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1945 Gemlik
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 2451 Jelgava
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3381 Tyurlema
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3265 Lapshanga
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1023 Liegnitz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 1413 Strasburg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 169 Chaves
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 334 Foix
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 35 target region was 4143 Firth of Forth
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 60 target region was 886 Fulda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2925 Osthashkov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3639 Vladikavkaz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 1630 Lappeenranta
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1765 Craiova
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 575 Haguenau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 55 target region was 3479 Kalitva
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 3664 Tiflis
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1358 Starachowice
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4277 Cabo Ortegal
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3741 Relidia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1769 Pitesti
5:28:24 PM  (Reporting)  Ended HandleRegionsDecisions 9517 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 462
5:28:24 PM  (Reporting)  Money Level 6 Amount 1480
5:28:24 PM  (Reporting)  Conscripts Level 1 Amount 2
5:28:24 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:28:24 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:28:24 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:28:24 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
5:28:24 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:28:24 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
5:28:24 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:28:24 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
5:28:24 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:28:24 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:28:24 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:28:24 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
5:28:24 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:28:24 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:28:24 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:28:24 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:28:24 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:28:24 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:28:24 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:28:24 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:28:24 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
5:28:24 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:28:24 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:28:24 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:28:24 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:28:24 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
5:28:24 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:28:24 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
5:28:24 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:28:24 PM  (Reporting)  Number of Draw 17
5:28:24 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 152
5:28:24 PM  (Reporting)  Picking 314 Coastal Battery 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:28:24 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 26 WSU 462 56 Money 1480 204
5:28:24 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 152
5:28:24 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
5:28:24 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 180
5:28:24 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:28:24 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 370 WSU 462 20 Money 1480 252
5:28:24 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:28:24 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:28:24 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 462 0 Money 1480 180
5:28:24 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 160
5:28:24 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:28:24 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 320 WSU 462 0 Money 1480 320
5:28:24 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:28:24 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 462 0 Money 1480 180
5:28:24 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 152
5:28:24 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 96 WSU 462 72 Money 1480 480
5:28:24 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:28:24 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 240 WSU 462 0 Money 1480 180
5:28:24 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:28:24 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 120 WSU 462 0 Money 1480 144
5:28:24 PM  (Reporting)  Picking 299 Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 34 WSU 462 68 Money 1480 248
5:28:24 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 2 360 WSU 462 0 Money 1480 152
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 0 57 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 477 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:28:24 PM  (Reporting)  Ended CallFleet 1 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:149, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:28, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:101, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:109, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016667 IV. Austrian Detachment, 1189 Graz, Pow:84, Count: 2(l 0/L 2/S 0) created in region and fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:35, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016668 Auersperg' Force, 1194 Wien, Pow:217, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:35, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016669 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:84, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 106 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016104 Reit.AR. 1, 1143 Brunn, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016109 1. Kavallerie-Brigade, 1118 Prag, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 20700, Region: 1677 Split
5:28:24 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1699 Eszek, Pow:80, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1677 Split
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 16100, Region: 1699 Eszek
5:28:24 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1699 Eszek, Pow:80, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1699 Eszek
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 47300, Region: 1152 Innsbruck
5:28:24 PM  (Reporting)  _DCR_ 1004539 Italienische Armee, 936 Rosenheim, Pow:1289, Count: 12(l 10/L 8/S 2) will reinforce threatened border 1152 Innsbruck
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 12200, Region: 926 Memmingen
5:28:24 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 929 Oberammergau, Pow:758, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
5:28:24 PM  (Reporting)  _DCR_ 1004539 Italienische Armee, 936 Rosenheim, Pow:1289, Count: 12(l 10/L 8/S 2) will reinforce threatened border 1155 Salzburg
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 26600, Region: 1693 Agram
5:28:24 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1699 Eszek, Pow:80, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1693 Agram
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 11400, Region: 1648 Sibenik
5:28:24 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1699 Eszek, Pow:80, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1648 Sibenik
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:28:24 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:873, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
5:28:24 PM  (Reporting)  Ended GarrisonBorders 336 ms
5:28:24 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:28:24 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:28:24 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 908 Rothenburg
5:28:24 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 908 Rothenburg
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 43 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  _SPG_ Large Force Segment 1016671 Austrian Detachment, 889 Mannheim, Pow:62, Count: 1(l 0/L 1/S 0) created
5:28:24 PM  (Reporting)  Ended SplitGroups 17 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 5 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 77 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 79 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 104
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 34 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 4 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 24 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 8 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 4 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 18 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 225 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 228 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 232 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 3 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 4 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 56 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 29 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 1938 Corfu
5:28:24 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 1938 Corfu
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 54 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015727 Johann selected
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
5:28:24 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:28:24 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:28:24 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Saint Petersburg to theater Theater_Russia  in region 2608 Saint Petersburg
5:28:24 PM  (Reporting)  _CLD_ Leader 1015727 Johann redeployed from Saint Petersburg to theater Theater_Russia  in region 2608 Saint Petersburg
5:28:24 PM  (Reporting)  Ended Check Leaders 105 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1004301 Franz von Werneck is now in Privileged Combine in 1014859 Werneck' Force 1699 Eszek
5:28:24 PM  (Reporting)  _PCO_ Franz-Homburg Husaren has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1699 Eszek
5:28:24 PM  (Reporting)  _PCO_ 1. Dragoner has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1699 Eszek
5:28:24 PM  (Reporting)  _PCO_ 3. Chl. O'Reilly has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1699 Eszek
5:28:24 PM  (Reporting)  _PCO_ 1004301 Werneck Korps Hauptquartier 5 has his Privileged Combine status revoked 1014859 Werneck' Force 1699 Eszek
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 26 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 48 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015941 Kaiser Franz' Force selected
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016467 d'Aspre' Force selected
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015941 Franz 1194 Wien toward 1016668 Auersperg' Force, 1194 Wien, Pow:217, Count: 10(l 1/L 6/S 3)
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016467 Konstantin dAspre von Hoobreuck 1189 Graz toward 1016668 Kaiser Franz' Force, 1194 Wien, Pow:291, Count: 11(l 2/L 6/S 3) Relocating
5:28:24 PM  (Reporting)  Ended Check Leaders 21 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Superiority, Value: 2193, Region: 3983 Oder Estuary
5:28:24 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 250 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 125
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  CheckForLandResupply Telegraphen-Abt. 1 will resupply, in region 1275 Pest
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 12 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 249
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 8092, Region: 2761 Dubno
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 36 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 1402 Byalistock
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 14 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 31 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21398 AllOppPowLand: 255 AllOwnPowNav: 7910 AllOppPowNav 0
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 1.27 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:28:24 PM  (Reporting)  1015727 Johann (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1337 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 21 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004464 Kienmayer (Pow.126)
5:28:24 PM  (Reporting)  1014862 Bayerische Armee (Pow.758)
5:28:24 PM  (Reporting)  1004539 Italienische Armee (Pow.1289)
5:28:24 PM  (Reporting)  1016674 Austrian Detachment (Pow.7)
5:28:24 PM  (Reporting)  1016672 Austrian Detachment (Pow.7)
5:28:24 PM  (Reporting)  1016670 Austrian Detachment (Pow.7)
5:28:24 PM  (Reporting)  1016673 Austrian Detachment (Pow.19)
5:28:24 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.23)
5:28:24 PM  (Reporting)  1014867 Jellachich' Force (Pow.873)
5:28:24 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.4)
5:28:24 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.296)
5:28:24 PM  (Reporting)  1015244 Memmingen Gar. (Pow.21)
5:28:24 PM  (Reporting)  1016671 Spranger (Pow.62)
5:28:24 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.0)
5:28:24 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.3)
5:28:24 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 908 Rothenburg, Pow:296, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 18 SelfVal 151 AINeed 101
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 9815, Region: 932 Regensburg
5:28:24 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 217) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 694 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 1006 Dresden
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) Fitness 38 PickVal 8 SelfVal 103 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 3914, Region: 1014 Gorlitz
5:28:24 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1118 Prag Pick 85 has enough garrison (Value: 31) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1015244 Memmingen Gar., 889 Mannheim, Pow:21, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 46 SelfVal 387 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 25155, Region: 888 Frankfurt
5:28:24 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 33 has enough garrison (Value: 30) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) Fitness 84 PickVal 35 SelfVal 246 AINeed 101
5:28:24 PM  (Reporting)  Agenda: Defend, Value: 20664, Region: 914 Nuernberg
5:28:24 PM  (Reporting)  Region 999 Leipzig Pick 38 SelfVal 259 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 835 Dortmund Pick 31 SelfVal 225 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 934 Muenchen Pick 50 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 900 Ulm Pick 29 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 2445 Kovno Pick 15 SelfVal 311 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 111) - evaluation skipped
5:28:24 PM  (Reporting)  Region 827 Minden Pick 22 SelfVal 173 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 838 Kassel Pick 40 SelfVal 272 Need 101  no group candidate found
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 908 Rothenburg, Pow:296, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 8 SelfVal 78 AINeed 101
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 5070, Region: 845 Nassau
5:28:24 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 29 has enough garrison (Value: 1315) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 20 has enough garrison (Value: 1320) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) Fitness 65 PickVal 2 SelfVal 31 AINeed 101
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 2015, Region: 892 Karlsruhe
5:28:24 PM  (Reporting)  Secondary Region 1097 Eger Pick 20 has enough garrison (Value: 25) - evaluation skipped
5:28:24 PM  (Reporting)  Region 994 Torgau Pick 28 SelfVal 206 Need 101  no group candidate found
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) Fitness 70 PickVal 16 SelfVal 171 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 11970, Region: 901 Stuttgart
5:28:24 PM  (Reporting)  Mobilizing auxiliary group 1004491 Stadtgarnison Ludwigshafen
5:28:24 PM  (Reporting)  Region 949 Luebeck Pick 20 SelfVal 161 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 60 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1197 Presburg Pick 14 has enough garrison (Value: 35) - evaluation skipped
5:28:24 PM  (Reporting)  Region 988 Cottbus Pick 24 SelfVal 184 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1158 Linz Pick 38 has enough garrison (Value: 902) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 908 Rothenburg, Pow:296, Count: 5(l 3/L 2/S 2) Fitness 60 PickVal 6 SelfVal 63 AINeed 101
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 3780, Region: 895 Freiburg Brisgau
5:28:24 PM  (Reporting)  Secondary Region 1129 Tabor Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 34) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:28:24 PM  (Reporting)  1015727 Johann (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 3469 Tzaritsyn Pick 13 SelfVal 291 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 3884 Sibir Pick 16 SelfVal 332 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 3880 Kazan Pick 17 SelfVal 344 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2445 Kovno Pick 15 SelfVal 311 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1337 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 3238 Sevastopol Pick 21 SelfVal 403 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2801 Kiev Pick 38 SelfVal 641 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 63 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.287)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 535 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 626 Trevisa Pick 23 has enough garrison (Value: 90) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 627 Venezia Pick 50 has enough garrison (Value: 250) - evaluation skipped
5:28:24 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 345 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014859 Werneck' Force (Pow.80)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 1681 Ragusa Pick 100 has enough garrison (Value: 149) - evaluation skipped
5:28:24 PM  (Reporting)  Region 1938 Corfu Pick 92 SelfVal 328 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 1346 Cernowitz Pick 55 SelfVal 245 Need 30  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1682 Kotor Pick 11 has enough garrison (Value: 228) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 31 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014859 Werneck' Force (Pow.80)
5:28:24 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.2)
5:28:24 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.3)
5:28:24 PM  (Reporting)  1004464 Kienmayer (Pow.126)
5:28:24 PM  (Reporting)  1014862 Bayerische Armee (Pow.758)
5:28:24 PM  (Reporting)  1004539 Italienische Armee (Pow.1289)
5:28:24 PM  (Reporting)  1014867 Jellachich' Force (Pow.873)
5:28:24 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.4)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 29 has enough garrison (Value: 1315) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 217) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 22 has enough garrison (Value: 86) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 635 Trieste Pick 29 has enough garrison (Value: 85) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1275 Pest Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1189 Graz Pick 20 has enough garrison (Value: 84) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1197 Presburg Pick 14 has enough garrison (Value: 35) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 10 has enough garrison (Value: 109) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1145 Trente Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1287 Pecs Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 26 has enough garrison (Value: 59) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1158 Linz Pick 38 has enough garrison (Value: 902) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 20 has enough garrison (Value: 1320) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1274 Ofen Pick 34 has enough garrison (Value: 37) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 16 has enough garrison (Value: 173) - evaluation skipped
5:28:24 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) Fitness 65 PickVal 50 SelfVal 670 AINeed 60
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 32500, Region: 934 Muenchen
5:28:24 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 139) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1183 Laibach Pick 8 has enough garrison (Value: 26) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 33 has enough garrison (Value: 30) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 94) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1699 Eszek Pick 2 has enough garrison (Value: 108) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 60 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.24)
5:28:24 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.69)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 1328 Krakow Pick 100 has enough garrison (Value: 28) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1373 Lublin Pick 55 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 1395 Terespol Pick 3 SelfVal 17 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 30) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 55 has enough garrison (Value: 30) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 2761 Dubno Pick 48 has enough garrison (Value: 24) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 663 Roma Pick 56 SelfVal 345 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:28:24 PM  (Reporting)  1015727 Johann (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1337 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2529 Riga Pick 28 SelfVal 508 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 949 Luebeck Pick 20 SelfVal 161 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2580 Reval Pick 17 SelfVal 343 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2607 Kronstadt Island Pick 4 SelfVal 113 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 2589 Narva Pick 11 SelfVal 255 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1926 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Agenda: Attack, Value: 3250, Region: 891 Heidelberg
5:28:24 PM  (Reporting)  _CLO_ 1016671 Spranger, 889 Mannheim, Pow:62, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Ended Collect Leaders 1 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1004491 Stadtgarnison Ludwigshafen, 900 Ulm, Pow:23, Count: 2(l 0/L 2/S 0) was targeting 929 Oberammergau which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1015244 Memmingen Gar., 889 Mannheim, Pow:21, Count: 1(l 0/L 1/S 0) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1015244 Memmingen Gar., 889 Mannheim, Pow:21, Count: 1(l 0/L 1/S 0) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) was targeting 1014 Gorlitz which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__B 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:1.27 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:28:24 PM  (Reporting)  _GTU_ 1004491 Stadtgarnison Ludwigshafen, 900 Ulm, Pow:23, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015244 Memmingen Gar., 889 Mannheim, Pow:21, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 3 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 3 now
5:28:24 PM  (Reporting)  _GTU_ 1004491 Stadtgarnison Ludwigshafen, 900 Ulm, Pow:23, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1015244 Memmingen Gar., 889 Mannheim, Pow:21, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 21 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1004491 Stadtgarnison Ludwigshafen Ulm Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1015244 Memmingen Gar. Mannheim Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1004525 Bohemisch Reserve Prag Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004525 Bohemisch Reserve is doing nothing in Prag  Power: 23  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016671 Spranger, 889 Mannheim, Pow:62, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3250, Region: 891 Heidelberg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3250, Region: 891 Heidelberg
5:28:24 PM  (Reporting)  1016671-Spranger Power:62 Health:96% Mannheim>Heidelberg Mission:Attack Fitness:65% Need:50 Threat:37 GoalValue: 3250
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015244 Memmingen Gar. is doing nothing in Mannheim  Power: 21  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 908 Rothenburg, Pow:296, Count: 5(l 3/L 2/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3965, Region: 845 Nassau
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9815, Region: 932 Regensburg
5:28:24 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 5070, Region: 845 Nassau
5:28:24 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3780, Region: 895 Freiburg Brisgau
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 3780, Region: 895 Freiburg Brisgau
5:28:24 PM  (Reporting)  1004716-Tirolerisch Korps Power:296 Health:98% Rothenburg>Freiburg Brisgau Mission:Attack Fitness:60% Need:101 Threat:75 GoalValue: 3780
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen is doing nothing in Ulm  Power: 23  HealthPerc: 94
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 6  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 936 Rosenheim, Pow:1289, Count: 12(l 10/L 8/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41600, Region: 1152 Innsbruck
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 47300, Region: 1152 Innsbruck
5:28:24 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41600, Region: 1152 Innsbruck
5:28:24 PM  (Reporting)  1004539-Italienische Armee Power:1289 Health:98% Rosenheim>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 41600
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 929 Oberammergau, Pow:758, Count: 13(l 6/L 4/S 7)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 12200, Region: 926 Memmingen
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12200, Region: 926 Memmingen
5:28:24 PM  (Reporting)  1014862-Bayerische Armee Power:758 Health:100% Oberammergau>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12200
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 929 Oberammergau, Pow:126, Count: 3(l 1/L 2/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2015, Region: 892 Karlsruhe
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2015, Region: 892 Karlsruhe
5:28:24 PM  (Reporting)  1004464-Kienmayer Power:126 Health:98% Oberammergau>Karlsruhe Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 2015
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1015249 Johann von Riesch Saint Petersburg Going against objective: 2801 Kiev
5:28:24 PM  (Reporting)  _ATG__ 1015727 Johann Saint Petersburg Going against objective: 2801 Kiev
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015727 Johann is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
5:28:24 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:287, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:287, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 18 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Padova  Power: 287  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:873, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1016669 IR 12
5:28:24 PM  (Reporting)  Ended GatherGarrisons 16 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:906, Count: 7(l 4/L 5/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014047 Telegraphen-Abt. 1, 1275 Pest, Pow:3, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 1275 Pest
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 1275 Pest
5:28:24 PM  (Reporting)  1014047-Telegraphen-Abt. 1 Power:3 Health:100% Pest>Pest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 5  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014859 Werneck' Force, 1699 Eszek, Pow:80, Count: 4(l 1/L 3/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20700, Region: 1677 Split
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 16100, Region: 1699 Eszek
5:28:24 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 26600, Region: 1693 Agram
5:28:24 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 11400, Region: 1648 Sibenik
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11400, Region: 1648 Sibenik
5:28:24 PM  (Reporting)  1014859-Werneck' Force Power:80 Health:100% Eszek>Sibenik Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11400
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 1640 Fiume, Pow:76, Count: 2(l 0/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2193, Region: 3983 Oder Estuary
5:28:24 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:28:24 PM  (Reporting)  1008518-Adria Geshwader Power:76 Health:100% Fiume>Ancona Mission:Naval Docking Fitness:96% Need:101 Threat:75 GoalValue: 2688
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 1402 Byalistock, Pow:69, Count: 1(l 0/L 0/S 1) in reserve
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:28:24 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:83, Count: 1(l 0/L 0/S 1) relocating toward 2502 Baranovitch
5:28:24 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:83, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1013541 Fs.AB. 1 Baranovitch Going against objective: 2761 Dubno
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013541 Fs.AB. 1 is doing nothing in Baranovitch  Power: 83  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8092, Region: 2761 Dubno
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8092, Region: 2761 Dubno
5:28:24 PM  (Reporting)  1014042-1. Reserve-Brigade Power:24 Health:100% Dubno>Dubno Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 8092
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:28:24 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda AutoMerge
5:28:24 PM  (Reporting)  AI Process done in  24155 ms
5:28:24 PM  (Reporting)  Processing  1000005 Prussia
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 8469 OppPow Land: 0 OwnPow Nav : 133 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:28:24 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1497 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 4.46 Reg Count: 145 > 218
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 522 ms
5:28:24 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: no AtWarThreat: no At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Average Stock 145 Expected 92 Balance -7
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 2878 Expected 64 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Very Low Stock 7 Expected 64 Balance -7
5:28:24 PM  (Reporting)  War supplies Availability Very High Stock 115 Expected 46 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 30 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Engagment Points Availability Plentiful Stock 106 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 408 Expected 18 Balance 0
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 8469 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3939
5:28:24 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 11      Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 13      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 24      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 55      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 31      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1497 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  467
5:28:24 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1351 Kattowice (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:28:24 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Land Theaters Special Regions ***
5:28:24 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
5:28:24 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Warszawa Max need: Lubartow Max Val: Breslau Naval Gathering: 1388 Warszawa
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Final Gather Region for  342 Germany : 838 Kassel
5:28:24 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Prussia 1582 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 7 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:28:24 PM  (Reporting)  Checking Propose State Visit sent by 1000001 France rels -14
5:28:24 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  15 %
5:28:24 PM  (Reporting)  Modified Chance after bias vs nation 15 % rolled 34
5:28:24 PM  (Reporting)  Refused!
5:28:24 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000017 Saxony rels 87
5:28:24 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  70 %
5:28:24 PM  (Reporting)  Modified Chance after bias vs nation 70 % rolled 51
5:28:24 PM  (Reporting)  Accepted!
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Proposing to 1000017 Saxony
5:28:24 PM  (Reporting)  Proposing to 1000003 Russia
5:28:24 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:28:24 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:28:24 PM  (Reporting)  Item is a Various entry, chance 22
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose Mutual Passage toward Russia chance 22
5:28:24 PM  (Reporting)  Proposing to 1000001 France
5:28:24 PM  (Reporting)  Checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Still checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance 0
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward France chance 0
5:28:24 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:28:24 PM  (Reporting)  Checking 13 Declare  War
5:28:24 PM  (Reporting)  Still checking 13 Declare  War
5:28:24 PM  (Reporting)  Is a War, DOW chance 43
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Declare  War toward Wrttemberg
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 35 ms
5:28:24 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 3631 Karatchaievsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4165 Western North Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 14 target region was 4515 Kertch Straits
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1748 Sombor
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 2081 Koese
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1866 Stara Zagora
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 749 Brugge
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1125 Troppau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3858 Samos
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 1970 Cameli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 683 Melfi
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3279 Balakhna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2394 Al Manasrah
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2910 Chocimsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3152 Ieletsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1533 Varberg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 122 Colchester
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1805 Kiliia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1473 Grena
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 23 Enniscorthy
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 14 target region was 2926 Demyansk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2699 Slawharad
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 994 Torgau
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 2977 Voskresensk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 3508 Semkin
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2893 Nijyn
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 2391 Al Ghafar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4271 Cote Landaise
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3870 Terenga
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1910 Karditsa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1637 Pori
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 126 Plymouth
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3823 Surt
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1802 Oituz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1433 Tilsit
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 574 Sarreguemines
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 4113 Celtic Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 14 target region was 4428 North Lybian Sea
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 2451 Jelgava
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 344 Villefranche de Rouergue
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2395 Hurgadda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 695 Locri
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1319 Avrig
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3471 Kletski
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 3078 Dmitryev Lgovsky
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 310 Ribas
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 3161 Mitrofanovka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2197 Soran
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2032 Cankiri
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2289 Gammas
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 33 target region was 2893 Nijyn
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1688 Tara
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1508 Kragero
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 1221 Targ
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 256 target region was 4291 Costa de la Luz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 611 Alessandria
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2314 Idlib
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 1804 Duna
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3733 Jerada
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 681 Benevento
5:28:24 PM  (Reporting)  Ended HandleRegionsDecisions 5057 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 115
5:28:24 PM  (Reporting)  Money Level 2 Amount 145
5:28:24 PM  (Reporting)  Conscripts Level 1 Amount 7
5:28:24 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:28:24 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:28:24 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:28:24 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:28:24 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:28:24 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:28:24 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:28:24 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:28:24 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:28:24 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
5:28:24 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:28:24 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:28:24 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:28:24 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
5:28:24 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:28:24 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:28:24 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:28:24 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:28:24 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:28:24 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:28:24 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:28:24 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:28:24 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
5:28:24 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:28:24 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:28:24 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:28:24 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:28:24 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:28:24 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
5:28:24 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
5:28:24 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:28:24 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:28:24 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
5:28:24 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 0
5:28:24 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:28:24 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:28:24 PM  (Reporting)  Number of Draw 5
5:28:24 PM  (Reporting)  Picking 380 Supply Brigade 1805
5:28:24 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 7 240 WSU 115 0 Money 145 180
5:28:24 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 7 120 WSU 115 0 Money 145 144
5:28:24 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 115 0 Money 145 152
5:28:24 PM  (Reporting)  Picking 355 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 7 360 WSU 115 0 Money 145 152
5:28:24 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 7 Requested 0 In Pool 16
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 7 26 WSU 115 48 Money 145 204
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 0 39 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008556 Elbe Flotte
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008565 Oder Flotte
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008574 Weichsel Flotte
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008546 Ostsee Flotte
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 115 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:138, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:84, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:47, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:48, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:78, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:79, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:94, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1015733 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:213, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:104, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:234, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:113, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  _SSU_ 1016122 4. Kavallerie-Brigade, 1388 Warszawa, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1388 Warszawa, Pow:5, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016373 Fu.AR. 4, 982 Frankfurt Oder, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016119 SB. 3 und SB. 4, 1040 Kolberg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015031 SB. 1 und SB. 2, 1419 Danzig, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 11900, Region: 913 Bayreuth
5:28:24 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 989 Dessau, Pow:161, Count: 1(l 1/L 1/S 0) will reinforce threatened border 913 Bayreuth
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:28:24 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 961 Guestrow, Pow:563, Count: 10(l 5/L 6/S 0) will reinforce threatened border 947 Hamburg
5:28:24 PM  (Reporting)  Ended GarrisonBorders 132 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 12(l 4/L 4/S 6)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
5:28:24 PM  (Reporting)  _PCO_ 1004904 Anton von L'Estocq is now in Privileged Combine in 1004798 Preussen Armee 973 Berlin
5:28:24 PM  (Reporting)  _PCO_ 1005025 Blose is now in Privileged Combine in 1005020 Braunschweig' Force 968 Stettin
5:28:24 PM  (Reporting)  _PCO_ 2. Towarczys has been merged into 1004904 II. Armeekorps Westpr.(Anton von L'Estocq) in 1004798 Preussen Armee 973 Berlin
5:28:24 PM  (Reporting)  _PCO_ Blucher has been merged into 1005025 Blose(Blose) in 1005020 Braunschweig' Force 968 Stettin
5:28:24 PM  (Reporting)  _PCO_ Katte has been merged into 1005025 Blose(Blose) in 1005020 Braunschweig' Force 968 Stettin
5:28:24 PM  (Reporting)  _PCO_ 3. Brigade has been merged into 1005025 Blose(Blose) in 1005020 Braunschweig' Force 968 Stettin
5:28:24 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 869 Magdeburg
5:28:24 PM  (Reporting)  _PCO_ 1004904 II. Armeekorps Westpr. 3 has his Privileged Combine status revoked 1004798 Preussen Armee 973 Berlin
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 108 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  _SPG_ Large Force Segment 1016679 Prussian Detachment, 1419 Danzig, Pow:112, Count: 3(l 0/L 3/S 0) created
5:28:24 PM  (Reporting)  Ended SplitGroups 24 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 4 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader (Split Segment V) August Neidhardt von Gneisenau in Guestrow has been detached from group 1013353 Orange' Force
5:28:24 PM  (Reporting)  _CLD_ Leader (Split Segment V) Friedrich von Schmettau in Guestrow has been detached from group 1013353 Orange' Force
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016680 August Neidhardt von Gneisenau 961 Guestrow toward 1013353 Orange' Force, 961 Guestrow, Pow:401, Count: 8(l 3/L 6/S 0)
5:28:24 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016681 Friedrich von Schmettau 961 Guestrow toward 1013353 Gneisenau' Force, 961 Guestrow, Pow:565, Count: 9(l 4/L 6/S 0)
5:28:24 PM  (Reporting)  Ended Check Leaders 71 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1008546 Ostsee Flotte has been given the mission Agenda: Naval Docking, Value: 2660, Region: 2423 Libau
5:28:24 PM  (Reporting)  _AFA_ 1008565 Oder Flotte has been given the mission Agenda: Naval Docking, Value: 1987, Region: 2423 Libau
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 189 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 153
5:28:24 PM  (Reporting)  _BDA_ 9 groups can build a depot in theater Theater_Germany
5:28:24 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 180 ms
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 8 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:28:24 PM  (Reporting)  _AFA_ 1008574 Weichsel Flotte has been given the mission Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 33
5:28:24 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
5:28:24 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 52 ms
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 8 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 9966 AllOppPowLand: 0 AllOwnPowNav: 140 AllOppPowNav 0
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 35 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015613 Fu.AR. 2 (Pow.21)
5:28:24 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.22)
5:28:24 PM  (Reporting)  1004929 III. Armeekorps Sudprussen (Pow.613)
5:28:24 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.161)
5:28:24 PM  (Reporting)  1014300 Fu.AR. 1 (Pow.35)
5:28:24 PM  (Reporting)  1014627 Lecoq Naschbub (Pow.0)
5:28:24 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.366)
5:28:24 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.2)
5:28:24 PM  (Reporting)  1015618 Fu.AR. 3 (Pow.20)
5:28:24 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.307)
5:28:24 PM  (Reporting)  1004798 Preussen Armee (Pow.729)
5:28:24 PM  (Reporting)  1005020 Braunschweig' Force (Pow.151)
5:28:24 PM  (Reporting)  1014628 Kalckreuth' Force (Pow.360)
5:28:24 PM  (Reporting)  1013353 Gneisenau' Force (Pow.565)
5:28:24 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.1)
5:28:24 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.2)
5:28:24 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:28:24 PM  (Reporting)  1014297 PB. 3 und PB. 4 (Pow.24)
5:28:24 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:28:24 PM  (Reporting)  1016679 I. Prussian Detachment (Pow.112)
5:28:24 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.398)
5:28:24 PM  (Reporting)  1013352 Rchel' Force (Pow.93)
5:28:24 PM  (Reporting)  1014305 2. Kavallerie-Brigade (Pow.15)
5:28:24 PM  (Reporting)  1004892 Ostpreussen K. (Pow.104)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 1419 Danzig Pick 55 has enough garrison (Value: 236) - evaluation skipped
5:28:24 PM  (Reporting)  Region 934 Muenchen Pick 24 SelfVal 650 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 94) - evaluation skipped
5:28:24 PM  (Reporting)  Region 835 Dortmund Pick 10 SelfVal 338 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1025 Breslau Pick 23 has enough garrison (Value: 138) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1006 Dresden Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1072 Posen Pick 15 has enough garrison (Value: 78) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 947 Hamburg Pick 25 has enough garrison (Value: 639) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 31 has enough garrison (Value: 113) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 25 has enough garrison (Value: 79) - evaluation skipped
5:28:24 PM  (Reporting)  Region 838 Kassel Pick 13 SelfVal 408 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 888 Frankfurt Pick 6 SelfVal 226 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 988 Cottbus Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 188 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 901 Stuttgart Pick 7 SelfVal 256 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 6 has enough garrison (Value: 105) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 10 has enough garrison (Value: 92) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 999 Leipzig Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 900 Ulm Pick 13 SelfVal 416 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 968 Stettin Pick 16 has enough garrison (Value: 213) - evaluation skipped
5:28:24 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 372 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 870 Braunschweig Pick 11 SelfVal 461 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1019 Glogau Pick 8 has enough garrison (Value: 84) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 76) - evaluation skipped
5:28:24 PM  (Reporting)  Region 827 Minden Pick 7 SelfVal 260 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 914 Nuernberg Pick 8 SelfVal 367 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 932 Regensburg Pick 6 SelfVal 227 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 5 SelfVal 215 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 47) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1015613 Fu.AR. 2 (Pow.21)
5:28:24 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.22)
5:28:24 PM  (Reporting)  1004929 III. Armeekorps Sudprussen (Pow.613)
5:28:24 PM  (Reporting)  1016122 4. Kavallerie-Brigade (Pow.3)
5:28:24 PM  (Reporting)  1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.' (Pow.5)
5:28:24 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.84)
5:28:24 PM  (Reporting)  1005194 Warchau Nachschubtruppe (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 56) - evaluation skipped
5:28:24 PM  (Reporting)  Region 2502 Baranovitch Pick 5 SelfVal 43 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1025 Breslau Pick 23 has enough garrison (Value: 138) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 47) - evaluation skipped
5:28:24 PM  (Reporting)  Region 1391 Garwolin Pick 2 SelfVal 27 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 1392 Deblin Pick 2 SelfVal 27 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 2489 Skiedziel Pick 2 SelfVal 27 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 2487 Suprasi Pick 2 SelfVal 27 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 2490 Masty Pick 2 SelfVal 27 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 1402 Byalistock Pick 4 SelfVal 34 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 1403 Zegrze Pick 2 SelfVal 28 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 2488 Sokolka Pick 2 SelfVal 28 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 361 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Ended Collect Leaders 0 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 838 Kassel in theater 342 Germany
5:28:24 PM  (Reporting)  _GTU_ 1015034 3. Kavallerie-Brigade, 1025 Breslau, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:613, Count: 9(l 3/L 6/S 2) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:307, Count: 3(l 1/L 1/S 2) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 12(l 4/L 4/S 6) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1005020 Braunschweig' Force, 968 Stettin, Pow:151, Count: 3(l 2/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1014628 Kalckreuth' Force, 968 Stettin, Pow:360, Count: 11(l 2/L 6/S 3) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1016679 I. Prussian Detachment, 1419 Danzig, Pow:112, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:398, Count: 13(l 3/L 5/S 5) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:93, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:104, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 14 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 14 now
5:28:24 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:398, Count: 13(l 3/L 5/S 5) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1004929 III. Armeekorps Sudprussen, 1025 Breslau, Pow:613, Count: 9(l 3/L 6/S 2) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1005020 Braunschweig' Force, 968 Stettin, Pow:151, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 12(l 4/L 4/S 6) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1014628 Kalckreuth' Force, 968 Stettin, Pow:360, Count: 11(l 2/L 6/S 3) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:104, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1015034 3. Kavallerie-Brigade, 1025 Breslau, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:307, Count: 3(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1013352 Rchel' Force, 1419 Danzig, Pow:93, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1016679 I. Prussian Detachment, 1419 Danzig, Pow:112, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 15 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1015613 Fu.AR. 2 Breslau Going against objective: 981 Briesen
5:28:24 PM  (Reporting)  _ATG__ 1015034 3. Kavallerie-Brigade Breslau Going against objective: 909 Wuerzburg
5:28:24 PM  (Reporting)  _ATG__ 1004929 III. Armeekorps Sudprussen Breslau Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1014300 Fu.AR. 1 Posen Going against objective: 1068 Chelmnitz
5:28:24 PM  (Reporting)  _ATG__ 1014627 Lecoq Naschbub Magdeburg Going against objective: 973 Berlin
5:28:24 PM  (Reporting)  _ATG__ 1005069 VI. Armeekorps Westfalen Magdeburg Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1015618 Fu.AR. 3 Frankfurt Oder Going against objective: 973 Berlin
5:28:24 PM  (Reporting)  _ATG__ 1004987 IV. Armeekorps Oberschlesien Kuestrin Going against objective: 938 Passau
5:28:24 PM  (Reporting)  _ATG__ 1004798 Preussen Armee Berlin Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1008556 Elbe Flotte Hamburg Going against objective: 994 Torgau
5:28:24 PM  (Reporting)  _ATG__ 1005020 Braunschweig' Force Stettin Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1014628 Kalckreuth' Force Stettin Going against objective: 909 Wuerzburg
5:28:24 PM  (Reporting)  _ATG__ 1014050 1. Kavallerie-Brigade Danzig Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1014297 PB. 3 und PB. 4 Danzig Going against objective: 973 Berlin
5:28:24 PM  (Reporting)  _ATG__ 1015736 1. Towarczys Danzig Going against objective: 932 Regensburg
5:28:24 PM  (Reporting)  _ATG__ 1016679 I. Prussian Detachment Danzig Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1004827 Sachs-Weimar' Force Danzig Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1013352 Rchel' Force Danzig Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1014305 2. Kavallerie-Brigade Koenigsberg Going against objective: 934 Muenchen
5:28:24 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Koenigsberg Going against objective: 932 Regensburg
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 95 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Koenigsberg  Power: 104  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014305 2. Kavallerie-Brigade is doing nothing in Koenigsberg  Power: 15  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013352 Rchel' Force is doing nothing in Danzig  Power: 93  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004827 Sachs-Weimar' Force is doing nothing in Danzig  Power: 398  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016679 I. Prussian Detachment is doing nothing in Danzig  Power: 112  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015736 1. Towarczys is doing nothing in Danzig  Power: 29  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014297 PB. 3 und PB. 4 is doing nothing in Danzig  Power: 24  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014050 1. Kavallerie-Brigade is doing nothing in Danzig  Power: 22  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008546 Ostsee Flotte, 1419 Danzig, Pow:78, Count: 2(l 0/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2660, Region: 2423 Libau
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2660, Region: 2423 Libau
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008546 Ostsee Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2423 Libau
5:28:24 PM  (Reporting)  1008546-Ostsee Flotte Power:78 Health:100% Danzig>Libau Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 2660
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 961 Guestrow, Pow:565, Count: 10(l 5/L 6/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:28:24 PM  (Reporting)  1013353-Gneisenau' Force Power:565 Health:98% Guestrow>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014628 Kalckreuth' Force is doing nothing in Stettin  Power: 360  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1005020 Braunschweig' Force is doing nothing in Stettin  Power: 151  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1008556 Elbe Flotte is doing nothing in Hamburg  Power: 4  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008565 Oder Flotte, 968 Stettin, Pow:4, Count: 2(l 0/L 0/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1987, Region: 2423 Libau
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1987, Region: 2423 Libau
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008565 Oder Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 2423 Libau
5:28:24 PM  (Reporting)  1008565-Oder Flotte Power:4 Health:100% Stettin>Libau Mission:Naval Docking Fitness:75% Need:60 Threat:0 GoalValue: 1987
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004798 Preussen Armee is doing nothing in Berlin  Power: 729  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien is doing nothing in Kuestrin  Power: 307  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015618 Fu.AR. 3 is doing nothing in Frankfurt Oder  Power: 20  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1005069 VI. Armeekorps Westfalen is doing nothing in Magdeburg  Power: 366  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014627 Lecoq Naschbub is doing nothing in Magdeburg  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014300 Fu.AR. 1 is doing nothing in Posen  Power: 35  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 989 Dessau, Pow:161, Count: 1(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11900, Region: 913 Bayreuth
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11900, Region: 913 Bayreuth
5:28:24 PM  (Reporting)  1005105-Lecoq 'Korps' Power:161 Health:98% Dessau>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11900
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004929 III. Armeekorps Sudprussen is doing nothing in Breslau  Power: 613  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015034 3. Kavallerie-Brigade is doing nothing in Breslau  Power: 22  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015613 Fu.AR. 2 is doing nothing in Breslau  Power: 21  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:4.46) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1013551 Abt. I/Gd.Res.Fu.AR. 1 Warszawa Going against objective: 1424 Osterode
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1005194 Warchau Nachschubtruppe is doing nothing in Warszawa  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 is doing nothing in Warszawa  Power: 84  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1008574 Weichsel Flotte, 1388 Warszawa, Pow:5, Count: 2(l 0/L 0/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008574 Weichsel Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 1419 Danzig
5:28:24 PM  (Reporting)  1008574-Weichsel Flotte Power:5 Health:100% Warszawa>Danzig Mission:Naval Docking Fitness:89% Need:0 Threat:0 GoalValue: 2358
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 8 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:28:24 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda AutoMerge
5:28:24 PM  (Reporting)  AI Process done in  10562 ms
5:28:24 PM  (Reporting)  Processing  1000006 Spain
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:28:24 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:28:24 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:28:24 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:28:24 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:28:24 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:28:24 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:28:24 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:28:24 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6553 OwnPow Nav : 0 OppPow Nav : 1097
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:28:24 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2370 OppPow Land: 425 OwnPow Nav : 675 OppPow Nav : 2487
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 4.62 5.00 Ratio Nav/NavCore: 0.22 5.00 Reg Count: 186 > 226
5:28:24 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3562 OppPow Land: 30 OwnPow Nav : 1154 OppPow Nav : 1400
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 3.78 2.13 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:28:24 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2316 OppPow Land: 301 OwnPow Nav : 192 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 4.91 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:28:24 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:28:24 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 11 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:28:24 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 515 OppPow Land: 142 OwnPow Nav : 35 OppPow Nav : 285
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 2.31 2.45 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:28:24 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4405 OppPow Land: 0 OwnPow Nav : 15 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:28:24 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 348 OppPow Land: 0 OwnPow Nav : 570 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:28:24 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:28:24 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:28:24 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:28:24 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:28:24 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 111 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:28:24 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 733 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:28:24 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 399 OwnPow Nav : 310 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:28:24 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 471 OppPow Land: 672 OwnPow Nav : 290 OppPow Nav : 1505
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:28:24 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 126 OppPow Nav : 565
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:28:24 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 217 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 4.46 0.20 Reg Count: 57 > 184
5:28:24 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2283 OppPow Land: 4656 OwnPow Nav : 3241 OppPow Nav : 10219
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:28:24 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 859 OppPow Land: 9 OwnPow Nav : 161 OppPow Nav : 1886
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 3.04 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:28:24 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1594 OppPow Land: 726 OwnPow Nav : 862 OppPow Nav : 62
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 0.20 Reg Count: 200 > 526
5:28:24 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:28:24 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 465 OppPow Nav : 1272
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:28:24 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 234 OwnPow Nav : 203 OppPow Nav : 849
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1873 ms
5:28:24 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 2339 Expected 102 Balance -11
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 2616 Expected 72 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability Average Stock 92 Expected 72 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Very Low Stock 3 Expected 72 Balance -8
5:28:24 PM  (Reporting)  War supplies Availability Average Stock 57 Expected 51 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 25 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Engagment Points Availability Plentiful Stock 125 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 575 Expected 20 Balance 0
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:28:24 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2880
5:28:24 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2726
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1687
5:28:24 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:28:24 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:28:24 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:28:24 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:28:24 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4405 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:28:24 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 80      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 72      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3562 Overall power (enemies): 30 Ratio: 3.78
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:28:24 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 86 Total EnemyOwnerVal: 172 Discard %: 15
5:28:24 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 25      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 67      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1154 Overall power (enemies): 1400 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 471 Overall power (enemies): 672 Ratio: 0.45
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  373
5:28:24 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 456 Total EnemyOwnerVal: 912 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 15      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  182     Threat: 135         
5:28:24 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:28:24 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 290 Overall power (enemies): 1505 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2370 Overall power (enemies): 425 Ratio: 4.62
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27909
5:28:24 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 824 Total EnemyOwnerVal: 1629 Discard %: 15
5:28:24 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 5       Force Need:  1268    Threat: 939         
5:28:24 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  930     Threat: 689         
5:28:24 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 80      Force Need:  397     Threat: 294         
5:28:24 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 4           
5:28:24 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 4       Force Need:  348     Threat: 258         
5:28:24 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 675 Overall power (enemies): 2487 Nav Ratio: 0.22
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6553 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1386
5:28:24 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 210 Total EnemyOwnerVal: 29212 Discard %: 15
5:28:24 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 14      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 6       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 3       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 23      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 48      Force Need:  937     Threat: 375         
5:28:24 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 17      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 18      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 17      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 15      Force Need:  506     Threat: 375         
5:28:24 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1097 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2316 Overall power (enemies): 301 Ratio: 4.91
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1756
5:28:24 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1007 Total EnemyOwnerVal: 1007 Discard %: 15
5:28:24 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 74      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 18      Force Need:  421     Threat: 75          
5:28:24 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 192 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 515 Overall power (enemies): 142 Ratio: 2.31
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
5:28:24 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 18 Total EnemyOwnerVal: 18 Discard %: 15
5:28:24 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 43      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 45      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 35 Overall power (enemies): 285 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 399 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  109
5:28:24 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 604 Total EnemyOwnerVal: 2419 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 348 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 111 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 67      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 733 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 11      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 11 Overall power (enemies): 0 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:28:24 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:28:24 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
5:28:24 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 203 Total EnemyOwnerVal: 203 Discard %: 15
5:28:24 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 13      Force Need:  101     Threat: 75          
5:28:24 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 126 Overall power (enemies): 565 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 203 Overall power (enemies): 849 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 465 Overall power (enemies): 1272 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 862 Overall power (enemies): 62 Nav Ratio: 0.44
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 161 Overall power (enemies): 1886 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3241 Overall power (enemies): 10219 Nav Ratio: 0.20
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:28:24 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1154 Overall power (enemies): 1400 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 290 Overall power (enemies): 1505 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 675 Overall power (enemies): 2487 Nav Ratio: 0.22
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1097 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 192 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 35 Overall power (enemies): 285 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 570 Overall power (enemies): 0 Nav Ratio: 5.00
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 126 Overall power (enemies): 565 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 203 Overall power (enemies): 849 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 465 Overall power (enemies): 1272 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 862 Overall power (enemies): 62 Nav Ratio: 0.44
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 161 Overall power (enemies): 1886 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3241 Overall power (enemies): 10219 Nav Ratio: 0.20
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Land Theaters Special Regions ***
5:28:24 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:28:24 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 534 Paris
5:28:24 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:28:24 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
5:28:24 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:28:24 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
5:28:24 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:28:24 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:28:24 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:28:24 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:28:24 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:28:24 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:28:24 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:28:24 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:28:24 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:28:24 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:28:24 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
5:28:24 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Spain 3472 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 8 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  Checking wars, we have 1 underway
5:28:24 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
5:28:24 PM  (Reporting)  AcceptChance 45 Rolled 38
5:28:24 PM  (Reporting)  We propose peace as loser
5:28:24 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -17
5:28:24 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -12
5:28:24 PM  (Reporting)  Proposing reparations total value 39
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Proposing to 1000042 Haitians
5:28:24 PM  (Reporting)  Checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Still checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance -5
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Haitians chance -5
5:28:24 PM  (Reporting)  Proposing to 1000042 Haitians
5:28:24 PM  (Reporting)  Checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Still checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance -5
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Haitians chance -5
5:28:24 PM  (Reporting)  Proposing to 1000041 United States of America
5:28:24 PM  (Reporting)  Checking 20 Give Supply Right
5:28:24 PM  (Reporting)  Still checking 20 Give Supply Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance 0
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Give Supply Right toward United States of America chance 0
5:28:24 PM  (Reporting)  Proposing to 1000028 Algeria
5:28:24 PM  (Reporting)  Checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Still checking 32 Request Passage Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance 0
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Algeria chance 0
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 94 ms
5:28:24 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 118 London
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2686 Pochinok
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3878 Privolzshkiy
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 3204 Pokrovskoe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4523 Coast of Abkhazia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4014 Peipus
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1178 Villach
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3199 Mohyliv
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4528 Cape Ince
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2490 Masty
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3814 Az Zawiyah
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2943 Sytchevska
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 364 Nantes
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1630 Lappeenranta
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4476 Cyprus Channel
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1853 Musala
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2687 Kachanavka
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 505 Auray
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4090 Lough Swilly
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3628 Gagra
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2065 Kayadibi
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 3921 East Indies
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3051 Sosenski
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3106 Tokari
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4185 Zuiderzee
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1225 Lucenec
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 587 Torino
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3776 Ain Beda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2910 Chocimsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1107 Prachatiz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1746 Kikinda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2719 Glousk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 947 Hamburg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2811 Tighina
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3677 Agstafa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 569 Metz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1779 Tirgoviste
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 66 % to be played in 167 Ponferrada
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 371 Loches
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 888 Frankfurt
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2338 Tiberiad
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3493 Voljski
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1815 Sulina
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 4067 Outer Hebrides
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3926 Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2583 Rakvere
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 126 target region was 281 Brihuega
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1318 Sibiu
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2387 Marageh
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 100 Hereford
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2704 Malaryta
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2218 Dair Ar Zaur
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 496 Chartres
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 98 Cardiff
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 130 Bristol
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2835 Pohrebynsche
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1231 Putnok
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1723 Leskovac
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2147 Cinar
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1188 Leibnitz
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 378 Briare
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2263 Susangerd
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4173 Limfjord Channel
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2292 Nukhayb
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1686 Orien
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1192 Wiener Neustadt
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1386 Pruszkow
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2210 Maydan
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 576 Strasbourg
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 3129 Kharkov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 448 Pralognan
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2324 Hims
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4263 Atlantic Ocean
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3434 Saratov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4365 Capo del Falcone
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 4141 Tyne Coast
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2476 Olita
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2611 Novaia Ladoga
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2866 Kanev
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4531 Gulf of Karasu
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2012 Emirdag
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1151 Brenner
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3594 Pyatigorsk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 518 Granville
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 2330 Jalat Musa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 75 Hartlepool
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 4491 Skyros
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1152 Innsbruck
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3396 Lukoyanov
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3146 Borova
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2926 Demyansk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1302 Turda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 105 Birmingham
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 318 Ronceveaux
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 635 Trieste
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4412 Ionian Islands
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 116 Cambridge
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1876 Edirne
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 698 Olbia
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3776 Ain Beda
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2062 Incesu
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 394 Thiers
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 678 Napoli
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2075 Erbaa
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4017 Bug
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2500 Tsieliakhany
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3185 Ienakeve
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 1605 Enkopping
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2622 Tosno
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3661 Tsaika
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1444 Elk
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3419 Baltay
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2436 Saldus
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4529 Cape Kerempe
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 2940 Kondrovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3004 Kazarinovo
5:28:24 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2040 Aksaray
5:28:24 PM  (Reporting)  Ended HandleRegionsDecisions 5803 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 57
5:28:24 PM  (Reporting)  Money Level 6 Amount 2339
5:28:24 PM  (Reporting)  Conscripts Level 1 Amount 3
5:28:24 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:28:24 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
5:28:24 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
5:28:24 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:28:24 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 18
5:28:24 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:28:24 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:28:24 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 11
5:28:24 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:28:24 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:28:24 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:28:24 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:28:24 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
5:28:24 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
5:28:24 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
5:28:24 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 3
5:28:24 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:28:24 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:28:24 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
5:28:24 PM  (Reporting)  Number of Draw 11
5:28:24 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 57 0 Money 2339 144
5:28:24 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 2339 144
5:28:24 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 120 WSU 57 0 Money 2339 144
5:28:24 PM  (Reporting)  Picking 274 Brig Squadron 1805
5:28:24 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 72 WSU 57 108 Money 2339 216
5:28:24 PM  (Reporting)  Picking 262 Field Hospital
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 80 WSU 57 0 Money 2339 160
5:28:24 PM  (Reporting)  Picking 229 Walloon Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 2339 180
5:28:24 PM  (Reporting)  Picking 271 Third Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 248 WSU 57 336 Money 2339 504
5:28:24 PM  (Reporting)  Picking 268 Flagship Squadron 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 460 WSU 57 624 Money 2339 944
5:28:24 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 360 WSU 57 0 Money 2339 144
5:28:24 PM  (Reporting)  Picking 255 Fortress Battery 1805
5:28:24 PM  (Reporting)  On Map 11 Requested 0 In Pool 6
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 96 WSU 57 72 Money 2339 480
5:28:24 PM  (Reporting)  Picking 268 Flagship Squadron 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 3 460 WSU 57 624 Money 2339 944
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 0 50 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015747 S. Carlos Sq.
5:28:24 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015492 Ceres Sq.
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 427 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:28:24 PM  (Reporting)  Ended CallFleet 1 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:218, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:66, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:118, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:238, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:47, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:58, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:227, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:30, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:226, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:433, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:28:24 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  _SSU_ 1016136 I. Spanish Detachment, 221 Cordoba, Pow:3, Count: 2(l 0/L 1/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:6, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015877 2 Brigada de Caballera, 182 Leon, Pow:5, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:28:24 PM  (Reporting)  Agenda: Garrison, Value: 18500, Region: 3722 Ceuta
5:28:24 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
5:28:24 PM  (Reporting)  Ended GarrisonBorders 382 ms
5:28:24 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:28:24 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:28:24 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:28:24 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:28:24 PM  (Reporting)  Ended ProcessAgents Spain 34 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 84 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 86 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 87 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 2 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 2 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 59 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 4 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 2 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 16 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 224 Malaga, Pow:302, Count: 4(l 3/L 2/S 1)
5:28:24 PM  (Reporting)  _PGS_ Adding this stack 1003930 Cuerpo Sur, 224 Malaga, Pow:245, Count: 4(l 3/L 1/S 1)
5:28:24 PM  (Reporting)  _PGS_ GHQ Stack after add: 1003842 Esercito de Espana, 224 Malaga, Pow:537, Count: 8(l 6/L 3/S 2)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 76 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 16 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 2 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 20 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 36 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:28:24 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:28:24 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:28:24 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:28:24 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:28:24 PM  (Reporting)  Ended Check Leaders 93 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  _MSG_ Esercito de Espana recruiting 0 adjacent Child HQStacks
5:28:24 PM  (Reporting)  _MSG_ gathered 537 cbt pts, needing: 642
5:28:24 PM  (Reporting)  _MSG_ 1003842 Esercito de Espana abort its operation against 1002619 Gibraltar Force not enough forces gathered
5:28:24 PM  (Reporting)  Ended Make Superior Group 179 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
5:28:24 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:28:24 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 9 failed.
5:28:24 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 268 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 138
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016689 Provisiones Leon in 184 Ciudad Rodrigo
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1003842 Esercito de Espana, 224 Malaga, Pow:537, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 15800, Region: 224 Malaga
5:28:24 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 6(l 1/L 4/S 2) Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:28:24 PM  (Reporting)  Ended KeepPosition 2 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 29 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 12 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 1 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 3 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 40 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 42 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:28:24 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 1 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 1 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 34 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 1 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 9 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 2 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:28:24 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:28:24 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:28:24 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:28:24 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:28:24 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:28:24 PM  (Reporting)  Ended Check Leaders 205 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:28:24 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 7 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 1 ms
5:28:24 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:28:24 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:28:24 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:28:24 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 0 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:28:24 PM  (Reporting)  Entering Build Depots Assets
5:28:24 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:28:24 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:28:24 PM  (Reporting)  Ended Split Supports
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:28:24 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:28:24 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 35 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19991 AllOppPowLand: 14156 AllOwnPowNav: 8306 AllOppPowNav 21627
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 861 Hannover Pick 72 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.78 Land Core Ratio: 2.13  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1014064 1o Suministros (Pow.0)
5:28:24 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:28:24 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 534 Paris Pick 67 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 529 Le Havre Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 420 Toulon Pick 35 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 440 Grenoble Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 548 Lille Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 321 Pau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 569 Metz Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 466 Besancon Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 564 Verdun Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 357 Rochefort Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:28:24 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.272)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 15 has enough garrison (Value: 143) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 705) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 141 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 218 Need 182  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 49 Enemy armies: 2 Land Ratio: 4.62 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1003842 Esercito de Espana (Pow.537)
5:28:24 PM  (Reporting)  1003985 Cuerpo Centro (Pow.309)
5:28:24 PM  (Reporting)  1016136 I. Spanish Detachment (Pow.3)
5:28:24 PM  (Reporting)  1016687 Spanish Detachment (Pow.22)
5:28:24 PM  (Reporting)  1016686 Spanish Detachment (Pow.22)
5:28:24 PM  (Reporting)  1016685 Spanish Detachment (Pow.22)
5:28:24 PM  (Reporting)  1016684 Spanish Detachment (Pow.22)
5:28:24 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:28:24 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.6)
5:28:24 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.1)
5:28:24 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.293)
5:28:24 PM  (Reporting)  1016689 Provisiones Leon (Pow.0)
5:28:24 PM  (Reporting)  1015877 2 Brigada de Caballera (Pow.5)
5:28:24 PM  (Reporting)  1003894 Cuerpo Norte (Pow.302)
5:28:24 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.6)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 230 Cartagena Pick 11 has enough garrison (Value: 226) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 215 Sevilla Pick 80 has enough garrison (Value: 420) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 256) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 32) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 7 has enough garrison (Value: 249) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 149) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 263 Toledo Pick 5 has enough garrison (Value: 16) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 224 Malaga Pick 4 has enough garrison (Value: 537) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 204) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 276 Madrid Pick 33 has enough garrison (Value: 57) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 294) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 223 Granada Pick 10 has enough garrison (Value: 35) - evaluation skipped
5:28:24 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 239 Need 1268  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 198 Bilbao Pick 2 has enough garrison (Value: 10) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 221 Cordoba Pick 4 has enough garrison (Value: 79) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 31) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 269 Valencia Pick 5 has enough garrison (Value: 22) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 14) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 4.91 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 680 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 2.31 Land Core Ratio: 2.45  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 766 Namur Pick 29 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 67 has enough garrison (Value: 218) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3730 Melilla Pick 32 has enough garrison (Value: 216) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:28:24 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.156)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 466 Besancon Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 284 Need 60  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:28:24 PM  (Reporting)  1003842 Esercito de Espana (Pow.537)
5:28:24 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 307 Barcelona Pick 12 has enough garrison (Value: 204) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3730 Melilla Pick 32 has enough garrison (Value: 216) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 424 Nice Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 188 Need 421  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 230 Cartagena Pick 11 has enough garrison (Value: 226) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 420 Toulon Pick 35 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 600 Genova Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 680 Need 101  no group candidate found
5:28:24 PM  (Reporting)  Region 708 Palermo Pick 74 SelfVal 541 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.04 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:28:24 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.156)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3912 West Africa Pick 13 SelfVal 30 Need 101  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 78 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1004022 Cuerpo Africa (Pow.73)
5:28:24 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:28:24 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.156)
5:28:24 PM  (Reporting)  1015873 1 Brigada de Caballera (Pow.6)
5:28:24 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:28:24 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.272)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2153 Need 637  no group candidate found
5:28:24 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 705) - evaluation skipped
5:28:24 PM  (Reporting)  Region 87 Liverpool Pick 23 SelfVal 23 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 62 Glasgow Pick 13 SelfVal 13 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 529 Le Havre Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 357 Rochefort Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 852 Bremen Pick 80 SelfVal 298 Need 60  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 8 Belfast Pick 5 SelfVal 5 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 289) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 15 has enough garrison (Value: 143) - evaluation skipped
5:28:24 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
5:28:24 PM  (Reporting)  Region 70 Newcastle Pick 11 SelfVal 11 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 84 Hull Pick 3 SelfVal 4 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 57 Edinburgh Pick 8 SelfVal 8 Need 506  no group candidate found
5:28:24 PM  (Reporting)  Region 133 Portsmouth Pick 17 SelfVal 17 Need 506  no group candidate found
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1374 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:28:24 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:28:24 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:28:24 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 1 failed.
5:28:24 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 3311, Region: 510 Saint Malo
5:28:24 PM  (Reporting)  _NVS_ : Nav Supp 1015954 III. Fleet chance: 3 failed.
5:28:24 PM  (Reporting)  _AFA_ 1015954 III. Fleet has been given the mission Agenda: Naval Docking, Value: 7719, Region: 510 Saint Malo
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 134 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 336 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 52 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:28:24 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
5:28:24 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 276 Madrid
5:28:24 PM  (Reporting)  Ended Collect Leaders 3 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  _RWI__A 1015954 III. Fleet, 4257 Atlantic Ocean, Pow:233, Count: 7(l 0/L 7/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:28:24 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:219, Count: 4(l 1/L 2/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.44) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:4.46) ***
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.78 - Core:2.13 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:28:24 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 4 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:28:24 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:28:24 PM  (Reporting)  1004039-Cuerpo Cuba Power:272 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:219, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:28:24 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:219, Count: 4(l 1/L 2/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:28:24 PM  (Reporting)  1008454-Escuadra de Cuba Power:219 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.62 - Core:5.00 - Nav:0.22) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supply 1016689 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:28:24 PM  (Reporting)  _RCA_ Resupplying 1016689 Provisiones Leon, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Cuerpo Norte, 167 Ponferrada, Pow:302, Count: 4(l 3/L 1/S 1)
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:28:24 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:28:24 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:28:24 PM  (Reporting)  _GTU_ Finished merge 1 now
5:28:24 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:28:24 PM  (Reporting)  Ended AI Gather Units 3 ms
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
5:28:24 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015873 1 Brigada de Caballera, 163 Coruna, Pow:6, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 167 Ponferrada
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 167 Ponferrada
5:28:24 PM  (Reporting)  1015873 1 Brigada de Caballera Coruna Health: 100 % will target  1003894 Cuerpo Norte
5:28:24 PM  (Reporting)  1015873-1 Brigada de Caballera Power:6 Health:100% Coruna>Ponferrada Mission:Merge (slave) Fitness:80% Need:60 Threat:0 GoalValue: 80000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:12, Count: 1(l 0/L 0/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:368, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:28:24 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:368, Count: 6(l 2/L 4/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:28:24 PM  (Reporting)  1015491-Escano's Fleet Power:368 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:1, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 304  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:3, Count: 2(l 0/L 2/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 293  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:309, Count: 6(l 1/L 4/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 22450, Region: 215 Sevilla
5:28:24 PM  (Reporting)  1003985-Cuerpo Centro Power:309 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:286 Threat:294 GoalValue: 22450
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:111, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:28:24 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:100, Count: 2(l 1/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:28:24 PM  (Reporting)  1008428-Escuadra de Cartagena Power:100 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 224 Malaga, Pow:537, Count: 8(l 6/L 3/S 2)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 15800, Region: 224 Malaga
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15800, Region: 224 Malaga
5:28:24 PM  (Reporting)  1003842-Esercito de Espana Power:537 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:348 Threat:258 GoalValue: 15800
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:4.91 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.31 - Core:2.45 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:73, Count: 2(l 1/L 1/S 1)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18500, Region: 3722 Ceuta
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18500, Region: 3722 Ceuta
5:28:24 PM  (Reporting)  1004022-Cuerpo Africa Power:73 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 18500
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 156  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:28:24 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:28:24 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:28:24 PM  (Reporting)  End of AI Gather Units
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 3934 Commerce, Pow:45, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015492 Ceres Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:28:24 PM  (Reporting)  1015492-Ceres Sq. Power:45 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1016690 Spanish Detachment is doing nothing in Atlantic Ocean  Power: 19  HealthPerc: 100
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015954 III. Fleet, 4257 Atlantic Ocean, Pow:233, Count: 7(l 0/L 7/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 4553 Sea of Cuba
5:28:24 PM  (Reporting)  1015954 III. Fleet Atlantic Ocean Health: 100 % will target  1008454 Escuadra de Cuba
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015954 III. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:28:24 PM  (Reporting)  1015954-III. Fleet Power:233 Health:100% Atlantic Ocean>Sea of Cuba Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 70000
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.44) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:109, Count: 3(l 0/L 3/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)  1014872-I. Fleet Power:109 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 3930 Central Mediterranean Trade, Pow:29, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:28:24 PM  (Reporting)  1015747-S. Carlos Sq. Power:29 Health:45% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.04 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  1014428-Sirena Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  _ATG__ 1016690 Spanish Detachment Atlantic Ocean Going against objective: 212 Cadiz
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:44, Count: 1(l 0/L 1/S 0)
5:28:24 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:28:24 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:28:24 PM  (Reporting)  1014420-Morroco Sq. Power:44 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:4.46) ***
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:28:24 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda AutoMerge
5:28:24 PM  (Reporting)  AI Process done in  22178 ms
5:28:24 PM  (Reporting)  Processing  1000007 Ottoman
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 1916 Expected 67 Balance -7
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 2096 Expected 47 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 47 Balance -4
5:28:24 PM  (Reporting)  War supplies Availability Very Low Stock 10 Expected 34 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 29 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Engagment Points Availability Plentiful Stock 113 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 649 Expected 13 Balance 0
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 6 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 10
5:28:24 PM  (Reporting)  Money Level 6 Amount 1916
5:28:24 PM  (Reporting)  Conscripts Level 1 Amount 12
5:28:24 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
5:28:24 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
5:28:24 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
5:28:24 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
5:28:24 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 23
5:28:24 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
5:28:24 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:28:24 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
5:28:24 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
5:28:24 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
5:28:24 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 31
5:28:24 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:28:24 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:28:24 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:28:24 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:28:24 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:28:24 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:28:24 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:28:24 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:28:24 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
5:28:24 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:28:24 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
5:28:24 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
5:28:24 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
5:28:24 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:28:24 PM  (Reporting)  Number of Draw 7
5:28:24 PM  (Reporting)  Picking 426 Supply Brigade 1805
5:28:24 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 240 WSU 10 0 Money 1916 180
5:28:24 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 1916 152
5:28:24 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 1916 152
5:28:24 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:28:24 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 10 0 Money 1916 144
5:28:24 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 34 WSU 10 68 Money 1916 248
5:28:24 PM  (Reporting)  Picking 442 Third Rank Squadron 1805
5:28:24 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 10 336 Money 1916 504
5:28:24 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 10 0 Money 1916 152
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 0 32 ms
5:28:24 PM  (Reporting)  AI Process done in  430 ms
5:28:24 PM  (Reporting)  Processing  1000008 Nassau
5:28:24 PM  (Reporting)  Processing  1000009 Brunswick
5:28:24 PM  (Reporting)  Processing  1000010 Hannover
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 261 ms
5:28:24 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
5:28:24 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Hannover 552 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 2 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  Checking wars, we have 6 underway
5:28:24 PM  (Reporting)  In the war vs 1000001 France WS is -60 for us as viewing faction
5:28:24 PM  (Reporting)  AcceptChance 36 Rolled 77
5:28:24 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 230
5:28:24 PM  (Reporting)  Money Level 6 Amount 450
5:28:24 PM  (Reporting)  Conscripts Level 6 Amount 500
5:28:24 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:28:24 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:28:24 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:28:24 PM  (Reporting)  Number of Draw 6
5:28:24 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
5:28:24 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
5:28:24 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
5:28:24 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
5:28:24 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 500 456 WSU 230 72 Money 450 604
5:28:24 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 268
5:28:24 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 1 9 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 7 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Ended Collect Leaders 0 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)  AI Process done in  2037 ms
5:28:24 PM  (Reporting)  Processing  1000011 Hessen
5:28:24 PM  (Reporting)  Processing  1000012 Baden
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:28:24 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:28:24 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:28:24 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4362 OppPow Land: 3646 OwnPow Nav : 5 OppPow Nav : 5
5:28:24 PM  (Reporting)  Ratio Land/LandCore: 0.76 0.89 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
5:28:24 PM  (Reporting)  _FIT_ Ended AIInitTheaters 456 ms
5:28:24 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:28:24 PM  (Reporting)  Pounds Availability Plentiful Stock 255 Expected 28 Balance 0
5:28:24 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:28:24 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:28:24 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 19 Balance 0
5:28:24 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:28:24 PM  (Reporting)  Conscripts Availability Plentiful Stock 142 Expected 19 Balance 0
5:28:24 PM  (Reporting)  War supplies Availability Plentiful Stock 185 Expected 14 Balance 0
5:28:24 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:28:24 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 18800
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:28:24 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4362 Overall power (enemies): 3646 Ratio: 0.76
5:28:24 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  139
5:28:24 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 7170 Discard %: 15
5:28:24 PM  (Reporting)  Region: 891 Heidelberg (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 34      Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 893 Rastatt (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 2       Force Need:  60      Threat: 0           
5:28:24 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 4       Force Need:  879     Threat: 98          
5:28:24 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 5 Nav Ratio: 0.64
5:28:24 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 5 Nav Ratio: 0.64
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Land Theaters Special Regions ***
5:28:24 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Prag Max Val: Freiburg Brisgau Naval Gathering: <None>
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Ended InitAndDumpData Baden 923 ms
5:28:24 PM  (Reporting)  *** Faction-wide algorithms ***
5:28:24 PM  (Reporting)  Ended BuildReplacements 3 ms
5:28:24 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:28:24 PM  (Reporting)  Sending proposal: *we can*
5:28:24 PM  (Reporting)  Checking wars, we have 1 underway
5:28:24 PM  (Reporting)  In the war vs 1000004 Austria WS is -6 for us as viewing faction
5:28:24 PM  (Reporting)  AcceptChance 13 Rolled 96
5:28:24 PM  (Reporting)  *** Checking new proposals ***
5:28:24 PM  (Reporting)  Proposing to 1000011 Hessen
5:28:24 PM  (Reporting)  Checking 23 Request Supply Right
5:28:24 PM  (Reporting)  Still checking 23 Request Supply Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance -2
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Request Supply Right toward Hessen chance -2
5:28:24 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:28:24 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:28:24 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:28:24 PM  (Reporting)  Item is a Various entry, chance 47
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Propose Mutual Supply toward Holy Roman Empire chance 47
5:28:24 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:28:24 PM  (Reporting)  Checking 3 Promise Local Support
5:28:24 PM  (Reporting)  Still checking 3 Promise Local Support
5:28:24 PM  (Reporting)  Item is a Various entry, chance 1
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Promise Local Support toward Holy Roman Empire chance 1
5:28:24 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:28:24 PM  (Reporting)  Checking 20 Give Supply Right
5:28:24 PM  (Reporting)  Still checking 20 Give Supply Right
5:28:24 PM  (Reporting)  Item is a Various entry, chance 1
5:28:24 PM  (Reporting)  _HAD_ Send Treaty Baden failed sending Give Supply Right toward Holy Roman Empire chance 1
5:28:24 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
5:28:24 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:28:24 PM  (Reporting)  Steel Level 6 Amount 185
5:28:24 PM  (Reporting)  Money Level 6 Amount 255
5:28:24 PM  (Reporting)  Conscripts Level 6 Amount 142
5:28:24 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
5:28:24 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 650 Depot Garrison 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
5:28:24 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
5:28:24 PM  (Reporting)  Number of Draw 5
5:28:24 PM  (Reporting)  Picking 649 Light Cavalry Brigade 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 142 120 WSU 185 0 Money 255 144
5:28:24 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:28:24 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:28:24 PM  (Reporting)  Picking 643 Infantry Brigade 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 180
5:28:24 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:28:24 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 142 96 WSU 185 72 Money 255 480
5:28:24 PM  (Reporting)  Picking 651 Militia Garrison 1805
5:28:24 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:28:24 PM  (Reporting)  Too costly compared to National assets, skipped
5:28:24 PM  (Reporting)  Assets/Costs: Conscripts 142 360 WSU 185 0 Money 255 96
5:28:24 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:28:24 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:28:24 PM  (Reporting)  Ended ManageFleetsComposition 90 ms
5:28:24 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:28:24 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  _SSU_ 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:6, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:28:24 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:28:24 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:28:24 PM  (Reporting)  Ended ManageGHQ 0 ms
5:28:24 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:28:24 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:28:24 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:28:24 PM  (Reporting)  _DCR_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:75, Count: 6(l 1/L 3/S 2) will garrison capital
5:28:24 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:28:24 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:28:24 PM  (Reporting)  Ended SplitGroups 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:28:24 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:28:24 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:28:24 PM  (Reporting)  Ended Damaged Units 0 ms
5:28:24 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:28:24 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:28:24 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:28:24 PM  (Reporting)  Ended CheckBesieging 84 ms
5:28:24 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:28:24 PM  (Reporting)  Ended Check Leaders 0 ms
5:28:24 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:28:24 PM  (Reporting)  Ended Make Superior Group 87 ms
5:28:24 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:28:24 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:28:24 PM  (Reporting)  Start of AI Check for Land Resupply
5:28:24 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:28:24 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:75, Count: 6(l 1/L 3/S 2) Agenda: Keep Position, Value: 13000, Region: 895 Freiburg Brisgau
5:28:24 PM  (Reporting)  Ended KeepPosition 0 ms
5:28:24 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:28:24 PM  (Reporting)  Ended ReinforceFront 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:28:24 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:28:24 PM  (Reporting)  Ended DistantGarrison 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4362 AllOppPowLand: 3646 AllOwnPowNav: 5 AllOppPowNav 5
5:28:24 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 20 Land Ratio: 0.76 Land Core Ratio: 0.89  ***
5:28:24 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:28:24 PM  (Reporting)  1016157 Reit.AR. 1 (Pow.4)
5:28:24 PM  (Reporting)  1011522 Harrant' Force (Pow.75)
5:28:24 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.6)
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 154) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 892 Karlsruhe Pick 34 has enough garrison (Value: 6) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 896 Donaueschingen Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 893 Rastatt Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 894 Offenburg Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Secondary Region 891 Heidelberg Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:28:24 PM  (Reporting)  Region 1118 Prag Pick 4 SelfVal 23 Need 879  no group candidate found
5:28:24 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 98 ms
5:28:24 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:28:24 PM  (Reporting)  Ended Collect Leaders 0 ms
5:28:24 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:28:24 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  
5:28:24 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.76 - Core:0.89 - Nav:0.64) ***
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:28:24 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Arties
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:28:24 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:28:24 PM  (Reporting)  Ended Receive Supplies
5:28:24 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:28:24 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:28:24 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:28:24 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  1011522-Harrant' Force Power:75 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:28:24 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:28:24 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:28:24 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:28:24 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:28:24 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:28:24 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:28:24 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:28:24 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:28:24 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:28:24 PM  (Reporting)   
5:28:24 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  3409 ms
5:32:46 PM  (Reporting)  Processing  1000013 Bavaria
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5456 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 1.27 Reg Count: 392 > 494
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 439 ms
5:32:46 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 118 Expected 32 Balance -1
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 557 Expected 22 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Plentiful Stock 119 Expected 22 Balance -1
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 197 Expected 16 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5456 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:32:46 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 37      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Bavaria 1014 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 3 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  Checking wars, we have 1 underway
5:32:46 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 197
5:32:46 PM  (Reporting)  Money Level 6 Amount 118
5:32:46 PM  (Reporting)  Conscripts Level 6 Amount 119
5:32:46 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 119 96 WSU 197 72 Money 118 480
5:32:46 PM  (Reporting)  Picking 661 Artillery Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 119 34 WSU 197 68 Money 118 248
5:32:46 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 144
5:32:46 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 119 96 WSU 197 72 Money 118 480
5:32:46 PM  (Reporting)  Picking 664 Chevaux Leger Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 119 120 WSU 197 0 Money 118 144
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 80 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  _SSU_ 1016696 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:32:46 PM  (Reporting)  _SSU_ 1016697 2. Invalide Btn, 932 Regensburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:32:46 PM  (Reporting)  _SSU_ 1016698 3. Invalide Btn, 909 Wuerzburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 23 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  _DCR_ 1016696 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 4 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 1 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  _GAO_ Step 1 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:11, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 370
5:32:46 PM  (Reporting)  Agenda: Garrison, Value: 12025, Region: 932 Regensburg
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 82 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 2 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5456 AllOppPowLand: 0 AllOwnPowNav: 5 AllOppPowNav 0
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1015886 Reit.AR. 4 (Pow.9)
5:32:46 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.23)
5:32:46 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.51)
5:32:46 PM  (Reporting)  1015753 Wrede' Force (Pow.14)
5:32:46 PM  (Reporting)  1016696 1. Invalide Btn (Pow.26)
5:32:46 PM  (Reporting)  1005604 Bayerishe Korps (Pow.396)
5:32:46 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.9)
5:32:46 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.11)
5:32:46 PM  (Reporting)  1016697 2. Invalide Btn (Pow.28)
5:32:46 PM  (Reporting)  1016476 6. Bay. Brigade (Pow.105)
5:32:46 PM  (Reporting)  1016698 3. Invalide Btn (Pow.28)
5:32:46 PM  (Reporting)  1016477 5. Bay. Brigade (Pow.98)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 52) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 932 Regensburg Pick 37 has enough garrison (Value: 39) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 28 has enough garrison (Value: 28) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 818 Mainz Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 852 Bremen Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 816 Trier Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 807 Koeln Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 861 Hannover Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 83 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.19) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016477 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 98  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016698-3. Invalide Btn Power:28 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:32 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016476 6. Bay. Brigade is doing nothing in Regensburg  Power: 105  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016697-2. Invalide Btn Power:28 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:21 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:11, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12025, Region: 932 Regensburg
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12025, Region: 932 Regensburg
5:32:46 PM  (Reporting)  1014742-Landwehr-Inspektion 1 Power:11 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:21 Threat:0 GoalValue: 12025
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015881 Reit.AR. 3 is doing nothing in Passau  Power: 9  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 396  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015753 Wrede' Force is doing nothing in Muenchen  Power: 14  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016696-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015623 Reit.AR. 2 is doing nothing in Muenchen  Power: 23  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015886 Reit.AR. 4 is doing nothing in Muenchen  Power: 9  HealthPerc: 100
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  1016477 5. Bay. Brigade will be merged into 1016698 3. Invalide Btn in region Wuerzburg
5:32:46 PM  (Reporting)  1016476 6. Bay. Brigade will be merged into 1016697 2. Invalide Btn in region Regensburg
5:32:46 PM  (Reporting)  1016696 1. Invalide Btn will be merged into 1015753 Wrede' Force in region Muenchen
5:32:46 PM  (Reporting)  1015753 Wrede' Force will be merged into 1005604 Bayerishe Korps in region Muenchen
5:32:46 PM  (Reporting)  AI Process done in  3334 ms
5:32:46 PM  (Reporting)  Processing  1000014 Wrttemberg
5:32:46 PM  (Reporting)  Processing  1000015 Oldenburg
5:32:46 PM  (Reporting)  Processing  1000016 Mecklemburg
5:32:46 PM  (Reporting)  Processing  1000017 Saxony
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 812 Expected 34 Balance -1
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 24 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Average Stock 23 Expected 24 Balance -1
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 392 Expected 17 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 3 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 392
5:32:46 PM  (Reporting)  Money Level 4 Amount 812
5:32:46 PM  (Reporting)  Conscripts Level 4 Amount 23
5:32:46 PM  (Reporting)  _BNU_ Emergency build ON
5:32:46 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:32:46 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:32:46 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:32:46 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:32:46 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:32:46 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
5:32:46 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:32:46 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:32:46 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 180
5:32:46 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 96
5:32:46 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 96
5:32:46 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 23 360 WSU 392 0 Money 812 96
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:32:46 PM  (Reporting)  AI Process done in  417 ms
5:32:46 PM  (Reporting)  Processing  1000018 Denmark
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 862 Expected 32 Balance -6
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 560 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Average Stock 33 Expected 23 Balance -3
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 143 Expected 16 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 251 Expected 6 Balance 0
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 3 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 143
5:32:46 PM  (Reporting)  Money Level 4 Amount 862
5:32:46 PM  (Reporting)  Conscripts Level 4 Amount 33
5:32:46 PM  (Reporting)  _BNU_ Emergency build ON
5:32:46 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:32:46 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:32:46 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
5:32:46 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:32:46 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:32:46 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:32:46 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:32:46 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:32:46 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:32:46 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 33 360 WSU 143 0 Money 862 96
5:32:46 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 33 360 WSU 143 0 Money 862 96
5:32:46 PM  (Reporting)  Picking 724 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 33 72 WSU 143 108 Money 862 216
5:32:46 PM  (Reporting)  Picking 711 Coastal Battery 1805
5:32:46 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 33 96 WSU 143 72 Money 862 480
5:32:46 PM  (Reporting)  Picking 726 Privateer Squadron 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 33 96 WSU 143 144 Money 862 300
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:32:46 PM  (Reporting)  AI Process done in  213 ms
5:32:46 PM  (Reporting)  Processing  1000019 Sweden
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 568 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
5:32:46 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 2518 OppPow Land: 0 OwnPow Nav : 1551 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 439 ms
5:32:46 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 2371 Expected 40 Balance -7
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 602 Expected 28 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Low Stock 22 Expected 28 Balance -4
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 271 Expected 20 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 18 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 191 Expected 8 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 568 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 962 Stralsund (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 2518 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 1530 Gothenburg (AtPeace):       Pick Value: 19      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1536 Helsingborg (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1538 Malmoe (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1545 Karlskrona (AtPeace):       Pick Value: 25      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1562 Linkoping (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1565 Norkoping (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1595 Stockholm (AtPeace):        Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1609 Abo (AtPeace):              Pick Value: 20      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1616 Sveaborg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 1621 Vyborg (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3881 Norrland (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 1551 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 1551 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 962 Stralsund Max pick: Stralsund Max need: Ruegen Max Val: Stralsund Naval Gathering: 962 Stralsund
5:32:46 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 1595 Stockholm Max pick: Stockholm Max need: Halden Max Val: Stockholm Naval Gathering: 1616 Sveaborg
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  342 Germany : 962 Stralsund
5:32:46 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 1595 Stockholm
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Sweden 816 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 4 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 271
5:32:46 PM  (Reporting)  Money Level 6 Amount 2371
5:32:46 PM  (Reporting)  Conscripts Level 2 Amount 22
5:32:46 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 9
5:32:46 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:32:46 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 9
5:32:46 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
5:32:46 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:32:46 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
5:32:46 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:32:46 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 766 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 22 48 WSU 271 72 Money 2371 180
5:32:46 PM  (Reporting)  Picking 749 Fortress Battery 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 22 96 WSU 271 72 Money 2371 480
5:32:46 PM  (Reporting)  Picking 764 Frigate Squadron 1805
5:32:46 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 22 132 WSU 271 212 Money 2371 344
5:32:46 PM  (Reporting)  Picking 733 Mixed Brigade 1805
5:32:46 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 22 306 WSU 271 16 Money 2371 224
5:32:46 PM  (Reporting)  Picking 767 Privateer Squadron 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 22 96 WSU 271 144 Money 2371 300
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008962 Finska Flotta
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 122 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1011762 Stralsund Garrison, 962 Stralsund, Pow:216, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008980 North Sea Trade, 3924 North Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011830 Malm Garrison, 1538 Malmoe, Pow:149, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008974 Baltic Trade, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011839 Karlskrona Garrison, 1545 Karlskrona, Pow:234, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011810 Helsingborg Garrison, 1536 Helsingborg, Pow:245, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011910 Oskarhamm Garrison, 1559 Oskarhamm, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011906 Visby Garrison, 1606 Visby, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011798 Gothenburg Garrison, 1530 Gothenburg, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011898 Mariestad Garrison, 1571 Mariestad, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011778 Stockholm Garrison, 1595 Stockholm, Pow:248, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1006235 Stockholm Governor, 1595 Stockholm, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011918 Hangoe Garrison, 1611 Hangoe, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011886 Vyborg Garrison, 1621 Vyborg, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1006232 Finland Governor, 1609 Abo, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011902 Uppsala Garrison, 1603 Uppsala, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011858 Sveaborg Garrison, 1616 Sveaborg, Pow:451, Count: 7(l 0/L 2/S 5) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011922 Svartholm Garrison, 1617 Lovisa, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1006228 Norrland Brigade, 3881 Norrland, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011914 Tampere Garrison, 1634 Tampere, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011926 Kouvolla Garrison, 1632 Kouvolla, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 1 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  _SPG_ Large Force Segment 1016699 Swedish Detachment, 962 Stralsund, Pow:173, Count: 4(l 0/L 4/S 0) created
5:32:46 PM  (Reporting)  Ended SplitGroups 49 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 1 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 1 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 1 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  _GHQ_ 1006124 Svenska Armee has been formed up into an army
5:32:46 PM  (Reporting)  Ended ManageGHQ 9 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  _PCO_ Dalgota Brigade has been merged into 1006104 2nd Division(Johan August Sandels) in 1006062 Kungliske Svenska Armee 1595 Stockholm
5:32:46 PM  (Reporting)  _PCO_ Schutzenheim Brigade has been merged into 1006089 1st Division(Anders Fredrik Skoldebrand) in 1006062 Kungliske Svenska Armee 1595 Stockholm
5:32:46 PM  (Reporting)  _PCO_ Svealand Art. has been merged into 1006089 1st Division(Anders Fredrik Skoldebrand) in 1006062 Kungliske Svenska Armee 1595 Stockholm
5:32:46 PM  (Reporting)  _PCO_ Tavastehus Brigade has been merged into 1006175 Col. Von Numers(Carl John Adlercreutz) in 1006153 Finska Korps 1616 Sveaborg
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 111 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 6 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 2 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  _GAO_ Step 1 1013598 1st Res. Bde, 1565 Norkoping, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1565 Norkoping SelfVal 407
5:32:46 PM  (Reporting)  Agenda: Garrison, Value: 13227, Region: 1565 Norkoping
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3086 AllOppPowLand: 0 AllOwnPowNav: 1551 AllOppPowNav 0
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1016699 II. Swedish Force (Pow.173)
5:32:46 PM  (Reporting)  1006195 Pommern Korps (Pow.184)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 962 Stralsund Pick 100 has enough garrison (Value: 216) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 25 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1006124 Svenska Armee (Pow.257)
5:32:46 PM  (Reporting)  1006224 Marine Brigade (Pow.32)
5:32:46 PM  (Reporting)  1013598 1st Res. Bde (Pow.23)
5:32:46 PM  (Reporting)  1014761 2nd Inf. Bde (Pow.36)
5:32:46 PM  (Reporting)  1006062 Kungliske Svenska Armee (Pow.645)
5:32:46 PM  (Reporting)  1014087 1. Kavalleribrigaden (Pow.25)
5:32:46 PM  (Reporting)  1014767 I. Swedish Detachment (Pow.37)
5:32:46 PM  (Reporting)  1013592 1st Inf. Bde (Pow.45)
5:32:46 PM  (Reporting)  1006153 Finska Korps (Pow.522)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 1595 Stockholm Pick 100 has enough garrison (Value: 248) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1538 Malmoe Pick 36 has enough garrison (Value: 149) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1530 Gothenburg Pick 19 has enough garrison (Value: 224) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1616 Sveaborg Pick 27 has enough garrison (Value: 451) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1536 Helsingborg Pick 3 has enough garrison (Value: 245) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1565 Norkoping Pick 14 has enough garrison (Value: 23) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1545 Karlskrona Pick 25 has enough garrison (Value: 234) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3881 Norrland Pick 11 has enough garrison (Value: 20) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1621 Vyborg Pick 6 has enough garrison (Value: 224) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1609 Abo Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 1562 Linkoping Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 171 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Sweden  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006195 Pommern Korps is doing nothing in Stralsund  Power: 184  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016699 II. Swedish Force is doing nothing in Stralsund  Power: 173  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006153 Finska Korps is doing nothing in Sveaborg  Power: 522  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013592 1st Inf. Bde is doing nothing in Sveaborg  Power: 45  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014767 I. Swedish Detachment is doing nothing in Sveaborg  Power: 37  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014087 1. Kavalleribrigaden is doing nothing in Sveaborg  Power: 25  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1008962 Finska Flotta is doing nothing in Sveaborg  Power: 121  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015071 2. Frakt Skvadron is doing nothing in Vyborg  Power: 1  HealthPerc: 22
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1008903 Svenska Flotta is doing nothing in Stockholm  Power: 1086  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006062 Kungliske Svenska Armee is doing nothing in Stockholm  Power: 645  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016166 1. Skvadron is doing nothing in Stockholm  Power: 1  HealthPerc: 12
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014761 2nd Inf. Bde is doing nothing in Stockholm  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013598 1st Res. Bde, 1565 Norkoping, Pow:23, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13227, Region: 1565 Norkoping
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13227, Region: 1565 Norkoping
5:32:46 PM  (Reporting)  1013598-1st Res. Bde Power:23 Health:100% Norkoping>Norkoping Mission:Garrison Fitness:65% Need:37 Threat:0 GoalValue: 13227
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013586 1. Frakt Skvadron is doing nothing in Gothenburg  Power: 3  HealthPerc: 43
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006224 Marine Brigade is doing nothing in Karlskrona  Power: 32  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006124 Svenska Armee is doing nothing in Malmoe  Power: 257  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Adding stack 1016699 II. Swedish Force, 962 Stralsund, Pow:173, Count: 4(l 0/L 4/S 0)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 639 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  4170 ms
5:32:46 PM  (Reporting)  Processing  1000020 Tuscany
5:32:46 PM  (Reporting)  Processing  1000021 Papacy
5:32:46 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1229 OppPow Land: 3884 OwnPow Nav : 604 OppPow Nav : 17
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.23 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:32:46 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1622 OppPow Land: 467 OwnPow Nav : 828 OppPow Nav : 633
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 2.21 0.20 Ratio Nav/NavCore: 0.83 5.00 Reg Count: 200 > 526
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 466 ms
5:32:46 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 226 Expected 38 Balance -1
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -1
5:32:46 PM  (Reporting)  War supplies Availability Low Stock 11 Expected 19 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Very High Stock 19 Expected 8 Balance 0
5:32:46 PM  (Reporting)    1016480 Sirena Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade EndTurn 2654
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:32:46 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1229 Overall power (enemies): 3884 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  811
5:32:46 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 168 Total EnemyOwnerVal: 7230 Discard %: 15
5:32:46 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 64      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 604 Overall power (enemies): 17 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 828 Overall power (enemies): 633 Nav Ratio: 0.83
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 604 Overall power (enemies): 17 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 828 Overall power (enemies): 633 Nav Ratio: 0.83
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1111 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 4 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  Checking wars, we have 5 underway
5:32:46 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 11
5:32:46 PM  (Reporting)  Money Level 6 Amount 226
5:32:46 PM  (Reporting)  Conscripts Level 6 Amount 154
5:32:46 PM  (Reporting)  _BNU_ Emergency build ON
5:32:46 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:32:46 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:32:46 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:32:46 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
5:32:46 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:32:46 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:32:46 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:32:46 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
5:32:46 PM  (Reporting)  Picking 866 Horse Artillery Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 154 26 WSU 11 48 Money 226 204
5:32:46 PM  (Reporting)  Picking 884 Privateer Squadron 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 154 96 WSU 11 144 Money 226 300
5:32:46 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
5:32:46 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 11 0 Money 226 180
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 15 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008788 Neapolitan Fleet
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 80 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:56, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  _PCO_ 1 Brigata 'Granatieri di Sardegna' has been merged into 1005902 Brigata Real(Leopoldo di Borbone) in 1005882 Armata Reale 678 Napoli
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 2 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 1 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 28 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Francesco di Borbone in Napoli has been detached from group 1005882 Armata Reale
5:32:46 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:32:46 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:32:46 PM  (Reporting)  _CLD_ Idle Leader 1016700 Francesco di Borbone in Napoli merged into 1005882 Armata Reale
5:32:46 PM  (Reporting)  Ended Check Leaders 87 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:32:46 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 13 failed.
5:32:46 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 3404, Region: 708 Palermo
5:32:46 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:32:46 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:32:46 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 65 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  1005882 Armata Reale, 678 Napoli, Pow:485, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:32:46 PM  (Reporting)  Ended KeepPosition 1 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2851 AllOppPowLand: 4351 AllOwnPowNav: 1432 AllOppPowNav 650
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.23  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.16)
5:32:46 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:32:46 PM  (Reporting)  1016700 Francesco di Borbone (Pow.0)
5:32:46 PM  (Reporting)  1005882 Armata Reale (Pow.485)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 708 Palermo Pick 64 has enough garrison (Value: 129) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 676 Gaeta Pick 17 has enough garrison (Value: 235) - evaluation skipped
5:32:46 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 606) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 711 Messina Pick 13 has enough garrison (Value: 129) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 718 Valetta Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 717 Siracusa Pick 11 has enough garrison (Value: 129) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 688 Taranto Pick 15 has enough garrison (Value: 8) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 668 Pescara Pick 4 has enough garrison (Value: 56) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 12 Land Ratio: 2.21 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.16)
5:32:46 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:32:46 PM  (Reporting)  1016700 Francesco di Borbone (Pow.0)
5:32:46 PM  (Reporting)  1005882 Armata Reale (Pow.485)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 606) - evaluation skipped
5:32:46 PM  (Reporting)  Region 708 Palermo Pick 64 SelfVal 2822 Need 0  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 711 Messina Pick 13 has enough garrison (Value: 129) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 688 Taranto Pick 15 has enough garrison (Value: 8) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 676 Gaeta Pick 17 has enough garrison (Value: 235) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 717 Siracusa Pick 11 has enough garrison (Value: 129) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 718 Valetta Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 668 Pescara Pick 4 has enough garrison (Value: 56) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 165 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1016480 Sirena Sq. chance: 7 failed.
5:32:46 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Naval Docking, Value: 828, Region: 688 Taranto
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 45 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.83) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.23 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1005882 Armata Reale, 678 Napoli, Pow:485, Count: 8(l 6/L 3/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:32:46 PM  (Reporting)  1005882-Armata Reale Power:485 Health:100% Napoli>Napoli Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 4905
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016701 Minerva Sq., 688 Taranto, Pow:62, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  1016701-Minerva Sq. Power:62 Health:100% Taranto>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:93% Need:0 Threat:0 GoalValue: 5766
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 688 Taranto, Pow:156, Count: 3(l 0/L 2/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3404, Region: 708 Palermo
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3404, Region: 708 Palermo
5:32:46 PM  (Reporting)  1008788-Neapolitan Fleet Power:156 Health:100% Taranto>Palermo Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 3404
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 37  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:3, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016480 Sirena Sq., 4371 Straits of Sicily, Pow:31, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 828, Region: 688 Taranto
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  1016480-Sirena Sq. Power:31 Health:100% Straits of Sicily>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015628 1 Brigata di Cavalleria is doing nothing in Siracusa  Power: 16  HealthPerc: 100
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.21 - Core:0.20 - Nav:0.83) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  3888 ms
5:32:46 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:32:46 PM  (Reporting)  Processing  1000024 Portugal
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 1551 Expected 38 Balance -7
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 545 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Plentiful Stock 117 Expected 26 Balance -5
5:32:46 PM  (Reporting)  War supplies Availability Average Stock 22 Expected 19 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 19 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 216 Expected 8 Balance 0
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 8 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Proposing to 1000006 Spain
5:32:46 PM  (Reporting)  Checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Still checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Item is a Various entry, chance 12
5:32:46 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
5:32:46 PM  (Reporting)  Proposing to 1000006 Spain
5:32:46 PM  (Reporting)  Checking 32 Request Passage Right
5:32:46 PM  (Reporting)  Still checking 32 Request Passage Right
5:32:46 PM  (Reporting)  Item is a Various entry, chance -2
5:32:46 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Request Passage Right toward Spain chance -2
5:32:46 PM  (Reporting)  Proposing to 1000006 Spain
5:32:46 PM  (Reporting)  Checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Still checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Item is a Various entry, chance 12
5:32:46 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
5:32:46 PM  (Reporting)  Proposing to 1000006 Spain
5:32:46 PM  (Reporting)  Checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Still checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Item is a Various entry, chance 12
5:32:46 PM  (Reporting)  _HAD_ Send Treaty Portugal failed sending Propose State Visit toward Spain chance 12
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 22
5:32:46 PM  (Reporting)  Money Level 6 Amount 1551
5:32:46 PM  (Reporting)  Conscripts Level 6 Amount 117
5:32:46 PM  (Reporting)  _BNU_ Emergency build ON
5:32:46 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:32:46 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:32:46 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
5:32:46 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:32:46 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:32:46 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:32:46 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:32:46 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:32:46 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:32:46 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 983 Frigate Squadron 1805
5:32:46 PM  (Reporting)  On Map 5 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 117 132 WSU 22 212 Money 1551 344
5:32:46 PM  (Reporting)  Picking 965 Militia Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1551 96
5:32:46 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 117 360 WSU 22 0 Money 1551 180
5:32:46 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 117 248 WSU 22 336 Money 1551 504
5:32:46 PM  (Reporting)  Picking 987 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 117 88 WSU 22 112 Money 1551 464
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:32:46 PM  (Reporting)  AI Process done in  476 ms
5:32:46 PM  (Reporting)  Processing  1000025 Wallachia
5:32:46 PM  (Reporting)  Processing  1000026 Moldavia
5:32:46 PM  (Reporting)  Processing  1000027 Morocco
5:32:46 PM  (Reporting)  Processing  1000028 Algeria
5:32:46 PM  (Reporting)  Processing  1000029 Tunisia
5:32:46 PM  (Reporting)  Processing  1000030 Tripolitania
5:32:46 PM  (Reporting)  Processing  1000031 Cyrenaica
5:32:46 PM  (Reporting)  Processing  1000032 Egypt
5:32:46 PM  (Reporting)  Processing  1000033 Persia
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1399 OppPow Land: 428 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 2.08 0.97 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:32:46 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1399 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 280 ms
5:32:46 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Low Stock 18 Expected 33 Balance -1
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability High Stock 50 Expected 23 Balance -1
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 220 Expected 16 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability High Stock 13 Expected 7 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1584
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1399 Overall power (enemies): 428 Ratio: 2.08
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  157
5:32:46 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 57 Total EnemyOwnerVal: 1323 Discard %: 15
5:32:46 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 23      Force Need:  60      Threat: 15          
5:32:46 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1399 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7
5:32:46 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 1           
5:32:46 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Persia 669 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 3 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  Checking wars, we have 2 underway
5:32:46 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:32:46 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 220
5:32:46 PM  (Reporting)  Money Level 2 Amount 18
5:32:46 PM  (Reporting)  Conscripts Level 5 Amount 50
5:32:46 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 1110 Line Garrison 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 220 0 Money 18 144
5:32:46 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 50 120 WSU 220 0 Money 18 152
5:32:46 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 220 0 Money 18 180
5:32:46 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 50 120 WSU 220 0 Money 18 144
5:32:46 PM  (Reporting)  Picking 1098 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 50 360 WSU 220 0 Money 18 180
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:227, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  _SSU_ 1016378 Birinci Redif Alayi, 3887 Persis, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  _SPG_ Large Force Segment 1016704 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
5:32:46 PM  (Reporting)  Ended SplitGroups 18 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  _GAO_ Step 1 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 556
5:32:46 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 24 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 285 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 14 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  _SPG_ Large Force Segment 1016715 Persian Detachment, 3887 Persis, Pow:26, Count: 1(l 0/L 1/S 0) created
5:32:46 PM  (Reporting)  Ended SplitGroups 55 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 1 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2798 AllOppPowLand: 428 AllOwnPowNav: 0 AllOppPowNav 0
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 20 Enemy armies: 6 Land Ratio: 2.08 Land Core Ratio: 0.97  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.0)
5:32:46 PM  (Reporting)  1016713 Persian Detachment (Pow.37)
5:32:46 PM  (Reporting)  1016705 Persian Detachment (Pow.37)
5:32:46 PM  (Reporting)  1016711 Persian Detachment (Pow.42)
5:32:46 PM  (Reporting)  1016709 Persian Detachment (Pow.42)
5:32:46 PM  (Reporting)  1015638 V. Persian Detachment (Pow.86)
5:32:46 PM  (Reporting)  1016710 Persian Detachment (Pow.23)
5:32:46 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:32:46 PM  (Reporting)  1016714 Persian Detachment (Pow.25)
5:32:46 PM  (Reporting)  1016712 Persian Detachment (Pow.25)
5:32:46 PM  (Reporting)  1016708 Persian Detachment (Pow.25)
5:32:46 PM  (Reporting)  1016707 Persian Detachment (Pow.25)
5:32:46 PM  (Reporting)  1016706 Persian Detachment (Pow.25)
5:32:46 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:32:46 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:32:46 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
5:32:46 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:32:46 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:32:46 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:32:46 PM  (Reporting)  1006645 Shah (Pow.165)
5:32:46 PM  (Reporting)  1016703 Persian Detachment (Pow.22)
5:32:46 PM  (Reporting)  1016702 Persian Detachment (Pow.22)
5:32:46 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:32:46 PM  (Reporting)  1016704 5. Nizam Brigade (Pow.26)
5:32:46 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:32:46 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:32:46 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:32:46 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:32:46 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:32:46 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:32:46 PM  (Reporting)  1006668 II. Persian Detachment (Pow.52)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 227) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 32) - evaluation skipped
5:32:46 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:52, Count: 3(l 0/L 1/S 2) Fitness 73 PickVal 23 SelfVal 151 AINeed 60
5:32:46 PM  (Reporting)  Agenda: Attack, Value: 11023, Region: 3886 Azerbaidjan
5:32:46 PM  (Reporting)  Secondary Region 3680 Erevan Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Region 3630 Sukhumi Pick 3 SelfVal 22 Need 101  no group candidate found
5:32:46 PM  (Reporting)  Region 3644 Kutaisi Pick 3 SelfVal 22 Need 101  no group candidate found
5:32:46 PM  (Reporting)  Region 3627 Sochi Pick 3 SelfVal 22 Need 101  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.0)
5:32:46 PM  (Reporting)  1015638 V. Persian Detachment (Pow.86)
5:32:46 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:32:46 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:32:46 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:32:46 PM  (Reporting)  1015761 3. Timar Brigade (Pow.30)
5:32:46 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:32:46 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:32:46 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:32:46 PM  (Reporting)  1006645 Shah (Pow.165)
5:32:46 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:32:46 PM  (Reporting)  1016704 5. Nizam Brigade (Pow.26)
5:32:46 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:32:46 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:32:46 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:32:46 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:32:46 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:32:46 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:32:46 PM  (Reporting)  1006668 II. Persian Detachment (Pow.52)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 227) - evaluation skipped
5:32:46 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:52, Count: 3(l 0/L 1/S 2) Fitness 73 PickVal 23 SelfVal 151 AINeed 60
5:32:46 PM  (Reporting)  Agenda: Attack, Value: 11023, Region: 3886 Azerbaidjan
5:32:46 PM  (Reporting)  CheckRegionForOperation 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 556 AINeed 28
5:32:46 PM  (Reporting)  Agenda: Defend, Value: 32500, Region: 2385 Tabriz
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 259 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.08 - Core:0.97 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:52, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
5:32:46 PM  (Reporting)  List of Agendas for 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:52, Count: 3(l 0/L 1/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11023, Region: 3886 Azerbaidjan
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11023, Region: 3886 Azerbaidjan
5:32:46 PM  (Reporting)  1006668-II. Persian Detachment Power:52 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:73% Need:60 Threat:15 GoalValue: 11023
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 143  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016258 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016482 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2385 Tabriz
5:32:46 PM  (Reporting)  1016483-4. Nizam Brigade Power:32 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:28 Threat:0 GoalValue: 16250
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016704 5. Nizam Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 32500, Region: 2385 Tabriz
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 32500, Region: 2385 Tabriz
5:32:46 PM  (Reporting)  1015502-Armenia Timar Power:22 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:28 Threat:0 GoalValue: 32500
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 165  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 43  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015967 5. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 30  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016484 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016261 Persis Timar is doing nothing in Persis  Power: 23  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015638 V. Persian Detachment is doing nothing in Persis  Power: 86  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  3665 ms
5:32:46 PM  (Reporting)  Processing  1000034 Azeria
5:32:46 PM  (Reporting)  Processing  1000035 Inguchia
5:32:46 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:32:46 PM  (Reporting)  Processing  1000037 Armenia
5:32:46 PM  (Reporting)  Processing  1000038 Georgia
5:32:46 PM  (Reporting)  Processing  1000039 Chechenia
5:32:46 PM  (Reporting)  Processing  1000040 Kuban
5:32:46 PM  (Reporting)  Processing  1000041 United States of America
5:32:46 PM  (Reporting)  Processing  1000042 Haitians
5:32:46 PM  (Reporting)  Processing  1000043 Maharattas
5:32:46 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3562 OppPow Land: 30 OwnPow Nav : 1198 OppPow Nav : 1400
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.55 5.00 Reg Count: 283 > 352
5:32:46 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 492 OppPow Land: 142 OwnPow Nav : 105 OppPow Nav : 285
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 2.21 3.00 Ratio Nav/NavCore: 0.23 5.00 Reg Count: 59 > 91
5:32:46 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 378 OppPow Land: 9 OwnPow Nav : 238 OppPow Nav : 565
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.27 5.00 Reg Count: 3 > 6
5:32:46 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 231 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:32:46 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1040 OppPow Land: 4656 OwnPow Nav : 2060 OppPow Nav : 10219
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:32:46 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 622 OppPow Land: 9 OwnPow Nav : 236 OppPow Nav : 1886
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:32:46 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 288 OppPow Nav : 1272
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.22 Reg Count: 2 > 15
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 562 ms
5:32:46 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 1878 Expected 50 Balance -4
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 587 Expected 35 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Very High Stock 97 Expected 35 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Plentiful Stock 279 Expected 35 Balance -2
5:32:46 PM  (Reporting)  War supplies Availability Average Stock 21 Expected 25 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 74 Expected 10 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1766
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:32:46 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3562 Overall power (enemies): 30 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21
5:32:46 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 86 Total EnemyOwnerVal: 172 Discard %: 15
5:32:46 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 27      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 30      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1198 Overall power (enemies): 1400 Nav Ratio: 0.55
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 492 Overall power (enemies): 142 Ratio: 2.21
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  992
5:32:46 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 18 Total EnemyOwnerVal: 18 Discard %: 15
5:32:46 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 14          
5:32:46 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 11      Force Need:  96      Threat: 71          
5:32:46 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  99      Threat: 73          
5:32:46 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 10          
5:32:46 PM  (Reporting)  Region: 800 Groningen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 105 Overall power (enemies): 285 Nav Ratio: 0.23
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 378 Overall power (enemies): 9 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
5:32:46 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 203 Total EnemyOwnerVal: 203 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 11      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 84      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 238 Overall power (enemies): 565 Nav Ratio: 0.27
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 288 Overall power (enemies): 1272 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 236 Overall power (enemies): 1886 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2060 Overall power (enemies): 10219 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1198 Overall power (enemies): 1400 Nav Ratio: 0.55
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 105 Overall power (enemies): 285 Nav Ratio: 0.23
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 238 Overall power (enemies): 565 Nav Ratio: 0.27
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 288 Overall power (enemies): 1272 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 236 Overall power (enemies): 1886 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2060 Overall power (enemies): 10219 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
5:32:46 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:32:46 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:32:46 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
5:32:46 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:32:46 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1371 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 4 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:32:46 PM  (Reporting)  Sending proposal: we can't
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 21
5:32:46 PM  (Reporting)  Money Level 6 Amount 1878
5:32:46 PM  (Reporting)  Conscripts Level 6 Amount 279
5:32:46 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:32:46 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:32:46 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:32:46 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:32:46 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:32:46 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:32:46 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 279 48 WSU 21 72 Money 1878 180
5:32:46 PM  (Reporting)  Picking 463 Artillery Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 3
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 279 34 WSU 21 68 Money 1878 248
5:32:46 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 279 48 WSU 21 72 Money 1878 180
5:32:46 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 279 48 WSU 21 72 Money 1878 180
5:32:46 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 279 312 WSU 21 432 Money 1878 660
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008680 Texel Eskader
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014185 Prints Maurits Sq.
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013910 Koolonial Sq.
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014638 I. Fleet
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
5:32:46 PM  (Reporting)  _MFC_ Merging 1014181 Castor Sq. into 1015972 Eendragt Sq.
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015972 II. Fleet
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 127 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:16, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  _SSU_ 1016383 1st Signal Rgt, 800 Groningen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 59 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 2 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFA_ 1008680 Texel Eskader has been given the mission Agenda: Resupply, Value: 20000, Region: 497 Brest
5:32:46 PM  (Reporting)  _AFA_ 1016493 Cato Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 497 Brest
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 22 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 13 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 16 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5335, Region: 3923 Baltic Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Prints Maurits Sq. chance: 4 failed.
5:32:46 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 1 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1013910 Koolonial Sq. chance: 0 failed.
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 1 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6304 AllOppPowLand: 4846 AllOwnPowNav: 4356 AllOppPowNav 15627
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 534 Paris Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 2.21 Land Core Ratio: 3.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 781 Breda Pick 14 has enough garrison (Value: 115) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 766 Namur Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 800 Groningen Pick 2 has enough garrison (Value: 115) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 19 has enough garrison (Value: 225) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:32:46 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:32:46 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:32:46 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.184)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 84 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:32:46 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 30 Need 101  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
5:32:46 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:32:46 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:32:46 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:32:46 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.184)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 291 AINeed 29
5:32:46 PM  (Reporting)  Agenda: Defend, Value: 18915, Region: 3913 Kaapstad
5:32:46 PM  (Reporting)  Region 3912 West Africa Pick 11 SelfVal 30 Need 101  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 78 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 529 Le Havre Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Region 792 Den Helder Pick 6 SelfVal 195 Need 60  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 7 has enough garrison (Value: 226) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 512 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFA_ 1015972 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1014879 Bato Sq. chance: 1 failed.
5:32:46 PM  (Reporting)  _AFA_ 1014879 Bato Sq. has been given the mission Agenda: Naval Docking, Value: 1269, Region: 3914 Mascareignes
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in North Sea Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFA_ 1014638 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.55) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1008680 Texel Eskader, 497 Brest, Pow:33, Count: 2(l 1/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 497 Brest
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 497 Brest
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008680 Texel Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
5:32:46 PM  (Reporting)  1008680-Texel Eskader Power:33 Health:70% Brest>Brest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 20000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016493 Cato Sq., 497 Brest, Pow:1, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 497 Brest
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 497 Brest
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016493 Cato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
5:32:46 PM  (Reporting)  1016493-Cato Sq. Power:1 Health:29% Brest>Brest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 10000
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.21 - Core:3.00 - Nav:0.23) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014185 Prints Maurits Sq., 789 Amsterdam, Pow:55, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5335, Region: 3923 Baltic Sea Trade
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 950, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5335, Region: 3923 Baltic Sea Trade
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3923 Baltic Sea Trade
5:32:46 PM  (Reporting)  1014185-Prints Maurits Sq. Power:55 Health:100% Amsterdam>Baltic Sea Trade Mission:Patrol Convoy Box Fitness:97% Need:0 Threat:0 GoalValue: 5335
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:235, Count: 4(l 0/L 1/S 3) Keeping only the Garrison goal for 789 Amsterdam
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:5, Count: 2(l 0/L 0/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:32:46 PM  (Reporting)  1008739-Rhein Fleet Power:5 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:14 GoalValue: 2650
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.27) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 184  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 18915, Region: 3913 Kaapstad
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18915, Region: 3913 Kaapstad
5:32:46 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 18915
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013910 Koolonial Sq. is doing nothing in Mascareignes  Power: 27  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014879 Bato Sq., 4560 Cape of Good Hope, Pow:77, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1269, Region: 3914 Mascareignes
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1269, Region: 3914 Mascareignes
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014879 Bato Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3914 Mascareignes
5:32:46 PM  (Reporting)  1014879-Bato Sq. Power:77 Health:100% Cape of Good Hope>Mascareignes Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 1269
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 168  HealthPerc: 100
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015972 II. Fleet, 3934 Commerce, Pow:101, Count: 2(l 0/L 2/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015972 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:32:46 PM  (Reporting)  1015972-II. Fleet Power:101 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7575
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014638 I. Fleet, 3924 North Sea Trade, Pow:46, Count: 2(l 0/L 2/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:32:46 PM  (Reporting)  1014638-I. Fleet Power:46 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  5753 ms
5:32:46 PM  (Reporting)  Processing  1000045 Belgium
5:32:46 PM  (Reporting)  Processing  1000046 Berg
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4234 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 1.27 Reg Count: 392 > 494
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 440 ms
5:32:46 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Plentiful Stock 210 Expected 18 Balance 0
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4234 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:32:46 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 73      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 18      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 80      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 72      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Berg 930 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 2 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:32:46 PM  (Reporting)  Sending proposal: we can't
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 58
5:32:46 PM  (Reporting)  Money Level 6 Amount 20
5:32:46 PM  (Reporting)  Conscripts Level 6 Amount 210
5:32:46 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
5:32:46 PM  (Reporting)  Picking 541 Fortress Battery 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 210 96 WSU 58 72 Money 20 480
5:32:46 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 124
5:32:46 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 210 120 WSU 58 0 Money 20 144
5:32:46 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 210 360 WSU 58 0 Money 20 180
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 83 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 1 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 658 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4234 AllOppPowLand: 0 AllOwnPowNav: 5 AllOppPowNav 0
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 (Pow.30)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 816 Trier Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 813 Koblenz Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 821 Landau Pick 35 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 92 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.19) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 30  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  3904 ms
5:32:46 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:32:46 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:32:46 PM  (Reporting)  Processing  1000049 Westphalia
5:32:46 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:32:46 PM  (Reporting)  Processing  1000051 Switzerland
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 34 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 280 ms
5:32:46 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 515 Expected 20 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Average Stock 30 Expected 20 Balance 0
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 34 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 724 Basel (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 728 Zurich (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 730 Bern (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 733 Brigue (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  340 Alpes : 728 Zurich
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Switzerland 742 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 2 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:32:46 PM  (Reporting)  Sending proposal: we can't
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 130
5:32:46 PM  (Reporting)  Money Level 6 Amount 404
5:32:46 PM  (Reporting)  Conscripts Level 4 Amount 30
5:32:46 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
5:32:46 PM  (Reporting)  Picking 795 Line Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 30 370 WSU 130 20 Money 404 252
5:32:46 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 30 360 WSU 130 0 Money 404 96
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 15 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  _GAO_ Step 1 1015105 1er Brigade de garnison, 728 Zurich, Pow:13, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 453
5:32:46 PM  (Reporting)  Agenda: Garrison, Value: 11325, Region: 728 Zurich
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 7 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 34 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1015105 1er Brigade de garnison (Pow.13)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 21) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 733 Brigue Pick 2 has enough garrison (Value: 8) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 730 Bern Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 724 Basel Pick 6 has enough garrison (Value: 8) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 81 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015105 1er Brigade de garnison, 728 Zurich, Pow:13, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11325, Region: 728 Zurich
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11325, Region: 728 Zurich
5:32:46 PM  (Reporting)  1015105-1er Brigade de garnison Power:13 Health:100% Zurich>Zurich Mission:Garrison Fitness:50% Need:39 Threat:0 GoalValue: 11325
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  2951 ms
5:32:46 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 12 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1935 OppPow Land: 924 OwnPow Nav : 25 OppPow Nav : 272
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 1.34 1.38 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 337 ms
5:32:46 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 690 Expected 36 Balance 0
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 557 Expected 25 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Average Stock 24 Expected 25 Balance 0
5:32:46 PM  (Reporting)  War supplies Availability Very High Stock 49 Expected 18 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 83 Expected 7 Balance 0
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7715
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1935 Overall power (enemies): 924 Ratio: 1.34
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  291
5:32:46 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 157 Total EnemyOwnerVal: 6713 Discard %: 15
5:32:46 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 74      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 63      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 2       Force Need:  701     Threat: 519         
5:32:46 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 2       Force Need:  176     Threat: 75          
5:32:46 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 25 Overall power (enemies): 272 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 25 Overall power (enemies): 272 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 622 Mantova
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 854 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 3 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:32:46 PM  (Reporting)  Sending proposal: we can't
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 49
5:32:46 PM  (Reporting)  Money Level 6 Amount 690
5:32:46 PM  (Reporting)  Conscripts Level 2 Amount 24
5:32:46 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:32:46 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
5:32:46 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:32:46 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:32:46 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:32:46 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:32:46 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:32:46 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:32:46 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:32:46 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:32:46 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Number of Draw 5
5:32:46 PM  (Reporting)  Picking 812 Brigade Volontaires 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 49 0 Money 690 180
5:32:46 PM  (Reporting)  Picking 829 Garnison Milice 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 49 0 Money 690 96
5:32:46 PM  (Reporting)  Picking 840 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 24 72 WSU 49 108 Money 690 216
5:32:46 PM  (Reporting)  Picking 811 Brigade Depot 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 49 0 Money 690 124
5:32:46 PM  (Reporting)  Picking 828 Garnison Depot 1805
5:32:46 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 24 360 WSU 49 0 Money 690 128
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 40 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:237, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:140, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  _SSU_ 1016386 1 Brigata di Riserva di Art., 622 Mantova, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  _GAO_ Step 1 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning region 637 Bologna SelfVal 188
5:32:46 PM  (Reporting)  Agenda: Garrison, Value: 6110, Region: 637 Bologna
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 29 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 140 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:32:46 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 13 ms
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 1935 AllOppPowLand: 924 AllOwnPowNav: 25 AllOppPowNav 272
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 1.34 Land Core Ratio: 1.38  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.17)
5:32:46 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. (Pow.2)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 140) - evaluation skipped
5:32:46 PM  (Reporting)  Primary Region 622 Mantova Pick 63 has enough garrison (Value: 239) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 587 Torino Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 600 Genova Pick 74 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 641 Rimini Pick 7 has enough garrison (Value: 30) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 637 Bologna Pick 15 has enough garrison (Value: 42) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 614 Piacenza Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 85 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Ended Collect Leaders 0 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.34 - Core:1.38 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 5  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:5, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:4, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:17, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6110, Region: 637 Bologna
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6110, Region: 637 Bologna
5:32:46 PM  (Reporting)  1015110-1 Brigata di Territoriale Power:17 Health:100% Bologna>Bologna Mission:Garrison Fitness:65% Need:18 Threat:0 GoalValue: 6110
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  AI Process done in  3268 ms
5:32:46 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:32:46 PM  (Reporting)  Processing  1000054 French Spanish
5:32:46 PM  (Reporting)  Processing  1000055 Serbia
5:32:46 PM  (Reporting)  Processing  1000056 Greece
5:32:46 PM  (Reporting)  Processing  1000057 Terek
5:32:46 PM  (Reporting)  Processing  1000058 Nogai
5:32:46 PM  (Reporting)  Processing  1000059 Indians
5:32:46 PM  (Reporting)  Processing  1000060 Rebels
5:32:46 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:32:46 PM  (Reporting)  Sending proposal: we can't
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:32:46 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:32:46 PM  (Reporting)  Processing  1000001 France
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  AI Process done in  141 ms
5:32:46 PM  (Reporting)  Processing  1000002 Great Britain
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:32:46 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:32:46 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:32:46 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:32:46 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:32:46 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 8742 OppPow Land: 0 OwnPow Nav : 1612 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:32:46 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1208 OppPow Land: 1872 OwnPow Nav : 3988 OppPow Nav : 453
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.46 Ratio Nav/NavCore: 5.00 0.56 Reg Count: 186 > 226
5:32:46 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 43 OppPow Land: 7114 OwnPow Nav : 2016 OppPow Nav : 2327
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.55 0.20 Reg Count: 283 > 352
5:32:46 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 908 OppPow Land: 4120 OwnPow Nav : 172 OppPow Nav : 20
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 2.87 Reg Count: 136 > 198
5:32:46 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1887 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 3.19 Reg Count: 231 > 317
5:32:46 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 39 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:32:46 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 202 OppPow Land: 1536 OwnPow Nav : 409 OppPow Nav : 69
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 3.78 0.20 Reg Count: 59 > 91
5:32:46 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4494 OppPow Land: 8593 OwnPow Nav : 46 OppPow Nav : 16
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.33 0.30 Ratio Nav/NavCore: 1.83 5.00 Reg Count: 392 > 494
5:32:46 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:32:46 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 37 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:32:46 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:32:46 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:32:46 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:32:46 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:32:46 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 137 OwnPow Nav : 15 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:32:46 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 505 OwnPow Nav : 138 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:32:46 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 531 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:32:46 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 903 OppPow Land: 440 OwnPow Nav : 2163 OppPow Nav : 424
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 1.31 1.40 Ratio Nav/NavCore: 3.25 0.20 Reg Count: 7 > 11
5:32:46 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 301 OwnPow Nav : 780 OppPow Nav : 252
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.97 0.20 Reg Count: 3 > 6
5:32:46 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1233 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
5:32:46 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 163 OwnPow Nav : 0 OppPow Nav : 154
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:32:46 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 652 OppPow Land: 0 OwnPow Nav : 41 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:32:46 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 5696 OppPow Land: 2573 OwnPow Nav : 15381 OppPow Nav : 2880
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.71 0.20 Ratio Nav/NavCore: 1.70 5.00 Reg Count: 199 > 506
5:32:46 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 761 OwnPow Nav : 2820 OppPow Nav : 114
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.66 Reg Count: 5 > 24
5:32:46 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1215 OppPow Land: 1346 OwnPow Nav : 308 OppPow Nav : 878
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.20 Ratio Nav/NavCore: 0.20 0.47 Reg Count: 200 > 526
5:32:46 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:32:46 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1914 OppPow Nav : 145
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.21 1.77 Reg Count: 2 > 15
5:32:46 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 208 OwnPow Nav : 1233 OppPow Nav : 406
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.97 5.00 Reg Count: 11 > 34
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2121 ms
5:32:46 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 24282 Expected 130 Balance -32
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 5034 Expected 91 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability High Stock 137 Expected 91 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Very High Stock 320 Expected 91 Balance -20
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 680 Expected 65 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 52 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Engagment Points Availability Plentiful Stock 242 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 624 Expected 26 Balance 0
5:32:46 PM  (Reporting)    1016635 Clyde Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade EndTurn 2655
5:32:46 PM  (Reporting)    1013857 IX. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica EndTurn 2654
5:32:46 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica EndTurn 2654
5:32:46 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica EndTurn 2654
5:32:46 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica EndTurn 2654
5:32:46 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica EndTurn 2654
5:32:46 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 35100, Region: 3903 Jamaica EndTurn 2654
5:32:46 PM  (Reporting)    1016632 Galloway Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade EndTurn 2655
5:32:46 PM  (Reporting)    1016633 3rd Merchant Fleet Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade EndTurn 2655
5:32:46 PM  (Reporting)    1002684 Upper Canada Force Agenda Kept Agenda: Attack, Value: 2500, Region: 3900 Florida EndTurn 2654
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9800
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
5:32:46 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:32:46 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2828
5:32:46 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:32:46 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:32:46 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:32:46 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:32:46 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4494 Overall power (enemies): 8593 Ratio: 0.33
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  722
5:32:46 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 4328 Discard %: 15
5:32:46 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 4       Force Need:  617     Threat: 225         
5:32:46 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 2       Force Need:  346     Threat: 225         
5:32:46 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  440     Threat: 225         
5:32:46 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 10      Force Need:  1512    Threat: 225         
5:32:46 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  637     Threat: 225         
5:32:46 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  2097    Threat: 1553        
5:32:46 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 26      Force Need:  1632    Threat: 1209        
5:32:46 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 16 Nav Ratio: 1.83
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1208 Overall power (enemies): 1872 Ratio: 0.41
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8504
5:32:46 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 141 Total EnemyOwnerVal: 20437 Discard %: 15
5:32:46 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  246     Threat: 182         
5:32:46 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 4       Force Need:  246     Threat: 182         
5:32:46 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 18      Force Need:  246     Threat: 182         
5:32:46 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 2       Force Need:  246     Threat: 182         
5:32:46 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  246     Threat: 182         
5:32:46 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  266     Threat: 197         
5:32:46 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3988 Overall power (enemies): 453 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 43 Overall power (enemies): 7114 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1686
5:32:46 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 32226 Discard %: 15
5:32:46 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 8       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  250     Threat: 185         
5:32:46 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2016 Overall power (enemies): 2327 Nav Ratio: 0.55
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 908 Overall power (enemies): 4120 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  333
5:32:46 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5614 Discard %: 15
5:32:46 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 172 Overall power (enemies): 20 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 903 Overall power (enemies): 440 Ratio: 1.31
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  880
5:32:46 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 639 Total EnemyOwnerVal: 2557 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 7       Force Need:  176     Threat: 75          
5:32:46 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  526     Threat: 390         
5:32:46 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
5:32:46 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2163 Overall power (enemies): 424 Nav Ratio: 3.25
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 48      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1233 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 37 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 202 Overall power (enemies): 1536 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  600
5:32:46 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 7139 Discard %: 15
5:32:46 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 13      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 9       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 95      Force Need:  262     Threat: 194         
5:32:46 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 34      Force Need:  261     Threat: 193         
5:32:46 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 409 Overall power (enemies): 69 Nav Ratio: 3.78
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 8742 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 60      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 68      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 48      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 65      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 36      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1612 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 137 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  20
5:32:46 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 81 Total EnemyOwnerVal: 245 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 3739 Mers El Kebir (Enemy):      Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1887 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 531 Overall power (enemies): 1 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:32:46 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 39      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 301 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
5:32:46 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 334 Total EnemyOwnerVal: 669 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 780 Overall power (enemies): 252 Nav Ratio: 1.97
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 505 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  975
5:32:46 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 506 Total EnemyOwnerVal: 1520 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 39 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  134
5:32:46 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1895 Discard %: 15
5:32:46 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 163 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
5:32:46 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 499 Total EnemyOwnerVal: 999 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1233 Overall power (enemies): 406 Nav Ratio: 0.97
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1914 Overall power (enemies): 145 Nav Ratio: 4.21
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 308 Overall power (enemies): 878 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2820 Overall power (enemies): 114 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15381 Overall power (enemies): 2880 Nav Ratio: 1.70
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 16 Nav Ratio: 1.83
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3988 Overall power (enemies): 453 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2016 Overall power (enemies): 2327 Nav Ratio: 0.55
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 172 Overall power (enemies): 20 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2163 Overall power (enemies): 424 Nav Ratio: 3.25
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1233 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 409 Overall power (enemies): 69 Nav Ratio: 3.78
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1612 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 780 Overall power (enemies): 252 Nav Ratio: 1.97
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1233 Overall power (enemies): 406 Nav Ratio: 0.97
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1914 Overall power (enemies): 145 Nav Ratio: 4.21
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 308 Overall power (enemies): 878 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2820 Overall power (enemies): 114 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15381 Overall power (enemies): 2880 Nav Ratio: 1.70
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 41 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Bremen Max Val: Hannover Naval Gathering: 822 Emden
5:32:46 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:32:46 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:32:46 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:32:46 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:32:46 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:32:46 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:32:46 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:32:46 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:32:46 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:32:46 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:32:46 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:32:46 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:32:46 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:32:46 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Great Britain 3605 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 24 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:32:46 PM  (Reporting)  Checking Offer Peace sent by 1000006 Spain rels -100
5:32:46 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
5:32:46 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 65
5:32:46 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  Checking wars, we have 6 underway
5:32:46 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 4 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Proposing to 1000001 France
5:32:46 PM  (Reporting)  Checking 17 Offer Peace
5:32:46 PM  (Reporting)  Proposing to 1000001 France
5:32:46 PM  (Reporting)  Checking 17 Offer Peace
5:32:46 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:32:46 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:32:46 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2368 Nashl
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2960 Kimry
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1379 Radomsko
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3798 Sfax
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4163 Eastern North Sea
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1400 Siedlce
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4532 SouthWestern Black Sea
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2254 Al Hamzah
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2882 Kozelets
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 481 Nevers
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1070 Neuenburg
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3255 Ouren
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3491 Nikolaevsk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2037 Kirrikale
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 613 Milano
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 2671 Jarkovski
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 277 Alcala de Henares
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1441 Szuczyn
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 3745 Relizane
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1740 Korce
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2755 Rojytche
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1488 Gedser
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2396 El Minya
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3241 Prymorsky
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 433 Montlimar
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 3035 Sasovo
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3221 Akimovka
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 977 Tangemunde
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1191 Kapfenberg
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4128 Isle of Wight
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3731 Oujda
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4010 Niemen Estuary
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2885 Krolevets
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1462 Tondern
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 45 Banff
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 512 Mayenne
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2612 Zaredhe
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 119 Bury St Edmunds
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2728 Rokytne
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2882 Kozelets
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2974 Klimovsk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 2484 Valozyn
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1061 Warten
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2929 Olenino
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1514 Sandvika
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3482 Shakhty
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2528 Polotsk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4488 Sporades
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3695 Agadir
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3172 Glubokiy
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3711 Oued Zem
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 4128 Isle of Wight
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4477 Gulf of Larnaca
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1744 Veles
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3401 Zemetchino
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 2761 Dubno
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 456 Macon
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 2466 Zarasaj
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3894 East Coast
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 67 Peebles
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3294 Zelenodoslk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 994 Torgau
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3192 Donetsk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 468 Belfort
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 77 Douglas
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2538 Cesis
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3211 Pology
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1611 Hangoe
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 889 Mannheim
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2803 Fastiv
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4035 Lower Volga
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2714 Lahysin
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4476 Cyprus Channel
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2281 As Salman
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4217 Gulf of Danzig
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1134 Crudin
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 337 Castelnaudary
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 391 Moulins
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2216 Al Hasakah
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3514 Krasnydar
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2008 Gerede
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 74 Cumberland
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4537 Black Sea
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2174 Khoy
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1229 Dobsina
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3174 Lyssytchansk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1789 Botosani
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2595 Plyussa
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4448 Cape Lithinon
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 178 Braganza
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2771 Iziaslav
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 3433 Volsk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3891 Maine
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4557 Coast of Brazil
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 412 Ales
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3630 Sukhumi
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 3039 Korablino
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 535 Melun
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4378 Golfo di Catania
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 180 target region was 2948 Konakovo
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3050 Kondovo
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2330 Jalat Musa
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 155 target region was 24 Wicklow
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3808 Ben Guerdanne
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 424 Nice
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 750 Ypres
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 3534 Orlovskiy
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 274 Castellon
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4068 Northern Hebrides Sea
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2219 Mahkan
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3298 Kokshaysk
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 155 target region was 1640 Fiume
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2826 Balti
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 950 Travemuende
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4252 Estonian Coast
5:32:46 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 707 Marsala
5:32:46 PM  (Reporting)  Ended HandleRegionsDecisions 7048 ms
5:32:46 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:32:46 PM  (Reporting)  Steel Level 6 Amount 680
5:32:46 PM  (Reporting)  Money Level 6 Amount 24282
5:32:46 PM  (Reporting)  Conscripts Level 3 Amount 320
5:32:46 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:32:46 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:32:46 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:32:46 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:32:46 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:32:46 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
5:32:46 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:32:46 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
5:32:46 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:32:46 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:32:46 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:32:46 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
5:32:46 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
5:32:46 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:32:46 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:32:46 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:32:46 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:32:46 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:32:46 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:32:46 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:32:46 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:32:46 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:32:46 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 52
5:32:46 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
5:32:46 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
5:32:46 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 192
5:32:46 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:32:46 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:32:46 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:32:46 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:32:46 PM  (Reporting)  Number of Draw 84
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 0 In Pool 96
5:32:46 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 1 In Pool 95
5:32:46 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:32:46 PM  (Reporting)  Picking 101 West Indian Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 424 WSU 680 38 Money 24282 730
5:32:46 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:32:46 PM  (Reporting)  On Map 27 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  _BNU Buying Unit Frigate Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:32:46 PM  (Reporting)  Picking 106 Sailors Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 556 WSU 680 250 Money 24282 1116
5:32:46 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 566 WSU 680 270 Money 24282 1128
5:32:46 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:32:46 PM  (Reporting)  On Map 27 Requested 1 In Pool 3
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 328 WSU 680 462 Money 24282 1202
5:32:46 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 322 WSU 680 266 Money 24282 1080
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 2 In Pool 94
5:32:46 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:32:46 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:32:46 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 748 WSU 680 933 Money 24282 2104
5:32:46 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 540 WSU 680 701 Money 24282 1777
5:32:46 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 540 WSU 680 701 Money 24282 1777
5:32:46 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 22 Requested 0 In Pool 26
5:32:46 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 3 In Pool 93
5:32:46 PM  (Reporting)  _BNU Buying Unit Indiaman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 620 WSU 680 792 Money 24282 2222
5:32:46 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 676 WSU 680 848 Money 24282 2298
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 620 WSU 680 792 Money 24282 2222
5:32:46 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:32:46 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 376 Money 24282 1718
5:32:46 PM  (Reporting)  Picking 137 Signals Rgt
5:32:46 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 348 WSU 680 360 Money 24282 1676
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 620 WSU 680 792 Money 24282 2222
5:32:46 PM  (Reporting)  Picking 126 Line Garrison 1805
5:32:46 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1776
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 556 WSU 680 696 Money 24282 2074
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 356 WSU 680 432 Money 24282 1766
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 494 WSU 680 376 Money 24282 1872
5:32:46 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:32:46 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 376 Money 24282 1718
5:32:46 PM  (Reporting)  Picking 105 Marines Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 674 WSU 680 376 Money 24282 1896
5:32:46 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:32:46 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 404 WSU 680 432 Money 24282 2076
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:32:46 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 376 Money 24282 1718
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:32:46 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1776
5:32:46 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:32:46 PM  (Reporting)  On Map 22 Requested 1 In Pool 25
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 356 WSU 680 432 Money 24282 1766
5:32:46 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 556 WSU 680 696 Money 24282 2074
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:32:46 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 376 Money 24282 1718
5:32:46 PM  (Reporting)  Picking 126 Line Garrison 1805
5:32:46 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:32:46 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1776
5:32:46 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 620 WSU 680 792 Money 24282 2222
5:32:46 PM  (Reporting)  Picking 126 Line Garrison 1805
5:32:46 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:32:46 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 334 WSU 680 408 Money 24282 1800
5:32:46 PM  (Reporting)  Picking 127 Depot Garrison 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 452 WSU 680 592 Money 24282 1954
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 126 Line Garrison 1805
5:32:46 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 668 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:32:46 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 676 WSU 680 848 Money 24282 2298
5:32:46 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:32:46 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 396 WSU 680 472 Money 24282 2035
5:32:46 PM  (Reporting)  Picking 113 KGL Artillery Brigade 1805
5:32:46 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 337 WSU 680 420 Money 24282 1812
5:32:46 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:32:46 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 428 WSU 680 360 Money 24282 1740
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:32:46 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 628 WSU 680 360 Money 24282 1916
5:32:46 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:32:46 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 404 WSU 680 432 Money 24282 2076
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 556 WSU 680 696 Money 24282 2074
5:32:46 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:32:46 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 380 WSU 680 468 Money 24282 1802
5:32:46 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:32:46 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 678 WSU 680 380 Money 24282 1848
5:32:46 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:32:46 PM  (Reporting)  On Map 14 Requested 4 In Pool 92
5:32:46 PM  (Reporting)  Too costly compared to National assets, skipped
5:32:46 PM  (Reporting)  Assets/Costs: Conscripts 320 340 WSU 680 379 Money 24282 1871
5:32:46 PM  (Reporting)  Ended BuildNewUnits Bought: 6 955 ms
5:32:46 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016083 2nd Frigate Squadron
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VI. Fleet
5:32:46 PM  (Reporting)  _MFC_ Merging 1015902 VII. Fleet into 1016426 2nd Merchant Fleet
5:32:46 PM  (Reporting)  _MFC_ Merging 1016426 VII. Fleet into 1016202 17th Transport Sq.
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016202 VII. Fleet
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 II. Fleet
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
5:32:46 PM  (Reporting)  _MFC_ Merging 1015692 V. Fleet into 1016632 Galloway Sq.
5:32:46 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016632 V. Fleet
5:32:46 PM  (Reporting)  Ended ManageFleetsComposition 487 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:32:46 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1013857 IX. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:32:46 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:32:46 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:32:46 PM  (Reporting)  1016214 Maitland' Force, 133 Portsmouth, Pow:46, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002479 Hill' Force, 133 Portsmouth, Pow:696, Count: 12(l 5/L 5/S 5) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1003041 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:32:46 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:32:46 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:190, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:32:46 PM  (Reporting)  Ended CallFleet 5 ms
5:32:46 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:32:46 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:248, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:249, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:304, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:924, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:260, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:29, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1017, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:216, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:43, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:242, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:275, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:280, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:262, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:277, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:232, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:103, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:237, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:22, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1016845 X. British Detachment, 57 Edinburgh, Pow:251, Count: 6(l 0/L 3/S 3) created in region and fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:214, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:32:46 PM  (Reporting)  Ended LockFixedGroups 23 ms
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:32:46 PM  (Reporting)  Ended GarrisonBorders 33 ms
5:32:46 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:32:46 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:32:46 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:32:46 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:32:46 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:32:46 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:32:46 PM  (Reporting)  Ended ProcessAgents Great Britain 29 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 3 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 25 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 5 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 3 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 82 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 3 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 1 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 2 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 1 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 37 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 39 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 1 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:32:46 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:32:46 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:32:46 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:332, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 48864, Region: 214 Ronda
5:32:46 PM  (Reporting)  Ended KeepPosition 2 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 2 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 4 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 2 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 56 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 2 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4410, Region: 517 Jersey
5:32:46 PM  (Reporting)  Ended KeepPosition 2 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 9 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 1 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 3 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 1 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 27 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 1 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:32:46 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:32:46 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:32:46 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:32:46 PM  (Reporting)  Ended KeepPosition 1 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 2 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 101 ms
5:32:46 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:32:46 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 176
5:32:46 PM  (Reporting)  _AMS_ Already Gathered/ en route: 407 cbt pts Supply Elts: 3 Hvy Elts: 4
5:32:46 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:32:46 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:32:46 PM  (Reporting)  Ended AmpibiousStaging 24 ms
5:32:46 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:32:46 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 176 Gathered 407
5:32:46 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:32:46 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 407 but no transport capacity.
5:32:46 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:32:46 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:32:46 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7953, Region: 3908 Barbados
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 220 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 2 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 10 failed.
5:32:46 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1550, Region: 3917 Bengale
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:32:46 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:32:46 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 2 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 4 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 2 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 54 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 2 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 13 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 6 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:691, Count: 14(l 5/L 9/S 2)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 1 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  _PCO_ Percy-Falkirk Bty has been merged into 1002482 KGL Division(Sir George Don) in 1002479 Hill' Force 133 Portsmouth
5:32:46 PM  (Reporting)  _PCO_ Wessex Yeomanry has been merged into 1002482 KGL Division(Sir George Don) in 1002479 Hill' Force 133 Portsmouth
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 86 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  _SPG_ Large Force Segment 1016846 British Detachment, 135 Guildford, Pow:448, Count: 4(l 1/L 4/S 0) created
5:32:46 PM  (Reporting)  _SPG_ Large Force Segment 1016850 British Detachment, 106 Oxford, Pow:108, Count: 3(l 0/L 1/S 2) created
5:32:46 PM  (Reporting)  Ended SplitGroups 80 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  _DDU_ British Detachment created in region Oxford with 1 unit(s), Health: 100 %
5:32:46 PM  (Reporting)  _DDU_ British Detachment 1016850 has now 2 units, Health: 100 %
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016852 British Detachment in region Oxford will recover in region Oxford % Health 100 % Cohesion 48
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Hawick will recover in region Edinburgh % Health 100 % Cohesion 0
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Cumberland will recover in region Liverpool % Health 100 % Cohesion 20
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Oxford will recover in region Oxford % Health 100 % Cohesion 0
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region London will recover in region London % Health 100 % Cohesion 12
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015187 Kent HG in region Gillingham will recover in region London % Health 100 % Cohesion 36
5:32:46 PM  (Reporting)  _DDU_ British Detachment created in region Guildford with 1 unit(s), Health: 100 %
5:32:46 PM  (Reporting)  _DDU_ Prevost' Force 1016413 has now 3 units, Health: 100 %
5:32:46 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016853 British Detachment in region Guildford will recover in region London % Health 100 % Cohesion 41
5:32:46 PM  (Reporting)  Ended Damaged Units 39 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  _GAO_ Step 1 1016078 2nd Cavalry Brigade, 105 Birmingham, Pow:13, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 614
5:32:46 PM  (Reporting)  Agenda: Garrison, Value: 15750, Region: 105 Birmingham
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 26 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1009923 Edinburgh Garrison selected
5:32:46 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1009923 Sir John Hope 57 Edinburgh toward 1016845 X. British Detachment, 57 Edinburgh, Pow:251, Count: 6(l 0/L 3/S 3)
5:32:46 PM  (Reporting)  Ended Check Leaders 6 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1016083 2nd Frigate Squadron has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ Adding supply transport 1016083 2nd Frigate Squadron New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 313
5:32:46 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016850 British Detachment in 106 Oxford
5:32:46 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016854 Denis-Ward Bty in 133 Portsmouth
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 38 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 1 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 2 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 3 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 2 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 49 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 2 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 2 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 4 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:32:46 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:32:46 PM  (Reporting)  Ended Check Leaders 0 ms
5:32:46 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:32:46 PM  (Reporting)  Ended Make Superior Group 0 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:32:46 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:32:46 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:32:46 PM  (Reporting)  Ended Build Depots Assets 25 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  CheckForLandResupply Upper Canada Force will resupply, in region 3896 Upper Canada
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 1 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:32:46 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:32:46 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:32:46 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:32:46 PM  (Reporting)  Ended ManageGHQ 0 ms
5:32:46 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:32:46 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:32:46 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:32:46 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:32:46 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:32:46 PM  (Reporting)  Ended SplitGroups 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:32:46 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:32:46 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:32:46 PM  (Reporting)  Ended Damaged Units 0 ms
5:32:46 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:32:46 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:32:46 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:32:46 PM  (Reporting)  Ended CheckBesieging 2 ms
5:32:46 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:32:46 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:32:46 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:32:46 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:32:46 PM  (Reporting)  Entering Build Depots Assets
5:32:46 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:32:46 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:32:46 PM  (Reporting)  Ended Split Supports
5:32:46 PM  (Reporting)  Start of AI Check for Land Resupply
5:32:46 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:32:46 PM  (Reporting)  Ended KeepPosition 0 ms
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:32:46 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:32:46 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:32:46 PM  (Reporting)  Ended ReinforceFront 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:32:46 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:32:46 PM  (Reporting)  Ended DistantGarrison 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 26518 AllOppPowLand: 29709 AllOwnPowNav: 34276 AllOppPowNav 8138
5:32:46 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 23 Land Ratio: 0.33 Land Core Ratio: 0.30  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 16 Need 2097  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.41 Land Core Ratio: 0.46  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002619 Gibraltar Force (Pow.332)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1017) - evaluation skipped
5:32:46 PM  (Reporting)  Region 149 Lisboa Pick 18 SelfVal 612 Need 246  no group candidate found
5:32:46 PM  (Reporting)  Region 148 Elvas Pick 4 SelfVal 210 Need 246  no group candidate found
5:32:46 PM  (Reporting)  Region 144 Beija Pick 2 SelfVal 112 Need 246  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
5:32:46 PM  (Reporting)  Region 569 Metz Pick 4 SelfVal 11 Need 506  no group candidate found
5:32:46 PM  (Reporting)  Region 420 Toulon Pick 8 SelfVal 17 Need 506  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 536) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 678 Napoli Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.31 Land Core Ratio: 1.40  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
5:32:46 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:32:46 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:32:46 PM  (Reporting)  1013857 IX. British Detachment (Pow.49)
5:32:46 PM  (Reporting)  1014586 Jamaica Brigade (Pow.67)
5:32:46 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:32:46 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:32:46 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:32:46 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 31 has enough garrison (Value: 216) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 365) - evaluation skipped
5:32:46 PM  (Reporting)  Region 3902 Cuba Pick 7 SelfVal 46 Need 176  no group candidate found
5:32:46 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 18 Need 526  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Secondary Region 1938 Corfu Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1014599 Rottenburg' Force (Pow.166)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0) Fitness 89 PickVal 95 SelfVal 95 AINeed 262
5:32:46 PM  (Reporting)  Agenda: Defend, Value: 8455, Region: 788 Leyden
5:32:46 PM  (Reporting)  Region 789 Amsterdam Pick 34 SelfVal 34 Need 261  no group candidate found
5:32:46 PM  (Reporting)  Region 775 Antwerpen Pick 13 SelfVal 16 Need 506  no group candidate found
5:32:46 PM  (Reporting)  Region 784 Vlissingen Pick 2 SelfVal 5 Need 506  no group candidate found
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 114 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:32:46 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:32:46 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.28)
5:32:46 PM  (Reporting)  1016854 Denis-Ward Bty (Pow.39)
5:32:46 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:32:46 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:32:46 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:32:46 PM  (Reporting)  1016214 Sir Peregrine Maitland (Pow.0)
5:32:46 PM  (Reporting)  1002479 Hill' Force (Pow.614)
5:32:46 PM  (Reporting)  1015456 English Home Army (Pow.691)
5:32:46 PM  (Reporting)  1013311 Cornwall HG (Pow.0)
5:32:46 PM  (Reporting)  1016853 Liverpool HG (Pow.5)
5:32:46 PM  (Reporting)  1016619 Leinster Bde (Pow.25)
5:32:46 PM  (Reporting)  1016413 Prevost' Force (Pow.79)
5:32:46 PM  (Reporting)  1016846 Cooke' Force (Pow.448)
5:32:46 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.2)
5:32:46 PM  (Reporting)  1015187 Kent HG (Pow.8)
5:32:46 PM  (Reporting)  1013310 Wessex HG (Pow.14)
5:32:46 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
5:32:46 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
5:32:46 PM  (Reporting)  1013858 Essex Bde (Pow.28)
5:32:46 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
5:32:46 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
5:32:46 PM  (Reporting)  1013859 IV. British Detachment (Pow.55)
5:32:46 PM  (Reporting)  1013863 III. British Detachment (Pow.65)
5:32:46 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
5:32:46 PM  (Reporting)  1002320 Harwich Force (Pow.356)
5:32:46 PM  (Reporting)  1003002 Dover Garrison (Pow.484)
5:32:46 PM  (Reporting)  1015175 Norwich HG (Pow.4)
5:32:46 PM  (Reporting)  1014384 Anglia HG (Pow.15)
5:32:46 PM  (Reporting)  1015436 1st Scotland Bde (Pow.28)
5:32:46 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.28)
5:32:46 PM  (Reporting)  1014589 5th Scotland Bde (Pow.34)
5:32:46 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.36)
5:32:46 PM  (Reporting)  1016195 2nd Light Brigade (Pow.36)
5:32:46 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
5:32:46 PM  (Reporting)  1013864 1st Scotland Bde (Pow.49)
5:32:46 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
5:32:46 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
5:32:46 PM  (Reporting)  1013306 Colchester Brigade (Pow.59)
5:32:46 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
5:32:46 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
5:32:46 PM  (Reporting)  1003057 Birmingham Garrison (Pow.64)
5:32:46 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
5:32:46 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
5:32:46 PM  (Reporting)  1014590 Carlisle Brigade (Pow.68)
5:32:46 PM  (Reporting)  1014385 London Rifles (Pow.79)
5:32:46 PM  (Reporting)  1015182 Fane' Force (Pow.108)
5:32:46 PM  (Reporting)  1014383 Paget E.' Force (Pow.158)
5:32:46 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
5:32:46 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:32:46 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:32:46 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:32:46 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:32:46 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:32:46 PM  (Reporting)  1002945 Manchester Garrison (Pow.3)
5:32:46 PM  (Reporting)  1014595 Leeds HG (Pow.2)
5:32:46 PM  (Reporting)  1016852 Wales HG (Pow.6)
5:32:46 PM  (Reporting)  1013318 VII. British Detachment (Pow.42)
5:32:46 PM  (Reporting)  1016850 X. British Detachment (Pow.116)
5:32:46 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
5:32:46 PM  (Reporting)  1016078 2nd Cavalry Brigade (Pow.13)
5:32:46 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
5:32:46 PM  (Reporting)  1002993 Carlisle Garrison (Pow.12)
5:32:46 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:32:46 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:32:46 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:32:46 PM  (Reporting)  1014587 Bentick's Brigade (Pow.80)
5:32:46 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:32:46 PM  (Reporting)  1003033 Newcastle Garrison (Pow.13)
5:32:46 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.6)
5:32:46 PM  (Reporting)  1016847 British Detachment (Pow.14)
5:32:46 PM  (Reporting)  1016851 British Detachment (Pow.16)
5:32:46 PM  (Reporting)  1016849 British Detachment (Pow.16)
5:32:46 PM  (Reporting)  1016848 British Detachment (Pow.16)
5:32:46 PM  (Reporting)  1013860 VIII. British Detachment (Pow.27)
5:32:46 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:32:46 PM  (Reporting)  1002923 Perth Garrison (Pow.4)
5:32:46 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:32:46 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 133 Portsmouth Pick 63 has enough garrison (Value: 233) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 39 has enough garrison (Value: 251) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 130 Bristol Pick 36 has enough garrison (Value: 277) - evaluation skipped
5:32:46 PM  (Reporting)  Primary Region 16 Dublin Pick 60 has enough garrison (Value: 232) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 98 Cardiff Pick 39 has enough garrison (Value: 280) - evaluation skipped
5:32:46 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 234) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 105 Birmingham Pick 48 has enough garrison (Value: 13) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 233) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:32:46 PM  (Reporting)  Primary Region 126 Plymouth Pick 65 has enough garrison (Value: 234) - evaluation skipped
5:32:46 PM  (Reporting)  Primary Region 87 Liverpool Pick 68 has enough garrison (Value: 277) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 102) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 85 Caernavon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 117) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 235) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 140 Dover Pick 2 has enough garrison (Value: 232) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 103) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 116) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 117) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 233) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 117) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
5:32:46 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
5:32:46 PM  (Reporting)  1002689 Nova Scotia Force (Pow.61)
5:32:46 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 216) - evaluation skipped
5:32:46 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 28 Land Ratio: 0.29 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002644 Stuart' Force (Pow.276)
5:32:46 PM  (Reporting)  1002619 Gibraltar Force (Pow.332)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 536) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 198 Need 60  no group candidate found
5:32:46 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1017) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 678 Napoli Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Region 420 Toulon Pick 8 SelfVal 17 Need 506  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 76 Enemy armies: 39 Land Ratio: 0.71 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:32:46 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
5:32:46 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:32:46 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:32:46 PM  (Reporting)  1013857 IX. British Detachment (Pow.49)
5:32:46 PM  (Reporting)  1014586 Jamaica Brigade (Pow.67)
5:32:46 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:32:46 PM  (Reporting)  1014118 McArthur's Bde (Pow.80)
5:32:46 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:32:46 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:32:46 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:32:46 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:32:46 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:32:46 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.28)
5:32:46 PM  (Reporting)  1016854 Denis-Ward Bty (Pow.39)
5:32:46 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:32:46 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:32:46 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:32:46 PM  (Reporting)  1016214 Sir Peregrine Maitland (Pow.0)
5:32:46 PM  (Reporting)  1002479 Hill' Force (Pow.614)
5:32:46 PM  (Reporting)  1015456 English Home Army (Pow.691)
5:32:46 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.2)
5:32:46 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:32:46 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:32:46 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:32:46 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:32:46 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:32:46 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.14)
5:32:46 PM  (Reporting)  1014599 Rottenburg' Force (Pow.166)
5:32:46 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:32:46 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:32:46 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:32:46 PM  (Reporting)  1014587 Bentick's Brigade (Pow.80)
5:32:46 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:32:46 PM  (Reporting)  1016847 British Detachment (Pow.14)
5:32:46 PM  (Reporting)  1016851 British Detachment (Pow.16)
5:32:46 PM  (Reporting)  1016849 British Detachment (Pow.16)
5:32:46 PM  (Reporting)  1016848 British Detachment (Pow.16)
5:32:46 PM  (Reporting)  1013860 VIII. British Detachment (Pow.27)
5:32:46 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:32:46 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:32:46 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.0)
5:32:46 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
5:32:46 PM  (Reporting)  1002689 Nova Scotia Force (Pow.61)
5:32:46 PM  (Reporting)  1002668 Lower Canada Force (Pow.190)
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0) Fitness 89 PickVal 95 SelfVal 95 AINeed 262
5:32:46 PM  (Reporting)  Agenda: Defend, Value: 8455, Region: 788 Leyden
5:32:46 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 244 Need 506  no group candidate found
5:32:46 PM  (Reporting)  Region 133 Portsmouth Pick 63 SelfVal 521 Need 0  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 39 has enough garrison (Value: 251) - evaluation skipped
5:32:46 PM  (Reporting)  Region 87 Liverpool Pick 68 SelfVal 535 Need 0  no group candidate found
5:32:46 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 216) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 233) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 39 has enough garrison (Value: 214) - evaluation skipped
5:32:46 PM  (Reporting)  CheckRegionForOperation 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 292 AINeed 12
5:32:46 PM  (Reporting)  Agenda: Defend, Value: 15184, Region: 3908 Barbados
5:32:46 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1017) - evaluation skipped
5:32:46 PM  (Reporting)  Region 16 Dublin Pick 60 SelfVal 493 Need 0  no group candidate found
5:32:46 PM  (Reporting)  Region 126 Plymouth Pick 65 SelfVal 536 Need 0  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 98 Cardiff Pick 39 has enough garrison (Value: 280) - evaluation skipped
5:32:46 PM  (Reporting)  Region 3902 Cuba Pick 7 SelfVal 46 Need 176  no group candidate found
5:32:46 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 244 AINeed 60
5:32:46 PM  (Reporting)  Agenda: Defend, Value: 15860, Region: 517 Jersey
5:32:46 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 31 has enough garrison (Value: 216) - evaluation skipped
5:32:46 PM  (Reporting)  Region 789 Amsterdam Pick 34 SelfVal 34 Need 261  no group candidate found
5:32:46 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 130 Bristol Pick 36 has enough garrison (Value: 277) - evaluation skipped
5:32:46 PM  (Reporting)  Region 149 Lisboa Pick 18 SelfVal 612 Need 246  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 85 Caernavon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Secondary Region 62 Glasgow Pick 20 has enough garrison (Value: 235) - evaluation skipped
5:32:46 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 16 Need 2097  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 3891 Maine Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 14 Need 250  no group candidate found
5:32:46 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:32:46 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1001 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Superiority, Value: 33689, Region: 4561 Indian Ocean
5:32:46 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1016632 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 31350, Region: 3934 Commerce
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1014605 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron Auto success as amphib is planned and Probability was 140 %
5:32:46 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 29000, Region: 4559 Gulf of Guinea
5:32:46 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 7875, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 108 ms
5:32:46 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:32:46 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Aegean Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  _AFA_ 1016202 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 18750, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  _AFA_ 1014407 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9300, Region: 3924 North Sea Trade
5:32:46 PM  (Reporting)  _AFA_ 1016633 3rd Merchant Fleet has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ Adding supply transport 1016633 3rd Merchant Fleet New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 5674, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 84 %
5:32:46 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 39377, Region: 4134 Strait of Dover
5:32:46 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 13871, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron chance: 20 failed.
5:32:46 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 6816, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
5:32:46 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4950, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _AFA_ 1016429 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 53625, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _AFA_ 1015198 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 129 %
5:32:46 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 47642, Region: 4553 Sea of Cuba
5:32:46 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 17370, Region: 3889 Lower Canada
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -10 failed.
5:32:46 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9603, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  _AFA_ 1016635 Clyde Sq. has been given the mission Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  _AFO_ Adding supply transport 1016635 Clyde Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 30 failed.
5:32:46 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 4227, Region: 3889 Lower Canada
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
5:32:46 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 17618, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 129 %
5:32:46 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 43102, Region: 4553 Sea of Cuba
5:32:46 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14858, Region: 3889 Lower Canada
5:32:46 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 129 %
5:32:46 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 107365, Region: 4555 Haitian Sea
5:32:46 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 38547, Region: 3889 Lower Canada
5:32:46 PM  (Reporting)  Ended AssignFleetsOperations 964 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 501 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:32:46 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:32:46 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:32:46 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:32:46 PM  (Reporting)  Leader 1016214 Sir Peregrine Maitland relocated to 118 London
5:32:46 PM  (Reporting)  Ended Collect Leaders 2 ms
5:32:46 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:32:46 PM  (Reporting)  _RWI__A 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0) was targeting 3900 Florida interest 50 , aborting an agenda.
5:32:46 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.97) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.21) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.70) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.33 - Core:0.30 - Nav:1.83) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.41 - Core:0.46 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016865 British Detachment is doing nothing in El Ferrol  Power: 91  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:931, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:32:46 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:931, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:32:46 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:931, Count: 8(l 1/L 7/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:32:46 PM  (Reporting)  1007651-Atlantic Fleet Power:931 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:332, Count: 2(l 1/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 48864, Region: 214 Ronda
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 48864, Region: 214 Ronda
5:32:46 PM  (Reporting)  1002619-Gibraltar Force Power:332 Health:100% Ronda>Ronda Mission:Keep Position Fitness:64% Need:875 Threat:648 GoalValue: 48864
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2640, Count: 17(l 2/L 14/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:32:46 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2640, Count: 17(l 2/L 14/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:32:46 PM  (Reporting)  1007685-Mediterranean Fleet Power:2640 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.55) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:347, Count: 5(l 1/L 1/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:32:46 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:347, Count: 5(l 1/L 1/S 3)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:32:46 PM  (Reporting)  1007447-Boulogne Observers Power:347 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4410, Region: 517 Jersey
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15860, Region: 517 Jersey
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15860, Region: 517 Jersey
5:32:46 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 15860
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016859 British Detachment is doing nothing in Pointe du Raz  Power: 87  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016858 British Detachment is doing nothing in Pointe du Raz  Power: 81  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1115, Count: 10(l 2/L 7/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:32:46 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1115, Count: 10(l 2/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:32:46 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:1115, Count: 10(l 2/L 7/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:32:46 PM  (Reporting)  1007478-Channel Fleet Power:1115 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016862 British Detachment is doing nothing in Pointe de Grave  Power: 82  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016863 British Detachment is doing nothing in Pointe de Grave  Power: 82  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:276, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:32:46 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:276, Count: 4(l 1/L 2/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:32:46 PM  (Reporting)  1007626-Rochefort Blockade Power:276 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:276, Count: 2(l 1/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:32:46 PM  (Reporting)  1002644-Stuart' Force Power:276 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6255
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.31 - Core:1.40 - Nav:3.25) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:32:46 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:32:46 PM  (Reporting)  _GTU_ Finished merge 1 now
5:32:46 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Ended AI Gather Units 1 ms
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 43900
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 43900
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:80, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1014118-McArthur's Bde Power:80 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 43900
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1014380-Gilian's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 43900
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1014586-Jamaica Brigade Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 43900
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013857 IX. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 43900, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1013857-IX. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 43900
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:32:46 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1010088 Kingston Garrison, 3903 Jamaica, Pow:216, Count: 3(l 0/L 0/S 3) Keeping only the Garrison goal for 3903 Jamaica
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016861 British Detachment is doing nothing in Jamaican Sea  Power: 60  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016860 British Detachment is doing nothing in Jamaican Sea  Power: 59  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:562, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:32:46 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:562, Count: 8(l 1/L 4/S 3)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:32:46 PM  (Reporting)  1007791-Jamaca Squadron Power:562 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016635 Clyde Sq., 4555 Haitian Sea, Pow:71, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 3550, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  1016635-Clyde Sq. Power:71 Health:100% Haitian Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016864 British Detachment is doing nothing in Caraibbean Sea  Power: 69  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1119, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:32:46 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1119, Count: 15(l 2/L 6/S 7)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:32:46 PM  (Reporting)  1007829-West Indies Squadron Power:1119 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7953, Region: 3908 Barbados
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7953, Region: 3908 Barbados
5:32:46 PM  (Reporting)  1002736-Barbados Force Power:149 Health:100% Barbados>Barbados Mission:Keep Position Fitness:33% Need:12 Threat:169 GoalValue: 7953
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15184, Region: 3908 Barbados
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15184, Region: 3908 Barbados
5:32:46 PM  (Reporting)  1002753-Barbados Fencibles Power:15 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:12 Threat:169 GoalValue: 15184
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:89, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1550, Region: 3917 Bengale
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1550, Region: 3917 Bengale
5:32:46 PM  (Reporting)  1013867-Gloire Sq. Power:89 Health:100% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1550
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:32:46 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:943, Count: 13(l 2/L 6/S 5)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:32:46 PM  (Reporting)  1007892-Indian Squadron Power:943 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:3.78) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 8455, Region: 788 Leyden
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 8455, Region: 788 Leyden
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 8455, Region: 788 Leyden
5:32:46 PM  (Reporting)  1014599-Rottenburg' Force Power:166 Health:100% Leyden>Leyden Mission:Defend Fitness:89% Need:262 Threat:194 GoalValue: 8455
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Arty 1016850 X. British Detachment, 106 Oxford, Pow:116, Count: 2(l 0/L 0/S 2) in reserve
5:32:46 PM  (Reporting)  _RCA_ Arty 1016854 Denis-Ward Bty, 133 Portsmouth, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:32:46 PM  (Reporting)  _RCA_ Artillery 1016850 X. British Detachment, 106 Oxford, Pow:116, Count: 2(l 0/L 0/S 2) relocating toward 1016078 2nd Cavalry Brigade, 105 Birmingham, Pow:13, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  _RCA_ Artillery 1016854 Denis-Ward Bty, 133 Portsmouth, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1016078 X. British Detachment, 105 Birmingham, Pow:128, Count: 3(l 0/L 1/S 2)
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:32:46 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002479 Hill' Force, 133 Portsmouth, Pow:614, Count: 10(l 5/L 4/S 4) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:660, Count: 14(l 5/L 9/S 2) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1013311 Cornwall HG, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1016619 Leinster Bde, 135 Guildford, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1016413 Prevost' Force, 135 Guildford, Pow:79, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1016846 Cooke' Force, 135 Guildford, Pow:448, Count: 4(l 1/L 4/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002945 Manchester Garrison, 106 Oxford, Pow:3, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1013318 VII. British Detachment, 106 Oxford, Pow:42, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 101 Stafford, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:27, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:0, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:32:46 PM  (Reporting)  _GTU_ Starting merge 32 at start
5:32:46 PM  (Reporting)  _GTU_ Finished merge 32 now
5:32:46 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ Hill' Force A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ Cooke' Force gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ VII. British Detachment gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:80, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ Prevost' Force gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ Carlisle Garrison gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:27, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ Manchester Garrison gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 79 Manchester, Pow:13, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 3rd Fencibles Bde A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ Cornwall HG gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ Leinster Bde gathering toward primary region (short distance)
5:32:46 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:32:46 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:6, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:0, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:32:46 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:32:46 PM  (Reporting)  Ended AI Gather Units 102 ms
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  _ATG__ 1002984 Colchester Garrison London Going against objective: 126 Plymouth
5:32:46 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
5:32:46 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
5:32:46 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
5:32:46 PM  (Reporting)  _ATG__ 1003033 Newcastle Garrison Manchester Going against objective: 16 Dublin
5:32:46 PM  (Reporting)  _ATG__ 1002919 Edinburgh Garrison Leeds Going against objective: 118 London
5:32:46 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
5:32:46 PM  (Reporting)  _ATG__ 1002927 Aberdeen Garrison Edinburgh Going against objective: 118 London
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 12 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002927 Aberdeen Garrison is doing nothing in Edinburgh  Power: 0  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016083 2nd Frigate Squadron, 62 Glasgow, Pow:32, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  1016083-2nd Frigate Squadron Power:32 Health:100% Glasgow>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 68 Hawick, Pow:0, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:32:46 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Hawick>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 74 Cumberland, Pow:4, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4000, Region: 87 Liverpool
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4000, Region: 87 Liverpool
5:32:46 PM  (Reporting)  1002923-Perth Garrison Power:4 Health:100% Cumberland>Liverpool Mission:Recover Fitness:80% Need:0 Threat:0 GoalValue: 4000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 27  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002919 Edinburgh Garrison is doing nothing in Leeds  Power: 6  HealthPerc: 94
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1003033 Newcastle Garrison is doing nothing in Manchester  Power: 13  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 80  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 101 Stafford, Pow:12, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 118 London
5:32:46 PM  (Reporting)  1002993-Carlisle Garrison Power:12 Health:100% Stafford>London Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016078 X. British Detachment, 105 Birmingham, Pow:151, Count: 4(l 0/L 1/S 3)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15750, Region: 105 Birmingham
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15750, Region: 105 Birmingham
5:32:46 PM  (Reporting)  1016078-X. British Detachment Power:151 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:63% Need:47 Threat:0 GoalValue: 15750
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:32:46 PM  (Reporting)  1003041-Yarmouth Garrison Power:14 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013318 VII. British Detachment, 106 Oxford, Pow:42, Count: 2(l 0/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:32:46 PM  (Reporting)  1013318-VII. British Detachment Power:42 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016852 Wales HG, 106 Oxford, Pow:6, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 106 Oxford
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 106 Oxford
5:32:46 PM  (Reporting)  1016852-Wales HG Power:6 Health:100% Oxford>Oxford Mission:Recover Fitness:52% Need:42 Threat:0 GoalValue: 2600
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 106 Oxford, Pow:2, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 106 Oxford
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 106 Oxford
5:32:46 PM  (Reporting)  1014595-Leeds HG Power:2 Health:100% Oxford>Oxford Mission:Recover Fitness:100% Need:42 Threat:0 GoalValue: 5000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 106 Oxford, Pow:3, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:32:46 PM  (Reporting)  1002945-Manchester Garrison Power:3 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016633 3rd Merchant Fleet, 4108 Cardigan Bay, Pow:7, Count: 1(l 0/L 0/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  1016633-3rd Merchant Fleet Power:7 Health:100% Cardigan Bay>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016214 Sir Peregrine Maitland is doing nothing in London  Power: 0  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 158  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015182 Fane' Force is doing nothing in London  Power: 108  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 79  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014590 Carlisle Brigade is doing nothing in London  Power: 68  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 64  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 59  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in London  Power: 49  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016195 2nd Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016196 3rd Scotland Bde is doing nothing in London  Power: 36  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014589 5th Scotland Bde is doing nothing in London  Power: 34  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 15  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 118 London, Pow:4, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4400, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4400, Region: 118 London
5:32:46 PM  (Reporting)  1015175-Norwich HG Power:4 Health:100% London>London Mission:Recover Fitness:88% Need:0 Threat:0 GoalValue: 4400
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1003002 Dover Garrison is doing nothing in London  Power: 484  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 65  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013859 IV. British Detachment is doing nothing in London  Power: 55  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015187 Kent HG, 136 Gillingham, Pow:8, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3200, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3200, Region: 118 London
5:32:46 PM  (Reporting)  1015187-Kent HG Power:8 Health:100% Gillingham>London Mission:Recover Fitness:64% Need:0 Threat:0 GoalValue: 3200
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016846 Cooke' Force, 135 Guildford, Pow:448, Count: 4(l 1/L 4/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:32:46 PM  (Reporting)  1016846-Cooke' Force Power:448 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016413 Prevost' Force, 135 Guildford, Pow:79, Count: 3(l 1/L 2/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:32:46 PM  (Reporting)  1016413-Prevost' Force Power:79 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016619 Leinster Bde, 135 Guildford, Pow:25, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:32:46 PM  (Reporting)  1016619-Leinster Bde Power:25 Health:100% Guildford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016853 Liverpool HG, 135 Guildford, Pow:5, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2950, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2950, Region: 118 London
5:32:46 PM  (Reporting)  1016853-Liverpool HG Power:5 Health:100% Guildford>London Mission:Recover Fitness:59% Need:0 Threat:0 GoalValue: 2950
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:32:46 PM  (Reporting)  1013311-Cornwall HG Power:0 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:32:46 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:822, Count: 9(l 2/L 6/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:32:46 PM  (Reporting)  1007380-Home Fleet Power:822 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:660, Count: 14(l 5/L 9/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1015456-English Home Army Power:660 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002479 Hill' Force, 133 Portsmouth, Pow:614, Count: 10(l 5/L 4/S 4)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1002479-Hill' Force Power:614 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1015893-3rd Fencibles Bde Power:28 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:32:46 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016857 British Detachment is doing nothing in Beachy Head  Power: 27  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:181, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:32:46 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:181, Count: 6(l 1/L 3/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:32:46 PM  (Reporting)  1007527-Medway Squadron Power:181 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:293, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:32:46 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:293, Count: 5(l 1/L 2/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:32:46 PM  (Reporting)  1007586-Portsmouth Squadron Power:293 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:4.46) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 190  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1002689 Nova Scotia Force is doing nothing in Lower Canada  Power: 61  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 27  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3896 Upper Canada
5:32:46 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Upper Canada Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.97) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016855 British Detachment is doing nothing in Gulf of Guinea  Power: 69  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1016856 British Detachment is doing nothing in Gulf of Guinea  Power: 29  HealthPerc: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:578, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:32:46 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:578, Count: 8(l 1/L 7/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:32:46 PM  (Reporting)  1007764-African Squadron Power:578 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:32:46 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Arties
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:32:46 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:32:46 PM  (Reporting)  Ended Receive Supplies
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:32:46 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:32:46 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:32:46 PM  (Reporting)  End of AI Gather Units
5:32:46 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:32:46 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.97) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.21) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016632 V. Fleet, 3934 Commerce, Pow:418, Count: 6(l 0/L 5/S 1)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 31350, Region: 3934 Commerce
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  1016632-V. Fleet Power:418 Health:100% Commerce>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.29 - Core:0.20 - Nav:0.20) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 3928 Western Mediterranean Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:32:46 PM  (Reporting)  1013869-Undauted Sq. Power:62 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014605 II. Fleet, 3927 Southeast Atlantic Trade, Pow:366, Count: 5(l 0/L 5/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
5:32:46 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 27450, Region: 3927 Southeast Atlantic Trade
5:32:46 PM  (Reporting)  1014605-II. Fleet Power:366 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 27450
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.71 - Core:0.20 - Nav:1.70) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  _ATG__ 1016865 British Detachment El Ferrol Going against objective: 149 Lisboa
5:32:46 PM  (Reporting)  _ATG__ 1016864 British Detachment Caraibbean Sea Going against objective: 211 Gibraltar
5:32:46 PM  (Reporting)  _ATG__ 1016863 British Detachment Pointe de Grave Going against objective: 126 Plymouth
5:32:46 PM  (Reporting)  _ATG__ 1016862 British Detachment Pointe de Grave Going against objective: 149 Lisboa
5:32:46 PM  (Reporting)  _ATG__ 1016860 British Detachment Jamaican Sea Going against objective: 16 Dublin
5:32:46 PM  (Reporting)  _ATG__ 1016861 British Detachment Jamaican Sea Going against objective: 126 Plymouth
5:32:46 PM  (Reporting)  _ATG__ 1016858 British Detachment Pointe du Raz Going against objective: 3889 Lower Canada
5:32:46 PM  (Reporting)  _ATG__ 1016859 British Detachment Pointe du Raz Going against objective: 3889 Lower Canada
5:32:46 PM  (Reporting)  _ATG__ 1016857 British Detachment Beachy Head Going against objective: 3889 Lower Canada
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 8 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:461, Count: 10(l 0/L 8/S 2)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  1013332-VIII. Fleet Power:461 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016202 VII. Fleet, 3925 Western Approaches Trade, Pow:110, Count: 5(l 0/L 1/S 4)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 18750, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 18750, Region: 3925 Western Approaches Trade
5:32:46 PM  (Reporting)  1016202-VII. Fleet Power:110 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 18750
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1014407 VI. Fleet, 3924 North Sea Trade, Pow:124, Count: 2(l 0/L 2/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9300, Region: 3924 North Sea Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9300, Region: 3924 North Sea Trade
5:32:46 PM  (Reporting)  1014407-VI. Fleet Power:124 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9300
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1016429 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:715, Count: 12(l 0/L 12/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 53625, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 53625, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  1016429-IV. Fleet Power:715 Health:99% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 53625
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  List of Agendas for 1015198 III. Fleet, 3926 Northeast Atlantic Trade, Pow:642, Count: 10(l 0/L 10/S 0)
5:32:46 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:32:46 PM  (Reporting)  1015198-III. Fleet Power:642 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48150
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:32:46 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:32:46 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:32:46 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 105 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Adding stack 1016846 Cooke' Force, 135 Guildford, Pow:448, Count: 4(l 1/L 4/S 0)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:32:46 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:32:46 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:32:46 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:32:46 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:32:46 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:32:46 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:32:46 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  ApplyAgenda AutoMerge
5:32:46 PM  (Reporting)  1015182 Fane' Force will be merged into 1003002 Dover Garrison in region London
5:32:46 PM  (Reporting)  AI Process done in  23449 ms
5:32:46 PM  (Reporting)  Processing  1000003 Russia
5:32:46 PM  (Reporting)  
5:32:46 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:32:46 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:32:46 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:32:46 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:32:46 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:32:46 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:32:46 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
5:32:46 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:32:46 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:32:46 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:32:46 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:32:46 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:32:46 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:32:46 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:32:46 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:32:46 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 186 > 226
5:32:46 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 7114 OwnPow Nav : 0 OppPow Nav : 2267
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:32:46 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 418 OppPow Land: 4046 OwnPow Nav : 582 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:32:46 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1887 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 3.19 Reg Count: 231 > 317
5:32:46 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 12 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:32:46 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1328 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
5:32:46 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4494 OppPow Land: 8497 OwnPow Nav : 46 OppPow Nav : 10
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.34 0.30 Ratio Nav/NavCore: 2.93 5.00 Reg Count: 392 > 494
5:32:46 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1140 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:32:46 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 105 OppPow Land: 0 OwnPow Nav : 51 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:32:46 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 223 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:32:46 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 504 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:32:46 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:32:46 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 522 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:32:46 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 475 OppPow Land: 1244 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.42 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:32:46 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:32:46 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 8374 OppPow Land: 334 OwnPow Nav : 687 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:32:46 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 75 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:32:46 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1029 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:32:46 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:32:46 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:32:46 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 44
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
5:32:46 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 757 OppPow Land: 0 OwnPow Nav : 506 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:32:46 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 1441 OwnPow Nav : 436 OppPow Nav : 1673
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 4.02 Reg Count: 199 > 506
5:32:46 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 58 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.85 0.20 Reg Count: 5 > 24
5:32:46 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 460 OppPow Land: 457 OwnPow Nav : 767 OppPow Nav : 633
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
5:32:46 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 481 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:32:46 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 58 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.85 0.20 Reg Count: 2 > 15
5:32:46 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 141 OwnPow Nav : 0 OppPow Nav : 0
5:32:46 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
5:32:46 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3019 ms
5:32:46 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:32:46 PM  (Reporting)  Pounds Availability Plentiful Stock 2432 Expected 150 Balance -18
5:32:46 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
5:32:46 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
5:32:46 PM  (Reporting)  Victory points Availability Plentiful Stock 3947 Expected 105 Balance 0
5:32:46 PM  (Reporting)  Morale Points Availability Average Stock 110 Expected 105 Balance 0
5:32:46 PM  (Reporting)  Conscripts Availability Plentiful Stock 553 Expected 105 Balance -13
5:32:46 PM  (Reporting)  War supplies Availability Plentiful Stock 431 Expected 75 Balance 0
5:32:46 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Engagment Points Availability Plentiful Stock 124 Expected 0 Balance 0
5:32:46 PM  (Reporting)  Horses Availability Plentiful Stock 896 Expected 30 Balance 0
5:32:46 PM  (Reporting)    1015478 Argus sq. Agenda Kept Agenda: Naval Docking, Value: 810, Region: 678 Napoli EndTurn 2654
5:32:46 PM  (Reporting)    1015477 Lilia Sq. Agenda Kept Agenda: Naval Docking, Value: 855, Region: 678 Napoli EndTurn 2654
5:32:46 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade EndTurn 2654
5:32:46 PM  (Reporting)    1008209 Chichagov's Fleet Agenda Kept Agenda: Naval Superiority, Value: 15916, Region: 4525 Gulf of Trapezus EndTurn 2655
5:32:46 PM  (Reporting)    1015235 Constantin' Force Agenda Kept Agenda: Resupply, Value: 100000, Region: 3664 Tiflis EndTurn 2655
5:32:46 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev EndTurn 2655
5:32:46 PM  (Reporting)    1008258 Caspian Fleet Agenda Kept Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan EndTurn 2655
5:32:46 PM  (Reporting)    1003365 Ukrainskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2831 Nemirov EndTurn 2654
5:32:46 PM  (Reporting)    1008319 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan EndTurn 2655
5:32:46 PM  (Reporting)    1003759 Astrakhan Brig. Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2654
5:32:46 PM  (Reporting)    1003779 1-i Chernoyskii Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2654
5:32:46 PM  (Reporting)    1003788 4-i Chernoyskii Agenda Kept Agenda: Resupply, Value: 100000, Region: 3188 Taganrog EndTurn 2654
5:32:46 PM  (Reporting)    1003755 Alekseev Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn EndTurn 2654
5:32:46 PM  (Reporting)    1003680 Uralskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 3407 Saransk EndTurn 2654
5:32:46 PM  (Reporting)    1015223 Stavropolskii Kalmytski Agenda Kept Agenda: Resupply, Value: 100000, Region: 3125 Merefa EndTurn 2654
5:32:46 PM  (Reporting)    1003545 Smolenskaya Agenda Kept Agenda: Resupply, Value: 100000, Region: 2664 Khalm EndTurn 2654
5:32:46 PM  (Reporting)    1015725 Strela Sq. Agenda Kept Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade EndTurn 2654
5:32:46 PM  (Reporting)    1015018 3-ya Kazach'ya Brigada Agenda Kept Agenda: Resupply, Value: 100000, Region: 2631 Novgorod EndTurn 2654
5:32:46 PM  (Reporting)    1003638 Moskovskaya Agenda Kept Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg EndTurn 2654
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 9600
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3800
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:32:46 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:32:46 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1900
5:32:46 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:32:46 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:32:46 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:32:46 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:32:46 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4494 Overall power (enemies): 8497 Ratio: 0.34
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6367
5:32:46 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 116 Total EnemyOwnerVal: 4090 Discard %: 15
5:32:46 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 49      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 10      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 18      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 61      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 28      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 3       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 32      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 18      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 18      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 24      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 5       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 62      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 11      Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  300     Threat: 222         
5:32:46 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 10 Nav Ratio: 2.93
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 8374 Overall power (enemies): 334 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  171
5:32:46 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 816 Discard %: 15
5:32:46 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 53      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 64      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 45      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 27      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
5:32:46 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 9       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 45      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 0 Overall power (enemies): 7114 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1611
5:32:46 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 32226 Discard %: 15
5:32:46 PM  (Reporting)  Region: 317 Bayonne (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 336 Perpignan (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 339 Montpellier (Enemy):         Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 4       Force Need:  271     Threat: 201         
5:32:46 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 14      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 456 Macon (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 12      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 424 Nice (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 434 Valence (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 451 Geneve (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 481 Nevers (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 8       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 513 Le Mans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 17      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 4       Force Need:  250     Threat: 185         
5:32:46 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 6       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 524 Caen (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 529 Le Havre (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 542 Amiens (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 545 Arras (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 550 Boulogne (Enemy):            Pick Value: 2       Force Need:  250     Threat: 185         
5:32:46 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 564 Verdun (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 11      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 571 Nancy (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 12      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 578 Mulhouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 579 Calvi (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2267 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 418 Overall power (enemies): 4046 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5853
5:32:46 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 102 Total EnemyOwnerVal: 2251 Discard %: 15
5:32:46 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 17      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 59      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 41      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 19      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 47      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 12      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 582 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 504 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 58      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 28 Limerick (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 32 Cork (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 43 Inverness (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 51 Aberdeen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 53 Perth (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 72 Carlisle (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 75 Hartlepool (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 78 Lancaster (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 82 York (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 11      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 80      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 60      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 106 Oxford (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 112 Norwich (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 116 Cambridge (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 121 Ipswich (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 54      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 43      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 132 Reading (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 51      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 134 Winchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 97 Swansea (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 53      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 100 Hereford (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 223 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  288
5:32:46 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 27      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 475 Overall power (enemies): 1244 Ratio: 0.24
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1066
5:32:46 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 58 Total EnemyOwnerVal: 1822 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  416     Threat: 308         
5:32:46 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 22          
5:32:46 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 2           
5:32:46 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 2           
5:32:46 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 62      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 22      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 105 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  237
5:32:46 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 369 Total EnemyOwnerVal: 738 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 88      Force Need:  60      Threat: 0           
5:32:46 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 3       Force Need:  526     Threat: 390         
5:32:46 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
5:32:46 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 75 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1887 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4519
5:32:46 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 39      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 43      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 33      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 75      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 34      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 37      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 59      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 48      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 27      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 48      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 40      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 1328 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  201
5:32:46 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 105 Total EnemyOwnerVal: 3495 Discard %: 15
5:32:46 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 7       Force Need:  506     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1140 Overall power (enemies): 0 Ratio: 5.00
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
5:32:46 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 88      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 46      Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:32:46 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:32:46 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 522 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 12 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:32:46 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:32:46 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:32:46 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 1029 Ratio: 0.20
5:32:46 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:32:46 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 683 Total EnemyOwnerVal: 683 Discard %: 15
5:32:46 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 3       Force Need:  626     Threat: 375         
5:32:46 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 58 Overall power (enemies): 0 Nav Ratio: 1.85
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 481 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 767 Overall power (enemies): 633 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 58 Overall power (enemies): 0 Nav Ratio: 1.85
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 436 Overall power (enemies): 1673 Nav Ratio: 0.20
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:32:46 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 506 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 46 Overall power (enemies): 10 Nav Ratio: 2.93
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2267 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 582 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 504 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 75 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 58 Overall power (enemies): 0 Nav Ratio: 1.85
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 481 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 767 Overall power (enemies): 633 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 58 Overall power (enemies): 0 Nav Ratio: 1.85
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 436 Overall power (enemies): 1673 Nav Ratio: 0.20
5:32:46 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 506 Overall power (enemies): 0 Nav Ratio: 5.00
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  *** Land Theaters Special Regions ***
5:32:46 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Mainz Max Val: Kovno Naval Gathering: 1419 Danzig
5:32:46 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:32:46 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Sochi Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
5:32:46 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:32:46 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Torino Max Val: Napoli Naval Gathering: 678 Napoli
5:32:46 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:32:46 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
5:32:46 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:32:46 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:32:46 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
5:32:46 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Verona Max Val: Wien Naval Gathering: 1158 Linz
5:32:46 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Antwerpen Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: 1388 Warszawa
5:32:46 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Trente Naval Gathering: <None>
5:32:46 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Final Gather Region for  351 Russia : 1118 Prag
5:32:46 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:32:46 PM  (Reporting)  Final Gather Region for  339 Austria : 1118 Prag
5:32:46 PM  (Reporting)  Final Gather Region for  343 Poland : 1118 Prag
5:32:46 PM  (Reporting)   
5:32:46 PM  (Reporting)  Ended InitAndDumpData Russia 6125 ms
5:32:46 PM  (Reporting)  *** Faction-wide algorithms ***
5:32:46 PM  (Reporting)  Ended BuildReplacements 13 ms
5:32:46 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:32:46 PM  (Reporting)  Sending proposal: *we can*
5:32:46 PM  (Reporting)  Checking wars, we have 2 underway
5:32:46 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:32:46 PM  (Reporting)  *** Checking new proposals ***
5:32:46 PM  (Reporting)  Proposing to 1000039 Chechenia
5:32:46 PM  (Reporting)  Checking 23 Request Supply Right
5:32:46 PM  (Reporting)  Proposing to 1000034 Azeria
5:32:46 PM  (Reporting)  Checking 13 Declare  War
5:32:46 PM  (Reporting)  Proposing to 1000019 Sweden
5:32:46 PM  (Reporting)  Checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Still checking 0 Propose State Visit
5:32:46 PM  (Reporting)  Item is a Various entry, chance 2
5:32:46 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Propose State Visit toward Sweden chance 2
5:32:46 PM  (Reporting)  Proposing to 1000039 Chechenia
5:32:46 PM  (Reporting)  Checking 13 Declare  War
5:32:46 PM  (Reporting)  Ended HandleAdvancedDiplomacy 126 ms
5:32:46 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3873 Buinsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2560 Ainazi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3135 Korotcha
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 182 Leon
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 538 Senlis
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1020 Sprottau
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 279 Ocana
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4434 Coast of Cyrene
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 2860 Krivoi Rog
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 14 target region was 2923 Taropez
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4439 Eastern Cyrenaican Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 44 target region was 1099 Cham
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3259 Kaddy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2388 Naghadeh
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3822 Al Hasurt
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 602 La Spezia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1228 Kosice
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4309 Costa Blanca
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 179 Sabor
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2968 Rybinsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1934 Kalamai
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 996 Weimar
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2823 Tiraspol
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 852 Bremen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4265 Atlantic Ocean
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 208 Irun
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3894 East Coast
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 489 Chaumont
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3464 Vechenskaia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3490 Bykovo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2224 Al Hadithah
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 164 target region was 742 Chiavenna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 638 Commachio
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4322 Ras Tarf
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 1552 Lerum
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3349 Raksha
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2298 Tadjura
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1659 Pula
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2840 Lysyanka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4338 Mediterranean Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4393 Golfo di Ancona
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4224 Ost See
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 44 target region was 4180 Helgoland
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 952 Ludwigshut
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1472 Aarhus
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1093 Weiden
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2541 Livani
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 713 Agrigento
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2014 Kaman
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2750 Luhyny
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1968 Mugla
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2023 Bozkir
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 44 target region was 2049 Havza
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2941 Loukhnov
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 3197 Lozova
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 635 Trieste
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2230 Hindiyah
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 223 Granada
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4359 Straits of Messina
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3989 Wisla
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3103 Bilopillia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1894 Kassandra
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 3616 Argun
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3200 Novomoskovsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3661 Tsaika
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1579 Toeckfors
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3865 Ronne
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1099 Cham
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4165 Western North Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 4114 Irish Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 4014 Peipus
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 164 target region was 2832 Ilintsy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2134 Sarikamis
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4393 Golfo di Ancona
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4069 Shetland Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3560 Temriuk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 388 Tulle
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 294 Caspe
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3346 Venady
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 2251 Digla
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 816 Trier
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3414 Veshkayma
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 25 target region was 3923 Baltic Sea Trade
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1792 Moldva
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 560 Reims
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2991 Noghinsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1654 Bukojno
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2625 Luga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 116 Cambridge
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3311 Kugesi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2907 Krasniy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4263 Atlantic Ocean
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2733 Oubort
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2281 As Salman
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2838 Holovensky
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 857 Sultingen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4435 Bay of Darnah
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3988 Vistula
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 554 Guise
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 194 target region was 1326 Andrychow
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 79 Manchester
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3666 Dusheti
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 162 Compostela
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2305 Abu Kamal
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2883 Nizhyn
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1871 Veliko Tarnovo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 44 target region was 3122 Mashivka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4517 Bay of Berdiansk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 1538 Malmoe
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1496 Tonstad
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4469 Coast of Sinai
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 3427 Irgavino
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1124 Ostrau
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4302 Coast of Africa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2723 Mikaseitchy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 235 Almonte
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 1700 Peterwardein
5:37:08 PM  (Reporting)  Ended HandleRegionsDecisions 21545 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 431
5:37:08 PM  (Reporting)  Money Level 6 Amount 2432
5:37:08 PM  (Reporting)  Conscripts Level 3 Amount 553
5:37:08 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:37:08 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 32
5:37:08 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:37:08 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 19
5:37:08 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 51
5:37:08 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
5:37:08 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 56
5:37:08 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 35
5:37:08 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 31
5:37:08 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 30
5:37:08 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
5:37:08 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:37:08 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
5:37:08 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 19
5:37:08 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:37:08 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
5:37:08 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:37:08 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:37:08 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:37:08 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 10
5:37:08 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:37:08 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
5:37:08 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
5:37:08 PM  (Reporting)  Number of Draw 95
5:37:08 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  _BNU Buying Unit Jaeger Brigade 1805 Family ID Militia Area Recruitment Area: Russia
5:37:08 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 24
5:37:08 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Russia
5:37:08 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 15
5:37:08 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Russia
5:37:08 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 746 WSU 431 140 Money 2432 1012
5:37:08 PM  (Reporting)  Picking 215 Sloop Squadron 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 834 WSU 431 212 Money 2432 1016
5:37:08 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 594 WSU 431 212 Money 2432 1016
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 844 WSU 431 232 Money 2432 1124
5:37:08 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 594 WSU 431 212 Money 2432 1032
5:37:08 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:37:08 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 714 WSU 431 212 Money 2432 1052
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 844 WSU 431 232 Money 2432 1124
5:37:08 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 594 WSU 431 212 Money 2432 1016
5:37:08 PM  (Reporting)  Picking 214 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:37:08 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 846 WSU 431 320 Money 2432 1280
5:37:08 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 866 WSU 431 320 Money 2432 1408
5:37:08 PM  (Reporting)  Picking 180 Guard Light Cavalry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 672 WSU 431 336 Money 2432 1328
5:37:08 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 866 WSU 431 320 Money 2432 1408
5:37:08 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1248
5:37:08 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
5:37:08 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 846 WSU 431 320 Money 2432 1280
5:37:08 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 678 WSU 431 532 Money 2432 1432
5:37:08 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:37:08 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 786 WSU 431 320 Money 2432 1268
5:37:08 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 1 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 912 WSU 431 336 Money 2432 1328
5:37:08 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 1 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 580 WSU 431 388 Money 2432 1336
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 214 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 1 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 618 WSU 431 428 Money 2432 1304
5:37:08 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 217 Troop Transport Squadron 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 634 WSU 431 432 Money 2432 1552
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1240
5:37:08 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 1 In Pool 23
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 572 WSU 431 376 Money 2432 1292
5:37:08 PM  (Reporting)  Picking 206 Pontoon Bridges
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 626 WSU 431 320 Money 2432 1308
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1240
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 206 Pontoon Bridges
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 626 WSU 431 320 Money 2432 1308
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1240
5:37:08 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1240
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 175 Guard Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 580 WSU 431 388 Money 2432 1368
5:37:08 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:37:08 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 786 WSU 431 320 Money 2432 1268
5:37:08 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 866 WSU 431 320 Money 2432 1408
5:37:08 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
5:37:08 PM  (Reporting)  On Map 34 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 572 WSU 431 368 Money 2432 1292
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 160 Guard Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1448
5:37:08 PM  (Reporting)  Picking 205 Engineer Rgt
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 586 WSU 431 320 Money 2432 1168
5:37:08 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1240
5:37:08 PM  (Reporting)  Picking 208 Flagship Squadron 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 986 WSU 431 904 Money 2432 1972
5:37:08 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 866 WSU 431 320 Money 2432 1408
5:37:08 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 196 Coastal Battery 1805
5:37:08 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 642 WSU 431 392 Money 2432 1568
5:37:08 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1340
5:37:08 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 690 WSU 431 552 Money 2432 1464
5:37:08 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 1 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 912 WSU 431 336 Money 2432 1328
5:37:08 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 1 In Pool 23
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 572 WSU 431 376 Money 2432 1292
5:37:08 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 678 WSU 431 532 Money 2432 1432
5:37:08 PM  (Reporting)  Picking 204 Pioneer Rgt
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 578 WSU 431 320 Money 2432 1188
5:37:08 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 1 In Pool 23
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 572 WSU 431 376 Money 2432 1292
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 1 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 580 WSU 431 388 Money 2432 1336
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 205 Engineer Rgt
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 586 WSU 431 320 Money 2432 1168
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 858 WSU 431 752 Money 2432 1748
5:37:08 PM  (Reporting)  Picking 216 Privateer Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 642 WSU 431 464 Money 2432 1388
5:37:08 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 666 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 916 WSU 431 340 Money 2432 1352
5:37:08 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 572 WSU 431 368 Money 2432 1292
5:37:08 PM  (Reporting)  Picking 220 Riverine Transport Squadron 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 582 WSU 431 320 Money 2432 1136
5:37:08 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 866 WSU 431 320 Money 2432 1408
5:37:08 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 658 WSU 431 360 Money 2432 1584
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 1 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 912 WSU 431 336 Money 2432 1328
5:37:08 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 572 WSU 431 368 Money 2432 1292
5:37:08 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1240
5:37:08 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 578 WSU 431 336 Money 2432 1216
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Picking 192 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 553 906 WSU 431 320 Money 2432 1232
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 5 685 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015207 Sorokin's Fleet
5:37:08 PM  (Reporting)  _MFC_ Merging 1016463 Kherson Sq. into 1016466 Kazan Sq.
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016466 I. Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008163 Baltic Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 543 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:37:08 PM  (Reporting)  1014734 1-i Iskrovaya Bat., 2608 Saint Petersburg, Pow:2, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:37:08 PM  (Reporting)  1016658 Likhachev, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:18, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
5:37:08 PM  (Reporting)  Ended CallFleet 7 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:371, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016868 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:233, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:131, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016869 Voronezhskii Gar., 3363 Voronej, Pow:9, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:128, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:134, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:111, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:241, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016870 I. Russian Detachment, 2608 Saint Petersburg, Pow:234, Count: 4(l 0/L 1/S 3) created in region and fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:369, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 18 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016824 2-ya Rezervnye Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016600 5-ya Otdelnaya Art. Brigada, 3019 Vladimir, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016605 6-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  _DCR_ 1003638 Moskovskaya, 2604 Kolpino, Pow:481, Count: 9(l 5/L 4/S 4) will reinforce threatened border 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Ended GarrisonBorders 285 ms
5:37:08 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:37:08 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:37:08 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 2 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 4 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 2 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 76 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 78 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 2 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 2 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 2854 Ekaterinoslav, Pow:258, Count: 7(l 4/L 3/S 2)
5:37:08 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2923 Taropez, Pow:959, Count: 13(l 7/L 4/S 6)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 4 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2838 Holovensky
5:37:08 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2838 Holovensky
5:37:08 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1013826 Army of the Danube 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3496 Akhtubinsk
5:37:08 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3125 Merefa
5:37:08 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3148 Dvorichna
5:37:08 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
5:37:08 PM  (Reporting)  _PCO_ 1003681 Knorring is now in Privileged Combine in 1003680 Uralskaya 3426 Kirsanov
5:37:08 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003774 Dnepr Kazachi 3066 Orel
5:37:08 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003252 Litovskaya 2469 Ukmerge
5:37:08 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen is now in Privileged Combine in 1003252 Litovskaya 2469 Ukmerge
5:37:08 PM  (Reporting)  _PCO_ Mikhelson Brigada has been merged into 1003470 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1013826 Army of the Danube 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3496 Akhtubinsk
5:37:08 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3125 Merefa
5:37:08 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3148 Dvorichna
5:37:08 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3066 Orel
5:37:08 PM  (Reporting)  _PCO_ 3-ya Otdelnaya Art. Brigada has been merged into 1003654 Yermolov Brigada(Alexey Petrovich Yermolov) in 1003638 Moskovskaya 2604 Kolpino
5:37:08 PM  (Reporting)  _PCO_ 1-ya Otdelnaya Art. Brigada has been merged into 1003654 Yermolov Brigada(Alexey Petrovich Yermolov) in 1003638 Moskovskaya 2604 Kolpino
5:37:08 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2838 Holovensky
5:37:08 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2838 Holovensky
5:37:08 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1013826 Army of the Danube 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003701 Orenburgskaya 3496 Akhtubinsk
5:37:08 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3125 Merefa
5:37:08 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3148 Dvorichna
5:37:08 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
5:37:08 PM  (Reporting)  _PCO_ 1003681 Knorring 1 has his Privileged Combine status revoked 1003680 Uralskaya 3426 Kirsanov
5:37:08 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3066 Orel
5:37:08 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen 1 has his Privileged Combine status revoked 1003252 Litovskaya 2469 Ukmerge
5:37:08 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003252 Litovskaya 2469 Ukmerge
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 316 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  _DCR_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:11, Count: 1(l 0/L 1/S 0) will garrison capital
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 29 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015399 4-ya Otdelnaya Art. Brigada in region Torzhok will recover in region Tver % Health 100 % Cohesion 34
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016656 Kutaisov Brigada in region Mechtchov will recover in region Vyazma % Health 100 % Cohesion 42
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016657 Gangeblov Diviziya in region Seversk will recover in region Bobruisk % Health 100 % Cohesion 45
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003755 Tzaritsyn Brig. in region Arkadak will recover in region Saratov % Health 100 % Cohesion 26
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 34
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016230 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 44
5:37:08 PM  (Reporting)  Ended Damaged Units 36 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:17, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol SelfVal 279
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 9067, Region: 3579 Stavropol
5:37:08 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:22, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 365
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 11862, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 323
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 10497, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 347
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 11277, Region: 3363 Voronej
5:37:08 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 181
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 5882, Region: 2999 Vologda
5:37:08 PM  (Reporting)  _GAO_ Step 2 1016880 Russian Detachment, 2854 Ekaterinoslav, Pow:29, Count: 1(l 1/L 1/S 0) is garrisoning region 2854 Ekaterinoslav New PickVal 42
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  _GAO_ Step 2 1016881 Russian Detachment, 2854 Ekaterinoslav, Pow:23, Count: 2(l 1/L 1/S 0) is garrisoning region 2854 Ekaterinoslav New PickVal 42
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  _GAO_ Step 2 1016882 Russian Detachment, 2472 Vilnius, Pow:45, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 39
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 15795, Region: 2472 Vilnius
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 79 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 240 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 245 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 250 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016646 Platov' Force selected
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016658 Likhachev selected
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016646 Matvey Ivanovich Platov 2608 Saint Petersburg toward 1015018 3-ya Kazach'ya Brigada, 2608 Saint Petersburg, Pow:19, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1016658 Likhachev 2608 Saint Petersburg toward 1014734 1-i Iskrovaya Bat. 2608 Saint Petersburg Affinity 120
5:37:08 PM  (Reporting)  Ended Check Leaders 39 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ gathered 37 cbt pts, needing: 110
5:37:08 PM  (Reporting)  _MSG_ 1003701 Orenburgskaya abort its operation against 1006740 Chechen Tribes not enough forces gathered
5:37:08 PM  (Reporting)  Ended Make Superior Group 824 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:37:08 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Resupply, Value: 50000, Region: 2557 Pernau
5:37:08 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Calling, Value: 3740, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:37:08 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5828, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)  _AFA_ 1016829 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:37:08 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: 0 failed.
5:37:08 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 644 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 234
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 43500, Region: 2831 Nemirov
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot 1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Taganrog
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 28500, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  _BDA_ 17 groups can build a depot in theater Theater_Russia
5:37:08 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016884 Russian Detachment, 3142 Chkalovskoe, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 3192 Donetsk
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 3192 Donetsk
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016885 Russian Detachment, 2838 Holovensky, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 2830 Vinnytsa
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 16750, Region: 2830 Vinnytsa
5:37:08 PM  (Reporting)  Ended Build Depots Assets 402 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014287 Kologrivov' Force in 2608 Saint Petersburg
5:37:08 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016886 RA-2i Oboznyi Polk in 2923 Taropez
5:37:08 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016461 SM-1i Oboznyi Polk in 2870 Gomel
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016887 KR HQ in 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 129 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 4 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 29 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 1 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015207 Sorokin's Fleet chance: 5 failed.
5:37:08 PM  (Reporting)  _AFA_ 1015207 Sorokin's Fleet has been given the mission Agenda: Naval Docking, Value: 6790, Region: 678 Napoli
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1016466 I. Fleet chance: 4 failed.
5:37:08 PM  (Reporting)  _AFA_ 1016466 I. Fleet has been given the mission Agenda: Naval Docking, Value: 1746, Region: 676 Gaeta
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 58 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 53 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 1 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:37:08 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:37:08 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 4 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 2 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1016237 Lambert' Force 3664 Tiflis
5:37:08 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3664 Tiflis
5:37:08 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3667 Martkopi
5:37:08 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003141 Lambert(Lambert) in 1016237 Lambert' Force 3664 Tiflis
5:37:08 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3664 Tiflis
5:37:08 PM  (Reporting)  _PCO_ 1003141 Lambert 3 has his Privileged Combine status revoked 1016237 Lambert' Force 3664 Tiflis
5:37:08 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 3 has his Privileged Combine status revoked 1015940 Gudovich' Force 3664 Tiflis
5:37:08 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3667 Martkopi
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 30 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 21 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 1 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:37:08 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  1016237 Lambert' Force, 3664 Tiflis, Pow:54, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 5087, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  1015940 Gudovich' Force, 3664 Tiflis, Pow:54, Count: 2(l 1/L 1/S 0) Agenda: Keep Position, Value: 4675, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  1003817 Georgia Expedition, 3667 Martkopi, Pow:151, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 5417, Region: 3667 Martkopi
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 15 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 3 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 52 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 2 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 2497 Pruzany
5:37:08 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003303 Brestskaya 2497 Pruzany
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 3 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 32 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 1 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:37:08 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 272 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 58 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 29 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18333 AllOppPowLand: 26322 AllOwnPowNav: 4570 AllOppPowNav 4627
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 19 Land Ratio: 0.34 Land Core Ratio: 0.30  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 914 Nuernberg Pick 32 SelfVal 136 Need 300  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 86 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.17)
5:37:08 PM  (Reporting)  1016879 Russian Detachment (Pow.9)
5:37:08 PM  (Reporting)  1016878 Russian Detachment (Pow.9)
5:37:08 PM  (Reporting)  1016877 Russian Detachment (Pow.9)
5:37:08 PM  (Reporting)  1016876 Russian Detachment (Pow.9)
5:37:08 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.22)
5:37:08 PM  (Reporting)  1016460 OR-1i Oboznyi Polk (Pow.0)
5:37:08 PM  (Reporting)  1016238 1-i Oboznyi (Pow.0)
5:37:08 PM  (Reporting)  1015470 Liders (Pow.20)
5:37:08 PM  (Reporting)  1016885 GK-1i Oboznyi Polk (Pow.0)
5:37:08 PM  (Reporting)  1003407 Dnestrovskaya (Pow.427)
5:37:08 PM  (Reporting)  1016824 2-ya Rezervnye Brigada (Pow.0)
5:37:08 PM  (Reporting)  1016887 KR HQ (Pow.32)
5:37:08 PM  (Reporting)  1016880 Karl Fedorovich Baggovut (Pow.29)
5:37:08 PM  (Reporting)  1016881 Lowis of Menar' Force (Pow.23)
5:37:08 PM  (Reporting)  1013826 Army of the Danube (Pow.178)
5:37:08 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.31)
5:37:08 PM  (Reporting)  1003365 Ukrainskaya (Pow.264)
5:37:08 PM  (Reporting)  1003701 Orenburgskaya (Pow.37)
5:37:08 PM  (Reporting)  1016230 Orenburg Brigada (Pow.10)
5:37:08 PM  (Reporting)  1016884 KR-1i Oboznyi Polk (Pow.0)
5:37:08 PM  (Reporting)  1003503 Kavkazskaya (Pow.432)
5:37:08 PM  (Reporting)  1003767 Kubanskaya (Pow.56)
5:37:08 PM  (Reporting)  1014164 1-i Bugskie (Pow.29)
5:37:08 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.36)
5:37:08 PM  (Reporting)  1003714 Sibirskaya (Pow.139)
5:37:08 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.37)
5:37:08 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.31)
5:37:08 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.37)
5:37:08 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.48)
5:37:08 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.7)
5:37:08 PM  (Reporting)  1003303 Brestskaya (Pow.458)
5:37:08 PM  (Reporting)  1016461 SM-1i Oboznyi Polk (Pow.0)
5:37:08 PM  (Reporting)  1003582 Kievskaya (Pow.376)
5:37:08 PM  (Reporting)  1003680 Uralskaya (Pow.115)
5:37:08 PM  (Reporting)  1016657 Gangeblov Diviziya (Pow.89)
5:37:08 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.31)
5:37:08 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.55)
5:37:08 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.1)
5:37:08 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.12)
5:37:08 PM  (Reporting)  1016882 Mikhail Leontievich Bulatov (Pow.45)
5:37:08 PM  (Reporting)  1015227 Nikolay Tuchkov (Pow.52)
5:37:08 PM  (Reporting)  1003252 Litovskaya (Pow.709)
5:37:08 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.2)
5:37:08 PM  (Reporting)  1016656 Kutaisov Brigada (Pow.12)
5:37:08 PM  (Reporting)  1016886 RA-2i Oboznyi Polk (Pow.0)
5:37:08 PM  (Reporting)  1003121 Russian Army (Pow.913)
5:37:08 PM  (Reporting)  1003545 Smolenskaya (Pow.223)
5:37:08 PM  (Reporting)  1016600 5-ya Otdelnaya Art. Brigada (Pow.2)
5:37:08 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.11)
5:37:08 PM  (Reporting)  1016605 6-ya Otdelnaya Art. Brigada (Pow.2)
5:37:08 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.14)
5:37:08 PM  (Reporting)  1015018 Platov' Force (Pow.28)
5:37:08 PM  (Reporting)  1003638 Moskovskaya (Pow.457)
5:37:08 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.40)
5:37:08 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.2)
5:37:08 PM  (Reporting)  1014734 Likhachev' Force (Pow.3)
5:37:08 PM  (Reporting)  1014287 Kologrivov' Force (Pow.18)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 53 has enough garrison (Value: 15) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3189 Rostov Pick 23 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 17) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 45 has enough garrison (Value: 371) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 39 has enough garrison (Value: 45) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 101) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 28 has enough garrison (Value: 32) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 15 has enough garrison (Value: 235) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2815 Odessa Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 122) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 12 has enough garrison (Value: 14) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2517 Minsk Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1015227 Nikolay Tuchkov, 2472 Vilnius, Pow:52, Count: 1(l 1/L 1/S 0) Fitness 35 PickVal 27 SelfVal 137 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 4795, Region: 1370 Zamosc
5:37:08 PM  (Reporting)  Secondary Region 2847 Kherson Pick 26 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 369) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 233) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 3 has enough garrison (Value: 2) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2580 Reval Pick 37 has enough garrison (Value: 235) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 42 has enough garrison (Value: 52) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 717) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2445 Kovno Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 15) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3667 Martkopi, Pow:151, Count: 4(l 2/L 1/S 2) Fitness 52 PickVal 37 SelfVal 189 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 9828, Region: 3639 Vladikavkaz
5:37:08 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3043 Tula Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 43 has enough garrison (Value: 101) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3885 Steppes Pick 23 has enough garrison (Value: 104) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 2529 Riga Pick 61 has enough garrison (Value: 238) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2870 Gomel Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3884 Sibir Pick 25 has enough garrison (Value: 131) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 23 has enough garrison (Value: 20) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Primary Region 2801 Kiev Pick 64 has enough garrison (Value: 238) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 24 has enough garrison (Value: 235) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3883 Urals Pick 45 has enough garrison (Value: 262) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 57) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 1) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1372 Chelm Pick 3 SelfVal 28 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 13) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 10) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2664 Khalm Pick 22 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 241) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 10) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3608 Grozny Pick 7 SelfVal 64 Need 104  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 12) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 40) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 4 has enough garrison (Value: 107) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 107) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 10 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 303 Need 506  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 1938 Corfu Pick 59 has enough garrison (Value: 236) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 169 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 1682 Kotor Pick 18 SelfVal 47 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 1680 Ploce Pick 5 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 25 Land Ratio: 0.24 Land Core Ratio: 0.42  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016237 Lambert' Force (Pow.54)
5:37:08 PM  (Reporting)  1015940 Gudovich' Force (Pow.54)
5:37:08 PM  (Reporting)  1003817 Georgia Expedition (Pow.151)
5:37:08 PM  (Reporting)  1015235 Constantin' Force (Pow.48)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3667 Martkopi, Pow:151, Count: 4(l 2/L 1/S 2) Fitness 52 PickVal 37 SelfVal 189 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 9828, Region: 3639 Vladikavkaz
5:37:08 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 213 Need 416  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 76 has enough garrison (Value: 108) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 151) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 626  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015018 Platov' Force (Pow.28)
5:37:08 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.2)
5:37:08 PM  (Reporting)  1014734 Likhachev' Force (Pow.3)
5:37:08 PM  (Reporting)  1014287 Kologrivov' Force (Pow.18)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 717) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 1747 Temesvar Pick 48 SelfVal 236 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1003303 Brestskaya (Pow.458)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 2497 Pruzany, Pow:458, Count: 7(l 4/L 4/S 2) Fitness 32 PickVal 100 SelfVal 292 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 9344, Region: 1337 Lemberg
5:37:08 PM  (Reporting)  Region 1373 Lublin Pick 78 SelfVal 310 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 1328 Krakow Pick 88 SelfVal 266 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 1332 Mielec Pick 2 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 9 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 678 Napoli Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1677 Split Pick 27 SelfVal 62 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 1938 Corfu Pick 59 SelfVal 156 Need 0  no group candidate found
5:37:08 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 169 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 10 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015018 Platov' Force (Pow.28)
5:37:08 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.2)
5:37:08 PM  (Reporting)  1014734 Likhachev' Force (Pow.3)
5:37:08 PM  (Reporting)  1014287 Kologrivov' Force (Pow.18)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 241) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2529 Riga Pick 61 SelfVal 454 Need 0  no group candidate found
5:37:08 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 717) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2580 Reval Pick 37 has enough garrison (Value: 235) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 369) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 107) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1389 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2946, Region: 3243 Kertch
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1008306 Don Fleet chance: -40 failed.
5:37:08 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 3432, Region: 3243 Kertch
5:37:08 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 15337, Region: 4523 Coast of Abkhazia
5:37:08 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5198, Region: 2815 Odessa
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 114 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015937 Adriatic Transport Sq. chance: 0 failed.
5:37:08 PM  (Reporting)  _AFA_ 1015937 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1831, Region: 678 Napoli
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015938 Mikhal Sq. chance: 0 failed.
5:37:08 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Naval Docking, Value: 870, Region: 678 Napoli
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015478 Argus sq. chance: 0 failed.
5:37:08 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 155 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 0 failed.
5:37:08 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015477 Lilia Sq. chance: 0 failed.
5:37:08 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 130 Bristol
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 81 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Commerce
5:37:08 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Naval Superiority, Value: 2597, Region: 4255 Gulf of Kronstad
5:37:08 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Naval Docking, Value: 783, Region: 2557 Pernau
5:37:08 PM  (Reporting)  _AFA_ 1016890 Oleg Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Southeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Superiority, Value: 9696, Region: 4256 Neva Mouth
5:37:08 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 4140, Region: 2557 Pernau
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 371 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 12 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 2497 Pruzany, Pow:458, Count: 7(l 4/L 4/S 2) was targeting 1337 Lemberg which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1015227 Nikolay Tuchkov, 2472 Vilnius, Pow:52, Count: 1(l 1/L 1/S 0) was targeting 1370 Zamosc which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:1.85) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:1.85) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.34 - Core:0.30 - Nav:2.93) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 342 Germany
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Arty 1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:18, Count: 2(l 1/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Arty 1016887 KR HQ, 2854 Ekaterinoslav, Pow:32, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:37:08 PM  (Reporting)  _RCA_ Artillery 1014287 Kologrivov' Force, 2608 Saint Petersburg, Pow:18, Count: 2(l 1/L 0/S 1) relocating toward 1003638 Moskovskaya, 2604 Kolpino, Pow:457, Count: 7(l 5/L 4/S 2)
5:37:08 PM  (Reporting)  _RCA_ Artillery 1016887 KR HQ, 2854 Ekaterinoslav, Pow:32, Count: 1(l 0/L 0/S 1) relocating toward 1016880 Karl Fedorovich Baggovut, 2854 Ekaterinoslav, Pow:29, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supply 1016886 RA-2i Oboznyi Polk, 2923 Taropez, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  _RCS_ Supply 1016461 SM-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:37:08 PM  (Reporting)  _RCA_ Resupplying 1016461 SM-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003582 Kievskaya, 2870 Gomel, Pow:376, Count: 6(l 3/L 2/S 3)
5:37:08 PM  (Reporting)  _RCA_ Resupplying 1016886 RA-2i Oboznyi Polk, 2923 Taropez, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003774 Dnepr Kazachi, 3066 Orel, Pow:55, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 351 Russia
5:37:08 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2838 Holovensky, Pow:427, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 2854 Ekaterinoslav, Pow:178, Count: 3(l 2/L 1/S 1) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3196 Dobropole, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3496 Akhtubinsk, Pow:37, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3142 Chkalovskoe, Pow:432, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3125 Merefa, Pow:56, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2801 Kiev, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 3098 Khostin, Pow:31, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:476, Count: 7(l 3/L 2/S 4) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3066 Orel, Pow:55, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:12, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1015227 Nikolay Tuchkov, 2472 Vilnius, Pow:52, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2469 Ukmerge, Pow:709, Count: 11(l 6/L 4/S 5) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2923 Taropez, Pow:913, Count: 12(l 7/L 4/S 5) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 14 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 14 now
5:37:08 PM  (Reporting)  _GTU_ Litovskaya gathering toward primary region (long distance)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1118 Prag Gather to region: 1118 Prag
5:37:08 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2923 Taropez, Pow:913, Count: 12(l 7/L 4/S 5) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ Kievskaya gathering toward primary region (long distance)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1118 Prag Gather to region: 1118 Prag
5:37:08 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3066 Orel, Pow:55, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2838 Holovensky, Pow:427, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3142 Chkalovskoe, Pow:432, Count: 6(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1015227 Nikolay Tuchkov, 2472 Vilnius, Pow:52, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3125 Merefa, Pow:56, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3496 Akhtubinsk, Pow:37, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3196 Dobropole, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 3098 Khostin, Pow:31, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 2854 Ekaterinoslav, Pow:178, Count: 3(l 2/L 1/S 1) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1014164 1-i Bugskie, 2801 Kiev, Pow:29, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:12, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  Ended AI Gather Units 1262 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  _GTG_ 1016880 Baggovut' Force, 2854 Ekaterinoslav, Pow:65, Count: 2(l 1/L 1/S 1) is garrisoning 2854 Ekaterinoslav and will absorb 1016881 Lowis of Menar' Force
5:37:08 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:48, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1016869 Voronezhskii Gar.
5:37:08 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:22, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1016868 Astrakhanskii Gar.
5:37:08 PM  (Reporting)  Ended GatherGarrisons 10 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Holovensky Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Ekaterinoslav Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  _ATG__ 1003701 Orenburgskaya Akhtubinsk Going against objective: 3608 Grozny
5:37:08 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Chkalovskoe Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  _ATG__ 1003767 Kubanskaya Merefa Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  _ATG__ 1015014 2-ya Kazach'ya Brigada Khostin Going against objective: 3608 Grozny
5:37:08 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Orel Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  _ATG__ 1015227 Nikolay Tuchkov Vilnius Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  _ATG__ 1003121 Russian Army Taropez Going against objective: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 22 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1014734 Likhachev' Force is doing nothing in Saint Petersburg  Power: 3  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016666 Jonas Sq., 4256 Neva Mouth, Pow:32, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 2597, Region: 4255 Gulf of Kronstad
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 783, Region: 2557 Pernau
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 2597, Region: 4255 Gulf of Kronstad
5:37:08 PM  (Reporting)  1016666-Jonas Sq. Power:32 Health:100% Neva Mouth>Gulf of Kronstad Mission:Naval Superiority Fitness:98% Need:0 Threat:0 GoalValue: 2597
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:5, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5882, Region: 2999 Vologda
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5882, Region: 2999 Vologda
5:37:08 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:40 Health:100% Vologda>Vologda Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 5882
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003638 Moskovskaya, 2604 Kolpino, Pow:499, Count: 9(l 6/L 4/S 3)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  1003638-Moskovskaya Power:499 Health:100% Kolpino>Saint Petersburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016890 Oleg Sq., 4254 Gulf of Narva, Pow:36, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:37:08 PM  (Reporting)  1016890-Oleg Sq. Power:36 Health:100% Gulf of Narva>Commerce Mission:Hunt Convoy Fleet Fitness:72% Need:0 Threat:0 GoalValue: 3600
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 4254 Gulf of Narva, Pow:139, Count: 4(l 1/L 3/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 9696, Region: 4256 Neva Mouth
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4140, Region: 2557 Pernau
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 9696, Region: 4256 Neva Mouth
5:37:08 PM  (Reporting)  1015206-Belli's Fleet Power:139 Health:100% Gulf of Narva>Neva Mouth Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 9696
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015018 Platov' Force, 2608 Saint Petersburg, Pow:28, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2631 Novgorod
5:37:08 PM  (Reporting)  1015018-Platov' Force Power:28 Health:100% Saint Petersburg>Novgorod Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 2636 Torzhok, Pow:14, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3300, Region: 2950 Tver
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3300, Region: 2950 Tver
5:37:08 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:14 Health:100% Torzhok>Tver Mission:Recover Fitness:66% Need:48 Threat:0 GoalValue: 3300
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 2557 Pernau, Pow:117, Count: 5(l 2/L 3/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 50000, Region: 2557 Pernau
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 3740, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 50000, Region: 2557 Pernau
5:37:08 PM  (Reporting)  1008163-Baltic Fleet Power:117 Health:100% Pernau>Pernau Mission:Resupply Fitness:100% Need:45 Threat:0 GoalValue: 50000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016096-6-ya Kazach'ya Brigada Power:11 Health:100% Moskwa>Moskwa Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2622 Tosno, Pow:223, Count: 5(l 3/L 2/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2664 Khalm
5:37:08 PM  (Reporting)  1003545-Smolenskaya Power:223 Health:100% Tosno>Khalm Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003121 Russian Army is doing nothing in Taropez  Power: 913  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016656 Kutaisov Brigada, 2938 Mechtchov, Pow:12, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2900, Region: 2933 Vyazma
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2900, Region: 2933 Vyazma
5:37:08 PM  (Reporting)  1016656-Kutaisov Brigada Power:12 Health:100% Mechtchov>Vyazma Mission:Recover Fitness:58% Need:60 Threat:0 GoalValue: 2900
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2469 Ukmerge, Pow:709, Count: 11(l 6/L 4/S 5)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1118 Prag
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1118 Prag
5:37:08 PM  (Reporting)  1003252-Litovskaya Power:709 Health:100% Ukmerge>Prag Mission:Attack Fitness:1% Need:300 Threat:222 GoalValue: 2
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015227 Nikolay Tuchkov is doing nothing in Vilnius  Power: 52  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016882 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:45, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15795, Region: 2472 Vilnius
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15795, Region: 2472 Vilnius
5:37:08 PM  (Reporting)  1016882-Mikhail Leontievich Bulatov Power:45 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:15 Threat:0 GoalValue: 15795
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada is doing nothing in Riajsk  Power: 12  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Orel  Power: 55  HealthPerc: 94
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015223 Stavropolskii Kalmytski, 3080 Kurchatov, Pow:31, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:37:08 PM  (Reporting)  1015223-Stavropolskii Kalmytski Power:31 Health:100% Kurchatov>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016657 Gangeblov Diviziya, 2868 Seversk, Pow:89, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 2511 Bobruisk
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 2511 Bobruisk
5:37:08 PM  (Reporting)  1016657-Gangeblov Diviziya Power:89 Health:100% Seversk>Bobruisk Mission:Recover Fitness:55% Need:60 Threat:0 GoalValue: 2750
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3426 Kirsanov, Pow:115, Count: 2(l 2/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3407 Saransk
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3407 Saransk
5:37:08 PM  (Reporting)  1003680-Uralskaya Power:115 Health:100% Kirsanov>Saransk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003582 Kievskaya, 2870 Gomel, Pow:476, Count: 7(l 3/L 2/S 4)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1118 Prag
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1118 Prag
5:37:08 PM  (Reporting)  1003582-Kievskaya Power:476 Health:100% Gomel>Prag Mission:Attack Fitness:1% Need:300 Threat:222 GoalValue: 2
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3447 Arkadak, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3700, Region: 3434 Saratov
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3469 Tzaritsyn
5:37:08 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:7 Health:100% Arkadak>Tzaritsyn Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:56, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11277, Region: 3363 Voronej
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11277, Region: 3363 Voronej
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003788 Novorossyisk Kazachi, 3132 Pristen, Pow:37, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  1003788-Novorossyisk Kazachi Power:37 Health:100% Pristen>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Khostin  Power: 31  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003779 Ochakov Kazachi, 3130 Belgorod, Pow:37, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3125 Merefa
5:37:08 PM  (Reporting)  1003779-Ochakov Kazachi Power:37 Health:100% Belgorod>Merefa Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:139, Count: 4(l 2/L 2/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3300, Region: 3884 Sibir
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3300, Region: 3884 Sibir
5:37:08 PM  (Reporting)  1003714-Sibirskaya Power:139 Health:100% Sibir>Sibir Mission:Recover Fitness:66% Need:0 Threat:0 GoalValue: 3300
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003759 Astrakhan Brig., 3148 Dvorichna, Pow:36, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  1003759-Astrakhan Brig. Power:36 Health:100% Dvorichna>Taganrog Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 4037 Samara Bend, Pow:20, Count: 5(l 0/L 1/S 4)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5828, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5828, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:37:08 PM  (Reporting)  1008319-N. Volga Fleet Power:20 Health:98% Samara Bend>Astrakhan Mission:Naval Docking Fitness:94% Need:28 Threat:0 GoalValue: 5828
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1014164 1-i Bugskie is doing nothing in Kiev  Power: 29  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003767 Kubanskaya is doing nothing in Merefa  Power: 56  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Chkalovskoe  Power: 432  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016884 KR-1i Oboznyi Polk, 3142 Chkalovskoe, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 3192 Donetsk
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16750, Region: 3192 Donetsk
5:37:08 PM  (Reporting)  1016884-KR-1i Oboznyi Polk Power:0 Health:100% Chkalovskoe>Donetsk Mission:Build Depot Fitness:67% Need:60 Threat:0 GoalValue: 16750
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016230 Orenburg Brigada, 3885 Steppes, Pow:10, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 3885 Steppes
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 3885 Steppes
5:37:08 PM  (Reporting)  1016230-Orenburg Brigada Power:10 Health:100% Steppes>Steppes Mission:Recover Fitness:56% Need:0 Threat:0 GoalValue: 2800
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Akhtubinsk  Power: 37  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003365 Ukrainskaya, 2793 Koziatyn, Pow:264, Count: 6(l 4/L 2/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  1003365-Ukrainskaya Power:264 Health:100% Koziatyn>Nemirov Mission:Resupply Fitness:100% Need:40 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada is doing nothing in Dobropole  Power: 31  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Ekaterinoslav  Power: 178  HealthPerc: 99
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016880 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:82, Count: 4(l 2/L 2/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:37:08 PM  (Reporting)  1016880-Lowis of Menar' Force Power:82 Health:100% Ekaterinoslav>Ekaterinoslav Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 16250
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Holovensky  Power: 427  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016885 GK-1i Oboznyi Polk, 2838 Holovensky, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 16750, Region: 2830 Vinnytsa
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 16750, Region: 2830 Vinnytsa
5:37:08 PM  (Reporting)  1016885-GK-1i Oboznyi Polk Power:0 Health:100% Holovensky>Vinnytsa Mission:Build Depot Fitness:67% Need:60 Threat:0 GoalValue: 16750
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10497, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10497, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 10497
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43500, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43500, Region: 2831 Nemirov
5:37:08 PM  (Reporting)  1016238-1-i Oboznyi Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:87% Need:40 Threat:0 GoalValue: 43500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016829 3-ya Brigady Transportni, 3189 Rostov, Pow:0, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016829 3-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 3189 Rostov
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 28500, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 28500, Region: 3188 Taganrog
5:37:08 PM  (Reporting)  1016460-OR-1i Oboznyi Polk Power:0 Health:100% Taganrog>Taganrog Mission:Build Depot Fitness:57% Need:0 Threat:0 GoalValue: 28500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:4, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:30, Count: 3(l 0/L 3/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11862, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11862, Region: 3509 Astrakhan
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3509 Astrakhan, Pow:64, Count: 2(l 0/L 1/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2403, Region: 3880 Kazan
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
5:37:08 PM  (Reporting)  1008258-Caspian Fleet Power:64 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:12 GoalValue: 2619
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4509 Mouth of the Dniepr, Pow:16, Count: 3(l 0/L 1/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2946, Region: 3243 Kertch
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2946, Region: 3243 Kertch
5:37:08 PM  (Reporting)  1008293-Dnepr Fleet Power:16 Health:100% Mouth of the Dniepr>Kertch Mission:Naval Docking Fitness:83% Need:0 Threat:0 GoalValue: 2946
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 4508 Gulf of Odessa, Pow:19, Count: 4(l 1/L 1/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3432, Region: 3243 Kertch
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3432, Region: 3243 Kertch
5:37:08 PM  (Reporting)  1008306-Don Fleet Power:19 Health:100% Gulf of Odessa>Kertch Mission:Naval Docking Fitness:78% Need:0 Threat:0 GoalValue: 3432
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:17, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9067, Region: 3579 Stavropol
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9067, Region: 3579 Stavropol
5:37:08 PM  (Reporting)  1015009-1-ya Rezervnye Brigada Power:17 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:43 Threat:0 GoalValue: 9067
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015207 Sorokin's Fleet, 676 Gaeta, Pow:237, Count: 7(l 3/L 3/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 6790, Region: 678 Napoli
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 6790, Region: 678 Napoli
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015207 Sorokin's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:37:08 PM  (Reporting)  1015207-Sorokin's Fleet Power:237 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 6790
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016466 I. Fleet, 678 Napoli, Pow:73, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1746, Region: 676 Gaeta
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1746, Region: 676 Gaeta
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016466 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
5:37:08 PM  (Reporting)  1016466-I. Fleet Power:73 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 1746
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015937 Adriatic Transport Sq., 4357 Golfo di Napoli, Pow:20, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1831, Region: 678 Napoli
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1831, Region: 678 Napoli
5:37:08 PM  (Reporting)  1015937-Adriatic Transport Sq. Power:20 Health:100% Golfo di Napoli>Napoli Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 1831
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4526 Cape Civa, Pow:309, Count: 6(l 1/L 5/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 15916, Region: 4525 Gulf of Trapezus
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 15337, Region: 4523 Coast of Abkhazia
5:37:08 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5198, Region: 2815 Odessa
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 15916, Region: 4525 Gulf of Trapezus
5:37:08 PM  (Reporting)  1008209-Chichagov's Fleet Power:309 Health:100% Cape Civa>Gulf of Trapezus Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 15916
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 4498 Northern Aegean, Pow:55, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 3100, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 870, Region: 678 Napoli
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 870, Region: 678 Napoli
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015938 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:37:08 PM  (Reporting)  1015938-Mikhal Sq. Power:55 Health:100% Northern Aegean>Napoli Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 870
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:37:08 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  Ended AI Gather Units 8 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.24 - Core:0.42 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3667 Martkopi, Pow:48, Count: 2(l 1/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  1015235-Constantin' Force Power:48 Health:100% Martkopi>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3667 Martkopi, Pow:151, Count: 4(l 2/L 1/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5417, Region: 3667 Martkopi
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 9828, Region: 3639 Vladikavkaz
5:37:08 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 9828, Region: 3639 Vladikavkaz
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 9828, Region: 3639 Vladikavkaz
5:37:08 PM  (Reporting)  1003817-Georgia Expedition Power:151 Health:100% Martkopi>Vladikavkaz Mission:Defend Fitness:52% Need:60 Threat:22 GoalValue: 9828
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3664 Tiflis, Pow:54, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4675, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4675, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  1015940-Gudovich' Force Power:54 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:55% Need:60 Threat:2 GoalValue: 4675
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016237 Lambert' Force, 3664 Tiflis, Pow:54, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 5087, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 5087, Region: 3664 Tiflis
5:37:08 PM  (Reporting)  1016237-Lambert' Force Power:54 Health:100% Tiflis>Tiflis Mission:Keep Position Fitness:55% Need:60 Threat:2 GoalValue: 5087
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4326 Cap Tenes, Pow:42, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 810, Region: 678 Napoli
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015478 Argus sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:37:08 PM  (Reporting)  1015478-Argus sq. Power:42 Health:100% Cap Tenes>Napoli Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 810
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:4.46) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 339 Austria
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 343 Poland
5:37:08 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2497 Pruzany, Pow:458, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 2497 Pruzany, Pow:458, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  Ended AI Gather Units 23 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003303 Brestskaya is doing nothing in Pruzany  Power: 458  HealthPerc: 100
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:1.85) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4287 South Lusitanian Sea, Pow:41, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 792, Region: 130 Bristol
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015477 Lilia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:37:08 PM  (Reporting)  1015477-Lilia Sq. Power:41 Health:100% South Lusitanian Sea>Napoli Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 855
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:1.85) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 4161 Skagerrak, Pow:47, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2550, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015725 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
5:37:08 PM  (Reporting)  1015725-Strela Sq. Power:47 Health:100% Skagerrak>Bristol Mission:Naval Docking Fitness:83% Need:60 Threat:0 GoalValue: 747
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 12 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  1015227 Nikolay Tuchkov will be merged into 1016882 Mikhail Leontievich Bulatov in region Vilnius
5:37:08 PM  (Reporting)  1016237 Lambert' Force will be merged into 1015940 Gudovich' Force in region Tiflis
5:37:08 PM  (Reporting)  AI Process done in  43756 ms
5:37:08 PM  (Reporting)  Processing  1000004 Austria
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:37:08 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:37:08 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
5:37:08 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 351 Russia
5:37:08 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
5:37:08 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 351 Russia
5:37:08 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 351 Russia
5:37:08 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 107 OwnPow Nav : 672 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:37:08 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 972 OppPow Land: 0 OwnPow Nav : 403 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:37:08 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5309 OppPow Land: 0 OwnPow Nav : 17 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:37:08 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 94 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:37:08 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 67 OppPow Land: 0 OwnPow Nav : 136 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 8219 OppPow Land: 107 OwnPow Nav : 51 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 796 OppPow Land: 0 OwnPow Nav : 2 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 1.27 1.27 Reg Count: 145 > 218
5:37:08 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 17 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:37:08 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 173 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:37:08 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 137 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:37:08 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2909 OppPow Land: 0 OwnPow Nav : 255 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:37:08 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 666 OppPow Land: 0 OwnPow Nav : 196 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:37:08 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1645 OppPow Land: 0 OwnPow Nav : 4967 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:37:08 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 735 OppPow Land: 0 OwnPow Nav : 525 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:37:08 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 160 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:37:08 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2139 ms
5:37:08 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 1627 Expected 124 Balance -8
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 3160 Expected 87 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 230 Expected 87 Balance -11
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 581 Expected 62 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Engagment Points Availability Plentiful Stock 171 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 712 Expected 25 Balance 0
5:37:08 PM  (Reporting)    1014859 Werneck' Force Agenda Kept Agenda: Garrison, Value: 11400, Region: 1648 Sibenik EndTurn 2654
5:37:08 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Attack, Value: 2015, Region: 892 Karlsruhe EndTurn 2656
5:37:08 PM  (Reporting)    1004716 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 3780, Region: 895 Freiburg Brisgau EndTurn 2656
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:37:08 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 500
5:37:08 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 8219 Overall power (enemies): 107 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2269
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 135 Total EnemyOwnerVal: 1081 Discard %: 15
5:37:08 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 47      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 892 Karlsruhe (Enemy):           Pick Value: 2       Force Need:  50      Threat: 37          
5:37:08 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 7       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 40      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 3           
5:37:08 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 44      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 23      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 31      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 91      Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1008 Plauen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1009 Aue (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1013 Bautzen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 17      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 94      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 40      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2909 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17662
5:37:08 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 41      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 63      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 62      Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 17      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 44      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 24      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 28      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 44      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 69      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 49      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 51      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 28      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 32      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 29      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 24      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 255 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 14 Overall power (enemies): 107 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 672 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 972 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1007
5:37:08 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 39      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 57      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 403 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 173 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  235
5:37:08 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5309 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 35      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 68      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 50      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 40      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 30      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 67 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 136 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 796 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
5:37:08 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 92      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 60      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 137 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  186
5:37:08 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3628 Gagra (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3629 Lidzava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3632 Tyrniaouz (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3633 Tsageri (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3634 Oni (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3635 Java (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3636 Ardon (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3638 Alagir (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 35      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3642 Sachkere (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3643 Zar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3645 Martvili (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3646 Zugdidi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3647 Poti (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3648 Samtredia (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 80      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 94 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 160 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 525 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4967 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 196 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 51 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 255 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 672 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 403 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 136 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 2 Overall power (enemies): 0 Nav Ratio: 1.27
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 160 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 525 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4967 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 196 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1006 Dresden Max pick: Muenchen Max need: Meissen Max Val: Wien Naval Gathering: 1006 Dresden
5:37:08 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Rastatt Max Val: Freiburg Brisgau Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:37:08 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1938 Corfu
5:37:08 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Priozersk Max Val: Saint Petersburg Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
5:37:08 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2497 Pruzany Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:37:08 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:37:08 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Final Gather Region for  343 Poland : 2497 Pruzany
5:37:08 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3639 Vladikavkaz
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Austria 4458 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 7 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:37:08 PM  (Reporting)  Checking Propose State Visit sent by 1000003 Russia rels 78
5:37:08 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  55 %
5:37:08 PM  (Reporting)  Modified Chance after bias vs nation 55 % rolled 65
5:37:08 PM  (Reporting)  Refused!
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 1 underway
5:37:08 PM  (Reporting)  In the war vs 1000012 Baden WS is 7 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Proposing to 1000020 Tuscany
5:37:08 PM  (Reporting)  Checking 13 Declare  War
5:37:08 PM  (Reporting)  Still checking 13 Declare  War
5:37:08 PM  (Reporting)  Is a War, DOW chance 0
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Declare  War toward Tuscany chance 0
5:37:08 PM  (Reporting)  Proposing to 1000017 Saxony
5:37:08 PM  (Reporting)  Checking 0 Propose State Visit
5:37:08 PM  (Reporting)  Still checking 0 Propose State Visit
5:37:08 PM  (Reporting)  Item is a Various entry, chance 26
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Saxony chance 26
5:37:08 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
5:37:08 PM  (Reporting)  Proposing to 1000025 Wallachia
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 66 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2382 Siwa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3300 Yadrin
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1775 Simpulung
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2744 Pietrykow
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4021 Psel Confluent
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1879 Malkara
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3640 Tskhinvali
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 95 Aberystwyth
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2699 Slawharad
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1029 Neisse
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4564 Sea of Ceylon
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 1692 Krsko
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1330 Bochnia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1946 Karacabey
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 2451 Jelgava
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3381 Tyurlema
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3265 Lapshanga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 127 target region was 1025 Breslau
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1413 Strasburg
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 169 Chaves
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 334 Foix
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 36 target region was 4143 Firth of Forth
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 886 Fulda
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2925 Osthashkov
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3639 Vladikavkaz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 1630 Lappeenranta
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1766 Hermanstadt
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 576 Strasbourg
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3479 Kalitva
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 3664 Tiflis
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1358 Starachowice
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4277 Cabo Ortegal
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3741 Relidia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1769 Pitesti
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 36 target region was 3090 Kolontaevka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 447 Albertville
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 712 Enna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 1035 Soldin
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 1148 Landeck
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3994 Maelaren
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1850 Vihren
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2650 Seredka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1268 Ardusat
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1021 Penzig
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 357 Rochefort
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 169 Chaves
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1770 Dragasani
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 481 Nevers
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3462 Frolovo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 233 Andujar
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2344 Netanya
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3205 Tchaplino
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3102 Stretskivka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1008 Plauen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 394 Thiers
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3549 Kuchevskaya
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2832 Ilintsy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2625 Luga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1606 Visby
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4189 Dogger Bank
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2786 Dymer
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 36 target region was 2819 Nikolaiev
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 483 Auxerre
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3912 West Africa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3627 Sochi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1253 Miskolc
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 4388 Puglian Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3879 Vasilyevo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3465 Serafimovich
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 36 target region was 3717 Boudnib
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1062 Regenz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 300 Huesca
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2003 Devrek
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2323 Tarabulus
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1590 Karlskoga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 759 Diekirch
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2456 Cupiskis
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2156 Dulq
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3848 Gazzala
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3607 Mozdok
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2536 Haademestee
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 1053 Landsberg
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3915 West India
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 962 Stralsund
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 767 Liege
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4094 North Atlantic
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1452 Lipsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 100 Hereford
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 1817 Hirchova
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2217 Sinjar
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2513 Stary Darochi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 4016 Bug Estuary
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 974 Potsdam
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3552 Leiesk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2583 Rakvere
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4124 Cotes d'Armor
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 4186 Texel
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2598 Kippen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3124 Valky
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 2695 Rogatchev
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 161 target region was 3975 Bas Rhin
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2268 Bubiyan
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1065 Starogard
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3113 Lubny
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 791 Alkmaar
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 555 Charleville Mezieres
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 445 Pontcharra
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 977 Tangemunde
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 2456 Cupiskis
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 3241 Prymorsky
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2390 Torshavn
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2668 Putoshka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 311 La Jonquera
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3709 Casablanca
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 119 Bury St Edmunds
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 136 target region was 888 Frankfurt
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2078 Ordu
5:37:08 PM  (Reporting)  Ended HandleRegionsDecisions 11487 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 581
5:37:08 PM  (Reporting)  Money Level 6 Amount 1627
5:37:08 PM  (Reporting)  Conscripts Level 3 Amount 230
5:37:08 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:37:08 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:37:08 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
5:37:08 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:37:08 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
5:37:08 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:37:08 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 135
5:37:08 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 99
5:37:08 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:37:08 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:37:08 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 90
5:37:08 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:37:08 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:37:08 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:37:08 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:37:08 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:37:08 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:37:08 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:37:08 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:37:08 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
5:37:08 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:37:08 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:37:08 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:37:08 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:37:08 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
5:37:08 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 0
5:37:08 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:37:08 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:37:08 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:37:08 PM  (Reporting)  Number of Draw 17
5:37:08 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 15
5:37:08 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
5:37:08 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Heavy Cavalry Area Recruitment Area: Austria
5:37:08 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 466 WSU 581 56 Money 1627 676
5:37:08 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 516 WSU 581 76 Money 1627 608
5:37:08 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 242 WSU 581 128 Money 1627 836
5:37:08 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 506 WSU 581 56 Money 1627 508
5:37:08 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:37:08 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 386 WSU 581 56 Money 1627 536
5:37:08 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 1 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 266 WSU 581 56 Money 1627 508
5:37:08 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 506 WSU 581 56 Money 1627 508
5:37:08 PM  (Reporting)  Picking 292 Hungarian Line Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 16
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 516 WSU 581 76 Money 1627 608
5:37:08 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 506 WSU 581 56 Money 1627 536
5:37:08 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 506 WSU 581 56 Money 1627 536
5:37:08 PM  (Reporting)  Picking 299 Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  _BNU Buying Unit Artillery Brigade 1805 Family ID Field Artillery Area Recruitment Area: Austria
5:37:08 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 300 WSU 581 124 Money 1627 764
5:37:08 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 300 WSU 581 124 Money 1627 748
5:37:08 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 1 In Pool 14
5:37:08 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Austria
5:37:08 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 230 302 WSU 581 252 Money 1627 1288
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 4 67 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 472 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:37:08 PM  (Reporting)  Ended CallFleet 1 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:114, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:103, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:156, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:86, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:110, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016667 III. Austrian Detachment, 1189 Graz, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:36, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016891 Auersperg' Force, 1194 Wien, Pow:217, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016892 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:84, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 112 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 20000, Region: 1677 Split
5:37:08 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1700 Peterwardein, Pow:77, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1677 Split
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 15600, Region: 1699 Eszek
5:37:08 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1700 Peterwardein, Pow:77, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1699 Eszek
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:37:08 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1700 Peterwardein, Pow:77, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1696 Slavonski Brod
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:37:08 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 41200, Region: 1155 Salzburg
5:37:08 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1155 Salzburg
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 27500, Region: 1700 Peterwardein
5:37:08 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1700 Peterwardein, Pow:77, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1700 Peterwardein
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 19400, Region: 1693 Agram
5:37:08 PM  (Reporting)  _DCR_ 1014859 Werneck' Force, 1700 Peterwardein, Pow:77, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1693 Agram
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:37:08 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 926 Memmingen, Pow:731, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
5:37:08 PM  (Reporting)  Ended GarrisonBorders 335 ms
5:37:08 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:37:08 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:37:08 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 903 Schwaebisch Hall
5:37:08 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 903 Schwaebisch Hall
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 24 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 13 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 4 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 1118 Prag SelfVal 760
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 78 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 79 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 80 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 1 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ gathered 60 cbt pts, needing: 15
5:37:08 PM  (Reporting)  Agenda: Intercept (Master), Value: 3528, Region: 892 Karlsruhe
5:37:08 PM  (Reporting)  _MSG_ - MASTER 1016671 Spranger, 891 Heidelberg, Pow:60, Count: 1(l 0/L 1/S 0) will target (enemy) 1015404 Landwehr-Inspektion 1 Pow.: 60 vs. 9 mustered 0 other groups
5:37:08 PM  (Reporting)  Ended Make Superior Group 69 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 104
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot 1016897 Austrian Detachment, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Memmingen
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 35500, Region: 926 Memmingen
5:37:08 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Germany
5:37:08 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1016898 Austrian Detachment, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 1197 Presburg
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 17750, Region: 1197 Presburg
5:37:08 PM  (Reporting)  Ended Build Depots Assets 126 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016104 Reit.AR. 1 in 1143 Brunn
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 23 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 4 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 2608 Saint Petersburg
5:37:08 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 25 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 8 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 4 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 19 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 230 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 234 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 238 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015727 Johann selected
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
5:37:08 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:37:08 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:37:08 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
5:37:08 PM  (Reporting)  _CLD_ Leader 1015727 Johann redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
5:37:08 PM  (Reporting)  Ended Check Leaders 64 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 4 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 4 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 63 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 64 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 29 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
5:37:08 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 143 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
5:37:08 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
5:37:08 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 31 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 54 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 1152 Innsbruck, Pow:1243, Count: 12(l 10/L 8/S 2)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1004301 Franz von Werneck is now in Privileged Combine in 1014859 Werneck' Force 1700 Peterwardein
5:37:08 PM  (Reporting)  _PCO_ 1. Dragoner has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1700 Peterwardein
5:37:08 PM  (Reporting)  _PCO_ Franz-Homburg Husaren has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1700 Peterwardein
5:37:08 PM  (Reporting)  _PCO_ 3. Chl. O'Reilly has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1014859 Werneck' Force 1700 Peterwardein
5:37:08 PM  (Reporting)  _PCO_ 1004301 Werneck Korps Hauptquartier 5 has his Privileged Combine status revoked 1014859 Werneck' Force 1700 Peterwardein
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 47 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 3 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 49 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader (Split Segment I) Konstantin dAspre von Hoobreuck in Wien has been detached from group 1016668 Franz
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016668 Franz selected
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016668 Franz 1194 Wien toward 1016891 Auersperg' Force, 1194 Wien, Pow:217, Count: 10(l 1/L 6/S 3)
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016902 Konstantin dAspre von Hoobreuck 1194 Wien toward 1016891 Kaiser Franz' Force, 1194 Wien, Pow:291, Count: 11(l 2/L 6/S 3)
5:37:08 PM  (Reporting)  Ended Check Leaders 22 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 326 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 125
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot 1016903 Austrian Detachment, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 43500, Region: 1152 Innsbruck
5:37:08 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Austria
5:37:08 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 147 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 13 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 235
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 7637, Region: 2761 Dubno
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 34 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:37:08 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
5:37:08 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 31 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 2502 Baranovitch
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch is now in Privileged Combine in 1015249 Johann von Riesch 3639 Vladikavkaz
5:37:08 PM  (Reporting)  _PCO_ 1004400 Johann von Riesch 1 has his Privileged Combine status revoked 1015249 Johann von Riesch 3639 Vladikavkaz
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 21 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 14 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 33 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21655 AllOppPowLand: 308 AllOwnPowNav: 7401 AllOppPowNav 0
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 21 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016903 A-I Nachschub (Pow.0)
5:37:08 PM  (Reporting)  1004539 Italienische Armee (Pow.1412)
5:37:08 PM  (Reporting)  1016898 B-A Nachschub 1 (Pow.0)
5:37:08 PM  (Reporting)  1016897 Train-Abteilung 1 (Pow.0)
5:37:08 PM  (Reporting)  1004464 Kienmayer (Pow.113)
5:37:08 PM  (Reporting)  1014862 Bayerische Armee (Pow.795)
5:37:08 PM  (Reporting)  1016895 Austrian Detachment (Pow.8)
5:37:08 PM  (Reporting)  1016893 Austrian Detachment (Pow.8)
5:37:08 PM  (Reporting)  1016896 Austrian Detachment (Pow.19)
5:37:08 PM  (Reporting)  1016894 Austrian Detachment (Pow.19)
5:37:08 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen (Pow.24)
5:37:08 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
5:37:08 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.9)
5:37:08 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.278)
5:37:08 PM  (Reporting)  1016671 Spranger (Pow.60)
5:37:08 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.0)
5:37:08 PM  (Reporting)  1015244 Memmingen Gar. (Pow.20)
5:37:08 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.7)
5:37:08 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.23)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 35 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 217) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 40 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1158 Linz Pick 68 SelfVal 574 Need 0  no group candidate found
5:37:08 PM  (Reporting)  Region 1006 Dresden Pick 91 SelfVal 475 Need 60  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) Fitness 75 PickVal 100 SelfVal 507 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 37500, Region: 934 Muenchen
5:37:08 PM  (Reporting)  Secondary Region 888 Frankfurt Pick 31 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 994 Torgau Pick 12 SelfVal 79 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 900 Ulm Pick 40 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 999 Leipzig Pick 31 SelfVal 161 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 32 has enough garrison (Value: 901) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 36) - evaluation skipped
5:37:08 PM  (Reporting)  Region 838 Kassel Pick 47 SelfVal 223 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2445 Kovno Pick 42 SelfVal 277 Need 101  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 903 Schwaebisch Hall, Pow:278, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 23 SelfVal 131 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 8515, Region: 932 Regensburg
5:37:08 PM  (Reporting)  Secondary Region 1118 Prag Pick 94 has enough garrison (Value: 51) - evaluation skipped
5:37:08 PM  (Reporting)  Region 988 Cottbus Pick 22 SelfVal 125 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 17 has enough garrison (Value: 111) - evaluation skipped
5:37:08 PM  (Reporting)  Region 827 Minden Pick 21 SelfVal 121 Need 101  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) Fitness 91 PickVal 44 SelfVal 211 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 19201, Region: 914 Nuernberg
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 903 Schwaebisch Hall, Pow:278, Count: 5(l 3/L 2/S 2) Fitness 65 PickVal 15 SelfVal 94 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 6110, Region: 909 Wuerzburg
5:37:08 PM  (Reporting)  Region 835 Dortmund Pick 14 SelfVal 88 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 38 Need 101  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) Fitness 70 PickVal 10 SelfVal 133 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 9310, Region: 901 Stuttgart
5:37:08 PM  (Reporting)  Mobilizing auxiliary group 1004491 Stadtgarnison Ludwigshafen
5:37:08 PM  (Reporting)  Region 949 Luebeck Pick 10 SelfVal 72 Need 101  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 903 Schwaebisch Hall, Pow:278, Count: 5(l 3/L 2/S 2) Fitness 60 PickVal 8 SelfVal 61 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 3660, Region: 845 Nassau
5:37:08 PM  (Reporting)  Region 1013 Bautzen Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1097 Eger Pick 12 has enough garrison (Value: 26) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 903 Schwaebisch Hall, Pow:278, Count: 5(l 3/L 2/S 2) Fitness 55 PickVal 7 SelfVal 53 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 2915, Region: 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 30) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) Fitness 52 PickVal 2 SelfVal 27 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 1404, Region: 1008 Plauen
5:37:08 PM  (Reporting)  Region 822 Emden Pick 2 SelfVal 20 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1014 Gorlitz Pick 8 SelfVal 77 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 1009 Aue Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1016671 Spranger, 891 Heidelberg, Pow:60, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 2 SelfVal 23 AINeed 50
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 1495, Region: 892 Karlsruhe
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:37:08 PM  (Reporting)  1015727 Johann (Pow.0)
5:37:08 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.83)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2847 Kherson Pick 29 SelfVal 205 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2801 Kiev Pick 100 SelfVal 531 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2517 Minsk Pick 40 SelfVal 263 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2702 Brest Litovsk Pick 44 SelfVal 285 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3880 Kazan Pick 32 SelfVal 224 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 23 has enough garrison (Value: 84) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3129 Kharkov Pick 49 SelfVal 309 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3046 Kaluga Pick 15 SelfVal 128 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3278 Nijni Novogorod Pick 28 SelfVal 203 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2993 Moskwa Pick 69 SelfVal 403 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 3 Land Ratio: 0.20 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 7 SelfVal 53 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.287)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 627 Venezia Pick 39 has enough garrison (Value: 250) - evaluation skipped
5:37:08 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 461 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 663 Roma Pick 57 SelfVal 303 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 626 Trevisa Pick 25 has enough garrison (Value: 90) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1014859 Werneck' Force (Pow.85)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 307 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 229) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 1681 Ragusa Pick 68 has enough garrison (Value: 151) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1346 Cernowitz Pick 50 SelfVal 197 Need 29  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2608 Saint Petersburg Pick 62 SelfVal 472 Need 60  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 31 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1014859 Werneck' Force (Pow.85)
5:37:08 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.4)
5:37:08 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.4)
5:37:08 PM  (Reporting)  1016903 A-I Nachschub (Pow.0)
5:37:08 PM  (Reporting)  1004539 Italienische Armee (Pow.1412)
5:37:08 PM  (Reporting)  1016898 B-A Nachschub 1 (Pow.0)
5:37:08 PM  (Reporting)  1016897 Train-Abteilung 1 (Pow.0)
5:37:08 PM  (Reporting)  1004464 Kienmayer (Pow.113)
5:37:08 PM  (Reporting)  1014862 Bayerische Armee (Pow.795)
5:37:08 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
5:37:08 PM  (Reporting)  1016104 Reit.AR. 1 (Pow.9)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 30 has enough garrison (Value: 250) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 85) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 94) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 37 has enough garrison (Value: 59) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 217) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) Fitness 60 PickVal 100 SelfVal 507 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 30000, Region: 934 Muenchen
5:37:08 PM  (Reporting)  Primary Region 1158 Linz Pick 68 has enough garrison (Value: 904) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 35 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 40 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 40 has enough garrison (Value: 86) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1287 Pecs Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1274 Ofen Pick 56 has enough garrison (Value: 40) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 84) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1183 Laibach Pick 15 has enough garrison (Value: 26) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 110) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 32 has enough garrison (Value: 901) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 36) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 136) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1275 Pest Pick 50 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 106) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 38 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 6 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.24)
5:37:08 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.83)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2492 Slonim Pick 4 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1373 Lublin Pick 60 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 30) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1328 Krakow Pick 92 has enough garrison (Value: 28) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 23 has enough garrison (Value: 84) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1392 Deblin Pick 5 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 2761 Dubno Pick 52 has enough garrison (Value: 24) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:37:08 PM  (Reporting)  1015727 Johann (Pow.0)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 3886 Azerbaidjan Pick 80 SelfVal 80 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3639 Vladikavkaz Pick 35 SelfVal 36 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3643 Zar Pick 2 SelfVal 5 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3630 Sukhumi Pick 13 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3627 Sochi Pick 13 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3636 Ardon Pick 2 SelfVal 5 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3644 Kutaisi Pick 13 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 1681 Ragusa Pick 68 SelfVal 327 Need 0  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2580 Reval Pick 40 SelfVal 266 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1735 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Leader 1015727 Johann relocated to 1194 Wien
5:37:08 PM  (Reporting)  Leader 1015249 Johann von Riesch relocated to 1194 Wien
5:37:08 PM  (Reporting)  Ended Collect Leaders 2 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) was targeting 1008 Plauen which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 903 Schwaebisch Hall, Pow:278, Count: 5(l 3/L 2/S 2) was targeting 909 Wuerzburg which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Arty 1016104 Reit.AR. 1, 1143 Brunn, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:37:08 PM  (Reporting)  _RCA_ Artillery 1016104 Reit.AR. 1, 1143 Brunn, Pow:9, Count: 1(l 0/L 0/S 1) relocating toward 1004525 Bohemisch Reserve, 1118 Prag, Pow:23, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
5:37:08 PM  (Reporting)  _GTU_ 1015244 Memmingen Gar., 888 Frankfurt, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1016109 1. Kavallerie-Brigade, 1118 Prag, Pow:7, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 2 now
5:37:08 PM  (Reporting)  _GTU_ 1. Kavallerie-Brigade seeking 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 50, Region: 926 Memmingen Seek Strong Group 1014862 Bayerische Armee in region: Memmingen
5:37:08 PM  (Reporting)  _GTU_ Memmingen Gar. seeking 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 125, Region: 926 Memmingen Seek Strong Group 1014862 Bayerische Armee in region: Memmingen
5:37:08 PM  (Reporting)  Ended AI Gather Units 5 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:42, Count: 2(l 0/L 1/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:37:08 PM  (Reporting)  1004525-Bohemisch Reserve Power:42 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 16250
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016109 1. Kavallerie-Brigade, 1118 Prag, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 50, Region: 926 Memmingen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 50, Region: 926 Memmingen
5:37:08 PM  (Reporting)  1016109 1. Kavallerie-Brigade Prag Health: 100 % will target  1014862 Bayerische Armee
5:37:08 PM  (Reporting)  1016109-1. Kavallerie-Brigade Power:7 Health:100% Prag>Memmingen Mission:Merge (slave) Fitness:20% Need:0 Threat:0 GoalValue: 50
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015244 Memmingen Gar., 888 Frankfurt, Pow:20, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 125, Region: 926 Memmingen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 125, Region: 926 Memmingen
5:37:08 PM  (Reporting)  1015244 Memmingen Gar. Frankfurt Health: 100 % will target  1014862 Bayerische Armee
5:37:08 PM  (Reporting)  1015244-Memmingen Gar. Power:20 Health:100% Frankfurt>Memmingen Mission:Merge (slave) Fitness:50% Need:0 Threat:0 GoalValue: 125
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016671 Spranger, 891 Heidelberg, Pow:60, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 3528, Region: 892 Karlsruhe
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 1495, Region: 892 Karlsruhe
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 3528, Region: 892 Karlsruhe
5:37:08 PM  (Reporting)  1016671-Spranger Power:60 Health:96% Heidelberg>Karlsruhe Mission:Intercept (Master) Landwehr-Inspektion 1 Fitness:98% Need:50 Threat:37 GoalValue: 3528
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 903 Schwaebisch Hall, Pow:278, Count: 5(l 3/L 2/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 3780, Region: 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 8515, Region: 932 Regensburg
5:37:08 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 3660, Region: 845 Nassau
5:37:08 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 2915, Region: 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 8515, Region: 932 Regensburg
5:37:08 PM  (Reporting)  1004716-Tirolerisch Korps Power:278 Health:99% Schwaebisch Hall>Regensburg Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 8515
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004491 Stadtgarnison Ludwigshafen, 900 Ulm, Pow:24, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 18620, Region: 926 Memmingen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 18620, Region: 926 Memmingen
5:37:08 PM  (Reporting)  1004491 Stadtgarnison Ludwigshafen Ulm Health: 100 % will target  1004464 Kienmayer
5:37:08 PM  (Reporting)  1004491-Stadtgarnison Ludwigshafen Power:24 Health:100% Ulm>Memmingen Mission:Merge (slave) Fitness:70% Need:0 Threat:0 GoalValue: 18620
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 6  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11800, Region: 926 Memmingen
5:37:08 PM  (Reporting)  1014862-Bayerische Armee Power:795 Health:100% Memmingen>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11800
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004464 Kienmayer, 926 Memmingen, Pow:113, Count: 2(l 1/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2015, Region: 892 Karlsruhe
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19201, Region: 914 Nuernberg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19201, Region: 914 Nuernberg
5:37:08 PM  (Reporting)  1004464-Kienmayer Power:113 Health:99% Memmingen>Nuernberg Mission:Defend Fitness:91% Need:101 Threat:75 GoalValue: 19201
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016897 Train-Abteilung 1, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 35500, Region: 926 Memmingen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 35500, Region: 926 Memmingen
5:37:08 PM  (Reporting)  1016897-Train-Abteilung 1 Power:0 Health:100% Memmingen>Memmingen Mission:Build Depot Fitness:71% Need:0 Threat:0 GoalValue: 35500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016898 B-A Nachschub 1, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 17750, Region: 1197 Presburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 17750, Region: 1197 Presburg
5:37:08 PM  (Reporting)  1016898-B-A Nachschub 1 Power:0 Health:100% Memmingen>Presburg Mission:Build Depot Fitness:71% Need:24 Threat:0 GoalValue: 17750
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
5:37:08 PM  (Reporting)  _GTU_ 1004585 Rechtsseitig Div., 623 Padova, Pow:287, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ Rechtsseitig Div. seeking 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 100, Region: 926 Memmingen Seek Strong Group 1014862 Bayerische Armee in region: Memmingen
5:37:08 PM  (Reporting)  Ended AI Gather Units 2 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004585 Rechtsseitig Div., 623 Padova, Pow:287, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 100, Region: 926 Memmingen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 100, Region: 926 Memmingen
5:37:08 PM  (Reporting)  1004585 Rechtsseitig Div. Padova Health: 100 % will target  1014862 Bayerische Armee
5:37:08 PM  (Reporting)  1004585-Rechtsseitig Div. Power:287 Health:100% Padova>Memmingen Mission:Merge (slave) Fitness:40% Need:0 Threat:0 GoalValue: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 643 Ancona, Pow:76, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
5:37:08 PM  (Reporting)  1008518-Adria Geshwader Power:76 Health:100% Ancona>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:37:08 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 1152 Innsbruck, Pow:1412, Count: 11(l 10/L 8/S 1) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ Italienische Armee gathering toward primary region (short distance)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 1145 Trente Gather to region: 1145 Trente
5:37:08 PM  (Reporting)  Ended AI Gather Units 9 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1016892 IR 12
5:37:08 PM  (Reporting)  _GTG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) is garrisoning 1700 Peterwardein and will absorb 1014859 Werneck' Force
5:37:08 PM  (Reporting)  Ended GatherGarrisons 23 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
5:37:08 PM  (Reporting)  _ATG__ 1014047 Telegraphen-Abt. 1 Pest Going against objective: 1194 Wien
5:37:08 PM  (Reporting)  _ATG__ 1008528 Nord Donau Flotte Wien Going against objective: 1274 Ofen
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:908, Count: 7(l 4/L 5/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 41200, Region: 1155 Salzburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41200, Region: 1155 Salzburg
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015727 Johann is doing nothing in Wien  Power: 0  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Wien  Power: 0  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1152 Innsbruck, Pow:1412, Count: 11(l 10/L 8/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 1145 Trente
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 1145 Trente
5:37:08 PM  (Reporting)  1004539-Italienische Armee Power:1412 Health:99% Innsbruck>Trente Mission:Gather to GHQ Fitness:70% Need:60 Threat:0 GoalValue: 175
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016903 A-I Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43500, Region: 1152 Innsbruck
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43500, Region: 1152 Innsbruck
5:37:08 PM  (Reporting)  1016903-A-I Nachschub Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:87% Need:29 Threat:0 GoalValue: 43500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1014047 Telegraphen-Abt. 1 is doing nothing in Pest  Power: 4  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 5  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:1.27) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:83, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:37:08 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 2497 Pruzany, Pow:84, Count: 1(l 0/L 0/S 1) relocating toward 2497 Pruzany
5:37:08 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2497 Pruzany, Pow:84, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 2497 Pruzany in theater 343 Poland
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1013541 Fs.AB. 1 Pruzany Going against objective: 1337 Lemberg
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013541 Fs.AB. 1 is doing nothing in Pruzany  Power: 84  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7637, Region: 2761 Dubno
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7637, Region: 2761 Dubno
5:37:08 PM  (Reporting)  1014042-1. Reserve-Brigade Power:24 Health:100% Dubno>Dubno Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 7637
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  25102 ms
5:37:08 PM  (Reporting)  Processing  1000005 Prussia
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
5:37:08 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:37:08 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:37:08 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 0 OwnPow Nav : 672 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:37:08 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2262 OppPow Land: 0 OwnPow Nav : 11 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.19 Reg Count: 231 > 317
5:37:08 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:37:08 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 67 OppPow Land: 0 OwnPow Nav : 136 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 8524 OppPow Land: 130 OwnPow Nav : 133 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1489 OppPow Land: 0 OwnPow Nav : 7 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 4.46 4.46 Reg Count: 145 > 218
5:37:08 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 17 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:37:08 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 370 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:37:08 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2825 OppPow Land: 0 OwnPow Nav : 334 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:37:08 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1971 OppPow Land: 0 OwnPow Nav : 279 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:37:08 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1645 OppPow Land: 0 OwnPow Nav : 4967 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1709 ms
5:37:08 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Very High Stock 322 Expected 92 Balance -7
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 2877 Expected 64 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 167 Expected 64 Balance -7
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 176 Expected 46 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Engagment Points Availability Plentiful Stock 114 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 447 Expected 18 Balance 0
5:37:08 PM  (Reporting)    1005105 Lecoq Korps Agenda Kept Agenda: Garrison, Value: 11900, Region: 913 Bayreuth EndTurn 2654
5:37:08 PM  (Reporting)    1008574 Weichsel Flotte Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig EndTurn 2655
5:37:08 PM  (Reporting)    1008565 Oder Flotte Agenda Kept Agenda: Naval Docking, Value: 1987, Region: 2423 Libau EndTurn 2655
5:37:08 PM  (Reporting)    1013353 Gneisenau' Force Agenda Kept Agenda: Garrison, Value: 50000, Region: 947 Hamburg EndTurn 2654
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:37:08 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 300
5:37:08 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 8524 Overall power (enemies): 130 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2833
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 227 Total EnemyOwnerVal: 1687 Discard %: 15
5:37:08 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 20      Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 8       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 44      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 51      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 99      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 61      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2825 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17914
5:37:08 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 56      Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 41      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 41      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 35      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 86      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 53      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 19      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 78      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 64      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 28      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 45      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 70      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 12      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 50      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 51      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 28      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 32      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 29      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 24      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 334 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 14 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 672 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 370 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  120
5:37:08 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2262 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 11 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 67 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 136 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1489 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  460
5:37:08 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1351 Kattowice (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:37:08 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 1455 Grodno (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 4967 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 334 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 672 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 11 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 136 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 7 Overall power (enemies): 0 Nav Ratio: 4.46
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 4967 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 279 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Danzig Max need: Emden Max Val: Danzig Naval Gathering: 1419 Danzig
5:37:08 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2529 Riga Max pick: Riga Max need: Terespol Max Val: Riga Naval Gathering: 2529 Riga
5:37:08 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:37:08 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Oberammergau Max Val: Kuestrin Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2497 Pruzany Max pick: Warszawa Max need: Lubartow Max Val: Breslau Naval Gathering: 1388 Warszawa
5:37:08 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Final Gather Region for  337 France : 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:37:08 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Final Gather Region for  341 Low Countries : 0 Donegal
5:37:08 PM  (Reporting)  Final Gather Region for  343 Poland : 2497 Pruzany
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Prussia 4090 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 7 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 1 underway
5:37:08 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:37:08 PM  (Reporting)  Checking 50 Degrade Relationship
5:37:08 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:37:08 PM  (Reporting)  Checking 17 Offer Peace
5:37:08 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:37:08 PM  (Reporting)  Checking 23 Request Supply Right
5:37:08 PM  (Reporting)  Still checking 23 Request Supply Right
5:37:08 PM  (Reporting)  Item is a Various entry, chance 1
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Supply Right toward Holy Roman Empire chance 1
5:37:08 PM  (Reporting)  Proposing to 1000004 Austria
5:37:08 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:37:08 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:37:08 PM  (Reporting)  Is a CB, chance -4
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Forge Casus-Belli toward Austria chance -4
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1267 Ulmeni
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 271 Cuenca
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3920 Ceylon
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 53 target region was 4254 Gulf of Narva
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 39 Portree
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2049 Havza
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2884 Borzna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 4133 Baie de Somme
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3843 Martubah
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2763 Kremenetz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 792 Den Helder
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 637 Bologna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 161 Carballo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 600 Genova
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1494 Rjukkan
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1931 Pyrgos
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1496 Tonstad
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1090 Krappitz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4527 Bay of Samsun
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1527 Uddevalla
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2451 Jelgava
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1688 Tara
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1953 Mytilene
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3726 Ouezzane
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 3347 Michurinsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2529 Riga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1575 Grumms
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 803 Aachen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2584 Kunda
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3656 Gori
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 25 target region was 988 Cottbus
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1271 Nagykanisza
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 105 Birmingham
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 2993 Moskwa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3206 Kurakove
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1799 Bacau
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 6 target region was 1388 Warszawa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1064 Falkenberg
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3341 Prigorodka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 524 Caen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4300 Morrocan Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1916 Agrinon
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3823 Surt
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 647 Pisa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1783 Bucuresti
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 4535 Black Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 33 target region was 4379 Malta Channel
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1593 Helgoe
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 109 Boston
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3446 Rtishevo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 3493 Voljski
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3861 Paphos
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2156 Dulq
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4211 Smaland Passage
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 678 Napoli
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2288 Nadjaf
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3639 Vladikavkaz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2769 Krasyliv
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 995 Erfurt
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3304 Sosnovka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1765 Craiova
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1507 Risoer
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2796 Zhitomir
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 20 Nenagh
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 780 Venlo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 361 Cholet
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 358 La Rochelle
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1504 Lilesand
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 613 Milano
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2285 Al Qusayr
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2074 Amasya
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 1565 Norkoping
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 726 Saint Gall
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3015 Volgorechensk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 3946 Lower Guadalquivir
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1676 Konjic
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 829 Osnabrueck
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2882 Kozelets
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 32 Cork
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 4542 Black Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2435 Mosheiki
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 1917 Missolonghi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3960 Bouches du Rhne
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 179 Sabor
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2918 Ielnia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3977 Elbe Estuary
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 33 target region was 3628 Gagra
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2940 Kondrovo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3182 Lutuhine
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 2847 Kherson
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 133 target region was 1617 Lovisa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 705 Cagliari
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 856 Delmenhorst
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3914 Mascareignes
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3551 Eysk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3864 Famagusta
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 998 Halle
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 246 Herrera del Duque
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3978 Elbe
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1941 Izmit
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 33 target region was 121 Ipswich
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 1986 Akdag
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4385 Capo Otranto
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 2039 Dedeler
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1600 Norrtaelje
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3150 Efremovsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 667 Ascoli
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4191 Coast of Holland
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2680 Liepiel
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 168 Orense
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 514 Laval
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 28 target region was 1262 Iassinia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3473 Kalach Na Donu
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 2686 Pochinok
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3540 Sviatoy Krest
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2776 Rowno
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 158 target region was 1414 Drweca
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 99 Newtown
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 158 target region was 3018 Vichuga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1310 Balan
5:37:08 PM  (Reporting)  Ended HandleRegionsDecisions 7615 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 176
5:37:08 PM  (Reporting)  Money Level 4 Amount 322
5:37:08 PM  (Reporting)  Conscripts Level 3 Amount 167
5:37:08 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:37:08 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:37:08 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:37:08 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:37:08 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:37:08 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:37:08 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:37:08 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:37:08 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
5:37:08 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:37:08 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:37:08 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:37:08 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
5:37:08 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 81
5:37:08 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:37:08 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:37:08 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:37:08 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:37:08 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:37:08 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:37:08 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
5:37:08 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:37:08 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:37:08 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:37:08 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:37:08 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
5:37:08 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
5:37:08 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:37:08 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:37:08 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:37:08 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
5:37:08 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:37:08 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:37:08 PM  (Reporting)  Number of Draw 10
5:37:08 PM  (Reporting)  Picking 375 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 21
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 360 WSU 176 0 Money 322 144
5:37:08 PM  (Reporting)  Picking 379 Coastal Battery 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 96 WSU 176 72 Money 322 480
5:37:08 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Prussia
5:37:08 PM  (Reporting)  Picking 1250 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 440 WSU 176 0 Money 322 464
5:37:08 PM  (Reporting)  Picking 392 Balloon Observation Bn
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 132 WSU 176 0 Money 322 344
5:37:08 PM  (Reporting)  Picking 363 Cuirassiers Brigade 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 240 WSU 176 0 Money 322 304
5:37:08 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 480 WSU 176 0 Money 322 324
5:37:08 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 15
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 146 WSU 176 56 Money 322 348
5:37:08 PM  (Reporting)  Picking 361 Siege Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 216 WSU 176 120 Money 322 624
5:37:08 PM  (Reporting)  Picking 387 Field Hospital
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 167 200 WSU 176 0 Money 322 304
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 1 54 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008556 Elbe Flotte
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008574 Weichsel Flotte
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008546 Ostsee Flotte
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 442 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:37:08 PM  (Reporting)  1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  1014297 PB. 3 und PB. 4, 1419 Danzig, Pow:26, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:37:08 PM  (Reporting)  1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  1016679 I. Prussian Detachment, 1419 Danzig, Pow:112, Count: 3(l 0/L 3/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:398, Count: 13(l 3/L 5/S 5) is calling fleet this turn.
5:37:08 PM  (Reporting)  1013352 Rchel' Force, 1419 Danzig, Pow:93, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  1004892 Ostpreussen K., 1431 Koenigsberg, Pow:105, Count: 3(l 1/L 2/S 0) is calling fleet this turn.
5:37:08 PM  (Reporting)  Ended CallFleet 2 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:93, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:140, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:85, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:47, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:48, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:78, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:79, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:93, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:95, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1015733 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:214, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:104, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:236, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:113, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1388 Warszawa, Pow:13, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016373 Fu.AR. 4, 982 Frankfurt Oder, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016119 SB. 3 und SB. 4, 1040 Kolberg, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1015031 SB. 1 und SB. 2, 1419 Danzig, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 11600, Region: 913 Bayreuth
5:37:08 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 997 Merseburg, Pow:152, Count: 1(l 1/L 1/S 0) will reinforce threatened border 913 Bayreuth
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:37:08 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 951 Molln, Pow:511, Count: 10(l 5/L 6/S 0) will reinforce threatened border 947 Hamburg
5:37:08 PM  (Reporting)  Ended GarrisonBorders 194 ms
5:37:08 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:37:08 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:37:08 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 12(l 4/L 4/S 6)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 869 Magdeburg
5:37:08 PM  (Reporting)  _PCO_ 1004904 Anton von L'Estocq is now in Privileged Combine in 1004798 Preussen Armee 973 Berlin
5:37:08 PM  (Reporting)  _PCO_ 2. Towarczys has been merged into 1004904 II. Armeekorps Westpr.(Anton von L'Estocq) in 1004798 Preussen Armee 973 Berlin
5:37:08 PM  (Reporting)  _PCO_ Prinz Wilhelm has been merged into 1004904 II. Armeekorps Westpr.(Anton von L'Estocq) in 1004798 Preussen Armee 973 Berlin
5:37:08 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 869 Magdeburg
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 75 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  _SPG_ Large Force Segment 1016904 Prussian Detachment, 1419 Danzig, Pow:86, Count: 2(l 0/L 2/S 0) created
5:37:08 PM  (Reporting)  Ended SplitGroups 20 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 4 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 81 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader (Split Segment V) Friedrich von Schmettau in Molln has been detached from group 1013353 Gneisenau' Force
5:37:08 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Molln has been detached from group 1013353 Gneisenau' Force
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016905 Friedrich von Schmettau 951 Molln toward 1013353 Gneisenau' Force, 951 Molln, Pow:434, Count: 8(l 3/L 6/S 0)
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016906 Arnim 951 Molln toward 1013353 Gneisenau' Force, 951 Molln, Pow:511, Count: 9(l 4/L 6/S 0)
5:37:08 PM  (Reporting)  Ended Check Leaders 81 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:08 PM  (Reporting)  _AFA_ 1008546 Ostsee Flotte has been given the mission Agenda: Naval Superiority, Value: 4876, Region: 4216 Ost Pommern See
5:37:08 PM  (Reporting)  _AFA_ 1008546 Ostsee Flotte has been given the mission Agenda: Naval Calling, Value: 2548, Region: 1419 Danzig
5:37:08 PM  (Reporting)  _AFA_ 1008556 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 1802, Region: 2423 Libau
5:37:08 PM  (Reporting)  _AFA_ 1008565 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 130 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 152
5:37:08 PM  (Reporting)  _BDA_ 9 groups can build a depot in theater Theater_Germany
5:37:08 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 365 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve:  1016909 Kirchfeld Bte in 1419 Danzig
5:37:08 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016910 Preussiche Nachschub in 973 Berlin
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015618 Fu.AR. 3 in 982 Frankfurt Oder
5:37:08 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014627 Lecoq Naschbub in 869 Magdeburg
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1014300 Fu.AR. 1 in 1072 Posen
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015613 Fu.AR. 2 in 1025 Breslau
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 36 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 3 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 22 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 7 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 3 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 224 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 227 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 230 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 3 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 3 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 56 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 52 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 52 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 48 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 8
5:37:08 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 13 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 33 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 343 Poland
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:08 PM  (Reporting)  _AFA_ 1008574 Weichsel Flotte has been given the mission Agenda: Naval Docking, Value: 1749, Region: 1037 Kuestrin
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 11 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 33
5:37:08 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
5:37:08 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 30 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1005194 Warchau Nachschubtruppe in 1388 Warszawa
5:37:08 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013551 Abt. I/Gd.Res.Fu.AR. 1 in 1388 Warszawa
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 4907, Region: 1408 Modlin
5:37:08 PM  (Reporting)  _DGA_ 1016912 Prussian Detachment, 1025 Breslau, Pow:35, Count: 1(l 0/L 1/S 0) will garrison region 1408 Modlin
5:37:08 PM  (Reporting)  Ended DistantGarrison 111 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19180 AllOppPowLand: 130 AllOwnPowNav: 6556 AllOppPowNav 0
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 39 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.22)
5:37:08 PM  (Reporting)  1015613 Fu.AR. 2 (Pow.35)
5:37:08 PM  (Reporting)  1016912 Kohler-Gettkant (Pow.35)
5:37:08 PM  (Reporting)  1016911 4. Brigade (Pow.48)
5:37:08 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.547)
5:37:08 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.152)
5:37:08 PM  (Reporting)  1014300 Fu.AR. 1 (Pow.35)
5:37:08 PM  (Reporting)  1014627 Lecoq Naschbub (Pow.0)
5:37:08 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.366)
5:37:08 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.3)
5:37:08 PM  (Reporting)  1015618 Fu.AR. 3 (Pow.35)
5:37:08 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.310)
5:37:08 PM  (Reporting)  1016910 Preussiche Nachschub (Pow.0)
5:37:08 PM  (Reporting)  1004798 Preussen Armee (Pow.729)
5:37:08 PM  (Reporting)  1005020 Braunschweig' Force (Pow.151)
5:37:08 PM  (Reporting)  1014628 Kalckreuth' Force (Pow.363)
5:37:08 PM  (Reporting)  1013353 Gneisenau' Force (Pow.511)
5:37:08 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.1)
5:37:08 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.3)
5:37:08 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:37:08 PM  (Reporting)  1014297 PB. 3 und PB. 4 (Pow.26)
5:37:08 PM  (Reporting)  1016679 Auer-Manstein (Pow.28)
5:37:08 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:37:08 PM  (Reporting)  1016909 Kirchfeld Bte (Pow.37)
5:37:08 PM  (Reporting)  1016904 I. Prussian Detachment (Pow.86)
5:37:08 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
5:37:08 PM  (Reporting)  1013352 Rchel' Force (Pow.93)
5:37:08 PM  (Reporting)  1014305 2. Kavallerie-Brigade (Pow.15)
5:37:08 PM  (Reporting)  1004892 Ostpreussen K. (Pow.105)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 1072 Posen Pick 25 has enough garrison (Value: 78) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 239) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 999 Leipzig Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 973 Berlin Pick 99 has enough garrison (Value: 95) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 947 Hamburg Pick 51 has enough garrison (Value: 587) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 26 has enough garrison (Value: 93) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1456 Memel Pick 13 has enough garrison (Value: 76) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 13 has enough garrison (Value: 105) - evaluation skipped
5:37:08 PM  (Reporting)  Region 934 Muenchen Pick 44 SelfVal 492 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 968 Stettin Pick 32 has enough garrison (Value: 214) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1025 Breslau Pick 35 has enough garrison (Value: 140) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 61 has enough garrison (Value: 113) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 42 has enough garrison (Value: 79) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:310, Count: 3(l 1/L 1/S 2) Fitness 65 PickVal 13 SelfVal 197 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 12805, Region: 932 Regensburg
5:37:08 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) Fitness 38 PickVal 26 SelfVal 334 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 12692, Region: 838 Kassel
5:37:08 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 53 Need 101  no group candidate found
5:37:08 PM  (Reporting)  CheckRegionForOperation 1016911 4. Brigade, 1025 Breslau, Pow:48, Count: 1(l 0/L 1/S 0) Fitness 92 PickVal 20 SelfVal 345 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 31740, Region: 870 Braunschweig
5:37:08 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 12 SelfVal 181 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 11765, Region: 827 Minden
5:37:08 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 47) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1016911 4. Brigade, 1025 Breslau, Pow:48, Count: 1(l 0/L 1/S 0) Fitness 87 PickVal 18 SelfVal 315 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 27405, Region: 914 Nuernberg
5:37:08 PM  (Reporting)  Secondary Region 1019 Glogau Pick 12 has enough garrison (Value: 85) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:105, Count: 3(l 1/L 2/S 0) Fitness 50 PickVal 56 SelfVal 436 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 21800, Region: 2445 Kovno
5:37:08 PM  (Reporting)  Mobilizing auxiliary group 1014305 2. Kavallerie-Brigade
5:37:08 PM  (Reporting)  Region 900 Ulm Pick 15 SelfVal 218 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 888 Frankfurt Pick 12 SelfVal 183 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 988 Cottbus Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 901 Stuttgart Pick 6 SelfVal 110 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 12 SelfVal 183 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 835 Dortmund Pick 8 SelfVal 133 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 994 Torgau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 949 Luebeck Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1006 Dresden Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1014628 Kalckreuth' Force, 968 Stettin, Pow:363, Count: 11(l 2/L 6/S 3) Fitness 65 PickVal 8 SelfVal 142 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 9230, Region: 909 Wuerzburg
5:37:08 PM  (Reporting)  Mobilizing auxiliary group 1005020 Braunschweig' Force
5:37:08 PM  (Reporting)  Secondary Region 1030 Kossel Pick 3 has enough garrison (Value: 93) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 57 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 892 Karlsruhe Pick 3 SelfVal 62 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2854 Ekaterinoslav Pick 45 SelfVal 286 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 12 SelfVal 183 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 153 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2608 Saint Petersburg Pick 86 SelfVal 472 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.3)
5:37:08 PM  (Reporting)  1015618 Fu.AR. 3 (Pow.35)
5:37:08 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.310)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 26 has enough garrison (Value: 93) - evaluation skipped
5:37:08 PM  (Reporting)  Region 934 Muenchen Pick 44 SelfVal 492 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.22)
5:37:08 PM  (Reporting)  1015613 Fu.AR. 2 (Pow.35)
5:37:08 PM  (Reporting)  1016912 Kohler-Gettkant (Pow.35)
5:37:08 PM  (Reporting)  1016911 4. Brigade (Pow.48)
5:37:08 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.547)
5:37:08 PM  (Reporting)  1016122 4. Kavallerie-Brigade (Pow.7)
5:37:08 PM  (Reporting)  1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.' (Pow.13)
5:37:08 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.84)
5:37:08 PM  (Reporting)  1005194 Warchau Nachschubtruppe (Pow.0)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 1388 Warszawa Pick 100 has enough garrison (Value: 61) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2702 Brest Litovsk Pick 78 SelfVal 438 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2502 Baranovitch Pick 5 SelfVal 39 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 47) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2487 Suprasi Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 35) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2489 Skiedziel Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 2490 Masty Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1392 Deblin Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1025 Breslau Pick 35 has enough garrison (Value: 140) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1402 Byalistock Pick 4 SelfVal 30 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2488 Sokolka Pick 2 SelfVal 28 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1455 Grodno Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 1403 Zegrze Pick 2 SelfVal 28 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 2830 Vinnytsa Pick 3 SelfVal 36 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 1391 Garwolin Pick 2 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 16 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1005020 Braunschweig' Force (Pow.151)
5:37:08 PM  (Reporting)  1014628 Kalckreuth' Force (Pow.363)
5:37:08 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.1)
5:37:08 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.3)
5:37:08 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:37:08 PM  (Reporting)  1014297 PB. 3 und PB. 4 (Pow.26)
5:37:08 PM  (Reporting)  1016679 Auer-Manstein (Pow.28)
5:37:08 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:37:08 PM  (Reporting)  1016909 Kirchfeld Bte (Pow.37)
5:37:08 PM  (Reporting)  1016904 I. Prussian Detachment (Pow.86)
5:37:08 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
5:37:08 PM  (Reporting)  1013352 Rchel' Force (Pow.93)
5:37:08 PM  (Reporting)  1014305 2. Kavallerie-Brigade (Pow.15)
5:37:08 PM  (Reporting)  1004892 Ostpreussen K. (Pow.105)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 2608 Saint Petersburg Pick 86 SelfVal 472 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2529 Riga Pick 100 SelfVal 526 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 2589 Narva Pick 35 SelfVal 235 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 968 Stettin Pick 32 has enough garrison (Value: 214) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2580 Reval Pick 41 SelfVal 266 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 13 has enough garrison (Value: 105) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 239) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2607 Kronstadt Island Pick 9 SelfVal 86 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 1431 Koenigsberg Pick 61 SelfVal 1211 Need 0  no group candidate found
5:37:08 PM  (Reporting)  Region 2557 Pernau Pick 3 SelfVal 37 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 1456 Memel Pick 13 has enough garrison (Value: 76) - evaluation skipped
5:37:08 PM  (Reporting)  Region 2453 Jurmala Pick 5 SelfVal 57 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 949 Luebeck Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1013352 Rchel' Force, 1419 Danzig, Pow:93, Count: 4(l 2/L 2/S 0) Fitness 38 PickVal 3 SelfVal 36 AINeed 101
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 1368, Region: 2427 Windau
5:37:08 PM  (Reporting)  Mobilizing auxiliary group 1014297 PB. 3 und PB. 4
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1487 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  _RWI__B 1016911 4. Brigade, 1025 Breslau, Pow:48, Count: 1(l 0/L 1/S 0) was targeting 870 Braunschweig which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1014628 Kalckreuth' Force, 968 Stettin, Pow:363, Count: 11(l 2/L 6/S 3) was targeting 909 Wuerzburg which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  _RWI__B 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:105, Count: 3(l 1/L 2/S 0) was targeting 2445 Kovno which is a neutral territory without enemy, aborting an agenda.
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Arty 1016909 Kirchfeld Bte, 1419 Danzig, Pow:37, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Arty 1015618 Fu.AR. 3, 982 Frankfurt Oder, Pow:35, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Arty 1014300 Fu.AR. 1, 1072 Posen, Pow:35, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Arty 1015613 Fu.AR. 2, 1025 Breslau, Pow:35, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  4 in core Area
5:37:08 PM  (Reporting)  _RCA_ Artillery 1015618 Fu.AR. 3, 982 Frankfurt Oder, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:310, Count: 3(l 1/L 1/S 2)
5:37:08 PM  (Reporting)  _RCA_ Artillery 1015613 Fu.AR. 2, 1025 Breslau, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 1016912 Kohler-Gettkant, 1025 Breslau, Pow:35, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  _RCA_ Artillery 1014300 Fu.AR. 1, 1072 Posen, Pow:35, Count: 1(l 0/L 0/S 1) relocating toward 1016911 4. Brigade, 1025 Breslau, Pow:48, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  _RCA_ Artillery 1016909 Kirchfeld Bte, 1419 Danzig, Pow:37, Count: 1(l 0/L 0/S 1) relocating toward 1013352 Rchel' Force, 1419 Danzig, Pow:93, Count: 4(l 2/L 2/S 0)
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supply 1016910 Preussiche Nachschub, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  _RCS_ Supply 1014627 Lecoq Naschbub, 869 Magdeburg, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:37:08 PM  (Reporting)  _RCA_ Resupplying 1016910 Preussiche Nachschub, 973 Berlin, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 9(l 4/L 3/S 5)
5:37:08 PM  (Reporting)  _RCA_ Resupplying 1014627 Lecoq Naschbub, 869 Magdeburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014628 Kalckreuth' Force, 968 Stettin, Pow:363, Count: 11(l 2/L 6/S 3)
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:37:08 PM  (Reporting)  _GTU_ 1015034 3. Kavallerie-Brigade, 1025 Breslau, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1025 Breslau, Pow:547, Count: 7(l 3/L 4/S 2) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 10(l 4/L 3/S 6) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1014628 Kalckreuth' Force, 968 Stettin, Pow:363, Count: 12(l 2/L 6/S 4) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1016904 I. Prussian Detachment, 1419 Danzig, Pow:86, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:105, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 10 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 10 now
5:37:08 PM  (Reporting)  _GTU_ Preussen Armee gathering toward primary region (long distance)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1025 Breslau, Pow:547, Count: 7(l 3/L 4/S 2) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
5:37:08 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  _GTU_ Kalckreuth' Force gathering toward primary region (long distance)
5:37:08 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  _GTU_ Auer-Manstein A transport fleet is heading toward the group, setting it to Wait for load
5:37:08 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1431 Koenigsberg, Pow:105, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1. Towarczys A transport fleet is heading toward the group, setting it to Wait for load
5:37:08 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  _GTU_ 1016904 I. Prussian Detachment, 1419 Danzig, Pow:86, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1015034 3. Kavallerie-Brigade, 1025 Breslau, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  _GTU_ 1. Kavallerie-Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:37:08 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Ended AI Gather Units 665 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1015034 3. Kavallerie-Brigade Breslau Going against objective: 934 Muenchen
5:37:08 PM  (Reporting)  _ATG__ 1004929 Wrtemberg' Force Breslau Going against objective: 934 Muenchen
5:37:08 PM  (Reporting)  _ATG__ 1016904 I. Prussian Detachment Danzig Going against objective: 934 Muenchen
5:37:08 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Koenigsberg Going against objective: 900 Ulm
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 22 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008546 Ostsee Flotte, 2423 Libau, Pow:76, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4876, Region: 4216 Ost Pommern See
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2548, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 4876, Region: 4216 Ost Pommern See
5:37:08 PM  (Reporting)  1008546-Ostsee Flotte Power:76 Health:100% Libau>Ost Pommern See Mission:Naval Superiority Fitness:92% Need:0 Threat:0 GoalValue: 4876
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Koenigsberg  Power: 105  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014305 2. Kavallerie-Brigade, 1431 Koenigsberg, Pow:15, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 43600, Region: 1431 Koenigsberg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 43600, Region: 1431 Koenigsberg
5:37:08 PM  (Reporting)  1014305 2. Kavallerie-Brigade Koenigsberg has been merged in  1004892 Ostpreussen K.
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1013352 Rchel' Force, 1419 Danzig, Pow:139, Count: 5(l 2/L 2/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1368, Region: 2427 Windau
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1368, Region: 2427 Windau
5:37:08 PM  (Reporting)  1013352-Rchel' Force Power:139 Health:100% Danzig>Windau Mission:Defend Fitness:38% Need:101 Threat:75 GoalValue: 1368
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1004827-Sachs-Weimar' Force Power:379 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016904 I. Prussian Detachment is doing nothing in Danzig  Power: 86  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1015736-1. Towarczys Power:29 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1016679-Auer-Manstein Power:28 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014297 PB. 3 und PB. 4, 1419 Danzig, Pow:26, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2736, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2736, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1014297 PB. 3 und PB. 4 Danzig has been merged in  1013352 Rchel' Force
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1014050-1. Kavallerie-Brigade Power:22 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 951 Molln, Pow:511, Count: 10(l 5/L 6/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:37:08 PM  (Reporting)  1013353-Gneisenau' Force Power:511 Health:99% Molln>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014628 Kalckreuth' Force, 968 Stettin, Pow:363, Count: 12(l 2/L 6/S 4)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  1014628-Kalckreuth' Force Power:363 Health:100% Stettin>Saint Petersburg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1005020 Braunschweig' Force, 968 Stettin, Pow:151, Count: 3(l 2/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 18460, Region: 968 Stettin
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 18460, Region: 968 Stettin
5:37:08 PM  (Reporting)  1005020 Braunschweig' Force Stettin has been merged in  1014628 Kalckreuth' Force
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008556 Elbe Flotte, 947 Hamburg, Pow:5, Count: 2(l 0/L 0/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1802, Region: 2423 Libau
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1802, Region: 2423 Libau
5:37:08 PM  (Reporting)  1008556-Elbe Flotte Power:5 Health:100% Hamburg>Libau Mission:Naval Docking Fitness:68% Need:60 Threat:0 GoalValue: 1802
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008565 Oder Flotte, 3983 Oder Estuary, Pow:4, Count: 2(l 0/L 0/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1987, Region: 2423 Libau
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1008565-Oder Flotte Power:4 Health:100% Oder Estuary>Danzig Mission:Naval Calling Fitness:87% Need:0 Threat:0 GoalValue: 2305
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004798 Preussen Armee, 973 Berlin, Pow:729, Count: 10(l 4/L 3/S 6)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
5:37:08 PM  (Reporting)  1004798-Preussen Armee Power:729 Health:100% Berlin>Saint Petersburg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:350, Count: 4(l 1/L 1/S 3)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12805, Region: 932 Regensburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12805, Region: 932 Regensburg
5:37:08 PM  (Reporting)  1004987-IV. Armeekorps Oberschlesien Power:350 Health:100% Kuestrin>Regensburg Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 12805
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1005069 VI. Armeekorps Westfalen, 869 Magdeburg, Pow:366, Count: 4(l 2/L 1/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11765, Region: 827 Minden
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11765, Region: 827 Minden
5:37:08 PM  (Reporting)  1005069-VI. Armeekorps Westfalen Power:366 Health:100% Magdeburg>Minden Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 11765
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 997 Merseburg, Pow:152, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11900, Region: 913 Bayreuth
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11600, Region: 913 Bayreuth
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11600, Region: 913 Bayreuth
5:37:08 PM  (Reporting)  1005105-Lecoq 'Korps' Power:152 Health:100% Merseburg>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11600
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1004929 Wrtemberg' Force is doing nothing in Breslau  Power: 547  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016911 III. Prussian Detachment, 1025 Breslau, Pow:77, Count: 2(l 0/L 1/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 27405, Region: 914 Nuernberg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 27405, Region: 914 Nuernberg
5:37:08 PM  (Reporting)  1016911-III. Prussian Detachment Power:77 Health:100% Breslau>Nuernberg Mission:Attack Fitness:87% Need:60 Threat:37 GoalValue: 27405
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016912 II. Prussian Detachment, 1025 Breslau, Pow:65, Count: 2(l 0/L 1/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4907, Region: 1408 Modlin
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4907, Region: 1408 Modlin
5:37:08 PM  (Reporting)  1016912-II. Prussian Detachment Power:65 Health:100% Breslau>Modlin Mission:Garrison Fitness:65% Need:25 Threat:0 GoalValue: 4907
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015034 3. Kavallerie-Brigade is doing nothing in Breslau  Power: 22  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 337 France
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 341 Low Countries
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:4.46) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 1388 Warszawa, Pow:84, Count: 1(l 0/L 0/S 1) in reserve
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:37:08 PM  (Reporting)  _RCA_ Artillery 1013551 Abt. I/Gd.Res.Fu.AR. 1, 2497 Pruzany, Pow:84, Count: 1(l 0/L 0/S 1) relocating toward 2497 Pruzany
5:37:08 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 2497 Pruzany, Pow:84, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supply 1005194 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:37:08 PM  (Reporting)  _RCA_ Resupplying 1005194 Warchau Nachschubtruppe, 1388 Warszawa, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016122 4. Kavallerie-Brigade, 1388 Warszawa, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 2497 Pruzany in theater 343 Poland
5:37:08 PM  (Reporting)  _GTU_ 1016122 V. Prussian Detachment, 1388 Warszawa, Pow:17, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ 1016122 V. Prussian Detachment, 1388 Warszawa, Pow:17, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  Ended AI Gather Units 28 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1013551 Abt. I/Gd.Res.Fu.AR. 1 Pruzany Going against objective: 1080 Wrezsnia
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 is doing nothing in Pruzany  Power: 84  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016122 V. Prussian Detachment is doing nothing in Warszawa  Power: 17  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008574 Weichsel Flotte, 1388 Warszawa, Pow:5, Count: 2(l 0/L 0/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1749, Region: 1037 Kuestrin
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:37:08 PM  (Reporting)  1008574-Weichsel Flotte Power:5 Health:100% Warszawa>Danzig Mission:Naval Docking Fitness:89% Need:0 Threat:0 GoalValue: 2358
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Adding stack 1014628 Braunschweig' Force, 968 Stettin, Pow:405, Count: 15(l 4/L 8/S 4)
5:37:08 PM  (Reporting)  Splitting stack 1014628 Braunschweig' Force, 968 Stettin, Pow:405, Count: 15(l 4/L 8/S 4) Leader 1005021 Friedrich von Kalckreuth
5:37:08 PM  (Reporting)  _SLS_ (Split LargeStack) 1005021 Friedrich von Kalckreuth will form a stack from 1014628 Braunschweig' Force
5:37:08 PM  (Reporting)  Ended splitting stack 1014628 Braunschweig' Force, 968 Stettin, Pow:91, Count: 3(l 1/L 2/S 0)
5:37:08 PM  (Reporting)  _SLS_  1016913 Prussian Detachment, 968 Stettin, Pow:465, Count: 12(l 3/L 6/S 4) formed
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 182 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  20054 ms
5:37:08 PM  (Reporting)  Processing  1000006 Spain
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:37:08 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:37:08 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:37:08 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:37:08 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:37:08 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:37:08 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:37:08 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:37:08 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:37:08 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:37:08 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:37:08 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:37:08 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:37:08 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:37:08 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:37:08 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:37:08 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6259 OwnPow Nav : 0 OppPow Nav : 1075
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:37:08 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2458 OppPow Land: 406 OwnPow Nav : 679 OppPow Nav : 2392
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.24 5.00 Reg Count: 186 > 226
5:37:08 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3406 OppPow Land: 29 OwnPow Nav : 1163 OppPow Nav : 1344
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 3.74 2.02 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:37:08 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2436 OppPow Land: 288 OwnPow Nav : 143 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:37:08 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:37:08 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:37:08 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 696 OppPow Land: 135 OwnPow Nav : 34 OppPow Nav : 273
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 3.29 3.33 Ratio Nav/NavCore: 0.20 2.55 Reg Count: 59 > 91
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4505 OppPow Land: 0 OwnPow Nav : 17 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 364 OppPow Land: 0 OwnPow Nav : 571 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:37:08 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:37:08 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:37:08 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:37:08 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:37:08 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 111 OppPow Land: 0 OwnPow Nav : 15 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:37:08 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 736 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:37:08 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 393 OwnPow Nav : 310 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:37:08 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 472 OppPow Land: 642 OwnPow Nav : 592 OppPow Nav : 1442
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.47 0.59 Ratio Nav/NavCore: 0.26 5.00 Reg Count: 7 > 11
5:37:08 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 126 OppPow Land: 9 OwnPow Nav : 126 OppPow Nav : 475
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:37:08 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 229 OppPow Land: 0 OwnPow Nav : 9 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:37:08 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2299 OppPow Land: 3823 OwnPow Nav : 3208 OppPow Nav : 9864
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:37:08 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 863 OppPow Land: 9 OwnPow Nav : 119 OppPow Nav : 1743
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 3.06 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:37:08 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1624 OppPow Land: 694 OwnPow Nav : 862 OppPow Nav : 60
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.46 0.20 Reg Count: 200 > 526
5:37:08 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:37:08 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 117 OppPow Nav : 1290
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:37:08 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 224 OwnPow Nav : 203 OppPow Nav : 822
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1919 ms
5:37:08 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 2567 Expected 102 Balance -11
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 2693 Expected 72 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Average Stock 94 Expected 72 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 234 Expected 72 Balance -8
5:37:08 PM  (Reporting)  War supplies Availability Very High Stock 153 Expected 51 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Engagment Points Availability Plentiful Stock 135 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 645 Expected 20 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:37:08 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2912
5:37:08 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2520
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
5:37:08 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:37:08 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1187
5:37:08 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:37:08 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:37:08 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4505 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 80      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 82      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3406 Overall power (enemies): 29 Ratio: 3.74
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:37:08 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 76 Total EnemyOwnerVal: 153 Discard %: 15
5:37:08 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 22      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 27      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1163 Overall power (enemies): 1344 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 472 Overall power (enemies): 642 Ratio: 0.47
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  329
5:37:08 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 380 Total EnemyOwnerVal: 760 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 20      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  173     Threat: 128         
5:37:08 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 22          
5:37:08 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 592 Overall power (enemies): 1442 Nav Ratio: 0.26
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2458 Overall power (enemies): 406 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23125
5:37:08 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 778 Total EnemyOwnerVal: 1536 Discard %: 15
5:37:08 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1214    Threat: 899         
5:37:08 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  892     Threat: 661         
5:37:08 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 67      Force Need:  383     Threat: 284         
5:37:08 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 4           
5:37:08 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 5       Force Need:  333     Threat: 247         
5:37:08 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 679 Overall power (enemies): 2392 Nav Ratio: 0.24
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6259 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  956
5:37:08 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 18145 Discard %: 15
5:37:08 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 14      Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 16      Force Need:  576     Threat: 375         
5:37:08 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 10      Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:37:08 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1075 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2436 Overall power (enemies): 288 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1430
5:37:08 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 826 Total EnemyOwnerVal: 826 Discard %: 15
5:37:08 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 87      Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  403     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 143 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 393 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  90
5:37:08 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 508 Total EnemyOwnerVal: 2034 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 364 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 696 Overall power (enemies): 135 Ratio: 3.29
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
5:37:08 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
5:37:08 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 30      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 53      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 34 Overall power (enemies): 273 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 111 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 68      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 736 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 126 Overall power (enemies): 9 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:37:08 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 126 Overall power (enemies): 475 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 203 Overall power (enemies): 822 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 117 Overall power (enemies): 1290 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 862 Overall power (enemies): 60 Nav Ratio: 0.46
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 119 Overall power (enemies): 1743 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3208 Overall power (enemies): 9864 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 17 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1163 Overall power (enemies): 1344 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 592 Overall power (enemies): 1442 Nav Ratio: 0.26
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 679 Overall power (enemies): 2392 Nav Ratio: 0.24
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1075 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 143 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 34 Overall power (enemies): 273 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 126 Overall power (enemies): 475 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 203 Overall power (enemies): 822 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 117 Overall power (enemies): 1290 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 862 Overall power (enemies): 60 Nav Ratio: 0.46
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 119 Overall power (enemies): 1743 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3208 Overall power (enemies): 9864 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:37:08 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 576 Strasbourg
5:37:08 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:37:08 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:37:08 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:37:08 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:37:08 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
5:37:08 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:37:08 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:37:08 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:37:08 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:37:08 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:37:08 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:37:08 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:37:08 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:37:08 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
5:37:08 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Spain 3576 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 9 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 1 underway
5:37:08 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
5:37:08 PM  (Reporting)  AcceptChance 45 Rolled 56
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Proposing to 1000001 France
5:37:08 PM  (Reporting)  Proposing to 1000041 United States of America
5:37:08 PM  (Reporting)  Checking 29 Give Passage Right
5:37:08 PM  (Reporting)  Still checking 29 Give Passage Right
5:37:08 PM  (Reporting)  Item is a Various entry, chance 0
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Give Passage Right toward United States of America chance 0
5:37:08 PM  (Reporting)  Proposing to 1000002 Great Britain
5:37:08 PM  (Reporting)  Checking 18 Offer Peace
5:37:08 PM  (Reporting)  Proposing to 1000001 France
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 23 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 943 Kiel
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2443 Tauroggen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1518 Hammar
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4 Ballina
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1638 Rauma
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1846 Blagoevgrad
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 552 Soissons
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 531 Rouen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1723 Leskovac
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 977 Tangemunde
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3459 Medveditsa
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 585 Ivrea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 3287 Bogorodsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2120 Malatya
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4158 Oslofjord
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3969 Maas
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2557 Pernau
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 871 Wolffenbuettel
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3810 Medenine
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 368 Ruffec
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 306 Villanueva
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4437 South Ionian Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2757 Polonka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 2999 Vologda
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1665 Sisak
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3612 Lopatim
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2443 Tauroggen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 2063 Kayseri
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3715 Oulmes
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 2 Coleraine
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2014 Kaman
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1795 Roman
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3925 Western Approaches Trade
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 31 target region was 3923 Baltic Sea Trade
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 221 Cordoba
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3276 Medvedevo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2102 Fanza
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 72 Carlisle
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3791 El Jem
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 193 Pistorga
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1913 Ioanina
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 2020 Busak
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4165 Western North Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3172 Glubokiy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 26 target region was 2235 Bakuba
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1196 Parndorf
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1558 Naessjoe
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 105 Birmingham
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 339 Montpellier
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1162 Cavalese
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1967 Bodrum
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4034 Volga Estuary
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1194 Wien
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 1244 Gyor
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2831 Nemirov
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4135 Pas de Calais
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2523 Pabrade
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3605 Mayiskiy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 431 Avignon
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4415 Ionian Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 619 Verona
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1479 Fredrikshavn
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2303 Qusaybah
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1901 Vjose
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4159 Stromfjord
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4422 Tripolitanian Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3150 Efremovsk
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4423 Libyan Coast
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1603 Uppsala
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 130 Bristol
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2709 Kovel
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 4189 Dogger Bank
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1964 Kusadasi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 2615 Tikhvin
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 2 Suspend Habeas Corpus has 25 % to be played in 269 Valencia
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played.
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 2254 Al Hamzah
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 620 Vicenza
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 4490 Andros
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 653 Sienna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1244 Gyor
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3113 Lubny
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4129 Beachy Head
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3565 Taman
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3452 Novoanninskyi
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3430 Zerdhevka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4461 Eastern Mediterranean Sea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3032 Ryazan
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 949 Luebeck
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2690 Larynovka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3009 Greshnevo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 804 Kleve
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 26 target region was 1540 Ystad
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1702 Belgrade
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1954 Ayvalik
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3991 Vaennern
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4294 Northwestern Gulf of Cadiz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 57 Edinburgh
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1083 Goztynin
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 3600 Prokhladnyy
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 156 target region was 934 Muenchen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 927 Hohenwart
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3158 Tchernianka
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3325 Oukhalova
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4057 Left Nile
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2594 Gdov
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4478 Gulf of Paphos
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1378 Tomaszow
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 31 target region was 585 Ivrea
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 131 target region was 1753 Bancevo
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 567 Thionville
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 212 Cadiz
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 2116 Darica
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4322 Ras Tarf
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 417 Marseille
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2267 Al Basra
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 307 Barcelona
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2949 Dubna
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 31 target region was 825 Lingen
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 299 Lerida
5:37:08 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:37:08 PM  (Reporting)  Ended HandleRegionsDecisions 6905 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 153
5:37:08 PM  (Reporting)  Money Level 6 Amount 2567
5:37:08 PM  (Reporting)  Conscripts Level 3 Amount 234
5:37:08 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:37:08 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
5:37:08 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:37:08 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:37:08 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 12
5:37:08 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:37:08 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:37:08 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:37:08 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
5:37:08 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
5:37:08 PM  (Reporting)  Adding 266 Pontoon Bridges Coeff: 3
5:37:08 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
5:37:08 PM  (Reporting)  Number of Draw 11
5:37:08 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 360 WSU 153 0 Money 2567 144
5:37:08 PM  (Reporting)  Picking 1251 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 6 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 320 WSU 153 0 Money 2567 320
5:37:08 PM  (Reporting)  Picking 279 River Gunboat Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
5:37:08 PM  (Reporting)  Picking 237 Mixed Militia Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 380 WSU 153 32 Money 2567 208
5:37:08 PM  (Reporting)  Picking 266 Pontoon Bridges
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  _BNU Buying Unit Pontoon Bridges Family ID Engineer Area Recruitment Area: Spain
5:37:08 PM  (Reporting)  Picking 246 Mixed Cavalry Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  _BNU Buying Unit Mixed Cavalry Brigade 1805 Family ID Cavalry Area Recruitment Area: Spain
5:37:08 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 580 WSU 153 32 Money 2567 592
5:37:08 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 580 WSU 153 32 Money 2567 592
5:37:08 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 246 WSU 153 80 Money 2567 652
5:37:08 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 580 WSU 153 32 Money 2567 628
5:37:08 PM  (Reporting)  Picking 245 Lancers Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 234 340 WSU 153 32 Money 2567 592
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 3 60 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015747 S. Carlos Sq.
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015492 Ceres Sq.
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 456 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:37:08 PM  (Reporting)  Ended CallFleet 1 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:216, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:217, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:218, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:112, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:118, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:238, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:47, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:143, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:435, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016914 2nd Engineer Rgt, 221 Cordoba, Pow:1, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1015048 1st Pioneer Rgt, 263 Toledo, Pow:8, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
5:37:08 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:74, Count: 2(l 1/L 1/S 1) will reinforce threatened border 3722 Ceuta
5:37:08 PM  (Reporting)  Ended GarrisonBorders 564 ms
5:37:08 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:37:08 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:37:08 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:37:08 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:37:08 PM  (Reporting)  Ended ProcessAgents Spain 29 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 2 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 83 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 2 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 59 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 3 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
5:37:08 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 23 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 2 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:37:08 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:37:08 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 18 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 224 Malaga, Pow:537, Count: 8(l 6/L 3/S 2)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 16 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016136 I. Spanish Detachment in region Cordoba will recover in region Cordoba % Health 100 % Cohesion 50
5:37:08 PM  (Reporting)  Ended Damaged Units 2 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 2 1016919 Spanish Detachment, 167 Ponferrada, Pow:33, Count: 2(l 1/L 1/S 0) is garrisoning region 167 Ponferrada New PickVal 3
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 10367, Region: 167 Ponferrada
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 62 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 39 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:37:08 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:37:08 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:37:08 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Ceuta to theater Theater_North_Africa  in region 3722 Ceuta
5:37:08 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:37:08 PM  (Reporting)  Ended Check Leaders 99 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Esercito de Espana recruiting 0 adjacent Child HQStacks
5:37:08 PM  (Reporting)  _MSG_ gathered 537 cbt pts, needing: 633
5:37:08 PM  (Reporting)  _MSG_ 1003842 Esercito de Espana abort its operation against 1002619 Gibraltar Force not enough forces gathered
5:37:08 PM  (Reporting)  Ended Make Superior Group 75 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
5:37:08 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:37:08 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 9 failed.
5:37:08 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 256 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 138
5:37:08 PM  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Spanish_Peninsula
5:37:08 PM  (Reporting)  _BDA_ 33  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 303 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  _SSP_ Created Supply Reserve:  1016924 Provisiones Castilla in 167 Ponferrada
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  1003842 Esercito de Espana, 224 Malaga, Pow:570, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 17250, Region: 224 Malaga
5:37:08 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:311, Count: 6(l 1/L 4/S 2) Agenda: Keep Position, Value: 21750, Region: 215 Sevilla
5:37:08 PM  (Reporting)  Ended KeepPosition 2 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 29 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 4 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 42 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 13 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.33388864892699
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 1 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 35 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:37:08 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:37:08 PM  (Reporting)  Ended Check Leaders 52 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  _BDA_ - Build Depot 1016925 Spanish Detachment, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
5:37:08 PM  (Reporting)  Agenda: Build Depot, Value: 44500, Region: 3722 Ceuta
5:37:08 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 4 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 8 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 2 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:37:08 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:37:08 PM  (Reporting)  Ended Check Leaders 106 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:37:08 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:37:08 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:37:08 PM  (Reporting)  Ended Build Depots Assets 6 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 7 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 1 ms
5:37:08 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:37:08 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:37:08 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:37:08 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Entering Build Depots Assets
5:37:08 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:37:08 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:37:08 PM  (Reporting)  Ended Split Supports
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:37:08 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 179 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20408 AllOppPowLand: 12911 AllOwnPowNav: 8168 AllOppPowNav 20780
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.74 Land Core Ratio: 2.02  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1014064 1o Suministros (Pow.0)
5:37:08 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:37:08 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 492 Orleans Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 364 Nantes Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 373 Limoges Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 497 Brest Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.47 Land Core Ratio: 0.59  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:37:08 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.272)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 143) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 206 Need 173  no group candidate found
5:37:08 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 129 Need 60  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 49 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1003842 Esercito de Espana (Pow.570)
5:37:08 PM  (Reporting)  1003985 Cuerpo Centro (Pow.311)
5:37:08 PM  (Reporting)  1016914 2nd Engineer Rgt (Pow.1)
5:37:08 PM  (Reporting)  1016136 3 Brigada de Caballera (Pow.13)
5:37:08 PM  (Reporting)  1016918 Spanish Detachment (Pow.22)
5:37:08 PM  (Reporting)  1016917 Spanish Detachment (Pow.22)
5:37:08 PM  (Reporting)  1016916 Spanish Detachment (Pow.22)
5:37:08 PM  (Reporting)  1016915 Spanish Detachment (Pow.22)
5:37:08 PM  (Reporting)  1013804 Palma Milita (Pow.39)
5:37:08 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.8)
5:37:08 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.3)
5:37:08 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.295)
5:37:08 PM  (Reporting)  1015877 2 Brigada de Caballera (Pow.12)
5:37:08 PM  (Reporting)  1016924 Provisiones Castilla (Pow.0)
5:37:08 PM  (Reporting)  1016919 Caraffa' Force (Pow.33)
5:37:08 PM  (Reporting)  1003894 Palafox' Force (Pow.306)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 215 Sevilla Pick 67 has enough garrison (Value: 423) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 224 Malaga Pick 5 has enough garrison (Value: 570) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 296) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 149) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 227) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 223 Granada Pick 7 has enough garrison (Value: 36) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 77) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 276 Madrid Pick 14 has enough garrison (Value: 59) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 307 Barcelona Pick 10 has enough garrison (Value: 205) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 18) - evaluation skipped
5:37:08 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 225 Need 1214  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 258) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 32) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 295) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 3 has enough garrison (Value: 33) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 269 Valencia Pick 5 has enough garrison (Value: 22) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 250) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 507 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.29 Land Core Ratio: 3.33  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 748 Nieuport Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:37:08 PM  (Reporting)  1004022 Cuerpo Africa (Pow.74)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3730 Melilla Pick 36 has enough garrison (Value: 216) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 68 has enough garrison (Value: 218) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:37:08 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.156)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:37:08 PM  (Reporting)  1004022 Cuerpo Africa (Pow.74)
5:37:08 PM  (Reporting)  1003842 Esercito de Espana (Pow.570)
5:37:08 PM  (Reporting)  1013804 Palma Milita (Pow.39)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 600 Genova Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 148 Need 403  no group candidate found
5:37:08 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:37:08 PM  (Reporting)  Region 708 Palermo Pick 87 SelfVal 457 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 507 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 63 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3739 Mers El Kebir Pick 68 SelfVal 54 Need 0  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 3730 Melilla Pick 36 has enough garrison (Value: 216) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 420 Toulon Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.06 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:37:08 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.156)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 19 Enemy armies: 75 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:37:08 PM  (Reporting)  1004022 Cuerpo Africa (Pow.74)
5:37:08 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
5:37:08 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.156)
5:37:08 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.51)
5:37:08 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.272)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 707) - evaluation skipped
5:37:08 PM  (Reporting)  Region 852 Bremen Pick 80 SelfVal 252 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1866 Need 596  no group candidate found
5:37:08 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 291) - evaluation skipped
5:37:08 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 497 Brest Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 143) - evaluation skipped
5:37:08 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 87 Liverpool Pick 14 SelfVal 14 Need 506  no group candidate found
5:37:08 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 206 Need 173  no group candidate found
5:37:08 PM  (Reporting)  Region 133 Portsmouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1034 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 4 failed.
5:37:08 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 10148, Region: 510 Saint Malo
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 101 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 376 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 47 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:37:08 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
5:37:08 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 276 Madrid
5:37:08 PM  (Reporting)  Ended Collect Leaders 3 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:443, Count: 11(l 1/L 9/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.46) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.74 - Core:2.02 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.47 - Core:0.59 - Nav:0.26) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:37:08 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:51, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  Ended AI Gather Units 4 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:37:08 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:37:08 PM  (Reporting)  1004039-Cuerpo Cuba Power:272 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016926 Spanish Detachment is doing nothing in Sea of Cuba  Power: 37  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:443, Count: 11(l 1/L 9/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:37:08 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:443, Count: 11(l 1/L 9/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:37:08 PM  (Reporting)  1008454-Escuadra de Cuba Power:443 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 51  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:0.24) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supply 1016924 Provisiones Castilla, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:37:08 PM  (Reporting)  _RCA_ Resupplying 1016924 Provisiones Castilla, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003864 Cuerpo Occidental, 184 Ciudad Rodrigo, Pow:295, Count: 3(l 1/L 2/S 1)
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:37:08 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:37:08 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:37:08 PM  (Reporting)  _GTU_ Finished merge 1 now
5:37:08 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:39, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:37:08 PM  (Reporting)  Ended AI Gather Units 3 ms
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1015672 Don Federico Gravina Madrid Going against objective: 307 Barcelona
5:37:08 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
5:37:08 PM  (Reporting)  _ATG__ 1003894 Palafox' Force Ponferrada Going against objective: 211 Gibraltar
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:13, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:368, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:37:08 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:368, Count: 6(l 2/L 4/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:37:08 PM  (Reporting)  1015491-Escano's Fleet Power:368 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:1, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003894 Palafox' Force is doing nothing in Ponferrada  Power: 306  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016919 Caraffa' Force, 167 Ponferrada, Pow:33, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10367, Region: 167 Ponferrada
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10367, Region: 167 Ponferrada
5:37:08 PM  (Reporting)  1016919-Caraffa' Force Power:33 Health:100% Ponferrada>Ponferrada Mission:Garrison Fitness:65% Need:27 Threat:0 GoalValue: 10367
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015877 2 Brigada de Caballera, 182 Leon, Pow:12, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 184 Ciudad Rodrigo
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 184 Ciudad Rodrigo
5:37:08 PM  (Reporting)  1015877 2 Brigada de Caballera Leon Health: 100 % will target  1003864 Cuerpo Occidental
5:37:08 PM  (Reporting)  1015877-2 Brigada de Caballera Power:12 Health:100% Leon>Ciudad Rodrigo Mission:Merge (slave) Fitness:70% Need:29 Threat:0 GoalValue: 70000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:4, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 295  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 39  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016136 3 Brigada de Caballera, 221 Cordoba, Pow:13, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 221 Cordoba
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 221 Cordoba
5:37:08 PM  (Reporting)  1016136-3 Brigada de Caballera Power:13 Health:100% Cordoba>Cordoba Mission:Recover Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:311, Count: 6(l 1/L 4/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 21750, Region: 215 Sevilla
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 21750, Region: 215 Sevilla
5:37:08 PM  (Reporting)  1003985-Cuerpo Centro Power:311 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:271 Threat:284 GoalValue: 21750
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:112, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:101, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:37:08 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:101, Count: 2(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:37:08 PM  (Reporting)  1008428-Escuadra de Cartagena Power:101 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 224 Malaga, Pow:570, Count: 8(l 6/L 3/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17250, Region: 224 Malaga
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 17250, Region: 224 Malaga
5:37:08 PM  (Reporting)  1003842-Esercito de Espana Power:570 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:333 Threat:247 GoalValue: 17250
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.29 - Core:3.33 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:74, Count: 1(l 1/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 17200, Region: 3722 Ceuta
5:37:08 PM  (Reporting)  1004022-Cuerpo Africa Power:74 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 17200
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016925 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 44500, Region: 3722 Ceuta
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 44500, Region: 3722 Ceuta
5:37:08 PM  (Reporting)  1016925-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:89% Need:0 Threat:0 GoalValue: 44500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 156  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:37:08 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:37:08 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:37:08 PM  (Reporting)  End of AI Gather Units
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 3934 Commerce, Pow:45, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015492 Ceres Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:37:08 PM  (Reporting)  1015492-Ceres Sq. Power:45 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.46) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:109, Count: 3(l 0/L 3/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:37:08 PM  (Reporting)  1014872-I. Fleet Power:109 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 3930 Central Mediterranean Trade, Pow:33, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:37:08 PM  (Reporting)  1015747-S. Carlos Sq. Power:33 Health:50% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.06 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  1014428-Sirena Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  _ATG__ 1016926 Spanish Detachment Sea of Cuba Going against objective: 3902 Cuba
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:43, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:37:08 PM  (Reporting)  1014420-Morroco Sq. Power:43 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  1016919 Caraffa' Force will be merged into 1003894 Palafox' Force in region Ponferrada
5:37:08 PM  (Reporting)  AI Process done in  21066 ms
5:37:08 PM  (Reporting)  Processing  1000007 Ottoman
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 2186 Expected 67 Balance -7
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 2170 Expected 47 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 378 Expected 47 Balance -4
5:37:08 PM  (Reporting)  War supplies Availability Average Stock 48 Expected 34 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Engagment Points Availability Plentiful Stock 122 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 710 Expected 13 Balance 0
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 6 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Proposing to 1000035 Inguchia
5:37:08 PM  (Reporting)  Checking 32 Request Passage Right
5:37:08 PM  (Reporting)  Proposing to 1000004 Austria
5:37:08 PM  (Reporting)  Checking 66 Request Foreign Access
5:37:08 PM  (Reporting)  Still checking 66 Request Foreign Access
5:37:08 PM  (Reporting)  Item is a Various entry, chance -6
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Foreign Access toward Austria chance -6
5:37:08 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
5:37:08 PM  (Reporting)  Checking 66 Request Foreign Access
5:37:08 PM  (Reporting)  Proposing to 1000026 Moldavia
5:37:08 PM  (Reporting)  Checking 60 Request Expeditionary Fleets
5:37:08 PM  (Reporting)  Still checking 60 Request Expeditionary Fleets
5:37:08 PM  (Reporting)  Item is a Various entry, chance 14
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Ottoman failed sending Request Expeditionary Fleets toward Moldavia chance 14
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 38 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 48
5:37:08 PM  (Reporting)  Money Level 6 Amount 2186
5:37:08 PM  (Reporting)  Conscripts Level 5 Amount 378
5:37:08 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
5:37:08 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
5:37:08 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 23
5:37:08 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:37:08 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
5:37:08 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
5:37:08 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
5:37:08 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:37:08 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:37:08 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:37:08 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:37:08 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
5:37:08 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:37:08 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 3
5:37:08 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
5:37:08 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:37:08 PM  (Reporting)  Number of Draw 7
5:37:08 PM  (Reporting)  Picking 449 Merchantman Squadron 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:37:08 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  _BNU Buying Unit Sipahi Brigade 1805 Family ID Cavalry Area Thrace
5:37:08 PM  (Reporting)  Picking 441 Second Rank Squadron 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 378 464 WSU 48 448 Money 2186 932
5:37:08 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 378 512 WSU 48 16 Money 2186 416
5:37:08 PM  (Reporting)  Picking 1252 Supply Depot 1805
5:37:08 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 378 472 WSU 48 16 Money 2186 592
5:37:08 PM  (Reporting)  Picking 413 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 378 178 WSU 48 64 Money 2186 476
5:37:08 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:37:08 PM  (Reporting)  On Map 9 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 378 512 WSU 48 16 Money 2186 452
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 2 40 ms
5:37:08 PM  (Reporting)  AI Process done in  404 ms
5:37:08 PM  (Reporting)  Processing  1000008 Nassau
5:37:08 PM  (Reporting)  Processing  1000009 Brunswick
5:37:08 PM  (Reporting)  Processing  1000010 Hannover
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 279 ms
5:37:08 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Hannover 567 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 2 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 6 underway
5:37:08 PM  (Reporting)  In the war vs 1000001 France WS is -65 for us as viewing faction
5:37:08 PM  (Reporting)  AcceptChance 40 Rolled 67
5:37:08 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 230
5:37:08 PM  (Reporting)  Money Level 6 Amount 450
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 500
5:37:08 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Number of Draw 6
5:37:08 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  _BNU Buying Unit Infantry Brigade 1805 Family ID Militia Area Hannover
5:37:08 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
5:37:08 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
5:37:08 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 276
5:37:08 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 360
5:37:08 PM  (Reporting)  Picking 566 Supply Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 500 600 WSU 230 0 Money 450 360
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)  AI Process done in  1645 ms
5:37:08 PM  (Reporting)  Processing  1000011 Hessen
5:37:08 PM  (Reporting)  Processing  1000012 Baden
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4460 OppPow Land: 3817 OwnPow Nav : 5 OppPow Nav : 5
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.74 1.74 Ratio Nav/NavCore: 0.64 1.27 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 465 ms
5:37:08 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 257 Expected 28 Balance 0
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 19 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 152 Expected 19 Balance 0
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 186 Expected 14 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 18400
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4460 Overall power (enemies): 3817 Ratio: 0.74
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  329
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 99 Total EnemyOwnerVal: 5662 Discard %: 15
5:37:08 PM  (Reporting)  Region: 891 Heidelberg (AtPeace):        Pick Value: 3       Force Need:  82      Threat: 61          
5:37:08 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 34          
5:37:08 PM  (Reporting)  Region: 893 Rastatt (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 5           
5:37:08 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 10          
5:37:08 PM  (Reporting)  Region: 897 Baden Baden (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 12          
5:37:08 PM  (Reporting)  Region: 898 Tuebingen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 12          
5:37:08 PM  (Reporting)  Region: 1097 Eger (Enemy):               Pick Value: 4       Force Need:  136     Threat: 101         
5:37:08 PM  (Reporting)  Region: 1098 Pilsen (Enemy):             Pick Value: 4       Force Need:  136     Threat: 101         
5:37:08 PM  (Reporting)  Region: 1113 Koniggraetz (Enemy):        Pick Value: 6       Force Need:  152     Threat: 101         
5:37:08 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 24      Force Need:  468     Threat: 101         
5:37:08 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 13      Force Need:  243     Threat: 101         
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 5 Nav Ratio: 0.64
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 5 Nav Ratio: 0.64
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 892 Karlsruhe Max pick: Freiburg Brisgau Max need: Ilz Max Val: Freiburg Brisgau Naval Gathering: <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Baden 895 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 3 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 1 underway
5:37:08 PM  (Reporting)  In the war vs 1000004 Austria WS is -7 for us as viewing faction
5:37:08 PM  (Reporting)  AcceptChance 15 Rolled 50
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 186
5:37:08 PM  (Reporting)  Money Level 6 Amount 257
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 152
5:37:08 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 650 Depot Garrison 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
5:37:08 PM  (Reporting)  Picking 645 Light Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:37:08 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:37:08 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
5:37:08 PM  (Reporting)  Picking 643 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 92 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:9, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  _DCR_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:75, Count: 6(l 1/L 3/S 2) will garrison capital
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 81 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 137 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:75, Count: 6(l 1/L 3/S 2) Agenda: Keep Position, Value: 13100, Region: 895 Freiburg Brisgau
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4460 AllOppPowLand: 3817 AllOwnPowNav: 5 AllOppPowNav 5
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 19 Land Ratio: 0.74 Land Core Ratio: 1.74  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016157 Reit.AR. 1 (Pow.9)
5:37:08 PM  (Reporting)  1011522 Harrant' Force (Pow.75)
5:37:08 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.9)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 895 Freiburg Brisgau Pick 100 has enough garrison (Value: 150) - evaluation skipped
5:37:08 PM  (Reporting)  Region 892 Karlsruhe Pick 32 SelfVal 128 Need 51  no group candidate found
5:37:08 PM  (Reporting)  Region 1118 Prag Pick 24 SelfVal 57 Need 468  no group candidate found
5:37:08 PM  (Reporting)  Region 893 Rastatt Pick 3 SelfVal 27 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 1098 Pilsen Pick 4 SelfVal 15 Need 136  no group candidate found
5:37:08 PM  (Reporting)  Region 1113 Koniggraetz Pick 6 SelfVal 20 Need 152  no group candidate found
5:37:08 PM  (Reporting)  Region 1137 Olmuetz Pick 13 SelfVal 36 Need 243  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 894 Offenburg Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 896 Donaueschingen Pick 3 SelfVal 25 Need 60  no group candidate found
5:37:08 PM  (Reporting)  Region 891 Heidelberg Pick 3 SelfVal 24 Need 82  no group candidate found
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 104 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.74 - Core:1.74 - Nav:0.64) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1011522-Harrant' Force Power:75 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016157 Reit.AR. 1 is doing nothing in Freiburg Brisgau  Power: 9  HealthPerc: 100
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  2740 ms
5:37:08 PM  (Reporting)  Processing  1000013 Bavaria
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5608 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 1.27 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 465 ms
5:37:08 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 564 Expected 22 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 22 Balance -1
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 210 Expected 16 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5608 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 48      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Bavaria 1016 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 4 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 2 underway
5:37:08 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000022 Kingdom of Sicily WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 210
5:37:08 PM  (Reporting)  Money Level 6 Amount 120
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 150
5:37:08 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 124
5:37:08 PM  (Reporting)  Picking 662 Siege Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 210 120 Money 120 480
5:37:08 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 180
5:37:08 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 180
5:37:08 PM  (Reporting)  Picking 669 Militia Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 96
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 91 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016932 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016933 2. Invalide Btn, 932 Regensburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:37:08 PM  (Reporting)  _SSU_ 1016934 3. Invalide Btn, 909 Wuerzburg, Pow:29, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 25 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  _PCO_ 1. Kavallerie-Brigade has been merged into 1005617 1. Bay. Brigade(Minucci) in 1005604 Bayerishe Korps 934 Muenchen
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 26 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  _DCR_ 1016932 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 3 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 326
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 10595, Region: 932 Regensburg
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 82 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Karl-Philipp von Wrede in Muenchen has been detached from group 1005604 Bayerishe Korps
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016935 Karl-Philipp von Wrede 934 Muenchen toward 1016932 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Ended Check Leaders 26 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 2 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5608 AllOppPowLand: 0 AllOwnPowNav: 5 AllOppPowNav 0
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015886 Reit.AR. 4 (Pow.22)
5:37:08 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.42)
5:37:08 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.51)
5:37:08 PM  (Reporting)  1016932 Wrede' Force (Pow.30)
5:37:08 PM  (Reporting)  1005604 Bayerishe Korps (Pow.428)
5:37:08 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.23)
5:37:08 PM  (Reporting)  1016933 2. Invalide Btn (Pow.28)
5:37:08 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.21)
5:37:08 PM  (Reporting)  1016697 6. Bay. Brigade (Pow.105)
5:37:08 PM  (Reporting)  1016934 3. Invalide Btn (Pow.29)
5:37:08 PM  (Reporting)  1016698 5. Bay. Brigade (Pow.99)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 52) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 818 Mainz Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 932 Regensburg Pick 48 has enough garrison (Value: 49) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 861 Hannover Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 852 Bremen Pick 31 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 32 has enough garrison (Value: 29) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 72 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.19) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016698 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 99  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016934-3. Invalide Btn Power:29 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016697 6. Bay. Brigade is doing nothing in Regensburg  Power: 105  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:21, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10595, Region: 932 Regensburg
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10595, Region: 932 Regensburg
5:37:08 PM  (Reporting)  1014742-Landwehr-Inspektion 1 Power:21 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:11 Threat:0 GoalValue: 10595
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016933-2. Invalide Btn Power:28 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:11 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015881 Reit.AR. 3 is doing nothing in Passau  Power: 23  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 428  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016932-Wrede' Force Power:30 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015623 Reit.AR. 2 is doing nothing in Muenchen  Power: 42  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015886 Reit.AR. 4 is doing nothing in Muenchen  Power: 22  HealthPerc: 100
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  1016698 5. Bay. Brigade will be merged into 1016934 3. Invalide Btn in region Wuerzburg
5:37:08 PM  (Reporting)  1016697 6. Bay. Brigade will be merged into 1016933 2. Invalide Btn in region Regensburg
5:37:08 PM  (Reporting)  1016932 Wrede' Force will be merged into 1005604 Bayerishe Korps in region Muenchen
5:37:08 PM  (Reporting)  AI Process done in  2839 ms
5:37:08 PM  (Reporting)  Processing  1000014 Wrttemberg
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4483 OppPow Land: 4168 OwnPow Nav : 5 OppPow Nav : 87
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.69 0.59 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1082 ms
5:37:08 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 60 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 708 Expected 30 Balance 0
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 21 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 21 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 534 Expected 21 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 21 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 564 Expected 21 Balance 0
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 234 Expected 15 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 94 Expected 6 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 17300
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4483 Overall power (enemies): 4168 Ratio: 0.69
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  290
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 124 Total EnemyOwnerVal: 17015 Discard %: 15
5:37:08 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 82      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 906 Donauwoerth (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 973 Berlin (Enemy):              Pick Value: 2       Force Need:  433     Threat: 109         
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 87 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 87 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 900 Ulm Max pick: Ulm Max need: Danzig Max Val: Ulm Naval Gathering: <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Wrttemberg 1568 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 3 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Wrttemberg
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 1 underway
5:37:08 PM  (Reporting)  In the war vs 1000005 Prussia WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 234
5:37:08 PM  (Reporting)  Money Level 6 Amount 708
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 564
5:37:08 PM  (Reporting)  Adding 674 Guard Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 675 Infantry Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 676 Mixed Infantry Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 677 Mixed Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 678 Jaeger Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 680 Horse Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 681 Foot Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 682 Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 683 Garde du Corps Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 684 Chasseurs Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 685 Chevaux Leger Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 686 Line Garrison 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 687 Depot Garrison 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 688 Militia Garrison 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 689 Fortress Battery 1805 Coeff: 2
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 683 Garde du Corps Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  _BNU Buying Unit Garde du Corps Brigade 1805 Family ID Heavy Cavalry Area Wurttemberg
5:37:08 PM  (Reporting)  Picking 674 Guard Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 564 420 WSU 234 0 Money 708 520
5:37:08 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:37:08 PM  (Reporting)  Picking 685 Chevaux Leger Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 564 240 WSU 234 0 Money 708 324
5:37:08 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:37:08 PM  (Reporting)  Picking 681 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  _BNU Buying Unit Foot Artillery Brigade 1805 Family ID Light Artillery Area Wurttemberg
5:37:08 PM  (Reporting)  Picking 686 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  _BNU Buying Unit Line Garrison 1805 Family ID Line Infantry Area Wurttemberg
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 3 7 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 89 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  _DCR_ 1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:8, Count: 1(l 0/L 1/S 0) will garrison capital
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  _SPG_ Small Force Segment II 1016936 Wrttemburgian Detachment, 901 Stuttgart, Pow:47, Count: 2(l 0/L 2/S 0) created
5:37:08 PM  (Reporting)  _SPG_ Large Force Segment 1016937 Wrttemburgian Detachment, 901 Stuttgart, Pow:37, Count: 1(l 0/L 1/S 0) created
5:37:08 PM  (Reporting)  Ended SplitGroups 12 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 900 Ulm SelfVal 696
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 18500, Region: 900 Ulm
5:37:08 PM  (Reporting)  _GAO_ Step 1 1016937 Wrttemburgian Detachment, 901 Stuttgart, Pow:37, Count: 1(l 0/L 1/S 0) is garrisoning region 901 Stuttgart SelfVal 593
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 32500, Region: 901 Stuttgart
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 85 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader (Split Segment V) Seeger in Stuttgart has been detached from group 1005694 Armee Wurtemberg
5:37:08 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016938 Seeger 901 Stuttgart toward 1016937 Wrttemburgian Detachment, 901 Stuttgart, Pow:37, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Ended Check Leaders 6 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 84 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 15350, Region: 900 Ulm
5:37:08 PM  (Reporting)  1005694 Armee Wurtemberg, 901 Stuttgart, Pow:56, Count: 5(l 1/L 1/S 3) Agenda: Keep Position, Value: 13800, Region: 901 Stuttgart
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  DistantGarrison RollBack of 1016939 Wrttemburgian Detachment, 901 Stuttgart, Pow:12, Count: 1(l 0/L 0/S 1) Fitness 0 toward 908 Rothenburg can be a PF problem
5:37:08 PM  (Reporting)  Ended DistantGarrison 16 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4483 AllOppPowLand: 4168 AllOwnPowNav: 5 AllOppPowNav 87
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 6 Enemy armies: 34 Land Ratio: 0.69 Land Core Ratio: 0.59  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1011528 Stadtgarnison Ulm (Pow.8)
5:37:08 PM  (Reporting)  1011531 Stadtgarnison Stuttgart (Pow.8)
5:37:08 PM  (Reporting)  1016939 1e Bie Wur. (Pow.12)
5:37:08 PM  (Reporting)  1016936 2e Brg. von Roman Cav. (Pow.16)
5:37:08 PM  (Reporting)  1005694 Armee Wurtemberg (Pow.46)
5:37:08 PM  (Reporting)  1016937 Seeger' Force (Pow.49)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 82 has enough garrison (Value: 101) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 900 Ulm Pick 100 has enough garrison (Value: 16) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 908 Rothenburg Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 973 Berlin Pick 2 SelfVal 18 Need 433  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 906 Donauwoerth Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 69 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Wrttemberg  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.69 - Core:0.59 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  _GTG_ 1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning 901 Stuttgart and will absorb 1016937 Seeger' Force
5:37:08 PM  (Reporting)  Ended GatherGarrisons 3 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1005694 Armee Wurtemberg, 901 Stuttgart, Pow:46, Count: 4(l 1/L 1/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 13800, Region: 901 Stuttgart
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 13800, Region: 901 Stuttgart
5:37:08 PM  (Reporting)  1005694-Armee Wurtemberg Power:46 Health:100% Stuttgart>Stuttgart Mission:Keep Position Fitness:100% Need:15 Threat:0 GoalValue: 13800
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016936 2e Brg. von Roman Cav. is doing nothing in Stuttgart  Power: 16  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016939 1e Bie Wur. is doing nothing in Stuttgart  Power: 12  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1011531-Stadtgarnison Stuttgart Power:56 Health:100% Stuttgart>Stuttgart Mission:Garrison Fitness:100% Need:15 Threat:0 GoalValue: 100000
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 900 Ulm
5:37:08 PM  (Reporting)  List of Agendas for 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18500, Region: 900 Ulm
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18500, Region: 900 Ulm
5:37:08 PM  (Reporting)  1011528-Stadtgarnison Ulm Power:8 Health:100% Ulm>Ulm Mission:Garrison Fitness:37% Need:52 Threat:0 GoalValue: 18500
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  3345 ms
5:37:08 PM  (Reporting)  Processing  1000015 Oldenburg
5:37:08 PM  (Reporting)  Processing  1000016 Mecklemburg
5:37:08 PM  (Reporting)  Processing  1000017 Saxony
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 822 Expected 34 Balance -1
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 24 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 62 Expected 24 Balance -1
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 416 Expected 17 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 3 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 416
5:37:08 PM  (Reporting)  Money Level 4 Amount 822
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 62
5:37:08 PM  (Reporting)  _BNU_ Emergency build ON
5:37:08 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 80
5:37:08 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 40
5:37:08 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 80
5:37:08 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 40
5:37:08 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 30
5:37:08 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 40
5:37:08 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 56
5:37:08 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 620 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 128
5:37:08 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
5:37:08 PM  (Reporting)  Picking 619 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 144
5:37:08 PM  (Reporting)  Picking 621 Militia Garrison 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 96
5:37:08 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 9 ms
5:37:08 PM  (Reporting)  AI Process done in  328 ms
5:37:08 PM  (Reporting)  Processing  1000018 Denmark
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 982 Expected 32 Balance -6
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 72 Expected 23 Balance -3
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 172 Expected 16 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 262 Expected 6 Balance 0
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 4 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 172
5:37:08 PM  (Reporting)  Money Level 5 Amount 982
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 72
5:37:08 PM  (Reporting)  _BNU_ Emergency build ON
5:37:08 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:37:08 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:37:08 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
5:37:08 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:37:08 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:37:08 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:37:08 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:37:08 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:37:08 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:37:08 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 72 360 WSU 172 0 Money 982 124
5:37:08 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 72 360 WSU 172 0 Money 982 124
5:37:08 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 72 360 WSU 172 0 Money 982 96
5:37:08 PM  (Reporting)  Picking 724 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:37:08 PM  (Reporting)  Picking 721 Third Rank Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 72 320 WSU 172 444 Money 982 720
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 1 14 ms
5:37:08 PM  (Reporting)  AI Process done in  194 ms
5:37:08 PM  (Reporting)  Processing  1000019 Sweden
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 2632 Expected 40 Balance -7
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 615 Expected 28 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 112 Expected 28 Balance -4
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 328 Expected 20 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 202 Expected 8 Balance 0
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 5 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Proposing to 1000005 Prussia
5:37:08 PM  (Reporting)  Checking 23 Request Supply Right
5:37:08 PM  (Reporting)  Still checking 23 Request Supply Right
5:37:08 PM  (Reporting)  Item is a Various entry, chance -6
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Prussia chance -6
5:37:08 PM  (Reporting)  Proposing to 1000005 Prussia
5:37:08 PM  (Reporting)  Checking 0 Propose State Visit
5:37:08 PM  (Reporting)  Still checking 0 Propose State Visit
5:37:08 PM  (Reporting)  Item is a Various entry, chance 9
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Propose State Visit toward Prussia chance 9
5:37:08 PM  (Reporting)  Proposing to 1000018 Denmark
5:37:08 PM  (Reporting)  Checking 32 Request Passage Right
5:37:08 PM  (Reporting)  Still checking 32 Request Passage Right
5:37:08 PM  (Reporting)  Item is a Various entry, chance -9
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Passage Right toward Denmark chance -9
5:37:08 PM  (Reporting)  Proposing to 1000018 Denmark
5:37:08 PM  (Reporting)  Checking 23 Request Supply Right
5:37:08 PM  (Reporting)  Still checking 23 Request Supply Right
5:37:08 PM  (Reporting)  Item is a Various entry, chance -9
5:37:08 PM  (Reporting)  _HAD_ Send Treaty Sweden failed sending Request Supply Right toward Denmark chance -9
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 10 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 328
5:37:08 PM  (Reporting)  Money Level 6 Amount 2632
5:37:08 PM  (Reporting)  Conscripts Level 5 Amount 112
5:37:08 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
5:37:08 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
5:37:08 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:37:08 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 733 Mixed Brigade 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 112 306 WSU 328 16 Money 2632 224
5:37:08 PM  (Reporting)  Picking 737 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Sweden
5:37:08 PM  (Reporting)  Picking 747 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 112 386 WSU 328 48 Money 2632 332
5:37:08 PM  (Reporting)  Picking 764 Frigate Squadron 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 112 158 WSU 328 260 Money 2632 548
5:37:08 PM  (Reporting)  Picking 773 Galley Flotilla 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 112 146 WSU 328 72 Money 2632 444
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 1 16 ms
5:37:08 PM  (Reporting)  AI Process done in  202 ms
5:37:08 PM  (Reporting)  Processing  1000020 Tuscany
5:37:08 PM  (Reporting)  Processing  1000021 Papacy
5:37:08 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1233 OppPow Land: 4120 OwnPow Nav : 497 OppPow Nav : 20
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.22 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:37:08 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1633 OppPow Land: 486 OwnPow Nav : 833 OppPow Nav : 633
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 2.14 0.20 Ratio Nav/NavCore: 0.84 5.00 Reg Count: 200 > 526
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 452 ms
5:37:08 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 240 Expected 38 Balance -1
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 514 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 216 Expected 26 Balance -1
5:37:08 PM  (Reporting)  War supplies Availability Average Stock 16 Expected 19 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 8 Balance 0
5:37:08 PM  (Reporting)    1016480 Sirena Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade EndTurn 2655
5:37:08 PM  (Reporting)    1016701 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade EndTurn 2655
5:37:08 PM  (Reporting)    1008788 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 3404, Region: 708 Palermo EndTurn 2655
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:37:08 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1233 Overall power (enemies): 4120 Ratio: 0.20
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  704
5:37:08 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 5650 Discard %: 15
5:37:08 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 497 Overall power (enemies): 20 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 833 Overall power (enemies): 633 Nav Ratio: 0.84
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 497 Overall power (enemies): 20 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 833 Overall power (enemies): 633 Nav Ratio: 0.84
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1010 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 4 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 6 underway
5:37:08 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 16
5:37:08 PM  (Reporting)  Money Level 6 Amount 240
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 216
5:37:08 PM  (Reporting)  _BNU_ Emergency build ON
5:37:08 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:37:08 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:37:08 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:37:08 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
5:37:08 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:37:08 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:37:08 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:37:08 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
5:37:08 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
5:37:08 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
5:37:08 PM  (Reporting)  Picking 870 Line Garrison 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 144
5:37:08 PM  (Reporting)  Picking 882 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 216 72 WSU 16 108 Money 240 216
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 79 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:57, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 1 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 30 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005882 Armata Reale
5:37:08 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:37:08 PM  (Reporting)  _CLD_ Idle Leader 1016940 Rosenheim in Napoli merged into 1005882 Armata Reale
5:37:08 PM  (Reporting)  Ended Check Leaders 88 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:37:08 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:37:08 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:37:08 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  1005882 Armata Reale, 678 Napoli, Pow:488, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:37:08 PM  (Reporting)  Ended KeepPosition 1 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2866 AllOppPowLand: 4606 AllOwnPowNav: 1330 AllOppPowNav 653
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.22  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
5:37:08 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:37:08 PM  (Reporting)  1016940 Rosenheim (Pow.0)
5:37:08 PM  (Reporting)  1005882 Armata Reale (Pow.488)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 609) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 676 Gaeta Pick 22 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 708 Palermo Pick 78 has enough garrison (Value: 129) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 688 Taranto Pick 19 has enough garrison (Value: 8) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 709 Cefalu Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 131) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 710 Milazzo Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 57) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 130) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 669 Chieti Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 674 Monopoli Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 716 Catania Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 672 Trani Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 12 Land Ratio: 2.14 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
5:37:08 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:37:08 PM  (Reporting)  1016940 Rosenheim (Pow.0)
5:37:08 PM  (Reporting)  1005882 Armata Reale (Pow.488)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 609) - evaluation skipped
5:37:08 PM  (Reporting)  Region 708 Palermo Pick 78 SelfVal 2209 Need 0  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 676 Gaeta Pick 22 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 688 Taranto Pick 19 has enough garrison (Value: 8) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 131) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 718 Valetta Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 57) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 130) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 118 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 11 failed.
5:37:08 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 3348, Region: 688 Taranto
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1016701 Minerva Sq. chance: 7 failed.
5:37:08 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 1067, Region: 688 Taranto
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1016480 Sirena Sq. chance: 7 failed.
5:37:08 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Naval Docking, Value: 765, Region: 688 Taranto
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 78 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.84) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.22 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1005882 Armata Reale, 678 Napoli, Pow:488, Count: 8(l 6/L 3/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:37:08 PM  (Reporting)  1005882-Armata Reale Power:488 Health:100% Napoli>Napoli Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 4905
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 4361 Capo Gallo, Pow:148, Count: 3(l 0/L 2/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3404, Region: 708 Palermo
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3348, Region: 688 Taranto
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3404, Region: 708 Palermo
5:37:08 PM  (Reporting)  1008788-Neapolitan Fleet Power:148 Health:100% Capo Gallo>Palermo Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 3404
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 37  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:5, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015628 1 Brigata di Cavalleria is doing nothing in Siracusa  Power: 30  HealthPerc: 100
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.14 - Core:0.20 - Nav:0.84) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016701 Minerva Sq., 4386 Northwestern Ionian Sea, Pow:61, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1067, Region: 688 Taranto
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:37:08 PM  (Reporting)  1016701-Minerva Sq. Power:61 Health:100% Northwestern Ionian Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:93% Need:0 Threat:0 GoalValue: 5766
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016480 Sirena Sq., 4325 Cap Kramis, Pow:30, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 765, Region: 688 Taranto
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:37:08 PM  (Reporting)  1016480-Sirena Sq. Power:30 Health:100% Cap Kramis>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  2929 ms
5:37:08 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:37:08 PM  (Reporting)  Processing  1000024 Portugal
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 1729 Expected 38 Balance -7
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 551 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -5
5:37:08 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 238 Expected 8 Balance 0
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 4 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 38
5:37:08 PM  (Reporting)  Money Level 6 Amount 1729
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 154
5:37:08 PM  (Reporting)  _BNU_ Emergency build ON
5:37:08 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:37:08 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:37:08 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
5:37:08 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:37:08 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:37:08 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:37:08 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:37:08 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:37:08 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
5:37:08 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1729 180
5:37:08 PM  (Reporting)  Picking 984 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 154 72 WSU 38 108 Money 1729 216
5:37:08 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1729 180
5:37:08 PM  (Reporting)  Picking 984 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 154 72 WSU 38 108 Money 1729 216
5:37:08 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1729 180
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:37:08 PM  (Reporting)  AI Process done in  374 ms
5:37:08 PM  (Reporting)  Processing  1000025 Wallachia
5:37:08 PM  (Reporting)  Processing  1000026 Moldavia
5:37:08 PM  (Reporting)  Processing  1000027 Morocco
5:37:08 PM  (Reporting)  Processing  1000028 Algeria
5:37:08 PM  (Reporting)  Processing  1000029 Tunisia
5:37:08 PM  (Reporting)  Processing  1000030 Tripolitania
5:37:08 PM  (Reporting)  Processing  1000031 Cyrenaica
5:37:08 PM  (Reporting)  Processing  1000032 Egypt
5:37:08 PM  (Reporting)  Processing  1000033 Persia
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1407 OppPow Land: 411 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 2.18 1.02 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:37:08 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1407 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 298 ms
5:37:08 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Low Stock 24 Expected 33 Balance -1
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 80 Expected 23 Balance -1
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 222 Expected 16 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Very High Stock 24 Expected 7 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1512
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1407 Overall power (enemies): 411 Ratio: 2.18
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  127
5:37:08 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 52 Total EnemyOwnerVal: 1203 Discard %: 15
5:37:08 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 19      Force Need:  60      Threat: 2           
5:37:08 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1407 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
5:37:08 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Persia 680 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 4 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
5:37:08 PM  (Reporting)  Sending proposal: *we can*
5:37:08 PM  (Reporting)  Checking wars, we have 2 underway
5:37:08 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 222
5:37:08 PM  (Reporting)  Money Level 3 Amount 24
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 80
5:37:08 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 1112 Levy Garrison 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 222 0 Money 24 96
5:37:08 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 80 26 WSU 222 48 Money 24 204
5:37:08 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:37:08 PM  (Reporting)  Picking 1112 Levy Garrison 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 222 0 Money 24 96
5:37:08 PM  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 29 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:227, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016378 Birinci Redif Alayi, 3887 Persis, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 9 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 462
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 15015, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  _GAO_ Step 1 1016704 5. Nizam Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 462
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 15015, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 22 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 216 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 15 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 52 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 1 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2814 AllOppPowLand: 411 AllOwnPowNav: 0 AllOppPowNav 0
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 20 Enemy armies: 5 Land Ratio: 2.18 Land Core Ratio: 1.02  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.1)
5:37:08 PM  (Reporting)  1016946 Persian Detachment (Pow.37)
5:37:08 PM  (Reporting)  1016944 Persian Detachment (Pow.37)
5:37:08 PM  (Reporting)  1016942 Persian Detachment (Pow.37)
5:37:08 PM  (Reporting)  1016943 Persian Detachment (Pow.42)
5:37:08 PM  (Reporting)  1015638 III. Persian Detachment (Pow.86)
5:37:08 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:37:08 PM  (Reporting)  1016945 Persian Detachment (Pow.24)
5:37:08 PM  (Reporting)  1016941 Persian Detachment (Pow.24)
5:37:08 PM  (Reporting)  1016948 Persian Detachment (Pow.25)
5:37:08 PM  (Reporting)  1016947 Persian Detachment (Pow.25)
5:37:08 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:37:08 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:37:08 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:37:08 PM  (Reporting)  1015761 3. Timar Brigade (Pow.31)
5:37:08 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:37:08 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:37:08 PM  (Reporting)  1006645 Shah (Pow.165)
5:37:08 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:37:08 PM  (Reporting)  1016704 5. Nizam Brigade (Pow.26)
5:37:08 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:37:08 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:37:08 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:37:08 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:37:08 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:37:08 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:37:08 PM  (Reporting)  1006668 II. Persian Detachment (Pow.59)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 48) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 228) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:59, Count: 3(l 0/L 1/S 2) Fitness 83 PickVal 19 SelfVal 127 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 10541, Region: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  Secondary Region 3680 Erevan Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 17 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.1)
5:37:08 PM  (Reporting)  1016946 Persian Detachment (Pow.37)
5:37:08 PM  (Reporting)  1016944 Persian Detachment (Pow.37)
5:37:08 PM  (Reporting)  1016942 Persian Detachment (Pow.37)
5:37:08 PM  (Reporting)  1016943 Persian Detachment (Pow.42)
5:37:08 PM  (Reporting)  1015638 III. Persian Detachment (Pow.86)
5:37:08 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:37:08 PM  (Reporting)  1016945 Persian Detachment (Pow.24)
5:37:08 PM  (Reporting)  1016941 Persian Detachment (Pow.24)
5:37:08 PM  (Reporting)  1016948 Persian Detachment (Pow.25)
5:37:08 PM  (Reporting)  1016947 Persian Detachment (Pow.25)
5:37:08 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:37:08 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:37:08 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:37:08 PM  (Reporting)  1015761 3. Timar Brigade (Pow.31)
5:37:08 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:37:08 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:37:08 PM  (Reporting)  1006645 Shah (Pow.165)
5:37:08 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:37:08 PM  (Reporting)  1016704 5. Nizam Brigade (Pow.26)
5:37:08 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:37:08 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:37:08 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:37:08 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:37:08 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:37:08 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:37:08 PM  (Reporting)  1006668 II. Persian Detachment (Pow.59)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  CheckRegionForOperation 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 462 AINeed 12
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 30030, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 228) - evaluation skipped
5:37:08 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:59, Count: 3(l 0/L 1/S 2) Fitness 83 PickVal 19 SelfVal 127 AINeed 60
5:37:08 PM  (Reporting)  Agenda: Attack, Value: 10541, Region: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 144 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.18 - Core:1.02 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  _GTG_ 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1016704 5. Nizam Brigade
5:37:08 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:59, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
5:37:08 PM  (Reporting)  List of Agendas for 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:59, Count: 3(l 0/L 1/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10541, Region: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10541, Region: 3886 Azerbaidjan
5:37:08 PM  (Reporting)  1006668-II. Persian Detachment Power:59 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:83% Need:60 Threat:2 GoalValue: 10541
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 143  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016258 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016482 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30030, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30030, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  1016483-4. Nizam Brigade Power:32 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:12 Threat:0 GoalValue: 30030
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015502 IV. Persian Detachment, 2385 Tabriz, Pow:43, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15015, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15015, Region: 2385 Tabriz
5:37:08 PM  (Reporting)  1015502-IV. Persian Detachment Power:43 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:12 Threat:0 GoalValue: 15015
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 165  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 43  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015967 5. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016484 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1016261 Persis Timar is doing nothing in Persis  Power: 23  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015638 III. Persian Detachment is doing nothing in Persis  Power: 86  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  2716 ms
5:37:08 PM  (Reporting)  Processing  1000034 Azeria
5:37:08 PM  (Reporting)  Processing  1000035 Inguchia
5:37:08 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:37:08 PM  (Reporting)  Processing  1000037 Armenia
5:37:08 PM  (Reporting)  Processing  1000038 Georgia
5:37:08 PM  (Reporting)  Processing  1000039 Chechenia
5:37:08 PM  (Reporting)  Processing  1000040 Kuban
5:37:08 PM  (Reporting)  Processing  1000041 United States of America
5:37:08 PM  (Reporting)  Processing  1000042 Haitians
5:37:08 PM  (Reporting)  Processing  1000043 Maharattas
5:37:08 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3406 OppPow Land: 29 OwnPow Nav : 1223 OppPow Nav : 1344
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.58 5.00 Reg Count: 283 > 352
5:37:08 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 654 OppPow Land: 135 OwnPow Nav : 103 OppPow Nav : 273
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 3.09 3.91 Ratio Nav/NavCore: 0.24 5.00 Reg Count: 59 > 91
5:37:08 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 379 OppPow Land: 9 OwnPow Nav : 237 OppPow Nav : 475
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.32 5.00 Reg Count: 3 > 6
5:37:08 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 210 OppPow Land: 0 OwnPow Nav : 231 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:37:08 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1054 OppPow Land: 3823 OwnPow Nav : 2070 OppPow Nav : 9864
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:37:08 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 625 OppPow Land: 9 OwnPow Nav : 109 OppPow Nav : 1743
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:37:08 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 172 OppPow Nav : 1290
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 564 ms
5:37:08 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 1981 Expected 50 Balance -4
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 598 Expected 35 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Very High Stock 97 Expected 35 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 348 Expected 35 Balance -2
5:37:08 PM  (Reporting)  War supplies Availability High Stock 38 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 82 Expected 10 Balance 0
5:37:08 PM  (Reporting)    1014185 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5335, Region: 3923 Baltic Sea Trade EndTurn 2655
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1263
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:37:08 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:37:08 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3406 Overall power (enemies): 29 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
5:37:08 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 76 Total EnemyOwnerVal: 153 Discard %: 15
5:37:08 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 77      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 18      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 40      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 57      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 65      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1223 Overall power (enemies): 1344 Nav Ratio: 0.58
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 654 Overall power (enemies): 135 Ratio: 3.09
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  714
5:37:08 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
5:37:08 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 12          
5:37:08 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  90      Threat: 67          
5:37:08 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  92      Threat: 68          
5:37:08 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 9           
5:37:08 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 103 Overall power (enemies): 273 Nav Ratio: 0.24
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 379 Overall power (enemies): 9 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:37:08 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 73 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 54      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 237 Overall power (enemies): 475 Nav Ratio: 0.32
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 210 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 172 Overall power (enemies): 1290 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 109 Overall power (enemies): 1743 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:37:08 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2070 Overall power (enemies): 9864 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1223 Overall power (enemies): 1344 Nav Ratio: 0.58
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 103 Overall power (enemies): 273 Nav Ratio: 0.24
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 237 Overall power (enemies): 475 Nav Ratio: 0.32
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 172 Overall power (enemies): 1290 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 109 Overall power (enemies): 1743 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2070 Overall power (enemies): 9864 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
5:37:08 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:37:08 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:37:08 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
5:37:08 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:37:08 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1321 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 4 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:37:08 PM  (Reporting)  Sending proposal: we can't
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 38
5:37:08 PM  (Reporting)  Money Level 6 Amount 1981
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 348
5:37:08 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:37:08 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:37:08 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:37:08 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:37:08 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:37:08 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:37:08 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:37:08 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 475 Corps HQ 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 348 136 WSU 38 48 Money 1981 640
5:37:08 PM  (Reporting)  Picking 470 Depot Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 348 360 WSU 38 0 Money 1981 144
5:37:08 PM  (Reporting)  Picking 472 Fortress Battery 1805
5:37:08 PM  (Reporting)  On Map 8 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 348 96 WSU 38 72 Money 1981 480
5:37:08 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
5:37:08 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 348 88 WSU 38 112 Money 1981 464
5:37:08 PM  (Reporting)  Picking 482 Second Rank Squadron 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 348 312 WSU 38 432 Money 1981 660
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  _MFC_ Merging 1008680 Texel Eskader into 1016493 Cato Sq.
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016493 Verhuell's Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
5:37:08 PM  (Reporting)  _MFC_ Merging 1013910 Koolonial Sq. into 1014879 Bato Sq.
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014879 III. Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014638 I. Fleet
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015972 II. Fleet
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 131 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:16, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:227, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:115, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016383 1st Signal Rgt, 800 Groningen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 64 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 2 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1016493 Verhuell's Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 497 Brest
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 13 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 17 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.91472181537669
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 1 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1014879 III. Fleet chance: 0 failed.
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 1 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:37:08 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 6 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6328 AllOppPowLand: 4005 AllOwnPowNav: 4145 AllOppPowNav 14989
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 373 Limoges Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 3.09 Land Core Ratio: 3.91  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 16 has enough garrison (Value: 228) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 548 Lille Pick 40 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:37:08 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:37:08 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:37:08 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.184)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 54 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
5:37:08 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:37:08 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:37:08 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:37:08 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.184)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 254 AINeed 29
5:37:08 PM  (Reporting)  Agenda: Defend, Value: 16510, Region: 3913 Kaapstad
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 75 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 497 Brest Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 550 Boulogne Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 346 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1015972 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014638 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5292, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:37:08 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Prints Maurits Sq. chance: 1 failed.
5:37:08 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 940, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 41 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.58) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1016493 Verhuell's Fleet, 497 Brest, Pow:74, Count: 3(l 1/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 497 Brest
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 497 Brest
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016493 Verhuell's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
5:37:08 PM  (Reporting)  1016493-Verhuell's Fleet Power:74 Health:54% Brest>Brest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 30000
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.09 - Core:3.91 - Nav:0.24) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014185 Prints Maurits Sq., 4185 Zuiderzee, Pow:54, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5335, Region: 3923 Baltic Sea Trade
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 5292, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 940, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5292, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:37:08 PM  (Reporting)  1014185-Prints Maurits Sq. Power:54 Health:100% Zuiderzee>North Sea Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 5292
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:237, Count: 4(l 0/L 1/S 3) Keeping only the Garrison goal for 789 Amsterdam
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:6, Count: 2(l 0/L 0/S 2)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:37:08 PM  (Reporting)  1008739-Rhein Fleet Power:6 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:12 GoalValue: 2650
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.32) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 184  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16510, Region: 3913 Kaapstad
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16510, Region: 3913 Kaapstad
5:37:08 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 16510
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1014879 III. Fleet is doing nothing in Mascareignes  Power: 100  HealthPerc: 100
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 176  HealthPerc: 100
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015972 II. Fleet, 3934 Commerce, Pow:101, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015972 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:37:08 PM  (Reporting)  1015972-II. Fleet Power:101 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7575
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:37:08 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014638 I. Fleet, 3924 North Sea Trade, Pow:46, Count: 2(l 0/L 2/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:37:08 PM  (Reporting)  1014638-I. Fleet Power:46 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  4441 ms
5:37:08 PM  (Reporting)  Processing  1000045 Belgium
5:37:08 PM  (Reporting)  Processing  1000046 Berg
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4360 OppPow Land: 0 OwnPow Nav : 5 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.19 1.27 Reg Count: 392 > 494
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 431 ms
5:37:08 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Plentiful Stock 212 Expected 18 Balance 0
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4720
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4360 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:37:08 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 44      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 31      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 80      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 82      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 5 Overall power (enemies): 0 Nav Ratio: 3.19
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Berg 860 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 2 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:37:08 PM  (Reporting)  Sending proposal: we can't
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 58
5:37:08 PM  (Reporting)  Money Level 6 Amount 20
5:37:08 PM  (Reporting)  Conscripts Level 6 Amount 212
5:37:08 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 212 120 WSU 58 0 Money 20 144
5:37:08 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 212 26 WSU 58 56 Money 20 204
5:37:08 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
5:37:08 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 124
5:37:08 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 86 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 81 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 1 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4360 AllOppPowLand: 0 AllOwnPowNav: 5 AllOppPowNav 0
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 (Pow.46)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 807 Koeln Pick 44 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Region 854 Stade Pick 3 SelfVal 10 Need 101  no group candidate found
5:37:08 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 821 Landau Pick 31 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 71 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.19) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 46  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  2493 ms
5:37:08 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:37:08 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:37:08 PM  (Reporting)  Processing  1000049 Westphalia
5:37:08 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:37:08 PM  (Reporting)  Processing  1000051 Switzerland
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 40 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 271 ms
5:37:08 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 517 Expected 20 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 60 Expected 20 Balance 0
5:37:08 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 40 Overall power (enemies): 0 Ratio: 5.00
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:37:08 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:37:08 PM  (Reporting)  Region: 724 Basel (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 728 Zurich (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 730 Bern (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 733 Brigue (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 744 Coire (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Final Gather Region for  340 Alpes : 728 Zurich
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Switzerland 688 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 2 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:37:08 PM  (Reporting)  Sending proposal: we can't
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 130
5:37:08 PM  (Reporting)  Money Level 6 Amount 404
5:37:08 PM  (Reporting)  Conscripts Level 5 Amount 60
5:37:08 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 130 0 Money 404 96
5:37:08 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 130 0 Money 404 96
5:37:08 PM  (Reporting)  Picking 795 Line Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 60 370 WSU 130 20 Money 404 252
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 4 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 13 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1015105 1er Brigade de garnison, 728 Zurich, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 340
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 11050, Region: 728 Zurich
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 6 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 0 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 40 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015105 1er Brigade de garnison (Pow.23)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 730 Bern Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 724 Basel Pick 7 has enough garrison (Value: 8) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 733 Brigue Pick 2 has enough garrison (Value: 8) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 55 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015105 1er Brigade de garnison, 728 Zurich, Pow:23, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11050, Region: 728 Zurich
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11050, Region: 728 Zurich
5:37:08 PM  (Reporting)  1015105-1er Brigade de garnison Power:23 Health:100% Zurich>Zurich Mission:Garrison Fitness:65% Need:29 Threat:0 GoalValue: 11050
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  2167 ms
5:37:08 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 13 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:37:08 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:37:08 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:37:08 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2061 OppPow Land: 913 OwnPow Nav : 30 OppPow Nav : 173
5:37:08 PM  (Reporting)  Ratio Land/LandCore: 1.44 1.49 Ratio Nav/NavCore: 0.20 2.39 Reg Count: 136 > 198
5:37:08 PM  (Reporting)  _FIT_ Ended AIInitTheaters 341 ms
5:37:08 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:37:08 PM  (Reporting)  Pounds Availability Plentiful Stock 702 Expected 36 Balance 0
5:37:08 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Victory points Availability Plentiful Stock 564 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:37:08 PM  (Reporting)  Conscripts Availability Very High Stock 74 Expected 25 Balance 0
5:37:08 PM  (Reporting)  War supplies Availability Very High Stock 62 Expected 18 Balance 0
5:37:08 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:37:08 PM  (Reporting)  Horses Availability Plentiful Stock 94 Expected 7 Balance 0
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7157
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:37:08 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2061 Overall power (enemies): 913 Ratio: 1.44
5:37:08 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  256
5:37:08 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 129 Total EnemyOwnerVal: 5536 Discard %: 15
5:37:08 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 61      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:37:08 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 2       Force Need:  702     Threat: 520         
5:37:08 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 7       Force Need:  174     Threat: 75          
5:37:08 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 30 Overall power (enemies): 173 Nav Ratio: 0.20
5:37:08 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 30 Overall power (enemies): 173 Nav Ratio: 0.20
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Land Theaters Special Regions ***
5:37:08 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 622 Mantova
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 797 ms
5:37:08 PM  (Reporting)  *** Faction-wide algorithms ***
5:37:08 PM  (Reporting)  Ended BuildReplacements 3 ms
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:37:08 PM  (Reporting)  Sending proposal: we can't
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:37:08 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:37:08 PM  (Reporting)  Steel Level 6 Amount 62
5:37:08 PM  (Reporting)  Money Level 6 Amount 702
5:37:08 PM  (Reporting)  Conscripts Level 4 Amount 74
5:37:08 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:37:08 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
5:37:08 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:37:08 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:37:08 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:37:08 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:37:08 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:37:08 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:37:08 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:37:08 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:37:08 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:37:08 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:37:08 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:37:08 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:37:08 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:37:08 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:37:08 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:37:08 PM  (Reporting)  Number of Draw 5
5:37:08 PM  (Reporting)  Picking 805 Line Brigade 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 74 370 WSU 62 20 Money 702 252
5:37:08 PM  (Reporting)  Picking 840 Brig Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 74 72 WSU 62 108 Money 702 216
5:37:08 PM  (Reporting)  Picking 839 Frigate Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 74 132 WSU 62 212 Money 702 344
5:37:08 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:37:08 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 74 88 WSU 62 112 Money 702 464
5:37:08 PM  (Reporting)  Picking 811 Brigade Depot 1805
5:37:08 PM  (Reporting)  On Map 1 Requested 0 In Pool 6
5:37:08 PM  (Reporting)  Too costly compared to National assets, skipped
5:37:08 PM  (Reporting)  Assets/Costs: Conscripts 74 360 WSU 62 0 Money 702 124
5:37:08 PM  (Reporting)  Ended BuildNewUnits Bought: 0 10 ms
5:37:08 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:37:08 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
5:37:08 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
5:37:08 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:37:08 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:30, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:239, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:141, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:37:08 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:37:08 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  _SSU_ 1016386 1 Brigata di Riserva di Art., 622 Mantova, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:37:08 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:37:08 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:37:08 PM  (Reporting)  Ended ManageGHQ 0 ms
5:37:08 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:37:08 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:37:08 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:37:08 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:37:08 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:37:08 PM  (Reporting)  Ended SplitGroups 1 ms
5:37:08 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:37:08 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:37:08 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:37:08 PM  (Reporting)  Ended Damaged Units 0 ms
5:37:08 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:37:08 PM  (Reporting)  _GAO_ Step 1 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:19, Count: 1(l 0/L 1/S 0) is garrisoning region 637 Bologna SelfVal 117
5:37:08 PM  (Reporting)  Agenda: Garrison, Value: 3802, Region: 637 Bologna
5:37:08 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:37:08 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:37:08 PM  (Reporting)  Ended CheckBesieging 28 ms
5:37:08 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:37:08 PM  (Reporting)  Ended Check Leaders 0 ms
5:37:08 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:37:08 PM  (Reporting)  Ended Make Superior Group 137 ms
5:37:08 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:37:08 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Eastern Mediterranean Trade
5:37:08 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:37:08 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:37:08 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
5:37:08 PM  (Reporting)  Start of AI Check for Land Resupply
5:37:08 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:37:08 PM  (Reporting)  Ended KeepPosition 0 ms
5:37:08 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:37:08 PM  (Reporting)  Ended ReinforceFront 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:37:08 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:37:08 PM  (Reporting)  Ended DistantGarrison 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2061 AllOppPowLand: 913 AllOwnPowNav: 30 AllOppPowNav 173
5:37:08 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 12 Land Ratio: 1.44 Land Core Ratio: 1.49  ***
5:37:08 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:37:08 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.19)
5:37:08 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. (Pow.4)
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Region 708 Palermo Pick 7 SelfVal 49 Need 174  no group candidate found
5:37:08 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 141) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Primary Region 622 Mantova Pick 75 has enough garrison (Value: 243) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 612 Bergamo Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 600 Genova Pick 61 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Secondary Region 614 Piacenza Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:37:08 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
5:37:08 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:37:08 PM  (Reporting)  Ended Collect Leaders 0 ms
5:37:08 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:37:08 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  
5:37:08 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.44 - Core:1.49 - Nav:0.20) ***
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:37:08 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Arties
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:37:08 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:37:08 PM  (Reporting)  Ended Receive Supplies
5:37:08 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:37:08 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:37:08 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:37:08 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:7, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 5  HealthPerc: 100
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:5, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:37:08 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  List of Agendas for 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:19, Count: 1(l 0/L 1/S 0)
5:37:08 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3802, Region: 637 Bologna
5:37:08 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3802, Region: 637 Bologna
5:37:08 PM  (Reporting)  1015110-1 Brigata di Territoriale Power:19 Health:100% Bologna>Bologna Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 3802
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:37:08 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:37:08 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:37:08 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:37:08 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:37:08 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:37:08 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:37:08 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:37:08 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:37:08 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:37:08 PM  (Reporting)   
5:37:08 PM  (Reporting)  ApplyAgenda AutoMerge
5:37:08 PM  (Reporting)  AI Process done in  2497 ms
5:37:08 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:37:08 PM  (Reporting)  Processing  1000054 French Spanish
5:37:08 PM  (Reporting)  Processing  1000055 Serbia
5:37:08 PM  (Reporting)  Processing  1000056 Greece
5:37:08 PM  (Reporting)  Processing  1000057 Terek
5:37:08 PM  (Reporting)  Processing  1000058 Nogai
5:37:08 PM  (Reporting)  Processing  1000059 Indians
5:37:08 PM  (Reporting)  Processing  1000060 Rebels
5:37:08 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:37:08 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:37:08 PM  (Reporting)  Sending proposal: we can't
5:37:08 PM  (Reporting)  *** Checking new proposals ***
5:37:08 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:37:08 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:41:30 PM  (Reporting)  Processing  1000001 France
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:41:30 PM  (Reporting)  AI Process done in  164 ms
5:41:30 PM  (Reporting)  Processing  1000002 Great Britain
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:41:30 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:30 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:30 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:41:30 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:41:30 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:41:30 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:41:30 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:41:30 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9201 OppPow Land: 0 OwnPow Nav : 1531 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 4.46 Reg Count: 146 > 194
5:41:30 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1235 OppPow Land: 1790 OwnPow Nav : 4087 OppPow Nav : 438
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.44 0.50 Ratio Nav/NavCore: 5.00 0.59 Reg Count: 186 > 226
5:41:30 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 207 OppPow Land: 7303 OwnPow Nav : 2061 OppPow Nav : 2353
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.56 0.20 Reg Count: 283 > 352
5:41:30 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 923 OppPow Land: 4267 OwnPow Nav : 140 OppPow Nav : 22
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.06 4.06 Reg Count: 136 > 198
5:41:30 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1743 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:41:30 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 258 OppPow Land: 40 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 4.11 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:41:30 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 213 OppPow Land: 1567 OwnPow Nav : 417 OppPow Nav : 10
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:41:30 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3711 OppPow Land: 8640 OwnPow Nav : 9 OppPow Nav : 18
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.27 Ratio Nav/NavCore: 0.32 0.43 Reg Count: 392 > 494
5:41:30 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:41:30 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 39 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:41:30 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:41:30 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:41:30 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:41:30 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:41:30 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 132 OwnPow Nav : 29 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:41:30 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 480 OwnPow Nav : 138 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:41:30 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 555 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:41:30 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 946 OppPow Land: 420 OwnPow Nav : 2122 OppPow Nav : 378
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 1.44 1.53 Ratio Nav/NavCore: 3.58 0.20 Reg Count: 7 > 11
5:41:30 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 302 OwnPow Nav : 795 OppPow Nav : 263
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 1.93 0.20 Reg Count: 3 > 6
5:41:30 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1261 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
5:41:30 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 164 OwnPow Nav : 0 OppPow Nav : 154
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:41:30 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 446 OppPow Land: 0 OwnPow Nav : 39 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:41:30 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4951 OppPow Land: 2524 OwnPow Nav : 15854 OppPow Nav : 2830
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.63 0.20 Ratio Nav/NavCore: 1.79 5.00 Reg Count: 199 > 506
5:41:30 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 737 OwnPow Nav : 2912 OppPow Nav : 111
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 3.86 Reg Count: 5 > 24
5:41:30 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1262 OppPow Land: 1320 OwnPow Nav : 301 OppPow Nav : 871
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.30 0.20 Ratio Nav/NavCore: 0.20 0.27 Reg Count: 200 > 526
5:41:30 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:41:30 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1152 OppPow Nav : 142
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 2.59 0.20 Reg Count: 2 > 15
5:41:30 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 209 OwnPow Nav : 1261 OppPow Nav : 417
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.96 5.00 Reg Count: 11 > 34
5:41:30 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2144 ms
5:41:30 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:41:30 PM  (Reporting)  Pounds Availability Plentiful Stock 24133 Expected 130 Balance -32
5:41:30 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
5:41:30 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
5:41:30 PM  (Reporting)  Victory points Availability Plentiful Stock 5087 Expected 91 Balance 0
5:41:30 PM  (Reporting)  Morale Points Availability Average Stock 131 Expected 91 Balance 0
5:41:30 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 91 Balance -20
5:41:30 PM  (Reporting)  War supplies Availability Plentiful Stock 320 Expected 65 Balance 0
5:41:30 PM  (Reporting)  Diplomats Availability Plentiful Stock 52 Expected 0 Balance 0
5:41:30 PM  (Reporting)  Engagment Points Availability Plentiful Stock 256 Expected 0 Balance 0
5:41:30 PM  (Reporting)  Horses Availability Plentiful Stock 624 Expected 26 Balance 0
5:41:30 PM  (Reporting)    1002479 Hill' Force Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth EndTurn 2657
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8600
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:41:30 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2577
5:41:30 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1900
5:41:30 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:41:30 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:41:30 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 268
5:41:30 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:41:30 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3711 Overall power (enemies): 8640 Ratio: 0.27
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  965
5:41:30 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 114 Total EnemyOwnerVal: 4333 Discard %: 15
5:41:30 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  600     Threat: 274         
5:41:30 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  442     Threat: 274         
5:41:30 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 10      Force Need:  1595    Threat: 274         
5:41:30 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  627     Threat: 274         
5:41:30 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  2146    Threat: 1590        
5:41:30 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 27      Force Need:  2556    Threat: 1893        
5:41:30 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 18 Nav Ratio: 0.32
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1235 Overall power (enemies): 1790 Ratio: 0.44
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8153
5:41:30 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 143 Total EnemyOwnerVal: 20800 Discard %: 15
5:41:30 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 4       Force Need:  231     Threat: 171         
5:41:30 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 17      Force Need:  231     Threat: 171         
5:41:30 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 2       Force Need:  231     Threat: 171         
5:41:30 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 3       Force Need:  231     Threat: 171         
5:41:30 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  251     Threat: 186         
5:41:30 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4087 Overall power (enemies): 438 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 207 Overall power (enemies): 7303 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1687
5:41:30 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 32242 Discard %: 15
5:41:30 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  250     Threat: 185         
5:41:30 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 2061 Overall power (enemies): 2353 Nav Ratio: 0.56
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 923 Overall power (enemies): 4267 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  340
5:41:30 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5699 Discard %: 15
5:41:30 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 140 Overall power (enemies): 22 Nav Ratio: 4.06
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 946 Overall power (enemies): 420 Ratio: 1.44
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  839
5:41:30 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 640 Total EnemyOwnerVal: 2561 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 9       Force Need:  168     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 35      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  121     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  526     Threat: 390         
5:41:30 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
5:41:30 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2122 Overall power (enemies): 378 Nav Ratio: 3.58
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 48      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1261 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 39 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 213 Overall power (enemies): 1567 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  605
5:41:30 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 7157 Discard %: 15
5:41:30 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 13      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 9       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 95      Force Need:  263     Threat: 195         
5:41:30 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 34      Force Need:  269     Threat: 195         
5:41:30 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 417 Overall power (enemies): 10 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9201 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 60      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 64      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 68      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 35      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 58      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1531 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 132 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17
5:41:30 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 84 Total EnemyOwnerVal: 254 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1743 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 555 Overall power (enemies): 1 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:41:30 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 10      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 302 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
5:41:30 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 336 Total EnemyOwnerVal: 672 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 795 Overall power (enemies): 263 Nav Ratio: 1.93
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 480 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  979
5:41:30 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 509 Total EnemyOwnerVal: 1528 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 258 Overall power (enemies): 40 Ratio: 4.11
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  55
5:41:30 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1896 Discard %: 15
5:41:30 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 8       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 742 Chiavenna (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 747 Riva (Enemy):                Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 164 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
5:41:30 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 501 Total EnemyOwnerVal: 1003 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1261 Overall power (enemies): 417 Nav Ratio: 0.96
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 1152 Overall power (enemies): 142 Nav Ratio: 2.59
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 301 Overall power (enemies): 871 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2912 Overall power (enemies): 111 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15854 Overall power (enemies): 2830 Nav Ratio: 1.79
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 18 Nav Ratio: 0.32
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4087 Overall power (enemies): 438 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 2061 Overall power (enemies): 2353 Nav Ratio: 0.56
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 140 Overall power (enemies): 22 Nav Ratio: 4.06
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2122 Overall power (enemies): 378 Nav Ratio: 3.58
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1261 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 417 Overall power (enemies): 10 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1531 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 795 Overall power (enemies): 263 Nav Ratio: 1.93
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1261 Overall power (enemies): 417 Nav Ratio: 0.96
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 1152 Overall power (enemies): 142 Nav Ratio: 2.59
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 301 Overall power (enemies): 871 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2912 Overall power (enemies): 111 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15854 Overall power (enemies): 2830 Nav Ratio: 1.79
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:30 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Hannover Max Val: Hannover Naval Gathering: 822 Emden
5:41:30 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:41:30 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:41:30 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:41:30 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:41:30 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:41:30 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:41:30 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:41:30 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:41:30 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:41:30 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:41:30 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Basel Max need: Chamonix Max Val: Basel Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:41:30 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:41:30 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:41:30 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Ended InitAndDumpData Great Britain 3707 ms
5:41:30 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:30 PM  (Reporting)  Ended BuildReplacements 27 ms
5:41:30 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:41:30 PM  (Reporting)  Sending proposal: *we can*
5:41:30 PM  (Reporting)  Checking wars, we have 6 underway
5:41:30 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 4 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  *** Checking new proposals ***
5:41:30 PM  (Reporting)  Proposing to 1000001 France
5:41:30 PM  (Reporting)  Checking 17 Offer Peace
5:41:30 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:41:30 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:41:30 PM  (Reporting)  Proposing to 1000006 Spain
5:41:30 PM  (Reporting)  Checking 17 Offer Peace
5:41:30 PM  (Reporting)  Ended HandleAdvancedDiplomacy 18 ms
5:41:30 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2963 Poshekone
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1379 Radomsko
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3798 Sfax
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4161 Skagerrak
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 42 Land Sailors Party has 5 % to be played in 499 Quimper
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3306 Piana
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3066 Orel
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3394 Sergayeva
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 268 Requena
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3799 Gafsa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 1422 Elbing
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2250 Qalat Sukar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2915 Dyatkovo
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4176 Horst Bank
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 1617 Lovisa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1558 Naessjoe
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 519 Cherbourg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1363 Lezajsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2200 Karemlesh
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 3387 Alatyr
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2106 Develi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3025 Sudogda
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2478 Druskinika
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 913 Bayreuth
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1081 Konin
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1886 Alexandropolis
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2900 Ichnya
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 3341 Prigorodka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 218 El Pedroso
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 492 Orleans
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4002 Morava Confluent
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3126 Zmiev
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3011 Kostroma
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 1481 Svendborg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2365 Khamsa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3158 Tchernianka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1651 Drvar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 2540 Nitau
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3563 Tikhoretsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 1074 Leisen
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 2991 Noghinsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2642 Staraia Russa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 80 target region was 1070 Neuenburg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3720 Sidi Kacem
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 4120 Lizzard Point
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3369 Verknihy Mamon
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3286 Vorsma
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 284 Soria
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4457 Kara Burun
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3480 Nijni Tchir
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1203 Prerov
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1219 Jasto
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1678 Livno
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 3318 Volovo
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1087 Treibnitz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: The structure that is triggered by it would not be valid in this region. . Success Chance was 11 target region was 1034 Stargard
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3020 Sobynska
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1618 Kotka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4499 Bay of Chesme
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4336 Golfo di Genoa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 804 Kleve
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3927 Southeast Atlantic Trade
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 85 Caernavon
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4561 Indian Ocean
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4064 Northern Faeroes Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4059 Nile
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3702 Tansift
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2390 Torshavn
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4454 Southern Aegean
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2641 Volodinsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 261 Ciudad Real
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2367 Hasna
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 369 Chatellereault
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2503 Haradjeva
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 989 Dessau
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 378 Briare
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2592 Krasnaya Gorka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4276 Cabo de Penas
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2193 Telskuf
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3315 Teploye
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4331 Golfe du Lion
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2278 Al Khidhir
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2131 Gaziantep
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 75 target region was 781 Breda
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1929 Patras
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 55 target region was 3239 Yalta
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3267 Kovernino
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1164 Tolmezzo
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3849 Bardiah
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1710 Pirot
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1467 Ribe
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1885 Sulfi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2623 Siverskii
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 25 target region was 269 Valencia
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1511 Drammen
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 581 Bonficacio
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1789 Botosani
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1036 Pyritz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 50 target region was 237 Nerva
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3044 Kremyonki
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1210 Trinec
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1929 Patras
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2847 Kherson
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2799 Korostychev
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2995 Baklanka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4081 Little Minch
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4089 Fair Head
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 331 Auch
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2815 Odessa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1263 Zelena
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4447 Santorini Channel
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3672 Ganca
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 187 Tordesillas
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2970 Ruza
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4170 Grenen Cape
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2685 Janavici
5:41:30 PM  (Reporting)  Ended HandleRegionsDecisions 6575 ms
5:41:30 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:30 PM  (Reporting)  Steel Level 6 Amount 320
5:41:30 PM  (Reporting)  Money Level 6 Amount 24133
5:41:30 PM  (Reporting)  Conscripts Level 1 Amount 12
5:41:30 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:41:30 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:41:30 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:41:30 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:41:30 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:41:30 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:41:30 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
5:41:30 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
5:41:30 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:41:30 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:41:30 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
5:41:30 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
5:41:30 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:41:30 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:41:30 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:41:30 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:41:30 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:41:30 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:41:30 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:41:30 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:41:30 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 6
5:41:30 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:41:30 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:41:30 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
5:41:30 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
5:41:30 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 184
5:41:30 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:41:30 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:41:30 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:41:30 PM  (Reporting)  Number of Draw 83
5:41:30 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:41:30 PM  (Reporting)  On Map 28 Requested 0 In Pool 3
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 132 WSU 320 212 Money 24133 326
5:41:30 PM  (Reporting)  Picking 106 Sailors Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 240
5:41:30 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 370 WSU 320 20 Money 24133 252
5:41:30 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 144 WSU 320 232 Money 24133 358
5:41:30 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 126 WSU 320 16 Money 24133 204
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:41:30 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 520 WSU 320 664 Money 24133 953
5:41:30 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 24133 626
5:41:30 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 24133 702
5:41:30 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:41:30 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 320 72 Money 24133 170
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 24133 702
5:41:30 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 186 WSU 320 16 Money 24133 276
5:41:30 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 24133 702
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 24133 626
5:41:30 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:41:30 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 24133 122
5:41:30 PM  (Reporting)  Picking 132 Supply Brigade 1805
5:41:30 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 240 WSU 320 0 Money 24133 180
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 24133 626
5:41:30 PM  (Reporting)  Picking 126 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 180
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 24133 626
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:41:30 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 320 72 Money 24133 170
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 180 WSU 320 0 Money 24133 216
5:41:30 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:41:30 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 24133 122
5:41:30 PM  (Reporting)  Picking 105 Marines Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 366 WSU 320 16 Money 24133 300
5:41:30 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:41:30 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 320 72 Money 24133 480
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:41:30 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 24133 122
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 180
5:41:30 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:41:30 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 320 72 Money 24133 170
5:41:30 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 320 336 Money 24133 478
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:41:30 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 24133 122
5:41:30 PM  (Reporting)  Picking 126 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 180
5:41:30 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 24133 626
5:41:30 PM  (Reporting)  Picking 126 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 26 WSU 320 48 Money 24133 204
5:41:30 PM  (Reporting)  Picking 126 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 320 336 Money 24133 478
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 126 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 24133 702
5:41:30 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 24133 439
5:41:30 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 26 WSU 320 48 Money 24133 204
5:41:30 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 114 Siege Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 320 120 Money 24133 480
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:41:30 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 320 WSU 320 0 Money 24133 320
5:41:30 PM  (Reporting)  Picking 129 Fortress Sepoy Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 320 336 Money 24133 478
5:41:30 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:41:30 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 24133 206
5:41:30 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 370 WSU 320 20 Money 24133 252
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:41:30 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 24133 275
5:41:30 PM  (Reporting)  Picking 126 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 24133 144
5:41:30 PM  (Reporting)  Ended BuildNewUnits Bought: 0 910 ms
5:41:30 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VI. Fleet
5:41:30 PM  (Reporting)  _MFC_ Merging 1016202 VII. Fleet into 1016083 2nd Frigate Squadron
5:41:30 PM  (Reporting)  _MFC_ Merging 1016083 VII. Fleet into 1016633 3rd Merchant Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016633 VII. Fleet
5:41:30 PM  (Reporting)  _MFC_ Merging 1016635 Clyde Sq. into 1016632 V. Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016632 V. Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014605 II. Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
5:41:30 PM  (Reporting)  Ended ManageFleetsComposition 561 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:41:30 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1013857 IX. British Detachment, 3903 Jamaica, Pow:47, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:64, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:65, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:77, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:89, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:48, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:19, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:64, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:78, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:660, Count: 14(l 5/L 9/S 2) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:23, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:49, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:63, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:81, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:52, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:77, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:48, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:41:30 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:27, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:58, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002927 Aberdeen Garrison, 57 Edinburgh, Pow:10, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:26, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:70, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:41:30 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:183, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  Ended CallFleet 4 ms
5:41:30 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:30 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:92, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:128, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:301, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:148, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:894, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:248, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:30, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:973, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:207, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:205, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:44, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:232, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:223, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:223, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:100, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:221, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:99, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:262, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:223, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:266, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:249, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:17, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:265, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:222, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:99, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:98, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:99, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:226, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:98, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:21, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:222, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1017215 XI. British Detachment, 57 Edinburgh, Pow:266, Count: 6(l 0/L 3/S 3) created in region and fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:204, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:206, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  Ended LockFixedGroups 28 ms
5:41:30 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:30 PM  (Reporting)  _SSU_ 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:41:30 PM  (Reporting)  Ended GarrisonBorders 35 ms
5:41:30 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:41:30 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:41:30 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:41:30 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:41:30 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:41:30 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:41:30 PM  (Reporting)  Ended ProcessAgents Great Britain 33 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 3 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 24 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 5 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 2 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 78 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 81 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 3 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 2 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 41 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:41:30 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:318, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 44460, Region: 214 Ronda
5:41:30 PM  (Reporting)  Ended KeepPosition 2 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 6 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 2 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 21 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 5 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 2 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 60 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 65 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 2 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:33, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4275, Region: 517 Jersey
5:41:30 PM  (Reporting)  Ended KeepPosition 3 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 3 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 28 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:41:30 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:264, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:41:30 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 3 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 2 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 84 ms
5:41:30 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:41:30 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:89, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:48, Count: 2(l 1/L 1/S 0) Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1013857 IX. British Detachment, 3903 Jamaica, Pow:47, Count: 2(l 0/L 1/S 1) Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:77, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:65, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:64, Count: 1(l 0/L 1/S 0) Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 168
5:41:30 PM  (Reporting)  _AMS_ Already Gathered/ en route: 390 cbt pts Supply Elts: 3 Hvy Elts: 4
5:41:30 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:41:30 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:41:30 PM  (Reporting)  Ended AmpibiousStaging 26 ms
5:41:30 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:41:30 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 168 Gathered 390
5:41:30 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:41:30 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 390 but no transport capacity.
5:41:30 PM  (Reporting)  Ended AmphibiousLaunching 2 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:41:30 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:143, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8460, Region: 3908 Barbados
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 33 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 2 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 10 failed.
5:41:30 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1600, Region: 3917 Bengale
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:41:30 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 2 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 4 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 2 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 53 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 2 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 1 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 13 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:660, Count: 14(l 5/L 9/S 2)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 30 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  _SPG_ Large Force Segment 1017219 British Detachment, 118 London, Pow:387, Count: 3(l 1/L 3/S 0) created
5:41:30 PM  (Reporting)  Ended SplitGroups 79 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Hawick will recover in region Edinburgh % Health 100 % Cohesion 0
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 16
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Swindon will recover in region London % Health 100 % Cohesion 0
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016853 Liverpool HG in region London will recover in region London % Health 100 % Cohesion 47
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region Guildford will recover in region London % Health 100 % Cohesion 8
5:41:30 PM  (Reporting)  Ended Damaged Units 24 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  _GAO_ Step 1 1002993 Carlisle Garrison, 105 Birmingham, Pow:9, Count: 1(l 0/L 1/S 0) is garrisoning region 105 Birmingham SelfVal 596
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 10000, Region: 105 Birmingham
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 29 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016845 Hope' Force selected
5:41:30 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016214 Sir Peregrine Maitland selected
5:41:30 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016214 Sir Peregrine Maitland 118 London toward 1003057 Birmingham Garrison, 118 London, Pow:61, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016845 Sir John Hope 57 Edinburgh toward 1017215 XI. British Detachment, 57 Edinburgh, Pow:266, Count: 6(l 0/L 3/S 3)
5:41:30 PM  (Reporting)  Ended Check Leaders 15 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1017079 6th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 16 Dublin
5:41:30 PM  (Reporting)  _AFA_ 1017068 IX. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 118 London
5:41:30 PM  (Reporting)  _AFA_ 1017085 7th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:41:30 PM  (Reporting)  _AFA_ 1017091 3rd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 140 Dover
5:41:30 PM  (Reporting)  _AFA_ 1017063 3rd Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 70 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 318
5:41:30 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  _SSP_ Created Arty Reserve:  1017222 Denis-Ward Bty in 105 Birmingham
5:41:30 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016078 X. British Detachment in 105 Birmingham
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 46 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 2 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 3 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 2 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 10 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 50 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 52 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 55 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 2 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 4 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 4 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 0 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:41:30 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:41:30 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 26 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 1 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 2 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25690 AllOppPowLand: 29896 AllOwnPowNav: 34154 AllOppPowNav 8007
5:41:30 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 23 Land Ratio: 0.27 Land Core Ratio: 0.27  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 725 Schaffhausen Pick 3 SelfVal 3 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 52 Land Ratio: 0.44 Land Core Ratio: 0.50  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002619 Gibraltar Force (Pow.318)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 973) - evaluation skipped
5:41:30 PM  (Reporting)  Region 149 Lisboa Pick 17 SelfVal 616 Need 231  no group candidate found
5:41:30 PM  (Reporting)  Region 183 Almeida Pick 3 SelfVal 191 Need 231  no group candidate found
5:41:30 PM  (Reporting)  Region 156 Oporto Pick 2 SelfVal 149 Need 231  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.33)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 33) - evaluation skipped
5:41:30 PM  (Reporting)  Region 326 Bordeaux Pick 5 SelfVal 13 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Region 534 Paris Pick 11 SelfVal 22 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002644 Stuart' Force (Pow.264)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 512) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 678 Napoli Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.44 Land Core Ratio: 1.53  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002753 Barbados Fencibles (Pow.14)
5:41:30 PM  (Reporting)  1002736 Barbados Force (Pow.143)
5:41:30 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.14)
5:41:30 PM  (Reporting)  1013857 IX. British Detachment (Pow.47)
5:41:30 PM  (Reporting)  1014586 Jamaica Brigade (Pow.64)
5:41:30 PM  (Reporting)  1014380 Gilian's Bde (Pow.65)
5:41:30 PM  (Reporting)  1014118 McArthur's Bde (Pow.77)
5:41:30 PM  (Reporting)  1002698 II. British Detachment (Pow.89)
5:41:30 PM  (Reporting)  1013296 Coote' Force (Pow.48)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 350) - evaluation skipped
5:41:30 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 29 Need 121  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 35 has enough garrison (Value: 205) - evaluation skipped
5:41:30 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 20 Need 526  no group candidate found
5:41:30 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 48 Need 168  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 1938 Corfu Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1014599 Rottenburg' Force (Pow.158)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:158, Count: 3(l 1/L 2/S 0) Fitness 85 PickVal 95 SelfVal 95 AINeed 263
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 8075, Region: 788 Leyden
5:41:30 PM  (Reporting)  Region 775 Antwerpen Pick 13 SelfVal 16 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Region 772 Bruxelles Pick 9 SelfVal 12 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Region 789 Amsterdam Pick 34 SelfVal 34 Need 269  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 113 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:41:30 PM  (Reporting)  1015199 VI. British Detachment (Pow.19)
5:41:30 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.27)
5:41:30 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.52)
5:41:30 PM  (Reporting)  1015676 Liverpool Brigade (Pow.64)
5:41:30 PM  (Reporting)  1002970 Winchester Garrison (Pow.78)
5:41:30 PM  (Reporting)  1015456 English Home Army (Pow.660)
5:41:30 PM  (Reporting)  1013311 Cornwall HG (Pow.9)
5:41:30 PM  (Reporting)  1002479 Hill' Force (Pow.607)
5:41:30 PM  (Reporting)  1015175 Norwich HG (Pow.1)
5:41:30 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.2)
5:41:30 PM  (Reporting)  1015187 Kent HG (Pow.4)
5:41:30 PM  (Reporting)  1013310 Wessex HG (Pow.13)
5:41:30 PM  (Reporting)  1003049 Leicester Garrison (Pow.13)
5:41:30 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
5:41:30 PM  (Reporting)  1013858 Essex Bde (Pow.27)
5:41:30 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.48)
5:41:30 PM  (Reporting)  1013316 Norwich Brigade (Pow.49)
5:41:30 PM  (Reporting)  1013859 IV. British Detachment (Pow.52)
5:41:30 PM  (Reporting)  1013863 III. British Detachment (Pow.62)
5:41:30 PM  (Reporting)  1015433 Halkett' Force (Pow.109)
5:41:30 PM  (Reporting)  1002320 Harwich Force (Pow.339)
5:41:30 PM  (Reporting)  1003002 Dover Garrison (Pow.566)
5:41:30 PM  (Reporting)  1016853 Liverpool HG (Pow.5)
5:41:30 PM  (Reporting)  1014384 Anglia HG (Pow.14)
5:41:30 PM  (Reporting)  1016619 Leinster Bde (Pow.25)
5:41:30 PM  (Reporting)  1015436 1st Scotland Bde (Pow.27)
5:41:30 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.27)
5:41:30 PM  (Reporting)  1014589 5th Scotland Bde (Pow.32)
5:41:30 PM  (Reporting)  1016195 2nd Light Brigade (Pow.34)
5:41:30 PM  (Reporting)  1014827 6th Light Brigade (Pow.34)
5:41:30 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.35)
5:41:30 PM  (Reporting)  1013864 1st Scotland Bde (Pow.47)
5:41:30 PM  (Reporting)  1013322 Manchester Brigade (Pow.50)
5:41:30 PM  (Reporting)  1015181 2nd London Brigade (Pow.52)
5:41:30 PM  (Reporting)  1013306 Colchester Brigade (Pow.57)
5:41:30 PM  (Reporting)  1014588 1st London Brigade (Pow.58)
5:41:30 PM  (Reporting)  1013312 Leicester Brigade (Pow.58)
5:41:30 PM  (Reporting)  1014593 Dundee's Brigade (Pow.62)
5:41:30 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.64)
5:41:30 PM  (Reporting)  1014590 Carlisle Brigade (Pow.65)
5:41:30 PM  (Reporting)  1016846 Cardiff Brigade (Pow.66)
5:41:30 PM  (Reporting)  1014385 London Rifles (Pow.75)
5:41:30 PM  (Reporting)  1016413 Prevost' Force (Pow.79)
5:41:30 PM  (Reporting)  1014383 Paget E.' Force (Pow.151)
5:41:30 PM  (Reporting)  1017219 Cooke' Force (Pow.387)
5:41:30 PM  (Reporting)  1003057 Birmingham Garrison (Pow.84)
5:41:30 PM  (Reporting)  1015183 Bentick' Force (Pow.190)
5:41:30 PM  (Reporting)  1014595 Leeds HG (Pow.0)
5:41:30 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.23)
5:41:30 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.49)
5:41:30 PM  (Reporting)  1014822 Fane's Brigade (Pow.58)
5:41:30 PM  (Reporting)  1015432 Renbows's Brigade (Pow.63)
5:41:30 PM  (Reporting)  1002907 Cork Garrison (Pow.81)
5:41:30 PM  (Reporting)  1016852 Wales HG (Pow.6)
5:41:30 PM  (Reporting)  1002945 Manchester Garrison (Pow.14)
5:41:30 PM  (Reporting)  1013318 VII. British Detachment (Pow.42)
5:41:30 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.11)
5:41:30 PM  (Reporting)  1002993 Carlisle Garrison (Pow.9)
5:41:30 PM  (Reporting)  1017222 Denis-Ward Bty (Pow.39)
5:41:30 PM  (Reporting)  1017218 British Detachment (Pow.39)
5:41:30 PM  (Reporting)  1016078 X. British Detachment (Pow.154)
5:41:30 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
5:41:30 PM  (Reporting)  1003033 Newcastle Garrison (Pow.10)
5:41:30 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:41:30 PM  (Reporting)  1014123 Munster Bde (Pow.27)
5:41:30 PM  (Reporting)  1013321 Limerick Brigade (Pow.52)
5:41:30 PM  (Reporting)  1014587 Bentick's Brigade (Pow.77)
5:41:30 PM  (Reporting)  1002558 Ireland Force (Pow.48)
5:41:30 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.13)
5:41:30 PM  (Reporting)  1002923 Perth Garrison (Pow.2)
5:41:30 PM  (Reporting)  1017220 British Detachment (Pow.14)
5:41:30 PM  (Reporting)  1017217 British Detachment (Pow.14)
5:41:30 PM  (Reporting)  1017221 British Detachment (Pow.17)
5:41:30 PM  (Reporting)  1017216 British Detachment (Pow.17)
5:41:30 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:41:30 PM  (Reporting)  1002892 Belfast Garrison (Pow.58)
5:41:30 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:41:30 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.10)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 39 has enough garrison (Value: 266) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 87 Liverpool Pick 64 has enough garrison (Value: 265) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 133 Portsmouth Pick 58 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 85 Caernavon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 16 Dublin Pick 60 has enough garrison (Value: 222) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 105 Birmingham Pick 45 has enough garrison (Value: 9) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 126 Plymouth Pick 68 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 98 Cardiff Pick 39 has enough garrison (Value: 266) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 62 Glasgow Pick 19 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 99) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 130 Bristol Pick 35 has enough garrison (Value: 264) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 112) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 222) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 113) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 112) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 113) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 98) - evaluation skipped
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 741 Feldkirch Pick 3 SelfVal 3 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002684 Upper Canada Force (Pow.99)
5:41:30 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.26)
5:41:30 PM  (Reporting)  1002689 Nova Scotia Force (Pow.70)
5:41:30 PM  (Reporting)  1002668 Lower Canada Force (Pow.183)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 206) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 38 has enough garrison (Value: 204) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 4.11 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 28 Land Ratio: 0.30 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002644 Stuart' Force (Pow.264)
5:41:30 PM  (Reporting)  1002619 Gibraltar Force (Pow.318)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 973) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 512) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 708 Palermo Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 198 Need 60  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 678 Napoli Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 16 Need 506  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 74 Enemy armies: 39 Land Ratio: 0.63 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1002753 Barbados Fencibles (Pow.14)
5:41:30 PM  (Reporting)  1002736 Barbados Force (Pow.143)
5:41:30 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.14)
5:41:30 PM  (Reporting)  1013857 IX. British Detachment (Pow.47)
5:41:30 PM  (Reporting)  1014586 Jamaica Brigade (Pow.64)
5:41:30 PM  (Reporting)  1014380 Gilian's Bde (Pow.65)
5:41:30 PM  (Reporting)  1014118 McArthur's Bde (Pow.77)
5:41:30 PM  (Reporting)  1002698 II. British Detachment (Pow.89)
5:41:30 PM  (Reporting)  1013296 Coote' Force (Pow.48)
5:41:30 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.33)
5:41:30 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:41:30 PM  (Reporting)  1015199 VI. British Detachment (Pow.19)
5:41:30 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.27)
5:41:30 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.52)
5:41:30 PM  (Reporting)  1015676 Liverpool Brigade (Pow.64)
5:41:30 PM  (Reporting)  1002970 Winchester Garrison (Pow.78)
5:41:30 PM  (Reporting)  1015456 English Home Army (Pow.660)
5:41:30 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.2)
5:41:30 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.23)
5:41:30 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.49)
5:41:30 PM  (Reporting)  1014822 Fane's Brigade (Pow.58)
5:41:30 PM  (Reporting)  1015432 Renbows's Brigade (Pow.63)
5:41:30 PM  (Reporting)  1002907 Cork Garrison (Pow.81)
5:41:30 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.11)
5:41:30 PM  (Reporting)  1014599 Rottenburg' Force (Pow.158)
5:41:30 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:41:30 PM  (Reporting)  1014123 Munster Bde (Pow.27)
5:41:30 PM  (Reporting)  1013321 Limerick Brigade (Pow.52)
5:41:30 PM  (Reporting)  1014587 Bentick's Brigade (Pow.77)
5:41:30 PM  (Reporting)  1002558 Ireland Force (Pow.48)
5:41:30 PM  (Reporting)  1017220 British Detachment (Pow.14)
5:41:30 PM  (Reporting)  1017217 British Detachment (Pow.14)
5:41:30 PM  (Reporting)  1017221 British Detachment (Pow.17)
5:41:30 PM  (Reporting)  1017216 British Detachment (Pow.17)
5:41:30 PM  (Reporting)  1013860 VIII. British Detachment (Pow.28)
5:41:30 PM  (Reporting)  1002892 Belfast Garrison (Pow.58)
5:41:30 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:41:30 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.10)
5:41:30 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.26)
5:41:30 PM  (Reporting)  1002689 Nova Scotia Force (Pow.70)
5:41:30 PM  (Reporting)  1002668 Lower Canada Force (Pow.183)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:33, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 244 AINeed 60
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 15860, Region: 517 Jersey
5:41:30 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:158, Count: 3(l 1/L 2/S 0) Fitness 85 PickVal 95 SelfVal 95 AINeed 263
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 8075, Region: 788 Leyden
5:41:30 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 973) - evaluation skipped
5:41:30 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 245 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 206) - evaluation skipped
5:41:30 PM  (Reporting)  CheckRegionForOperation 1002753 Barbados Fencibles, 3908 Barbados, Pow:14, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 266 AINeed 21
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 13832, Region: 3908 Barbados
5:41:30 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 14 Need 250  no group candidate found
5:41:30 PM  (Reporting)  Region 16 Dublin Pick 60 SelfVal 523 Need 0  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 39 has enough garrison (Value: 266) - evaluation skipped
5:41:30 PM  (Reporting)  Region 87 Liverpool Pick 64 SelfVal 518 Need 0  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 516 Guernesey Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 29 Need 121  no group candidate found
5:41:30 PM  (Reporting)  Region 3902 Cuba Pick 9 SelfVal 48 Need 168  no group candidate found
5:41:30 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:41:30 PM  (Reporting)  Region 133 Portsmouth Pick 58 SelfVal 501 Need 0  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 62 Glasgow Pick 19 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 98 Cardiff Pick 39 has enough garrison (Value: 266) - evaluation skipped
5:41:30 PM  (Reporting)  Region 126 Plymouth Pick 68 SelfVal 592 Need 0  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 38 has enough garrison (Value: 204) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 130 Bristol Pick 35 has enough garrison (Value: 264) - evaluation skipped
5:41:30 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 16 Need 2146  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 35 has enough garrison (Value: 205) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 70 Newcastle Pick 21 has enough garrison (Value: 222) - evaluation skipped
5:41:30 PM  (Reporting)  Region 789 Amsterdam Pick 34 SelfVal 34 Need 269  no group candidate found
5:41:30 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Region 149 Lisboa Pick 17 SelfVal 616 Need 231  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 85 Caernavon Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1214 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 5 failed.
5:41:30 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 14946, Region: 3917 Bengale
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 84 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4500, Region: 3928 Western Mediterranean Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 92 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1014605 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26400, Region: 3927 Southeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1017227 Forte Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8300, Region: 3934 Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 78 in Commerce
5:41:30 PM  (Reporting)  _AFA_ 1017228 Severn Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 7400, Region: 3934 Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 66 in Commerce
5:41:30 PM  (Reporting)  _AFA_ 1017229 14th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1017230 Montrose Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007764 African Squadron chance: 60 failed.
5:41:30 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 3381, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 69 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 66 in Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:41:30 PM  (Reporting)  _AFA_ 1016633 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
5:41:30 PM  (Reporting)  _AFA_ 1014407 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:41:30 PM  (Reporting)  _AFA_ 1017231 2nd Scouting Squadron has been given the mission Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:41:30 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2158, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _AFA_ 1017232 Artois Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 56 in Commerce
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007380 Home Fleet Auto success as amphib is planned and Probability was 77 %
5:41:30 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Superiority, Value: 30461, Region: 4093 West Rockall
5:41:30 PM  (Reporting)  _AFA_ 1007380 Home Fleet has been given the mission Agenda: Naval Calling, Value: 12319, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron chance: 20 failed.
5:41:30 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 6816, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
5:41:30 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4752, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _AFA_ 1016429 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 51525, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1015198 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 46200, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1016632 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 36375, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1017233 Boyne Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 27 in Commerce
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 107 %
5:41:30 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 37442, Region: 4553 Sea of Cuba
5:41:30 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 12877, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -10 failed.
5:41:30 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9603, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Superiority, Value: 12138, Region: 4553 Sea of Cuba
5:41:30 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 4171, Region: 3889 Lower Canada
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
5:41:30 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 17618, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 132 %
5:41:30 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 43102, Region: 4553 Sea of Cuba
5:41:30 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14373, Region: 3889 Lower Canada
5:41:30 PM  (Reporting)  _AFA_ 1017236 Euryalus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 8700, Region: 3934 Commerce
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 132 %
5:41:30 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 117782, Region: 3945 Guadalquivir Estuary
5:41:30 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 34973, Region: 3889 Lower Canada
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 900 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 314 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
5:41:30 PM  (Reporting)  _CLO_ 1002684 Upper Canada Force, 3896 Upper Canada, Pow:99, Count: 2(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:30 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:30 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:30 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:30 PM  (Reporting)  _RWI__A 1002684 Upper Canada Force, 3896 Upper Canada, Pow:99, Count: 2(l 1/L 1/S 0) was targeting 3900 Florida interest 50 , aborting an agenda.
5:41:30 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.96) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:2.59) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.79) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.27 - Core:0.27 - Nav:0.32) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.44 - Core:0.50 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:931, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:41:30 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:931, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:41:30 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:931, Count: 8(l 1/L 7/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:41:30 PM  (Reporting)  1007651-Atlantic Fleet Power:931 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:318, Count: 2(l 1/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 44460, Region: 214 Ronda
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 44460, Region: 214 Ronda
5:41:30 PM  (Reporting)  1002619-Gibraltar Force Power:318 Health:100% Ronda>Ronda Mission:Keep Position Fitness:60% Need:829 Threat:614 GoalValue: 44460
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017236 Euryalus Sq., 4291 Costa de la Luz, Pow:87, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3934 Commerce
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 3934 Commerce
5:41:30 PM  (Reporting)  1017236-Euryalus Sq. Power:87 Health:100% Costa de la Luz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8700
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017237 British Detachment is doing nothing in Costa de la Luz  Power: 68  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2484, Count: 16(l 2/L 13/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:41:30 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2484, Count: 16(l 2/L 13/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:41:30 PM  (Reporting)  1007685-Mediterranean Fleet Power:2484 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.56) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017231 2nd Scouting Squadron, 4135 Pas de Calais, Pow:59, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5900, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1017231-2nd Scouting Squadron Power:59 Health:100% Pas de Calais>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5900
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007447 Boulogne Observers, 4135 Pas de Calais, Pow:268, Count: 4(l 1/L 0/S 3) Keeping only the Best Attack (is Assault) goal for 4135 Pas de Calais
5:41:30 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:268, Count: 4(l 1/L 0/S 3)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4135 Pas de Calais
5:41:30 PM  (Reporting)  1007447-Boulogne Observers Power:268 Health:100% Pas de Calais>Pas de Calais Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:33, Count: 4(l 2/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4275, Region: 517 Jersey
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15860, Region: 517 Jersey
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15860, Region: 517 Jersey
5:41:30 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:33 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 15860
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017233 Boyne Sq., 4259 Pointe du Raz, Pow:175, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 17500, Region: 3934 Commerce
5:41:30 PM  (Reporting)  1017233-Boyne Sq. Power:175 Health:100% Pointe du Raz>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 17500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017234 British Detachment is doing nothing in Pointe du Raz  Power: 89  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:875, Count: 9(l 2/L 6/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:41:30 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:875, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:41:30 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:875, Count: 9(l 2/L 6/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:41:30 PM  (Reporting)  1007478-Channel Fleet Power:875 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017235 British Detachment is doing nothing in Pointe de Grave  Power: 84  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:283, Count: 4(l 1/L 2/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:41:30 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:283, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:41:30 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:283, Count: 4(l 1/L 2/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:41:30 PM  (Reporting)  1007626-Rochefort Blockade Power:283 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:4.06) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:264, Count: 2(l 1/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6255, Region: 718 Valetta
5:41:30 PM  (Reporting)  1002644-Stuart' Force Power:264 Health:100% Valetta>Valetta Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 6255
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.44 - Core:1.53 - Nav:3.58) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:41:30 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:41:30 PM  (Reporting)  _GTU_ Finished merge 1 now
5:41:30 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Ended AI Gather Units 0 ms
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:48, Count: 2(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1013296-Coote' Force Power:48 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:89, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1002698-II. British Detachment Power:89 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:77, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1014118-McArthur's Bde Power:77 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:65, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1014380-Gilian's Bde Power:65 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:64, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1014586-Jamaica Brigade Power:64 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013857 IX. British Detachment, 3903 Jamaica, Pow:47, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1013857-IX. British Detachment Power:47 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 7200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:14, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:41:30 PM  (Reporting)  1002732-Jamaica Fencibles Power:14 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:562, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:41:30 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:562, Count: 8(l 1/L 4/S 3)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:41:30 PM  (Reporting)  1007791-Jamaca Squadron Power:562 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1119, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:41:30 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1119, Count: 15(l 2/L 6/S 7)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:41:30 PM  (Reporting)  1007829-West Indies Squadron Power:1119 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:143, Count: 2(l 1/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8460, Region: 3908 Barbados
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8460, Region: 3908 Barbados
5:41:30 PM  (Reporting)  1002736-Barbados Force Power:143 Health:100% Barbados>Barbados Mission:Keep Position Fitness:36% Need:21 Threat:169 GoalValue: 8460
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002753 Barbados Fencibles, 3908 Barbados, Pow:14, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 13832, Region: 3908 Barbados
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13832, Region: 3908 Barbados
5:41:30 PM  (Reporting)  1002753-Barbados Fencibles Power:14 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:21 Threat:169 GoalValue: 13832
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:91, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1600, Region: 3917 Bengale
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1600, Region: 3917 Bengale
5:41:30 PM  (Reporting)  1013867-Gloire Sq. Power:91 Health:100% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1600
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017224 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017225 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017226 British Detachment is doing nothing in Coast of Carnatic  Power: 71  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017223 British Detachment is doing nothing in Coast of Carnatic  Power: 68  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:925, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:41:30 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:925, Count: 13(l 2/L 6/S 5)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:41:30 PM  (Reporting)  1007892-Indian Squadron Power:925 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:158, Count: 3(l 1/L 2/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 8075, Region: 788 Leyden
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 8075, Region: 788 Leyden
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 8075, Region: 788 Leyden
5:41:30 PM  (Reporting)  1014599-Rottenburg' Force Power:158 Health:100% Leyden>Leyden Mission:Defend Fitness:85% Need:263 Threat:195 GoalValue: 8075
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Arty 1016078 X. British Detachment, 105 Birmingham, Pow:154, Count: 3(l 0/L 1/S 2) in reserve
5:41:30 PM  (Reporting)  _RCA_ Arty 1017222 Denis-Ward Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) in reserve
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:41:30 PM  (Reporting)  _RCA_ Artillery 1016078 X. British Detachment, 105 Birmingham, Pow:154, Count: 3(l 0/L 1/S 2) relocating toward 1002479 Hill' Force, 134 Winchester, Pow:607, Count: 10(l 5/L 4/S 4)
5:41:30 PM  (Reporting)  _RCA_ Artillery 1017222 Denis-Ward Bty, 105 Birmingham, Pow:39, Count: 1(l 0/L 0/S 1) relocating toward 1002993 Carlisle Garrison, 105 Birmingham, Pow:9, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:41:30 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:19, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:64, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:78, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1013311 Cornwall HG, 134 Winchester, Pow:9, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:49, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:63, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:81, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1016852 Wales HG, 106 Oxford, Pow:6, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002945 Manchester Garrison, 106 Oxford, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1013318 VII. British Detachment, 106 Oxford, Pow:42, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:11, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 89 Stockport, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:52, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:77, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:48, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:58, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ Starting merge 28 at start
5:41:30 PM  (Reporting)  _GTU_ Finished merge 28 now
5:41:30 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:58, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:48, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:81, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ 3rd Fencibles Bde A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ Manchester Garrison gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:41:30 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:52, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:10, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:23, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ Newcastle Garrison gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 125, Region: 118 London Gather to region: 118 London
5:41:30 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:58, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ VII. British Detachment gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:41:30 PM  (Reporting)  _GTU_ Wales HG gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:41:30 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:77, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:41:30 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:41:30 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:49, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:63, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:13, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ Cornwall HG gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:41:30 PM  (Reporting)  Ended AI Gather Units 86 ms
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  _ATG__ 1013310 Wessex HG London Going against objective: 126 Plymouth
5:41:30 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
5:41:30 PM  (Reporting)  _ATG__ 1017218 British Detachment Birmingham Going against objective: 118 London
5:41:30 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
5:41:30 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
5:41:30 PM  (Reporting)  _ATG__ 1002919 Edinburgh Garrison Leeds Going against objective: 118 London
5:41:30 PM  (Reporting)  _ATG__ 1013860 VIII. British Detachment Belfast Going against objective: 118 London
5:41:30 PM  (Reporting)  _ATG__ 1002927 Aberdeen Garrison Edinburgh Going against objective: 118 London
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 13 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002927 Aberdeen Garrison is doing nothing in Edinburgh  Power: 10  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 68 Hawick, Pow:0, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 57 Edinburgh
5:41:30 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Hawick>Edinburgh Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 58  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013860 VIII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 80 Leeds, Pow:2, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4200, Region: 80 Leeds
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4200, Region: 80 Leeds
5:41:30 PM  (Reporting)  1002923-Perth Garrison Power:2 Health:100% Leeds>Leeds Mission:Recover Fitness:84% Need:0 Threat:0 GoalValue: 4200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002919 Edinburgh Garrison is doing nothing in Leeds  Power: 13  HealthPerc: 94
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 48  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 77  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 52  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 27  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017079 6th Merchant Fleet, 16 Dublin, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 16 Dublin
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 16 Dublin
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 89 Stockport, Pow:10, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 125, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 125, Region: 118 London
5:41:30 PM  (Reporting)  1003033-Newcastle Garrison Power:10 Health:100% Stockport>London Mission:Gather to GHQ Fitness:50% Need:0 Threat:0 GoalValue: 125
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017218 British Detachment is doing nothing in Birmingham  Power: 39  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 105 Birmingham, Pow:44, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10000, Region: 105 Birmingham
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10000, Region: 105 Birmingham
5:41:30 PM  (Reporting)  1002993-Carlisle Garrison Power:44 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:40% Need:51 Threat:0 GoalValue: 10000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 120 Yarmouth, Pow:11, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  1003041-Yarmouth Garrison Power:11 Health:100% Yarmouth>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013318 VII. British Detachment, 106 Oxford, Pow:42, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  1013318-VII. British Detachment Power:42 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 106 Oxford, Pow:14, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  1002945-Manchester Garrison Power:14 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016852 Wales HG, 106 Oxford, Pow:6, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:41:30 PM  (Reporting)  1016852-Wales HG Power:6 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 81  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 63  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 58  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 49  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 23  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 114 Swindon, Pow:0, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 118 London
5:41:30 PM  (Reporting)  1014595-Leeds HG Power:0 Health:100% Swindon>London Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 190  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003057 Birmingham Garrison is doing nothing in London  Power: 84  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017219 Cooke' Force is doing nothing in London  Power: 387  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 151  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016413 Prevost' Force is doing nothing in London  Power: 79  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 75  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016846 Cardiff Brigade is doing nothing in London  Power: 66  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014590 Carlisle Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 64  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 62  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 58  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 58  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 57  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 52  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 50  HealthPerc: 96
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in London  Power: 47  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016196 3rd Scotland Bde is doing nothing in London  Power: 35  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 34  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016195 2nd Light Brigade is doing nothing in London  Power: 34  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014589 5th Scotland Bde is doing nothing in London  Power: 32  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in London  Power: 27  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 27  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016619 Leinster Bde is doing nothing in London  Power: 25  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 14  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016853 Liverpool HG, 118 London, Pow:5, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2650, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2650, Region: 118 London
5:41:30 PM  (Reporting)  1016853-Liverpool HG Power:5 Health:100% London>London Mission:Recover Fitness:53% Need:0 Threat:0 GoalValue: 2650
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017068 IX. Fleet, 118 London, Pow:0, Count: 2(l 0/L 0/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 118 London
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017068 IX. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017085 7th Merchant Fleet, 118 London, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017085 7th Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003002 Dover Garrison is doing nothing in London  Power: 566  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 339  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 109  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 62  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013859 IV. British Detachment is doing nothing in London  Power: 52  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 49  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 48  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 27  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 13  HealthPerc: 94
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 13  HealthPerc: 94
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015187 Kent HG is doing nothing in London  Power: 4  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 135 Guildford, Pow:1, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4600, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4600, Region: 118 London
5:41:30 PM  (Reporting)  1015175-Norwich HG Power:1 Health:100% Guildford>London Mission:Recover Fitness:92% Need:0 Threat:0 GoalValue: 4600
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002479 Hill' Force, 134 Winchester, Pow:792, Count: 13(l 5/L 5/S 6)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1002479-Hill' Force Power:792 Health:100% Winchester>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 134 Winchester, Pow:9, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:41:30 PM  (Reporting)  1013311-Cornwall HG Power:9 Health:100% Winchester>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017091 3rd Scouting Squadron, 140 Dover, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 140 Dover
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 140 Dover
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017232 Artois Sq., 4134 Strait of Dover, Pow:61, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
5:41:30 PM  (Reporting)  1017232-Artois Sq. Power:61 Health:100% Strait of Dover>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007380 Home Fleet, 4134 Strait of Dover, Pow:733, Count: 8(l 2/L 5/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:41:30 PM  (Reporting)  List of Agendas for 1007380 Home Fleet, 4134 Strait of Dover, Pow:733, Count: 8(l 2/L 5/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:41:30 PM  (Reporting)  1007380-Home Fleet Power:733 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1015456-English Home Army Power:692 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:78, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1002970-Winchester Garrison Power:78 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:64, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1015676-Liverpool Brigade Power:64 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:52, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1003075-Portsmouth Garrison Power:52 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:27, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1015893-3rd Fencibles Bde Power:27 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:19, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1015199-VI. British Detachment Power:19 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017063 3rd Frigate Squadron, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:181, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:41:30 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:181, Count: 6(l 1/L 3/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:41:30 PM  (Reporting)  1007527-Medway Squadron Power:181 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:281, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:41:30 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:281, Count: 5(l 1/L 2/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:41:30 PM  (Reporting)  1007586-Portsmouth Squadron Power:281 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:41:30 PM  (Reporting)  _GTU_ 1002684 Upper Canada Force, 3896 Upper Canada, Pow:99, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:41:30 PM  (Reporting)  _GTU_ Finished merge 1 now
5:41:30 PM  (Reporting)  _GTU_ Upper Canada Force gathering toward primary region (short distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
5:41:30 PM  (Reporting)  Ended AI Gather Units 2 ms
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 183  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1002689 Nova Scotia Force is doing nothing in Lower Canada  Power: 70  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 26  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:99, Count: 2(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada
5:41:30 PM  (Reporting)  1002684-Upper Canada Force Power:99 Health:100% Upper Canada>Lower Canada Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:1.93) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017227 Forte Sq., 4559 Gulf of Guinea, Pow:83, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8300, Region: 3934 Commerce
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8300, Region: 3934 Commerce
5:41:30 PM  (Reporting)  1017227-Forte Sq. Power:83 Health:100% Gulf of Guinea>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 8300
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017228 Severn Sq., 4559 Gulf of Guinea, Pow:74, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7400, Region: 3934 Commerce
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7400, Region: 3934 Commerce
5:41:30 PM  (Reporting)  1017228-Severn Sq. Power:74 Health:100% Gulf of Guinea>Commerce Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 7400
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017230 Montrose Sq., 4559 Gulf of Guinea, Pow:71, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1017230-Montrose Sq. Power:71 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 7100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017229 14th Transport Sq., 4559 Gulf of Guinea, Pow:29, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1017229-14th Transport Sq. Power:29 Health:100% Gulf of Guinea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:278, Count: 4(l 1/L 3/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:41:30 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:278, Count: 4(l 1/L 3/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:41:30 PM  (Reporting)  1007764-African Squadron Power:278 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.11 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.96) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  _ATG__ 1017223 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:41:30 PM  (Reporting)  _ATG__ 1017226 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:41:30 PM  (Reporting)  _ATG__ 1017225 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:41:30 PM  (Reporting)  _ATG__ 1017224 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:2.59) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.30 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 3928 Western Mediterranean Trade, Pow:60, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4500, Region: 3928 Western Mediterranean Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4500, Region: 3928 Western Mediterranean Trade
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:41:30 PM  (Reporting)  1013869-Undauted Sq. Power:60 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014605 II. Fleet, 3927 Southeast Atlantic Trade, Pow:352, Count: 5(l 0/L 5/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 26400, Region: 3927 Southeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 10000, Region: 4554 Jamaican Sea
5:41:30 PM  (Reporting)  1014605 II. Fleet Southeast Atlantic Trade Health: 100 % will target  1007791 Jamaca Squadron
5:41:30 PM  (Reporting)  1014605-II. Fleet Power:352 Health:100% Southeast Atlantic Trade>Jamaican Sea Mission:Merge (slave) Fitness:10% Need:0 Threat:0 GoalValue: 10000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.63 - Core:0.20 - Nav:1.79) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  _ATG__ 1017237 British Detachment Costa de la Luz Going against objective: 126 Plymouth
5:41:30 PM  (Reporting)  _ATG__ 1017235 British Detachment Pointe de Grave Going against objective: 126 Plymouth
5:41:30 PM  (Reporting)  _ATG__ 1017234 British Detachment Pointe du Raz Going against objective: 211 Gibraltar
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:442, Count: 10(l 0/L 8/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:41:30 PM  (Reporting)  1013332-VIII. Fleet Power:442 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016633 VII. Fleet, 3925 Western Approaches Trade, Pow:206, Count: 7(l 0/L 2/S 5)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
5:41:30 PM  (Reporting)  1016633-VII. Fleet Power:206 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26250
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014407 VI. Fleet, 3924 North Sea Trade, Pow:116, Count: 2(l 0/L 2/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 8700, Region: 3924 North Sea Trade
5:41:30 PM  (Reporting)  1014407-VI. Fleet Power:116 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 8700
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016429 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:687, Count: 12(l 0/L 12/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 51525, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 51525, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1016429-IV. Fleet Power:687 Health:99% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 51525
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015198 III. Fleet, 3926 Northeast Atlantic Trade, Pow:616, Count: 10(l 0/L 10/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 46200, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 46200, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1015198-III. Fleet Power:616 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 46200
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016632 V. Fleet, 3926 Northeast Atlantic Trade, Pow:485, Count: 7(l 0/L 6/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 36375, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 36375, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1016632-V. Fleet Power:485 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 36375
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:30 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 114 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:30 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:30 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:30 PM  (Reporting)  1003057 Birmingham Garrison will be merged into 1003002 Dover Garrison in region London
5:41:30 PM  (Reporting)  1017227 Forte Sq. will be merged into 1017228 Severn Sq. in region Gulf of Guinea
5:41:30 PM  (Reporting)  AI Process done in  24109 ms
5:41:30 PM  (Reporting)  Processing  1000003 Russia
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:41:30 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:30 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:30 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:41:30 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:41:30 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:41:30 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
5:41:30 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:41:30 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:41:30 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:41:30 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:41:30 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:41:30 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:41:30 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:41:30 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:41:30 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 186 > 226
5:41:30 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 160 OppPow Land: 7303 OwnPow Nav : 0 OppPow Nav : 2353
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:41:30 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 411 OppPow Land: 4267 OwnPow Nav : 576 OppPow Nav : 22
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:41:30 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1743 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:41:30 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 258 OppPow Land: 40 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 4.11 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:41:30 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1567 OwnPow Nav : 0 OppPow Nav : 10
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
5:41:30 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3711 OppPow Land: 8640 OwnPow Nav : 9 OppPow Nav : 18
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.27 Ratio Nav/NavCore: 0.32 0.43 Reg Count: 392 > 494
5:41:30 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1991 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:41:30 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 736 OppPow Land: 0 OwnPow Nav : 207 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:41:30 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 232 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:41:30 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 397 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 236 > 310
5:41:30 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:41:30 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 526 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:41:30 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 493 OppPow Land: 1250 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.25 0.44 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:41:30 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:41:30 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7811 OppPow Land: 335 OwnPow Nav : 709 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:41:30 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 83 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:41:30 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1035 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:41:30 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:41:30 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:41:30 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 44
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
5:41:30 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1183 OppPow Land: 0 OwnPow Nav : 555 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:41:30 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 1522 OwnPow Nav : 385 OppPow Nav : 2011
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:41:30 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 257 OwnPow Nav : 15 OppPow Nav : 52
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:41:30 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 468 OppPow Land: 503 OwnPow Nav : 829 OppPow Nav : 633
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
5:41:30 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 460 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:41:30 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 100
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:41:30 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 142 OwnPow Nav : 96 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
5:41:30 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2968 ms
5:41:30 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:41:30 PM  (Reporting)  Pounds Availability Plentiful Stock 1419 Expected 150 Balance -18
5:41:30 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
5:41:30 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
5:41:30 PM  (Reporting)  Victory points Availability Plentiful Stock 4004 Expected 105 Balance 0
5:41:30 PM  (Reporting)  Morale Points Availability Average Stock 110 Expected 105 Balance 0
5:41:30 PM  (Reporting)  Conscripts Availability Very High Stock 297 Expected 105 Balance -13
5:41:30 PM  (Reporting)  War supplies Availability Average Stock 111 Expected 75 Balance 0
5:41:30 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
5:41:30 PM  (Reporting)  Engagment Points Availability Plentiful Stock 132 Expected 0 Balance 0
5:41:30 PM  (Reporting)  Horses Availability Plentiful Stock 896 Expected 30 Balance 0
5:41:30 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Naval Docking, Value: 870, Region: 678 Napoli EndTurn 2656
5:41:30 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2946, Region: 3243 Kertch EndTurn 2656
5:41:30 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 3432, Region: 3243 Kertch EndTurn 2656
5:41:30 PM  (Reporting)    1015725 Strela Sq. Agenda Kept Agenda: Naval Docking, Value: 747, Region: 130 Bristol EndTurn 2656
5:41:30 PM  (Reporting)    1016890 Oleg Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce EndTurn 2656
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3800
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:41:30 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:41:30 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 2000
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:41:30 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:41:30 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:41:30 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 268
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:41:30 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3711 Overall power (enemies): 8640 Ratio: 0.27
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8002
5:41:30 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 114 Total EnemyOwnerVal: 4333 Discard %: 15
5:41:30 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 51      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 11      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 19      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 65      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 29      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 7       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 34      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 20      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 21      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 28      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 6       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 74      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 12      Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  370     Threat: 274         
5:41:30 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 18 Nav Ratio: 0.32
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7811 Overall power (enemies): 335 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  171
5:41:30 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 816 Discard %: 15
5:41:30 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 43      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 28      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 91      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 56      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 65      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 28      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 41      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 24      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 46      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 19      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 43      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 24      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 27      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 25      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
5:41:30 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 9       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 45      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 709 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 160 Overall power (enemies): 7303 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1616
5:41:30 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 121 Total EnemyOwnerVal: 32242 Discard %: 15
5:41:30 PM  (Reporting)  Region: 317 Bayonne (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 336 Perpignan (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 339 Montpellier (Enemy):         Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 4       Force Need:  271     Threat: 201         
5:41:30 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 14      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 456 Macon (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 4       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 12      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 424 Nice (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 451 Geneve (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 481 Nevers (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 8       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 513 Le Mans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 17      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 4       Force Need:  250     Threat: 185         
5:41:30 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 6       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 524 Caen (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 529 Le Havre (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 542 Amiens (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 545 Arras (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 550 Boulogne (Enemy):            Pick Value: 3       Force Need:  250     Threat: 185         
5:41:30 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 564 Verdun (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 12      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 571 Nancy (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 12      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 578 Mulhouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 579 Calvi (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2353 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 411 Overall power (enemies): 4267 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6018
5:41:30 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5699 Discard %: 15
5:41:30 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 11      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 58      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 49      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 19      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 49      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 13      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 576 Overall power (enemies): 22 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 60      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 28 Limerick (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 32 Cork (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 43 Inverness (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 51 Aberdeen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 44      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 72 Carlisle (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 75 Hartlepool (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 78 Lancaster (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 9       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 82 York (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 11      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 73      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 106 Oxford (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 112 Norwich (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 116 Cambridge (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 121 Ipswich (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 59      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 132 Reading (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 45      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 134 Winchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 97 Swansea (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 53      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 100 Hereford (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 493 Overall power (enemies): 1250 Ratio: 0.25
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1035
5:41:30 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 59 Total EnemyOwnerVal: 1839 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  402     Threat: 298         
5:41:30 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 22          
5:41:30 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 76      Force Need:  60      Threat: 2           
5:41:30 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 2           
5:41:30 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 232 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  287
5:41:30 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 59      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 736 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 207 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  237
5:41:30 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 370 Total EnemyOwnerVal: 740 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 87      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 3       Force Need:  526     Threat: 390         
5:41:30 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
5:41:30 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 83 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1743 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4531
5:41:30 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 38      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 42      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 69      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 32      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 36      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 55      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 47      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 25      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 47      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 38      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 1567 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  368
5:41:30 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 7157 Discard %: 15
5:41:30 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 7       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 7       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 11      Force Need:  263     Threat: 195         
5:41:30 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 17      Force Need:  269     Threat: 195         
5:41:30 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 10 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1991 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1200
5:41:30 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 85      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 46      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 526 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 258 Overall power (enemies): 40 Ratio: 4.11
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  55
5:41:30 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1896 Discard %: 15
5:41:30 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 8       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 742 Chiavenna (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 747 Riva (Enemy):                Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 1035 Ratio: 0.20
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:41:30 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 686 Total EnemyOwnerVal: 686 Discard %: 15
5:41:30 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 3       Force Need:  631     Threat: 375         
5:41:30 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 100 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 460 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 829 Overall power (enemies): 633 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 15 Overall power (enemies): 52 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 385 Overall power (enemies): 2011 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 555 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 18 Nav Ratio: 0.32
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 709 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2353 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 576 Overall power (enemies): 22 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 397 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 207 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 83 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 10 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 0 Overall power (enemies): 100 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 460 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 829 Overall power (enemies): 633 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 15 Overall power (enemies): 52 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 385 Overall power (enemies): 2011 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 555 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:30 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Mainz Max Val: Kovno Naval Gathering: 1419 Danzig
5:41:30 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:41:30 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
5:41:30 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:41:30 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Milano Max Val: Napoli Naval Gathering: 678 Napoli
5:41:30 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:41:30 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:41:30 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
5:41:30 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:41:30 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
5:41:30 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Verona Max Val: Wien Naval Gathering: 1158 Linz
5:41:30 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: 1388 Warszawa
5:41:30 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 1145 Trente Max pick: Basel Max need: Chamonix Max Val: Trente Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Final Gather Region for  351 Russia : 1118 Prag
5:41:30 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:41:30 PM  (Reporting)  Final Gather Region for  339 Austria : 1118 Prag
5:41:30 PM  (Reporting)  Final Gather Region for  343 Poland : 1118 Prag
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Ended InitAndDumpData Russia 6161 ms
5:41:30 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:30 PM  (Reporting)  Ended BuildReplacements 15 ms
5:41:30 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:41:30 PM  (Reporting)  Sending proposal: *we can*
5:41:30 PM  (Reporting)  Checking wars, we have 6 underway
5:41:30 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  *** Checking new proposals ***
5:41:30 PM  (Reporting)  Proposing to 1000039 Chechenia
5:41:30 PM  (Reporting)  Checking 66 Request Foreign Access
5:41:30 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
5:41:30 PM  (Reporting)  Checking 50 Degrade Relationship
5:41:30 PM  (Reporting)  Proposing to 1000034 Azeria
5:41:30 PM  (Reporting)  Checking 13 Declare  War
5:41:30 PM  (Reporting)  Proposing to 1000040 Kuban
5:41:30 PM  (Reporting)  Checking 50 Degrade Relationship
5:41:30 PM  (Reporting)  Ended HandleAdvancedDiplomacy 159 ms
5:41:30 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 334 Foix
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 560 Reims
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1991 Cay
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 170 target region was 3566 Anapa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 375 Blois
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1651 Drvar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4538 Central Black Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1838 Vidin
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1371 Belzec
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 186 Adaja
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2502 Baranovitch
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2388 Naghadeh
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3851 Bir Hakeim
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 600 Genova
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1198 Komarno
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4311 Costa del Azahar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 244 Almaden
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2976 Kolomna
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1917 Missolonghi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 996 Weimar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2823 Tiraspol
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 851 Bremerhaven
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4264 Atlantic Ocean
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 213 Jerez
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3894 East Coast
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 489 Chaumont
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3483 Solenovskaya
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3494 Sarepta
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2223 Hit
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 742 Chiavenna
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 638 Commachio
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4324 Cap Ferrat
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2076 Terme
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3349 Raksha
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2298 Tadjura
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1660 Idirja
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2718 Novaia Lyuba
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4338 Mediterranean Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4384 Golfo di Taranto
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4224 Ost See
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4509 Mouth of the Dniepr
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 951 Molln
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1448 Kapsukas
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 782 Tilburg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2541 Livani
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 672 Trani
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1993 Balat
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2750 Luhyny
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1951 Edremit
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2022 Alanya
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 2049 Havza
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2942 Aleksandrino
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 3197 Lozova
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 635 Trieste
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2399 El Fayum
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 301 Jaca
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3779 Bizerte
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2864 Pavlivka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3464 Vechenskaia
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 3616 Argun
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3201 Pavlograd
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3686 Nehrem
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1579 Toeckfors
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 4058 Right Nile
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1061 Warten
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1723 Leskovac
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 4114 Irish Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 40 target region was 4014 Peipus
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 145 target region was 2832 Ilintsy
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2038 Keskin
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4393 Golfo di Ancona
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4069 Shetland Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 45 target region was 4250 Gulf of Finland
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 388 Tulle
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 294 Caspe
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3346 Venady
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3015 Volgorechensk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 800 Groningen
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3414 Veshkayma
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 3917 Bengale
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1792 Moldva
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 569 Metz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2921 Safonovo
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1654 Bukojno
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2625 Luga
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 116 Cambridge
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3327 Sapajok
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2914 Klietnya
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4291 Costa de la Luz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2735 Kalinkavitchy
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2280 Arar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2838 Holovensky
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 856 Delmenhorst
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4435 Bay of Darnah
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3988 Vistula
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 554 Guise
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 170 target region was 1326 Andrychow
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 79 Manchester
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 48 Deep Recon has 5 % to be played in 3665 Rustavi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 914 Nuernberg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 568 Morhange
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 3153 Zadonsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4179 Deutsche Bucht
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 457 Roanne
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3020 Sobynska
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3489 Volgodonsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2889 Koryukivka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 211 Gibraltar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 246 Herrera del Duque
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1006 Dresden
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4296 Golfo de Cadiz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 2756 Lutsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 236 Ardila
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 1700 Peterwardein
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 145 target region was 731 Martigny
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1575 Grumms
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3215 Enerodar
5:41:30 PM  (Reporting)  Ended HandleRegionsDecisions 23263 ms
5:41:30 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:41:30 PM  (Reporting)  Steel Level 6 Amount 111
5:41:30 PM  (Reporting)  Money Level 5 Amount 1419
5:41:30 PM  (Reporting)  Conscripts Level 2 Amount 297
5:41:30 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:41:30 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
5:41:30 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:41:30 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
5:41:30 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:41:30 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 51
5:41:30 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
5:41:30 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 54
5:41:30 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 32
5:41:30 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 30
5:41:30 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
5:41:30 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 30
5:41:30 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 24
5:41:30 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:41:30 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
5:41:30 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
5:41:30 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:41:30 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 31
5:41:30 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
5:41:30 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:41:30 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:41:30 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 9
5:41:30 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:41:30 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
5:41:30 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:41:30 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
5:41:30 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
5:41:30 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:41:30 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
5:41:30 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 8
5:41:30 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
5:41:30 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:41:30 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:41:30 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 2
5:41:30 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:41:30 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:41:30 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
5:41:30 PM  (Reporting)  Number of Draw 93
5:41:30 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  _BNU Buying Unit Hussars Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 490 WSU 111 20 Money 1419 396
5:41:30 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  _BNU Buying Unit Dragoon Brigade 1805 Family ID Cavalry Area Recruitment Area: Russia
5:41:30 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:41:30 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 480 WSU 111 0 Money 1419 468
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 610 WSU 111 20 Money 1419 540
5:41:30 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 360 WSU 111 0 Money 1419 432
5:41:30 PM  (Reporting)  Picking 215 Sloop Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
5:41:30 PM  (Reporting)  _BNU Buying Unit Sloop Squadron 1805 Family ID Raider Ship Area Recruitment Area: Ocean Ships Europe
5:41:30 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 588 WSU 111 72 Money 1419 660
5:41:30 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:41:30 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 608 WSU 111 72 Money 1419 788
5:41:30 PM  (Reporting)  Picking 180 Guard Light Cavalry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 414 WSU 111 88 Money 1419 708
5:41:30 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:41:30 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 608 WSU 111 72 Money 1419 788
5:41:30 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
5:41:30 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:41:30 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 420 WSU 111 284 Money 1419 812
5:41:30 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:41:30 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 528 WSU 111 72 Money 1419 648
5:41:30 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 654 WSU 111 88 Money 1419 708
5:41:30 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 322 WSU 111 140 Money 1419 716
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 215 Sloop Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 1 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 336 WSU 111 144 Money 1419 648
5:41:30 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:41:30 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 217 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 376 WSU 111 184 Money 1419 932
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:41:30 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 314 WSU 111 128 Money 1419 672
5:41:30 PM  (Reporting)  Picking 207 Balloon Observation Bn
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 300 WSU 111 72 Money 1419 668
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 208 Flagship Squadron 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 728 WSU 111 656 Money 1419 1352
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 175 Guard Foot Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 322 WSU 111 140 Money 1419 748
5:41:30 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:41:30 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 528 WSU 111 72 Money 1419 648
5:41:30 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:41:30 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 608 WSU 111 72 Money 1419 788
5:41:30 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
5:41:30 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 314 WSU 111 120 Money 1419 672
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 160 Guard Brigade 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 828
5:41:30 PM  (Reporting)  Picking 206 Pontoon Bridges
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 368 WSU 111 72 Money 1419 688
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 209 First Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 616 WSU 111 520 Money 1419 1148
5:41:30 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:41:30 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 608 WSU 111 72 Money 1419 788
5:41:30 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 414 WSU 111 88 Money 1419 672
5:41:30 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:41:30 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 528 WSU 111 72 Money 1419 648
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 432 WSU 111 304 Money 1419 844
5:41:30 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 654 WSU 111 88 Money 1419 708
5:41:30 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 314 WSU 111 128 Money 1419 672
5:41:30 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:41:30 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 420 WSU 111 284 Money 1419 812
5:41:30 PM  (Reporting)  Picking 204 Pioneer Rgt
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 320 WSU 111 72 Money 1419 568
5:41:30 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 314 WSU 111 128 Money 1419 672
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 322 WSU 111 140 Money 1419 716
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:41:30 PM  (Reporting)  On Map 7 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 205 Engineer Rgt
5:41:30 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 328 WSU 111 72 Money 1419 548
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 600 WSU 111 504 Money 1419 1128
5:41:30 PM  (Reporting)  Picking 217 Troop Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 376 WSU 111 184 Money 1419 932
5:41:30 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:41:30 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 732
5:41:30 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 314 WSU 111 120 Money 1419 672
5:41:30 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 400 WSU 111 112 Money 1419 964
5:41:30 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:41:30 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 608 WSU 111 72 Money 1419 788
5:41:30 PM  (Reporting)  Picking 222 Galley Flotilla 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 96 Money 1419 708
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 654 WSU 111 88 Money 1419 708
5:41:30 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 314 WSU 111 120 Money 1419 672
5:41:30 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 620
5:41:30 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
5:41:30 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 308 WSU 111 104 Money 1419 552
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 192 Line Garrison 1805
5:41:30 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 648 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:41:30 PM  (Reporting)  On Map 11 Requested 1 In Pool 12
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 408 WSU 111 72 Money 1419 612
5:41:30 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:41:30 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 658 WSU 111 92 Money 1419 720
5:41:30 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
5:41:30 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 384 WSU 111 192 Money 1419 948
5:41:30 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:41:30 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:41:30 PM  (Reporting)  Too costly compared to National assets, skipped
5:41:30 PM  (Reporting)  Assets/Costs: Conscripts 297 600 WSU 111 504 Money 1419 1128
5:41:30 PM  (Reporting)  Ended BuildNewUnits Bought: 3 617 ms
5:41:30 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016466 I. Fleet
5:41:30 PM  (Reporting)  _MFC_ Merging 1015937 Adriatic Transport Sq. into 1015207 Senyavin's Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015207 Senyavin's Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008163 Baltic Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008306 Don Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008319 N. Volga Fleet
5:41:30 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
5:41:30 PM  (Reporting)  Ended ManageFleetsComposition 528 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:41:30 PM  (Reporting)  1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  1014734 Likhachev' Force, 2608 Saint Petersburg, Pow:3, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
5:41:30 PM  (Reporting)  1003638 Moskovskaya, 2608 Saint Petersburg, Pow:473, Count: 9(l 6/L 4/S 3) is calling fleet this turn.
5:41:30 PM  (Reporting)  Ended CallFleet 7 ms
5:41:30 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:41:30 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:352, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:224, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1017239 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:225, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:227, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:223, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:226, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:224, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:99, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:124, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1017240 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:96, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:97, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:12, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:227, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:123, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:127, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:225, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:106, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:14, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:223, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:229, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1016870 I. Russian Detachment, 2608 Saint Petersburg, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:354, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:101, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:41:30 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:41:30 PM  (Reporting)  Ended LockFixedGroups 4 ms
5:41:30 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:30 PM  (Reporting)  _SSU_ 1017101 7-ya Otdelnaya Art. Brigada, 3509 Astrakhan, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1016824 2-ya Rezervnye Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1017117 8-ya Otdelnaya Art. Brigada, 2801 Kiev, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1017111 1-ya Strelkovaya Brigada, 2682 Vitebsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1016600 5-ya Otdelnaya Art. Brigada, 3019 Vladimir, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1016605 6-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:41:30 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:41:30 PM  (Reporting)  _DCR_ 1003638 Moskovskaya, 2608 Saint Petersburg, Pow:473, Count: 9(l 6/L 4/S 3) will reinforce threatened border 2608 Saint Petersburg
5:41:30 PM  (Reporting)  Ended GarrisonBorders 275 ms
5:41:30 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:41:30 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:41:30 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 2 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 17 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 4 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 2 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 81 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 2 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 2 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3124 Valky, Pow:165, Count: 3(l 2/L 1/S 1)
5:41:30 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2924 Andreapol, Pow:893, Count: 12(l 7/L 4/S 5)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 4 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3489 Volgodonsk
5:41:30 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3185 Ienakeve
5:41:30 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1016880 Lowis of Menar' Force 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2836 Tetiv
5:41:30 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2836 Tetiv
5:41:30 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky is now in Privileged Combine in 1003767 Kubanskaya 3125 Merefa
5:41:30 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
5:41:30 PM  (Reporting)  _PCO_ 1003681 Knorring is now in Privileged Combine in 1003680 Uralskaya 3424 Belinski
5:41:30 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003252 Litovskaya 2477 Varena
5:41:30 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen is now in Privileged Combine in 1003252 Litovskaya 2477 Varena
5:41:30 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003774 Dnepr Kazachi 3066 Orel
5:41:30 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3489 Volgodonsk
5:41:30 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3185 Ienakeve
5:41:30 PM  (Reporting)  _PCO_ Mikhelson Brigada has been merged into 1003470 Frederick von Lowis of Menar(Frederick von Lowis of Menar) in 1016880 Lowis of Menar' Force 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003408 Dnestrovskaya(Mikhail Bogdanovich Barclay de Tolly) in 1003407 Dnestrovskaya 2836 Tetiv
5:41:30 PM  (Reporting)  _PCO_ Kavkazskii Kazachi has been merged into 1003768 Nickolay Nickolaevich Raevsky(Nickolay Nickolaevich Raevsky) in 1003767 Kubanskaya 3125 Merefa
5:41:30 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3066 Orel
5:41:30 PM  (Reporting)  _PCO_ 2-ya Otdelnaya Art. Brigada has been merged into 1003654 Yermolov Brigada(Alexey Petrovich Yermolov) in 1003638 Moskovskaya 2608 Saint Petersburg
5:41:30 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003701 Orenburgskaya 3489 Volgodonsk
5:41:30 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3185 Ienakeve
5:41:30 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 3 has his Privileged Combine status revoked 1016880 Lowis of Menar' Force 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  _PCO_ 1003408 Dnestrovskaya 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2836 Tetiv
5:41:30 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2836 Tetiv
5:41:30 PM  (Reporting)  _PCO_ 1003768 Nickolay Nickolaevich Raevsky 3 has his Privileged Combine status revoked 1003767 Kubanskaya 3125 Merefa
5:41:30 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
5:41:30 PM  (Reporting)  _PCO_ 1003681 Knorring 1 has his Privileged Combine status revoked 1003680 Uralskaya 3424 Belinski
5:41:30 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen 1 has his Privileged Combine status revoked 1003252 Litovskaya 2477 Varena
5:41:30 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003252 Litovskaya 2477 Varena
5:41:30 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3066 Orel
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 236 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  _DCR_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 36 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  _DDU_ Russian Detachment created in region Tchoudovo with 1 unit(s), Health: 100 %
5:41:30 PM  (Reporting)  _DDU_ Smolenskaya 1003545 has now 4 units, Health: 100 %
5:41:30 PM  [Warning  ]  _DDU_ Erroneous logic for group 1017251 Russian Detachment too healthy/Too much cohesion
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017251 Russian Detachment in region Tchoudovo will recover in region Novgorod % Health 100 % Cohesion 52
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015399 4-ya Otdelnaya Art. Brigada in region Dubna will recover in region Moskwa % Health 100 % Cohesion 31
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016657 Gangeblov Diviziya in region Rogatchev will recover in region Bobruisk % Health 100 % Cohesion 39
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003680 Uralskaya in region Belinski will recover in region Tambov % Health 100 % Cohesion 50
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003755 Tzaritsyn Brig. in region Medveditsa will recover in region Tzaritsyn % Health 100 % Cohesion 15
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 30
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016230 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 26
5:41:30 PM  (Reporting)  Ended Damaged Units 42 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  _GAO_ Step 1 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol SelfVal 280
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 9100, Region: 3579 Stavropol
5:41:30 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 344
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 11180, Region: 3509 Astrakhan
5:41:30 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:19, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 383
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 12447, Region: 2831 Nemirov
5:41:30 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 344
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 11180, Region: 3363 Voronej
5:41:30 PM  (Reporting)  _GAO_ Step 1 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 3(l 1/L 1/S 1) is garrisoning region 3066 Orel SelfVal 303
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 9847, Region: 3066 Orel
5:41:30 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 181
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 5882, Region: 2999 Vologda
5:41:30 PM  (Reporting)  _GAO_ Step 2 1017252 Russian Detachment, 2854 Ekaterinoslav, Pow:32, Count: 2(l 1/L 1/S 0) is garrisoning region 2854 Ekaterinoslav New PickVal 41
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  _GAO_ Step 2 1017253 Russian Detachment, 2472 Vilnius, Pow:55, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 43
5:41:30 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 37 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 227 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 232 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 236 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 4 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Gudovich' Force recruiting 1015235 Constantin' Force in Tiflis
5:41:30 PM  (Reporting)  _MSG_ gathered 154 cbt pts, needing: 110
5:41:30 PM  (Reporting)  Agenda: Intercept (Master), Value: 26784, Region: 3608 Grozny
5:41:30 PM  (Reporting)  _MSG_ - MASTER 1015940 Gudovich' Force, 3664 Tiflis, Pow:108, Count: 4(l 2/L 2/S 0) will target (enemy) 1006740 Chechen Tribes Pow.: 108 vs. 72 mustered 1 other groups
5:41:30 PM  (Reporting)  _MSG_ - SLAVE 1015235 Constantin' Force, 3664 Tiflis, Pow:46, Count: 2(l 1/L 0/S 1) in region Tiflis will target & merge (master) Gudovich' Force
5:41:30 PM  (Reporting)  Agenda: Merge (slave), Value: 186000, Region: 3664 Tiflis
5:41:30 PM  (Reporting)  Ended Make Superior Group 1048 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:41:30 PM  (Reporting)  _AFA_ 1017106 3-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2589 Narva
5:41:30 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Resupply, Value: 50000, Region: 2557 Pernau
5:41:30 PM  (Reporting)  _AFA_ 1008163 Baltic Fleet has been given the mission Agenda: Naval Calling, Value: 4048, Region: 2608 Saint Petersburg
5:41:30 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:41:30 PM  (Reporting)  _AFA_ 1016829 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:41:30 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:41:30 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1008306 Don Fleet chance: -40 failed.
5:41:30 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Docking, Value: 4092, Region: 2815 Odessa
5:41:30 PM  (Reporting)  _AFA_ 1017096 2-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: -10 failed.
5:41:30 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 764 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 34 Nb of CPs of Regular/Militia/Cavalry/Artillery: 230
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  _BDA_ - Build Depot 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Nemirov
5:41:30 PM  (Reporting)  Agenda: Build Depot, Value: 29000, Region: 2831 Nemirov
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  _BDA_ - Build Depot 1017254 Russian Detachment, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Gomel
5:41:30 PM  (Reporting)  Agenda: Build Depot, Value: 39000, Region: 2870 Gomel
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  _BDA_ - Build Depot 1017255 Russian Detachment, 3066 Orel, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Orel
5:41:30 PM  (Reporting)  Agenda: Build Depot, Value: 24000, Region: 3066 Orel
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  _BDA_ - Build Depot 1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Taganrog
5:41:30 PM  (Reporting)  Agenda: Build Depot, Value: 29000, Region: 3188 Taganrog
5:41:30 PM  (Reporting)  _BDA_ 15 groups can build a depot in theater Theater_Russia
5:41:30 PM  (Reporting)  _BDA_ 83  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 417 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016884 KR-1i Oboznyi Polk in 3174 Lyssytchansk
5:41:30 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016880 Lowis of Menar' Force in 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016885 GK-1i Oboznyi Polk in 2832 Ilintsy
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 412 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 5 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 1 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 27 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1017257 Kazan Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3000, Region: 3923 Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 25 in Black Sea Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1016466 I. Fleet chance: 2 failed.
5:41:30 PM  (Reporting)  _AFA_ 1016466 I. Fleet has been given the mission Agenda: Naval Docking, Value: 921, Region: 678 Napoli
5:41:30 PM  (Reporting)  _AFA_ 1017258 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 5000, Region: 3933 Black Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 22 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFA_ 1017259 Black Sea Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3923 Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 18 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFA_ 1017260 Adriatic Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4950, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1015207 Senyavin's Fleet chance: 1 failed.
5:41:30 PM  (Reporting)  _AFA_ 1015207 Senyavin's Fleet has been given the mission Agenda: Naval Docking, Value: 4122, Region: 676 Gaeta
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 241 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1015940 Gudovich' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 5 has his Privileged Combine status revoked 1015940 Gudovich' Force 3664 Tiflis
5:41:30 PM  (Reporting)  _PCO_ 1003141 Lambert 1 has his Privileged Combine status revoked 1015940 Gudovich' Force 3664 Tiflis
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 2 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 20 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:41:30 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Caucasus
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  1015940 Gudovich' Force, 3664 Tiflis, Pow:113, Count: 4(l 2/L 2/S 0) Agenda: Keep Position, Value: 5472, Region: 3664 Tiflis
5:41:30 PM  (Reporting)  1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:138, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 4959, Region: 3639 Vladikavkaz
5:41:30 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 27 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 2 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 4 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 53 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 1 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:41:30 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Balkans
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 4 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 2 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 0 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 0 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 3 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 2 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  Ended Damaged Units 1 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 47 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 50 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 2 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:41:30 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:41:30 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:41:30 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:41:30 PM  (Reporting)  Ended ManageGHQ 1 ms
5:41:30 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:41:30 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 1398 Biala
5:41:30 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003303 Brestskaya 1398 Biala
5:41:30 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:41:30 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:41:30 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:41:30 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:41:30 PM  (Reporting)  Ended SplitGroups 5 ms
5:41:30 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:41:30 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:41:30 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:41:30 PM  (Reporting)  _DDU_ Russian Detachment created in region Biala with 1 unit(s), Health: 100 %
5:41:30 PM  (Reporting)  _DDU_ Brestskaya 1003303 has now 6 units, Health: 100 %
5:41:30 PM  [Warning  ]  _DDU_ Erroneous logic for group 1017263 Russian Detachment too healthy/Too much cohesion
5:41:30 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017263 Russian Detachment in region Biala will recover in region Brest Litovsk % Health 100 % Cohesion 53
5:41:30 PM  (Reporting)  Ended Damaged Units 35 ms
5:41:30 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:41:30 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:41:30 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:41:30 PM  (Reporting)  Ended CheckBesieging 32 ms
5:41:30 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:41:30 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:41:30 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:41:30 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:41:30 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:41:30 PM  (Reporting)  Ended Check Leaders 1 ms
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 1 ms
5:41:30 PM  (Reporting)  Entering Build Depots Assets
5:41:30 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
5:41:30 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:41:30 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:41:30 PM  (Reporting)  Ended Split Supports
5:41:30 PM  (Reporting)  Start of AI Check for Land Resupply
5:41:30 PM  (Reporting)  Ended CheckForLandResupply 5 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:41:30 PM  (Reporting)  Ended KeepPosition 1 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:41:30 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:41:30 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:41:30 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:41:30 PM  (Reporting)  Ended Make Superior Group 0 ms
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:41:30 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:41:30 PM  (Reporting)  Ended ReinforceFront 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:41:30 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:41:30 PM  (Reporting)  Ended DistantGarrison 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19197 AllOppPowLand: 27544 AllOwnPowNav: 4676 AllOppPowNav 5243
5:41:30 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 23 Land Ratio: 0.27 Land Core Ratio: 0.27  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 1194 Wien Pick 100 SelfVal 425 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 88 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1003817 Georgia Expedition (Pow.138)
5:41:30 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.22)
5:41:30 PM  (Reporting)  1017101 7-ya Otdelnaya Art. Brigada (Pow.0)
5:41:30 PM  (Reporting)  1017249 Russian Detachment (Pow.9)
5:41:30 PM  (Reporting)  1017250 Russian Detachment (Pow.17)
5:41:30 PM  (Reporting)  1017248 Russian Detachment (Pow.17)
5:41:30 PM  (Reporting)  1017247 Russian Detachment (Pow.17)
5:41:30 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.23)
5:41:30 PM  (Reporting)  1016460 OR-1i Oboznyi Polk (Pow.0)
5:41:30 PM  (Reporting)  1016238 1-i Oboznyi (Pow.0)
5:41:30 PM  (Reporting)  1015470 Liders (Pow.19)
5:41:30 PM  (Reporting)  1003701 Orenburgskaya (Pow.36)
5:41:30 PM  (Reporting)  1016885 GK-1i Oboznyi Polk (Pow.0)
5:41:30 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.34)
5:41:30 PM  (Reporting)  1016824 2-ya Rezervnye Brigada (Pow.0)
5:41:30 PM  (Reporting)  1016880 Baggovut' Force (Pow.85)
5:41:30 PM  (Reporting)  1017252 Lowis of Menar' Force (Pow.32)
5:41:30 PM  (Reporting)  1003365 Ukrainskaya (Pow.250)
5:41:30 PM  (Reporting)  1003407 Dnestrovskaya (Pow.410)
5:41:30 PM  (Reporting)  1016884 KR-1i Oboznyi Polk (Pow.0)
5:41:30 PM  (Reporting)  1016230 Orenburg Brigada (Pow.6)
5:41:30 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.35)
5:41:30 PM  (Reporting)  1013826 Army of the Danube (Pow.165)
5:41:30 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.27)
5:41:30 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.35)
5:41:30 PM  (Reporting)  1003767 Kubanskaya (Pow.59)
5:41:30 PM  (Reporting)  1003503 Kavkazskaya (Pow.412)
5:41:30 PM  (Reporting)  1017117 8-ya Otdelnaya Art. Brigada (Pow.0)
5:41:30 PM  (Reporting)  1014164 1-i Bugskie (Pow.39)
5:41:30 PM  (Reporting)  1003714 Sibirskaya (Pow.130)
5:41:30 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.4)
5:41:30 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.28)
5:41:30 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
5:41:30 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.28)
5:41:30 PM  (Reporting)  1017254 RA-1i Oboznyi Polk (Pow.0)
5:41:30 PM  (Reporting)  1003582 Kievskaya (Pow.455)
5:41:30 PM  (Reporting)  1003680 Uralskaya (Pow.104)
5:41:30 PM  (Reporting)  1016657 Gangeblov Diviziya (Pow.76)
5:41:30 PM  (Reporting)  1003252 Litovskaya (Pow.641)
5:41:30 PM  (Reporting)  1017255 RA-2i Oboznyi Polk (Pow.0)
5:41:30 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.57)
5:41:30 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.2)
5:41:30 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.20)
5:41:30 PM  (Reporting)  1016882 Mikhail Leontievich Bulatov (Pow.47)
5:41:30 PM  (Reporting)  1017253 Nikolay Tuchkov (Pow.55)
5:41:30 PM  (Reporting)  1017111 1-ya Strelkovaya Brigada (Pow.0)
5:41:30 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.4)
5:41:30 PM  (Reporting)  1016656 Kutaisov Brigada (Pow.10)
5:41:30 PM  (Reporting)  1003121 Russian Army (Pow.893)
5:41:30 PM  (Reporting)  1016600 5-ya Otdelnaya Art. Brigada (Pow.3)
5:41:30 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.26)
5:41:30 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.12)
5:41:30 PM  (Reporting)  1016605 6-ya Otdelnaya Art. Brigada (Pow.3)
5:41:30 PM  (Reporting)  1017251 Prebyshevsky Diviziya (Pow.99)
5:41:30 PM  (Reporting)  1003545 Smolenskaya (Pow.131)
5:41:30 PM  (Reporting)  1015018 Platov' Force (Pow.24)
5:41:30 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.40)
5:41:30 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.3)
5:41:30 PM  (Reporting)  1014734 Likhachev' Force (Pow.3)
5:41:30 PM  (Reporting)  1003638 Moskovskaya (Pow.494)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 43 has enough garrison (Value: 352) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2815 Odessa Pick 33 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 132) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 43 has enough garrison (Value: 55) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 27 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 14 has enough garrison (Value: 15) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2517 Minsk Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 1370 Zamosc Pick 27 SelfVal 138 Need 60  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 13 has enough garrison (Value: 225) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 229) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 25 has enough garrison (Value: 33) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 22) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 27 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 41 has enough garrison (Value: 32) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 91 has enough garrison (Value: 710) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2445 Kovno Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 24 has enough garrison (Value: 225) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 354) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 97) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2664 Khalm Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 46 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3885 Steppes Pick 27 has enough garrison (Value: 99) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 2529 Riga Pick 61 has enough garrison (Value: 227) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 28 has enough garrison (Value: 19) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3884 Sibir Pick 22 has enough garrison (Value: 124) - evaluation skipped
5:41:30 PM  (Reporting)  Primary Region 2801 Kiev Pick 65 has enough garrison (Value: 227) - evaluation skipped
5:41:30 PM  (Reporting)  Region 1369 Zulow Pick 3 SelfVal 27 Need 60  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 56 has enough garrison (Value: 14) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3363 Voronej Pick 25 has enough garrison (Value: 60) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3066 Orel Pick 21 has enough garrison (Value: 57) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3883 Urals Pick 45 has enough garrison (Value: 250) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2870 Gomel Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3043 Tula Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3356 Tambov Pick 12 has enough garrison (Value: 14) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3032 Ryazan Pick 2 has enough garrison (Value: 4) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 103) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2847 Kherson Pick 21 has enough garrison (Value: 227) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 96) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3880 Kazan Pick 30 has enough garrison (Value: 9) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 2) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3189 Rostov Pick 23 has enough garrison (Value: 226) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 37 has enough garrison (Value: 138) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 27 has enough garrison (Value: 224) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 9) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 9 has enough garrison (Value: 12) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2950 Tver Pick 19 has enough garrison (Value: 13) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3125 Merefa Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 40) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 19 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:138, Count: 4(l 2/L 1/S 2) Fitness 80 PickVal 7 SelfVal 64 AINeed 104
5:41:30 PM  (Reporting)  Agenda: Attack, Value: 5120, Region: 3608 Grozny
5:41:30 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 1372 Chelm Pick 3 SelfVal 28 Need 60  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3407 Saransk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Region 1367 Kamenska Pick 3 SelfVal 27 Need 60  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 101) - evaluation skipped
5:41:30 PM  (Reporting)  Region 1368 Busk Pick 3 SelfVal 28 Need 60  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 517 Jersey Pick 36 has enough garrison (Value: 0) - evaluation skipped
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 717 Siracusa Pick 13 SelfVal 64 Need 506  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 24 Land Ratio: 0.25 Land Core Ratio: 0.44  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1015235 Constantin' Force (Pow.46)
5:41:30 PM  (Reporting)  1015940 Gudovich' Force (Pow.113)
5:41:30 PM  (Reporting)  1003817 Georgia Expedition (Pow.138)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 76 has enough garrison (Value: 113) - evaluation skipped
5:41:30 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 214 Need 402  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 37 has enough garrison (Value: 138) - evaluation skipped
5:41:30 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:138, Count: 4(l 2/L 1/S 2) Fitness 53 PickVal 2 SelfVal 27 AINeed 60
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 1431, Region: 3667 Martkopi
5:41:30 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 631  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1003796 Corfu Garnizon (Pow.124)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 1346 Cernowitz Pick 46 SelfVal 164 Need 101  no group candidate found
5:41:30 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 168 Need 101  no group candidate found
5:41:30 PM  (Reporting)  Region 1648 Sibenik Pick 10 SelfVal 30 Need 101  no group candidate found
5:41:30 PM  (Reporting)  Region 1682 Kotor Pick 19 SelfVal 47 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.3)
5:41:30 PM  (Reporting)  1014734 Likhachev' Force (Pow.3)
5:41:30 PM  (Reporting)  1003638 Moskovskaya (Pow.494)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 2608 Saint Petersburg Pick 91 SelfVal 698 Need 0  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 1274 Ofen Pick 39 SelfVal 208 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1017263 Miloradovich Diviziya (Pow.102)
5:41:30 PM  (Reporting)  1003303 Brestskaya (Pow.324)
5:41:30 PM  (Reporting)  1003252 Litovskaya (Pow.641)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 14 SelfVal 65 AINeed 101
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 3250, Region: 1334 Przesmyl
5:41:30 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 100 SelfVal 294 AINeed 101
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 14700, Region: 1337 Lemberg
5:41:30 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 1398 Biala, Pow:324, Count: 6(l 3/L 3/S 2) Fitness 41 PickVal 46 SelfVal 164 AINeed 101
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 6724, Region: 1346 Cernowitz
5:41:30 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 78 SelfVal 313 AINeed 60
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 15650, Region: 1373 Lublin
5:41:30 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 2 SelfVal 17 AINeed 101
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 765, Region: 1357 Lagow
5:41:30 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) Fitness 40 PickVal 3 SelfVal 27 AINeed 60
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 1080, Region: 1371 Belzec
5:41:30 PM  (Reporting)  Region 1328 Krakow Pick 85 SelfVal 260 Need 101  no group candidate found
5:41:30 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 1398 Biala, Pow:324, Count: 6(l 3/L 3/S 2) Fitness 41 PickVal 2 SelfVal 17 AINeed 101
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 697, Region: 1359 Sandomierz
5:41:30 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 96) - evaluation skipped
5:41:30 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 1398 Biala, Pow:324, Count: 6(l 3/L 3/S 2) Fitness 41 PickVal 2 SelfVal 17 AINeed 101
5:41:30 PM  (Reporting)  Agenda: Defend, Value: 697, Region: 1332 Mielec
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 4.11 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 741 Feldkirch Pick 3 SelfVal 3 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 12 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1003796 Corfu Garnizon (Pow.124)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Region 420 Toulon Pick 12 SelfVal 12 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 299 Need 506  no group candidate found
5:41:30 PM  (Reporting)  Region 1640 Fiume Pick 7 SelfVal 59 Need 101  no group candidate found
5:41:30 PM  (Reporting)  Region 1647 Zadar Pick 5 SelfVal 17 Need 101  no group candidate found
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:41:30 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:41:30 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.3)
5:41:30 PM  (Reporting)  1014734 Likhachev' Force (Pow.3)
5:41:30 PM  (Reporting)  1003638 Moskovskaya (Pow.494)
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 354) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2589 Narva Pick 28 has enough garrison (Value: 229) - evaluation skipped
5:41:30 PM  (Reporting)  Secondary Region 2580 Reval Pick 35 has enough garrison (Value: 223) - evaluation skipped
5:41:30 PM  (Reporting)  Region 2608 Saint Petersburg Pick 91 SelfVal 698 Need 0  no group candidate found
5:41:30 PM  (Reporting)  Region 2529 Riga Pick 61 SelfVal 461 Need 0  no group candidate found
5:41:30 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 103) - evaluation skipped
5:41:30 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1518 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:41:30 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 14345, Region: 4515 Kertch Straits
5:41:30 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5005, Region: 2815 Odessa
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 71 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1015478 Argus sq. chance: 0 failed.
5:41:30 PM  (Reporting)  _AFA_ 1015478 Argus sq. has been given the mission Agenda: Naval Docking, Value: 873, Region: 678 Napoli
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1015477 Lilia Sq. chance: 0 failed.
5:41:30 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 678 Napoli
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1015938 Mikhal Sq. chance: 0 failed.
5:41:30 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 678 Napoli
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 186 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 0 failed.
5:41:30 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 130 Bristol
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 43 ms
5:41:30 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:41:30 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Baltic Sea Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Resupply, Value: 9300, Region: 2529 Riga
5:41:30 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 2557 Pernau
5:41:30 PM  (Reporting)  _AFA_ 1017264 Stralitat Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:41:30 PM  (Reporting)  _NVS_ : Nav Supp 1015206 Belli's Fleet chance: 40 failed.
5:41:30 PM  (Reporting)  _AFA_ 1015206 Belli's Fleet has been given the mission Agenda: Naval Docking, Value: 3348, Region: 2557 Pernau
5:41:30 PM  (Reporting)  _AFA_ 1016890 Oleg Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
5:41:30 PM  (Reporting)  _AFO_ Adding supply transport 1016890 Oleg Sq. New % Chance Transport Need In Naval/Convoy Box 100 in North Sea Trade
5:41:30 PM  (Reporting)  Ended AssignFleetsOperations 342 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:41:30 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:41:30 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:41:30 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:41:30 PM  (Reporting)  Ended Collect Leaders 0 ms
5:41:30 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:41:30 PM  (Reporting)  _RWI__A 1017259 Black Sea Transport Sq., 678 Napoli, Pow:26, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__A 1017258 M. Neva Sq., 678 Napoli, Pow:43, Count: 1(l 0/L 1/S 0) was targeting 3933 Black Sea Trade interest 25 , aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__A 1017257 Kazan Sq., 676 Gaeta, Pow:24, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 1371 Belzec which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 1357 Lagow which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 1373 Lublin which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 1337 Lemberg which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 1334 Przesmyl which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1398 Biala, Pow:324, Count: 6(l 3/L 3/S 2) was targeting 1332 Mielec which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1398 Biala, Pow:324, Count: 6(l 3/L 3/S 2) was targeting 1346 Cernowitz which is a neutral territory without enemy, aborting an agenda.
5:41:30 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.27 - Core:0.27 - Nav:0.32) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 342 Germany
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Arty 1016880 Baggovut' Force, 2854 Ekaterinoslav, Pow:85, Count: 2(l 1/L 1/S 1) in reserve
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:41:30 PM  (Reporting)  _RCA_ Artillery 1016880 Baggovut' Force, 2854 Ekaterinoslav, Pow:85, Count: 2(l 1/L 1/S 1) relocating toward 1017252 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:32, Count: 2(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supply 1016884 KR-1i Oboznyi Polk, 3174 Lyssytchansk, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  _RCS_ Supply 1016885 GK-1i Oboznyi Polk, 2832 Ilintsy, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  2 in core Area
5:41:30 PM  (Reporting)  _RCA_ Resupplying 1016884 KR-1i Oboznyi Polk, 3174 Lyssytchansk, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003759 Astrakhan Brig., 3185 Ienakeve, Pow:34, Count: 2(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  _RCA_ Resupplying 1016885 GK-1i Oboznyi Polk, 2832 Ilintsy, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014164 1-i Bugskie, 2801 Kiev, Pow:39, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 351 Russia
5:41:30 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3489 Volgodonsk, Pow:36, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3185 Ienakeve, Pow:34, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2793 Koziatyn, Pow:250, Count: 6(l 4/L 2/S 2) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2836 Tetiv, Pow:410, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3144 Izyum, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3124 Valky, Pow:165, Count: 3(l 2/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3142 Chkalovskoe, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3125 Merefa, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003767 Kubanskaya, 3125 Merefa, Pow:59, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3125 Merefa, Pow:412, Count: 6(l 4/L 3/S 2) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3133 Stoipel, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2876 Korop, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:455, Count: 6(l 3/L 2/S 3) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2477 Varena, Pow:641, Count: 11(l 6/L 4/S 5) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:20, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1016882 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1016656 Kutaisov Brigada, 2933 Vyazma, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2924 Andreapol, Pow:893, Count: 12(l 7/L 4/S 5) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2630 Tchoudovo, Pow:131, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ 1015018 Platov' Force, 2604 Kolpino, Pow:24, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ Starting merge 21 at start
5:41:30 PM  (Reporting)  _GTU_ Finished merge 20 now
5:41:30 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2924 Andreapol, Pow:893, Count: 12(l 7/L 4/S 5) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:455, Count: 6(l 3/L 2/S 3) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3125 Merefa, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ Litovskaya gathering toward primary region (long distance)
5:41:30 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1118 Prag Gather to region: 1118 Prag
5:41:30 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2793 Koziatyn, Pow:250, Count: 6(l 4/L 2/S 2) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2836 Tetiv, Pow:410, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3125 Merefa, Pow:461, Count: 8(l 5/L 4/S 2) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3124 Valky, Pow:165, Count: 3(l 2/L 1/S 1) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2876 Korop, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2630 Tchoudovo, Pow:131, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3144 Izyum, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3142 Chkalovskoe, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3185 Ienakeve, Pow:34, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1015018 Platov' Force, 2604 Kolpino, Pow:24, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3133 Stoipel, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3489 Volgodonsk, Pow:36, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1016656 Kutaisov Brigada, 2933 Vyazma, Pow:10, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1016882 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:20, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  Ended AI Gather Units 1544 ms
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  _GTG_ 1015211 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) is garrisoning 2608 Saint Petersburg and will absorb 1003638 Moskovskaya
5:41:30 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1017240 Voronezhskii Gar.
5:41:30 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1017239 Astrakhanskii Gar.
5:41:30 PM  (Reporting)  Ended GatherGarrisons 146 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  _ATG__ 1003759 Astrakhan Brig. Ienakeve Going against objective: 3608 Grozny
5:41:30 PM  (Reporting)  _ATG__ 1003365 Ukrainskaya Koziatyn Going against objective: 2608 Saint Petersburg
5:41:30 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Tetiv Going against objective: 3886 Azerbaidjan
5:41:30 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Valky Going against objective: 3886 Azerbaidjan
5:41:30 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Merefa Going against objective: 3608 Grozny
5:41:30 PM  (Reporting)  _ATG__ 1003582 Kievskaya Gomel Going against objective: 3886 Azerbaidjan
5:41:30 PM  (Reporting)  _ATG__ 1016882 Mikhail Leontievich Bulatov Vilnius Going against objective: 3608 Grozny
5:41:30 PM  (Reporting)  _ATG__ 1003121 Russian Army Andreapol Going against objective: 3886 Azerbaidjan
5:41:30 PM  (Reporting)  _ATG__ 1003545 Smolenskaya Tchoudovo Going against objective: 3886 Azerbaidjan
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 34 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014734 Likhachev' Force is doing nothing in Saint Petersburg  Power: 3  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016666 Jonas Sq., 4255 Gulf of Kronstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9300, Region: 2529 Riga
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 846, Region: 2557 Pernau
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9300, Region: 2529 Riga
5:41:30 PM  (Reporting)  1016666-Jonas Sq. Power:26 Health:100% Gulf of Kronstad>Riga Mission:Resupply Fitness:93% Need:0 Threat:0 GoalValue: 9300
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017264 Stralitat Sq., 4256 Neva Mouth, Pow:44, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1017264-Stralitat Sq. Power:44 Health:100% Neva Mouth>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:94% Need:0 Threat:0 GoalValue: 4700
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:5, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:40, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5882, Region: 2999 Vologda
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5882, Region: 2999 Vologda
5:41:30 PM  (Reporting)  1013530-2-ya Pehotnoi Brigada Power:40 Health:100% Vologda>Vologda Mission:Garrison Fitness:65% Need:20 Threat:0 GoalValue: 5882
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015206 Belli's Fleet, 4256 Neva Mouth, Pow:74, Count: 3(l 1/L 2/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3348, Region: 2557 Pernau
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3348, Region: 2557 Pernau
5:41:30 PM  (Reporting)  1015206-Belli's Fleet Power:74 Health:98% Neva Mouth>Pernau Mission:Naval Docking Fitness:93% Need:46 Threat:0 GoalValue: 3348
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015018 Platov' Force is doing nothing in Kolpino  Power: 24  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017106 3-ya Brigady Krejserov, 2589 Narva, Pow:0, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2589 Narva
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2589 Narva
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003545 Smolenskaya is doing nothing in Tchoudovo  Power: 131  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017251 Prebyshevsky Diviziya, 2630 Tchoudovo, Pow:99, Count: 1(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2400, Region: 2631 Novgorod
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2400, Region: 2631 Novgorod
5:41:30 PM  (Reporting)  1017251-Prebyshevsky Diviziya Power:99 Health:100% Tchoudovo>Novgorod Mission:Recover Fitness:48% Need:46 Threat:0 GoalValue: 2400
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016890 Oleg Sq., 4238 Vormsi Straits, Pow:31, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3924 North Sea Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:41:30 PM  (Reporting)  1016890-Oleg Sq. Power:31 Health:96% Vormsi Straits>Commerce Mission:Hunt Convoy Fleet Fitness:72% Need:0 Threat:0 GoalValue: 3600
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1008163 Baltic Fleet, 2557 Pernau, Pow:120, Count: 5(l 2/L 3/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 50000, Region: 2557 Pernau
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 4048, Region: 2608 Saint Petersburg
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 50000, Region: 2557 Pernau
5:41:30 PM  (Reporting)  1008163-Baltic Fleet Power:120 Health:100% Pernau>Pernau Mission:Resupply Fitness:100% Need:46 Threat:0 GoalValue: 50000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 2949 Dubna, Pow:12, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3450, Region: 2993 Moskwa
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3450, Region: 2993 Moskwa
5:41:30 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:12 Health:100% Dubna>Moskwa Mission:Recover Fitness:69% Need:0 Threat:0 GoalValue: 3450
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016096-6-ya Kazach'ya Brigada Power:26 Health:100% Moskwa>Moskwa Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003121 Russian Army is doing nothing in Andreapol  Power: 893  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:8, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016656 Kutaisov Brigada is doing nothing in Vyazma  Power: 10  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017253 Nikolay Tuchkov, 2472 Vilnius, Pow:55, Count: 1(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
5:41:30 PM  (Reporting)  1017253-Nikolay Tuchkov Power:55 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:5 Threat:0 GoalValue: 16250
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1016882 Mikhail Leontievich Bulatov is doing nothing in Vilnius  Power: 47  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada is doing nothing in Riajsk  Power: 20  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 2(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9847, Region: 3066 Orel
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9847, Region: 3066 Orel
5:41:30 PM  (Reporting)  1003774-Dnepr Kazachi Power:57 Health:94% Orel>Orel Mission:Garrison Fitness:65% Need:3 Threat:0 GoalValue: 9847
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017255 RA-2i Oboznyi Polk, 3066 Orel, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 24000, Region: 3066 Orel
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 24000, Region: 3066 Orel
5:41:30 PM  (Reporting)  1017255-RA-2i Oboznyi Polk Power:0 Health:100% Orel>Orel Mission:Build Depot Fitness:48% Need:3 Threat:0 GoalValue: 24000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2477 Varena, Pow:641, Count: 11(l 6/L 4/S 5)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1118 Prag
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1118 Prag
5:41:30 PM  (Reporting)  1003252-Litovskaya Power:641 Health:100% Varena>Prag Mission:Attack Fitness:1% Need:370 Threat:274 GoalValue: 2
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016657 Gangeblov Diviziya, 2695 Rogatchev, Pow:76, Count: 1(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3050, Region: 2511 Bobruisk
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3050, Region: 2511 Bobruisk
5:41:30 PM  (Reporting)  1016657-Gangeblov Diviziya Power:76 Health:100% Rogatchev>Bobruisk Mission:Recover Fitness:61% Need:60 Threat:0 GoalValue: 3050
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003680 Uralskaya, 3424 Belinski, Pow:104, Count: 2(l 2/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3356 Tambov
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 3356 Tambov
5:41:30 PM  (Reporting)  1003680-Uralskaya Power:104 Health:100% Belinski>Tambov Mission:Recover Fitness:50% Need:46 Threat:0 GoalValue: 2500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003582 Kievskaya is doing nothing in Gomel  Power: 455  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017254 RA-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 39000, Region: 2870 Gomel
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 39000, Region: 2870 Gomel
5:41:30 PM  (Reporting)  1017254-RA-1i Oboznyi Polk Power:0 Health:100% Gomel>Gomel Mission:Build Depot Fitness:78% Need:60 Threat:0 GoalValue: 39000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Korop  Power: 28  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:59, Count: 2(l 0/L 2/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11180, Region: 3363 Voronej
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11180, Region: 3363 Voronej
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1015223 Stavropolskii Kalmytski is doing nothing in Stoipel  Power: 28  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3459 Medveditsa, Pow:4, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4250, Region: 3469 Tzaritsyn
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4250, Region: 3469 Tzaritsyn
5:41:30 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:4 Health:100% Medveditsa>Tzaritsyn Mission:Recover Fitness:85% Need:0 Threat:0 GoalValue: 4250
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:130, Count: 4(l 2/L 2/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3500, Region: 3884 Sibir
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3500, Region: 3884 Sibir
5:41:30 PM  (Reporting)  1003714-Sibirskaya Power:130 Health:100% Sibir>Sibir Mission:Recover Fitness:70% Need:0 Threat:0 GoalValue: 3500
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1014164 II. Russian Detachment is doing nothing in Kiev  Power: 41  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Merefa  Power: 461  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Merefa  Power: 35  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada is doing nothing in Chkalovskoe  Power: 27  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Valky  Power: 165  HealthPerc: 99
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Izyum  Power: 35  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016230 Orenburg Brigada, 3885 Steppes, Pow:6, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3700, Region: 3885 Steppes
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3700, Region: 3885 Steppes
5:41:30 PM  (Reporting)  1016230-Orenburg Brigada Power:6 Health:100% Steppes>Steppes Mission:Recover Fitness:74% Need:0 Threat:0 GoalValue: 3700
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Tetiv  Power: 410  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003365 Ukrainskaya is doing nothing in Koziatyn  Power: 250  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017252 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:109, Count: 4(l 2/L 2/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
5:41:30 PM  (Reporting)  1017252-Lowis of Menar' Force Power:109 Health:100% Ekaterinoslav>Ekaterinoslav Mission:Garrison Fitness:65% Need:28 Threat:0 GoalValue: 16250
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003759 Astrakhan Brig. is doing nothing in Ienakeve  Power: 34  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Volgodonsk  Power: 36  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:19, Count: 1(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12447, Region: 2831 Nemirov
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12447, Region: 2831 Nemirov
5:41:30 PM  (Reporting)  1015470-Liders Power:19 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:41 Threat:0 GoalValue: 12447
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 29000, Region: 2831 Nemirov
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 29000, Region: 2831 Nemirov
5:41:30 PM  (Reporting)  1016238-1-i Oboznyi Power:0 Health:100% Nemirov>Nemirov Mission:Build Depot Fitness:58% Need:41 Threat:0 GoalValue: 29000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 29000, Region: 3188 Taganrog
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 29000, Region: 3188 Taganrog
5:41:30 PM  (Reporting)  1016460-OR-1i Oboznyi Polk Power:0 Health:100% Taganrog>Taganrog Mission:Build Depot Fitness:58% Need:0 Threat:0 GoalValue: 29000
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016829 3-ya Brigady Transportni, 3189 Rostov, Pow:1, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016829 3-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 3189 Rostov
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:6, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:31, Count: 3(l 0/L 3/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11180, Region: 3509 Astrakhan
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11180, Region: 3509 Astrakhan
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 3509 Astrakhan, Pow:19, Count: 5(l 0/L 1/S 4)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:41:30 PM  (Reporting)  1008319-N. Volga Fleet Power:19 Health:100% Astrakhan>Kazan Mission:Naval Docking Fitness:89% Need:51 Threat:0 GoalValue: 5518
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:22, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9100, Region: 3579 Stavropol
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9100, Region: 3579 Stavropol
5:41:30 PM  (Reporting)  1015009-1-ya Rezervnye Brigada Power:22 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:38 Threat:0 GoalValue: 9100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 2819 Nikolaiev, Pow:18, Count: 4(l 1/L 1/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3432, Region: 3243 Kertch
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4092, Region: 2815 Odessa
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4092, Region: 2815 Odessa
5:41:30 PM  (Reporting)  1008306-Don Fleet Power:18 Health:100% Nikolaiev>Odessa Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 4092
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017096 2-ya Brigady Krejserov, 3238 Sevastopol, Pow:0, Count: 1(l 0/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3610 Petrovska, Pow:60, Count: 2(l 0/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
5:41:30 PM  (Reporting)  1008258-Caspian Fleet Power:60 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:27 Threat:0 GoalValue: 2619
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4512 Cape Sarytch, Pow:15, Count: 3(l 0/L 1/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2946, Region: 3243 Kertch
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:41:30 PM  (Reporting)  1008293-Dnepr Fleet Power:15 Health:100% Cape Sarytch>Nikolaiev Mission:Naval Docking Fitness:90% Need:60 Threat:0 GoalValue: 3195
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  _ATG__ 1017259 Black Sea Transport Sq. Napoli Going against objective: 718 Valetta
5:41:30 PM  (Reporting)  _ATG__ 1017258 M. Neva Sq. Napoli Going against objective: 718 Valetta
5:41:30 PM  (Reporting)  _ATG__ 1017257 Kazan Sq. Gaeta Going against objective: 718 Valetta
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017257 Kazan Sq. is doing nothing in Gaeta  Power: 24  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1016466 Kherson Sq., 676 Gaeta, Pow:52, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 921, Region: 678 Napoli
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 921, Region: 678 Napoli
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016466 Kherson Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:41:30 PM  (Reporting)  1016466-Kherson Sq. Power:52 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 921
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017258 M. Neva Sq. is doing nothing in Napoli  Power: 43  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1017259 Black Sea Transport Sq. is doing nothing in Napoli  Power: 26  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017260 Adriatic Transport Sq., 678 Napoli, Pow:24, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4950, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4950, Region: 3926 Northeast Atlantic Trade
5:41:30 PM  (Reporting)  1017260-Adriatic Transport Sq. Power:24 Health:100% Napoli>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:99% Need:0 Threat:0 GoalValue: 4950
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015207 Senyavin's Fleet, 678 Napoli, Pow:178, Count: 5(l 3/L 1/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4122, Region: 676 Gaeta
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4122, Region: 676 Gaeta
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015207 Senyavin's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
5:41:30 PM  (Reporting)  1015207-Senyavin's Fleet Power:178 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 4122
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4525 Gulf of Trapezus, Pow:294, Count: 6(l 1/L 5/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 14345, Region: 4515 Kertch Straits
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5005, Region: 2815 Odessa
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5005, Region: 2815 Odessa
5:41:30 PM  (Reporting)  1008209-Chichagov's Fleet Power:294 Health:100% Gulf of Trapezus>Odessa Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 5005
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.25 - Core:0.44 - Nav:0.20) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3639 Vladikavkaz, Pow:138, Count: 4(l 2/L 1/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4959, Region: 3639 Vladikavkaz
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 5120, Region: 3608 Grozny
5:41:30 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 1431, Region: 3667 Martkopi
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1431, Region: 3667 Martkopi
5:41:30 PM  (Reporting)  1003817-Georgia Expedition Power:138 Health:100% Vladikavkaz>Martkopi Mission:Defend Fitness:53% Need:60 Threat:2 GoalValue: 1431
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3664 Tiflis, Pow:113, Count: 4(l 2/L 2/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 26784, Region: 3608 Grozny
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 5472, Region: 3664 Tiflis
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 26784, Region: 3608 Grozny
5:41:30 PM  (Reporting)  1015940-Gudovich' Force Power:113 Health:100% Tiflis>Grozny Mission:Intercept (Master) Chechen Raiders I Fitness:93% Need:104 Threat:77 GoalValue: 26784
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3664 Tiflis, Pow:46, Count: 2(l 1/L 0/S 1)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 186000, Region: 3664 Tiflis
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 186000, Region: 3664 Tiflis
5:41:30 PM  [Warning  ]  (agregate) 1015235 Constantin' Force is targeting an unknown Unit (UID) 1016889 Faction Russia
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:41:30 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:124, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:41:30 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:41:30 PM  (Reporting)  _GTU_ Finished merge 1 now
5:41:30 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:124, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:41:30 PM  (Reporting)  Ended AI Gather Units 10 ms
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 124  HealthPerc: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4324 Cap Ferrat, Pow:36, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 792, Region: 678 Napoli
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 792, Region: 678 Napoli
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015477 Lilia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:41:30 PM  (Reporting)  1015477-Lilia Sq. Power:36 Health:100% Cap Ferrat>Napoli Mission:Naval Docking Fitness:88% Need:60 Threat:0 GoalValue: 792
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 339 Austria
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:41:30 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Arties
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:41:30 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:41:30 PM  (Reporting)  Ended Receive Supplies
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:41:30 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 343 Poland
5:41:30 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:41:30 PM  (Reporting)  End of AI Gather Units
5:41:30 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:41:30 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 1398 Biala, Pow:324, Count: 6(l 3/L 3/S 2)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 697, Region: 1359 Sandomierz
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 697, Region: 1359 Sandomierz
5:41:30 PM  (Reporting)  1003303-Brestskaya Power:324 Health:100% Biala>Sandomierz Mission:Defend Fitness:41% Need:101 Threat:75 GoalValue: 697
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1017263 Miloradovich Diviziya, 1398 Biala, Pow:102, Count: 1(l 1/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2350, Region: 2702 Brest Litovsk
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2350, Region: 2702 Brest Litovsk
5:41:30 PM  (Reporting)  1017263-Miloradovich Diviziya Power:102 Health:100% Biala>Brest Litovsk Mission:Recover Fitness:47% Need:0 Threat:0 GoalValue: 2350
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.11 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015478 Argus sq., 4362 South Thyrrenean Sea, Pow:38, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 873, Region: 678 Napoli
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 873, Region: 678 Napoli
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015478 Argus sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:41:30 PM  (Reporting)  1015478-Argus sq. Power:38 Health:100% South Thyrrenean Sea>Napoli Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 873
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 4437 South Ionian Sea, Pow:49, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 870, Region: 678 Napoli
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 678 Napoli
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 837, Region: 678 Napoli
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015938 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:41:30 PM  (Reporting)  1015938-Mikhal Sq. Power:49 Health:100% South Ionian Sea>Napoli Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 837
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 4168 Southeastern North Sea, Pow:41, Count: 1(l 0/L 1/S 0)
5:41:30 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:41:30 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 792, Region: 130 Bristol
5:41:30 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:41:30 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015725 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
5:41:30 PM  (Reporting)  1015725-Strela Sq. Power:41 Health:100% Southeastern North Sea>Bristol Mission:Naval Docking Fitness:83% Need:60 Threat:0 GoalValue: 747
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:41:30 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:41:30 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:41:30 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 12 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 13 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:41:30 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:41:30 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:41:30 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:41:30 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:41:30 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:41:30 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:41:30 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:41:30 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  ApplyAgenda AutoMerge
5:41:30 PM  (Reporting)  1017258 M. Neva Sq. will be merged into 1017259 Black Sea Transport Sq. in region Napoli
5:41:30 PM  (Reporting)  1016882 Mikhail Leontievich Bulatov will be merged into 1017253 Nikolay Tuchkov in region Vilnius
5:41:30 PM  (Reporting)  AI Process done in  47482 ms
5:41:30 PM  (Reporting)  Processing  1000004 Austria
5:41:30 PM  (Reporting)  
5:41:30 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:41:30 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:41:30 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:41:30 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
5:41:30 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 339 Austria
5:41:30 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 339 Austria
5:41:30 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:41:30 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:41:30 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
5:41:30 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:41:30 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:41:30 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:41:30 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 339 Austria
5:41:30 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 497 OppPow Land: 142 OwnPow Nav : 687 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 2.23 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:41:30 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 958 OppPow Land: 0 OwnPow Nav : 301 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:41:30 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5209 OppPow Land: 0 OwnPow Nav : 135 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:41:30 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 775 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 4.22 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:41:30 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 139 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:41:30 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5896 OppPow Land: 142 OwnPow Nav : 15 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 392 > 494
5:41:30 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1072 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:41:30 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 248 OppPow Land: 0 OwnPow Nav : 69 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:41:30 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 181 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:41:30 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2751 OppPow Land: 0 OwnPow Nav : 236 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:41:30 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 695 OppPow Land: 0 OwnPow Nav : 211 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:41:30 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1415 OppPow Land: 0 OwnPow Nav : 5112 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:41:30 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 755 OppPow Land: 0 OwnPow Nav : 541 OppPow Nav : 0
5:41:30 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:41:30 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1978 ms
5:41:30 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:41:30 PM  (Reporting)  Pounds Availability Plentiful Stock 819 Expected 124 Balance -9
5:41:30 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
5:41:30 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
5:41:30 PM  (Reporting)  Victory points Availability Plentiful Stock 3209 Expected 87 Balance 0
5:41:30 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
5:41:30 PM  (Reporting)  Conscripts Availability Very Low Stock 14 Expected 87 Balance -11
5:41:30 PM  (Reporting)  War supplies Availability Plentiful Stock 401 Expected 62 Balance 0
5:41:30 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:41:30 PM  (Reporting)  Engagment Points Availability Plentiful Stock 183 Expected 0 Balance 0
5:41:30 PM  (Reporting)  Horses Availability Plentiful Stock 648 Expected 25 Balance 0
5:41:30 PM  (Reporting)    1004716 Tirolerisch Korps Agenda Kept Agenda: Attack, Value: 8515, Region: 932 Regensburg EndTurn 2657
5:41:30 PM  (Reporting)    1014867 Jellachich' Force Agenda Kept Agenda: Garrison, Value: 41200, Region: 1155 Salzburg EndTurn 2655
5:41:30 PM  (Reporting)    1004464 Kienmayer Agenda Kept Agenda: Defend, Value: 19201, Region: 914 Nuernberg EndTurn 2657
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4885
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:41:30 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 260
5:41:30 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:41:30 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 497 Overall power (enemies): 142 Ratio: 2.23
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5896 Overall power (enemies): 142 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2365
5:41:30 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 159 Total EnemyOwnerVal: 1275 Discard %: 15
5:41:30 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 71      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 8       Force Need:  169     Threat: 125         
5:41:30 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 49      Force Need:  60      Threat: 10          
5:41:30 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 90      Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 82      Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 21      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 48      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2751 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17937
5:41:30 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 41      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 46      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 24      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 63      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 38      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 31      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 74      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 57      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 21      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 17      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 43      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 30      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 42      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 24      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 19      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 69      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 16      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 48      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 24      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 32      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 28      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 958 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1177
5:41:30 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 41      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 35      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 58      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 29      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 181 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  235
5:41:30 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 248 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 69 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5209 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 36      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 64      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 56      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 47      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 37      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 29      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1072 Overall power (enemies): 0 Ratio: 5.00
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  439
5:41:30 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 90      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 60      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
5:41:30 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
5:41:30 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 13      Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:41:30 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:41:30 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 775 Overall power (enemies): 117 Ratio: 4.22
5:41:30 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:41:30 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:41:30 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 541 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5112 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:41:30 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 301 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 69 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 135 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 541 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5112 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 211 Overall power (enemies): 0 Nav Ratio: 5.00
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  *** Land Theaters Special Regions ***
5:41:30 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 888 Frankfurt Max pick: Prag Max need: Freiburg Brisgau Max Val: Wien Naval Gathering: 1006 Dresden
5:41:30 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
5:41:30 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:41:30 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1938 Corfu
5:41:30 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
5:41:30 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
5:41:30 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Trente Naval Gathering: <None>
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Final Gather Region for  342 Germany : 895 Freiburg Brisgau
5:41:30 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:41:30 PM  (Reporting)  Final Gather Region for  338 Italia : 895 Freiburg Brisgau
5:41:30 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:41:30 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:41:30 PM  (Reporting)  Final Gather Region for  341 Low Countries : 895 Freiburg Brisgau
5:41:30 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
5:41:30 PM  (Reporting)   
5:41:30 PM  (Reporting)  Ended InitAndDumpData Austria 4507 ms
5:41:30 PM  (Reporting)  *** Faction-wide algorithms ***
5:41:30 PM  (Reporting)  Ended BuildReplacements 7 ms
5:41:30 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:41:30 PM  (Reporting)  Sending proposal: *we can*
5:41:30 PM  (Reporting)  Checking wars, we have 1 underway
5:41:30 PM  (Reporting)  In the war vs 1000012 Baden WS is 8 waiting for loser to propose instead, skipping eval.
5:41:30 PM  (Reporting)  *** Checking new proposals ***
5:41:30 PM  (Reporting)  Proposing to 1000005 Prussia
5:41:30 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:41:30 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:41:30 PM  (Reporting)  Item is a Various entry, chance 19
5:41:30 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Commercial Agreement toward Prussia chance 19
5:41:30 PM  (Reporting)  Proposing to 1000003 Russia
5:41:30 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:41:30 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:41:30 PM  (Reporting)  Item is a Various entry, chance 27
5:41:30 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Passage toward Russia chance 27
5:41:30 PM  (Reporting)  Proposing to 1000005 Prussia
5:41:30 PM  (Reporting)  Checking 23 Request Supply Right
5:41:30 PM  (Reporting)  Still checking 23 Request Supply Right
5:41:30 PM  (Reporting)  Item is a Various entry, chance 14
5:41:30 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Prussia chance 14
5:41:30 PM  (Reporting)  Proposing to 1000012 Baden
5:41:30 PM  (Reporting)  Checking 17 Offer Peace
5:41:30 PM  (Reporting)  Ended HandleAdvancedDiplomacy 42 ms
5:41:30 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3381 Tyurlema
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3265 Lapshanga
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1030 Kossel
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 1413 Strasburg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 171 Oviedo
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 334 Foix
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 37 target region was 4143 Firth of Forth
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 886 Fulda
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2367 Hasna
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2179 Oshnaviyeh
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2925 Osthashkov
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3639 Vladikavkaz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1630 Lappeenranta
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1766 Hermanstadt
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct attribute. . Success Chance was 25 target region was 578 Mulhouse
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3479 Kalitva
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3665 Rustavi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1358 Starachowice
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4276 Cabo de Penas
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3741 Relidia
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1769 Pitesti
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 3090 Kolontaevka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 447 Albertville
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 712 Enna
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1035 Soldin
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode: Decision 19 Build Depot has 11 % to be played in 1148 Landeck
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played.
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3994 Maelaren
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1849 Petrich
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2650 Seredka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1268 Ardusat
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1021 Penzig
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 357 Rochefort
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 169 Chaves
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1770 Dragasani
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 481 Nevers
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3462 Frolovo
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 233 Andujar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2343 Adra
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3205 Tchaplino
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3101 Rokitno
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1008 Plauen
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 394 Thiers
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3548 Ghigant
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2832 Ilintsy
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2625 Luga
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1605 Enkopping
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4189 Dogger Bank
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2785 Borodyanka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 37 target region was 2819 Nikolaiev
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 483 Auxerre
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3912 West Africa
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3627 Sochi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1253 Miskolc
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 4388 Puglian Sea
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3878 Privolzshkiy
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3465 Serafimovich
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 3717 Boudnib
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 1062 Regenz
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 300 Huesca
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2003 Devrek
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2323 Tarabulus
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1590 Karlskoga
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 759 Diekirch
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2454 Marupes
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2156 Dulq
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3848 Gazzala
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3607 Mozdok
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2536 Haademestee
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1053 Landsberg
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3915 West India
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 962 Stralsund
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 767 Liege
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4094 North Atlantic
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 1452 Lipsk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 100 Hereford
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 1817 Hirchova
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2217 Sinjar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2513 Stary Darochi
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 4016 Bug Estuary
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 974 Potsdam
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3552 Leiesk
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2584 Kunda
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4122 The Sound
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4186 Texel
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2598 Kippen
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3123 Karlivka
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2695 Rogatchev
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3975 Bas Rhin
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2268 Bubiyan
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1065 Starogard
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3114 Orzhytsya
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 791 Alkmaar
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 555 Charleville Mezieres
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 449 Chamonix
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 982 Frankfurt Oder
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2456 Cupiskis
5:41:30 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3241 Prymorsky
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2388 Naghadeh
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2668 Putoshka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3846 Nafoura
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 311 La Jonquera
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3709 Casablanca
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 119 Bury St Edmunds
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 888 Frankfurt
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2078 Ordu
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1186 Maribor
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3841 Bir Halzin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2640 Parfino
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2522 Vileika
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 713 Agrigento
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2811 Tighina
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 210 Sanguesa
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 2144 Mus
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 2459 Zarasala
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 72 target region was 1329 Wieliczka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2239 Halabjah
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3950 Estuaire de la Garonne
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2322 Masyaf
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4465 Eastern Mediterranean Sea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4403 Palagruzza
5:50:15 PM  (Reporting)  Ended HandleRegionsDecisions 11019 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 401
5:50:15 PM  (Reporting)  Money Level 5 Amount 819
5:50:15 PM  (Reporting)  Conscripts Level 1 Amount 14
5:50:15 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:50:15 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:50:15 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:50:15 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
5:50:15 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:50:15 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
5:50:15 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:50:15 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 117
5:50:15 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
5:50:15 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:50:15 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:50:15 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
5:50:15 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:50:15 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:50:15 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:50:15 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:50:15 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:50:15 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:50:15 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:50:15 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:50:15 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
5:50:15 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:50:15 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:50:15 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:50:15 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:50:15 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
5:50:15 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:50:15 PM  (Reporting)  Number of Draw 16
5:50:15 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:50:15 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 320 WSU 401 0 Money 819 320
5:50:15 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:50:15 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 320 WSU 401 0 Money 819 320
5:50:15 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 401 0 Money 819 152
5:50:15 PM  (Reporting)  Picking 323 Field Hospital
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 80 WSU 401 0 Money 819 160
5:50:15 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:50:15 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 401 0 Money 819 144
5:50:15 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 96 WSU 401 120 Money 819 480
5:50:15 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 370 WSU 401 20 Money 819 252
5:50:15 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 401 0 Money 819 152
5:50:15 PM  (Reporting)  Picking 326 Engineer Rgt
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 40 WSU 401 0 Money 819 80
5:50:15 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 360 WSU 401 0 Money 819 152
5:50:15 PM  (Reporting)  Picking 304 Mixed Light Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 401 0 Money 819 144
5:50:15 PM  (Reporting)  Picking 1249 Supply Depot 1805
5:50:15 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 320 WSU 401 0 Money 819 320
5:50:15 PM  (Reporting)  Picking 327 Pontoon Bridges
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 80 WSU 401 0 Money 819 220
5:50:15 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 401 0 Money 819 144
5:50:15 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 401 0 Money 819 152
5:50:15 PM  (Reporting)  Picking 306 Hussars Brigade 1805
5:50:15 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 401 0 Money 819 144
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 58 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 459 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:50:15 PM  (Reporting)  Ended CallFleet 1 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:151, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1017265 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:103, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:157, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:87, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:90, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1016667 III. Austrian Detachment, 1189 Graz, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:36, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1017266 Auersperg' Force, 1194 Wien, Pow:218, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1017267 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:111, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:85, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 108 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1017137 2. Kavallerie-Brigade, 1747 Temesvar, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017127 Fu.AR. 3, 1300 Karslburg, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:9, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017122 Fu.AR. 2, 1137 Olmuetz, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017132 Fu.AR. 4, 1328 Krakow, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:50:15 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 25300, Region: 1700 Peterwardein
5:50:15 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1700 Peterwardein
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 15500, Region: 1699 Eszek
5:50:15 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1699 Eszek
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 45200, Region: 1152 Innsbruck
5:50:15 PM  (Reporting)  _DCR_ 1004539 Italienische Armee, 1149 Bolzen, Pow:1334, Count: 11(l 10/L 8/S 1) will reinforce threatened border 1152 Innsbruck
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 19500, Region: 1693 Agram
5:50:15 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1693 Agram
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 20000, Region: 1677 Split
5:50:15 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1677 Split
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 18600, Region: 926 Memmingen
5:50:15 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6) will reinforce threatened border 926 Memmingen
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:50:15 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1696 Slavonski Brod
5:50:15 PM  (Reporting)  Ended GarrisonBorders 383 ms
5:50:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:50:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:50:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 60 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ gathered 65 cbt pts, needing: 26
5:50:15 PM  (Reporting)  Agenda: Intercept (Master), Value: 5200, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  _MSG_ - MASTER 1016671 Spranger, 892 Karlsruhe, Pow:65, Count: 1(l 0/L 1/S 0) will target (enemy) 1015404 Landwehr-Inspektion 1 Pow.: 65 vs. 13 mustered 0 other groups
5:50:15 PM  (Reporting)  Ended Make Superior Group 916 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
5:50:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller is now in Privileged Combine in 1004716 Tirolerisch Korps 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  _PCO_ Ludwigs. Gar. has been merged into 1004465 Kienmayer Korps(Michael von Kienmayer) in 1004464 Kienmayer 918 Eichstaett
5:50:15 PM  (Reporting)  _PCO_ 1004717 Johann von Hiller 1 has his Privileged Combine status revoked 1004716 Tirolerisch Korps 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 28 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017268 Austrian Detachment, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 15 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  _DDU_ Austrian Detachment created in region Freiburg Brisgau with 1 unit(s), Health: 100 %
5:50:15 PM  (Reporting)  _DDU_ Tirolerisch Korps 1004716 has now 4 units, Health: 100 %
5:50:15 PM  [Warning  ]  _DDU_ Erroneous logic for group 1017269 Austrian Detachment too healthy/Too much cohesion
5:50:15 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017269 Austrian Detachment in region Freiburg Brisgau will recover in region Ulm % Health 100 % Cohesion 52
5:50:15 PM  (Reporting)  Ended Damaged Units 27 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:42, Count: 2(l 0/L 1/S 1) is garrisoning region 1118 Prag SelfVal 745
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 82 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 1 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ gathered 102 cbt pts, needing: 188
5:50:15 PM  (Reporting)  _MSG_ 1017269 Austrian Detachment abort its operation against 1011522 Harrant' Force not enough forces gathered
5:50:15 PM  (Reporting)  _MSG_ gathered 102 cbt pts, needing: 110
5:50:15 PM  (Reporting)  _MSG_ 1017269 Austrian Detachment abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:50:15 PM  (Reporting)  _MSG_ gathered 102 cbt pts, needing: 91
5:50:15 PM  (Reporting)  Agenda: Intercept (Master), Value: 10000, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  _MSG_ - MASTER 1017269 Austrian Detachment, 895 Freiburg Brisgau, Pow:102, Count: 1(l 1/L 1/S 0) will target (enemy) 1017195 1.Depot Garrison 1805 Freiburg Pow.: 102 vs. 25 mustered 0 other groups
5:50:15 PM  (Reporting)  _MSG_ gathered 117 cbt pts, needing: 26
5:50:15 PM  (Reporting)  Agenda: Intercept (Master), Value: 4784, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  _MSG_ - MASTER 1017268 Austrian Detachment, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) will target (enemy) 1015404 Landwehr-Inspektion 1 Pow.: 117 vs. 13 mustered 0 other groups
5:50:15 PM  (Reporting)  Ended Make Superior Group 255 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 79
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  _BDA_ - Build Depot 1016897 Train-Abteilung 1, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Memmingen
5:50:15 PM  (Reporting)  Agenda: Build Depot, Value: 42500, Region: 926 Memmingen
5:50:15 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Germany
5:50:15 PM  (Reporting)  _BDA_ 12  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 35 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016898 B-A Nachschub 1 in 936 Rosenheim
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 86 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 23050, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  1016671 Spranger, 892 Karlsruhe, Pow:65, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 11850, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  1017269 Austrian Detachment, 895 Freiburg Brisgau, Pow:102, Count: 1(l 1/L 1/S 0) Agenda: Keep Position, Value: 18800, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Ended KeepPosition 2 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 4 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 26 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 8 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 4 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 20 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 234 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 238 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 242 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 4 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 4 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 29 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 15
5:50:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Italia
5:50:15 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 25 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 56 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 27
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  _PCO_ 1004301 Franz von Werneck is now in Privileged Combine in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:50:15 PM  (Reporting)  _PCO_ Franz-Homburg Husaren has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:50:15 PM  (Reporting)  _PCO_ 3. Chl. O'Reilly has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:50:15 PM  (Reporting)  _PCO_ 1. Dragoner has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:50:15 PM  (Reporting)  _PCO_ 1004301 Werneck Korps Hauptquartier 5 has his Privileged Combine status revoked 1004773 Peterwardein Grenzer 1700 Peterwardein
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 52 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 3 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 51 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015727 Johann selected
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment I) Konstantin dAspre von Hoobreuck in Wien has been detached from group 1016891 Franz
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1016891 Franz selected
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1016891 Franz 1194 Wien toward 1017266 Auersperg' Force, 1194 Wien, Pow:218, Count: 10(l 1/L 6/S 3)
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1015727 Johann 1194 Wien toward 1017266 Kaiser Franz' Force, 1194 Wien, Pow:292, Count: 11(l 2/L 6/S 3)
5:50:15 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:50:15 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:50:15 PM  (Reporting)  _CLD_ Leader 1017273 Konstantin dAspre von Hoobreuck redeployed from Freiburg Brisgau to theater Theater_Italia  in region 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Freiburg Brisgau to theater Theater_Italia  in region 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Ended Check Leaders 227 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
5:50:15 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 527 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 126
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  _BDA_ - Build Depot 1016903 A-I Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Innsbruck
5:50:15 PM  (Reporting)  Agenda: Build Depot, Value: 43500, Region: 1152 Innsbruck
5:50:15 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_Austria
5:50:15 PM  (Reporting)  _BDA_ 34  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 139 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  CheckForLandResupply Italienische Armee will resupply, in region 626 Trevisa
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 9 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 13 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 236
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 7670, Region: 2761 Dubno
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 32 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
5:50:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Poland
5:50:15 PM  (Reporting)  _BDA_ 8  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 18 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 2497 Pruzany
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 150 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 15 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 26 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20523 AllOppPowLand: 401 AllOwnPowNav: 7446 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 3 Enemy armies: 5 Land Ratio: 2.23 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1017273 Konstantin dAspre von Hoobreuck (Pow.0)
5:50:15 PM  (Reporting)  1017269 Obst. Inspen (Pow.102)
5:50:15 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:50:15 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.153)
5:50:15 PM  (Reporting)  1016671 Spranger (Pow.65)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 54 Need 169  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 21 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016903 A-I Nachschub (Pow.0)
5:50:15 PM  (Reporting)  1016898 B-A Nachschub 1 (Pow.0)
5:50:15 PM  (Reporting)  1016897 Train-Abteilung 1 (Pow.0)
5:50:15 PM  (Reporting)  1014862 Bayerische Armee (Pow.795)
5:50:15 PM  (Reporting)  1017273 Konstantin dAspre von Hoobreuck (Pow.0)
5:50:15 PM  (Reporting)  1017269 Obst. Inspen (Pow.102)
5:50:15 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:50:15 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.153)
5:50:15 PM  (Reporting)  1015244 Memmingen Gar. (Pow.20)
5:50:15 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
5:50:15 PM  (Reporting)  1004464 Caramelli (Pow.11)
5:50:15 PM  (Reporting)  1017268 Kienmayer' Force (Pow.117)
5:50:15 PM  (Reporting)  1016671 Spranger (Pow.65)
5:50:15 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.18)
5:50:15 PM  (Reporting)  1017122 Fu.AR. 2 (Pow.0)
5:50:15 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.0)
5:50:15 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.42)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 1118 Prag Pick 100 has enough garrison (Value: 70) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) Fitness 89 PickVal 71 SelfVal 343 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 30527, Region: 888 Frankfurt
5:50:15 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) Fitness 75 PickVal 17 SelfVal 145 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 10875, Region: 901 Stuttgart
5:50:15 PM  (Reporting)  Mobilizing auxiliary group 1015244 Memmingen Gar.
5:50:15 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) Fitness 75 PickVal 90 SelfVal 508 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 37500, Region: 934 Muenchen
5:50:15 PM  (Reporting)  Region 949 Luebeck Pick 9 SelfVal 72 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 838 Kassel Pick 23 SelfVal 145 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 218) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2445 Kovno Pick 41 SelfVal 271 Need 101  no group candidate found
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) Fitness 75 PickVal 22 SelfVal 141 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 10575, Region: 932 Regensburg
5:50:15 PM  (Reporting)  Mobilizing auxiliary group 1016109 1. Kavallerie-Brigade
5:50:15 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) Fitness 70 PickVal 49 SelfVal 400 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 28000, Region: 900 Ulm
5:50:15 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) Fitness 84 PickVal 11 SelfVal 86 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 7224, Region: 909 Wuerzburg
5:50:15 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 48 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  Region 999 Leipzig Pick 25 SelfVal 158 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 1006 Dresden Pick 82 SelfVal 473 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Region 1014 Gorlitz Pick 6 SelfVal 69 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Region 988 Cottbus Pick 20 SelfVal 130 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 827 Minden Pick 18 SelfVal 121 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 32 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 926 Memmingen Pick 5 has enough garrison (Value: 795) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 36 has enough garrison (Value: 1365) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6) Fitness 62 PickVal 8 SelfVal 54 AINeed 169
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 3348, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Region 1158 Linz Pick 64 SelfVal 557 Need 0  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1097 Eger Pick 14 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 21 has enough garrison (Value: 111) - evaluation skipped
5:50:15 PM  (Reporting)  Region 994 Torgau Pick 12 SelfVal 88 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 835 Dortmund Pick 6 SelfVal 57 Need 101  no group candidate found
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) Fitness 79 PickVal 2 SelfVal 28 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 2212, Region: 908 Rothenburg
5:50:15 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 38 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 36) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) Fitness 74 PickVal 7 SelfVal 62 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 4588, Region: 845 Nassau
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.84)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 3188 Taganrog Pick 16 SelfVal 137 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2854 Ekaterinoslav Pick 42 SelfVal 276 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2631 Novgorod Pick 57 SelfVal 350 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2529 Riga Pick 63 SelfVal 378 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.272)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 643 Ancona Pick 35 SelfVal 207 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 462 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 663 Roma Pick 58 SelfVal 305 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 705 Cagliari Pick 29 SelfVal 182 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004773 Peterwardein Grenzer (Pow.87)
5:50:15 PM  (Reporting)  1017127 Fu.AR. 3 (Pow.0)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 1681 Ragusa Pick 68 has enough garrison (Value: 151) - evaluation skipped
5:50:15 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 307 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 1346 Cernowitz Pick 50 SelfVal 200 Need 29  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 112) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1677 Split Pick 8 has enough garrison (Value: 87) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 261) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 94) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 2608 Saint Petersburg Pick 74 SelfVal 426 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 33 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004773 Peterwardein Grenzer (Pow.87)
5:50:15 PM  (Reporting)  1017137 2. Kavallerie-Brigade (Pow.0)
5:50:15 PM  (Reporting)  1017127 Fu.AR. 3 (Pow.0)
5:50:15 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.272)
5:50:15 PM  (Reporting)  1004539 Italienische Armee (Pow.1334)
5:50:15 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.9)
5:50:15 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.8)
5:50:15 PM  (Reporting)  1016903 A-I Nachschub (Pow.0)
5:50:15 PM  (Reporting)  1016898 B-A Nachschub 1 (Pow.0)
5:50:15 PM  (Reporting)  1016897 Train-Abteilung 1 (Pow.0)
5:50:15 PM  (Reporting)  1014862 Bayerische Armee (Pow.795)
5:50:15 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
5:50:15 PM  (Reporting)  1017122 Fu.AR. 2 (Pow.0)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 218) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1274 Ofen Pick 56 has enough garrison (Value: 45) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 1158 Linz Pick 64 has enough garrison (Value: 904) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1275 Pest Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 146) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 84) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1197 Presburg Pick 25 has enough garrison (Value: 36) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 926 Memmingen Pick 5 has enough garrison (Value: 795) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1183 Laibach Pick 15 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 37 has enough garrison (Value: 59) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 32 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 48 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  Region 934 Muenchen Pick 90 SelfVal 508 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 87) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 36 has enough garrison (Value: 1365) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 635 Trieste Pick 27 has enough garrison (Value: 85) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 112) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 261) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 116) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 8 has enough garrison (Value: 94) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 38 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.24)
5:50:15 PM  (Reporting)  1017132 Fu.AR. 4 (Pow.0)
5:50:15 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.84)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 1328 Krakow Pick 90 has enough garrison (Value: 28) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2761 Dubno Pick 52 has enough garrison (Value: 24) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2505 Dziatlava Pick 4 SelfVal 17 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2768 Proskurov Pick 5 SelfVal 27 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 23 has enough garrison (Value: 85) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2771 Iziaslav Pick 2 SelfVal 12 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 50 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  Region 1393 Lubartow Pick 4 SelfVal 17 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 1391 Garwolin Pick 4 SelfVal 17 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 3 Land Ratio: 4.22 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.272)
5:50:15 PM  (Reporting)  1017273 Konstantin dAspre von Hoobreuck (Pow.0)
5:50:15 PM  (Reporting)  1017269 Obst. Inspen (Pow.102)
5:50:15 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:50:15 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.153)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 8 SelfVal 54 Need 169  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 1681 Ragusa Pick 68 SelfVal 326 Need 0  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 2589 Narva Pick 31 SelfVal 221 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2378 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  _RWI__B 1017269 Obst. Inspen, 895 Freiburg Brisgau, Pow:102, Count: 1(l 1/L 1/S 0) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) was targeting 901 Stuttgart which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2) was targeting 932 Regensburg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004464 Caramelli, 918 Eichstaett, Pow:11, Count: 1(l 0/L 1/S 0) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) was targeting 908 Rothenburg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) was targeting 909 Wuerzburg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0) was targeting 932 Regensburg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1016109 1. Kavallerie-Brigade, 920 Peignitz, Pow:18, Count: 1(l 0/L 1/S 0) was targeting 918 Eichstaett which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_France (Ext:2.23 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 337 France
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supply 1016898 B-A Nachschub 1, 936 Rosenheim, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:50:15 PM  (Reporting)  _RCA_ Resupplying 1016898 B-A Nachschub 1, 936 Rosenheim, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014862 Bayerische Armee, 926 Memmingen, Pow:795, Count: 12(l 6/L 4/S 6)
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 342 Germany
5:50:15 PM  (Reporting)  _GTU_ 1004464 Caramelli, 918 Eichstaett, Pow:11, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1016109 1. Kavallerie-Brigade, 920 Peignitz, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 2 now
5:50:15 PM  (Reporting)  _GTU_ 1. Kavallerie-Brigade seeking 1014862 Bayerische Armee, 926 Memmingen, Pow:796, Count: 13(l 6/L 4/S 7)
5:50:15 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 150, Region: 926 Memmingen Seek Strong Group 1014862 Bayerische Armee in region: Memmingen
5:50:15 PM  (Reporting)  _GTU_ Caramelli seeking 1014862 Bayerische Armee, 926 Memmingen, Pow:796, Count: 13(l 6/L 4/S 7)
5:50:15 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 200, Region: 926 Memmingen Seek Strong Group 1014862 Bayerische Armee in region: Memmingen
5:50:15 PM  (Reporting)  Ended AI Gather Units 5 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1017273 Konstantin dAspre von Hoobreuck Freiburg Brisgau Going against objective: 1194 Wien
5:50:15 PM  (Reporting)  _ATG__ 1015249 Johann von Riesch Freiburg Brisgau Going against objective: 888 Frankfurt
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:42, Count: 2(l 0/L 1/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:50:15 PM  (Reporting)  1004525-Bohemisch Reserve Power:42 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016109 1. Kavallerie-Brigade, 920 Peignitz, Pow:18, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 150, Region: 926 Memmingen
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 150, Region: 926 Memmingen
5:50:15 PM  (Reporting)  1016109 1. Kavallerie-Brigade Peignitz Health: 100 % will target  1014862 Bayerische Armee
5:50:15 PM  (Reporting)  1016109-1. Kavallerie-Brigade Power:18 Health:100% Peignitz>Memmingen Mission:Merge (slave) Fitness:60% Need:0 Threat:0 GoalValue: 150
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016671 Spranger, 892 Karlsruhe, Pow:65, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 5200, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11850, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 11850, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  1016671-Spranger Power:65 Health:100% Karlsruhe>Karlsruhe Mission:Keep Position Fitness:100% Need:65 Threat:48 GoalValue: 11850
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017268 Kienmayer' Force, 918 Eichstaett, Pow:117, Count: 2(l 1/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 4784, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 30527, Region: 888 Frankfurt
5:50:15 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 4588, Region: 845 Nassau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30527, Region: 888 Frankfurt
5:50:15 PM  (Reporting)  1017268-Kienmayer' Force Power:117 Health:99% Eichstaett>Frankfurt Mission:Defend Fitness:89% Need:101 Threat:75 GoalValue: 30527
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004464 Caramelli, 918 Eichstaett, Pow:11, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 200, Region: 926 Memmingen
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 200, Region: 926 Memmingen
5:50:15 PM  (Reporting)  1004464 Caramelli Eichstaett Health: 100 % will target  1014862 Bayerische Armee
5:50:15 PM  (Reporting)  1004464-Caramelli Power:11 Health:100% Eichstaett>Memmingen Mission:Merge (slave) Fitness:80% Need:0 Threat:0 GoalValue: 200
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015244 Memmingen Gar., 900 Ulm, Pow:20, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 21750, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 21750, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  1015244 Memmingen Gar. Ulm Health: 100 % will target  1004716 Tirolerisch Korps
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015244 Memmingen Gar. unable to reach Freiburg Brisgau (can be too much threat along the path)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 6  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:153, Count: 4(l 2/L 1/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 23050, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 23050, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  1004716-Tirolerisch Korps Power:153 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Keep Position Fitness:100% Need:169 Threat:125 GoalValue: 23050
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015249 Johann von Riesch is doing nothing in Freiburg Brisgau  Power: 0  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017269 Obst. Inspen, 895 Freiburg Brisgau, Pow:102, Count: 1(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10000, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 18800, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 18800, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  1017269-Obst. Inspen Power:102 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Keep Position Fitness:100% Need:169 Threat:125 GoalValue: 18800
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017273 Konstantin dAspre von Hoobreuck is doing nothing in Freiburg Brisgau  Power: 0  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 926 Memmingen, Pow:796, Count: 13(l 6/L 4/S 7)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18600, Region: 926 Memmingen
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 3348, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18600, Region: 926 Memmingen
5:50:15 PM  (Reporting)  1014862-Bayerische Armee Power:796 Health:100% Memmingen>Memmingen Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 18600
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016897 Train-Abteilung 1, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 42500, Region: 926 Memmingen
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 42500, Region: 926 Memmingen
5:50:15 PM  (Reporting)  1016897-Train-Abteilung 1 Power:0 Health:100% Memmingen>Memmingen Mission:Build Depot Fitness:85% Need:0 Threat:0 GoalValue: 42500
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 338 Italia
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) is garrisoning 1158 Linz and will absorb 1017267 IR 12
5:50:15 PM  (Reporting)  _GTG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) is garrisoning 1700 Peterwardein and will absorb 1017265 Peterwardein Grenzer
5:50:15 PM  (Reporting)  Ended GatherGarrisons 20 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1004585 Rechtsseitig Div. Trente Going against objective: 934 Muenchen
5:50:15 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
5:50:15 PM  (Reporting)  _ATG__ 1014047 Telegraphen-Abt. 1 Pest Going against objective: 1194 Wien
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:908, Count: 7(l 4/L 5/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 41200, Region: 1155 Salzburg
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 41200, Region: 1155 Salzburg
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016903 A-I Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 43500, Region: 1152 Innsbruck
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 43500, Region: 1152 Innsbruck
5:50:15 PM  (Reporting)  1016903-A-I Nachschub Power:0 Health:100% Innsbruck>Innsbruck Mission:Build Depot Fitness:87% Need:0 Threat:0 GoalValue: 43500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014047 Telegraphen-Abt. 1 is doing nothing in Pest  Power: 8  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 5  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1149 Bolzen, Pow:1334, Count: 11(l 10/L 8/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 45200, Region: 1152 Innsbruck
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 626 Trevisa
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 626 Trevisa
5:50:15 PM  (Reporting)  1004539-Italienische Armee Power:1334 Health:99% Bolzen>Trevisa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004585 Rechtsseitig Div. is doing nothing in Trente  Power: 272  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 1640 Fiume, Pow:75, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 643 Ancona
5:50:15 PM  (Reporting)  1008518-Adria Geshwader Power:75 Health:100% Fiume>Ancona Mission:Naval Docking Fitness:96% Need:101 Threat:75 GoalValue: 2688
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:146, Count: 5(l 1/L 4/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 25300, Region: 1700 Peterwardein
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 15500, Region: 1699 Eszek
5:50:15 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 19500, Region: 1693 Agram
5:50:15 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 20000, Region: 1677 Split
5:50:15 PM  (Reporting)  Agenda  5  : Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25300, Region: 1700 Peterwardein
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 341 Low Countries
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2497 Pruzany, Pow:84, Count: 1(l 0/L 0/S 1) in reserve
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:50:15 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 2502 Baranovitch
5:50:15 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1013541 Fs.AB. 1 Baranovitch Going against objective: 1337 Lemberg
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013541 Fs.AB. 1 is doing nothing in Baranovitch  Power: 85  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7670, Region: 2761 Dubno
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7670, Region: 2761 Dubno
5:50:15 PM  (Reporting)  1014042-1. Reserve-Brigade Power:24 Health:100% Dubno>Dubno Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 7670
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.22 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 12 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  1017269 Obst. Inspen will be merged into 1004716 Tirolerisch Korps in region Freiburg Brisgau
5:50:15 PM  (Reporting)  AI Process done in  26808 ms
5:50:15 PM  (Reporting)  Processing  1000005 Prussia
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
5:50:15 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
5:50:15 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
5:50:15 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:50:15 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:50:15 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
5:50:15 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:50:15 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:50:15 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 176 OppPow Land: 0 OwnPow Nav : 687 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:50:15 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1800 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:50:15 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 258 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:50:15 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 139 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7617 OppPow Land: 132 OwnPow Nav : 21 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1718 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:50:15 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 248 OppPow Land: 0 OwnPow Nav : 69 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:50:15 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 377 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:50:15 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2751 OppPow Land: 0 OwnPow Nav : 236 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:50:15 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1588 OppPow Land: 0 OwnPow Nav : 289 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:50:15 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1415 OppPow Land: 0 OwnPow Nav : 5112 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1715 ms
5:50:15 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability High Stock 178 Expected 92 Balance -8
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 2903 Expected 64 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Low Stock 47 Expected 64 Balance -8
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 176 Expected 46 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Engagment Points Availability Plentiful Stock 122 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 383 Expected 18 Balance 0
5:50:15 PM  (Reporting)    1016911 III. Prussian Detachment Agenda Kept Agenda: Attack, Value: 27405, Region: 914 Nuernberg EndTurn 2657
5:50:15 PM  (Reporting)    1004987 IV. Armeekorps Oberschlesien Agenda Kept Agenda: Attack, Value: 12805, Region: 932 Regensburg EndTurn 2657
5:50:15 PM  (Reporting)    1005069 VI. Armeekorps Westfalen Agenda Kept Agenda: Attack, Value: 11765, Region: 827 Minden EndTurn 2657
5:50:15 PM  (Reporting)    1008556 Elbe Flotte Agenda Kept Agenda: Naval Docking, Value: 1802, Region: 2423 Libau EndTurn 2656
5:50:15 PM  (Reporting)    1008574 Weichsel Flotte Agenda Kept Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig EndTurn 2655
5:50:15 PM  (Reporting)    1013352 Rchel' Force Agenda Kept Agenda: Defend, Value: 1368, Region: 2427 Windau EndTurn 2657
5:50:15 PM  (Reporting)    1008565 Oder Flotte Agenda Kept Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig EndTurn 2656
5:50:15 PM  (Reporting)    1008546 Ostsee Flotte Agenda Kept Agenda: Naval Superiority, Value: 4876, Region: 4216 Ost Pommern See EndTurn 2656
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:50:15 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1300
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:50:15 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7617 Overall power (enemies): 132 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2657
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 228 Total EnemyOwnerVal: 1700 Discard %: 15
5:50:15 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 25      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 44      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 10      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 11      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 14      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 6       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 7       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 14      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 42      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 51      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 95      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 34      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 25      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 60      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2751 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17992
5:50:15 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 54      Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 24      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 44      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 38      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 31      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 74      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 58      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 21      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 17      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 77      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 65      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 30      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 27      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 21      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 42      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 24      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 19      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 70      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 48      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 17      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 48      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 24      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 33      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 29      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 21      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 6       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 19      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 176 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 377 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  121
5:50:15 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 248 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 69 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1800 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1718 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  423
5:50:15 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1351 Kattowice (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:50:15 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 6       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 258 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5112 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 289 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 21 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 687 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 69 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5112 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 289 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Danzig Max need: Emden Max Val: Danzig Naval Gathering: 1419 Danzig
5:50:15 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2529 Riga Max pick: Riga Max need: Terespol Max Val: Riga Naval Gathering: 2608 Saint Petersburg
5:50:15 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:50:15 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Oberammergau Max Val: Kuestrin Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2502 Baranovitch Max pick: Warszawa Max need: Lubartow Max Val: Breslau Naval Gathering: 1388 Warszawa
5:50:15 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:50:15 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:50:15 PM  (Reporting)  Final Gather Region for  337 France : 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:50:15 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Final Gather Region for  341 Low Countries : 0 Donegal
5:50:15 PM  (Reporting)  Final Gather Region for  343 Poland : 2502 Baranovitch
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Prussia 4253 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 7 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 1 underway
5:50:15 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 1 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Proposing to 1000001 France
5:50:15 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:50:15 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:50:15 PM  (Reporting)  Is a CB, chance 0
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Forge Casus-Belli toward France chance 0
5:50:15 PM  (Reporting)  Proposing to 1000003 Russia
5:50:15 PM  (Reporting)  Checking 13 Declare  War
5:50:15 PM  (Reporting)  Still checking 13 Declare  War
5:50:15 PM  (Reporting)  Is a War, DOW chance -8
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Russia chance -8
5:50:15 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:50:15 PM  (Reporting)  Checking 17 Offer Peace
5:50:15 PM  (Reporting)  Proposing to 1000017 Saxony
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 40 ms
5:50:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1090 Krappitz
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4527 Bay of Samsun
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1525 Stroemstad
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2451 Jelgava
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 1701 Vukovar
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1951 Edremit
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3726 Ouezzane
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3347 Michurinsk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2528 Polotsk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1575 Grumms
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 803 Aachen
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2583 Rakvere
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 3661 Tsaika
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 999 Leipzig
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 1271 Nagykanisza
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 105 Birmingham
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 1530 Gothenburg
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3206 Kurakove
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 1799 Bacau
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1389 Skierniewice
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1064 Falkenberg
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 3352 Chelnovaya
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 524 Caen
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 34 target region was 4300 Morrocan Sea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1914 Arta
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 3823 Surt
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 647 Pisa
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 1783 Bucuresti
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4535 Black Sea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 34 target region was 4379 Malta Channel
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1594 Soedertaelje
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 109 Boston
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3446 Rtishevo
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3493 Voljski
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3861 Paphos
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2156 Dulq
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4211 Smaland Passage
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 678 Napoli
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2288 Nadjaf
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 3639 Vladikavkaz
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2769 Krasyliv
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 995 Erfurt
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 3304 Sosnovka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1765 Craiova
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 1505 Arendal
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2795 Berdidchev
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 20 Nenagh
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 780 Venlo
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 361 Cholet
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 359 Cognac
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 1504 Lilesand
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 14 target region was 613 Milano
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 2285 Al Qusayr
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2074 Amasya
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 34 target region was 1565 Norkoping
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 726 Saint Gall
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3015 Volgorechensk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 3946 Lower Guadalquivir
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 46 target region was 1674 Sarajevo
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 825 Lingen
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:50:15 PM  (Reporting)  Ended HandleRegionsDecisions 5929 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 176
5:50:15 PM  (Reporting)  Money Level 3 Amount 178
5:50:15 PM  (Reporting)  Conscripts Level 2 Amount 47
5:50:15 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:50:15 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:50:15 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:50:15 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:50:15 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:50:15 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:50:15 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:50:15 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:50:15 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:50:15 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
5:50:15 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:50:15 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:50:15 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:50:15 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
5:50:15 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 72
5:50:15 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:50:15 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:50:15 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:50:15 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:50:15 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:50:15 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:50:15 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:50:15 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
5:50:15 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:50:15 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:50:15 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:50:15 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:50:15 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:50:15 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
5:50:15 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
5:50:15 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:50:15 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:50:15 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:50:15 PM  (Reporting)  Number of Draw 10
5:50:15 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 120 WSU 176 0 Money 178 152
5:50:15 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 360 WSU 176 0 Money 178 180
5:50:15 PM  (Reporting)  Picking 349 Guard Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 370 WSU 176 20 Money 178 320
5:50:15 PM  (Reporting)  Picking 353 Jaeger Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 360 WSU 176 0 Money 178 180
5:50:15 PM  (Reporting)  Picking 378 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 17 Requested 0 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 96 WSU 176 72 Money 178 480
5:50:15 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 6 Requested 0 In Pool 15
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 26 WSU 176 56 Money 178 204
5:50:15 PM  (Reporting)  Picking 363 Cuirassiers Brigade 1805
5:50:15 PM  (Reporting)  On Map 5 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 120 WSU 176 0 Money 178 160
5:50:15 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 6 Requested 0 In Pool 15
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 26 WSU 176 56 Money 178 204
5:50:15 PM  (Reporting)  Picking 364 Mixed Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 120 WSU 176 0 Money 178 152
5:50:15 PM  (Reporting)  Picking 380 Supply Brigade 1805
5:50:15 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 47 240 WSU 176 0 Money 178 180
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 46 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008556 Elbe Flotte
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 461 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:50:15 PM  (Reporting)  1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:15 PM  (Reporting)  1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:15 PM  (Reporting)  1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:50:15 PM  (Reporting)  1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) is calling fleet this turn.
5:50:15 PM  (Reporting)  Ended CallFleet 2 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:140, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:85, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:48, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:48, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:79, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:79, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1015733 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:214, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:105, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:237, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:113, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:76, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1388 Warszawa, Pow:15, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017141 5. Kavallerie-Brigade, 1072 Posen, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1016119 SB. 3 und SB. 4, 1040 Kolberg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1015031 SB. 1 und SB. 2, 1419 Danzig, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 11600, Region: 913 Bayreuth
5:50:15 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 913 Bayreuth, Pow:148, Count: 1(l 1/L 1/S 0) will reinforce threatened border 913 Bayreuth
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:50:15 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 947 Hamburg, Pow:491, Count: 10(l 5/L 6/S 0) will reinforce threatened border 947 Hamburg
5:50:15 PM  (Reporting)  Ended GarrisonBorders 197 ms
5:50:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:50:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:50:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 1038 Zornsdorf, Pow:705, Count: 10(l 4/L 3/S 6)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 871 Wolffenbuettel
5:50:15 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 871 Wolffenbuettel
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 32 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017274 Prussian Detachment, 1420 Stuhm, Pow:46, Count: 1(l 0/L 1/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 13 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 3 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 81 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 82 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 82 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment V) August Neidhardt von Gneisenau in Hamburg has been detached from group 1013353 Orange' Force
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Hamburg has been detached from group 1013353 Orange' Force
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017275 August Neidhardt von Gneisenau 947 Hamburg toward 1013353 Orange' Force, 947 Hamburg, Pow:372, Count: 8(l 3/L 6/S 0)
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017276 Arnim 947 Hamburg toward 1011178 Stadtgarnison Hamburg, 947 Hamburg, Pow:76, Count: 3(l 0/L 2/S 1)
5:50:15 PM  (Reporting)  Ended Check Leaders 57 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:50:15 PM  (Reporting)  _AFA_ 1008574 Weichsel Flotte has been given the mission Agenda: Naval Calling, Value: 2517, Region: 1419 Danzig
5:50:15 PM  (Reporting)  _AFA_ 1008556 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 1616, Region: 949 Luebeck
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 56 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 16 Nb of CPs of Regular/Militia/Cavalry/Artillery: 151
5:50:15 PM  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Germany
5:50:15 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 134 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  _SSP_ Created Supply Reserve:  1017278 IIAK Naschbub in 1038 Zornsdorf
5:50:15 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016373 Fu.AR. 4 in 982 Frankfurt Oder
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 32 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 3 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 6 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 3 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 14 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 237 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 240 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 243 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 3 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:50:15 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 3 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 59 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 54 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 50 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 13 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 5 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 33 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 4 Nb of CPs of Regular/Militia/Cavalry/Artillery: 31
5:50:15 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
5:50:15 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 20 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013551 Abt. I/Gd.Res.Fu.AR. 1 in 2497 Pruzany
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 28 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 4875, Region: 1408 Modlin
5:50:15 PM  (Reporting)  _DGA_ 1017280 Prussian Detachment, 1086 Klozberg, Pow:46, Count: 1(l 0/L 1/S 0) will garrison region 1408 Modlin
5:50:15 PM  (Reporting)  Ended DistantGarrison 123 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 18019 AllOppPowLand: 132 AllOwnPowNav: 6598 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 37 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.148)
5:50:15 PM  (Reporting)  1016911 III. Prussian Detachment (Pow.76)
5:50:15 PM  (Reporting)  1017280 2. Brigade (Pow.46)
5:50:15 PM  (Reporting)  1017279 Jung-Larish' Force (Pow.60)
5:50:15 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.420)
5:50:15 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.339)
5:50:15 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.21)
5:50:15 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.353)
5:50:15 PM  (Reporting)  1017141 5. Kavallerie-Brigade (Pow.0)
5:50:15 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.8)
5:50:15 PM  (Reporting)  1017278 IIAK Naschbub (Pow.0)
5:50:15 PM  (Reporting)  1004798 Preussen Armee (Pow.705)
5:50:15 PM  (Reporting)  1013353 Gneisenau' Force (Pow.525)
5:50:15 PM  (Reporting)  1016913 Kalckreuth' Force (Pow.448)
5:50:15 PM  (Reporting)  1014628 Braunschweig' Force (Pow.88)
5:50:15 PM  (Reporting)  1017274 Fabecky (Pow.46)
5:50:15 PM  (Reporting)  1016904 6. Brigade (Pow.49)
5:50:15 PM  (Reporting)  1013352 Rchel' Force (Pow.165)
5:50:15 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.2)
5:50:15 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.3)
5:50:15 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:50:15 PM  (Reporting)  1016679 Auer-Manstein (Pow.28)
5:50:15 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:50:15 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
5:50:15 PM  (Reporting)  1004892 Ostpreussen K. (Pow.107)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 947 Hamburg Pick 51 has enough garrison (Value: 567) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 870 Braunschweig Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 973 Berlin Pick 95 has enough garrison (Value: 96) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 240) - evaluation skipped
5:50:15 PM  (Reporting)  Region 932 Regensburg Pick 14 SelfVal 212 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1025 Breslau Pick 34 has enough garrison (Value: 140) - evaluation skipped
5:50:15 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 11 SelfVal 184 Need 101  no group candidate found
5:50:15 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 871 Wolffenbuettel, Pow:353, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 11 SelfVal 183 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 11895, Region: 888 Frankfurt
5:50:15 PM  (Reporting)  Secondary Region 968 Stettin Pick 24 has enough garrison (Value: 214) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 871 Wolffenbuettel, Pow:353, Count: 4(l 2/L 1/S 2) Fitness 39 PickVal 7 SelfVal 133 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 5187, Region: 835 Dortmund
5:50:15 PM  (Reporting)  Secondary Region 1072 Posen Pick 25 has enough garrison (Value: 79) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 871 Wolffenbuettel, Pow:353, Count: 4(l 2/L 1/S 2) Fitness 60 PickVal 2 SelfVal 57 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 3420, Region: 828 Muenster
5:50:15 PM  (Reporting)  Secondary Region 1456 Memel Pick 12 has enough garrison (Value: 76) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1006 Dresden Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 934 Muenchen Pick 42 SelfVal 493 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 24 has enough garrison (Value: 94) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 60 has enough garrison (Value: 113) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 871 Wolffenbuettel, Pow:353, Count: 4(l 2/L 1/S 2) Fitness 55 PickVal 11 SelfVal 181 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 9955, Region: 827 Minden
5:50:15 PM  (Reporting)  Region 901 Stuttgart Pick 6 SelfVal 121 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 44 has enough garrison (Value: 79) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1019 Glogau Pick 11 has enough garrison (Value: 85) - evaluation skipped
5:50:15 PM  (Reporting)  Region 900 Ulm Pick 14 SelfVal 211 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 167 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 892 Karlsruhe Pick 3 SelfVal 65 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 988 Cottbus Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 999 Leipzig Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1004892 Ostpreussen K., 1430 Preussisch Eylan, Pow:107, Count: 4(l 1/L 3/S 0) Fitness 64 PickVal 54 SelfVal 427 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 27328, Region: 2445 Kovno
5:50:15 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 14 has enough garrison (Value: 107) - evaluation skipped
5:50:15 PM  (Reporting)  Region 909 Wuerzburg Pick 7 SelfVal 129 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 838 Kassel Pick 25 SelfVal 336 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 53 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 48) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1030 Kossel Pick 3 has enough garrison (Value: 94) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 994 Torgau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.84)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 3188 Taganrog Pick 17 SelfVal 137 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2801 Kiev Pick 65 SelfVal 383 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2702 Brest Litovsk Pick 77 SelfVal 438 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2950 Tver Pick 18 SelfVal 146 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 11 SelfVal 184 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 154 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 2608 Saint Petersburg Pick 74 SelfVal 426 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.8)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 934 Muenchen Pick 42 SelfVal 493 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 24 has enough garrison (Value: 94) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1017280 2. Brigade (Pow.46)
5:50:15 PM  (Reporting)  1017279 Jung-Larish' Force (Pow.60)
5:50:15 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.420)
5:50:15 PM  (Reporting)  1016912 VII. Prussian Detachment (Pow.64)
5:50:15 PM  (Reporting)  1015034 3. Kavallerie-Brigade (Pow.21)
5:50:15 PM  (Reporting)  1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.' (Pow.15)
5:50:15 PM  (Reporting)  1016122 V. Prussian Detachment (Pow.17)
5:50:15 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.84)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 1408 Modlin Pick 13 has enough garrison (Value: 46) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 1388 Warszawa Pick 100 has enough garrison (Value: 63) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 2 SelfVal 27 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 1755, Region: 2487 Suprasi
5:50:15 PM  (Reporting)  Mobilizing auxiliary group 1016122 V. Prussian Detachment
5:50:15 PM  (Reporting)  Region 2489 Skiedziel Pick 2 SelfVal 27 Need 60  no group candidate found
5:50:15 PM  (Reporting)  CheckRegionForOperation 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 77 SelfVal 438 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 28470, Region: 2702 Brest Litovsk
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 2 SelfVal 27 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 1755, Region: 1392 Deblin
5:50:15 PM  (Reporting)  Mobilizing auxiliary group 1015034 3. Kavallerie-Brigade
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) Fitness 65 PickVal 2 SelfVal 28 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 1820, Region: 1403 Zegrze
5:50:15 PM  (Reporting)  Region 2502 Baranovitch Pick 6 SelfVal 40 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1025 Breslau Pick 34 has enough garrison (Value: 140) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2830 Vinnytsa Pick 3 SelfVal 38 Need 101  no group candidate found
5:50:15 PM  (Reporting)  CheckRegionForOperation 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) Fitness 60 PickVal 4 SelfVal 30 AINeed 101
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 1800, Region: 1402 Byalistock
5:50:15 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) Fitness 60 PickVal 2 SelfVal 28 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 1680, Region: 2488 Sokolka
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) Fitness 30 PickVal 2 SelfVal 27 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 810, Region: 2490 Masty
5:50:15 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 48) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) Fitness 60 PickVal 2 SelfVal 27 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 1620, Region: 1391 Garwolin
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 11 SelfVal 184 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 14 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1014628 Braunschweig' Force (Pow.88)
5:50:15 PM  (Reporting)  1017274 Fabecky (Pow.46)
5:50:15 PM  (Reporting)  1016904 6. Brigade (Pow.49)
5:50:15 PM  (Reporting)  1013352 Rchel' Force (Pow.165)
5:50:15 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.2)
5:50:15 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.3)
5:50:15 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:50:15 PM  (Reporting)  1016679 Auer-Manstein (Pow.28)
5:50:15 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:50:15 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
5:50:15 PM  (Reporting)  1004892 Ostpreussen K. (Pow.107)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 968 Stettin Pick 24 has enough garrison (Value: 214) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2529 Riga Pick 100 SelfVal 532 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 240) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2589 Narva Pick 31 SelfVal 221 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 1431 Koenigsberg Pick 60 SelfVal 1233 Need 0  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1456 Memel Pick 12 has enough garrison (Value: 76) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2608 Saint Petersburg Pick 74 SelfVal 426 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2557 Pernau Pick 3 SelfVal 37 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2580 Reval Pick 38 SelfVal 256 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 167 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 14 has enough garrison (Value: 107) - evaluation skipped
5:50:15 PM  (Reporting)  Region 2607 Kronstadt Island Pick 9 SelfVal 85 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 2453 Jurmala Pick 5 SelfVal 54 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1845 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1008546 Ostsee Flotte chance: 40 failed.
5:50:15 PM  (Reporting)  _AFA_ 1008546 Ostsee Flotte has been given the mission Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:50:15 PM  (Reporting)  _AFA_ 1008565 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2173, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 47 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  _RWI__B 1016911 III. Prussian Detachment, 1013 Bautzen, Pow:76, Count: 2(l 0/L 1/S 1) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) was targeting 1391 Garwolin which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) was targeting 2490 Masty which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) was targeting 1403 Zegrze which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) was targeting 1392 Deblin which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004987 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:339, Count: 4(l 1/L 1/S 3) was targeting 932 Regensburg which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) was targeting 2488 Sokolka which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) was targeting 1402 Byalistock which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) was targeting 2702 Brest Litovsk which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) was targeting 2487 Suprasi which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 871 Wolffenbuettel, Pow:353, Count: 4(l 2/L 1/S 2) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  _RWI__B 1004892 Ostpreussen K., 1430 Preussisch Eylan, Pow:107, Count: 4(l 1/L 3/S 0) was targeting 2445 Kovno which is a neutral territory without enemy, aborting an agenda.
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Arty 1016373 Fu.AR. 4, 982 Frankfurt Oder, Pow:8, Count: 1(l 0/L 0/S 1) in reserve
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:50:15 PM  (Reporting)  _RCA_ Artillery 1016373 Fu.AR. 4, 2608 Saint Petersburg, Pow:20, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
5:50:15 PM  (Reporting)  _RCA_ Arty 1016373 Fu.AR. 4, 2608 Saint Petersburg, Pow:20, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supply 1017278 IIAK Naschbub, 1038 Zornsdorf, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:50:15 PM  (Reporting)  _RCS_ Supply 1017278 IIAK Naschbub, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
5:50:15 PM  (Reporting)  _RCS_ Supply 1017278 IIAK Naschbub, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) had one RCS agenda removed.
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:50:15 PM  (Reporting)  _GTU_ 1016911 III. Prussian Detachment, 1013 Bautzen, Pow:76, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:339, Count: 4(l 1/L 1/S 3) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 1038 Zornsdorf, Pow:705, Count: 9(l 4/L 3/S 5) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1016913 Kalckreuth' Force, 1032 Wollin, Pow:448, Count: 12(l 3/L 6/S 4) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1014628 Braunschweig' Force, 1039 Naugard, Pow:88, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1017274 Fabecky, 1420 Stuhm, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1016904 6. Brigade, 1420 Stuhm, Pow:49, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1430 Preussisch Eylan, Pow:107, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 12 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 12 now
5:50:15 PM  (Reporting)  _GTU_ Kalckreuth' Force gathering toward primary region (long distance)
5:50:15 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
5:50:15 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 1038 Zornsdorf, Pow:705, Count: 9(l 4/L 3/S 5) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1430 Preussisch Eylan, Pow:107, Count: 4(l 1/L 3/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
5:50:15 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  _GTU_ 1004987 IV. Armeekorps Oberschlesien, 1012 Radeberg, Pow:339, Count: 4(l 1/L 1/S 3) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1016911 III. Prussian Detachment, 1013 Bautzen, Pow:76, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1014628 Braunschweig' Force, 1039 Naugard, Pow:88, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1. Kavallerie-Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:50:15 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  _GTU_ 1. Towarczys A transport fleet is heading toward the group, setting it to Wait for load
5:50:15 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  _GTU_ 1016904 6. Brigade, 1420 Stuhm, Pow:49, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ Auer-Manstein A transport fleet is heading toward the group, setting it to Wait for load
5:50:15 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  _GTU_ 1017274 Fabecky, 1420 Stuhm, Pow:46, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 1023 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1016911 III. Prussian Detachment Bautzen Going against objective: 934 Muenchen
5:50:15 PM  (Reporting)  _ATG__ 1004987 IV. Armeekorps Oberschlesien Radeberg Going against objective: 900 Ulm
5:50:15 PM  (Reporting)  _ATG__ 1004798 Preussen Armee Zornsdorf Going against objective: 934 Muenchen
5:50:15 PM  (Reporting)  _ATG__ 1014628 Braunschweig' Force Naugard Going against objective: 934 Muenchen
5:50:15 PM  (Reporting)  _ATG__ 1017274 Fabecky Stuhm Going against objective: 932 Regensburg
5:50:15 PM  (Reporting)  _ATG__ 1016904 6. Brigade Stuhm Going against objective: 934 Muenchen
5:50:15 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Preussisch Eylan Going against objective: 934 Muenchen
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 39 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Preussisch Eylan  Power: 107  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1004827-Sachs-Weimar' Force Power:379 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1015736-1. Towarczys Power:29 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1016679-Auer-Manstein Power:28 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1014050-1. Kavallerie-Brigade Power:22 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008565 Oder Flotte, 4207 Oder Haf, Pow:4, Count: 2(l 0/L 0/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2173, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1008565-Oder Flotte Power:4 Health:100% Oder Haf>Danzig Mission:Naval Calling Fitness:87% Need:0 Threat:0 GoalValue: 2305
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1013352 Rchel' Force, 1420 Stuhm, Pow:165, Count: 6(l 2/L 2/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1368, Region: 2427 Windau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1368, Region: 2427 Windau
5:50:15 PM  (Reporting)  1013352-Rchel' Force Power:165 Health:100% Stuhm>Windau Mission:Defend Fitness:38% Need:101 Threat:75 GoalValue: 1368
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016904 6. Brigade is doing nothing in Stuhm  Power: 49  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017274 Fabecky is doing nothing in Stuhm  Power: 46  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014628 Braunschweig' Force is doing nothing in Naugard  Power: 88  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008574 Weichsel Flotte, 3987 Vistula Estuary, Pow:5, Count: 2(l 0/L 0/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2517, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2358, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1008574-Weichsel Flotte Power:5 Health:100% Vistula Estuary>Danzig Mission:Naval Docking Fitness:89% Need:0 Threat:0 GoalValue: 2358
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016913 Kalckreuth' Force, 1032 Wollin, Pow:448, Count: 12(l 3/L 6/S 4)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
5:50:15 PM  (Reporting)  1016913-Kalckreuth' Force Power:448 Health:100% Wollin>Saint Petersburg Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 947 Hamburg, Pow:525, Count: 9(l 4/L 6/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:50:15 PM  (Reporting)  1013353-Gneisenau' Force Power:525 Health:99% Hamburg>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008556 Elbe Flotte, 947 Hamburg, Pow:5, Count: 2(l 0/L 0/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1802, Region: 2423 Libau
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1616, Region: 949 Luebeck
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1802, Region: 2423 Libau
5:50:15 PM  (Reporting)  1008556-Elbe Flotte Power:5 Health:100% Hamburg>Libau Mission:Naval Docking Fitness:68% Need:60 Threat:0 GoalValue: 1802
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004798 Preussen Armee is doing nothing in Zornsdorf  Power: 705  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1005069 VI. Armeekorps Westfalen, 871 Wolffenbuettel, Pow:353, Count: 4(l 2/L 1/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11765, Region: 827 Minden
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5187, Region: 835 Dortmund
5:50:15 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 3420, Region: 828 Muenster
5:50:15 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 9955, Region: 827 Minden
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11765, Region: 827 Minden
5:50:15 PM  (Reporting)  1005069-VI. Armeekorps Westfalen Power:353 Health:100% Wolffenbuettel>Minden Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 11765
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015034 3. Kavallerie-Brigade, 1078 Kutno, Pow:21, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3510, Region: 1086 Klozberg
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3510, Region: 1086 Klozberg
5:50:15 PM  (Reporting)  1015034 3. Kavallerie-Brigade Kutno Health: 100 % will target  1017279 Jung-Larish' Force
5:50:15 PM  (Reporting)  1015034-3. Kavallerie-Brigade Power:21 Health:100% Kutno>Klozberg Mission:Merge (slave) Fitness:65% Need:60 Threat:0 GoalValue: 3510
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien is doing nothing in Radeberg  Power: 339  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016911 III. Prussian Detachment is doing nothing in Bautzen  Power: 76  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 913 Bayreuth, Pow:148, Count: 1(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11600, Region: 913 Bayreuth
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11600, Region: 913 Bayreuth
5:50:15 PM  (Reporting)  1005105-Lecoq 'Korps' Power:148 Health:100% Bayreuth>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11600
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1016373 Fu.AR. 4 Saint Petersburg Going against objective: 2529 Riga
5:50:15 PM  (Reporting)  _ATG__ 1017278 IIAK Naschbub Saint Petersburg Going against objective: 2702 Brest Litovsk
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 4 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017278 IIAK Naschbub is doing nothing in Saint Petersburg  Power: 0  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016373 Fu.AR. 4 is doing nothing in Saint Petersburg  Power: 20  HealthPerc: 100
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 337 France
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 341 Low Countries
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 2497 Pruzany, Pow:84, Count: 1(l 0/L 0/S 1) in reserve
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:50:15 PM  (Reporting)  _RCA_ Artillery 1013551 Abt. I/Gd.Res.Fu.AR. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 2502 Baranovitch
5:50:15 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2502 Baranovitch in theater 343 Poland
5:50:15 PM  (Reporting)  _GTU_ 1017279 Jung-Larish' Force, 1086 Klozberg, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1086 Klozberg, Pow:420, Count: 4(l 2/L 2/S 2) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 3 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 2 now
5:50:15 PM  (Reporting)  _GTU_ Wrtemberg' Force gathering toward primary region (long distance)
5:50:15 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 2502 Baranovitch Gather to region: 2502 Baranovitch
5:50:15 PM  (Reporting)  _GTU_ 1016912 VII. Prussian Detachment, 1379 Radomsko, Pow:64, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 84 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1013551 Abt. I/Gd.Res.Fu.AR. 1 Baranovitch Going against objective: 1388 Warszawa
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 is doing nothing in Baranovitch  Power: 85  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016122 V. Prussian Detachment, 1388 Warszawa, Pow:17, Count: 2(l 0/L 1/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3510, Region: 1379 Radomsko
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3510, Region: 1379 Radomsko
5:50:15 PM  (Reporting)  1016122 V. Prussian Detachment Warszawa Health: 100 % will target  1016912 VII. Prussian Detachment
5:50:15 PM  (Reporting)  1016122-V. Prussian Detachment Power:17 Health:100% Warszawa>Radomsko Mission:Merge (slave) Fitness:65% Need:60 Threat:0 GoalValue: 3510
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016912 VII. Prussian Detachment is doing nothing in Radomsko  Power: 64  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004929 Wrtemberg' Force, 1086 Klozberg, Pow:477, Count: 6(l 3/L 3/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 2502 Baranovitch
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 2502 Baranovitch
5:50:15 PM  (Reporting)  1004929-Wrtemberg' Force Power:477 Health:100% Klozberg>Baranovitch Mission:Attack Fitness:1% Need:101 Threat:75 GoalValue: 2
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017280 2. Brigade, 1086 Klozberg, Pow:46, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4875, Region: 1408 Modlin
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4875, Region: 1408 Modlin
5:50:15 PM  (Reporting)  1017280-2. Brigade Power:46 Health:100% Klozberg>Modlin Mission:Garrison Fitness:65% Need:14 Threat:0 GoalValue: 4875
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008546 Ostsee Flotte, 4222 South Baltic Sea, Pow:72, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 4876, Region: 4216 Ost Pommern See
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:50:15 PM  (Reporting)  1008546-Ostsee Flotte Power:72 Health:100% South Baltic Sea>Danzig Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2744
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  20816 ms
5:50:15 PM  (Reporting)  Processing  1000006 Spain
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:50:15 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:50:15 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:50:15 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:50:15 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:50:15 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:50:15 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:50:15 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:50:15 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:50:15 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:50:15 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:50:15 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:50:15 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:50:15 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:50:15 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:50:15 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:50:15 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6516 OwnPow Nav : 0 OppPow Nav : 1021
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:50:15 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2364 OppPow Land: 427 OwnPow Nav : 657 OppPow Nav : 2457
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 4.59 5.00 Ratio Nav/NavCore: 0.22 5.00 Reg Count: 186 > 226
5:50:15 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3500 OppPow Land: 31 OwnPow Nav : 1176 OppPow Nav : 1374
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 3.60 1.99 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:50:15 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2513 OppPow Land: 302 OwnPow Nav : 151 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:50:15 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:50:15 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:50:15 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 711 OppPow Land: 142 OwnPow Nav : 5 OppPow Nav : 278
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 3.19 3.24 Ratio Nav/NavCore: 0.20 3.19 Reg Count: 59 > 91
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4551 OppPow Land: 0 OwnPow Nav : 22 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 381 OppPow Land: 0 OwnPow Nav : 571 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:50:15 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:50:15 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:50:15 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:50:15 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:50:15 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 108 OppPow Land: 0 OwnPow Nav : 29 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:50:15 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 700 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:50:15 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 412 OwnPow Nav : 310 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:50:15 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 447 OppPow Land: 673 OwnPow Nav : 523 OppPow Nav : 1415
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.42 0.53 Ratio Nav/NavCore: 0.24 5.00 Reg Count: 7 > 11
5:50:15 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 127 OppPow Land: 9 OwnPow Nav : 131 OppPow Nav : 485
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 3 > 6
5:50:15 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 251 OppPow Land: 0 OwnPow Nav : 13 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:50:15 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2254 OppPow Land: 3394 OwnPow Nav : 3130 OppPow Nav : 10168
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:50:15 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 827 OppPow Land: 9 OwnPow Nav : 129 OppPow Nav : 1794
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 2.93 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:50:15 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1584 OppPow Land: 729 OwnPow Nav : 842 OppPow Nav : 62
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.43 0.20 Reg Count: 200 > 526
5:50:15 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:50:15 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 113 OppPow Nav : 782
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.26 Reg Count: 2 > 15
5:50:15 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 70 OppPow Land: 237 OwnPow Nav : 208 OppPow Nav : 841
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1933 ms
5:50:15 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 2188 Expected 102 Balance -11
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 2735 Expected 72 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Average Stock 95 Expected 72 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very Low Stock 9 Expected 72 Balance -8
5:50:15 PM  (Reporting)  War supplies Availability Very High Stock 121 Expected 51 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Engagment Points Availability Plentiful Stock 145 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 581 Expected 20 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:15 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3029
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2746
5:50:15 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2700
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
5:50:15 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:50:15 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1222
5:50:15 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:50:15 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:50:15 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4551 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 72      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 77      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3500 Overall power (enemies): 31 Ratio: 3.60
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:50:15 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 76 Total EnemyOwnerVal: 153 Discard %: 15
5:50:15 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 27      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1176 Overall power (enemies): 1374 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2364 Overall power (enemies): 427 Ratio: 4.59
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  23642
5:50:15 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 778 Total EnemyOwnerVal: 1536 Discard %: 15
5:50:15 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1268    Threat: 939         
5:50:15 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  930     Threat: 689         
5:50:15 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 68      Force Need:  397     Threat: 294         
5:50:15 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 4           
5:50:15 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 5       Force Need:  348     Threat: 258         
5:50:15 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 657 Overall power (enemies): 2457 Nav Ratio: 0.22
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 447 Overall power (enemies): 673 Ratio: 0.42
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  352
5:50:15 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 367 Total EnemyOwnerVal: 735 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 20      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  185     Threat: 137         
5:50:15 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:50:15 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 523 Overall power (enemies): 1415 Nav Ratio: 0.24
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6516 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  956
5:50:15 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 18218 Discard %: 15
5:50:15 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 11      Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 13      Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 17      Force Need:  613     Threat: 375         
5:50:15 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 11      Force Need:  548     Threat: 375         
5:50:15 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 8       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1021 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2513 Overall power (enemies): 302 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1432
5:50:15 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 830 Total EnemyOwnerVal: 830 Discard %: 15
5:50:15 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 83      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 19      Force Need:  423     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 151 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 412 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
5:50:15 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 510 Total EnemyOwnerVal: 2041 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 381 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 711 Overall power (enemies): 142 Ratio: 3.19
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
5:50:15 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
5:50:15 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 5 Overall power (enemies): 278 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 108 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 56      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 700 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 127 Overall power (enemies): 9 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:50:15 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 74 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 131 Overall power (enemies): 485 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 208 Overall power (enemies): 841 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 113 Overall power (enemies): 782 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 842 Overall power (enemies): 62 Nav Ratio: 0.43
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 129 Overall power (enemies): 1794 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3130 Overall power (enemies): 10168 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 22 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1176 Overall power (enemies): 1374 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 657 Overall power (enemies): 2457 Nav Ratio: 0.22
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 523 Overall power (enemies): 1415 Nav Ratio: 0.24
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1021 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 151 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 571 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 5 Overall power (enemies): 278 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 29 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 131 Overall power (enemies): 485 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 208 Overall power (enemies): 841 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 113 Overall power (enemies): 782 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 842 Overall power (enemies): 62 Nav Ratio: 0.43
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 129 Overall power (enemies): 1794 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3130 Overall power (enemies): 10168 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 13 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:50:15 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 576 Strasbourg
5:50:15 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:50:15 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:50:15 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:50:15 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:50:15 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
5:50:15 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:50:15 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:50:15 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:50:15 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:50:15 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:50:15 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:50:15 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:50:15 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:50:15 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
5:50:15 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Spain 3611 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 9 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 1 underway
5:50:15 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
5:50:15 PM  (Reporting)  AcceptChance 46 Rolled 81
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Proposing to 1000001 France
5:50:15 PM  (Reporting)  Proposing to 1000042 Haitians
5:50:15 PM  (Reporting)  Checking 66 Request Foreign Access
5:50:15 PM  (Reporting)  Still checking 66 Request Foreign Access
5:50:15 PM  (Reporting)  Item is a Various entry, chance -5
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Foreign Access toward Haitians chance -5
5:50:15 PM  (Reporting)  Proposing to 1000042 Haitians
5:50:15 PM  (Reporting)  Checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Item is a Various entry, chance 8
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Haitians chance 8
5:50:15 PM  (Reporting)  Proposing to 1000001 France
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 20 ms
5:50:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3291 Moskovskiy
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3965 Po Estuary
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2709 Kovel
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 658 Todi
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1908 Kitros
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1781 Celest
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1005 Freiberg
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2360 El Awdja
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3898 Deep South
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3678 Vanadzor
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2390 Torshavn
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 463 Pontarlier
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 643 Ancona
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2497 Pruzany
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1852 Vitosa
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3271 Iujka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2995 Baklanka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1994 Kaymaz
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3419 Baltay
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 219 Belmez
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3625 Teberda
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3439 Pokrovsk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4262 Baie de Bourgneuf
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3224 Krasnoperekovsk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 704 Carbonia
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 496 Chartres
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 3363 Voronej
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 932 Regensburg
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4269 Pertuis Breton
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 374 Bellac
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1694 Varazdin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2765 Ocnitza
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3876 Nijni Vyaziovye
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 183 Almeida
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3605 Mayiskiy
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 430 Manosque
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4406 Bouches de Kotor
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 623 Padova
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1477 Limfjord
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2303 Qusaybah
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1901 Vjose
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4159 Stromfjord
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4423 Libyan Coast
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3148 Dvorichna
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4424 West Lybian Sea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1603 Uppsala
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 130 Bristol
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2709 Kovel
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4189 Dogger Bank
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1964 Kusadasi
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 2615 Tikhvin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 2 Suspend Habeas Corpus has 25 % to be played in 269 Valencia
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2254 Al Hamzah
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 620 Vicenza
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4490 Andros
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 652 Volterra
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1244 Gyor
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3113 Lubny
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 4128 Isle of Wight
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3565 Taman
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3452 Novoanninskyi
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3430 Zerdhevka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4461 Eastern Mediterranean Sea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 3032 Ryazan
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 949 Luebeck
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2690 Larynovka
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2999 Vologda
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 804 Kleve
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1540 Ystad
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1702 Belgrade
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1950 Canakkale
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3992 Vaettern
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 39 target region was 4294 Northwestern Gulf of Cadiz
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 57 Edinburgh
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1081 Konin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3600 Prokhladnyy
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 934 Muenchen
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 930 Mainburg
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3148 Dvorichna
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3325 Oukhalova
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4054 Euphrates
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2587 Jahvi
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4478 Gulf of Paphos
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1378 Tomaszow
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 32 target region was 585 Ivrea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1753 Bancevo
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 567 Thionville
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 23 target region was 212 Cadiz
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 2116 Darica
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4313 Costa Brava
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 417 Marseille
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 2267 Al Basra
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 307 Barcelona
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2949 Dubna
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 825 Lingen
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 299 Lerida
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 87 Liverpool
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1678 Livno
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1887 Komotini
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4510 Eupatoria Bay
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4062 Strait of Iceland
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1602 Forsmark
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1855 Marica
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1024 Bunzlau
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2565 Orava
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2050 Bafra
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2056 Kirsehir
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 1559 Oskarhamm
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 243 La Serena
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3548 Ghigant
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2976 Kolomna
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2883 Nizhyn
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1128 Stain
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 415 Privas
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 32 target region was 330 Castelsarrasin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 606 Stresa
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1847 Stip
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4109 Milford Haven
5:50:15 PM  (Reporting)  Ended HandleRegionsDecisions 6460 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 121
5:50:15 PM  (Reporting)  Money Level 6 Amount 2188
5:50:15 PM  (Reporting)  Conscripts Level 1 Amount 9
5:50:15 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
5:50:15 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:50:15 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
5:50:15 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:50:15 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:50:15 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:50:15 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:50:15 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 3
5:50:15 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
5:50:15 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
5:50:15 PM  (Reporting)  Number of Draw 11
5:50:15 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 360 WSU 121 0 Money 2188 144
5:50:15 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 121 48 Money 2188 204
5:50:15 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 360 WSU 121 0 Money 2188 144
5:50:15 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 24 WSU 121 0 Money 2188 64
5:50:15 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
5:50:15 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 88 WSU 121 112 Money 2188 464
5:50:15 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 360 WSU 121 0 Money 2188 144
5:50:15 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 121 48 Money 2188 204
5:50:15 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 26 WSU 121 48 Money 2188 204
5:50:15 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
5:50:15 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 120 WSU 121 0 Money 2188 144
5:50:15 PM  (Reporting)  Picking 243 Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 120 WSU 121 0 Money 2188 144
5:50:15 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 9 360 WSU 121 0 Money 2188 144
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 49 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015747 S. Carlos Sq.
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015492 Ceres Sq.
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 458 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:50:15 PM  (Reporting)  Ended CallFleet 1 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:114, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:27, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:31, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:119, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:238, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:47, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:56, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:31, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:62, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:228, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:144, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:437, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 1 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1016914 2nd Engineer Rgt, 221 Cordoba, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017145 3rd Engineer Rgt, 276 Madrid, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:6, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017155 4 Brigada de Caballera, 163 Coruna, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 18500, Region: 3722 Ceuta
5:50:15 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:74, Count: 1(l 1/L 1/S 0) will reinforce threatened border 3722 Ceuta
5:50:15 PM  (Reporting)  Ended GarrisonBorders 615 ms
5:50:15 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:50:15 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:50:15 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:50:15 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:50:15 PM  (Reporting)  Ended ProcessAgents Spain 32 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 2 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 83 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 87 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 2 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 60 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 3 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_France
5:50:15 PM  (Reporting)  _BDA_ 1  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 24 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 224 Malaga, Pow:570, Count: 8(l 6/L 3/S 2)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 19 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 2 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 2 1017285 Spanish Detachment, 167 Ponferrada, Pow:34, Count: 2(l 1/L 1/S 0) is garrisoning region 167 Ponferrada New PickVal 3
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 10595, Region: 167 Ponferrada
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 64 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 40 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:50:15 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:50:15 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:50:15 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:50:15 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:50:15 PM  (Reporting)  Ended Check Leaders 103 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ Esercito de Espana recruiting 0 adjacent Child HQStacks
5:50:15 PM  (Reporting)  _MSG_ gathered 570 cbt pts, needing: 626
5:50:15 PM  (Reporting)  _MSG_ 1003842 Esercito de Espana abort its operation against 1002619 Gibraltar Force not enough forces gathered
5:50:15 PM  (Reporting)  Ended Make Superior Group 94 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
5:50:15 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:50:15 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 9 failed.
5:50:15 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1746, Region: 226 Almeria
5:50:15 PM  (Reporting)  _AFA_ 1017150 2 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 215 Sevilla
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 321 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 142
5:50:15 PM  (Reporting)  _BDA_ 7 groups can build a depot in theater Theater_Spanish_Peninsula
5:50:15 PM  (Reporting)  _BDA_ 33  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 216 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  _SSP_ Created Supply Reserve:  1017290 Provisiones Castilla in 184 Ciudad Rodrigo
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 17200, Region: 224 Malaga
5:50:15 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:294, Count: 6(l 1/L 4/S 2) Agenda: Keep Position, Value: 21950, Region: 215 Sevilla
5:50:15 PM  (Reporting)  Ended KeepPosition 2 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 2 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:50:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_West_Indies
5:50:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10355, Region: 3902 Cuba
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 18 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 29 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 4 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 42 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 43 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 44 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 14 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.24137333538423
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 36 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 1 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  _BDA_ - Build Depot 1016925 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) will build a depot in region Ceuta
5:50:15 PM  (Reporting)  Agenda: Build Depot, Value: 49500, Region: 3722 Ceuta
5:50:15 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 2 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 8 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 2 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:50:15 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:50:15 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:50:15 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:50:15 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:50:15 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:50:15 PM  (Reporting)  Ended Check Leaders 211 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:50:15 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_South_America
5:50:15 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:50:15 PM  (Reporting)  Ended Build Depots Assets 20 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 7 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:15 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:50:15 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:50:15 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:50:15 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Entering Build Depots Assets
5:50:15 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:50:15 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:50:15 PM  (Reporting)  Ended Split Supports
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:50:15 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  DistantGarrison RollBack of 1015048 1st Pioneer Rgt, 263 Toledo, Pow:11, Count: 1(l 0/L 0/S 1) Fitness 0 toward 269 Valencia can be a PF problem
5:50:15 PM  (Reporting)  Ended DistantGarrison 241 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20401 AllOppPowLand: 12881 AllOwnPowNav: 8010 AllOppPowNav 20677
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 855 Winzen Pick 4 SelfVal 14 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.60 Land Core Ratio: 1.99  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1014064 1o Suministros (Pow.0)
5:50:15 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:50:15 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 476 Dijon Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 545 Arras Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 364 Nantes Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 821 Landau Pick 29 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 51 Enemy armies: 2 Land Ratio: 4.59 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1003842 Esercito de Espana (Pow.539)
5:50:15 PM  (Reporting)  1003985 Cuerpo Centro (Pow.294)
5:50:15 PM  (Reporting)  1016914 2nd Engineer Rgt (Pow.1)
5:50:15 PM  (Reporting)  1016136 3 Brigada de Caballera (Pow.13)
5:50:15 PM  (Reporting)  1017284 Spanish Detachment (Pow.21)
5:50:15 PM  (Reporting)  1017283 Spanish Detachment (Pow.21)
5:50:15 PM  (Reporting)  1017282 Spanish Detachment (Pow.21)
5:50:15 PM  (Reporting)  1017281 Spanish Detachment (Pow.21)
5:50:15 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:50:15 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.11)
5:50:15 PM  (Reporting)  1017145 3rd Engineer Rgt (Pow.0)
5:50:15 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.6)
5:50:15 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.279)
5:50:15 PM  (Reporting)  1017290 Provisiones Castilla (Pow.0)
5:50:15 PM  (Reporting)  1015877 2 Brigada de Caballera (Pow.20)
5:50:15 PM  (Reporting)  1017285 Caraffa' Force (Pow.34)
5:50:15 PM  (Reporting)  1003894 Palafox' Force (Pow.290)
5:50:15 PM  (Reporting)  1017155 4 Brigada de Caballera (Pow.0)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 297) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 276 Madrid Pick 14 has enough garrison (Value: 63) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 77) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 215 Sevilla Pick 68 has enough garrison (Value: 408) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 10) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 3 has enough garrison (Value: 34) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 223 Granada Pick 8 has enough garrison (Value: 36) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 228) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 295) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 205) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 5 has enough garrison (Value: 251) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 224 Malaga Pick 5 has enough garrison (Value: 539) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 32) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 22) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 33) - evaluation skipped
5:50:15 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 223 Need 1268  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 163 Coruna Pick 7 has enough garrison (Value: 259) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 150) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.42 Land Core Ratio: 0.53  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.52)
5:50:15 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.272)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 709) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 144) - evaluation skipped
5:50:15 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 207 Need 185  no group candidate found
5:50:15 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 129 Need 60  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 518 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.19 Land Core Ratio: 3.24  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 767 Liege Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:50:15 PM  (Reporting)  1004022 Cuerpo Africa (Pow.74)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3730 Melilla Pick 30 has enough garrison (Value: 219) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 3739 Mers El Kebir Pick 56 has enough garrison (Value: 219) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
5:50:15 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.158)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 451 Geneve Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:50:15 PM  (Reporting)  1004022 Cuerpo Africa (Pow.74)
5:50:15 PM  (Reporting)  1003842 Esercito de Espana (Pow.539)
5:50:15 PM  (Reporting)  1013804 Palma Milita (Pow.38)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 420 Toulon Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:50:15 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 518 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 676 Gaeta Pick 14 SelfVal 119 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 718 Valetta Pick 19 SelfVal 149 Need 423  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 339 Montpellier Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 708 Palermo Pick 83 SelfVal 452 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 3730 Melilla Pick 30 has enough garrison (Value: 219) - evaluation skipped
5:50:15 PM  (Reporting)  Region 3739 Mers El Kebir Pick 56 SelfVal 54 Need 0  no group candidate found
5:50:15 PM  (Reporting)  Region 717 Siracusa Pick 6 SelfVal 64 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 228) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2) Fitness 97 PickVal 5 SelfVal 303 AINeed 348
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 29391, Region: 224 Malaga
5:50:15 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 2.93 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
5:50:15 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.158)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 74 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:50:15 PM  (Reporting)  1004022 Cuerpo Africa (Pow.74)
5:50:15 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
5:50:15 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.158)
5:50:15 PM  (Reporting)  1017155 4 Brigada de Caballera (Pow.0)
5:50:15 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.52)
5:50:15 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.272)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 852 Bremen Pick 72 SelfVal 248 Need 60  no group candidate found
5:50:15 PM  (Reporting)  Region 87 Liverpool Pick 13 SelfVal 13 Need 506  no group candidate found
5:50:15 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 709) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 144) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1821 Need 633  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 749 Brugge Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 550 Boulogne Pick 11 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 126 Plymouth Pick 11 SelfVal 11 Need 548  no group candidate found
5:50:15 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
5:50:15 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 293) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 133 Portsmouth Pick 9 SelfVal 9 Need 506  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 500 Lorient Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
5:50:15 PM  (Reporting)  Region 62 Glasgow Pick 6 SelfVal 6 Need 506  no group candidate found
5:50:15 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 223 Need 1268  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 144) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 497 Brest Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 16 Dublin Pick 11 SelfVal 11 Need 506  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1378 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  _AFA_ 1017292 2nd Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1017293 4th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 53 in Commerce
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 3 failed.
5:50:15 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 6885, Region: 510 Saint Malo
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 92 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 46 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:50:15 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
5:50:15 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 276 Madrid
5:50:15 PM  (Reporting)  Ended Collect Leaders 3 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:350, Count: 9(l 1/L 7/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.43) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.60 - Core:1.99 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.59 - Core:5.00 - Nav:0.22) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supply 1017290 Provisiones Castilla, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:50:15 PM  (Reporting)  _RCA_ Resupplying 1017290 Provisiones Castilla, 184 Ciudad Rodrigo, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003894 Palafox' Force, 167 Ponferrada, Pow:290, Count: 3(l 2/L 1/S 1)
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:50:15 PM  (Reporting)  _GTU_ 1016136 3 Brigada de Caballera, 221 Cordoba, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 2 now
5:50:15 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:38, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1016136 3 Brigada de Caballera, 221 Cordoba, Pow:13, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 12 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1015048 1st Pioneer Rgt Toledo Going against objective: 307 Barcelona
5:50:15 PM  (Reporting)  _ATG__ 1015672 Don Federico Gravina Madrid Going against objective: 307 Barcelona
5:50:15 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
5:50:15 PM  (Reporting)  _ATG__ 1003894 Cuerpo Norte Ponferrada Going against objective: 211 Gibraltar
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 3 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:15, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:350, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:50:15 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:350, Count: 6(l 2/L 4/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:50:15 PM  (Reporting)  1015491-Escano's Fleet Power:350 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:1, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1003894 Cuerpo Norte is doing nothing in Ponferrada  Power: 290  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017285 Caraffa' Force, 167 Ponferrada, Pow:34, Count: 2(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10595, Region: 167 Ponferrada
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10595, Region: 167 Ponferrada
5:50:15 PM  (Reporting)  1017285-Caraffa' Force Power:34 Health:100% Ponferrada>Ponferrada Mission:Garrison Fitness:65% Need:26 Threat:0 GoalValue: 10595
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015877 2 Brigada de Caballera, 180 Zamora, Pow:20, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 80000, Region: 184 Ciudad Rodrigo
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 80000, Region: 184 Ciudad Rodrigo
5:50:15 PM  (Reporting)  1015877 2 Brigada de Caballera Zamora Health: 100 % will target  1003864 Cuerpo Occidental
5:50:15 PM  (Reporting)  1015877-2 Brigada de Caballera Power:20 Health:100% Zamora>Ciudad Rodrigo Mission:Merge (slave) Fitness:80% Need:28 Threat:0 GoalValue: 80000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:5, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 279  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015048 1st Pioneer Rgt is doing nothing in Toledo  Power: 11  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 38  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016136 3 Brigada de Caballera is doing nothing in Cordoba  Power: 13  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:294, Count: 6(l 1/L 4/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 21950, Region: 215 Sevilla
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 21950, Region: 215 Sevilla
5:50:15 PM  (Reporting)  1003985-Cuerpo Centro Power:294 Health:99% Sevilla>Sevilla Mission:Keep Position Fitness:100% Need:283 Threat:294 GoalValue: 21950
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:114, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:102, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:50:15 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:102, Count: 2(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:50:15 PM  (Reporting)  1008428-Escuadra de Cartagena Power:102 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017150 2 Escuadra de Transport, 215 Sevilla, Pow:0, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 215 Sevilla
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 215 Sevilla
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017150 2 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 215 Sevilla
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 17200, Region: 224 Malaga
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 29391, Region: 224 Malaga
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 29391, Region: 224 Malaga
5:50:15 PM  (Reporting)  1003842-Esercito de Espana Power:539 Health:100% Malaga>Malaga Mission:Defend Fitness:97% Need:348 Threat:258 GoalValue: 29391
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.42 - Core:0.53 - Nav:0.24) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:50:15 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:52, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 1 now
5:50:15 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:52, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 4 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:50:15 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:272, Count: 6(l 2/L 4/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:50:15 PM  (Reporting)  1004039-Cuerpo Cuba Power:272 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017292 2nd Transport Sq., 4553 Sea of Cuba, Pow:18, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:50:15 PM  (Reporting)  1017292-2nd Transport Sq. Power:18 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017293 4th Transport Sq., 4553 Sea of Cuba, Pow:15, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:50:15 PM  (Reporting)  1017293-4th Transport Sq. Power:15 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:350, Count: 9(l 1/L 7/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:50:15 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:350, Count: 9(l 1/L 7/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:50:15 PM  (Reporting)  1008454-Escuadra de Cuba Power:350 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 52  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.19 - Core:3.24 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:74, Count: 1(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18500, Region: 3722 Ceuta
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18500, Region: 3722 Ceuta
5:50:15 PM  (Reporting)  1004022-Cuerpo Africa Power:74 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 18500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016925 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 49500, Region: 3722 Ceuta
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 49500, Region: 3722 Ceuta
5:50:15 PM  (Reporting)  1016925-Provisiones Ceuta Power:0 Health:100% Ceuta>Ceuta Mission:Build Depot Fitness:99% Need:0 Threat:0 GoalValue: 49500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 158  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 356  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:50:15 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:50:15 PM  (Reporting)  End of AI Gather Units
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 3934 Commerce, Pow:45, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015492 Ceres Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:15 PM  (Reporting)  1015492-Ceres Sq. Power:45 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.43) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:109, Count: 3(l 0/L 3/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  1014872-I. Fleet Power:109 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 3930 Central Mediterranean Trade, Pow:36, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:50:15 PM  (Reporting)  1015747-S. Carlos Sq. Power:36 Health:55% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:2.93 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  1014428-Sirena Sq. Power:62 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:41, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:50:15 PM  (Reporting)  1014420-Morroco Sq. Power:41 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  1017285 Caraffa' Force will be merged into 1003894 Cuerpo Norte in region Ponferrada
5:50:15 PM  (Reporting)  1017292 2nd Transport Sq. will be merged into 1017293 4th Transport Sq. in region Sea of Cuba
5:50:15 PM  (Reporting)  AI Process done in  22363 ms
5:50:15 PM  (Reporting)  Processing  1000007 Ottoman
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 820 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:50:15 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 2550 OppPow Land: 0 OwnPow Nav : 1435 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 236 > 310
5:50:15 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 361 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:50:15 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 193 OppPow Land: 0 OwnPow Nav : 25 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 147 > 179
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 464 ms
5:50:15 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 1999 Expected 67 Balance -7
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 2211 Expected 47 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 226 Expected 47 Balance -4
5:50:15 PM  (Reporting)  War supplies Availability Average Stock 32 Expected 34 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Engagment Points Availability Plentiful Stock 131 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 646 Expected 13 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1080
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 140
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 120
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 820 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 1674 Sarajevo (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1671 Sabac (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1702 Belgrade (AtPeace):         Pick Value: 77      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1713 Nish (AtPeace):             Pick Value: 51      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1735 Tirana (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1745 Skopje (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1893 Thessaloniki (AtPeace):     Pick Value: 79      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1783 Bucuresti (AtPeace):        Pick Value: 65      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1793 Iasy (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1806 Ismail (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1810 Galatz (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1821 Silistra (AtPeace):         Pick Value: 42      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1824 Rushuk (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1829 Plevna (AtPeace):           Pick Value: 35      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1835 Nikopolis (AtPeace):        Pick Value: 61      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1872 Varna (AtPeace):            Pick Value: 41      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1843 Sofia (AtPeace):            Pick Value: 63      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1859 Philippopoli (AtPeace):     Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1888 Kavala (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1913 Ioanina (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1926 Athina (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 2550 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 1876 Edirne (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1883 Constantinople (AtPeace):   Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1877 Gelibolu (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1941 Izmit (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1944 Bursa (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3859 Rodos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1961 Smyrna (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1987 Adalia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2016 Konya (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2034 Ankara (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2047 Sinope (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2083 Trapzon (AtPeace):          Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2096 Erzerum (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2135 Kars (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2127 Alexandretta (AtPeace):     Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3852 Candia (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3864 Famagusta (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 1435 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 361 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 2131 Gaziantep (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2315 Aleppo (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2323 Tarabulus (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2340 Dimashq (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2335 Acre (AtPeace):             Pick Value: 83      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2345 Jaffa (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2347 Jerusalem (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 193 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 2146 Diyarbakir (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2191 Mosul (AtPeace):            Pick Value: 70      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2160 Urfa (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2233 Baghdad (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2267 Al Basra (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 1435 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 25 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1824 Rushuk Max pick: Rushuk Max need: Bihac Max Val: Rushuk Naval Gathering: 1893 Thessaloniki
5:50:15 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 1883 Constantinople Max pick: Constantinople Max need: Khardzali Max Val: Constantinople Naval Gathering: 1883 Constantinople
5:50:15 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 2340 Dimashq Max pick: Dimashq Max need: Kharamanmahras Max Val: Dimashq Naval Gathering: 2335 Acre
5:50:15 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 2233 Baghdad Max pick: Baghdad Max need: Pazarcik Max Val: Baghdad Naval Gathering: 2233 Baghdad
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  345 Balkans : 1824 Rushuk
5:50:15 PM  (Reporting)  Final Gather Region for  346 Ottoman : 1883 Constantinople
5:50:15 PM  (Reporting)  Final Gather Region for  347 Middle East : 2340 Dimashq
5:50:15 PM  (Reporting)  Final Gather Region for  348 Mesopotamia : 2233 Baghdad
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Ottoman 1287 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 8 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1119 Melnik
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2318 Maarat
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1911 Metsovon
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2523 Pabrade
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 556 Sedan
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1611 Hangoe
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 97 target region was 2278 Al Khidhir
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1399 Wolin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 942 Holtenau
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 271 Cuenca
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1001 Suhl
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4522 Bay of Sochi
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1414 Drweca
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 284 Soria
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 27 target region was 521 Domfront
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 845 Nassau
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 1317 Sigisohara
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2189 Tal Kayf
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1694 Varazdin
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 2501 Ivazvitch
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4168 Southeastern North Sea
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4186 Texel
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3579 Stavropol
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 94 % to be played in 3859 Rodos
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1530 Gothenburg
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 3054 Bryansk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2212 Tikrit
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 122 target region was 2009 Cerkes
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3486 Kotelnikovo
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4413 Zante Channel
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1479 Fredrikshavn
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 97 target region was 2184 Siirt
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4067 Outer Hebrides
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3248 Vetlouga
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1317 Sigisohara
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1942 Iznik
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 78 Lancaster
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1432 Gross Jaegersdorf
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 744 Coire
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 255 Oropesa
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2265 Khorramshar
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3179 Goukovo
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3055 Volodarskiy
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 122 target region was 1970 Cameli
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 4060 Cataractes
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3571 Krymsk
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1371 Belzec
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 82 target region was 1919 Volos
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 177 target region was 1221 Targ
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2143 Silvan
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 249 Alcantara
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 3246 Shakyuna
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 122 target region was 1676 Konjic
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 39 Caucasus Partisans not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 22 target region was 1236 Borislav
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1459 Foehr
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2142 Hani
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 80 target region was 2167 Tatvan
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3136 Velikomikhaylovska
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3690 Kapan
5:50:15 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1048 Rummelsburg
5:50:15 PM  (Reporting)  Ended HandleRegionsDecisions 17099 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 32
5:50:15 PM  (Reporting)  Money Level 6 Amount 1999
5:50:15 PM  (Reporting)  Conscripts Level 4 Amount 226
5:50:15 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
5:50:15 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
5:50:15 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
5:50:15 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 417 Household Cavalry Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 21
5:50:15 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
5:50:15 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:50:15 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
5:50:15 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
5:50:15 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:50:15 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
5:50:15 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:50:15 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:50:15 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
5:50:15 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:50:15 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:50:15 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 0
5:50:15 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 11
5:50:15 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:50:15 PM  (Reporting)  Number of Draw 7
5:50:15 PM  (Reporting)  Picking 424 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 11 Requested 0 In Pool 12
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 226 96 WSU 32 72 Money 1999 480
5:50:15 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 226 34 WSU 32 68 Money 1999 248
5:50:15 PM  (Reporting)  Picking 422 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 12 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 226 360 WSU 32 0 Money 1999 144
5:50:15 PM  (Reporting)  Picking 426 Supply Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 226 240 WSU 32 0 Money 1999 180
5:50:15 PM  (Reporting)  Picking 425 Coastal Battery 1805
5:50:15 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 226 96 WSU 32 72 Money 1999 480
5:50:15 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:50:15 PM  (Reporting)  On Map 9 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 226 360 WSU 32 0 Money 1999 180
5:50:15 PM  (Reporting)  Picking 417 Household Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  _BNU Buying Unit Household Cavalry Brigade 1805 Family ID Cavalry Area Thrace
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 1 30 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008630 Karadeniz Filosu
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008656 Tigris Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008645 Akdeniz Filosu
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 154 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011255 Acre Garnizon, 2335 Acre, Pow:242, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011299 Famagusta Garnizon, 3864 Famagusta, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011268 Candia Garnizon, 3852 Candia, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011286 Rodos Garnizon, 3859 Rodos, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011223 Smyrna Garnizon, 1961 Smyrna, Pow:156, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008674 Agean Sea Trade, 3932 Aegean Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011395 Ankara Garnizon, 2034 Ankara, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011212 Gallipoli Garnizon, 1877 Gelibolu, Pow:180, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1017295 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011186 Constantinople Garrison, 1883 Constantinople, Pow:394, Count: 6(l 0/L 2/S 4) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011385 Edirne Garnizon, 1876 Edirne, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011237 Sinope Garnizon, 2047 Sinope, Pow:233, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1013820 Plevna Garnizon, 1829 Plevna, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011375 Nikopolis Garnizon, 1835 Nikopolis, Pow:26, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008668 Black Sea Trade, 3933 Black Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011343 Rushuk Garnizon, 1824 Rushuk, Pow:232, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011370 Silistra Garnizon, 1821 Silistra, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011356 Schabacz Garnizon, 1671 Sabac, Pow:110, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011312 Belgrade Garnizon, 1702 Belgrade, Pow:241, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011330 Ismail Garnizon, 1806 Ismail, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011365 Galatz Garnizon, 1810 Galatz, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1017159 nc Svari Tugay, 1883 Constantinople, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017296 1.Agir Topu Alayi, 1883 Constantinople, Pow:15, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 3 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:50:15 PM  (Reporting)  _RAR_ 1017297 Yedinci Bashi-bazouk, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1015269 Drdnc Bashi-bazouk, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017297 Yedinci Bashi-bazouk
5:50:15 PM  (Reporting)  Ended ReconAndRaids 16 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017298 Ottoman Detachment, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 24 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1005363 Hellas, 1926 Athina, Pow:30, Count: 2(l 1/L 1/S 0) is garrisoning region 1926 Athina SelfVal 191
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 6207, Region: 1926 Athina
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment I) Osman Pazvantoglu in Varna has been detached from group 1005325 Rumelia
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017299 Osman Pazvantoglu 1872 Varna toward 1017298 Ottoman Detachment, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Ended Check Leaders 7 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  _PGS_ Gathered this stack 1005420 Army of the Caucasus, 2135 Kars, Pow:73, Count: 4(l 2/L 1/S 1)
5:50:15 PM  (Reporting)  _PGS_ Adding this stack 1015283 V. Ottoman Detachment, 2135 Kars, Pow:57, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  _PGS_ GHQ Stack after add: 1005420 Army of the Caucasus, 2135 Kars, Pow:156, Count: 6(l 2/L 3/S 1)
5:50:15 PM  (Reporting)  _PGS_ Adding this stack 1015275 On Besinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  _PGS_ GHQ Stack after add: 1005420 Army of the Caucasus, 2135 Kars, Pow:196, Count: 7(l 2/L 4/S 1)
5:50:15 PM  (Reporting)  _PGS_ Adding this stack 1011390 Kars Garnizon, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  _PGS_ GHQ Stack after add: 1005420 Army of the Caucasus, 2135 Kars, Pow:237, Count: 8(l 2/L 5/S 1)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 15 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 1 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:50:15 PM  (Reporting)  _RAR_ 1017300 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ 1017301 On Yedinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ 1017302 On Besinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ 1017303 On Drdnc Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ 1017304 Birinci Svari Tugay, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ 1017305 Ikinci Svari Tugay, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) created in region
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1017304 Birinci Svari Tugay, 1883 Constantinople, Pow:33, Count: 1(l 0/L 1/S 0) will join in same region 1017305 Ikinci Svari Tugay
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1015281 1. Suvarileri Brigade, 1883 Constantinople, Pow:27, Count: 1(l 0/L 1/S 0) will join in same region 1017305 V. Ottoman Detachment
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1017302 On Besinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017303 On Drdnc Bashi-bazouk
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1017301 On Yedinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017303 VIII. Ottoman Detachment
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1017300 On Sekicinci Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) will join in same region 1017303 VIII. Ottoman Detachment
5:50:15 PM  (Reporting)  Ended ReconAndRaids 47 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Small Force Segment I 1017306 Kars Timar, 2135 Kars, Pow:24, Count: 1(l 0/L 1/S 0) created
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017307 Ottoman Detachment, 1883 Constantinople, Pow:53, Count: 2(l 0/L 2/S 0) created
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017308 Ottoman Detachment, 2135 Kars, Pow:85, Count: 3(l 0/L 3/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 69 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1017306 Kars Timar, 2135 Kars, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2135 Kars SelfVal 672
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2135 Kars
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment III) Grand Vizir in Constantinople has been detached from group 1005216 Yeni Ceri Kodorlu
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment V) Zurnassan in Constantinople has been detached from group 1005216 Yeni Ceri Kodorlu
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017309 Grand Vizir 1883 Constantinople toward 1017305 V. Ottoman Detachment, 1883 Constantinople, Pow:82, Count: 3(l 0/L 3/S 0)
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017310 Zurnassan 1883 Constantinople toward 1015277 III. Ottoman Detachment, 1883 Constantinople, Pow:47, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  Ended Check Leaders 38 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:50:15 PM  (Reporting)  _RAR_ - GatherForRecon 1015288 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) will join in same region 1015289 Mosul Akinci
5:50:15 PM  (Reporting)  Ended ReconAndRaids 8 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017311 Ottoman Detachment, 2315 Aleppo, Pow:37, Count: 1(l 0/L 1/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 12 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering ReconAndRaids (_RAR_)
5:50:15 PM  (Reporting)  Ended ReconAndRaids 6 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 10 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1015291 Bagdad Timar, 2233 Baghdad, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 2233 Baghdad SelfVal 373
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 12122, Region: 2233 Baghdad
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 11 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 93 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 15444, Region: 2191 Mosul
5:50:15 PM  (Reporting)  _DGA_ 1005485 Iraqya, 2191 Mosul, Pow:44, Count: 3(l 2/L 0/S 1) will garrison region 2191 Mosul
5:50:15 PM  (Reporting)  Ended DistantGarrison 63 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 3924 AllOppPowLand: 0 AllOwnPowNav: 1460 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 18 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1005363 Hellas (Pow.30)
5:50:15 PM  (Reporting)  1005343 Makedonia (Pow.73)
5:50:15 PM  (Reporting)  1005353 Albania (Pow.76)
5:50:15 PM  (Reporting)  1005315 Bolgaria (Pow.74)
5:50:15 PM  (Reporting)  1017297 Yedinci Bashi-bazouk (Pow.32)
5:50:15 PM  (Reporting)  1017298 Pazvantoglu' Force (Pow.41)
5:50:15 PM  (Reporting)  1005325 Rumelia (Pow.80)
5:50:15 PM  (Reporting)  1005295 Bosna (Pow.72)
5:50:15 PM  (Reporting)  1005305 Serbia (Pow.71)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 1702 Belgrade Pick 77 has enough garrison (Value: 241) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1843 Sofia Pick 63 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 1824 Rushuk Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1821 Silistra Pick 42 has enough garrison (Value: 25) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1893 Thessaloniki Pick 79 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1674 Sarajevo Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1835 Nikopolis Pick 61 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1872 Varna Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1926 Athina Pick 14 has enough garrison (Value: 30) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1783 Bucuresti Pick 65 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1829 Plevna Pick 35 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1713 Nish Pick 51 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1806 Ismail Pick 34 has enough garrison (Value: 230) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1810 Galatz Pick 10 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1793 Iasy Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1859 Philippopoli Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1745 Skopje Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1913 Ioanina Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1735 Tirana Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1671 Sabac Pick 4 has enough garrison (Value: 110) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1888 Kavala Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 346 Theater_Ottoman Owned armies (extended): 35 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1005455 Adalia (Pow.74)
5:50:15 PM  (Reporting)  1005396 Asya (Pow.115)
5:50:15 PM  (Reporting)  1005370 Anatolia (Pow.163)
5:50:15 PM  (Reporting)  1005445 Trapzon (Pow.71)
5:50:15 PM  (Reporting)  1017306 Kars Timar (Pow.24)
5:50:15 PM  (Reporting)  1017303 On Drdnc Bashi-bazouk (Pow.32)
5:50:15 PM  (Reporting)  1017308 III. Ottoman Detachment (Pow.85)
5:50:15 PM  (Reporting)  1005420 Army of the Caucasus (Pow.45)
5:50:15 PM  (Reporting)  1017159 nc Svari Tugay (Pow.0)
5:50:15 PM  (Reporting)  1017296 1.Agir Topu Alayi (Pow.15)
5:50:15 PM  (Reporting)  1015265 1.Yeniceri Tugay (Pow.25)
5:50:15 PM  (Reporting)  1015051 3.Yeniceri Tugay (Pow.25)
5:50:15 PM  (Reporting)  1013559 1.Sahra Topcusu (Pow.38)
5:50:15 PM  (Reporting)  1016142 2.Sahra Topcusu (Pow.42)
5:50:15 PM  (Reporting)  1014070 II. Ottoman Detachment (Pow.54)
5:50:15 PM  (Reporting)  1017305 Grand Vizir' Force (Pow.116)
5:50:15 PM  (Reporting)  1015284 Tatar Brigade (Pow.41)
5:50:15 PM  (Reporting)  1005290 Marine (Pow.47)
5:50:15 PM  (Reporting)  1017307 IV. Ottoman Detachment (Pow.53)
5:50:15 PM  (Reporting)  1015277 Zurnassan' Force (Pow.64)
5:50:15 PM  (Reporting)  1005269 Kazak Tugayi (Pow.54)
5:50:15 PM  (Reporting)  1005249 Birinci Kolordu (Pow.80)
5:50:15 PM  (Reporting)  1005216 Yeni Ceri Kodorlu (Pow.382)
5:50:15 PM  (Reporting)  1015282 Sekicinci Bashi-bazouk (Pow.32)
5:50:15 PM  (Reporting)  1005410 Sinope (Pow.30)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 1883 Constantinople Pick 100 has enough garrison (Value: 409) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3864 Famagusta Pick 8 has enough garrison (Value: 240) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2135 Kars Pick 24 has enough garrison (Value: 49) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1941 Izmit Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1961 Smyrna Pick 20 has enough garrison (Value: 156) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2047 Sinope Pick 34 has enough garrison (Value: 233) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2096 Erzerum Pick 27 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1876 Edirne Pick 16 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2034 Ankara Pick 15 has enough garrison (Value: 26) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3859 Rodos Pick 4 has enough garrison (Value: 240) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1877 Gelibolu Pick 12 has enough garrison (Value: 180) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1987 Adalia Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2016 Konya Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3852 Candia Pick 8 has enough garrison (Value: 239) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2083 Trapzon Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1944 Bursa Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 347 Theater_Middle_East Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1005515 Akko (Pow.35)
5:50:15 PM  (Reporting)  1015286 Dimashq Akinci (Pow.37)
5:50:15 PM  (Reporting)  1005501 Surya (Pow.75)
5:50:15 PM  (Reporting)  1015289 Alep Akinci (Pow.36)
5:50:15 PM  (Reporting)  1017311 Mosul Akinci (Pow.37)
5:50:15 PM  (Reporting)  1005465 Djezzire (Pow.30)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 2340 Dimashq Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2323 Tarabulus Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2315 Aleppo Pick 40 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 2335 Acre Pick 83 has enough garrison (Value: 242) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2347 Jerusalem Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2345 Jaffa Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2127 Alexandretta Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 348 Theater_Mesopotamia Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1015291 Bagdad Timar (Pow.23)
5:50:15 PM  (Reporting)  1015290 Bagdad Akinci (Pow.36)
5:50:15 PM  (Reporting)  1005475 Kurdiya (Pow.29)
5:50:15 PM  (Reporting)  1005485 Iraqya (Pow.44)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 2191 Mosul Pick 70 has enough garrison (Value: 44) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2233 Baghdad Pick 100 has enough garrison (Value: 23) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2267 Al Basra Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2160 Urfa Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2146 Diyarbakir Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2131 Gaziantep Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 268 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Ottoman  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 1824 Rushuk in theater 345 Balkans
5:50:15 PM  (Reporting)  _GTU_ 1005343 Makedonia, 1893 Thessaloniki, Pow:73, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005353 Albania, 1735 Tirana, Pow:76, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005315 Bolgaria, 1843 Sofia, Pow:74, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1017297 Yedinci Bashi-bazouk, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1017298 Pazvantoglu' Force, 1872 Varna, Pow:41, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005325 Rumelia, 1872 Varna, Pow:80, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005295 Bosna, 1674 Sarajevo, Pow:72, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005305 Serbia, 1702 Belgrade, Pow:71, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 8 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 7 now
5:50:15 PM  (Reporting)  _GTU_ 1005353 Albania, 1735 Tirana, Pow:76, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005325 Rumelia, 1872 Varna, Pow:127, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1017297 Yedinci Bashi-bazouk, 1872 Varna, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005343 Makedonia, 1893 Thessaloniki, Pow:73, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005295 Bosna, 1674 Sarajevo, Pow:72, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005305 Serbia, 1702 Belgrade, Pow:71, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005315 Bolgaria, 1843 Sofia, Pow:74, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 7 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1017163 2.Ticari Filo Thessaloniki Going against objective: 1835 Nikopolis
5:50:15 PM  (Reporting)  _ATG__ 1005343 Makedonia Thessaloniki Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  _ATG__ 1005353 Albania Tirana Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  _ATG__ 1005315 Bolgaria Sofia Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  _ATG__ 1017297 Yedinci Bashi-bazouk Varna Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  _ATG__ 1005325 Rumelia Varna Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  _ATG__ 1005295 Bosna Sarajevo Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  _ATG__ 1005305 Serbia Belgrade Going against objective: 1783 Bucuresti
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 5 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005305 Serbia is doing nothing in Belgrade  Power: 71  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005295 Bosna is doing nothing in Sarajevo  Power: 72  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005325 Rumelia is doing nothing in Varna  Power: 127  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017297 Yedinci Bashi-bazouk is doing nothing in Varna  Power: 32  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005315 Bolgaria is doing nothing in Sofia  Power: 74  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005353 Albania is doing nothing in Tirana  Power: 76  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005343 Makedonia is doing nothing in Thessaloniki  Power: 73  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017163 2.Ticari Filo is doing nothing in Thessaloniki  Power: 0  HealthPerc: 20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1005363 Hellas, 1926 Athina, Pow:30, Count: 2(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6207, Region: 1926 Athina
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6207, Region: 1926 Athina
5:50:15 PM  (Reporting)  1005363-Hellas Power:30 Health:100% Athina>Athina Mission:Garrison Fitness:65% Need:30 Threat:0 GoalValue: 6207
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 1883 Constantinople in theater 346 Ottoman
5:50:15 PM  (Reporting)  _GTU_ 1005455 Adalia, 1987 Adalia, Pow:74, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005396 Asya, 1961 Smyrna, Pow:115, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005370 Anatolia, 2034 Ankara, Pow:163, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005445 Trapzon, 2083 Trapzon, Pow:71, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1017303 On Drdnc Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1017308 III. Ottoman Detachment, 2135 Kars, Pow:85, Count: 3(l 0/L 3/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1015282 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005410 Sinope, 2047 Sinope, Pow:30, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 8 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 8 now
5:50:15 PM  (Reporting)  _GTU_ 1017308 III. Ottoman Detachment, 2135 Kars, Pow:85, Count: 3(l 0/L 3/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005410 Sinope, 2047 Sinope, Pow:30, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005370 Anatolia, 2034 Ankara, Pow:163, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1017303 On Drdnc Bashi-bazouk, 2135 Kars, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1015282 Sekicinci Bashi-bazouk, 2047 Sinope, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005396 Asya, 1961 Smyrna, Pow:115, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005445 Trapzon, 2083 Trapzon, Pow:71, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005455 Adalia, 1987 Adalia, Pow:74, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 3 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  _GTG_ 1017295 Kars Garnizon, 2135 Kars, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning 2135 Kars and will absorb 1017306 Kars Timar
5:50:15 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  _ATG__ 1014309 1.Ticari Filo Smyrna Going against objective: 1883 Constantinople
5:50:15 PM  (Reporting)  _ATG__ 1005420 Army of the Caucasus Kars Going against objective: 1883 Constantinople
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 11 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008630 Karadeniz Filosu is doing nothing in Sinope  Power: 150  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005410 Sinope is doing nothing in Sinope  Power: 30  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015282 Sekicinci Bashi-bazouk is doing nothing in Sinope  Power: 32  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005216 Yeni Ceri Kodorlu is doing nothing in Constantinople  Power: 382  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005249 Birinci Kolordu is doing nothing in Constantinople  Power: 80  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005269 Kazak Tugayi is doing nothing in Constantinople  Power: 54  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015277 Zurnassan' Force is doing nothing in Constantinople  Power: 64  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017307 IV. Ottoman Detachment is doing nothing in Constantinople  Power: 53  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005290 Marine is doing nothing in Constantinople  Power: 47  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015284 Tatar Brigade is doing nothing in Constantinople  Power: 41  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017305 Grand Vizir' Force is doing nothing in Constantinople  Power: 116  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014070 II. Ottoman Detachment is doing nothing in Constantinople  Power: 54  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016142 2.Sahra Topcusu is doing nothing in Constantinople  Power: 42  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013559 1.Sahra Topcusu is doing nothing in Constantinople  Power: 38  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015051 3.Yeniceri Tugay is doing nothing in Constantinople  Power: 25  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015265 1.Yeniceri Tugay is doing nothing in Constantinople  Power: 25  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005420 Army of the Caucasus is doing nothing in Kars  Power: 45  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017308 III. Ottoman Detachment is doing nothing in Kars  Power: 85  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017303 On Drdnc Bashi-bazouk is doing nothing in Kars  Power: 32  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008583 Bogazici Filosu is doing nothing in Constantinople  Power: 801  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005445 Trapzon is doing nothing in Trapzon  Power: 71  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005370 Anatolia is doing nothing in Ankara  Power: 163  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005396 Asya is doing nothing in Smyrna  Power: 115  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014309 1.Ticari Filo is doing nothing in Smyrna  Power: 1  HealthPerc: 40
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005455 Adalia is doing nothing in Adalia  Power: 74  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008645 Akdeniz Filosu is doing nothing in Candia  Power: 90  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2340 Dimashq in theater 347 Middle East
5:50:15 PM  (Reporting)  _GTU_ 1005515 Akko, 2335 Acre, Pow:35, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1015289 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1017311 Mosul Akinci, 2315 Aleppo, Pow:37, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ 1005465 Djezzire, 2315 Aleppo, Pow:30, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 4 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 4 now
5:50:15 PM  (Reporting)  _GTU_ 1017311 Mosul Akinci, 2315 Aleppo, Pow:37, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005515 Akko, 2335 Acre, Pow:35, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1005465 Djezzire, 2315 Aleppo, Pow:30, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  _GTU_ 1015289 Alep Akinci, 2315 Aleppo, Pow:36, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 2 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005465 Djezzire is doing nothing in Aleppo  Power: 30  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017311 Mosul Akinci is doing nothing in Aleppo  Power: 37  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015289 Alep Akinci is doing nothing in Aleppo  Power: 36  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005501 Surya is doing nothing in Dimashq  Power: 75  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015286 Dimashq Akinci is doing nothing in Dimashq  Power: 37  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005515 Akko is doing nothing in Acre  Power: 35  HealthPerc: 100
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:50:15 PM  (Reporting)  _GTU_ Gathering Region 2233 Baghdad in theater 348 Mesopotamia
5:50:15 PM  (Reporting)  _GTU_ 1005475 Kurdiya, 2304 Haditha, Pow:29, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:50:15 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:50:15 PM  (Reporting)  _GTU_ Finished merge 1 now
5:50:15 PM  (Reporting)  _GTU_ 1005475 Kurdiya, 2304 Haditha, Pow:29, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:50:15 PM  (Reporting)  Ended AI Gather Units 1 ms
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1005485 Iraqya, 2191 Mosul, Pow:44, Count: 3(l 2/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15444, Region: 2191 Mosul
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15444, Region: 2191 Mosul
5:50:15 PM  (Reporting)  1005485-Iraqya Power:44 Health:100% Mosul>Mosul Mission:Garrison Fitness:108% Need:16 Threat:0 GoalValue: 15444
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005475 Kurdiya is doing nothing in Haditha  Power: 29  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015290 Bagdad Akinci is doing nothing in Baghdad  Power: 36  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015291 Bagdad Timar, 2233 Baghdad, Pow:23, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12122, Region: 2233 Baghdad
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12122, Region: 2233 Baghdad
5:50:15 PM  (Reporting)  1015291-Bagdad Timar Power:23 Health:100% Baghdad>Baghdad Mission:Garrison Fitness:65% Need:37 Threat:0 GoalValue: 12122
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008656 Tigris Fleet is doing nothing in Baghdad  Power: 16  HealthPerc: 100
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 5 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  1017305 Grand Vizir' Force will be merged into 1005249 Birinci Kolordu in region Constantinople
5:50:15 PM  (Reporting)  AI Process done in  21840 ms
5:50:15 PM  (Reporting)  Processing  1000008 Nassau
5:50:15 PM  (Reporting)  Processing  1000009 Brunswick
5:50:15 PM  (Reporting)  Processing  1000010 Hannover
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 280 ms
5:50:15 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Hannover 574 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 6 underway
5:50:15 PM  (Reporting)  In the war vs 1000001 France WS is -70 for us as viewing faction
5:50:15 PM  (Reporting)  AcceptChance 42 Rolled 36
5:50:15 PM  (Reporting)  We propose peace as loser
5:50:15 PM  (Reporting)  Proposing reparations total value 1
5:50:15 PM  (Reporting)  Proposing reparations total value 1
5:50:15 PM  (Reporting)  Proposing reparations total value 1
5:50:15 PM  (Reporting)  Proposing reparations total value 2
5:50:15 PM  (Reporting)  Proposing reparations total value 2
5:50:15 PM  (Reporting)  Proposing reparations total value 2
5:50:15 PM  (Reporting)  Proposing reparations total value 2
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 3
5:50:15 PM  (Reporting)  Proposing reparations total value 4
5:50:15 PM  (Reporting)  Proposing reparations total value 4
5:50:15 PM  (Reporting)  Proposing reparations total value 4
5:50:15 PM  (Reporting)  Proposing reparations total value 4
5:50:15 PM  (Reporting)  Proposing reparations total value 4
5:50:15 PM  (Reporting)  Proposing reparations total value 4
5:50:15 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 25 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 230
5:50:15 PM  (Reporting)  Money Level 6 Amount 450
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 500
5:50:15 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Number of Draw 6
5:50:15 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 500 120 WSU 230 0 Money 450 144
5:50:15 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:50:15 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
5:50:15 PM  (Reporting)  Picking 566 Supply Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 500 600 WSU 230 0 Money 450 304
5:50:15 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 248
5:50:15 PM  (Reporting)  Picking 560 Landwehr Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
5:50:15 PM  (Reporting)  Picking 563 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 268
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)  AI Process done in  1956 ms
5:50:15 PM  (Reporting)  Processing  1000011 Hessen
5:50:15 PM  (Reporting)  Processing  1000012 Baden
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4530 OppPow Land: 2347 OwnPow Nav : 6 OppPow Nav : 6
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 1.23 1.80 Ratio Nav/NavCore: 0.64 1.91 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 449 ms
5:50:15 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 257 Expected 28 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 152 Expected 19 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 186 Expected 14 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 19261
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4530 Overall power (enemies): 2347 Ratio: 1.23
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2231
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 102 Total EnemyOwnerVal: 5839 Discard %: 15
5:50:15 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 19      Force Need:  92      Threat: 68          
5:50:15 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  306     Threat: 227         
5:50:15 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 4       Force Need:  439     Threat: 75          
5:50:15 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 3       Force Need:  252     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.64
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.64
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Ilz Max Val: Freiburg Brisgau Naval Gathering: <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Baden 927 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 1 underway
5:50:15 PM  (Reporting)  In the war vs 1000004 Austria WS is -8 for us as viewing faction
5:50:15 PM  (Reporting)  AcceptChance 18 Rolled 14
5:50:15 PM  (Reporting)  We propose peace as loser
5:50:15 PM  (Reporting)  Proposing region 898 Tuebingen WS Cost 3 remains -5
5:50:15 PM  (Reporting)  Proposing region 897 Baden Baden WS Cost 3 remains -2
5:50:15 PM  (Reporting)  Proposing reparations total value 2
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 43 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 186
5:50:15 PM  (Reporting)  Money Level 6 Amount 257
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 152
5:50:15 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 649 Light Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 152 120 WSU 186 0 Money 257 144
5:50:15 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:50:15 PM  (Reporting)  Picking 643 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:50:15 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
5:50:15 PM  (Reporting)  Picking 644 Mixed Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:50:15 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 89 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1017195 1.Depot Garrison 1805 Freiburg, 895 Freiburg Brisgau, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1017190 1.Depot Garrison 1805 Karlsruhe, 892 Karlsruhe, Pow:0, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:13, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  _CBG_ 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:40, Count: 1(l 0/L 0/S 1) Will wait for help
5:50:15 PM  (Reporting)  _CBG_ 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:77, Count: 6(l 1/L 3/S 2) Will wait for help
5:50:15 PM  (Reporting)  _CBG_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:13, Count: 1(l 0/L 1/S 0) Will wait for help
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 154 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 82 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ gathered 13 cbt pts, needing: 96
5:50:15 PM  (Reporting)  _MSG_ 1015404 Landwehr-Inspektion 1 abort its operation against 1016671 Spranger not enough forces gathered
5:50:15 PM  (Reporting)  Ended Make Superior Group 116 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 20 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4530 AllOppPowLand: 2347 AllOwnPowNav: 6 AllOppPowNav 6
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 5 Enemy armies: 19 Land Ratio: 1.23 Land Core Ratio: 1.80  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016157 Reit.AR. 1 (Pow.40)
5:50:15 PM  (Reporting)  1011522 Harrant' Force (Pow.77)
5:50:15 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.13)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 100 SelfVal 739 Need 164  no group candidate found
5:50:15 PM  (Reporting)  Region 1137 Olmuetz Pick 3 SelfVal 41 Need 252  no group candidate found
5:50:15 PM  (Reporting)  Region 892 Karlsruhe Pick 19 SelfVal 278 Need 79  no group candidate found
5:50:15 PM  (Reporting)  Region 1118 Prag Pick 4 SelfVal 56 Need 439  no group candidate found
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 101 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.23 - Core:1.80 - Nav:0.64) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:13, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 13900, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 13900, Region: 892 Karlsruhe
5:50:15 PM  (Reporting)  1015404-Landwehr-Inspektion 1 Power:13 Health:100% Karlsruhe>Karlsruhe Mission:Wait for help Fitness:100% Need:79 Threat:68 GoalValue: 13900
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:77, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  List of Agendas for 1011522 Harrant' Force, 895 Freiburg Brisgau, Pow:77, Count: 6(l 1/L 3/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 50000, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 50000, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  1011522-Harrant' Force Power:77 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Attack Fitness:100% Need:164 Threat:227 GoalValue: 50000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:40, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  1016157-Reit.AR. 1 Power:40 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Wait for help Fitness:100% Need:164 Threat:227 GoalValue: 25000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017195 1.Depot Garrison 1805 Freiburg, 895 Freiburg Brisgau, Pow:25, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 895 Freiburg Brisgau
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:13, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  3296 ms
5:50:15 PM  (Reporting)  Processing  1000013 Bavaria
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5652 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 464 ms
5:50:15 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 22 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 22 Balance -1
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 210 Expected 16 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5652 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 29      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 52      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Bavaria 1058 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 4 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 2 underway
5:50:15 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000022 Kingdom of Sicily WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 210
5:50:15 PM  (Reporting)  Money Level 6 Amount 120
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 150
5:50:15 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 210 72 Money 120 480
5:50:15 PM  (Reporting)  Picking 664 Chevaux Leger Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 150 120 WSU 210 0 Money 120 144
5:50:15 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 210 72 Money 120 480
5:50:15 PM  (Reporting)  Picking 670 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 210 72 Money 120 480
5:50:15 PM  (Reporting)  Picking 661 Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 150 34 WSU 210 68 Money 120 248
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1017312 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017313 2. Invalide Btn, 932 Regensburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017314 3. Invalide Btn, 909 Wuerzburg, Pow:29, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 30 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  _DCR_ 1017312 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 3 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 1 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 348
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 11310, Region: 932 Regensburg
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 78 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Bernhard von Deroy in Muenchen has been detached from group 1005604 Bayerishe Korps
5:50:15 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:50:15 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1017315 Bernhard von Deroy 934 Muenchen toward 1015886 Reit.AR. 4 934 Muenchen Affinity 120
5:50:15 PM  (Reporting)  Ended Check Leaders 96 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 2 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5652 AllOppPowLand: 0 AllOwnPowNav: 6 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.42)
5:50:15 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.51)
5:50:15 PM  (Reporting)  1015886 Deroy' Force (Pow.51)
5:50:15 PM  (Reporting)  1017312 1. Invalide Btn (Pow.26)
5:50:15 PM  (Reporting)  1005604 Bayerishe Korps (Pow.445)
5:50:15 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.42)
5:50:15 PM  (Reporting)  1017313 2. Invalide Btn (Pow.28)
5:50:15 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.24)
5:50:15 PM  (Reporting)  1016933 6. Bay. Brigade (Pow.106)
5:50:15 PM  (Reporting)  1017314 3. Invalide Btn (Pow.29)
5:50:15 PM  (Reporting)  1016934 5. Bay. Brigade (Pow.99)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 52) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 852 Bremen Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 932 Regensburg Pick 52 has enough garrison (Value: 52) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 29 has enough garrison (Value: 29) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 861 Hannover Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 818 Mainz Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 66 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016934 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 99  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017314-3. Invalide Btn Power:29 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016933 6. Bay. Brigade is doing nothing in Regensburg  Power: 106  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:24, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11310, Region: 932 Regensburg
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11310, Region: 932 Regensburg
5:50:15 PM  (Reporting)  1014742-Landwehr-Inspektion 1 Power:24 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:8 Threat:0 GoalValue: 11310
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017313-2. Invalide Btn Power:28 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015881 Reit.AR. 3 is doing nothing in Passau  Power: 42  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 445  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017312-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015886 Deroy' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015623 Reit.AR. 2 is doing nothing in Muenchen  Power: 42  HealthPerc: 100
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  1016934 5. Bay. Brigade will be merged into 1017314 3. Invalide Btn in region Wuerzburg
5:50:15 PM  (Reporting)  1016933 6. Bay. Brigade will be merged into 1017313 2. Invalide Btn in region Regensburg
5:50:15 PM  (Reporting)  1017312 1. Invalide Btn will be merged into 1005604 Bayerishe Korps in region Muenchen
5:50:15 PM  (Reporting)  AI Process done in  3088 ms
5:50:15 PM  (Reporting)  Processing  1000014 Wrttemberg
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4524 OppPow Land: 5040 OwnPow Nav : 6 OppPow Nav : 12
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.57 0.55 Ratio Nav/NavCore: 0.32 0.24 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 462 ms
5:50:15 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 60 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 360 Expected 30 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 21 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 21 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 536 Expected 21 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 21 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 178 Expected 21 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 178 Expected 15 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 94 Expected 6 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4524 Overall power (enemies): 5040 Ratio: 0.57
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  482
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 120 Total EnemyOwnerVal: 20516 Discard %: 15
5:50:15 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 97      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 906 Donauwoerth (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 2           
5:50:15 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 2           
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 12 Nav Ratio: 0.32
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 12 Nav Ratio: 0.32
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 908 Rothenburg Max pick: Ulm Max need: Dresden Max Val: Ulm Naval Gathering: <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Wrttemberg 992 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 4 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Wrttemberg
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 2 underway
5:50:15 PM  (Reporting)  In the war vs 1000005 Prussia WS is -1 for us as viewing faction
5:50:15 PM  (Reporting)  AcceptChance 2 Rolled 36
5:50:15 PM  (Reporting)  In the war vs 1000017 Saxony WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Proposing to 1000012 Baden
5:50:15 PM  (Reporting)  Checking 46 Propose Commercial Agreement
5:50:15 PM  (Reporting)  Still checking 46 Propose Commercial Agreement
5:50:15 PM  (Reporting)  Item is a Various entry, chance 14
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg sent Propose Commercial Agreement toward Baden
5:50:15 PM  (Reporting)  Proposing to 1000001 France
5:50:15 PM  (Reporting)  Checking 3 Promise Local Support
5:50:15 PM  (Reporting)  Still checking 3 Promise Local Support
5:50:15 PM  (Reporting)  Item is a Various entry, chance 6
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg failed sending Promise Local Support toward France chance 6
5:50:15 PM  (Reporting)  Proposing to 1000012 Baden
5:50:15 PM  (Reporting)  Checking 23 Request Supply Right
5:50:15 PM  (Reporting)  Still checking 23 Request Supply Right
5:50:15 PM  (Reporting)  Item is a Various entry, chance 3
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg failed sending Request Supply Right toward Baden chance 3
5:50:15 PM  (Reporting)  Proposing to 1000013 Bavaria
5:50:15 PM  (Reporting)  Checking 32 Request Passage Right
5:50:15 PM  (Reporting)  Still checking 32 Request Passage Right
5:50:15 PM  (Reporting)  Item is a Various entry, chance 1
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Wrttemberg failed sending Request Passage Right toward Bavaria chance 1
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 178
5:50:15 PM  (Reporting)  Money Level 6 Amount 360
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 178
5:50:15 PM  (Reporting)  _BNU_ Emergency build ON
5:50:15 PM  (Reporting)  Adding 674 Guard Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 675 Infantry Brigade 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 676 Mixed Infantry Brigade 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 677 Mixed Brigade 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 678 Jaeger Brigade 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 680 Horse Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 682 Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 683 Garde du Corps Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 684 Chasseurs Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 685 Chevaux Leger Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 686 Line Garrison 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 687 Depot Garrison 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 688 Militia Garrison 1805 Coeff: 48
5:50:15 PM  (Reporting)  Adding 689 Fortress Battery 1805 Coeff: 2
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 688 Militia Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 178 360 WSU 178 0 Money 360 96
5:50:15 PM  (Reporting)  Picking 675 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 178 360 WSU 178 0 Money 360 180
5:50:15 PM  (Reporting)  Picking 676 Mixed Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 178 360 WSU 178 0 Money 360 180
5:50:15 PM  (Reporting)  Picking 685 Chevaux Leger Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  _BNU Buying Unit Chevaux Leger Brigade 1805 Family ID Cavalry Area Wurttemberg
5:50:15 PM  (Reporting)  Picking 688 Militia Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 178 480 WSU 178 0 Money 360 240
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1017174 Fu.AR. 1, 900 Ulm, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  _SSU_ 1017169 1. Kavallerie-Brigade, 901 Stuttgart, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  _DCR_ 1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:56, Count: 3(l 1/L 2/S 0) will garrison capital
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 900 Ulm SelfVal 763
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 18500, Region: 900 Ulm
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 78 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 76 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 15350, Region: 900 Ulm
5:50:15 PM  (Reporting)  1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:56, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 15100, Region: 901 Stuttgart
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  DistantGarrison RollBack of 1016939 1e Bie Wur., 901 Stuttgart, Pow:12, Count: 1(l 0/L 0/S 1) Fitness 0 toward 908 Rothenburg can be a PF problem
5:50:15 PM  (Reporting)  Ended DistantGarrison 9 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4524 AllOppPowLand: 5040 AllOwnPowNav: 6 AllOppPowNav 12
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 7 Enemy armies: 44 Land Ratio: 0.57 Land Core Ratio: 0.55  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1017174 Fu.AR. 1 (Pow.0)
5:50:15 PM  (Reporting)  1011528 Stadtgarnison Ulm (Pow.8)
5:50:15 PM  (Reporting)  1017169 1. Kavallerie-Brigade (Pow.0)
5:50:15 PM  (Reporting)  1011531 Stadtgarnison Stuttgart (Pow.56)
5:50:15 PM  (Reporting)  1016939 1e Bie Wur. (Pow.12)
5:50:15 PM  (Reporting)  1016936 2e Brg. von Roman Cav. (Pow.16)
5:50:15 PM  (Reporting)  1005694 Armee Wurtemberg (Pow.46)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 900 Ulm Pick 100 has enough garrison (Value: 16) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 97 has enough garrison (Value: 112) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1005694 Armee Wurtemberg, 901 Stuttgart, Pow:46, Count: 4(l 1/L 1/S 2) Fitness 77 PickVal 2 SelfVal 48 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 3696, Region: 906 Donauwoerth
5:50:15 PM  (Reporting)  Mobilizing auxiliary group 1016939 1e Bie Wur.
5:50:15 PM  (Reporting)  CheckRegionForOperation 1005694 Armee Wurtemberg, 901 Stuttgart, Pow:46, Count: 4(l 1/L 1/S 2) Fitness 77 PickVal 4 SelfVal 68 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 5236, Region: 908 Rothenburg
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 81 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Wrttemberg  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.57 - Core:0.55 - Nav:0.32) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1005694 Armee Wurtemberg, 901 Stuttgart, Pow:46, Count: 4(l 1/L 1/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 3696, Region: 906 Donauwoerth
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 5236, Region: 908 Rothenburg
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 5236, Region: 908 Rothenburg
5:50:15 PM  (Reporting)  1005694-Armee Wurtemberg Power:46 Health:100% Stuttgart>Rothenburg Mission:Defend Fitness:77% Need:60 Threat:2 GoalValue: 5236
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016936 2e Brg. von Roman Cav. is doing nothing in Stuttgart  Power: 16  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016939 1e Bie Wur., 901 Stuttgart, Pow:12, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 7392, Region: 901 Stuttgart
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 7392, Region: 901 Stuttgart
5:50:15 PM  (Reporting)  1016939 1e Bie Wur. Stuttgart has been merged in  1005694 Armee Wurtemberg
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011531-Stadtgarnison Stuttgart Power:56 Health:100% Stuttgart>Stuttgart Mission:Garrison Fitness:100% Need:4 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 900 Ulm
5:50:15 PM  (Reporting)  List of Agendas for 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 18500, Region: 900 Ulm
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 18500, Region: 900 Ulm
5:50:15 PM  (Reporting)  1011528-Stadtgarnison Ulm Power:8 Health:100% Ulm>Ulm Mission:Garrison Fitness:37% Need:52 Threat:0 GoalValue: 18500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  2950 ms
5:50:15 PM  (Reporting)  Processing  1000015 Oldenburg
5:50:15 PM  (Reporting)  Processing  1000016 Mecklemburg
5:50:15 PM  (Reporting)  Processing  1000017 Saxony
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4686 OppPow Land: 132 OwnPow Nav : 9 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 747 ms
5:50:15 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 822 Expected 34 Balance -1
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 24 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very High Stock 62 Expected 24 Balance -1
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 416 Expected 17 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4686 Overall power (enemies): 132 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  127
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 228 Total EnemyOwnerVal: 1700 Discard %: 15
5:50:15 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 20      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 15      Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 913 Bayreuth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 48      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 63      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 982 Frankfurt Oder (AtPeace):    Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 43      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 91      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 67      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 34      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 62      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 59      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 2423 Libau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 9 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 869 Magdeburg Max pick: Magdeburg Max need: Ulm Max Val: Magdeburg Naval Gathering: 1419 Danzig
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  342 Germany : 869 Magdeburg
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Saxony 1293 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 4 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 1 underway
5:50:15 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 416
5:50:15 PM  (Reporting)  Money Level 6 Amount 822
5:50:15 PM  (Reporting)  Conscripts Level 4 Amount 62
5:50:15 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 96
5:50:15 PM  (Reporting)  Picking 615 Chevaux Leger Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 416 0 Money 822 144
5:50:15 PM  (Reporting)  Picking 616 Mixed Light Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 416 0 Money 822 144
5:50:15 PM  (Reporting)  Picking 614 Mixed Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 416 0 Money 822 152
5:50:15 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 84 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011545 Stadtgarnison Dresden, 1006 Dresden, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011552 Stadtgarnison Leipzig, 999 Leipzig, Pow:96, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011569 Stadtgarnison Torgau, 994 Torgau, Pow:58, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011563 Stadtgarnison Kotbus, 988 Cottbus, Pow:59, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 6 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 76 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 46 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4686 AllOppPowLand: 132 AllOwnPowNav: 9 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1014747 Landwehr-Inspektion 1 (Pow.23)
5:50:15 PM  (Reporting)  1005753 Schsische Armee (Pow.104)
5:50:15 PM  (Reporting)  1005770 Schsische Armee (Pow.740)
5:50:15 PM  (Reporting)  1016162 1. Kavallerie-Brigade (Pow.19)
5:50:15 PM  (Reporting)  1014079 1. Landwehr-Brigade (Pow.22)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 1006 Dresden Pick 91 has enough garrison (Value: 88) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 2423 Libau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 988 Cottbus Pick 31 has enough garrison (Value: 59) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 67 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1419 Danzig Pick 62 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1025 Breslau Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 59 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 947 Hamburg Pick 48 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1072 Posen Pick 34 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 973 Berlin Pick 63 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 968 Stettin Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 999 Leipzig Pick 43 has enough garrison (Value: 96) - evaluation skipped
5:50:15 PM  (Reporting)  Region 901 Stuttgart Pick 15 SelfVal 67 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 1019 Glogau Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 1456 Memel Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 131 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Saxony  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014079 1. Landwehr-Brigade is doing nothing in Leipzig  Power: 22  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016162 1. Kavallerie-Brigade is doing nothing in Leipzig  Power: 19  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005770 Schsische Armee is doing nothing in Dresden  Power: 740  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005753 Schsische Armee is doing nothing in Dresden  Power: 104  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014747 Landwehr-Inspektion 1 is doing nothing in Dresden  Power: 23  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  3276 ms
5:50:15 PM  (Reporting)  Processing  1000018 Denmark
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 866 Expected 32 Balance -6
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 572 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 23 Balance -3
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 64 Expected 16 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 262 Expected 6 Balance 0
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 4 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:50:15 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:50:15 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:50:15 PM  (Reporting)  Item is a Various entry, chance 18
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose Mutual Supply toward Mecklemburg chance 18
5:50:15 PM  (Reporting)  Proposing to 1000015 Oldenburg
5:50:15 PM  (Reporting)  Checking 32 Request Passage Right
5:50:15 PM  (Reporting)  Still checking 32 Request Passage Right
5:50:15 PM  (Reporting)  Item is a Various entry, chance 35
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Denmark sent Request Passage Right toward Oldenburg
5:50:15 PM  (Reporting)  Proposing to 1000005 Prussia
5:50:15 PM  (Reporting)  Checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Item is a Various entry, chance 8
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose State Visit toward Prussia chance 8
5:50:15 PM  (Reporting)  Proposing to 1000016 Mecklemburg
5:50:15 PM  (Reporting)  Checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Item is a Various entry, chance 36
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Denmark failed sending Propose State Visit toward Mecklemburg chance 36
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 64
5:50:15 PM  (Reporting)  Money Level 4 Amount 866
5:50:15 PM  (Reporting)  Conscripts Level 0 Amount 0
5:50:15 PM  (Reporting)  _BNU_ Emergency build ON
5:50:15 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:50:15 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
5:50:15 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:50:15 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:50:15 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:50:15 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:50:15 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:50:15 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:50:15 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 705 Dragoon Brigade 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 0 120 WSU 64 0 Money 866 144
5:50:15 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 64 0 Money 866 96
5:50:15 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 64 0 Money 866 124
5:50:15 PM  (Reporting)  Picking 694 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 64 0 Money 866 180
5:50:15 PM  (Reporting)  Picking 725 Sloop Squadron 1805
5:50:15 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 0 48 WSU 64 72 Money 866 180
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:50:15 PM  (Reporting)  AI Process done in  332 ms
5:50:15 PM  (Reporting)  Processing  1000019 Sweden
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 2528 Expected 40 Balance -7
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 622 Expected 28 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very High Stock 86 Expected 28 Balance -4
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 280 Expected 20 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 196 Expected 8 Balance 0
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 5 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 280
5:50:15 PM  (Reporting)  Money Level 6 Amount 2528
5:50:15 PM  (Reporting)  Conscripts Level 5 Amount 86
5:50:15 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
5:50:15 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:50:15 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 18
5:50:15 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:50:15 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 86 312 WSU 280 432 Money 2528 660
5:50:15 PM  (Reporting)  Picking 765 Brig Squadron 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:15 PM  (Reporting)  Picking 737 Horse Artillery Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 86 98 WSU 280 156 Money 2528 420
5:50:15 PM  (Reporting)  Picking 765 Brig Squadron 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 1 In Pool 8
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 86 144 WSU 280 216 Money 2528 432
5:50:15 PM  (Reporting)  Picking 747 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 86 432 WSU 280 108 Money 2528 344
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
5:50:15 PM  (Reporting)  AI Process done in  196 ms
5:50:15 PM  (Reporting)  Processing  1000020 Tuscany
5:50:15 PM  (Reporting)  Processing  1000021 Papacy
5:50:15 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1236 OppPow Land: 4267 OwnPow Nav : 484 OppPow Nav : 22
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:50:15 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1834 OppPow Land: 1522 OwnPow Nav : 5551 OppPow Nav : 2011
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.77 0.20 Ratio Nav/NavCore: 1.76 5.00 Reg Count: 199 > 506
5:50:15 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1637 OppPow Land: 503 OwnPow Nav : 822 OppPow Nav : 633
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 2.07 0.20 Ratio Nav/NavCore: 0.83 5.00 Reg Count: 200 > 526
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 585 ms
5:50:15 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 240 Expected 38 Balance -1
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 516 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 216 Expected 26 Balance -1
5:50:15 PM  (Reporting)  War supplies Availability Average Stock 16 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 1 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 8 Balance 0
5:50:15 PM  (Reporting)    1016480 Sirena Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade EndTurn 2655
5:50:15 PM  (Reporting)    1016701 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade EndTurn 2655
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3900
5:50:15 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1236 Overall power (enemies): 4267 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  726
5:50:15 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5699 Discard %: 15
5:50:15 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 73      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 484 Overall power (enemies): 22 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 822 Overall power (enemies): 633 Nav Ratio: 0.83
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5551 Overall power (enemies): 2011 Nav Ratio: 1.76
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 484 Overall power (enemies): 22 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 822 Overall power (enemies): 633 Nav Ratio: 0.83
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5551 Overall power (enemies): 2011 Nav Ratio: 1.76
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1132 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 6 underway
5:50:15 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Proposing to 1000021 Papacy
5:50:15 PM  (Reporting)  Checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Still checking 0 Propose State Visit
5:50:15 PM  (Reporting)  Item is a Various entry, chance 49
5:50:15 PM  (Reporting)  _HAD_ Send Treaty Kingdom of Sicily sent Propose State Visit toward Papacy
5:50:15 PM  (Reporting)  Proposing to 1000002 Great Britain
5:50:15 PM  (Reporting)  Proposing to 1000002 Great Britain
5:50:15 PM  (Reporting)  Proposing to 1000002 Great Britain
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 5 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 16
5:50:15 PM  (Reporting)  Money Level 6 Amount 240
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 216
5:50:15 PM  (Reporting)  _BNU_ Emergency build ON
5:50:15 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:50:15 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:50:15 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
5:50:15 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:50:15 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:50:15 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 878 Second Rank Squadron 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 216 312 WSU 16 432 Money 240 660
5:50:15 PM  (Reporting)  Picking 882 Brig Squadron 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 216 72 WSU 16 108 Money 240 216
5:50:15 PM  (Reporting)  Picking 871 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 128
5:50:15 PM  (Reporting)  Picking 875 Supply Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 216 240 WSU 16 0 Money 240 180
5:50:15 PM  (Reporting)  Picking 871 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 128
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008788 Neapolitan Fleet
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 123 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:130, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:57, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 29 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005882 Armata Reale
5:50:15 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:50:15 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:50:15 PM  (Reporting)  _CLD_ Idle Leader 1017316 Rosenheim in Napoli merged into 1005882 Armata Reale
5:50:15 PM  (Reporting)  Ended Check Leaders 91 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:50:15 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:50:15 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 12 failed.
5:50:15 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 3312, Region: 688 Taranto
5:50:15 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  1005882 Armata Reale, 678 Napoli, Pow:489, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:50:15 PM  (Reporting)  Ended KeepPosition 1 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4707 AllOppPowLand: 6292 AllOwnPowNav: 6857 AllOppPowNav 2666
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
5:50:15 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:50:15 PM  (Reporting)  1017316 Rosenheim (Pow.0)
5:50:15 PM  (Reporting)  1005882 Armata Reale (Pow.489)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 708 Palermo Pick 73 has enough garrison (Value: 130) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 610) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 676 Gaeta Pick 20 has enough garrison (Value: 238) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 711 Messina Pick 14 has enough garrison (Value: 131) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 131) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 718 Valetta Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 688 Taranto Pick 18 has enough garrison (Value: 8) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 709 Cefalu Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 671 Foggia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 57) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 672 Trani Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 716 Catania Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 12 Land Ratio: 2.07 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
5:50:15 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:50:15 PM  (Reporting)  1017316 Rosenheim (Pow.0)
5:50:15 PM  (Reporting)  1005882 Armata Reale (Pow.489)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 708 Palermo Pick 73 SelfVal 2211 Need 0  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 688 Taranto Pick 18 has enough garrison (Value: 8) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 610) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 711 Messina Pick 14 has enough garrison (Value: 131) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 676 Gaeta Pick 20 has enough garrison (Value: 238) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 131) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 57) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 718 Valetta Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 19 Land Ratio: 0.77 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 224 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5684, Region: 3926 Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1016701 Minerva Sq. chance: 7 failed.
5:50:15 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 945, Region: 688 Taranto
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 48 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 19 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  _AFO_ Adding supply transport 1016480 Sirena Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.83) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.76) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1005882 Armata Reale, 678 Napoli, Pow:489, Count: 8(l 6/L 3/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 4905, Region: 678 Napoli
5:50:15 PM  (Reporting)  1005882-Armata Reale Power:489 Health:100% Napoli>Napoli Mission:Keep Position Fitness:45% Need:0 Threat:0 GoalValue: 4905
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:1, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:1, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 37  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 708 Palermo, Pow:147, Count: 3(l 0/L 2/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3312, Region: 688 Taranto
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3312, Region: 688 Taranto
5:50:15 PM  (Reporting)  1008788-Neapolitan Fleet Power:147 Health:100% Palermo>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 3312
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:6, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015628 1 Brigata di Cavalleria is doing nothing in Siracusa  Power: 30  HealthPerc: 100
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.07 - Core:0.20 - Nav:0.83) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016701 Minerva Sq., 4369 Cap Blanc, Pow:58, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Hunt Convoy Fleet, Value: 5684, Region: 3926 Northeast Atlantic Trade
5:50:15 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 945, Region: 688 Taranto
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5766, Region: 3926 Northeast Atlantic Trade
5:50:15 PM  (Reporting)  1016701-Minerva Sq. Power:58 Health:100% Cap Blanc>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:93% Need:0 Threat:0 GoalValue: 5766
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.77 - Core:0.20 - Nav:1.76) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016480 Sirena Sq., 4294 Northwestern Gulf of Cadiz, Pow:30, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  1016480-Sirena Sq. Power:30 Health:100% Northwestern Gulf of Cadiz>Western Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  3481 ms
5:50:15 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 802 OppPow Land: 4267 OwnPow Nav : 237 OppPow Nav : 22
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 876 ms
5:50:15 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 858 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 550 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 110 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 316 Expected 18 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 384 Expected 13 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3400
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 802 Overall power (enemies): 4267 Ratio: 0.20
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1720
5:50:15 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 5699 Discard %: 15
5:50:15 PM  (Reporting)  Region: 699 Nuoro (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 701 Bosa (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 702 Oristano (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 16      Force Need:  506     Threat: 375         
5:50:15 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 237 Overall power (enemies): 22 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 237 Overall power (enemies): 22 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Cagliari Max need: Mantova Max Val: Cagliari Naval Gathering: 705 Cagliari
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1398 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 5 underway
5:50:15 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:50:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 384
5:50:15 PM  (Reporting)  Money Level 6 Amount 858
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 316
5:50:15 PM  (Reporting)  _BNU_ Emergency build ON
5:50:15 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
5:50:15 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
5:50:15 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
5:50:15 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
5:50:15 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 942 Brig Squadron 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:50:15 PM  (Reporting)  Picking 946 Merchantman Squadron 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:50:15 PM  (Reporting)  Picking 933 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 316 464 WSU 384 124 Money 858 472
5:50:15 PM  (Reporting)  Picking 946 Merchantman Squadron 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 1 In Pool 3
5:50:15 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:50:15 PM  (Reporting)  Picking 922 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 316 496 WSU 384 140 Money 858 652
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 3 12 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008809 Piemontese Fleet
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 36 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011694 Cagliari Garrison, 705 Cagliari, Pow:207, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  _DCR_ 1005936 Armata Sardegna, 705 Cagliari, Pow:94, Count: 6(l 1/L 5/S 0) will garrison capital
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 28 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFA_ 1017317 1st Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  _AFO_ Adding commerce 1017317 1st Transport Sq. New % Chance Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1008809 Piemontese Fleet chance: 0 failed.
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 621 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 802 AllOppPowLand: 4267 AllOwnPowNav: 237 AllOppPowNav 22
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1005936 Armata Sardegna (Pow.94)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 301) - evaluation skipped
5:50:15 PM  (Reporting)  Region 718 Valetta Pick 16 SelfVal 263 Need 506  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 699 Nuoro Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 702 Oristano Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 68 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005936-Armata Sardegna Power:94 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008809 Piemontese Fleet is doing nothing in Cagliari  Power: 92  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017317 1st Transport Sq., 705 Cagliari, Pow:5, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017317 1st Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:50:15 PM  (Reporting)  1017317-1st Transport Sq. Power:5 Health:100% Cagliari>Western Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Adding stack 1005936 Armata Sardegna, 705 Cagliari, Pow:94, Count: 6(l 1/L 5/S 0)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  3696 ms
5:50:15 PM  (Reporting)  Processing  1000024 Portugal
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 1772 Expected 38 Balance -7
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 554 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -5
5:50:15 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 238 Expected 8 Balance 0
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 4 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 38
5:50:15 PM  (Reporting)  Money Level 6 Amount 1772
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 154
5:50:15 PM  (Reporting)  _BNU_ Emergency build ON
5:50:15 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:50:15 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:50:15 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
5:50:15 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:50:15 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:50:15 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:50:15 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:50:15 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:50:15 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
5:50:15 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 971 Depot Garrison 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1772 128
5:50:15 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1772 180
5:50:15 PM  (Reporting)  Picking 981 Third Rank Squadron 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 154 248 WSU 38 336 Money 1772 504
5:50:15 PM  (Reporting)  Picking 960 Light Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1772 180
5:50:15 PM  (Reporting)  Picking 985 Sloop Squadron 1805
5:50:15 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 154 48 WSU 38 72 Money 1772 180
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:50:15 PM  (Reporting)  AI Process done in  367 ms
5:50:15 PM  (Reporting)  Processing  1000025 Wallachia
5:50:15 PM  (Reporting)  Processing  1000026 Moldavia
5:50:15 PM  (Reporting)  Processing  1000027 Morocco
5:50:15 PM  (Reporting)  Processing  1000028 Algeria
5:50:15 PM  (Reporting)  Processing  1000029 Tunisia
5:50:15 PM  (Reporting)  Processing  1000030 Tripolitania
5:50:15 PM  (Reporting)  Processing  1000031 Cyrenaica
5:50:15 PM  (Reporting)  Processing  1000032 Egypt
5:50:15 PM  (Reporting)  Processing  1000033 Persia
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1416 OppPow Land: 423 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 2.13 0.99 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:50:15 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1416 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 288 ms
5:50:15 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Low Stock 24 Expected 33 Balance -1
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very High Stock 80 Expected 23 Balance -1
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 222 Expected 16 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Very High Stock 24 Expected 7 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1546
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1416 Overall power (enemies): 423 Ratio: 2.13
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  172
5:50:15 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 52 Total EnemyOwnerVal: 1203 Discard %: 15
5:50:15 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 24      Force Need:  60      Threat: 27          
5:50:15 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1416 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10
5:50:15 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 2           
5:50:15 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Tiflis Max Val: Persis Naval Gathering: <None>
5:50:15 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Persia 658 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 5 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
5:50:15 PM  (Reporting)  Sending proposal: *we can*
5:50:15 PM  (Reporting)  Checking wars, we have 2 underway
5:50:15 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 222
5:50:15 PM  (Reporting)  Money Level 3 Amount 24
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 80
5:50:15 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 1109 Arab Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:50:15 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:50:15 PM  (Reporting)  Picking 1113 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 80 96 WSU 222 72 Money 24 480
5:50:15 PM  (Reporting)  Picking 1104 Sipahi Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:50:15 PM  (Reporting)  Picking 1106 Mixed Cavalry Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 152
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 26 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:230, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1016378 Birinci Redif Alayi, 3887 Persis, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017319 Persian Detachment, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 16 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 463
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 15047, Region: 2385 Tabriz
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 21 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 530 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 48 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2832 AllOppPowLand: 423 AllOwnPowNav: 0 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 20 Enemy armies: 5 Land Ratio: 2.13 Land Core Ratio: 0.99  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.2)
5:50:15 PM  (Reporting)  1017327 Persian Detachment (Pow.37)
5:50:15 PM  (Reporting)  1017325 Persian Detachment (Pow.37)
5:50:15 PM  (Reporting)  1017320 Persian Detachment (Pow.37)
5:50:15 PM  (Reporting)  1017326 Persian Detachment (Pow.42)
5:50:15 PM  (Reporting)  1015638 III. Persian Detachment (Pow.86)
5:50:15 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:50:15 PM  (Reporting)  1017324 Persian Detachment (Pow.24)
5:50:15 PM  (Reporting)  1017321 Persian Detachment (Pow.24)
5:50:15 PM  (Reporting)  1017323 Persian Detachment (Pow.25)
5:50:15 PM  (Reporting)  1017322 Persian Detachment (Pow.25)
5:50:15 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:50:15 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:50:15 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:50:15 PM  (Reporting)  1015761 3. Timar Brigade (Pow.31)
5:50:15 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:50:15 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:50:15 PM  (Reporting)  1006645 Shah (Pow.165)
5:50:15 PM  (Reporting)  1017318 Persian Detachment (Pow.22)
5:50:15 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:50:15 PM  (Reporting)  1017319 5. Nizam Brigade (Pow.26)
5:50:15 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:50:15 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:50:15 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:50:15 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:50:15 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:50:15 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:50:15 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 96 PickVal 24 SelfVal 128 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 12288, Region: 3886 Azerbaidjan
5:50:15 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 32) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3680 Erevan Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:50:15 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 17 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 17 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.2)
5:50:15 PM  (Reporting)  1017327 Persian Detachment (Pow.37)
5:50:15 PM  (Reporting)  1017325 Persian Detachment (Pow.37)
5:50:15 PM  (Reporting)  1017320 Persian Detachment (Pow.37)
5:50:15 PM  (Reporting)  1017326 Persian Detachment (Pow.42)
5:50:15 PM  (Reporting)  1015638 III. Persian Detachment (Pow.86)
5:50:15 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:50:15 PM  (Reporting)  1017324 Persian Detachment (Pow.24)
5:50:15 PM  (Reporting)  1017321 Persian Detachment (Pow.24)
5:50:15 PM  (Reporting)  1017323 Persian Detachment (Pow.25)
5:50:15 PM  (Reporting)  1017322 Persian Detachment (Pow.25)
5:50:15 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:50:15 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:50:15 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:50:15 PM  (Reporting)  1015761 3. Timar Brigade (Pow.31)
5:50:15 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:50:15 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:50:15 PM  (Reporting)  1006645 Shah (Pow.165)
5:50:15 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:50:15 PM  (Reporting)  1017319 5. Nizam Brigade (Pow.26)
5:50:15 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.32)
5:50:15 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:50:15 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:50:15 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:50:15 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:50:15 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:50:15 PM  (Reporting)  1006668 II. Persian Detachment (Pow.60)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 232) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 24 SelfVal 128 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Attack, Value: 8320, Region: 3886 Azerbaidjan
5:50:15 PM  (Reporting)  CheckRegionForOperation 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 463 AINeed 28
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 30095, Region: 2385 Tabriz
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 165 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.13 - Core:0.99 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
5:50:15 PM  (Reporting)  List of Agendas for 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:60, Count: 3(l 0/L 1/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12288, Region: 3886 Azerbaidjan
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12288, Region: 3886 Azerbaidjan
5:50:15 PM  (Reporting)  1006668-II. Persian Detachment Power:60 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:96% Need:60 Threat:27 GoalValue: 12288
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 143  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016258 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016482 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:32, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15047, Region: 2385 Tabriz
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15047, Region: 2385 Tabriz
5:50:15 PM  (Reporting)  1016483-4. Nizam Brigade Power:32 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:28 Threat:0 GoalValue: 15047
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1017319 5. Nizam Brigade is doing nothing in Tabriz  Power: 26  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30095, Region: 2385 Tabriz
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30095, Region: 2385 Tabriz
5:50:15 PM  (Reporting)  1015502-Armenia Timar Power:22 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:28 Threat:0 GoalValue: 30095
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 165  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 43  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015967 5. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016484 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016261 Persis Timar is doing nothing in Persis  Power: 23  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015638 III. Persian Detachment is doing nothing in Persis  Power: 86  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  3147 ms
5:50:15 PM  (Reporting)  Processing  1000034 Azeria
5:50:15 PM  (Reporting)  Processing  1000035 Inguchia
5:50:15 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:50:15 PM  (Reporting)  Processing  1000037 Armenia
5:50:15 PM  (Reporting)  Processing  1000038 Georgia
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 335 OppPow Land: 965 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.22 0.51 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 661 ms
5:50:15 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 508 Expected 27 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 328 Expected 19 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 134 Expected 14 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 335 Overall power (enemies): 965 Ratio: 0.22
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  867
5:50:15 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 87 Total EnemyOwnerVal: 954 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 10          
5:50:15 PM  (Reporting)  Region: 3640 Tskhinvali (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 11      Force Need:  327     Threat: 242         
5:50:15 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Tabriz Max Val: Tiflis Naval Gathering: <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Georgia 1167 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
5:50:15 PM  (Reporting)  Sending proposal: we can't
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 134
5:50:15 PM  (Reporting)  Money Level 6 Amount 508
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 328
5:50:15 PM  (Reporting)  _BNU_ Emergency build ON
5:50:15 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
5:50:15 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 1138 Raiders Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 1135 Levy Brigade 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:50:15 PM  (Reporting)  Picking 1139 Levy Garrison 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:50:15 PM  (Reporting)  Picking 1134 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 180
5:50:15 PM  (Reporting)  Picking 1139 Levy Garrison 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:50:15 PM  (Reporting)  Picking 1139 Levy Garrison 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 28 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1012146 Tiflis Garnizon, 3664 Tiflis, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  _SPG_ Large Force Segment 1017328 Georgian Detachment, 3664 Tiflis, Pow:83, Count: 3(l 0/L 3/S 0) created
5:50:15 PM  (Reporting)  Ended SplitGroups 16 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 21 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  1017328 Georgian Detachment, 3664 Tiflis, Pow:83, Count: 3(l 0/L 3/S 0) Agenda: Keep Position, Value: 4550, Region: 3664 Tiflis
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 335 AllOppPowLand: 965 AllOwnPowNav: 0 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 3 Enemy armies: 20 Land Ratio: 0.22 Land Core Ratio: 0.51  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1017328 I. Georgian Detachment (Pow.83)
5:50:15 PM  (Reporting)  1006779 Georgian Revolt (Pow.28)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 187) - evaluation skipped
5:50:15 PM  (Reporting)  Region 3886 Azerbaidjan Pick 11 SelfVal 132 Need 327  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  CheckRegionForOperation 1017328 I. Georgian Detachment, 3664 Tiflis, Pow:83, Count: 3(l 0/L 3/S 0) Fitness 78 PickVal 2 SelfVal 59 AINeed 60
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 4602, Region: 3639 Vladikavkaz
5:50:15 PM  (Reporting)  Mobilizing auxiliary group 1006779 Georgian Revolt
5:50:15 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 495 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.22 - Core:0.51 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1006779 Georgian Revolt, 3664 Tiflis, Pow:28, Count: 2(l 1/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 9204, Region: 3664 Tiflis
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 9204, Region: 3664 Tiflis
5:50:15 PM  (Reporting)  1006779 Georgian Revolt Tiflis has been merged in  1017328 I. Georgian Detachment
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1017328 Davit' Force, 3664 Tiflis, Pow:114, Count: 5(l 1/L 4/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4550, Region: 3664 Tiflis
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 4602, Region: 3639 Vladikavkaz
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 4602, Region: 3639 Vladikavkaz
5:50:15 PM  (Reporting)  1017328-Davit' Force Power:114 Health:100% Tiflis>Vladikavkaz Mission:Defend Fitness:78% Need:60 Threat:10 GoalValue: 4602
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Adding stack 1017328 Davit' Force, 3664 Tiflis, Pow:114, Count: 5(l 1/L 4/S 0)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  3260 ms
5:50:15 PM  (Reporting)  Processing  1000039 Chechenia
5:50:15 PM  (Reporting)  Processing  1000040 Kuban
5:50:15 PM  (Reporting)  Processing  1000041 United States of America
5:50:15 PM  (Reporting)  Processing  1000042 Haitians
5:50:15 PM  (Reporting)  Processing  1000043 Maharattas
5:50:15 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3500 OppPow Land: 31 OwnPow Nav : 1257 OppPow Nav : 1374
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.58 5.00 Reg Count: 283 > 352
5:50:15 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 670 OppPow Land: 142 OwnPow Nav : 15 OppPow Nav : 278
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 3.01 3.80 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:50:15 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 381 OppPow Land: 9 OwnPow Nav : 253 OppPow Nav : 485
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.33 5.00 Reg Count: 3 > 6
5:50:15 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 211 OppPow Land: 0 OwnPow Nav : 231 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:50:15 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1035 OppPow Land: 3394 OwnPow Nav : 2059 OppPow Nav : 10238
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:50:15 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 614 OppPow Land: 9 OwnPow Nav : 107 OppPow Nav : 1824
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:50:15 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 171 OppPow Nav : 782
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 2 > 15
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 541 ms
5:50:15 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 2039 Expected 50 Balance -4
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 604 Expected 35 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Very High Stock 97 Expected 35 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 348 Expected 35 Balance -2
5:50:15 PM  (Reporting)  War supplies Availability High Stock 38 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 82 Expected 10 Balance 0
5:50:15 PM  (Reporting)    1014185 Prints Maurits Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 5292, Region: 3924 North Sea Trade EndTurn 2656
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1297
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:50:15 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:50:15 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3500 Overall power (enemies): 31 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
5:50:15 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 76 Total EnemyOwnerVal: 153 Discard %: 15
5:50:15 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 29      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 41      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 42      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 73      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 44      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 21      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 30      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 60      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 63      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1257 Overall power (enemies): 1374 Nav Ratio: 0.58
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 670 Overall power (enemies): 142 Ratio: 3.01
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  771
5:50:15 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
5:50:15 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 14          
5:50:15 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  96      Threat: 71          
5:50:15 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  99      Threat: 73          
5:50:15 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 10          
5:50:15 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 15 Overall power (enemies): 278 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 381 Overall power (enemies): 9 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:50:15 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 74 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 53      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 253 Overall power (enemies): 485 Nav Ratio: 0.33
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 211 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 171 Overall power (enemies): 782 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 107 Overall power (enemies): 1824 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:50:15 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2059 Overall power (enemies): 10238 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1257 Overall power (enemies): 1374 Nav Ratio: 0.58
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 15 Overall power (enemies): 278 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 253 Overall power (enemies): 485 Nav Ratio: 0.33
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 171 Overall power (enemies): 782 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 107 Overall power (enemies): 1824 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2059 Overall power (enemies): 10238 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
5:50:15 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:50:15 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:50:15 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
5:50:15 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:50:15 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1333 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:50:15 PM  (Reporting)  Sending proposal: we can't
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 38
5:50:15 PM  (Reporting)  Money Level 6 Amount 2039
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 348
5:50:15 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:50:15 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:50:15 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:50:15 PM  (Reporting)  Adding 480 Balloon Observation Bn Coeff: 1
5:50:15 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:50:15 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:50:15 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:50:15 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 459 Colonial Brigade 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 348 360 WSU 38 0 Money 2039 180
5:50:15 PM  (Reporting)  Picking 480 Balloon Observation Bn
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  _BNU Buying Unit Balloon Observation Bn Family ID Service Asset Area Holland
5:50:15 PM  (Reporting)  Picking 458 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 348 372 WSU 38 0 Money 2039 324
5:50:15 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 348 260 WSU 38 336 Money 2039 704
5:50:15 PM  (Reporting)  Picking 489 Troop Transport Squadron 1805
5:50:15 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 348 100 WSU 38 112 Money 2039 664
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016493 Verhuell's Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014879 III. Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014638 I. Fleet
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015972 II. Fleet
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 120 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:229, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:117, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:116, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  _SSU_ 1016383 1st Signal Rgt, 800 Groningen, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 60 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 2 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1016493 Verhuell's Fleet has been given the mission Agenda: Resupply, Value: 30000, Region: 497 Brest
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 15 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 13 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 15 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.79806328807227
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1014879 III. Fleet chance: 0 failed.
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 1 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:50:15 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 6 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6411 AllOppPowLand: 3585 AllOwnPowNav: 4093 AllOppPowNav 14981
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 497 Brest Pick 44 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 7 Enemy armies: 1 Land Ratio: 3.01 Land Core Ratio: 3.80  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 9 has enough garrison (Value: 228) - evaluation skipped
5:50:15 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 787 Den Haag Pick 12 has enough garrison (Value: 239) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 17 has enough garrison (Value: 229) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:50:15 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:50:15 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:50:15 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.185)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 53 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:50:15 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
5:50:15 PM  (Reporting)  1005584 Oost Indische Armee (Pow.120)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 238) - evaluation skipped
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:50:15 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:50:15 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:50:15 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.185)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 256 AINeed 29
5:50:15 PM  (Reporting)  Agenda: Defend, Value: 16640, Region: 3913 Kaapstad
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 4 Enemy armies: 74 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1016383 1st Signal Rgt (Pow.0)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 237) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 500 Lorient Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 529 Le Havre Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 524 Caen Pick 8 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 370 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1015972 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:50:15 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 13 in Baltic Sea Trade
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014638 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  _NVS_ : Nav Supp 1014185 Prints Maurits Sq. chance: 1 failed.
5:50:15 PM  (Reporting)  _AFA_ 1014185 Prints Maurits Sq. has been given the mission Agenda: Naval Docking, Value: 864, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 38 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.58) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1016493 Verhuell's Fleet, 497 Brest, Pow:74, Count: 3(l 1/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 30000, Region: 497 Brest
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 30000, Region: 497 Brest
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016493 Verhuell's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 497 Brest
5:50:15 PM  (Reporting)  1016493-Verhuell's Fleet Power:74 Health:59% Brest>Brest Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 30000
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.01 - Core:3.80 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:2, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:237, Count: 4(l 0/L 1/S 3) Keeping only the Garrison goal for 789 Amsterdam
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:6, Count: 2(l 0/L 0/S 2)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:50:15 PM  (Reporting)  1008739-Rhein Fleet Power:6 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:14 GoalValue: 2650
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.33) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 185  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16640, Region: 3913 Kaapstad
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16640, Region: 3913 Kaapstad
5:50:15 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:29 Threat:0 GoalValue: 16640
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014879 III. Fleet is doing nothing in Mascareignes  Power: 110  HealthPerc: 100
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 120  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 176  HealthPerc: 100
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015972 II. Fleet, 3934 Commerce, Pow:101, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015972 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:15 PM  (Reporting)  1015972-II. Fleet Power:101 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7575
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:50:15 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014638 I. Fleet, 3924 North Sea Trade, Pow:40, Count: 2(l 0/L 2/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7500, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014638 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:50:15 PM  (Reporting)  1014638-I. Fleet Power:40 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7500
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014185 Prints Maurits Sq., 4187 Northern Dogger Bank, Pow:48, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 5292, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 864, Region: 789 Amsterdam
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 5292, Region: 3924 North Sea Trade
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 Prints Maurits Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:50:15 PM  (Reporting)  1014185-Prints Maurits Sq. Power:48 Health:97% Northern Dogger Bank>North Sea Trade Mission:Patrol Convoy Box Fitness:98% Need:0 Threat:0 GoalValue: 5292
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  4655 ms
5:50:15 PM  (Reporting)  Processing  1000045 Belgium
5:50:15 PM  (Reporting)  Processing  1000046 Berg
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4383 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 437 ms
5:50:15 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Plentiful Stock 212 Expected 18 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4383 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:50:15 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 72      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 77      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Berg 939 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 3 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:50:15 PM  (Reporting)  Sending proposal: we can't
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 58
5:50:15 PM  (Reporting)  Money Level 6 Amount 20
5:50:15 PM  (Reporting)  Conscripts Level 6 Amount 212
5:50:15 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 536 Infantry Reserve Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 124
5:50:15 PM  (Reporting)  Picking 541 Fortress Battery 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 212 96 WSU 58 72 Money 20 480
5:50:15 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
5:50:15 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 180
5:50:15 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 82 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 76 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 1 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4383 AllOppPowLand: 0 AllOwnPowNav: 6 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 (Pow.84)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 852 Bremen Pick 72 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Region 855 Winzen Pick 4 SelfVal 14 Need 101  no group candidate found
5:50:15 PM  (Reporting)  Secondary Region 830 Wesel Pick 35 has enough garrison (Value: 12) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 818 Mainz Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 75 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 84  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  2743 ms
5:50:15 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:50:15 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:50:15 PM  (Reporting)  Processing  1000049 Westphalia
5:50:15 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:50:15 PM  (Reporting)  Processing  1000051 Switzerland
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 40 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 258 ms
5:50:15 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 20 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very High Stock 60 Expected 20 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 40 Overall power (enemies): 0 Ratio: 5.00
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:50:15 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:50:15 PM  (Reporting)  Region: 724 Basel (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 728 Zurich (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 730 Bern (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 733 Brigue (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 744 Coire (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Final Gather Region for  340 Alpes : 728 Zurich
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Switzerland 671 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 2 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:50:15 PM  (Reporting)  Sending proposal: we can't
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 130
5:50:15 PM  (Reporting)  Money Level 6 Amount 404
5:50:15 PM  (Reporting)  Conscripts Level 5 Amount 60
5:50:15 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 130 0 Money 404 96
5:50:15 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 130 0 Money 404 96
5:50:15 PM  (Reporting)  Picking 795 Line Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 60 370 WSU 130 20 Money 404 252
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 3 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 11 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1015105 1er Brigade de garnison, 728 Zurich, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 340
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 8840, Region: 728 Zurich
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 6 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 0 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 40 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1015105 1er Brigade de garnison (Pow.27)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 35) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 744 Coire Pick 2 has enough garrison (Value: 8) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 724 Basel Pick 7 has enough garrison (Value: 8) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 733 Brigue Pick 2 has enough garrison (Value: 8) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 61 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015105 1er Brigade de garnison, 728 Zurich, Pow:27, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8840, Region: 728 Zurich
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8840, Region: 728 Zurich
5:50:15 PM  (Reporting)  1015105-1er Brigade de garnison Power:27 Health:100% Zurich>Zurich Mission:Garrison Fitness:52% Need:25 Threat:0 GoalValue: 8840
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  2272 ms
5:50:15 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 14 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:50:15 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:50:15 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:50:15 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2149 OppPow Land: 1065 OwnPow Nav : 33 OppPow Nav : 603
5:50:15 PM  (Reporting)  Ratio Land/LandCore: 1.29 1.33 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
5:50:15 PM  (Reporting)  _FIT_ Ended AIInitTheaters 335 ms
5:50:15 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:50:15 PM  (Reporting)  Pounds Availability Plentiful Stock 702 Expected 36 Balance 0
5:50:15 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Victory points Availability Plentiful Stock 568 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:50:15 PM  (Reporting)  Conscripts Availability Very High Stock 74 Expected 25 Balance 0
5:50:15 PM  (Reporting)  War supplies Availability Very High Stock 62 Expected 18 Balance 0
5:50:15 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:50:15 PM  (Reporting)  Horses Availability Plentiful Stock 94 Expected 7 Balance 0
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 8007
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:50:15 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2149 Overall power (enemies): 1065 Ratio: 1.29
5:50:15 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  242
5:50:15 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 123 Total EnemyOwnerVal: 6389 Discard %: 15
5:50:15 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 38      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 66      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:50:15 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 2       Force Need:  703     Threat: 521         
5:50:15 PM  (Reporting)  Region: 705 Cagliari (Enemy):            Pick Value: 4       Force Need:  117     Threat: 75          
5:50:15 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 2       Force Need:  174     Threat: 75          
5:50:15 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 33 Overall power (enemies): 603 Nav Ratio: 0.20
5:50:15 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 33 Overall power (enemies): 603 Nav Ratio: 0.20
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Land Theaters Special Regions ***
5:50:15 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 622 Mantova
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 814 ms
5:50:15 PM  (Reporting)  *** Faction-wide algorithms ***
5:50:15 PM  (Reporting)  Ended BuildReplacements 2 ms
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:50:15 PM  (Reporting)  Sending proposal: we can't
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:50:15 PM  (Reporting)  Steel Level 6 Amount 62
5:50:15 PM  (Reporting)  Money Level 6 Amount 702
5:50:15 PM  (Reporting)  Conscripts Level 4 Amount 74
5:50:15 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:50:15 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
5:50:15 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:50:15 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:50:15 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:50:15 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:50:15 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:50:15 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:50:15 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:50:15 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:50:15 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:50:15 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:50:15 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:50:15 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:50:15 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:50:15 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:50:15 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:50:15 PM  (Reporting)  Number of Draw 5
5:50:15 PM  (Reporting)  Picking 827 Garnison Line 1805
5:50:15 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 74 360 WSU 62 0 Money 702 144
5:50:15 PM  (Reporting)  Picking 805 Line Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 14
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 74 370 WSU 62 20 Money 702 252
5:50:15 PM  (Reporting)  Picking 808 Mixed Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 74 300 WSU 62 0 Money 702 192
5:50:15 PM  (Reporting)  Picking 840 Brig Squadron 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 74 72 WSU 62 108 Money 702 216
5:50:15 PM  (Reporting)  Picking 806 Light Brigade 1805
5:50:15 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:50:15 PM  (Reporting)  Too costly compared to National assets, skipped
5:50:15 PM  (Reporting)  Assets/Costs: Conscripts 74 366 WSU 62 16 Money 702 240
5:50:15 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:50:15 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:50:15 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
5:50:15 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
5:50:15 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:50:15 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:239, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:143, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:50:15 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:50:15 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:50:15 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:50:15 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:50:15 PM  (Reporting)  Ended ManageGHQ 0 ms
5:50:15 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:50:15 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:50:15 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:50:15 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:50:15 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:50:15 PM  (Reporting)  Ended SplitGroups 1 ms
5:50:15 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:50:15 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:50:15 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:50:15 PM  (Reporting)  Ended Damaged Units 0 ms
5:50:15 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:50:15 PM  (Reporting)  _GAO_ Step 1 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 637 Bologna SelfVal 114
5:50:15 PM  (Reporting)  Agenda: Garrison, Value: 3705, Region: 637 Bologna
5:50:15 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:50:15 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:50:15 PM  (Reporting)  Ended CheckBesieging 27 ms
5:50:15 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:50:15 PM  (Reporting)  Ended Check Leaders 0 ms
5:50:15 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:50:15 PM  (Reporting)  Ended Make Superior Group 130 ms
5:50:15 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:50:15 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 54 in Commerce
5:50:15 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:50:15 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:50:15 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:50:15 PM  (Reporting)  Start of AI Check for Land Resupply
5:50:15 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:50:15 PM  (Reporting)  Ended KeepPosition 0 ms
5:50:15 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:50:15 PM  (Reporting)  Ended ReinforceFront 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:50:15 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:50:15 PM  (Reporting)  Ended DistantGarrison 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2149 AllOppPowLand: 1065 AllOwnPowNav: 33 AllOppPowNav 603
5:50:15 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 14 Land Ratio: 1.29 Land Core Ratio: 1.33  ***
5:50:15 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:50:15 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.22)
5:50:15 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. (Pow.9)
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Region 705 Cagliari Pick 4 SelfVal 30 Need 117  no group candidate found
5:50:15 PM  (Reporting)  Primary Region 622 Mantova Pick 75 has enough garrison (Value: 239) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 612 Bergamo Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 600 Genova Pick 66 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 637 Bologna Pick 11 has enough garrison (Value: 47) - evaluation skipped
5:50:15 PM  (Reporting)  Secondary Region 587 Torino Pick 38 has enough garrison (Value: 0) - evaluation skipped
5:50:15 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 64 ms
5:50:15 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:50:15 PM  (Reporting)  Ended Collect Leaders 0 ms
5:50:15 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:50:15 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  
5:50:15 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.29 - Core:1.33 - Nav:0.20) ***
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:50:15 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Arties
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:50:15 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:50:15 PM  (Reporting)  Ended Receive Supplies
5:50:15 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:50:15 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:50:15 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:50:15 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011598 Garnison de Milano, 613 Milano, Pow:143, Count: 4(l 0/L 2/S 2) Keeping only the Garrison goal for 613 Milano
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. is doing nothing in Mantova  Power: 9  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:8, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 6  HealthPerc: 100
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:6, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:50:15 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  List of Agendas for 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:22, Count: 1(l 0/L 1/S 0)
5:50:15 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3705, Region: 637 Bologna
5:50:15 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3705, Region: 637 Bologna
5:50:15 PM  (Reporting)  1015110-1 Brigata di Territoriale Power:22 Health:100% Bologna>Bologna Mission:Garrison Fitness:65% Need:13 Threat:0 GoalValue: 3705
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  1011645 Garnison de Rimini, 641 Rimini, Pow:31, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 641 Rimini
5:50:15 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:50:15 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:50:15 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:50:15 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:50:15 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:50:15 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:50:15 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:50:15 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:50:15 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:50:15 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:50:15 PM  (Reporting)   
5:50:15 PM  (Reporting)  ApplyAgenda AutoMerge
5:50:15 PM  (Reporting)  AI Process done in  2633 ms
5:50:15 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:50:15 PM  (Reporting)  Processing  1000054 French Spanish
5:50:15 PM  (Reporting)  Processing  1000055 Serbia
5:50:15 PM  (Reporting)  Processing  1000056 Greece
5:50:15 PM  (Reporting)  Processing  1000057 Terek
5:50:15 PM  (Reporting)  Processing  1000058 Nogai
5:50:15 PM  (Reporting)  Processing  1000059 Indians
5:50:15 PM  (Reporting)  Processing  1000060 Rebels
5:50:15 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:50:15 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:50:15 PM  (Reporting)  Sending proposal: we can't
5:50:15 PM  (Reporting)  *** Checking new proposals ***
5:50:15 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:50:15 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
5:58:59 PM  (Reporting)  Processing  1000001 France
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  AI Process done in  137 ms
5:58:59 PM  (Reporting)  Processing  1000002 Great Britain
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:58:59 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:58:59 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
5:58:59 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
5:58:59 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9103 OppPow Land: 0 OwnPow Nav : 1437 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
5:58:59 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1236 OppPow Land: 1924 OwnPow Nav : 3922 OppPow Nav : 468
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.46 Ratio Nav/NavCore: 5.00 0.55 Reg Count: 186 > 226
5:58:59 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 234 OppPow Land: 7141 OwnPow Nav : 1656 OppPow Nav : 2376
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 0.20 Reg Count: 283 > 352
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1549 OppPow Land: 4373 OwnPow Nav : 174 OppPow Nav : 24
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.20 Ratio Nav/NavCore: 4.62 2.44 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2025 OppPow Land: 1 OwnPow Nav : 6 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 231 > 317
5:58:59 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 908 OppPow Land: 42 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:58:59 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 213 OppPow Land: 1588 OwnPow Nav : 327 OppPow Nav : 11
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3681 OppPow Land: 9031 OwnPow Nav : 44 OppPow Nav : 18
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.29 Ratio Nav/NavCore: 1.56 0.21 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 14 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
5:58:59 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 39 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:58:59 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:58:59 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:58:59 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:58:59 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:58:59 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 139 OwnPow Nav : 254 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:58:59 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 507 OwnPow Nav : 138 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
5:58:59 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 555 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:58:59 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 948 OppPow Land: 443 OwnPow Nav : 2652 OppPow Nav : 350
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 1.36 1.45 Ratio Nav/NavCore: 4.83 0.20 Reg Count: 7 > 11
5:58:59 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 304 OwnPow Nav : 407 OppPow Nav : 264
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.98 0.20 Reg Count: 3 > 6
5:58:59 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1251 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
5:58:59 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 154
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
5:58:59 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 588 OppPow Land: 0 OwnPow Nav : 39 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 4955 OppPow Land: 2587 OwnPow Nav : 15776 OppPow Nav : 2846
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.61 0.20 Ratio Nav/NavCore: 1.77 5.00 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 766 OwnPow Nav : 2538 OppPow Nav : 111
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 1.17 Reg Count: 5 > 24
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1265 OppPow Land: 1370 OwnPow Nav : 297 OppPow Nav : 885
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.29 0.20 Ratio Nav/NavCore: 0.20 0.44 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:58:59 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2004 OppPow Nav : 142
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.50 1.25 Reg Count: 2 > 15
5:58:59 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 210 OwnPow Nav : 1251 OppPow Nav : 418
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.95 5.00 Reg Count: 11 > 34
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2043 ms
5:58:59 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 25615 Expected 130 Balance -32
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 5140 Expected 91 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Average Stock 129 Expected 91 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very Low Stock 12 Expected 91 Balance -20
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 320 Expected 65 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 52 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Engagment Points Availability Plentiful Stock 270 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 624 Expected 26 Balance 0
5:58:59 PM  (Reporting)    1017228 X. Fleet Agenda Kept Agenda: Patrol Convoy Box, Value: 7400, Region: 3934 Commerce EndTurn 2657
5:58:59 PM  (Reporting)    1017229 14th Transport Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade EndTurn 2657
5:58:59 PM  (Reporting)    1013857 IX. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica EndTurn 2663
5:58:59 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica EndTurn 2663
5:58:59 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica EndTurn 2663
5:58:59 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica EndTurn 2663
5:58:59 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica EndTurn 2663
5:58:59 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 7200, Region: 3903 Jamaica EndTurn 2663
5:58:59 PM  (Reporting)    1017232 Artois Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce EndTurn 2657
5:58:59 PM  (Reporting)    1017230 Montrose Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade EndTurn 2657
5:58:59 PM  (Reporting)    1002479 Hill' Force Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth EndTurn 2657
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2712
5:58:59 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:58:59 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
5:58:59 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:58:59 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
5:58:59 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3681 Overall power (enemies): 9031 Ratio: 0.26
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  978
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 4314 Discard %: 15
5:58:59 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 3       Force Need:  618     Threat: 289         
5:58:59 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 2       Force Need:  445     Threat: 289         
5:58:59 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 10      Force Need:  1504    Threat: 289         
5:58:59 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  649     Threat: 289         
5:58:59 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 16      Force Need:  2160    Threat: 1600        
5:58:59 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 26      Force Need:  2664    Threat: 1973        
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 18 Nav Ratio: 1.56
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1236 Overall power (enemies): 1924 Ratio: 0.41
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8589
5:58:59 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 142 Total EnemyOwnerVal: 20628 Discard %: 15
5:58:59 PM  (Reporting)  Region: 144 Beija (AtPeace):             Pick Value: 2       Force Need:  247     Threat: 183         
5:58:59 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 4       Force Need:  247     Threat: 183         
5:58:59 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 18      Force Need:  247     Threat: 183         
5:58:59 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 2       Force Need:  247     Threat: 183         
5:58:59 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 4       Force Need:  247     Threat: 183         
5:58:59 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  266     Threat: 197         
5:58:59 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3922 Overall power (enemies): 468 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 234 Overall power (enemies): 7141 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1719
5:58:59 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 32467 Discard %: 15
5:58:59 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 7       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  250     Threat: 185         
5:58:59 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1656 Overall power (enemies): 2376 Nav Ratio: 0.44
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1549 Overall power (enemies): 4373 Ratio: 0.23
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  274
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5595 Discard %: 15
5:58:59 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 24 Nav Ratio: 4.62
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 948 Overall power (enemies): 443 Ratio: 1.36
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  875
5:58:59 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 641 Total EnemyOwnerVal: 2567 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 8       Force Need:  177     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 32      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  127     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  529     Threat: 392         
5:58:59 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
5:58:59 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2652 Overall power (enemies): 350 Nav Ratio: 4.83
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 47      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1251 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 39 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 213 Overall power (enemies): 1588 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  610
5:58:59 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 7207 Discard %: 15
5:58:59 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 13      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 9       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 95      Force Need:  263     Threat: 195         
5:58:59 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 34      Force Need:  272     Threat: 196         
5:58:59 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 327 Overall power (enemies): 11 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9103 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 54      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 61      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 42      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 57      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 34      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 56      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1437 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 14 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2025 Overall power (enemies): 1 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 139 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  15
5:58:59 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 92 Total EnemyOwnerVal: 276 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 254 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 555 Overall power (enemies): 1 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  12
5:58:59 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 207 Total EnemyOwnerVal: 207 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 304 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  74
5:58:59 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 337 Total EnemyOwnerVal: 674 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 3914 Mascareignes (Enemy):       Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 407 Overall power (enemies): 264 Nav Ratio: 0.98
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 507 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  982
5:58:59 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 511 Total EnemyOwnerVal: 1533 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 908 Overall power (enemies): 42 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  56
5:58:59 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1898 Discard %: 15
5:58:59 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 742 Chiavenna (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 747 Riva (Enemy):                Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  41
5:58:59 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 503 Total EnemyOwnerVal: 1007 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1251 Overall power (enemies): 418 Nav Ratio: 0.95
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2004 Overall power (enemies): 142 Nav Ratio: 4.50
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 297 Overall power (enemies): 885 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2538 Overall power (enemies): 111 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 15776 Overall power (enemies): 2846 Nav Ratio: 1.77
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 18 Nav Ratio: 1.56
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 3922 Overall power (enemies): 468 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1656 Overall power (enemies): 2376 Nav Ratio: 0.44
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 174 Overall power (enemies): 24 Nav Ratio: 4.62
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2652 Overall power (enemies): 350 Nav Ratio: 4.83
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1251 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 327 Overall power (enemies): 11 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1437 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 254 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 407 Overall power (enemies): 264 Nav Ratio: 0.98
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1251 Overall power (enemies): 418 Nav Ratio: 0.95
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2004 Overall power (enemies): 142 Nav Ratio: 4.50
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 297 Overall power (enemies): 885 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2538 Overall power (enemies): 111 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 15776 Overall power (enemies): 2846 Nav Ratio: 1.77
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 39 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Hannover Max Val: Hannover Naval Gathering: 822 Emden
5:58:59 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Sevilla Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:58:59 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
5:58:59 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
5:58:59 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
5:58:59 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:58:59 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:58:59 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:58:59 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
5:58:59 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
5:58:59 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Basel Max need: Chamonix Max Val: Basel Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:58:59 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
5:58:59 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
5:58:59 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Great Britain 3946 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 27 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 6 underway
5:58:59 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000006 Spain WS is 20 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 4 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:58:59 PM  (Reporting)  Proposing to 1000001 France
5:58:59 PM  (Reporting)  Checking 17 Offer Peace
5:58:59 PM  (Reporting)  Proposing to 1000001 France
5:58:59 PM  (Reporting)  Checking 17 Offer Peace
5:58:59 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 194 Burgos
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4033 Medveditsa Confluent
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 25 target region was 98 Cardiff
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1027 Schweidnitz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 92 target region was 1 Londonderry
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1215 Banska Bystrica
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1152 Innsbruck
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4445 Cape Matapan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3810 Medenine
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2666 Luvat
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3066 Orel
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3387 Alatyr
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 314 Port Mahon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3801 Gabes
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1422 Elbing
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2271 Al Hayyaniyah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2913 Pochep
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4172 North Jutland Coast
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1617 Lovisa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1549 Vaxjo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1171 Badgastein
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 56 target region was 1363 Lezajsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1718 Shavrak
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4403 Palagruzza
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2106 Develi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2217 Sinjar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2406 Damahour
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 900 Ulm
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1080 Wrezsnia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1886 Alexandropolis
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2861 Dolynska
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2723 Mikaseitchy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 92 target region was 19 Roscommon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 794 Enschedde
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 55 target region was 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3235 Bilohirsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3048 Suvorov
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 56 target region was 1481 Svendborg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2366 Abu Zenina
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3160 Alekseevska
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1446 Pregel
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 56 target region was 2540 Nitau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 56 target region was 3567 Novorossiysk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 960 Barth
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2947 Redkino
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2575 Khetna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1070 Neuenburg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3727 Fes
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 56 target region was 4120 Lizzard Point
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3408 Sura
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3173 Slovyansk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4145 Kinnairds Head
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3697 Tata
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3172 Glubokiy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3716 Meknes
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3912 West Africa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3991 Vaennern
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1752 Becej
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3372 Losevo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1776 Cimpina
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 456 Macon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2403 Bawiti
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 56 target region was 4079 Cape Wrath
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 67 Peebles
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3294 Zelenodoslk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 947 Hamburg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3184 Makeievka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 468 Belfort
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 77 Douglas
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2754 Manevychi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3307 Sergatch
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 948 Oldesloe
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 886 Fulda
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2803 Fastiv
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3981 Middle Elbe
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2716 Salihorsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4474 Coast of Syria
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2283 Samawah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4200 Odense Channel
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 94 Aberaeron
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2593 Slantsy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 44 target region was 1042 Schlawe
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4271 Cote Landaise
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2338 Tiberiad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3307 Sergatch
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4331 Golfe du Lion
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2278 Al Khidhir
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2128 Hatay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 66 Dumfries
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1816 Stintu Gheorghe
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4382 Punta Stilo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3197 Lozova
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1164 Tolmezzo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3849 Bardiah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 51 target region was 1796 Tirgu Oena
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 42 Land Sailors Party not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1591 Arboga
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2213 Kifn
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2622 Tosno
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 628 Bassano
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1058 Ganz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 581 Bonficacio
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1790 Hirlau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1077 Neumark
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 97 Swansea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3044 Kremyonki
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1207 Kremnitz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1929 Patras
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2546 Kraslava
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 38 target region was 2801 Kiev
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 8 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 81 target region was 2973 Maloiaroslovets
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 44 Strip Guns from ships not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4126 Cap de la Hague
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4090 Lough Swilly
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 507 Belle Isle
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 2813 Bilhorod
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1096 Karlsbad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4548 Gulf of St Lawrence
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3672 Ganca
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 187 Tordesillas
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3016 Kinechma
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4171 Vigso Bay
5:58:59 PM  (Reporting)  Ended HandleRegionsDecisions 6999 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 320
5:58:59 PM  (Reporting)  Money Level 6 Amount 25615
5:58:59 PM  (Reporting)  Conscripts Level 1 Amount 12
5:58:59 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
5:58:59 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
5:58:59 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
5:58:59 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
5:58:59 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
5:58:59 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
5:58:59 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
5:58:59 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
5:58:59 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
5:58:59 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
5:58:59 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
5:58:59 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
5:58:59 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
5:58:59 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
5:58:59 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
5:58:59 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
5:58:59 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
5:58:59 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
5:58:59 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 184
5:58:59 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
5:58:59 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
5:58:59 PM  (Reporting)  Number of Draw 83
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 101 West Indian Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 180
5:58:59 PM  (Reporting)  Picking 147 Frigate Squadron 1805
5:58:59 PM  (Reporting)  On Map 28 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 132 WSU 320 212 Money 25615 326
5:58:59 PM  (Reporting)  Picking 106 Sailors Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 240
5:58:59 PM  (Reporting)  Picking 95 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 370 WSU 320 20 Money 25615 252
5:58:59 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 144 WSU 320 232 Money 25615 358
5:58:59 PM  (Reporting)  Picking 120 Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 126 WSU 320 16 Money 25615 204
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 142 Flagship Squadron 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 520 WSU 320 664 Money 25615 953
5:58:59 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 25615 626
5:58:59 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 25615 702
5:58:59 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:58:59 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 320 72 Money 25615 170
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 25615 626
5:58:59 PM  (Reporting)  Picking 123 Hussars Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 122 Lancers Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 186 WSU 320 16 Money 25615 276
5:58:59 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 25615 702
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 25615 626
5:58:59 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:58:59 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 25615 122
5:58:59 PM  (Reporting)  Picking 132 Supply Brigade 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 240 WSU 320 0 Money 25615 180
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 25615 626
5:58:59 PM  (Reporting)  Picking 126 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 99 KGL Light Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 180
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 25615 626
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:58:59 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 320 72 Money 25615 170
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 121 KGL Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 180 WSU 320 0 Money 25615 216
5:58:59 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:58:59 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 25615 122
5:58:59 PM  (Reporting)  Picking 105 Marines Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 366 WSU 320 16 Money 25615 300
5:58:59 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 320 72 Money 25615 480
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:58:59 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 25615 122
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 100 Foreign Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 180
5:58:59 PM  (Reporting)  Picking 149 Sloop Squadron 1805
5:58:59 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 48 WSU 320 72 Money 25615 170
5:58:59 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 320 336 Money 25615 478
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
5:58:59 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 16 Money 25615 122
5:58:59 PM  (Reporting)  Picking 126 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 180
5:58:59 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 312 WSU 320 432 Money 25615 626
5:58:59 PM  (Reporting)  Picking 126 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 26 WSU 320 48 Money 25615 204
5:58:59 PM  (Reporting)  Picking 126 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 320 336 Money 25615 478
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 126 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 360 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 143 First Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 17
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 368 WSU 320 488 Money 25615 702
5:58:59 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 88 WSU 320 112 Money 25615 439
5:58:59 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 26 WSU 320 48 Money 25615 204
5:58:59 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 120 WSU 320 0 Money 25615 144
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 1247 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 320 WSU 320 0 Money 25615 320
5:58:59 PM  (Reporting)  Picking 131 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 96 WSU 320 72 Money 25615 480
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 248 WSU 320 336 Money 25615 478
5:58:59 PM  (Reporting)  Picking 148 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 72 WSU 320 108 Money 25615 206
5:58:59 PM  (Reporting)  Picking 97 Highlanders Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 370 WSU 320 20 Money 25615 252
5:58:59 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 12 32 WSU 320 19 Money 25615 275
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 858 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VI. Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016633 VII. Fleet
5:58:59 PM  (Reporting)  _MFC_ Merging 1016632 V. Fleet into 1017231 2nd Scouting Squadron
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1017231 V. Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
5:58:59 PM  (Reporting)  _MFC_ Merging 1017233 Boyne Sq. into 1017236 Euryalus Sq.
5:58:59 PM  (Reporting)  _MFC_ Merging 1017236 XI. Fleet into 1017230 Montrose Sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1017230 XI. Fleet
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 515 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:58:59 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1013857 IX. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:81, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:81, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
5:58:59 PM  (Reporting)  1013860 VIII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002927 Aberdeen Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:191, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  Ended CallFleet 4 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:97, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:249, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:313, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:936, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:261, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:32, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1018, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:218, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:47, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:245, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:278, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:282, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:18, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:265, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:235, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:102, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:279, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:238, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:24, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017504 X. British Detachment, 57 Edinburgh, Pow:266, Count: 6(l 0/L 3/S 3) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:215, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:217, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 25 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:58:59 PM  (Reporting)  Ended GarrisonBorders 33 ms
5:58:59 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:58:59 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 120
5:58:59 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 240
5:58:59 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3902 Cuba
5:58:59 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 6 ms
5:58:59 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:58:59 PM  (Reporting)  Ended ProcessAgents Great Britain 23 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 3 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 24 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 5 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 16 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 77 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 80 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 83 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 3 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 20 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 37 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 38 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 1 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:58:59 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:334, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 49216, Region: 214 Ronda
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 3 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 22 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 5 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 59 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 62 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 64 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 2 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4410, Region: 517 Jersey
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 30 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 31 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 1 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:58:59 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:277, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7089, Region: 718 Valetta
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 14 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 2 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 80 ms
5:58:59 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
5:58:59 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 177
5:58:59 PM  (Reporting)  _AMS_ Already Gathered/ en route: 408 cbt pts Supply Elts: 3 Hvy Elts: 4
5:58:59 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
5:58:59 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
5:58:59 PM  (Reporting)  Ended AmpibiousStaging 25 ms
5:58:59 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
5:58:59 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3902 Cuba Base AINeed (x1): 177 Gathered 408
5:58:59 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
5:58:59 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 408 but no transport capacity.
5:58:59 PM  (Reporting)  Ended AmphibiousLaunching 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
5:58:59 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 3 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8194, Region: 3908 Barbados
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 32 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 2 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 10 failed.
5:58:59 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
5:58:59 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 2 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 52 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 12 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 10 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  _SPG_ Large Force Segment 1017505 British Detachment, 118 London, Pow:60, Count: 2(l 0/L 2/S 0) created
5:58:59 PM  (Reporting)  Ended SplitGroups 44 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Cumberland will recover in region Liverpool % Health 100 % Cohesion 0
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Leeds will recover in region Leeds % Health 100 % Cohesion 12
5:58:59 PM  (Reporting)  _DDU_ British Detachment created in region Bedford with 1 unit(s), Health: 100 %
5:58:59 PM  (Reporting)  _DDU_ VII. British Detachment 1013318 has now 1 units, Health: 100 %
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017506 British Detachment in region Bedford will recover in region London % Health 100 % Cohesion 44
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015001 I Corps of Royal Engineers in region Bristol will recover in region Bristol % Health 100 % Cohesion 50
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Bath will recover in region Portsmouth % Health 100 % Cohesion 0
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Guildford will recover in region London % Health 100 % Cohesion 48
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region Winchester will recover in region Winchester % Health 100 % Cohesion 4
5:58:59 PM  (Reporting)  Ended Damaged Units 30 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1002993 Carlisle Garrison, 105 Birmingham, Pow:44, Count: 2(l 0/L 1/S 1) is garrisoning region 105 Birmingham SelfVal 598
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 27 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017215 Hope' Force selected
5:58:59 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Sir George Murray in London has been detached from group 1003002 Maitland' Force
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017507 Sir George Murray 118 London toward 1017505 British Detachment, 118 London, Pow:60, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017215 Sir John Hope 57 Edinburgh toward 1017504 X. British Detachment, 57 Edinburgh, Pow:266, Count: 6(l 0/L 3/S 3)
5:58:59 PM  (Reporting)  Ended Check Leaders 30 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1017079 6th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 16 Dublin
5:58:59 PM  (Reporting)  _AFA_ 1017068 IX. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 118 London
5:58:59 PM  (Reporting)  _AFA_ 1017085 7th Merchant Fleet has been given the mission Agenda: Resupply, Value: 10000, Region: 118 London
5:58:59 PM  (Reporting)  _AFA_ 1017091 3rd Scouting Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 140 Dover
5:58:59 PM  (Reporting)  _AFA_ 1017063 3rd Frigate Squadron has been given the mission Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 65 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 313
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013318 VII. British Detachment in 115 Bedford
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 57 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 2 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 19 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 11 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 50 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 52 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 4 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
5:58:59 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
5:58:59 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 10 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 1 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 1 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 27313 AllOppPowLand: 30592 AllOwnPowNav: 34173 AllOppPowNav 8067
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 24 Land Ratio: 0.26 Land Core Ratio: 0.29  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 50 Land Ratio: 0.41 Land Core Ratio: 0.46  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002619 Gibraltar Force (Pow.334)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1018) - evaluation skipped
5:58:59 PM  (Reporting)  Region 149 Lisboa Pick 18 SelfVal 620 Need 247  no group candidate found
5:58:59 PM  (Reporting)  Region 148 Elvas Pick 4 SelfVal 214 Need 247  no group candidate found
5:58:59 PM  (Reporting)  Region 183 Almeida Pick 4 SelfVal 192 Need 247  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 534 Paris Pick 12 SelfVal 23 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
5:58:59 PM  (Reporting)  Region 723 Delemont Pick 3 SelfVal 3 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 454 Lyon Pick 6 SelfVal 14 Need 506  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.23 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002644 Stuart' Force (Pow.277)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 538) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 678 Napoli Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 676 Gaeta Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 746 Bormio Pick 3 SelfVal 3 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.36 Land Core Ratio: 1.45  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
5:58:59 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:58:59 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:58:59 PM  (Reporting)  1013857 IX. British Detachment (Pow.49)
5:58:59 PM  (Reporting)  1014586 Jamaica Brigade (Pow.67)
5:58:59 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:58:59 PM  (Reporting)  1014118 McArthur's Bde (Pow.81)
5:58:59 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:58:59 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 367) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 216) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 127  no group candidate found
5:58:59 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 47 Need 177  no group candidate found
5:58:59 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 19 Need 529  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 1938 Corfu Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 20 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1014599 Rottenburg' Force (Pow.166)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0) Fitness 89 PickVal 95 SelfVal 95 AINeed 263
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 8455, Region: 788 Leyden
5:58:59 PM  (Reporting)  Region 789 Amsterdam Pick 34 SelfVal 34 Need 272  no group candidate found
5:58:59 PM  (Reporting)  Region 772 Bruxelles Pick 9 SelfVal 12 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 775 Antwerpen Pick 13 SelfVal 16 Need 506  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 112 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:58:59 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:58:59 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.28)
5:58:59 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:58:59 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:58:59 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:58:59 PM  (Reporting)  1015456 English Home Army (Pow.692)
5:58:59 PM  (Reporting)  1015175 Norwich HG (Pow.0)
5:58:59 PM  (Reporting)  1013311 Cornwall HG (Pow.8)
5:58:59 PM  (Reporting)  1002479 Hill' Force (Pow.772)
5:58:59 PM  (Reporting)  1014595 Leeds HG (Pow.0)
5:58:59 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.2)
5:58:59 PM  (Reporting)  1015187 Kent HG (Pow.14)
5:58:59 PM  (Reporting)  1013310 Wessex HG (Pow.14)
5:58:59 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
5:58:59 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
5:58:59 PM  (Reporting)  1013858 Essex Bde (Pow.28)
5:58:59 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
5:58:59 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
5:58:59 PM  (Reporting)  1013859 IV. British Detachment (Pow.55)
5:58:59 PM  (Reporting)  1013863 III. British Detachment (Pow.66)
5:58:59 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
5:58:59 PM  (Reporting)  1002320 Harwich Force (Pow.356)
5:58:59 PM  (Reporting)  1003002 Maitland' Force (Pow.626)
5:58:59 PM  (Reporting)  1016853 Liverpool HG (Pow.6)
5:58:59 PM  (Reporting)  1014384 Anglia HG (Pow.15)
5:58:59 PM  (Reporting)  1016619 Leinster Bde (Pow.28)
5:58:59 PM  (Reporting)  1015436 1st Scotland Bde (Pow.28)
5:58:59 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.28)
5:58:59 PM  (Reporting)  1014589 5th Scotland Bde (Pow.34)
5:58:59 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.36)
5:58:59 PM  (Reporting)  1016195 2nd Light Brigade (Pow.36)
5:58:59 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
5:58:59 PM  (Reporting)  1013864 1st Scotland Bde (Pow.49)
5:58:59 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
5:58:59 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
5:58:59 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
5:58:59 PM  (Reporting)  1013306 Colchester Brigade (Pow.60)
5:58:59 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
5:58:59 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
5:58:59 PM  (Reporting)  1016846 Cardiff Brigade (Pow.66)
5:58:59 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
5:58:59 PM  (Reporting)  1014590 Carlisle Brigade (Pow.68)
5:58:59 PM  (Reporting)  1014385 London Rifles (Pow.79)
5:58:59 PM  (Reporting)  1016413 Prevost' Force (Pow.96)
5:58:59 PM  (Reporting)  1014383 Paget E.' Force (Pow.158)
5:58:59 PM  (Reporting)  1017219 1st British Guards Div. (Pow.395)
5:58:59 PM  (Reporting)  1017505 Murray' Force (Pow.81)
5:58:59 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
5:58:59 PM  (Reporting)  1017506 Birmingham HG (Pow.6)
5:58:59 PM  (Reporting)  1002945 Manchester Garrison (Pow.13)
5:58:59 PM  (Reporting)  1013318 1st RFA (Pow.38)
5:58:59 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:58:59 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:58:59 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:58:59 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:58:59 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:58:59 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.10)
5:58:59 PM  (Reporting)  1016852 Wales HG (Pow.14)
5:58:59 PM  (Reporting)  1002993 Carlisle Garrison (Pow.44)
5:58:59 PM  (Reporting)  1002911 Limerick Garrison (Pow.14)
5:58:59 PM  (Reporting)  1003033 Newcastle Garrison (Pow.8)
5:58:59 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:58:59 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:58:59 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:58:59 PM  (Reporting)  1014587 Bentick's Brigade (Pow.81)
5:58:59 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:58:59 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.14)
5:58:59 PM  (Reporting)  1002923 Perth Garrison (Pow.2)
5:58:59 PM  (Reporting)  1013860 VII. British Detachment (Pow.28)
5:58:59 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:58:59 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
5:58:59 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 79 Manchester Pick 10 has enough garrison (Value: 105) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 98 Cardiff Pick 37 has enough garrison (Value: 282) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 92 Pembroke Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 126 Plymouth Pick 57 has enough garrison (Value: 235) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 105 Birmingham Pick 42 has enough garrison (Value: 44) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 16 Dublin Pick 54 has enough garrison (Value: 234) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 137 Brighton Pick 2 has enough garrison (Value: 118) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 87 Liverpool Pick 61 has enough garrison (Value: 279) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 133 Portsmouth Pick 56 has enough garrison (Value: 235) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 235) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 235) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 278) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 266) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 124 Falmouth Pick 2 has enough garrison (Value: 118) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 128 Exeter Pick 2 has enough garrison (Value: 117) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 129 Weymouth Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 122 Colchester Pick 2 has enough garrison (Value: 118) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 85 Caernavon Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 123 Penzance Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 139 Margate Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 80 Leeds Pick 2 has enough garrison (Value: 103) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 120 Yarmouth Pick 2 has enough garrison (Value: 235) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 138 Hastings Pick 2 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 745 St Moritz Pick 3 SelfVal 3 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002684 Upper Canada Force (Pow.103)
5:58:59 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
5:58:59 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
5:58:59 PM  (Reporting)  1002668 Lower Canada Force (Pow.191)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 217) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 38 has enough garrison (Value: 215) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 29 Land Ratio: 0.29 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002644 Stuart' Force (Pow.277)
5:58:59 PM  (Reporting)  1002619 Gibraltar Force (Pow.334)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 199 Need 60  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 538) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 708 Palermo Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1018) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 705 Cagliari Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 678 Napoli Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 420 Toulon Pick 7 SelfVal 16 Need 506  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 73 Enemy armies: 40 Land Ratio: 0.61 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
5:58:59 PM  (Reporting)  1002736 Barbados Force (Pow.149)
5:58:59 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
5:58:59 PM  (Reporting)  1013857 IX. British Detachment (Pow.49)
5:58:59 PM  (Reporting)  1014586 Jamaica Brigade (Pow.67)
5:58:59 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
5:58:59 PM  (Reporting)  1014118 McArthur's Bde (Pow.81)
5:58:59 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
5:58:59 PM  (Reporting)  1013296 Coote' Force (Pow.50)
5:58:59 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
5:58:59 PM  (Reporting)  1013308 Winchester HG (Pow.14)
5:58:59 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
5:58:59 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.28)
5:58:59 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
5:58:59 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
5:58:59 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
5:58:59 PM  (Reporting)  1015456 English Home Army (Pow.692)
5:58:59 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.2)
5:58:59 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
5:58:59 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
5:58:59 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
5:58:59 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
5:58:59 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
5:58:59 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.10)
5:58:59 PM  (Reporting)  1014599 Rottenburg' Force (Pow.166)
5:58:59 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
5:58:59 PM  (Reporting)  1014123 Munster Bde (Pow.28)
5:58:59 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
5:58:59 PM  (Reporting)  1014587 Bentick's Brigade (Pow.81)
5:58:59 PM  (Reporting)  1002558 Ireland Force (Pow.51)
5:58:59 PM  (Reporting)  1013860 VII. British Detachment (Pow.28)
5:58:59 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
5:58:59 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
5:58:59 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
5:58:59 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
5:58:59 PM  (Reporting)  1002668 Lower Canada Force (Pow.191)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1018) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 237 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 15405, Region: 517 Jersey
5:58:59 PM  (Reporting)  Region 16 Dublin Pick 54 SelfVal 483 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Region 126 Plymouth Pick 57 SelfVal 521 Need 0  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 282 AINeed 10
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 14664, Region: 3908 Barbados
5:58:59 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 246 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 130 Bristol Pick 34 has enough garrison (Value: 278) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 217) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 38 has enough garrison (Value: 266) - evaluation skipped
5:58:59 PM  (Reporting)  Region 133 Portsmouth Pick 56 SelfVal 504 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Region 789 Amsterdam Pick 34 SelfVal 34 Need 272  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0) Fitness 89 PickVal 95 SelfVal 95 AINeed 263
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 8455, Region: 788 Leyden
5:58:59 PM  (Reporting)  Secondary Region 3890 Nova Scotia Pick 38 has enough garrison (Value: 215) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 852 Bremen Pick 16 SelfVal 16 Need 2160  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 98 Cardiff Pick 37 has enough garrison (Value: 282) - evaluation skipped
5:58:59 PM  (Reporting)  Region 87 Liverpool Pick 61 SelfVal 530 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Region 149 Lisboa Pick 18 SelfVal 620 Need 247  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 84 Hull Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 516 Guernesey Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 70 Newcastle Pick 19 has enough garrison (Value: 235) - evaluation skipped
5:58:59 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 14 Need 250  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 62 Glasgow Pick 18 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 32 has enough garrison (Value: 216) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3902 Cuba Pick 8 SelfVal 47 Need 177  no group candidate found
5:58:59 PM  (Reporting)  Region 3722 Ceuta Pick 3 SelfVal 3 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 16 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 28 Need 127  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1136 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 5 failed.
5:58:59 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 14946, Region: 3917 Bengale
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1017230 XI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 22725, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 48 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1017508 Cydnus Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 9282, Region: 4289 Cabo de Sao Vincente
5:58:59 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 2449, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 71 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 38 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  _AFA_ 1016633 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  _AFA_ 1014407 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9375, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Calling, Value: 2158, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _AFA_ 1017510 Kent Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 10200, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Aegean Sea Trade
5:58:59 PM  (Reporting)  _AFA_ 1007380 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 27156, Region: 4131 Baie de Seine
5:58:59 PM  (Reporting)  _AFA_ 1007380 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 9797, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron chance: 20 failed.
5:58:59 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 6816, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _AFA_ 1017232 Artois Sq. has been given the mission Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ Adding supply transport 1017232 Artois Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4851, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _AFA_ 1016429 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 53925, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1015198 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1017231 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 40500, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 106 %
5:58:59 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 37442, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 13635, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -10 failed.
5:58:59 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9850, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 30 failed.
5:58:59 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 4316, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
5:58:59 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 17986, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1014605 II. Fleet Auto success as amphib is planned and Probability was 81 %
5:58:59 PM  (Reporting)  _AFA_ 1014605 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 17296, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  _AFA_ 1014605 II. Fleet has been given the mission Agenda: Naval Calling, Value: 5980, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 131 %
5:58:59 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 44022, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 15180, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 131 %
5:58:59 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 103866, Region: 4272 Euskadian Coast
5:58:59 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 35870, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  _AFA_ 1017229 14th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ Adding supply transport 1017229 14th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFA_ 1017228 X. Fleet has been given the mission Agenda: Naval Superiority, Value: 7440, Region: 4290 Ria Formosa
5:58:59 PM  (Reporting)  _AFA_ 1017228 X. Fleet has been given the mission Agenda: Naval Calling, Value: 2365, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1191 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Aegean Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 306 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 2500, Region: 3900 Florida
5:58:59 PM  (Reporting)  _CLO_ 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  _RWI__A 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0) was targeting 3900 Florida interest 50 , aborting an agenda.
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.95) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.50) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.77) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.26 - Core:0.29 - Nav:1.56) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.41 - Core:0.46 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:951, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:58:59 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:951, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
5:58:59 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:951, Count: 8(l 1/L 7/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
5:58:59 PM  (Reporting)  1007651-Atlantic Fleet Power:951 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:334, Count: 2(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 49216, Region: 214 Ronda
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 49216, Region: 214 Ronda
5:58:59 PM  (Reporting)  1002619-Gibraltar Force Power:334 Health:100% Ronda>Ronda Mission:Keep Position Fitness:64% Need:876 Threat:649 GoalValue: 49216
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017519 British Detachment is doing nothing in Costa de la Luz  Power: 91  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017520 British Detachment is doing nothing in Costa de la Luz  Power: 68  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2458, Count: 16(l 2/L 13/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
5:58:59 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2458, Count: 16(l 2/L 13/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
5:58:59 PM  (Reporting)  1007685-Mediterranean Fleet Power:2458 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.44) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 4135 Pas de Calais, Pow:268, Count: 4(l 1/L 0/S 3)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2158, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2158, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1007447-Boulogne Observers Power:268 Health:100% Pas de Calais>Portsmouth Mission:Naval Calling Fitness:97% Need:0 Threat:0 GoalValue: 2158
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4410, Region: 517 Jersey
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15405, Region: 517 Jersey
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15405, Region: 517 Jersey
5:58:59 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 15405
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:875, Count: 9(l 2/L 6/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:58:59 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:875, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
5:58:59 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:875, Count: 9(l 2/L 6/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
5:58:59 PM  (Reporting)  1007478-Channel Fleet Power:875 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017514 British Detachment is doing nothing in Pointe de Grave  Power: 83  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:281, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
5:58:59 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:281, Count: 4(l 1/L 2/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
5:58:59 PM  (Reporting)  1007626-Rochefort Blockade Power:281 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.20 - Nav:4.62) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:277, Count: 2(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7089, Region: 718 Valetta
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7089, Region: 718 Valetta
5:58:59 PM  (Reporting)  1002644-Stuart' Force Power:277 Health:100% Valetta>Valetta Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 7089
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.36 - Core:1.45 - Nav:4.83) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
5:58:59 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 1 now
5:58:59 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Ended AI Gather Units 0 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:81, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1014118-McArthur's Bde Power:81 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1014380-Gilian's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1014586-Jamaica Brigade Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013857 IX. British Detachment, 3903 Jamaica, Pow:49, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1013857-IX. British Detachment Power:49 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 9000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
5:58:59 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:576, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
5:58:59 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:576, Count: 8(l 1/L 4/S 3)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
5:58:59 PM  (Reporting)  1007791-Jamaca Squadron Power:576 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017515 British Detachment is doing nothing in Caraibbean Sea  Power: 128  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017517 British Detachment is doing nothing in Caraibbean Sea  Power: 83  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017516 British Detachment is doing nothing in Caraibbean Sea  Power: 62  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017518 British Detachment is doing nothing in Caraibbean Sea  Power: 62  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1143, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
5:58:59 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1143, Count: 15(l 2/L 6/S 7)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
5:58:59 PM  (Reporting)  1007829-West Indies Squadron Power:1143 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014605 II. Fleet, 4556 Caraibbean Sea, Pow:362, Count: 5(l 0/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
5:58:59 PM  (Reporting)  List of Agendas for 1014605 II. Fleet, 4556 Caraibbean Sea, Pow:362, Count: 5(l 0/L 5/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 17296, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 17296, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  1014605-II. Fleet Power:362 Health:100% Caraibbean Sea>Sea of Cuba Mission:Naval Superiority Fitness:94% Need:0 Threat:0 GoalValue: 17296
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8194, Region: 3908 Barbados
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8194, Region: 3908 Barbados
5:58:59 PM  (Reporting)  1002736-Barbados Force Power:149 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:10 Threat:169 GoalValue: 8194
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 14664, Region: 3908 Barbados
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 14664, Region: 3908 Barbados
5:58:59 PM  (Reporting)  1002753-Barbados Fencibles Power:15 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:10 Threat:169 GoalValue: 14664
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:95, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
5:58:59 PM  (Reporting)  1013867-Gloire Sq. Power:95 Health:100% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1650
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:925, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
5:58:59 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:925, Count: 13(l 2/L 6/S 5)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
5:58:59 PM  (Reporting)  1007892-Indian Squadron Power:925 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 8455, Region: 788 Leyden
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 8455, Region: 788 Leyden
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 8455, Region: 788 Leyden
5:58:59 PM  (Reporting)  1014599-Rottenburg' Force Power:166 Health:100% Leyden>Leyden Mission:Defend Fitness:89% Need:263 Threat:195 GoalValue: 8455
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Arty 1013318 1st RFA, 115 Bedford, Pow:38, Count: 1(l 0/L 0/S 1) in reserve
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Artillery 1013318 1st RFA, 115 Bedford, Pow:38, Count: 1(l 0/L 0/S 1) relocating toward 1002479 Hill' Force, 135 Guildford, Pow:772, Count: 13(l 5/L 5/S 6)
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
5:58:59 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002945 Manchester Garrison, 115 Bedford, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 121 Ipswich, Pow:10, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016852 Wales HG, 106 Oxford, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003033 Newcastle Garrison, 102 Northampton, Pow:8, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:81, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1013860 VII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 26 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 26 now
5:58:59 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ Wales HG gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
5:58:59 PM  (Reporting)  _GTU_ Manchester Garrison gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
5:58:59 PM  (Reporting)  _GTU_ 1013860 VII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:81, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 118 London Gather to region: 118 London
5:58:59 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ Newcastle Garrison gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 118 London Gather to region: 118 London
5:58:59 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ 3rd Fencibles Bde A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  Ended AI Gather Units 97 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
5:58:59 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
5:58:59 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
5:58:59 PM  (Reporting)  _ATG__ 1002919 Edinburgh Garrison Leeds Going against objective: 118 London
5:58:59 PM  (Reporting)  _ATG__ 1013860 VII. British Detachment Belfast Going against objective: 126 Plymouth
5:58:59 PM  (Reporting)  _ATG__ 1002927 Aberdeen Garrison Edinburgh Going against objective: 118 London
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 12 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002927 Aberdeen Garrison is doing nothing in Edinburgh  Power: 18  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 87 Liverpool
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 87 Liverpool
5:58:59 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Cumberland>Liverpool Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013860 VII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 80 Leeds, Pow:2, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4400, Region: 80 Leeds
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4400, Region: 80 Leeds
5:58:59 PM  (Reporting)  1002923-Perth Garrison Power:2 Health:100% Leeds>Leeds Mission:Recover Fitness:88% Need:0 Threat:0 GoalValue: 4400
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002919 Edinburgh Garrison is doing nothing in Leeds  Power: 14  HealthPerc: 94
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 81  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017079 6th Merchant Fleet, 16 Dublin, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 16 Dublin
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 16 Dublin
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 102 Northampton, Pow:8, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 118 London
5:58:59 PM  (Reporting)  1003033-Newcastle Garrison Power:8 Health:100% Northampton>London Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 14  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 105 Birmingham, Pow:44, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 105 Birmingham
5:58:59 PM  (Reporting)  1002993-Carlisle Garrison Power:44 Health:100% Birmingham>Birmingham Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 16250
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016852 Wales HG, 106 Oxford, Pow:14, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
5:58:59 PM  (Reporting)  1016852-Wales HG Power:14 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 121 Ipswich, Pow:10, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 118 London
5:58:59 PM  (Reporting)  1003041-Yarmouth Garrison Power:10 Health:100% Ipswich>London Mission:Gather to GHQ Fitness:80% Need:0 Threat:0 GoalValue: 200
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002945 Manchester Garrison, 115 Bedford, Pow:13, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
5:58:59 PM  (Reporting)  1002945-Manchester Garrison Power:13 Health:100% Bedford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017506 Birmingham HG, 115 Bedford, Pow:6, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 118 London
5:58:59 PM  (Reporting)  1017506-Birmingham HG Power:6 Health:100% Bedford>London Mission:Recover Fitness:56% Need:0 Threat:0 GoalValue: 2800
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017505 Murray' Force is doing nothing in London  Power: 81  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017219 1st British Guards Div. is doing nothing in London  Power: 395  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 158  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016413 Prevost' Force is doing nothing in London  Power: 96  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 79  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014590 Carlisle Brigade is doing nothing in London  Power: 68  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016846 Cardiff Brigade is doing nothing in London  Power: 66  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in London  Power: 49  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016195 2nd Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016196 3rd Scotland Bde is doing nothing in London  Power: 36  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014589 5th Scotland Bde is doing nothing in London  Power: 34  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016619 Leinster Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 15  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016853 Liverpool HG is doing nothing in London  Power: 6  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003002 Maitland' Force is doing nothing in London  Power: 626  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 66  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013859 IV. British Detachment is doing nothing in London  Power: 55  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015187 Kent HG is doing nothing in London  Power: 14  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017068 IX. Fleet, 118 London, Pow:2, Count: 2(l 0/L 0/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 118 London
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017068 IX. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017085 7th Merchant Fleet, 118 London, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 118 London
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017085 7th Merchant Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 118 London
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015001 I Corps of Royal Engineers, 130 Bristol, Pow:2, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 130 Bristol
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 130 Bristol
5:58:59 PM  (Reporting)  1015001-I Corps of Royal Engineers Power:2 Health:100% Bristol>Bristol Mission:Recover Fitness:50% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 131 Bath, Pow:0, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1014595-Leeds HG Power:0 Health:100% Bath>Portsmouth Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002479 Hill' Force, 135 Guildford, Pow:812, Count: 14(l 5/L 5/S 7)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1002479-Hill' Force Power:812 Health:100% Guildford>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 135 Guildford, Pow:8, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 118 London
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 118 London
5:58:59 PM  (Reporting)  1013311-Cornwall HG Power:8 Health:100% Guildford>London Mission:Recover Fitness:52% Need:0 Threat:0 GoalValue: 2600
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4800, Region: 134 Winchester
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4800, Region: 134 Winchester
5:58:59 PM  (Reporting)  1015175-Norwich HG Power:0 Health:100% Winchester>Winchester Mission:Recover Fitness:96% Need:0 Threat:0 GoalValue: 4800
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017510 Kent Sq., 4134 Strait of Dover, Pow:102, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10200, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10200, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  1017510-Kent Sq. Power:102 Health:100% Strait of Dover>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10200
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017511 British Detachment is doing nothing in Strait of Dover  Power: 97  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007380 Keith's Fleet, 4134 Strait of Dover, Pow:582, Count: 7(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
5:58:59 PM  (Reporting)  List of Agendas for 1007380 Keith's Fleet, 4134 Strait of Dover, Pow:582, Count: 7(l 2/L 4/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
5:58:59 PM  (Reporting)  1007380-Keith's Fleet Power:582 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1015456-English Home Army Power:692 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1015893-3rd Fencibles Bde Power:28 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017091 3rd Scouting Squadron, 140 Dover, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 140 Dover
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 140 Dover
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017063 3rd Frigate Squadron, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 133 Portsmouth
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017512 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017513 British Detachment is doing nothing in Beachy Head  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:185, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
5:58:59 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:185, Count: 6(l 1/L 3/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
5:58:59 PM  (Reporting)  1007527-Medway Squadron Power:185 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:287, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
5:58:59 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:287, Count: 5(l 1/L 2/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
5:58:59 PM  (Reporting)  1007586-Portsmouth Squadron Power:287 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017228 X. Fleet, 4301 Cap Rhir, Pow:153, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7400, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 7440, Region: 4290 Ria Formosa
5:58:59 PM  (Reporting)  Agenda  3  : Agenda: Naval Calling, Value: 2365, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2365, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  1017228-X. Fleet Power:153 Health:100% Cap Rhir>Lower Canada Mission:Naval Calling Fitness:86% Need:0 Threat:0 GoalValue: 2365
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:58:59 PM  (Reporting)  _GTU_ 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 1 now
5:58:59 PM  (Reporting)  _GTU_ Upper Canada Force gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada Gather to region: 3889 Lower Canada
5:58:59 PM  (Reporting)  Ended AI Gather Units 1 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 191  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1002689 Nova Scotia Force is doing nothing in Lower Canada  Power: 73  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 27  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1002684 Upper Canada Force, 3896 Upper Canada, Pow:103, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 150, Region: 3889 Lower Canada
5:58:59 PM  (Reporting)  1002684-Upper Canada Force Power:103 Health:100% Upper Canada>Lower Canada Mission:Gather to GHQ Fitness:60% Need:0 Threat:0 GoalValue: 150
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.98) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017509 British Detachment is doing nothing in Gulf of Guinea  Power: 73  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017508 Cydnus Sq., 4559 Gulf of Guinea, Pow:61, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  1017508-Cydnus Sq. Power:61 Health:100% Gulf of Guinea>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:201, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
5:58:59 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:201, Count: 3(l 1/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
5:58:59 PM  (Reporting)  1007764-African Squadron Power:201 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.95) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.50) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017230 XI. Fleet, 3934 Commerce, Pow:303, Count: 3(l 0/L 3/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 7100, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 22725, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 22725, Region: 3934 Commerce
5:58:59 PM  (Reporting)  1017230-XI. Fleet Power:303 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 22725
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017232 Artois Sq., 4115 Northwestern Approaches, Pow:59, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  1017232-Artois Sq. Power:59 Health:100% Northwestern Approaches>Western Approaches Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2950
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.29 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 3928 Western Mediterranean Trade, Pow:62, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  1013869-Undauted Sq. Power:62 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017229 14th Transport Sq., 4300 Morrocan Sea, Pow:28, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1017229-14th Transport Sq. Power:28 Health:100% Morrocan Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.61 - Core:0.20 - Nav:1.77) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1017520 British Detachment Costa de la Luz Going against objective: 211 Gibraltar
5:58:59 PM  (Reporting)  _ATG__ 1017519 British Detachment Costa de la Luz Going against objective: 211 Gibraltar
5:58:59 PM  (Reporting)  _ATG__ 1017518 British Detachment Caraibbean Sea Going against objective: 149 Lisboa
5:58:59 PM  (Reporting)  _ATG__ 1017516 British Detachment Caraibbean Sea Going against objective: 851 Bremerhaven
5:58:59 PM  (Reporting)  _ATG__ 1017517 British Detachment Caraibbean Sea Going against objective: 211 Gibraltar
5:58:59 PM  (Reporting)  _ATG__ 1017515 British Detachment Caraibbean Sea Going against objective: 133 Portsmouth
5:58:59 PM  (Reporting)  _ATG__ 1017514 British Detachment Pointe de Grave Going against objective: 149 Lisboa
5:58:59 PM  (Reporting)  _ATG__ 1017513 British Detachment Beachy Head Going against objective: 211 Gibraltar
5:58:59 PM  (Reporting)  _ATG__ 1017512 British Detachment Beachy Head Going against objective: 133 Portsmouth
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 9 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:461, Count: 10(l 0/L 8/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  1013332-VIII. Fleet Power:461 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016633 VII. Fleet, 3925 Western Approaches Trade, Pow:206, Count: 7(l 0/L 2/S 5)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
5:58:59 PM  (Reporting)  1016633-VII. Fleet Power:206 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26250
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014407 VI. Fleet, 3924 North Sea Trade, Pow:125, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9375, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9375, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  1014407-VI. Fleet Power:125 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016429 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:719, Count: 12(l 0/L 12/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 53925, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 53925, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1016429-IV. Fleet Power:719 Health:99% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 53925
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015198 III. Fleet, 3926 Northeast Atlantic Trade, Pow:642, Count: 10(l 0/L 10/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1015198-III. Fleet Power:642 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48150
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017231 V. Fleet, 3926 Northeast Atlantic Trade, Pow:540, Count: 8(l 0/L 7/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 40500, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 40500, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1017231-V. Fleet Power:540 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 40500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 10 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 7 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 111 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  1017219 1st British Guards Div. will be merged into 1017505 Murray' Force in region London
5:58:59 PM  (Reporting)  AI Process done in  23360 ms
5:58:59 PM  (Reporting)  Processing  1000003 Russia
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 343 Poland
5:58:59 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 351 Russia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
5:58:59 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
5:58:59 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
5:58:59 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
5:58:59 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:58:59 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 186 > 226
5:58:59 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 187 OppPow Land: 7141 OwnPow Nav : 0 OppPow Nav : 2376
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1034 OppPow Land: 4373 OwnPow Nav : 693 OppPow Nav : 24
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2025 OppPow Land: 1 OwnPow Nav : 6 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 231 > 317
5:58:59 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 908 OppPow Land: 42 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:58:59 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1588 OwnPow Nav : 0 OppPow Nav : 11
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3681 OppPow Land: 9031 OwnPow Nav : 44 OppPow Nav : 18
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.26 0.29 Ratio Nav/NavCore: 1.56 0.21 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1721 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:58:59 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 895 OppPow Land: 0 OwnPow Nav : 45 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:58:59 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 233 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:58:59 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:58:59 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:58:59 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 529 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
5:58:59 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 350 OppPow Land: 1253 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.31 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:58:59 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:58:59 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7326 OppPow Land: 335 OwnPow Nav : 678 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:58:59 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 133 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:58:59 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1038 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:58:59 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:58:59 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:58:59 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 44
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
5:58:59 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1468 OppPow Land: 0 OwnPow Nav : 629 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 1525 OwnPow Nav : 386 OppPow Nav : 2034
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 259 OwnPow Nav : 0 OppPow Nav : 52
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 469 OppPow Land: 504 OwnPow Nav : 826 OppPow Nav : 635
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 0 OppPow Land: 86 OwnPow Nav : 430 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:58:59 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 100
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:58:59 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 142 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 3042 ms
5:58:59 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 1076 Expected 150 Balance -18
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 4061 Expected 105 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Average Stock 110 Expected 105 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 105 Balance -13
5:58:59 PM  (Reporting)  War supplies Availability Low Stock 39 Expected 75 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Engagment Points Availability Plentiful Stock 140 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 768 Expected 30 Balance 0
5:58:59 PM  (Reporting)    1017260 Adriatic Transport Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4950, Region: 3926 Northeast Atlantic Trade EndTurn 2657
5:58:59 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Naval Docking, Value: 837, Region: 678 Napoli EndTurn 2657
5:58:59 PM  (Reporting)    1015477 Lilia Sq. Agenda Kept Agenda: Naval Docking, Value: 792, Region: 678 Napoli EndTurn 2657
5:58:59 PM  (Reporting)    1015207 Senyavin's Fleet Agenda Kept Agenda: Naval Docking, Value: 4122, Region: 676 Gaeta EndTurn 2657
5:58:59 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev EndTurn 2657
5:58:59 PM  (Reporting)    1008209 Chichagov's Fleet Agenda Kept Agenda: Naval Docking, Value: 5005, Region: 2815 Odessa EndTurn 2657
5:58:59 PM  (Reporting)    1008306 Don Fleet Agenda Kept Agenda: Naval Docking, Value: 4092, Region: 2815 Odessa EndTurn 2657
5:58:59 PM  (Reporting)    1008319 N. Volga Fleet Agenda Kept Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan EndTurn 2657
5:58:59 PM  (Reporting)    1003303 Brestskaya Agenda Kept Agenda: Defend, Value: 697, Region: 1359 Sandomierz EndTurn 2658
5:58:59 PM  (Reporting)    1015725 Strela Sq. Agenda Kept Agenda: Naval Docking, Value: 747, Region: 130 Bristol EndTurn 2656
5:58:59 PM  (Reporting)    1016890 Oleg Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce EndTurn 2656
5:58:59 PM  (Reporting)    1017264 Stralitat Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade EndTurn 2657
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3800
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:58:59 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
5:58:59 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1900
5:58:59 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:58:59 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
5:58:59 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3681 Overall power (enemies): 9031 Ratio: 0.26
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  8434
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 113 Total EnemyOwnerVal: 4314 Discard %: 15
5:58:59 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 4       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 48      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 10      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 18      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 61      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 27      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 3       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 4       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 11      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 32      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 17      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 18      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1103 Beroun (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 26      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1119 Melnik (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 5       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1130 Jens (AtPeace):             Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 61      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 11      Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  390     Threat: 289         
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 18 Nav Ratio: 1.56
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7326 Overall power (enemies): 335 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  167
5:58:59 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 30 Total EnemyOwnerVal: 816 Discard %: 15
5:58:59 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 39      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 42      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 60      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 96      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 42      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 33      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 26      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 25      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 47      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 21      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 35      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 27      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 29      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 26      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 7       Force Need:  104     Threat: 77          
5:58:59 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 44      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 678 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 187 Overall power (enemies): 7141 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1648
5:58:59 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 122 Total EnemyOwnerVal: 32467 Discard %: 15
5:58:59 PM  (Reporting)  Region: 317 Bayonne (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 336 Perpignan (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 339 Montpellier (Enemy):         Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 4       Force Need:  271     Threat: 201         
5:58:59 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 393 Clermont (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 14      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 456 Macon (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 12      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 424 Nice (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 434 Valence (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 7       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 451 Geneve (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 481 Nevers (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 8       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 513 Le Mans (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 18      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 4       Force Need:  250     Threat: 185         
5:58:59 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 524 Caen (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 529 Le Havre (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 542 Amiens (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 545 Arras (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 550 Boulogne (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 564 Verdun (Enemy):              Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 12      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 571 Nancy (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 12      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 578 Mulhouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 579 Calvi (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2376 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1034 Overall power (enemies): 4373 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6066
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5595 Discard %: 15
5:58:59 PM  (Reporting)  Region: 619 Verona (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 13      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 625 Chiogga (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 50      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 53      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 629 Belluno (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 630 Pordenone (AtPeace):         Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 632 Grado (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 633 Udine (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 4       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 669 Chieti (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 673 Bari (AtPeace):              Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 674 Monopoli (AtPeace):          Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 686 Brindisi (AtPeace):          Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 18      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 47      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 710 Milazzo (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 13      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 12      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 693 Overall power (enemies): 24 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 48      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 28 Limerick (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 32 Cork (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 43 Inverness (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 51 Aberdeen (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 72 Carlisle (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 75 Hartlepool (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 78 Lancaster (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 82 York (AtPeace):               Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 68      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 106 Oxford (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 112 Norwich (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 116 Cambridge (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 121 Ipswich (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 122 Colchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 123 Penzance (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 124 Falmouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 45      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 128 Exeter (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 129 Weymouth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 39      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 132 Reading (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 42      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 134 Winchester (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 137 Brighton (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 138 Hastings (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 139 Margate (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 85 Caernavon (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 92 Pembroke (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 97 Swansea (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 48      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 100 Hereford (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 233 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  288
5:58:59 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 59      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 350 Overall power (enemies): 1253 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1293
5:58:59 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 57 Total EnemyOwnerVal: 1765 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 43      Force Need:  60      Threat: 22          
5:58:59 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 75      Force Need:  60      Threat: 2           
5:58:59 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 2           
5:58:59 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 59      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 21      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 895 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2025 Overall power (enemies): 1 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  4574
5:58:59 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 39      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 54      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 30      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 72      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 33      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 35      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1222 Poprad (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1218 Trencin (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 38      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 58      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1257 Ungvar (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 49      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 10      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 26      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 47      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1644 Senj (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1695 Bjelovar (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1696 Slavonski Brod (AtPeace):   Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 38      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  239
5:58:59 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 371 Total EnemyOwnerVal: 743 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 85      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 3       Force Need:  529     Threat: 392         
5:58:59 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
5:58:59 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 1588 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  372
5:58:59 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 7207 Discard %: 15
5:58:59 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 7       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 7       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 11      Force Need:  263     Threat: 195         
5:58:59 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 17      Force Need:  272     Threat: 196         
5:58:59 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1721 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1206
5:58:59 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 85      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1356 Kielce (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1358 Starachowice (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1359 Sandomierz (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 46      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2763 Kremenetz (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 529 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 908 Overall power (enemies): 42 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  56
5:58:59 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 65 Total EnemyOwnerVal: 1898 Discard %: 15
5:58:59 PM  (Reporting)  Region: 723 Delemont (Enemy):            Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 725 Schaffhausen (Enemy):        Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 726 Saint Gall (Enemy):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 741 Feldkirch (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 742 Chiavenna (Enemy):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 745 St Moritz (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 746 Bormio (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 747 Riva (Enemy):                Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 1038 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11
5:58:59 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 689 Total EnemyOwnerVal: 689 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 3       Force Need:  635     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 14 Overall power (enemies): 100 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 430 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 826 Overall power (enemies): 635 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 52 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 386 Overall power (enemies): 2034 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 629 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 18 Nav Ratio: 1.56
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 678 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 0 Overall power (enemies): 2376 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 693 Overall power (enemies): 24 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 45 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 133 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 11 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 14 Overall power (enemies): 100 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 430 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 826 Overall power (enemies): 635 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 0 Overall power (enemies): 52 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 386 Overall power (enemies): 2034 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 629 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1118 Prag Max pick: Prag Max need: Mainz Max Val: Kovno Naval Gathering: 1419 Danzig
5:58:59 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
5:58:59 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2993 Moskwa Max pick: Moskwa Max need: Sochi Max Val: Moskwa Naval Gathering: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Milano Max Val: Napoli Naval Gathering: 678 Napoli
5:58:59 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
5:58:59 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
5:58:59 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
5:58:59 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
5:58:59 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Verona Max Val: Wien Naval Gathering: 1158 Linz
5:58:59 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
5:58:59 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: 1388 Warszawa
5:58:59 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 1145 Trente Max pick: Basel Max need: Chamonix Max Val: Trente Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  351 Russia : 1118 Prag
5:58:59 PM  (Reporting)  Final Gather Region for  345 Balkans : 3660 Vale
5:58:59 PM  (Reporting)  Final Gather Region for  339 Austria : 1118 Prag
5:58:59 PM  (Reporting)  Final Gather Region for  343 Poland : 1118 Prag
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Russia 6585 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 16 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 6 underway
5:58:59 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000005 Prussia
5:58:59 PM  (Reporting)  Checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Still checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Item is a Various entry, chance 28
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Prussia chance 28
5:58:59 PM  (Reporting)  Proposing to 1000005 Prussia
5:58:59 PM  (Reporting)  Checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Still checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Item is a Various entry, chance 28
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Prussia chance 28
5:58:59 PM  (Reporting)  Proposing to 1000007 Ottoman
5:58:59 PM  (Reporting)  Checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Still checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Item is a Various entry, chance -6
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Foreign Access toward Ottoman chance -6
5:58:59 PM  (Reporting)  Proposing to 1000007 Ottoman
5:58:59 PM  (Reporting)  Checking 50 Degrade Relationship
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 158 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2077 Kumru
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3492 Balikley
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2224 Al Hadithah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 742 Chiavenna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4194 Viskan Bay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 638 Commachio
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4339 Mediterranean Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2043 Ayranci
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3349 Raksha
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2331 An Nabk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 1633 Valkeala
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2840 Lysyanka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4338 Mediterranean Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4393 Golfo di Ancona
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4224 Ost See
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 45 target region was 4180 Helgoland
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 952 Ludwigshut
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1448 Kapsukas
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1059 Dychow
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2542 Plauven
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 672 Trani
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1993 Balat
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2750 Luhyny
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1936 Argos
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2023 Bozkir
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 105 target region was 2921 Safonovo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2961 Pestovo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1569 Vaennersborg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 99 Newtown
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 3411 Penza
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 223 Granada
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4359 Straits of Messina
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3985 Spree Confluent
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3104 Sumy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1860 Bratsigovo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 3616 Argun
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3201 Pavlograd
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3674 Chambarak
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4143 Firth of Forth
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2888 Buryn
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2666 Luvat
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2291 Al Khufa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1285 Ineu
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2868 Seversk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 728 Zurich
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3779 Bizerte
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1643 Ogulin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 127 Bideford
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4201 Kiel Bucht
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 1215 Banska Bystrica
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2515 Tcherven
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2991 Noghinsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 790 Utrecht
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3414 Veshkayma
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3924 North Sea Trade
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4172 North Jutland Coast
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 564 Verdun
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2991 Noghinsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 45 target region was 1222 Poprad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 35 target region was 1961 Smyrna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 116 Cambridge
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3314 Skopin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2900 Ichnya
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4268 Atlantic Ocean
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2721 Aktsiarbsky
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2281 As Salman
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2838 Holovensky
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 857 Sultingen
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4435 Bay of Darnah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3988 Vistula
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 554 Guise
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 1326 Andrychow
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4536 Black Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 153 Viseu
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3512 Mirazhnyy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2338 Tiberiad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: No nation have the needed attribute to play this decision: . . Success Chance was 11 target region was 2877 Berezna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2285 Al Qusayr
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 45 target region was 1839 Mihatlovgrad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 459 Tournus
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3020 Sobynska
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3489 Volgodonsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2889 Koryukivka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 211 Gibraltar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 246 Herrera del Duque
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1124 Ostrau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4295 Southwestern Gulf of Cadiz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 2780 Yemilchine
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 236 Ardila
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 7 target region was 1700 Peterwardein
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 65 target region was 731 Martigny
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1575 Grumms
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3215 Enerodar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 79 Manchester
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4206 Bornholm
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2797 Popilnya
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1960 Gebeler
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 1393 Lubartow
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 480 Vauzelles
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1107 Prachatiz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3743 Tihert
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2877 Berezna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3432 Kvahlinsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1357 Lagow
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4319 Cabrera
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2384 Kamaneh
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 476 Dijon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1941 Izmit
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2203 Kirkuk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4493 Gulf of Salonica
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4514 Taman Bay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 3992 Vaettern
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1015 Seftenberg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 70 target region was 2665 Velikie Luki
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 70 target region was 2245 Al Gharbi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 3045 Aleksin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1668 Banja Luka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 519 Cherbourg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3196 Dobropole
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
5:58:59 PM  (Reporting)  Ended HandleRegionsDecisions 24406 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 39
5:58:59 PM  (Reporting)  Money Level 4 Amount 1076
5:58:59 PM  (Reporting)  Conscripts Level 1 Amount 4
5:58:59 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
5:58:59 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
5:58:59 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
5:58:59 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 52
5:58:59 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 26
5:58:59 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 53
5:58:59 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 33
5:58:59 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
5:58:59 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 28
5:58:59 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
5:58:59 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
5:58:59 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 31
5:58:59 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
5:58:59 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
5:58:59 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
5:58:59 PM  (Reporting)  Adding 202 Field Hospital Coeff: 2
5:58:59 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 2
5:58:59 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
5:58:59 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 10
5:58:59 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
5:58:59 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 3
5:58:59 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
5:58:59 PM  (Reporting)  Number of Draw 93
5:58:59 PM  (Reporting)  Picking 206 Pontoon Bridges
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 39 0 Money 1076 220
5:58:59 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 152
5:58:59 PM  (Reporting)  Picking 209 First Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 328 WSU 39 448 Money 1076 680
5:58:59 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1076 320
5:58:59 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 196 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 39 72 Money 1076 480
5:58:59 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 144 WSU 39 232 Money 1076 376
5:58:59 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 132 WSU 39 212 Money 1076 344
5:58:59 PM  (Reporting)  Picking 204 Pioneer Rgt
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 39 0 Money 1076 100
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 264
5:58:59 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1076 248
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 205 Engineer Rgt
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 39 0 Money 1076 80
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 312 WSU 39 432 Money 1076 660
5:58:59 PM  (Reporting)  Picking 216 Privateer Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 39 144 Money 1076 300
5:58:59 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 264
5:58:59 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 48 Money 1076 204
5:58:59 PM  (Reporting)  Picking 220 Riverine Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 36 WSU 39 0 Money 1076 48
5:58:59 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1076 320
5:58:59 PM  (Reporting)  Picking 222 Galley Flotilla 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 24 Money 1076 240
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 366 WSU 39 16 Money 1076 240
5:58:59 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 48 Money 1076 204
5:58:59 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 152
5:58:59 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 20 WSU 39 32 Money 1076 84
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1076 248
5:58:59 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 312 WSU 39 432 Money 1076 660
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1076 248
5:58:59 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 164 Musketeer Brigade 1805
5:58:59 PM  (Reporting)  On Map 34 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 112 WSU 39 40 Money 1076 496
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 366 WSU 39 16 Money 1076 240
5:58:59 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 48 Money 1076 204
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1076 320
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 205 Engineer Rgt
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 39 0 Money 1076 80
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1076 320
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 264
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:58:59 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 39 0 Money 1076 180
5:58:59 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 312 WSU 39 432 Money 1076 660
5:58:59 PM  (Reporting)  Picking 192 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 213 Frigate Squadron 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 132 WSU 39 212 Money 1076 344
5:58:59 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 252
5:58:59 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 152
5:58:59 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 152
5:58:59 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1076 204
5:58:59 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 152
5:58:59 PM  (Reporting)  Picking 197 Supply Brigade 1805
5:58:59 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 39 0 Money 1076 180
5:58:59 PM  (Reporting)  Picking 1248 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1076 320
5:58:59 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 39 16 Money 1076 128
5:58:59 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
5:58:59 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1076 264
5:58:59 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 126 WSU 39 16 Money 1076 204
5:58:59 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 160
5:58:59 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Picking 196 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 39 72 Money 1076 480
5:58:59 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 126 WSU 39 16 Money 1076 204
5:58:59 PM  (Reporting)  Picking 203 Signals Rgt
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 39 0 Money 1076 80
5:58:59 PM  (Reporting)  Picking 215 Sloop Squadron 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 48 WSU 39 72 Money 1076 180
5:58:59 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1076 248
5:58:59 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1076 152
5:58:59 PM  (Reporting)  Picking 177 Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1076 248
5:58:59 PM  (Reporting)  Picking 184 Hussars Brigade 1805
5:58:59 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1076 144
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 538 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1017257 Kazan Sq.
5:58:59 PM  (Reporting)  _MFC_ Merging 1017259 I. Fleet into 1016466 Kherson Sq.
5:58:59 PM  (Reporting)  _MFC_ Merging 1016466 I. Fleet into 1015478 Argus sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015478 I. Fleet
5:58:59 PM  (Reporting)  _MFC_ Merging 1008163 Baltic Fleet into 1015206 Belli's Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015206 Ushakov's Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015725 Strela Sq.
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 581 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:58:59 PM  (Reporting)  1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  1014734 Likhachev' Force, 2608 Saint Petersburg, Pow:4, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
5:58:59 PM  (Reporting)  Ended CallFleet 7 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:371, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017522 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:239, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:132, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017523 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:108, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:135, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:112, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:242, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1016870 I. Russian Detachment, 2608 Saint Petersburg, Pow:235, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017524 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:373, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 28 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1017101 7-ya Otdelnaya Art. Brigada, 3509 Astrakhan, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017456 8-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016824 2-ya Rezervnye Brigada, 2854 Ekaterinoslav, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017117 8-ya Otdelnaya Art. Brigada, 2801 Kiev, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017111 1-ya Strelkovaya Brigada, 2682 Vitebsk, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017452 7-ya Kazach'ya Brigada, 2528 Polotsk, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:7, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  _DCR_ 1015211 Kutuzov' Force, 2608 Saint Petersburg, Pow:581, Count: 8(l 6/L 4/S 2) will reinforce threatened border 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Ended GarrisonBorders 395 ms
5:58:59 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:58:59 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:58:59 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 3 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 12 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 81 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 2 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3129 Kharkov, Pow:156, Count: 3(l 2/L 1/S 1)
5:58:59 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2666 Luvat, Pow:860, Count: 12(l 7/L 4/S 5)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 5 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 4 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1015940 Gudovich' Force 3614 Urus Martan
5:58:59 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3614 Urus Martan
5:58:59 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3186 Torez
5:58:59 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3489 Volgodonsk
5:58:59 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1017252 Lowis of Menar' Force 2854 Ekaterinoslav
5:58:59 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2836 Tetiv
5:58:59 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2836 Tetiv
5:58:59 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
5:58:59 PM  (Reporting)  _PCO_ 1003681 Knorring is now in Privileged Combine in 1003680 Uralskaya 3407 Saransk
5:58:59 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003774 Dnepr Kazachi 3066 Orel
5:58:59 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1015018 Platov' Force 2629 Ogorele
5:58:59 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3614 Urus Martan
5:58:59 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3614 Urus Martan
5:58:59 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3186 Torez
5:58:59 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3489 Volgodonsk
5:58:59 PM  (Reporting)  _PCO_ 4-i Chernoyskii has been merged into 1003459 Chaplits Brigada(Adam Ivanovitch Tschaplitz) in 1003407 Dnestrovskaya 2836 Tetiv
5:58:59 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3066 Orel
5:58:59 PM  (Reporting)  _PCO_ 3-ya Kazach'ya Brigada has been merged into 1003775 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1015018 Platov' Force 2629 Ogorele
5:58:59 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 5 has his Privileged Combine status revoked 1015940 Gudovich' Force 3614 Urus Martan
5:58:59 PM  (Reporting)  _PCO_ 1003141 Lambert 1 has his Privileged Combine status revoked 1015940 Gudovich' Force 3614 Urus Martan
5:58:59 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3186 Torez
5:58:59 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003701 Orenburgskaya 3489 Volgodonsk
5:58:59 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1017252 Lowis of Menar' Force 2854 Ekaterinoslav
5:58:59 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2836 Tetiv
5:58:59 PM  (Reporting)  _PCO_ 1003459 Chaplits Brigada 3 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2836 Tetiv
5:58:59 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 1 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
5:58:59 PM  (Reporting)  _PCO_ 1003681 Knorring 1 has his Privileged Combine status revoked 1003680 Uralskaya 3407 Saransk
5:58:59 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3066 Orel
5:58:59 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1015018 Platov' Force 2629 Ogorele
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 255 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 40 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 5 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015018 Platov' Force in region Ogorele will recover in region Novgorod % Health 100 % Cohesion 48
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015399 4-ya Otdelnaya Art. Brigada in region Moskwa will recover in region Moskwa % Health 100 % Cohesion 26
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 28
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 28
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003755 Tzaritsyn Brig. in region Dubovka will recover in region Tzaritsyn % Health 100 % Cohesion 12
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016230 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 20
5:58:59 PM  (Reporting)  _DDU_ Russian Detachment created in region Koziatyn with 1 unit(s), Health: 100 %
5:58:59 PM  (Reporting)  _DDU_ Ukrainskaya 1003365 has now 5 units, Health: 100 %
5:58:59 PM  [Warning  ]  _DDU_ Erroneous logic for group 1017536 Russian Detachment too healthy/Too much cohesion
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017536 Russian Detachment in region Koziatyn will recover in region Nemirov % Health 100 % Cohesion 51
5:58:59 PM  (Reporting)  Ended Damaged Units 76 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol SelfVal 285
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 9262, Region: 3579 Stavropol
5:58:59 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 349
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 11342, Region: 3509 Astrakhan
5:58:59 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 464
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 15080, Region: 2831 Nemirov
5:58:59 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 348
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 11310, Region: 3363 Voronej
5:58:59 PM  (Reporting)  _GAO_ Step 1 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 176
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 5720, Region: 2999 Vologda
5:58:59 PM  (Reporting)  _GAO_ Step 2 1017537 Russian Detachment, 2854 Ekaterinoslav, Pow:53, Count: 1(l 1/L 1/S 0) is garrisoning region 2854 Ekaterinoslav New PickVal 38
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 15697, Region: 2854 Ekaterinoslav
5:58:59 PM  (Reporting)  _GAO_ Step 2 1017538 Russian Detachment, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 42
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 40 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 240 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 245 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 250 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader (Split Segment V) Dmitry Dmitrievich Shepelov in Semenovka has been detached from group 1003503 Kavkazskaya
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Leader 1017539 Dmitry Dmitrievich Shepelov redeployed from Vladikavkaz to theater Theater_Caucasus  in region 3639 Vladikavkaz
5:58:59 PM  (Reporting)  Ended Check Leaders 112 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ gathered 109 cbt pts, needing: 110
5:58:59 PM  (Reporting)  _MSG_ 1015940 Gudovich' Force abort its operation against 1006740 Chechen Tribes not enough forces gathered
5:58:59 PM  (Reporting)  Ended Make Superior Group 1738 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:58:59 PM  (Reporting)  _AFA_ 1017106 3-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2589 Narva
5:58:59 PM  (Reporting)  _AFA_ 1015206 Ushakov's Fleet has been given the mission Agenda: Naval Superiority, Value: 19296, Region: 4252 Estonian Coast
5:58:59 PM  (Reporting)  _AFA_ 1015206 Ushakov's Fleet has been given the mission Agenda: Naval Calling, Value: 7406, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:58:59 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Naval Calling, Value: 819, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:58:59 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
5:58:59 PM  (Reporting)  _AFA_ 1016829 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:58:59 PM  (Reporting)  _AFA_ 1017460 4-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3545 Azov
5:58:59 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:58:59 PM  (Reporting)  _AFA_ 1017096 2-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1020 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 30 Nb of CPs of Regular/Militia/Cavalry/Artillery: 222
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 5 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016605 6-ya Otdelnaya Art. Brigada in 2950 Tver
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016600 5-ya Otdelnaya Art. Brigada in 3019 Vladimir
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017255 RA-2i Oboznyi Polk in 3066 Orel
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017254 RA-1i Oboznyi Polk in 2870 Gomel
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016238 1-i Oboznyi in 2831 Nemirov
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016460 OR-1i Oboznyi Polk in 3188 Taganrog
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  CheckForLandResupply Gangeblov Diviziya will resupply, in region 2511 Bobruisk
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 67 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1015940 Gudovich' Force, 3614 Urus Martan, Pow:109, Count: 4(l 2/L 2/S 0) Agenda: Keep Position, Value: 6450, Region: 3614 Urus Martan
5:58:59 PM  (Reporting)  Ended KeepPosition 5 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 5 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 9 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 28 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 21 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1017257 Kazan Sq. chance: 2 failed.
5:58:59 PM  (Reporting)  _AFA_ 1017257 Kazan Sq. has been given the mission Agenda: Naval Docking, Value: 824, Region: 678 Napoli
5:58:59 PM  (Reporting)  _AFA_ 1017540 M. Neva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015478 I. Fleet chance: 6 failed.
5:58:59 PM  (Reporting)  _AFA_ 1015478 I. Fleet has been given the mission Agenda: Naval Docking, Value: 3589, Region: 676 Gaeta
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 112 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 2 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 2 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 13 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 54 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 1 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3664 Tiflis
5:58:59 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1017539 Dmitry Dmitrievich Shepelov 3639 Vladikavkaz
5:58:59 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3664 Tiflis
5:58:59 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1017539 Dmitry Dmitrievich Shepelov 3639 Vladikavkaz
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 16 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 21 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017539 Dmitry Dmitrievich Shepelov selected
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Idle Leader 1017539 Dmitry Dmitrievich Shepelov in Vladikavkaz merged into 1017328 Davit' Force
5:58:59 PM  (Reporting)  Ended Check Leaders 74 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1003817 Georgia Expedition, 3667 Martkopi, Pow:141, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 4207, Region: 3667 Martkopi
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 23 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 3 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 12 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 7 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 49 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 52 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 7 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 1392 Deblin
5:58:59 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003252 Litovskaya 2490 Masty
5:58:59 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen is now in Privileged Combine in 1003252 Litovskaya 2490 Masty
5:58:59 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden 1 has his Privileged Combine status revoked 1003303 Brestskaya 1392 Deblin
5:58:59 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen 1 has his Privileged Combine status revoked 1003252 Litovskaya 2490 Masty
5:58:59 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003252 Litovskaya 2490 Masty
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 31 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 4 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 31 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 1 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 345 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 5457, Region: 3639 Vladikavkaz
5:58:59 PM  (Reporting)  _DGA_ 1015235 Constantin' Force, 3664 Tiflis, Pow:51, Count: 2(l 1/L 0/S 1) will garrison region 3639 Vladikavkaz
5:58:59 PM  (Reporting)  Ended DistantGarrison 27 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20297 AllOppPowLand: 27918 AllOwnPowNav: 4194 AllOppPowNav 5294
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 24 Land Ratio: 0.26 Land Core Ratio: 0.29  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 838 Kassel Pick 61 SelfVal 225 Need 390  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 90 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017539 Dmitry Dmitrievich Shepelov (Pow.0)
5:58:59 PM  (Reporting)  1015940 Gudovich' Force (Pow.109)
5:58:59 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.26)
5:58:59 PM  (Reporting)  1017101 7-ya Otdelnaya Art. Brigada (Pow.2)
5:58:59 PM  (Reporting)  1017535 Russian Detachment (Pow.9)
5:58:59 PM  (Reporting)  1017533 Russian Detachment (Pow.9)
5:58:59 PM  (Reporting)  1017534 Russian Detachment (Pow.17)
5:58:59 PM  (Reporting)  1017532 Russian Detachment (Pow.17)
5:58:59 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.23)
5:58:59 PM  (Reporting)  1016460 OR-1i Oboznyi Polk (Pow.0)
5:58:59 PM  (Reporting)  1016238 1-i Oboznyi (Pow.0)
5:58:59 PM  (Reporting)  1015470 Liders (Pow.20)
5:58:59 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.32)
5:58:59 PM  (Reporting)  1003701 Orenburgskaya (Pow.33)
5:58:59 PM  (Reporting)  1017456 8-ya Kazach'ya Brigada (Pow.0)
5:58:59 PM  (Reporting)  1016824 2-ya Rezervnye Brigada (Pow.1)
5:58:59 PM  (Reporting)  1017537 Karl Fedorovich Baggovut (Pow.53)
5:58:59 PM  (Reporting)  1017252 Lowis of Menar' Force (Pow.83)
5:58:59 PM  (Reporting)  1017536 Maltits Diviziya (Pow.99)
5:58:59 PM  (Reporting)  1003365 Ukrainskaya (Pow.133)
5:58:59 PM  (Reporting)  1003407 Dnestrovskaya (Pow.376)
5:58:59 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.33)
5:58:59 PM  (Reporting)  1016230 Orenburg Brigada (Pow.3)
5:58:59 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.3)
5:58:59 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.27)
5:58:59 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
5:58:59 PM  (Reporting)  1003503 Kavkazskaya (Pow.441)
5:58:59 PM  (Reporting)  1013826 Army of the Danube (Pow.156)
5:58:59 PM  (Reporting)  1017117 8-ya Otdelnaya Art. Brigada (Pow.2)
5:58:59 PM  (Reporting)  1014164 II. Russian Detachment (Pow.41)
5:58:59 PM  (Reporting)  1003714 Sibirskaya (Pow.130)
5:58:59 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.22)
5:58:59 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.50)
5:58:59 PM  (Reporting)  1017263 Miloradovich Diviziya (Pow.96)
5:58:59 PM  (Reporting)  1017254 RA-1i Oboznyi Polk (Pow.0)
5:58:59 PM  (Reporting)  1003582 Kievskaya (Pow.455)
5:58:59 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.26)
5:58:59 PM  (Reporting)  1003680 Uralskaya (Pow.100)
5:58:59 PM  (Reporting)  1016657 Gangeblov Diviziya (Pow.70)
5:58:59 PM  (Reporting)  1017255 RA-2i Oboznyi Polk (Pow.0)
5:58:59 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.57)
5:58:59 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.2)
5:58:59 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.22)
5:58:59 PM  (Reporting)  1017538 Mikhail Leontievich Bulatov (Pow.47)
5:58:59 PM  (Reporting)  1017253 Nikolay Tuchkov (Pow.55)
5:58:59 PM  (Reporting)  1017111 1-ya Strelkovaya Brigada (Pow.2)
5:58:59 PM  (Reporting)  1017452 7-ya Kazach'ya Brigada (Pow.0)
5:58:59 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.7)
5:58:59 PM  (Reporting)  1016656 Kutaisov Brigada (Pow.15)
5:58:59 PM  (Reporting)  1003121 Russian Army (Pow.860)
5:58:59 PM  (Reporting)  1016600 5-ya Otdelnaya Art. Brigada (Pow.9)
5:58:59 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.10)
5:58:59 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.39)
5:58:59 PM  (Reporting)  1016605 6-ya Otdelnaya Art. Brigada (Pow.8)
5:58:59 PM  (Reporting)  1003545 Smolenskaya (Pow.125)
5:58:59 PM  (Reporting)  1017251 Prebyshevsky Diviziya (Pow.95)
5:58:59 PM  (Reporting)  1015018 Platov' Force (Pow.18)
5:58:59 PM  (Reporting)  1013530 2-ya Pehotnoi Brigada (Pow.42)
5:58:59 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.3)
5:58:59 PM  (Reporting)  1014734 Likhachev' Force (Pow.4)
5:58:59 PM  (Reporting)  1015211 Kutuzov' Force (Pow.581)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 2993 Moskwa Pick 100 has enough garrison (Value: 112) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 27 has enough garrison (Value: 237) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 2529 Riga Pick 60 has enough garrison (Value: 240) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 35 has enough garrison (Value: 371) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 96 has enough garrison (Value: 819) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3043 Tula Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2651 Pskov Pick 14 has enough garrison (Value: 10) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3569 Ekaterinodar Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 2801 Kiev Pick 61 has enough garrison (Value: 241) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 28 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 13 has enough garrison (Value: 12) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 21 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2580 Reval Pick 37 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2815 Odessa Pick 33 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3885 Steppes Pick 23 has enough garrison (Value: 104) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3594 Pyatigorsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3884 Sibir Pick 23 has enough garrison (Value: 132) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 19 has enough garrison (Value: 26) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 8 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3883 Urals Pick 44 has enough garrison (Value: 264) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 26 has enough garrison (Value: 35) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 101) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2517 Minsk Pick 40 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3639 Vladikavkaz Pick 43 has enough garrison (Value: 51) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3356 Tambov Pick 13 has enough garrison (Value: 15) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2847 Kherson Pick 24 has enough garrison (Value: 240) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 38 has enough garrison (Value: 54) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3081 Kursk Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 52 has enough garrison (Value: 15) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3189 Rostov Pick 23 has enough garrison (Value: 239) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3545 Azov Pick 16 has enough garrison (Value: 237) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2999 Vologda Pick 10 has enough garrison (Value: 42) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 23 has enough garrison (Value: 238) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3363 Voronej Pick 26 has enough garrison (Value: 60) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 14 has enough garrison (Value: 238) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2664 Khalm Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 242) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2445 Kovno Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2950 Tver Pick 20 has enough garrison (Value: 10) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3880 Kazan Pick 29 has enough garrison (Value: 10) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 27 SelfVal 141 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 7050, Region: 1370 Zamosc
5:58:59 PM  (Reporting)  Secondary Region 3125 Merefa Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 36 has enough garrison (Value: 20) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 15 has enough garrison (Value: 102) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2611 Novaia Ladoga Pick 3 has enough garrison (Value: 107) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3066 Orel Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 42 has enough garrison (Value: 47) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 14 has enough garrison (Value: 2) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 13 has enough garrison (Value: 13) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2870 Gomel Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3869 Syzran Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 373) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 28 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1400, Region: 1372 Chelm
5:58:59 PM  (Reporting)  Secondary Region 3227 Kimburn Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 108) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1015940 Gudovich' Force, 3614 Urus Martan, Pow:109, Count: 4(l 2/L 2/S 0) Fitness 65 PickVal 7 SelfVal 64 AINeed 104
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 4160, Region: 3608 Grozny
5:58:59 PM  (Reporting)  Secondary Region 3162 Novopskov Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3231 Eupatoria Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 3 SelfVal 27 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1350, Region: 1367 Kamenska
5:58:59 PM  (Reporting)  Secondary Region 3240 Feodosia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 3 SelfVal 27 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1215, Region: 1369 Zulow
5:58:59 PM  (Reporting)  Secondary Region 2944 Rjev Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 40 PickVal 3 SelfVal 28 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1120, Region: 1368 Busk
5:58:59 PM  (Reporting)  Secondary Region 3310 Cheboksary Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 60 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 531 Rouen Pick 3 SelfVal 3 Need 506  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 708 Palermo Pick 100 SelfVal 306 Need 506  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 1677 Split Pick 26 SelfVal 61 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 169 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 1300 Karslburg Pick 10 SelfVal 73 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 1648 Sibenik Pick 10 SelfVal 30 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 2 Enemy armies: 25 Land Ratio: 0.20 Land Core Ratio: 0.31  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015235 Constantin' Force (Pow.51)
5:58:59 PM  (Reporting)  1003817 Georgia Expedition (Pow.141)
5:58:59 PM  (Reporting)  1017539 Dmitry Dmitrievich Shepelov (Pow.0)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3667 Martkopi, Pow:141, Count: 4(l 2/L 1/S 2) Fitness 52 PickVal 75 SelfVal 359 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 18668, Region: 3664 Tiflis
5:58:59 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 215 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 3639 Vladikavkaz Pick 43 SelfVal 214 Need 9  no group candidate found
5:58:59 PM  (Reporting)  Region 3887 Persis Pick 3 SelfVal 3 Need 635  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 2 has enough garrison (Value: 141) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.3)
5:58:59 PM  (Reporting)  1014734 Likhachev' Force (Pow.4)
5:58:59 PM  (Reporting)  1015211 Kutuzov' Force (Pow.581)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 742 Need 0  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 741 Feldkirch Pick 3 SelfVal 3 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017263 Miloradovich Diviziya (Pow.96)
5:58:59 PM  (Reporting)  1003303 Brestskaya (Pow.314)
5:58:59 PM  (Reporting)  1003252 Litovskaya (Pow.617)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 35 PickVal 79 SelfVal 318 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 11130, Region: 1373 Lublin
5:58:59 PM  (Reporting)  Region 1346 Cernowitz Pick 46 SelfVal 165 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 30 PickVal 3 SelfVal 28 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 840, Region: 1368 Busk
5:58:59 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 42 has enough garrison (Value: 101) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 79 PickVal 100 SelfVal 296 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 23384, Region: 1337 Lemberg
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 74 PickVal 85 SelfVal 263 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 19462, Region: 1328 Krakow
5:58:59 PM  (Reporting)  Region 1370 Zamosc Pick 27 SelfVal 141 Need 60  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 61 PickVal 14 SelfVal 67 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 4087, Region: 1334 Przesmyl
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 56 PickVal 2 SelfVal 17 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 952, Region: 1332 Mielec
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) Fitness 59 PickVal 8 SelfVal 43 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 2537, Region: 1375 Radom
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 724 Basel Pick 16 SelfVal 16 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 13 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 627 Venezia Pick 53 SelfVal 188 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 688 Taranto Pick 18 SelfVal 85 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 420 Toulon Pick 12 SelfVal 12 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 635 Trieste Pick 39 SelfVal 209 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.3)
5:58:59 PM  (Reporting)  1014734 Likhachev' Force (Pow.4)
5:58:59 PM  (Reporting)  1015211 Kutuzov' Force (Pow.581)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 2580 Reval Pick 37 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2608 Saint Petersburg Pick 96 SelfVal 742 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 2589 Narva Pick 30 has enough garrison (Value: 242) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2529 Riga Pick 60 SelfVal 454 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 9 has enough garrison (Value: 373) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 5 has enough garrison (Value: 108) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1018 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008306 Don Fleet chance: -40 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008306 Don Fleet has been given the mission Agenda: Naval Calling, Value: 3300, Region: 3188 Taganrog
5:58:59 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Superiority, Value: 14382, Region: 4522 Bay of Sochi
5:58:59 PM  (Reporting)  _AFA_ 1008209 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5390, Region: 2815 Odessa
5:58:59 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2982, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 109 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015207 Sorokin's Fleet chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1015207 Sorokin's Fleet has been given the mission Agenda: Naval Docking, Value: 4207, Region: 678 Napoli
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015477 Lilia Sq. chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1015477 Lilia Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015938 Mikhal Sq. chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 678 Napoli
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1017260 Adriatic Transport Sq. chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1017260 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 263 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3923 Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Black Sea Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 0 failed.
5:58:59 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 792, Region: 130 Bristol
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 49 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 0 in Central Mediterranean Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1017264 Stralitat Sq. chance: 20 failed.
5:58:59 PM  (Reporting)  _AFA_ 1017264 Stralitat Sq. has been given the mission Agenda: Naval Docking, Value: 864, Region: 2557 Pernau
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1016890 Oleg Sq. chance: 20 failed.
5:58:59 PM  (Reporting)  _AFA_ 1016890 Oleg Sq. has been given the mission Agenda: Naval Docking, Value: 828, Region: 2557 Pernau
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 327 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1375 Radom which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1332 Mielec which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1334 Przesmyl which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1328 Krakow which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1337 Lemberg which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1368 Busk which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1373 Lublin which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1368 Busk which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1369 Zulow which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1367 Kamenska which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1372 Chelm which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) was targeting 1370 Zamosc which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1392 Deblin, Pow:314, Count: 6(l 3/L 3/S 2) was targeting 1359 Sandomierz which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__A 1015725 Strela Sq., 3924 North Sea Trade, Pow:40, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.26 - Core:0.29 - Nav:1.56) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 342 Germany
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Arty 1016605 6-ya Otdelnaya Art. Brigada, 2950 Tver, Pow:8, Count: 1(l 0/L 0/S 1) in reserve
5:58:59 PM  (Reporting)  _RCA_ Arty 1016600 5-ya Otdelnaya Art. Brigada, 3019 Vladimir, Pow:9, Count: 1(l 0/L 0/S 1) in reserve
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
5:58:59 PM  (Reporting)  _RCA_ Artillery 1016600 5-ya Otdelnaya Art. Brigada, 3019 Vladimir, Pow:9, Count: 1(l 0/L 0/S 1) relocating toward 1013530 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:42, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  _RCA_ Artillery 1016605 6-ya Otdelnaya Art. Brigada, 1118 Prag, Pow:22, Count: 1(l 0/L 0/S 1) relocating toward 1118 Prag
5:58:59 PM  (Reporting)  _RCA_ Arty 1016605 6-ya Otdelnaya Art. Brigada, 1118 Prag, Pow:22, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supply 1017255 RA-2i Oboznyi Polk, 3066 Orel, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supply 1017254 RA-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supply 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supply 1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  4 in core Area
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1017254 RA-1i Oboznyi Polk, 2870 Gomel, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1017255 RA-2i Oboznyi Polk, 3066 Orel, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1016460 OR-1i Oboznyi Polk, 3188 Taganrog, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1003759 Astrakhan Brig., 3186 Torez, Pow:32, Count: 3(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1016238 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 351 Russia
5:58:59 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3186 Torez, Pow:32, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3489 Volgodonsk, Pow:33, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1017252 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:83, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2793 Koziatyn, Pow:133, Count: 5(l 3/L 1/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2836 Tetiv, Pow:376, Count: 7(l 4/L 3/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3174 Lyssytchansk, Pow:33, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3125 Merefa, Pow:27, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3125 Merefa, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3112 Semenovka, Pow:441, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3129 Kharkov, Pow:156, Count: 3(l 2/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 3(l 0/L 1/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3130 Belgorod, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:455, Count: 6(l 3/L 2/S 3) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2873 Staroslav, Pow:26, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3407 Saransk, Pow:100, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 3(l 1/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1017253 Nikolay Tuchkov, 2472 Vilnius, Pow:55, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016656 Kutaisov Brigada, 2933 Vyazma, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2666 Luvat, Pow:860, Count: 12(l 7/L 4/S 5) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2644 Veryazha, Pow:125, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1017251 Prebyshevsky Diviziya, 2631 Novgorod, Pow:95, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 24 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 24 now
5:58:59 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2666 Luvat, Pow:860, Count: 12(l 7/L 4/S 5) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003407 Dnestrovskaya, 2836 Tetiv, Pow:376, Count: 7(l 4/L 3/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2793 Koziatyn, Pow:133, Count: 5(l 3/L 1/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 3112 Semenovka, Pow:441, Count: 7(l 4/L 4/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3125 Merefa, Pow:27, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:455, Count: 6(l 3/L 2/S 3) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003545 Smolenskaya, 2644 Veryazha, Pow:125, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2873 Staroslav, Pow:26, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003759 Astrakhan Brig., 3186 Torez, Pow:32, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3407 Saransk, Pow:100, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1017252 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:83, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1013826 Army of the Danube, 3129 Kharkov, Pow:156, Count: 3(l 2/L 1/S 1) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 3(l 0/L 1/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1013524 1-ya Pehotnoi Brigada, 3130 Belgorod, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3489 Volgodonsk, Pow:33, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3174 Lyssytchansk, Pow:33, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:22, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:96, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 3(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1017251 Prebyshevsky Diviziya, 2631 Novgorod, Pow:95, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1017253 Nikolay Tuchkov, 2472 Vilnius, Pow:55, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3125 Merefa, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1016656 Kutaisov Brigada, 2933 Vyazma, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:39, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  Ended AI Gather Units 1621 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  _GTG_ 1015211 Kutuzov' Force, 2608 Saint Petersburg, Pow:581, Count: 8(l 6/L 4/S 2) is garrisoning 2608 Saint Petersburg and will absorb 1017524 Peter Aleksandrovich Tolstoy
5:58:59 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:50, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1017523 Voronezhskii Gar.
5:58:59 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1017522 Astrakhanskii Gar.
5:58:59 PM  (Reporting)  Ended GatherGarrisons 20 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1017252 Lowis of Menar' Force Ekaterinoslav Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003365 Ukrainskaya Koziatyn Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003407 Dnestrovskaya Tetiv Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003779 Ochakov Kazachi Merefa Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003503 Kavkazskaya Semenovka Going against objective: 3608 Grozny
5:58:59 PM  (Reporting)  _ATG__ 1013826 Army of the Danube Kharkov Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1017263 Miloradovich Diviziya Brest Litovsk Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003582 Kievskaya Gomel Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003680 Uralskaya Saransk Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003774 Dnepr Kazachi Orel Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1017253 Nikolay Tuchkov Vilnius Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003121 Russian Army Luvat Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1003545 Smolenskaya Veryazha Going against objective: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  _ATG__ 1017251 Prebyshevsky Diviziya Novgorod Going against objective: 3608 Grozny
5:58:59 PM  (Reporting)  _ATG__ 1014734 Likhachev' Force Saint Petersburg Going against objective: 2993 Moskwa
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 39 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015211 Kutuzov' Force, 2608 Saint Petersburg, Pow:581, Count: 9(l 7/L 4/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014734 Likhachev' Force is doing nothing in Saint Petersburg  Power: 4  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:10, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013530 III. Russian Detachment, 2999 Vologda, Pow:60, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5720, Region: 2999 Vologda
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5720, Region: 2999 Vologda
5:58:59 PM  (Reporting)  1013530-III. Russian Detachment Power:60 Health:100% Vologda>Vologda Mission:Garrison Fitness:65% Need:18 Threat:0 GoalValue: 5720
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017106 3-ya Brigady Krejserov, 2589 Narva, Pow:0, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2589 Narva
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2589 Narva
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015018 Platov' Force, 2629 Ogorele, Pow:18, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 2631 Novgorod
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 2631 Novgorod
5:58:59 PM  (Reporting)  1015018-Platov' Force Power:18 Health:100% Ogorele>Novgorod Mission:Recover Fitness:52% Need:45 Threat:0 GoalValue: 2600
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017251 Prebyshevsky Diviziya is doing nothing in Novgorod  Power: 95  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003545 Smolenskaya is doing nothing in Veryazha  Power: 125  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015206 Ushakov's Fleet, 2557 Pernau, Pow:331, Count: 8(l 3/L 5/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 19296, Region: 4252 Estonian Coast
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 7406, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Superiority, Value: 19296, Region: 4252 Estonian Coast
5:58:59 PM  (Reporting)  1015206-Ushakov's Fleet Power:331 Health:100% Pernau>Estonian Coast Mission:Naval Superiority Fitness:96% Need:0 Threat:0 GoalValue: 19296
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada is doing nothing in Moskwa  Power: 39  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 2993 Moskwa, Pow:10, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3700, Region: 2993 Moskwa
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3700, Region: 2993 Moskwa
5:58:59 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:10 Health:100% Moskwa>Moskwa Mission:Recover Fitness:74% Need:0 Threat:0 GoalValue: 3700
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003121 Russian Army is doing nothing in Luvat  Power: 860  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016666 Jonas Sq., 2529 Riga, Pow:19, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 819, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 819, Region: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  1016666-Jonas Sq. Power:19 Health:100% Riga>Saint Petersburg Mission:Naval Calling Fitness:91% Need:0 Threat:0 GoalValue: 819
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:9, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2529 Riga
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016656 Kutaisov Brigada is doing nothing in Vyazma  Power: 15  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017253 Nikolay Tuchkov is doing nothing in Vilnius  Power: 55  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017538 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 13000, Region: 2472 Vilnius
5:58:59 PM  (Reporting)  1017538-Mikhail Leontievich Bulatov Power:47 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:52% Need:13 Threat:0 GoalValue: 13000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada is doing nothing in Riajsk  Power: 22  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003774 Dnepr Kazachi is doing nothing in Orel  Power: 57  HealthPerc: 94
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016657 Gangeblov Diviziya, 2511 Bobruisk, Pow:70, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 2511 Bobruisk
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 2511 Bobruisk
5:58:59 PM  (Reporting)  1016657-Gangeblov Diviziya Power:70 Health:100% Bobruisk>Bobruisk Mission:Resupply Fitness:100% Need:60 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003680 Uralskaya is doing nothing in Saransk  Power: 100  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Staroslav  Power: 26  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003582 Kievskaya is doing nothing in Gomel  Power: 455  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017263 Miloradovich Diviziya is doing nothing in Brest Litovsk  Power: 96  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:59, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11310, Region: 3363 Voronej
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11310, Region: 3363 Voronej
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 4038 Irgiz Confluent, Pow:20, Count: 5(l 0/L 1/S 4)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3880 Kazan
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5952, Region: 3880 Kazan
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3880 Kazan
5:58:59 PM  (Reporting)  1008319-N. Volga Fleet Power:20 Health:100% Irgiz Confluent>Kazan Mission:Naval Docking Fitness:96% Need:50 Threat:0 GoalValue: 5952
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada is doing nothing in Belgorod  Power: 22  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:130, Count: 4(l 2/L 2/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3600, Region: 3884 Sibir
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Recover, Value: 3600, Region: 3884 Sibir
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3600, Region: 3884 Sibir
5:58:59 PM  (Reporting)  1003714-Sibirskaya Power:130 Health:100% Sibir>Sibir Mission:Recover Fitness:72% Need:0 Threat:0 GoalValue: 3600
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014164 II. Russian Detachment is doing nothing in Kiev  Power: 41  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013826 Army of the Danube is doing nothing in Kharkov  Power: 156  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003503 Kavkazskaya is doing nothing in Semenovka  Power: 441  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003779 Ochakov Kazachi is doing nothing in Merefa  Power: 47  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015223 Stavropolskii Kalmytski is doing nothing in Merefa  Power: 27  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3468 Dubovka, Pow:3, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4400, Region: 3469 Tzaritsyn
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4400, Region: 3469 Tzaritsyn
5:58:59 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:3 Health:100% Dubovka>Tzaritsyn Mission:Recover Fitness:88% Need:0 Threat:0 GoalValue: 4400
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016230 Orenburg Brigada, 3885 Steppes, Pow:3, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4000, Region: 3885 Steppes
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4000, Region: 3885 Steppes
5:58:59 PM  (Reporting)  1016230-Orenburg Brigada Power:3 Health:100% Steppes>Steppes Mission:Recover Fitness:80% Need:0 Threat:0 GoalValue: 4000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Lyssytchansk  Power: 33  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003407 Dnestrovskaya is doing nothing in Tetiv  Power: 376  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003365 Ukrainskaya is doing nothing in Koziatyn  Power: 133  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017536 Maltits Diviziya, 2793 Koziatyn, Pow:99, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2450, Region: 2831 Nemirov
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2450, Region: 2831 Nemirov
5:58:59 PM  (Reporting)  1017536-Maltits Diviziya Power:99 Health:100% Koziatyn>Nemirov Mission:Recover Fitness:49% Need:40 Threat:0 GoalValue: 2450
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017252 Lowis of Menar' Force is doing nothing in Ekaterinoslav  Power: 83  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017537 Karl Fedorovich Baggovut, 2854 Ekaterinoslav, Pow:53, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15697, Region: 2854 Ekaterinoslav
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15697, Region: 2854 Ekaterinoslav
5:58:59 PM  (Reporting)  1017537-Karl Fedorovich Baggovut Power:53 Health:100% Ekaterinoslav>Ekaterinoslav Mission:Garrison Fitness:65% Need:6 Threat:0 GoalValue: 15697
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Volgodonsk  Power: 33  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003759 Astrakhan Brig. is doing nothing in Torez  Power: 32  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015470 Liders' Force, 2831 Nemirov, Pow:20, Count: 2(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15080, Region: 2831 Nemirov
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15080, Region: 2831 Nemirov
5:58:59 PM  (Reporting)  1015470-Liders' Force Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 15080
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016829 3-ya Brigady Transportni, 3189 Rostov, Pow:1, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3189 Rostov
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016829 3-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 3189 Rostov
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017460 4-ya Brigady Krejserov, 3545 Azov, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3545 Azov
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3545 Azov
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017460 4-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3545 Azov
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:7, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:31, Count: 3(l 0/L 3/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11342, Region: 3509 Astrakhan
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11342, Region: 3509 Astrakhan
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3509 Astrakhan, Pow:63, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3610 Petrovska
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3610 Petrovska
5:58:59 PM  (Reporting)  1008258-Caspian Fleet Power:63 Health:100% Astrakhan>Petrovska Mission:Naval Docking Fitness:97% Need:60 Threat:12 GoalValue: 2619
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008306 Don Fleet, 4509 Mouth of the Dniepr, Pow:20, Count: 4(l 1/L 1/S 2) had a naval docking mission but no group is waiting anymore, setting to 0 the value 3188 Taganrog
5:58:59 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 4509 Mouth of the Dniepr, Pow:20, Count: 4(l 1/L 1/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4092, Region: 2815 Odessa
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 0, Region: 3188 Taganrog
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4092, Region: 2815 Odessa
5:58:59 PM  (Reporting)  1008306-Don Fleet Power:20 Health:100% Mouth of the Dniepr>Odessa Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 4092
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:26, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9262, Region: 3579 Stavropol
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9262, Region: 3579 Stavropol
5:58:59 PM  (Reporting)  1015009-1-ya Rezervnye Brigada Power:26 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:34 Threat:0 GoalValue: 9262
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4514 Taman Bay, Pow:14, Count: 3(l 0/L 1/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3195, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2982, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2982, Region: 2819 Nikolaiev
5:58:59 PM  (Reporting)  1008293-Dnepr Fleet Power:14 Health:100% Taman Bay>Nikolaiev Mission:Naval Docking Fitness:84% Need:60 Threat:0 GoalValue: 2982
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017096 2-ya Brigady Krejserov, 3238 Sevastopol, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3614 Urus Martan, Pow:109, Count: 4(l 2/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6450, Region: 3614 Urus Martan
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 4160, Region: 3608 Grozny
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6450, Region: 3614 Urus Martan
5:58:59 PM  (Reporting)  1015940-Gudovich' Force Power:109 Health:100% Urus Martan>Urus Martan Mission:Keep Position Fitness:100% Need:66 Threat:49 GoalValue: 6450
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017257 Kazan Sq., 676 Gaeta, Pow:24, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 824, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 824, Region: 678 Napoli
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017257 Kazan Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:58:59 PM  (Reporting)  1017257-Kazan Sq. Power:24 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 824
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017540 M. Neva Sq., 678 Napoli, Pow:44, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1017540-M. Neva Sq. Power:44 Health:100% Napoli>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:94% Need:0 Threat:0 GoalValue: 4700
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015478 I. Fleet, 678 Napoli, Pow:123, Count: 3(l 0/L 3/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3589, Region: 676 Gaeta
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3589, Region: 676 Gaeta
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015478 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
5:58:59 PM  (Reporting)  1015478-I. Fleet Power:123 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 3589
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015207 Sorokin's Fleet, 4357 Golfo di Napoli, Pow:166, Count: 5(l 3/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4122, Region: 676 Gaeta
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 4207, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4207, Region: 678 Napoli
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015207 Sorokin's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:58:59 PM  (Reporting)  1015207-Sorokin's Fleet Power:166 Health:100% Golfo di Napoli>Napoli Mission:Naval Docking Fitness:99% Need:60 Threat:0 GoalValue: 4207
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015477 Lilia Sq., 4364 Golfo di Cagliari, Pow:34, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 792, Region: 678 Napoli
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 855, Region: 678 Napoli
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015477 Lilia Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:58:59 PM  (Reporting)  1015477-Lilia Sq. Power:34 Health:100% Golfo di Cagliari>Napoli Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 855
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3660 Vale in theater 345 Balkans
5:58:59 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 1 now
5:58:59 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  Ended AI Gather Units 5 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.31 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017539 Dmitry Dmitrievich Shepelov is doing nothing in Vladikavkaz  Power: 0  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3667 Martkopi, Pow:141, Count: 4(l 2/L 1/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4207, Region: 3667 Martkopi
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 18668, Region: 3664 Tiflis
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 18668, Region: 3664 Tiflis
5:58:59 PM  (Reporting)  1003817-Georgia Expedition Power:141 Health:100% Martkopi>Tiflis Mission:Defend Fitness:52% Need:60 Threat:2 GoalValue: 18668
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3664 Tiflis, Pow:51, Count: 2(l 1/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5457, Region: 3639 Vladikavkaz
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5457, Region: 3639 Vladikavkaz
5:58:59 PM  (Reporting)  1015235-Constantin' Force Power:51 Health:100% Tiflis>Vladikavkaz Mission:Garrison Fitness:51% Need:9 Threat:22 GoalValue: 5457
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016890 Oleg Sq., 4212 Kalmar Straits, Pow:30, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 828, Region: 2557 Pernau
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 3600, Region: 3934 Commerce
5:58:59 PM  (Reporting)  1016890-Oleg Sq. Power:30 Health:100% Kalmar Straits>Commerce Mission:Hunt Convoy Fleet Fitness:72% Need:0 Threat:0 GoalValue: 3600
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 339 Austria
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 4369 Cap Blanc, Pow:47, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 837, Region: 678 Napoli
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 846, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 846, Region: 678 Napoli
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015938 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
5:58:59 PM  (Reporting)  1015938-Mikhal Sq. Power:47 Health:100% Cap Blanc>Napoli Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 846
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017260 Adriatic Transport Sq., 4368 Ras Bougraroun, Pow:23, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4950, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
5:58:59 PM  (Reporting)  1017260-Adriatic Transport Sq. Power:23 Health:100% Ras Bougraroun>Napoli Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 1720
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1118 Prag in theater 343 Poland
5:58:59 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 1392 Deblin, Pow:314, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 2490 Masty, Pow:617, Count: 11(l 6/L 4/S 5) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 2 now
5:58:59 PM  (Reporting)  _GTU_ Brestskaya gathering toward a group near primary region 1016605 6-ya Otdelnaya Art. Brigada, 1118 Prag, Pow:22, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 1118 Prag Seek Strong Group 1016605 6-ya Otdelnaya Art. Brigada in region: Prag
5:58:59 PM  (Reporting)  _GTU_ Litovskaya gathering toward a group near primary region 1016605 6-ya Otdelnaya Art. Brigada, 1118 Prag, Pow:22, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 2, Region: 1118 Prag Seek Strong Group 1016605 6-ya Otdelnaya Art. Brigada in region: Prag
5:58:59 PM  (Reporting)  Ended AI Gather Units 99 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 2490 Masty, Pow:617, Count: 11(l 6/L 4/S 5)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 1118 Prag
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 1118 Prag
5:58:59 PM  (Reporting)  1003252 Litovskaya Masty Health: 100 % will target  1016605 6-ya Otdelnaya Art. Brigada
5:58:59 PM  (Reporting)  1003252-Litovskaya Power:617 Health:100% Masty>Prag Mission:Merge (slave) Fitness:1% Need:390 Threat:289 GoalValue: 2
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 1392 Deblin, Pow:314, Count: 6(l 3/L 3/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 2, Region: 1118 Prag
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 2, Region: 1118 Prag
5:58:59 PM  (Reporting)  1003303 Brestskaya Deblin Health: 100 % will target  1016605 6-ya Otdelnaya Art. Brigada
5:58:59 PM  (Reporting)  1003303-Brestskaya Power:314 Health:100% Deblin>Prag Mission:Merge (slave) Fitness:1% Need:390 Threat:289 GoalValue: 2
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008209 Chichagov's Fleet, 4535 Black Sea, Pow:251, Count: 6(l 1/L 5/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5005, Region: 2815 Odessa
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 14382, Region: 4522 Bay of Sochi
5:58:59 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 5390, Region: 2815 Odessa
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5005, Region: 2815 Odessa
5:58:59 PM  (Reporting)  1008209-Chichagov's Fleet Power:251 Health:100% Black Sea>Odessa Mission:Naval Docking Fitness:91% Need:60 Threat:0 GoalValue: 5005
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 3924 North Sea Trade, Pow:40, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 792, Region: 130 Bristol
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 747, Region: 130 Bristol
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015725 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
5:58:59 PM  (Reporting)  1015725-Strela Sq. Power:40 Health:100% North Sea Trade>Bristol Mission:Naval Docking Fitness:83% Need:60 Threat:0 GoalValue: 747
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017264 Stralitat Sq., 4241 Baltic Channel, Pow:41, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 864, Region: 2557 Pernau
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 864, Region: 2557 Pernau
5:58:59 PM  (Reporting)  1017264-Stralitat Sq. Power:41 Health:100% Baltic Channel>Pernau Mission:Naval Docking Fitness:96% Need:45 Threat:0 GoalValue: 864
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1017541 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 6 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 12 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 4 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 12 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 4 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 4 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  1017253 Nikolay Tuchkov will be merged into 1017538 Mikhail Leontievich Bulatov in region Vilnius
5:58:59 PM  (Reporting)  1017537 Karl Fedorovich Baggovut will be merged into 1017252 Lowis of Menar' Force in region Ekaterinoslav
5:58:59 PM  (Reporting)  AI Process done in  48624 ms
5:58:59 PM  (Reporting)  Processing  1000004 Austria
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
5:58:59 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
5:58:59 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 578 OppPow Land: 75 OwnPow Nav : 552 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 4.91 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2828 OppPow Land: 0 OwnPow Nav : 441 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 5671 OppPow Land: 0 OwnPow Nav : 18 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
5:58:59 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 2725 OppPow Land: 117 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:58:59 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 109 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5939 OppPow Land: 146 OwnPow Nav : 50 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 1.27 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 819 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:58:59 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 308 OppPow Land: 0 OwnPow Nav : 15 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:58:59 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 183 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:58:59 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2563 OppPow Land: 0 OwnPow Nav : 226 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:58:59 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 881 OppPow Land: 0 OwnPow Nav : 236 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1416 OppPow Land: 0 OwnPow Nav : 5086 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 757 OppPow Land: 0 OwnPow Nav : 538 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2053 ms
5:58:59 PM  (Reporting)  Resources Levels Austria EcoBase 249 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 819 Expected 124 Balance -8
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 87 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 87 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 3258 Expected 87 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 87 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 87 Balance -10
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 401 Expected 62 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Engagment Points Availability Plentiful Stock 195 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 648 Expected 25 Balance 0
5:58:59 PM  (Reporting)    1004539 Italienische Armee Agenda Kept Agenda: Resupply, Value: 100000, Region: 626 Trevisa EndTurn 2657
5:58:59 PM  (Reporting)    1017268 Kienmayer' Force Agenda Kept Agenda: Defend, Value: 30527, Region: 888 Frankfurt EndTurn 2658
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:58:59 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2219
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5939 Overall power (enemies): 146 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2257
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 148 Total EnemyOwnerVal: 1188 Discard %: 15
5:58:59 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 7       Force Need:  134     Threat: 99          
5:58:59 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 55      Force Need:  60      Threat: 20          
5:58:59 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 6           
5:58:59 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 16      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 37      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 92      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 19      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 82      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 20      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 50 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2563 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17982
5:58:59 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 46      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 47      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 65      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 36      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 85      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 55      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 46      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 12      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 43      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 40      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 23      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 29      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 73      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 51      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 39      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 31      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 33      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 28      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 28      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 23      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 7       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 226 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 578 Overall power (enemies): 75 Ratio: 4.91
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2828 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1015
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 43      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 58      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 30      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 441 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 183 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  236
5:58:59 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 68      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 308 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 5671 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 46      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 66      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 55      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 49      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 39      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 29      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 109 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 819 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  424
5:58:59 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 90      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 61      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 52      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1396 Leczsna (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 2725 Overall power (enemies): 117 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 538 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5086 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 50 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 226 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 441 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 109 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 538 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5086 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 236 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1006 Dresden Max pick: Prag Max need: Donaueschingen Max Val: Wien Naval Gathering: 1006 Dresden
5:58:59 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2801 Kiev Max pick: Kiev Max need: Terespol Max Val: Kiev Naval Gathering: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
5:58:59 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1938 Corfu
5:58:59 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 1158 Linz
5:58:59 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 2490 Masty Max pick: Lemberg Max need: Otwok Max Val: Lemberg Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Donaueschingen Max Val: Trente Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Final Gather Region for  337 France : 1145 Trente
5:58:59 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
5:58:59 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:58:59 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
5:58:59 PM  (Reporting)  Final Gather Region for  341 Low Countries : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  343 Poland : 2490 Masty
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Austria 4717 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 14 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
5:58:59 PM  (Reporting)  Checking Offer Peace sent by 1000012 Baden rels -100
5:58:59 PM  (Reporting)  Item is a peace treaty and AcceptChance is  0 %
5:58:59 PM  (Reporting)  Modified Chance after bias vs nation 0 % rolled 49
5:58:59 PM  (Reporting)  Refused and we don't reply because we really hate you!
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 1 underway
5:58:59 PM  (Reporting)  In the war vs 1000012 Baden WS is 9 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000052 Kingdom of Italy
5:58:59 PM  (Reporting)  Proposing to 1000005 Prussia
5:58:59 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:58:59 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:58:59 PM  (Reporting)  Item is a Various entry, chance 16
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose Mutual Supply toward Prussia chance 16
5:58:59 PM  (Reporting)  Proposing to 1000020 Tuscany
5:58:59 PM  (Reporting)  Checking 0 Propose State Visit
5:58:59 PM  (Reporting)  Still checking 0 Propose State Visit
5:58:59 PM  (Reporting)  Item is a Various entry, chance 36
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Propose State Visit toward Tuscany chance 36
5:58:59 PM  (Reporting)  Proposing to 1000013 Bavaria
5:58:59 PM  (Reporting)  Checking 23 Request Supply Right
5:58:59 PM  (Reporting)  Still checking 23 Request Supply Right
5:58:59 PM  (Reporting)  Item is a Various entry, chance 0
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Request Supply Right toward Bavaria chance 0
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 41 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2525 Ignalina
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 3240 Feodosia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1140 Trebitsch
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1140 Trebitsch
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1770 Dragasani
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4201 Kiel Bucht
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 4478 Gulf of Paphos
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3842 Derna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 885 Gemuenden
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3330 Lebedyan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 464 Tavaux
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2027 Inebolu
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1723 Leskovac
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 370 Poitiers
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3654 Khulo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4171 Vigso Bay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3487 Novo Rogachek
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3436 Balakovo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4540 Black Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2134 Sarikamis
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3671 Telavi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4440 Western Cretan Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2115 Afsin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2924 Andreapol
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4285 Cabo da Roca
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1975 Adala
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 3114 Orzhytsya
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2404 Al Jizah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 947 Hamburg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4061 Icelandic Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2119 Alem
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1358 Starachowice
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2734 Vladimirov
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1471 Herning
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2428 Dundaga
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 745 St Moritz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3190 Novoazovsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2603 Petrodvortsov
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2826 Balti
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1752 Becej
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1912 Vonitsa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2689 Orsha
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3504 Aman
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4206 Bornholm
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1221 Targ
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 283 Atienza
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 876 Werningerode
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1391 Garwolin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2583 Rakvere
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2567 Otepaa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 504 Rennes
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1118 Prag
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3398 Temnikov
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3251 Kaumeny
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1118 Prag
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4102 Saint George Channel
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1255 Ujgorod
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1631 Lahti
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4273 Golfe de Gascogne oriental
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 1592 Eskiltuna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 93 % to be played in 1300 Karslburg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3516 Narimanov
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3907 Leeward Islands
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 956 Wittenberge
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 787 Den Haag
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1896 Veroia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4311 Costa del Azahar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3634 Oni
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2982 Klin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3168 Sjevejerodonetsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3402 Nizhniy Lomov
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 3852 Candia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1215 Banska Bystrica
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4444 Southeastern Cretan Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4438 Southeastern Ionian Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2312 Sadad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2480 Lida
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 37 target region was 289 Tarazona
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 4112 Lands End
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2590 Kingisepp
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4226 North Baltic Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2313 Al Arak
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2070 Tokat
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4408 Valona Bay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3606 Malgobek
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 85 target region was 2763 Kremenetz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 396 Le Puy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2832 Ilintsy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 1464 Fredericia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2888 Buryn
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3532 Tikhyi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2705 Ratne
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 628 Bassano
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4027 Don Estuary
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4370 Golfe de Tunis
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 1658 Pazin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1846 Blagoevgrad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 287 Almazan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4055 Khabur Confluent
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 37 target region was 1454 Osewiecz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4049 Shatt Al Arab
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2026 Cide
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1470 Holstebro
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3200 Novomoskovsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 357 Rochefort
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 143 Sines
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3446 Rtishevo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3677 Agstafa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 505 Auray
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 274 Castellon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1934 Kalamai
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 32 target region was 4546 South Caspian Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 455 Villefranche
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 72 target region was 1364 Jaroslaw
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 739 Brienz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 3765 Chelia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3639 Vladikavkaz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 62 target region was 2883 Nizhyn
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 750 Ypres
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1701 Vukovar
5:58:59 PM  (Reporting)  Ended HandleRegionsDecisions 11701 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 401
5:58:59 PM  (Reporting)  Money Level 5 Amount 819
5:58:59 PM  (Reporting)  Conscripts Level 1 Amount 4
5:58:59 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
5:58:59 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
5:58:59 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
5:58:59 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
5:58:59 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
5:58:59 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
5:58:59 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
5:58:59 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 117
5:58:59 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
5:58:59 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
5:58:59 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
5:58:59 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
5:58:59 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
5:58:59 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
5:58:59 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
5:58:59 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
5:58:59 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
5:58:59 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
5:58:59 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
5:58:59 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
5:58:59 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
5:58:59 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
5:58:59 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
5:58:59 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
5:58:59 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
5:58:59 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
5:58:59 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
5:58:59 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
5:58:59 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
5:58:59 PM  (Reporting)  Number of Draw 16
5:58:59 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 819 144
5:58:59 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 819 180
5:58:59 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:58:59 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 401 0 Money 819 180
5:58:59 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 819 152
5:58:59 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 401 20 Money 819 252
5:58:59 PM  (Reporting)  Picking 315 Supply Brigade 1805
5:58:59 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 401 0 Money 819 180
5:58:59 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 819 144
5:58:59 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 819 152
5:58:59 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 819 152
5:58:59 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 401 56 Money 819 204
5:58:59 PM  (Reporting)  Picking 298 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 401 56 Money 819 204
5:58:59 PM  (Reporting)  Picking 313 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 401 72 Money 819 480
5:58:59 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 819 144
5:58:59 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 819 152
5:58:59 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 819 180
5:58:59 PM  (Reporting)  Picking 302 Mixed Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 819 152
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 118 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 462 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:58:59 PM  (Reporting)  Ended CallFleet 1 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:230, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:152, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:115, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017542 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:103, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:158, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:88, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:91, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1016667 III. Austrian Detachment, 1189 Graz, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:36, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017543 Auersperg' Force, 1194 Wien, Pow:220, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017544 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:85, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 88 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1017137 2. Kavallerie-Brigade, 1747 Temesvar, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017127 Fu.AR. 3, 1300 Karslburg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:16, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017122 Fu.AR. 2, 1137 Olmuetz, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017132 Fu.AR. 4, 1328 Krakow, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 22700, Region: 926 Memmingen
5:58:59 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 926 Memmingen, Pow:813, Count: 14(l 6/L 5/S 7) will reinforce threatened border 926 Memmingen
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 19900, Region: 1677 Split
5:58:59 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1677 Split
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:58:59 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1158 Linz
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 15600, Region: 1699 Eszek
5:58:59 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1699 Eszek
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
5:58:59 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 926 Memmingen, Pow:813, Count: 14(l 6/L 5/S 7) will reinforce threatened border 1152 Innsbruck
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 25600, Region: 1700 Peterwardein
5:58:59 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1700 Peterwardein
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 40200, Region: 1155 Salzburg
5:58:59 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2) will reinforce threatened border 1155 Salzburg
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:58:59 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1696 Slavonski Brod
5:58:59 PM  (Reporting)  Ended GarrisonBorders 400 ms
5:58:59 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:58:59 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:58:59 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1017273 Konstantin dAspre von Hoobreuck 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  _PCO_ Caramelli has been merged into 1004424 Laudon DIV.(Johann von Laudon) in 1014862 Bayerische Armee 926 Memmingen
5:58:59 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck 1 has his Privileged Combine status revoked 1017273 Konstantin dAspre von Hoobreuck 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 69 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 7 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  _DDU_ Austrian Detachment created in region Aschaffenburg with 1 unit(s), Health: 99 %
5:58:59 PM  (Reporting)  _DDU_ Kienmayer' Force 1017268 has now 1 units, Health: 100 %
5:58:59 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017545 Austrian Detachment in region Aschaffenburg will recover in region Frankfurt % Health 99 % Cohesion 49
5:58:59 PM  (Reporting)  Ended Damaged Units 13 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:52, Count: 2(l 0/L 1/S 1) is garrisoning region 1118 Prag SelfVal 767
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  _CBE_ Check Besieging, stand-alone assault step (1).
5:58:59 PM  (Reporting)  _CBE_ Cover/Besiege/Assault: 1004716 Tirolerisch Korps in 895 Freiburg Brisgau PickVal: 7 SelfVal 52 Opp Power: 83
5:58:59 PM  (Reporting)  Ended CheckBesieging 82 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 84 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015249 Johann von Riesch selected
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017273 Konstantin dAspre von Hoobreuck selected
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Theater-wide, 1017273 Konstantin dAspre von Hoobreuck 895 Freiburg Brisgau toward 1015244 Memmingen Gar. 900 Ulm Affinity 64 Relocating
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Leader 1015249 Johann von Riesch redeployed from Donegal to theater Theater_Low_Countries  in region 0 Donegal
5:58:59 PM  (Reporting)  Ended Check Leaders 158 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ gathered 256 cbt pts, needing: 142
5:58:59 PM  (Reporting)  Agenda: Intercept (Master), Value: 27720, Region: 896 Donaueschingen
5:58:59 PM  (Reporting)  _MSG_ - MASTER 1004585 Rechtsseitig Div., 1149 Bolzen, Pow:256, Count: 1(l 1/L 1/S 0) will target (enemy) 1011522 Harrant' Force Pow.: 256 vs. 77 mustered 0 other groups
5:58:59 PM  (Reporting)  _MSG_ gathered 17 cbt pts, needing: 111
5:58:59 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 17 cbt pts, needing: 91
5:58:59 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1017195 1.Depot Garrison 1805 Freiburg not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 68 cbt pts, needing: 47
5:58:59 PM  (Reporting)  Agenda: Intercept (Master), Value: 10000, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  _MSG_ - MASTER 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) will target (enemy) 1017190 1.Depot Garrison 1805 Karlsruhe Pow.: 68 vs. 25 mustered 0 other groups
5:58:59 PM  (Reporting)  _MSG_ gathered 110 cbt pts, needing: 39
5:58:59 PM  (Reporting)  Agenda: Intercept (Master), Value: 8464, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  _MSG_ - MASTER 1017545 Austrian Detachment, 887 Aschaffenburg, Pow:110, Count: 1(l 1/L 1/S 0) will target (enemy) 1015404 Landwehr-Inspektion 1 Pow.: 110 vs. 23 mustered 0 other groups
5:58:59 PM  (Reporting)  Ended Make Superior Group 980 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 77
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016897 Train-Abteilung 1 in 926 Memmingen
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  CheckForLandResupply Kienmayer' Force will resupply, in region 914 Nuernberg
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 24 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:244, Count: 5(l 3/L 2/S 2) Agenda: Keep Position, Value: 20850, Region: 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 11100, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 4 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 4 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 25 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 8 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 4 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 19 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 239 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 243 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 247 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 4 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 4 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 4 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 57 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ gathered 17 cbt pts, needing: 111
5:58:59 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 17 cbt pts, needing: 91
5:58:59 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1017195 1.Depot Garrison 1805 Freiburg not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 33 cbt pts, needing: 47
5:58:59 PM  (Reporting)  _MSG_ 1015244 d'Aspre' Force abort its operation against 1017190 1.Depot Garrison 1805 Karlsruhe not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 33 cbt pts, needing: 39
5:58:59 PM  (Reporting)  _MSG_ 1015244 d'Aspre' Force abort its operation against 1015404 Landwehr-Inspektion 1 not enough forces gathered
5:58:59 PM  (Reporting)  Ended Make Superior Group 104 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 28 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 29 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008518 Adria Geshwader chance: 40 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 14 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 53 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 54 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 27
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  _PCO_ 1004301 Franz von Werneck is now in Privileged Combine in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:58:59 PM  (Reporting)  _PCO_ 3. Chl. O'Reilly has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:58:59 PM  (Reporting)  _PCO_ Franz-Homburg Husaren has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:58:59 PM  (Reporting)  _PCO_ 1. Dragoner has been merged into 1004301 Werneck Korps Hauptquartier(Franz von Werneck) in 1004773 Peterwardein Grenzer 1700 Peterwardein
5:58:59 PM  (Reporting)  _PCO_ 1004301 Werneck Korps Hauptquartier 5 has his Privileged Combine status revoked 1004773 Peterwardein Grenzer 1700 Peterwardein
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 48 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 48 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 48 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader (Split Segment I) Franz in Wien has been detached from group 1017266 Johann
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017266 Johann selected
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017549 Franz 1194 Wien toward 1017543 Auersperg' Force, 1194 Wien, Pow:220, Count: 10(l 1/L 6/S 3)
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017266 Johann 1194 Wien toward 1017543 Kaiser Franz' Force, 1194 Wien, Pow:269, Count: 11(l 2/L 6/S 3)
5:58:59 PM  (Reporting)  Ended Check Leaders 21 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 369 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 12 Nb of CPs of Regular/Militia/Cavalry/Artillery: 128
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016903 A-I Nachschub in 1152 Innsbruck
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 7 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 14 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 238
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 7735, Region: 2761 Dubno
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 32 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 2502 Baranovitch
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 15 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ d'Aspre' Force recruiting 1016109 1. Kavallerie-Brigade in Memmingen
5:58:59 PM  (Reporting)  _MSG_ gathered 50 cbt pts, needing: 142
5:58:59 PM  (Reporting)  _MSG_ 1015244 d'Aspre' Force abort its operation against 1011522 Harrant' Force not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 17 cbt pts, needing: 111
5:58:59 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1016157 Reit.AR. 1 not enough forces gathered
5:58:59 PM  (Reporting)  _MSG_ gathered 17 cbt pts, needing: 91
5:58:59 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1017195 1.Depot Garrison 1805 Freiburg not enough forces gathered
5:58:59 PM  (Reporting)  Ended Make Superior Group 77 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 18 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 72 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24739 AllOppPowLand: 338 AllOwnPowNav: 7271 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 20 Enemy armies: 5 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016903 A-I Nachschub (Pow.0)
5:58:59 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.17)
5:58:59 PM  (Reporting)  1016897 Train-Abteilung 1 (Pow.0)
5:58:59 PM  (Reporting)  1014862 Bayerische Armee (Pow.814)
5:58:59 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.244)
5:58:59 PM  (Reporting)  1015244 d'Aspre' Force (Pow.33)
5:58:59 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
5:58:59 PM  (Reporting)  1016671 Spranger (Pow.68)
5:58:59 PM  (Reporting)  1017122 Fu.AR. 2 (Pow.2)
5:58:59 PM  (Reporting)  1017268 5. Kurassier (Pow.8)
5:58:59 PM  (Reporting)  1017545 Kienmayer Korps (Pow.110)
5:58:59 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.1)
5:58:59 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.52)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 72 PickVal 3 SelfVal 32 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 2304, Region: 908 Rothenburg
5:58:59 PM  (Reporting)  Mobilizing auxiliary group 1015244 d'Aspre' Force
5:58:59 PM  (Reporting)  Region 949 Luebeck Pick 9 SelfVal 73 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 20 has enough garrison (Value: 112) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 37 SelfVal 212 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 13780, Region: 914 Nuernberg
5:58:59 PM  (Reporting)  Primary Region 1118 Prag Pick 100 has enough garrison (Value: 80) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:244, Count: 5(l 3/L 2/S 2) Fitness 69 PickVal 55 SelfVal 404 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 27876, Region: 900 Ulm
5:58:59 PM  (Reporting)  Region 932 Regensburg Pick 22 SelfVal 141 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 33) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017545 Kienmayer Korps, 887 Aschaffenburg, Pow:110, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 82 SelfVal 476 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 23800, Region: 1006 Dresden
5:58:59 PM  (Reporting)  Region 988 Cottbus Pick 19 SelfVal 126 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1004525 Bohemisch Reserve, 1118 Prag, Pow:52, Count: 2(l 0/L 1/S 1) Fitness 86 PickVal 92 SelfVal 519 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 43000, Region: 934 Muenchen
5:58:59 PM  (Reporting)  Region 1158 Linz Pick 66 SelfVal 571 Need 0  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017545 Kienmayer Korps, 887 Aschaffenburg, Pow:110, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 27 SelfVal 165 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 8250, Region: 999 Leipzig
5:58:59 PM  (Reporting)  Region 2445 Kovno Pick 46 SelfVal 289 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 994 Torgau Pick 11 SelfVal 86 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 838 Kassel Pick 23 SelfVal 145 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 67 PickVal 18 SelfVal 121 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 8107, Region: 827 Minden
5:58:59 PM  (Reporting)  Region 845 Nassau Pick 7 SelfVal 62 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 14 has enough garrison (Value: 1) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 888 Frankfurt Pick 33 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:244, Count: 5(l 3/L 2/S 2) Fitness 69 PickVal 16 SelfVal 141 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 9729, Region: 901 Stuttgart
5:58:59 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 220) - evaluation skipped
5:58:59 PM  (Reporting)  Region 1014 Gorlitz Pick 6 SelfVal 70 Need 60  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 46 has enough garrison (Value: 844) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1097 Eger Pick 13 has enough garrison (Value: 26) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 926 Memmingen Pick 10 has enough garrison (Value: 813) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 57 PickVal 6 SelfVal 57 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 3249, Region: 835 Dortmund
5:58:59 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 30 has enough garrison (Value: 901) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) Fitness 57 PickVal 4 SelfVal 38 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 2166, Region: 828 Muenster
5:58:59 PM  (Reporting)  Secondary Region 1143 Brunn Pick 2 has enough garrison (Value: 31) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1197 Presburg Pick 24 has enough garrison (Value: 36) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.85)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 2831 Nemirov Pick 43 SelfVal 272 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2933 Vyazma Pick 29 SelfVal 205 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2993 Moskwa Pick 73 SelfVal 411 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3162 Novopskov Pick 3 SelfVal 43 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 2 Enemy armies: 4 Land Ratio: 4.91 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.244)
5:58:59 PM  (Reporting)  1016671 Spranger (Pow.68)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004539 Italienische Armee (Pow.1238)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 643 Ancona Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 705 Cagliari Pick 30 SelfVal 184 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 663 Roma Pick 58 SelfVal 308 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 463 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004773 Peterwardein Grenzer (Pow.87)
5:58:59 PM  (Reporting)  1017127 Fu.AR. 3 (Pow.2)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 308 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 1681 Ragusa Pick 68 has enough garrison (Value: 152) - evaluation skipped
5:58:59 PM  (Reporting)  Region 1346 Cernowitz Pick 50 SelfVal 201 Need 29  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 112) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1677 Split Pick 8 has enough garrison (Value: 87) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 230) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 116) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 2608 Saint Petersburg Pick 85 SelfVal 460 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 34 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004773 Peterwardein Grenzer (Pow.87)
5:58:59 PM  (Reporting)  1017137 2. Kavallerie-Brigade (Pow.0)
5:58:59 PM  (Reporting)  1017127 Fu.AR. 3 (Pow.2)
5:58:59 PM  (Reporting)  1004539 Italienische Armee (Pow.1238)
5:58:59 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.256)
5:58:59 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.16)
5:58:59 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.8)
5:58:59 PM  (Reporting)  1016903 A-I Nachschub (Pow.0)
5:58:59 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.17)
5:58:59 PM  (Reporting)  1016897 Train-Abteilung 1 (Pow.0)
5:58:59 PM  (Reporting)  1014862 Bayerische Armee (Pow.814)
5:58:59 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
5:58:59 PM  (Reporting)  1017122 Fu.AR. 2 (Pow.2)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 1275 Pest Pick 49 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 30 has enough garrison (Value: 901) - evaluation skipped
5:58:59 PM  (Reporting)  Region 934 Muenchen Pick 92 SelfVal 519 Need 60  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 220) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 38 has enough garrison (Value: 59) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1197 Presburg Pick 24 has enough garrison (Value: 36) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 39 has enough garrison (Value: 88) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 1158 Linz Pick 66 has enough garrison (Value: 904) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1693 Agram Pick 10 has enough garrison (Value: 59) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1183 Laibach Pick 14 has enough garrison (Value: 26) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1287 Pecs Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 6 has enough garrison (Value: 59) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 926 Memmingen Pick 10 has enough garrison (Value: 813) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 46 has enough garrison (Value: 844) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1274 Ofen Pick 55 has enough garrison (Value: 52) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 29 has enough garrison (Value: 261) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 9 has enough garrison (Value: 96) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 9 has enough garrison (Value: 112) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1189 Graz Pick 24 has enough garrison (Value: 84) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 41 has enough garrison (Value: 33) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 635 Trieste Pick 28 has enough garrison (Value: 85) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1699 Eszek Pick 5 has enough garrison (Value: 116) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1640 Fiume Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 828 Muenster Pick 4 SelfVal 38 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.24)
5:58:59 PM  (Reporting)  1017132 Fu.AR. 4 (Pow.2)
5:58:59 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.85)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 2702 Brest Litovsk Pick 46 SelfVal 286 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 100 has enough garrison (Value: 31) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1328 Krakow Pick 90 has enough garrison (Value: 30) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1346 Cernowitz Pick 50 has enough garrison (Value: 31) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1370 Zamosc Pick 23 has enough garrison (Value: 85) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2491 Zelva Pick 4 SelfVal 17 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2490 Masty Pick 4 SelfVal 17 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 2761 Dubno Pick 52 has enough garrison (Value: 24) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2489 Skiedziel Pick 4 SelfVal 17 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) Fitness 84 PickVal 4 SelfVal 17 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1428, Region: 2492 Slonim
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 2 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004539 Italienische Armee (Pow.1238)
5:58:59 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.244)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 1145 Trente Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 308 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015249 Johann von Riesch (Pow.0)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 2557 Pernau Pick 3 SelfVal 37 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 969 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  _RWI__B 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:244, Count: 5(l 3/L 2/S 2) was targeting 900 Ulm which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) was targeting 914 Nuernberg which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0) was targeting 908 Rothenburg which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017545 Kienmayer Korps, 887 Aschaffenburg, Pow:110, Count: 1(l 1/L 1/S 0) was targeting 999 Leipzig which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017545 Kienmayer Korps, 887 Aschaffenburg, Pow:110, Count: 1(l 1/L 1/S 0) was targeting 1006 Dresden which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1004525 Bohemisch Reserve, 1118 Prag, Pow:52, Count: 2(l 0/L 1/S 1) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) was targeting 2492 Slonim which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supply 1016897 Train-Abteilung 1, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1016897 Train-Abteilung 1, 926 Memmingen, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:244, Count: 5(l 3/L 2/S 2)
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:58:59 PM  (Reporting)  _GTU_ 1016109 1. Kavallerie-Brigade, 926 Memmingen, Pow:17, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 1 now
5:58:59 PM  (Reporting)  _GTU_ 1016109 1. Kavallerie-Brigade, 926 Memmingen, Pow:17, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  Ended AI Gather Units 254 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1016109 1. Kavallerie-Brigade Memmingen Going against objective: 934 Muenchen
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:52, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
5:58:59 PM  (Reporting)  1004525-Bohemisch Reserve Power:52 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017545 Kienmayer Korps, 887 Aschaffenburg, Pow:110, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2550, Region: 888 Frankfurt
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 8464, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 8464, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  1017545-Kienmayer Korps Power:110 Health:99% Aschaffenburg>Karlsruhe Mission:Intercept (Master) Landwehr-Inspektion 1 Fitness:92% Need:69 Threat:51 GoalValue: 8464
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017268 5. Kurassier, 887 Aschaffenburg, Pow:8, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30527, Region: 888 Frankfurt
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 914 Nuernberg
5:58:59 PM  (Reporting)  1017268-5. Kurassier Power:8 Health:100% Aschaffenburg>Nuernberg Mission:Resupply Fitness:100% Need:101 Threat:75 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016671 Spranger, 892 Karlsruhe, Pow:68, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10000, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 11100, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 8107, Region: 827 Minden
5:58:59 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 3249, Region: 835 Dortmund
5:58:59 PM  (Reporting)  Agenda  5  : Agenda: Attack, Value: 2166, Region: 828 Muenster
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 11100, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  1016671-Spranger Power:68 Health:100% Karlsruhe>Karlsruhe Mission:Keep Position Fitness:100% Need:69 Threat:51 GoalValue: 11100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015244 d'Aspre' Force, 900 Ulm, Pow:33, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 4608, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 4608, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  1015244 d'Aspre' Force Ulm Health: 100 % will target  1016671 Spranger
5:58:59 PM  (Reporting)  1015244-d'Aspre' Force Power:33 Health:100% Ulm>Karlsruhe Mission:Merge (slave) Fitness:72% Need:69 Threat:51 GoalValue: 4608
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 6  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:299, Count: 6(l 3/L 2/S 3) Keeping only the Best Attack (is Assault) goal for 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:299, Count: 6(l 3/L 2/S 3)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 10400, Region: 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 10400, Region: 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  1004716-Tirolerisch Korps Power:299 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Attack Fitness:100% Need:134 Threat:99 GoalValue: 10400
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 926 Memmingen, Pow:814, Count: 13(l 6/L 4/S 7)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 22700, Region: 926 Memmingen
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
5:58:59 PM  (Reporting)  1014862-Bayerische Armee Power:814 Health:100% Memmingen>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016109 1. Kavallerie-Brigade is doing nothing in Memmingen  Power: 17  HealthPerc: 100
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_France (Ext:4.91 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 337 France
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 643 Ancona, Pow:76, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 627 Venezia
5:58:59 PM  (Reporting)  1008518-Adria Geshwader Power:76 Health:100% Ancona>Venezia Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 2688
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supply 1016903 A-I Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1016903 A-I Nachschub, 1152 Innsbruck, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 6(l 4/L 4/S 2)
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 7(l 4/L 4/S 3) is garrisoning 1158 Linz and will absorb 1017544 IR 12
5:58:59 PM  (Reporting)  _GTG_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) is garrisoning 1700 Peterwardein and will absorb 1017542 Peterwardein Grenzer
5:58:59 PM  (Reporting)  Ended GatherGarrisons 18 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1008537 Sd Donau Flotte Ofen Going against objective: 1194 Wien
5:58:59 PM  (Reporting)  _ATG__ 1014047 Telegraphen-Abt. 1 Pest Going against objective: 1274 Ofen
5:58:59 PM  (Reporting)  _ATG__ 1008528 Nord Donau Flotte Wien Going against objective: 1274 Ofen
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:908, Count: 8(l 4/L 5/S 3)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 40200, Region: 1155 Salzburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1158 Linz
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014047 Telegraphen-Abt. 1 is doing nothing in Pest  Power: 8  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 6  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1004585 Rechtsseitig Div., 1149 Bolzen, Pow:256, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 27720, Region: 896 Donaueschingen
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 27720, Region: 896 Donaueschingen
5:58:59 PM  (Reporting)  1004585-Rechtsseitig Div. Power:256 Health:100% Bolzen>Donaueschingen Mission:Intercept (Master) Harrandt Brigade Fitness:90% Need:155 Threat:115 GoalValue: 27720
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 1145 Trente, Pow:1238, Count: 11(l 10/L 8/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 626 Trevisa
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 626 Trevisa
5:58:59 PM  (Reporting)  1004539-Italienische Armee Power:1238 Health:98% Trente>Trevisa Mission:Resupply Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:146, Count: 5(l 1/L 4/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19900, Region: 1677 Split
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 15600, Region: 1699 Eszek
5:58:59 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 25600, Region: 1700 Peterwardein
5:58:59 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 11200, Region: 1696 Slavonski Brod
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 25600, Region: 1700 Peterwardein
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 341 Low Countries
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 2490 Masty, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 2490 Masty
5:58:59 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2490 Masty, Pow:85, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 2490 Masty in theater 343 Poland
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1013541 Fs.AB. 1 Masty Going against objective: 2761 Dubno
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013541 Fs.AB. 1 is doing nothing in Masty  Power: 85  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 7735, Region: 2761 Dubno
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 7735, Region: 2761 Dubno
5:58:59 PM  (Reporting)  1014042-1. Reserve-Brigade Power:24 Health:100% Dubno>Dubno Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 7735
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 11 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 4 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  25311 ms
5:58:59 PM  (Reporting)  Processing  1000005 Prussia
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
5:58:59 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
5:58:59 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 351 Russia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 351 Russia
5:58:59 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 351 Russia
5:58:59 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 3033 OppPow Land: 0 OwnPow Nav : 479 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 3.19 Reg Count: 146 > 194
5:58:59 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 167 OppPow Land: 0 OwnPow Nav : 1173 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 186 > 226
5:58:59 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 203 OppPow Land: 0 OwnPow Nav : 552 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
5:58:59 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 2465 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 231 > 317
5:58:59 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 908 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:58:59 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 109 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 59 > 91
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7477 OppPow Land: 135 OwnPow Nav : 127 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 980 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
5:58:59 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 337 OppPow Land: 0 OwnPow Nav : 15 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
5:58:59 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 377 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:58:59 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 199 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:58:59 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2550 OppPow Land: 0 OwnPow Nav : 226 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
5:58:59 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 138 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
5:58:59 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:58:59 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 185 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
5:58:59 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 316 OppPow Land: 0 OwnPow Nav : 884 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
5:58:59 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 2057 OppPow Land: 0 OwnPow Nav : 315 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1416 OppPow Land: 0 OwnPow Nav : 5090 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 777 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 5 > 24
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1470 OppPow Land: 0 OwnPow Nav : 859 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 657 OppPow Land: 0 OwnPow Nav : 578 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
5:58:59 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 677 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 15
5:58:59 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 13
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2382 ms
5:58:59 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability High Stock 178 Expected 92 Balance -7
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 2929 Expected 64 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Low Stock 47 Expected 64 Balance -8
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 176 Expected 46 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 31 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Engagment Points Availability Plentiful Stock 130 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 383 Expected 18 Balance 0
5:58:59 PM  (Reporting)    1005069 VI. Armeekorps Westfalen Agenda Kept Agenda: Attack, Value: 11765, Region: 827 Minden EndTurn 2657
5:58:59 PM  (Reporting)    1008556 Elbe Flotte Agenda Kept Agenda: Naval Docking, Value: 1802, Region: 2423 Libau EndTurn 2656
5:58:59 PM  (Reporting)    1008546 Ostsee Flotte Agenda Kept Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig EndTurn 2657
5:58:59 PM  (Reporting)    1013352 Rchel' Force Agenda Kept Agenda: Defend, Value: 1368, Region: 2427 Windau EndTurn 2657
5:58:59 PM  (Reporting)    1008565 Oder Flotte Agenda Kept Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig EndTurn 2656
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2520
5:58:59 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
5:58:59 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
5:58:59 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 740
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
5:58:59 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:58:59 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7477 Overall power (enemies): 135 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2520
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 228 Total EnemyOwnerVal: 1700 Discard %: 15
5:58:59 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 46      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 19      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 13      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 4           
5:58:59 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 43      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 51      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 93      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 34      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 60      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 127 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2550 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  17682
5:58:59 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 60      Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 46      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 43      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 41      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 36      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 32      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 54      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 78      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 62      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 12      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 42      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 26      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 28      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 40      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 29      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 19      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 21      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 72      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 18      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 24      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 50      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3227 Kimburn (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3231 Eupatoria (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 38      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3240 Feodosia (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 30      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 32      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 13      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 28      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 25      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 27      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3569 Ekaterinodar (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 22      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 7       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 42      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 21      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 226 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 167 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1173 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 203 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 377 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  121
5:58:59 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 3033 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 479 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 337 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 2465 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 185 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 109 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 316 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 884 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 980 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  408
5:58:59 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1351 Kattowice (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
5:58:59 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 199 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  188
5:58:59 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 12      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3628 Gagra (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3629 Lidzava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3632 Tyrniaouz (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3633 Tsageri (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3634 Oni (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3635 Java (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3636 Ardon (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3638 Alagir (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 34      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3642 Sachkere (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3643 Zar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 12      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3645 Martvili (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3646 Zugdidi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3647 Poti (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3648 Samtredia (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 82      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 908 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 677 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 578 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 859 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 777 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5090 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 315 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 127 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 226 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 1173 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 479 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 109 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 884 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 677 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 578 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 859 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 777 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5090 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 315 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 870 Braunschweig Max pick: Danzig Max need: Emden Max Val: Danzig Naval Gathering: 1419 Danzig
5:58:59 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2529 Riga Max pick: Riga Max need: Terespol Max Val: Riga Naval Gathering: 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
5:58:59 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Oberammergau Max Val: Kuestrin Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 355 Theater_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1392 Deblin Max pick: Warszawa Max need: Lubartow Max Val: Breslau Naval Gathering: 1388 Warszawa
5:58:59 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  337 France : 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
5:58:59 PM  (Reporting)  Final Gather Region for  335 British Isles : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  Final Gather Region for  355 North America : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  341 Low Countries : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  356 West Indies : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  343 Poland : 1392 Deblin
5:58:59 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3639 Vladikavkaz
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Prussia 5058 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 7 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 1 underway
5:58:59 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 2 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000013 Bavaria
5:58:59 PM  (Reporting)  Checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Still checking 66 Request Foreign Access
5:58:59 PM  (Reporting)  Item is a Various entry, chance -2
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Foreign Access toward Bavaria chance -2
5:58:59 PM  (Reporting)  Proposing to 1000017 Saxony
5:58:59 PM  (Reporting)  Checking 0 Propose State Visit
5:58:59 PM  (Reporting)  Still checking 0 Propose State Visit
5:58:59 PM  (Reporting)  Item is a Various entry, chance 69
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Saxony chance 69
5:58:59 PM  (Reporting)  Proposing to 1000004 Austria
5:58:59 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:58:59 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:58:59 PM  (Reporting)  Item is a Various entry, chance 16
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Prussia sent Propose Mutual Supply toward Austria
5:58:59 PM  (Reporting)  Proposing to 1000014 Wrttemberg
5:58:59 PM  (Reporting)  Checking 17 Offer Peace
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 22 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 2147 Cinar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2878 Mena
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 32 Cork
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 4542 Black Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 2310 Ar Rusafah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 9 target region was 793 Arnhem
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4187 Northern Dogger Bank
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4091 Donegal Bay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 1747 Temesvar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 14 target region was 4115 Northwestern Approaches
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2169 Patrios
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3000 Vokhtoga
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 2813 Bilhorod
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1531 Trollhaettan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1779 Tirgoviste
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2788 Radomir
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 212 Cadiz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 84 target region was 1031 Gollnau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3465 Serafimovich
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1609 Abo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1405 Nasielsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 778 Hasselt
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2268 Bubiyan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 850 Cuxhaven
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 74 % to be played in 1388 Warszawa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1986 Akdag
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 9 target region was 3258 Pradvinsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 9 % to be played in 2115 Afsin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 130 Bristol
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1229 Dobsina
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 9 target region was 2520 Kroupki
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3683 Maku
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3964 Lman
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 25 target region was 973 Berlin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 2720 Zlobyn
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 84 target region was 2361 Al Arad
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1233 Krosno
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1678 Livno
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4554 Jamaican Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 1491 Haugesung
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 2918 Ielnia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 1252 Hatvan
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 3266 Bor
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 751 Tournai
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 1040 Kolberg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1917 Missolonghi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 137 Brighton
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 3707 Marrakech
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1655 Travnik
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1805 Kiliia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2860 Krivoi Rog
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 854 Stade
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 34 target region was 4349 Arcipelago Toscano
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 9 target region was 4554 Jamaican Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4473 Coast of Lebanon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 14 target region was 388 Tulle
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 74 target region was 1520 Vestby
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4041 Viatka Confluent
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3075 Verkhovie
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 1034 Stargard
5:58:59 PM  (Reporting)  Ended HandleRegionsDecisions 6247 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 176
5:58:59 PM  (Reporting)  Money Level 3 Amount 178
5:58:59 PM  (Reporting)  Conscripts Level 2 Amount 47
5:58:59 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
5:58:59 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
5:58:59 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
5:58:59 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
5:58:59 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
5:58:59 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
5:58:59 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
5:58:59 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
5:58:59 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
5:58:59 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
5:58:59 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
5:58:59 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
5:58:59 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
5:58:59 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
5:58:59 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 72
5:58:59 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
5:58:59 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
5:58:59 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
5:58:59 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
5:58:59 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
5:58:59 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
5:58:59 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
5:58:59 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
5:58:59 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
5:58:59 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
5:58:59 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
5:58:59 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
5:58:59 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
5:58:59 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
5:58:59 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
5:58:59 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
5:58:59 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
5:58:59 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
5:58:59 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
5:58:59 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
5:58:59 PM  (Reporting)  Number of Draw 10
5:58:59 PM  (Reporting)  Picking 379 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 96 WSU 176 72 Money 178 480
5:58:59 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 120 WSU 176 0 Money 178 144
5:58:59 PM  (Reporting)  Picking 402 Merchantman Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  _BNU Buying Unit Merchantman Squadron 1805 Family ID Transport Ship Area Recruitment Area: Ocean Ships Europe
5:58:59 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 16
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 58 WSU 176 64 Money 178 332
5:58:59 PM  (Reporting)  Picking 389 Pioneer Rgt
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 64 WSU 176 16 Money 178 228
5:58:59 PM  (Reporting)  Picking 356 Guard Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 58 WSU 176 64 Money 178 368
5:58:59 PM  (Reporting)  Picking 376 Invalid Garrison 1805
5:58:59 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 392 WSU 176 16 Money 178 272
5:58:59 PM  (Reporting)  Picking 389 Pioneer Rgt
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 64 WSU 176 16 Money 178 228
5:58:59 PM  (Reporting)  Picking 359 Guard Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 66 WSU 176 84 Money 178 408
5:58:59 PM  (Reporting)  Picking 380 Supply Brigade 1805
5:58:59 PM  (Reporting)  On Map 10 Requested 0 In Pool 13
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 47 272 WSU 176 16 Money 178 308
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 1 50 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008574 Weichsel Flotte
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 489 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:58:59 PM  (Reporting)  1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
5:58:59 PM  (Reporting)  1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) is calling fleet this turn.
5:58:59 PM  (Reporting)  Ended CallFleet 2 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:140, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:86, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:48, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:48, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:79, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:79, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1015733 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017550 VII. Prussian Detachment, 947 Hamburg, Pow:77, Count: 3(l 0/L 2/S 1) created in region and fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:106, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:239, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:115, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 6 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1388 Warszawa, Pow:25, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017141 5. Kavallerie-Brigade, 1072 Posen, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016119 SB. 3 und SB. 4, 1040 Kolberg, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1015031 SB. 1 und SB. 2, 1419 Danzig, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:58:59 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 947 Hamburg, Pow:525, Count: 9(l 4/L 6/S 0) will reinforce threatened border 947 Hamburg
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 11700, Region: 913 Bayreuth
5:58:59 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 913 Bayreuth, Pow:163, Count: 1(l 1/L 1/S 0) will reinforce threatened border 913 Bayreuth
5:58:59 PM  (Reporting)  Ended GarrisonBorders 117 ms
5:58:59 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:58:59 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:58:59 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 1061 Warten, Pow:690, Count: 9(l 4/L 3/S 5)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 838 Kassel
5:58:59 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 838 Kassel
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 30 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 15 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 4 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 5 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 82 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 92 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader (Split Segment V) August Neidhardt von Gneisenau in Hamburg has been detached from group 1013353 Orange' Force
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1011178 Stadtgarnison Hamburg selected
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017551 August Neidhardt von Gneisenau 947 Hamburg toward 1013353 Orange' Force, 947 Hamburg, Pow:402, Count: 8(l 3/L 6/S 0)
5:58:59 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1011178 Stadtgarnison Hamburg 947 Hamburg toward 1013353 Gneisenau' Force, 947 Hamburg, Pow:567, Count: 9(l 4/L 6/S 0)
5:58:59 PM  (Reporting)  Ended Check Leaders 53 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 21 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  _AFA_ 1008574 Weichsel Flotte has been given the mission Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 69 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 148
5:58:59 PM  (Reporting)  _BDA_ 8 groups can build a depot in theater Theater_Germany
5:58:59 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 151 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1004987 IV. Armeekorps Oberschlesien in 1037 Kuestrin
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 27 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 3 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 3 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 5 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 3 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 13 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 226 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 228 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 231 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 3 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
5:58:59 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Russia
5:58:59 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 35 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016373 Fu.AR. 4 in 2608 Saint Petersburg
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017278 IIAK Naschbub in 2608 Saint Petersburg
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 3 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 3 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 39 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 59 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 60 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 60 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 56 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 56 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 57 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 29 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 1 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 50 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 10
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 4 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 13 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 2 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 33 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 33 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 33 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 20
5:58:59 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
5:58:59 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 51 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013551 Abt. I/Gd.Res.Fu.AR. 1 in 2502 Baranovitch
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 11 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 22 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 23 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 4907, Region: 1408 Modlin
5:58:59 PM  (Reporting)  _DGA_ 1017555 Prussian Detachment, 1073 Grozberg, Pow:21, Count: 1(l 0/L 1/S 0) will garrison region 1408 Modlin
5:58:59 PM  (Reporting)  Ended DistantGarrison 212 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 24868 AllOppPowLand: 135 AllOwnPowNav: 12005 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 35 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.163)
5:58:59 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.338)
5:58:59 PM  (Reporting)  1017141 5. Kavallerie-Brigade (Pow.1)
5:58:59 PM  (Reporting)  1017555 3. Kavallerie-Brigade (Pow.21)
5:58:59 PM  (Reporting)  1017554 Jung-Larish' Force (Pow.60)
5:58:59 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.408)
5:58:59 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.327)
5:58:59 PM  (Reporting)  1004798 Preussen Armee (Pow.690)
5:58:59 PM  (Reporting)  1016911 III. Prussian Detachment (Pow.73)
5:58:59 PM  (Reporting)  1013353 Gneisenau' Force (Pow.567)
5:58:59 PM  (Reporting)  1016913 Kalckreuth' Force (Pow.430)
5:58:59 PM  (Reporting)  1014628 Braunschweig' Force (Pow.86)
5:58:59 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.2)
5:58:59 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.4)
5:58:59 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:58:59 PM  (Reporting)  1016679 Auer-Manstein (Pow.28)
5:58:59 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:58:59 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
5:58:59 PM  (Reporting)  1004892 Ostpreussen K. (Pow.104)
5:58:59 PM  (Reporting)  1017274 Fabecky (Pow.45)
5:58:59 PM  (Reporting)  1016904 6. Brigade (Pow.47)
5:58:59 PM  (Reporting)  1013352 Rchel' Force (Pow.160)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016911 III. Prussian Detachment, 975 Neudamm, Pow:73, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 19 SelfVal 349 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 22685, Region: 870 Braunschweig
5:58:59 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 13 SelfVal 205 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 973 Berlin Pick 93 has enough garrison (Value: 96) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 968 Stettin Pick 28 has enough garrison (Value: 215) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 13 has enough garrison (Value: 108) - evaluation skipped
5:58:59 PM  (Reporting)  Region 934 Muenchen Pick 43 SelfVal 504 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1006 Dresden Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 243) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 48) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 1431 Koenigsberg Pick 60 has enough garrison (Value: 115) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 11 SelfVal 184 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 11960, Region: 888 Frankfurt
5:58:59 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 46 has enough garrison (Value: 79) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1072 Posen Pick 24 has enough garrison (Value: 80) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 988 Cottbus Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1025 Breslau Pick 34 has enough garrison (Value: 140) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 947 Hamburg Pick 51 has enough garrison (Value: 602) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 838 Kassel Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016911 III. Prussian Detachment, 975 Neudamm, Pow:73, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 7 SelfVal 168 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 10920, Region: 949 Luebeck
5:58:59 PM  (Reporting)  Secondary Region 999 Leipzig Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1456 Memel Pick 12 has enough garrison (Value: 77) - evaluation skipped
5:58:59 PM  (Reporting)  Region 914 Nuernberg Pick 10 SelfVal 317 Need 60  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2) Fitness 65 PickVal 11 SelfVal 182 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 11830, Region: 827 Minden
5:58:59 PM  (Reporting)  Region 900 Ulm Pick 14 SelfVal 213 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 932 Regensburg Pick 14 SelfVal 211 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2) Fitness 60 PickVal 6 SelfVal 123 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 7380, Region: 909 Wuerzburg
5:58:59 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 24 has enough garrison (Value: 94) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1004892 Ostpreussen K., 1449 Suwalki, Pow:104, Count: 4(l 1/L 3/S 0) Fitness 53 PickVal 60 SelfVal 456 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 24168, Region: 2445 Kovno
5:58:59 PM  (Reporting)  Secondary Region 1014 Gorlitz Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1019 Glogau Pick 11 has enough garrison (Value: 86) - evaluation skipped
5:58:59 PM  (Reporting)  Region 901 Stuttgart Pick 5 SelfVal 97 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 892 Karlsruhe Pick 3 SelfVal 69 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2) Fitness 30 PickVal 7 SelfVal 134 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 4020, Region: 835 Dortmund
5:58:59 PM  (Reporting)  Secondary Region 994 Torgau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1030 Kossel Pick 3 has enough garrison (Value: 94) - evaluation skipped
5:58:59 PM  (Reporting)  Region 938 Passau Pick 2 SelfVal 53 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 828 Muenster Pick 2 SelfVal 58 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.85)
5:58:59 PM  (Reporting)  1017278 IIAK Naschbub (Pow.0)
5:58:59 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.20)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 3238 Sevastopol Pick 38 SelfVal 252 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3882 Arkhangelsk Pick 7 SelfVal 69 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3469 Tzaritsyn Pick 25 SelfVal 182 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2472 Vilnius Pick 46 SelfVal 293 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2517 Minsk Pick 43 SelfVal 276 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3880 Kazan Pick 32 SelfVal 224 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2702 Brest Litovsk Pick 78 SelfVal 439 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3313 Riajsk Pick 2 SelfVal 30 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2544 Dvinsk Pick 22 SelfVal 166 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2847 Kherson Pick 27 SelfVal 195 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 13 SelfVal 205 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 154 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017278 IIAK Naschbub (Pow.0)
5:58:59 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.20)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 2608 Saint Petersburg Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004987 IV. Armeekorps Oberschlesien (Pow.327)
5:58:59 PM  (Reporting)  1016911 III. Prussian Detachment (Pow.73)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 934 Muenchen Pick 43 SelfVal 504 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 24 has enough garrison (Value: 94) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017280 2. Brigade (Pow.46)
5:58:59 PM  (Reporting)  1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.' (Pow.25)
5:58:59 PM  (Reporting)  1016122 I. Prussian Detachment (Pow.28)
5:58:59 PM  (Reporting)  1016912 V. Prussian Detachment (Pow.62)
5:58:59 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.85)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 1388 Warszawa Pick 100 has enough garrison (Value: 73) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2702 Brest Litovsk Pick 78 SelfVal 439 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1411 Thorn Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) Fitness 80 PickVal 2 SelfVal 28 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 2240, Region: 2488 Sokolka
5:58:59 PM  (Reporting)  Secondary Region 1025 Breslau Pick 34 has enough garrison (Value: 140) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1408 Modlin Pick 12 has enough garrison (Value: 21) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1408 Modlin, Pow:62, Count: 2(l 0/L 1/S 1) Fitness 59 PickVal 4 SelfVal 30 AINeed 101
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1770, Region: 1402 Byalistock
5:58:59 PM  (Reporting)  Mobilizing auxiliary group 1016122 I. Prussian Detachment
5:58:59 PM  (Reporting)  Secondary Region 1085 Lodz Pick 6 has enough garrison (Value: 48) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 2502 Baranovitch Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) Fitness 80 PickVal 2 SelfVal 27 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 2160, Region: 2490 Masty
5:58:59 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2830 Vinnytsa Pick 3 SelfVal 36 Need 101  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) Fitness 80 PickVal 2 SelfVal 28 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 2240, Region: 1403 Zegrze
5:58:59 PM  (Reporting)  Region 2489 Skiedziel Pick 2 SelfVal 27 Need 60  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) Fitness 71 PickVal 2 SelfVal 27 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1917, Region: 1392 Deblin
5:58:59 PM  (Reporting)  CheckRegionForOperation 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) Fitness 55 PickVal 2 SelfVal 27 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 1485, Region: 2487 Suprasi
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 3886 Azerbaidjan Pick 82 SelfVal 82 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 13 SelfVal 205 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 3545 Azov Pick 15 SelfVal 128 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 154 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 15 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016913 Kalckreuth' Force (Pow.430)
5:58:59 PM  (Reporting)  1014628 Braunschweig' Force (Pow.86)
5:58:59 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.2)
5:58:59 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.4)
5:58:59 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.22)
5:58:59 PM  (Reporting)  1016679 Auer-Manstein (Pow.28)
5:58:59 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
5:58:59 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
5:58:59 PM  (Reporting)  1017274 Fabecky (Pow.45)
5:58:59 PM  (Reporting)  1016904 6. Brigade (Pow.47)
5:58:59 PM  (Reporting)  1013352 Rchel' Force (Pow.160)
5:58:59 PM  (Reporting)  1017278 IIAK Naschbub (Pow.0)
5:58:59 PM  (Reporting)  1016373 Fu.AR. 4 (Pow.20)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 2529 Riga Pick 100 SelfVal 527 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 1419 Danzig Pick 100 has enough garrison (Value: 243) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 968 Stettin Pick 28 has enough garrison (Value: 215) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1456 Memel Pick 12 has enough garrison (Value: 77) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2580 Reval Pick 41 SelfVal 268 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 1431 Koenigsberg Pick 60 SelfVal 1231 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Region 2607 Kronstadt Island Pick 9 SelfVal 86 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 2589 Narva Pick 36 SelfVal 241 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 2608 Saint Petersburg Pick 32 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2453 Jurmala Pick 5 SelfVal 57 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 949 Luebeck Pick 7 SelfVal 168 Need 60  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 13 has enough garrison (Value: 108) - evaluation skipped
5:58:59 PM  (Reporting)  Region 2557 Pernau Pick 3 SelfVal 37 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2416 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  _AFA_ 1008556 Elbe Flotte has been given the mission Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
5:58:59 PM  (Reporting)  _AFA_ 1008565 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008546 Ostsee Flotte chance: 40 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008546 Ostsee Flotte has been given the mission Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 35 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 5 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2) was targeting 909 Wuerzburg which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 2487 Suprasi which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 1392 Deblin which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 1403 Zegrze which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 2490 Masty which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) was targeting 2488 Sokolka which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1016912 V. Prussian Detachment, 1408 Modlin, Pow:62, Count: 2(l 0/L 1/S 1) was targeting 1402 Byalistock which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1016911 III. Prussian Detachment, 975 Neudamm, Pow:73, Count: 2(l 0/L 1/S 1) was targeting 949 Luebeck which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1016911 III. Prussian Detachment, 975 Neudamm, Pow:73, Count: 2(l 0/L 1/S 1) was targeting 870 Braunschweig which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__B 1004892 Ostpreussen K., 1449 Suwalki, Pow:104, Count: 4(l 1/L 3/S 0) was targeting 2445 Kovno which is a neutral territory without enemy, aborting an agenda.
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Arty 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:327, Count: 4(l 1/L 1/S 3) in reserve
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Artillery 1004987 IV. Armeekorps Oberschlesien, 1037 Kuestrin, Pow:327, Count: 4(l 1/L 1/S 3) relocating toward 1017555 3. Kavallerie-Brigade, 1073 Grozberg, Pow:21, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
5:58:59 PM  (Reporting)  _GTU_ 1017554 Jung-Larish' Force, 1073 Grozberg, Pow:60, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1073 Grozberg, Pow:408, Count: 4(l 2/L 2/S 2) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 1061 Warten, Pow:690, Count: 9(l 4/L 3/S 5) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016911 III. Prussian Detachment, 975 Neudamm, Pow:73, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016913 Kalckreuth' Force, 1041 Kosslin, Pow:430, Count: 12(l 3/L 6/S 4) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1014628 Braunschweig' Force, 1042 Schlawe, Pow:86, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1449 Suwalki, Pow:104, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1017274 Fabecky, 1430 Preussisch Eylan, Pow:45, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016904 6. Brigade, 1430 Preussisch Eylan, Pow:47, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 13 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 12 now
5:58:59 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 1061 Warten, Pow:690, Count: 9(l 4/L 3/S 5) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1014628 Braunschweig' Force, 1042 Schlawe, Pow:86, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1016913 Kalckreuth' Force, 1041 Kosslin, Pow:430, Count: 12(l 3/L 6/S 4) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1449 Suwalki, Pow:104, Count: 4(l 1/L 3/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1073 Grozberg, Pow:464, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1016911 III. Prussian Detachment, 975 Neudamm, Pow:73, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ Auer-Manstein A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  _GTU_ 1. Towarczys A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  _GTU_ 1017274 Fabecky, 1430 Preussisch Eylan, Pow:45, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1016904 6. Brigade, 1430 Preussisch Eylan, Pow:47, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  _GTU_ 1. Kavallerie-Brigade A transport fleet is heading toward the group, setting it to Wait for load
5:58:59 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Ended AI Gather Units 851 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1004929 Wrtemberg' Force Grozberg Going against objective: 908 Rothenburg
5:58:59 PM  (Reporting)  _ATG__ 1004798 Preussen Armee Warten Going against objective: 901 Stuttgart
5:58:59 PM  (Reporting)  _ATG__ 1016911 III. Prussian Detachment Neudamm Going against objective: 900 Ulm
5:58:59 PM  (Reporting)  _ATG__ 1016913 Kalckreuth' Force Kosslin Going against objective: 934 Muenchen
5:58:59 PM  (Reporting)  _ATG__ 1014628 Braunschweig' Force Schlawe Going against objective: 934 Muenchen
5:58:59 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Suwalki Going against objective: 934 Muenchen
5:58:59 PM  (Reporting)  _ATG__ 1017274 Fabecky Preussisch Eylan Going against objective: 934 Muenchen
5:58:59 PM  (Reporting)  _ATG__ 1016904 6. Brigade Preussisch Eylan Going against objective: 900 Ulm
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 42 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008565 Oder Flotte, 4216 Ost Pommern See, Pow:3, Count: 2(l 0/L 0/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2597, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2305, Region: 1419 Danzig
5:58:59 PM  (Reporting)  1008565-Oder Flotte Power:3 Health:100% Ost Pommern See>Danzig Mission:Naval Calling Fitness:87% Need:0 Threat:0 GoalValue: 2305
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013352 Rchel' Force, 1430 Preussisch Eylan, Pow:160, Count: 6(l 2/L 2/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1368, Region: 2427 Windau
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1368, Region: 2427 Windau
5:58:59 PM  (Reporting)  1013352-Rchel' Force Power:160 Health:100% Preussisch Eylan>Windau Mission:Defend Fitness:38% Need:101 Threat:75 GoalValue: 1368
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016904 6. Brigade is doing nothing in Preussisch Eylan  Power: 47  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017274 Fabecky is doing nothing in Preussisch Eylan  Power: 45  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Suwalki  Power: 104  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  1004827-Sachs-Weimar' Force Power:379 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  1015736-1. Towarczys Power:29 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016679 Auer-Manstein, 1419 Danzig, Pow:28, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  1016679-Auer-Manstein Power:28 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:22, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
5:58:59 PM  (Reporting)  1014050-1. Kavallerie-Brigade Power:22 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014628 Braunschweig' Force is doing nothing in Schlawe  Power: 86  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016913 Kalckreuth' Force is doing nothing in Kosslin  Power: 430  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008546 Ostsee Flotte, 4216 Ost Pommern See, Pow:70, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2744, Region: 1419 Danzig
5:58:59 PM  (Reporting)  1008546-Ostsee Flotte Power:70 Health:100% Ost Pommern See>Danzig Mission:Naval Calling Fitness:98% Need:0 Threat:0 GoalValue: 2744
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008574 Weichsel Flotte, 1419 Danzig, Pow:4, Count: 2(l 0/L 0/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
5:58:59 PM  (Reporting)  1008574-Weichsel Flotte Power:4 Health:100% Danzig>Libau Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 2305
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008556 Elbe Flotte, 4179 Deutsche Bucht, Pow:5, Count: 2(l 0/L 0/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1802, Region: 2423 Libau
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2544, Region: 947 Hamburg
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008556 Elbe Flotte , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
5:58:59 PM  (Reporting)  1008556-Elbe Flotte Power:5 Health:100% Deutsche Bucht>Hamburg Mission:Naval Docking Fitness:96% Need:0 Threat:0 GoalValue: 2544
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 947 Hamburg, Pow:567, Count: 10(l 5/L 6/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
5:58:59 PM  (Reporting)  1013353-Gneisenau' Force Power:567 Health:99% Hamburg>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016911 III. Prussian Detachment is doing nothing in Neudamm  Power: 73  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004798 Preussen Armee is doing nothing in Warten  Power: 690  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004929 Wrtemberg' Force is doing nothing in Grozberg  Power: 464  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017555 Grawert' Force, 1073 Grozberg, Pow:317, Count: 5(l 1/L 2/S 3)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 4907, Region: 1408 Modlin
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 4907, Region: 1408 Modlin
5:58:59 PM  (Reporting)  1017555-Grawert' Force Power:317 Health:100% Grozberg>Modlin Mission:Garrison Fitness:65% Need:39 Threat:0 GoalValue: 4907
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1005069 VI. Armeekorps Westfalen, 838 Kassel, Pow:338, Count: 4(l 2/L 1/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 11765, Region: 827 Minden
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 11830, Region: 827 Minden
5:58:59 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 4020, Region: 835 Dortmund
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 11830, Region: 827 Minden
5:58:59 PM  (Reporting)  1005069-VI. Armeekorps Westfalen Power:338 Health:100% Kassel>Minden Mission:Attack Fitness:65% Need:101 Threat:75 GoalValue: 11830
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 913 Bayreuth, Pow:163, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11700, Region: 913 Bayreuth
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11700, Region: 913 Bayreuth
5:58:59 PM  (Reporting)  1005105-Lecoq 'Korps' Power:163 Health:100% Bayreuth>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 11700
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Arty 1016373 Fu.AR. 4, 2608 Saint Petersburg, Pow:20, Count: 1(l 0/L 0/S 1) in reserve
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Artillery 1016373 Fu.AR. 4, 2608 Saint Petersburg, Pow:28, Count: 1(l 0/L 0/S 1) relocating toward 2608 Saint Petersburg
5:58:59 PM  (Reporting)  _RCA_ Arty 1016373 Fu.AR. 4, 2608 Saint Petersburg, Pow:28, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supply 1017278 IIAK Naschbub, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1017278 IIAK Naschbub, 2608 Saint Petersburg, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1016373 Fu.AR. 4, 2608 Saint Petersburg, Pow:28, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 1 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1016373 II. Prussian Detachment Saint Petersburg Going against objective: 2529 Riga
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016373 II. Prussian Detachment is doing nothing in Saint Petersburg  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 336 Spanish Peninsula
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 337 France
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 335 British Isles
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 355 North America
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 341 Low Countries
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 356 West Indies
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 2502 Baranovitch, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Artillery 1013551 Abt. I/Gd.Res.Fu.AR. 1, 1392 Deblin, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 1392 Deblin
5:58:59 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 1392 Deblin, Pow:85, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 1392 Deblin in theater 343 Poland
5:58:59 PM  (Reporting)  _GTU_ 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ 1016912 V. Prussian Detachment, 1408 Modlin, Pow:62, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 2 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 2 now
5:58:59 PM  (Reporting)  _GTU_ V. Prussian Detachment gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 175, Region: 1392 Deblin Gather to region: 1392 Deblin
5:58:59 PM  (Reporting)  _GTU_ 2. Brigade gathering toward primary region (short distance)
5:58:59 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 175, Region: 1392 Deblin Gather to region: 1392 Deblin
5:58:59 PM  (Reporting)  Ended AI Gather Units 3 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1013551 Abt. I/Gd.Res.Fu.AR. 1 Deblin Going against objective: 1388 Warszawa
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 is doing nothing in Deblin  Power: 85  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016912 V. Prussian Detachment, 1408 Modlin, Pow:62, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 175, Region: 1392 Deblin
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 175, Region: 1392 Deblin
5:58:59 PM  (Reporting)  1016912-V. Prussian Detachment Power:62 Health:100% Modlin>Deblin Mission:Attack Fitness:70% Need:60 Threat:37 GoalValue: 175
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016122 I. Prussian Detachment, 1388 Warszawa, Pow:28, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3540, Region: 1408 Modlin
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3540, Region: 1408 Modlin
5:58:59 PM  (Reporting)  1016122 I. Prussian Detachment Warszawa Health: 100 % will target  1016912 V. Prussian Detachment
5:58:59 PM  (Reporting)  1016122-I. Prussian Detachment Power:28 Health:100% Warszawa>Modlin Mission:Merge (slave) Fitness:59% Need:39 Threat:0 GoalValue: 3540
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017280 2. Brigade, 1385 Nowy Dor, Pow:46, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 175, Region: 1392 Deblin
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 175, Region: 1392 Deblin
5:58:59 PM  (Reporting)  1017280-2. Brigade Power:46 Health:100% Nowy Dor>Deblin Mission:Attack Fitness:70% Need:60 Threat:37 GoalValue: 175
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 6 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 8 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 3 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  22676 ms
5:58:59 PM  (Reporting)  Processing  1000006 Spain
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
5:58:59 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
5:58:59 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
5:58:59 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
5:58:59 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
5:58:59 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
5:58:59 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
5:58:59 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
5:58:59 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6512 OwnPow Nav : 0 OppPow Nav : 958
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
5:58:59 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2529 OppPow Land: 427 OwnPow Nav : 702 OppPow Nav : 2346
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 4.91 5.00 Ratio Nav/NavCore: 0.25 5.00 Reg Count: 186 > 226
5:58:59 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3419 OppPow Land: 31 OwnPow Nav : 1188 OppPow Nav : 1104
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 3.52 1.90 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2567 OppPow Land: 303 OwnPow Nav : 146 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
5:58:59 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:58:59 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 722 OppPow Land: 142 OwnPow Nav : 5 OppPow Nav : 218
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 3.24 3.29 Ratio Nav/NavCore: 0.20 3.19 Reg Count: 59 > 91
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4756 OppPow Land: 0 OwnPow Nav : 23 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 398 OppPow Land: 0 OwnPow Nav : 572 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
5:58:59 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
5:58:59 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
5:58:59 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
5:58:59 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
5:58:59 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 114 OppPow Land: 0 OwnPow Nav : 28 OppPow Nav : 151
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
5:58:59 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 739 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
5:58:59 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 412 OwnPow Nav : 310 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
5:58:59 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 477 OppPow Land: 674 OwnPow Nav : 481 OppPow Nav : 1768
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
5:58:59 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 128 OppPow Land: 9 OwnPow Nav : 132 OppPow Nav : 226
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.37 5.00 Reg Count: 3 > 6
5:58:59 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 261 OppPow Land: 0 OwnPow Nav : 14 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2349 OppPow Land: 3396 OwnPow Nav : 3131 OppPow Nav : 10115
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 867 OppPow Land: 9 OwnPow Nav : 114 OppPow Nav : 1555
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 3.07 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 1645 OppPow Land: 730 OwnPow Nav : 857 OppPow Nav : 62
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.44 0.20 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
5:58:59 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 127 OppPow Nav : 1341
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
5:58:59 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 71 OppPow Land: 237 OwnPow Nav : 209 OppPow Nav : 834
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1955 ms
5:58:59 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 2320 Expected 102 Balance -11
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 2727 Expected 72 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Average Stock 96 Expected 72 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 72 Balance -8
5:58:59 PM  (Reporting)  War supplies Availability Very High Stock 121 Expected 51 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 28 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Engagment Points Availability Plentiful Stock 155 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 581 Expected 20 Balance 0
5:58:59 PM  (Reporting)    1017293 III. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2657
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:58:59 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3101
5:58:59 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2567
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
5:58:59 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1203
5:58:59 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
5:58:59 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:58:59 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4756 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 25      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 81      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 83      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 23 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3419 Overall power (enemies): 31 Ratio: 3.52
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
5:58:59 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 75 Total EnemyOwnerVal: 151 Discard %: 15
5:58:59 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 27      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 18      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1188 Overall power (enemies): 1104 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 477 Overall power (enemies): 674 Ratio: 0.45
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  353
5:58:59 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 372 Total EnemyOwnerVal: 744 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 20      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 8       Force Need:  185     Threat: 137         
5:58:59 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
5:58:59 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 481 Overall power (enemies): 1768 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2529 Overall power (enemies): 427 Ratio: 4.91
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  24190
5:58:59 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 778 Total EnemyOwnerVal: 1537 Discard %: 15
5:58:59 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 6       Force Need:  1268    Threat: 939         
5:58:59 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  930     Threat: 689         
5:58:59 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 68      Force Need:  397     Threat: 294         
5:58:59 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 4           
5:58:59 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 5       Force Need:  348     Threat: 258         
5:58:59 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 702 Overall power (enemies): 2346 Nav Ratio: 0.25
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6512 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  961
5:58:59 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 132 Total EnemyOwnerVal: 18319 Discard %: 15
5:58:59 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 10      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 6       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 14      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 11      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 18      Force Need:  652     Threat: 375         
5:58:59 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 9       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 9       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 10      Force Need:  506     Threat: 375         
5:58:59 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 958 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2567 Overall power (enemies): 303 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1438
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 833 Total EnemyOwnerVal: 833 Discard %: 15
5:58:59 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 86      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 20      Force Need:  424     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 412 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  86
5:58:59 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 511 Total EnemyOwnerVal: 2045 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 398 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 572 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 722 Overall power (enemies): 142 Ratio: 3.24
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
5:58:59 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
5:58:59 PM  (Reporting)  Region: 748 Nieuport (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 750 Ypres (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 753 Mons (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 773 Ghent (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 774 St Niklaas (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 754 Charleroi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 765 Wavre (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 29      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 35      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 770 Mechelen (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 771 Aalst (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 52      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 776 Kappellen (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 778 Hasselt (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 5 Overall power (enemies): 218 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 114 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 44      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 28 Overall power (enemies): 151 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 739 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 13      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 18      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 128 Overall power (enemies): 9 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:58:59 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 74 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 132 Overall power (enemies): 226 Nav Ratio: 0.37
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 209 Overall power (enemies): 834 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 127 Overall power (enemies): 1341 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 857 Overall power (enemies): 62 Nav Ratio: 0.44
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 114 Overall power (enemies): 1555 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 3131 Overall power (enemies): 10115 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 23 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1188 Overall power (enemies): 1104 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 481 Overall power (enemies): 1768 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 702 Overall power (enemies): 2346 Nav Ratio: 0.25
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 958 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 146 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 572 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 5 Overall power (enemies): 218 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 28 Overall power (enemies): 151 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 132 Overall power (enemies): 226 Nav Ratio: 0.37
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 209 Overall power (enemies): 834 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 127 Overall power (enemies): 1341 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 857 Overall power (enemies): 62 Nav Ratio: 0.44
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 114 Overall power (enemies): 1555 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 3131 Overall power (enemies): 10115 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 14 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:58:59 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 576 Strasbourg
5:58:59 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
5:58:59 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Cadiz Naval Gathering: 215 Sevilla
5:58:59 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
5:58:59 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
5:58:59 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
5:58:59 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
5:58:59 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
5:58:59 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
5:58:59 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
5:58:59 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
5:58:59 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
5:58:59 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
5:58:59 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
5:58:59 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
5:58:59 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Spain 3682 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 11 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 1 underway
5:58:59 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -20 for us as viewing faction
5:58:59 PM  (Reporting)  AcceptChance 46 Rolled 81
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000041 United States of America
5:58:59 PM  (Reporting)  Checking 26 Propose Mutual Supply
5:58:59 PM  (Reporting)  Still checking 26 Propose Mutual Supply
5:58:59 PM  (Reporting)  Item is a Various entry, chance 12
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Supply toward United States of America chance 12
5:58:59 PM  (Reporting)  Proposing to 1000024 Portugal
5:58:59 PM  (Reporting)  Checking 13 Declare  War
5:58:59 PM  (Reporting)  Still checking 13 Declare  War
5:58:59 PM  (Reporting)  Is a War, DOW chance 0
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Declare  War toward Portugal chance 0
5:58:59 PM  (Reporting)  Proposing to 1000027 Morocco
5:58:59 PM  (Reporting)  Checking 23 Request Supply Right
5:58:59 PM  (Reporting)  Still checking 23 Request Supply Right
5:58:59 PM  (Reporting)  Item is a Various entry, chance -3
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Supply Right toward Morocco chance -3
5:58:59 PM  (Reporting)  Proposing to 1000041 United States of America
5:58:59 PM  (Reporting)  Checking 35 Propose Mutual Passage
5:58:59 PM  (Reporting)  Still checking 35 Propose Mutual Passage
5:58:59 PM  (Reporting)  Item is a Various entry, chance 7
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Spain sent Propose Mutual Passage toward United States of America
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 37 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 313 Palma
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4029 Donets
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3588 Starodubskoye
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3367 Schuche
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4262 Baie de Bourgneuf
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3224 Krasnoperekovsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 704 Carbonia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 221 Cordoba
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3983 Oder Estuary
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 932 Regensburg
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4059 Nile
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 620 Vicenza
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 1638 Rauma
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2765 Ocnitza
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3867 Kashpirovka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 181 Benavente
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3816 Al Kuhms
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 31 target region was 454 Lyon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 405 St Afrique
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4405 Ragusan Coast
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 621 Cremona
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1477 Limfjord
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2303 Qusaybah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1980 Dinar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4159 Stromfjord
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3658 Kaspi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 714 Gela
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1851 Mesta
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 3736 Beni Saf
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1941 Izmit
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1365 Gorodok
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 8 target region was 167 Ponferrada
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1956 Akhisar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode: Decision 21 Build Defensive Works has 5 % to be played in 299 Lerida
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played.
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2940 Kondrovo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 2682 Vitebsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1774 Arges
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 878 Bebra
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2079 Giresun
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1829 Plevna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3898 Deep South
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1715 Foca
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3368 Rosshosh
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3621 Neftegorsk
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2747 Belokorovitchy
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 406 Millau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3039 Korablino
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2658 Opochka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 3734 Bouarfa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1655 Travnik
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2821 Demidove
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 635 Trieste
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3557 Pavlovskaia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 224 Malaga
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 850 Cuxhaven
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4031 Don
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1027 Schweidnitz
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1668 Banja Luka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1605 Enkopping
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4040 Volga Bend
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3569 Ekaterinodar
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 47 Mallaig
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4093 West Rockall
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3712 Settat
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2812 Novaia Ivanovka
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2299 Rawa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2424 Dorbiany
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2003 Devrek
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 161 Carballo
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 33 target region was 276 Madrid
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 23 target region was 1098 Pilsen
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 3936 Shannon Estuary
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 8 target region was 771 Aalst
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 134 Winchester
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 114 Swindon
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2491 Zelva
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2744 Pietrykow
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2993 Moskwa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 87 Liverpool
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1677 Split
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1887 Komotini
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4510 Eupatoria Bay
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4062 Strait of Iceland
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1608 Foerssa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1855 Marica
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1024 Bunzlau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2578 Pladiski
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2059 Nevsehir
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2047 Sinope
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1559 Oskarhamm
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 236 Ardila
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3568 Gelendzik
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2976 Kolomna
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2878 Mena
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1128 Stain
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 415 Privas
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 330 Castelsarrasin
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 605 Gisa
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 1941 Izmit
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 4123 Channel Islands
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3391 Buturlino
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1136 Reichenau
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1625 Kakisalmi
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 349 Marmande
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2742 Glinska
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4186 Texel
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3368 Rosshosh
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 120 Yarmouth
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2411 Al Burj
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4113 Celtic Sea
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4046 Lake Ilmen
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2874 Dobruch
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2112 Adana
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 704 Carbonia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4395 Golfo di Venezia
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1276 Masja
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2254 Al Hamzah
5:58:59 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2904 Zadneprovsky
5:58:59 PM  (Reporting)  Ended HandleRegionsDecisions 6809 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 121
5:58:59 PM  (Reporting)  Money Level 6 Amount 2320
5:58:59 PM  (Reporting)  Conscripts Level 1 Amount 4
5:58:59 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 23
5:58:59 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
5:58:59 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
5:58:59 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 17
5:58:59 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
5:58:59 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
5:58:59 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
5:58:59 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 262 Field Hospital Coeff: 2
5:58:59 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
5:58:59 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
5:58:59 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 19
5:58:59 PM  (Reporting)  Number of Draw 11
5:58:59 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 180
5:58:59 PM  (Reporting)  Picking 231 Italian Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 180
5:58:59 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 180
5:58:59 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 144
5:58:59 PM  (Reporting)  Picking 251 Depot Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 144
5:58:59 PM  (Reporting)  Picking 269 First Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 328 WSU 121 448 Money 2320 680
5:58:59 PM  (Reporting)  Picking 228 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 180
5:58:59 PM  (Reporting)  Picking 277 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 88 WSU 121 112 Money 2320 464
5:58:59 PM  (Reporting)  Picking 252 Invalid Garrison 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 144
5:58:59 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 152
5:58:59 PM  (Reporting)  Picking 234 Provincial Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2320 152
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 57 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015747 S. Carlos Sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015492 Ceres Sq.
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 458 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating CallFleet (_CLF_)
5:58:59 PM  (Reporting)  Ended CallFleet 1 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:6, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:208, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:209, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:209, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:64, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:218, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:108, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:26, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:216, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:64, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:113, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:13, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:228, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:45, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:30, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:54, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:139, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:137, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:30, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:59, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:217, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:44, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:21, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:29, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:218, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:137, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:415, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 2 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1016914 2nd Engineer Rgt, 221 Cordoba, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017145 3rd Engineer Rgt, 276 Madrid, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:9, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017155 4 Brigada de Caballera, 163 Coruna, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 20200, Region: 3722 Ceuta
5:58:59 PM  (Reporting)  _DCR_ 1004022 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0) will reinforce threatened border 3722 Ceuta
5:58:59 PM  (Reporting)  Ended GarrisonBorders 516 ms
5:58:59 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
5:58:59 PM  (Reporting)  _ESR_ No theater can have a staging region.
5:58:59 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
5:58:59 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
5:58:59 PM  (Reporting)  Ended ProcessAgents Spain 16 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 2 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 10 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 8 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 82 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 6 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 60 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 61 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 3 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 55 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 6 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 2 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:258, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 10900, Region: 3902 Cuba
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 16 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  _PGS_ Gathered this stack 1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 18 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 16 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 2 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 2 1017560 Spanish Detachment, 184 Ciudad Rodrigo, Pow:21, Count: 1(l 0/L 1/S 0) is garrisoning region 184 Ciudad Rodrigo New PickVal 7
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 184 Ciudad Rodrigo
5:58:59 PM  (Reporting)  _GAO_ Step 2 1017561 Spanish Detachment, 167 Ponferrada, Pow:36, Count: 2(l 1/L 1/S 0) is garrisoning region 167 Ponferrada New PickVal 3
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 10107, Region: 167 Ponferrada
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 85 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 39 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 40 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 41 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Ceuta to theater Theater_North_Africa  in region 3722 Ceuta
5:58:59 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
5:58:59 PM  (Reporting)  Ended Check Leaders 102 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Esercito de Espana recruiting 0 adjacent Child HQStacks
5:58:59 PM  (Reporting)  _MSG_ Esercito de Espana recruiting 1003985 Cuerpo Centro in Sevilla
5:58:59 PM  (Reporting)  _MSG_ gathered 833 cbt pts, needing: 646
5:58:59 PM  (Reporting)  Agenda: Intercept (Master), Value: 124248, Region: 214 Ronda
5:58:59 PM  (Reporting)  _MSG_ - MASTER 1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2) will target (enemy) 1002619 Gibraltar Force Pow.: 539 vs. 334 mustered 1 other groups
5:58:59 PM  (Reporting)  _MSG_ - SLAVE 1003985 Cuerpo Centro, 215 Sevilla, Pow:294, Count: 6(l 1/L 4/S 2) in region Sevilla will target & merge (master) Esercito de Espana
5:58:59 PM  (Reporting)  Agenda: Merge (slave), Value: 190000, Region: 224 Malaga
5:58:59 PM  (Reporting)  Ended Make Superior Group 54 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015491 Escano's Fleet chance: 18 failed.
5:58:59 PM  (Reporting)  _AFA_ 1015491 Escano's Fleet has been given the mission Agenda: Naval Docking, Value: 5227, Region: 269 Valencia
5:58:59 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:58:59 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 9 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1697, Region: 226 Almeria
5:58:59 PM  (Reporting)  _AFA_ 1017150 2 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 215 Sevilla
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 376 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 140
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve:  1017562 Provisiones Leon in 167 Ponferrada
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 4 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:58:59 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:294, Count: 6(l 1/L 4/S 2) Agenda: Keep Position, Value: 22550, Region: 215 Sevilla
5:58:59 PM  (Reporting)  Ended KeepPosition 2 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 5 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 29 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 1 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 4 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 6 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 43 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 13 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 1 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.28626742593847
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 1 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 1 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 7 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 3 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 35 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 36 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 37 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:58:59 PM  (Reporting)  Ended Check Leaders 53 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1016925 Provisiones Ceuta in 3722 Ceuta
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 11 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 2 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from Paris to theater Theater_Spanish_Peninsula  in region 534 Paris
5:58:59 PM  (Reporting)  Ended Check Leaders 105 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
5:58:59 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 7 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 2 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 1 ms
5:58:59 PM  (Reporting)  Entering Evacuate Force (_EVA_)
5:58:59 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
5:58:59 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
5:58:59 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Build Depots Assets
5:58:59 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
5:58:59 PM  (Reporting)  Ended Build Depots Assets 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Start of AI Split Supports (_SSP_)
5:58:59 PM  (Reporting)  Ended Split Supports
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
5:58:59 PM  (Reporting)  Ended Concentrate Stacks 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  DistantGarrison RollBack of 1015048 1st Pioneer Rgt, 263 Toledo, Pow:14, Count: 1(l 0/L 0/S 1) Fitness 0 toward 269 Valencia can be a PF problem
5:58:59 PM  (Reporting)  Ended DistantGarrison 27 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21055 AllOppPowLand: 12882 AllOwnPowNav: 8039 AllOppPowNav 20678
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 807 Koeln Pick 25 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.52 Land Core Ratio: 1.90  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1014064 1o Suministros (Pow.0)
5:58:59 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
5:58:59 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 476 Dijon Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 500 Lorient Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 531 Rouen Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 393 Clermont Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 548 Lille Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 576 Strasbourg Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 569 Metz Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 454 Lyon Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 579 Calvi Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 326 Bordeaux Pick 21 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.49)
5:58:59 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.258)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 137) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 673) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3906 Winward Islands Pick 8 SelfVal 208 Need 185  no group candidate found
5:58:59 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 129 Need 60  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 50 Enemy armies: 2 Land Ratio: 4.91 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1003842 Esercito de Espana (Pow.539)
5:58:59 PM  (Reporting)  1003985 Cuerpo Centro (Pow.294)
5:58:59 PM  (Reporting)  1016914 2nd Engineer Rgt (Pow.2)
5:58:59 PM  (Reporting)  1016136 3 Brigada de Caballera (Pow.26)
5:58:59 PM  (Reporting)  1017559 Spanish Detachment (Pow.23)
5:58:59 PM  (Reporting)  1017558 Spanish Detachment (Pow.23)
5:58:59 PM  (Reporting)  1017557 Spanish Detachment (Pow.23)
5:58:59 PM  (Reporting)  1017556 Spanish Detachment (Pow.23)
5:58:59 PM  (Reporting)  1013804 Palma Milita (Pow.40)
5:58:59 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.14)
5:58:59 PM  (Reporting)  1017145 3rd Engineer Rgt (Pow.1)
5:58:59 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.9)
5:58:59 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.296)
5:58:59 PM  (Reporting)  1017560 2 Brigada de Caballera (Pow.21)
5:58:59 PM  (Reporting)  1017562 Provisiones Leon (Pow.0)
5:58:59 PM  (Reporting)  1017561 Tranco' Force (Pow.36)
5:58:59 PM  (Reporting)  1003894 Palafox' Force (Pow.309)
5:58:59 PM  (Reporting)  1017155 4 Brigada de Caballera (Pow.1)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 336 Perpignan Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 282) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 276 Madrid Pick 14 has enough garrison (Value: 64) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 221 Cordoba Pick 3 has enough garrison (Value: 75) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 215 Sevilla Pick 68 has enough garrison (Value: 402) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 263 Toledo Pick 3 has enough garrison (Value: 9) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 194 Burgos Pick 4 has enough garrison (Value: 30) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 3 has enough garrison (Value: 36) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 223 Granada Pick 7 has enough garrison (Value: 35) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 216) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 282) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 196) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 51) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 224 Malaga Pick 5 has enough garrison (Value: 539) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 9) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 4 has enough garrison (Value: 238) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 269 Valencia Pick 5 has enough garrison (Value: 21) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 241 Badajoz Pick 4 has enough garrison (Value: 143) - evaluation skipped
5:58:59 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 224 Need 1268  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 248) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 21) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 3 has enough garrison (Value: 30) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 150 Need 424  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.24 Land Core Ratio: 3.29  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 52 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:58:59 PM  (Reporting)  1004022 Cuerpo Africa (Pow.72)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 281) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 44 has enough garrison (Value: 209) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 208) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
5:58:59 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.150)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 137) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 13 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 451 Geneve Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 178 Need 60  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:58:59 PM  (Reporting)  1004022 Cuerpo Africa (Pow.72)
5:58:59 PM  (Reporting)  1003842 Esercito de Espana (Pow.539)
5:58:59 PM  (Reporting)  1013804 Palma Milita (Pow.40)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 44 has enough garrison (Value: 209) - evaluation skipped
5:58:59 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 514 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 281) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3730 Melilla Pick 23 has enough garrison (Value: 208) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 420 Toulon Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 708 Palermo Pick 86 SelfVal 460 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 282) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 600 Genova Pick 20 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 676 Gaeta Pick 15 SelfVal 120 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 718 Valetta Pick 20 SelfVal 150 Need 424  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 230 Cartagena Pick 8 has enough garrison (Value: 216) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 424 Nice Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 307 Barcelona Pick 11 has enough garrison (Value: 196) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.07 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
5:58:59 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.150)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 137) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3912 West Africa Pick 4 SelfVal 8 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 73 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016925 Provisiones Ceuta (Pow.0)
5:58:59 PM  (Reporting)  1004022 Cuerpo Africa (Pow.72)
5:58:59 PM  (Reporting)  1004079 Vigodet' Force (Pow.356)
5:58:59 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.150)
5:58:59 PM  (Reporting)  1017155 4 Brigada de Caballera (Pow.1)
5:58:59 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.49)
5:58:59 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.258)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 1890 Need 648  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 20 has enough garrison (Value: 137) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 544 Need 48  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 137) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 529 Le Havre Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 852 Bremen Pick 81 SelfVal 252 Need 60  no group candidate found
5:58:59 PM  (Reporting)  Region 98 Cardiff Pick 10 SelfVal 10 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 673) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 550 Boulogne Pick 10 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 281) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 317 Bayonne Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 211 Gibraltar Pick 6 SelfVal 224 Need 1268  no group candidate found
5:58:59 PM  (Reporting)  Region 87 Liverpool Pick 14 SelfVal 14 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 70 Newcastle Pick 6 SelfVal 6 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Region 126 Plymouth Pick 10 SelfVal 10 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 18 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 163 Coruna Pick 6 has enough garrison (Value: 248) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 357 Rochefort Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 130 Bristol Pick 9 SelfVal 9 Need 506  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 500 Lorient Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 850 Cuxhaven Pick 3 SelfVal 10 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1037 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  _AFA_ 1017563 Astrea Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008454 Escuadra de Cuba chance: 3 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 6192, Region: 510 Saint Malo
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1017293 III. Fleet chance: 1 failed.
5:58:59 PM  (Reporting)  _AFA_ 1017293 III. Fleet has been given the mission Agenda: Naval Docking, Value: 3182, Region: 510 Saint Malo
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 108 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 46 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
5:58:59 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 276 Madrid
5:58:59 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 276 Madrid
5:58:59 PM  (Reporting)  Ended Collect Leaders 3 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  _RWI__A 1017293 III. Fleet, 4553 Sea of Cuba, Pow:33, Count: 2(l 0/L 2/S 0) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:58:59 PM  (Reporting)  _RWI__A 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:301, Count: 8(l 1/L 6/S 1) was targeting 510 Saint Malo interest 5 , aborting an agenda.
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.44) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.52 - Core:1.90 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
5:58:59 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:49, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 1 now
5:58:59 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:49, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  Ended AI Gather Units 5 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:258, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
5:58:59 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:258, Count: 6(l 2/L 4/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
5:58:59 PM  (Reporting)  1004039-Cuerpo Cuba Power:258 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017563 Astrea Sq., 4553 Sea of Cuba, Pow:18, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  1017563-Astrea Sq. Power:18 Health:100% Sea of Cuba>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:301, Count: 8(l 1/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4553 Sea of Cuba
5:58:59 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:301, Count: 8(l 1/L 6/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4553 Sea of Cuba
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 4553 Sea of Cuba
5:58:59 PM  (Reporting)  1008454-Escuadra de Cuba Power:301 Health:100% Sea of Cuba>Sea of Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017293 III. Fleet, 4553 Sea of Cuba, Pow:33, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
5:58:59 PM  (Reporting)  1017293-III. Fleet Power:33 Health:100% Sea of Cuba>Commerce Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 49  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.91 - Core:5.00 - Nav:0.25) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supply 1017562 Provisiones Leon, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1017562 Provisiones Leon, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1017561 Tranco' Force, 167 Ponferrada, Pow:36, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
5:58:59 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:40, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
5:58:59 PM  (Reporting)  _GTU_ Starting merge 1 at start
5:58:59 PM  (Reporting)  _GTU_ Finished merge 1 now
5:58:59 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:40, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
5:58:59 PM  (Reporting)  Ended AI Gather Units 3 ms
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  _ATG__ 1015048 1st Pioneer Rgt Toledo Going against objective: 212 Cadiz
5:58:59 PM  (Reporting)  _ATG__ 1010670 Guarnicin de Sevilla Madrid Going against objective: 212 Cadiz
5:58:59 PM  (Reporting)  _ATG__ 1015672 Don Federico Gravina Madrid Going against objective: 307 Barcelona
5:58:59 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
5:58:59 PM  (Reporting)  _ATG__ 1003894 Palafox' Force Ponferrada Going against objective: 211 Gibraltar
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:19, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:350, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
5:58:59 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:350, Count: 6(l 2/L 4/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
5:58:59 PM  (Reporting)  1015491-Escano's Fleet Power:350 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:2, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003894 Palafox' Force is doing nothing in Ponferrada  Power: 309  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017561 Tranco' Force, 167 Ponferrada, Pow:36, Count: 3(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10107, Region: 167 Ponferrada
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10107, Region: 167 Ponferrada
5:58:59 PM  (Reporting)  1017561-Tranco' Force Power:36 Health:100% Ponferrada>Ponferrada Mission:Garrison Fitness:65% Need:24 Threat:0 GoalValue: 10107
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:5, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 296  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017560 2 Brigada de Caballera, 184 Ciudad Rodrigo, Pow:21, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 184 Ciudad Rodrigo
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 184 Ciudad Rodrigo
5:58:59 PM  (Reporting)  1017560-2 Brigada de Caballera Power:21 Health:100% Ciudad Rodrigo>Ciudad Rodrigo Mission:Garrison Fitness:65% Need:9 Threat:0 GoalValue: 16250
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Madrid  Power: 0  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015048 1st Pioneer Rgt is doing nothing in Toledo  Power: 14  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 40  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016136 3 Brigada de Caballera, 221 Cordoba, Pow:26, Count: 1(l 0/L 1/S 0) Keeping only Merge tw Master goal.
5:58:59 PM  (Reporting)  List of Agendas for 1016136 3 Brigada de Caballera, 221 Cordoba, Pow:26, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 70000, Region: 224 Malaga
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 70000, Region: 224 Malaga
5:58:59 PM  (Reporting)  1016136 3 Brigada de Caballera Cordoba Health: 100 % will target  1003842 Esercito de Espana
5:58:59 PM  (Reporting)  1016136-3 Brigada de Caballera Power:26 Health:100% Cordoba>Malaga Mission:Merge (slave) Fitness:70% Need:348 Threat:258 GoalValue: 70000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1003985 Cuerpo Centro, 215 Sevilla, Pow:294, Count: 6(l 1/L 4/S 2) Keeping only Merge tw Master goal.
5:58:59 PM  (Reporting)  List of Agendas for 1003985 Cuerpo Centro, 215 Sevilla, Pow:294, Count: 6(l 1/L 4/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 190000, Region: 224 Malaga
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 190000, Region: 224 Malaga
5:58:59 PM  (Reporting)  1003985 Cuerpo Centro Sevilla Health: 99 % will target  1003842 Esercito de Espana
5:58:59 PM  (Reporting)  1003985-Cuerpo Centro Power:294 Health:99% Sevilla>Malaga Mission:Merge (slave) Fitness:95% Need:348 Threat:258 GoalValue: 190000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:108, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:97, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
5:58:59 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:97, Count: 2(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
5:58:59 PM  (Reporting)  1008428-Escuadra de Cartagena Power:97 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017150 2 Escuadra de Transport, 215 Sevilla, Pow:1, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 215 Sevilla
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 215 Sevilla
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017150 2 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 215 Sevilla
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 224 Malaga, Pow:539, Count: 8(l 6/L 3/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 124248, Region: 214 Ronda
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 19100, Region: 224 Malaga
5:58:59 PM  (Reporting)  1003842-Esercito de Espana Power:539 Health:100% Malaga>Malaga Mission:Keep Position Fitness:100% Need:348 Threat:258 GoalValue: 19100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.24 - Core:3.29 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supply 1016925 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
5:58:59 PM  (Reporting)  _RCA_ Resupplying 1016925 Provisiones Ceuta, 3722 Ceuta, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1004022 Cuerpo Africa, 3722 Ceuta, Pow:72, Count: 1(l 1/L 1/S 0)
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1004022 Cuerpo Africa, 3722 Ceuta, Pow:76, Count: 2(l 1/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20200, Region: 3722 Ceuta
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 20200, Region: 3722 Ceuta
5:58:59 PM  (Reporting)  1004022-Cuerpo Africa Power:76 Health:100% Ceuta>Ceuta Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 20200
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 150  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 373  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.37) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Gather Units (_GTU_)
5:58:59 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
5:58:59 PM  (Reporting)  _GTU_ Starting merge 0 at start
5:58:59 PM  (Reporting)  End of AI Gather Units
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 3934 Commerce, Pow:42, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015492 Ceres Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:58:59 PM  (Reporting)  1015492-Ceres Sq. Power:42 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.44) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:103, Count: 3(l 0/L 3/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  1014872-I. Fleet Power:103 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 3930 Central Mediterranean Trade, Pow:38, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:58:59 PM  (Reporting)  1015747-S. Carlos Sq. Power:38 Health:61% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.07 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:59, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  1014428-Sirena Sq. Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4425
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:40, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:58:59 PM  (Reporting)  1014420-Morroco Sq. Power:40 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 5 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 2 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 3 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 2 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 1 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  1003894 Palafox' Force will be merged into 1017561 Tranco' Force in region Ponferrada
5:58:59 PM  (Reporting)  AI Process done in  20299 ms
5:58:59 PM  (Reporting)  Processing  1000007 Ottoman
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 2081 Expected 67 Balance -7
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 2251 Expected 47 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability High Stock 100 Expected 47 Balance -4
5:58:59 PM  (Reporting)  War supplies Availability Low Stock 16 Expected 34 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Engagment Points Availability Plentiful Stock 140 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 580 Expected 13 Balance 0
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 7 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 16
5:58:59 PM  (Reporting)  Money Level 6 Amount 2081
5:58:59 PM  (Reporting)  Conscripts Level 3 Amount 100
5:58:59 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 23
5:58:59 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
5:58:59 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
5:58:59 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 21
5:58:59 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
5:58:59 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
5:58:59 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
5:58:59 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
5:58:59 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
5:58:59 PM  (Reporting)  Adding 429 Field Hospital Coeff: 3
5:58:59 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 2
5:58:59 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
5:58:59 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 5
5:58:59 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
5:58:59 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
5:58:59 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 0
5:58:59 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
5:58:59 PM  (Reporting)  Number of Draw 7
5:58:59 PM  (Reporting)  Picking 437 Tartar Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 16 0 Money 2081 144
5:58:59 PM  (Reporting)  Picking 406 Janissary Brigade 1805
5:58:59 PM  (Reporting)  On Map 9 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 360 WSU 16 0 Money 2081 180
5:58:59 PM  (Reporting)  Picking 1252 Supply Depot 1805
5:58:59 PM  (Reporting)  On Map 7 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 320 WSU 16 0 Money 2081 320
5:58:59 PM  (Reporting)  Picking 419 Suvarileri Brigade 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 16 0 Money 2081 144
5:58:59 PM  (Reporting)  Picking 416 Siege Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 96 WSU 16 120 Money 2081 480
5:58:59 PM  (Reporting)  Picking 415 Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 34 WSU 16 68 Money 2081 248
5:58:59 PM  (Reporting)  Picking 425 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 12 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 100 96 WSU 16 72 Money 2081 480
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 30 ms
5:58:59 PM  (Reporting)  AI Process done in  364 ms
5:58:59 PM  (Reporting)  Processing  1000008 Nassau
5:58:59 PM  (Reporting)  Processing  1000009 Brunswick
5:58:59 PM  (Reporting)  Processing  1000010 Hannover
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 280 ms
5:58:59 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Hannover 568 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 6 underway
5:58:59 PM  (Reporting)  In the war vs 1000001 France WS is -75 for us as viewing faction
5:58:59 PM  (Reporting)  AcceptChance 44 Rolled 50
5:58:59 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 230
5:58:59 PM  (Reporting)  Money Level 6 Amount 450
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 500
5:58:59 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Number of Draw 6
5:58:59 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
5:58:59 PM  (Reporting)  Picking 565 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 500 456 WSU 230 72 Money 450 604
5:58:59 PM  (Reporting)  Picking 558 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
5:58:59 PM  (Reporting)  Picking 563 Depot Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 268
5:58:59 PM  (Reporting)  Picking 564 Militia Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 220
5:58:59 PM  (Reporting)  Picking 562 Hussars Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 268
5:58:59 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 1 8 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 6 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)  AI Process done in  1603 ms
5:58:59 PM  (Reporting)  Processing  1000011 Hessen
5:58:59 PM  (Reporting)  Processing  1000012 Baden
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4733 OppPow Land: 2415 OwnPow Nav : 6 OppPow Nav : 6
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 1.25 1.73 Ratio Nav/NavCore: 0.64 1.91 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 455 ms
5:58:59 PM  (Reporting)  Resources Levels Baden EcoBase 55 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 257 Expected 28 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 152 Expected 19 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 186 Expected 14 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 6 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 18969
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4733 Overall power (enemies): 2415 Ratio: 1.25
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2404
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 102 Total EnemyOwnerVal: 5859 Discard %: 15
5:58:59 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 18      Force Need:  92      Threat: 68          
5:58:59 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 100     Force Need:  373     Threat: 276         
5:58:59 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 5       Force Need:  473     Threat: 75          
5:58:59 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 2       Force Need:  243     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.64
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.64
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 895 Freiburg Brisgau Max pick: Freiburg Brisgau Max need: Ilz Max Val: Freiburg Brisgau Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Baden 895 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
5:58:59 PM  (Reporting)  Checking Propose Commercial Agreement sent by 1000014 Wrttemberg rels 26
5:58:59 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  19 %
5:58:59 PM  (Reporting)  Modified Chance after bias vs nation 19 % rolled 62
5:58:59 PM  (Reporting)  Refused!
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 1 underway
5:58:59 PM  (Reporting)  In the war vs 1000004 Austria WS is -9 for us as viewing faction
5:58:59 PM  (Reporting)  AcceptChance 20 Rolled 69
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 186
5:58:59 PM  (Reporting)  Money Level 6 Amount 257
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 152
5:58:59 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 645 Light Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:58:59 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
5:58:59 PM  (Reporting)  Picking 652 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
5:58:59 PM  (Reporting)  Picking 648 Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 152 120 WSU 186 0 Money 257 144
5:58:59 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
5:58:59 PM  (Reporting)  Picking 645 Light Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1017195 1.Depot Garrison 1805 Freiburg, 895 Freiburg Brisgau, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1017190 1.Depot Garrison 1805 Karlsruhe, 892 Karlsruhe, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:23, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  _CBG_ 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:42, Count: 1(l 0/L 0/S 1) Will wait for help
5:58:59 PM  (Reporting)  _CBG_ 1011522 Harrant' Force, 896 Donaueschingen, Pow:77, Count: 6(l 1/L 3/S 2) Sent as relief in region 892 Karlsruhe
5:58:59 PM  (Reporting)  _CBG_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:23, Count: 1(l 0/L 1/S 0) Will wait for help
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 123 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 81 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ gathered 23 cbt pts, needing: 112
5:58:59 PM  (Reporting)  _MSG_ 1015404 Landwehr-Inspektion 1 abort its operation against 1016671 Spranger not enough forces gathered
5:58:59 PM  (Reporting)  Ended Make Superior Group 110 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 13 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4733 AllOppPowLand: 2415 AllOwnPowNav: 6 AllOppPowNav 6
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 5 Enemy armies: 19 Land Ratio: 1.25 Land Core Ratio: 1.73  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016157 Reit.AR. 1 (Pow.42)
5:58:59 PM  (Reporting)  1011522 Harrant' Force (Pow.77)
5:58:59 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.23)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 100 SelfVal 665 Need 306  no group candidate found
5:58:59 PM  (Reporting)  CheckRegionForOperation 1011522 Harrant' Force, 896 Donaueschingen, Pow:77, Count: 6(l 1/L 3/S 2) Fitness 65 PickVal 18 SelfVal 236 AINeed 44
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 15340, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Region 1137 Olmuetz Pick 2 SelfVal 36 Need 243  no group candidate found
5:58:59 PM  (Reporting)  Region 1118 Prag Pick 5 SelfVal 58 Need 473  no group candidate found
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 85 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.25 - Core:1.73 - Nav:0.64) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:23, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 11800, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 11800, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  1015404-Landwehr-Inspektion 1 Power:23 Health:100% Karlsruhe>Karlsruhe Mission:Wait for help Fitness:100% Need:44 Threat:68 GoalValue: 11800
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1011522 Harrant' Force, 896 Donaueschingen, Pow:77, Count: 6(l 1/L 3/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 23600, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 15340, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15340, Region: 892 Karlsruhe
5:58:59 PM  (Reporting)  1011522-Harrant' Force Power:77 Health:100% Donaueschingen>Karlsruhe Mission:Defend Fitness:65% Need:44 Threat:68 GoalValue: 15340
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016157 Reit.AR. 1, 895 Freiburg Brisgau, Pow:42, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 25000, Region: 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 25000, Region: 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  1016157-Reit.AR. 1 Power:42 Health:100% Freiburg Brisgau>Freiburg Brisgau Mission:Wait for help Fitness:100% Need:306 Threat:276 GoalValue: 25000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017195 1.Depot Garrison 1805 Freiburg, 895 Freiburg Brisgau, Pow:25, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 895 Freiburg Brisgau
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:23, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2789 ms
5:58:59 PM  (Reporting)  Processing  1000013 Bavaria
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5849 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 465 ms
5:58:59 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 572 Expected 22 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 22 Balance -1
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 210 Expected 16 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5849 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 27      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 50      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Bavaria 1036 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 3 underway
5:58:59 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000022 Kingdom of Sicily WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000023 Kingdom of Piedmont WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000048 Holy Roman Empire
5:58:59 PM  (Reporting)  Checking 20 Give Supply Right
5:58:59 PM  (Reporting)  Still checking 20 Give Supply Right
5:58:59 PM  (Reporting)  Item is a Various entry, chance 1
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Give Supply Right toward Holy Roman Empire chance 1
5:58:59 PM  (Reporting)  Proposing to 1000017 Saxony
5:58:59 PM  (Reporting)  Checking 32 Request Passage Right
5:58:59 PM  (Reporting)  Still checking 32 Request Passage Right
5:58:59 PM  (Reporting)  Item is a Various entry, chance -5
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Bavaria failed sending Request Passage Right toward Saxony chance -5
5:58:59 PM  (Reporting)  Proposing to 1000005 Prussia
5:58:59 PM  (Reporting)  Checking 50 Degrade Relationship
5:58:59 PM  (Reporting)  Proposing to 1000005 Prussia
5:58:59 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 7 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 210
5:58:59 PM  (Reporting)  Money Level 6 Amount 120
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 150
5:58:59 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 667 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 144
5:58:59 PM  (Reporting)  Picking 666 Mixed Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 150 120 WSU 210 0 Money 120 144
5:58:59 PM  (Reporting)  Picking 655 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 180
5:58:59 PM  (Reporting)  Picking 657 Jaeger Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 180
5:58:59 PM  (Reporting)  Picking 667 Line Garrison 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 144
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 92 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1017565 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017566 2. Invalide Btn, 932 Regensburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017567 3. Invalide Btn, 909 Wuerzburg, Pow:29, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 29 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  _DCR_ 1017565 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 1 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 346
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 11245, Region: 932 Regensburg
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 82 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5849 AllOppPowLand: 0 AllOwnPowNav: 6 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 11 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.42)
5:58:59 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.51)
5:58:59 PM  (Reporting)  1015886 Deroy' Force (Pow.51)
5:58:59 PM  (Reporting)  1017565 1. Invalide Btn (Pow.26)
5:58:59 PM  (Reporting)  1005604 Bayerishe Korps (Pow.446)
5:58:59 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.42)
5:58:59 PM  (Reporting)  1017566 2. Invalide Btn (Pow.28)
5:58:59 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.25)
5:58:59 PM  (Reporting)  1017313 6. Bay. Brigade (Pow.106)
5:58:59 PM  (Reporting)  1017567 3. Invalide Btn (Pow.29)
5:58:59 PM  (Reporting)  1017314 5. Bay. Brigade (Pow.100)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 852 Bremen Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 52) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 27 has enough garrison (Value: 29) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 932 Regensburg Pick 50 has enough garrison (Value: 53) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 818 Mainz Pick 37 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 861 Hannover Pick 31 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 816 Trier Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 807 Koeln Pick 9 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 821 Landau Pick 12 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 938 Passau Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 63 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017314 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 100  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017567-3. Invalide Btn Power:29 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017313 6. Bay. Brigade is doing nothing in Regensburg  Power: 106  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:25, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11245, Region: 932 Regensburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11245, Region: 932 Regensburg
5:58:59 PM  (Reporting)  1014742-Landwehr-Inspektion 1 Power:25 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:7 Threat:0 GoalValue: 11245
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017566-2. Invalide Btn Power:28 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:7 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015881 Reit.AR. 3 is doing nothing in Passau  Power: 42  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 446  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017565-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015886 Deroy' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015623 Reit.AR. 2 is doing nothing in Muenchen  Power: 42  HealthPerc: 100
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  1017314 5. Bay. Brigade will be merged into 1017567 3. Invalide Btn in region Wuerzburg
5:58:59 PM  (Reporting)  1017313 6. Bay. Brigade will be merged into 1017566 2. Invalide Btn in region Regensburg
5:58:59 PM  (Reporting)  1017565 1. Invalide Btn will be merged into 1005604 Bayerishe Korps in region Muenchen
5:58:59 PM  (Reporting)  AI Process done in  2757 ms
5:58:59 PM  (Reporting)  Processing  1000014 Wrttemberg
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4726 OppPow Land: 4938 OwnPow Nav : 6 OppPow Nav : 83
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.61 0.51 Ratio Nav/NavCore: 0.20 0.38 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 472 ms
5:58:59 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 60 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 216 Expected 30 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 21 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 21 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 538 Expected 21 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 21 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very High Stock 58 Expected 21 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 178 Expected 15 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 6 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 15900
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4726 Overall power (enemies): 4938 Ratio: 0.61
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  466
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 119 Total EnemyOwnerVal: 20368 Discard %: 15
5:58:59 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 92      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 903 Schwaebisch Hall (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 906 Donauwoerth (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 2           
5:58:59 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 2           
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 83 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 83 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 908 Rothenburg Max pick: Ulm Max need: Dresden Max Val: Ulm Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Wrttemberg 1047 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Wrttemberg
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 2 underway
5:58:59 PM  (Reporting)  In the war vs 1000005 Prussia WS is -2 for us as viewing faction
5:58:59 PM  (Reporting)  AcceptChance 5 Rolled 71
5:58:59 PM  (Reporting)  In the war vs 1000017 Saxony WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 178
5:58:59 PM  (Reporting)  Money Level 6 Amount 216
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 58
5:58:59 PM  (Reporting)  _BNU_ Emergency build ON
5:58:59 PM  (Reporting)  Adding 674 Guard Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 675 Infantry Brigade 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 676 Mixed Infantry Brigade 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 677 Mixed Brigade 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 678 Jaeger Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 680 Horse Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 682 Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 683 Garde du Corps Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 684 Chasseurs Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 685 Chevaux Leger Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 686 Line Garrison 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 687 Depot Garrison 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 688 Militia Garrison 1805 Coeff: 48
5:58:59 PM  (Reporting)  Adding 689 Fortress Battery 1805 Coeff: 2
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 674 Guard Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 58 300 WSU 178 0 Money 216 340
5:58:59 PM  (Reporting)  Picking 675 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 180
5:58:59 PM  (Reporting)  Picking 675 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 180
5:58:59 PM  (Reporting)  Picking 677 Mixed Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 58 300 WSU 178 0 Money 216 192
5:58:59 PM  (Reporting)  Picking 688 Militia Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 96
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 89 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1017174 Fu.AR. 1, 900 Ulm, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017470 2. Kavallerie-Brigade, 901 Stuttgart, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1017169 1. Kavallerie-Brigade, 901 Stuttgart, Pow:0, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  _DCR_ 1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:56, Count: 3(l 1/L 2/S 0) will garrison capital
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 900 Ulm SelfVal 742
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 19500, Region: 900 Ulm
5:58:59 PM  (Reporting)  _GAO_ Step 1 1005694 Armee Wurtemberg, 908 Rothenburg, Pow:54, Count: 5(l 1/L 1/S 3) is garrisoning region 908 Rothenburg SelfVal 76
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 9500, Region: 908 Rothenburg
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 83 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 85 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 15350, Region: 900 Ulm
5:58:59 PM  (Reporting)  1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:56, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 15100, Region: 901 Stuttgart
5:58:59 PM  (Reporting)  1005694 Armee Wurtemberg, 908 Rothenburg, Pow:54, Count: 5(l 1/L 1/S 3) Agenda: Keep Position, Value: 4100, Region: 908 Rothenburg
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4726 AllOppPowLand: 4938 AllOwnPowNav: 6 AllOppPowNav 83
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 7 Enemy armies: 42 Land Ratio: 0.61 Land Core Ratio: 0.51  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017174 Fu.AR. 1 (Pow.2)
5:58:59 PM  (Reporting)  1011528 Stadtgarnison Ulm (Pow.8)
5:58:59 PM  (Reporting)  1017470 2. Kavallerie-Brigade (Pow.0)
5:58:59 PM  (Reporting)  1017169 1. Kavallerie-Brigade (Pow.0)
5:58:59 PM  (Reporting)  1011531 Stadtgarnison Stuttgart (Pow.56)
5:58:59 PM  (Reporting)  1016936 2e Brg. von Roman Cav. (Pow.16)
5:58:59 PM  (Reporting)  1005694 Armee Wurtemberg (Pow.54)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 908 Rothenburg Pick 5 has enough garrison (Value: 108) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 92 has enough garrison (Value: 112) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 900 Ulm Pick 100 has enough garrison (Value: 18) - evaluation skipped
5:58:59 PM  (Reporting)  Region 906 Donauwoerth Pick 2 SelfVal 47 Need 60  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 903 Schwaebisch Hall Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 68 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Wrttemberg  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.61 - Core:0.51 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005694 Armee Wurtemberg, 908 Rothenburg, Pow:54, Count: 5(l 1/L 1/S 3) Keeping only the Garrison goal for 908 Rothenburg
5:58:59 PM  (Reporting)  List of Agendas for 1005694 Armee Wurtemberg, 908 Rothenburg, Pow:54, Count: 5(l 1/L 1/S 3)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9500, Region: 908 Rothenburg
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9500, Region: 908 Rothenburg
5:58:59 PM  (Reporting)  1005694-Armee Wurtemberg Power:54 Health:100% Rothenburg>Rothenburg Mission:Garrison Fitness:125% Need:6 Threat:2 GoalValue: 9500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016936 2e Brg. von Roman Cav. is doing nothing in Stuttgart  Power: 16  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1011531-Stadtgarnison Stuttgart Power:56 Health:100% Stuttgart>Stuttgart Mission:Garrison Fitness:100% Need:4 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 19500, Region: 900 Ulm
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 15350, Region: 900 Ulm
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 19500, Region: 900 Ulm
5:58:59 PM  (Reporting)  1011528-Stadtgarnison Ulm Power:8 Health:100% Ulm>Ulm Mission:Garrison Fitness:39% Need:50 Threat:0 GoalValue: 19500
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2784 ms
5:58:59 PM  (Reporting)  Processing  1000015 Oldenburg
5:58:59 PM  (Reporting)  Processing  1000016 Mecklemburg
5:58:59 PM  (Reporting)  Processing  1000017 Saxony
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4684 OppPow Land: 135 OwnPow Nav : 44 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 1.27 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 442 ms
5:58:59 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 822 Expected 34 Balance -1
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 24 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very High Stock 62 Expected 24 Balance -1
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 416 Expected 17 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4684 Overall power (enemies): 135 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  132
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 228 Total EnemyOwnerVal: 1700 Discard %: 15
5:58:59 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 20      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 13      Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 913 Bayreuth (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 47      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 31      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 982 Frankfurt Oder (AtPeace):    Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 43      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 88      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 39      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 62      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 30      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 59      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 56      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 17      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 2423 Libau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 44 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 869 Magdeburg Max pick: Magdeburg Max need: Ulm Max Val: Magdeburg Naval Gathering: 1419 Danzig
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  342 Germany : 869 Magdeburg
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Saxony 998 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 4 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 1 underway
5:58:59 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000004 Austria
5:58:59 PM  (Reporting)  Checking 32 Request Passage Right
5:58:59 PM  (Reporting)  Still checking 32 Request Passage Right
5:58:59 PM  (Reporting)  Item is a Various entry, chance 8
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Request Passage Right toward Austria chance 8
5:58:59 PM  (Reporting)  Proposing to 1000004 Austria
5:58:59 PM  (Reporting)  Checking 3 Promise Local Support
5:58:59 PM  (Reporting)  Still checking 3 Promise Local Support
5:58:59 PM  (Reporting)  Item is a Various entry, chance 9
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Promise Local Support toward Austria chance 9
5:58:59 PM  (Reporting)  Proposing to 1000004 Austria
5:58:59 PM  (Reporting)  Checking 43 Forge Casus-Belli
5:58:59 PM  (Reporting)  Still checking 43 Forge Casus-Belli
5:58:59 PM  (Reporting)  Is a CB, chance 0
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Forge Casus-Belli toward Austria chance 0
5:58:59 PM  (Reporting)  Proposing to 1000011 Hessen
5:58:59 PM  (Reporting)  Checking 63 Give Foreign Access
5:58:59 PM  (Reporting)  Still checking 63 Give Foreign Access
5:58:59 PM  (Reporting)  Item is a Various entry, chance 4
5:58:59 PM  (Reporting)  _HAD_ Send Treaty Saxony failed sending Give Foreign Access toward Hessen chance 4
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 8 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 416
5:58:59 PM  (Reporting)  Money Level 6 Amount 822
5:58:59 PM  (Reporting)  Conscripts Level 4 Amount 62
5:58:59 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 605 Mixed Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
5:58:59 PM  (Reporting)  Picking 615 Chevaux Leger Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 62 120 WSU 416 0 Money 822 144
5:58:59 PM  (Reporting)  Picking 607 Landwehr Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 96
5:58:59 PM  (Reporting)  Picking 604 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 62 360 WSU 416 0 Money 822 180
5:58:59 PM  (Reporting)  Picking 622 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 62 96 WSU 416 72 Money 822 480
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011545 Stadtgarnison Dresden, 1006 Dresden, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011552 Stadtgarnison Leipzig, 999 Leipzig, Pow:97, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011569 Stadtgarnison Torgau, 994 Torgau, Pow:58, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011563 Stadtgarnison Kotbus, 988 Cottbus, Pow:59, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 8 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 4 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 83 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 66 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4684 AllOppPowLand: 135 AllOwnPowNav: 44 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1014747 Landwehr-Inspektion 1 (Pow.23)
5:58:59 PM  (Reporting)  1005753 Schsische Armee (Pow.104)
5:58:59 PM  (Reporting)  1005770 Schsische Armee (Pow.742)
5:58:59 PM  (Reporting)  1014079 1. Landwehr-Brigade (Pow.22)
5:58:59 PM  (Reporting)  1016162 1. Kavallerie-Brigade (Pow.35)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 62 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 100 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 968 Stettin Pick 31 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 900 Ulm Pick 20 SelfVal 87 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 947 Hamburg Pick 47 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 56 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 982 Frankfurt Oder Pick 6 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 999 Leipzig Pick 43 has enough garrison (Value: 97) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1456 Memel Pick 17 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1072 Posen Pick 30 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 1006 Dresden Pick 88 has enough garrison (Value: 88) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 994 Torgau Pick 19 has enough garrison (Value: 58) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 973 Berlin Pick 58 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 988 Cottbus Pick 29 has enough garrison (Value: 59) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 1025 Breslau Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 130 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Saxony  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016162 1. Kavallerie-Brigade is doing nothing in Leipzig  Power: 35  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014079 1. Landwehr-Brigade is doing nothing in Leipzig  Power: 22  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005770 Schsische Armee is doing nothing in Dresden  Power: 742  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005753 Schsische Armee is doing nothing in Dresden  Power: 104  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014747 Landwehr-Inspektion 1 is doing nothing in Dresden  Power: 23  HealthPerc: 100
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2840 ms
5:58:59 PM  (Reporting)  Processing  1000018 Denmark
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 966 Expected 32 Balance -6
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 576 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 23 Balance -3
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 64 Expected 16 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 262 Expected 6 Balance 0
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 4 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 64
5:58:59 PM  (Reporting)  Money Level 5 Amount 966
5:58:59 PM  (Reporting)  Conscripts Level 0 Amount 0
5:58:59 PM  (Reporting)  _BNU_ Emergency build ON
5:58:59 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
5:58:59 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
5:58:59 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
5:58:59 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
5:58:59 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
5:58:59 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
5:58:59 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
5:58:59 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
5:58:59 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 697 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 64 0 Money 966 124
5:58:59 PM  (Reporting)  Picking 708 Depot Garrison 1805
5:58:59 PM  (Reporting)  On Map 4 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 64 0 Money 966 128
5:58:59 PM  (Reporting)  Picking 726 Privateer Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 0 96 WSU 64 144 Money 966 300
5:58:59 PM  (Reporting)  Picking 696 Mixed Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 0 306 WSU 64 16 Money 966 224
5:58:59 PM  (Reporting)  Picking 709 Militia Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 0 360 WSU 64 0 Money 966 96
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:58:59 PM  (Reporting)  AI Process done in  301 ms
5:58:59 PM  (Reporting)  Processing  1000019 Sweden
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 2411 Expected 40 Balance -7
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 629 Expected 28 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Low Stock 14 Expected 28 Balance -4
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 172 Expected 20 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 196 Expected 8 Balance 0
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 5 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 172
5:58:59 PM  (Reporting)  Money Level 6 Amount 2411
5:58:59 PM  (Reporting)  Conscripts Level 2 Amount 14
5:58:59 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
5:58:59 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
5:58:59 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
5:58:59 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 765 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 14 72 WSU 172 108 Money 2411 216
5:58:59 PM  (Reporting)  Picking 743 Light Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 172 0 Money 2411 144
5:58:59 PM  (Reporting)  Picking 766 Sloop Squadron 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 14 48 WSU 172 72 Money 2411 180
5:58:59 PM  (Reporting)  Picking 744 Dragoon Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 172 0 Money 2411 144
5:58:59 PM  (Reporting)  Picking 772 Coastal Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 14 112 WSU 172 40 Money 2411 496
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:58:59 PM  (Reporting)  AI Process done in  187 ms
5:58:59 PM  (Reporting)  Processing  1000020 Tuscany
5:58:59 PM  (Reporting)  Processing  1000021 Papacy
5:58:59 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1861 OppPow Land: 4373 OwnPow Nav : 538 OppPow Nav : 24
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1861 OppPow Land: 1525 OwnPow Nav : 5520 OppPow Nav : 2034
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.78 0.20 Ratio Nav/NavCore: 1.73 5.00 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1660 OppPow Land: 504 OwnPow Nav : 816 OppPow Nav : 635
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 2.10 0.20 Ratio Nav/NavCore: 0.82 5.00 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 595 ms
5:58:59 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 240 Expected 38 Balance -1
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 518 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 216 Expected 26 Balance -1
5:58:59 PM  (Reporting)  War supplies Availability Average Stock 16 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 8 Balance 0
5:58:59 PM  (Reporting)    1008788 Neapolitan Fleet Agenda Kept Agenda: Naval Docking, Value: 3312, Region: 688 Taranto EndTurn 2657
5:58:59 PM  (Reporting)    1016480 Sirena Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade EndTurn 2657
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1861 Overall power (enemies): 4373 Ratio: 0.27
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  669
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5595 Discard %: 15
5:58:59 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 671 Foggia (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 672 Trani (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 21      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 77      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 709 Cefalu (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 716 Catania (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 538 Overall power (enemies): 24 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 816 Overall power (enemies): 635 Nav Ratio: 0.82
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5520 Overall power (enemies): 2034 Nav Ratio: 1.73
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 538 Overall power (enemies): 24 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 816 Overall power (enemies): 635 Nav Ratio: 0.82
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5520 Overall power (enemies): 2034 Nav Ratio: 1.73
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1153 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 6 underway
5:58:59 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 16
5:58:59 PM  (Reporting)  Money Level 6 Amount 240
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 216
5:58:59 PM  (Reporting)  _BNU_ Emergency build ON
5:58:59 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
5:58:59 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
5:58:59 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
5:58:59 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
5:58:59 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
5:58:59 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 879 Third Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 216 248 WSU 16 336 Money 240 504
5:58:59 PM  (Reporting)  Picking 862 Cacciatori Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
5:58:59 PM  (Reporting)  Picking 881 Frigate Squadron 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 216 132 WSU 16 212 Money 240 344
5:58:59 PM  (Reporting)  Picking 884 Privateer Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 216 96 WSU 16 144 Money 240 300
5:58:59 PM  (Reporting)  Picking 863 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 129 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:121, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:239, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:57, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 4 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 30 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005882 Armata Reale
5:58:59 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
5:58:59 PM  (Reporting)  _CLD_ Idle Leader 1017568 Rosenheim in Napoli merged into 1005882 Armata Reale
5:58:59 PM  (Reporting)  Ended Check Leaders 90 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:58:59 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:58:59 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:58:59 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 7 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1005882 Armata Reale, 678 Napoli, Pow:490, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 6649, Region: 678 Napoli
5:58:59 PM  (Reporting)  Ended KeepPosition 1 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5382 AllOppPowLand: 6402 AllOwnPowNav: 6874 AllOppPowNav 2693
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 18 Land Ratio: 0.27 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
5:58:59 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:58:59 PM  (Reporting)  1017568 Rosenheim (Pow.0)
5:58:59 PM  (Reporting)  1005882 Armata Reale (Pow.490)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 676 Gaeta Pick 21 has enough garrison (Value: 239) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 611) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 708 Palermo Pick 77 has enough garrison (Value: 131) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 131) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 131) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 57) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 709 Cefalu Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 688 Taranto Pick 19 has enough garrison (Value: 8) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 672 Trani Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 716 Catania Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 671 Foggia Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 13 Land Ratio: 2.10 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
5:58:59 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
5:58:59 PM  (Reporting)  1017568 Rosenheim (Pow.0)
5:58:59 PM  (Reporting)  1005882 Armata Reale (Pow.490)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 676 Gaeta Pick 21 has enough garrison (Value: 239) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 718 Valetta Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 711 Messina Pick 15 has enough garrison (Value: 131) - evaluation skipped
5:58:59 PM  (Reporting)  Region 708 Palermo Pick 77 SelfVal 1794 Need 0  no group candidate found
5:58:59 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 611) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 688 Taranto Pick 19 has enough garrison (Value: 8) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 668 Pescara Pick 5 has enough garrison (Value: 57) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 717 Siracusa Pick 9 has enough garrison (Value: 131) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 20 Land Ratio: 0.78 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 184 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1017569 1st Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 3 failed.
5:58:59 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 2090, Region: 711 Messina
5:58:59 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1016701 Minerva Sq. chance: 7 failed.
5:58:59 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Naval Docking, Value: 830, Region: 688 Taranto
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 113 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  _AFO_ Adding supply transport 1016480 Sirena Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 39 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.82) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.73) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1005882 Armata Reale, 678 Napoli, Pow:490, Count: 8(l 6/L 3/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6649, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6649, Region: 678 Napoli
5:58:59 PM  (Reporting)  1005882-Armata Reale Power:490 Health:100% Napoli>Napoli Mission:Keep Position Fitness:61% Need:0 Threat:0 GoalValue: 6649
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017569 1st Transport Sq., 4384 Golfo di Taranto, Pow:24, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1017569-1st Transport Sq. Power:24 Health:100% Golfo di Taranto>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 4384 Golfo di Taranto, Pow:126, Count: 2(l 0/L 1/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 3312, Region: 688 Taranto
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2090, Region: 711 Messina
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 3312, Region: 688 Taranto
5:58:59 PM  (Reporting)  1008788-Neapolitan Fleet Power:126 Health:100% Golfo di Taranto>Taranto Mission:Naval Docking Fitness:92% Need:52 Threat:0 GoalValue: 3312
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 37  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:7, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015628 1 Brigata di Cavalleria is doing nothing in Siracusa  Power: 30  HealthPerc: 100
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.10 - Core:0.20 - Nav:0.82) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016701 Minerva Sq., 4323 Ras El Mar, Pow:56, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 830, Region: 688 Taranto
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3926 Northeast Atlantic Trade
5:58:59 PM  (Reporting)  1016701-Minerva Sq. Power:56 Health:100% Ras El Mar>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5600
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.78 - Core:0.20 - Nav:1.73) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016480 Sirena Sq., 4117 Southwestern Approaches, Pow:28, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  1016480-Sirena Sq. Power:28 Health:100% Southwestern Approaches>Western Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  3281 ms
5:58:59 PM  (Reporting)  Processing  1000023 Kingdom of Piedmont
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Kingdom of Piedmont AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1427 OppPow Land: 4373 OwnPow Nav : 267 OppPow Nav : 24
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.21 0.20 Ratio Nav/NavCore: 5.00 4.91 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1161 OppPow Land: 504 OwnPow Nav : 458 OppPow Nav : 635
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 1.47 0.20 Ratio Nav/NavCore: 0.46 5.00 Reg Count: 200 > 526
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 444 ms
5:58:59 PM  (Reporting)  Resources Levels Kingdom of Piedmont EcoBase 52 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 602 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 550 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 110 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 252 Expected 18 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 352 Expected 13 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:58:59 PM  (Reporting)    1017317 1st Transport Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade EndTurn 2657
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3500
5:58:59 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1427 Overall power (enemies): 4373 Ratio: 0.21
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  735
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 130 Total EnemyOwnerVal: 5595 Discard %: 15
5:58:59 PM  (Reporting)  Region: 699 Nuoro (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 701 Bosa (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 267 Overall power (enemies): 24 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 458 Overall power (enemies): 635 Nav Ratio: 0.46
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 267 Overall power (enemies): 24 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 458 Overall power (enemies): 635 Nav Ratio: 0.46
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 705 Cagliari Max pick: Cagliari Max need: Mantova Max Val: Cagliari Naval Gathering: 705 Cagliari
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Kingdom of Piedmont 1008 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000023 Kingdom of Piedmont
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 6 underway
5:58:59 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 352
5:58:59 PM  (Reporting)  Money Level 6 Amount 602
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 252
5:58:59 PM  (Reporting)  _BNU_ Emergency build ON
5:58:59 PM  (Reporting)  Adding 921 Swiss Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 922 Infantry Brigade 1805 Coeff: 64
5:58:59 PM  (Reporting)  Adding 923 Cacciatori Brigade 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 924 Infantry Reserve Brigade 1805 Coeff: 40
5:58:59 PM  (Reporting)  Adding 925 Militia Brigade 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 926 Horse Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 927 Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 928 Guard Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 929 Cuirassiers Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 930 Dragoon Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 931 Cavalry Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 932 Line Garrison 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 933 Depot Garrison 1805 Coeff: 20
5:58:59 PM  (Reporting)  Adding 934 Militia Garrison 1805 Coeff: 40
5:58:59 PM  (Reporting)  Adding 935 Fortress Battery 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 936 Coastal Battery 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 937 Supply Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 938 Second Rank Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 939 Third Rank Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 940 Heavy Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 941 Frigate Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 942 Brig Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 943 Sloop Squadron 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 944 Privateer Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 945 Troop Transport Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 946 Merchantman Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 923 Cacciatori Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 252 360 WSU 352 0 Money 602 180
5:58:59 PM  (Reporting)  Picking 942 Brig Squadron 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  _BNU Buying Unit Brig Squadron 1805 Family ID Light Warship Area Recruitment Area: Ocean Ships Europe
5:58:59 PM  (Reporting)  Picking 924 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 252 432 WSU 352 108 Money 602 340
5:58:59 PM  (Reporting)  Picking 934 Militia Garrison 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 252 432 WSU 352 108 Money 602 312
5:58:59 PM  (Reporting)  Picking 924 Infantry Reserve Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 252 432 WSU 352 108 Money 602 340
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 1 12 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008809 Piemontese Fleet
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 81 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011694 Cagliari Garrison, 705 Cagliari, Pow:217, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  _DCR_ 1005936 Armata Sardegna, 705 Cagliari, Pow:98, Count: 6(l 1/L 5/S 0) will garrison capital
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 29 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1008809 Piemontese Fleet chance: -2 failed.
5:58:59 PM  (Reporting)  _AFA_ 1017479 I. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 705 Cagliari
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 10 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2588 AllOppPowLand: 4877 AllOwnPowNav: 725 AllOppPowNav 659
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 18 Land Ratio: 0.21 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1005936 Armata Sardegna (Pow.98)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 315) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 718 Valetta Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 701 Bosa Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 699 Nuoro Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 13 Land Ratio: 1.47 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1005936 Armata Sardegna (Pow.98)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 705 Cagliari Pick 100 has enough garrison (Value: 315) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 718 Valetta Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 113 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 26 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 9 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Piedmont  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.46) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.21 - Core:0.20 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005936-Armata Sardegna Power:98 Health:100% Cagliari>Cagliari Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 100000
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008809 Piemontese Fleet is doing nothing in Cagliari  Power: 92  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017479 I. Fleet, 705 Cagliari, Pow:0, Count: 2(l 0/L 0/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 705 Cagliari
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 705 Cagliari
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017479 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 705 Cagliari
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:1.47 - Core:0.20 - Nav:0.46) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017317 1st Transport Sq., 4344 Mediterranean Sea, Pow:5, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017317 1st Transport Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
5:58:59 PM  (Reporting)  1017317-1st Transport Sq. Power:5 Health:100% Mediterranean Sea>Western Mediterranean Trade Mission:Convoy Transport Fitness:100% Need:0 Threat:0 GoalValue: 2500
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Adding stack 1005936 Armata Sardegna, 705 Cagliari, Pow:98, Count: 6(l 1/L 5/S 0)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2763 ms
5:58:59 PM  (Reporting)  Processing  1000024 Portugal
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Portugal AILevel 2 Kind: 1 Dormant YES Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Resources Levels Portugal EcoBase 75 AtWar: no AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 1814 Expected 38 Balance -7
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 557 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 154 Expected 26 Balance -5
5:58:59 PM  (Reporting)  War supplies Availability High Stock 38 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 22 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 238 Expected 8 Balance 0
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 4 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000024 Portugal
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 38
5:58:59 PM  (Reporting)  Money Level 6 Amount 1814
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 154
5:58:59 PM  (Reporting)  _BNU_ Emergency build ON
5:58:59 PM  (Reporting)  Adding 958 Infantry Brigade 1805 Coeff: 72
5:58:59 PM  (Reporting)  Adding 960 Light Infantry Brigade 1805 Coeff: 56
5:58:59 PM  (Reporting)  Adding 961 Cacadores Brigade 1805 Coeff: 64
5:58:59 PM  (Reporting)  Adding 963 Colonial Infantry Brigade 1805 Coeff: 32
5:58:59 PM  (Reporting)  Adding 964 Marines Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 965 Militia Brigade 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 966 Horse Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 968 Siege Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 970 Line Garrison 1805 Coeff: 15
5:58:59 PM  (Reporting)  Adding 971 Depot Garrison 1805 Coeff: 45
5:58:59 PM  (Reporting)  Adding 972 Militia Garrison 1805 Coeff: 32
5:58:59 PM  (Reporting)  Adding 973 Fortress Battery 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 974 Coastal Battery 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 975 Supply Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 980 Second Rank Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 981 Third Rank Squadron 1805 Coeff: 22
5:58:59 PM  (Reporting)  Adding 982 Heavy Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 983 Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 984 Brig Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 985 Sloop Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 986 Privateer Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 987 Troop Transport Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 988 Merchantman Squadron 1805 Coeff: 16
5:58:59 PM  (Reporting)  Adding 989 River Gunboat Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 990 Riverine Transport Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1814 180
5:58:59 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1814 180
5:58:59 PM  (Reporting)  Picking 958 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1814 180
5:58:59 PM  (Reporting)  Picking 961 Cacadores Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 154 360 WSU 38 0 Money 1814 200
5:58:59 PM  (Reporting)  Picking 989 River Gunboat Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  _BNU Buying Unit River Gunboat Squadron 1805 Family ID Light Warship Area Recruitment Area: River Ships
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 1 11 ms
5:58:59 PM  (Reporting)  AI Process done in  339 ms
5:58:59 PM  (Reporting)  Processing  1000025 Wallachia
5:58:59 PM  (Reporting)  Processing  1000026 Moldavia
5:58:59 PM  (Reporting)  Processing  1000027 Morocco
5:58:59 PM  (Reporting)  Processing  1000028 Algeria
5:58:59 PM  (Reporting)  Processing  1000029 Tunisia
5:58:59 PM  (Reporting)  Processing  1000030 Tripolitania
5:58:59 PM  (Reporting)  Processing  1000031 Cyrenaica
5:58:59 PM  (Reporting)  Processing  1000032 Egypt
5:58:59 PM  (Reporting)  Processing  1000033 Persia
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Persia AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 1420 OppPow Land: 328 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 2.76 1.28 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:58:59 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 1420 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 306 ms
5:58:59 PM  (Reporting)  Resources Levels Persia EcoBase 66 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Low Stock 24 Expected 33 Balance -1
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very High Stock 80 Expected 23 Balance -1
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 222 Expected 16 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 43 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Very High Stock 24 Expected 7 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1196
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 180
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 1420 Overall power (enemies): 328 Ratio: 2.76
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  164
5:58:59 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 52 Total EnemyOwnerVal: 1210 Discard %: 15
5:58:59 PM  (Reporting)  Region: 2385 Tabriz (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3664 Tiflis (Enemy):             Pick Value: 2       Force Need:  193     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 25      Force Need:  60      Threat: 29          
5:58:59 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 1420 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10
5:58:59 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3887 Persis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 2           
5:58:59 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 2385 Tabriz Max pick: Tabriz Max need: Vladikavkaz Max Val: Persis Naval Gathering: <None>
5:58:59 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 3887 Persis Max pick: Persis Max need: Marand Max Val: Persis Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  353 Persia : 2385 Tabriz
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Persia 704 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 5 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000033 Persia
5:58:59 PM  (Reporting)  Sending proposal: *we can*
5:58:59 PM  (Reporting)  Checking wars, we have 2 underway
5:58:59 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Proposing to 1000038 Georgia
5:58:59 PM  (Reporting)  Proposing to 1000038 Georgia
5:58:59 PM  (Reporting)  Proposing to 1000038 Georgia
5:58:59 PM  (Reporting)  Proposing to 1000007 Ottoman
5:58:59 PM  (Reporting)  Checking 50 Degrade Relationship
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 9 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 222
5:58:59 PM  (Reporting)  Money Level 3 Amount 24
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 80
5:58:59 PM  (Reporting)  Adding 1098 Infantry Brigade 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 1099 Levy Infantry Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 1100 Horse Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 1101 Foot Artillery Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 1102 Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1103 Siege Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1104 Sipahi Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 1105 Suvarileri Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 1106 Mixed Cavalry Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 1107 Levy Cavalry Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 1108 Tartar Cavalry Brigade 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 1109 Arab Cavalry Brigade 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 1110 Line Garrison 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 1111 Depot Garrison 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 1112 Levy Garrison 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 1113 Fortress Battery 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 1114 Coastal Battery 1805 Coeff: 1
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 1112 Levy Garrison 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 222 0 Money 24 96
5:58:59 PM  (Reporting)  Picking 1108 Tartar Cavalry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:58:59 PM  (Reporting)  Picking 1112 Levy Garrison 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 80 360 WSU 222 0 Money 24 96
5:58:59 PM  (Reporting)  Picking 1105 Suvarileri Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 8
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 80 120 WSU 222 0 Money 24 144
5:58:59 PM  (Reporting)  Picking 1100 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 80 26 WSU 222 48 Money 24 204
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 30 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1012112 Garnison de Tabriz, 3887 Persis, Pow:232, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1016378 Birinci Redif Alayi, 3887 Persis, Pow:4, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 10 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 466
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 15145, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  _GAO_ Step 1 1017319 5. Nizam Brigade, 2385 Tabriz, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 2385 Tabriz SelfVal 466
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 15145, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 24 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 289 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 5 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 52 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 1 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2840 AllOppPowLand: 328 AllOwnPowNav: 0 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 20 Enemy armies: 4 Land Ratio: 2.76 Land Core Ratio: 1.28  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.4)
5:58:59 PM  (Reporting)  1017572 Persian Detachment (Pow.37)
5:58:59 PM  (Reporting)  1017577 Persian Detachment (Pow.42)
5:58:59 PM  (Reporting)  1017574 Persian Detachment (Pow.42)
5:58:59 PM  (Reporting)  1017573 Persian Detachment (Pow.42)
5:58:59 PM  (Reporting)  1015638 III. Persian Detachment (Pow.86)
5:58:59 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:58:59 PM  (Reporting)  1017576 Persian Detachment (Pow.24)
5:58:59 PM  (Reporting)  1017571 Persian Detachment (Pow.24)
5:58:59 PM  (Reporting)  1017575 Persian Detachment (Pow.25)
5:58:59 PM  (Reporting)  1017570 Persian Detachment (Pow.25)
5:58:59 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:58:59 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:58:59 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:58:59 PM  (Reporting)  1015761 3. Timar Brigade (Pow.31)
5:58:59 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:58:59 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:58:59 PM  (Reporting)  1006645 Shah (Pow.166)
5:58:59 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:58:59 PM  (Reporting)  1017319 5. Nizam Brigade (Pow.26)
5:58:59 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.33)
5:58:59 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:58:59 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:58:59 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:58:59 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:58:59 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:58:59 PM  (Reporting)  1006668 II. Persian Detachment (Pow.61)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 2385 Tabriz Pick 100 has enough garrison (Value: 48) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:61, Count: 3(l 0/L 1/S 2) Fitness 98 PickVal 25 SelfVal 128 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 12544, Region: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  Secondary Region 3680 Erevan Pick 16 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3627 Sochi Pick 2 SelfVal 17 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3664 Tiflis Pick 2 SelfVal 13 Need 193  no group candidate found
5:58:59 PM  (Reporting)  Region 3644 Kutaisi Pick 2 SelfVal 17 Need 101  no group candidate found
5:58:59 PM  (Reporting)  Region 3630 Sukhumi Pick 2 SelfVal 17 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 353 Theater_Persia Owned armies (extended): 20 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1016378 Birinci Redif Alayi (Pow.4)
5:58:59 PM  (Reporting)  1015638 III. Persian Detachment (Pow.86)
5:58:59 PM  (Reporting)  1016261 Persis Timar (Pow.23)
5:58:59 PM  (Reporting)  1016484 1. Nizam Brigade (Pow.25)
5:58:59 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade (Pow.26)
5:58:59 PM  (Reporting)  1015967 5. Timar Brigade (Pow.31)
5:58:59 PM  (Reporting)  1015761 3. Timar Brigade (Pow.31)
5:58:59 PM  (Reporting)  1015505 6. Timar Brigade (Pow.31)
5:58:59 PM  (Reporting)  1015506 I. Persian Detachment (Pow.43)
5:58:59 PM  (Reporting)  1006645 Shah (Pow.166)
5:58:59 PM  (Reporting)  1015502 Armenia Timar (Pow.22)
5:58:59 PM  (Reporting)  1017319 5. Nizam Brigade (Pow.26)
5:58:59 PM  (Reporting)  1016483 4. Nizam Brigade (Pow.33)
5:58:59 PM  (Reporting)  1016482 11. Timar Brigade (Pow.36)
5:58:59 PM  (Reporting)  1015965 10. Timar Brigade (Pow.36)
5:58:59 PM  (Reporting)  1015759 9. Timar Brigade (Pow.36)
5:58:59 PM  (Reporting)  1016258 8. Timar Brigade (Pow.40)
5:58:59 PM  (Reporting)  1015116 Caucasus Army (Pow.143)
5:58:59 PM  (Reporting)  1006668 II. Persian Detachment (Pow.61)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:33, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 466 AINeed 12
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 30290, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  Primary Region 3887 Persis Pick 100 has enough garrison (Value: 236) - evaluation skipped
5:58:59 PM  (Reporting)  CheckRegionForOperation 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:61, Count: 3(l 0/L 1/S 2) Fitness 65 PickVal 25 SelfVal 128 AINeed 60
5:58:59 PM  (Reporting)  Agenda: Attack, Value: 8320, Region: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 163 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Persia  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:2.76 - Core:1.28 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  _GTG_ 1015502 Armenia Timar, 2385 Tabriz, Pow:22, Count: 1(l 0/L 1/S 0) is garrisoning 2385 Tabriz and will absorb 1017319 5. Nizam Brigade
5:58:59 PM  (Reporting)  Ended GatherGarrisons 2 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:61, Count: 3(l 0/L 1/S 2) Keeping only the Best Attack (is Assault) goal for 3886 Azerbaidjan
5:58:59 PM  (Reporting)  List of Agendas for 1006668 II. Persian Detachment, 3886 Azerbaidjan, Pow:61, Count: 3(l 0/L 1/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 12544, Region: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 12544, Region: 3886 Azerbaidjan
5:58:59 PM  (Reporting)  1006668-II. Persian Detachment Power:61 Health:100% Azerbaidjan>Azerbaidjan Mission:Attack Fitness:98% Need:60 Threat:29 GoalValue: 12544
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015116 Caucasus Army is doing nothing in Tabriz  Power: 143  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016258 8. Timar Brigade is doing nothing in Tabriz  Power: 40  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015759 9. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015965 10. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016482 11. Timar Brigade is doing nothing in Tabriz  Power: 36  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1016483 4. Nizam Brigade, 2385 Tabriz, Pow:33, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 30290, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 30290, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  1016483-4. Nizam Brigade Power:33 Health:100% Tabriz>Tabriz Mission:Defend Fitness:65% Need:12 Threat:0 GoalValue: 30290
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015502 IV. Persian Detachment, 2385 Tabriz, Pow:43, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15145, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15145, Region: 2385 Tabriz
5:58:59 PM  (Reporting)  1015502-IV. Persian Detachment Power:43 Health:100% Tabriz>Tabriz Mission:Garrison Fitness:65% Need:12 Threat:0 GoalValue: 15145
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1006645 Shah is doing nothing in Persis  Power: 166  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015506 I. Persian Detachment is doing nothing in Persis  Power: 43  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015505 6. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015761 3. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015967 5. Timar Brigade is doing nothing in Persis  Power: 31  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016715 2. Yeni-Ceri Brigade is doing nothing in Persis  Power: 26  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016484 1. Nizam Brigade is doing nothing in Persis  Power: 25  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016261 Persis Timar is doing nothing in Persis  Power: 23  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015638 III. Persian Detachment is doing nothing in Persis  Power: 86  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2869 ms
5:58:59 PM  (Reporting)  Processing  1000034 Azeria
5:58:59 PM  (Reporting)  Processing  1000035 Inguchia
5:58:59 PM  (Reporting)  Processing  1000036 Caucasus Tribes
5:58:59 PM  (Reporting)  Processing  1000037 Armenia
5:58:59 PM  (Reporting)  Processing  1000038 Georgia
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Georgia AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 287 OppPow Land: 968 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.44 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 392 ms
5:58:59 PM  (Reporting)  Resources Levels Georgia EcoBase 54 AtWar: yes AtWarThreat: yes At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 508 Expected 27 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 328 Expected 19 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 134 Expected 14 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1400
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 287 Overall power (enemies): 968 Ratio: 0.20
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  931
5:58:59 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 85 Total EnemyOwnerVal: 935 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3640 Tskhinvali (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 9       Force Need:  328     Threat: 243         
5:58:59 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Tiflis Max need: Khoy Max Val: Tiflis Naval Gathering: <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Georgia 917 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 4 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000038 Georgia
5:58:59 PM  (Reporting)  Sending proposal: we can't
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 134
5:58:59 PM  (Reporting)  Money Level 6 Amount 508
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 328
5:58:59 PM  (Reporting)  _BNU_ Emergency build ON
5:58:59 PM  (Reporting)  Adding 1134 Infantry Brigade 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 1135 Levy Brigade 1805 Coeff: 32
5:58:59 PM  (Reporting)  Adding 1136 Mountaineers Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1137 Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1138 Raiders Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 1139 Levy Garrison 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 1140 Fortress Battery 1805 Coeff: 1
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 1139 Levy Garrison 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:58:59 PM  (Reporting)  Picking 1134 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 180
5:58:59 PM  (Reporting)  Picking 1135 Levy Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:58:59 PM  (Reporting)  Picking 1135 Levy Brigade 1805
5:58:59 PM  (Reporting)  On Map 2 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:58:59 PM  (Reporting)  Picking 1139 Levy Garrison 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 328 360 WSU 134 0 Money 508 96
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 8 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 34 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1012146 Tiflis Garnizon, 3664 Tiflis, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  _SPG_ Small Force Segment I 1017578 Georgian Militia I, 3639 Vladikavkaz, Pow:23, Count: 1(l 0/L 1/S 0) created
5:58:59 PM  (Reporting)  _SPG_ Small Force Segment I 1017579 Georgian Militia II, 3639 Vladikavkaz, Pow:15, Count: 1(l 0/L 1/S 0) created
5:58:59 PM  (Reporting)  Ended SplitGroups 15 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 22 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 2 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  1017328 Davit' Force, 3639 Vladikavkaz, Pow:91, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 3757, Region: 3639 Vladikavkaz
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 287 AllOppPowLand: 968 AllOwnPowNav: 0 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 4 Enemy armies: 19 Land Ratio: 0.20 Land Core Ratio: 0.44  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017579 Georgian Militia II (Pow.15)
5:58:59 PM  (Reporting)  1017578 Georgian Militia I (Pow.23)
5:58:59 PM  (Reporting)  1017328 Davit' Force (Pow.91)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 3664 Tiflis Pick 100 has enough garrison (Value: 105) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3886 Azerbaidjan Pick 9 SelfVal 133 Need 328  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 3667 Martkopi Pick 3 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3640 Tskhinvali Pick 2 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 69 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Georgia  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.44 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1017328 Davit' Force, 3639 Vladikavkaz, Pow:91, Count: 3(l 1/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 3757, Region: 3639 Vladikavkaz
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 3757, Region: 3639 Vladikavkaz
5:58:59 PM  (Reporting)  1017328-Davit' Force Power:91 Health:100% Vladikavkaz>Vladikavkaz Mission:Keep Position Fitness:45% Need:60 Threat:10 GoalValue: 3757
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017578 Georgian Militia I is doing nothing in Vladikavkaz  Power: 23  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1017579 Georgian Militia II is doing nothing in Vladikavkaz  Power: 15  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2471 ms
5:58:59 PM  (Reporting)  Processing  1000039 Chechenia
5:58:59 PM  (Reporting)  Processing  1000040 Kuban
5:58:59 PM  (Reporting)  Processing  1000041 United States of America
5:58:59 PM  (Reporting)  Processing  1000042 Haitians
5:58:59 PM  (Reporting)  Processing  1000043 Maharattas
5:58:59 PM  (Reporting)  Processing  1000044 Kingdom of Holland
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Kingdom of Holland AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 3419 OppPow Land: 31 OwnPow Nav : 1290 OppPow Nav : 1104
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.74 5.00 Reg Count: 283 > 352
5:58:59 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 681 OppPow Land: 142 OwnPow Nav : 16 OppPow Nav : 218
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 3.06 3.84 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 59 > 91
5:58:59 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 384 OppPow Land: 9 OwnPow Nav : 255 OppPow Nav : 226
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.72 5.00 Reg Count: 3 > 6
5:58:59 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 213 OppPow Land: 0 OwnPow Nav : 231 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 2 > 4
5:58:59 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1062 OppPow Land: 3396 OwnPow Nav : 2090 OppPow Nav : 10183
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
5:58:59 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 100 OwnPow Land: 630 OppPow Land: 9 OwnPow Nav : 107 OppPow Nav : 1555
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.30 Reg Count: 5 > 24
5:58:59 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 171 OppPow Nav : 1369
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.29 Reg Count: 2 > 15
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 574 ms
5:58:59 PM  (Reporting)  Resources Levels Kingdom of Holland EcoBase 99 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 1997 Expected 50 Balance -4
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 35 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 35 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 610 Expected 35 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Very High Stock 97 Expected 35 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 336 Expected 35 Balance -2
5:58:59 PM  (Reporting)  War supplies Availability High Stock 38 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 82 Expected 10 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1276
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
5:58:59 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 140
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3419 Overall power (enemies): 31 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  18
5:58:59 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 75 Total EnemyOwnerVal: 151 Discard %: 15
5:58:59 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 25      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 41      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 43      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 72      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 33      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 57      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 31      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 37      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 19      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 517 Jersey (Enemy):              Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 39      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 549 Calais (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 57      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 61      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1290 Overall power (enemies): 1104 Nav Ratio: 0.74
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 681 Overall power (enemies): 142 Ratio: 3.06
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  773
5:58:59 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
5:58:59 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 17      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 784 Vlissingen (AtPeace):        Pick Value: 9       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 781 Breda (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 785 Nijmegen (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 14          
5:58:59 PM  (Reporting)  Region: 787 Den Haag (AtPeace):          Pick Value: 12      Force Need:  96      Threat: 71          
5:58:59 PM  (Reporting)  Region: 789 Amsterdam (AtPeace):         Pick Value: 100     Force Need:  99      Threat: 73          
5:58:59 PM  (Reporting)  Region: 792 Den Helder (AtPeace):        Pick Value: 5       Force Need:  60      Threat: 10          
5:58:59 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 16 Overall power (enemies): 218 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 384 Overall power (enemies): 9 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  6
5:58:59 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 74 Total EnemyOwnerVal: 74 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 2       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 3913 Kaapstad (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 53      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 255 Overall power (enemies): 226 Nav Ratio: 0.72
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 213 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 3921 East Indies (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 171 Overall power (enemies): 1369 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 107 Overall power (enemies): 1555 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
5:58:59 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2090 Overall power (enemies): 10183 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1290 Overall power (enemies): 1104 Nav Ratio: 0.74
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 16 Overall power (enemies): 218 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 255 Overall power (enemies): 226 Nav Ratio: 0.72
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 231 Overall power (enemies): 0 Nav Ratio: 5.00
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 171 Overall power (enemies): 1369 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 107 Overall power (enemies): 1555 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2090 Overall power (enemies): 10183 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Paris Naval Gathering: 420 Toulon
5:58:59 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 789 Amsterdam Max pick: Amsterdam Max need: Leyden Max Val: Amsterdam Naval Gathering: 789 Amsterdam
5:58:59 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3913 Kaapstad Max pick: Kaapstad Max need: West Africa Max Val: Kaapstad Naval Gathering: 3914 Mascareignes
5:58:59 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 3921 East Indies Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: 3921 East Indies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  337 France : 789 Amsterdam
5:58:59 PM  (Reporting)  Final Gather Region for  357 Africa : 3913 Kaapstad
5:58:59 PM  (Reporting)  Final Gather Region for  359 East Indies : 3921 East Indies
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Kingdom of Holland 1415 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 5 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000044 Kingdom of Holland
5:58:59 PM  (Reporting)  Sending proposal: we can't
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 38
5:58:59 PM  (Reporting)  Money Level 6 Amount 1997
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 336
5:58:59 PM  (Reporting)  Adding 454 Guard Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 455 Infantry Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 456 Infantry Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 457 Mixed Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 458 Infantry Reserve Brigade 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 459 Colonial Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 460 Marine Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 461 Militia Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 462 Horse Artillery Brigade 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 463 Artillery Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 464 Siege Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 465 Guard Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 467 Dragoon Brigade 1805 Coeff: 3
5:58:59 PM  (Reporting)  Adding 468 Heavy Cavalry Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 470 Depot Garrison 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 471 Militia Garrison 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 472 Fortress Battery 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 473 Coastal Battery 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 475 Corps HQ 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 476 Field Hospital Coeff: 1
5:58:59 PM  (Reporting)  Adding 478 Pioneer Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 479 Engineer Rgt Coeff: 1
5:58:59 PM  (Reporting)  Adding 482 Second Rank Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 483 Third Rank Squadron 1805 Coeff: 24
5:58:59 PM  (Reporting)  Adding 485 Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 486 Brig Squadron 1805 Coeff: 12
5:58:59 PM  (Reporting)  Adding 487 Sloop Squadron 1805 Coeff: 22
5:58:59 PM  (Reporting)  Adding 488 Privateer Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 489 Troop Transport Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 490 Merchantman Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 491 River Gunboat Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 473 Coastal Battery 1805
5:58:59 PM  (Reporting)  On Map 5 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 336 96 WSU 38 72 Money 1997 480
5:58:59 PM  (Reporting)  Picking 483 Third Rank Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 336 248 WSU 38 336 Money 1997 504
5:58:59 PM  (Reporting)  Picking 487 Sloop Squadron 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 336 48 WSU 38 72 Money 1997 180
5:58:59 PM  (Reporting)  Picking 462 Horse Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 336 26 WSU 38 48 Money 1997 204
5:58:59 PM  (Reporting)  Picking 488 Privateer Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 336 96 WSU 38 144 Money 1997 300
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016493 Verhuell's Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008739 Rhein Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014879 III. Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015507 Dekker's Fleet
5:58:59 PM  (Reporting)  _MFC_ Merging 1014638 I. Fleet into 1014185 Prints Maurits Sq.
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014185 I. Fleet
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008733 West-Indisch Eskader
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015972 II. Fleet
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 132 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011497 Garnison de Batavia, 3921 East Indies, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011489 Garnison du Cap, 3913 Kaapstad, Pow:32, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008765 Overseas Trade, 3934 Commerce, Pow:18, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011448 Garnison d'Anvers, 775 Antwerpen, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011437 Garnison de Flessingue, 784 Vlissingen, Pow:228, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011405 Garnison de Breda, 781 Breda, Pow:117, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011475 Garnison de Nimgue, 785 Nijmegen, Pow:117, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011464 Garnison de la Haye, 787 Den Haag, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011482 Garnison de Groningen, 800 Groningen, Pow:117, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008754 North Sea Trade, 3924 North Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1008748 Baltic Merchants, 3923 Baltic Sea Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  _SSU_ 1017490 1st Balloon Rgt, 790 Utrecht, Pow:0, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  _SSU_ 1016383 1st Signal Rgt, 800 Groningen, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 3 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 2 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 62 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1016493 Verhuell's Fleet chance: 8 failed.
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 17 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 13 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 16 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1014790 2e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1014578 1e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1015099 3e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1015650 4e Vervoer Eskardon has been given the mission Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  _AFA_ 1008739 Rhein Fleet has been given the mission Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 3.84295737862652
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 1 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 1 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1014879 III. Fleet chance: 0 failed.
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 18 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 1 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 1 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 359 East Indies
5:58:59 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _NVS_ : Nav Supp 1015507 Dekker's Fleet chance: 0 failed.
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 7 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 6389 AllOppPowLand: 3587 AllOwnPowNav: 4160 AllOppPowNav 14655
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 15 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 8 Enemy armies: 1 Land Ratio: 3.06 Land Core Ratio: 3.84  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017490 1st Balloon Rgt (Pow.0)
5:58:59 PM  (Reporting)  1016383 1st Signal Rgt (Pow.1)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 785 Nijmegen Pick 9 has enough garrison (Value: 117) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 548 Lille Pick 39 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 781 Breda Pick 15 has enough garrison (Value: 117) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 784 Vlissingen Pick 9 has enough garrison (Value: 228) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 775 Antwerpen Pick 17 has enough garrison (Value: 230) - evaluation skipped
5:58:59 PM  (Reporting)  Region 792 Den Helder Pick 5 SelfVal 121 Need 60  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:58:59 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:58:59 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:58:59 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.185)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 3913 Kaapstad Pick 100 has enough garrison (Value: 32) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 53 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 3912 West Africa Pick 2 SelfVal 8 Need 101  no group candidate found
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 359 Theater_East_Indies Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1013909 Indian Brigade (Pow.26)
5:58:59 PM  (Reporting)  1005584 Oost Indische Armee (Pow.121)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Primary Region 3921 East Indies Pick 100 has enough garrison (Value: 238) - evaluation skipped
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 5 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1013907 Brigade Kaap (Pow.26)
5:58:59 PM  (Reporting)  1013906 Brigade Janssens (Pow.26)
5:58:59 PM  (Reporting)  1013908 Brigade Ile de France (Pow.28)
5:58:59 PM  (Reporting)  1005552 Kaap de Goede Hoop (Pow.185)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  CheckRegionForOperation 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0) Fitness 65 PickVal 100 SelfVal 256 AINeed 28
5:58:59 PM  (Reporting)  Agenda: Defend, Value: 16640, Region: 3913 Kaapstad
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 5 Enemy armies: 73 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1017490 1st Balloon Rgt (Pow.0)
5:58:59 PM  (Reporting)  1016383 1st Signal Rgt (Pow.1)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 519 Cherbourg Pick 23 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 510 Saint Malo Pick 19 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 550 Boulogne Pick 26 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 357 Rochefort Pick 41 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 789 Amsterdam Pick 100 has enough garrison (Value: 238) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 529 Le Havre Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 497 Brest Pick 42 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 353 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1015972 II. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1008733 West-Indisch Eskader has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
5:58:59 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 12 in Baltic Sea Trade
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014185 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Holland  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:0.74) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016493 Verhuell's Fleet is doing nothing in Brest  Power: 99  HealthPerc: 63
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:3.06 - Core:3.84 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014790 2e Vervoer Eskardon, 789 Amsterdam, Pow:2, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 185, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014790 2e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014578 1e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014578 1e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015099 3e Vervoer Eskardon, 789 Amsterdam, Pow:1, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015099 3e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015650 4e Vervoer Eskardon, 789 Amsterdam, Pow:0, Count: 1(l 0/L 0/S 1)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 215, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 789 Amsterdam
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015650 4e Vervoer Eskardon , destination,  is not in friendly water and the mission is not ignoring threats. 789 Amsterdam
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1011421 Garnison d'Amsterdam, 789 Amsterdam, Pow:238, Count: 4(l 0/L 1/S 3) Keeping only the Garrison goal for 789 Amsterdam
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008739 Rhein Fleet, 785 Nijmegen, Pow:6, Count: 2(l 0/L 0/S 2)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2650, Region: 785 Nijmegen
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008739 Rhein Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 785 Nijmegen
5:58:59 PM  (Reporting)  1008739-Rhein Fleet Power:6 Health:100% Nijmegen>Nijmegen Mission:Naval Docking Fitness:100% Need:0 Threat:14 GoalValue: 2650
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.72) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005552 Kaap de Goede Hoop is doing nothing in Kaapstad  Power: 185  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013908 Brigade Ile de France is doing nothing in Kaapstad  Power: 28  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1013906 Brigade Janssens, 3913 Kaapstad, Pow:26, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 16640, Region: 3913 Kaapstad
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 16640, Region: 3913 Kaapstad
5:58:59 PM  (Reporting)  1013906-Brigade Janssens Power:26 Health:100% Kaapstad>Kaapstad Mission:Defend Fitness:65% Need:28 Threat:0 GoalValue: 16640
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013907 Brigade Kaap is doing nothing in Kaapstad  Power: 26  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014879 III. Fleet is doing nothing in Mascareignes  Power: 111  HealthPerc: 100
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:5.00 - Core:5.00 - Nav:5.00) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1005584 Oost Indische Armee is doing nothing in East Indies  Power: 121  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1013909 Indian Brigade is doing nothing in East Indies  Power: 26  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1015507 Dekker's Fleet is doing nothing in East Indies  Power: 176  HealthPerc: 100
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015972 II. Fleet, 3934 Commerce, Pow:101, Count: 2(l 0/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 7575, Region: 3934 Commerce
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015972 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:58:59 PM  (Reporting)  1015972-II. Fleet Power:101 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 7575
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008765 Overseas Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:5.00 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1008733 West-Indisch Eskader, 3927 Southeast Atlantic Trade, Pow:59, Count: 3(l 1/L 2/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008733 West-Indisch Eskader , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
5:58:59 PM  (Reporting)  1008733-West-Indisch Eskader Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014185 I. Fleet, 3924 North Sea Trade, Pow:89, Count: 3(l 0/L 3/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3924 North Sea Trade
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014185 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:58:59 PM  (Reporting)  1014185-I. Fleet Power:89 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008754 North Sea Trade , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 1 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  4504 ms
5:58:59 PM  (Reporting)  Processing  1000045 Belgium
5:58:59 PM  (Reporting)  Processing  1000046 Berg
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Berg AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4579 OppPow Land: 23 OwnPow Nav : 6 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 445 ms
5:58:59 PM  (Reporting)  Resources Levels Berg EcoBase 50 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Average Stock 20 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Plentiful Stock 212 Expected 18 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 58 Expected 12 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4579 Overall power (enemies): 23 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
5:58:59 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 803 Aachen (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 804 Kleve (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 805 Krefeld (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 806 Neuss (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 44      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 808 Bonn (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 809 Bad Godesberg (AtPeace):     Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 815 Sarrelouis (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 819 Worms (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 33      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 830 Wesel (AtPeace):             Pick Value: 38      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 81      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 856 Delmenhorst (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 858 Wunstorf (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 83      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  342 Germany : 855 Winzen
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Berg 918 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000046 Berg
5:58:59 PM  (Reporting)  Sending proposal: we can't
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 58
5:58:59 PM  (Reporting)  Money Level 6 Amount 20
5:58:59 PM  (Reporting)  Conscripts Level 6 Amount 212
5:58:59 PM  (Reporting)  Adding 535 Infantry Brigade 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 536 Infantry Reserve Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 537 Foot Artillery Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 538 Chevaux Leger Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 539 Depot Garrison 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 540 Militia Garrison 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 541 Fortress Battery 1805 Coeff: 1
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 539 Depot Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 144
5:58:59 PM  (Reporting)  Picking 535 Infantry Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 180
5:58:59 PM  (Reporting)  Picking 537 Foot Artillery Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 212 26 WSU 58 56 Money 20 204
5:58:59 PM  (Reporting)  Picking 538 Chevaux Leger Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 212 120 WSU 58 0 Money 20 144
5:58:59 PM  (Reporting)  Picking 540 Militia Garrison 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 212 360 WSU 58 0 Money 20 96
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1009645 Garnison de Wesel, 830 Wesel, Pow:12, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 83 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 10 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4579 AllOppPowLand: 23 AllOwnPowNav: 6 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 2 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 (Pow.84)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 852 Bremen Pick 81 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 861 Hannover Pick 83 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 830 Wesel Pick 38 has enough garrison (Value: 12) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 816 Trier Pick 14 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 64 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Berg  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1014796 Abt. I.Res.Fu.AR. 1 is doing nothing in Wesel  Power: 84  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2584 ms
5:58:59 PM  (Reporting)  Processing  1000047 Rhine Confederacy
5:58:59 PM  (Reporting)  Processing  1000048 Holy Roman Empire
5:58:59 PM  (Reporting)  Processing  1000049 Westphalia
5:58:59 PM  (Reporting)  Processing  1000050 Duchy of  Warsaw
5:58:59 PM  (Reporting)  Processing  1000051 Switzerland
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Switzerland AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 40 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 296 ms
5:58:59 PM  (Reporting)  Resources Levels Switzerland EcoBase 58 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 404 Expected 29 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 20 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 20 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 519 Expected 20 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 20 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very High Stock 60 Expected 20 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Plentiful Stock 130 Expected 14 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 6 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 40 Overall power (enemies): 0 Ratio: 5.00
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
5:58:59 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
5:58:59 PM  (Reporting)  Region: 724 Basel (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 728 Zurich (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 730 Bern (AtPeace):              Pick Value: 7       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 733 Brigue (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 744 Coire (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 728 Zurich Max pick: Zurich Max need: Lausanne Max Val: Zurich Naval Gathering: 724 Basel
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Final Gather Region for  340 Alpes : 728 Zurich
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Switzerland 723 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000051 Switzerland
5:58:59 PM  (Reporting)  Sending proposal: we can't
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 130
5:58:59 PM  (Reporting)  Money Level 6 Amount 404
5:58:59 PM  (Reporting)  Conscripts Level 5 Amount 60
5:58:59 PM  (Reporting)  Adding 795 Line Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 801 Garnison Milice 1805 Coeff: 2
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 130 0 Money 404 96
5:58:59 PM  (Reporting)  Picking 795 Line Brigade 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 60 370 WSU 130 20 Money 404 252
5:58:59 PM  (Reporting)  Picking 801 Garnison Milice 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 2
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 60 360 WSU 130 0 Money 404 96
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 5 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 12 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011586 Garnison de Brigue, 733 Brigue, Pow:8, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011594 Garnison de Coire, 744 Coire, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011583 Garnison de Zrich, 728 Zurich, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011580 Garnison de Ble, 724 Basel, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1015105 1er Brigade de garnison, 728 Zurich, Pow:27, Count: 1(l 0/L 1/S 0) is garrisoning region 728 Zurich SelfVal 342
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 11115, Region: 728 Zurich
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 6 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 0 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 40 AllOppPowLand: 0 AllOwnPowNav: 0 AllOppPowNav 0
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015105 1er Brigade de garnison (Pow.27)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 728 Zurich Pick 100 has enough garrison (Value: 35) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 724 Basel Pick 6 has enough garrison (Value: 9) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 744 Coire Pick 2 has enough garrison (Value: 8) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 730 Bern Pick 7 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 53 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Switzerland  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015105 1er Brigade de garnison, 728 Zurich, Pow:27, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 11115, Region: 728 Zurich
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 11115, Region: 728 Zurich
5:58:59 PM  (Reporting)  1015105-1er Brigade de garnison Power:27 Health:100% Zurich>Zurich Mission:Garrison Fitness:65% Need:25 Threat:0 GoalValue: 11115
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2210 ms
5:58:59 PM  (Reporting)  Processing  1000052 Kingdom of Italy
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Starting Process on Kingdom of Italy AILevel 2 Kind: 1 Dormant NO Turn: 15 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
5:58:59 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
5:58:59 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
5:58:59 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2221 OppPow Land: 1068 OwnPow Nav : 36 OppPow Nav : 646
5:58:59 PM  (Reporting)  Ratio Land/LandCore: 1.33 1.37 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 136 > 198
5:58:59 PM  (Reporting)  _FIT_ Ended AIInitTheaters 348 ms
5:58:59 PM  (Reporting)  Resources Levels Kingdom of Italy EcoBase 72 AtWar: yes AtWarThreat: no At PeaceThreat: no
5:58:59 PM  (Reporting)  Pounds Availability Plentiful Stock 702 Expected 36 Balance 0
5:58:59 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Victory points Availability Plentiful Stock 572 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 25 Balance 0
5:58:59 PM  (Reporting)  Conscripts Availability Very High Stock 74 Expected 25 Balance 0
5:58:59 PM  (Reporting)  War supplies Availability Very High Stock 62 Expected 18 Balance 0
5:58:59 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
5:58:59 PM  (Reporting)  Horses Availability Plentiful Stock 94 Expected 7 Balance 0
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 7769
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
5:58:59 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2221 Overall power (enemies): 1068 Ratio: 1.33
5:58:59 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  252
5:58:59 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 124 Total EnemyOwnerVal: 6410 Discard %: 15
5:58:59 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 35      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 58      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 614 Piacenza (AtPeace):          Pick Value: 24      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 637 Bologna (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 612 Bergamo (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 613 Milano (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 622 Mantova (AtPeace):           Pick Value: 71      Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 641 Rimini (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
5:58:59 PM  (Reporting)  Region: 678 Napoli (Enemy):              Pick Value: 2       Force Need:  705     Threat: 522         
5:58:59 PM  (Reporting)  Region: 705 Cagliari (Enemy):            Pick Value: 3       Force Need:  118     Threat: 75          
5:58:59 PM  (Reporting)  Region: 708 Palermo (Enemy):             Pick Value: 2       Force Need:  177     Threat: 75          
5:58:59 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 36 Overall power (enemies): 646 Nav Ratio: 0.20
5:58:59 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 36 Overall power (enemies): 646 Nav Ratio: 0.20
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Land Theaters Special Regions ***
5:58:59 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 613 Milano Max pick: Milano Max need: Napoli Max Val: Milano Naval Gathering: 622 Mantova
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Ended InitAndDumpData Kingdom of Italy 848 ms
5:58:59 PM  (Reporting)  *** Faction-wide algorithms ***
5:58:59 PM  (Reporting)  Ended BuildReplacements 3 ms
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000052 Kingdom of Italy
5:58:59 PM  (Reporting)  Sending proposal: we can't
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
5:58:59 PM  (Reporting)  Steel Level 6 Amount 62
5:58:59 PM  (Reporting)  Money Level 6 Amount 702
5:58:59 PM  (Reporting)  Conscripts Level 4 Amount 74
5:58:59 PM  (Reporting)  Adding 803 Brigade Garde Italienne 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 805 Line Brigade 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 806 Light Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 807 Brigade Tirailleurs Po 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 808 Mixed Brigade 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 810 Marine Brigade 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 811 Brigade Depot 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 812 Brigade Volontaires 1805 Coeff: 12
5:58:59 PM  (Reporting)  Adding 813 Brigade Artillerie Cheval Garde 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 814 Brigade Artillerie Cheval 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 815 Brigade Artillerie Garde 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 816 Brigade Artillerie Pied 1805 Coeff: 11
5:58:59 PM  (Reporting)  Adding 817 Brigade Artillerie 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 819 Cavalry Brigade Chasseurs Garde 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 820 Cavalry Brigade Cuirassiers Garde 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 821 Cavalry Brigade Cuirassiers 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 822 Cavalry Brigade Carabiniers 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 823 Cavalry Brigade Chasseurs 1805 Coeff: 12
5:58:59 PM  (Reporting)  Adding 824 Cavalry Mixed Brigade 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 825 Cavalry Brigade Dragons 1805 Coeff: 6
5:58:59 PM  (Reporting)  Adding 826 Cavalry Brigade Hussars 1805 Coeff: 7
5:58:59 PM  (Reporting)  Adding 827 Garnison Line 1805 Coeff: 11
5:58:59 PM  (Reporting)  Adding 828 Garnison Depot 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 829 Garnison Milice 1805 Coeff: 5
5:58:59 PM  (Reporting)  Adding 830 Fortress Battery 1805 Coeff: 9
5:58:59 PM  (Reporting)  Adding 831 Coastal Battery 1805 Coeff: 12
5:58:59 PM  (Reporting)  Adding 832 Brigade Train 1805 Coeff: 11
5:58:59 PM  (Reporting)  Adding 833 Corps QG 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 834 Arme QG 1805 Coeff: 1
5:58:59 PM  (Reporting)  Adding 835 First Rank Squadron 1805 Coeff: 2
5:58:59 PM  (Reporting)  Adding 836 Second Rank Squadron 1805 Coeff: 8
5:58:59 PM  (Reporting)  Adding 837 Third Rank Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 838 Heavy Frigate Squadron 1805 Coeff: 4
5:58:59 PM  (Reporting)  Adding 839 Frigate Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 840 Brig Squadron 1805 Coeff: 20
5:58:59 PM  (Reporting)  Adding 841 Sloop Squadron 1805 Coeff: 14
5:58:59 PM  (Reporting)  Adding 842 Privateer Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 843 Troop Transport Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Adding 844 Merchantman Squadron 1805 Coeff: 10
5:58:59 PM  (Reporting)  Number of Draw 5
5:58:59 PM  (Reporting)  Picking 843 Troop Transport Squadron 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 74 88 WSU 62 112 Money 702 464
5:58:59 PM  (Reporting)  Picking 815 Brigade Artillerie Garde 1805
5:58:59 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 74 34 WSU 62 68 Money 702 280
5:58:59 PM  (Reporting)  Picking 827 Garnison Line 1805
5:58:59 PM  (Reporting)  On Map 1 Requested 0 In Pool 11
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 74 360 WSU 62 0 Money 702 144
5:58:59 PM  (Reporting)  Picking 830 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 74 96 WSU 62 72 Money 702 480
5:58:59 PM  (Reporting)  Picking 830 Fortress Battery 1805
5:58:59 PM  (Reporting)  On Map 3 Requested 0 In Pool 9
5:58:59 PM  (Reporting)  Too costly compared to National assets, skipped
5:58:59 PM  (Reporting)  Assets/Costs: Conscripts 74 96 WSU 62 72 Money 702 480
5:58:59 PM  (Reporting)  Ended BuildNewUnits Bought: 0 13 ms
5:58:59 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
5:58:59 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008779 Flotille du Po
5:58:59 PM  (Reporting)  Ended ManageFleetsComposition 39 ms
5:58:59 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
5:58:59 PM  (Reporting)  _LFG_ 1011645 Garnison de Rimini, 641 Rimini, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011642 Garnison de Bologne, 637 Bologna, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011617 Garnison de Mantoue, 622 Mantova, Pow:241, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1011598 Garnison de Milano, 613 Milano, Pow:143, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
5:58:59 PM  (Reporting)  _LFG_ 1005848 Ministre des Armements, 613 Milano, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
5:58:59 PM  (Reporting)  Ended LockFixedGroups 0 ms
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
5:58:59 PM  (Reporting)  Ended PoolToGHQStack 0 ms
5:58:59 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
5:58:59 PM  (Reporting)  Ended ManageGHQ 0 ms
5:58:59 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
5:58:59 PM  (Reporting)  Ended PrivilegedCombine 0 ms
5:58:59 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
5:58:59 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
5:58:59 PM  (Reporting)  Entering SplitGroups (_SPG_)
5:58:59 PM  (Reporting)  Ended SplitGroups 1 ms
5:58:59 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
5:58:59 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
5:58:59 PM  (Reporting)  Detach Damaged Units (_DDU_)
5:58:59 PM  (Reporting)  Ended Damaged Units 0 ms
5:58:59 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
5:58:59 PM  (Reporting)  _GAO_ Step 1 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:23, Count: 1(l 0/L 1/S 0) is garrisoning region 637 Bologna SelfVal 114
5:58:59 PM  (Reporting)  Agenda: Garrison, Value: 3705, Region: 637 Bologna
5:58:59 PM  (Reporting)  Ended GarrisonObjectives 0 ms
5:58:59 PM  (Reporting)  Entering CheckBesieging (_CBE_)
5:58:59 PM  (Reporting)  Ended CheckBesieging 29 ms
5:58:59 PM  (Reporting)  Entering Checking Leaders (_CLD_)
5:58:59 PM  (Reporting)  Ended Check Leaders 0 ms
5:58:59 PM  (Reporting)  Entering Make Superior Group (_MSG_)
5:58:59 PM  (Reporting)  Ended Make Superior Group 144 ms
5:58:59 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
5:58:59 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 36 in Southeast Atlantic Trade
5:58:59 PM  (Reporting)  _AFA_ 1014320 1 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:58:59 PM  (Reporting)  _AFA_ 1014801 2 Divisione di Fluviale has been given the mission Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:58:59 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
5:58:59 PM  (Reporting)  Start of AI Check for Land Resupply
5:58:59 PM  (Reporting)  Ended CheckForLandResupply 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Entering KeepPosition (_KPP_)
5:58:59 PM  (Reporting)  Ended KeepPosition 0 ms
5:58:59 PM  (Reporting)  Entering Reinforce Front (_RFF_)
5:58:59 PM  (Reporting)  Ended ReinforceFront 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
5:58:59 PM  (Reporting)  Entering DistantGarrison (_DGA_)
5:58:59 PM  (Reporting)  Ended DistantGarrison 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 2221 AllOppPowLand: 1068 AllOwnPowNav: 36 AllOppPowNav 646
5:58:59 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 6 Enemy armies: 14 Land Ratio: 1.33 Land Core Ratio: 1.37  ***
5:58:59 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
5:58:59 PM  (Reporting)  1015110 1 Brigata di Territoriale (Pow.23)
5:58:59 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. (Pow.22)
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Secondary Region 612 Bergamo Pick 5 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 600 Genova Pick 58 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Primary Region 613 Milano Pick 100 has enough garrison (Value: 143) - evaluation skipped
5:58:59 PM  (Reporting)  Region 708 Palermo Pick 2 SelfVal 19 Need 177  no group candidate found
5:58:59 PM  (Reporting)  Secondary Region 614 Piacenza Pick 24 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Secondary Region 587 Torino Pick 35 has enough garrison (Value: 0) - evaluation skipped
5:58:59 PM  (Reporting)  Region 705 Cagliari Pick 3 SelfVal 30 Need 118  no group candidate found
5:58:59 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 65 ms
5:58:59 PM  (Reporting)  Entering Collect Leaders (_COD_)
5:58:59 PM  (Reporting)  Ended Collect Leaders 0 ms
5:58:59 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
5:58:59 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Italy  ############
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  
5:58:59 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:1.33 - Core:1.37 - Nav:0.20) ***
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
5:58:59 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Arties
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
5:58:59 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
5:58:59 PM  (Reporting)  Ended Receive Supplies
5:58:59 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
5:58:59 PM  (Reporting)  Ended GatherGarrisons 0 ms
5:58:59 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
5:58:59 PM  (Reporting)  Ended AddTheaterGoal 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1011598 Garnison de Milano, 613 Milano, Pow:143, Count: 4(l 0/L 2/S 2) Keeping only the Garrison goal for 613 Milano
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1016386 1 Brigata di Riserva di Art. is doing nothing in Mantova  Power: 22  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014320 1 Divisione di Fluviale, 622 Mantova, Pow:9, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014320 1 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1014801 2 Divisione di Fluviale, 622 Mantova, Pow:7, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 622 Mantova
5:58:59 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014801 2 Divisione di Fluviale , destination,  is not in friendly water and the mission is not ignoring threats. 622 Mantova
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1008779 Flotille du Po is doing nothing in Mantova  Power: 6  HealthPerc: 100
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  List of Agendas for 1015110 1 Brigata di Territoriale, 637 Bologna, Pow:23, Count: 1(l 0/L 1/S 0)
5:58:59 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 3705, Region: 637 Bologna
5:58:59 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 3705, Region: 637 Bologna
5:58:59 PM  (Reporting)  1015110-1 Brigata di Territoriale Power:23 Health:100% Bologna>Bologna Mission:Garrison Fitness:65% Need:12 Threat:0 GoalValue: 3705
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  1011645 Garnison de Rimini, 641 Rimini, Pow:31, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 641 Rimini
5:58:59 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
5:58:59 PM  (Reporting)  Ended SplitStaticUnits 0 ms
5:58:59 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
5:58:59 PM  (Reporting)  Ended ManageHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
5:58:59 PM  (Reporting)  Ended SynchHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
5:58:59 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
5:58:59 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
5:58:59 PM  (Reporting)  Ended SplitLargeStacks 0 ms
5:58:59 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
5:58:59 PM  (Reporting)  Ended PromoteLeaders 0 ms
5:58:59 PM  (Reporting)   
5:58:59 PM  (Reporting)  ApplyAgenda AutoMerge
5:58:59 PM  (Reporting)  AI Process done in  2572 ms
5:58:59 PM  (Reporting)  Processing  1000053 Kingdom of Naples
5:58:59 PM  (Reporting)  Processing  1000054 French Spanish
5:58:59 PM  (Reporting)  Processing  1000055 Serbia
5:58:59 PM  (Reporting)  Processing  1000056 Greece
5:58:59 PM  (Reporting)  Processing  1000057 Terek
5:58:59 PM  (Reporting)  Processing  1000058 Nogai
5:58:59 PM  (Reporting)  Processing  1000059 Indians
5:58:59 PM  (Reporting)  Processing  1000060 Rebels
5:58:59 PM  (Reporting)  Entering CalcTribalBehavior (_CTB_)
5:58:59 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000060 Rebels
5:58:59 PM  (Reporting)  Sending proposal: we can't
5:58:59 PM  (Reporting)  *** Checking new proposals ***
5:58:59 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
5:58:59 PM  (Reporting)  Ended CalcTribalBehavior 0 ms
6:16:27 PM  (Reporting)  Processing  1000001 France
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on France AILevel 0 Kind: 0 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  AI Process done in  195 ms
6:16:27 PM  (Reporting)  Processing  1000002 Great Britain
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Great Britain AILevel 2 Kind: 0 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:16:27 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:16:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 366 Indian Ocean
6:16:27 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 359 East Indies is adjacent to 366 Indian Ocean
6:16:27 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 9069 OppPow Land: 0 OwnPow Nav : 1815 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 146 > 194
6:16:27 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 100 OwnPow Land: 1250 OppPow Land: 1948 OwnPow Nav : 4058 OppPow Nav : 490
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.41 0.46 Ratio Nav/NavCore: 5.00 0.54 Reg Count: 186 > 226
6:16:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 282 OppPow Land: 7378 OwnPow Nav : 1362 OppPow Nav : 2396
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.36 0.20 Reg Count: 283 > 352
6:16:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1550 OppPow Land: 4390 OwnPow Nav : 178 OppPow Nav : 28
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.23 0.24 Ratio Nav/NavCore: 4.05 3.78 Reg Count: 136 > 198
6:16:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1075 OppPow Land: 1 OwnPow Nav : 6 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 231 > 317
6:16:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 301 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 4.46 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 213 OppPow Land: 1242 OwnPow Nav : 0 OppPow Nav : 12
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3806 OppPow Land: 9123 OwnPow Nav : 48 OppPow Nav : 18
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.23 Ratio Nav/NavCore: 1.70 4.36 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 18 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 189 > 250
6:16:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 42 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:27 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:16:27 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:27 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:16:27 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:27 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 139 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:16:27 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 507 OwnPow Nav : 138 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 4 > 10
6:16:27 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 556 OppPow Land: 1 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 13 > 18
6:16:27 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 948 OppPow Land: 443 OwnPow Nav : 2583 OppPow Nav : 86
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 1.36 1.45 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 7 > 11
6:16:27 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 304 OwnPow Nav : 323 OppPow Nav : 264
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.78 0.20 Reg Count: 3 > 6
6:16:27 PM  (Reporting)  Theater: 358 Theater_India AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 1284 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 6 > 11
6:16:27 PM  (Reporting)  Theater: 359 Theater_East_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 165 OwnPow Nav : 0 OppPow Nav : 154
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 4
6:16:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 497 OppPow Land: 0 OwnPow Nav : 43 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 2.55 Reg Count: 57 > 184
6:16:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 50 OwnPow Land: 5092 OppPow Land: 2593 OwnPow Nav : 16125 OppPow Nav : 2654
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.63 0.20 Ratio Nav/NavCore: 1.94 5.00 Reg Count: 199 > 506
6:16:27 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 766 OwnPow Nav : 2013 OppPow Nav : 110
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.94 Reg Count: 5 > 24
6:16:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 50 OwnPow Land: 1268 OppPow Land: 1674 OwnPow Nav : 273 OppPow Nav : 885
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.20 Ratio Nav/NavCore: 0.20 0.22 Reg Count: 200 > 526
6:16:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:16:27 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 2407 OppPow Nav : 185
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 4.15 2.05 Reg Count: 2 > 15
6:16:27 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 50 OwnPow Land: 0 OppPow Land: 210 OwnPow Nav : 1284 OppPow Nav : 418
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.98 5.00 Reg Count: 11 > 34
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2293 ms
6:16:27 PM  (Reporting)  Resources Levels Great Britain EcoBase 260 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 27096 Expected 130 Balance -32
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 91 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 91 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 5193 Expected 91 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Average Stock 126 Expected 91 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very Low Stock 21 Expected 91 Balance -20
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 320 Expected 65 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 52 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 284 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 674 Expected 26 Balance 0
6:16:27 PM  (Reporting)    1017508 Cydnus Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade EndTurn 2658
6:16:27 PM  (Reporting)    1017229 14th Transport Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade EndTurn 2657
6:16:27 PM  (Reporting)    1017510 Kent Sq. Agenda Kept Agenda: Patrol Convoy Box, Value: 10200, Region: 3927 Southeast Atlantic Trade EndTurn 2658
6:16:27 PM  (Reporting)    1013857 VIII. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica EndTurn 2663
6:16:27 PM  (Reporting)    1014586 Jamaica Brigade Agenda Kept Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica EndTurn 2663
6:16:27 PM  (Reporting)    1014380 Gilian's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica EndTurn 2663
6:16:27 PM  (Reporting)    1014118 McArthur's Bde Agenda Kept Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica EndTurn 2663
6:16:27 PM  (Reporting)    1002698 II. British Detachment Agenda Kept Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica EndTurn 2663
6:16:27 PM  (Reporting)    1013296 Coote' Force Agenda Kept Agenda: Prep. Amphibious, Value: 9000, Region: 3903 Jamaica EndTurn 2663
6:16:27 PM  (Reporting)    1017228 X. Fleet Agenda Kept Agenda: Naval Calling, Value: 2365, Region: 3889 Lower Canada EndTurn 2658
6:16:27 PM  (Reporting)    1002479 Hill' Force Agenda Kept Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth EndTurn 2657
6:16:27 PM  (Reporting)    1017232 Artois Sq. Agenda Kept Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade EndTurn 2658
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 8400
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 7000
6:16:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 4700
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2712
6:16:27 PM  (Reporting)  Theater Prevalences Theater_India Ordered Value: 2400
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 2000
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:16:27 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 1380
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 880
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 700
6:16:27 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 246
6:16:27 PM  (Reporting)  Theater Prevalences Theater_East_Indies Ordered Value: 200
6:16:27 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3806 Overall power (enemies): 9123 Ratio: 0.27
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1089
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 131 Total EnemyOwnerVal: 4821 Discard %: 15
6:16:27 PM  (Reporting)  Region: 807 Koeln (Enemy):               Pick Value: 5       Force Need:  922     Threat: 282         
6:16:27 PM  (Reporting)  Region: 813 Koblenz (Enemy):             Pick Value: 2       Force Need:  399     Threat: 282         
6:16:27 PM  (Reporting)  Region: 816 Trier (Enemy):               Pick Value: 3       Force Need:  571     Threat: 282         
6:16:27 PM  (Reporting)  Region: 818 Mainz (Enemy):               Pick Value: 11      Force Need:  1667    Threat: 282         
6:16:27 PM  (Reporting)  Region: 821 Landau (Enemy):              Pick Value: 4       Force Need:  771     Threat: 282         
6:16:27 PM  (Reporting)  Region: 830 Wesel (Enemy):               Pick Value: 2       Force Need:  381     Threat: 282         
6:16:27 PM  (Reporting)  Region: 852 Bremen (Enemy):              Pick Value: 19      Force Need:  2203    Threat: 1632        
6:16:27 PM  (Reporting)  Region: 861 Hannover (Enemy):            Pick Value: 28      Force Need:  2704    Threat: 2003        
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 48 Overall power (enemies): 18 Nav Ratio: 1.70
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 1250 Overall power (enemies): 1948 Ratio: 0.41
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  11153
6:16:27 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 193 Total EnemyOwnerVal: 28281 Discard %: 15
6:16:27 PM  (Reporting)  Region: 148 Elvas (AtPeace):             Pick Value: 5       Force Need:  247     Threat: 183         
6:16:27 PM  (Reporting)  Region: 149 Lisboa (AtPeace):            Pick Value: 50      Force Need:  247     Threat: 183         
6:16:27 PM  (Reporting)  Region: 156 Oporto (AtPeace):            Pick Value: 6       Force Need:  247     Threat: 183         
6:16:27 PM  (Reporting)  Region: 183 Almeida (AtPeace):           Pick Value: 3       Force Need:  247     Threat: 183         
6:16:27 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 100     Force Need:  265     Threat: 196         
6:16:27 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4058 Overall power (enemies): 490 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 282 Overall power (enemies): 7378 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2138
6:16:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 167 Total EnemyOwnerVal: 44265 Discard %: 15
6:16:27 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 9       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 24      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 6       Force Need:  250     Threat: 185         
6:16:27 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1362 Overall power (enemies): 2396 Nav Ratio: 0.36
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1550 Overall power (enemies): 4390 Ratio: 0.23
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  339
6:16:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 169 Total EnemyOwnerVal: 7275 Discard %: 15
6:16:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 178 Overall power (enemies): 28 Nav Ratio: 4.05
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 948 Overall power (enemies): 443 Ratio: 1.36
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  987
6:16:27 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 726 Total EnemyOwnerVal: 2906 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3902 Cuba (Enemy):               Pick Value: 3       Force Need:  494     Threat: 366         
6:16:27 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3905 Santo Domingo (Enemy):      Pick Value: 4       Force Need:  117     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  531     Threat: 393         
6:16:27 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 100     Force Need:  228     Threat: 169         
6:16:27 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 2583 Overall power (enemies): 86 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 358 Theater_India (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_India Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_India Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3915 West India (AtPeace):       Pick Value: 53      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3917 Bengale (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3919 Coromandel (AtPeace):       Pick Value: 39      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3920 Ceylon (AtPeace):           Pick Value: 24      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 358 India LAND Overall power(self): 1284 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 42 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 213 Overall power (enemies): 1242 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  691
6:16:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 176 Total EnemyOwnerVal: 9477 Discard %: 15
6:16:27 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 11      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 95      Force Need:  263     Threat: 195         
6:16:27 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 45      Force Need:  265     Threat: 196         
6:16:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 9069 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 24      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 41      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 29      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 36      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 33      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 1815 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 18 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1075 Overall power (enemies): 1 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 139 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
6:16:27 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 128 Total EnemyOwnerVal: 385 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3722 Ceuta (Enemy):              Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 556 Overall power (enemies): 1 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  13
6:16:27 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 221 Total EnemyOwnerVal: 221 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 50      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3900 Florida (Enemy):            Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 0 Overall power (enemies): 304 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  90
6:16:27 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 465 Total EnemyOwnerVal: 930 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3912 West Africa (AtPeace):      Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3913 Kaapstad (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 323 Overall power (enemies): 264 Nav Ratio: 0.78
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 507 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1497
6:16:27 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 641 Total EnemyOwnerVal: 1924 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3909 Brazil (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 301 Overall power (enemies): 43 Ratio: 4.46
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  105
6:16:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 2240 Discard %: 15
6:16:27 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 18      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 73      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 359 Theater_East_Indies (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_East_Indies Overall power(self): 0 Overall power (enemies): 165 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  67
6:16:27 PM  (Reporting)  Theater_East_Indies Avg EnemyOwnerVal: 735 Total EnemyOwnerVal: 1470 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3921 East Indies (Enemy):        Pick Value: 11      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 3922 Philippines (Enemy):        Pick Value: 7       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1284 Overall power (enemies): 418 Nav Ratio: 0.98
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 2407 Overall power (enemies): 185 Nav Ratio: 4.15
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 273 Overall power (enemies): 885 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 2013 Overall power (enemies): 110 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 16125 Overall power (enemies): 2654 Nav Ratio: 1.94
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 48 Overall power (enemies): 18 Nav Ratio: 1.70
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 4058 Overall power (enemies): 490 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1362 Overall power (enemies): 2396 Nav Ratio: 0.36
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 178 Overall power (enemies): 28 Nav Ratio: 4.05
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 2583 Overall power (enemies): 86 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 358 India LAND Overall power(self): 1284 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 1815 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 323 Overall power (enemies): 264 Nav Ratio: 0.78
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 138 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 359 East Indies LAND Overall power(self): 0 Overall power (enemies): 154 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 1284 Overall power (enemies): 418 Nav Ratio: 0.98
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 2407 Overall power (enemies): 185 Nav Ratio: 4.15
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 273 Overall power (enemies): 885 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 2013 Overall power (enemies): 110 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 16125 Overall power (enemies): 2654 Nav Ratio: 1.94
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 43 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 517 Jersey Max pick: Hannover Max need: Hannover Max Val: Hannover Naval Gathering: 822 Emden
6:16:27 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Malaga Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:16:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 517 Jersey Max pick: Jersey Max need: Landau Max Val: Jersey Naval Gathering: 517 Jersey
6:16:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 718 Valetta Max pick: Valetta Max need: Milano Max Val: Valetta Naval Gathering: 718 Valetta
6:16:27 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3908 Barbados Max pick: Barbados Max need: Winward Islands Max Val: Barbados Naval Gathering: 3903 Jamaica
6:16:27 PM  (Reporting)  Theater 358 Theater_India HQReg: 3917 Bengale Max pick: Bengale Max need: West India Max Val: Bengale Naval Gathering: 3917 Bengale
6:16:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:16:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 788 Leyden Max pick: Leyden Max need: Cambrai Max Val: Leyden Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:16:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Feldkirch Max Val: Feldkirch Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 211 Gibraltar Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Florida Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:16:27 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3912 West Africa Max pick: West Africa Max need: Kaapstad Max Val: West Africa Naval Gathering: 3912 West Africa
6:16:27 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3909 Brazil Max pick: Brazil Max need: Canarias Islands Max Val: Brazil Naval Gathering: 3909 Brazil
6:16:27 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 517 Jersey Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 359 Theater_East_Indies HQReg: 0 Donegal Max pick: East Indies Max need: East Indies Max Val: East Indies Naval Gathering: <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
6:16:27 PM  (Reporting)  Final Gather Region for  335 British Isles : 118 London
6:16:27 PM  (Reporting)  Final Gather Region for  339 Austria : 861 Hannover
6:16:27 PM  (Reporting)  Final Gather Region for  355 North America : 3889 Lower Canada
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Great Britain 4049 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 29 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000002 Great Britain
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 6 underway
6:16:27 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000006 Spain WS is 19 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 4 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Proposing to 1000006 Spain
6:16:27 PM  (Reporting)  Checking 17 Offer Peace
6:16:27 PM  (Reporting)  Proposing to 1000022 Kingdom of Sicily
6:16:27 PM  (Reporting)  Proposing to 1000006 Spain
6:16:27 PM  (Reporting)  Checking 17 Offer Peace
6:16:27 PM  (Reporting)  Proposing to 1000043 Maharattas
6:16:27 PM  (Reporting)  Checking 50 Degrade Relationship
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 21 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2681 Biezankovici
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 76 target region was 1379 Radomsko
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3385 Isheevka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3486 Kotelnikovo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 15 Smuggle Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 1827 Tolbuhin
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 312 Gerona
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 789 Amsterdam
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4530 Bay of Asmara
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2153 Bozova
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 10 target region was 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 481 Nevers
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 576 Strasbourg
6:16:27 PM  [Error    ]  TAIEngine.HandleRegionsDecisions Exception caught: Violation d'accs  l'adresse 00401E71 dans le module 'NGC.exe'. Lecture de l'adresse 801C2E74
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 320
6:16:27 PM  (Reporting)  Money Level 6 Amount 27096
6:16:27 PM  (Reporting)  Conscripts Level 1 Amount 21
6:16:27 PM  (Reporting)  Adding 93 FusiliersBrigade 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 95 Infantry Brigade 1805 Coeff: 11
6:16:27 PM  (Reporting)  Adding 96 Rifles Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 97 Highlanders Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 98 KGL Infantry Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 99 KGL Light Infantry Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 100 Foreign Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 101 West Indian Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 102 Sepoy Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 103 Sepoy Reserve Brigade 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 104 Infantry Reserve Brigade 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 105 Marines Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 106 Sailors Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 110 Horse Artillery Brigade 1805 Coeff: 20
6:16:27 PM  (Reporting)  Adding 113 KGL Artillery Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 114 Siege Artillery Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 118 Light Dragoon Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 119 KGL Dragoon Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 120 Cavalry Brigade 1805 Coeff: 11
6:16:27 PM  (Reporting)  Adding 121 KGL Cavalry Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 122 Lancers Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 123 Hussars Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 125 Native Horse Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 126 Line Garrison 1805 Coeff: 15
6:16:27 PM  (Reporting)  Adding 127 Depot Garrison 1805 Coeff: 20
6:16:27 PM  (Reporting)  Adding 129 Fortress Sepoy Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 131 Coastal Battery 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 132 Supply Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 136 Field Hospital Coeff: 1
6:16:27 PM  (Reporting)  Adding 137 Signals Rgt Coeff: 4
6:16:27 PM  (Reporting)  Adding 138 Pioneer Rgt Coeff: 6
6:16:27 PM  (Reporting)  Adding 139 Engineer Rgt Coeff: 5
6:16:27 PM  (Reporting)  Adding 140 Pontoon Bridges Coeff: 3
6:16:27 PM  (Reporting)  Adding 141 Balloon Observation Bn Coeff: 4
6:16:27 PM  (Reporting)  Adding 142 Flagship Squadron 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 143 First Rank Squadron 1805 Coeff: 34
6:16:27 PM  (Reporting)  Adding 144 Second Rank Squadron 1805 Coeff: 68
6:16:27 PM  (Reporting)  Adding 145 Third Rank Squadron 1805 Coeff: 38
6:16:27 PM  (Reporting)  Adding 146 Heavy Frigate Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 147 Frigate Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 148 Brig Squadron 1805 Coeff: 38
6:16:27 PM  (Reporting)  Adding 149 Sloop Squadron 1805 Coeff: 50
6:16:27 PM  (Reporting)  Adding 150 Privateer Squadron 1805 Coeff: 22
6:16:27 PM  (Reporting)  Adding 151 Troop Transport Squadron 1805 Coeff: 58
6:16:27 PM  (Reporting)  Adding 152 Indiaman Squadron 1805 Coeff: 184
6:16:27 PM  (Reporting)  Adding 153 Merchantman Squadron 1805 Coeff: 54
6:16:27 PM  (Reporting)  Adding 154 River Gunboat Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 1223 Light Dragoon Brigade 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 1247 Supply Depot 1805 Coeff: 5
6:16:27 PM  (Reporting)  Number of Draw 83
6:16:27 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 370 WSU 320 20 Money 27096 252
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 126 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 370 WSU 320 20 Money 27096 252
6:16:27 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 26 WSU 320 48 Money 27096 204
6:16:27 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 320 WSU 320 0 Money 27096 320
6:16:27 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 370 WSU 320 20 Money 27096 252
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 88 WSU 320 112 Money 27096 439
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 312 WSU 320 432 Money 27096 626
6:16:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 88 WSU 320 112 Money 27096 439
6:16:27 PM  (Reporting)  Picking 127 Depot Garrison 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 20
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 96 WSU 320 144 Money 27096 286
6:16:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:27 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 48 WSU 320 72 Money 27096 170
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 240
6:16:27 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 96 WSU 320 144 Money 27096 286
6:16:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 72 WSU 320 108 Money 27096 206
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 110 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 20
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 26 WSU 320 48 Money 27096 204
6:16:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 72 WSU 320 108 Money 27096 206
6:16:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:27 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 48 WSU 320 72 Money 27096 170
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 140 Pontoon Bridges
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 80 WSU 320 0 Money 27096 220
6:16:27 PM  (Reporting)  Picking 140 Pontoon Bridges
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 80 WSU 320 0 Money 27096 220
6:16:27 PM  (Reporting)  Picking 106 Sailors Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 240
6:16:27 PM  (Reporting)  Picking 105 Marines Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 366 WSU 320 16 Money 27096 300
6:16:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:27 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 48 WSU 320 72 Money 27096 170
6:16:27 PM  (Reporting)  Picking 103 Sepoy Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 180
6:16:27 PM  (Reporting)  Picking 131 Coastal Battery 1805
6:16:27 PM  (Reporting)  On Map 25 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 96 WSU 320 72 Money 27096 480
6:16:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 72 WSU 320 108 Money 27096 206
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 72 WSU 320 108 Money 27096 206
6:16:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 248 WSU 320 336 Money 27096 478
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 95 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 370 WSU 320 20 Money 27096 252
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 1223 Light Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 120 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 72 WSU 320 108 Money 27096 206
6:16:27 PM  (Reporting)  Picking 146 Heavy Frigate Squadron 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 144 WSU 320 232 Money 27096 358
6:16:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 248 WSU 320 336 Money 27096 478
6:16:27 PM  (Reporting)  Picking 139 Engineer Rgt
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 40 WSU 320 0 Money 27096 80
6:16:27 PM  (Reporting)  Picking 126 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 15
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 145 Third Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 248 WSU 320 336 Money 27096 478
6:16:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 312 WSU 320 432 Money 27096 626
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:27 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 48 WSU 320 72 Money 27096 170
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 153 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 32 Requested 0 In Pool 27
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 16 Money 27096 122
6:16:27 PM  (Reporting)  Picking 142 Flagship Squadron 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 520 WSU 320 664 Money 27096 953
6:16:27 PM  (Reporting)  Picking 100 Foreign Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 180
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 150 Privateer Squadron 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 96 WSU 320 144 Money 27096 286
6:16:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 312 WSU 320 432 Money 27096 626
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 312 WSU 320 432 Money 27096 626
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 148 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 21 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 72 WSU 320 108 Money 27096 206
6:16:27 PM  (Reporting)  Picking 1247 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 17 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 320 WSU 320 0 Money 27096 320
6:16:27 PM  (Reporting)  Picking 149 Sloop Squadron 1805
6:16:27 PM  (Reporting)  On Map 23 Requested 0 In Pool 25
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 48 WSU 320 72 Money 27096 170
6:16:27 PM  (Reporting)  Picking 104 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 360 WSU 320 0 Money 27096 180
6:16:27 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 120 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 312 WSU 320 432 Money 27096 626
6:16:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 88 WSU 320 112 Money 27096 439
6:16:27 PM  (Reporting)  Picking 119 KGL Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 120 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 118 Light Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 120 WSU 320 0 Money 27096 144
6:16:27 PM  (Reporting)  Picking 144 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 34
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 312 WSU 320 432 Money 27096 626
6:16:27 PM  (Reporting)  Picking 152 Indiaman Squadron 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 92
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 32 WSU 320 19 Money 27096 275
6:16:27 PM  (Reporting)  Picking 136 Field Hospital
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 80 WSU 320 0 Money 27096 160
6:16:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 88 WSU 320 112 Money 27096 439
6:16:27 PM  (Reporting)  Picking 96 Rifles Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 366 WSU 320 16 Money 27096 260
6:16:27 PM  (Reporting)  Picking 151 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 29
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 21 88 WSU 320 112 Money 27096 439
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 920 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1007447 Boulogne Observers
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013867 Gloire Sq.
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014407 VI. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016633 VII. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1017231 V. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1013869 Undauted Sq.
6:16:27 PM  (Reporting)  _MFC_ Merging 1017230 XI. Fleet into 1017232 Artois Sq.
6:16:27 PM  (Reporting)  _MFC_ Merging 1017232 XI. Fleet into 1017228 X. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1017228 X. Fleet
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 477 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:27 PM  (Reporting)  1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1013857 VIII. British Detachment, 3903 Jamaica, Pow:50, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014586 Jamaica Brigade, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014118 McArthur's Bde, 3903 Jamaica, Pow:81, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015001 I Corps of Royal Engineers, 130 Bristol, Pow:4, Count: 1(l 0/L 0/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014587 Bentick's Brigade, 16 Dublin, Pow:81, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
6:16:27 PM  (Reporting)  1013860 VII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002927 Aberdeen Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1013337 Nova Scotia Militia, 3889 Lower Canada, Pow:27, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002689 Nova Scotia Force, 3889 Lower Canada, Pow:73, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002684 Upper Canada Force, 3889 Lower Canada, Pow:101, Count: 2(l 1/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1002668 Lower Canada Force, 3889 Lower Canada, Pow:191, Count: 5(l 2/L 3/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  Ended CallFleet 4 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1010081 West Africa Garrison, 3912 West Africa, Pow:98, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010193 Colombo Garrison, 3920 Ceylon, Pow:251, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1002862 Ceylon Force, 3920 Ceylon, Pow:135, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010175 Madras Garrison, 3919 Coromandel, Pow:251, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1002828 Madras Army, 3919 Coromandel, Pow:314, Count: 9(l 1/L 6/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010139 Bombay Garrison, 3915 West India, Pow:251, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1002877 Bombay Force, 3915 West India, Pow:155, Count: 5(l 1/L 4/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010157 Calcutta Garrison, 3917 Bengale, Pow:250, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1002757 Calcutta Army, 3917 Bengale, Pow:936, Count: 14(l 3/L 9/S 4) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008069 Merchant Fleet #9, 3931 Eastern Mediterranean Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008063 Merchant Fleet #8, 3930 Central Mediterranean Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1013856 V. British Detachment, 718 Valetta, Pow:261, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008025 Merchant Fleet #5, 3927 Southeast Atlantic Trade, Pow:32, Count: 4(l 0/L 0/S 4) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010034 Gibraltar Garrison, 211 Gibraltar, Pow:1018, Count: 4(l 1/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008046 Merchant Fleet #6, 3928 Western Mediterranean Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008080 Merchant Fleet #10, 3932 Aegean Sea Trade, Pow:17, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008057 Merchant Fleet #7, 3929 Adriatic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008091 Merchant Fleet #11, 3933 Black Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010130 Bridgetown Garrison, 3908 Barbados, Pow:218, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010088 Kingston Garrison, 3903 Jamaica, Pow:217, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1007994 Merchant Fleet #4, 3926 Northeast Atlantic Trade, Pow:49, Count: 6(l 0/L 0/S 6) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010028 Penzance Defenses, 123 Penzance, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008097 Merchant Fleet #12, 3934 Commerce, Pow:248, Count: 13(l 0/L 0/S 13) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010025 Falmouth Defenses, 124 Falmouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009697 Falmouth Garrison, 124 Falmouth, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009836 Plymouth Garrison, 126 Plymouth, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010019 Weymouth Defenses, 129 Weymouth, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010022 Exeter Defenses, 128 Exeter, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009705 Exeter Garrison, 128 Exeter, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009819 Portsmouth Garrison, 133 Portsmouth, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010016 Brighton Defenses, 137 Brighton, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009713 Brighton Garrison, 137 Brighton, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010013 Hastings Defenses, 138 Hastings, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009807 Dover Garrison, 140 Dover, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009721 Winchester Garrison, 134 Winchester, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010010 Margate Defenses, 139 Margate, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009853 Bristol Garrison, 130 Bristol, Pow:279, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009778 London Garrison, 118 London, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009869 Cardiff Garrison, 98 Cardiff, Pow:282, Count: 5(l 0/L 2/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009774 Swansea Garrison, 97 Swansea, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010007 Colchester Defenses, 122 Colchester, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009734 Colchester Garrison, 122 Colchester, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009770 Hereford Garrison, 100 Hereford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010031 Pembroke Defenses, 92 Pembroke, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009992 Cork Garrison, 32 Cork, Pow:266, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009758 Ipswich Garrison, 121 Ipswich, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009766 Cambridge Garrison, 116 Cambridge, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009762 Oxford Garrison, 106 Oxford, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009795 Yarmouth Garrison, 120 Yarmouth, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009742 Limerick Garrison, 28 Limerick, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009689 Norwich Garrison, 112 Norwich, Pow:105, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009890 Liverpool Garrison, 87 Liverpool, Pow:280, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009975 Dublin Garrison, 16 Dublin, Pow:234, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009668 Manchester Garrison, 79 Manchester, Pow:105, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009660 Leeds Garrison, 80 Leeds, Pow:103, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009681 York Garrison, 82 York, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009959 Belfast Garrison, 8 Belfast, Pow:239, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009750 Carlisle Garrison, 72 Carlisle, Pow:104, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009656 Hartlepool Garrison, 75 Hartlepool, Pow:19, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1007967 Merchant Fleet #2, 3924 North Sea Trade, Pow:25, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009906 Newcastle Garrison, 70 Newcastle, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1007961 Merchant Fleet #1, 3923 Baltic Sea Trade, Pow:8, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1009947 Glasgow Garrison, 62 Glasgow, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017717 IX. British Detachment, 57 Edinburgh, Pow:266, Count: 6(l 0/L 3/S 3) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1007983 Merchant Fleet #3, 3925 Western Approaches Trade, Pow:16, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010116 Halifax Garrison, 3890 Nova Scotia, Pow:216, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010102 Quebec Garrison, 3889 Lower Canada, Pow:218, Count: 3(l 0/L 0/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 38 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:27 PM  (Reporting)  Ended GarrisonBorders 40 ms
6:16:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:27 PM  (Reporting)  _ESR_ 355 Theater_America 3889 Lower Canada Staging Value: 140
6:16:27 PM  (Reporting)  _ESR_ 356 Theater_West_Indies 3903 Jamaica Staging Value: 219
6:16:27 PM  (Reporting)  _ESR_ Amphibious Staging Region: 3903 Jamaica Preparing a Landing on: 3905 Santo Domingo
6:16:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 4 ms
6:16:27 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:16:27 PM  (Reporting)  Ended ProcessAgents Great Britain 25 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 4 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 26 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 5 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 3 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 17 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 81 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 85 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 88 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 6 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 3 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 22 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 40 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 41 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 43 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 336 Spanish Peninsula
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:16:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Spanish_Peninsula
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1002619 Gibraltar Force, 214 Ronda, Pow:334, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 47678, Region: 214 Ronda
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 21 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 57 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 59 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 62 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 2 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 3
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Agenda: Keep Position, Value: 4410, Region: 517 Jersey
6:16:27 PM  (Reporting)  Ended KeepPosition 3 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 9 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 6 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 28 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 29 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 30 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:16:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Italia
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1002644 Stuart' Force, 718 Valetta, Pow:278, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 7089, Region: 718 Valetta
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 107 ms
6:16:27 PM  (Reporting)  Entering AmpibiousStaging (_AMS_)
6:16:27 PM  (Reporting)  _AMS_ Staging region 3903 Jamaica  - Landing Region: 3905 Santo Domingo Base AINeed (x1): 117
6:16:27 PM  (Reporting)  _AMS_ Already Gathered/ en route: 409 cbt pts Supply Elts: 3 Hvy Elts: 4
6:16:27 PM  (Reporting)  _AMS_ Transports points gathered: 0 and en route: 0
6:16:27 PM  (Reporting)  _AMS_ Sufficient land forces gathered, exiting AmpibiousStaging
6:16:27 PM  (Reporting)  Ended AmpibiousStaging 24 ms
6:16:27 PM  (Reporting)  Entering AmphibiousLaunching (_AML_)
6:16:27 PM  (Reporting)  _AML_ Staging region 3903 Jamaica  - Landing Region: 3905 Santo Domingo Base AINeed (x1): 117 Gathered 409
6:16:27 PM  (Reporting)  _AML_ Transports points gathered: 0 and en route: 0
6:16:27 PM  (Reporting)  _AML_ Still gathering forces for operation, Strength in Staging Region: 409 but no transport capacity.
6:16:27 PM  (Reporting)  Ended AmphibiousLaunching 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 24
6:16:27 PM  (Reporting)  _BDA_ 3 groups can build a depot in theater Theater_West_Indies
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1) Agenda: Keep Position, Value: 8228, Region: 3908 Barbados
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 30 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 358 Theater_India ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 358 India
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1013867 Gloire Sq. chance: 10 failed.
6:16:27 PM  (Reporting)  _AFA_ 1013867 Gloire Sq. has been given the mission Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 5 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 63
6:16:27 PM  (Reporting)  _BDA_ 4 groups can build a depot in theater Theater_India
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 20 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 56 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 61 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 11 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 13 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 14 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 14 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 341 Low Countries
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 4
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 7 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 14 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  _PGS_ Gathered this stack 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 31 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 41 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002931 Inverness Garrison in region Cumberland will recover in region Leeds % Health 100 % Cohesion 0
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1002923 Perth Garrison in region Stockport will recover in region Birmingham % Health 100 % Cohesion 8
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003033 Newcastle Garrison in region Oxford will recover in region Oxford % Health 100 % Cohesion 44
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013311 Cornwall HG in region Guildford will recover in region London % Health 100 % Cohesion 44
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015175 Norwich HG in region Winchester will recover in region Portsmouth % Health 100 % Cohesion 0
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1014595 Leeds HG in region Portsmouth will recover in region Portsmouth % Health 100 % Cohesion 14
6:16:27 PM  (Reporting)  Ended Damaged Units 27 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 27 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  _CSL_ 1014595 Leeds HG, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ Leeds HG trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ English Home Army trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ VI. British Detachment trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ Winchester Garrison trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ Winchester HG trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ Liverpool Brigade trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ Portsmouth Garrison trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  _CSL_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) Loading Chance: 125
6:16:27 PM  (Reporting)  _CSL_ 3rd Fencibles Bde trying transportation (no further message if not possible)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 435 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017504 Hope' Force selected
6:16:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017504 Sir John Hope 57 Edinburgh toward 1017717 IX. British Detachment, 57 Edinburgh, Pow:266, Count: 6(l 0/L 3/S 3)
6:16:27 PM  (Reporting)  Ended Check Leaders 10 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 335 British Isles
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1007447 Boulogne Observers has been given the mission Agenda: Naval Docking, Value: 2001, Region: 84 Hull
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017063 3rd Frigate Squadron chance: 20 failed.
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 116 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 313
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 53 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 11 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 49 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 51 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 53 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 3 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 4 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 4 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 14
6:16:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_America
6:16:27 PM  (Reporting)  _BDA_ 3  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 58 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 354 South America
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 359 Theater_East_Indies ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 358 Theater_India ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 359 Theater_East_Indies ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 25967 AllOppPowLand: 30927 AllOwnPowNav: 33940 AllOppPowNav 7700
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 24 Land Ratio: 0.27 Land Core Ratio: 0.23  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 852 Bremen Pick 19 SelfVal 19 Need 2203  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 2 Enemy armies: 49 Land Ratio: 0.41 Land Core Ratio: 0.46  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1002619 Gibraltar Force (Pow.334)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  CheckRegionForOperation 1002619 Gibraltar Force, 214 Ronda, Pow:334, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 50 SelfVal 1469 AINeed 247
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 25000, Region: 149 Lisboa
6:16:27 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1018) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1002619 Gibraltar Force, 214 Ronda, Pow:334, Count: 2(l 1/L 1/S 1) Fitness 50 PickVal 5 SelfVal 263 AINeed 247
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 13150, Region: 148 Elvas
6:16:27 PM  (Reporting)  Region 183 Almeida Pick 3 SelfVal 206 Need 247  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 1 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 517 Jersey Pick 100 has enough garrison (Value: 34) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 516 Guernesey Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 534 Paris Pick 24 SelfVal 49 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 821 Landau Pick 4 SelfVal 4 Need 771  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 2 Enemy armies: 17 Land Ratio: 0.23 Land Core Ratio: 0.24  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1002644 Stuart' Force (Pow.278)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 688 Taranto Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 539) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 678 Napoli Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 708 Palermo Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 11 Enemy armies: 8 Land Ratio: 1.36 Land Core Ratio: 1.45  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
6:16:27 PM  (Reporting)  1002736 Barbados Force (Pow.149)
6:16:27 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
6:16:27 PM  (Reporting)  1013857 VIII. British Detachment (Pow.50)
6:16:27 PM  (Reporting)  1014586 Jamaica Brigade (Pow.67)
6:16:27 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
6:16:27 PM  (Reporting)  1014118 McArthur's Bde (Pow.81)
6:16:27 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
6:16:27 PM  (Reporting)  1013296 Coote' Force (Pow.50)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 3908 Barbados Pick 100 has enough garrison (Value: 367) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 117  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 41 has enough garrison (Value: 217) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3906 Winward Islands Pick 2 SelfVal 20 Need 531  no group candidate found
6:16:27 PM  (Reporting)  Region 3902 Cuba Pick 3 SelfVal 28 Need 494  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 1938 Corfu Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 1 Enemy armies: 18 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1014599 Rottenburg' Force (Pow.166)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 789 Amsterdam Pick 45 SelfVal 45 Need 265  no group candidate found
6:16:27 PM  (Reporting)  Region 775 Antwerpen Pick 18 SelfVal 21 Need 506  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0) Fitness 79 PickVal 95 SelfVal 95 AINeed 263
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 7505, Region: 788 Leyden
6:16:27 PM  (Reporting)  Region 772 Bruxelles Pick 11 SelfVal 14 Need 506  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 335 Theater_British_Isles Owned armies (extended): 110 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1014595 Leeds HG (Pow.0)
6:16:27 PM  (Reporting)  1013308 Winchester HG (Pow.14)
6:16:27 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
6:16:27 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.28)
6:16:27 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
6:16:27 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
6:16:27 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
6:16:27 PM  (Reporting)  1015456 English Home Army (Pow.692)
6:16:27 PM  (Reporting)  1015175 Norwich HG (Pow.0)
6:16:27 PM  (Reporting)  1013311 Cornwall HG (Pow.6)
6:16:27 PM  (Reporting)  1002479 Hill' Force (Pow.812)
6:16:27 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.4)
6:16:27 PM  (Reporting)  1015187 Kent HG (Pow.14)
6:16:27 PM  (Reporting)  1013310 Wessex HG (Pow.14)
6:16:27 PM  (Reporting)  1003049 Leicester Garrison (Pow.14)
6:16:27 PM  (Reporting)  1002984 Colchester Garrison (Pow.14)
6:16:27 PM  (Reporting)  1013858 Essex Bde (Pow.28)
6:16:27 PM  (Reporting)  1014823 3rd Guards Brigade (Pow.51)
6:16:27 PM  (Reporting)  1013316 Norwich Brigade (Pow.51)
6:16:27 PM  (Reporting)  1013859 IV. British Detachment (Pow.55)
6:16:27 PM  (Reporting)  1013863 III. British Detachment (Pow.66)
6:16:27 PM  (Reporting)  1015433 Halkett' Force (Pow.115)
6:16:27 PM  (Reporting)  1002320 Harwich Force (Pow.356)
6:16:27 PM  (Reporting)  1003002 Maitland' Force (Pow.626)
6:16:27 PM  (Reporting)  1017506 Birmingham HG (Pow.5)
6:16:27 PM  (Reporting)  1002945 Manchester Garrison (Pow.11)
6:16:27 PM  (Reporting)  1016853 Liverpool HG (Pow.14)
6:16:27 PM  (Reporting)  1014384 Anglia HG (Pow.15)
6:16:27 PM  (Reporting)  1016619 Leinster Bde (Pow.28)
6:16:27 PM  (Reporting)  1015436 1st Scotland Bde (Pow.28)
6:16:27 PM  (Reporting)  1014388 2nd Scotland Bde (Pow.28)
6:16:27 PM  (Reporting)  1014589 5th Scotland Bde (Pow.34)
6:16:27 PM  (Reporting)  1016196 3rd Scotland Bde (Pow.36)
6:16:27 PM  (Reporting)  1016195 2nd Light Brigade (Pow.36)
6:16:27 PM  (Reporting)  1014827 6th Light Brigade (Pow.36)
6:16:27 PM  (Reporting)  1013864 1st Scotland Bde (Pow.49)
6:16:27 PM  (Reporting)  1013322 Manchester Brigade (Pow.53)
6:16:27 PM  (Reporting)  1015181 2nd London Brigade (Pow.55)
6:16:27 PM  (Reporting)  1013312 Leicester Brigade (Pow.60)
6:16:27 PM  (Reporting)  1013306 Colchester Brigade (Pow.60)
6:16:27 PM  (Reporting)  1014588 1st London Brigade (Pow.61)
6:16:27 PM  (Reporting)  1014593 Dundee's Brigade (Pow.65)
6:16:27 PM  (Reporting)  1016846 Cardiff Brigade (Pow.66)
6:16:27 PM  (Reporting)  1013314 Yarmouth Brigade (Pow.67)
6:16:27 PM  (Reporting)  1014590 Carlisle Brigade (Pow.68)
6:16:27 PM  (Reporting)  1014385 London Rifles (Pow.79)
6:16:27 PM  (Reporting)  1016413 Prevost' Force (Pow.96)
6:16:27 PM  (Reporting)  1014383 Paget E.' Force (Pow.158)
6:16:27 PM  (Reporting)  1015183 Bentick' Force (Pow.199)
6:16:27 PM  (Reporting)  1017505 Murray' Force (Pow.443)
6:16:27 PM  (Reporting)  1016852 Wales HG (Pow.13)
6:16:27 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
6:16:27 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
6:16:27 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
6:16:27 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
6:16:27 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
6:16:27 PM  (Reporting)  1003041 Yarmouth Garrison (Pow.8)
6:16:27 PM  (Reporting)  1003033 Newcastle Garrison (Pow.6)
6:16:27 PM  (Reporting)  1002993 Carlisle Garrison (Pow.42)
6:16:27 PM  (Reporting)  1002911 Limerick Garrison (Pow.15)
6:16:27 PM  (Reporting)  1002923 Perth Garrison (Pow.1)
6:16:27 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
6:16:27 PM  (Reporting)  1014123 Munster Bde (Pow.28)
6:16:27 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
6:16:27 PM  (Reporting)  1014587 Bentick's Brigade (Pow.81)
6:16:27 PM  (Reporting)  1002558 Ireland Force (Pow.51)
6:16:27 PM  (Reporting)  1002919 Edinburgh Garrison (Pow.14)
6:16:27 PM  (Reporting)  1017721 British Detachment (Pow.15)
6:16:27 PM  (Reporting)  1017719 British Detachment (Pow.15)
6:16:27 PM  (Reporting)  1017718 British Detachment (Pow.15)
6:16:27 PM  (Reporting)  1017720 British Detachment (Pow.17)
6:16:27 PM  (Reporting)  1013860 VII. British Detachment (Pow.28)
6:16:27 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
6:16:27 PM  (Reporting)  1002931 Inverness Garrison (Pow.0)
6:16:27 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 105 Birmingham Pick 29 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 118 London Pick 100 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 130 Bristol Pick 27 has enough garrison (Value: 279) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 237) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 87 Liverpool Pick 41 has enough garrison (Value: 280) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 98 Cardiff Pick 20 has enough garrison (Value: 282) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 70 Newcastle Pick 14 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 126 Plymouth Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 84 Hull Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 8 Belfast Pick 2 has enough garrison (Value: 239) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 16 Dublin Pick 24 has enough garrison (Value: 234) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 19 has enough garrison (Value: 266) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 33 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 80 Leeds Pick 3 has enough garrison (Value: 103) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 79 Manchester Pick 11 has enough garrison (Value: 105) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 108 Leicester Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 355 Theater_America Owned armies (extended): 6 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
6:16:27 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
6:16:27 PM  (Reporting)  1002684 Upper Canada Force (Pow.101)
6:16:27 PM  (Reporting)  1002668 Lower Canada Force (Pow.191)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 218) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 3890 Nova Scotia Pick 50 has enough garrison (Value: 216) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3896 Upper Canada Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 4.46 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 728 Zurich Pick 73 SelfVal 73 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 4 Enemy armies: 27 Land Ratio: 0.24 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1002644 Stuart' Force (Pow.278)
6:16:27 PM  (Reporting)  1002619 Gibraltar Force (Pow.334)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 718 Valetta Pick 100 has enough garrison (Value: 539) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1018) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 708 Palermo Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 213 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Region 420 Toulon Pick 9 SelfVal 23 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 678 Napoli Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 74 Enemy armies: 39 Land Ratio: 0.63 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1002753 Barbados Fencibles (Pow.15)
6:16:27 PM  (Reporting)  1002736 Barbados Force (Pow.149)
6:16:27 PM  (Reporting)  1002732 Jamaica Fencibles (Pow.15)
6:16:27 PM  (Reporting)  1013857 VIII. British Detachment (Pow.50)
6:16:27 PM  (Reporting)  1014586 Jamaica Brigade (Pow.67)
6:16:27 PM  (Reporting)  1014380 Gilian's Bde (Pow.68)
6:16:27 PM  (Reporting)  1014118 McArthur's Bde (Pow.81)
6:16:27 PM  (Reporting)  1002698 II. British Detachment (Pow.93)
6:16:27 PM  (Reporting)  1013296 Coote' Force (Pow.50)
6:16:27 PM  (Reporting)  1002547 Anglo-Norman Islands Force (Pow.34)
6:16:27 PM  (Reporting)  1014595 Leeds HG (Pow.0)
6:16:27 PM  (Reporting)  1013308 Winchester HG (Pow.14)
6:16:27 PM  (Reporting)  1015199 VI. British Detachment (Pow.20)
6:16:27 PM  (Reporting)  1015893 3rd Fencibles Bde (Pow.28)
6:16:27 PM  (Reporting)  1003075 Portsmouth Garrison (Pow.55)
6:16:27 PM  (Reporting)  1015676 Liverpool Brigade (Pow.67)
6:16:27 PM  (Reporting)  1002970 Winchester Garrison (Pow.82)
6:16:27 PM  (Reporting)  1015456 English Home Army (Pow.692)
6:16:27 PM  (Reporting)  1015001 I Corps of Royal Engineers (Pow.4)
6:16:27 PM  (Reporting)  1015674 3rd Heavy Brigade (Pow.24)
6:16:27 PM  (Reporting)  1015894 Craufurd's Brigade (Pow.51)
6:16:27 PM  (Reporting)  1014822 Fane's Brigade (Pow.61)
6:16:27 PM  (Reporting)  1015432 Renbows's Brigade (Pow.66)
6:16:27 PM  (Reporting)  1002907 Cork Garrison (Pow.85)
6:16:27 PM  (Reporting)  1014599 Rottenburg' Force (Pow.166)
6:16:27 PM  (Reporting)  1002903 Dublin Garrison (Pow.14)
6:16:27 PM  (Reporting)  1014123 Munster Bde (Pow.28)
6:16:27 PM  (Reporting)  1013321 Limerick Brigade (Pow.55)
6:16:27 PM  (Reporting)  1014587 Bentick's Brigade (Pow.81)
6:16:27 PM  (Reporting)  1002558 Ireland Force (Pow.51)
6:16:27 PM  (Reporting)  1017721 British Detachment (Pow.15)
6:16:27 PM  (Reporting)  1017719 British Detachment (Pow.15)
6:16:27 PM  (Reporting)  1017718 British Detachment (Pow.15)
6:16:27 PM  (Reporting)  1017720 British Detachment (Pow.17)
6:16:27 PM  (Reporting)  1013860 VII. British Detachment (Pow.28)
6:16:27 PM  (Reporting)  1002892 Belfast Garrison (Pow.60)
6:16:27 PM  (Reporting)  1002927 Aberdeen Garrison (Pow.18)
6:16:27 PM  (Reporting)  1013337 Nova Scotia Militia (Pow.27)
6:16:27 PM  (Reporting)  1002689 Nova Scotia Force (Pow.73)
6:16:27 PM  (Reporting)  1002684 Upper Canada Force (Pow.101)
6:16:27 PM  (Reporting)  1002668 Lower Canada Force (Pow.191)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 3909 Brazil Pick 100 SelfVal 377 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 3903 Jamaica Pick 41 has enough garrison (Value: 217) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 211 Gibraltar Pick 100 has enough garrison (Value: 1018) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 16 Dublin Pick 24 has enough garrison (Value: 234) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1) Fitness 65 PickVal 100 SelfVal 299 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 19435, Region: 517 Jersey
6:16:27 PM  (Reporting)  Secondary Region 130 Bristol Pick 27 has enough garrison (Value: 279) - evaluation skipped
6:16:27 PM  (Reporting)  Region 149 Lisboa Pick 50 SelfVal 1469 Need 247  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0) Fitness 79 PickVal 95 SelfVal 95 AINeed 263
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 7505, Region: 788 Leyden
6:16:27 PM  (Reporting)  Region 156 Oporto Pick 6 SelfVal 288 Need 247  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0) Fitness 52 PickVal 100 SelfVal 298 AINeed 10
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 15496, Region: 3908 Barbados
6:16:27 PM  (Reporting)  Secondary Region 87 Liverpool Pick 41 has enough garrison (Value: 280) - evaluation skipped
6:16:27 PM  (Reporting)  Region 789 Amsterdam Pick 45 SelfVal 45 Need 265  no group candidate found
6:16:27 PM  (Reporting)  Region 852 Bremen Pick 19 SelfVal 19 Need 2203  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 84 Hull Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 516 Guernesey Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 70 Newcastle Pick 14 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 133 Portsmouth Pick 33 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 62 Glasgow Pick 16 has enough garrison (Value: 237) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3890 Nova Scotia Pick 50 SelfVal 159 Need 0  no group candidate found
6:16:27 PM  (Reporting)  Primary Region 3889 Lower Canada Pick 100 has enough garrison (Value: 218) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3891 Maine Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 497 Brest Pick 6 SelfVal 18 Need 250  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 126 Plymouth Pick 36 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 98 Cardiff Pick 20 has enough garrison (Value: 282) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3902 Cuba Pick 3 SelfVal 28 Need 494  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 57 Edinburgh Pick 19 has enough garrison (Value: 266) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3905 Santo Domingo Pick 4 SelfVal 31 Need 117  no group candidate found
6:16:27 PM  (Reporting)  Region 784 Vlissingen Pick 3 SelfVal 6 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 3900 Florida Pick 4 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3722 Ceuta Pick 4 SelfVal 4 Need 506  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1591 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 366 Indian Ocean
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007892 Indian Squadron chance: 5 failed.
6:16:27 PM  (Reporting)  _AFA_ 1007892 Indian Squadron has been given the mission Agenda: Naval Docking, Value: 15228, Region: 3917 Bengale
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 90 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1017228 X. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37950, Region: 3934 Commerce
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1013869 Undauted Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Superiority, Value: 9858, Region: 4293 Middle Atlantic
6:16:27 PM  (Reporting)  _AFA_ 1007764 African Squadron has been given the mission Agenda: Naval Calling, Value: 2591, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 76 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 24 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1013332 VIII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  _AFA_ 1016633 VII. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  _AFA_ 1014407 VI. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
6:16:27 PM  (Reporting)  _AFA_ 1017740 Canada Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFA_ 1007380 Keith's Fleet has been given the mission Agenda: Naval Superiority, Value: 19966, Region: 4072 Sea of Norway
6:16:27 PM  (Reporting)  _AFA_ 1007380 Keith's Fleet has been given the mission Agenda: Naval Calling, Value: 7663, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007527 Medway Squadron chance: 20 failed.
6:16:27 PM  (Reporting)  _AFA_ 1007527 Medway Squadron has been given the mission Agenda: Naval Calling, Value: 6958, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007586 Portsmouth Squadron chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1007586 Portsmouth Squadron has been given the mission Agenda: Naval Calling, Value: 4801, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _AFA_ 1016429 IV. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 54075, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1015198 III. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1017231 V. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 40500, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1014605 II. Fleet Auto success as amphib is planned and Probability was 88 %
6:16:27 PM  (Reporting)  _AFA_ 1014605 II. Fleet has been given the mission Agenda: Naval Superiority, Value: 12587, Region: 4555 Haitian Sea
6:16:27 PM  (Reporting)  _AFA_ 1014605 II. Fleet has been given the mission Agenda: Naval Calling, Value: 4370, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007478 Channel Fleet Auto success as amphib is planned and Probability was 113 %
6:16:27 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Superiority, Value: 39001, Region: 4555 Haitian Sea
6:16:27 PM  (Reporting)  _AFA_ 1007478 Channel Fleet has been given the mission Agenda: Naval Calling, Value: 13905, Region: 3889 Lower Canada
6:16:27 PM  (Reporting)  _AFA_ 1017510 Kent Sq. has been given the mission Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ Adding supply transport 1017510 Kent Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007791 Jamaca Squadron chance: -10 failed.
6:16:27 PM  (Reporting)  _AFA_ 1007791 Jamaca Squadron has been given the mission Agenda: Naval Calling, Value: 9751, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  _AFA_ 1017229 14th Transport Sq. has been given the mission Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ Adding supply transport 1017229 14th Transport Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007626 Rochefort Blockade chance: 30 failed.
6:16:27 PM  (Reporting)  _AFA_ 1007626 Rochefort Blockade has been given the mission Agenda: Naval Calling, Value: 4405, Region: 3889 Lower Canada
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007829 West Indies Squadron chance: -50 failed.
6:16:27 PM  (Reporting)  _AFA_ 1007829 West Indies Squadron has been given the mission Agenda: Naval Calling, Value: 18181, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007651 Atlantic Fleet Auto success as amphib is planned and Probability was 138 %
6:16:27 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Superiority, Value: 44175, Region: 4555 Haitian Sea
6:16:27 PM  (Reporting)  _AFA_ 1007651 Atlantic Fleet has been given the mission Agenda: Naval Calling, Value: 14950, Region: 3889 Lower Canada
6:16:27 PM  (Reporting)  _AFA_ 1017508 Cydnus Sq. has been given the mission Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ Adding supply transport 1017508 Cydnus Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1007685 Mediterranean Fleet Auto success as amphib is planned and Probability was 138 %
6:16:27 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Superiority, Value: 117944, Region: 4288 Bahia de Setubal
6:16:27 PM  (Reporting)  _AFA_ 1007685 Mediterranean Fleet has been given the mission Agenda: Naval Calling, Value: 37357, Region: 3889 Lower Canada
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 890 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Approaches Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 18 in Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 358 India
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 335 British Isles
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 376 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 1 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Great Britain  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.98) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:4.15) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.94) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.27 - Core:0.23 - Nav:1.70) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 342 Germany
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.41 - Core:0.46 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 211 Gibraltar in theater 336 Spanish Peninsula
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:935, Count: 8(l 1/L 7/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:16:27 PM  (Reporting)  1007651 Atlantic Fleet, 4278 El Ferrol, Pow:935, Count: 8(l 1/L 7/S 0) Keeping only the Best Attack (is Assault) goal for 4278 El Ferrol
6:16:27 PM  (Reporting)  List of Agendas for 1007651 Atlantic Fleet, 4278 El Ferrol, Pow:935, Count: 8(l 1/L 7/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4278 El Ferrol
6:16:27 PM  (Reporting)  1007651-Atlantic Fleet Power:935 Health:100% El Ferrol>El Ferrol Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002619 Gibraltar Force, 214 Ronda, Pow:334, Count: 2(l 1/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 47678, Region: 214 Ronda
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 25000, Region: 149 Lisboa
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 13150, Region: 148 Elvas
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 13150, Region: 148 Elvas
6:16:27 PM  (Reporting)  1002619-Gibraltar Force Power:334 Health:100% Ronda>Elvas Mission:Defend Fitness:50% Need:247 Threat:183 GoalValue: 13150
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017746 British Detachment is doing nothing in Costa de la Luz  Power: 95  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2562, Count: 16(l 2/L 13/S 1) Keeping only the Best Attack (is Assault) goal for 4291 Costa de la Luz
6:16:27 PM  (Reporting)  List of Agendas for 1007685 Mediterranean Fleet, 4291 Costa de la Luz, Pow:2562, Count: 16(l 2/L 13/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4291 Costa de la Luz
6:16:27 PM  (Reporting)  1007685-Mediterranean Fleet Power:2562 Health:100% Costa de la Luz>Costa de la Luz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.36) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 517 Jersey in theater 337 France
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002547 Anglo-Norman Islands Force, 517 Jersey, Pow:34, Count: 4(l 2/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4410, Region: 517 Jersey
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 19435, Region: 517 Jersey
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 19435, Region: 517 Jersey
6:16:27 PM  (Reporting)  1002547-Anglo-Norman Islands Force Power:34 Health:100% Jersey>Jersey Mission:Defend Fitness:65% Need:60 Threat:0 GoalValue: 19435
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017742 British Detachment is doing nothing in Pointe du Raz  Power: 62  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017743 British Detachment is doing nothing in Pointe du Raz  Power: 62  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:892, Count: 9(l 2/L 6/S 1) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:16:27 PM  (Reporting)  1007478 Channel Fleet, 4259 Pointe du Raz, Pow:892, Count: 9(l 2/L 6/S 1) Keeping only the Best Attack (is Assault) goal for 4259 Pointe du Raz
6:16:27 PM  (Reporting)  List of Agendas for 1007478 Channel Fleet, 4259 Pointe du Raz, Pow:892, Count: 9(l 2/L 6/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4259 Pointe du Raz
6:16:27 PM  (Reporting)  1007478-Channel Fleet Power:892 Health:100% Pointe du Raz>Pointe du Raz Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017744 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017745 British Detachment is doing nothing in Pointe de Grave  Power: 86  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:287, Count: 4(l 1/L 2/S 1) Keeping only the Best Attack (is Assault) goal for 4270 Pointe de Grave
6:16:27 PM  (Reporting)  List of Agendas for 1007626 Rochefort Blockade, 4270 Pointe de Grave, Pow:287, Count: 4(l 1/L 2/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4270 Pointe de Grave
6:16:27 PM  (Reporting)  1007626-Rochefort Blockade Power:287 Health:100% Pointe de Grave>Pointe de Grave Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.23 - Core:0.24 - Nav:4.05) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 718 Valetta in theater 338 Italia
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002644 Stuart' Force, 718 Valetta, Pow:278, Count: 2(l 1/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 7089, Region: 718 Valetta
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 7089, Region: 718 Valetta
6:16:27 PM  (Reporting)  1002644-Stuart' Force Power:278 Health:100% Valetta>Valetta Mission:Keep Position Fitness:51% Need:0 Threat:0 GoalValue: 7089
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:1.36 - Core:1.45 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3908 Barbados in theater 356 West Indies
6:16:27 PM  (Reporting)  _GTU_ 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ Jamaica Fencibles A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Ended AI Gather Units 0 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014605 II. Fleet, 4553 Sea of Cuba, Pow:56, Count: 5(l 0/L 5/S 0) a landing is planned, aborting Docking&Calling ops in favor of Naval Superiority
6:16:27 PM  (Reporting)  List of Agendas for 1014605 II. Fleet, 4553 Sea of Cuba, Pow:56, Count: 5(l 0/L 5/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 90000, Region: 4554 Jamaican Sea
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Superiority, Value: 12587, Region: 4555 Haitian Sea
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 90000, Region: 4554 Jamaican Sea
6:16:27 PM  (Reporting)  1014605 II. Fleet Sea of Cuba Health: 84 % will target  1007791 Jamaca Squadron
6:16:27 PM  (Reporting)  1014605-II. Fleet Power:56 Health:84% Sea of Cuba>Jamaican Sea Mission:Merge (slave) Fitness:90% Need:0 Threat:0 GoalValue: 90000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013296 Coote' Force, 3903 Jamaica, Pow:50, Count: 2(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1013296-Coote' Force Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002698 II. British Detachment, 3903 Jamaica, Pow:93, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1002698-II. British Detachment Power:93 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014118 McArthur's Bde, 3903 Jamaica, Pow:81, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1014118-McArthur's Bde Power:81 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014380 Gilian's Bde, 3903 Jamaica, Pow:68, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1014380-Gilian's Bde Power:68 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014586 Jamaica Brigade, 3903 Jamaica, Pow:67, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1014586-Jamaica Brigade Power:67 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013857 VIII. British Detachment, 3903 Jamaica, Pow:50, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Prep. Amphibious, Value: 11200, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1013857-VIII. British Detachment Power:50 Health:100% Jamaica>Jamaica Mission:Prep. Amphibious Fitness:100% Need:0 Threat:0 GoalValue: 11200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002732 Jamaica Fencibles, 3903 Jamaica, Pow:15, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 3903 Jamaica
6:16:27 PM  (Reporting)  1002732-Jamaica Fencibles Power:15 Health:100% Jamaica>Jamaica Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:570, Count: 8(l 1/L 4/S 3) Keeping only the Best Attack (is Assault) goal for 4554 Jamaican Sea
6:16:27 PM  (Reporting)  List of Agendas for 1007791 Jamaca Squadron, 4554 Jamaican Sea, Pow:570, Count: 8(l 1/L 4/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4554 Jamaican Sea
6:16:27 PM  (Reporting)  1007791-Jamaca Squadron Power:570 Health:100% Jamaican Sea>Jamaican Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1143, Count: 15(l 2/L 6/S 7) Keeping only the Best Attack (is Assault) goal for 4556 Caraibbean Sea
6:16:27 PM  (Reporting)  List of Agendas for 1007829 West Indies Squadron, 4556 Caraibbean Sea, Pow:1143, Count: 15(l 2/L 6/S 7)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4556 Caraibbean Sea
6:16:27 PM  (Reporting)  1007829-West Indies Squadron Power:1143 Health:100% Caraibbean Sea>Caraibbean Sea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002736 Barbados Force, 3908 Barbados, Pow:149, Count: 2(l 1/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 8228, Region: 3908 Barbados
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 8228, Region: 3908 Barbados
6:16:27 PM  (Reporting)  1002736-Barbados Force Power:149 Health:100% Barbados>Barbados Mission:Keep Position Fitness:34% Need:10 Threat:169 GoalValue: 8228
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002753 Barbados Fencibles, 3908 Barbados, Pow:15, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 15496, Region: 3908 Barbados
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 15496, Region: 3908 Barbados
6:16:27 PM  (Reporting)  1002753-Barbados Fencibles Power:15 Health:100% Barbados>Barbados Mission:Defend Fitness:52% Need:10 Threat:169 GoalValue: 15496
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_India (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3917 Bengale in theater 358 India
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013867 Gloire Sq., 3917 Bengale, Pow:95, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1650, Region: 3917 Bengale
6:16:27 PM  (Reporting)  1013867-Gloire Sq. Power:95 Health:100% Bengale>Bengale Mission:Naval Docking Fitness:100% Need:0 Threat:0 GoalValue: 1650
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017732 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017734 British Detachment is doing nothing in Coast of Carnatic  Power: 116  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017735 British Detachment is doing nothing in Coast of Carnatic  Power: 76  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017733 British Detachment is doing nothing in Coast of Carnatic  Power: 62  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:944, Count: 13(l 2/L 6/S 5) Keeping only the Best Attack (is Assault) goal for 4304 Coast of Carnatic
6:16:27 PM  (Reporting)  List of Agendas for 1007892 Indian Squadron, 4304 Coast of Carnatic, Pow:944, Count: 13(l 2/L 6/S 5)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4304 Coast of Carnatic
6:16:27 PM  (Reporting)  1007892-Indian Squadron Power:944 Health:100% Coast of Carnatic>Coast of Carnatic Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 788 Leyden in theater 341 Low Countries
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014599 Rottenburg' Force, 788 Leyden, Pow:166, Count: 3(l 1/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 7505, Region: 788 Leyden
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 7505, Region: 788 Leyden
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 7505, Region: 788 Leyden
6:16:27 PM  (Reporting)  1014599-Rottenburg' Force Power:166 Health:100% Leyden>Leyden Mission:Defend Fitness:79% Need:263 Threat:195 GoalValue: 7505
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 118 London in theater 335 British Isles
6:16:27 PM  (Reporting)  _GTU_ 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016852 Wales HG, 115 Bedford, Pow:13, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003041 Yarmouth Garrison, 117 St Albans, Pow:8, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002993 Carlisle Garrison, 106 Oxford, Pow:42, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:15, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:81, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:14, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1013860 VII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 25 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 25 now
6:16:27 PM  (Reporting)  _GTU_ English Home Army A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ 1002927 Aberdeen Garrison, 57 Edinburgh, Pow:18, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ VI. British Detachment A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ 1013860 VII. British Detachment, 8 Belfast, Pow:28, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1013321 Limerick Brigade, 16 Dublin, Pow:55, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1002907 Cork Garrison, 32 Cork, Pow:85, Count: 4(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1015674 3rd Heavy Brigade, 32 Cork, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1002558 Ireland Force, 16 Dublin, Pow:51, Count: 4(l 1/L 1/S 2) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Winchester Garrison A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ Winchester HG A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ Yarmouth Garrison gathering toward primary region (short distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
6:16:27 PM  (Reporting)  _GTU_ Carlisle Garrison gathering toward primary region (short distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 175, Region: 118 London Gather to region: 118 London
6:16:27 PM  (Reporting)  _GTU_ 3rd Fencibles Bde A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ Wales HG gathering toward primary region (short distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 225, Region: 118 London Gather to region: 118 London
6:16:27 PM  (Reporting)  _GTU_ 1015432 Renbows's Brigade, 32 Cork, Pow:66, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Portsmouth Garrison A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ 1014587 Bentick's Brigade, 16 Dublin, Pow:81, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1014123 Munster Bde, 16 Dublin, Pow:28, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Liverpool Brigade A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  _GTU_ 1015894 Craufurd's Brigade, 32 Cork, Pow:51, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1002903 Dublin Garrison, 16 Dublin, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1002892 Belfast Garrison, 8 Belfast, Pow:60, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1002919 Edinburgh Garrison, 80 Leeds, Pow:14, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1014822 Fane's Brigade, 32 Cork, Pow:61, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1002911 Limerick Garrison, 28 Limerick, Pow:15, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 86 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1017063 3rd Frigate Squadron Portsmouth Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1017091 3rd Scouting Squadron Dover Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1015001 I Corps of Royal Engineers Bristol Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1017506 Birmingham HG London Going against objective: 133 Portsmouth
6:16:27 PM  (Reporting)  _ATG__ 1002907 Cork Garrison Cork Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1002911 Limerick Garrison Limerick Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1017079 6th Merchant Fleet Dublin Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1002903 Dublin Garrison Dublin Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1002919 Edinburgh Garrison Leeds Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1013860 VII. British Detachment Belfast Going against objective: 118 London
6:16:27 PM  (Reporting)  _ATG__ 1002927 Aberdeen Garrison Edinburgh Going against objective: 118 London
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 15 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002927 Aberdeen Garrison is doing nothing in Edinburgh  Power: 18  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002931 Inverness Garrison, 74 Cumberland, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 80 Leeds
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 80 Leeds
6:16:27 PM  (Reporting)  1002931-Inverness Garrison Power:0 Health:100% Cumberland>Leeds Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002892 Belfast Garrison is doing nothing in Belfast  Power: 60  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013860 VII. British Detachment is doing nothing in Belfast  Power: 28  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002919 Edinburgh Garrison is doing nothing in Leeds  Power: 14  HealthPerc: 94
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002558 Ireland Force is doing nothing in Dublin  Power: 51  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014587 Bentick's Brigade is doing nothing in Dublin  Power: 81  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013321 Limerick Brigade is doing nothing in Dublin  Power: 55  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014123 Munster Bde is doing nothing in Dublin  Power: 28  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002903 Dublin Garrison is doing nothing in Dublin  Power: 14  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002923 Perth Garrison, 89 Stockport, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4600, Region: 105 Birmingham
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4600, Region: 105 Birmingham
6:16:27 PM  (Reporting)  1002923-Perth Garrison Power:1 Health:100% Stockport>Birmingham Mission:Recover Fitness:92% Need:60 Threat:0 GoalValue: 4600
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017079 6th Merchant Fleet is doing nothing in Dublin  Power: 2  HealthPerc: 60
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002911 Limerick Garrison is doing nothing in Limerick  Power: 15  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002993 Carlisle Garrison, 106 Oxford, Pow:42, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 175, Region: 118 London
6:16:27 PM  (Reporting)  1002993-Carlisle Garrison Power:42 Health:100% Oxford>London Mission:Gather to GHQ Fitness:70% Need:0 Threat:0 GoalValue: 175
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003033 Newcastle Garrison, 106 Oxford, Pow:6, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 106 Oxford
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 106 Oxford
6:16:27 PM  (Reporting)  1003033-Newcastle Garrison Power:6 Health:100% Oxford>Oxford Mission:Recover Fitness:56% Need:41 Threat:0 GoalValue: 2800
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003041 Yarmouth Garrison, 117 St Albans, Pow:8, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:16:27 PM  (Reporting)  1003041-Yarmouth Garrison Power:8 Health:100% St Albans>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002907 Cork Garrison is doing nothing in Cork  Power: 85  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015432 Renbows's Brigade is doing nothing in Cork  Power: 66  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014822 Fane's Brigade is doing nothing in Cork  Power: 61  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015894 Craufurd's Brigade is doing nothing in Cork  Power: 51  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015674 3rd Heavy Brigade is doing nothing in Cork  Power: 24  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016852 Wales HG, 115 Bedford, Pow:13, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 225, Region: 118 London
6:16:27 PM  (Reporting)  1016852-Wales HG Power:13 Health:100% Bedford>London Mission:Gather to GHQ Fitness:90% Need:0 Threat:0 GoalValue: 225
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017505 Murray' Force is doing nothing in London  Power: 443  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015183 Bentick' Force is doing nothing in London  Power: 199  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014383 Paget E.' Force is doing nothing in London  Power: 158  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016413 Prevost' Force is doing nothing in London  Power: 96  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014385 London Rifles is doing nothing in London  Power: 79  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014590 Carlisle Brigade is doing nothing in London  Power: 68  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013314 Yarmouth Brigade is doing nothing in London  Power: 67  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016846 Cardiff Brigade is doing nothing in London  Power: 66  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014593 Dundee's Brigade is doing nothing in London  Power: 65  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014588 1st London Brigade is doing nothing in London  Power: 61  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013306 Colchester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013312 Leicester Brigade is doing nothing in London  Power: 60  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015181 2nd London Brigade is doing nothing in London  Power: 55  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013322 Manchester Brigade is doing nothing in London  Power: 53  HealthPerc: 96
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013864 1st Scotland Bde is doing nothing in London  Power: 49  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014827 6th Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016195 2nd Light Brigade is doing nothing in London  Power: 36  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016196 3rd Scotland Bde is doing nothing in London  Power: 36  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014589 5th Scotland Bde is doing nothing in London  Power: 34  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014388 2nd Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015436 1st Scotland Bde is doing nothing in London  Power: 28  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016619 Leinster Bde is doing nothing in London  Power: 28  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017731 British Detachment is doing nothing in London  Power: 17  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014384 Anglia HG is doing nothing in London  Power: 15  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016853 Liverpool HG is doing nothing in London  Power: 14  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002945 Manchester Garrison is doing nothing in London  Power: 11  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017506 Birmingham HG is doing nothing in London  Power: 5  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003002 Maitland' Force is doing nothing in London  Power: 626  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002320 Harwich Force is doing nothing in London  Power: 356  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015433 Halkett' Force is doing nothing in London  Power: 115  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013863 III. British Detachment is doing nothing in London  Power: 66  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013859 IV. British Detachment is doing nothing in London  Power: 55  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013316 Norwich Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014823 3rd Guards Brigade is doing nothing in London  Power: 51  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013858 Essex Bde is doing nothing in London  Power: 28  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002984 Colchester Garrison is doing nothing in London  Power: 14  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003049 Leicester Garrison is doing nothing in London  Power: 14  HealthPerc: 94
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013310 Wessex HG is doing nothing in London  Power: 14  HealthPerc: 94
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015187 Kent HG is doing nothing in London  Power: 14  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017068 IX. Fleet is doing nothing in London  Power: 33  HealthPerc: 60
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017085 7th Merchant Fleet is doing nothing in London  Power: 2  HealthPerc: 60
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015001 I Corps of Royal Engineers is doing nothing in Bristol  Power: 4  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002479 Hill' Force, 135 Guildford, Pow:812, Count: 14(l 5/L 5/S 7)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1002479-Hill' Force Power:812 Health:100% Guildford>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013311 Cornwall HG, 135 Guildford, Pow:6, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 118 London
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 118 London
6:16:27 PM  (Reporting)  1013311-Cornwall HG Power:6 Health:100% Guildford>London Mission:Recover Fitness:56% Need:0 Threat:0 GoalValue: 2800
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015175 Norwich HG, 134 Winchester, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 5000, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1015175-Norwich HG Power:0 Health:100% Winchester>Portsmouth Mission:Recover Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017740 Canada Sq., 4134 Strait of Dover, Pow:100, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 10000, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1017740-Canada Sq. Power:100 Health:100% Strait of Dover>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 10000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017739 British Detachment is doing nothing in Strait of Dover  Power: 89  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007380 Keith's Fleet, 4134 Strait of Dover, Pow:458, Count: 6(l 2/L 3/S 1) Keeping only the Best Attack (is Assault) goal for 4134 Strait of Dover
6:16:27 PM  (Reporting)  List of Agendas for 1007380 Keith's Fleet, 4134 Strait of Dover, Pow:458, Count: 6(l 2/L 3/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4134 Strait of Dover
6:16:27 PM  (Reporting)  1007380-Keith's Fleet Power:458 Health:100% Strait of Dover>Strait of Dover Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015456 English Home Army, 133 Portsmouth, Pow:692, Count: 14(l 5/L 9/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1015456-English Home Army Power:692 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1002970 Winchester Garrison, 133 Portsmouth, Pow:82, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1002970-Winchester Garrison Power:82 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015676 Liverpool Brigade, 133 Portsmouth, Pow:67, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1015676-Liverpool Brigade Power:67 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003075 Portsmouth Garrison, 133 Portsmouth, Pow:55, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1003075-Portsmouth Garrison Power:55 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015893 3rd Fencibles Bde, 133 Portsmouth, Pow:28, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1015893-3rd Fencibles Bde Power:28 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015199 VI. British Detachment, 133 Portsmouth, Pow:20, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1015199-VI. British Detachment Power:20 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013308 Winchester HG, 133 Portsmouth, Pow:14, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1013308-Winchester HG Power:14 Health:100% Portsmouth>Portsmouth Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014595 Leeds HG, 133 Portsmouth, Pow:0, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4300, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4300, Region: 133 Portsmouth
6:16:27 PM  (Reporting)  1014595-Leeds HG Power:0 Health:100% Portsmouth>Portsmouth Mission:Recover Fitness:86% Need:0 Threat:0 GoalValue: 4300
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017091 3rd Scouting Squadron is doing nothing in Dover  Power: 2  HealthPerc: 50
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1007447 Boulogne Observers, 133 Portsmouth, Pow:263, Count: 4(l 1/L 0/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2001, Region: 84 Hull
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2001, Region: 84 Hull
6:16:27 PM  (Reporting)  1007447-Boulogne Observers Power:263 Health:100% Portsmouth>Hull Mission:Naval Docking Fitness:92% Need:60 Threat:0 GoalValue: 2001
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017063 3rd Frigate Squadron is doing nothing in Portsmouth  Power: 0  HealthPerc: 36
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017741 British Detachment is doing nothing in Beachy Head  Power: 29  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007527 Medway Squadron, 4129 Beachy Head, Pow:191, Count: 6(l 1/L 3/S 2) Keeping only the Best Attack (is Assault) goal for 4129 Beachy Head
6:16:27 PM  (Reporting)  List of Agendas for 1007527 Medway Squadron, 4129 Beachy Head, Pow:191, Count: 6(l 1/L 3/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4129 Beachy Head
6:16:27 PM  (Reporting)  1007527-Medway Squadron Power:191 Health:100% Beachy Head>Beachy Head Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:283, Count: 5(l 1/L 2/S 2) Keeping only the Best Attack (is Assault) goal for 4128 Isle of Wight
6:16:27 PM  (Reporting)  List of Agendas for 1007586 Portsmouth Squadron, 4128 Isle of Wight, Pow:283, Count: 5(l 1/L 2/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4128 Isle of Wight
6:16:27 PM  (Reporting)  1007586-Portsmouth Squadron Power:283 Health:100% Isle of Wight>Isle of Wight Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 861 Hannover in theater 339 Austria
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002668 Lower Canada Force is doing nothing in Lower Canada  Power: 191  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002684 Upper Canada Force is doing nothing in Lower Canada  Power: 101  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1002689 Nova Scotia Force is doing nothing in Lower Canada  Power: 73  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013337 Nova Scotia Militia is doing nothing in Lower Canada  Power: 27  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:0.20 - Core:0.20 - Nav:0.78) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3912 West Africa in theater 357 Africa
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017737 British Detachment is doing nothing in Gulf of Guinea  Power: 89  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017736 British Detachment is doing nothing in Gulf of Guinea  Power: 76  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017738 British Detachment is doing nothing in Gulf of Guinea  Power: 76  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1007764 African Squadron, 4559 Gulf of Guinea, Pow:207, Count: 3(l 1/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 4559 Gulf of Guinea
6:16:27 PM  (Reporting)  List of Agendas for 1007764 African Squadron, 4559 Gulf of Guinea, Pow:207, Count: 3(l 1/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 4559 Gulf of Guinea
6:16:27 PM  (Reporting)  1007764-African Squadron Power:207 Health:100% Gulf of Guinea>Gulf of Guinea Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3909 Brazil in theater 354 South America
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.46 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_East_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.98) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1017733 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:16:27 PM  (Reporting)  _ATG__ 1017735 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:16:27 PM  (Reporting)  _ATG__ 1017734 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:16:27 PM  (Reporting)  _ATG__ 1017732 British Detachment Coast of Carnatic Going against objective: 3917 Bengale
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:4.15) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017228 X. Fleet, 3934 Commerce, Pow:506, Count: 6(l 0/L 6/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2365, Region: 3889 Lower Canada
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Merge (slave), Value: 10000, Region: 4559 Gulf of Guinea
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Patrol Convoy Box, Value: 37950, Region: 3934 Commerce
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37950, Region: 3934 Commerce
6:16:27 PM  (Reporting)  1017228-X. Fleet Power:506 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37950
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017510 Kent Sq., 4117 Southwestern Approaches, Pow:99, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 10200, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 4950, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 10200, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  1017510-Kent Sq. Power:99 Health:100% Southwestern Approaches>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 10200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017229 14th Transport Sq., 4257 Atlantic Ocean, Pow:27, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2500, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1017229-14th Transport Sq. Power:27 Health:100% Atlantic Ocean>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017508 Cydnus Sq., 4287 South Lusitanian Sea, Pow:59, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2950, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 6100, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  1017508-Cydnus Sq. Power:59 Health:100% South Lusitanian Sea>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:100% Need:0 Threat:0 GoalValue: 6100
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008091 Merchant Fleet #11 , destination,  is not in friendly water and the mission is not ignoring threats. 3933 Black Sea Trade
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.24 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008057 Merchant Fleet #7 , destination,  is not in friendly water and the mission is not ignoring threats. 3929 Adriatic Sea Trade
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008080 Merchant Fleet #10 , destination,  is not in friendly water and the mission is not ignoring threats. 3932 Aegean Sea Trade
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013869 Undauted Sq., 3928 Western Mediterranean Trade, Pow:62, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4650, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1013869 Undauted Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  1013869-Undauted Sq. Power:62 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4650
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008046 Merchant Fleet #6 , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008063 Merchant Fleet #8 , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008069 Merchant Fleet #9 , destination,  is not in friendly water and the mission is not ignoring threats. 3931 Eastern Mediterranean Trade
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.63 - Core:0.20 - Nav:1.94) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1017746 British Detachment Costa de la Luz Going against objective: 211 Gibraltar
6:16:27 PM  (Reporting)  _ATG__ 1017745 British Detachment Pointe de Grave Going against objective: 126 Plymouth
6:16:27 PM  (Reporting)  _ATG__ 1017744 British Detachment Pointe de Grave Going against objective: 149 Lisboa
6:16:27 PM  (Reporting)  _ATG__ 1017743 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
6:16:27 PM  (Reporting)  _ATG__ 1017742 British Detachment Pointe du Raz Going against objective: 133 Portsmouth
6:16:27 PM  (Reporting)  _ATG__ 1017741 British Detachment Beachy Head Going against objective: 211 Gibraltar
6:16:27 PM  (Reporting)  _ATG__ 1017739 British Detachment Strait of Dover Going against objective: 133 Portsmouth
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 7 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013332 VIII. Fleet, 3925 Western Approaches Trade, Pow:462, Count: 10(l 0/L 8/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 37500, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  1013332-VIII. Fleet Power:462 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 37500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016633 VII. Fleet, 3925 Western Approaches Trade, Pow:206, Count: 7(l 0/L 2/S 5)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 26250, Region: 3925 Western Approaches Trade
6:16:27 PM  (Reporting)  1016633-VII. Fleet Power:206 Health:100% Western Approaches Trade>Western Approaches Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 26250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014407 VI. Fleet, 3924 North Sea Trade, Pow:127, Count: 2(l 0/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 9525, Region: 3924 North Sea Trade
6:16:27 PM  (Reporting)  1014407-VI. Fleet Power:127 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 9525
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016429 IV. Fleet, 3926 Northeast Atlantic Trade, Pow:721, Count: 12(l 0/L 12/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 54075, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 54075, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1016429-IV. Fleet Power:721 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 54075
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015198 III. Fleet, 3926 Northeast Atlantic Trade, Pow:642, Count: 10(l 0/L 10/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 48150, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1015198-III. Fleet Power:642 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 48150
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017231 V. Fleet, 3926 Northeast Atlantic Trade, Pow:540, Count: 8(l 0/L 7/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 40500, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 40500, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1017231-V. Fleet Power:540 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 40500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 5 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 111 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 7 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  1002684 Upper Canada Force will be merged into 1002668 Lower Canada Force in region Lower Canada
6:16:27 PM  (Reporting)  AI Process done in  33407 ms
6:16:27 PM  (Reporting)  Processing  1000003 Russia
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Russia AILevel 2 Kind: 0 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 336 Spanish Peninsula is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 338 Italia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 345 Balkans
6:16:27 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 348 Mesopotamia is adjacent to 349 Caucasus
6:16:27 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 352 North Africa is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 353 Persia is adjacent to 349 Caucasus
6:16:27 PM  (Reporting)  0 unit there, but still added, as 354 South America is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 356 West Indies is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 362 South Atlantic is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 365 Commerce is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 349 Caucasus
6:16:27 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:16:27 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 2 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 186 > 226
6:16:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 235 OppPow Land: 7378 OwnPow Nav : 57 OppPow Nav : 2396
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 283 > 352
6:16:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1036 OppPow Land: 4390 OwnPow Nav : 650 OppPow Nav : 28
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1075 OppPow Land: 655 OwnPow Nav : 6 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 1.05 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 231 > 317
6:16:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 301 OppPow Land: 43 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 4.46 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1242 OwnPow Nav : 0 OppPow Nav : 12
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 3852 OppPow Land: 10065 OwnPow Nav : 48 OppPow Nav : 18
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.24 0.21 Ratio Nav/NavCore: 1.70 4.36 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 2475 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:16:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 899 OppPow Land: 0 OwnPow Nav : 126 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:16:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 235 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:27 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:16:27 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:27 PM  (Reporting)  Theater: 348 Theater_Mesopotamia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 532 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 147 > 179
6:16:27 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 353 OppPow Land: 1257 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.31 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:16:27 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:27 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 7492 OppPow Land: 335 OwnPow Nav : 1123 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:16:27 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 159 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 157 > 189
6:16:27 PM  (Reporting)  Theater: 353 Theater_Persia AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 1042 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 1 > 22
6:16:27 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:16:27 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 310 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:16:27 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 69 OwnPow Nav : 0 OppPow Nav : 44
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 7 > 11
6:16:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 150 OwnPow Land: 1378 OppPow Land: 0 OwnPow Nav : 552 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 1526 OwnPow Nav : 506 OppPow Nav : 2060
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:16:27 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 259 OwnPow Nav : 26 OppPow Nav : 52
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:16:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 470 OppPow Land: 443 OwnPow Nav : 809 OppPow Nav : 630
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 200 > 526
6:16:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 150 OwnPow Land: 103 OppPow Land: 86 OwnPow Nav : 538 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 1.15 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 44 > 144
6:16:27 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 26 OppPow Nav : 100
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:16:27 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 142 OwnPow Nav : 96 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 2943 ms
6:16:27 PM  (Reporting)  Resources Levels Russia EcoBase 301 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1200 Expected 150 Balance -18
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 105 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 105 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 4118 Expected 105 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Average Stock 110 Expected 105 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 105 Balance -13
6:16:27 PM  (Reporting)  War supplies Availability Low Stock 39 Expected 75 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 42 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 148 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 818 Expected 30 Balance 0
6:16:27 PM  (Reporting)    1017260 Adriatic Transport Sq. Agenda Kept Agenda: Naval Docking, Value: 1720, Region: 678 Napoli EndTurn 2658
6:16:27 PM  (Reporting)    1015938 Mikhal Sq. Agenda Kept Agenda: Naval Docking, Value: 846, Region: 678 Napoli EndTurn 2658
6:16:27 PM  (Reporting)    1017540 M. Neva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade EndTurn 2658
6:16:27 PM  (Reporting)    1015207 Sorokin's Fleet Agenda Kept Agenda: Naval Docking, Value: 4207, Region: 678 Napoli EndTurn 2658
6:16:27 PM  (Reporting)    1008293 Dnepr Fleet Agenda Kept Agenda: Naval Docking, Value: 2982, Region: 2819 Nikolaiev EndTurn 2658
6:16:27 PM  (Reporting)    1017264 Stralitat Sq. Agenda Kept Agenda: Naval Docking, Value: 864, Region: 2557 Pernau EndTurn 2658
6:16:27 PM  (Reporting)    1016666 Jonas Sq. Agenda Kept Agenda: Naval Calling, Value: 819, Region: 2608 Saint Petersburg EndTurn 2658
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 7700
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 6308
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 3800
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
6:16:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 3400
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 3100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 2700
6:16:27 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 1900
6:16:27 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 1300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1200
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
6:16:27 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Mesopotamia Ordered Value: 300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 246
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Persia Ordered Value: 200
6:16:27 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 3852 Overall power (enemies): 10065 Ratio: 0.24
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  10927
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 139 Total EnemyOwnerVal: 8443 Discard %: 15
6:16:27 PM  (Reporting)  Region: 822 Emden (AtPeace):             Pick Value: 7       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 826 Nienburg (AtPeace):          Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 88      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 22      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 829 Osnabrueck (AtPeace):        Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 834 Essen (AtPeace):             Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 70      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 836 Lippstadt (AtPeace):         Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 837 Paderborn (AtPeace):         Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 91      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 883 Offenbach (AtPeace):         Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 41      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 889 Mannheim (AtPeace):          Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 890 Darmstadt (AtPeace):         Pick Value: 5       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 880 Giessen (AtPeace):           Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 881 Gotha (AtPeace):             Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 882 Nauheim (AtPeace):           Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 899 Ueberlingen (AtPeace):       Pick Value: 7       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 917 Ravensburg (AtPeace):        Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 34      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 44      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 934 Muenchen (Enemy):            Pick Value: 2       Force Need:  1455    Threat: 307         
6:16:27 PM  (Reporting)  Region: 1093 Weiden (AtPeace):           Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1094 Pirna (AtPeace):            Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 69      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 73      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1101 Zatec (AtPeace):            Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 47      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1117 Nimburg (AtPeace):          Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 61      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1120 Pardubice (AtPeace):        Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 21      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1138 Dienstadt (AtPeace):        Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1124 Ostrau (AtPeace):           Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 100     Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1139 Tischnowitz (AtPeace):      Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 25      Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1144 Wagram (AtPeace):           Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Region: 1201 Austerlitz (AtPeace):       Pick Value: 2       Force Need:  414     Threat: 307         
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 48 Overall power (enemies): 18 Nav Ratio: 1.70
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1075 Overall power (enemies): 655 Ratio: 1.05
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  5980
6:16:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 34      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1640 Fiume (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 26      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 25      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 30      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1180 Leoben (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 21      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 26      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1291 Szeged (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1280 Debrecen (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 27      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 0 Overall power (enemies): 2 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 211 Gibraltar (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 7492 Overall power (enemies): 335 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  189
6:16:27 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 34 Total EnemyOwnerVal: 924 Discard %: 15
6:16:27 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 16      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 19      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 33      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 31      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 19      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 24      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 16      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3608 Grozny (Enemy):             Pick Value: 3       Force Need:  104     Threat: 77          
6:16:27 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 27      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 1123 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 235 Overall power (enemies): 7378 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2062
6:16:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 167 Total EnemyOwnerVal: 44265 Discard %: 15
6:16:27 PM  (Reporting)  Region: 317 Bayonne (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 326 Bordeaux (Enemy):            Pick Value: 12      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 332 Toulouse (Enemy):            Pick Value: 10      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 336 Perpignan (Enemy):           Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 339 Montpellier (Enemy):         Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 357 Rochefort (Enemy):           Pick Value: 6       Force Need:  271     Threat: 201         
6:16:27 PM  (Reporting)  Region: 364 Nantes (Enemy):              Pick Value: 14      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 382 Bourges (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 373 Limoges (Enemy):             Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 393 Clermont (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 454 Lyon (Enemy):                Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 456 Macon (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 417 Marseille (Enemy):           Pick Value: 8       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 420 Toulon (Enemy):              Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 424 Nice (Enemy):                Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 434 Valence (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 440 Grenoble (Enemy):            Pick Value: 12      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 451 Geneve (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 466 Besancon (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 476 Dijon (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 492 Orleans (Enemy):             Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 513 Le Mans (Enemy):             Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 534 Paris (Enemy):               Pick Value: 44      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 497 Brest (Enemy):               Pick Value: 5       Force Need:  250     Threat: 185         
6:16:27 PM  (Reporting)  Region: 500 Lorient (Enemy):             Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 510 Saint Malo (Enemy):          Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 516 Guernesey (AtPeace):         Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 517 Jersey (AtPeace):            Pick Value: 37      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 519 Cherbourg (Enemy):           Pick Value: 9       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 529 Le Havre (Enemy):            Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 531 Rouen (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 542 Amiens (Enemy):              Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 545 Arras (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 548 Lille (Enemy):               Pick Value: 14      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 550 Boulogne (Enemy):            Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 560 Reims (Enemy):               Pick Value: 7       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 564 Verdun (Enemy):              Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 569 Metz (Enemy):                Pick Value: 13      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 571 Nancy (Enemy):               Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 576 Strasbourg (Enemy):          Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 578 Mulhouse (Enemy):            Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 57 Overall power (enemies): 2396 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1036 Overall power (enemies): 4390 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  7522
6:16:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 166 Total EnemyOwnerVal: 7178 Discard %: 15
6:16:27 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 12      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 55      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 67      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 20      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 57      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 15      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 32      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 650 Overall power (enemies): 28 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 8 Belfast (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 16 Dublin (AtPeace):             Pick Value: 16      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 57 Edinburgh (AtPeace):          Pick Value: 16      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 62 Glasgow (AtPeace):            Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 70 Newcastle (AtPeace):          Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 72 Carlisle (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 79 Manchester (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 80 Leeds (AtPeace):              Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 82 York (AtPeace):               Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 84 Hull (AtPeace):               Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 87 Liverpool (AtPeace):          Pick Value: 38      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 105 Birmingham (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 108 Leicester (AtPeace):         Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 112 Norwich (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 118 London (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 120 Yarmouth (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 126 Plymouth (AtPeace):          Pick Value: 27      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 130 Bristol (AtPeace):           Pick Value: 27      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 132 Reading (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 133 Portsmouth (AtPeace):        Pick Value: 24      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 140 Dover (AtPeace):             Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 97 Swansea (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 98 Cardiff (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 100 Hereford (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 235 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  359
6:16:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1647 Zadar (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1648 Sibenik (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 19      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1679 Makarska (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1680 Ploce (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1791 Suceava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 40      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 353 Overall power (enemies): 1257 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1376
6:16:27 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 67 Total EnemyOwnerVal: 2069 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3680 Erevan (AtPeace):           Pick Value: 100     Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 38      Force Need:  60      Threat: 22          
6:16:27 PM  (Reporting)  Region: 3664 Tiflis (AtPeace):           Pick Value: 79      Force Need:  60      Threat: 2           
6:16:27 PM  (Reporting)  Region: 3667 Martkopi (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 2           
6:16:27 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3889 Lower Canada (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3890 Nova Scotia (AtPeace):      Pick Value: 81      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3891 Maine (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3896 Upper Canada (AtPeace):     Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 899 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 0 Overall power (enemies): 69 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  253
6:16:27 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 403 Total EnemyOwnerVal: 807 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3903 Jamaica (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3906 Winward Islands (Enemy):    Pick Value: 2       Force Need:  531     Threat: 393         
6:16:27 PM  (Reporting)  Region: 3908 Barbados (AtPeace):         Pick Value: 84      Force Need:  228     Threat: 169         
6:16:27 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 0 Overall power (enemies): 1242 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  449
6:16:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 176 Total EnemyOwnerVal: 9477 Discard %: 15
6:16:27 PM  (Reporting)  Region: 775 Antwerpen (Enemy):           Pick Value: 16      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 766 Namur (Enemy):               Pick Value: 4       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 767 Liege (Enemy):               Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 772 Bruxelles (Enemy):           Pick Value: 9       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 784 Vlissingen (Enemy):          Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 781 Breda (Enemy):               Pick Value: 9       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 785 Nijmegen (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 787 Den Haag (Enemy):            Pick Value: 2       Force Need:  243     Threat: 180         
6:16:27 PM  (Reporting)  Region: 788 Leyden (AtPeace):            Pick Value: 11      Force Need:  263     Threat: 195         
6:16:27 PM  (Reporting)  Region: 789 Amsterdam (Enemy):           Pick Value: 24      Force Need:  265     Threat: 196         
6:16:27 PM  (Reporting)  Region: 792 Den Helder (Enemy):          Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 800 Groningen (Enemy):           Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 2475 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1241
6:16:27 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1325 Oswiecim (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1327 Teschen (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 96      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1357 Lagow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1332 Mielec (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1335 Jaworov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1336 Sambor (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1367 Kamenska (AtPeace):         Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1368 Busk (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1369 Zulow (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1371 Belzec (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1372 Chelm (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 70      Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1344 Kolomya (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1345 Stanislau (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 51      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2758 Brody (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2759 Rava Russka (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2760 Radivilyv (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 12      Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 348 Theater_Mesopotamia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Mesopotamia Overall power(self): 0 Overall power (enemies): 532 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Mesopotamia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 301 Overall power (enemies): 43 Ratio: 4.46
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  105
6:16:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 77 Total EnemyOwnerVal: 2240 Discard %: 15
6:16:27 PM  (Reporting)  Region: 724 Basel (Enemy):               Pick Value: 18      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 727 Aarau (Enemy):               Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 728 Zurich (Enemy):              Pick Value: 73      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 353 Theater_Persia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Persia Overall power(self): 0 Overall power (enemies): 1042 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  19
6:16:27 PM  (Reporting)  Theater_Persia Avg EnemyOwnerVal: 1100 Total EnemyOwnerVal: 1100 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3887 Persis (Enemy):             Pick Value: 5       Force Need:  638     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 26 Overall power (enemies): 100 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 538 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 809 Overall power (enemies): 630 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 26 Overall power (enemies): 52 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 506 Overall power (enemies): 2060 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 48 Overall power (enemies): 18 Nav Ratio: 1.70
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 1123 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 57 Overall power (enemies): 2396 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 650 Overall power (enemies): 28 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 126 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 0 Overall power (enemies): 44 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 159 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 12 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 348 Mesopotamia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 353 Persia LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 96 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 26 Overall power (enemies): 100 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 538 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 809 Overall power (enemies): 630 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 26 Overall power (enemies): 52 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 506 Overall power (enemies): 2060 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 552 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1137 Olmuetz Max pick: Olmuetz Max need: Muenchen Max Val: Wien Naval Gathering: 1419 Danzig
6:16:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Muenchen Max Val: Wien Naval Gathering: 635 Trieste
6:16:27 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 211 Gibraltar Max pick: Gibraltar Max need: Bayonne Max Val: Gibraltar Naval Gathering: 211 Gibraltar
6:16:27 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Sochi Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 211 Gibraltar Max pick: Paris Max need: Bayonne Max Val: Paris Naval Gathering: 517 Jersey
6:16:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 708 Palermo Max pick: Palermo Max need: Milano Max Val: Napoli Naval Gathering: 678 Napoli
6:16:27 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Dalarik Max Val: Vale Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 118 London Max pick: London Max need: Donegal Max Val: London Naval Gathering: 118 London
6:16:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1681 Ragusa Max pick: Ragusa Max need: Vama Max Val: Corfu Naval Gathering: 1938 Corfu
6:16:27 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Erevan Max need: Persis Max Val: Tiflis Naval Gathering: 3627 Sochi
6:16:27 PM  (Reporting)  Theater 355 Theater_America HQReg: 3889 Lower Canada Max pick: Lower Canada Max need: Lower Canada Max Val: Lower Canada Naval Gathering: 3889 Lower Canada
6:16:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3903 Jamaica Max pick: Jamaica Max need: Winward Islands Max Val: Jamaica Naval Gathering: 3903 Jamaica
6:16:27 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 828 Muenster Max pick: Amsterdam Max need: Cambrai Max Val: Muenster Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1337 Lemberg Max pick: Lemberg Max need: Ostrau Max Val: Brest Litovsk Naval Gathering: 1388 Warszawa
6:16:27 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 348 Theater_Mesopotamia HQReg: 0 Donegal Max pick: Donegal Max need: Persis Max Val: Persis Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 2608 Saint Petersburg Max pick: Zurich Max need: Chamonix Max Val: Zurich Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 353 Theater_Persia HQReg: 0 Donegal Max pick: Persis Max need: Persis Max Val: Azerbaidjan Naval Gathering: <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  351 Russia : 1137 Olmuetz
6:16:27 PM  (Reporting)  Final Gather Region for  345 Balkans : 1194 Wien
6:16:27 PM  (Reporting)  Final Gather Region for  343 Poland : 1137 Olmuetz
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Russia 6530 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 60 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000003 Russia
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 7 underway
6:16:27 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000033 Persia WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Proposing to 1000005 Prussia
6:16:27 PM  (Reporting)  Checking 0 Propose State Visit
6:16:27 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:27 PM  (Reporting)  Item is a Various entry, chance 51
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Russia sent Propose State Visit toward Prussia
6:16:27 PM  (Reporting)  Proposing to 1000036 Caucasus Tribes
6:16:27 PM  (Reporting)  Checking 66 Request Foreign Access
6:16:27 PM  (Reporting)  Proposing to 1000007 Ottoman
6:16:27 PM  (Reporting)  Checking 23 Request Supply Right
6:16:27 PM  (Reporting)  Still checking 23 Request Supply Right
6:16:27 PM  (Reporting)  Item is a Various entry, chance 0
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Russia failed sending Request Supply Right toward Ottoman chance 0
6:16:27 PM  (Reporting)  Proposing to 1000040 Kuban
6:16:27 PM  (Reporting)  Checking 23 Request Supply Right
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 149 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4327 Algerian Coast
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 41 Build Redoubts has 5 % to be played in 2789 Baranivka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 46 target region was 1193 Moedling
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 843 Solingen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 1300 Karslburg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 3456 Elizavetovka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1369 Zulow
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 4428 North Lybian Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 155 Guarda
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2741 Loiev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 4328 Western Mediterranean
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 2606 Naziya
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1412 Graudenz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3905 Santo Domingo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2624 Tolmatchevo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 1083 Goztynin
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 125 Barnstaple
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3747 Defla
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4241 Baltic Channel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 787 Den Haag
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 1783 Bucuresti
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 3636 Ardon
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 40 Fireship Attack not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4427 East Gulf of Syrta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3729 Taza
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2179 Oshnaviyeh
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 3875 Kozlovka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 1055 Drossen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 17 Block Houses has 11 % to be played in 2819 Nikolaiev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4308 Golfo de Mazarron
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 4212 Kalmar Straits
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 1656 Karlstadt
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4497 Lemnos
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 509 Redon
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 1730 Skhodra
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2111 Ceyhan
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4203 Stralsund Channel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 2047 Sinope
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 564 Verdun
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 118 London
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3710 El Jadida
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 31 Bantry
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 614 Piacenza
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2887 Putyvl
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 46 target region was 3856 Moudros
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 1862 Khardzali
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 46 target region was 3165 Tchertkovo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1145 Trente
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 449 Chamonix
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4349 Arcipelago Toscano
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4523 Coast of Abkhazia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 151 Santarem
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 46 target region was 2999 Vologda
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 2683 Ruba
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 46 target region was 871 Wolffenbuettel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 4062 Strait of Iceland
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 650 Elba
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 865 Luckow
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1969 Marmaris
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 521 Domfront
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4394 Foci del Po
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 2949 Dubna
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 914 Nuernberg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3582 Nevynominsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4450 Kasos Channel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4146 Moray Firth
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4330 Mediterranee Occidentale
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1727 Kumanovo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1400 Siedlce
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 248 Caceres
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 721 Neuchatel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 749 Brugge
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 3878 Privolzshkiy
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2529 Riga
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3126 Zmiev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 181 Benavente
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 538 Senlis
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4062 Strait of Iceland
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 289 Tarazona
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4433 Gulf of Benghazi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 2861 Dolynska
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1753 Bancevo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1328 Krakow
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 186 Adaja
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 2473 Prienai
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 5 target region was 3358 Tsna
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 2807 Skvyra
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1198 Komarno
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 46 target region was 2736 Azierchina
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 324 Dax
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1152 Innsbruck
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1880 Tekirdag
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 996 Weimar
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2820 Berezvika
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 848 Wiesbaden
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4264 Atlantic Ocean
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 173 Gijon
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 8 target region was 3894 East Coast
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3991 Vaennern
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 3467 Antipovka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 47 Disinformation has 5 % to be played in 3491 Nikolaevsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2222 Tharthar
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 742 Chiavenna
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4193 Laeso Rende
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 638 Commachio
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4295 Southwestern Gulf of Cadiz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1969 Marmaris
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1901 Vjose
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 61 % to be played in 451 Geneve
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 2795 Berdidchev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 4309 Costa Blanca
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2115 Afsin
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4308 Golfo de Mazarron
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1822 Constanta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4230 Oxelosund
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 542 Amiens
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 66 target region was 2215 Ar Raqqah
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 71 target region was 3951 Confluent du Lot
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 439 Lans en Vercors
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 549 Calais
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4285 Cabo da Roca
6:16:27 PM  (Reporting)  Ended HandleRegionsDecisions 26919 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 39
6:16:27 PM  (Reporting)  Money Level 5 Amount 1200
6:16:27 PM  (Reporting)  Conscripts Level 1 Amount 4
6:16:27 PM  (Reporting)  Adding 160 Guard Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 161 Grenadier Brigade 1805 Coeff: 21
6:16:27 PM  (Reporting)  Adding 163 Mixed Grenadier Brigade 1805 Coeff: 33
6:16:27 PM  (Reporting)  Adding 164 Musketeer Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 165 Mixed Infantry Brigade 1805 Coeff: 30
6:16:27 PM  (Reporting)  Adding 166 Mixed Jaeger Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 167 Jaeger Brigade 1805 Coeff: 17
6:16:27 PM  (Reporting)  Adding 168 Russo-German Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 169 Infantry Reserve Brigade 1805 Coeff: 52
6:16:27 PM  (Reporting)  Adding 173 Guard Horse Artillery Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 174 Horse Artillery Brigade 1805 Coeff: 25
6:16:27 PM  (Reporting)  Adding 175 Guard Foot Artillery Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 176 Foot Artillery Brigade 1805 Coeff: 54
6:16:27 PM  (Reporting)  Adding 177 Artillery Brigade 1805 Coeff: 32
6:16:27 PM  (Reporting)  Adding 178 Siege Artillery Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 180 Guard Light Cavalry Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 181 Cuirassiers Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 182 Dragoon Brigade 1805 Coeff: 28
6:16:27 PM  (Reporting)  Adding 183 Mixed Cavalry Brigade 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 184 Hussars Brigade 1805 Coeff: 28
6:16:27 PM  (Reporting)  Adding 185 Uhlans Brigade 1805 Coeff: 23
6:16:27 PM  (Reporting)  Adding 186 Opolchenye Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 188 Don Cossacks Pulk 1805 Coeff: 23
6:16:27 PM  (Reporting)  Adding 189 Ural Cossacks Pulk 1805 Coeff: 30
6:16:27 PM  (Reporting)  Adding 190 Volga Cossacks Pulk 1805 Coeff: 18
6:16:27 PM  (Reporting)  Adding 192 Line Garrison 1805 Coeff: 42
6:16:27 PM  (Reporting)  Adding 196 Coastal Battery 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 197 Supply Brigade 1805 Coeff: 30
6:16:27 PM  (Reporting)  Adding 202 Field Hospital Coeff: 3
6:16:27 PM  (Reporting)  Adding 203 Signals Rgt Coeff: 3
6:16:27 PM  (Reporting)  Adding 204 Pioneer Rgt Coeff: 14
6:16:27 PM  (Reporting)  Adding 205 Engineer Rgt Coeff: 9
6:16:27 PM  (Reporting)  Adding 206 Pontoon Bridges Coeff: 14
6:16:27 PM  (Reporting)  Adding 207 Balloon Observation Bn Coeff: 2
6:16:27 PM  (Reporting)  Adding 208 Flagship Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 209 First Rank Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 210 Second Rank Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 211 Third Rank Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 212 Heavy Frigate Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 213 Frigate Squadron 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 214 Brig Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 215 Sloop Squadron 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 216 Privateer Squadron 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 217 Troop Transport Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 218 Merchantman Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 219 River Gunboat Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 220 Riverine Transport Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 221 Coastal Transport Squadron 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 222 Galley Flotilla 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 1248 Supply Depot 1805 Coeff: 42
6:16:27 PM  (Reporting)  Number of Draw 93
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 218 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 39 16 Money 1200 128
6:16:27 PM  (Reporting)  Picking 212 Heavy Frigate Squadron 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 144 WSU 39 232 Money 1200 376
6:16:27 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 152
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 204 Pioneer Rgt
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 39 0 Money 1200 100
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 184 Hussars Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 288
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 204 Pioneer Rgt
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 39 0 Money 1200 100
6:16:27 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:16:27 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 39 0 Money 1200 180
6:16:27 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 288
6:16:27 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 126 WSU 39 16 Money 1200 204
6:16:27 PM  (Reporting)  Picking 184 Hussars Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 192 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 178 Siege Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 39 120 Money 1200 480
6:16:27 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1200 248
6:16:27 PM  (Reporting)  Picking 192 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 213 Frigate Squadron 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 132 WSU 39 212 Money 1200 344
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 160
6:16:27 PM  (Reporting)  Picking 210 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 312 WSU 39 432 Money 1200 660
6:16:27 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 264
6:16:27 PM  (Reporting)  Picking 197 Supply Brigade 1805
6:16:27 PM  (Reporting)  On Map 20 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 39 0 Money 1200 180
6:16:27 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 264
6:16:27 PM  (Reporting)  Picking 188 Don Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 14 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 48 Money 1200 204
6:16:27 PM  (Reporting)  Picking 202 Field Hospital
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 39 0 Money 1200 160
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 209 First Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 328 WSU 39 448 Money 1200 680
6:16:27 PM  (Reporting)  Picking 166 Mixed Jaeger Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 264
6:16:27 PM  (Reporting)  Picking 221 Coastal Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 112 WSU 39 40 Money 1200 496
6:16:27 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1200 248
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 168 Russo-German Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 300 WSU 39 0 Money 1200 192
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 192 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 152
6:16:27 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 288
6:16:27 PM  (Reporting)  Picking 196 Coastal Battery 1805
6:16:27 PM  (Reporting)  On Map 18 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 39 72 Money 1200 480
6:16:27 PM  (Reporting)  Picking 219 River Gunboat Squadron 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 20 WSU 39 32 Money 1200 84
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1200 248
6:16:27 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 126 WSU 39 16 Money 1200 204
6:16:27 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 206 Pontoon Bridges
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 39 0 Money 1200 220
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 163 Mixed Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 264
6:16:27 PM  (Reporting)  Picking 169 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 22
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 152
6:16:27 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 206 Pontoon Bridges
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 39 0 Money 1200 220
6:16:27 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 190 Volga Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 177 Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 14
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 34 WSU 39 68 Money 1200 248
6:16:27 PM  (Reporting)  Picking 206 Pontoon Bridges
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 80 WSU 39 0 Money 1200 220
6:16:27 PM  (Reporting)  Picking 167 Jaeger Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 366 WSU 39 16 Money 1200 240
6:16:27 PM  (Reporting)  Picking 176 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 23
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 56 Money 1200 204
6:16:27 PM  (Reporting)  Picking 182 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 12 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 185 Uhlans Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 204 Pioneer Rgt
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 32 WSU 39 0 Money 1200 100
6:16:27 PM  (Reporting)  Picking 165 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 252
6:16:27 PM  (Reporting)  Picking 161 Grenadier Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 39 20 Money 1200 288
6:16:27 PM  (Reporting)  Picking 192 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 174 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 11 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 48 Money 1200 204
6:16:27 PM  (Reporting)  Picking 183 Mixed Cavalry Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 126 WSU 39 16 Money 1200 204
6:16:27 PM  (Reporting)  Picking 181 Cuirassiers Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 160
6:16:27 PM  (Reporting)  Picking 214 Brig Squadron 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 72 WSU 39 108 Money 1200 216
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 1248 Supply Depot 1805
6:16:27 PM  (Reporting)  On Map 15 Requested 0 In Pool 18
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 320 WSU 39 0 Money 1200 320
6:16:27 PM  (Reporting)  Picking 184 Hussars Brigade 1805
6:16:27 PM  (Reporting)  On Map 8 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 213 Frigate Squadron 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 132 WSU 39 212 Money 1200 344
6:16:27 PM  (Reporting)  Picking 189 Ural Cossacks Pulk 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 39 0 Money 1200 144
6:16:27 PM  (Reporting)  Picking 173 Guard Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 39 48 Money 1200 240
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 656 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  _MFC_ Merging 1015207 Senyavin's Fleet into 1015478 I. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015478 Sorokin's Fleet
6:16:27 PM  (Reporting)  _MFC_ Merging 1017257 Kazan Sq. into 1015477 Lilia Sq.
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015477 I. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014277 1-ya Brigady Transportni
6:16:27 PM  (Reporting)  _MFC_ Merging 1008209 Chichagov's Fleet into 1008306 Don Fleet
6:16:27 PM  (Reporting)  _MFC_ New Fleet managed Ocean-going: 1008306 Chichagov's Fleet 6 Riverine: 1017748 Richelieu's Fleet 4
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008258 Caspian Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008319 N. Volga Fleet
6:16:27 PM  (Reporting)  _MFC_ Damaged Fleet created: 1017749 2nd Flotilla 1 units in region 4518 Sea of Azov from 1008293 Dnepr Fleet
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 621 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:27 PM  (Reporting)  1003759 Astrakhan Brig., 3188 Taganrog, Pow:30, Count: 4(l 1/L 1/S 2) is calling fleet this turn.
6:16:27 PM  (Reporting)  1014734 Likhachev' Force, 2608 Saint Petersburg, Pow:4, Count: 2(l 1/L 0/S 1) is calling fleet this turn.
6:16:27 PM  (Reporting)  Ended CallFleet 7 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1010565 Corfu Garrison, 1938 Corfu, Pow:240, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008352 Tchernomorskii Torgovlya Flot, 3933 Black Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010280 Sevastopol Garnizon, 3238 Sevastopol, Pow:372, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010379 Akthiar Garnizon, 3565 Taman, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010368 Kerch Garnizon, 3243 Kertch, Pow:237, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010382 Perekop Garnizon, 3229 Perekop, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017750 Astrakhanskii Gar., 3509 Astrakhan, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010269 Ochakov Garnizon, 2846 Ochakov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010357 Kherson Garnizon, 2847 Kherson, Pow:241, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010415 Azov Garnizon, 3545 Azov, Pow:238, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010426 Taganrog Garnizon, 3188 Taganrog, Pow:236, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010404 St-Dimitrii Fortress Garnizon, 3189 Rostov, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010388 Tsaritsyn Garnizon, 3469 Tzaritsyn, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010521 Orenburg Garnizon, 3885 Steppes, Pow:104, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010455 Kiev Garnizon, 2801 Kiev, Pow:241, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010551 Sibir Fortresses, 3884 Sibir, Pow:132, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010493 Saratov Garnizon, 3434 Saratov, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017751 Voronezhskii Gar., 3363 Voronej, Pow:10, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010300 Brest Litovsk Garnizon, 2702 Brest Litovsk, Pow:101, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010487 Tambov Garnizon, 3356 Tambov, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010452 Mogilev Garnizon, 2692 Mogilev, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010449 Vitebsk Garnizon, 2682 Vitebsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010344 Polotsk Garnizon, 2528 Polotsk, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010437 Smolensk Garnizon, 2906 Smolensk, Pow:102, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010515 Kazan Garnizon, 3880 Kazan, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008341 Baltikskii Torgovlya Flot, 3923 Baltic Sea Trade, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010347 Dnamunde Garnizon, 2453 Jurmala, Pow:108, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010206 Riga Garnizon, 2529 Riga, Pow:241, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010542 Southern Ural Fortress Garnizon, 3883 Urals, Pow:129, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010533 Northern Ural Fortress Garnizon, 3883 Urals, Pow:135, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010496 Vladimir Garnizon, 3019 Vladimir, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010499 Nijnii Novogorod Garnizon, 3278 Nijni Novogorod, Pow:238, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010471 Moscow Garnizon, 2993 Moskwa, Pow:112, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010315 Pskov Garnizon, 2651 Pskov, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010484 Tver Garnizon, 2950 Tver, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010354 Arensburg Garnizon, 2554 Ossel, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010341 Pernau Garnizon, 2557 Pernau, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010312 Novgorod Garnizon, 2631 Novgorod, Pow:15, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010325 Reval Garnizon, 2580 Reval, Pow:237, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010222 Narva Garnizon, 2589 Narva, Pow:243, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1016870 I. Russian Detachment, 2608 Saint Petersburg, Pow:236, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017752 Peter Aleksandrovich Tolstoy, 2608 Saint Petersburg, Pow:0, Count: 1(l 1/L 0/S 0) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1003115 Kronstadt Governor, 2607 Kronstadt Island, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010233 Kronstad Garnizon, 2607 Kronstadt Island, Pow:373, Count: 5(l 0/L 1/S 4) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010318 Schlsselburg Garnizon, 2611 Novaia Ladoga, Pow:107, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010518 Arkhangelsk Garnizon, 3882 Arkhangelsk, Pow:13, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 76 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017101 7-ya Otdelnaya Art. Brigada, 3509 Astrakhan, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017456 8-ya Kazach'ya Brigada, 2854 Ekaterinoslav, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016824 2-ya Rezervnye Brigada, 2854 Ekaterinoslav, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017117 8-ya Otdelnaya Art. Brigada, 2801 Kiev, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016093 2-ya Sapernyi Brigada, 3054 Bryansk, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017111 1-ya Strelkovaya Brigada, 2682 Vitebsk, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017452 7-ya Kazach'ya Brigada, 2528 Polotsk, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016088 1-ya Opolchenie Orkug, 3032 Ryazan, Pow:11, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1015610 1-ya Sapernyi Brigada, 2608 Saint Petersburg, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  _DCR_ 1015211 Kutuzov' Force, 2608 Saint Petersburg, Pow:581, Count: 8(l 6/L 4/S 2) will reinforce threatened border 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Ended GarrisonBorders 349 ms
6:16:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:16:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 3 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 18 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 12 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 81 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 85 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 2 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 342 Germany
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 12 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 6 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 12 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 7 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 49 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 50 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 51 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 2 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  _PGS_ Gathered this stack 1013826 Army of the Danube, 3132 Pristen, Pow:133, Count: 3(l 2/L 1/S 1)
6:16:27 PM  (Reporting)  _PGS_ Gathered this stack 1003121 Russian Army, 2669 Nevel, Pow:828, Count: 12(l 7/L 4/S 5)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 4 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 4 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  _PCO_ 1003141 Lambert is now in Privileged Combine in 1015940 Gudovich' Force 3608 Grozny
6:16:27 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich is now in Privileged Combine in 1015940 Gudovich' Force 3608 Grozny
6:16:27 PM  (Reporting)  _PCO_ 1003760 Vulch is now in Privileged Combine in 1003759 Astrakhan Brig. 3188 Taganrog
6:16:27 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov is now in Privileged Combine in 1003701 Orenburgskaya 3489 Volgodonsk
6:16:27 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar is now in Privileged Combine in 1017252 Lowis of Menar' Force 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz is now in Privileged Combine in 1003407 Dnestrovskaya 2807 Skvyra
6:16:27 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly is now in Privileged Combine in 1003407 Dnestrovskaya 2807 Skvyra
6:16:27 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov is now in Privileged Combine in 1003714 Sibirskaya 3884 Sibir
6:16:27 PM  (Reporting)  _PCO_ 1003681 Knorring is now in Privileged Combine in 1003680 Uralskaya 3407 Saransk
6:16:27 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov is now in Privileged Combine in 1003774 Dnepr Kazachi 3066 Orel
6:16:27 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov is now in Privileged Combine in 1015018 Platov' Force 2631 Novgorod
6:16:27 PM  (Reporting)  _PCO_ 6-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3608 Grozny
6:16:27 PM  (Reporting)  _PCO_ 5-i Chernoyskii has been merged into 1003818 Ivan Vasylievich Gudovich(Ivan Vasylievich Gudovich) in 1015940 Gudovich' Force 3608 Grozny
6:16:27 PM  (Reporting)  _PCO_ 1-i and 2-i Nagaiskie has been merged into 1003760 Vulch(Vulch) in 1003759 Astrakhan Brig. 3188 Taganrog
6:16:27 PM  (Reporting)  _PCO_ Orenburgskii Kazachi has been merged into 1003702 Akim Akimovich Karpov(Akim Akimovich Karpov) in 1003701 Orenburgskaya 3489 Volgodonsk
6:16:27 PM  (Reporting)  _PCO_ 1i-Uralskii Kazachi has been merged into 1003717 Illarion Vasilievich Vasilchikov(Illarion Vasilievich Vasilchikov) in 1003714 Sibirskaya 3884 Sibir
6:16:27 PM  (Reporting)  _PCO_ Yekaterinoslavskoe has been merged into 1003748 Alexander Ivanovich Kutaisov(Alexander Ivanovich Kutaisov) in 1003774 Dnepr Kazachi 3066 Orel
6:16:27 PM  (Reporting)  _PCO_ 3-ya Kazach'ya Brigada has been merged into 1003775 Matvey Ivanovich Platov(Matvey Ivanovich Platov) in 1015018 Platov' Force 2631 Novgorod
6:16:27 PM  (Reporting)  _PCO_ 1003818 Ivan Vasylievich Gudovich 5 has his Privileged Combine status revoked 1015940 Gudovich' Force 3608 Grozny
6:16:27 PM  (Reporting)  _PCO_ 1003141 Lambert 1 has his Privileged Combine status revoked 1015940 Gudovich' Force 3608 Grozny
6:16:27 PM  (Reporting)  _PCO_ 1003760 Vulch 3 has his Privileged Combine status revoked 1003759 Astrakhan Brig. 3188 Taganrog
6:16:27 PM  (Reporting)  _PCO_ 1003702 Akim Akimovich Karpov 3 has his Privileged Combine status revoked 1003701 Orenburgskaya 3489 Volgodonsk
6:16:27 PM  (Reporting)  _PCO_ 1003470 Frederick von Lowis of Menar 1 has his Privileged Combine status revoked 1017252 Lowis of Menar' Force 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  _PCO_ 1003408 Mikhail Bogdanovich Barclay de Tolly 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2807 Skvyra
6:16:27 PM  (Reporting)  _PCO_ 1003459 Adam Ivanovitch Tschaplitz 1 has his Privileged Combine status revoked 1003407 Dnestrovskaya 2807 Skvyra
6:16:27 PM  (Reporting)  _PCO_ 1003717 Illarion Vasilievich Vasilchikov 3 has his Privileged Combine status revoked 1003714 Sibirskaya 3884 Sibir
6:16:27 PM  (Reporting)  _PCO_ 1003681 Knorring 1 has his Privileged Combine status revoked 1003680 Uralskaya 3407 Saransk
6:16:27 PM  (Reporting)  _PCO_ 1003748 Alexander Ivanovich Kutaisov 3 has his Privileged Combine status revoked 1003774 Dnepr Kazachi 3066 Orel
6:16:27 PM  (Reporting)  _PCO_ 1003775 Matvey Ivanovich Platov 3 has his Privileged Combine status revoked 1015018 Platov' Force 2631 Novgorod
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 188 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  _SPG_ Small Force Segment I 1017760 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:42, Count: 1(l 0/L 1/S 0) created
6:16:27 PM  (Reporting)  Ended SplitGroups 38 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003545 Smolenskaya in region Veryazha will recover in region Novgorod % Health 100 % Cohesion 46
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1015399 4-ya Otdelnaya Art. Brigada in region Shatura will recover in region Moskwa % Health 100 % Cohesion 23
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013524 1-ya Pehotnoi Brigada in region Sudja will recover in region Kursk % Health 100 % Cohesion 37
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1013826 Army of the Danube in region Pristen will recover in region Kharkov % Health 100 % Cohesion 50
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003714 Sibirskaya in region Sibir will recover in region Sibir % Health 100 % Cohesion 25
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1016230 Orenburg Brigada in region Steppes will recover in region Steppes % Health 100 % Cohesion 6
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003407 Dnestrovskaya in region Skvyra will recover in region Kiev % Health 100 % Cohesion 48
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003755 Tzaritsyn Brig. in region Tzaritsyn will recover in region Tzaritsyn % Health 100 % Cohesion 32
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017536 Maltits Diviziya in region Koziatyn will recover in region Nemirov % Health 100 % Cohesion 45
6:16:27 PM  (Reporting)  Ended Damaged Units 35 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 1 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:26, Count: 1(l 0/L 1/S 0) is garrisoning region 3579 Stavropol SelfVal 297
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 9652, Region: 3579 Stavropol
6:16:27 PM  (Reporting)  _GAO_ Step 1 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning region 3509 Astrakhan SelfVal 516
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  _GAO_ Step 1 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0) is garrisoning region 2831 Nemirov SelfVal 450
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 14625, Region: 2831 Nemirov
6:16:27 PM  (Reporting)  _GAO_ Step 1 1010490 Voronezh Garnizon, 3363 Voronej, Pow:51, Count: 1(l 0/L 1/S 0) is garrisoning region 3363 Voronej SelfVal 468
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 15210, Region: 3363 Voronej
6:16:27 PM  (Reporting)  _GAO_ Step 1 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 3(l 1/L 1/S 1) is garrisoning region 3066 Orel SelfVal 563
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 3066 Orel
6:16:27 PM  (Reporting)  _GAO_ Step 1 1017760 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:42, Count: 1(l 0/L 1/S 0) is garrisoning region 2999 Vologda SelfVal 213
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 6922, Region: 2999 Vologda
6:16:27 PM  (Reporting)  _GAO_ Step 2 1017765 Russian Detachment, 2854 Ekaterinoslav, Pow:40, Count: 2(l 1/L 1/S 0) is garrisoning region 2854 Ekaterinoslav New PickVal 19
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  _GAO_ Step 2 1017766 Russian Detachment, 2472 Vilnius, Pow:56, Count: 1(l 1/L 1/S 0) is garrisoning region 2472 Vilnius New PickVal 19
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 43 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 223 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 228 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 232 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 4 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ gathered 112 cbt pts, needing: 110
6:16:27 PM  (Reporting)  Agenda: Intercept (Master), Value: 28800, Region: 3608 Grozny
6:16:27 PM  (Reporting)  _MSG_ - MASTER 1015940 Gudovich' Force, 3608 Grozny, Pow:112, Count: 4(l 2/L 2/S 0) will target (enemy) 1006740 Chechen Tribes Pow.: 112 vs. 72 mustered 0 other groups
6:16:27 PM  (Reporting)  Ended Make Superior Group 1328 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1015394 1-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:27 PM  (Reporting)  _AFA_ 1017106 3-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 2589 Narva
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1014277 1-ya Brigady Transportni chance: 20 failed.
6:16:27 PM  (Reporting)  _AFA_ 1014277 1-ya Brigady Transportni has been given the mission Agenda: Naval Calling, Value: 675, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  _AFA_ 1008319 N. Volga Fleet has been given the mission Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  _AFA_ 1016829 3-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 3189 Rostov
6:16:27 PM  (Reporting)  _AFA_ 1017460 4-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3545 Azov
6:16:27 PM  (Reporting)  _AFA_ 1014729 2-ya Brigady Transportni has been given the mission Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017748 Richelieu's Fleet chance: -40 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017748 Richelieu's Fleet has been given the mission Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  _AFA_ 1008306 Chichagov's Fleet has been given the mission Agenda: Resupply, Value: 65000, Region: 2815 Odessa
6:16:27 PM  (Reporting)  _AFA_ 1008306 Chichagov's Fleet has been given the mission Agenda: Naval Docking, Value: 5487, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  _AFA_ 1017096 2-ya Brigady Krejserov has been given the mission Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1008258 Caspian Fleet chance: -10 failed.
6:16:27 PM  (Reporting)  _AFA_ 1008258 Caspian Fleet has been given the mission Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 934 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 30 Nb of CPs of Regular/Militia/Cavalry/Artillery: 221
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 5 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013530 III. Russian Detachment in 2999 Vologda
6:16:27 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1014164 II. Russian Detachment in 2801 Kiev
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1017252 Lowis of Menar' Force in 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1017541 1-i Oboznyi in 2831 Nemirov
6:16:27 PM  (Reporting)  _SSP_ Created Supply Reserve (whole group):  1003759 Astrakhan Brig. in 3188 Taganrog
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 60 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1015940 Gudovich' Force, 3608 Grozny, Pow:112, Count: 4(l 2/L 2/S 0) Agenda: Keep Position, Value: 12600, Region: 3608 Grozny
6:16:27 PM  (Reporting)  Ended KeepPosition 5 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 337 France
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 9 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 29 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 30 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 31 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 23 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1015478 Sorokin's Fleet chance: 7 failed.
6:16:27 PM  (Reporting)  _AFA_ 1015478 Sorokin's Fleet has been given the mission Agenda: Naval Docking, Value: 7760, Region: 678 Napoli
6:16:27 PM  (Reporting)  _AFA_ 1017767 Lilia Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1015477 I. Fleet chance: 2 failed.
6:16:27 PM  (Reporting)  _AFA_ 1015477 I. Fleet has been given the mission Agenda: Naval Docking, Value: 824, Region: 676 Gaeta
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 88 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 2 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 13 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 53 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 55 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 56 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 6
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov is now in Privileged Combine in 1017539 Dmitry Dmitrievich Shepelov 3639 Vladikavkaz
6:16:27 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine is now in Privileged Combine in 1015235 Constantin' Force 3639 Vladikavkaz
6:16:27 PM  (Reporting)  _PCO_ 1003530 Dmitry Dmitrievich Shepelov 1 has his Privileged Combine status revoked 1017539 Dmitry Dmitrievich Shepelov 3639 Vladikavkaz
6:16:27 PM  (Reporting)  _PCO_ 1003139 Grand Duke Constantine 1 has his Privileged Combine status revoked 1015235 Constantin' Force 3639 Vladikavkaz
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 16 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 21 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 22 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 22 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017539 Dmitry Dmitrievich Shepelov selected
6:16:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:16:27 PM  (Reporting)  _CLD_ Idle Leader 1017539 Dmitry Dmitrievich Shepelov in Vladikavkaz merged into 1017328 Davit' Force
6:16:27 PM  (Reporting)  Ended Check Leaders 71 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 349 Caucasus
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 5
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  CheckForLandResupply Constantin' Force will resupply, in region 3664 Tiflis
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1003817 Georgia Expedition, 3664 Tiflis, Pow:148, Count: 4(l 2/L 1/S 2) Agenda: Keep Position, Value: 4185, Region: 3664 Tiflis
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 11 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 3 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  _PCO_ 1003304 Frederick Wilhelm Buxhowden is now in Privileged Combine in 1003303 Brestskaya 1358 Starachowice
6:16:27 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken is now in Privileged Combine in 1003252 Litovskaya 1402 Byalistock
6:16:27 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen is now in Privileged Combine in 1003252 Litovskaya 1402 Byalistock
6:16:27 PM  (Reporting)  _PCO_ Khomyakov Brigada has been merged into 1003304 Brestskaya(Frederick Wilhelm Buxhowden) in 1003303 Brestskaya 1358 Starachowice
6:16:27 PM  (Reporting)  _PCO_ 1003304 Brestskaya 4 has his Privileged Combine status revoked 1003303 Brestskaya 1358 Starachowice
6:16:27 PM  (Reporting)  _PCO_ 1003253 Leonty Leontievich Bennigsen 1 has his Privileged Combine status revoked 1003252 Litovskaya 1402 Byalistock
6:16:27 PM  (Reporting)  _PCO_ 1003228 Fabian Wilhelm von Osten-Sacken 1 has his Privileged Combine status revoked 1003252 Litovskaya 1402 Byalistock
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 69 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 5 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1003303 Brestskaya in region Starachowice will recover in region Krakow % Health 100 % Cohesion 50
6:16:27 PM  (Reporting)  Ended Damaged Units 312 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 33 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 35 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 5 Nb of CPs of Regular/Militia/Cavalry/Artillery: 26
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 8 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 348 Theater_Mesopotamia ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 353 Theater_Persia ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 18 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 14 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 348 Theater_Mesopotamia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 353 Theater_Persia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 19904 AllOppPowLand: 29466 AllOwnPowNav: 5032 AllOppPowNav 5340
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 1 Enemy armies: 32 Land Ratio: 0.24 Land Core Ratio: 0.21  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1016605 6-ya Otdelnaya Art. Brigada (Pow.22)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 838 Kassel Pick 91 SelfVal 277 Need 414  no group candidate found
6:16:27 PM  (Reporting)  Region 1098 Pilsen Pick 73 SelfVal 235 Need 414  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1118 Prag Pick 61 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 914 Nuernberg Pick 44 SelfVal 160 Need 414  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 0 Enemy armies: 6 Land Ratio: 1.05 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 1155 Salzburg Pick 25 SelfVal 317 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 90 Enemy armies: 6 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1017539 Dmitry Dmitrievich Shepelov (Pow.0)
6:16:27 PM  (Reporting)  1015235 Constantin' Force (Pow.52)
6:16:27 PM  (Reporting)  1015940 Gudovich' Force (Pow.112)
6:16:27 PM  (Reporting)  1015009 1-ya Rezervnye Brigada (Pow.26)
6:16:27 PM  (Reporting)  1017101 7-ya Otdelnaya Art. Brigada (Pow.4)
6:16:27 PM  (Reporting)  1017764 Russian Detachment (Pow.17)
6:16:27 PM  (Reporting)  1017763 Russian Detachment (Pow.17)
6:16:27 PM  (Reporting)  1017762 Russian Detachment (Pow.17)
6:16:27 PM  (Reporting)  1017761 Russian Detachment (Pow.17)
6:16:27 PM  (Reporting)  1010385 Astrakhan Garnizon (Pow.23)
6:16:27 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.32)
6:16:27 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.39)
6:16:27 PM  (Reporting)  1017541 1-i Oboznyi (Pow.0)
6:16:27 PM  (Reporting)  1015470 Liders (Pow.20)
6:16:27 PM  (Reporting)  1003701 Orenburgskaya (Pow.30)
6:16:27 PM  (Reporting)  1017456 8-ya Kazach'ya Brigada (Pow.1)
6:16:27 PM  (Reporting)  1016824 2-ya Rezervnye Brigada (Pow.3)
6:16:27 PM  (Reporting)  1017252 Baggovut' Force (Pow.103)
6:16:27 PM  (Reporting)  1017765 Lowis of Menar' Force (Pow.40)
6:16:27 PM  (Reporting)  1017536 Maltits Diviziya (Pow.99)
6:16:27 PM  (Reporting)  1003755 Tzaritsyn Brig. (Pow.2)
6:16:27 PM  (Reporting)  1003407 Dnestrovskaya (Pow.359)
6:16:27 PM  (Reporting)  1016230 Orenburg Brigada (Pow.3)
6:16:27 PM  (Reporting)  1015223 Stavropolskii Kalmytski (Pow.35)
6:16:27 PM  (Reporting)  1003779 Ochakov Kazachi (Pow.47)
6:16:27 PM  (Reporting)  1003503 Kavkazskaya (Pow.417)
6:16:27 PM  (Reporting)  1017117 8-ya Otdelnaya Art. Brigada (Pow.4)
6:16:27 PM  (Reporting)  1014164 II. Russian Detachment (Pow.41)
6:16:27 PM  (Reporting)  1003365 Ukrainskaya (Pow.129)
6:16:27 PM  (Reporting)  1003714 Sibirskaya (Pow.110)
6:16:27 PM  (Reporting)  1013826 Army of the Danube (Pow.133)
6:16:27 PM  (Reporting)  1010490 Voronezh Garnizon (Pow.51)
6:16:27 PM  (Reporting)  1017263 Miloradovich Diviziya (Pow.115)
6:16:27 PM  (Reporting)  1013524 1-ya Pehotnoi Brigada (Pow.15)
6:16:27 PM  (Reporting)  1003582 Kievskaya (Pow.436)
6:16:27 PM  (Reporting)  1003680 Uralskaya (Pow.144)
6:16:27 PM  (Reporting)  1016657 Gangeblov Diviziya (Pow.101)
6:16:27 PM  (Reporting)  1003774 Dnepr Kazachi (Pow.57)
6:16:27 PM  (Reporting)  1016093 2-ya Sapernyi Brigada (Pow.2)
6:16:27 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada (Pow.25)
6:16:27 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada (Pow.24)
6:16:27 PM  (Reporting)  1017538 Mikhail Leontievich Bulatov (Pow.47)
6:16:27 PM  (Reporting)  1017766 Nikolay Tuchkov (Pow.56)
6:16:27 PM  (Reporting)  1017111 1-ya Strelkovaya Brigada (Pow.3)
6:16:27 PM  (Reporting)  1017452 7-ya Kazach'ya Brigada (Pow.1)
6:16:27 PM  (Reporting)  1016088 1-ya Opolchenie Orkug (Pow.11)
6:16:27 PM  (Reporting)  1016656 Kutaisov Brigada (Pow.24)
6:16:27 PM  (Reporting)  1003121 Russian Army (Pow.828)
6:16:27 PM  (Reporting)  1015399 4-ya Otdelnaya Art. Brigada (Pow.9)
6:16:27 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada (Pow.49)
6:16:27 PM  (Reporting)  1003545 Smolenskaya (Pow.122)
6:16:27 PM  (Reporting)  1015018 Platov' Force (Pow.31)
6:16:27 PM  (Reporting)  1017251 Prebyshevsky Diviziya (Pow.143)
6:16:27 PM  (Reporting)  1013530 5-ya Otdelnaya Art. Brigada (Pow.33)
6:16:27 PM  (Reporting)  1017760 2-ya Pehotnoi Brigada (Pow.42)
6:16:27 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.4)
6:16:27 PM  (Reporting)  1014734 Likhachev' Force (Pow.4)
6:16:27 PM  (Reporting)  1015211 Kutuzov' Force (Pow.581)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 2529 Riga Pick 33 has enough garrison (Value: 241) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2801 Kiev Pick 32 has enough garrison (Value: 245) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 24 has enough garrison (Value: 372) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 2993 Moskwa Pick 54 has enough garrison (Value: 112) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 821) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3129 Kharkov Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2891 Kanotop Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2472 Vilnius Pick 19 has enough garrison (Value: 56) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2511 Bobruisk Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2831 Nemirov Pick 13 has enough garrison (Value: 20) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3363 Voronej Pick 14 has enough garrison (Value: 61) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3125 Merefa Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2933 Vyazma Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2517 Minsk Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2841 Olviopol Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3189 Rostov Pick 13 has enough garrison (Value: 240) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 7 has enough garrison (Value: 238) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2631 Novgorod Pick 31 has enough garrison (Value: 15) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3509 Astrakhan Pick 16 has enough garrison (Value: 37) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2950 Tver Pick 14 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2815 Odessa Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3883 Urals Pick 27 has enough garrison (Value: 264) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 21 has enough garrison (Value: 101) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3469 Tzaritsyn Pick 14 has enough garrison (Value: 238) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3332 Lipetsk Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3043 Tula Pick 15 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 243) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3356 Tambov Pick 6 has enough garrison (Value: 15) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2847 Kherson Pick 10 has enough garrison (Value: 241) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2544 Dvinsk Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3884 Sibir Pick 18 has enough garrison (Value: 132) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2906 Smolensk Pick 9 has enough garrison (Value: 102) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3278 Nijni Novogorod Pick 17 has enough garrison (Value: 238) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3880 Kazan Pick 18 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3081 Kursk Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2999 Vologda Pick 4 has enough garrison (Value: 42) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 9 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2854 Ekaterinoslav Pick 19 has enough garrison (Value: 44) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1015235 Constantin' Force, 3639 Vladikavkaz, Pow:52, Count: 2(l 1/L 0/S 1) Fitness 56 PickVal 38 SelfVal 214 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 11984, Region: 3639 Vladikavkaz
6:16:27 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 237) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2445 Kovno Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2966 Yaroslav Pick 12 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 22 SelfVal 140 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 7000, Region: 1370 Zamosc
6:16:27 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 238) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3579 Stavropol Pick 7 has enough garrison (Value: 26) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2682 Vitebsk Pick 6 has enough garrison (Value: 13) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2664 Khalm Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1015940 Gudovich' Force, 3608 Grozny, Pow:112, Count: 4(l 2/L 2/S 0) Fitness 65 PickVal 3 SelfVal 83 AINeed 104
6:16:27 PM  (Reporting)  Agenda: Attack, Value: 5395, Region: 3608 Grozny
6:16:27 PM  (Reporting)  Secondary Region 3066 Orel Pick 17 has enough garrison (Value: 57) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3046 Kaluga Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3885 Steppes Pick 12 has enough garrison (Value: 104) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2665 Velikie Luki Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2651 Pskov Pick 6 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3054 Bryansk Pick 6 has enough garrison (Value: 2) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 373) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2870 Gomel Pick 7 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3882 Arkhangelsk Pick 6 has enough garrison (Value: 13) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2865 Tcherkassy Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3019 Vladimir Pick 6 has enough garrison (Value: 13) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2453 Jurmala Pick 2 has enough garrison (Value: 108) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 59 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 545 Arras Pick 3 SelfVal 3 Need 506  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 17 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 626 Trevisa Pick 55 SelfVal 249 Need 506  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 1681 Ragusa Pick 100 SelfVal 241 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 1346 Cernowitz Pick 51 SelfVal 205 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 1682 Kotor Pick 14 SelfVal 55 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1938 Corfu Pick 40 has enough garrison (Value: 240) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 2 Enemy armies: 24 Land Ratio: 0.20 Land Core Ratio: 0.31  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1003817 Georgia Expedition (Pow.148)
6:16:27 PM  (Reporting)  1017539 Dmitry Dmitrievich Shepelov (Pow.0)
6:16:27 PM  (Reporting)  1015235 Constantin' Force (Pow.52)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 3664 Tiflis Pick 79 has enough garrison (Value: 148) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3680 Erevan Pick 100 SelfVal 235 Need 506  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1015235 Constantin' Force, 3639 Vladikavkaz, Pow:52, Count: 2(l 1/L 0/S 1) Fitness 56 PickVal 38 SelfVal 214 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 11984, Region: 3639 Vladikavkaz
6:16:27 PM  (Reporting)  CheckRegionForOperation 1003817 Georgia Expedition, 3664 Tiflis, Pow:148, Count: 4(l 2/L 1/S 2) Fitness 50 PickVal 2 SelfVal 27 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 1350, Region: 3667 Martkopi
6:16:27 PM  (Reporting)  Region 3887 Persis Pick 5 SelfVal 5 Need 638  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 2 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.4)
6:16:27 PM  (Reporting)  1014734 Likhachev' Force (Pow.4)
6:16:27 PM  (Reporting)  1015211 Kutuzov' Force (Pow.581)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 821) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1003303 Brestskaya (Pow.298)
6:16:27 PM  (Reporting)  1017263 Miloradovich Diviziya (Pow.115)
6:16:27 PM  (Reporting)  1003252 Litovskaya (Pow.590)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 1346 Cernowitz Pick 51 SelfVal 205 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 96 SelfVal 335 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 16750, Region: 1328 Krakow
6:16:27 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) Fitness 44 PickVal 2 SelfVal 17 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 748, Region: 1325 Oswiecim
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) Fitness 50 PickVal 2 SelfVal 17 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 850, Region: 1344 Kolomya
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) Fitness 45 PickVal 100 SelfVal 343 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 15435, Region: 1337 Lemberg
6:16:27 PM  (Reporting)  Secondary Region 2702 Brest Litovsk Pick 21 has enough garrison (Value: 101) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) Fitness 40 PickVal 70 SelfVal 335 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 13400, Region: 1373 Lublin
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) Fitness 35 PickVal 12 SelfVal 87 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 3045, Region: 2761 Dubno
6:16:27 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) Fitness 44 PickVal 11 SelfVal 67 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 2948, Region: 1334 Przesmyl
6:16:27 PM  (Reporting)  CheckRegionForOperation 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) Fitness 30 PickVal 22 SelfVal 140 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 4200, Region: 1370 Zamosc
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 4.46 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 724 Basel Pick 18 SelfVal 20 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 9 Enemy armies: 1 Land Ratio: 1.15 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1003788 Novorossyisk Kazachi (Pow.32)
6:16:27 PM  (Reporting)  1003759 Astrakhan Brig. (Pow.39)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 2815 Odessa Pick 17 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3238 Sevastopol Pick 24 has enough garrison (Value: 372) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3545 Azov Pick 7 has enough garrison (Value: 238) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2819 Nikolaiev Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3188 Taganrog Pick 9 has enough garrison (Value: 236) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2846 Ochakov Pick 7 has enough garrison (Value: 238) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 2 Enemy armies: 11 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1003796 Corfu Garnizon (Pow.129)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 688 Taranto Pick 20 SelfVal 114 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 627 Venezia Pick 67 SelfVal 289 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 718 Valetta Pick 32 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 635 Trieste Pick 34 SelfVal 406 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 9 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1015610 1-ya Sapernyi Brigada (Pow.4)
6:16:27 PM  (Reporting)  1014734 Likhachev' Force (Pow.4)
6:16:27 PM  (Reporting)  1015211 Kutuzov' Force (Pow.581)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 2529 Riga Pick 33 has enough garrison (Value: 241) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 2608 Saint Petersburg Pick 100 has enough garrison (Value: 821) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2607 Kronstadt Island Pick 4 has enough garrison (Value: 373) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2580 Reval Pick 18 has enough garrison (Value: 237) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 2589 Narva Pick 12 has enough garrison (Value: 243) - evaluation skipped
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1321 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1017749 2nd Flotilla has been given the mission Agenda: Resupply, Value: 9800, Region: 3188 Taganrog
6:16:27 PM  (Reporting)  _AFA_ 1017749 2nd Flotilla has been given the mission Agenda: Naval Docking, Value: 1248, Region: 3214 Berdjiansk
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1008293 Dnepr Fleet chance: -10 failed.
6:16:27 PM  (Reporting)  _AFA_ 1008293 Dnepr Fleet has been given the mission Agenda: Naval Docking, Value: 2112, Region: 3214 Berdjiansk
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 61 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1017540 M. Neva Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3300, Region: 3923 Baltic Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 24 in Black Sea Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017540 M. Neva Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017540 M. Neva Sq. has been given the mission Agenda: Naval Docking, Value: 837, Region: 678 Napoli
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1015938 Mikhal Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1015938 Mikhal Sq. has been given the mission Agenda: Naval Docking, Value: 783, Region: 678 Napoli
6:16:27 PM  (Reporting)  _AFA_ 1017260 Adriatic Transport Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4750, Region: 3933 Black Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 21 in Black Sea Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017260 Adriatic Transport Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017260 Adriatic Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1591, Region: 678 Napoli
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 294 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 5 in Black Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1016890 Oleg Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1016890 Oleg Sq. has been given the mission Agenda: Naval Docking, Value: 765, Region: 130 Bristol
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017264 Stralitat Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017264 Stralitat Sq. has been given the mission Agenda: Naval Docking, Value: 738, Region: 130 Bristol
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1015725 Strela Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1015725 Strela Sq. has been given the mission Agenda: Naval Docking, Value: 855, Region: 130 Bristol
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 125 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 6 in Black Sea Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Resupply, Value: 9300, Region: 2529 Riga
6:16:27 PM  (Reporting)  _AFA_ 1016666 Jonas Sq. has been given the mission Agenda: Naval Docking, Value: 846, Region: 2557 Pernau
6:16:27 PM  (Reporting)  _AFA_ 1015206 Ushakov's Fleet has been given the mission Agenda: Naval Superiority, Value: 19296, Region: 4240 Osel
6:16:27 PM  (Reporting)  _AFA_ 1015206 Ushakov's Fleet has been given the mission Agenda: Naval Docking, Value: 7728, Region: 2557 Pernau
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 333 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 15 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 1 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  _RWI__A 1017540 M. Neva Sq., 4368 Ras Bougraroun, Pow:41, Count: 1(l 0/L 1/S 0) was targeting 3923 Baltic Sea Trade interest 25 , aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) was targeting 1370 Zamosc which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) was targeting 1334 Przesmyl which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) was targeting 1325 Oswiecim which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) was targeting 1328 Krakow which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) was targeting 2761 Dubno which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) was targeting 1373 Lublin which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) was targeting 1337 Lemberg which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) was targeting 1344 Kolomya which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) was targeting 1328 Krakow which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) was targeting 1370 Zamosc which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Russia  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.24 - Core:0.21 - Nav:1.70) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1137 Olmuetz in theater 342 Germany
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003112 Russian Ambassador, 973 Berlin, Pow:0, Count: 1(l 1/L 0/S 0) Keeping only the Garrison goal for 973 Berlin
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016605 6-ya Otdelnaya Art. Brigada is doing nothing in Prag  Power: 22  HealthPerc: 100
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:1.05 - Core:5.00 - Nav:3.82) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 339 Austria
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Arty 1013530 5-ya Otdelnaya Art. Brigada, 2999 Vologda, Pow:33, Count: 1(l 0/L 0/S 1) in reserve
6:16:27 PM  (Reporting)  _RCA_ Arty 1017252 Baggovut' Force, 2854 Ekaterinoslav, Pow:103, Count: 2(l 1/L 1/S 1) in reserve
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
6:16:27 PM  (Reporting)  _RCA_ Artillery 1013530 5-ya Otdelnaya Art. Brigada, 2999 Vologda, Pow:33, Count: 1(l 0/L 0/S 1) relocating toward 1017760 2-ya Pehotnoi Brigada, 2999 Vologda, Pow:42, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  _RCA_ Artillery 1017252 Baggovut' Force, 2854 Ekaterinoslav, Pow:103, Count: 2(l 1/L 1/S 1) relocating toward 1017765 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:40, Count: 2(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supply 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 3(l 0/L 1/S 2)
6:16:27 PM  (Reporting)  _RCS_ Supply 1017541 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  _RCS_ Supply 1003759 Astrakhan Brig., 3188 Taganrog, Pow:39, Count: 4(l 1/L 1/S 2)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  3 in core Area
6:16:27 PM  (Reporting)  _RCA_ Resupplying 1003759 Astrakhan Brig., 3188 Taganrog, Pow:39, Count: 4(l 1/L 1/S 2) relocating toward 1003779 Ochakov Kazachi, 3125 Merefa, Pow:47, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  _RCA_ Resupplying 1014164 II. Russian Detachment, 2801 Kiev, Pow:41, Count: 3(l 0/L 1/S 2) relocating toward 1017765 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:136, Count: 4(l 2/L 2/S 1)
6:16:27 PM  (Reporting)  _RCA_ Resupplying 1017541 1-i Oboznyi, 2831 Nemirov, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1017536 Maltits Diviziya, 2793 Koziatyn, Pow:99, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1137 Olmuetz in theater 351 Russia
6:16:27 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3188 Taganrog, Pow:32, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3489 Volgodonsk, Pow:30, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3125 Merefa, Pow:35, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003779 Ochakov Kazachi, 3125 Merefa, Pow:95, Count: 5(l 1/L 2/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003503 Kavkazskaya, 2903 Zolotonoscha, Pow:417, Count: 7(l 4/L 4/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003365 Ukrainskaya, 2788 Radomir, Pow:129, Count: 5(l 3/L 1/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:436, Count: 6(l 3/L 2/S 3) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3407 Saransk, Pow:144, Count: 2(l 2/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016657 Gangeblov Diviziya, 2511 Bobruisk, Pow:101, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2910 Chocimsk, Pow:25, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1017538 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016656 Kutaisov Brigada, 2933 Vyazma, Pow:24, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003121 Russian Army, 2669 Nevel, Pow:828, Count: 12(l 7/L 4/S 5) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:49, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015018 Platov' Force, 2631 Novgorod, Pow:31, Count: 2(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1017251 Prebyshevsky Diviziya, 2631 Novgorod, Pow:143, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 18 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 17 now
6:16:27 PM  (Reporting)  _GTU_ Kavkazskaya gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  _GTU_ Ukrainskaya gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  _GTU_ 1003582 Kievskaya, 2870 Gomel, Pow:436, Count: 6(l 3/L 2/S 3) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Russian Army gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  _GTU_ Ochakov Kazachi gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  _GTU_ 1017251 Platov' Force, 2631 Novgorod, Pow:217, Count: 3(l 2/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1016657 Gangeblov Diviziya, 2511 Bobruisk, Pow:101, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1015864 5-ya Kazach'ya Brigada, 3313 Riajsk, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Miloradovich Diviziya gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  _GTU_ 1003680 Uralskaya, 3407 Saransk, Pow:144, Count: 2(l 2/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1017538 Mikhail Leontievich Bulatov, 2472 Vilnius, Pow:47, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1016656 Kutaisov Brigada, 2933 Vyazma, Pow:24, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1003701 Orenburgskaya, 3489 Volgodonsk, Pow:30, Count: 2(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1016096 6-ya Kazach'ya Brigada, 2993 Moskwa, Pow:49, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1015223 Stavropolskii Kalmytski, 3125 Merefa, Pow:35, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1003788 Novorossyisk Kazachi, 3188 Taganrog, Pow:32, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1015014 2-ya Kazach'ya Brigada, 2910 Chocimsk, Pow:25, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 1009 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  _GTG_ 1015211 Kutuzov' Force, 2608 Saint Petersburg, Pow:581, Count: 8(l 6/L 4/S 2) is garrisoning 2608 Saint Petersburg and will absorb 1017752 Peter Aleksandrovich Tolstoy
6:16:27 PM  (Reporting)  _GTG_ 1010490 Voronezh Garnizon, 3363 Voronej, Pow:51, Count: 1(l 0/L 1/S 0) is garrisoning 3363 Voronej and will absorb 1017751 Voronezhskii Gar.
6:16:27 PM  (Reporting)  _GTG_ 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:23, Count: 2(l 0/L 2/S 0) is garrisoning 3509 Astrakhan and will absorb 1017750 Astrakhanskii Gar.
6:16:27 PM  (Reporting)  Ended GatherGarrisons 17 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1003582 Kievskaya Gomel Going against objective: 3886 Azerbaidjan
6:16:27 PM  (Reporting)  _ATG__ 1003680 Uralskaya Saransk Going against objective: 3886 Azerbaidjan
6:16:27 PM  (Reporting)  _ATG__ 1016657 Gangeblov Diviziya Bobruisk Going against objective: 3886 Azerbaidjan
6:16:27 PM  (Reporting)  _ATG__ 1017538 Mikhail Leontievich Bulatov Vilnius Going against objective: 3886 Azerbaidjan
6:16:27 PM  (Reporting)  _ATG__ 1016096 6-ya Kazach'ya Brigada Moskwa Going against objective: 3886 Azerbaidjan
6:16:27 PM  (Reporting)  _ATG__ 1017251 Platov' Force Novgorod Going against objective: 3886 Azerbaidjan
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 22 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015211 Kutuzov' Force, 2608 Saint Petersburg, Pow:581, Count: 9(l 7/L 4/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014734 Likhachev' Force is doing nothing in Saint Petersburg  Power: 4  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016666 Jonas Sq., 4255 Gulf of Kronstad, Pow:16, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 819, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Resupply, Value: 9300, Region: 2529 Riga
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 846, Region: 2557 Pernau
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 846, Region: 2557 Pernau
6:16:27 PM  (Reporting)  1016666-Jonas Sq. Power:16 Health:100% Gulf of Kronstad>Pernau Mission:Naval Docking Fitness:94% Need:45 Threat:0 GoalValue: 846
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015394 1-ya Brigady Krejserov, 2607 Kronstadt Island, Pow:12, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2607 Kronstadt Island
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017760 III. Russian Detachment, 2999 Vologda, Pow:69, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 6922, Region: 2999 Vologda
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 6922, Region: 2999 Vologda
6:16:27 PM  (Reporting)  1017760-III. Russian Detachment Power:69 Health:100% Vologda>Vologda Mission:Garrison Fitness:65% Need:18 Threat:0 GoalValue: 6922
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015206 Ushakov's Fleet, 4252 Estonian Coast, Pow:316, Count: 8(l 3/L 5/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 19296, Region: 4240 Osel
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 7728, Region: 2557 Pernau
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7728, Region: 2557 Pernau
6:16:27 PM  (Reporting)  1015206-Ushakov's Fleet Power:316 Health:100% Estonian Coast>Pernau Mission:Naval Docking Fitness:96% Need:45 Threat:0 GoalValue: 7728
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017106 3-ya Brigady Krejserov, 2589 Narva, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2589 Narva
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2589 Narva
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017251 Platov' Force is doing nothing in Novgorod  Power: 217  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003545 Smolenskaya, 2644 Veryazha, Pow:122, Count: 4(l 2/L 1/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2700, Region: 2631 Novgorod
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2700, Region: 2631 Novgorod
6:16:27 PM  (Reporting)  1003545-Smolenskaya Power:122 Health:100% Veryazha>Novgorod Mission:Recover Fitness:54% Need:45 Threat:0 GoalValue: 2700
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016096 6-ya Kazach'ya Brigada is doing nothing in Moskwa  Power: 49  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015399 4-ya Otdelnaya Art. Brigada, 3022 Shatura, Pow:9, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3850, Region: 2993 Moskwa
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3850, Region: 2993 Moskwa
6:16:27 PM  (Reporting)  1015399-4-ya Otdelnaya Art. Brigada Power:9 Health:100% Shatura>Moskwa Mission:Recover Fitness:77% Need:0 Threat:0 GoalValue: 3850
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014277 1-ya Brigady Transportni, 2529 Riga, Pow:10, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 675, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 675, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  1014277-1-ya Brigady Transportni Power:10 Health:100% Riga>Saint Petersburg Mission:Naval Calling Fitness:75% Need:0 Threat:0 GoalValue: 675
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003121 Russian Army, 2669 Nevel, Pow:828, Count: 12(l 7/L 4/S 5)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1003121-Russian Army Power:828 Health:100% Nevel>Olmuetz Mission:Attack Fitness:1% Need:414 Threat:307 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016656 Kutaisov Brigada is doing nothing in Vyazma  Power: 24  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008319 N. Volga Fleet, 3880 Kazan, Pow:19, Count: 5(l 0/L 1/S 4)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5518, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008319 N. Volga Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:27 PM  (Reporting)  1008319-N. Volga Fleet Power:19 Health:100% Kazan>Astrakhan Mission:Naval Docking Fitness:89% Need:23 Threat:0 GoalValue: 5518
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017766 Nikolay Tuchkov, 2472 Vilnius, Pow:56, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2472 Vilnius
6:16:27 PM  (Reporting)  1017766-Nikolay Tuchkov Power:56 Health:100% Vilnius>Vilnius Mission:Garrison Fitness:65% Need:4 Threat:0 GoalValue: 16250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017538 Mikhail Leontievich Bulatov is doing nothing in Vilnius  Power: 47  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015864 5-ya Kazach'ya Brigada is doing nothing in Riajsk  Power: 24  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015014 2-ya Kazach'ya Brigada is doing nothing in Chocimsk  Power: 25  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003774 Dnepr Kazachi, 3066 Orel, Pow:57, Count: 3(l 1/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3066 Orel
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3066 Orel
6:16:27 PM  (Reporting)  1003774-Dnepr Kazachi Power:57 Health:94% Orel>Orel Mission:Garrison Fitness:65% Need:3 Threat:0 GoalValue: 16250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016657 Gangeblov Diviziya is doing nothing in Bobruisk  Power: 101  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003680 Uralskaya is doing nothing in Saransk  Power: 144  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003582 Kievskaya is doing nothing in Gomel  Power: 436  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013524 1-ya Pehotnoi Brigada, 3097 Sudja, Pow:15, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3150, Region: 3081 Kursk
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3150, Region: 3081 Kursk
6:16:27 PM  (Reporting)  1013524-1-ya Pehotnoi Brigada Power:15 Health:100% Sudja>Kursk Mission:Recover Fitness:63% Need:60 Threat:0 GoalValue: 3150
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017263 Miloradovich Diviziya, 2702 Brest Litovsk, Pow:115, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1017263-Miloradovich Diviziya Power:115 Health:100% Brest Litovsk>Olmuetz Mission:Attack Fitness:1% Need:414 Threat:307 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1010490 Voronezh Garnizon, 3363 Voronej, Pow:60, Count: 2(l 0/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 15210, Region: 3363 Voronej
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 15210, Region: 3363 Voronej
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013826 Army of the Danube, 3132 Pristen, Pow:133, Count: 3(l 2/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2500, Region: 3129 Kharkov
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2500, Region: 3129 Kharkov
6:16:27 PM  (Reporting)  1013826-Army of the Danube Power:133 Health:100% Pristen>Kharkov Mission:Recover Fitness:50% Need:60 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003714 Sibirskaya, 3884 Sibir, Pow:110, Count: 4(l 2/L 2/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3750, Region: 3884 Sibir
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3750, Region: 3884 Sibir
6:16:27 PM  (Reporting)  1003714-Sibirskaya Power:110 Health:100% Sibir>Sibir Mission:Recover Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003365 Ukrainskaya, 2788 Radomir, Pow:129, Count: 5(l 3/L 1/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1003365-Ukrainskaya Power:129 Health:100% Radomir>Olmuetz Mission:Attack Fitness:1% Need:414 Threat:307 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003503 Kavkazskaya, 2903 Zolotonoscha, Pow:417, Count: 7(l 4/L 4/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1003503-Kavkazskaya Power:417 Health:100% Zolotonoscha>Olmuetz Mission:Attack Fitness:1% Need:414 Threat:307 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003779 Ochakov Kazachi, 3125 Merefa, Pow:95, Count: 5(l 1/L 2/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1003779-Ochakov Kazachi Power:95 Health:100% Merefa>Olmuetz Mission:Attack Fitness:1% Need:414 Threat:307 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015223 Stavropolskii Kalmytski is doing nothing in Merefa  Power: 35  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016230 Orenburg Brigada, 3885 Steppes, Pow:3, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 4700, Region: 3885 Steppes
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 4700, Region: 3885 Steppes
6:16:27 PM  (Reporting)  1016230-Orenburg Brigada Power:3 Health:100% Steppes>Steppes Mission:Recover Fitness:94% Need:0 Threat:0 GoalValue: 4700
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003407 Dnestrovskaya, 2807 Skvyra, Pow:359, Count: 7(l 4/L 3/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2600, Region: 2801 Kiev
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2600, Region: 2801 Kiev
6:16:27 PM  (Reporting)  1003407-Dnestrovskaya Power:359 Health:100% Skvyra>Kiev Mission:Recover Fitness:52% Need:0 Threat:0 GoalValue: 2600
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003755 Tzaritsyn Brig., 3469 Tzaritsyn, Pow:2, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 3400, Region: 3469 Tzaritsyn
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 3400, Region: 3469 Tzaritsyn
6:16:27 PM  (Reporting)  1003755-Tzaritsyn Brig. Power:2 Health:100% Tzaritsyn>Tzaritsyn Mission:Recover Fitness:68% Need:0 Threat:0 GoalValue: 3400
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017536 Maltits' Force, 2793 Koziatyn, Pow:91, Count: 2(l 1/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2750, Region: 2831 Nemirov
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2750, Region: 2831 Nemirov
6:16:27 PM  (Reporting)  1017536-Maltits' Force Power:91 Health:100% Koziatyn>Nemirov Mission:Recover Fitness:55% Need:40 Threat:0 GoalValue: 2750
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017765 Lowis of Menar' Force, 2854 Ekaterinoslav, Pow:182, Count: 7(l 2/L 3/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 2854 Ekaterinoslav
6:16:27 PM  (Reporting)  1017765-Lowis of Menar' Force Power:182 Health:100% Ekaterinoslav>Ekaterinoslav Mission:Garrison Fitness:65% Need:16 Threat:0 GoalValue: 16250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003701 Orenburgskaya is doing nothing in Volgodonsk  Power: 30  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015470 Liders, 2831 Nemirov, Pow:20, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 14625, Region: 2831 Nemirov
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 14625, Region: 2831 Nemirov
6:16:27 PM  (Reporting)  1015470-Liders Power:20 Health:100% Nemirov>Nemirov Mission:Garrison Fitness:65% Need:40 Threat:0 GoalValue: 14625
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003788 Novorossyisk Kazachi is doing nothing in Taganrog  Power: 32  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016829 3-ya Brigady Transportni, 3189 Rostov, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3189 Rostov
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3189 Rostov
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016829 3-ya Brigady Transportni , destination,  is not in friendly water and the mission is not ignoring threats. 3189 Rostov
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017460 4-ya Brigady Krejserov, 3545 Azov, Pow:1, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3545 Azov
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3545 Azov
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017460 4-ya Brigady Krejserov , destination,  is not in friendly water and the mission is not ignoring threats. 3545 Azov
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014729 2-ya Brigady Transportni, 2819 Nikolaiev, Pow:8, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017748 Richelieu's Fleet, 2815 Odessa, Pow:20, Count: 4(l 1/L 1/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 4092, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  1017748-Richelieu's Fleet Power:20 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 4092
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1010385 Astrakhan Garnizon, 3509 Astrakhan, Pow:31, Count: 3(l 0/L 3/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008306 Don Fleet, 2815 Odessa, Pow:325, Count: 6(l 1/L 5/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 65000, Region: 2815 Odessa
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5487, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 5487, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  1008306-Don Fleet Power:325 Health:100% Odessa>Nikolaiev Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 5487
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017749 2nd Flotilla, 4518 Sea of Azov, Pow:1, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 9800, Region: 3188 Taganrog
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1248, Region: 3214 Berdjiansk
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 9800, Region: 3188 Taganrog
6:16:27 PM  (Reporting)  1017749-2nd Flotilla Power:1 Health:100% Sea of Azov>Taganrog Mission:Resupply Fitness:98% Need:0 Threat:0 GoalValue: 9800
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008293 Dnepr Fleet, 4518 Sea of Azov, Pow:13, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2982, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2112, Region: 3214 Berdjiansk
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2982, Region: 2819 Nikolaiev
6:16:27 PM  (Reporting)  1008293-Dnepr Fleet Power:13 Health:100% Sea of Azov>Nikolaiev Mission:Naval Docking Fitness:84% Need:60 Threat:0 GoalValue: 2982
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015009 1-ya Rezervnye Brigada, 3579 Stavropol, Pow:26, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9652, Region: 3579 Stavropol
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9652, Region: 3579 Stavropol
6:16:27 PM  (Reporting)  1015009-1-ya Rezervnye Brigada Power:26 Health:100% Stavropol>Stavropol Mission:Garrison Fitness:65% Need:34 Threat:0 GoalValue: 9652
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017096 2-ya Brigady Krejserov, 3238 Sevastopol, Pow:2, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 3238 Sevastopol
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008258 Caspian Fleet, 3610 Petrovska, Pow:63, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2619, Region: 3509 Astrakhan
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008258 Caspian Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3509 Astrakhan
6:16:27 PM  (Reporting)  1008258-Caspian Fleet Power:63 Health:100% Petrovska>Astrakhan Mission:Naval Docking Fitness:97% Need:23 Threat:0 GoalValue: 2619
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015940 Gudovich' Force, 3608 Grozny, Pow:112, Count: 4(l 2/L 2/S 0) Keeping only the Best Attack (is Assault) goal for 3608 Grozny
6:16:27 PM  (Reporting)  List of Agendas for 1015940 Gudovich' Force, 3608 Grozny, Pow:112, Count: 4(l 2/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 5395, Region: 3608 Grozny
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 5395, Region: 3608 Grozny
6:16:27 PM  (Reporting)  1015940-Gudovich' Force Power:112 Health:100% Grozny>Grozny Mission:Attack Fitness:65% Need:104 Threat:77 GoalValue: 5395
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015725 Strela Sq., 4123 Channel Islands, Pow:38, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 855, Region: 130 Bristol
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 855, Region: 130 Bristol
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015725 Strela Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
6:16:27 PM  (Reporting)  1015725-Strela Sq. Power:38 Health:100% Channel Islands>Bristol Mission:Naval Docking Fitness:95% Need:60 Threat:0 GoalValue: 855
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 708 Palermo in theater 338 Italia
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015478 Sorokin's Fleet, 676 Gaeta, Pow:313, Count: 8(l 3/L 4/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 7760, Region: 678 Napoli
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 7760, Region: 678 Napoli
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015478 Sorokin's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:16:27 PM  (Reporting)  1015478-Sorokin's Fleet Power:313 Health:100% Gaeta>Napoli Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 7760
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017767 Lilia Sq., 678 Napoli, Pow:37, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1017767-Lilia Sq. Power:37 Health:100% Napoli>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015477 Kazan Sq., 678 Napoli, Pow:24, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 824, Region: 676 Gaeta
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 824, Region: 676 Gaeta
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015477 Kazan Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 676 Gaeta
6:16:27 PM  (Reporting)  1015477-Kazan Sq. Power:24 Health:100% Napoli>Gaeta Mission:Naval Docking Fitness:97% Need:60 Threat:0 GoalValue: 824
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1194 Wien in theater 345 Balkans
6:16:27 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ 1003796 Corfu Garnizon, 1938 Corfu, Pow:129, Count: 2(l 1/L 1/S 1) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 4 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003796 Corfu Garnizon is doing nothing in Corfu  Power: 129  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:0.20 - Core:0.31 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1017539 Dmitry Dmitrievich Shepelov Vladikavkaz Going against objective: 3664 Tiflis
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015235 Constantin' Force, 3639 Vladikavkaz, Pow:52, Count: 2(l 1/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 11984, Region: 3639 Vladikavkaz
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 11984, Region: 3639 Vladikavkaz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 100000, Region: 3664 Tiflis
6:16:27 PM  (Reporting)  1015235-Constantin' Force Power:52 Health:100% Vladikavkaz>Tiflis Mission:Resupply Fitness:100% Need:60 Threat:2 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017539 Dmitry Dmitrievich Shepelov is doing nothing in Vladikavkaz  Power: 0  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003817 Georgia Expedition, 3664 Tiflis, Pow:148, Count: 4(l 2/L 1/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 4185, Region: 3664 Tiflis
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1350, Region: 3667 Martkopi
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1350, Region: 3667 Martkopi
6:16:27 PM  (Reporting)  1003817-Georgia Expedition Power:148 Health:100% Tiflis>Martkopi Mission:Defend Fitness:50% Need:60 Threat:2 GoalValue: 1350
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3889 Lower Canada in theater 355 North America
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016890 Oleg Sq., 4170 Grenen Cape, Pow:28, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 765, Region: 130 Bristol
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 765, Region: 130 Bristol
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016890 Oleg Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
6:16:27 PM  (Reporting)  1016890-Oleg Sq. Power:28 Health:100% Grenen Cape>Bristol Mission:Naval Docking Fitness:85% Need:60 Threat:0 GoalValue: 765
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017264 Stralitat Sq., 4197 South Oresund, Pow:38, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 864, Region: 2557 Pernau
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 738, Region: 130 Bristol
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 738, Region: 130 Bristol
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017264 Stralitat Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 130 Bristol
6:16:27 PM  (Reporting)  1017264-Stralitat Sq. Power:38 Health:100% South Oresund>Bristol Mission:Naval Docking Fitness:82% Need:60 Threat:0 GoalValue: 738
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017540 M. Neva Sq., 4368 Ras Bougraroun, Pow:41, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4700, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 837, Region: 678 Napoli
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 837, Region: 678 Napoli
6:16:27 PM  (Reporting)  1017540-M. Neva Sq. Power:41 Health:100% Ras Bougraroun>Napoli Mission:Naval Docking Fitness:93% Need:60 Threat:0 GoalValue: 837
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015938 Mikhal Sq., 4323 Ras El Mar, Pow:43, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 846, Region: 678 Napoli
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 783, Region: 678 Napoli
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 846, Region: 678 Napoli
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015938 Mikhal Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:16:27 PM  (Reporting)  1015938-Mikhal Sq. Power:43 Health:100% Ras El Mar>Napoli Mission:Naval Docking Fitness:94% Need:60 Threat:0 GoalValue: 846
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017260 Adriatic Transport Sq., 4322 Ras Tarf, Pow:22, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1720, Region: 678 Napoli
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 4750, Region: 3933 Black Sea Trade
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Naval Docking, Value: 1591, Region: 678 Napoli
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4750, Region: 3933 Black Sea Trade
6:16:27 PM  (Reporting)  1017260-Adriatic Transport Sq. Power:22 Health:100% Ras Tarf>Black Sea Trade Mission:Patrol Convoy Box Fitness:95% Need:0 Threat:0 GoalValue: 4750
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1137 Olmuetz in theater 343 Poland
6:16:27 PM  (Reporting)  _GTU_ 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1003252 Litovskaya, 1402 Byalistock, Pow:590, Count: 11(l 6/L 4/S 5) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 2 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 2 now
6:16:27 PM  (Reporting)  _GTU_ Litovskaya gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  _GTU_ Brestskaya gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 100, Region: 1137 Olmuetz Gather to region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Ended AI Gather Units 35 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003252 Litovskaya, 1402 Byalistock, Pow:590, Count: 11(l 6/L 4/S 5)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1003252-Litovskaya Power:590 Health:100% Byalistock>Olmuetz Mission:Attack Fitness:1% Need:414 Threat:307 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003303 Brestskaya, 1358 Starachowice, Pow:298, Count: 6(l 3/L 3/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100, Region: 1137 Olmuetz
6:16:27 PM  (Reporting)  1003303-Brestskaya Power:298 Health:100% Starachowice>Olmuetz Mission:Attack Fitness:40% Need:414 Threat:307 GoalValue: 100
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Mesopotamia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:4.46 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Persia (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:1.15 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017769 1-i Oboznyi, 2793 Koziatyn, Pow:0, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 5 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 6 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 2 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 12 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 4 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 7 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 4 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  1017538 Mikhail Leontievich Bulatov will be merged into 1017766 Nikolay Tuchkov in region Vilnius
6:16:27 PM  (Reporting)  AI Process done in  53155 ms
6:16:27 PM  (Reporting)  Processing  1000004 Austria
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Austria AILevel 2 Kind: 0 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 338 Italia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 338 Italia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 339 Austria
6:16:27 PM  (Reporting)  0 unit there, but still added, as 351 Russia is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 363 Mediterranean Sea is adjacent to 338 Italia
6:16:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 722 OppPow Land: 29 OwnPow Nav : 473 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
6:16:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2830 OppPow Land: 0 OwnPow Nav : 430 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 3225 OppPow Land: 0 OwnPow Nav : 18 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 231 > 317
6:16:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 904 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 6387 OppPow Land: 96 OwnPow Nav : 54 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 1561 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:16:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 312 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:16:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 190 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:27 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2530 OppPow Land: 0 OwnPow Nav : 374 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:16:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 791 OppPow Land: 0 OwnPow Nav : 213 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1458 OppPow Land: 0 OwnPow Nav : 5250 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:16:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 759 OppPow Land: 0 OwnPow Nav : 516 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 200 > 526
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1927 ms
6:16:27 PM  (Reporting)  Resources Levels Austria EcoBase 251 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1019 Expected 126 Balance -8
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 88 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 88 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 3317 Expected 88 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Average Stock 100 Expected 88 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 88 Balance -11
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 401 Expected 63 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 37 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 207 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 648 Expected 25 Balance 0
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
6:16:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:16:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 6387 Overall power (enemies): 96 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3244
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 73 Total EnemyOwnerVal: 516 Discard %: 15
6:16:27 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 828 Muenster (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 22      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 845 Nassau (AtPeace):            Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 62      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 61      Force Need:  61      Threat: 45          
6:16:27 PM  (Reporting)  Region: 926 Memmingen (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 18      Force Need:  86      Threat: 64          
6:16:27 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 19      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 93      Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 28      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 37      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1014 Gorlitz (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1097 Eger (AtPeace):             Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1098 Pilsen (AtPeace):           Pick Value: 26      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1113 Koniggraetz (AtPeace):      Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1118 Prag (AtPeace):             Pick Value: 71      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1129 Tabor (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1137 Olmuetz (AtPeace):          Pick Value: 37      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1143 Brunn (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 54 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2530 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22290
6:16:27 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 31      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 10      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 29      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 19      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 39      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 12      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 10      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 37      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 23      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 23      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 24      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 374 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 722 Overall power (enemies): 29 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 473 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2830 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1370
6:16:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 623 Padova (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 626 Trevisa (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 627 Venezia (AtPeace):           Pick Value: 47      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 643 Ancona (AtPeace):            Pick Value: 34      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 648 Firenze (AtPeace):           Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 649 Livorno (AtPeace):           Pick Value: 12      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 663 Roma (AtPeace):              Pick Value: 57      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 705 Cagliari (AtPeace):          Pick Value: 31      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 430 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 190 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  253
6:16:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1677 Split (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1681 Ragusa (AtPeace):           Pick Value: 78      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1682 Kotor (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 312 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 3225 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 635 Trieste (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1145 Trente (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1152 Innsbruck (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1155 Salzburg (AtPeace):         Pick Value: 28      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1158 Linz (AtPeace):             Pick Value: 36      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1189 Graz (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1183 Laibach (AtPeace):          Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1194 Wien (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1197 Presburg (AtPeace):         Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1204 Ezstergom (AtPeace):        Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1274 Ofen (AtPeace):             Pick Value: 34      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1275 Pest (AtPeace):             Pick Value: 28      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1300 Karslburg (AtPeace):        Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1303 Klausenburg (AtPeace):      Pick Value: 27      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1322 Kronstadt (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1287 Pecs (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1747 Temesvar (AtPeace):         Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1656 Karlstadt (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1693 Agram (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1699 Eszek (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1700 Peterwardein (AtPeace):     Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 1561 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  442
6:16:27 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1375 Radom (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1328 Krakow (AtPeace):           Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1334 Przesmyl (AtPeace):         Pick Value: 14      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1337 Lemberg (AtPeace):          Pick Value: 99      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1370 Zamosc (AtPeace):           Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1373 Lublin (AtPeace):           Pick Value: 54      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1346 Cernowitz (AtPeace):        Pick Value: 54      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2761 Dubno (AtPeace):            Pick Value: 47      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 5       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2770 Khmelnik (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2771 Iziaslav (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1390 Otwok (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1391 Garwolin (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1392 Deblin (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1393 Lubartow (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1394 Grojec (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1397 Lukow (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1399 Wolin (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1400 Siedlce (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 904 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 516 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5250 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 213 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 54 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 374 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 473 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 430 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 18 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 516 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5250 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 213 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 1006 Dresden Max pick: Dresden Max need: Baden Baden Max Val: Wien Naval Gathering: 1006 Dresden
6:16:27 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2608 Saint Petersburg Max pick: Saint Petersburg Max need: Terespol Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 648 Firenze Max pick: Firenze Max need: Gisa Max Val: Venezia Naval Gathering: 627 Venezia
6:16:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Ragusa Naval Gathering: 1681 Ragusa
6:16:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 1194 Wien Max pick: Wien Max need: Forst Max Val: Wien Naval Gathering: 635 Trieste
6:16:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Krakow Max need: Otwok Max Val: Krakow Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Trente Max Val: Trente Naval Gathering: <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Final Gather Region for  337 France : 1145 Trente
6:16:27 PM  (Reporting)  Final Gather Region for  338 Italia : 1145 Trente
6:16:27 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
6:16:27 PM  (Reporting)  Final Gather Region for  339 Austria : 1145 Trente
6:16:27 PM  (Reporting)  Final Gather Region for  341 Low Countries : 0 Donegal
6:16:27 PM  (Reporting)  Final Gather Region for  343 Poland : 1402 Byalistock
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Austria 4682 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 6 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000004 Austria
6:16:27 PM  (Reporting)  Checking Propose Mutual Supply sent by 1000005 Prussia rels 46
6:16:27 PM  (Reporting)  Item is *not* a peace treaty and AcceptChance is  7 %
6:16:27 PM  (Reporting)  Modified Chance after bias vs nation 11 % rolled 91
6:16:27 PM  (Reporting)  Refused!
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 1 underway
6:16:27 PM  (Reporting)  In the war vs 1000012 Baden WS is 14 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Proposing to 1000005 Prussia
6:16:27 PM  (Reporting)  Checking 20 Give Supply Right
6:16:27 PM  (Reporting)  Still checking 20 Give Supply Right
6:16:27 PM  (Reporting)  Item is a Various entry, chance 5
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Give Supply Right toward Prussia chance 5
6:16:27 PM  (Reporting)  Proposing to 1000003 Russia
6:16:27 PM  (Reporting)  Checking 43 Forge Casus-Belli
6:16:27 PM  (Reporting)  Still checking 43 Forge Casus-Belli
6:16:27 PM  (Reporting)  Is a CB, chance 0
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Austria failed sending Forge Casus-Belli toward Russia chance 0
6:16:27 PM  (Reporting)  Proposing to 1000012 Baden
6:16:27 PM  (Reporting)  Checking 17 Offer Peace
6:16:27 PM  (Reporting)  Proposing to 1000026 Moldavia
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 39 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2947 Redkino
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2426 Pawilotsa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1120 Pardubice
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4134 Strait of Dover
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4002 Morava Confluent
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1054 Friedeberg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1635 Vanda
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2740 Chojniki
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1286 Kaposvar
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4512 Cape Sarytch
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 46 Cavalry Screen has 5 % to be played in 1177 Bled
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 3767 Mila
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 722 Bienne
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 3827 El Agheila
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 2400 Tirsa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2119 Alem
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3295 Volzhsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 128 Exeter
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 212 Cadiz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4403 Palagruzza
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 367 La Fleche
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3643 Zar
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 532 Gisors
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 754 Charleroi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2136 Karakurt
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2406 Damahour
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 752 Courtrai
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2289 Gammas
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 22 Carlow
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4545 North Caspian Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1552 Lerum
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2564 Aluksen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4166 Southwestern North Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2798 Malyn
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 3902 Cuba
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2204 Chamchamal
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 196 Costa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1996 Adapazari
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 2961 Pestovo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 565 Longwy
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3147 Svatove
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 108 Leicester
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 8 Belfast
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 417 Marseille
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3421 Khopev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 832 Hamm
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 116 Cambridge
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2491 Zelva
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 848 Wiesbaden
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 12 Requisitions has 105 % to be played in 1143 Brunn
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 95 Aberystwyth
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2699 Slawharad
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1029 Neisse
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4546 South Caspian Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 1908 Kitros
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2711 Lyubeshiv
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 841 Siegen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 38 target region was 1142 Stockenau
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4356 Mare Tirreneo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 539 Beauvais
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 776 Kappellen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 63 target region was 1660 Idirja
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 743 Andermatt
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 3349 Raksha
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2257 Al Shafi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 1345 Stanislau
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 161 Carballo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 0 Donegal
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4567 South China Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 3935 Blockade
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1856 Pazardzik
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3972 Moselle Confluent
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1754 Bazias
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 5 Secret Police not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2094 Bayburt
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2794 Chudnov
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2656 Ostrov
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 602 La Spezia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4117 Southwestern Approaches
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3361 Pereleshino
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 92 target region was 1304 Napoca
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4168 Southeastern North Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1211 Bielsko
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4072 Sea of Norway
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 16 target region was 1146 Serfaus
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1168 Kaprun
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 421 Draguignan
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2505 Dziatlava
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2684 Souraj
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 905 Ansbach
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 310 Ribas
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 3594 Pyatigorsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4499 Bay of Chesme
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 453 Oyonax
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4340 Mediterranean Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2819 Nikolaiev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3137 Novy Oskol
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3344 Galovonsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2911 Kilmovitchy
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 3904 Saint Domingue
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 1812 Sarat
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 41 target region was 4287 South Lusitanian Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 118 London
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 1877 Gelibolu
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 33 target region was 533 Versailles
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3828 Marsa El Brega
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 798 Leuwarden
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2239 Halabjah
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1511 Drammen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 36 % to be played in 1139 Tischnowitz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3626 Elbruz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4202 Rostock Channel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4139 Humber
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 3849 Bardiah
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3465 Serafimovich
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 3711 Oued Zem
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 63 target region was 116 Cambridge
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 68 target region was 8 Belfast
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 38 target region was 151 Santarem
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3716 Meknes
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 58 target region was 979 Luckenwalde
6:16:27 PM  (Reporting)  Ended HandleRegionsDecisions 12249 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 401
6:16:27 PM  (Reporting)  Money Level 5 Amount 1019
6:16:27 PM  (Reporting)  Conscripts Level 1 Amount 4
6:16:27 PM  (Reporting)  Adding 287 German Grenadier Brigade 1805 Coeff: 36
6:16:27 PM  (Reporting)  Adding 288 Hungarian Grenadier Brigade 1805 Coeff: 18
6:16:27 PM  (Reporting)  Adding 291 German Line Infantry Brigade 1805 Coeff: 99
6:16:27 PM  (Reporting)  Adding 292 Hungarian Line Infantry Brigade 1805 Coeff: 144
6:16:27 PM  (Reporting)  Adding 293 Jaeger Brigade 1805 Coeff: 72
6:16:27 PM  (Reporting)  Adding 295 Infantry Reserve Brigade 1805 Coeff: 189
6:16:27 PM  (Reporting)  Adding 296 Landwehr Infantry Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 297 Horse Artillery Brigade 1805 Coeff: 117
6:16:27 PM  (Reporting)  Adding 298 Foot Artillery Brigade 1805 Coeff: 117
6:16:27 PM  (Reporting)  Adding 299 Artillery Brigade 1805 Coeff: 90
6:16:27 PM  (Reporting)  Adding 300 Siege Artillery Brigade 1805 Coeff: 45
6:16:27 PM  (Reporting)  Adding 301 Cuirassiers Brigade 1805 Coeff: 27
6:16:27 PM  (Reporting)  Adding 302 Mixed Cavalry Brigade 1805 Coeff: 81
6:16:27 PM  (Reporting)  Adding 303 Dragoon Brigade 1805 Coeff: 99
6:16:27 PM  (Reporting)  Adding 304 Mixed Light Cavalry Brigade 1805 Coeff: 27
6:16:27 PM  (Reporting)  Adding 305 Chevaux Leger Brigade 1805 Coeff: 54
6:16:27 PM  (Reporting)  Adding 306 Hussars Brigade 1805 Coeff: 81
6:16:27 PM  (Reporting)  Adding 307 Uhlans Brigade 1805 Coeff: 90
6:16:27 PM  (Reporting)  Adding 310 Line Garrison 1805 Coeff: 99
6:16:27 PM  (Reporting)  Adding 313 Fortress Battery 1805 Coeff: 117
6:16:27 PM  (Reporting)  Adding 314 Coastal Battery 1805 Coeff: 63
6:16:27 PM  (Reporting)  Adding 315 Supply Brigade 1805 Coeff: 99
6:16:27 PM  (Reporting)  Adding 323 Field Hospital Coeff: 9
6:16:27 PM  (Reporting)  Adding 325 Pioneer Rgt Coeff: 36
6:16:27 PM  (Reporting)  Adding 326 Engineer Rgt Coeff: 27
6:16:27 PM  (Reporting)  Adding 327 Pontoon Bridges Coeff: 45
6:16:27 PM  (Reporting)  Adding 328 Balloon Observation Bn Coeff: 9
6:16:27 PM  (Reporting)  Adding 329 First Rank Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 330 Second Rank Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 331 Third Rank Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 332 Heavy Frigate Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 333 Frigate Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 334 Brig Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 335 Sloop Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 336 Privateer Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 337 Troop Transport Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 338 Merchantman Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 339 River Gunboat Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 340 Riverine Transport Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 1249 Supply Depot 1805 Coeff: 126
6:16:27 PM  (Reporting)  Number of Draw 16
6:16:27 PM  (Reporting)  Picking 291 German Line Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 13 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 370 WSU 401 20 Money 1019 252
6:16:27 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 1019 160
6:16:27 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 1019 152
6:16:27 PM  (Reporting)  Picking 314 Coastal Battery 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 401 72 Money 1019 480
6:16:27 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 401 120 Money 1019 480
6:16:27 PM  (Reporting)  Picking 314 Coastal Battery 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 401 72 Money 1019 480
6:16:27 PM  (Reporting)  Picking 295 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 21
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 1019 152
6:16:27 PM  (Reporting)  Picking 301 Cuirassiers Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 1019 160
6:16:27 PM  (Reporting)  Picking 315 Supply Brigade 1805
6:16:27 PM  (Reporting)  On Map 9 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 240 WSU 401 0 Money 1019 180
6:16:27 PM  (Reporting)  Picking 306 Hussars Brigade 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 1019 144
6:16:27 PM  (Reporting)  Picking 305 Chevaux Leger Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 1019 144
6:16:27 PM  (Reporting)  Picking 328 Balloon Observation Bn
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 12 WSU 401 0 Money 1019 200
6:16:27 PM  (Reporting)  Picking 303 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 11
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 1019 144
6:16:27 PM  (Reporting)  Picking 300 Siege Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 401 120 Money 1019 480
6:16:27 PM  (Reporting)  Picking 293 Jaeger Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 401 0 Money 1019 180
6:16:27 PM  (Reporting)  Picking 307 Uhlans Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 401 0 Money 1019 144
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 62 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008518 Adria Geshwader
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008528 Nord Donau Flotte
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008537 Sd Donau Flotte
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 459 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:27 PM  (Reporting)  Ended CallFleet 1 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1010955 Stadtgarnison Cattaro, 1682 Kotor, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010856 Stadtgarnison Ragusa, 1681 Ragusa, Pow:152, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004751 Carlstdt-Liccaner, 1648 Sibenik, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004754 Carlstdt-Otoschatzer, 1644 Senj, Pow:20, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010904 Stadtgarnison Peterwardein, 1700 Peterwardein, Pow:116, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017770 Peterwardein Grenzer, 1700 Peterwardein, Pow:59, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004765 Slavonski Grenzer, 1696 Slavonski Brod, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010899 Stadtgarnison Eszek, 1699 Eszek, Pow:29, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004757 Carlstdter Grenzer, 1656 Karlstadt, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010831 Stadtgarnison Padova, 623 Padova, Pow:103, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004666 Stadtgarnison Venedig, 627 Venezia, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010847 Stadtgarnison Venedig, 627 Venezia, Pow:158, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004769 Kroaten Grenzer, 1693 Agram, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010928 Stadtgarnison Temesvar, 1747 Temesvar, Pow:88, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1015240 II. Austrian Detachment, 635 Trieste, Pow:85, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004676 Stadtgarnison Trevisa, 626 Trevisa, Pow:91, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010933 Stadtgarnison Karlsburg, 1300 Karslburg, Pow:94, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004761 Bjelovar Grenzer, 1695 Bjelovar, Pow:40, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010938 Stadtgarnison Kronstadt, 1322 Kronstadt, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011011 Stadtgarnison Laibach, 1183 Laibach, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1016667 III. Austrian Detachment, 1189 Graz, Pow:84, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010918 Stadtgarnison Ofen, 1274 Ofen, Pow:36, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004536 Gouverneur Ungarn, 1274 Ofen, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004783 Szekler Grenzer, 1303 Klausenburg, Pow:59, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011001 Stadtgarnison Innsbruck, 1152 Innsbruck, Pow:31, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1014858 IR 11, 1155 Salzburg, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017771 Auersperg' Force, 1194 Wien, Pow:220, Count: 10(l 1/L 6/S 3) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010879 Stadtgarnison Presburg, 1197 Presburg, Pow:36, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017772 IR 12, 1158 Linz, Pow:29, Count: 1(l 0/L 1/S 0) created in region and fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010981 Stadtgarnison Czernowitz, 1346 Cernowitz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010996 Stadtgarnison Brnn, 1143 Brunn, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010884 Stadtgarnison Olmutz, 1137 Olmuetz, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010976 Stadtgarnison Lemberg, 1337 Lemberg, Pow:31, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010986 Stadtgarnison Prag, 1118 Prag, Pow:28, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010865 Stadtgarnison Eger, 1097 Eger, Pow:26, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010966 Stadtgarnison Krakau, 1328 Krakow, Pow:29, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010870 Stadtgarnison Koniggraetz, 1113 Koniggraetz, Pow:112, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010947 Stadtgarnison Zamosc, 1370 Zamosc, Pow:85, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 89 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017137 2. Kavallerie-Brigade, 1747 Temesvar, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017127 Fu.AR. 3, 1300 Karslburg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016113 1. Infanterie-Brigade, 1274 Ofen, Pow:19, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017122 Fu.AR. 2, 1137 Olmuetz, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016101 Festunsballonabtlgn 1, 1098 Pilsen, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017132 Fu.AR. 4, 1328 Krakow, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 20800, Region: 1677 Split
6:16:27 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1677 Split
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 31500, Region: 926 Memmingen
6:16:27 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1152 Innsbruck, Pow:793, Count: 13(l 6/L 4/S 7) will reinforce threatened border 926 Memmingen
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1158 Linz
6:16:27 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 7(l 4/L 4/S 3) will reinforce threatened border 1158 Linz
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
6:16:27 PM  (Reporting)  _DCR_ 1014862 Bayerische Armee, 1152 Innsbruck, Pow:793, Count: 13(l 6/L 4/S 7) will reinforce threatened border 1152 Innsbruck
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 11500, Region: 1696 Slavonski Brod
6:16:27 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1696 Slavonski Brod
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 26500, Region: 1693 Agram
6:16:27 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1693 Agram
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 15800, Region: 1699 Eszek
6:16:27 PM  (Reporting)  _DCR_ 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0) will reinforce threatened border 1699 Eszek
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
6:16:27 PM  (Reporting)  _DCR_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 7(l 4/L 4/S 3) will reinforce threatened border 1155 Salzburg
6:16:27 PM  (Reporting)  Ended GarrisonBorders 463 ms
6:16:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:16:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  _PCO_ 1004330 Konstantin dAspre von Hoobreuck is now in Privileged Combine in 1016671 d'Aspre' Force 892 Karlsruhe
6:16:27 PM  (Reporting)  _PCO_ Memmingen Gar. has been merged into 1004330 Aspre Brg.(Konstantin dAspre von Hoobreuck) in 1016671 d'Aspre' Force 892 Karlsruhe
6:16:27 PM  (Reporting)  _PCO_ Spranger has been merged into 1004330 Aspre Brg.(Konstantin dAspre von Hoobreuck) in 1016671 d'Aspre' Force 892 Karlsruhe
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 28 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 8 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  _DDU_, Standard Recover segment: Group 1017545 Kienmayer Korps in region Stuttgart will recover in region Memmingen % Health 100 % Cohesion 44
6:16:27 PM  (Reporting)  Ended Damaged Units 6 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 1 1004525 Bohemisch Reserve, 1118 Prag, Pow:59, Count: 2(l 0/L 1/S 1) is garrisoning region 1118 Prag SelfVal 807
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 16250, Region: 1118 Prag
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 16 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 87 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 88 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 89 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ gathered 236 cbt pts, needing: 112
6:16:27 PM  (Reporting)  Agenda: Intercept (Master), Value: 27936, Region: 897 Baden Baden
6:16:27 PM  (Reporting)  _MSG_ - MASTER 1004585 Rechtsseitig Div., 899 Ueberlingen, Pow:236, Count: 1(l 1/L 1/S 0) will target (enemy) 1011522 Harrant' Force Pow.: 236 vs. 72 mustered 0 other groups
6:16:27 PM  (Reporting)  _MSG_ gathered 235 cbt pts, needing: 76
6:16:27 PM  (Reporting)  Agenda: Intercept (Master), Value: 10152, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  _MSG_ - MASTER 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:235, Count: 5(l 2/L 2/S 3) will target (enemy) 1015404 Landwehr-Inspektion 1 Pow.: 235 vs. 27 mustered 0 other groups
6:16:27 PM  (Reporting)  _MSG_ gathered 120 cbt pts, needing: 80
6:16:27 PM  (Reporting)  Agenda: Intercept (Master), Value: 10000, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  _MSG_ - MASTER 1016671 d'Aspre' Force, 892 Karlsruhe, Pow:120, Count: 1(l 1/L 1/S 0) will target (enemy) 1017190 1.Depot Garrison 1805 Karlsruhe Pow.: 120 vs. 25 mustered 0 other groups
6:16:27 PM  (Reporting)  Ended Make Superior Group 122 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 80
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1017711 Horse Artillery Brigade 1805 in 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 25 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 4 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 4 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 21 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 7 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 4 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 3 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 18 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 224 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 227 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 231 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 4 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 4 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 4 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 4 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 57 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ gathered 101 cbt pts, needing: 76
6:16:27 PM  (Reporting)  Agenda: Intercept (Master), Value: 10692, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  _MSG_ - MASTER 1017545 Kienmayer Korps, 901 Stuttgart, Pow:101, Count: 1(l 1/L 1/S 0) will target (enemy) 1015404 Landwehr-Inspektion 1 Pow.: 101 vs. 27 mustered 0 other groups
6:16:27 PM  (Reporting)  _MSG_ 1. Kavallerie-Brigade recruiting 1017268 5. Kurassier in Nuernberg
6:16:27 PM  (Reporting)  _MSG_ gathered 28 cbt pts, needing: 80
6:16:27 PM  (Reporting)  _MSG_ 1016109 1. Kavallerie-Brigade abort its operation against 1017190 1.Depot Garrison 1805 Karlsruhe not enough forces gathered
6:16:27 PM  (Reporting)  Ended Make Superior Group 61 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  _PGS_ Gathered this stack 1004539 Italienische Armee, 626 Trevisa, Pow:1447, Count: 11(l 10/L 8/S 1)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 24 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 28 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 28 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 28 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Superiority, Value: 5047, Region: 4394 Foci del Po
6:16:27 PM  (Reporting)  _AFA_ 1008518 Adria Geshwader has been given the mission Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 93 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 3 Nb of CPs of Regular/Militia/Cavalry/Artillery: 36
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 56 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 27
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 23 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 48 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 48 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader (Split Segment I) Franz in Wien has been detached from group 1017543 Johann
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1017543 Johann selected
6:16:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017773 Franz 1194 Wien toward 1017771 Auersperg' Force, 1194 Wien, Pow:220, Count: 10(l 1/L 6/S 3)
6:16:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:16:27 PM  (Reporting)  _CLD_ Idle Leader 1017543 Johann in Wien merged into 1017771 Kaiser Franz' Force
6:16:27 PM  (Reporting)  Ended Check Leaders 119 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 379 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 10 Nb of CPs of Regular/Militia/Cavalry/Artillery: 104
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 13 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 1 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0) is garrisoning region 2761 Dubno SelfVal 251
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 8157, Region: 2761 Dubno
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 34 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 34 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 34 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013541 Fs.AB. 1 in 2490 Masty
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 11 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 2585, Region: 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  _DGA_ 1017711 Horse Artillery Brigade 1805, 895 Freiburg Brisgau, Pow:42, Count: 1(l 0/L 0/S 1) will garrison region 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  Ended DistantGarrison 14 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 22 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 38 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21740 AllOppPowLand: 125 AllOwnPowNav: 7370 AllOppPowNav 0
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 21 Enemy armies: 3 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1014862 Bayerische Armee (Pow.793)
6:16:27 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.20)
6:16:27 PM  (Reporting)  1017711 Horse Artillery Brigade 1805 (Pow.42)
6:16:27 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.236)
6:16:27 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.235)
6:16:27 PM  (Reporting)  1017543 Johann (Pow.0)
6:16:27 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
6:16:27 PM  (Reporting)  1017545 Kienmayer Korps (Pow.101)
6:16:27 PM  (Reporting)  1016671 Aspre Brg. (Pow.120)
6:16:27 PM  (Reporting)  1017268 5. Kurassier (Pow.8)
6:16:27 PM  (Reporting)  1017122 Fu.AR. 2 (Pow.3)
6:16:27 PM  (Reporting)  1016101 Festunsballonabtlgn 1 (Pow.1)
6:16:27 PM  (Reporting)  1004525 Bohemisch Reserve (Pow.59)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 1118 Prag Pick 71 has enough garrison (Value: 87) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1006 Dresden Pick 100 SelfVal 702 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Region 994 Torgau Pick 28 SelfVal 213 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1004525 Bohemisch Reserve, 1118 Prag, Pow:59, Count: 2(l 0/L 1/S 1) Fitness 98 PickVal 93 SelfVal 667 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Attack, Value: 49000, Region: 934 Muenchen
6:16:27 PM  (Reporting)  Secondary Region 1113 Koniggraetz Pick 18 has enough garrison (Value: 112) - evaluation skipped
6:16:27 PM  (Reporting)  Region 949 Luebeck Pick 20 SelfVal 162 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:235, Count: 5(l 2/L 2/S 3) Fitness 53 PickVal 62 SelfVal 388 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 20564, Region: 888 Frankfurt
6:16:27 PM  (Reporting)  Region 827 Minden Pick 22 SelfVal 174 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 835 Dortmund Pick 17 SelfVal 146 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 926 Memmingen Pick 12 has enough garrison (Value: 793) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1004525 Bohemisch Reserve, 1118 Prag, Pow:59, Count: 2(l 0/L 1/S 1) Fitness 58 PickVal 19 SelfVal 157 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Attack, Value: 9106, Region: 932 Regensburg
6:16:27 PM  (Reporting)  Region 2445 Kovno Pick 15 SelfVal 318 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1098 Pilsen Pick 26 has enough garrison (Value: 1) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:235, Count: 5(l 2/L 2/S 3) Fitness 72 PickVal 61 SelfVal 456 AINeed 61
6:16:27 PM  (Reporting)  Agenda: Attack, Value: 32832, Region: 900 Ulm
6:16:27 PM  (Reporting)  Mobilizing auxiliary group 1016109 1. Kavallerie-Brigade
6:16:27 PM  (Reporting)  Secondary Region 1158 Linz Pick 36 has enough garrison (Value: 904) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:235, Count: 5(l 2/L 2/S 3) Fitness 70 PickVal 18 SelfVal 163 AINeed 86
6:16:27 PM  (Reporting)  Agenda: Attack, Value: 11410, Region: 901 Stuttgart
6:16:27 PM  (Reporting)  Secondary Region 1097 Eger Pick 23 has enough garrison (Value: 26) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 37 has enough garrison (Value: 34) - evaluation skipped
6:16:27 PM  (Reporting)  Region 999 Leipzig Pick 37 SelfVal 262 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 988 Cottbus Pick 25 SelfVal 192 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 914 Nuernberg Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 28 has enough garrison (Value: 901) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 28 has enough garrison (Value: 824) - evaluation skipped
6:16:27 PM  (Reporting)  Region 838 Kassel Pick 22 SelfVal 179 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 61 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 845 Nassau Pick 8 SelfVal 80 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 895 Freiburg Brisgau Pick 5 has enough garrison (Value: 42) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1014 Gorlitz Pick 7 SelfVal 95 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Region 909 Wuerzburg Pick 15 SelfVal 130 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1197 Presburg Pick 15 has enough garrison (Value: 36) - evaluation skipped
6:16:27 PM  (Reporting)  Region 908 Rothenburg Pick 2 SelfVal 31 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 31) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1129 Tabor Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1354 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 3 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1017711 Horse Artillery Brigade 1805 (Pow.42)
6:16:27 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.235)
6:16:27 PM  (Reporting)  1016671 Aspre Brg. (Pow.120)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 895 Freiburg Brisgau Pick 5 has enough garrison (Value: 42) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 5 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004539 Italienische Armee (Pow.1447)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 648 Firenze Pick 100 SelfVal 540 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 705 Cagliari Pick 31 SelfVal 224 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 643 Ancona Pick 34 SelfVal 239 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 663 Roma Pick 57 SelfVal 355 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004773 Peterwardein Grenzer (Pow.87)
6:16:27 PM  (Reporting)  1017127 Fu.AR. 3 (Pow.3)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 1681 Ragusa Pick 78 has enough garrison (Value: 152) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 330 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 1346 Cernowitz Pick 54 SelfVal 248 Need 29  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1677 Split Pick 9 has enough garrison (Value: 87) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1682 Kotor Pick 8 has enough garrison (Value: 231) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 17 has enough garrison (Value: 175) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 10 has enough garrison (Value: 112) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1354 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 33 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004773 Peterwardein Grenzer (Pow.87)
6:16:27 PM  (Reporting)  1017137 2. Kavallerie-Brigade (Pow.2)
6:16:27 PM  (Reporting)  1017127 Fu.AR. 3 (Pow.3)
6:16:27 PM  (Reporting)  1016113 1. Infanterie-Brigade (Pow.19)
6:16:27 PM  (Reporting)  1014047 Telegraphen-Abt. 1 (Pow.8)
6:16:27 PM  (Reporting)  1014862 Bayerische Armee (Pow.793)
6:16:27 PM  (Reporting)  1016109 1. Kavallerie-Brigade (Pow.20)
6:16:27 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.236)
6:16:27 PM  (Reporting)  1014867 Jellachich' Force (Pow.875)
6:16:27 PM  (Reporting)  1017122 Fu.AR. 2 (Pow.3)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 635 Trieste Pick 29 has enough garrison (Value: 85) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1189 Graz Pick 20 has enough garrison (Value: 84) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1183 Laibach Pick 7 has enough garrison (Value: 26) - evaluation skipped
6:16:27 PM  (Reporting)  Region 934 Muenchen Pick 93 SelfVal 667 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1274 Ofen Pick 34 has enough garrison (Value: 55) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 1194 Wien Pick 100 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1197 Presburg Pick 15 has enough garrison (Value: 36) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1747 Temesvar Pick 23 has enough garrison (Value: 90) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1700 Peterwardein Pick 17 has enough garrison (Value: 175) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1656 Karlstadt Pick 4 has enough garrison (Value: 59) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1287 Pecs Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 926 Memmingen Pick 12 has enough garrison (Value: 793) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1158 Linz Pick 36 has enough garrison (Value: 904) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1275 Pest Pick 28 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1303 Klausenburg Pick 27 has enough garrison (Value: 59) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1204 Ezstergom Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1693 Agram Pick 9 has enough garrison (Value: 146) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1145 Trente Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1155 Salzburg Pick 28 has enough garrison (Value: 901) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1152 Innsbruck Pick 28 has enough garrison (Value: 824) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1322 Kronstadt Pick 10 has enough garrison (Value: 112) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1300 Karslburg Pick 6 has enough garrison (Value: 97) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1137 Olmuetz Pick 37 has enough garrison (Value: 34) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1143 Brunn Pick 3 has enough garrison (Value: 31) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 938 Passau Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1699 Eszek Pick 2 has enough garrison (Value: 116) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 828 Muenster Pick 5 SelfVal 61 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1014042 1. Reserve-Brigade (Pow.24)
6:16:27 PM  (Reporting)  1017132 Fu.AR. 4 (Pow.3)
6:16:27 PM  (Reporting)  1013541 Fs.AB. 1 (Pow.85)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 1337 Lemberg Pick 99 has enough garrison (Value: 31) - evaluation skipped
6:16:27 PM  (Reporting)  Region 2774 Netyshin Pick 3 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1373 Lublin Pick 54 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1375 Radom Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1399 Wolin Pick 3 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1328 Krakow Pick 100 has enough garrison (Value: 32) - evaluation skipped
6:16:27 PM  (Reporting)  Region 2757 Polonka Pick 4 SelfVal 27 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 2761 Dubno Pick 47 has enough garrison (Value: 24) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1403 Zegrze Pick 3 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1334 Przesmyl Pick 14 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1017711 Horse Artillery Brigade 1805 (Pow.42)
6:16:27 PM  (Reporting)  1004585 Rechtsseitig Div. (Pow.236)
6:16:27 PM  (Reporting)  1004716 Tirolerisch Korps (Pow.235)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 1145 Trente Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 895 Freiburg Brisgau Pick 5 has enough garrison (Value: 42) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 7 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 1681 Ragusa Pick 78 SelfVal 420 Need 0  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 2608 Saint Petersburg Pick 100 SelfVal 1354 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1351 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  _RWI__B 1004525 Bohemisch Reserve, 1118 Prag, Pow:59, Count: 2(l 0/L 1/S 1) was targeting 934 Muenchen which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Austria  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Arty 1017711 Horse Artillery Brigade 1805, 895 Freiburg Brisgau, Pow:42, Count: 1(l 0/L 0/S 1) in reserve
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:16:27 PM  (Reporting)  _RCA_ Artillery 1017711 Horse Artillery Brigade 1805, 895 Freiburg Brisgau, Pow:42, Count: 1(l 0/L 0/S 1) relocating toward 1004585 Rechtsseitig Div., 899 Ueberlingen, Pow:236, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:16:27 PM  (Reporting)  _GTU_ 1017268 5. Kurassier, 914 Nuernberg, Pow:8, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ 1017268 5. Kurassier, 914 Nuernberg, Pow:8, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 337 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004525 Bohemisch Reserve, 1118 Prag, Pow:59, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 16250, Region: 1118 Prag
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Attack, Value: 9106, Region: 932 Regensburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 16250, Region: 1118 Prag
6:16:27 PM  (Reporting)  1004525-Bohemisch Reserve Power:59 Health:100% Prag>Prag Mission:Garrison Fitness:65% Need:0 Threat:0 GoalValue: 16250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017268 5. Kurassier is doing nothing in Nuernberg  Power: 8  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016671 Aspre Brg., 892 Karlsruhe, Pow:120, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10000, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 10000, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  1016671-Aspre Brg. Power:120 Health:100% Karlsruhe>Karlsruhe Mission:Intercept (Master) 1.Depot Garrison 1805 Karlsruhe Fitness:100% Need:115 Threat:85 GoalValue: 10000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017545 Kienmayer Korps, 901 Stuttgart, Pow:101, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Recover, Value: 2800, Region: 926 Memmingen
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Intercept (Master), Value: 10692, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Recover, Value: 2800, Region: 926 Memmingen
6:16:27 PM  (Reporting)  1017545-Kienmayer Korps Power:101 Health:100% Stuttgart>Memmingen Mission:Recover Fitness:56% Need:0 Threat:0 GoalValue: 2800
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1008528 Nord Donau Flotte is doing nothing in Wien  Power: 6  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004716 Tirolerisch Korps, 895 Freiburg Brisgau, Pow:235, Count: 5(l 2/L 2/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 10152, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 20564, Region: 888 Frankfurt
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Attack, Value: 32832, Region: 900 Ulm
6:16:27 PM  (Reporting)  Agenda  4  : Agenda: Attack, Value: 11410, Region: 901 Stuttgart
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 32832, Region: 900 Ulm
6:16:27 PM  (Reporting)  1004716-Tirolerisch Korps Power:235 Health:98% Freiburg Brisgau>Ulm Mission:Attack Fitness:72% Need:61 Threat:45 GoalValue: 32832
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004585 Rechtsseitig Div., 899 Ueberlingen, Pow:272, Count: 2(l 1/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Intercept (Master), Value: 27936, Region: 897 Baden Baden
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Intercept (Master), Value: 27936, Region: 897 Baden Baden
6:16:27 PM  (Reporting)  1004585-Rechtsseitig Div. Power:272 Health:100% Ueberlingen>Baden Baden Mission:Intercept (Master) Harrandt Brigade Fitness:97% Need:123 Threat:91 GoalValue: 27936
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016109 1. Kavallerie-Brigade, 926 Memmingen, Pow:20, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 65664, Region: 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 65664, Region: 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  1016109 1. Kavallerie-Brigade Memmingen Health: 100 % will target  1004716 Tirolerisch Korps
6:16:27 PM  (Reporting)  1016109-1. Kavallerie-Brigade Power:20 Health:100% Memmingen>Freiburg Brisgau Mission:Merge (slave) Fitness:72% Need:18 Threat:0 GoalValue: 65664
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 337 France
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 338 Italia
6:16:27 PM  (Reporting)  _GTU_ 1004539 Italienische Armee, 626 Trevisa, Pow:1447, Count: 11(l 10/L 8/S 1) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ Italienische Armee gathering toward primary region (short distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Gather to GHQ, Value: 200, Region: 1145 Trente Gather to region: 1145 Trente
6:16:27 PM  (Reporting)  Ended AI Gather Units 2 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004539 Italienische Armee, 626 Trevisa, Pow:1447, Count: 11(l 10/L 8/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Gather to GHQ, Value: 200, Region: 1145 Trente
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Gather to GHQ, Value: 200, Region: 1145 Trente
6:16:27 PM  (Reporting)  1004539-Italienische Armee Power:1447 Health:98% Trevisa>Trente Mission:Gather to GHQ Fitness:80% Need:60 Threat:0 GoalValue: 200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008518 Adria Geshwader, 627 Venezia, Pow:77, Count: 2(l 0/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Superiority, Value: 5047, Region: 4394 Foci del Po
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2688, Region: 1640 Fiume
6:16:27 PM  (Reporting)  1008518-Adria Geshwader Power:77 Health:100% Venezia>Fiume Mission:Naval Docking Fitness:96% Need:60 Threat:0 GoalValue: 2688
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1145 Trente in theater 339 Austria
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  _GTG_ 1014867 Jellachich' Force, 1158 Linz, Pow:875, Count: 7(l 4/L 4/S 3) is garrisoning 1158 Linz and will absorb 1017772 IR 12
6:16:27 PM  (Reporting)  Ended GatherGarrisons 17 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1014047 Telegraphen-Abt. 1 Pest Going against objective: 1194 Wien
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014867 Jellachich' Force, 1158 Linz, Pow:908, Count: 8(l 4/L 5/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 1158 Linz
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1155 Salzburg
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014862 Bayerische Armee, 1152 Innsbruck, Pow:793, Count: 13(l 6/L 4/S 7)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 31500, Region: 926 Memmingen
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 1152 Innsbruck
6:16:27 PM  (Reporting)  1014862-Bayerische Armee Power:793 Health:100% Innsbruck>Innsbruck Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014047 Telegraphen-Abt. 1 is doing nothing in Pest  Power: 8  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1008537 Sd Donau Flotte is doing nothing in Ofen  Power: 6  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004773 Peterwardein Grenzer, 1700 Peterwardein, Pow:87, Count: 4(l 1/L 3/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20800, Region: 1677 Split
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Garrison, Value: 11500, Region: 1696 Slavonski Brod
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Garrison, Value: 26500, Region: 1693 Agram
6:16:27 PM  (Reporting)  Agenda  4  : Agenda: Garrison, Value: 15800, Region: 1699 Eszek
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 26500, Region: 1693 Agram
6:16:27 PM  (Reporting)  1004773-Peterwardein Grenzer Power:87 Health:100% Peterwardein>Agram Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 26500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 341 Low Countries
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 2490 Masty, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:16:27 PM  (Reporting)  _RCA_ Artillery 1013541 Fs.AB. 1, 1402 Byalistock, Pow:86, Count: 1(l 0/L 0/S 1) relocating toward 1402 Byalistock
6:16:27 PM  (Reporting)  _RCA_ Arty 1013541 Fs.AB. 1, 1402 Byalistock, Pow:86, Count: 1(l 0/L 0/S 1) had one RCA agenda removed.
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1402 Byalistock in theater 343 Poland
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1013541 Fs.AB. 1 Byalistock Going against objective: 1337 Lemberg
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013541 Fs.AB. 1 is doing nothing in Byalistock  Power: 86  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014042 1. Reserve-Brigade, 2761 Dubno, Pow:24, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 8157, Region: 2761 Dubno
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 8157, Region: 2761 Dubno
6:16:27 PM  (Reporting)  1014042-1. Reserve-Brigade Power:24 Health:100% Dubno>Dubno Mission:Garrison Fitness:65% Need:36 Threat:0 GoalValue: 8157
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 10 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  AI Process done in  27279 ms
6:16:27 PM  (Reporting)  Processing  1000005 Prussia
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Prussia AILevel 2 Kind: 0 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  0 unit there, but still added, as 337 France is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 343 Poland
6:16:27 PM  (Reporting)  0 unit there, but still added, as 349 Caucasus is adjacent to 351 Russia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 361 North Atlantic is adjacent to 342 Germany
6:16:27 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 351 Russia
6:16:27 PM  (Reporting)  0 unit there, but still added, as 367 Caspian Sea is adjacent to 351 Russia
6:16:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 100 OwnPow Land: 238 OppPow Land: 0 OwnPow Nav : 473 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 283 > 352
6:16:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 1132 OppPow Land: 0 OwnPow Nav : 6 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 231 > 317
6:16:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 301 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 71 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 59 > 91
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 130 OwnPow Land: 7542 OppPow Land: 144 OwnPow Nav : 139 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  Theater: 343 Theater_Poland AggroCoeff from script: 100 OwnPow Land: 3164 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 145 > 218
6:16:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 349 OppPow Land: 0 OwnPow Nav : 42 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 189 > 250
6:16:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 380 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:27 PM  (Reporting)  Theater: 349 Theater_Caucasus AggroCoeff from script: 100 OwnPow Land: 200 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 96 > 133
6:16:27 PM  (Reporting)  Theater: 351 Theater_Russia AggroCoeff from script: 100 OwnPow Land: 2714 OppPow Land: 0 OwnPow Nav : 374 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 1221 > 1315
6:16:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 1786 OppPow Land: 0 OwnPow Nav : 300 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 57 > 184
6:16:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1458 OppPow Land: 0 OwnPow Nav : 5250 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 199 > 506
6:16:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 100 OwnPow Land: 682 OppPow Land: 0 OwnPow Nav : 614 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 4.46 Reg Count: 44 > 144
6:16:27 PM  (Reporting)  Theater: 367 Theater_CaspianSea AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 32 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 2 > 13
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1845 ms
6:16:27 PM  (Reporting)  Resources Levels Prussia EcoBase 183 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Very High Stock 250 Expected 92 Balance -7
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 64 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 64 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 2954 Expected 64 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 64 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very Low Stock 15 Expected 64 Balance -8
6:16:27 PM  (Reporting)  War supplies Availability Very High Stock 160 Expected 46 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 30 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 138 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 383 Expected 18 Balance 0
6:16:27 PM  (Reporting)    1005069 VI. Armeekorps Westfalen Agenda Kept Agenda: Attack, Value: 11830, Region: 827 Minden EndTurn 2659
6:16:27 PM  (Reporting)    1008574 Weichsel Flotte Agenda Kept Agenda: Naval Docking, Value: 2305, Region: 2423 Libau EndTurn 2658
6:16:27 PM  (Reporting)    1013352 Rchel' Force Agenda Kept Agenda: Defend, Value: 1368, Region: 2427 Windau EndTurn 2657
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Russia Ordered Value: 3720
6:16:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2180
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2000
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 780
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Poland Ordered Value: 680
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Caucasus Ordered Value: 660
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:16:27 PM  (Reporting)  Theater Prevalences Theater_CaspianSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 7542 Overall power (enemies): 144 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3338
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 257 Total EnemyOwnerVal: 1929 Discard %: 15
6:16:27 PM  (Reporting)  Region: 827 Minden (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 835 Dortmund (AtPeace):          Pick Value: 10      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 838 Kassel (AtPeace):            Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 888 Frankfurt (AtPeace):         Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 25      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 870 Braunschweig (AtPeace):      Pick Value: 11      Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 895 Freiburg Brisgau (AtPeace):  Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 914 Nuernberg (AtPeace):         Pick Value: 4       Force Need:  60      Threat: 4           
6:16:27 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 23      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 25      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 949 Luebeck (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 51      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 30      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 351 Theater_Russia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Russia Overall power(self): 2714 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  21315
6:16:27 PM  (Reporting)  Theater_Russia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 2427 Windau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2453 Jurmala (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2445 Kovno (AtPeace):            Pick Value: 46      Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2472 Vilnius (AtPeace):          Pick Value: 41      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2511 Bobruisk (AtPeace):         Pick Value: 19      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2517 Minsk (AtPeace):            Pick Value: 46      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2528 Polotsk (AtPeace):          Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2529 Riga (AtPeace):             Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2571 Dorpat (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2544 Dvinsk (AtPeace):           Pick Value: 25      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2672 Novo Polotsk (AtPeace):     Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2554 Ossel (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2557 Pernau (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2580 Reval (AtPeace):            Pick Value: 39      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2589 Narva (AtPeace):            Pick Value: 26      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2607 Kronstadt Island (AtPeace):  Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2608 Saint Petersburg (AtPeace):  Pick Value: 89      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2611 Novaia Ladoga (AtPeace):    Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2631 Novgorod (AtPeace):         Pick Value: 67      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2643 Shimsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2651 Pskov (AtPeace):            Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2664 Khalm (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2665 Velikie Luki (AtPeace):     Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2682 Vitebsk (AtPeace):          Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2692 Mogilev (AtPeace):          Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2906 Smolensk (AtPeace):         Pick Value: 23      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2702 Brest Litovsk (AtPeace):    Pick Value: 68      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2710 Pinsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2743 Mozyr (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2756 Lutsk (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2796 Zhitomir (AtPeace):         Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2801 Kiev (AtPeace):             Pick Value: 64      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2819 Nikolaiev (AtPeace):        Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2830 Vinnytsa (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2831 Nemirov (AtPeace):          Pick Value: 27      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2815 Odessa (AtPeace):           Pick Value: 33      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2841 Olviopol (AtPeace):         Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2846 Ochakov (AtPeace):          Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2847 Kherson (AtPeace):          Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2854 Ekaterinoslav (AtPeace):    Pick Value: 39      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2865 Tcherkassy (AtPeace):       Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2870 Gomel (AtPeace):            Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2880 Chernigov (AtPeace):        Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2891 Kanotop (AtPeace):          Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3104 Sumy (AtPeace):             Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3054 Bryansk (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3066 Orel (AtPeace):             Pick Value: 35      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2944 Rjev (AtPeace):             Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2933 Vyazma (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3046 Kaluga (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2950 Tver (AtPeace):             Pick Value: 29      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2966 Yaroslav (AtPeace):         Pick Value: 23      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2988 Suzdal (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2993 Moskwa (AtPeace):           Pick Value: 86      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2999 Vologda (AtPeace):          Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3019 Vladimir (AtPeace):         Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3032 Ryazan (AtPeace):           Pick Value: 6       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3038 Spassk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3043 Tula (AtPeace):             Pick Value: 31      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3081 Kursk (AtPeace):            Pick Value: 18      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3313 Riajsk (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3119 Poltava (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3125 Merefa (AtPeace):           Pick Value: 20      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3129 Kharkov (AtPeace):          Pick Value: 55      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3162 Novopskov (AtPeace):        Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3188 Taganrog (AtPeace):         Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3189 Rostov (AtPeace):           Pick Value: 28      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3192 Donetsk (AtPeace):          Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3214 Berdjiansk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3229 Perekop (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3238 Sevastopol (AtPeace):       Pick Value: 55      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3243 Kertch (AtPeace):           Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3278 Nijni Novogorod (AtPeace):  Pick Value: 38      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3299 Lyskovo (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3310 Cheboksary (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3380 Novo Cheboksary (AtPeace):  Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3407 Saransk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3880 Kazan (AtPeace):            Pick Value: 40      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3332 Lipetsk (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3356 Tambov (AtPeace):           Pick Value: 11      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3363 Voronej (AtPeace):          Pick Value: 30      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3411 Penza (AtPeace):            Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3434 Saratov (AtPeace):          Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3869 Syzran (AtPeace):           Pick Value: 4       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3469 Tzaritsyn (AtPeace):        Pick Value: 30      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3509 Astrakhan (AtPeace):        Pick Value: 35      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3545 Azov (AtPeace):             Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3557 Pavlovskaia (AtPeace):      Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3567 Novorossiysk (AtPeace):     Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3579 Stavropol (AtPeace):        Pick Value: 16      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3594 Pyatigorsk (AtPeace):       Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3608 Grozny (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3610 Petrovska (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3882 Arkhangelsk (AtPeace):      Pick Value: 12      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3883 Urals (AtPeace):            Pick Value: 56      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3884 Sibir (AtPeace):            Pick Value: 41      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3885 Steppes (AtPeace):          Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 351 Russia LAND Overall power(self): 374 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 238 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 473 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 380 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  137
6:16:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1938 Corfu (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 349 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 1132 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 71 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 343 Theater_Poland (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Poland Overall power(self): 3164 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  414
6:16:27 PM  (Reporting)  Theater_Poland Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 1085 Lodz (AtPeace):             Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1388 Warszawa (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1351 Kattowice (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 2757 Polonka (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2767 Lanivtsy (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2768 Proskurov (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2773 Ostroh (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2774 Netyshin (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1395 Terespol (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1398 Biala (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1402 Byalistock (AtPeace):       Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1403 Zegrze (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2487 Suprasi (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2488 Sokolka (AtPeace):          Pick Value: 3       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2489 Skiedziel (AtPeace):        Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2490 Masty (AtPeace):            Pick Value: 2       Force Need:  60      Threat: 37          
6:16:27 PM  (Reporting)  Region: 2491 Zelva (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2492 Slonim (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2494 Biaroza (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2496 Jabrinka (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2497 Pruzany (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2498 Kobryn (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2501 Ivazvitch (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2502 Baranovitch (AtPeace):      Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2503 Haradjeva (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 2505 Dziatlava (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1408 Modlin (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1455 Grodno (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 349 Theater_Caucasus (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Caucasus Overall power(self): 200 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  209
6:16:27 PM  (Reporting)  Theater_Caucasus Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3627 Sochi (AtPeace):            Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3628 Gagra (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3629 Lidzava (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3630 Sukhumi (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3632 Tyrniaouz (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3633 Tsageri (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3634 Oni (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3635 Java (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3636 Ardon (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3638 Alagir (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3639 Vladikavkaz (AtPeace):      Pick Value: 27      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3642 Sachkere (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3643 Zar (AtPeace):              Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3644 Kutaisi (AtPeace):          Pick Value: 14      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3645 Martvili (AtPeace):         Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3646 Zugdidi (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3647 Poti (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3648 Samtredia (AtPeace):        Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3886 Azerbaidjan (AtPeace):      Pick Value: 98      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 301 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 367 Theater_CaspianSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 367 Caspian Sea NAV Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 614 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5250 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 139 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 351 Russia LAND Overall power(self): 374 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 473 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 42 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 343 Poland LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 349 Caucasus LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 367 Caspian Sea NAV Overall power(self): 32 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 614 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5250 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 300 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 838 Kassel Max pick: Berlin Max need: Emden Max Val: Berlin Naval Gathering: 1419 Danzig
6:16:27 PM  (Reporting)  Theater 351 Theater_Russia HQReg: 2529 Riga Max pick: Riga Max need: Terespol Max Val: Saint Petersburg Naval Gathering: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 0 Donegal Max pick: Donegal Max need: Karlsruhe Max Val: Freiburg Brisgau Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 1938 Corfu Max pick: Corfu Max need: Corfu Max Val: Corfu Naval Gathering: 1938 Corfu
6:16:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Saint Petersburg Max Val: Saint Petersburg Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Oberammergau Max Val: Kuestrin Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 0 Donegal Max pick: Donegal Max need: Emden Max Val: Muenster Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 343 Theater_Poland HQReg: 1402 Byalistock Max pick: Warszawa Max need: Terespol Max Val: Breslau Naval Gathering: 1388 Warszawa
6:16:27 PM  (Reporting)  Theater 349 Theater_Caucasus HQReg: 3639 Vladikavkaz Max pick: Azerbaidjan Max need: Baksan Max Val: Azerbaidjan Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Freiburg Brisgau Max Val: Freiburg Brisgau Naval Gathering: <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  342 Germany : 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Final Gather Region for  351 Russia : 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Final Gather Region for  337 France : 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  Final Gather Region for  345 Balkans : 1938 Corfu
6:16:27 PM  (Reporting)  Final Gather Region for  339 Austria : 895 Freiburg Brisgau
6:16:27 PM  (Reporting)  Final Gather Region for  341 Low Countries : 0 Donegal
6:16:27 PM  (Reporting)  Final Gather Region for  343 Poland : 1402 Byalistock
6:16:27 PM  (Reporting)  Final Gather Region for  349 Caucasus : 3639 Vladikavkaz
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Prussia 4692 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 7 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000005 Prussia
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 1 underway
6:16:27 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 3 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Proposing to 1000009 Brunswick
6:16:27 PM  (Reporting)  Checking 13 Declare  War
6:16:27 PM  (Reporting)  Still checking 13 Declare  War
6:16:27 PM  (Reporting)  Is a War, DOW chance -15
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Declare  War toward Brunswick chance -15
6:16:27 PM  (Reporting)  Proposing to 1000001 France
6:16:27 PM  (Reporting)  Checking 32 Request Passage Right
6:16:27 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:27 PM  (Reporting)  Item is a Various entry, chance 0
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Request Passage Right toward France chance 0
6:16:27 PM  (Reporting)  Proposing to 1000019 Sweden
6:16:27 PM  (Reporting)  Checking 0 Propose State Visit
6:16:27 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:27 PM  (Reporting)  Item is a Various entry, chance 7
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Prussia failed sending Propose State Visit toward Sweden chance 7
6:16:27 PM  (Reporting)  Proposing to 1000016 Mecklemburg
6:16:27 PM  (Reporting)  Checking 50 Degrade Relationship
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 42 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4538 Central Black Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1591 Arboga
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 110 Peterborough
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3457 Kazanskaia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2731 Zytkavitchy
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3859 Rodos
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2152 Besni
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4210 Hanno Bay
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 678 Napoli
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2287 Turarf
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 3639 Vladikavkaz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2909 Roslav
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 987 Forst
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 3295 Volzhsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 25 target region was 1515 Christiana
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1505 Arendal
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2794 Chudnov
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 20 Nenagh
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 782 Tilburg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 380 Lamotte Beuvron
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 357 Rochefort
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1504 Lilesand
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 613 Milano
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2285 Al Qusayr
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2069 Kangal
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4148 South Norwegian Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 723 Delemont
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3013 Nerekhta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3512 Mirazhnyy
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 48 target region was 1674 Sarajevo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 745 St Moritz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4408 Valona Bay
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1296 Mures
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 11 target region was 1043 Stolp
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2555 Muhu
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 19 Build Depot not played as return code is The decision   is not valid: You can't pay this decision. . Success Chance was 11 target region was 2397 Samalut
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1917 Missolonghi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3958 Estuaire de la Seine
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 179 Sabor
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 25 target region was 2801 Kiev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 3982 Moldau Confluent
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4438 Southeastern Ionian Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2940 Kondrovo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3182 Lutuhine
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2847 Kherson
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 1071 Wapno
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 739 Brienz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 373 Limoges
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3914 Mascareignes
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3549 Kuchevskaya
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 3864 Famagusta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 998 Halle
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 246 Herrera del Duque
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 331 Auch
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1941 Izmit
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 3951 Confluent du Lot
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1986 Akdag
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 3258 Pradvinsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2121 Elbistan
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 130 Bristol
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1239 Goverla
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 9 target region was 2520 Kroupki
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3683 Maku
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3964 Lman
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 2336 Haifa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2719 Glousk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 2361 Al Arad
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1233 Krosno
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 1678 Livno
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4554 Jamaican Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1491 Haugesung
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 2918 Ielnia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 1 Demonstration not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 11 target region was 1252 Hatvan
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3266 Bor
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 751 Tournai
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 30 Partisans Ambush has 5 % to be played in 1040 Kolberg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1917 Missolonghi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 64 target region was 126 Plymouth
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3730 Melilla
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1655 Travnik
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1805 Kiliia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2860 Krivoi Rog
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 854 Stade
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4346 Bouches de Bonifacio
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4554 Jamaican Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4473 Coast of Lebanon
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 388 Tulle
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1520 Vestby
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4035 Lower Volga
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3075 Verkhovie
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 95 target region was 1034 Stargard
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 622 Mantova
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 243 La Serena
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 832 Hamm
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3112 Semenovka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 889 Mannheim
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 72 target region was 1415 Mlawa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1461 Heckerhoerde
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 119 Bury St Edmunds
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 1848 Strumica
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4376 Capo Scaramia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 59 Greenock
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4138 The Wash
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 4094 North Atlantic
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1810 Galatz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 1739 Elbasani
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 10 Galway
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 1434 Gumbinnen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 1259 Beregovo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 9 target region was 428 Digne
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 831 Duesseldorf
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 174 Tarina
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 93 Carmarthen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 54 target region was 1897 Florina
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 59 target region was 3081 Kursk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 858 Wunstorf
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1188 Leibnitz
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1218 Trencin
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 310 Ribas
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3794 Tamerza
6:16:27 PM  (Reporting)  Ended HandleRegionsDecisions 7278 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 160
6:16:27 PM  (Reporting)  Money Level 4 Amount 250
6:16:27 PM  (Reporting)  Conscripts Level 1 Amount 15
6:16:27 PM  (Reporting)  Adding 348 Guard Grenadier Brigade 1805 Coeff: 36
6:16:27 PM  (Reporting)  Adding 349 Guard Brigade 1805 Coeff: 45
6:16:27 PM  (Reporting)  Adding 350 Grenadier Brigade 1805 Coeff: 81
6:16:27 PM  (Reporting)  Adding 352 Mixed Infantry Brigade 1805 Coeff: 36
6:16:27 PM  (Reporting)  Adding 353 Jaeger Brigade 1805 Coeff: 144
6:16:27 PM  (Reporting)  Adding 354 Second Line Infantry Brigade 1805 Coeff: 18
6:16:27 PM  (Reporting)  Adding 355 Infantry Reserve Brigade 1805 Coeff: 108
6:16:27 PM  (Reporting)  Adding 356 Guard Horse Artillery Brigade 1805 Coeff: 36
6:16:27 PM  (Reporting)  Adding 357 Horse Artillery Brigade 1805 Coeff: 144
6:16:27 PM  (Reporting)  Adding 358 Foot Artillery Brigade 1805 Coeff: 135
6:16:27 PM  (Reporting)  Adding 359 Guard Foot Artillery Brigade 1805 Coeff: 36
6:16:27 PM  (Reporting)  Adding 361 Siege Artillery Brigade 1805 Coeff: 54
6:16:27 PM  (Reporting)  Adding 363 Cuirassiers Brigade 1805 Coeff: 63
6:16:27 PM  (Reporting)  Adding 364 Mixed Cavalry Brigade 1805 Coeff: 90
6:16:27 PM  (Reporting)  Adding 365 Dragoon Brigade 1805 Coeff: 72
6:16:27 PM  (Reporting)  Adding 366 Mixed Light Cavalry Brigade 1805 Coeff: 99
6:16:27 PM  (Reporting)  Adding 368 Hussars Brigade 1805 (Csc) Coeff: 144
6:16:27 PM  (Reporting)  Adding 369 National Cavalry Brigade 1805 Coeff: 108
6:16:27 PM  (Reporting)  Adding 371 Uhlans Brigade 1805 Coeff: 108
6:16:27 PM  (Reporting)  Adding 374 Line Garrison 1805 Coeff: 18
6:16:27 PM  (Reporting)  Adding 375 Depot Garrison 1805 Coeff: 189
6:16:27 PM  (Reporting)  Adding 376 Invalid Garrison 1805 Coeff: 171
6:16:27 PM  (Reporting)  Adding 378 Fortress Battery 1805 Coeff: 54
6:16:27 PM  (Reporting)  Adding 379 Coastal Battery 1805 Coeff: 108
6:16:27 PM  (Reporting)  Adding 380 Supply Brigade 1805 Coeff: 117
6:16:27 PM  (Reporting)  Adding 383 Landwehr Infantry Brigade 1805 Coeff: 18
6:16:27 PM  (Reporting)  Adding 384 Silesian Landwehr Infantry Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 387 Field Hospital Coeff: 9
6:16:27 PM  (Reporting)  Adding 388 Signals Rgt Coeff: 9
6:16:27 PM  (Reporting)  Adding 389 Pioneer Rgt Coeff: 36
6:16:27 PM  (Reporting)  Adding 390 Engineer Rgt Coeff: 9
6:16:27 PM  (Reporting)  Adding 391 Pontoon Bridges Coeff: 18
6:16:27 PM  (Reporting)  Adding 392 Balloon Observation Bn Coeff: 18
6:16:27 PM  (Reporting)  Adding 393 First Rank Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 394 Second Rank Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 395 Third Rank Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 396 Heavy Frigate Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 397 Frigate Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 398 Brig Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 399 Sloop Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 400 Privateer Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 401 Troop Transport Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 402 Merchantman Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 403 River Gunboat Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 404 Riverine Transport Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 1250 Supply Depot 1805 Coeff: 90
6:16:27 PM  (Reporting)  Number of Draw 10
6:16:27 PM  (Reporting)  Picking 365 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 9 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 160 0 Money 250 144
6:16:27 PM  (Reporting)  Picking 357 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 16
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 160 48 Money 250 204
6:16:27 PM  (Reporting)  Picking 384 Silesian Landwehr Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 160 0 Money 250 96
6:16:27 PM  (Reporting)  Picking 391 Pontoon Bridges
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 80 WSU 160 0 Money 250 220
6:16:27 PM  (Reporting)  Picking 371 Uhlans Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 160 0 Money 250 144
6:16:27 PM  (Reporting)  Picking 376 Invalid Garrison 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 19
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 160 0 Money 250 144
6:16:27 PM  (Reporting)  Picking 383 Landwehr Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 360 WSU 160 0 Money 250 96
6:16:27 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 15
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 160 56 Money 250 204
6:16:27 PM  (Reporting)  Picking 358 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 15
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 26 WSU 160 56 Money 250 204
6:16:27 PM  (Reporting)  Picking 368 Hussars Brigade 1805 (Csc)
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 16
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 15 120 WSU 160 0 Money 250 144
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 44 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008556 Elbe Flotte
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008546 Ostsee Flotte
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 458 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:27 PM  (Reporting)  1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:23, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1016679 Auer-Manstein, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) is calling fleet this turn.
6:16:27 PM  (Reporting)  1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) is calling fleet this turn.
6:16:27 PM  (Reporting)  Ended CallFleet 2 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1011064 Stadtgarnison Kossel, 1030 Kossel, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011142 Stadtgarnison Kattowice, 1351 Kattowice, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011046 Stadtgarnison Breslau, 1025 Breslau, Pow:141, Count: 6(l 1/L 3/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011105 Stadtgarnison Glogau, 1019 Glogau, Pow:87, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011135 Stadtgarnison Lodz, 1085 Lodz, Pow:48, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011145 Stadtgarnison Warchau, 1388 Warszawa, Pow:48, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1005191 Stadthalter Warchau, 1388 Warszawa, Pow:0, Count: 1(l 1/L 0/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011127 Stadtgarnison Posen, 1072 Posen, Pow:79, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011165 Stadtgarnison Magdeburg, 869 Magdeburg, Pow:80, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011039 Stadtgarnison Kuestrin, 1037 Kuestrin, Pow:94, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011016 Stadtgarnison Berlin, 973 Berlin, Pow:96, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1015733 Friedrich-Wilhelm III' Force, 973 Berlin, Pow:0, Count: 2(l 2/L 0/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011028 Stadtgarnison Stettin, 968 Stettin, Pow:215, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1017550 IV. Prussian Detachment, 947 Hamburg, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011118 Stadtgarnison Kolberg, 1040 Kolberg, Pow:106, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011071 Stadtgarnison Danzig, 1419 Danzig, Pow:239, Count: 6(l 0/L 3/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011091 Stadtgarnison Knigsberg, 1431 Koenigsberg, Pow:115, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011157 Stadtgarnison Memel, 1456 Memel, Pow:77, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017141 5. Kavallerie-Brigade, 1072 Posen, Pow:3, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016119 SB. 3 und SB. 4, 1040 Kolberg, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1015031 SB. 1 und SB. 2, 1419 Danzig, Pow:4, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 12100, Region: 913 Bayreuth
6:16:27 PM  (Reporting)  _DCR_ 1005105 Lecoq 'Korps', 913 Bayreuth, Pow:163, Count: 1(l 1/L 1/S 0) will reinforce threatened border 913 Bayreuth
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 50000, Region: 947 Hamburg
6:16:27 PM  (Reporting)  _DCR_ 1013353 Gneisenau' Force, 947 Hamburg, Pow:567, Count: 10(l 5/L 6/S 0) will reinforce threatened border 947 Hamburg
6:16:27 PM  (Reporting)  Ended GarrisonBorders 116 ms
6:16:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:16:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  _PGS_ Gathered this stack 1004798 Preussen Armee, 1411 Thorn, Pow:669, Count: 9(l 4/L 3/S 5)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  _PCO_ 1005072 Renbow is now in Privileged Combine in 1005069 VI. Armeekorps Westfalen 833 Guettersloh
6:16:27 PM  (Reporting)  _PCO_ 1005072 Renbow 1 has his Privileged Combine status revoked 1005069 VI. Armeekorps Westfalen 833 Guettersloh
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 28 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 10 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 4 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 82 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 83 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 90 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader (Split Segment V) Arnim in Hamburg has been detached from group 1013353 Gneisenau' Force
6:16:27 PM  (Reporting)  _CLD_ Leader (Split Segment V) August Neidhardt von Gneisenau in Hamburg has been detached from group 1013353 Orange' Force
6:16:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017775 August Neidhardt von Gneisenau 947 Hamburg toward 1013353 Orange' Force, 947 Hamburg, Pow:402, Count: 8(l 3/L 6/S 0)
6:16:27 PM  (Reporting)  _CLD_ Find Phase, Max Dist =4, 1017774 Arnim 947 Hamburg toward 1013353 Gneisenau' Force, 947 Hamburg, Pow:567, Count: 9(l 4/L 6/S 0)
6:16:27 PM  (Reporting)  Ended Check Leaders 75 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 20 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1008546 Ostsee Flotte chance: 40 failed.
6:16:27 PM  (Reporting)  _AFA_ 1008546 Ostsee Flotte has been given the mission Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:16:27 PM  (Reporting)  _AFA_ 1017700 1. Handels Flot. has been given the mission Agenda: Resupply, Value: 10000, Region: 947 Hamburg
6:16:27 PM  (Reporting)  _AFA_ 1008556 Elbe Flotte has been given the mission Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 196 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 15 Nb of CPs of Regular/Militia/Cavalry/Artillery: 149
6:16:27 PM  (Reporting)  _BDA_ 8 groups can build a depot in theater Theater_Germany
6:16:27 PM  (Reporting)  _BDA_ 14  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  _BDA_ - Build Depot (Distant) 1017777 Prussian Detachment, 1042 Schlawe, Pow:0, Count: 1(l 0/L 0/S 1) will seek to build a depot in region 1040 Kolberg
6:16:27 PM  (Reporting)  Agenda: Build Depot, Value: 11250, Region: 1040 Kolberg
6:16:27 PM  (Reporting)  Ended Build Depots Assets 163 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 70 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 351 Theater_Russia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 3 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 3 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 19 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 1 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 6 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 3 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 3 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 14 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 227 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 229 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 232 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 3 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 351 Russia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 9
6:16:27 PM  (Reporting)  _BDA_ 1 groups can build a depot in theater Theater_Russia
6:16:27 PM  (Reporting)  _BDA_ 2  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 9 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1016373 II. Prussian Detachment in 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 3 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 3 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 57 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 57 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 58 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 53 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 53 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 54 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 48 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 49 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 49 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 339 Austria
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 2
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 12 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 343 Theater_Poland ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 1 1017280 2. Brigade, 1408 Modlin, Pow:45, Count: 1(l 0/L 1/S 0) is garrisoning region 1408 Modlin SelfVal 160
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 5200, Region: 1408 Modlin
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 31 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 8 Nb of CPs of Regular/Militia/Cavalry/Artillery: 47
6:16:27 PM  (Reporting)  _BDA_ 2 groups can build a depot in theater Theater_Poland
6:16:27 PM  (Reporting)  _BDA_ 6  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 53 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.' in 1388 Warszawa
6:16:27 PM  (Reporting)  _SSP_ Created Arty Reserve (whole group):  1013551 Abt. I/Gd.Res.Fu.AR. 1 in 1392 Deblin
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 27 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 349 Theater_Caucasus ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 21 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 21 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 21 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 351 Theater_Russia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 343 Theater_Poland ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 349 Theater_Caucasus ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 20017 AllOppPowLand: 144 AllOwnPowNav: 7230 AllOppPowNav 0
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 33 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1005105 Lecoq 'Korps' (Pow.163)
6:16:27 PM  (Reporting)  1005069 VI. Armeekorps Westfalen (Pow.326)
6:16:27 PM  (Reporting)  1017555 Grawert' Force (Pow.310)
6:16:27 PM  (Reporting)  1017141 5. Kavallerie-Brigade (Pow.3)
6:16:27 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.449)
6:16:27 PM  (Reporting)  1004798 Preussen Armee (Pow.666)
6:16:27 PM  (Reporting)  1016911 III. Prussian Detachment (Pow.71)
6:16:27 PM  (Reporting)  1013353 Gneisenau' Force (Pow.567)
6:16:27 PM  (Reporting)  1017777 VAK Naschbub (Pow.0)
6:16:27 PM  (Reporting)  1016913 Kalckreuth' Force (Pow.413)
6:16:27 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.3)
6:16:27 PM  (Reporting)  1014628 Braunschweig' Force (Pow.83)
6:16:27 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.4)
6:16:27 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.23)
6:16:27 PM  (Reporting)  1016679 Auer-Manstein (Pow.29)
6:16:27 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
6:16:27 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
6:16:27 PM  (Reporting)  1016904 6. Brigade (Pow.45)
6:16:27 PM  (Reporting)  1004892 Ostpreussen K. (Pow.101)
6:16:27 PM  (Reporting)  1017274 Fabecky (Pow.44)
6:16:27 PM  (Reporting)  1013352 Rchel' Force (Pow.156)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 988 Cottbus Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 236 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 968 Stettin Pick 15 has enough garrison (Value: 215) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 973 Berlin Pick 100 has enough garrison (Value: 96) - evaluation skipped
6:16:27 PM  (Reporting)  Region 934 Muenchen Pick 23 SelfVal 648 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 11 has enough garrison (Value: 94) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1004892 Ostpreussen K., 1451 Sakia, Pow:101, Count: 4(l 1/L 3/S 0) Fitness 67 PickVal 46 SelfVal 501 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 33500, Region: 2445 Kovno
6:16:27 PM  (Reporting)  Mobilizing auxiliary group 1017274 Fabecky
6:16:27 PM  (Reporting)  Primary Region 1419 Danzig Pick 51 has enough garrison (Value: 243) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1025 Breslau Pick 23 has enough garrison (Value: 141) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 947 Hamburg Pick 25 has enough garrison (Value: 644) - evaluation skipped
6:16:27 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 375 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1072 Posen Pick 15 has enough garrison (Value: 82) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 994 Torgau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) Fitness 41 PickVal 10 SelfVal 340 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 13940, Region: 835 Dortmund
6:16:27 PM  (Reporting)  Region 900 Ulm Pick 6 SelfVal 241 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 77) - evaluation skipped
6:16:27 PM  (Reporting)  Region 932 Regensburg Pick 6 SelfVal 236 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 909 Wuerzburg Pick 4 SelfVal 194 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 999 Leipzig Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 25 has enough garrison (Value: 80) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 115) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1411 Thorn Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 6 has enough garrison (Value: 109) - evaluation skipped
6:16:27 PM  (Reporting)  Region 901 Stuttgart Pick 3 SelfVal 136 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 827 Minden Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) Fitness 41 PickVal 13 SelfVal 415 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 17015, Region: 838 Kassel
6:16:27 PM  (Reporting)  Secondary Region 1006 Dresden Pick 9 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016911 III. Prussian Detachment, 1033 Greiffenhagen, Pow:71, Count: 2(l 0/L 1/S 1) Fitness 30 PickVal 11 SelfVal 473 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 14190, Region: 870 Braunschweig
6:16:27 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 3 has enough garrison (Value: 9) - evaluation skipped
6:16:27 PM  (Reporting)  Region 914 Nuernberg Pick 4 SelfVal 372 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1085 Lodz Pick 8 has enough garrison (Value: 48) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) Fitness 60 PickVal 5 SelfVal 227 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Attack, Value: 13620, Region: 888 Frankfurt
6:16:27 PM  (Reporting)  Secondary Region 1019 Glogau Pick 8 has enough garrison (Value: 87) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 351 Theater_Russia Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004892 Ostpreussen K. (Pow.101)
6:16:27 PM  (Reporting)  1017274 Fabecky (Pow.44)
6:16:27 PM  (Reporting)  1016373 II. Prussian Detachment (Pow.28)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 3880 Kazan Pick 40 SelfVal 352 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3886 Azerbaidjan Pick 98 SelfVal 98 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3332 Lipetsk Pick 8 SelfVal 108 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3545 Azov Pick 14 SelfVal 161 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3238 Sevastopol Pick 55 SelfVal 451 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2631 Novgorod Pick 67 SelfVal 524 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3278 Nijni Novogorod Pick 38 SelfVal 340 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2580 Reval Pick 39 SelfVal 346 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 3509 Astrakhan Pick 35 SelfVal 317 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2589 Narva Pick 26 SelfVal 259 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 236 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 345 Theater_Balkans Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 1938 Corfu Pick 100 SelfVal 176 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1016373 II. Prussian Detachment (Pow.28)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016373 II. Prussian Detachment, 2608 Saint Petersburg, Pow:28, Count: 2(l 0/L 0/S 2) Fitness 56 PickVal 89 SelfVal 1354 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 28000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 339 Theater_Austria Owned armies (extended): 1 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 934 Muenchen Pick 23 SelfVal 648 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 343 Theater_Poland Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1017280 2. Brigade (Pow.45)
6:16:27 PM  (Reporting)  1013551 Abt. I/Gd.Res.Fu.AR. 1 (Pow.85)
6:16:27 PM  (Reporting)  1016912 V. Prussian Detachment (Pow.63)
6:16:27 PM  (Reporting)  1017555 Grawert' Force (Pow.310)
6:16:27 PM  (Reporting)  1016122 I. Prussian Detachment (Pow.29)
6:16:27 PM  (Reporting)  1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.' (Pow.33)
6:16:27 PM  (Reporting)  1004929 Wrtemberg' Force (Pow.449)
6:16:27 PM  (Reporting)  1004798 Preussen Armee (Pow.666)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  CheckRegionForOperation 1017555 Grawert' Force, 1383 Inowroclaw, Pow:310, Count: 5(l 1/L 2/S 3) Fitness 43 PickVal 2 SelfVal 17 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 731, Region: 2496 Jabrinka
6:16:27 PM  (Reporting)  Mobilizing auxiliary group 1016912 V. Prussian Detachment
6:16:27 PM  (Reporting)  Secondary Region 1388 Warszawa Pick 100 has enough garrison (Value: 48) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 3 SelfVal 28 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 1820, Region: 1403 Zegrze
6:16:27 PM  (Reporting)  Mobilizing auxiliary group 1016122 I. Prussian Detachment
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 65 PickVal 2 SelfVal 27 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 1755, Region: 2490 Masty
6:16:27 PM  (Reporting)  Region 2502 Baranovitch Pick 7 SelfVal 45 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1408 Modlin Pick 15 has enough garrison (Value: 45) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 55 PickVal 5 SelfVal 34 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 1870, Region: 1402 Byalistock
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 50 PickVal 2 SelfVal 17 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 850, Region: 2494 Biaroza
6:16:27 PM  (Reporting)  Region 2774 Netyshin Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2702 Brest Litovsk Pick 68 SelfVal 532 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1085 Lodz Pick 8 has enough garrison (Value: 48) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1351 Kattowice Pick 3 has enough garrison (Value: 9) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 45 PickVal 2 SelfVal 17 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 765, Region: 1395 Terespol
6:16:27 PM  (Reporting)  Region 2505 Dziatlava Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2768 Proskurov Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1455 Grodno Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 40 PickVal 2 SelfVal 17 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 680, Region: 2491 Zelva
6:16:27 PM  (Reporting)  Secondary Region 1025 Breslau Pick 23 has enough garrison (Value: 141) - evaluation skipped
6:16:27 PM  (Reporting)  Region 2492 Slonim Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 40 PickVal 3 SelfVal 28 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 1120, Region: 2488 Sokolka
6:16:27 PM  (Reporting)  Region 2757 Polonka Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2503 Haradjeva Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 2498 Kobryn Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) Fitness 35 PickVal 2 SelfVal 27 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 945, Region: 2489 Skiedziel
6:16:27 PM  (Reporting)  Region 2501 Ivazvitch Pick 2 SelfVal 17 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 349 Theater_Caucasus Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 3886 Azerbaidjan Pick 98 SelfVal 98 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 6 SelfVal 236 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 364 Theater_BlackSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 3238 Sevastopol Pick 55 SelfVal 451 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 12 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1017777 VAK Naschbub (Pow.0)
6:16:27 PM  (Reporting)  1016913 Kalckreuth' Force (Pow.413)
6:16:27 PM  (Reporting)  1016119 SB. 3 und SB. 4 (Pow.3)
6:16:27 PM  (Reporting)  1015031 SB. 1 und SB. 2 (Pow.4)
6:16:27 PM  (Reporting)  1014050 1. Kavallerie-Brigade (Pow.23)
6:16:27 PM  (Reporting)  1016679 Auer-Manstein (Pow.29)
6:16:27 PM  (Reporting)  1015736 1. Towarczys (Pow.29)
6:16:27 PM  (Reporting)  1004827 Sachs-Weimar' Force (Pow.379)
6:16:27 PM  (Reporting)  1013352 Rchel' Force (Pow.156)
6:16:27 PM  (Reporting)  1016373 II. Prussian Detachment (Pow.28)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 2529 Riga Pick 100 SelfVal 710 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1016373 II. Prussian Detachment, 2608 Saint Petersburg, Pow:28, Count: 2(l 0/L 0/S 2) Fitness 56 PickVal 89 SelfVal 1354 AINeed 60
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 28000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Region 2589 Narva Pick 26 SelfVal 259 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 968 Stettin Pick 15 has enough garrison (Value: 215) - evaluation skipped
6:16:27 PM  (Reporting)  Region 1419 Danzig Pick 51 SelfVal 2242 Need 0  no group candidate found
6:16:27 PM  (Reporting)  Region 2607 Kronstadt Island Pick 9 SelfVal 113 Need 101  no group candidate found
6:16:27 PM  (Reporting)  CheckRegionForOperation 1013352 Rchel' Force, 1434 Gumbinnen, Pow:156, Count: 6(l 2/L 2/S 2) Fitness 50 PickVal 4 SelfVal 63 AINeed 101
6:16:27 PM  (Reporting)  Agenda: Defend, Value: 3150, Region: 2453 Jurmala
6:16:27 PM  (Reporting)  Region 2580 Reval Pick 39 SelfVal 346 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 949 Luebeck Pick 8 SelfVal 375 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 30 has enough garrison (Value: 115) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1456 Memel Pick 5 has enough garrison (Value: 77) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1040 Kolberg Pick 6 has enough garrison (Value: 109) - evaluation skipped
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 2412 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 364 Black Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 360 Baltic Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in North Sea Trade
6:16:27 PM  (Reporting)  _AFA_ 1008565 Oder Flotte has been given the mission Agenda: Naval Calling, Value: 2464, Region: 1419 Danzig
6:16:27 PM  (Reporting)  _AFA_ 1008574 Weichsel Flotte has been given the mission Agenda: Naval Calling, Value: 2623, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 27 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 4 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 351 Russia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 3 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 345 Balkans
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 339 Austria
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 343 Poland
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 349 Caucasus
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  _RWI__B 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) was targeting 2488 Sokolka which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) was targeting 1395 Terespol which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) was targeting 1402 Byalistock which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1) was targeting 1403 Zegrze which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) was targeting 888 Frankfurt which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) was targeting 838 Kassel which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) was targeting 835 Dortmund which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) was targeting 827 Minden which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1017555 Grawert' Force, 1383 Inowroclaw, Pow:310, Count: 5(l 1/L 2/S 3) was targeting 2496 Jabrinka which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1016911 III. Prussian Detachment, 1033 Greiffenhagen, Pow:71, Count: 2(l 0/L 1/S 1) was targeting 870 Braunschweig which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1004892 Ostpreussen K., 1451 Sakia, Pow:101, Count: 4(l 1/L 3/S 0) was targeting 2445 Kovno which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  _RWI__B 1013352 Rchel' Force, 1434 Gumbinnen, Pow:156, Count: 6(l 2/L 2/S 2) was targeting 2453 Jurmala which is a neutral territory without enemy, aborting an agenda.
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Prussia  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 342 Germany
6:16:27 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1069 Gnesen, Pow:449, Count: 6(l 3/L 3/S 2) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1004798 Preussen Armee, 1411 Thorn, Pow:666, Count: 9(l 4/L 3/S 5) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016911 III. Prussian Detachment, 1033 Greiffenhagen, Pow:71, Count: 2(l 0/L 1/S 1) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016913 Kalckreuth' Force, 1042 Schlawe, Pow:413, Count: 11(l 3/L 6/S 3) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1014628 Braunschweig' Force, 1066 Tczew, Pow:83, Count: 3(l 1/L 2/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:23, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016679 Auer-Manstein, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1016904 6. Brigade, 1449 Suwalki, Pow:45, Count: 1(l 0/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1451 Sakia, Pow:101, Count: 4(l 1/L 3/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 12 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 12 now
6:16:27 PM  (Reporting)  _GTU_ 1016913 Kalckreuth' Force, 1042 Schlawe, Pow:413, Count: 11(l 3/L 6/S 3) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Preussen Armee gathering toward primary region (long distance)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg Gather to region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  _GTU_ Sachs-Weimar' Force A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  _GTU_ 1004929 Wrtemberg' Force, 1069 Gnesen, Pow:449, Count: 6(l 3/L 3/S 2) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1005069 VI. Armeekorps Westfalen, 833 Guettersloh, Pow:326, Count: 4(l 2/L 1/S 2) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1016911 III. Prussian Detachment, 1033 Greiffenhagen, Pow:71, Count: 2(l 0/L 1/S 1) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1014628 Braunschweig' Force, 1066 Tczew, Pow:83, Count: 3(l 1/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ 1004892 Ostpreussen K., 1451 Sakia, Pow:101, Count: 4(l 1/L 3/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  _GTU_ Auer-Manstein A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  _GTU_ 1. Kavallerie-Brigade A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  _GTU_ 1. Towarczys A transport fleet is heading toward the group, setting it to Wait for load
6:16:27 PM  (Reporting)  _GTU_ Wait for Load Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  _GTU_ 1016904 6. Brigade, 1449 Suwalki, Pow:45, Count: 1(l 0/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 816 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1005069 VI. Armeekorps Westfalen Guettersloh Going against objective: 909 Wuerzburg
6:16:27 PM  (Reporting)  _ATG__ 1004929 Wrtemberg' Force Gnesen Going against objective: 932 Regensburg
6:16:27 PM  (Reporting)  _ATG__ 1016911 III. Prussian Detachment Greiffenhagen Going against objective: 934 Muenchen
6:16:27 PM  (Reporting)  _ATG__ 1016913 Kalckreuth' Force Schlawe Going against objective: 934 Muenchen
6:16:27 PM  (Reporting)  _ATG__ 1014628 Braunschweig' Force Tczew Going against objective: 900 Ulm
6:16:27 PM  (Reporting)  _ATG__ 1016904 6. Brigade Suwalki Going against objective: 900 Ulm
6:16:27 PM  (Reporting)  _ATG__ 1004892 Ostpreussen K. Sakia Going against objective: 900 Ulm
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 33 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008565 Oder Flotte, 4220 Bay of Memel, Pow:3, Count: 2(l 0/L 0/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2464, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2464, Region: 1419 Danzig
6:16:27 PM  (Reporting)  1008565-Oder Flotte Power:3 Health:100% Bay of Memel>Danzig Mission:Naval Calling Fitness:93% Need:0 Threat:0 GoalValue: 2464
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013352 Rchel' Force, 1434 Gumbinnen, Pow:156, Count: 6(l 2/L 2/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 1368, Region: 2427 Windau
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 1368, Region: 2427 Windau
6:16:27 PM  (Reporting)  1013352-Rchel' Force Power:156 Health:100% Gumbinnen>Windau Mission:Defend Fitness:38% Need:101 Threat:75 GoalValue: 1368
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017274 Fabecky, 1448 Kapsukas, Pow:44, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 67134, Region: 1451 Sakia
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 67134, Region: 1451 Sakia
6:16:27 PM  (Reporting)  1017274 Fabecky Kapsukas Health: 100 % will target  1004892 Ostpreussen K.
6:16:27 PM  (Reporting)  1017274-Fabecky Power:44 Health:100% Kapsukas>Sakia Mission:Merge (slave) Fitness:67% Need:60 Threat:0 GoalValue: 67134
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1004892 Ostpreussen K. is doing nothing in Sakia  Power: 101  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008574 Weichsel Flotte, 4217 Gulf of Danzig, Pow:5, Count: 2(l 0/L 0/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Calling, Value: 2623, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2305, Region: 2423 Libau
6:16:27 PM  (Reporting)  1008574-Weichsel Flotte Power:5 Health:100% Gulf of Danzig>Libau Mission:Naval Docking Fitness:87% Need:60 Threat:0 GoalValue: 2305
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016904 6. Brigade is doing nothing in Suwalki  Power: 45  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004827 Sachs-Weimar' Force, 1419 Danzig, Pow:379, Count: 12(l 3/L 5/S 4)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  1004827-Sachs-Weimar' Force Power:379 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015736 1. Towarczys, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  1015736-1. Towarczys Power:29 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016679 Auer-Manstein, 1419 Danzig, Pow:29, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  1016679-Auer-Manstein Power:29 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014050 1. Kavallerie-Brigade, 1419 Danzig, Pow:23, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for embarkment, Value: 2500, Region: 1419 Danzig
6:16:27 PM  (Reporting)  1014050-1. Kavallerie-Brigade Power:23 Health:100% Danzig>Danzig Mission:Wait for embarkment Fitness:100% Need:0 Threat:0 GoalValue: 2500
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014628 Braunschweig' Force is doing nothing in Tczew  Power: 83  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016913 Kalckreuth' Force is doing nothing in Schlawe  Power: 413  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017777 VAK Naschbub, 1042 Schlawe, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Build Depot, Value: 11250, Region: 1040 Kolberg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Build Depot, Value: 11250, Region: 1040 Kolberg
6:16:27 PM  (Reporting)  1017777-VAK Naschbub Power:0 Health:100% Schlawe>Kolberg Mission:Build Depot Fitness:45% Need:0 Threat:0 GoalValue: 11250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008546 Ostsee Flotte, 1419 Danzig, Pow:70, Count: 2(l 0/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 2576, Region: 949 Luebeck
6:16:27 PM  (Reporting)  1008546-Ostsee Flotte Power:70 Health:100% Danzig>Luebeck Mission:Naval Docking Fitness:92% Need:60 Threat:37 GoalValue: 2576
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1013353 Gneisenau' Force, 947 Hamburg, Pow:567, Count: 10(l 5/L 6/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 50000, Region: 947 Hamburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 50000, Region: 947 Hamburg
6:16:27 PM  (Reporting)  1013353-Gneisenau' Force Power:567 Health:99% Hamburg>Hamburg Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 50000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017700 1. Handels Flot., 947 Hamburg, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 947 Hamburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 947 Hamburg
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017700 1. Handels Flot. , destination,  is not in friendly water and the mission is not ignoring threats. 947 Hamburg
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008556 Elbe Flotte, 947 Hamburg, Pow:4, Count: 2(l 0/L 0/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Calling, Value: 2226, Region: 1419 Danzig
6:16:27 PM  (Reporting)  1008556-Elbe Flotte Power:4 Health:100% Hamburg>Danzig Mission:Naval Calling Fitness:84% Need:0 Threat:0 GoalValue: 2226
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016911 III. Prussian Detachment is doing nothing in Greiffenhagen  Power: 71  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1004798 Preussen Armee, 1411 Thorn, Pow:666, Count: 9(l 4/L 3/S 5)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 2, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  1004798-Preussen Armee Power:666 Health:100% Thorn>Saint Petersburg Mission:Attack Fitness:1% Need:60 Threat:0 GoalValue: 2
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1004929 Wrtemberg' Force is doing nothing in Gnesen  Power: 449  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1005069 VI. Armeekorps Westfalen is doing nothing in Guettersloh  Power: 326  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1005105 Lecoq 'Korps', 913 Bayreuth, Pow:163, Count: 1(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12100, Region: 913 Bayreuth
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12100, Region: 913 Bayreuth
6:16:27 PM  (Reporting)  1005105-Lecoq 'Korps' Power:163 Health:100% Bayreuth>Bayreuth Mission:Garrison Fitness:100% Need:0 Threat:0 GoalValue: 12100
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Russia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Arty 1016373 II. Prussian Detachment, 2608 Saint Petersburg, Pow:28, Count: 2(l 0/L 0/S 2) in reserve
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  1 in core Area
6:16:27 PM  (Reporting)  _RCA_ Artillery 1016373 II. Prussian Detachment, 2608 Saint Petersburg, Pow:35, Count: 2(l 0/L 0/S 2) relocating toward 2608 Saint Petersburg
6:16:27 PM  (Reporting)  _RCA_ Arty 1016373 II. Prussian Detachment, 2608 Saint Petersburg, Pow:35, Count: 2(l 0/L 0/S 2) had one RCA agenda removed.
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 2608 Saint Petersburg in theater 351 Russia
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 1 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016373 II. Prussian Detachment, 2608 Saint Petersburg, Pow:35, Count: 2(l 0/L 0/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Defend, Value: 28000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 28000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 28000, Region: 2608 Saint Petersburg
6:16:27 PM  (Reporting)  1016373-II. Prussian Detachment Power:35 Health:100% Saint Petersburg>Saint Petersburg Mission:Defend Fitness:56% Need:60 Threat:0 GoalValue: 28000
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 337 France
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1938 Corfu in theater 345 Balkans
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 895 Freiburg Brisgau in theater 339 Austria
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 341 Low Countries
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Poland (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Arty 1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1388 Warszawa, Pow:33, Count: 1(l 0/L 0/S 1) in reserve
6:16:27 PM  (Reporting)  _RCA_ Arty 1013551 Abt. I/Gd.Res.Fu.AR. 1, 1392 Deblin, Pow:85, Count: 1(l 0/L 0/S 1) in reserve
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  2 in core Area
6:16:27 PM  (Reporting)  _RCA_ Artillery 1013551 Abt. I/Gd.Res.Fu.AR. 1, 1392 Deblin, Pow:85, Count: 1(l 0/L 0/S 1) relocating toward 1016912 V. Prussian Detachment, 1389 Skierniewice, Pow:63, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  _RCA_ Artillery 1015868 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1388 Warszawa, Pow:33, Count: 1(l 0/L 0/S 1) relocating toward 1017280 2. Brigade, 1408 Modlin, Pow:45, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 1402 Byalistock in theater 343 Poland
6:16:27 PM  (Reporting)  _GTU_ 1017555 Grawert' Force, 1383 Inowroclaw, Pow:310, Count: 5(l 1/L 2/S 3) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ Grawert' Force gathering toward a group near primary region 1016912 VII. Prussian Detachment, 1389 Skierniewice, Pow:135, Count: 3(l 0/L 1/S 2)
6:16:27 PM  (Reporting)  _GTU_ Agenda: Merge (slave), Value: 175, Region: 1389 Skierniewice Seek Strong Group 1016912 VII. Prussian Detachment in region: Skierniewice
6:16:27 PM  (Reporting)  Ended AI Gather Units 4 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016122 I. Prussian Detachment, 1388 Warszawa, Pow:29, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 3640, Region: 1389 Skierniewice
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 3640, Region: 1389 Skierniewice
6:16:27 PM  (Reporting)  1016122 I. Prussian Detachment Warszawa Health: 100 % will target  1016912 VII. Prussian Detachment
6:16:27 PM  (Reporting)  1016122-I. Prussian Detachment Power:29 Health:100% Warszawa>Skierniewice Mission:Merge (slave) Fitness:65% Need:60 Threat:0 GoalValue: 3640
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017555 Grawert' Force, 1383 Inowroclaw, Pow:310, Count: 5(l 1/L 2/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 175, Region: 1389 Skierniewice
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Merge (slave), Value: 175, Region: 1389 Skierniewice
6:16:27 PM  (Reporting)  1017555 Grawert' Force Inowroclaw Health: 100 % will target  1016912 VII. Prussian Detachment
6:16:27 PM  (Reporting)  1017555-Grawert' Force Power:310 Health:100% Inowroclaw>Skierniewice Mission:Merge (slave) Fitness:70% Need:60 Threat:0 GoalValue: 175
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016912 VII. Prussian Detachment, 1389 Skierniewice, Pow:135, Count: 3(l 0/L 1/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Merge (slave), Value: 1462, Region: 1383 Inowroclaw
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Defend, Value: 1755, Region: 2490 Masty
6:16:27 PM  (Reporting)  Agenda  3  : Agenda: Defend, Value: 850, Region: 2494 Biaroza
6:16:27 PM  (Reporting)  Agenda  4  : Agenda: Defend, Value: 680, Region: 2491 Zelva
6:16:27 PM  (Reporting)  Agenda  5  : Agenda: Defend, Value: 945, Region: 2489 Skiedziel
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Defend, Value: 850, Region: 2494 Biaroza
6:16:27 PM  (Reporting)  1016912-VII. Prussian Detachment Power:135 Health:100% Skierniewice>Biaroza Mission:Defend Fitness:50% Need:101 Threat:75 GoalValue: 850
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017280 VIII. Prussian Detachment, 1408 Modlin, Pow:96, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 5200, Region: 1408 Modlin
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 5200, Region: 1408 Modlin
6:16:27 PM  (Reporting)  1017280-VIII. Prussian Detachment Power:96 Health:100% Modlin>Modlin Mission:Garrison Fitness:65% Need:15 Threat:0 GoalValue: 5200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Caucasus (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3639 Vladikavkaz in theater 349 Caucasus
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_CaspianSea (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017779 Abt. I/Res.Fu.AR. 1 'Ostpreu.', 1408 Modlin, Pow:56, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017780 Abt. I/Gd.Res.Fu.AR. 1, 1389 Skierniewice, Pow:85, Count: 1(l 0/L 0/S 1) created in region and locked (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 4 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 20 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 8 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 3 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  AI Process done in  23059 ms
6:16:27 PM  (Reporting)  Processing  1000006 Spain
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Spain AILevel 2 Kind: 0 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  0 unit there, but still added, as 335 British Isles is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 338 Italia is adjacent to 337 France
6:16:27 PM  (Reporting)  0 unit there, but still added, as 339 Austria is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 340 Alpes is adjacent to 337 France
6:16:27 PM  (Reporting)  0 unit there, but still added, as 341 Low Countries is adjacent to 337 France
6:16:27 PM  (Reporting)  0 unit there, but still added, as 342 Germany is adjacent to 337 France
6:16:27 PM  (Reporting)  0 unit there, but still added, as 344 Scandinavia is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 345 Balkans is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 346 Ottoman is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 347 Middle East is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 350 Egypt is adjacent to 352 North Africa
6:16:27 PM  (Reporting)  0 unit there, but still added, as 355 North America is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 357 Africa is adjacent to 362 South Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 360 Baltic Sea is adjacent to 361 North Atlantic
6:16:27 PM  (Reporting)  0 unit there, but still added, as 364 Black Sea is adjacent to 363 Mediterranean Sea
6:16:27 PM  (Reporting)  0 unit there, but still added, as 366 Indian Ocean is adjacent to 362 South Atlantic
6:16:27 PM  (Reporting)  Theater: 335 Theater_British_Isles AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 6492 OwnPow Nav : 0 OppPow Nav : 1210
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 146 > 194
6:16:27 PM  (Reporting)  Theater: 336 Theater_Spanish_Peninsula AggroCoeff from script: 130 OwnPow Land: 2560 OppPow Land: 428 OwnPow Nav : 735 OppPow Nav : 2436
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 4.96 5.00 Ratio Nav/NavCore: 0.25 5.00 Reg Count: 186 > 226
6:16:27 PM  (Reporting)  Theater: 337 Theater_France AggroCoeff from script: 5 OwnPow Land: 3537 OppPow Land: 31 OwnPow Nav : 1198 OppPow Nav : 908
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 3.64 1.99 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 283 > 352
6:16:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 2576 OppPow Land: 303 OwnPow Nav : 152 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:27 PM  (Reporting)  Theater: 339 Theater_Austria AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 231 > 317
6:16:27 PM  (Reporting)  Theater: 340 Theater_Alpes AggroCoeff from script: 100 OwnPow Land: 13 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 29 > 58
6:16:27 PM  (Reporting)  Theater: 341 Theater_Low_Countries AggroCoeff from script: 100 OwnPow Land: 549 OppPow Land: 142 OwnPow Nav : 6 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 2.46 2.51 Ratio Nav/NavCore: 3.82 3.82 Reg Count: 59 > 91
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4805 OppPow Land: 0 OwnPow Nav : 24 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  Theater: 344 Theater_Scandinavia AggroCoeff from script: 100 OwnPow Land: 414 OppPow Land: 0 OwnPow Nav : 572 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 189 > 250
6:16:27 PM  (Reporting)  Theater: 345 Theater_Balkans AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 252 > 317
6:16:27 PM  (Reporting)  Theater: 346 Theater_Ottoman AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 236 > 310
6:16:27 PM  (Reporting)  Theater: 347 Theater_Middle_East AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 74 > 100
6:16:27 PM  (Reporting)  Theater: 350 Theater_Egypt AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 37 > 50
6:16:27 PM  (Reporting)  Theater: 352 Theater_North_Africa AggroCoeff from script: 100 OwnPow Land: 114 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 157 > 189
6:16:27 PM  (Reporting)  Theater: 354 Theater_South_America AggroCoeff from script: 100 OwnPow Land: 739 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 4 > 10
6:16:27 PM  (Reporting)  Theater: 355 Theater_America AggroCoeff from script: 100 OwnPow Land: 0 OppPow Land: 413 OwnPow Nav : 310 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 13 > 18
6:16:27 PM  (Reporting)  Theater: 356 Theater_West_Indies AggroCoeff from script: 100 OwnPow Land: 477 OppPow Land: 674 OwnPow Nav : 85 OppPow Nav : 1722
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.45 0.56 Ratio Nav/NavCore: 0.20 5.00 Reg Count: 7 > 11
6:16:27 PM  (Reporting)  Theater: 357 Theater_Africa AggroCoeff from script: 100 OwnPow Land: 128 OppPow Land: 9 OwnPow Nav : 132 OppPow Nav : 170
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 0.50 5.00 Reg Count: 3 > 6
6:16:27 PM  (Reporting)  Theater: 360 Theater_BalticSea AggroCoeff from script: 100 OwnPow Land: 264 OppPow Land: 0 OwnPow Nav : 15 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 0.20 Ratio Nav/NavCore: 5.00 0.20 Reg Count: 57 > 184
6:16:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 5 OwnPow Land: 2372 OppPow Land: 3479 OwnPow Nav : 2843 OppPow Nav : 10331
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 199 > 506
6:16:27 PM  (Reporting)  Theater: 362 Theater_SouthAtlantic AggroCoeff from script: 5 OwnPow Land: 867 OppPow Land: 9 OwnPow Nav : 139 OppPow Nav : 1187
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 3.07 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 5 > 24
6:16:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 5 OwnPow Land: 2161 OppPow Land: 731 OwnPow Nav : 838 OppPow Nav : 62
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.43 0.20 Reg Count: 200 > 526
6:16:27 PM  (Reporting)  Theater: 364 Theater_BlackSea AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 0 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 44 > 144
6:16:27 PM  (Reporting)  Theater: 365 Theater_Commerce AggroCoeff from script: 5 OwnPow Land: 0 OppPow Land: 0 OwnPow Nav : 204 OppPow Nav : 1601
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 2 > 15
6:16:27 PM  (Reporting)  Theater: 366 Theater_IndianOcean AggroCoeff from script: 5 OwnPow Land: 71 OppPow Land: 236 OwnPow Nav : 209 OppPow Nav : 856
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.20 0.20 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 11 > 34
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 1943 ms
6:16:27 PM  (Reporting)  Resources Levels Spain EcoBase 205 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 2632 Expected 102 Balance -11
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 72 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 72 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 2773 Expected 72 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Average Stock 97 Expected 72 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very Low Stock 4 Expected 72 Balance -8
6:16:27 PM  (Reporting)  War supplies Availability Very High Stock 121 Expected 51 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 27 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 165 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 581 Expected 20 Balance 0
6:16:27 PM  (Reporting)    1017563 Astrea Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade EndTurn 2658
6:16:27 PM  (Reporting)    1017293 III. Fleet Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce EndTurn 2657
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:27 PM  (Reporting)  Theater Prevalences Theater_France Ordered Value: 2997
6:16:27 PM  (Reporting)  Theater Prevalences Theater_West_Indies Ordered Value: 2800
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Balkans Ordered Value: 2800
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Spanish_Peninsula Ordered Value: 2542
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Austria Ordered Value: 2300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_British_Isles Ordered Value: 2200
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 2060
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Ottoman Ordered Value: 1900
6:16:27 PM  (Reporting)  Theater Prevalences Theater_America Ordered Value: 1600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Low_Countries Ordered Value: 1582
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Scandinavia Ordered Value: 1320
6:16:27 PM  (Reporting)  Theater Prevalences Theater_North_Africa Ordered Value: 1180
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Egypt Ordered Value: 600
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Middle_East Ordered Value: 300
6:16:27 PM  (Reporting)  Theater Prevalences Theater_South_America Ordered Value: 240
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Alpes Ordered Value: 220
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Africa Ordered Value: 180
6:16:27 PM  (Reporting)  Theater Prevalences Theater_IndianOcean Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Commerce Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BlackSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_SouthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_BalticSea Ordered Value: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4805 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 42      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 19      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 850 Cuxhaven (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 81      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 854 Stade (AtPeace):             Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 855 Winzen (AtPeace):            Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 74      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 863 Wittingen (AtPeace):         Pick Value: 3       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 864 Luneburg (AtPeace):          Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 865 Luckow (AtPeace):            Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 337 Theater_France (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_France Overall power(self): 3537 Overall power (enemies): 31 Ratio: 3.64
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  2
6:16:27 PM  (Reporting)  Theater_France Avg EnemyOwnerVal: 85 Total EnemyOwnerVal: 171 Discard %: 15
6:16:27 PM  (Reporting)  Region: 317 Bayonne (AtPeace):           Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 321 Pau (AtPeace):               Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 326 Bordeaux (AtPeace):          Pick Value: 26      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 332 Toulouse (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 336 Perpignan (AtPeace):         Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 339 Montpellier (AtPeace):       Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 345 Albi (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 357 Rochefort (AtPeace):         Pick Value: 24      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 364 Nantes (AtPeace):            Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 366 Tours (AtPeace):             Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 382 Bourges (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 370 Poitiers (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 373 Limoges (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 393 Clermont (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 454 Lyon (AtPeace):              Pick Value: 27      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 456 Macon (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 417 Marseille (AtPeace):         Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 420 Toulon (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 424 Nice (AtPeace):              Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 434 Valence (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 440 Grenoble (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 451 Geneve (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 466 Besancon (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 481 Nevers (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 476 Dijon (AtPeace):             Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 492 Orleans (AtPeace):           Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 513 Le Mans (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 534 Paris (AtPeace):             Pick Value: 68      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 497 Brest (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 500 Lorient (AtPeace):           Pick Value: 16      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 504 Rennes (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 510 Saint Malo (AtPeace):        Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 519 Cherbourg (AtPeace):         Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 524 Caen (AtPeace):              Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 529 Le Havre (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 531 Rouen (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 542 Amiens (AtPeace):            Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 545 Arras (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 548 Lille (AtPeace):             Pick Value: 22      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 550 Boulogne (AtPeace):          Pick Value: 10      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 560 Reims (AtPeace):             Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 564 Verdun (AtPeace):            Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 569 Metz (AtPeace):              Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 571 Nancy (AtPeace):             Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 576 Strasbourg (AtPeace):        Pick Value: 28      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 578 Mulhouse (AtPeace):          Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 579 Calvi (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 337 France LAND Overall power(self): 1198 Overall power (enemies): 908 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 356 Theater_West_Indies (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_West_Indies Overall power(self): 477 Overall power (enemies): 674 Ratio: 0.45
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  381
6:16:27 PM  (Reporting)  Theater_West_Indies Avg EnemyOwnerVal: 459 Total EnemyOwnerVal: 918 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3902 Cuba (AtPeace):             Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3905 Santo Domingo (AtPeace):    Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3906 Winward Islands (AtPeace):  Pick Value: 6       Force Need:  185     Threat: 137         
6:16:27 PM  (Reporting)  Region: 3907 Leeward Islands (AtPeace):  Pick Value: 2       Force Need:  60      Threat: 23          
6:16:27 PM  (Reporting)  Making Naval Values Map: 356 West Indies LAND Overall power(self): 85 Overall power (enemies): 1722 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 345 Theater_Balkans (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Balkans Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Balkans Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 336 Theater_Spanish_Peninsula (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Spanish_Peninsula Overall power(self): 2560 Overall power (enemies): 428 Ratio: 4.96
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  27812
6:16:27 PM  (Reporting)  Theater_Spanish_Peninsula Avg EnemyOwnerVal: 824 Total EnemyOwnerVal: 1629 Discard %: 15
6:16:27 PM  (Reporting)  Region: 163 Coruna (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 167 Ponferrada (AtPeace):        Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 182 Leon (AtPeace):              Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 184 Ciudad Rodrigo (AtPeace):    Pick Value: 7       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 194 Burgos (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 198 Bilbao (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 207 San Sebastian (AtPeace):     Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 211 Gibraltar (Enemy):           Pick Value: 5       Force Need:  1269    Threat: 940         
6:16:27 PM  (Reporting)  Region: 212 Cadiz (AtPeace):             Pick Value: 100     Force Need:  930     Threat: 689         
6:16:27 PM  (Reporting)  Region: 215 Sevilla (AtPeace):           Pick Value: 89      Force Need:  397     Threat: 294         
6:16:27 PM  (Reporting)  Region: 221 Cordoba (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 223 Granada (AtPeace):           Pick Value: 11      Force Need:  60      Threat: 4           
6:16:27 PM  (Reporting)  Region: 224 Malaga (AtPeace):            Pick Value: 4       Force Need:  348     Threat: 258         
6:16:27 PM  (Reporting)  Region: 230 Cartagena (AtPeace):         Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 241 Badajoz (AtPeace):           Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 263 Toledo (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 269 Valencia (AtPeace):          Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 276 Madrid (AtPeace):            Pick Value: 36      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 290 Zaragoza (AtPeace):          Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 307 Barcelona (AtPeace):         Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 312 Gerona (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 313 Palma (AtPeace):             Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 735 Overall power (enemies): 2436 Nav Ratio: 0.25
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 339 Theater_Austria (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Austria Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Austria Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 335 Theater_British_Isles (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_British_Isles Overall power(self): 0 Overall power (enemies): 6492 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1401
6:16:27 PM  (Reporting)  Theater_British_Isles Avg EnemyOwnerVal: 213 Total EnemyOwnerVal: 29655 Discard %: 15
6:16:27 PM  (Reporting)  Region: 8 Belfast (Enemy):               Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 16 Dublin (Enemy):               Pick Value: 12      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 57 Edinburgh (Enemy):            Pick Value: 8       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 62 Glasgow (Enemy):              Pick Value: 13      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 70 Newcastle (Enemy):            Pick Value: 11      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 79 Manchester (Enemy):           Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 80 Leeds (Enemy):                Pick Value: 6       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 84 Hull (Enemy):                 Pick Value: 3       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 87 Liverpool (Enemy):            Pick Value: 24      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 105 Birmingham (Enemy):          Pick Value: 19      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 108 Leicester (Enemy):           Pick Value: 5       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 118 London (Enemy):              Pick Value: 49      Force Need:  949     Threat: 375         
6:16:27 PM  (Reporting)  Region: 120 Yarmouth (Enemy):            Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 126 Plymouth (Enemy):            Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 130 Bristol (Enemy):             Pick Value: 18      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 133 Portsmouth (Enemy):          Pick Value: 16      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 140 Dover (Enemy):               Pick Value: 2       Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Region: 98 Cardiff (Enemy):              Pick Value: 15      Force Need:  506     Threat: 375         
6:16:27 PM  (Reporting)  Making Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1210 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 2576 Overall power (enemies): 303 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1771
6:16:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 1020 Total EnemyOwnerVal: 1020 Discard %: 15
6:16:27 PM  (Reporting)  Region: 587 Torino (AtPeace):            Pick Value: 22      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 600 Genova (AtPeace):            Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 2       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 9       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 15      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 73      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 7       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 718 Valetta (Enemy):             Pick Value: 18      Force Need:  424     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 346 Theater_Ottoman (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Ottoman Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Ottoman Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 355 Theater_America (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_America Overall power(self): 0 Overall power (enemies): 413 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  109
6:16:27 PM  (Reporting)  Theater_America Avg EnemyOwnerVal: 611 Total EnemyOwnerVal: 2446 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3900 Florida (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 341 Theater_Low_Countries (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Low_Countries Overall power(self): 549 Overall power (enemies): 142 Ratio: 2.46
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  3
6:16:27 PM  (Reporting)  Theater_Low_Countries Avg EnemyOwnerVal: 19 Total EnemyOwnerVal: 19 Discard %: 15
6:16:27 PM  (Reporting)  Region: 749 Brugge (AtPeace):            Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 775 Antwerpen (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 766 Namur (AtPeace):             Pick Value: 30      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 767 Liege (AtPeace):             Pick Value: 45      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 772 Bruxelles (AtPeace):         Pick Value: 46      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 344 Theater_Scandinavia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Scandinavia Overall power(self): 414 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Scandinavia Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 344 Scandinavia LAND Overall power(self): 572 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 352 Theater_North_Africa (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_North_Africa Overall power(self): 114 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_North_Africa Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3722 Ceuta (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3730 Melilla (AtPeace):          Pick Value: 17      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3739 Mers El Kebir (AtPeace):    Pick Value: 38      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 350 Theater_Egypt (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Egypt Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Egypt Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 347 Theater_Middle_East (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Middle_East Overall power(self): 0 Overall power (enemies): 0 Ratio: 0.20
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Middle_East Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 354 Theater_South_America (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_South_America Overall power(self): 739 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_South_America Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3888 Canarias Islands (AtPeace):  Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3910 Uruguay (AtPeace):          Pick Value: 21      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 3911 La Plata (AtPeace):         Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 340 Theater_Alpes (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Alpes Overall power(self): 13 Overall power (enemies): 0 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  0
6:16:27 PM  (Reporting)  Theater_Alpes Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Making Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 357 Theater_Africa (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Africa Overall power(self): 128 Overall power (enemies): 9 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  22
6:16:27 PM  (Reporting)  Theater_Africa Avg EnemyOwnerVal: 204 Total EnemyOwnerVal: 204 Discard %: 15
6:16:27 PM  (Reporting)  Region: 3912 West Africa (Enemy):        Pick Value: 13      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 3914 Mascareignes (AtPeace):     Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 357 Africa LAND Overall power(self): 132 Overall power (enemies): 170 Nav Ratio: 0.50
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 366 Theater_IndianOcean (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 366 Indian Ocean NAV Overall power(self): 209 Overall power (enemies): 856 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 365 Theater_Commerce (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 365 Commerce NAV Overall power(self): 204 Overall power (enemies): 1601 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 364 Theater_BlackSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 838 Overall power (enemies): 62 Nav Ratio: 0.43
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 362 Theater_SouthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 362 South Atlantic NAV Overall power(self): 139 Overall power (enemies): 1187 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 2843 Overall power (enemies): 10331 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 360 Theater_BalticSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 360 Baltic Sea NAV Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 24 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 337 France LAND Overall power(self): 1198 Overall power (enemies): 908 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 356 West Indies LAND Overall power(self): 85 Overall power (enemies): 1722 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 345 Balkans LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 336 Spanish Peninsula LAND Overall power(self): 735 Overall power (enemies): 2436 Nav Ratio: 0.25
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 339 Austria LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 335 British Isles LAND Overall power(self): 0 Overall power (enemies): 1210 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 152 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 346 Ottoman LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 355 North America LAND Overall power(self): 310 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 341 Low Countries LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 344 Scandinavia LAND Overall power(self): 572 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 352 North Africa LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 350 Egypt LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 347 Middle East LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 354 South America LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 340 Alpes LAND Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 357 Africa LAND Overall power(self): 132 Overall power (enemies): 170 Nav Ratio: 0.50
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 366 Indian Ocean NAV Overall power(self): 209 Overall power (enemies): 856 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 365 Commerce NAV Overall power(self): 204 Overall power (enemies): 1601 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 364 Black Sea NAV Overall power(self): 0 Overall power (enemies): 0 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 838 Overall power (enemies): 62 Nav Ratio: 0.43
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 362 South Atlantic NAV Overall power(self): 139 Overall power (enemies): 1187 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 2843 Overall power (enemies): 10331 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 360 Baltic Sea NAV Overall power(self): 15 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 855 Winzen Max pick: Mainz Max need: Cuxhaven Max Val: Mainz Naval Gathering: 852 Bremen
6:16:27 PM  (Reporting)  Theater 337 Theater_France HQReg: 534 Paris Max pick: Paris Max need: Guernesey Max Val: Landau Naval Gathering: 576 Strasbourg
6:16:27 PM  (Reporting)  Theater 356 Theater_West_Indies HQReg: 3906 Winward Islands Max pick: Cuba Max need: Jamaica Max Val: Cuba Naval Gathering: 3902 Cuba
6:16:27 PM  (Reporting)  Theater 345 Theater_Balkans HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 336 Theater_Spanish_Peninsula HQReg: 212 Cadiz Max pick: Cadiz Max need: Gibraltar Max Val: Sevilla Naval Gathering: 215 Sevilla
6:16:27 PM  (Reporting)  Theater 339 Theater_Austria HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 335 Theater_British_Isles HQReg: 0 Donegal Max pick: London Max need: London Max Val: London Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Valetta Max Val: Napoli Naval Gathering: 678 Napoli
6:16:27 PM  (Reporting)  Theater 346 Theater_Ottoman HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 355 Theater_America HQReg: 3900 Florida Max pick: Florida Max need: Lower Canada Max Val: Florida Naval Gathering: 3900 Florida
6:16:27 PM  (Reporting)  Theater 341 Theater_Low_Countries HQReg: 775 Antwerpen Max pick: Antwerpen Max need: Leyden Max Val: Antwerpen Naval Gathering: 775 Antwerpen
6:16:27 PM  (Reporting)  Theater 344 Theater_Scandinavia HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 352 Theater_North_Africa HQReg: 3722 Ceuta Max pick: Ceuta Max need: Ceuta Max Val: Ceuta Naval Gathering: 3722 Ceuta
6:16:27 PM  (Reporting)  Theater 350 Theater_Egypt HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 347 Theater_Middle_East HQReg: 0 Donegal Max pick: Donegal Max need: Donegal Max Val: Donegal Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 354 Theater_South_America HQReg: 3911 La Plata Max pick: La Plata Max need: Canarias Islands Max Val: La Plata Naval Gathering: 3911 La Plata
6:16:27 PM  (Reporting)  Theater 340 Theater_Alpes HQReg: 0 Donegal Max pick: Donegal Max need: Chamonix Max Val: Courmayeur Naval Gathering: <None>
6:16:27 PM  (Reporting)  Theater 357 Theater_Africa HQReg: 3914 Mascareignes Max pick: Mascareignes Max need: West Africa Max Val: Mascareignes Naval Gathering: 3914 Mascareignes
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  342 Germany : 534 Paris
6:16:27 PM  (Reporting)  Final Gather Region for  336 Spanish Peninsula : 534 Paris
6:16:27 PM  (Reporting)  Final Gather Region for  338 Italia : 534 Paris
6:16:27 PM  (Reporting)  Final Gather Region for  344 Scandinavia : 0 Donegal
6:16:27 PM  (Reporting)  Final Gather Region for  352 North Africa : 3722 Ceuta
6:16:27 PM  (Reporting)  Final Gather Region for  354 South America : 3911 La Plata
6:16:27 PM  (Reporting)  Final Gather Region for  340 Alpes : 534 Paris
6:16:27 PM  (Reporting)  Final Gather Region for  357 Africa : 3914 Mascareignes
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Spain 3647 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 9 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000006 Spain
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 1 underway
6:16:27 PM  (Reporting)  In the war vs 1000002 Great Britain WS is -19 for us as viewing faction
6:16:27 PM  (Reporting)  AcceptChance 44 Rolled 28
6:16:27 PM  (Reporting)  We propose peace as loser
6:16:27 PM  (Reporting)  Proposing region 212 Cadiz WS Cost 5 remains -14
6:16:27 PM  (Reporting)  Proposing region 214 Ronda WS Cost 3 remains -11
6:16:27 PM  (Reporting)  Proposing reparations total value 39
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Proposing to 1000041 United States of America
6:16:27 PM  (Reporting)  Checking 26 Propose Mutual Supply
6:16:27 PM  (Reporting)  Still checking 26 Propose Mutual Supply
6:16:27 PM  (Reporting)  Item is a Various entry, chance 12
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose Mutual Supply toward United States of America chance 12
6:16:27 PM  (Reporting)  Proposing to 1000002 Great Britain
6:16:27 PM  (Reporting)  Checking 18 Offer Peace
6:16:27 PM  (Reporting)  Proposing to 1000027 Morocco
6:16:27 PM  (Reporting)  Checking 0 Propose State Visit
6:16:27 PM  (Reporting)  Still checking 0 Propose State Visit
6:16:27 PM  (Reporting)  Item is a Various entry, chance 0
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Propose State Visit toward Morocco chance 0
6:16:27 PM  (Reporting)  Proposing to 1000028 Algeria
6:16:27 PM  (Reporting)  Checking 32 Request Passage Right
6:16:27 PM  (Reporting)  Still checking 32 Request Passage Right
6:16:27 PM  (Reporting)  Item is a Various entry, chance 0
6:16:27 PM  (Reporting)  _HAD_ Send Treaty Spain failed sending Request Passage Right toward Algeria chance 0
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 139 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3224 Krasnoperekovsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 704 Carbonia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 19 target region was 221 Cordoba
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 8 target region was 4001 Drina Confluent
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 932 Regensburg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 32 target region was 4269 Pertuis Breton
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 621 Cremona
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 1780 Ploeisti
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2765 Ocnitza
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 3867 Kashpirovka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: You must not  own the region. . Success Chance was 5 target region was 254 Avila
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3381 Tyurlema
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 117 St Albans
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 915 Fuerth
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 3 Develop Territory has 113 % to be played in 3911 La Plata
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 627 Venezia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1476 Hobro
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 2303 Qusaybah
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1901 Vjose
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 3880 Kazan
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 5 target region was 3576 Labinsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3119 Poltava
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 11 target region was 4427 East Gulf of Syrta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 12 Requisitions not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 288 Siguenza
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 130 Bristol
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2735 Kalinkavitchy
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4189 Dogger Bank
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 19 target region was 816 Trier
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2558 Testama
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 2 Suspend Habeas Corpus has 25 % to be played in 269 Valencia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2184 Siirt
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 620 Vicenza
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 4433 Gulf of Benghazi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 651 Follonica
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4095 North Atlantic
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 2283 Samawah
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4109 Milford Haven
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3049 Agheievo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 41 Build Redoubts not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 3449 Tourki
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3590 Neftekumsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4461 Eastern Mediterranean Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 3853 Rethymnio
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 16 target region was 949 Luebeck
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2690 Larynovka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3012 Yurevets
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 11 Seize Horses has 105 % to be played in 221 Cordoba
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 635 Trieste
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3547 Kugoyeyskaya
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 834 Essen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 851 Bremerhaven
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4031 Don
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 466 Besancon
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1668 Banja Luka
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1607 Marieham
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 4040 Volga Bend
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3569 Ekaterinodar
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 29 Cavalry Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 51 Aberdeen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4144 Buchan Ness
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 47 Disinformation not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3711 Oued Zem
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2866 Kanev
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2299 Rawa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 22 Scorched Earth not played as return code is The decision   is not valid: You must own the region. . Success Chance was 27 target region was 2508 Klietsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2002 Zonguldak
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: Your development level is not within the limits of the decision. . Success Chance was 105 target region was 161 Carballo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 256 target region was 622 Mantova
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2434 Tukums
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 14 Export Goods not played as return code is The decision   is not valid: The decision must target a specific area. . Success Chance was 5 target region was 4479 Cape Apostolos
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 498 Roscoff
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 771 Aalst
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 135 Guildford
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 113 Gloucester
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 2491 Zelva
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 2771 Iziaslav
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 2993 Moskwa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 55 target region was 87 Liverpool
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1709 Negotin
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1886 Alexandropolis
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 21 target region was 901 Stuttgart
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 4510 Eupatoria Bay
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 21 Build Defensive Works not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4040 Volga Bend
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1610 Salo
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1855 Marica
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1024 Bunzlau
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2576 Paide
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2060 Eregli
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2046 Mut
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 1551 Alvesta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 424 Nice
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 871 Wolffenbuettel
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3059 Navlya
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4523 Coast of Abkhazia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 1651 Drvar
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2432 Aizpute
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 29 target region was 3894 East Coast
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 4044 Ounia Confluent
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 13 Plunder not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 32 target region was 2701 Sanj
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1069 Gnesen
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 438 Modane
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3871 Simbirsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 11 Seize Horses not played as return code is The decision   is not valid: You must own the region. . Success Chance was 5 target region was 73 Whitehaven
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 15 target region was 481 Nevers
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 23 SiegeWorks not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 16 target region was 4118 Scilly Islands
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2444 Wileia
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 46 Cavalry Screen not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3761 Setif
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 2 Suspend Habeas Corpus not played as return code is The decision   is not valid: You must own the region. . Success Chance was 17 target region was 2702 Brest Litovsk
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2291 Al Khufa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 893 Rastatt
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 30 Partisans Ambush not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 3001 Griazovets
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode: Decision 20 Spies has 11 % to be played in 2150 Kahta
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 20 Spies not played.
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 4 Martial Law not played as return code is The decision   is not valid: Your military control is not within the limits of the decision. . Success Chance was 8 target region was 2780 Yemilchine
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 5 target region was 4328 Western Mediterranean
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 7 Draft not played as return code is The decision   is not valid: You must own the region. . Success Chance was 57 target region was 3641 Akhalgori
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 17 Block Houses not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 11 target region was 2642 Staraia Russa
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 24 Breach not played as return code is The decision   is not valid: The city size is not in the correct limit. . Success Chance was 16 target region was 1575 Grumms
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 3 Develop Territory not played as return code is The decision   is not valid: You must own the region. . Success Chance was 36 target region was 2108 Kizkalezi
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 48 Deep Recon not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 1621 Vyborg
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 6 Cyphers and Codes not played as return code is The decision   is not valid: Your loyalty is not within the limits of the decision. . Success Chance was 11 target region was 1724 Vranje
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 31 Spain Partisans not played as return code is The decision   is not valid: It must be a land region. . Success Chance was 27 target region was 4166 Southwestern North Sea
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 10 Volunteers not played as return code is The decision   is not valid: You must own the region. . Success Chance was 52 target region was 1233 Krosno
6:16:27 PM  (Reporting)  _HRD_ Advanced Mode Decision 28 Partisans Raid not played as return code is The decision   is not valid: Not enough elements with the correct family. . Success Chance was 5 target region was 2294 Ar Rutbah
6:16:27 PM  (Reporting)  Ended HandleRegionsDecisions 7251 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 121
6:16:27 PM  (Reporting)  Money Level 6 Amount 2632
6:16:27 PM  (Reporting)  Conscripts Level 1 Amount 4
6:16:27 PM  (Reporting)  Adding 226 Walloon Guard Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 228 Mixed Infantry Brigade 1805 Coeff: 24
6:16:27 PM  (Reporting)  Adding 229 Walloon Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 230 Swiss Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 231 Italian Brigade 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 232 Irish Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 233 Light Infantry Brigade 1805 Coeff: 23
6:16:27 PM  (Reporting)  Adding 234 Provincial Infantry Brigade 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 236 Marine Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 237 Mixed Militia Brigade 1805 Coeff: 19
6:16:27 PM  (Reporting)  Adding 239 Horse Artillery Brigade 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 241 Siege Artillery Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 243 Cavalry Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 244 Dragoon Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 245 Lancers Brigade 1805 Coeff: 21
6:16:27 PM  (Reporting)  Adding 246 Mixed Cavalry Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 249 Colonial  Lancers Brigade 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 251 Depot Garrison 1805 Coeff: 40
6:16:27 PM  (Reporting)  Adding 252 Invalid Garrison 1805 Coeff: 28
6:16:27 PM  (Reporting)  Adding 255 Fortress Battery 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 257 Supply Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 262 Field Hospital Coeff: 3
6:16:27 PM  (Reporting)  Adding 264 Pioneer Rgt Coeff: 2
6:16:27 PM  (Reporting)  Adding 265 Engineer Rgt Coeff: 2
6:16:27 PM  (Reporting)  Adding 268 Flagship Squadron 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 269 First Rank Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 270 Second Rank Squadron 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 271 Third Rank Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 272 Heavy Frigate Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 273 Frigate Squadron 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 274 Brig Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 275 Sloop Squadron 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 276 Privateer Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 277 Troop Transport Squadron 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 279 River Gunboat Squadron 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 1251 Supply Depot 1805 Coeff: 18
6:16:27 PM  (Reporting)  Number of Draw 11
6:16:27 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 24 WSU 121 0 Money 2632 64
6:16:27 PM  (Reporting)  Picking 249 Colonial  Lancers Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 24 WSU 121 0 Money 2632 64
6:16:27 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 121 0 Money 2632 144
6:16:27 PM  (Reporting)  Picking 252 Invalid Garrison 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 12
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2632 144
6:16:27 PM  (Reporting)  Picking 251 Depot Garrison 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 17
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2632 144
6:16:27 PM  (Reporting)  Picking 265 Engineer Rgt
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 40 WSU 121 0 Money 2632 80
6:16:27 PM  (Reporting)  Picking 241 Siege Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 96 WSU 121 120 Money 2632 480
6:16:27 PM  (Reporting)  Picking 244 Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 120 WSU 121 0 Money 2632 144
6:16:27 PM  (Reporting)  Picking 231 Italian Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2632 180
6:16:27 PM  (Reporting)  Picking 233 Light Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 360 WSU 121 0 Money 2632 180
6:16:27 PM  (Reporting)  Picking 239 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 4 26 WSU 121 48 Money 2632 204
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 52 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015491 Escano's Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008428 Escuadra de Cartagena
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014420 Morroco Sq.
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014428 Sirena Sq.
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1014872 I. Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015747 S. Carlos Sq.
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1015492 Ceres Sq.
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 443 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating CallFleet (_CLF_)
6:16:27 PM  (Reporting)  Ended CallFleet 1 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1008501 Flota Napolitana, 3930 Central Mediterranean Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010765 Guarnicin de Melilla, 3730 Melilla, Pow:219, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010754 Guarnicin de Ceuta, 3722 Ceuta, Pow:220, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010776 Guarnicin de Mers el Kebir, 3739 Mers El Kebir, Pow:220, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008484 Flota Atlantica, 3927 Southeast Atlantic Trade, Pow:7, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004182 Guarnicin Cadiz, 212 Cadiz, Pow:67, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010598 Guarnicin de Cadiz, 212 Cadiz, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1016248 Moreno' Force, 215 Sevilla, Pow:114, Count: 6(l 1/L 5/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010727 Guarnicin de Granada, 223 Granada, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004202 Guarnicin Granada, 223 Granada, Pow:28, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010615 Guarnicin de Cartagena, 230 Cartagena, Pow:230, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010724 Guarnicin de Cordoba, 221 Cordoba, Pow:9, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004192 Guarnicin Cordoba, 221 Cordoba, Pow:68, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010709 Guarnicin de Badajoz, 241 Badajoz, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004129 Guarnicin Badajoz, 241 Badajoz, Pow:120, Count: 6(l 2/L 4/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010736 Guarnicin de Merida, 242 Merida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010733 Guarnicin de Ciudad Real, 261 Ciudad Real, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008490 Flota del Mediterraneo, 3928 Western Mediterranean Trade, Pow:14, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004229 Guarnicin Palma, 313 Palma, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010656 Guarnicin de Palma, 313 Palma, Pow:240, Count: 4(l 0/L 2/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010676 Guarnicin de Valencia, 269 Valencia, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010730 Guarnicin de Toledo, 263 Toledo, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010644 Guarnicin de Port Mahon, 314 Port Mahon, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010739 Guarnicin de Madrid, 276 Madrid, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004159 Guarnicin Madrid, 276 Madrid, Pow:48, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010692 Guarnicin de Ciudad Rodrigo, 184 Ciudad Rodrigo, Pow:32, Count: 2(l 0/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010742 Guarnicin de Guadalajara, 280 Guadalajara, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010751 Guarnicin de Taragona, 305 Tarragona, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004219 Guarnicin Tarragona, 305 Tarragona, Pow:57, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010721 Guarnicin de Salamanca, 185 Salamanca, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004261 Guarnicin Salamanca, 185 Salamanca, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010684 Guarnicin de Barcelona, 307 Barcelona, Pow:146, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004239 Guarnicin Barcelona, 307 Barcelona, Pow:60, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010745 Guarnicin de Zaragoza, 290 Zaragoza, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004271 Guarnicin Zaragoza, 290 Zaragoza, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010748 Guarnicin de Lerida, 299 Lerida, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010680 Guarnicin de Girona, 312 Gerona, Pow:22, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010823 Guarnicin de La Plata, 3911 La Plata, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010698 Guarnicin de Burgos, 194 Burgos, Pow:32, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010718 Guarnicin de Leon, 182 Leon, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004139 Guarnicin Lugo, 165 Lugo, Pow:64, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004266 Guarnicin San Sebastian, 207 San Sebastian, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010632 Guarnicin de San Sebastian, 207 San Sebastian, Pow:231, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004149 Guarnicin Oviedo, 171 Oviedo, Pow:46, Count: 3(l 1/L 2/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010715 Guarnicin de Bilbao, 198 Bilbao, Pow:10, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004256 Guarnicin Santander, 197 Santander, Pow:23, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1004249 Guarnicin Coruna, 163 Coruna, Pow:31, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010581 Guarnicin de El Ferrol, 163 Coruna, Pow:231, Count: 4(l 0/L 1/S 3) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010815 Guarnicin de Hispaniola, 3905 Santo Domingo, Pow:145, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010790 Guarnicin de Cuba, 3902 Cuba, Pow:439, Count: 6(l 0/L 1/S 5) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1008507 Flota de las Indias, 3934 Commerce, Pow:15, Count: 2(l 0/L 0/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 2 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1016914 2nd Engineer Rgt, 221 Cordoba, Pow:2, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017145 3rd Engineer Rgt, 276 Madrid, Pow:1, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1016131 1st Engineer Rgt, 276 Madrid, Pow:12, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017155 4 Brigada de Caballera, 163 Coruna, Pow:2, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonBorders (_GAB_)
6:16:27 PM  (Reporting)  Ended GarrisonBorders 216 ms
6:16:27 PM  (Reporting)  Entering EnableStagingRegions (_ESR_)
6:16:27 PM  (Reporting)  _ESR_ No theater can have a staging region.
6:16:27 PM  (Reporting)  Ended EnableStagingRegions (_ESR_) 3 ms
6:16:27 PM  (Reporting)  Entering ProcessAgents (_PCA_) - See folder AI\xxx_Agents for details.
6:16:27 PM  (Reporting)  Ended ProcessAgents Spain 46 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 2 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 10 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 8 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 83 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 84 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 86 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 2 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 5 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 57 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 58 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 59 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 3 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 337 France
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 5 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 356 Theater_West_Indies ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 356 West Indies
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 356 West Indies
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 2 Nb of CPs of Regular/Militia/Cavalry/Artillery: 19
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:275, Count: 6(l 2/L 4/S 1) Agenda: Keep Position, Value: 11100, Region: 3902 Cuba
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 16 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 336 Theater_Spanish_Peninsula ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  _PCO_ Brigada Toledo has been merged into 1003965 Cuerpo Oriental(Benito San Juan) in 1003842 Esercito de Espana 224 Malaga
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 68 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 13 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 2 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 2 1017785 Spanish Detachment, 167 Ponferrada, Pow:36, Count: 2(l 1/L 1/S 0) is garrisoning region 167 Ponferrada New PickVal 3
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 10530, Region: 167 Ponferrada
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 45 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 39 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 39 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 40 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
6:16:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:16:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:16:27 PM  (Reporting)  _CLD_ Leader 1010670 Grandallana redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
6:16:27 PM  (Reporting)  _CLD_ Leader 1015672 Don Federico Gravina redeployed from La Plata to theater Theater_South_America  in region 3911 La Plata
6:16:27 PM  (Reporting)  Ended Check Leaders 101 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 171 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 336 Spanish Peninsula
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1014054 1 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 198 Bilbao
6:16:27 PM  (Reporting)  _AFA_ 1015491 Escano's Fleet has been given the mission Agenda: Naval Superiority, Value: 1860, Region: 4331 Golfe du Lion
6:16:27 PM  (Reporting)  _AFA_ 1016126 3 Escuadra de Fregata has been given the mission Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:16:27 PM  (Reporting)  _AFA_ 1015038 II. Fleet has been given the mission Agenda: Resupply, Value: 20000, Region: 307 Barcelona
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1008428 Escuadra de Cartagena chance: 9 failed.
6:16:27 PM  (Reporting)  _AFA_ 1008428 Escuadra de Cartagena has been given the mission Agenda: Naval Docking, Value: 1746, Region: 226 Almeria
6:16:27 PM  (Reporting)  _AFA_ 1017150 2 Escuadra de Transport has been given the mission Agenda: Resupply, Value: 10000, Region: 215 Sevilla
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 319 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 11 Nb of CPs of Regular/Militia/Cavalry/Artillery: 138
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  _SSP_ Created Supply Reserve:  1017786 Provisiones Leon in 167 Ponferrada
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 4 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1003842 Esercito de Espana, 224 Malaga, Pow:926, Count: 14(l 7/L 7/S 4) Agenda: Keep Position, Value: 19000, Region: 224 Malaga
6:16:27 PM  (Reporting)  Ended KeepPosition 2 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 335 Theater_British_Isles ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 5 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 31 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 32 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 32 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 346 Theater_Ottoman ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 355 Theater_America ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 3 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 3 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 3 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 355 North America
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 1
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 13 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 13 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 13 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 1 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 341 Low Countries
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 43 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 44 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 45 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 344 Scandinavia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 352 Theater_North_Africa ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 1 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 1 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 7 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 1 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 36 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 37 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 38 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 12
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 350 Theater_Egypt ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 347 Theater_Middle_East ***
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 354 Theater_South_America ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 6 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 2 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 2 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 2 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1015672 Don Federico Gravina selected
6:16:27 PM  (Reporting)  _CLD_ Leader Split Segment I: lone leader ) 1010670 Guarnicin de Sevilla selected
6:16:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 2 leaders to check
6:16:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 2 leaders to check
6:16:27 PM  (Reporting)  _CLD_ Idle Leader 1010670 Grandallana in Madrid moved to capital
6:16:27 PM  (Reporting)  _CLD_ Idle Leader 1015672 Don Federico Gravina in Madrid moved to capital
6:16:27 PM  (Reporting)  Ended Check Leaders 216 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 1 Nb of CPs of Regular/Militia/Cavalry/Artillery: 7
6:16:27 PM  (Reporting)  _BDA_ 0  regions have been selected as candidates for depot buidling
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 7 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 7 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 7 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 357 Theater_Africa ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 1 ms
6:16:27 PM  (Reporting)  Entering Evacuate Force (_EVA_)
6:16:27 PM  (Reporting)  Ended Evacuate Force (_EVA_) 1 ms
6:16:27 PM  (Reporting)  Entering Check Simple Landing (_CSL_)
6:16:27 PM  (Reporting)  Ended Check Simple Landing (_CSL_) 1 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 0 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 357 Africa
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Entering Build Depots Assets
6:16:27 PM  (Reporting)  _BDA_ Nb of land supply units in theater 0 Nb of CPs of Regular/Militia/Cavalry/Artillery: 0
6:16:27 PM  (Reporting)  Ended Build Depots Assets 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Start of AI Split Supports (_SSP_)
6:16:27 PM  (Reporting)  Ended Split Supports
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)  Evaluating Concentrate Stacks (_CSS_)
6:16:27 PM  (Reporting)  Ended Concentrate Stacks 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 337 Theater_France ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 356 Theater_West_Indies ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 345 Theater_Balkans ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 336 Theater_Spanish_Peninsula ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  DistantGarrison RollBack of 1015048 1st Pioneer Rgt, 263 Toledo, Pow:22, Count: 1(l 0/L 0/S 1) Fitness 0 toward 269 Valencia can be a PF problem
6:16:27 PM  (Reporting)  Ended DistantGarrison 43 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 339 Theater_Austria ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 335 Theater_British_Isles ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 346 Theater_Ottoman ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 355 Theater_America ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 341 Theater_Low_Countries ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 344 Theater_Scandinavia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 352 Theater_North_Africa ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 350 Theater_Egypt ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 347 Theater_Middle_East ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 354 Theater_South_America ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 340 Theater_Alpes ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 357 Theater_Africa ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 21647 AllOppPowLand: 12947 AllOwnPowNav: 7462 AllOppPowNav 20483
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 852 Bremen Pick 81 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 337 Theater_France Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 3.64 Land Core Ratio: 1.99  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1014064 1o Suministros (Pow.0)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 492 Orleans Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 534 Paris Pick 68 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 497 Brest Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 356 Theater_West_Indies Owned armies (extended): 4 Enemy armies: 11 Land Ratio: 0.45 Land Core Ratio: 0.56  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.52)
6:16:27 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.275)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 714) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 220 Need 185  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 15 has enough garrison (Value: 145) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3907 Leeward Islands Pick 2 SelfVal 141 Need 60  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 336 Theater_Spanish_Peninsula Owned armies (extended): 47 Enemy armies: 2 Land Ratio: 4.96 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1003842 Esercito de Espana (Pow.926)
6:16:27 PM  (Reporting)  1016914 2nd Engineer Rgt (Pow.2)
6:16:27 PM  (Reporting)  1017784 Spanish Detachment (Pow.23)
6:16:27 PM  (Reporting)  1017783 Spanish Detachment (Pow.23)
6:16:27 PM  (Reporting)  1017782 Spanish Detachment (Pow.23)
6:16:27 PM  (Reporting)  1017781 Spanish Detachment (Pow.23)
6:16:27 PM  (Reporting)  1013804 Palma Milita (Pow.40)
6:16:27 PM  (Reporting)  1015048 1st Pioneer Rgt (Pow.22)
6:16:27 PM  (Reporting)  1017145 3rd Engineer Rgt (Pow.1)
6:16:27 PM  (Reporting)  1016131 1st Engineer Rgt (Pow.12)
6:16:27 PM  (Reporting)  1010670 Guarnicin de Sevilla (Pow.0)
6:16:27 PM  (Reporting)  1015672 Don Federico Gravina (Pow.0)
6:16:27 PM  (Reporting)  1003864 Cuerpo Occidental (Pow.329)
6:16:27 PM  (Reporting)  1017786 Provisiones Leon (Pow.0)
6:16:27 PM  (Reporting)  1017785 Caraffa' Force (Pow.36)
6:16:27 PM  (Reporting)  1017561 Palafox' Force (Pow.309)
6:16:27 PM  (Reporting)  1017155 4 Brigada de Caballera (Pow.2)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 212 Cadiz Pick 100 has enough garrison (Value: 297) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 276 Madrid Pick 36 has enough garrison (Value: 71) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 215 Sevilla Pick 89 has enough garrison (Value: 114) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 307 Barcelona Pick 13 has enough garrison (Value: 206) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 223 Granada Pick 11 has enough garrison (Value: 38) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 207 San Sebastian Pick 8 has enough garrison (Value: 254) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 241 Badajoz Pick 5 has enough garrison (Value: 152) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 230 Cartagena Pick 12 has enough garrison (Value: 230) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 269 Valencia Pick 6 has enough garrison (Value: 22) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 224 Malaga Pick 4 has enough garrison (Value: 926) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 264) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 313 Palma Pick 3 has enough garrison (Value: 297) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 167 Ponferrada Pick 3 has enough garrison (Value: 36) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 290 Zaragoza Pick 4 has enough garrison (Value: 33) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 317 Bayonne Pick 10 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 194 Burgos Pick 5 has enough garrison (Value: 32) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 263 Toledo Pick 6 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 221 Cordoba Pick 5 has enough garrison (Value: 79) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 184 Ciudad Rodrigo Pick 7 has enough garrison (Value: 32) - evaluation skipped
6:16:27 PM  (Reporting)  Region 211 Gibraltar Pick 5 SelfVal 241 Need 1269  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 336 Perpignan Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 312 Gerona Pick 3 has enough garrison (Value: 22) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 182 Leon Pick 2 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 0 Enemy armies: 2 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 686 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 341 Theater_Low_Countries Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 2.46 Land Core Ratio: 2.51  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 772 Bruxelles Pick 46 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 344 Theater_Scandinavia Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 352 Theater_North_Africa Owned armies (extended): 4 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004022 Cuerpo Africa (Pow.76)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 38 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3730 Melilla Pick 17 has enough garrison (Value: 219) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 354 Theater_South_America Owned armies (extended): 3 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
6:16:27 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.159)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3888 Canarias Islands Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 340 Theater_Alpes Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 578 Mulhouse Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 357 Theater_Africa Owned armies (extended): 0 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 3914 Mascareignes Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 366 Theater_IndianOcean Owned armies (extended): 0 Enemy armies: 8 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 3914 Mascareignes Pick 100 SelfVal 285 Need 60  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 16 Enemy armies: 4 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004022 Cuerpo Africa (Pow.76)
6:16:27 PM  (Reporting)  1003842 Esercito de Espana (Pow.926)
6:16:27 PM  (Reporting)  1013804 Palma Milita (Pow.40)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 688 Taranto Pick 9 SelfVal 114 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 3739 Mers El Kebir Pick 38 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 600 Genova Pick 20 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Region 678 Napoli Pick 100 SelfVal 686 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 424 Nice Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 307 Barcelona Pick 13 has enough garrison (Value: 206) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 420 Toulon Pick 36 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 718 Valetta Pick 18 SelfVal 190 Need 424  no group candidate found
6:16:27 PM  (Reporting)  Region 708 Palermo Pick 73 SelfVal 542 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 362 Theater_SouthAtlantic Owned armies (extended): 3 Enemy armies: 1 Land Ratio: 3.07 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
6:16:27 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.159)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 3910 Uruguay Pick 21 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3912 West Africa Pick 13 SelfVal 30 Need 101  no group candidate found
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 20 Enemy armies: 73 Land Ratio: 0.20 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1004022 Cuerpo Africa (Pow.76)
6:16:27 PM  (Reporting)  1004079 Vigodet' Force (Pow.373)
6:16:27 PM  (Reporting)  1013385 Don Miguel de La Pena (Pow.159)
6:16:27 PM  (Reporting)  1017155 4 Brigada de Caballera (Pow.2)
6:16:27 PM  (Reporting)  1004070 Cuerpo Hispaniola (Pow.52)
6:16:27 PM  (Reporting)  1004039 Cuerpo Cuba (Pow.275)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 852 Bremen Pick 81 SelfVal 300 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Primary Region 3722 Ceuta Pick 100 has enough garrison (Value: 220) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 3911 La Plata Pick 100 has enough garrison (Value: 145) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 3902 Cuba Pick 100 has enough garrison (Value: 714) - evaluation skipped
6:16:27 PM  (Reporting)  Region 3900 Florida Pick 100 SelfVal 585 Need 48  no group candidate found
6:16:27 PM  (Reporting)  Region 212 Cadiz Pick 100 SelfVal 2066 Need 633  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 163 Coruna Pick 8 has enough garrison (Value: 264) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 198 Bilbao Pick 3 has enough garrison (Value: 10) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 357 Rochefort Pick 24 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 126 Plymouth Pick 18 SelfVal 18 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 130 Bristol Pick 18 SelfVal 18 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 3905 Santo Domingo Pick 15 has enough garrison (Value: 145) - evaluation skipped
6:16:27 PM  (Reporting)  Region 87 Liverpool Pick 24 SelfVal 24 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 98 Cardiff Pick 15 SelfVal 15 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 8 Belfast Pick 5 SelfVal 5 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 3906 Winward Islands Pick 6 SelfVal 220 Need 185  no group candidate found
6:16:27 PM  (Reporting)  Region 16 Dublin Pick 12 SelfVal 12 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Region 133 Portsmouth Pick 16 SelfVal 16 Need 506  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 500 Lorient Pick 16 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 360 Theater_BalticSea Owned armies (extended): 0 Enemy armies: 0 Land Ratio: 5.00 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 1410 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 365 Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1015492 Ceres Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1014872 I. Fleet has been given the mission Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  _AFA_ 1015747 S. Carlos Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 3 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 362 South Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1014428 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 2 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Escort Need In Naval/Convoy Box 4 in Commerce
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 35 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1014420 Morroco Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:16:27 PM  (Reporting)  _AFA_ 1017787 4th Transport Sq. has been given the mission Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 34 in Southeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017293 III. Fleet chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017293 III. Fleet has been given the mission Agenda: Naval Docking, Value: 1535, Region: 852 Bremen
6:16:27 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Resupply, Value: 73600, Region: 3905 Santo Domingo
6:16:27 PM  (Reporting)  _AFA_ 1008454 Escuadra de Cuba has been given the mission Agenda: Naval Docking, Value: 5472, Region: 852 Bremen
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017563 Astrea Sq. chance: 0 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017563 Astrea Sq. has been given the mission Agenda: Naval Docking, Value: 646, Region: 852 Bremen
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 179 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 342 Germany
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 337 France
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 356 West Indies
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 336 Spanish Peninsula
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 2 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 338 Italia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 355 North America
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 341 Low Countries
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 344 Scandinavia
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 352 North Africa
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 1 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 354 South America
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 53 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 340 Alpes
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Evaluating CheckLocalOpportunities (_CLP_), Theater 357 Africa
6:16:27 PM  (Reporting)  Ended CheckLocalOpportunities 0 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Leader 1015672 Don Federico Gravina relocated to 215 Sevilla
6:16:27 PM  (Reporting)  Leader 1010670 Guarnicin de Sevilla relocated to 215 Sevilla
6:16:27 PM  (Reporting)  Ended Collect Leaders 2 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Spain  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Commerce ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.43) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:0.20) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea ( NavRatio:5.00) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 342 Germany
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_France (Ext:3.64 - Core:1.99 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 337 France
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014064 1o Suministros is doing nothing in Paris  Power: 0  HealthPerc: 100
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_West_Indies (Ext:0.45 - Core:0.56 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3906 Winward Islands in theater 356 West Indies
6:16:27 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:52, Count: 1(l 1/L 1/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ 1004070 Cuerpo Hispaniola, 3905 Santo Domingo, Pow:52, Count: 1(l 1/L 1/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 4 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1004070 Cuerpo Hispaniola Santo Domingo Going against objective: 3902 Cuba
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1004039 Cuerpo Cuba, 3902 Cuba, Pow:275, Count: 6(l 2/L 4/S 1) Keeping only the Best Attack (is Assault) goal for 3902 Cuba
6:16:27 PM  (Reporting)  List of Agendas for 1004039 Cuerpo Cuba, 3902 Cuba, Pow:275, Count: 6(l 2/L 4/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 3902 Cuba
6:16:27 PM  (Reporting)  1004039-Cuerpo Cuba Power:275 Health:100% Cuba>Cuba Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008454 Escuadra de Cuba, 4553 Sea of Cuba, Pow:48, Count: 8(l 1/L 6/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 73600, Region: 3905 Santo Domingo
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 5472, Region: 852 Bremen
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 73600, Region: 3905 Santo Domingo
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008454 Escuadra de Cuba , destination,  is not in friendly water and the mission is not ignoring threats. 3905 Santo Domingo
6:16:27 PM  (Reporting)  1008454-Escuadra de Cuba Power:48 Health:97% Sea of Cuba>Santo Domingo Mission:Resupply Fitness:92% Need:0 Threat:0 GoalValue: 73600
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1004070 Cuerpo Hispaniola is doing nothing in Santo Domingo  Power: 52  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Balkans (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Spanish_Peninsula (Ext:4.96 - Core:5.00 - Nav:0.25) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supply 1017786 Provisiones Leon, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  1 in core Area
6:16:27 PM  (Reporting)  _RCA_ Resupplying 1017786 Provisiones Leon, 167 Ponferrada, Pow:0, Count: 1(l 0/L 0/S 1) relocating toward 1017561 Palafox' Force, 167 Ponferrada, Pow:309, Count: 3(l 2/L 1/S 1)
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 336 Spanish Peninsula
6:16:27 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:40, Count: 2(l 0/L 2/S 0) has no agenda for now, trying to gather
6:16:27 PM  (Reporting)  _GTU_ Starting merge 1 at start
6:16:27 PM  (Reporting)  _GTU_ Finished merge 1 now
6:16:27 PM  (Reporting)  _GTU_ 1013804 Palma Milita, 313 Palma, Pow:40, Count: 2(l 0/L 2/S 0) no gathering goal found, will be iddle this turn.
6:16:27 PM  (Reporting)  Ended AI Gather Units 3 ms
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  _ATG__ 1010670 Guarnicin de Sevilla Sevilla Going against objective: 276 Madrid
6:16:27 PM  (Reporting)  _ATG__ 1015672 Don Federico Gravina Sevilla Going against objective: 212 Cadiz
6:16:27 PM  (Reporting)  _ATG__ 1015048 1st Pioneer Rgt Toledo Going against objective: 276 Madrid
6:16:27 PM  (Reporting)  _ATG__ 1003864 Cuerpo Occidental Ciudad Rodrigo Going against objective: 211 Gibraltar
6:16:27 PM  (Reporting)  _ATG__ 1017561 Palafox' Force Ponferrada Going against objective: 211 Gibraltar
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017563 Astrea Sq., 4278 El Ferrol, Pow:17, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 646, Region: 852 Bremen
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  1017563-Astrea Sq. Power:17 Health:100% El Ferrol>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014054 1 Escuadra de Fregata, 198 Bilbao, Pow:24, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 198 Bilbao
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 198 Bilbao
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014054 1 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 198 Bilbao
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015491 Escano's Fleet, 163 Coruna, Pow:369, Count: 6(l 2/L 4/S 0) Keeping only the Best Attack (is Assault) goal for 163 Coruna
6:16:27 PM  (Reporting)  List of Agendas for 1015491 Escano's Fleet, 163 Coruna, Pow:369, Count: 6(l 2/L 4/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 163 Coruna
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 163 Coruna
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015491 Escano's Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 163 Coruna
6:16:27 PM  (Reporting)  1015491-Escano's Fleet Power:369 Health:100% Coruna>Coruna Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016126 3 Escuadra de Fregata, 207 San Sebastian, Pow:2, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 207 San Sebastian
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1016126 3 Escuadra de Fregata , destination,  is not in friendly water and the mission is not ignoring threats. 207 San Sebastian
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017561 Palafox' Force is doing nothing in Ponferrada  Power: 309  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017785 Caraffa' Force, 167 Ponferrada, Pow:36, Count: 2(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 10530, Region: 167 Ponferrada
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 10530, Region: 167 Ponferrada
6:16:27 PM  (Reporting)  1017785-Caraffa' Force Power:36 Health:100% Ponferrada>Ponferrada Mission:Garrison Fitness:65% Need:24 Threat:0 GoalValue: 10530
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015038 II. Fleet, 307 Barcelona, Pow:7, Count: 2(l 0/L 2/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 20000, Region: 307 Barcelona
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 20000, Region: 307 Barcelona
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015038 II. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 307 Barcelona
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1003864 Cuerpo Occidental is doing nothing in Ciudad Rodrigo  Power: 329  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015048 1st Pioneer Rgt is doing nothing in Toledo  Power: 22  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013804 Palma Milita is doing nothing in Palma  Power: 40  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015672 Don Federico Gravina is doing nothing in Sevilla  Power: 0  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1010670 Guarnicin de Sevilla is doing nothing in Sevilla  Power: 0  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016248 Moreno' Force, 215 Sevilla, Pow:114, Count: 6(l 1/L 5/S 0) Keeping only the Garrison goal for 215 Sevilla
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1008428 Escuadra de Cartagena, 230 Cartagena, Pow:102, Count: 2(l 1/L 1/S 0) Keeping only the Best Attack (is Assault) goal for 230 Cartagena
6:16:27 PM  (Reporting)  List of Agendas for 1008428 Escuadra de Cartagena, 230 Cartagena, Pow:102, Count: 2(l 1/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 100000, Region: 230 Cartagena
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008428 Escuadra de Cartagena , destination,  is not in friendly water and the mission is not ignoring threats. 230 Cartagena
6:16:27 PM  (Reporting)  1008428-Escuadra de Cartagena Power:102 Health:100% Cartagena>Cartagena Mission:Attack Fitness:100% Need:0 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017150 2 Escuadra de Transport, 215 Sevilla, Pow:1, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 215 Sevilla
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 215 Sevilla
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1017150 2 Escuadra de Transport , destination,  is not in friendly water and the mission is not ignoring threats. 215 Sevilla
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1003842 Esercito de Espana, 224 Malaga, Pow:926, Count: 14(l 7/L 7/S 4)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Attack, Value: 70000, Region: 212 Cadiz
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 19000, Region: 224 Malaga
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Attack, Value: 70000, Region: 212 Cadiz
6:16:27 PM  (Reporting)  1003842-Esercito de Espana Power:926 Health:99% Malaga>Cadiz Mission:Attack Fitness:70% Need:633 Threat:689 GoalValue: 70000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Austria (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_British_Isles (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 338 Italia
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Ottoman (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_America (Ext:0.20 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3900 Florida in theater 355 North America
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1010787 Guarnicin de Florida, 3900 Florida, Pow:12, Count: 2(l 1/L 1/S 0) Keeping only the Garrison goal for 3900 Florida
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Low_Countries (Ext:2.46 - Core:2.51 - Nav:3.82) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 775 Antwerpen in theater 341 Low Countries
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Scandinavia (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 0 Donegal in theater 344 Scandinavia
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_North_Africa (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3722 Ceuta in theater 352 North Africa
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1004022 Cuerpo Africa is doing nothing in Ceuta  Power: 76  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Egypt (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Middle_East (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_South_America (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3911 La Plata in theater 354 South America
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1013385 Don Miguel de La Pena is doing nothing in La Plata  Power: 159  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1004079 Vigodet' Force is doing nothing in La Plata  Power: 374  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Alpes (Ext:5.00 - Core:5.00 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 534 Paris in theater 340 Alpes
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Africa (Ext:5.00 - Core:5.00 - Nav:0.50) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Gather Units (_GTU_)
6:16:27 PM  (Reporting)  _GTU_ Gathering Region 3914 Mascareignes in theater 357 Africa
6:16:27 PM  (Reporting)  _GTU_ Starting merge 0 at start
6:16:27 PM  (Reporting)  End of AI Gather Units
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_IndianOcean (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Commerce (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017787 4th Transport Sq., 4096 North Atlantic, Pow:11, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  1017787-4th Transport Sq. Power:11 Health:100% North Atlantic>Southeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017293 III. Fleet, 4096 North Atlantic, Pow:15, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5000, Region: 3934 Commerce
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1535, Region: 852 Bremen
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1535, Region: 852 Bremen
6:16:27 PM  (Reporting)  1017293-III. Fleet Power:15 Health:100% North Atlantic>Bremen Mission:Naval Docking Fitness:83% Need:60 Threat:0 GoalValue: 1535
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015492 Ceres Sq., 3934 Commerce, Pow:42, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3934 Commerce
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015492 Ceres Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:27 PM  (Reporting)  1015492-Ceres Sq. Power:42 Health:100% Commerce>Commerce Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008507 Flota de las Indias , destination,  is not in friendly water and the mission is not ignoring threats. 3934 Commerce
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BlackSea (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:0.20 - Core:0.20 - Nav:0.43) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014872 I. Fleet, 3928 Western Mediterranean Trade, Pow:103, Count: 3(l 0/L 3/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 11250, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014872 I. Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  1014872-I. Fleet Power:103 Health:100% Western Mediterranean Trade>Western Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 11250
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008490 Flota del Mediterraneo , destination,  is not in friendly water and the mission is not ignoring threats. 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015747 S. Carlos Sq., 3930 Central Mediterranean Trade, Pow:41, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3930 Central Mediterranean Trade
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015747 S. Carlos Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:27 PM  (Reporting)  1015747-S. Carlos Sq. Power:41 Health:66% Central Mediterranean Trade>Central Mediterranean Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008501 Flota Napolitana , destination,  is not in friendly water and the mission is not ignoring threats. 3930 Central Mediterranean Trade
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_SouthAtlantic (Ext:3.07 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014428 Sirena Sq., 3927 Southeast Atlantic Trade, Pow:59, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 4425, Region: 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014428 Sirena Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  1014428-Sirena Sq. Power:59 Health:100% Southeast Atlantic Trade>Southeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 4425
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008484 Flota Atlantica , destination,  is not in friendly water and the mission is not ignoring threats. 3927 Southeast Atlantic Trade
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.20 - Core:0.20 - Nav:0.20) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014420 Morroco Sq., 3924 North Sea Trade, Pow:38, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3924 North Sea Trade
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014420 Morroco Sq. , destination,  is not in friendly water and the mission is not ignoring threats. 3924 North Sea Trade
6:16:27 PM  (Reporting)  1014420-Morroco Sq. Power:38 Health:100% North Sea Trade>North Sea Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_BalticSea (Ext:5.00 - Core:0.20 - Nav:5.00) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 4 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 3 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 2 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 1 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 1 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  1017785 Caraffa' Force will be merged into 1017561 Palafox' Force in region Ponferrada
6:16:27 PM  (Reporting)  AI Process done in  23978 ms
6:16:27 PM  (Reporting)  Processing  1000007 Ottoman
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Ottoman AILevel 2 Kind: 2 Dormant YES Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Resources Levels Ottoman EcoBase 134 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 2167 Expected 67 Balance -7
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 47 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 47 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 2292 Expected 47 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability High Stock 100 Expected 47 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability High Stock 100 Expected 47 Balance -4
6:16:27 PM  (Reporting)  War supplies Availability Low Stock 16 Expected 34 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 32 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Engagment Points Availability Plentiful Stock 149 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 580 Expected 13 Balance 0
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 17 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000007 Ottoman
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 16
6:16:27 PM  (Reporting)  Money Level 6 Amount 2167
6:16:27 PM  (Reporting)  Conscripts Level 3 Amount 100
6:16:27 PM  (Reporting)  Adding 406 Janissary Brigade 1805 Coeff: 24
6:16:27 PM  (Reporting)  Adding 412 Marine Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 413 Horse Artillery Brigade 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 414 Foot Artillery Brigade 1805 Coeff: 19
6:16:27 PM  (Reporting)  Adding 415 Artillery Brigade 1805 Coeff: 28
6:16:27 PM  (Reporting)  Adding 416 Siege Artillery Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 418 Sipahi Brigade 1805 Coeff: 21
6:16:27 PM  (Reporting)  Adding 419 Suvarileri Brigade 1805 Coeff: 19
6:16:27 PM  (Reporting)  Adding 420 Mixed Cavalry Brigade 1805 Coeff: 35
6:16:27 PM  (Reporting)  Adding 421 Line Garrison 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 422 Depot Garrison 1805 Coeff: 17
6:16:27 PM  (Reporting)  Adding 424 Fortress Battery 1805 Coeff: 28
6:16:27 PM  (Reporting)  Adding 425 Coastal Battery 1805 Coeff: 21
6:16:27 PM  (Reporting)  Adding 426 Supply Brigade 1805 Coeff: 30
6:16:27 PM  (Reporting)  Adding 429 Field Hospital Coeff: 2
6:16:27 PM  (Reporting)  Adding 430 Signals Rgt Coeff: 3
6:16:27 PM  (Reporting)  Adding 431 Pioneer Rgt Coeff: 7
6:16:27 PM  (Reporting)  Adding 432 Engineer Rgt Coeff: 4
6:16:27 PM  (Reporting)  Adding 433 Pontoon Bridges Coeff: 7
6:16:27 PM  (Reporting)  Adding 434 Balloon Observation Bn Coeff: 2
6:16:27 PM  (Reporting)  Adding 437 Tartar Cavalry Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 438 Arab Cavalry Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 439 Flagship Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 440 First Rank Squadron 1805 Coeff: 0
6:16:27 PM  (Reporting)  Adding 441 Second Rank Squadron 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 442 Third Rank Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 443 Heavy Frigate Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 444 Frigate Squadron 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 445 Brig Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 446 Sloop Squadron 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 447 Privateer Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 448 Troop Transport Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 449 Merchantman Squadron 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 450 River Gunboat Squadron 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 451 Riverine Transport Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 452 Galley Flotilla 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 1252 Supply Depot 1805 Coeff: 21
6:16:27 PM  (Reporting)  Number of Draw 7
6:16:27 PM  (Reporting)  Picking 420 Mixed Cavalry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 15
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 16 0 Money 2167 152
6:16:27 PM  (Reporting)  Picking 414 Foot Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 7 Requested 0 In Pool 8
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 26 WSU 16 56 Money 2167 204
6:16:27 PM  (Reporting)  Picking 447 Privateer Squadron 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 96 WSU 16 144 Money 2167 300
6:16:27 PM  (Reporting)  Picking 426 Supply Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 13
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 240 WSU 16 0 Money 2167 180
6:16:27 PM  (Reporting)  Picking 441 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 312 WSU 16 432 Money 2167 660
6:16:27 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 16 0 Money 2167 144
6:16:27 PM  (Reporting)  Picking 418 Sipahi Brigade 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 100 120 WSU 16 0 Money 2167 144
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 38 ms
6:16:27 PM  (Reporting)  AI Process done in  478 ms
6:16:27 PM  (Reporting)  Processing  1000008 Nassau
6:16:27 PM  (Reporting)  Processing  1000009 Brunswick
6:16:27 PM  (Reporting)  Processing  1000010 Hannover
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Hannover AILevel 2 Kind: 1 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 270 ms
6:16:27 PM  (Reporting)  Resources Levels Hannover EcoBase 50 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 450 Expected 25 Balance 0
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 18 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 18 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 500 Expected 18 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 18 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 500 Expected 18 Balance 0
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 230 Expected 12 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 6 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 50 Expected 5 Balance 0
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Hannover 568 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000010 Hannover
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 6 underway
6:16:27 PM  (Reporting)  In the war vs 1000001 France WS is -80 for us as viewing faction
6:16:27 PM  (Reporting)  AcceptChance 48 Rolled 90
6:16:27 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 230
6:16:27 PM  (Reporting)  Money Level 6 Amount 450
6:16:27 PM  (Reporting)  Conscripts Level 6 Amount 500
6:16:27 PM  (Reporting)  Adding 558 Infantry Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 559 Infantry Reserve Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 560 Landwehr Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 561 Foot Artillery Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 562 Hussars Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 563 Depot Garrison 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 564 Militia Garrison 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 565 Fortress Battery 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 566 Supply Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Number of Draw 6
6:16:27 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  _BNU Buying Unit Infantry Reserve Brigade 1805 Family ID Militia Area Hannover
6:16:27 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
6:16:27 PM  (Reporting)  Picking 558 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 304
6:16:27 PM  (Reporting)  Picking 565 Fortress Battery 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 500 456 WSU 230 72 Money 450 604
6:16:27 PM  (Reporting)  Picking 559 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 1 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 500 720 WSU 230 0 Money 450 248
6:16:27 PM  (Reporting)  Picking 562 Hussars Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 500 480 WSU 230 0 Money 450 268
6:16:27 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 1 7 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 5 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 0 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)  AI Process done in  2048 ms
6:16:27 PM  (Reporting)  Processing  1000011 Hessen
6:16:27 PM  (Reporting)  Processing  1000012 Baden
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Baden AILevel 2 Kind: 1 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4712 OppPow Land: 2750 OwnPow Nav : 6 OppPow Nav : 6
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 1.09 2.69 Ratio Nav/NavCore: 0.64 1.91 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 430 ms
6:16:27 PM  (Reporting)  Resources Levels Baden EcoBase 53 AtWar: yes AtWarThreat: yes At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 257 Expected 26 Balance 0
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 19 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 19 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 505 Expected 19 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 19 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 152 Expected 19 Balance 0
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 186 Expected 13 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 44 Expected 5 Balance 0
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 21697
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4712 Overall power (enemies): 2750 Ratio: 1.09
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  1189
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 133 Total EnemyOwnerVal: 7555 Discard %: 15
6:16:27 PM  (Reporting)  Region: 891 Heidelberg (AtPeace):        Pick Value: 2       Force Need:  93      Threat: 69          
6:16:27 PM  (Reporting)  Region: 892 Karlsruhe (AtPeace):         Pick Value: 100     Force Need:  176     Threat: 130         
6:16:27 PM  (Reporting)  Region: 893 Rastatt (AtPeace):           Pick Value: 2       Force Need:  166     Threat: 123         
6:16:27 PM  (Reporting)  Region: 894 Offenburg (AtPeace):         Pick Value: 3       Force Need:  288     Threat: 213         
6:16:27 PM  (Reporting)  Region: 895 Freiburg Brisgau (Enemy):    Pick Value: 26      Force Need:  446     Threat: 330         
6:16:27 PM  (Reporting)  Region: 896 Donaueschingen (AtPeace):    Pick Value: 4       Force Need:  474     Threat: 351         
6:16:27 PM  (Reporting)  Region: 898 Tuebingen (AtPeace):         Pick Value: 2       Force Need:  319     Threat: 236         
6:16:27 PM  (Reporting)  Region: 899 Ueberlingen (Enemy):         Pick Value: 2       Force Need:  493     Threat: 365         
6:16:27 PM  (Reporting)  Region: 926 Memmingen (Enemy):           Pick Value: 7       Force Need:  266     Threat: 197         
6:16:27 PM  (Reporting)  Region: 1097 Eger (Enemy):               Pick Value: 16      Force Need:  109     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1098 Pilsen (Enemy):             Pick Value: 17      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1113 Koniggraetz (Enemy):        Pick Value: 11      Force Need:  107     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1118 Prag (Enemy):               Pick Value: 35      Force Need:  257     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1129 Tabor (Enemy):              Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1137 Olmuetz (Enemy):            Pick Value: 22      Force Need:  157     Threat: 75          
6:16:27 PM  (Reporting)  Region: 1143 Brunn (Enemy):              Pick Value: 5       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.64
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 6 Nav Ratio: 0.64
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 892 Karlsruhe Max pick: Karlsruhe Max need: Ilz Max Val: Karlsruhe Naval Gathering: <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Baden 918 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000012 Baden
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 1 underway
6:16:27 PM  (Reporting)  In the war vs 1000004 Austria WS is -14 for us as viewing faction
6:16:27 PM  (Reporting)  AcceptChance 29 Rolled 7
6:16:27 PM  (Reporting)  We propose peace as loser
6:16:27 PM  (Reporting)  Proposing region 896 Donaueschingen WS Cost 3 remains -11
6:16:27 PM  (Reporting)  Proposing region 898 Tuebingen WS Cost 3 remains -8
6:16:27 PM  (Reporting)  Proposing reparations total value 1
6:16:27 PM  (Reporting)  Proposing reparations total value 2
6:16:27 PM  (Reporting)  Proposing reparations total value 2
6:16:27 PM  (Reporting)  Proposing reparations total value 3
6:16:27 PM  (Reporting)  Proposing reparations total value 3
6:16:27 PM  (Reporting)  Proposing reparations total value 4
6:16:27 PM  (Reporting)  Proposing reparations total value 4
6:16:27 PM  (Reporting)  Proposing reparations total value 4
6:16:27 PM  (Reporting)  Proposing reparations total value 5
6:16:27 PM  (Reporting)  Proposing reparations total value 5
6:16:27 PM  (Reporting)  Proposing reparations total value 5
6:16:27 PM  (Reporting)  Proposing reparations total value 6
6:16:27 PM  (Reporting)  Proposing reparations total value 6
6:16:27 PM  (Reporting)  Proposing reparations total value 6
6:16:27 PM  (Reporting)  Proposing reparations total value 6
6:16:27 PM  (Reporting)  Proposing reparations total value 6
6:16:27 PM  (Reporting)  Proposing reparations total value 7
6:16:27 PM  (Reporting)  Proposing reparations total value 7
6:16:27 PM  (Reporting)  Proposing reparations total value 7
6:16:27 PM  (Reporting)  Proposing reparations total value 7
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 45 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 186
6:16:27 PM  (Reporting)  Money Level 6 Amount 257
6:16:27 PM  (Reporting)  Conscripts Level 6 Amount 152
6:16:27 PM  (Reporting)  Adding 643 Infantry Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 644 Mixed Infantry Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 645 Light Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 646 Horse Artillery Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 648 Cavalry Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 649 Light Cavalry Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 651 Militia Garrison 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 652 Fortress Battery 1805 Coeff: 2
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 651 Militia Garrison 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 96
6:16:27 PM  (Reporting)  Picking 652 Fortress Battery 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
6:16:27 PM  (Reporting)  Picking 652 Fortress Battery 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 152 96 WSU 186 72 Money 257 480
6:16:27 PM  (Reporting)  Picking 649 Light Cavalry Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 1
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 152 120 WSU 186 0 Money 257 144
6:16:27 PM  (Reporting)  Problem This unit costs asset wich ARE NOT Money, Conscript, WSU/Steel
6:16:27 PM  (Reporting)  Picking 645 Light Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 152 360 WSU 186 0 Money 257 180
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 91 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1017190 1.Depot Garrison 1805 Karlsruhe, 892 Karlsruhe, Pow:25, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  _CBG_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:27, Count: 1(l 0/L 1/S 0) Will wait for help
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 2 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 77 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ gathered 72 cbt pts, needing: 402
6:16:27 PM  (Reporting)  _MSG_ 1011522 Harrant' Force abort its operation against 1004585 Rechtsseitig Div. not enough forces gathered
6:16:27 PM  (Reporting)  _MSG_ Harrant' Force recruiting 1015404 Landwehr-Inspektion 1 in Karlsruhe
6:16:27 PM  (Reporting)  _MSG_ gathered 99 cbt pts, needing: 242
6:16:27 PM  (Reporting)  _MSG_ 1011522 Harrant' Force abort its operation against 1016671 Aspre Brg. not enough forces gathered
6:16:27 PM  (Reporting)  Ended Make Superior Group 147 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4712 AllOppPowLand: 2750 AllOwnPowNav: 6 AllOppPowNav 6
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 3 Enemy armies: 19 Land Ratio: 1.09 Land Core Ratio: 2.69  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1011522 Harrant' Force (Pow.72)
6:16:27 PM  (Reporting)  1015404 Landwehr-Inspektion 1 (Pow.27)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Region 892 Karlsruhe Pick 100 SelfVal 255 Need 124  no group candidate found
6:16:27 PM  (Reporting)  Region 895 Freiburg Brisgau Pick 26 SelfVal 64 Need 446  no group candidate found
6:16:27 PM  (Reporting)  Region 1129 Tabor Pick 5 SelfVal 19 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 1113 Koniggraetz Pick 11 SelfVal 35 Need 107  no group candidate found
6:16:27 PM  (Reporting)  Region 1118 Prag Pick 35 SelfVal 82 Need 257  no group candidate found
6:16:27 PM  (Reporting)  Region 1097 Eger Pick 16 SelfVal 46 Need 109  no group candidate found
6:16:27 PM  (Reporting)  Region 1137 Olmuetz Pick 22 SelfVal 58 Need 157  no group candidate found
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 127 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Baden  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:1.09 - Core:2.69 - Nav:0.64) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:27, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Wait for help, Value: 12750, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Wait for help, Value: 12750, Region: 892 Karlsruhe
6:16:27 PM  (Reporting)  1015404-Landwehr-Inspektion 1 Power:27 Health:100% Karlsruhe>Karlsruhe Mission:Wait for help Fitness:100% Need:124 Threat:130 GoalValue: 12750
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1011522 Harrant' Force is doing nothing in Baden Baden  Power: 72  HealthPerc: 100
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1015404 Landwehr-Inspektion 1, 892 Karlsruhe, Pow:27, Count: 1(l 0/L 1/S 0) qualify as static but is besieged, eval skipped.
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  AI Process done in  3433 ms
6:16:27 PM  (Reporting)  Processing  1000013 Bavaria
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Bavaria AILevel 2 Kind: 1 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 5912 OppPow Land: 31 OwnPow Nav : 6 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 3.82 1.91 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 471 ms
6:16:27 PM  (Reporting)  Resources Levels Bavaria EcoBase 64 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 120 Expected 32 Balance -1
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 22 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 22 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 576 Expected 22 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 22 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 150 Expected 22 Balance -1
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 210 Expected 16 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 4 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 26 Expected 6 Balance 0
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 5912 Overall power (enemies): 31 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  52
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 1 Total EnemyOwnerVal: 0 Discard %: 15
6:16:27 PM  (Reporting)  Region: 807 Koeln (AtPeace):             Pick Value: 13      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 813 Koblenz (AtPeace):           Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 816 Trier (AtPeace):             Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 818 Mainz (AtPeace):             Pick Value: 32      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 821 Landau (AtPeace):            Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 852 Bremen (AtPeace):            Pick Value: 26      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 861 Hannover (AtPeace):          Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 909 Wuerzburg (AtPeace):         Pick Value: 30      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 932 Regensburg (AtPeace):        Pick Value: 39      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 934 Muenchen (AtPeace):          Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 938 Passau (AtPeace):            Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 0 Nav Ratio: 3.82
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 934 Muenchen Max pick: Muenchen Max need: Cuxhaven Max Val: Muenchen Naval Gathering: 852 Bremen
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  342 Germany : 934 Muenchen
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Bavaria 1133 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000013 Bavaria
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 5 underway
6:16:27 PM  (Reporting)  In the war vs 1000003 Russia WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000010 Hannover WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000022 Kingdom of Sicily WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000023 Kingdom of Piedmont WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000038 Georgia WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 210
6:16:27 PM  (Reporting)  Money Level 6 Amount 120
6:16:27 PM  (Reporting)  Conscripts Level 6 Amount 150
6:16:27 PM  (Reporting)  Adding 655 Infantry Brigade 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 656 Mixed Infantry Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 657 Jaeger Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 658 Infantry Reserve Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 659 Horse Artillery Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 661 Artillery Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 662 Siege Artillery Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 663 Guard Carabiniers Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 664 Chevaux Leger Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 665 Dragoon Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 666 Mixed Cavalry Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 667 Line Garrison 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 668 Depot Garrison 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 669 Militia Garrison 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 670 Fortress Battery 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 671 Supply Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 656 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 6 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 180
6:16:27 PM  (Reporting)  Picking 658 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 124
6:16:27 PM  (Reporting)  Picking 670 Fortress Battery 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 210 72 Money 120 480
6:16:27 PM  (Reporting)  Picking 667 Line Garrison 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 5
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 150 360 WSU 210 0 Money 120 144
6:16:27 PM  (Reporting)  Picking 670 Fortress Battery 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 150 96 WSU 210 72 Money 120 480
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 88 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017789 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017790 2. Invalide Btn, 932 Regensburg, Pow:28, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017791 3. Invalide Btn, 909 Wuerzburg, Pow:29, Count: 1(l 0/L 1/S 0) created in region and locked (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 28 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 3 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  _DCR_ 1017789 1. Invalide Btn, 934 Muenchen, Pow:26, Count: 1(l 0/L 1/S 0) will garrison capital
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 3 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 1 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 1 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:25, Count: 1(l 0/L 1/S 0) is garrisoning region 932 Regensburg SelfVal 382
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 12415, Region: 932 Regensburg
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 79 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 13 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 25 in Baltic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 1 ms
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 2 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5912 AllOppPowLand: 31 AllOwnPowNav: 6 AllOppPowNav 0
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 11 Enemy armies: 1 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1015623 Reit.AR. 2 (Pow.42)
6:16:27 PM  (Reporting)  1015056 Mezzanelli' Force (Pow.51)
6:16:27 PM  (Reporting)  1015886 Deroy' Force (Pow.51)
6:16:27 PM  (Reporting)  1017789 1. Invalide Btn (Pow.26)
6:16:27 PM  (Reporting)  1005604 Bayerishe Korps (Pow.457)
6:16:27 PM  (Reporting)  1015881 Reit.AR. 3 (Pow.42)
6:16:27 PM  (Reporting)  1017790 2. Invalide Btn (Pow.28)
6:16:27 PM  (Reporting)  1014742 Landwehr-Inspektion 1 (Pow.25)
6:16:27 PM  (Reporting)  1017566 6. Bay. Brigade (Pow.106)
6:16:27 PM  (Reporting)  1017791 3. Invalide Btn (Pow.29)
6:16:27 PM  (Reporting)  1017567 5. Bay. Brigade (Pow.100)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 816 Trier Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 934 Muenchen Pick 100 has enough garrison (Value: 52) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 861 Hannover Pick 23 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 807 Koeln Pick 13 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 932 Regensburg Pick 39 has enough garrison (Value: 53) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 852 Bremen Pick 26 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 909 Wuerzburg Pick 30 has enough garrison (Value: 29) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 818 Mainz Pick 32 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 938 Passau Pick 3 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 821 Landau Pick 11 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 813 Koblenz Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 92 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Bavaria  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:3.82) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017567 5. Bay. Brigade is doing nothing in Wuerzburg  Power: 100  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017791-3. Invalide Btn Power:29 Health:100% Wuerzburg>Wuerzburg Mission:Garrison Fitness:100% Need:31 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017566 6. Bay. Brigade is doing nothing in Regensburg  Power: 106  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014742 Landwehr-Inspektion 1, 932 Regensburg, Pow:25, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 12415, Region: 932 Regensburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 12415, Region: 932 Regensburg
6:16:27 PM  (Reporting)  1014742-Landwehr-Inspektion 1 Power:25 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:65% Need:7 Threat:0 GoalValue: 12415
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017790-2. Invalide Btn Power:28 Health:100% Regensburg>Regensburg Mission:Garrison Fitness:100% Need:7 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015881 Reit.AR. 3 is doing nothing in Passau  Power: 42  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1005604 Bayerishe Korps is doing nothing in Muenchen  Power: 457  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017789-1. Invalide Btn Power:26 Health:100% Muenchen>Muenchen Mission:Garrison Fitness:100% Need:8 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015886 Deroy' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015056 Mezzanelli' Force is doing nothing in Muenchen  Power: 51  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015623 Reit.AR. 2 is doing nothing in Muenchen  Power: 42  HealthPerc: 100
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  1017567 5. Bay. Brigade will be merged into 1017791 3. Invalide Btn in region Wuerzburg
6:16:27 PM  (Reporting)  1017566 6. Bay. Brigade will be merged into 1017790 2. Invalide Btn in region Regensburg
6:16:27 PM  (Reporting)  1017789 1. Invalide Btn will be merged into 1005604 Bayerishe Korps in region Muenchen
6:16:27 PM  (Reporting)  AI Process done in  3517 ms
6:16:27 PM  (Reporting)  Processing  1000014 Wrttemberg
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Wrttemberg AILevel 2 Kind: 1 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4762 OppPow Land: 4869 OwnPow Nav : 6 OppPow Nav : 91
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.62 0.58 Ratio Nav/NavCore: 0.20 0.20 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 462 ms
6:16:27 PM  (Reporting)  Resources Levels Wrttemberg EcoBase 60 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 216 Expected 30 Balance 0
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 21 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 21 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 540 Expected 21 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 21 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very High Stock 58 Expected 21 Balance 0
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 178 Expected 15 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 7 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 6 Balance 0
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 16200
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4762 Overall power (enemies): 4869 Ratio: 0.62
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  632
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 164 Total EnemyOwnerVal: 27540 Discard %: 15
6:16:27 PM  (Reporting)  Region: 869 Magdeburg (Enemy):           Pick Value: 2       Force Need:  387     Threat: 120         
6:16:27 PM  (Reporting)  Region: 900 Ulm (AtPeace):               Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 901 Stuttgart (AtPeace):         Pick Value: 86      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 906 Donauwoerth (AtPeace):       Pick Value: 2       Force Need:  60      Threat: 2           
6:16:27 PM  (Reporting)  Region: 908 Rothenburg (AtPeace):        Pick Value: 4       Force Need:  60      Threat: 2           
6:16:27 PM  (Reporting)  Region: 973 Berlin (Enemy):              Pick Value: 6       Force Need:  655     Threat: 120         
6:16:27 PM  (Reporting)  Region: 1025 Breslau (Enemy):            Pick Value: 2       Force Need:  318     Threat: 120         
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 91 Nav Ratio: 0.20
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 6 Overall power (enemies): 91 Nav Ratio: 0.20
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 908 Rothenburg Max pick: Ulm Max need: Dresden Max Val: Ulm Naval Gathering: <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Wrttemberg 1028 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000014 Wrttemberg
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 2 underway
6:16:27 PM  (Reporting)  In the war vs 1000005 Prussia WS is -3 for us as viewing faction
6:16:27 PM  (Reporting)  AcceptChance 7 Rolled 34
6:16:27 PM  (Reporting)  In the war vs 1000017 Saxony WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 178
6:16:27 PM  (Reporting)  Money Level 6 Amount 216
6:16:27 PM  (Reporting)  Conscripts Level 6 Amount 58
6:16:27 PM  (Reporting)  _BNU_ Emergency build ON
6:16:27 PM  (Reporting)  Adding 674 Guard Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 675 Infantry Brigade 1805 Coeff: 24
6:16:27 PM  (Reporting)  Adding 676 Mixed Infantry Brigade 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 677 Mixed Brigade 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 678 Jaeger Brigade 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 680 Horse Artillery Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 682 Artillery Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 683 Garde du Corps Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 684 Chasseurs Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 685 Chevaux Leger Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 686 Line Garrison 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 687 Depot Garrison 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 688 Militia Garrison 1805 Coeff: 48
6:16:27 PM  (Reporting)  Adding 689 Fortress Battery 1805 Coeff: 2
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 688 Militia Garrison 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 96
6:16:27 PM  (Reporting)  Picking 688 Militia Garrison 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 6
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 96
6:16:27 PM  (Reporting)  Picking 676 Mixed Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 180
6:16:27 PM  (Reporting)  Picking 675 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 58 360 WSU 178 0 Money 216 180
6:16:27 PM  (Reporting)  Picking 677 Mixed Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 58 300 WSU 178 0 Money 216 192
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 6 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 83 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  _SSU_ 1017174 Fu.AR. 1, 900 Ulm, Pow:3, Count: 1(l 0/L 0/S 1) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017470 2. Kavallerie-Brigade, 901 Stuttgart, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  _SSU_ 1017169 1. Kavallerie-Brigade, 901 Stuttgart, Pow:1, Count: 1(l 0/L 1/S 0) is made entiredly of fixed units (garrisoning)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 0 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  _DCR_ 1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:56, Count: 3(l 1/L 2/S 0) will garrison capital
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  _GAO_ Step 1 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) is garrisoning region 900 Ulm SelfVal 859
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 20000, Region: 900 Ulm
6:16:27 PM  (Reporting)  _GAO_ Step 1 1005694 Armee Wurtemberg, 908 Rothenburg, Pow:56, Count: 5(l 1/L 1/S 3) is garrisoning region 908 Rothenburg SelfVal 73
6:16:27 PM  (Reporting)  Agenda: Garrison, Value: 9490, Region: 908 Rothenburg
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 0 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 79 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 79 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0) Agenda: Keep Position, Value: 15350, Region: 900 Ulm
6:16:27 PM  (Reporting)  1011531 Stadtgarnison Stuttgart, 901 Stuttgart, Pow:56, Count: 3(l 1/L 2/S 0) Agenda: Keep Position, Value: 15100, Region: 901 Stuttgart
6:16:27 PM  (Reporting)  1005694 Armee Wurtemberg, 908 Rothenburg, Pow:56, Count: 5(l 1/L 1/S 3) Agenda: Keep Position, Value: 4700, Region: 908 Rothenburg
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4762 AllOppPowLand: 4869 AllOwnPowNav: 6 AllOppPowNav 91
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 7 Enemy armies: 42 Land Ratio: 0.62 Land Core Ratio: 0.58  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1017174 Fu.AR. 1 (Pow.3)
6:16:27 PM  (Reporting)  1011528 Stadtgarnison Ulm (Pow.8)
6:16:27 PM  (Reporting)  1017470 2. Kavallerie-Brigade (Pow.1)
6:16:27 PM  (Reporting)  1017169 1. Kavallerie-Brigade (Pow.1)
6:16:27 PM  (Reporting)  1011531 Stadtgarnison Stuttgart (Pow.56)
6:16:27 PM  (Reporting)  1016936 2e Brg. von Roman Cav. (Pow.16)
6:16:27 PM  (Reporting)  1005694 Armee Wurtemberg (Pow.56)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 900 Ulm Pick 100 has enough garrison (Value: 19) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 901 Stuttgart Pick 86 has enough garrison (Value: 114) - evaluation skipped
6:16:27 PM  (Reporting)  Region 973 Berlin Pick 6 SelfVal 52 Need 655  no group candidate found
6:16:27 PM  (Reporting)  Region 906 Donauwoerth Pick 2 SelfVal 45 Need 60  no group candidate found
6:16:27 PM  (Reporting)  Region 1025 Breslau Pick 2 SelfVal 22 Need 318  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 908 Rothenburg Pick 4 has enough garrison (Value: 112) - evaluation skipped
6:16:27 PM  (Reporting)  Region 869 Magdeburg Pick 2 SelfVal 24 Need 387  no group candidate found
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 111 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Wrttemberg  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:0.62 - Core:0.58 - Nav:0.20) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1005694 Armee Wurtemberg, 908 Rothenburg, Pow:56, Count: 5(l 1/L 1/S 3) Keeping only the Garrison goal for 908 Rothenburg
6:16:27 PM  (Reporting)  List of Agendas for 1005694 Armee Wurtemberg, 908 Rothenburg, Pow:56, Count: 5(l 1/L 1/S 3)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 9490, Region: 908 Rothenburg
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Garrison, Value: 9490, Region: 908 Rothenburg
6:16:27 PM  (Reporting)  1005694-Armee Wurtemberg Power:56 Health:100% Rothenburg>Rothenburg Mission:Garrison Fitness:130% Need:4 Threat:2 GoalValue: 9490
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016936 2e Brg. von Roman Cav. is doing nothing in Stuttgart  Power: 16  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1011531-Stadtgarnison Stuttgart Power:56 Health:100% Stuttgart>Stuttgart Mission:Garrison Fitness:100% Need:2 Threat:0 GoalValue: 100000
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1011528 Stadtgarnison Ulm, 900 Ulm, Pow:8, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Garrison, Value: 20000, Region: 900 Ulm
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Keep Position, Value: 15350, Region: 900 Ulm
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 15350, Region: 900 Ulm
6:16:27 PM  (Reporting)  1011528-Stadtgarnison Ulm Power:8 Health:100% Ulm>Ulm Mission:Keep Position Fitness:100% Need:49 Threat:0 GoalValue: 15350
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1017174 Fu.AR. 1, 900 Ulm, Pow:3, Count: 1(l 0/L 0/S 1) Keeping only the Garrison goal for 900 Ulm
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  AI Process done in  3422 ms
6:16:27 PM  (Reporting)  Processing  1000015 Oldenburg
6:16:27 PM  (Reporting)  Processing  1000016 Mecklemburg
6:16:27 PM  (Reporting)  Processing  1000017 Saxony
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Saxony AILevel 2 Kind: 1 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  Theater: 342 Theater_Germany AggroCoeff from script: 100 OwnPow Land: 4821 OppPow Land: 144 OwnPow Nav : 48 OppPow Nav : 0
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 5.00 5.00 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 392 > 494
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 445 ms
6:16:27 PM  (Reporting)  Resources Levels Saxony EcoBase 68 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 822 Expected 34 Balance -1
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 24 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 24 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 24 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 24 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very High Stock 62 Expected 24 Balance -1
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 416 Expected 17 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 8 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 86 Expected 7 Balance 0
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Germany Ordered Value: 4740
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 342 Theater_Germany (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Germany Overall power(self): 4821 Overall power (enemies): 144 Ratio: 5.00
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  160
6:16:27 PM  (Reporting)  Theater_Germany Avg EnemyOwnerVal: 257 Total EnemyOwnerVal: 1929 Discard %: 15
6:16:27 PM  (Reporting)  Region: 869 Magdeburg (AtPeace):         Pick Value: 65      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 900 Ulm (Enemy):                 Pick Value: 10      Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 901 Stuttgart (Enemy):           Pick Value: 8       Force Need:  101     Threat: 75          
6:16:27 PM  (Reporting)  Region: 913 Bayreuth (AtPeace):          Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 947 Hamburg (AtPeace):           Pick Value: 29      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 968 Stettin (AtPeace):           Pick Value: 19      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 973 Berlin (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 982 Frankfurt Oder (AtPeace):    Pick Value: 4       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 988 Cottbus (AtPeace):           Pick Value: 18      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 994 Torgau (AtPeace):            Pick Value: 19      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 999 Leipzig (AtPeace):           Pick Value: 28      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1006 Dresden (AtPeace):          Pick Value: 54      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1019 Glogau (AtPeace):           Pick Value: 22      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1025 Breslau (AtPeace):          Pick Value: 33      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1030 Kossel (AtPeace):           Pick Value: 2       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1040 Kolberg (AtPeace):          Pick Value: 9       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1037 Kuestrin (AtPeace):         Pick Value: 32      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1072 Posen (AtPeace):            Pick Value: 23      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1411 Thorn (AtPeace):            Pick Value: 5       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1419 Danzig (AtPeace):           Pick Value: 40      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1431 Koenigsberg (AtPeace):      Pick Value: 33      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 1456 Memel (AtPeace):            Pick Value: 8       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 342 Germany LAND Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 342 Germany LAND Overall power(self): 48 Overall power (enemies): 0 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 342 Theater_Germany HQReg: 973 Berlin Max pick: Berlin Max need: Ulm Max Val: Berlin Naval Gathering: 1419 Danzig
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Final Gather Region for  342 Germany : 973 Berlin
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Saxony 1064 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 3 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000017 Saxony
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 1 underway
6:16:27 PM  (Reporting)  In the war vs 1000014 Wrttemberg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:16:27 PM  (Reporting)  Entering HandleRegionsDecisions (_HRD_)
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 416
6:16:27 PM  (Reporting)  Money Level 6 Amount 822
6:16:27 PM  (Reporting)  Conscripts Level 4 Amount 62
6:16:27 PM  (Reporting)  Adding 602 Guard Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 604 Infantry Brigade 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 605 Mixed Infantry Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 606 Jaeger Brigade 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 607 Landwehr Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 608 Horse Artillery Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 609 Foot Artillery Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 611 Garde du Corps Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 612 Guard Cuirassiers Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 613 Cuirassiers Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 614 Mixed Cavalry Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 615 Chevaux Leger Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 616 Mixed Light Cavalry Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 617 Hussars Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 618 Uhlans Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 619 Line Garrison 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 620 Depot Garrison 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 621 Militia Garrison 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 622 Fortress Battery 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 623 Supply Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 608 Horse Artillery Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  _BNU Buying Unit Horse Artillery Brigade 1805 Family ID Light Artillery Area Recruitment Area: Saxony
6:16:27 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 62 386 WSU 416 48 Money 822 384
6:16:27 PM  (Reporting)  Picking 613 Cuirassiers Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 62 146 WSU 416 48 Money 822 364
6:16:27 PM  (Reporting)  Picking 622 Fortress Battery 1805
6:16:27 PM  (Reporting)  On Map 4 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 62 122 WSU 416 120 Money 822 684
6:16:27 PM  (Reporting)  Picking 606 Jaeger Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 62 386 WSU 416 48 Money 822 384
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 1 13 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 86 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1011545 Stadtgarnison Dresden, 1006 Dresden, Pow:88, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011552 Stadtgarnison Leipzig, 999 Leipzig, Pow:97, Count: 3(l 0/L 2/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011569 Stadtgarnison Torgau, 994 Torgau, Pow:59, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011563 Stadtgarnison Kotbus, 988 Cottbus, Pow:59, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 1 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 8 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 4 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 86 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  Ended Check Leaders 0 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  Ended Make Superior Group 70 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 342 Germany
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 0 ms
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  Ended KeepPosition 0 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Reinforce Front skipped, core ratio is 4.99999992153375
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 342 Theater_Germany ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 4821 AllOppPowLand: 144 AllOwnPowNav: 48 AllOppPowNav 0
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 342 Theater_Germany Owned armies (extended): 9 Enemy armies: 7 Land Ratio: 5.00 Land Core Ratio: 5.00  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1014747 Landwehr-Inspektion 1 (Pow.23)
6:16:27 PM  (Reporting)  1005753 Schsische Armee (Pow.104)
6:16:27 PM  (Reporting)  1005770 Schsische Armee (Pow.745)
6:16:27 PM  (Reporting)  1014079 1. Landwehr-Brigade (Pow.22)
6:16:27 PM  (Reporting)  1016162 1. Kavallerie-Brigade (Pow.35)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Secondary Region 869 Magdeburg Pick 65 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 973 Berlin Pick 100 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 1006 Dresden Pick 54 has enough garrison (Value: 88) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1411 Thorn Pick 5 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1037 Kuestrin Pick 32 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1456 Memel Pick 8 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 999 Leipzig Pick 28 has enough garrison (Value: 97) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1025 Breslau Pick 33 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 913 Bayreuth Pick 2 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 982 Frankfurt Oder Pick 4 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1431 Koenigsberg Pick 33 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 994 Torgau Pick 19 has enough garrison (Value: 59) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 1019 Glogau Pick 22 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Region 900 Ulm Pick 10 SelfVal 100 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Region 901 Stuttgart Pick 8 SelfVal 85 Need 101  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 968 Stettin Pick 19 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 164 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Saxony  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Germany (Ext:5.00 - Core:5.00 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1016162 1. Kavallerie-Brigade is doing nothing in Leipzig  Power: 35  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014079 1. Landwehr-Brigade is doing nothing in Leipzig  Power: 22  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1005770 Schsische Armee is doing nothing in Dresden  Power: 745  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1005753 Schsische Armee is doing nothing in Dresden  Power: 104  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1014747 Landwehr-Inspektion 1 is doing nothing in Dresden  Power: 23  HealthPerc: 100
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  AI Process done in  3654 ms
6:16:27 PM  (Reporting)  Processing  1000018 Denmark
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Denmark AILevel 2 Kind: 1 Dormant YES Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Resources Levels Denmark EcoBase 65 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 1065 Expected 32 Balance -6
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 23 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 23 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 580 Expected 23 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 23 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Very Low Stock 0 Expected 23 Balance -3
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 64 Expected 16 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 36 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 262 Expected 6 Balance 0
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 4 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000018 Denmark
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 64
6:16:27 PM  (Reporting)  Money Level 5 Amount 1065
6:16:27 PM  (Reporting)  Conscripts Level 0 Amount 0
6:16:27 PM  (Reporting)  _BNU_ Emergency build ON
6:16:27 PM  (Reporting)  Adding 694 Infantry Brigade 1805 Coeff: 24
6:16:27 PM  (Reporting)  Adding 695 Mixed Brigade 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 696 Mixed Brigade 1805 Coeff: 32
6:16:27 PM  (Reporting)  Adding 697 Infantry Reserve Brigade 1805 Coeff: 64
6:16:27 PM  (Reporting)  Adding 698 Marine Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 699 Militia Brigade 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 700 Horse Artillery Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 702 Siege Artillery Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 705 Dragoon Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 706 Heavy Cavalry Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 707 Line Garrison 1805 Coeff: 15
6:16:27 PM  (Reporting)  Adding 708 Depot Garrison 1805 Coeff: 25
6:16:27 PM  (Reporting)  Adding 709 Militia Garrison 1805 Coeff: 56
6:16:27 PM  (Reporting)  Adding 710 Fortress Battery 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 711 Coastal Battery 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 712 Supply Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 714 Field Hospital Coeff: 1
6:16:27 PM  (Reporting)  Adding 715 Signals Rgt Coeff: 1
6:16:27 PM  (Reporting)  Adding 717 Engineer Rgt Coeff: 1
6:16:27 PM  (Reporting)  Adding 718 Balloon Observation Bn Coeff: 1
6:16:27 PM  (Reporting)  Adding 720 Second Rank Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 721 Third Rank Squadron 1805 Coeff: 22
6:16:27 PM  (Reporting)  Adding 722 Heavy Frigate Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 723 Frigate Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 724 Brig Squadron 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 725 Sloop Squadron 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 726 Privateer Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 727 Troop Transport Squadron 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 728 Merchantman Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 727 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 0 88 WSU 64 112 Money 1065 464
6:16:27 PM  (Reporting)  Picking 696 Mixed Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 0 306 WSU 64 16 Money 1065 224
6:16:27 PM  (Reporting)  Picking 696 Mixed Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 0 306 WSU 64 16 Money 1065 224
6:16:27 PM  (Reporting)  Picking 696 Mixed Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 0 306 WSU 64 16 Money 1065 224
6:16:27 PM  (Reporting)  Picking 723 Frigate Squadron 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 2
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 0 132 WSU 64 212 Money 1065 344
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 11 ms
6:16:27 PM  (Reporting)  AI Process done in  379 ms
6:16:27 PM  (Reporting)  Processing  1000019 Sweden
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Sweden AILevel 2 Kind: 1 Dormant YES Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Resources Levels Sweden EcoBase 79 AtWar: no AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 2511 Expected 40 Balance -7
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 28 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 28 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 636 Expected 28 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 28 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Low Stock 14 Expected 28 Balance -4
6:16:27 PM  (Reporting)  War supplies Availability Plentiful Stock 172 Expected 20 Balance 0
6:16:27 PM  (Reporting)  Diplomats Availability Plentiful Stock 21 Expected 0 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 196 Expected 8 Balance 0
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 5 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000019 Sweden
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 0 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 172
6:16:27 PM  (Reporting)  Money Level 6 Amount 2511
6:16:27 PM  (Reporting)  Conscripts Level 2 Amount 14
6:16:27 PM  (Reporting)  Adding 730 Guard Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 731 Infantry Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 732 Mixed Brigade 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 733 Mixed Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 734 Infantry Reserve Brigade 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 735 Marine Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 736 Militia Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 737 Horse Artillery Brigade 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 738 Artillery Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 740 Guard Cavalry Brigade 1805 Coeff: 1
6:16:27 PM  (Reporting)  Adding 741 Cavalry Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 742 Hussars Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 743 Light Dragoon Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 744 Dragoon Brigade 1805 Coeff: 5
6:16:27 PM  (Reporting)  Adding 745 Heavy Cavalry Brigade 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 746 Line Garrison 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 747 Depot Garrison 1805 Coeff: 9
6:16:27 PM  (Reporting)  Adding 749 Fortress Battery 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 751 Supply Brigade 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 754 Field Hospital Coeff: 1
6:16:27 PM  (Reporting)  Adding 755 Signals Rgt Coeff: 1
6:16:27 PM  (Reporting)  Adding 756 Pioneer Rgt Coeff: 1
6:16:27 PM  (Reporting)  Adding 757 Engineer Rgt Coeff: 1
6:16:27 PM  (Reporting)  Adding 760 First Rank Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 761 Second Rank Squadron 1805 Coeff: 18
6:16:27 PM  (Reporting)  Adding 762 Third Rank Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 763 Heavy Frigate Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 764 Frigate Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 765 Brig Squadron 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 766 Sloop Squadron 1805 Coeff: 20
6:16:27 PM  (Reporting)  Adding 767 Privateer Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 768 Troop Transport Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 769 Merchantman Squadron 1805 Coeff: 14
6:16:27 PM  (Reporting)  Adding 770 River Gunboat Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 771 Riverine Transport Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 772 Coastal Transport Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 773 Galley Flotilla 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 1253 Supply Depot 1805 Coeff: 4
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 769 Merchantman Squadron 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 7
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 14 32 WSU 172 16 Money 2511 128
6:16:27 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 172 432 Money 2511 660
6:16:27 PM  (Reporting)  Picking 761 Second Rank Squadron 1805
6:16:27 PM  (Reporting)  On Map 2 Requested 0 In Pool 9
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 14 312 WSU 172 432 Money 2511 660
6:16:27 PM  (Reporting)  Picking 743 Light Dragoon Brigade 1805
6:16:27 PM  (Reporting)  On Map 0 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 14 120 WSU 172 0 Money 2511 144
6:16:27 PM  (Reporting)  Picking 768 Troop Transport Squadron 1805
6:16:27 PM  (Reporting)  On Map 5 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 14 88 WSU 172 112 Money 2511 464
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 12 ms
6:16:27 PM  (Reporting)  AI Process done in  220 ms
6:16:27 PM  (Reporting)  Processing  1000020 Tuscany
6:16:27 PM  (Reporting)  Processing  1000021 Papacy
6:16:27 PM  (Reporting)  Processing  1000022 Kingdom of Sicily
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Starting Process on Kingdom of Sicily AILevel 2 Kind: 1 Dormant NO Turn: 16 C:\Users\Dad\Documents\My Games\Wars of Napoleon\NGC\Saves\5 - 1805 January Grand Campaign0\5 - 1805 January Grand Campaign.hst ***
6:16:27 PM  (Reporting)  Entering InitAndDumpData (_IAD_)
6:16:27 PM  (Reporting)  Entering Faction.AIInitTheaters (_FIT_)
6:16:27 PM  (Reporting)  Theater: 338 Theater_Italia AggroCoeff from script: 100 OwnPow Land: 1866 OppPow Land: 4390 OwnPow Nav : 535 OppPow Nav : 28
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.27 0.29 Ratio Nav/NavCore: 5.00 5.00 Reg Count: 136 > 198
6:16:27 PM  (Reporting)  Theater: 361 Theater_NorthAtlantic AggroCoeff from script: 100 OwnPow Land: 1905 OppPow Land: 1526 OwnPow Nav : 5627 OppPow Nav : 2060
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 0.80 0.20 Ratio Nav/NavCore: 1.74 5.00 Reg Count: 199 > 506
6:16:27 PM  (Reporting)  Theater: 363 Theater_MediterraneanSea AggroCoeff from script: 100 OwnPow Land: 1846 OppPow Land: 443 OwnPow Nav : 749 OppPow Nav : 630
6:16:27 PM  (Reporting)  Ratio Land/LandCore: 2.66 0.20 Ratio Nav/NavCore: 0.76 5.00 Reg Count: 200 > 526
6:16:27 PM  (Reporting)  _FIT_ Ended AIInitTheaters 612 ms
6:16:27 PM  (Reporting)  Resources Levels Kingdom of Sicily EcoBase 75 AtWar: yes AtWarThreat: no At PeaceThreat: no
6:16:27 PM  (Reporting)  Pounds Availability Plentiful Stock 240 Expected 38 Balance -1
6:16:27 PM  (Reporting)  Supplies Availability Very Low Stock 0 Expected 26 Balance 0
6:16:27 PM  (Reporting)  Ammos Availability Very Low Stock 0 Expected 26 Balance 0
6:16:27 PM  (Reporting)  Victory points Availability Plentiful Stock 520 Expected 26 Balance 0
6:16:27 PM  (Reporting)  Morale Points Availability Plentiful Stock 100 Expected 26 Balance 0
6:16:27 PM  (Reporting)  Conscripts Availability Plentiful Stock 216 Expected 26 Balance -1
6:16:27 PM  (Reporting)  War supplies Availability Average Stock 16 Expected 19 Balance 0
6:16:27 PM  (Reporting)  Horses Availability Plentiful Stock 30 Expected 8 Balance 0
6:16:27 PM  (Reporting)    1017569 1st Transport Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade EndTurn 2658
6:16:27 PM  (Reporting)    1016701 Minerva Sq. Agenda Kept Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3926 Northeast Atlantic Trade EndTurn 2658
6:16:27 PM  (Reporting)    1016480 Sirena Sq. Agenda Kept Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade EndTurn 2658
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Theater Prevalences Theater_Italia Ordered Value: 4500
6:16:27 PM  (Reporting)  Theater Prevalences Theater_MediterraneanSea Ordered Value: 100
6:16:27 PM  (Reporting)  Theater Prevalences Theater_NorthAtlantic Ordered Value: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 338 Theater_Italia (Land)
6:16:27 PM  (Reporting)  Making Land Theater Map: Theater_Italia Overall power(self): 1866 Overall power (enemies): 4390 Ratio: 0.27
6:16:27 PM  (Reporting)  Initial Overall Threat(weighted by all SelfVals)  636
6:16:27 PM  (Reporting)  Theater_Italia Avg EnemyOwnerVal: 172 Total EnemyOwnerVal: 7398 Discard %: 15
6:16:27 PM  (Reporting)  Region: 668 Pescara (AtPeace):           Pick Value: 3       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 688 Taranto (AtPeace):           Pick Value: 15      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 676 Gaeta (AtPeace):             Pick Value: 20      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 678 Napoli (AtPeace):            Pick Value: 100     Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 708 Palermo (AtPeace):           Pick Value: 63      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 711 Messina (AtPeace):           Pick Value: 12      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 717 Siracusa (AtPeace):          Pick Value: 11      Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Region: 718 Valetta (AtPeace):           Pick Value: 6       Force Need:  60      Threat: 0           
6:16:27 PM  (Reporting)  Making Naval Values Map: 338 Italia LAND Overall power(self): 535 Overall power (enemies): 28 Nav Ratio: 5.00
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 363 Theater_MediterraneanSea (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 749 Overall power (enemies): 630 Nav Ratio: 0.76
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Theater 361 Theater_NorthAtlantic (Nav)
6:16:27 PM  (Reporting)  Making Naval Values Map: 361 North Atlantic NAV Overall power(self): 5627 Overall power (enemies): 2060 Nav Ratio: 1.74
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 338 Italia LAND Overall power(self): 535 Overall power (enemies): 28 Nav Ratio: 5.00
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 363 Mediterranean Sea NAV Overall power(self): 749 Overall power (enemies): 630 Nav Ratio: 0.76
6:16:27 PM  (Reporting)  Commiting Naval Values Map: 361 North Atlantic NAV Overall power(self): 5627 Overall power (enemies): 2060 Nav Ratio: 1.74
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Land Theaters Special Regions ***
6:16:27 PM  (Reporting)  Theater 338 Theater_Italia HQReg: 678 Napoli Max pick: Napoli Max need: Mantova Max Val: Napoli Naval Gathering: 678 Napoli
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended InitAndDumpData Kingdom of Sicily 1235 ms
6:16:27 PM  (Reporting)  *** Faction-wide algorithms ***
6:16:27 PM  (Reporting)  Ended BuildReplacements 4 ms
6:16:27 PM  (Reporting)  Entering HandleAdvancedDiplomacy (_HAD_) 1000022 Kingdom of Sicily
6:16:27 PM  (Reporting)  Sending proposal: *we can*
6:16:27 PM  (Reporting)  Checking wars, we have 6 underway
6:16:27 PM  (Reporting)  In the war vs 1000001 France WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000013 Bavaria WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000044 Kingdom of Holland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000046 Berg WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000051 Switzerland WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  In the war vs 1000052 Kingdom of Italy WS is 0 waiting for loser to propose instead, skipping eval.
6:16:27 PM  (Reporting)  *** Checking new proposals ***
6:16:27 PM  (Reporting)  Ended HandleAdvancedDiplomacy 1 ms
6:16:27 PM  (Reporting)  Entering BuildNewUnits (_BNU_)
6:16:27 PM  (Reporting)  Steel Level 6 Amount 16
6:16:27 PM  (Reporting)  Money Level 6 Amount 240
6:16:27 PM  (Reporting)  Conscripts Level 6 Amount 216
6:16:27 PM  (Reporting)  _BNU_ Emergency build ON
6:16:27 PM  (Reporting)  Adding 861 Swiss Brigade 1805 Coeff: 15
6:16:27 PM  (Reporting)  Adding 862 Cacciatori Brigade 1805 Coeff: 24
6:16:27 PM  (Reporting)  Adding 863 Infantry Brigade 1805 Coeff: 80
6:16:27 PM  (Reporting)  Adding 864 Infantry Reserve Brigade 1805 Coeff: 32
6:16:27 PM  (Reporting)  Adding 866 Horse Artillery Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 867 Artillery Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 869 Cavalry Brigade 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 870 Line Garrison 1805 Coeff: 30
6:16:27 PM  (Reporting)  Adding 871 Depot Garrison 1805 Coeff: 25
6:16:27 PM  (Reporting)  Adding 872 Militia Garrison 1805 Coeff: 24
6:16:27 PM  (Reporting)  Adding 873 Fortress Battery 1805 Coeff: 7
6:16:27 PM  (Reporting)  Adding 874 Coastal Battery 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 875 Supply Brigade 1805 Coeff: 3
6:16:27 PM  (Reporting)  Adding 877 First Rank Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Adding 878 Second Rank Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 879 Third Rank Squadron 1805 Coeff: 16
6:16:27 PM  (Reporting)  Adding 880 Heavy Frigate Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 881 Frigate Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 882 Brig Squadron 1805 Coeff: 10
6:16:27 PM  (Reporting)  Adding 883 Sloop Squadron 1805 Coeff: 8
6:16:27 PM  (Reporting)  Adding 884 Privateer Squadron 1805 Coeff: 4
6:16:27 PM  (Reporting)  Adding 885 Troop Transport Squadron 1805 Coeff: 6
6:16:27 PM  (Reporting)  Adding 886 Merchantman Squadron 1805 Coeff: 2
6:16:27 PM  (Reporting)  Number of Draw 5
6:16:27 PM  (Reporting)  Picking 881 Frigate Squadron 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 216 132 WSU 16 212 Money 240 344
6:16:27 PM  (Reporting)  Picking 861 Swiss Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
6:16:27 PM  (Reporting)  Picking 864 Infantry Reserve Brigade 1805
6:16:27 PM  (Reporting)  On Map 3 Requested 0 In Pool 4
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 124
6:16:27 PM  (Reporting)  Picking 863 Infantry Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 10
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
6:16:27 PM  (Reporting)  Picking 861 Swiss Brigade 1805
6:16:27 PM  (Reporting)  On Map 1 Requested 0 In Pool 3
6:16:27 PM  (Reporting)  Too costly compared to National assets, skipped
6:16:27 PM  (Reporting)  Assets/Costs: Conscripts 216 360 WSU 16 0 Money 240 180
6:16:27 PM  (Reporting)  Ended BuildNewUnits Bought: 0 14 ms
6:16:27 PM  (Reporting)  Evaluating ManageFleetsComposition (_MFC_)
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1008788 Neapolitan Fleet
6:16:27 PM  (Reporting)  _MFC_ Fleet is homogeneous: 1016480 Sirena Sq.
6:16:27 PM  (Reporting)  Ended ManageFleetsComposition 125 ms
6:16:27 PM  (Reporting)  Entering LockFixedGroups (_LFG_)
6:16:27 PM  (Reporting)  _LFG_ 1011665 Siracusa Garrison, 717 Siracusa, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011658 Palermo Garrison, 708 Palermo, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011651 Messina Garrison, 711 Messina, Pow:131, Count: 2(l 0/L 1/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011672 Napoli Garrison, 678 Napoli, Pow:122, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011677 Gaete Garrison, 676 Gaeta, Pow:240, Count: 3(l 0/L 1/S 2) is fixed (garrisoning)
6:16:27 PM  (Reporting)  _LFG_ 1011690 Pescara Garrison, 668 Pescara, Pow:57, Count: 1(l 0/L 0/S 1) is fixed (garrisoning)
6:16:27 PM  (Reporting)  Ended LockFixedGroups 0 ms
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Theaters algorithms 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering PoolToGHQStack (_PGS_)
6:16:27 PM  (Reporting)  Ended PoolToGHQStack 0 ms
6:16:27 PM  (Reporting)  Entering ManageGHQ (_GHQ_)
6:16:27 PM  (Reporting)  Ended ManageGHQ 0 ms
6:16:27 PM  (Reporting)  Entering PrivilegedCombine (_PCO_)
6:16:27 PM  (Reporting)  Ended PrivilegedCombine 4 ms
6:16:27 PM  (Reporting)  Entering DefendCapitalRegion (_DCR_)
6:16:27 PM  (Reporting)  Ended DefendCapitalRegion 0 ms
6:16:27 PM  (Reporting)  Entering SplitGroups (_SPG_)
6:16:27 PM  (Reporting)  Ended SplitGroups 2 ms
6:16:27 PM  (Reporting)  Entering CheckBesiegedGroups (_CBG_)
6:16:27 PM  (Reporting)  Ended CheckBesiegedGroups 0 ms
6:16:27 PM  (Reporting)  Detach Damaged Units (_DDU_)
6:16:27 PM  (Reporting)  Ended Damaged Units 0 ms
6:16:27 PM  (Reporting)  Entering GarrisonObjectives (_GAO_)
6:16:27 PM  (Reporting)  Ended GarrisonObjectives 1 ms
6:16:27 PM  (Reporting)  Entering CheckBesieging (_CBE_)
6:16:27 PM  (Reporting)  Ended CheckBesieging 30 ms
6:16:27 PM  (Reporting)  Entering Checking Leaders (_CLD_)
6:16:27 PM  (Reporting)  _CLD_ Leader (Split Segment IV) Rosenheim in Napoli has been detached from group 1005882 Armata Reale
6:16:27 PM  (Reporting)  _CLD_ (Theater-Wide Search Segment) 1 leaders to check
6:16:27 PM  (Reporting)  _CLD_ (Pan-Theater Redeploy Segment) 1 leaders to check
6:16:27 PM  (Reporting)  _CLD_ Idle Leader 1017792 Rosenheim in Napoli merged into 1005882 Armata Reale
6:16:27 PM  (Reporting)  Ended Check Leaders 92 ms
6:16:27 PM  (Reporting)  Entering Make Superior Group (_MSG_)
6:16:27 PM  (Reporting)  _MSG_ Too dangerous position, Make Superior Group aborted in 338 Italia
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 338 Italia
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1015082 2 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1008788 Neapolitan Fleet chance: 4 failed.
6:16:27 PM  (Reporting)  _AFA_ 1008788 Neapolitan Fleet has been given the mission Agenda: Naval Docking, Value: 1978, Region: 708 Palermo
6:16:27 PM  (Reporting)  _AFA_ 1014572 1 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
6:16:27 PM  (Reporting)  _AFA_ 1015632 3 Divisione di Mercantile has been given the mission Agenda: Resupply, Value: 10000, Region: 688 Taranto
6:16:27 PM  (Reporting)  _AFA_ 1015077 1 Divisione di Recce has been given the mission Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 29 ms
6:16:27 PM  (Reporting)  Start of AI Check for Land Resupply
6:16:27 PM  (Reporting)  Ended CheckForLandResupply 1 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Entering KeepPosition (_KPP_)
6:16:27 PM  (Reporting)  1005882 Armata Reale, 678 Napoli, Pow:493, Count: 8(l 6/L 3/S 2) Agenda: Keep Position, Value: 6649, Region: 678 Napoli
6:16:27 PM  (Reporting)  Ended KeepPosition 1 ms
6:16:27 PM  (Reporting)  Entering Reinforce Front (_RFF_)
6:16:27 PM  (Reporting)  Ended ReinforceFront 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Pre Iterations algorithms, Extended Theater 338 Theater_Italia ***
6:16:27 PM  (Reporting)  Entering DistantGarrison (_DGA_)
6:16:27 PM  (Reporting)  Ended DistantGarrison 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  All theaters prepared, AllOwnPowLand: 5617 AllOppPowLand: 6359 AllOwnPowNav: 6911 AllOppPowNav 2718
6:16:27 PM  (Reporting)  Start of Main Attack-Defense Algorithm (_MAD_)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 338 Theater_Italia Owned armies (extended): 10 Enemy armies: 17 Land Ratio: 0.27 Land Core Ratio: 0.29  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
6:16:27 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
6:16:27 PM  (Reporting)  1017792 Rosenheim (Pow.0)
6:16:27 PM  (Reporting)  1005882 Armata Reale (Pow.493)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 615) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 718 Valetta Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 676 Gaeta Pick 20 has enough garrison (Value: 240) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 688 Taranto Pick 15 has enough garrison (Value: 8) - evaluation skipped
6:16:27 PM  (Reporting)  Primary Region 708 Palermo Pick 63 has enough garrison (Value: 131) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 711 Messina Pick 12 has enough garrison (Value: 131) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 717 Siracusa Pick 11 has enough garrison (Value: 131) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 668 Pescara Pick 3 has enough garrison (Value: 57) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 363 Theater_MediterraneanSea Owned armies (extended): 10 Enemy armies: 11 Land Ratio: 2.66 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  
6:16:27 PM  (Reporting)  1015628 1 Brigata di Cavalleria (Pow.30)
6:16:27 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. (Pow.37)
6:16:27 PM  (Reporting)  1017792 Rosenheim (Pow.0)
6:16:27 PM  (Reporting)  1005882 Armata Reale (Pow.493)
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Primary Region 678 Napoli Pick 100 has enough garrison (Value: 615) - evaluation skipped
6:16:27 PM  (Reporting)  Region 708 Palermo Pick 63 SelfVal 2151 Need 0  no group candidate found
6:16:27 PM  (Reporting)  Secondary Region 688 Taranto Pick 15 has enough garrison (Value: 8) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 676 Gaeta Pick 20 has enough garrison (Value: 240) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 717 Siracusa Pick 11 has enough garrison (Value: 131) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 711 Messina Pick 12 has enough garrison (Value: 131) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 718 Valetta Pick 6 has enough garrison (Value: 0) - evaluation skipped
6:16:27 PM  (Reporting)  Secondary Region 668 Pescara Pick 3 has enough garrison (Value: 57) - evaluation skipped
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  *** Starting process on extended theater 361 Theater_NorthAtlantic Owned armies (extended): 0 Enemy armies: 19 Land Ratio: 0.80 Land Core Ratio: 0.20  ***
6:16:27 PM  (Reporting)  List of idle, non-fixed groups in extended theater:  <None>
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Ended Main Attack-Defense Algorithm (_MAD_) 269 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 363 Mediterranean Sea
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _NVS_ : Nav Supp 1017569 1st Transport Sq. chance: 6 failed.
6:16:27 PM  (Reporting)  _AFA_ 1017569 1st Transport Sq. has been given the mission Agenda: Naval Docking, Value: 1702, Region: 688 Taranto
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 26 ms
6:16:27 PM  (Reporting)  Start of AssignFleetsOperations (_AFO_) 361 North Atlantic
6:16:27 PM  (Reporting)  _AFO_ % Chance Transport/Commerce Need In Naval/Convoy Box 100 in Western Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ % Chance Convoy Hunt In Naval/Convoy Box 20 in Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1016480 Sirena Sq. has been given the mission Agenda: Patrol Convoy Box, Value: 3750, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  _AFA_ 1016701 Minerva Sq. has been given the mission Agenda: Convoy Transport, Value: 2650, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  _AFO_ Adding supply transport 1016701 Minerva Sq. New % Chance Transport Need In Naval/Convoy Box 100 in Adriatic Sea Trade
6:16:27 PM  (Reporting)  Ended AssignFleetsOperations 25 ms
6:16:27 PM  (Reporting)  Entering Collect Leaders (_COD_)
6:16:27 PM  (Reporting)  Ended Collect Leaders 0 ms
6:16:27 PM  (Reporting)  Entering RemoveWeakInterests (_RWI_)
6:16:27 PM  (Reporting)  Ended RemoveWeakInterests 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ############ Starting ApplyAgenda:  Kingdom of Sicily  ############
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea ( NavRatio:0.76) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic ( NavRatio:1.74) ***
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_Italia (Ext:0.27 - Core:0.29 - Nav:5.00) ***
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Arties (_RCA_)
6:16:27 PM  (Reporting)  _RCA_ Artilleries found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Arties
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  Evaluating Receive Supplies (_RCS_)
6:16:27 PM  (Reporting)  _RCS_ Supplies found:  0 in core Area
6:16:27 PM  (Reporting)  Ended Receive Supplies
6:16:27 PM  (Reporting)  Entering GatherGarrisons (_GTG_)
6:16:27 PM  (Reporting)  Ended GatherGarrisons 0 ms
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1005882 Armata Reale, 678 Napoli, Pow:493, Count: 8(l 6/L 3/S 2)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Keep Position, Value: 6649, Region: 678 Napoli
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Keep Position, Value: 6649, Region: 678 Napoli
6:16:27 PM  (Reporting)  1005882-Armata Reale Power:493 Health:100% Napoli>Napoli Mission:Keep Position Fitness:61% Need:0 Threat:0 GoalValue: 6649
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015082 2 Divisione di Mercantile, 678 Napoli, Pow:1, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 678 Napoli
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015082 2 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 678 Napoli
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1011648 Taranto Garrison, 688 Taranto, Pow:8, Count: 1(l 0/L 1/S 0) Keeping only the Garrison goal for 688 Taranto
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1008788 Neapolitan Fleet, 688 Taranto, Pow:125, Count: 2(l 0/L 1/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Naval Docking, Value: 1978, Region: 708 Palermo
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Naval Docking, Value: 1978, Region: 708 Palermo
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1008788 Neapolitan Fleet , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
6:16:27 PM  (Reporting)  1008788-Neapolitan Fleet Power:125 Health:100% Taranto>Palermo Mission:Naval Docking Fitness:92% Need:0 Threat:0 GoalValue: 1978
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1014572 1 Divisione di Mercantile, 688 Taranto, Pow:1, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1014572 1 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015632 3 Divisione di Mercantile, 688 Taranto, Pow:0, Count: 1(l 0/L 0/S 1)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 688 Taranto
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 688 Taranto
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015632 3 Divisione di Mercantile , destination,  is not in friendly water and the mission is not ignoring threats. 688 Taranto
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015088 1 Brigata di Riserva di Art. is doing nothing in Palermo  Power: 37  HealthPerc: 100
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1015077 1 Divisione di Recce, 708 Palermo, Pow:10, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Resupply, Value: 10000, Region: 708 Palermo
6:16:27 PM  (Reporting)  ApplyAgenda, Full Pathfinding: 1015077 1 Divisione di Recce , destination,  is not in friendly water and the mission is not ignoring threats. 708 Palermo
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1017569 1st Transport Sq., 4371 Straits of Sicily, Pow:23, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Naval Docking, Value: 1702, Region: 688 Taranto
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 4800, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1017569-1st Transport Sq. Power:23 Health:100% Straits of Sicily>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:96% Need:0 Threat:0 GoalValue: 4800
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  1015628 1 Brigata di Cavalleria is doing nothing in Siracusa  Power: 30  HealthPerc: 100
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_MediterraneanSea (Ext:2.66 - Core:0.20 - Nav:0.76) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)  
6:16:27 PM  (Reporting)  *** Theater:  Theater_NorthAtlantic (Ext:0.80 - Core:0.20 - Nav:1.74) ***
6:16:27 PM  (Reporting)  Entering AddTheaterGoal (_ATG_)
6:16:27 PM  (Reporting)  Ended AddTheaterGoal 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016480 Sirena Sq., 3926 Northeast Atlantic Trade, Pow:27, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Convoy Transport, Value: 2500, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Patrol Convoy Box, Value: 3750, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Patrol Convoy Box, Value: 3750, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1016480-Sirena Sq. Power:27 Health:100% Northeast Atlantic Trade>Northeast Atlantic Trade Mission:Patrol Convoy Box Fitness:75% Need:0 Threat:0 GoalValue: 3750
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  List of Agendas for 1016701 Minerva Sq., 4286 North Lusitanian Sea, Pow:53, Count: 1(l 0/L 1/S 0)
6:16:27 PM  (Reporting)  Agenda  1  : Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  Agenda  2  : Agenda: Convoy Transport, Value: 2650, Region: 3928 Western Mediterranean Trade
6:16:27 PM  (Reporting)  Choosen Agenda: Agenda: Hunt Convoy Fleet, Value: 5600, Region: 3926 Northeast Atlantic Trade
6:16:27 PM  (Reporting)  1016701-Minerva Sq. Power:53 Health:100% North Lusitanian Sea>Northeast Atlantic Trade Mission:Hunt Convoy Fleet Fitness:100% Need:0 Threat:0 GoalValue: 5600
6:16:27 PM  (Reporting)  Entering SplitStaticUnits (_SSU_)
6:16:27 PM  (Reporting)  Ended SplitStaticUnits 0 ms
6:16:27 PM  (Reporting)  Entering ManageHQStacks (_MHS_)
6:16:27 PM  (Reporting)  Ended ManageHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SynchHQStacks (_SHS_)
6:16:27 PM  (Reporting)  Ended SynchHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering DeclareNewHQStacks (_DNH_)
6:16:27 PM  (Reporting)  Ended DeclareNewHQStacks 0 ms
6:16:27 PM  (Reporting)  Entering SplitLargeStacks (_SLS_)
6:16:27 PM  (Reporting)  Ended SplitLargeStacks 0 ms
6:16:27 PM  (Reporting)  Entering PromoteLeaders (_PRL_)
6:16:27 PM  (Reporting)  Ended PromoteLeaders 0 ms
6:16:27 PM  (Reporting)   
6:16:27 PM  (Reporting)  ApplyAgenda AutoMerge
6:16:27 PM  (Reporting)  AI Process done in  11130 ms
6:16:27 PM  --- End of Log ---                                
